TEXT: THE GRIM & PERILOUS
  ADVENTURES OF
  played by
  
  C  HARACTER
   
   
  CHARACTER
  NAME:
  RACE:
  PERSONAL DETAILS
  AGE:
  GENDER:
  HEIGHT:
  WEIGHT:
  HAIR COLOR:
  EYE COLOR:
         STAR SIGN:
  BIRTHPLACE:
  DISTINGUISHING MARKS:
  DESCRIPTION:
  
  D  IARY 
   
   & N
   
   OTES
   
   
  C  HARACTER HISTORY
   
   
  FAMILY & FRIENDS:
  HISTORY:
  HERALDRY
  
  C  AREERS
   
   
  FIRST CAREER: ____________________
  SECOND CAREER: ____________________
  THIRD CAREER: ____________________
  FOURTH CAREER: ____________________
  FIFTH CAREER: ____________________
  CURRENT CAREER:
  M
    ORR 
   
   C  OMES 
   
   T  O 
    U  S   A  LL
    
  FORETELLING OF DOOM:
  1st FATE POINT SPENT ON:
  2nd FATE POINT SPENT ON:
  3rd FATE POINT SPENT ON:
  4th FATE POINT SPENT ON:
  5th FATE POINT SPENT ON:
  DIED ON:
  TOTAL FATE POINTS:
  
  I NSANITIES, 
   
   S  CARS 
   
   & M
   
   UTATIONS
   
   
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  NAME:
  AQUIRED:
  EFFECT & NOTES:
  A  LLIES 
   
   & E
   
   NEMIES
   
   
  NAME:
  RACE:
  CAREER:
  NOTES:
  NAME:
  RACE:
  CAREER:
  NOTES:
  NAME:
  RACE:
  CAREER:
  NOTES:
  NAME:
  RACE:
  CAREER:
  NOTES:
  NAME:
  RACE:
  CAREER:
  NOTES:
  NAME:
  RACE:
  CAREER:
  NOTES:
  
  S  TATS 
   
   & 
    S  KILLS
   
   
  MAIN
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  Starting
  Advance
  Current
  SECONDARY
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  Starting
  Advance
  Current
  BASIC SKILLS   
  STAT
  TAKEN
  +10%
  +20%
  RELATED TALENTS
  Animal Care
  Int
  
  
  
  Charm
  Fel
  
  
  
  Command
  Fel
  
  
  
  Concealment
  Ag
  
  
  
  Consume Alcohol
  T
  
  
  
  Disguise
  Fel
  
  
  
  Drive
  S
  
  
  
  Evaluate
  Int
  
  
  
  Gamble
  Int
  
  
  
  Gossip
  Fel
  
  
  
  Haggle
  Fel
  
  
  
  Intimidate
  S
  
  
  
  Outdoor Survival
  Int
  
  
  
  Perception
  Int
  
  
  
  Ride
  Ag
  
  
  
  Roew
  S
  
  
  
  Scale Sheer Surface
  S
  
  
  
  Search
  Int
  
  
  
  Silent Move
  Ag
  
  
  
  Swim
  S
  
  
  
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  RITUALS:
  
  MAGIC
  SPELL GRIMOIRE
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  SPELL NAME:
  SPELL NAME:
  CASTING NUMBER:
  CAST TIME:
  CASTING NUMBER:
  CAST TIME:
  INGREDIENTS:
  INGREDIENTS:
  DESCRIPTION:
  DESCRIPTION:
  •
  Channeling (WP – Test): +Mag–Stat to next casting roll
  •
  Ingredient (used before cast): +1 to +3 to next cast
  MAGIC CHARACTERISTIC:
  CURRENT:
  TOTAL:
  CURRENT:
  TOTAL:
  ADVANCE SKILLS   
  STAT
  TAKEN
  +10%
  +20%
  RELATED TALENTS
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  EXPERIENCE POINTS:
  FORTUNE POINTS:
  
