TEXT: Semita Errabunda
  40
  Characteristics: Int +2, Per +3, Pre +2, Com +1, Str
  -2, Sta +1, Dex -2, Qik -1
  Size: 0
  Age: 44 (30)
  Decrepitude: 0
  Warping Score: 2 (15)
  Confidence Score: 2 (5)
  Virtues and Flaws: The Gift; Hermetic Magus;
  Skilled Parens, Hermetic Prestige (free Virtue),
  Mastered Spells, Quiet Magic (x2), Subtle Magic;
  Educated, Famous, Piercing Gaze, Self-Confident;
  Driven (justice); Binding Sigil, Creative Block,
  Deleterious Circumstances (target unaware); Visions;
  Weakness (women)
  Personality Traits: Careful +3, Just +3, Indulgent +1
  Reputations: Fair 4 (Hermetic), Knowledgeable
  Quaesitor 3 (Hermetic)
  Soak: +1
  Fatigue levels: OK, 0, -1, -3, -5, Unconscious
  Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15),
  Incapacitated (16-20)
  Abilities: Artes Liberales 4 (logic), Awareness 6 (search-
  ing), Charm 2 (pleasantries), Civil and Canon Law 3
  (French), Code of Hermes 6 (relations), Concentration
  3 (spell concentration), Etiquette 4 (the Order), Faerie
  Lore 1 (customs), Finesse 2 (Mentem), Folk Ken 3
  (women), Guile 1, Intrigue 3 (alliances), Magic Theory
  4 (inventing spells), Norman Lore 2 (personalities),
  Order of Hermes Lore 3 (personalities), Parma Magica
  5 (Corpus), Penetration 3 (Mentem), Profession: Scribe
  2 (legal documents), Speak Latin 5 (academic usage),
  Speak Langue d'Oc 5 (written), Speak Langue d'Oil 2
  (official documents)
  Arts: Cr 1, In 12, Mu 1, Pe 7, Re 8; An 5, Aq 0, Au
  0, Co 5, He 0, Ig 0, Im 10, Me 13, Te 0, Vi 5
  Spells Known:
  Opening the Tome of the Animal's Mind (InAn25/+18)
  Prying Eyes (InIm5/+23)
  The Ear for Distant Voices (InIm20/+23)
  Summoning the Distant Image (InIm25/+23)
  Invisibility of the Standing Wizard (PeIm15/+20),
  Mastery 2 (Fast Casting, Multiple Casting)
  Veil of Invisibility (PeIm20/+20)
  Frosty Breath of the Spoken Lie (InMe20/+28), Mastery 2
  (Penetration, Magic Resistance)
  Posing the Silent Question (InMe20/+29), Mastery 3
  (Fast Casting, Magic Resistance, Penetration)
  Loss of But a Moment's Memory (PeMe15/+24), Mastery
  2 (Magic Resistance, Multiple Casting)
  The Call to Slumber (ReMe10/+24), Mastery 2
  (Penetration, Multiple Casting)
  Aura of Rightful Authority (ReMe20/+23), Mastery 1
  (Penetration)
  Piercing the Faerie Veil (InVi20/+18)
  Moratamis 
  Follower of Cuernicus
  by Erik Dahl
  
  41
  Semita Errabunda
  Appearance: Moratamis is a tall, handsome woman
  apparently in her early thirties. She has dark hair
  that hangs below her waist and is typically plaited
  with ribbons or held back in a long veil parted over
  her shoulders, worn under a copper circlet inscribed
  with the symbol of House Guernicus. She favors
  blue gowns and skirts with flared voluminous lower
  sleeves of finely pleated fabric, tied with a double
  belt and a sash in the French style. While she rarely
  needs to keep her hands free, instead letting them
  hang comfortably and decorously at her sides, she
  ensures that her face is always uncovered. Her eyes
  are quick and piercing, and while her look may be
  friendly and welcoming, there is clearly steel
  beneath her gaze, and she misses little.
  Moratamis is a Quaesitor, a follower of House
  Guernicus, and as such she represents the Order of
  Hermes in everything she does. Because of this, she
  is mindful of her actions at all times, and careful to
  do nothing that would bring embarrassment upon
  her, her covenant, or her House. She is a great stu-
  dent of lore and etiquette, and believes that by
  observing the graces that make others comfortable,
  she better understands the motivations of those
  around her. While driven to bring about justice for
  all, as part of this she is interested in bringing about
  equality between mundane men and women, in as
  much as rights and status are concerned. However,
  she recognizes the inherent good in the traditional
  system, and does not generally rebel against it as an
  institution.
  Moratamis never knew her parents, for she was born
  out of wedlock and left to the abbey of Fontrevault in
  1125. She was later apprenticed to a wandering maga
  named Empistula, who had close ties to the nunnery,
  and completed most of her magical training under her
  tutelage. Before they finished, her mistress died under
  suspicious circumstances, and Moratamis was left to
  make her way across France alone. At some point on
  her journey she became lost, and found shelter in a
  faerie palace. She spent forty days there, during which
  time she copied strange legal documents for the faerie
  lord to pay her keep. Armed with his directions, she
  left the regio and eventually reached the largest
  covenant in the tribunal, where she learned her jour-
  ney had somehow taken her forty years, though to
  her it seemed less than a year. The presiding quaesitor
  recognized her, and a wizard of House Bonisagus
  agreed to help her complete the few years of appren-
  ticeship still remaining to her. She was allowed to
  swear the Oath as a follower of House Guernicus and
  Empistula's filia.
  Now, twenty years later, she maintains correspon-
  dence with many friends and associates through-
  out the Order of Hermes, and often gives advice
  to those who write to her with legal questions or
  questions of custom and tradition. When inter-
  preting the Code, Moratamis is a Traditionalist,
  meaning that she tends to rule by precedent
  rather than by circumstances. Her special interest
  is in the Order's relations with others; she
  believes magi should strive to observe but not
  interfere with mundanes, faeries and other groups.
  In her opinion, the best way to achieve this is
  through the mind; by studying or removing mem-
  ories she makes sure that only those with need
  know the truth about the Order.
  Her Wizard's Sigil is a sense of propriety, which
  manifests in her target or those who interact with
  her target. For example, if she were to cause a man
  to forget his conversation with her, he might retain
  the satisfaction of a job well done, though he might
  not recall what it was that caused him this feeling.
  Because of her Binding Sigil, that man would remain
  an arcane connection to Moratamis for a period of
  time, perhaps as long as he could recall the feeling of
  her spell.
  She usually performs her magic by looking people in
  the eye, and in fact has grown dependent on this
  method since she does not use her voice or gestures
  unless she is casting spells of great range. Her magic
  is weaker when her targets are not aware of her, and
  so while she may cast spells to hide herself from dan-
  ger, she doesn't use her Arts to spy on others with-
  out very good reason. She has learned to follow her
  hunches, though, as she often has a strange sense for
  trouble (Visions).
  Moratamis is a stern judge, but she does have a soft
  spot for luxurious living. She enjoys good food and
  good wine, and does her best to ensure that the
  covenant has access to such amenities. She also sym-
  pathizes with women, especially young women in
  trouble, and may go out of her way to offer them her
  assistance. Otherwise, everyone who knows her is
  aware that she does not think highly of trickery and
  deceit, and will not hesitate to see those who bend
  the rules brought to justice.
  
SOURCE: textdata/thevault/Ars Magica [multi]/Semita Errabunda/Mages/Moratamis Of Guernicus.pdf