TEXT: 2010 COMPENDIUM 
   
   
   
   
   
   
   
   
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  SEGMENTUM TEMPESTUS 
   
  Segmentum 
  Tempestus 
  is 
  one 
  of 
  the 
  five 
  Segmentae 
  Majoris, 
  the 
  great 
  administrative 
  divisions of the galaxy. It lies to the galactic 
  south 
  of 
  Segmentum 
  Solar, 
  between 
  Segmentum Pacificus to the galactic west and 
  the Ultima Segmentum to the galactic east. 
  Here, matter is scarce and the Segmentum is 
  mostly a dark and empty void dimly lit by 
  scattered 
  stars. 
  Like 
  the 
  other 
  Segmentae 
  Majoris, it is organized into 200 light-year 
  cubes called sectors. The naval headquarters are 
  located in a 15 light-year cuboid, Subsector 
  Bakka, which is located on the main galactic 
  star arm that passes through the east of the 
  Segmentum. It is mercifully free from proximity 
  to a festering mass incursion from the warp, 
  such as the Eye of Terror or the Maelstrom. As 
  such, a Chaos incursion is usually a problem of 
  raiders than the massed attack of a large fleet of 
  deranged 
  heretics. 
  However, 
  Tempestus 
  is 
  notorious for genestealer infestation as well as 
  Ork and Eldar buccaneering. Therefore, there 
  has been a tendency for Tempestus battlefleets 
  to concentrate on small flotilla and anti-piracy 
  tactics rather than a Grand Fleet strategy. To 
  this end the Battlefleet places a greater reliance 
  on large numbers of older, smaller warships 
  than is typical for most other fleets.  
   
  In the 36th Millennium, a group of Tempestus 
  tacticians, 
  sometimes 
  called 
  the 
  Gareox 
  Prerogative because they were based at the 
  Gareox Sector Base, came to prominence. This 
  'Young School' proposed a complete change to 
  Imperial 
  Navy 
  fleets 
  based 
  on 
  attack-craft 
  carriers 
  as 
  such 
  tactics 
  had proved highly 
  effective against pirate squadrons. The arrogant 
  Prerogative eventually gained enough political 
  influence to control ship design and were able 
  to 
  order 
  the 
  construction 
  of 
  attack-carrier 
  warships such as the ill-fated Despoiler class 
  battleships. 
  This 
  action 
  brought 
  them 
  into 
  conflict with the 'Big-Gun Lobby' at Bakka. 
  Political rivalry eventually led to outright civil 
  war, the so-called Gareox incident (Inquisita 
  Classificae Purgata Secrata, level sextus).  
   
  A 
  series 
  of 
  fleet 
  actions 
  demonstrated the 
  superiority of lance-armed warships over attack 
  carriers and the Prerogative was purged and 
  Gareox cleansed. In their bitterness, many of 
  their supporters in the Fleet turned to blasphemy 
  and fled into the warp. Only three Despoilers 
  were built out of the fifteen originally ordered 
  and all became traitors. This incident left for 
  many centuries a suspicion of attack carriers in 
  Tempestus battlefleets, and even today there is a 
  tendency for such fleets to favor big-gun ships. 
  This is particularly true of Battlefleet Bakka 
  where the Big-Gun Lobby had subsequently 
  reigned supreme.  
  Delta Prime 
  Sub-Sector 
  384/87/BS/SW- 
  „Bakka‟ 
   
  F                        C                         A 
  P 
  M 
  M 
  H 
  H 
  A 
  A 
  A 
  U 
  U 
  Bakka – Sector Naval Base 
  Segmentum Fortress World 
  Iometa 
  Chakka 
  Seraka 
  Nexus 
  Verdantia 
  Lochan 
  Hades 
  Wightan 
  No Return 
  384/87/BS/SW54/1 
  Ironika 
  BBAATTTTLLEEFFLLEEEETT  BBAAKKKKAA    
  TTH
  HEE  SSAAVVIIO
  ORRSS  O
  OFF  M
  MAACCRRAAGGGGEE  DDU
  URRIINNGG  TTH
  HEE  FFIIRRSSTT  TTYYRRAANNNNIICC  W
  WAARR 
   
   
   
    
  Put not your trust in ships because ships fail.  
  Put not your trust in guns because guns fall 
  silent.  
  Put not your trust in men because men break.  
  Put your trust in the Emperor because he is 
  the salvation of mankind.   
                                    - Epistle to the Macraggans  
   
  
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  THE FORGE WORLD OF BAKKA 
   
  Bakka is a young world, a squalling brat of a 
  world. Left alone, it might have matured, passed 
  through 
  adolescence into tolerant middle age, 
  and raised a plethora of biological children. But 
  it never had that chance because the restless 
  agents of mankind claimed it for their own, 
  greedy for its abundant and available mineral 
  wealth. The surface of Bakka consists of black 
  island rafts of basalt and granite that float on a 
  glowing viscous sea of cooling lava. Every so 
  often, 
  turbulent 
  flows or a meteorite strike 
  causes fresh magna to burst through the thin skin 
  on the surface of the orange seas and throw 
  incandescent fountains of yellow fire into the 
  sky. 
  The 
  atmosphere 
  is 
  hot, 
  acrid 
  and 
  exceedingly 
  poisonous; 
  oxides 
  of 
  nitrous, 
  sulphur and sodium mix with ammonia in spirals 
  of yellow, brown and red fog. Giant, tracked 
  machines extract minerals when convective flow 
  forces important ores near the surface of the 
  seas. The loss rate among the ore processing 
  workers is substantial, and commonly penitents 
  and heretics are assigned to the duty. The 
  punishment for a penitent and a heretic is the 
  same. Naturally, the Emperor rejoices at the 
  righteous remorse of a penitent but the sin must 
  still be cleansed by punishment. 
   
