TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Ring of Climbing*  (Regional; DMG) 
  � Ring of Swimming*  (Regional; DMG) 
  � Sun Lenses (Adventure; Sandstorm; 10 gp) 
  � Field Provisions Box (Adventure; Miniature’s 
  Handbook) 
  � Magic Sleeping Bag (Adventure; Miniature’s 
  Handbook) 
   
  APL 4 (all of APL2 plus the following) 
  � Ring of Counterspells*  (Regional; DMG) 
  � Ring of Protection +2* (Regional; DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Ring of Energy Resistance, Minor*  (Regional; DMG) 
  � Ring of Water Walking*  (Regional; DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � +2 Breastplate (Adventure; DMG) 
  � Ring of Protection +3*  (Regional; DMG) 
  � Ring of Spell Storing, Minor*  (Regional; DMG) 
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  �Stake in a Sapphire Mine. If Canith was told of 
  the existence of the mine, he will send a periodic 
  payment in sapphires to the party members involved 
  with clearing it of undead.  Before every Veluna 
  regional adventure, roll a d20 and consult the 
  following chart: 
  1—Canith needs additional equipment. Lose 25gp 
  2-5 – A cave-in closes the mine. Money is needed to 
  make repairs. Lose 10gp. 
  6-12 – Other matters have distracted the miners. No 
  sapphires. 
  13-17 – A good month’s work. Gain 10gp. 
  18-19 – A very good month’s work. Gain 25 gp. 
  20 – Found a new vein. Gain 50gp 
   
  �Aerdan’s Favor: Aerdan will arrange through his 
  contacts at the Silver Star Trading Company to 
  acquire magical rings for the PCs (marked with an * 
  in Item Access). The PCs may only purchase one, and 
  must pay the normal cost for the rings.  Once a ring 
  has been purchased, cross off this favor and the other 
  (non-chosen) rings. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  VEL6-01 Release the Hounds 
  A Regional Adventure 
  Set in the Veluna Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Veluna/596/Normal Scenarios/VEL6-01 - Release Hounds (APL 2-8)/VEL6-01- Release Hounds AR.pdf