TEXT: □ Animal Empathy
  cha
  □ Appraise ■
  int
  □ Balance ■
  dex†
  □ Bluff ■
  cha
  □ Climb ■
  str†
  □ Computer Use ■
  int
  □ Concentration ■
  con
  □ Craft* ( _____________) int
  □ Cthulhu Mythos††
  —
  □ Demolitions
  int
  □ Diplomacy ■
  cha
  □ Disable Device 
  int
  □ Disguise ■
  cha
  □ Drive ■
  dex
  □ Escape Artist ■
  dex†
  □ Forgery ■
  int
  □ Gather Information ■ cha
  □ Handle Animal 
  cha
  □ Heal ■
  wis
  □ Hide ■
  dex†
  □ Innuendo ■
  wis
  □ Intimidate ■
  cha
  □ Jump ■
  str†
  □ Knowledge* (________) int
  □ (_____________) 
  int
  □ (_____________)
  int
  □ (_____________)
  int
  □ Listen ■
  wis
  □ Move Silently ■
  dex†
  □ Open Lock 
  dex
  □ Operate Heavy 
  Machinery 
  dex
  □ Performance* ( ______) cha
  (_____________)
  □ Pilot
  dex
  □ Psychic Focus
  wis
  □ Psychoanalysis
  wis
  □ Read Lips
  int
  □ Repair
  dex
  □ Research ■
  int
  □ Ride ■ _______________ dex
  □ Search ■
  int
  □ Sense Motive ■
  wis
  □ Sleight of Hand 
  dex
  □ Speak Other 
  Language* (_________) int
  (_____________)
  int
  □ Spellcraft 
  int
  □ Spot ■
  wis
  □ Swim ■
  str†
  □ Tumble
  dex†
  □ Use Rope ■
  dex
  □ Wilderness Lore ■
  wis
  character name
  class
  race
  height
  weight
  eyes
  hair
  player
  alignment
  deity
  level
  size
  age
  gender
  STR
  strength
  DEX
  dexterity
  CON
  constitution
  INT
  intelligence
  WIS
  wisdom
  CHA
  charisma
  ABILITY
  SCORE
  ABILITY
  MODIFIER
  TEMPORARY
  SCORE
  TEMPORARY
  MODIFIER
  TOTAL
  BASE
  SAVE
  ABILITY
  MODIFIER
  MAGIC
  MODIFIER
  MISC.
  MODIFIER
  TEMPORARY
  MODIFIER
  ABILITY NAME
  SAVING THROWS
  =
  =
  =
  +
  +
  +
  +
  +
  +
  +
  +
  +
  +
  +
  +
  conditional modifiers
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  □□□□□
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  □□□□□
  □□□□□
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  □□□□□
  □□□□□
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  CALL OF
  CTHULHU
  C H A R A C T E R  R E C O R D  S H E E T
  ©2002 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only.
  AMMUNITION
  Skills marked with ■ can be used normally even if the character has zero (0) skill ranks.
  Skills marked with � are core skills. † armor check penalty, if any, applies. 
  * This skill requires a specialization; see the skill’s listing for details.
  †† This skill cannot be taken during character creation.
  FORTITUDE
  (constitution)
  REFLEX
  (dexterity)
  WILL
  (wisdom)
  HP
  hit points
  AC
  armor class
  TOTAL
  TOTAL
  ARMOR
  BONUS
  DEX
  MODIFIER
  MISC
  MODIFIER
  MISC
  MODIFIER
  10+
  +
  +
  +
  =
  ARMOR
  CHECK
  PENALTY
  CURRENT
  SANITY
  INITIATIVE
  modifier
  TOTAL
  MISC
  MODIFIER
  DEX
  MODIFIER
  =
  +
  BASE ATTACK
  bonus
  SUBDUAL DAMAGE
  CURRENT HP
  SPEED
  MELEE
  attack bonus
  TOTAL
  STR
  MODIFIER
  BASE ATTACK BONUS
  =
  +
  MISC
  MODIFIER
  +
  +
  RANGED
  attack bonus
  TOTAL
  DEX
  MODIFIER
  BASE ATTACK BONUS
  =
  +
  MISC
  MODIFIER
  +
  +
  TOTAL ATTACK BONUS
  DAMAGE
  CRITICAL
  RANGE
  WEIGHT
  TYPE
  SIZE
  SPECIAL PROPERTIES
  TEMPORARY
  MODIFIER
  WEAPON
  TOTAL ATTACK BONUS
  DAMAGE
  CRITICAL
  RANGE
  WEIGHT
  TYPE
  SIZE
  SPECIAL PROPERTIES
  WEAPON
  SKILL
  MODIFIER
  CORE SKILLS
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = n/a +______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  ______ = ______+______+______
  SKILL NAME
  KEY 
  ABILITY
  ABILITY
  MODIFIER
  RANKS
  MISC
  MODIFIER
  SKILLS
  /
  MAX RANKS
  ________________________________________________
  ______________________________________________
  character name
  player
  _________________________________________________
  _________________ ____________________________
  profession
  level
  experience points
  __________ ___________ ___________ ____________
  __________ ____________ ____________
  age
  gender
  height
  weight
  eyes
  hair
  skin
  TEMPORARY
  MODIFIER
  MAX. SANITY
  20% SANITY
  FEATS
  SPELLS
  GEAR
  
SOURCE: textdata/thevault/Call of Cthulhu (CoC) (BRP) [multi]/Call of Cthulhu (d20)/CoC d20 - Character Record Sheet.pdf