  Permanent installations are built on the black 
  rafts 
  of 
  basaltic 
  rock. 
  In 
  the 
  reinforced 
  adamantium walls of the fortress-like plants, ore 
  is processed into usable materials. Heavy laser 
  batteries are mounted on the strengthened roofs 
  of the squat, dark structures to blast away 
  meteors 
  - 
  and 
  the 
  Emperor's 
  foes, 
  as 
  technological 
  developments 
  to 
  defend 
  against 
  the ever-present threat of asteroid impacts were 
  easily applied to low-orbit and later ship-based 
  defenses. Most of the manufacturing facilities 
  hang above the planet in geostationary orbit, and 
  here 
  are 
  also 
  found 
  the 
  vast 
  sprawling 
  dockyards of the Segmentum Tempestus Sector 
  Naval Base.  
   
   
  THE FIRST TYRANNIC WAR 
   
  One 
  of 
  the 
  most 
  famous 
  battles 
  involving 
  Battlefleet Bakka took place during the First 
  Tyrannic War. Tyranids had cut a swath through 
  the 
  Dominion 
  of 
  Ultramar, 
  the 
  Ultramarine 
  homeworld of Macragge itself was under heavy 
  attack 
  from 
  Hive 
  Fleet 
  Behemoth, 
  and the 
  Ultramarines where being forced back, step by 
  step, by a tide of alien horrors. Then, just when 
  all appeared to be lost, the first squadrons of 
  ships from Battlefleet Bakka began to arrive. In 
  space Marneus Calgar watched in rapt attention 
  as reality rippled in front of the shapes emerging 
  from the warp before parting like a curtain to 
  reveal the familiar shapes of Imperial warships. 
  Over two hundred Imperial eagles emblazoned 
  the 
  hologlobe 
  representing 
  heavy 
  cruisers, 
  missile destroyers, battleships and including a 
  gold eagle representing the huge Emperor class 
  capital ship Dominus Astra. The sense of relief 
  was 
  a 
  palpable 
  force 
  aboard the ships of 
  Ultramar. Now the Tyranids were trapped with 
  the Tempestus fleet ahead and the Ultramar fleet 
  behind.  
    
  The hive fleet started to decelerate and turn back 
  in-system, seeking to destroy the lesser Ultramar 
  force behind them. The Ultramar fleet slowed 
  and prepared to fight again as Calgar swiftly 
  communicated 
  with 
  Lord 
  Admiral 
  Rath, 
  commander 
  of 
  the 
  Tempestus 
  fleet, 
  and 
  exchanged plans. The Ultramar fleet clumped 
  into a tight wedge to keep the Tyranids at bay 
  with their massed batteries while the Tempestus 
  vessels spread into a broad avellan cross. As the 
  Tyranids engaged Calgar's ships the arms of the 
  cross 
  formed 
  by 
  Lord Admiral Rath's fleet 
  closed in around them like the jaws of a trap. 
   
  The battle was short and brutal as the Tyranids 
  were caught in the cross-fire of the two fleets. 
  Though they were outnumbered by over three to 
  one the Imperial ships blasted their way through 
  the hive fleet and scattered the bio-ships into 
  small groups. The Tyranids' piecemeal counter-
  attacks 
  were 
  beaten 
  off 
  by 
  the 
  awesome 
  firepower of the heavily armored and shielded 
  Imperial 
  ships. 
  Their 
  lances 
  of 
  fusion 
  fire 
  transfixed the organic hulls of the bio-ships and 
  clouds of Imperial Navy fighters darted in to 
  tear apart the crippled vessels. Within an hour 
  the remnants of the hive fleet were dead and 
  drifting, charred hulks spinning slowly through 
  the void. 
   
  The battle had taken its toll of the combined 
  fleet. Calgar had lost half his remaining ships, 
  and several Imperial ships had to be destroyed 
  by the weapons of their compatriots because 
  they had been boarded and overrun by the 
  Tyranids. The tales of horror from these vessels 
  mirrored those from the polar fortresses on 
  Macragge all too closely. It was evident that 
  the 
  Tyranids 
  were 
  horrifying, 
  almost 
  unstoppable opponents at close quarters. With 
  the 
  fate 
  of the beleaguered polar garrisons 
  pressing on his mind Calgar swiftly gathered 
  up his fleet and turned back in-system, Lord 
  Admiral Rath's ships swung into triumphant 
  procession behind him. Though it would be 
  many hours before the fleet could arrive at 
  Macragge Calgar was determined to return in 
  time to save his men.  
   
