TEXT:  
   
   
   
   
   
   
   
   
   
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  0   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Ghost ward, armor upgrade (Regional; Libris Mortis) * 
  � Sunlight oil (Regional; Libris Mortis) * 
  � Scroll of desiccating bubble (Adventure; SC) * 
   
  APL 4 (all of APL2 plus the following) 
  � Ghost strike, weapon upgrade (Regional; Libris Mortis) * 
  � Potion of inflict serious wounds (Adventure; DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Anklet of translocation (Adventure; MIC) 
  � Wand of magic missile (30 charges; CL 5th; Adventure; DMG)* 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � Ghost net (Regional; Libris Mortis) * 
  � Globe of Sunlight (Regional; Libris Mortis) * 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � Rod of defiance (Regional; Libris Mortis) * 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � +1 keen scythe (Adventure; DMG) * 
  � Boots of speed (Adventure; DMG)  
  � Ioun stone, pink rhomboid (Adventure; DMG) * 
  � Ring of counterspells (Adventure; DMG) * 
   
   
  Adventure Record# 
  598 CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450 gp 
  OR max. 570 XP; 675 gp 
   
  APL 4 
  max 675 XP; 650 gp 
  OR max. 885 XP; 975 gp 
   
  APL 6 
  max 900 XP; 900 gp 
  OR max. 1170XP; 1,250 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
  OR max. 1,455 XP; 1,950 gp  
   
  APL 10 
  max 1,350 XP; 2,300 gp 
  OR max. 1,740 XP; 3,450 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
  OR max. 2,055 XP; 4,950 gp 
  �Cut off the Head of the Cult of Nerull: You have ended the 
  threat of the cult of Nerull in Nyrond. In addition to the Queen’s 
  Favor below, you gain access to the items marked with an asterisk 
  (*) in the Items Found section below. 
   
  �The Queen’s Favor: As a boon to you for your efforts in 
  defeating Hochnebyn, the Queen has arranged to get you access to 
  things that could help in future fights against undead. This favor 
  grants you access to the Master of Radiance and Sacred Purifier 
  prestige classes, and the Energize Spell, Requiem, and Vampire 
  Hunter feats (all from Libris Mortis) 
   
   
  �Count On It!: The Count of Eventide has made sure that your 
  “time in the military” does not go unforgotten. Whether you are in 
  the Nyrond military now, or you should join at a later date, this 
  favor can be used once to count as a full year of service toward 
  advancement in the meta-org. 
   
  �Urchin Upgrade: Urchin, now a full-grown cat, has been 
  blessed by Procan and has become a “lucky charm” for her owner. 
  Once during the main part of the module, the PC holding Urchin 
  may force a single NPC to re-roll any one roll (immediately after 
  the roll is made and the results are known). Only one person may 
  “own” Urchin at any given table. 
   
   
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  NYR8-04– The Battle for Claw Point 
  A one-round regional adventure set in the Kingdom of 
  Nyrond 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Nyrond/598/Normal Scenarios/NYR8-04 - The Battle for Claw Point (APL 2-12)/NYR8-04 - The Battle for Claw Point AR.pdf