TEXT: Graven Earth Elemental
  Large elemental, neutral evil
  Armor Class 17 (natural armor)
  Hit Points 189 (18d10+90)
  Speed 30 ft., burrow 30 ft.
   Str
  Dex
  Con
  Int
  Wis
  Cha
   20 (+5)
  8 (-1)
  20 (+5)
  5 (-3)
  10 (+0)
  5 (-3)
  Damage Vulnerabilities thunder
  Damage Resistances necrotic; bludgeoning, piercing, and slash-
  ing from nonmagical attacks
  Damage Immunities poison
  Condition Immunities exhaustion, paralyzed, petrified, poi-
  soned, unconscious
  Senses darkvision 60 ft., tremorsense 120 ft., passive Perception 10 
  Languages Terran
  Challenge 9 (5,000 xp)
  Earth Glide. The elemental can burrow through nonmagical, un-
  worked earth and stone. While doing so, the elemental doesn’t 
  disturb the material it moves through.
  Siege Monster. The elemental deals double damage to objects 
  and structures. 
  Actions
  Multiattack. The elemental makes two slam attacks.
  Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. 
  Hit: 14 (2d8+5) bludgeoning damage and 5 (2d4) necrotic 
  damage. A humanoid slain by this attack rises 1 hour later as a 
  zombie under the elemental’s control, unless the humanoid is 
  restored to life or its body is destroyed. The elemental can have 
  no more than six zombies under its control at one time.
  Bone Throw. Ranged Weapon Attack: +8 to hit, range 60 ft., 
  one target. Hit: 12 (2d6+5) bludgeoning damage and 5 (2d5) 
  necrotic damage.
  LegendAry Actions
  The elemental can take 2 legendary actions, choosing from the 
  options below. Only one legendary action option can be used 
  at a time and only at the end of another creature’s turn. The 
  elemental regains spent legendary actions at the start of its turn.
  Bone Throw. The elemental makes a bone throw attack.
  Gravesoil. The elemental turns a 30 foot radius area of dirt or 
  rock into difficult terrain. This effect lasts until the end of its 
  next turn.
  Hands of the Earth (Costs 2 Actions). A muddy hand erupts 
  from the ground to grapple a creature. That creature must make 
  a DC 13 Strength saving throw or become restrained until the 
  end of the creature’s next turn.
  Slam (Costs 2 Actions). The elemental makes a slam attack.
  tActics
  Before Combat The graven earth elemental will usually lay in 
  wait in an abandoned cemetery or catacomb, and prey on those 
  who visit them. 
  During Combat The elemental attempts to ambush any wan-
  derers, and commands its zombies to begin attacking. When 
  being attacked by multiple combatants, the elemental will vary 
  between attacking directly, and attacking with its bone throw at 
  range.
  Morale A graven earth elemental will not chase after those who 
  move further than 200 feet from its point of origin, usually at 
  the center of a graveyard. However, while attackers are in the 
  range of its point of origin, it fights to the death.
  A graven earth elemental is often born of the mixture of ener-
  gies emanating from earth and death. It most often appears 
  around death mounds, catacombs, and other earthen graves 
  that somehow finds a connection to both the elemental plane 
  of earth, and the negative energy plane. While a graven earth 
  elemental often cannot or does not explain its motivations, it 
  jealously guards its territory by killing those who enter it, and 
  creates a small cadre of zombies to do its bidding and help it 
  defend such places.
  Much like a water weird, a graven earth elemental can some-
  times be summoned or created by ambitious spellcasters to 
  guard a grave or dungeon. Graven earth elementals summoned 
  this way can be resentful of compelled service, and may even be 
  convinced to betray its summoner. This is of course contingent 
  on being able to communicate with and convince the elemental.
  
  Author: Ismael Alvarez
  Artist: Rick Hershey
  Design and Layout: Rick Hershey
  Fat Goblin Hoarde: Ismael Alvarez, Jason Owen Black, Geoff Gander, Taylor 
  Hubler, Matt Roth, Lucus Palosaari, Troy Daniels, and Rick Hershey. 
  Business Manager: Tristan Hershey
  Publisher: Rick Hershey of Fat Goblin Games
  Graven Earth Elemental © 2020 Fat Goblin Games 
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  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors: 
  Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, 
  Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original 
  material by E. Gary Gygax and Dave Arneson.
  Shadows over Vathak © 2012, Fat Goblin Games, Authors: Rick Hershey and Jason Stoffa.
  Shadows over Vathak: Player’s Guide © 2016, Fat Goblin Games; Authors: Ismael 
  Alvarez, Tyler Beck, John Bennett, Jason Owen Black, Troy Daniels, J Gray, Rick Hershey, 
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  Shadows over Vathak: Explorer’s Guide to Vathak © 2016, Fat Goblin Games; 
  Author: Lucus Palosaari
  Graven Eerth Elemental © 2020, Fat Goblin Games; Author: Ismael Alvarez
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