  Behind the two fleets the very fabric of space 
  rippled before it was suddenly torn aside as 
  another fleet emerged from warp space. The 
  hologlobes were filled with ranks of red sparks 
  as the second Tyranid hive fleet bore down on 
  the ships of the combined Imperial fleet. This 
  
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  hive fleet was fresh and undamaged: hundreds 
  of large bio-ships made up its vanguard with 
  their smaller companions staying to the sides 
  and rear. Calgar desperately sought an edge to 
  exploit against this new foe. The other fleet had 
  only been defeated because it was surprised 
  and weakened; this new fleet was too strong to 
  fight. The defences of Macragge were hours 
  away, damaged by the ongoing Tyranid assault 
  but still operational. The only other defensive 
  point was the ringed gas-giant Circe, which 
  they could reach within the hour. 
   
  Calgar headed back to Macragge. Lord Admiral 
  Rath declared that too many of his ships would 
  be caught before they reached that planet and 
  turned away toward Circe. As the ponderous 
  ships of the Tempestus fleet swung their prows 
  towards roiling Circe and its treacherous rings 
  of rocks and dust the hive fleet smoothly 
  divided itself. The greater part of the alien ships 
  pursued the Imperial vessels towards the gas 
  giant 
  and 
  its 
  shining 
  rings. 
  The 
  remainder 
  dogged the Ultramar fleet with such numbers 
  that to turn back would be suicidal. Amidst the 
  rings of Circe the Imperial fleet turned at bay, 
  their engines holding them at a dead halt above 
  bands of storm that reached about the giant's 
  circumference. The Tyranid ships swept forward 
  in a wave which filled the monitors and gun 
  sights with targets. Laser salvos and plasma 
  beams struck down the bio-ships by tens and 
  then hundreds but the hive fleet ground forward 
  regardless of loss. Vessels of both sides fell 
  towards Circe's hungry pull as they were hit, 
  tumbling down to be smashed apart in the stony 
  rings or to send flares of incandescent gas 
  jetting into space as they burned amidst clouds 
  below.  
    
  One by one the Imperial vessels were grappled 
  and overrun or torn apart by the hail of shots 
  from a dozen foes. The rings flared with the 
  bright flashes of Imperial ships dying in fiery 
  wreaths of plasma. The skies above Circe were 
  filled with the detritus of war, charred fragments 
  of ships and bio-ships merging together to form 
  new rings of steel, blood and bone. At the height 
  of the battle only a fraction of the Imperial 
  warships 
  remained 
  operational, 
  amongst them 
  the scarred bulk of the Dominus Astra. Giving 
  his remaining ships a final order to scatter Lord 
  Admiral Rath swung the mighty capital ship 
  about and thrust forward into the heart of the 
  hive fleet. Roaring forward on its many tails of 
  white fire the Dominus Astra ripped through the 
  bio-ships with its jagged ram, weapons blasting 
  from every gun port and turret, the enemy so 
  close that the shot and detonation of its fusion 
  cannon were simultaneous. For a brief instant 
  the Dominus Astra kept the horde back with the 
  blaze of its weapons before the Tyranids swept 
  in like a tide of bone and flesh to cover it with 
  their numbers. 
   
  A black globe crackled and flared into existence 
  over the spot. Real space rippled visibly and 
  then shuddered back before the groaning warp 
  drives of the Dominus Astra as it hurled itself 
  into the warp. Reality contorted under the strain: 
  mass and warp energy collided in a cataclysmic 
  implosion of black light and impossible sound. 
  All of the closest Tyranid ships were dragged 
  into the Astra's displacement and were lost with 
  it. Those further away were smashed in the 
  swirling storm of dust, rocks and other detritus 
  swept into the ship's wake. Great flares of 
  incandescent 
  gas 
  gouted 
  up 
  from 
  Circe 
  to 
  incinerate the handful of surviving ships that 
  remained in a holocaust of flame. The Dominus 
  Astra disappeared into the warp never to be seen 
  again. Only a dozen other ships of the proud 
  Tempestus fleet survived the battle of Circe. 
  These limped away towards Macragge, though 
  the 
  battle 
  for 
  the 
  Ultramarines' 
  homeworld 
  would be long over by the time they arrived.  
   
  STARSHIP DEFENSES FOR THE  
  ADEPTUS MECHANICUS OF BAKKA 
  Fleet Defense Turret  
   
  A particular Bakka innovation is the fleet defense 
  turret, developed from the remarkably effective system 
  of low-orbit defenses used to protect the Bakka forge 
  world. Though exceedingly complex, the Mechanicus 
  of Bakka found a way to incorporate this on starships 
  as a long-range turret that can be used to protect other 
  nearby vessels, and within a few millennia it could 
  occasionally 
  be 
  found 
  on 
  Mechanicus 
  vessels 
  throughout the Imperium. Two turrets on a ship are 
  exchanged for fleet defense turrets capable of 
  protecting itself or any one other vessel within 15cm 
  each ordnance phase, adding +2 to the turret strength 
  of the ship it is defending (this does not alter bomber 
  attack rolls when used to defend another vessel). These 
  otherwise work exactly as normal turrets do in all other 
  respects. When used with Battlefleet Bakka, Adeptus 
  Mechanicus capital ships may take the Fleet Defense 
  Turrets refit for +5 points instead of rolling for it 
  randomly on the Mechanicus Gifts table.  
   
