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  Martial Archetypes 
  Different fighters choose different approaches to perfecting 
  their fighting prowess. The martial archetype you choose to 
  emulate reflects your approach. 
  Lionheart 
  Throwing themselves into the fray, leading a daring charge, 
  and breaching impenetrable walls, archetypal lionhearts are 
  united by an unwavering resolve on the field of battle. They 
  stand as beacons of courage to their fellow warriors, a 
  living parable on the virtue of fearlessness. Though 
  lionhearts make excellent generals and battlefield 
  commanders, they are never far from the front lines, and 
  will never give an order they wouldn’t carry out 
  themselves.  
  Call to Valor 
  Starting at 3rd level, your feats of valor and demonstrations 
  of courage on the field of battle invigorate your allies’ 
  determination. On your turn, when you score a critical hit 
  or reduce a creature to 0 hit points, friendly creatures 
  within 60 feet of you that can see you gain temporary hit 
  points equal to half your fighter level (rounded up). 
       In addition, they have advantage on saving throws they 
  make to avoid being frightened before the end of your next 
  turn. 
  Paragon of Courage 
  Starting at 7th level, you are as fearless as a lion and are 
  immune to being frightened. 
  Hear me Roar 
  Starting at 10th level, you can cast the spell compelled duel, 
  without using a spell slot or spell components. Your spell 
  save DC equals 8 + your proficiency bonus + your 
  Charisma modifier. When you hit a creature that is under 
  the effects of your compelled duel it takes an additional 1d4 
  damage. 
  Pride Tactics 
  Starting at 15th level, as a bonus action on your turn you 
  can take the Help action to assist a friendly creature in 
  performing an attack against a creature you hit with an 
  attack on your turn. 
  Wounded Fury 
  Starting at 18th level, the fury and unpredictability of a 
  wounded lion swells within you. When you are below half 
  your hit points you have advantage on the first attack roll 
  you make on your turn. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Mage Hand Press/Lionheart.pdf