TEXT:        
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
     [
  10
  ]   
      
   [1
  1] 
      
    [
  12]
      
      
  [13
  ]   
      
  [14
  ]   
      
   [1
  5] 
      
   [1
  6] 
      
     [
  17]
      
     [
  18
  ]   
      
  [1
  9]  
      
   [2
  0] 
      
    [
  21]
      
     [
  22
  ]   
      
  [2
  3] 
      
    [
  24
  ]   
      
  [2
  5] 
      
   [2
  6] 
      
    [
  27
  ]   
     [
  28
  ]
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
     
  9   
      
      
  8  
      
      
   7 
      
      
   6 
      
      
    5
      
      
     
  4  
      
      
  3  
      
      
   2 
      
      
     1
      
      
    0
      
      
     -
  1   
      
    -
  2  
      
      
  -3 
      
      
  -4
      
      
    -
  5  
      
     -
  6  
      
      
  -7 
      
      
  -8
      
      
   -
  9
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
   
      
      
   
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
     
      
     
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
    
      
      
  
      
      
    
    
    
   1
    
    
   1
    
    
   1
    
    
  1 
    
    
  1 
    
    
  1 
    
   2
    
    
  3 
    
   
  4
    
    
  5 
    
   
  6
    
    
  7 
    
   8
    
    
  9
    
   1
  0
    
   1
  1 
    
  1
  2 
    
  13
    
   1
  4
    
   1
  5 
    
  1
  6
    
  17
    
   1
  8
    
  1
  9
    
  2
  0
    
  2
  1 
   
  2
  2 
   2
  3 
   2
  4
    
  2
  5 
   2
  6
    
  2
  7 
   2
  8
      
      
      
      
      
      
      
      
      
      
      
   T
  ar
  ge
  t A
  rm
  or 
  Cl
  as
  s: 
      
     
  Des
  cen
  din
  g 
     
     
     
     
     
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
  [ A
  sce
  ndi
  ng 
  ] 
     
     
     
  El
  ve
  n 
  Ad
  ve
  nt
  ur
  er
   (
  Ma
  gi
  c)
  , T
  hi
  ef,
   o
  r  
  Ma
  gi
  c-
  us
  er
   L
  ev
  el:
     
     
   1-
  3  
     
   4
  -5
     
     
  6-
  7  
     
  8-
  9  
     
   1
  0  
     
   11
  -1
  3  
   1
  4-
  15
     
  16
  -19
    2
  0-
  23
     
    
  Cl
  er
  ic
   L
  ev
  el
  :  
     
   1
  -2
     
    3
  -4
     
   5
  -6
     
   7
  -8
     
     
  9 
     
  10
  -1
  1  
     
  12
     
   1
  3-
  14
    1
  5-
  16
     
   1
  7 
     
  18
  -1
  9 
    
  20
     
     
     
     
     
     
   D
  w
  ar
  ve
  n 
  W
  ar
  ri
  or
  , 
  El
  ve
  n 
  A
  dv
  en
  tu
  re
  r 
  (F
  ig
  ht
  er
  ),
   o
  r 
  Fi
  gh
  ti
  n
  g-
  m
  an
   L
  ev
  el
  :  
    1
  -2
     
    
  3 
     
   4
  -5
     
   6
     
     
   7
     
     
  8 
     
    
  9 
    1
  0-
  11
     
   1
  2 
   1
  3-
  14
     
  15
    
    1
  6 
    1
  7-
  18
   
   1
  9-
  20
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
     
    
      
      
    
      
     
    
      
      
    
      
     
    
      
      
    
      
     
    
      
     
      
      
    
      
      
   
      
      
    
      
      
   
      
      
   
     
      
    
      
      
    
     
    
    
    
    
    
    
    
    
  T
  h
  e 
  at
  ta
  c
  k 
  w
  il
  l 
  hi
  t 
  w
  it
  h 
  a 
    
    
     
    
  or
   b
  et
  te
  r.
  Cut
  Out
   
  S
  w
  o
  r
  d
  s
   
  &
   
  W
  i
  z
  a
  r
  d
  r
  y
  Combat Computer
  r     R
  Turn the wheel and match the PC’s class  
  level to the target’s armor class.
  Created by Jed McClure 
  www.jedmc.com/ixdd
  Sword & Wizardry, S&W, and Mythmere games 
  are the trademarks of Michael J. Finch. 
  This product was created 
  under the OGL.
  The Sword & Wizardry Combat Computer
  This is a possibly useful wheel chart, (or 
  volvelle) that can be used to ﬁnd the value 
  needed for the player’s attack roll to be a 
  success.
  Just print out this page on stiﬀ card stock, and 
  cut out the two discs.  Also cut out the small 
  window on the smaller disc using a utility 
  knife.
  Attach the two discs together using a brad 
  (split pin) from a craft store, or some other 
  fastener.  (Sticking them together on a 
  corkboard with a thumbtack works in a 
  pinch.)
  Now you just line up the character’s level by 
  class and the target’s AC to see what the 
  required to hit number is for the attack roll.
  Sword & Wizardry, S&W, and Mythmere games are the trademarks of 
  Michael J. Finch. This product was created under the OGL.
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Party/Original D&D/Swords & Wizardry/Swords & Wizardry Wheel Chart.pdf