  Battlefleet Bakka warships need to be well equipped 
  with turrets because of the relative lack of fighter 
  defenses, but Fleet Defense Turrets are too complex to 
  be serviced by ratings of the Imperial Navy. A simpler 
  solution was devised for the warships of Battlefleet 
  Bakka- any capital ship of Battlefleet Bakka can add 
  +1 turret to its profile for +5 points. This upgrade does 
  not count against refits ships can take normally. 
  Reserve vessels may not be given this upgrade, but any 
  vessels from the Battlefleet Bakka fleet list used as 
  reserves in other fleets may take it with them. 
   
  
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  The last stand of the Ternpestus fleet was visible 
  on magnascope, the light from Circe's orbit 
  taking seconds to catch up with the Ultramar 
  fleet. Calgar could only helplessly watch the 
  Imperial vessels wreathed in the flame of their 
  weapon fire, the silent explosion of Tyranid 
  ships as they were struck, the glittering aurora of 
  lights as laser salvos vaporized rings of dust. As 
  the Dominus Astra dragged the heart of the hive 
  fleet to oblivion the bio-ships pursuing Calgar 
  started to split up, the smaller vessels rushing 
  after 
  the 
  Ultramar 
  ships 
  while 
  their 
  larger 
  companions turned back and left the Macragge 
  system. In space the survivors of the Ultramar 
  fleet easily destroyed the last wave of bio-ships. 
  The Tyranids drove straight forward against the 
  fleet and Macragge's defenses, each successive 
  foe was destroyed before it came anywhere near 
  the 
  planet. 
  Hive 
  Fleet 
  Behemoth had been 
  defeated.  
   
   
  
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  DOSSIER: Lord Admiral 
  Zaccarius Rath – 200 Points 
  “Those far-distant, warp-beaten ships, upon which 
  Imperial citizens never gaze, are all that stand 
  between heresy and the dominion of the galaxy.” 
  -  Lord Admiral Rath 
   
  Zaccarius Rath was born on Delta Prime in the Prime 
  Sector. His father, a man who knew his own worth, 
  was Steward to one of the estates of the hereditary 
  Bakka.  At night, the skies over Delta Prime were 
  coloured with the 'The Blaze', the spiral arm of the 
  galaxy passing through the Segmentum. The young 
  Zaccarius used to lie on his back in the cool evenings 
  watching the cold glittering stars and dreaming. To 
  Steward Rath's great disappointment, his only son 
  eschewed an elegant career in the Stewardship to 
  enlist in the Imperial Navy. Rath joined the naval 
  cadets at Karmon College at the age of 14. He was a 
  slightly built studious youth, and many of his 
  instructors doubted the capability of the new cadet to 
  survive the rough and tumble of naval life. But he did 
  more than survive, a diamond-bright indomitable will 
  forced him to excel. He proved adept at the epee and 
  many a foolish, overbearing lout bore facial scars to 
  remind them of Rath's mastery in the dueling stocks. 
  Of course in later years, a scar received at the hand of 
  Lord Admiral Rath became a badge of honor.  
  Rath was commissioned as 12th Lieutenant into the 
  Cruiser Diomedes working steadily through the ranks. 
  He was promoted to Damage Control Officer in the 
  battleship Word of the Emperor and earned great 
  respect for his organizational skills. He also won a 
  Bakka 
  Purity 
  Commendation 
  for 
  leading 
  a 
  counterattack on Ork boarders, slaying the Ork 
  Chieftain personally with a broken cutlass. While his 
  courage was unquestioned, it was as Flag Tactical 
  Officer for the 34th Destroyer Flotilla that Rath's 
  strategic genius began to show. In a series of brilliant 
  engagements, his devious mind plotted the downfall 
  of the Eldar Pirates of the Ganzona Rift. Wherever 
  the faster, theoretically more maneuverable, Eldar 
  fled they found Cobra gunships already turning into 
  attack runs. 
  From then on, the 34th were known as Rath's 
  Marauders. The Ganzona Rift War won Rath his Flag 
  Rank and the Azure Medallion. Rath became 
  Battlefleet Bakka's supreme strategist. Lord Admiral 
  Vannion claimed that Rath's presence on the bridge 
  was worth an additional squadron of battleships. In 
  due time Rath replaced Vannion as Lord Commander 
  of all naval assets in the Bakka Sector. The Ultramar 
  expedition was the largest armada of warships ever 
  sent out of the Segmentum. There was never any 
  doubt who would lead the force. 
   
