TEXT: by	
    dawnrazor	
    
  www.nerdomancerofdork.wordpress.com	
    
   
  1 
  Fantastic Heroes & Witchery Collected Classes 
  & Class variants 
  Class group 
  Class 
   
  Source 
  Traditional	
    Fantasy	
    –	
    Core*	
    &	
    Optional	
    classes	
    
  	
    
  Warriors	
    
  Fighter*	
    
  	
    
  CB	
    
  	
    
  Berserker*	
    
  	
    
  CB	
    
  	
    
  Knight*	
    
  	
    
  CB	
    
  	
    
  Cavalier	
    
  	
    
  CC	
    
  	
    
  Ranger*	
    
  	
    
  CB	
    
  	
    
  Swan	
    Maiden	
    
  	
    
  CC	
    
  	
    
  Sea	
    Dog	
    
  	
    
  CB	
    
  	
    
  Thick	
    Brute	
    
  	
    
  CB	
    
  Divines	
    
  Friar*	
    
  	
    
  CB	
    
  	
    
  Mystic*	
    
  	
    
  CB	
    
  	
    
  Templar*	
    
  	
    
  CB	
    
  	
    
  Scary	
    Monk	
    (1e	
    monk)	
    
  	
    
  CB	
    
  	
    
  Warrior	
    Monk	
    (C&C	
    monk)	
    
  	
    
  CC	
    
  	
    
  Kensai	
    (weapon	
    master	
    monk)	
    
  	
    
  CC	
    
  	
    
  Animist	
    (druid)	
    
  	
    
  CB	
    
  Rogues	
    
  Thief*	
    
  	
    
  CB	
    
  	
    
  Acrobat*	
    
  	
    
  CB	
    
  	
    
  Assassin*	
    
  	
    
  CB	
    
  	
    
  Bard*	
    
  	
    
  CB	
    
  	
    
  Adventurer	
    
  	
    
  CB	
    
  	
    
  Shadow	
    Dancer	
    
  	
    
  CC	
    
  Arcanes	
    
  Wizard*	
    
  	
    
  CB	
    
  	
    
  Wizard	
    of	
    High	
    Arcana	
    
  	
    
  CC	
    
  	
    
  Alchemist	
    
  	
    
  CC	
    
  	
    
  Warlock*	
    
  	
    
  CB	
    
  	
    
  Wise	
    Man/Woman*	
    
  	
    
  CB	
    
  	
    
  Abjurer	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Conjurer	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Diviner	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Enchanter	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Evoker	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Illusionist	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Necromancer	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  Transmuter	
    (Specialist	
    Mage)	
    
  	
    
  CB	
    
  	
    
  War	
    Mage	
    I	
    
  	
    
  CB	
    
  	
    
  War	
    Mage	
    II	
    (elf	
    style)	
    
  	
    
  CC	
    
  	
    
  Magic-­‐Using	
    Bard	
    
  	
    
  CC	
    
  Priests	
    
  Witch	
    Hunter	
    
  	
    
  CB	
    
  	
    
  Crusader	
    
  	
    
  CB	
    
  	
    
  Inquisitor	
    
  	
    
  CB	
    
  	
    
  Preacher	
    
  	
    
  CB	
    
  Agents	
    
  Agent	
    of	
    Law	
    
  	
    
  CB	
    
  	
    
  True	
    Paladin	
    
  	
    
  CC	
    
  	
    
  Agent	
    of	
    Chaos	
    
  	
    
  CB	
    
  	
    
  Anti-­‐Paladin	
    
  	
    
  CC	
    
  	
    
  Agent	
    of	
    the	
    Gods	
    
  	
    
  CC	
    
  	
    
  Divine	
    Bard	
    
  	
    
  CC	
    
  	
    
  Guardian	
    of	
    Neutrality	
    
  	
    
  CB	
    
  
  by	
    dawnrazor	
    
  www.nerdomancerofdork.wordpress.com	
    
   
  2 
  	
    
  Druid	
    
  	
    
  CC	
    
  Multi-­‐Class	
    
  Versatile	
    Clergyman	
    
  	
    
  MC	
    
  	
    
  Versatile	
    Combatant	
    
  	
    
  MC	
    
  	
    
  Versatile	
    Cultist	
    
  	
    
  MC	
    
  	
    
  Versatile	
    Mage	
    
  	
    
  MC	
    
  	
    
  Versatile	
    Thug	
    
  	
    
  MC	
    
  	
    
  Religious	
    Combatant	
    
  	
    
  MC	
    
  	
    
  Religious	
    Mage	
    
  	
    
  MC	
    
  	
    
  Felonious	
    Combatant	
    
  	
    
  MC	
    
  	
    
