TEXT: Game Name:
  Scope:
  What sort of people are your characters?
  What sort of environment are they in?
  Current Issue:
  Impending Issue:
  Culture:
  Genotype:
  Occupation:
  PHASE ONE - Your Adventure:
  Phase One Aspect:
  PHASE TWO - Crossing Paths:
  Phase Two Aspect:
  PHASE Three - Crossing Paths Again:
  Phase Three Aspect:
  CHOOSE:
  • Tech Index (from culture)
  • Habituated Gravity
  • Starting Equipment (page 28)
  SKILLS & STUNTS:
  • 1 x Great (+4)
  • 2 x Good (+3)
  • 3 x Fair (+2)
  • 4 x Average (+1)
  • 3 stunts for free
  • Buy up to 2 more for 1 refresh each
  • 3 stunts = 5 refresh
  • 4 stunts = 4 refresh
  • 5 stunts = 3 refresh
  EXTRAS BUDGET:
  • 1 aspect
  • 2 stunts
  • 6 skill points
  STRESS:
  • 2 stress boxes for physical, mental, and credit stress.
  Physical Stress:
  • Physique 1-2: +3 pt box
  • Physique 3-4: +4 pt box
  • Physique 5+: +mild consequence
  Mental Stress:
  • Empathy 1-2: +3 pt box
  • Empathy 3-4: +4 pt box
  • Empathy 5+: +mild consequence
  Credit Stress:
  • Resources 1-2: +3 pt box
  • Resources 3-4: +4 pt box
  • Resources 5+: +mild consequence
  High Concept:
  Trouble:
  Name:
  Name:
  Issue / Aspect:
  Name:
  Issue / Aspect:
  Name:
  Issue / Aspect:
  Mindjammer - The Roleplaying Game © 2014 Mindjammer Press Ltd. http://mindjammerpress.com/mindjammer. Permission granted to copy for personal use only.
  CHARACTER CREATION WORKSHEET
  QUESTIONS
  SCOPE
  ISSUES
  PHASE TRIO
  FACES & 
  PLACES
  CHARACTER 
  CONCEPT
  TM
  
SOURCE: textdata/thevault/FATE (fudge) [multi]/Mindjammer - Fate/Sheet & Cheats/MJ Character Creation Worksheet.pdf