  Lord Admiral Rath . . . . . . . . . . . . . . . . . 200 points 
  An Imperial Bakka Battlefleet 1,500 points or greater 
  may be led by Lord Admiral Rath, who must always 
  be placed on a battleship, though it not necessarily be 
  the most expensive one present.  
  Lord Admiral Rath is Ld-10 and comes with two re-
  rolls as part of his point cost. His crew is honored and 
  inspired by the great man‟s presence and will fight 
  with great courage and pride; they add +1 to their roll 
  when defending against boarding actions. Respect for 
  him extends to the forge world of Bakka itself, and 
  his flagship receives one ship refit and weapon refit 
  (rolled randomly) as part of his point cost. In a 
  campaign, a ship so refitted must remain his flagship 
  unless it is destroyed.     
   
   
   
   
   
   
   
   
   
   
  
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  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Battleship/12 
  20cm 
  45° 
  4 
  6+ prow/5+ 
  4 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Lances 
  60cm 
  4 
  Left 
  Starboard Lances 
  60cm 
  4 
  Right 
  Dorsal Weapons Battery 
  60cm 
  6 
  Left/ Front /Right 
  Prow Nova Cannon 
  30cm - 150cm 
  1 
  Front 
   
   
   
   
   
   
   
   
     VICTORY CLASS BATTLESHIP .   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 345 Points 
  In internal layout, the Victory class shares many 
  similarities with Retribution, and Imperial Navy 
  analysts speculate the design is a byproduct of 
  grafting lance weaponry onto the improved power 
  conduits and relays of the Retribution template in an 
  attempt to replicate the Apocalypse battleship class 
  while overcoming various shortfalls inherent with 
  that ancient design. In this respect it has proven 
  successful, though it still is not capable of delivering 
  the level of firepower that ancient class was capable 
  of when the Imperium was still able to reliably 
  fabricate its sophisticated but difficult to maintain 
  power transfer relays. Nonetheless, the Victory 
  makes up for firepower with its far more robust and 
  reproducible design, and it has had many successes 
  throughout the Tempestus and Ultima Segmentae. 
  The Technomagi of Mars refuse all requests for 
  access to their records of origin, and the shipwrights 
  of Bakka have proven to be equally recalcitrant.   
   
  Four Victory class battleships serve in Battlefleet 
  Bakka, the Victory being by far the oldest. The 
  Argus particularly distinguished itself, leading the 
  fleet that cleaned the Stabulo systems of the deviants 
  that polluted various sectors along the border region 
  between Segmentum Tempestus and Ultima. The 
  Hammer of Scaro was rebuilt with prow torpedoes 
  instead of repairing its Nova Cannon after receiving 
  severe damage ramming the Ork Hulk Gungedrinka 
  at the Battle of Lexus. All four of Bakka‟s Victory 
  battleships served against Hive Fleet Behemoth, and 
  three returned from the pivotal Battle of Circe. 
  FAMOUS SHIPS: 
  Victory 
   Hammer of Scaro       Argus     Warspite     
  Special Rules: Victory-class battleships are ponderous vessels and cannot use Come To New Heading special 
  orders. The Hammer of Scaro may replace its Nova Cannon with strength-9 torpedo launchers for -10 points.  
   
  E m peror B attleship Dominus A stra – 365 P oints 
  Emperor Class battleships are among the oldest to serve in Imperial Fleets and are commonly used as flagships. Only one member of this class, the venerable 
  Dominus Astra, saw action against Hive Fleet Behemoth while serving as Lord Admiral Rath's flagship. The Dominus Astra was lost in combat at the Battle 
  of Circe in the Macragge system when an Imperial Fleet of 200 vessels was overwhelmed by Tyranids. In order to cover the disengagement of the surviving 
  twelve Imperial capital ships, Lord Rath ordered the battleship into the heart of the enemy fleet, ripping through their formations with all guns blazing. As 
  the alien hordes closed around the doomed ship, the Dominus Astra engaged its warp drives, tearing apart real space, dragging large numbers of the unholy 
  foe into the immaterium and dashing many others onto the rings around the gas giant. The Dominus Astra was never officially seen again although rumors 
  abound of a mysterious ghost ship that appears from the warp in time of greatest peril to hurl itself on humanity‟s most dangerous enemies. 
   
  As a result of the fallout subsequent to the Gareox Prerogative, this class of vessel is extremely rare in the fleets of Segmentum Tempestus. Bakka fleets may 
  only field a single Emperor battleship, and this only as reserves unless Admiral Rath leads the fleet, in which case it must be his flagship. 
   
  
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  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Battleship/12 
  15cm 
  45° 
  4 
  6+ prow/5+ 
  5 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Lances 
  45cm 
  4 
  Left 
  Starboard Lances 
  45cm 
  4 
  Right 
  Port Weapons Battery 
  60cm 
  6 
  Left 
  Starboard Weapons Battery 
  60cm 
  6 
  Right 
  Prow Torpedoes 
  Speed: 30cm 
  6 
  Front 
   
   
   
   
   
   
   
   
   
     VANQUISHER CLASS BATTLESHIP .   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 300 Points 
  FAMOUS SHIPS: 
  Vae Victis       Virtue of Helena   
  Special Rules: Vanquisher-class battleships are ponderous vessels and cannot use Come To New Heading special 
  orders.  
   
