TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  3  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Elemental gem [air] (Adventure; CL 11
  th; DMG) 
  � Goggles of minute seeing (Regional; CL 3
  rd; DMG) 
  � Robe of bones (Adventure; CL 6
  th; DMG) 
  � Quaal’s feather token [tree] (Adventure; CL 9
  th; DMG)
   
  APL 4 (all of APL 2 plus the following) 
  � Oil of greater magic weapon (Regional; CL 5
  th; DMG) 
   
  APL 6 (all of APL 2-4 plus the following) 
  � Greater holy symbol (Regional; CL 4
  th; Defenders of 
  the Faith) 
   
  APL 8 (all of APL 2-6 plus the following) 
   
  APL 10 (all of APL 2-8 plus the following) 
  � Amulet of health +2 (Adventure; CL 8
  th; DMG) 
  � +2 leather armour (Adventure; CL 6
  th; DMG) 
  � Wand of lightning bolts (Adventure; CL 5
  th; DMG) 
  � Sacred scabbard (Regional; CL 4
  th; Defenders of the 
  Faith). 
   
   
   
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 1,350 XP; 1,355 gp 
   
  APL 4 
  max 2,025 XP; 1,950 gp 
   
  APL 6 
  max 2,700 XP; 2,700 gp 
   
  APL 8 
  max 3,375 XP; 3,900 gp 
   
  APL 10 
  max 4,050 XP; 6,900 gp 
   
  �Favour of the Guild of Gnomish Architects: The Guild of 
  Gnomish Architects has granted you a favour. Currently, 
  none of the gnomes have any notions of what this favour 
  might be, although they are reasonably certain that they 
  would like it to be within the limits and abilities of the 
  guild. Apart from this, they will probably decide on a case-
  by-case basis (i.e., ask your Triad). 
  Cross off this entry once the favour has been granted. 
   
  �Waiver of racial qualification for membership in the 
  Guild of Gnomish Architects: As a reward for your 
  exemplary actions, bravery, and ingenuity on behalf of the 
  gnomish aqueduct, the heads of the Guild of Gnomish 
  Architects have, after long and careful deliberation, elected 
  to loosen the entry restrictions for the guild for you, and 
  you may become a member despite not being a gnome 
  (thus, immediately cross off this favour if you are a 
  gnome!). The racial requirement of having to be a gnome is 
  waived for you.  
   
  �Favour of the Church of Pholtus: You have earned the 
  favour of Pholtus. It is equal to one Influence Point with the 
  priesthood. It can be cashed in for the casting of a 1
  st-level 
  spell, or several favours may be pooled together for a more 
  powerful spell. 
  (If the PCs did not free Erkenbrand, cross this favour off.) 
   
  �Finely Wrought Bronze Key: The head of this key looks like 
  a skull, and its beard resembles two rows of teeth. The bridge 
  between the rows resembles bone. The key has a faint aura of 
  evil, but does not detect as magic. It is of ancient Flan design. 
  The skull motif hints at a link to the worship of Nerull. 
  Value: 0 gp; Weight: ---; Frequency: Adventure 
  Only one player may leave the table with this item. 
   
  �Taking Sides: The PC has taken sides in the struggle 
  between the two druidesses vying for position of Archdruid, 
  Immonara and Tansy Treewee (Athanasia Baumling). Tick one 
  of the following boxes to indicate which side was chosen. 
  [ ] Immonara  [] Tansy Treewee 
  If the player did not chose sides, scratch off this entry. 
  This Record Certifies that 
  _______________________________________________ 
   
  played by______________________________________ 
   
  Player  
   
   
  RPGA # 
  Has Completed 
  AHLI4-01 Weather Witch of the Adri 
  An Interactive Adventure 
  Set in The Principality of Innspa
   
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ahlissa (Adri)/594/Interactives/AHLS4-01 - Weather Witch of the Adri/AHLS4-01 - Weather Witch of the Adri AR.pdf