TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
   Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  As an interactive scenario, the following items are available for
  purchase: 
  � Anything in the PHB from table 7-3:, 7-5, 7-6, and 7-8,
  except spells cast on you by an NPC. 
  � Any potion or oil from the DMG Table 7-17 with a market
  price of 750 gp or less. 
  � Any Scroll from the DMG Tables 7-23 & 7-24 with a
  market price of 750 gp or less. 
  � Any +1 weapon of a type listed on Table 7-5: Weapons
  (small & medium sized) in the PHB. (Composite bows are
  limited to a +4 Strength bonus). 
  � Any +1 armor or +1 shield  (including barding) of a type
  listed on Table 7-6: Armor & Shields in the PHB.  
  � You may upgrade any standard masterwork weapon
  (ammunition in groups of 50), armor, or shield into a +1
  version of that item. Purchase these by paying the
  difference between the masterwork market value and the
  +1 market value. You may only upgrade an item to +1 if
  the resulting item is still considered a standard item by
  the MIC rules. 
  � You may add alchemical silver to an existing steel weapon
  per the rules on page 284 in the DMG. 
  � You may purchase a normal, masterwork, or +1 weapon of
  a type listed on Table 7-5: Weapons in the PHB made of
  cold iron per the costs listed in the DMG, page 284. 
  � Ring of Protection +1 
  � Amulet of Natural Armor +1, 
  � Bracers of Armor +1, 
  � Cloak of Resistance +1 
  � Standard stat boost item +2 
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  Attention of Graulem of Atirr: You have gained
  the attention of Graulem of Atirr, chancelor of
  Princess Karasin. He will remember you and your
  skills at some time in the future. 
    
  Gratitude of the people of Elversford: You have
  won the gratitude of the people of Elversford as well
  as that of their protector, Parren Ludern. This may
  come in handy in the future. Also, this favour counts
  as an invitation to join the militia of Elversford. You
  still need to fulfil the other requirements to actually
  join. 
   
  Event: _____________________________________ Date: ________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  This Record Certifies that 
  _______________________________________________________
  Played by____________________________________________
                 Player 
  RPGA # 
  Has Completed 
  Banditen des Adri 
  Set in The Adri Marchland 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ahlissa (Adri)/596/Intro mods/AHL E04 - Banditen des Adri/AHL E04 - Banditen des Adri AR.pdf