  The Vanquisher class battleship is regarded by 
  analysts as an ancient design even by the standards 
  of the Imperial Navy. The Vae Victis in particular 
  has an extensive and storied history long pre-dating 
  its joining Battlefleet Bakka. What records survive 
  indicate 
  it 
  was 
  constructed 
  in 
  the 
  orbital 
  shipyards 
  of 
  Hydraphur 
  in 
  the 
  late 32nd 
  millennia, built at the request of High Lord 
  Javor. Following its construction the battleship 
  saw 
  action 
  during 
  the 
  Pacification 
  of 
  Magdellan and the Saint-Saen Crusade. Whilst 
  on 
  this 
  extended 
  crusade 
  the 
  vessel 
  was 
  recorded 'lost in warp' with all hands. Believed 
  thrown wildly off course by warpstorms the 
  Vae 
  Victis 
  returned 
  some 
  200 
  years later. 
  Records do not detail the intervening years.   
   
  The next verifiable records of this vessel come 
  from its service in the Ultima Segmentum, 
  where it served for a time as part of the 
  Dominion Fleet of the Ultramarines. Over the 
  next millennia the ship underwent an extensive 
  refit to repair widespread damage to its lance 
  batteries 
  and 
  propulsion 
  system, 
  but 
  the 
  circumstances 
  surrounding 
  when 
  this damage 
  was sustained are unknown. 
   
  Aged and suffering continued problems with 
  its engines, the Vae Victis was mothballed as 
  part of the fleet reserve in the 38th millennia 
  and left in a stationary orbit around Drawkesd 
  in Segmentum Tempestus along with three 
  other vessels of this class. Weapon and shield 
  systems where stripped for reuse. For long 
  centuries the battleship was left to decay in a 
  forgotten backwater. Following the Battle of 
  Circe, increased pressure on Imperial Navy 
  Segmentum resources led to the Vae Victis 
  being 
  recommissioned. 
  All 
  four 
  surviving 
  examples 
  of 
  this 
  class 
  are 
  currently 
  undergoing 
  re-armament 
  and 
  crew 
  training 
  before resuming active service to make up for 
  the horrific losses from that battle.  
   
   
   
   
   
   
   
   
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
  . 
  39  
  . 
  . 
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/8 
  20cm 
  45° 
  2 
  6+ prow/5+ 
  3 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Launch Bays 
  Fury: 30cm 
  Starhawk: 20cm 
  3 
  N/A 
  Starboard  
  Launch Bays 
  Fury: 30cm 
  Starhawk: 20cm 
  3 
  N/A 
  Dorsal Lance Batteries 
  60cm 
  2 
  Left/ Front /Right 
   
  Special Rules: The Jovian was fitted with an improved sensor array during its conversion to accurately control its 
  prodigious squadrons of attack craft. It gains a +2 bonus when the enemy is on special orders instead of +1. Its prow 
  Nova Cannon was never replaced after the Stabulo Campaign; if the ship suffers prow critical damage, it may ignore 
  the result entirely instead of moving up the table to Engine Room Damaged. 
   
  The Jovian is a unique vessel. Only one may be included in an Imperial fleet. It is a reserve vessel of Battlefleet 
  Bakka and can only be used as such by Bakka fleets and not with other fleet lists. 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     JOVIAN CLASS BATTLECRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 260 Points 
  The Jovian is viewed with misgivings by many 
  authorities in Battlefleet Bakka, as history and 
  tradition are hard to set aside in the Imperial Navy in 
  general and by the fleetlords of Bakka in particular. 
  With the history of the Garerox Prerogative required 
  reading in the fleet academies, the very idea that the 
  Imperial Navy should need a dedicated attack craft 
  carrier is viewed as anathema. However, the horrors 
  of the First Tyrannic War cast a negative light on 
  Battlefleet Bakka‟s inherent distrust of attack craft, 
  and while their tactics of relying on massed battery 
  and lance fire proved effective, it was only prudent 
  that more attack craft should be made available to 
  support the battlefleet.   
   
  While the prodigious output of a Mechanicus 
  forgeworld can see a new cruiser put to space 
  several times a year, this is only through economies 
  of scale, as a single cruiser hull can take more than a 
  decade to construct from the keel-up for even the 
  best and most well-supplied shipyards, and many 
  smaller shipyards take decades and the resources of 
  an entire world to construct a single such vessel. To 
  this end the encroaching Tyranid fleet meant Bakka 
  had no time for such an endeavor. Salvation came in 
  the form of the Jovian, a venerable Mars 
  battlecruiser laid up after having its prow and 
  forward battery decks smashed apart during the 
  Stabulo Campaign. Languishing for centuries as 
  resources were applied to more pressing matters, the 
  process of converting its damaged battery decks into 
  launch bays proved to be relatively straightforward. 
  Completed with too little time even for proper space 
  trials but with a full complement of Bakka‟s ablest 
  attack craft crews, the Jovian acquitted itself well 
  and was one of the twelve capital ships able to fight 
  its way back to Bakka after the crucial Battle of 
  Circe. Despite its success, the fleetlords of Bakka 
  hold fast to their big-gun philosophy, and it is 
  unlikely another ship of this class will be 
  requisitioned by Segmentum Naval authority.  
   
