TEXT:  
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                            GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
                           XP 
   
  TU 
  Starting TU 
  1
  TU
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4-12  
  � 
  ·Mantle of Hidden Faith (Regional; Frostburn; 15,000 gp; 
  only one may ever be bought by this PC) 
   
  Special: 
  Favors and access as described above. 
   
   
  Adventure Record#
  596 CY 
  A D V E N T U R E
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675xp; 650gp 
   
   
  APL 6 
  max 900xp; 900gp 
   
   
  APL 8 
  max 1,125xp; 1,300gp 
   
   
  APL 10 
  max 1,350xp; 1,800gp 
   
   
  APL 12 
  max 1,575xp; 2,800gp 
  � Bracelet of the North – Cursed Magic: The bracelet has changed again. You cannot
  bring yourself to use fire (mundane or magical) against all creatures marked as minions of
  Winterwind. PCs immune to compulsions are immune to this effect. 
   
  Removing the Bracelet of the North still requires a limited wish, wish, or miracle cast by at
  least a 17th-level caster, as well as a remove curse cast by at least a 17th-level caster. If you do not
  play later parts of this series, please check the Pale website (www.theocracyofthepale.com) in January
  2008 for an update on the effects of the bracelet. 
  � Favor of the Pale Patrol: Regional access to a Crossbow of Reloading (Miniatures
  Handbook) – An elegantly designed weapon, this +1 light crossbow is decorated with
  ancient symbols of wind and energy along its handle. Reloading this weapon is a free
  action instead of a move action. Moderate transmutation; CL 7th; Craft Magic Arms and
  Armor, haste, Price 6,335 gp.  All PCs who successfully return to Major Milecia Garandeau
  receive this favor. 
  � Gratitude of the Frigdrasil: The Frigdrasil Clan will train you in the use of the
  Frozen Berserker feat (access to this feat) and to be a Frostrager (access to this Prestige
  class).  All PCs receive this favor as long as they treated Falder with respect and he became the
  chieftain of the Frigdrasil, and the PCs ensured that the trail back to Rakervale would be safe to
  travel. 
  � Friends of Sizmar: For helping Sizmar to recover Grumbtheen’s grain and notes, he
  has agreed to teach you something that he learned during his travels. You now have
  access to the following spells and feats (all from Sandstorm): parching touch (Sor/Wiz1),
  body blaze (Sor/Wiz3), parboil (Sor/Wiz4), and wall of magma (Sor/Wiz5); Fiery Magic
  and Searing Spell.  PCs receive this favor as long as they did not turn Sizmar over to the Pale at
  the start, no matter who they gave the grain to at the end. 
   
   
   
  � Invisible Holy Symbol: For your continued work in helping the Pale, despite their
  oppression of your faith, the Council of Faith has made this item available to you. This
  holy symbol acts as a normal holy symbol of the appropriate deity in all regards except
  that it is invisible (as if under a permanent invisibility) to those of a differing faith than
  the wearer, and it cannot be used to turn undead (since they cannot see it). Price: 2,500
  gp.  Granted only to members of the Council of Faith who recover the grain. 
  � Scroll of Summon Familiar: This scroll was recovered from Thurgen Sigurdson’s
  quarters. It gives you access to summon an ice mephit as an Improved Familiar (provided
  you take that feat) even though you do not have the Cold subtype.  All PCs receive this favor
  as long as Falder became chieftain of the Frigdrasil. 
  � You may receive only one of the following three favors. Check the appropriate box:
  [  ] Gratitude of the Natural Order/Shapers of Sun and Stone: The order (whichever
  was chosen) grants you access to the following feats, spells, and item (all from Frostburn):
  Beckon the Frozen, Cold Endurance, and Frozen Wild Shape; conjure ice beast I-VIII;
  ring of floating (Adventure access). You need not belong to the meta-org.  If you do
  belong to the meta-org that was chosen, you gain access to the animal tricks Ambush,
  Bull Rush, Disarm, Mark, and Overrun.  Granted only if the PCs gave the grain and notes to the
  Natural Order or the Shapers of Sun and Stone. 
  [  ] Gratitude of the Cemina: Endestar was so appreciative for receiving the grain, he
  arranged for the Phostaldaron to provide you with Regional access to serpentstongue
  arrows, swiftwing arrows, and the elven courtblade, as well as Adventure access to
  tigerskin armor and 5 safewing emblems. All items are from Races of the Wild.  Granted
  only if the PCs gave the grain and notes to Endestar. 
  [  ] Gratitude of the Church of the One True Path: For returning the grain to the
  Church, you gain Adventure access to one pearl of power (1st level) and one wand of cure
  light wounds. Granted only if the PCs gave the grain and notes to the Church of the One True
  Path. 
  This Record Certifies that 
  _______________________________________________ 
  Played by 
  _______________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  PAL6-05 Heart of Winter 
  A Regional Adventure 
  Set in the Theocracy of the Pale 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
   
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Theocracy of the Pale/596/Normal Scenarios/PAL6-05 - Heart of Winter (APL 4-12)/PAL6-05 Heart of Winter AR.pdf