TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6 
  � 
  +1 ghost touch short sword (Adventure, DMG) 
  � 
  Vial of ghostoil (Adventure, Arms & Equipment 
  Guide) 
  � 
  +1 leather armor of silent moves (Regional, DMG)* 
  � 
  Vest of resistance +1 (Regional, Complete Arcane)* 
   
  APL 8 (all of APL 6 plus the following) 
  � 
  +1 ghost touch longsword (Adventure, DMG) 
  � 
  +1 ghost touch arrows (50) (Adventure, DMG) 
  � 
  Ring of climbing (Regional, DMG)* 
  � 
  Wand of silence (Regional, DMG)* 
  � 
  Vest of resistance +2 (Regional, Complete Arcane)* 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � 
  Highfolk signet ring (Adventure, see above and 
  DMG) 
   
  Arcane
  �
   scroll of hallucinatory terrain (Adventure, 
   
  Vest of resistance +3 (Regional, Complete Arcane)* 
  DMG) 
  �
   
  APL 12 (all of APLs 6-10 plus the following) 
  � 
  Phylactery of undead turning (Adventure, DMG) 
  � 
  Wand of cure critical wounds (Regional, DMG)* 
   
  Vest of resistance +4 (Regional, DMG)* 
  �
   
   
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 700gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp  
   
   
  � Manual of Bodily Health:  You have made a deal with Berliac
  Knotwise, given up your bottle of ilymirth wine, and acquired a
  coveted manual of bodily health +1.  You must spend 1 TU upon
  acquisition of the manual to use it and gain its benefits.  This does
  not count as access for MIC purposes.  Frequency:  Regional; Limit
  One per PC.  This item may not be purchased before a character
  reaches 10
  th level. Price: 27,500 gp. 
   
  � Ilymirth Wine:  You have decided to give up buying a manual
  and instead have kept your bottle of ilymirth wine.  This bottle
  contains four glasses of wine.  Consuming one full glass requires a
  DC 20 Fortitude save to avoid becoming quite drunk.  While
  drunk, characters suffer a -2 penalty to all attack rolls, ability
  checks, skill checks, saves, and weapon damage rolls.  You gain one
  free bottle of wine valued at 10 gp.  You may not purchase extra
  bottles. 
   
  � Reensouled:  You have finally gotten your soul back, after
  several years of separation.  You now hold tightly onto that which
  you lost, gaining a +4 insight bonus on saves against possession or
  compulsion.  Additionally, spells which raise you from the dead
  may be cast upon your body up to twice as long after death as
  normal.
  � Fifth District Recognition:  For your role in defeating Bartle
  and returning Highfolk’s populace to its normal demeanor, you
  receive a promotion within the Fifth District.  Additionally, you
  receive Regional access to the following items:  sap of stunning
  (A&EG), sword of opportunity (A&EG), badge of valor (CV), and
  medal of gallantry (CV).  Only current members of the Fifth
  District may receive this favor. 
   
  � Favor of the Home Guard:  For eliminating the threat Bartle’s
  spell posed, you are granted access to the starred items listed
  below. 
   
  � Highfolk Signet Ring:  This silver +2 ring of protection bears
  the signet of the green and white shield of Highfolk.   
   
  Faint abjuration; CL 6
  th; Forge Ring, shield of faith, creator
  must be at least 6
  th level.  Price: 8,000gp. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Primal Urges 
  A Regional Adventure 
  Set in Highfolk 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Highfolk/595/Normal Scenarios/HIG5-04 - Primal Urges (APL 6-12)/HIG5-04 - Primal Urges AR.pdf