  FAMOUS SHIPS: 
  Jovian 
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
  . 
  40  
  . 
  . 
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/8 
  20cm 
  45° 
  2 
  6+ prow/5+ 
  3 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Launch Bays 
  Fury: 30cm 
  Starhawk: 20cm 
  2 
  N/A 
  Starboard  
  Launch Bays 
  Fury: 30cm 
  Starhawk: 20cm 
  2 
  N/A 
  Port Lance Batteries 
  45cm 
  2 
  Left 
  Starboard Lance Batteries 
  45cm 
  2 
  Right 
  Dorsal Lance Batteries 
  60cm 
  2 
  Left/ Front /Right 
  Prow Torpedoes 
  Speed: 30cm 
  6 
  Front 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     DOMINION CLASS BATTLECRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 260 Points 
  FAMOUS SHIPS: 
  Light of Faith       Loyalty        Righteous Endeavor 
   
  he Emperor helps those who 
  aim their lances well.‟ 
  Traditional Saying     
  .  
   
  ‘T 
   
  The Dominion-class battlecruiser was envisioned as 
  a more modern replacement to the Mars, designed to 
  serve as a capable fleet support vessel optimized for 
  the role envisioned for attack craft carriers by the 
  fleetlords of Bakka. While its launch bays and lance 
  batteries were well-suited to provide an adjunct to 
  the fleet maneuvers favored by the “big-gun” lobby, 
  the class fared poorly in smaller engagements and 
  suffered from many of the shortcomings of the 
  Gothic cruiser in the kinds of raids more typically 
  faced by the dispersed flotillas of the battlefleet. In 
  particular, the Light of Faith had a rather 
  inauspicious start to its career when it and its escorts 
  were driven out of an uncharted system by Necron 
  raiders during its maiden deployment. Additionally, 
  the Perseverance was lost with all hands during the 
  Stabulo campaign, and the Ascension disappeared 
  together with the rest of Commodore Fyne's 
  battlegroup during a protracted war in the Nemesis 
  Sector.  
   
  These outcomes led the Imperial Navy to cease 
  ordering production of these vessels after only ten 
  hulls were constructed. Despite this, tactical analysis 
  of these engagements shows that the Dominions had 
  invariably performed only as well as could be 
  expected from them in very adverse conditions, and 
  they had incidentally displayed their considerable 
  potential as fleet support vessels with their long-
  range lances and ordnance deployment capability. In 
  fact, these ships acquitted themselves admirably 
  during the War for Macragge, and of the two 
  Dominion-class warships present at the Battle of 
  Circe, the Light of Faith was one of the twelve 
  capital ships that returned, redeeming in hard-won 
  victory the honor lost from its fateful maiden 
  deployment centuries before. 
   
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
  . 
  41  
  . 
  . 
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/8 
  25cm 
  45° 
  2 
  6+ prow/5+ 
  2 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Weapons Battery 
  60cm 
  6 
  Left 
  Starboard Weapons Battery 
  60cm 
  6 
  Right 
  Port Weapons Battery 
  45cm 
  4 
  Left 
  Starboard Weapons Battery 
  45cm 
  4 
  Right 
  Dorsal Lance Batteries 
  60cm 
  2 
  Left/ Front /Right 
  Prow Nova Cannon 
  30cm - 150cm 
  1 
  Front 
   
  Special Rules: Mercury class battlecruisers are fitted with up-rated engineering plants that increase its speed and 
  provide it with greater firepower at the expense of survivability. When reduced to zero hits, it rolls 3D6 for 
  catastrophic damage and adds the result (any roll greater than 12 counts as 12).  
   
  The Nemesis and Medusa were refitted with improved weapon batteries after the Stabulo Campaign. Its 45cm 
  weapon batteries increase their range to 60cm for +10 points. The Gorgon had its prow severely damaged during the 
  Stabulo Campaign and replaces its Nova Cannon with strength-6 torpedoes for -20 points. 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     MERCURY CLASS BATTLECRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  255 Points 
  FAMOUS SHIPS: 
  Nemesis       Gorgon       Medusa       Long Serpent 
  the 
  engineering 
  suite 
  normally 
  used 
  on 
  a 
  battleship. The result is a faster much more 
  powerful cruiser with the speed to keep up with 
  the raiders and the firepower to deal with them 
  as 
  an 
  independent unit. All this improved 
  performance came at a price. While the engines 
  produced 
  battleship 
  power, 
  the 
  armor 
  protection remained that of a cruiser. When hit 
  by 
  multiple 
  salvos 
  from 
  Chaos 
  raiders 
  in 
  467.M41, the Scylla suffered a powerful warp 
  drive implosion, destroying her entire squadron of 
  assigned escorts and heavily damaging the battleship 
  Mailed Fist. The plasma drive overload that 
  destroyed the Medusa also shattered the Lunar 
  cruiser Lord Chalfont, leaving a convoy of 
  transports to the mercies of an Ork raiding squadron.  
   