  Felonious	
    Mage	
    
  	
    
  MC	
    
  	
    
  Profane	
    Combatant	
    
  	
    
  MC	
    
  	
    
  Profane	
    Thug	
    
  	
    
  MC	
    
  	
    
  Mage	
    Combatant	
    
  	
    
  MC	
    
  	
    
  	
    
  	
    
  	
    
  Traditional	
    Fantasy	
    –	
    Racial	
    classes	
    
  Dwarves	
    
  Clansdwarf	
    
  	
    
  CB	
    
  	
    
  Gothi	
    
  	
    
  CB	
    
  Elves	
    
  Eldrich	
    Archer	
    
  	
    
  CB	
    
  	
    
  Fae	
    Mage	
    
  	
    
  CB	
    
  	
    
  Forestal	
    
  	
    
  CB	
    
  	
    
  Warden	
    
  	
    
  CB	
    
  Gnomes	
    
  Illusionist	
    
  	
    
  CB	
    
  	
    
  Trickster	
    
  	
    
  CB	
    
  Halflings	
    
  Folk	
    Champion	
    
  	
    
  CB	
    
  	
    
  Scout	
    
  	
    
  CB	
    
  Draconics	
    
  Draconic	
    Sorcerer	
    
  	
    
  CC	
    
  	
    
  	
    
  	
    
  	
    
  Weird	
    Tales	
    –	
    Alternate	
    classes	
    
  Arcanes	
    
  Necronimus	
    
  	
    
  CB	
    
  	
    
  Occultist	
    
  	
    
  CB	
    
  	
    
  Savant	
    
  	
    
  CB	
    
  Psions	
    
  Psychic	
    
  	
    
  CB	
    
  	
    
  	
    
  	
    
  CB	
    
  Warriors	
    
  Rifleman	
    
  	
    
  CB	
    
  	
    
  Wild	
    Brute	
    
  	
    
  CB	
    
  	
    
  Sky	
    Lord	
    
  	
    
  CB	
    
  	
    
  	
    
  	
    
  	
    
  Pulp	
    Adventure	
    Classes	
    
  	
    
  Acrobat	
    
  	
    
  PA	
    
  	
    
  Assassin	
    
  	
    
  PA	
    
  	
    
  Athlete	
    
  	
    
  PA	
    
  	
    
  Aviator	
    
  	
    
  PA	
    
  	
    
  Boxer	
    
  	
    
  PA	
    
  	
    
  Bounty	
    Hunter	
    
  	
    
  PA	
    
  	
    
  Burglar	
    
  	
    
  PA	
    
  	
    
  Clergyman	
    
  	
    
  PA	
    
  	
    
  Cultist	
    
  	
    
  PA	
    
  	
    
  Detective	
    
  	
    
  PA	
    
  	
    
  Doctor	
    
  	
    
  PA	
    
  	
    
  Exorcist	
    
  	
    
  PA	
    
  	
    
  Fighting	
    Man	
    
  	
    
  PA	
    
  	
    
  Gadgeteer	
    
  	
    
  PA	
    
  	
    
  Hunter	
    
  	
    
  PA	
    
  	
    
  Missionary	
    
  	
    
  PA	
    
  	
    
  Occultist	
    
  	
    
  PA	
    
  	
    
  Policeman	
    
  	
    
  PA	
    
  	
    
  Professor	
    
  	
    
  PA	
    
  
  by	
    dawnrazor	
    
  www.nerdomancerofdork.wordpress.com	
    
   
  3 
  	
    
  Psychic	
    
  	
    
  PA	
    
  	
    
  Sailor	
    
  	
    
  PA	
    
  	
    
  Scientist	
    
  	
    
  PA	
    
  	
    
  Scoundrel	
    
  	
    
  PA	
    
  	
    
  Soldier	
    
  	
    
  PA	
    
  	
    
  Spy	
    
  	
    
  PA	
    
  	
    
  Thug	
    
  	
    
  PA	
    
  	
    
  	
    
  	
    
  	
    
  Science	
    Fiction	
    Classes	
    
  	
    
  Doctor	
    
  	
    
  SFA	
    
  	
    
  Pilot	
    
  	
    
  SFA	
    
  	
    
  Scientist	
    
  	
    
  SFA	
    
  	
    
  Soldier	
    
  	
    
  SFA	
    
  	
    
  Technician	
    
  	
    
  SFA	
    
  	
    
  	
    
  	
    
  	
    
  Science	
    Fantasy	
    Classes	
    
  	
    
  Planet	
    Trooper	
    
  	
    
  SF	
    
  	
    
  Purple	
    Knight	
    
  	
    
  SF	
    
  	
    
  Runner	
    
  	
    
  SF	
    
  	
    