  T  ALENTS
   
   
  TALENT
  DESCRIPTION
  ORIGIN
  E  VEN 
   
   M
    ORE 
   
   T  RAPPINGS
   
   
  ITEM
  ENC
  DESCRIPTION
  LOCATION
  NOTES / OTHER:
  MONEY
  GOLD CROWNS
  SILVER SHILLINGS
  BRASS PENNIES
  1 Gold Crown = 20 Silver = 240 Pennies
  1 Silver = 12 Pennies
  
  T  RAPPINGS
   
   
  ITEM
  ENC
  DESCRIPTION
  LOCATION
  ENCUMBRANCE VALUES
  TOTAL VALUES
  CURRENT VALUES
  On body
  Weapons
  In bagpack
  Armor
  Bagpack
  Other
  TOTAL
  TOTAL
  •
  +50 Enc over max: -1 M
  TOTAL ENCUMBRANCE:
  S  TATUS 
   
   & FOLLOWERS
   
   
  SOCIAL ACCOMPLISHMENTS (GROUPS, FRIENDS, PERMITS, ETC.)
  FOLLOWERS
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  NOTES:
  NOTES:
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  NOTES:
  NOTES:
  
  C  OMBAT
   
   
  MAIN
  WS
  BS
  S
  T
  Ag
  Int
  WP
  Fel
  Current
  SECONDARY
  A
  W
  SB
  TB
  M
  Mag
  IP
  FP
  Current
  MOVEMENT
  Normal
  Armored
  Disengage
  Charge
  Run
  Run. Leap
  Stand. Leap
  Current
  M x 2
  M x 4
  M x 6
  M + SB
  (M + SB) / 2
  WEAPONS
  NAME
  GROUP
  DAMAGE
  RANGE
  RELOAD
  QUALITIES
  AMMUNITION
  FORTUNE POINTS
  • Repeat skill or stat test
  • Get an extra parry or dodge this round
  • Get an extra half action this round
  • Get an extra 1d10 for initiative (1d10 + Ag  2d10 + Ag)
  CURRENT WOUNDS:
  ARMOUR POINTS
  HEAD
  RIGHT ARM
  LEFT ARM
  BODY
  RIGHT LEG
  LEFT LEG
  01 - 15
  16 – 35
  36 – 55
  56 – 80  
  81 – 90
  91 - 00
  ARMOUR
  NAME
  LOCATION
  ARMOUR POINTS
  COMBAT ACTIONS
  Aim
  1/2
  +10 WS / BS for immediate next attack
  Cast
  Varies
  Use a spell
  Charge
  1
  M x 4 in a straight line & +10% WS attack
  Disengage
  1
  Move from fight without free attack for attackers
  Move
  1/2
  Move
  Ready
  1/2
  Ready or pick up weapon or item
  Reload
  Varies
  Reaload your weapon
  Stand / Mount
  1/2
  Stand up or mount an animal / carriage
  Standard Attack
  1/2
  One single attack (only usable once per round)
  Swift Attack
  1
  As many attacks as A-Stat
  Skill
  Varies
  Use a skill
  All Out Attack
  1
  +20% WS attack but no parry / dodge this round
  Defenstive Stance
  1
  -20% WS for enemy this round
  Delay
  1/2
  Save 1/2 action for later use this round
  Feint
  1/2
  Opposed WS Test: No parry ot dodge for enemy
  Guarded Attack
  1
  -10% WS but +10% for parry / dodge
  Jump / Leap
  1
  Jump or leap
  Manouvre
  1/2
  Opposed WS Test: Move enemy 2m
  Parrying Stance
  1/2
  Get a parry against one attack this round
  Run
  1
  Run M x 6, Attacks against runner get -20% BS but +20% WS 
  
SOURCE: textdata/thevault/Warhammer/Fantasy Roleplay/4e (C7)/Cato Contribution/Warhammer Fantasy Roleplay/2nd Edition/Homebrew & Fan Material/WFRP 2e Character Booklet PRINT.pdf