  Sisterhood	
    Acolyte	
    
  	
    
  SF	
    
  	
    
  	
    
  	
    
  	
    
   
  References 
  CB 
  Core Rule Book 
  CC 
  Converted Classes (optional PDF) 
  MC 
  Multiclasses (optional PDF) 
  PA 
  Pulp Adventure (optional PDF) 
  SF 
  Science Fantasy Goodie (optional PDF) 
  SFA 
  SciFi Adventure (optional PDF) 
   
  Optional PDFs available at the FH&W home page (see ”Downloads”):  
  http://www.dcrouzet.net/heroes-witchery/?page_id=83 
   
  Core Rules available at: 
  -LULU (hardcover) 
  -Amazon (softcover) 
  -DriveThruRPG (PDF) 
   
   
  
  by	
    dawnrazor	
    
  www.nerdomancerofdork.wordpress.com	
    
   
  4 
   Declaration of Open Game Content 
  All house rules and rules variants, spells, magic items, monsters, classes, and all other game mechanics and the text to describe them; and 
  including the names of all the above is designated Open Game Content, with the following exceptions: All content from Tales of the 
  Grotesque and Dungeonesque, email addresses and website addresses wheresoever they may occur in the text or website.  
   
  Declaration of Product Identity 
  The names and terms Nerd-O-Mancer of Dork, dawnrazor, Per Aspera Ad Inferi, No Country for Weak Men, Come to Daddy and Nexus 
  Mundi are hereby declared Product Identity. 
   
  OPEN GAME LICENSE Version 1.0a 
  The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights 
  Reserved. 
  Definitions: (a)”Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative 
  Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, 
  modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be 
  recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise 
  distribute; (d)”Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent 
  such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as 
  Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under 
  copyright law, but specifically excludes Product Identity. (e) “Product Identity” means product and product line names, logos and identifying 
  marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, 
  symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; 
  names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, 
  environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or 
  registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game 
  Content; (f) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or 
  the associated products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, 
  copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee 
  in terms of this agreement. 
  The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be 
  Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or 
  subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content 
  distributed using this License. 
  Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 
  Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, 
  non-exclusive license with the exact terms of this License to Use, the Open Game Content. 
  Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your 
  Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. 
  Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the 
  COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright 
  date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 
  Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed 
  in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-
  adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly 
  licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in 
  Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in 
  Open Game Content shall retain all rights, title and interest in and to that Product Identity. 
  Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open 
  Game Content. 
  Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of 
  this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. 
  Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. 
  Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have 
  written permission from the Contributor to do so. 
  Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game 
  Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 
  Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of 
  becoming aware of the breach. All sublicenses shall survive the termination of this License. 
  Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make 
  it enforceable. 
   
  COPYRIGHT NOTICE 
  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.System Reference Document Copyright 2000-2003, Wizards of the 
  Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, 
  John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson. 
  Basic Fantasy Role-Playing Game Copyright (C) 2006-2007 Chris Gonnerman. 
  Blood & Treasure Complete Game, Copyright 2012, John M. Stater. Author: John M. Stater. 
  Darkness & Dread Copyright 2004, Fantasy Flight Publishing, Inc. 
  Fantastic Heroes & Witchery, Copyright 2012/2014, Dominique Crouzet. Author: Dominique Crouzet. 
  Labyrinth LordTM Copyright 2007, Daniel Proctor. Author Daniel Proctor. 
  Land of Nod, Copyright 2010, John M. Stater; Author John M. Stater 
  Monster Compendium: 0e, Copyright 2008, Matthew J. Finch 
  
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    dawnrazor	
    
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  5 
  Monster Tome, Copyright 2014, John M. Stater. Author: John M. Stater. 
  Monstrosities, Copyright 2012, Matthew J. Finch 
  NOD Companion, Copyright 2014, John M. Stater. Author: John M. Stater. 
  OSRIC copyright 2006-08 by Stuart Marshall, adapting material prepared by Matthew J. Finch, based on the System Reference Document, 
  inspired by the works of E. Gary Gygax, Dave Arneson, and many others. 
  Swords & Wizardry Core Rules, Copyright 2008, Matthew J. Finch 
  Swords & Wizardry Complete Rulebook. Copyright 2010, Matthew J. Finch. 
  Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene. 
  Additional Authors: Erica Balsley, Kevin Baase, Casey Christofferson, Jim Collura, Meghan Greene, Lance Hawvermale, Travis Hawvermale, 
  Bill Kenower, Patrick Lawinger, Nathan Paul, Clark Peterson, Bill Webb and Monte Cook. 
   
  
SOURCE: textdata/thevault/Fantastic Heroes & Witchery/Fantastic Heroes & Witchery Collected Classes .pdf