  Despite its shortcomings, many Bakka Naval 
  officers aspire to someday lead one of these 
  fearsome warships. The Nemesis destroyed an Ork 
  Terror Ship and three Ravagers single-handed, and 
  the Gorgon claimed the Eldar Shadow class cruiser 
  Swift Striker while protecting a vital supply convoy. 
  strategy and tactics of the Battlefleet yet be able to 
  meet this threat. Through a rather straightforward 
  merging of existing technologies, the Adeptus 
  Mechanicus were able to devise a solution in less 
  than two centuries. It is widely believed that this is 
  the fastest a new capital ship design has ever come 
  to fruition in several millennia, and thus the Mercury 
  class battlecruiser came into being.   
   
  Built from the keel up to prosecute raiders, the 
  Mercury combines a basic cruiser layout with 
  the engine suite normally used on a battleship. 
  The  
  In the waning years of Abaddon's 12th Black 
  Crusade, the Adeptus Mechanicus artisans of Bakka 
  and the officers of the Tempestus battle fleets faced 
  a dilemma. In supporting Battlefleet Obscuras, the 
  problem with pirate bands had become acute and the 
  lack of speed among the standard Imperial cruiser 
  designs meant that the tactical initiative remained 
  with the pirates. At the direction of Admiral 
  Knightsbridge, the Tech Mages of Bakka set about 
  to construct a new battle cruiser design fitting for the 
  strategy  
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
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  42  
  . 
  . 
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/6 
  20cm 
  90° 
  1 
  5+ 
  3 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Weapons Battery 
  30cm 
  6 
  Left 
  Starboard Weapons Battery 
  30cm 
  6 
  Right 
  Prow Weapons Battery 
  30cm 
  2 
  Left/ Front /Right 
  Prow Torpedoes 
  Speed: 30cm 
  2 
  Front 
   
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/6 
  20cm 
  90° 
  1 
  5+ 
  3 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Lance Battery 
  30cm 
  2 
  Left 
  Starboard Lance Battery 
  30cm 
  2 
  Right 
  Prow Weapons Battery 
  30cm 
  2 
  Left/ Front /Right 
  Prow Torpedoes 
  Speed: 30cm 
  2 
  Front 
   
  Special Rules: The Endeavor light cruiser is one of 
  the most widely-encountered capital ship classes 
  throughout the Imperium, and it appears in a great 
  diversity of hull patterns that vary in a number of 
  respects from similar class vessels from other fleets. 
  Endeavor and Endurance class light cruisers of 
  Battlefleet Bakka are typically deployed in solitary 
  patrols or in pairs throughout the wilderness space of 
  Segmentum Tempestus, or as “flak ships” in support 
  of fleet formations. Their turret strength is 3 as part 
  of their basic profile and point cost. This does not 
  affect their ability to take +1 turret for +5 points.  
   
  The specifications for these vessels relied heavily on 
  a degree of compartmentalization that proved too 
  cumbersome for later ship designs. However, this 
  facilitates defending against boarding actions, and 
  these ships add +1 to their dice roll when doing so.  
   
  Endeavor and Endurance light cruisers may upgrade 
  their prow armor to 6+, but their turn rate is reduced 
  to 45° if this option is taken.  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     ENDEAVOUR CLASS LIGHT CRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  115 Points 
  Endeavour and Endurance class light cruisers are 
  popular as convoy flagships and are commonly seen 
  paired together in Battlefleet Bakka. The most 
  famous convoy leader in Battlefleet Bakka is the 
  Resolute. This ship has accounted for more than 17 
  pirate ships and 204 attack craft in its 400 year 
  career. It particularly distinguished itself at Heaven's 
  Split where, with only two under-strength squadrons 
  of Cobras, it fought off continuous waves of Ork 
  attack craft for two days until the escort squadron 
  Silver Wolves drove off the greenskins. Admirals 
  have also found these classes effective as fleet 
  escorts, and it has become common practice to pair 
  battleships and light cruisers in Battlefleet Bakka. 
  Because of the role these ships fulfill within the 
  fleet, many of the Fleet Defense turrets constructed 
  at the Bakka shipyards have been requisitioned for 
  these ubiquitous vessels. Despite horrific losses, 
  these warships served with great valor during the 
  First Tyrannic War. 
   
  FAMOUS SHIPS: 
  Resolute       King Horaxe       Emperor’s Shield 
     ENDURANCE CLASS LIGHT CRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  115 Points 
  FAMOUS SHIPS: 
  Imperial Ghost       Dux Cornovi 
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
  . 
  43  
  . 
  . 
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Cruiser/6 
  25cm 
  90° 
  1 
  5+ 
  1 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Port Weapons Battery 
  30cm 
  6 
  Left 
  Starboard Weapons Battery 
  30cm 
  6 
  Right 
  Prow Weapons Battery 
  30cm 
  2 
  Left/ Front /Right 
   
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Escort/1 
  25cm 
  90° 
  1 
  5+ 
  2 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Weapons Battery 
  30cm 
  3 
  Left/ Front /Right 
  Weapons Battery 
  30cm 
  2 
  Front 
   
  TYPE /HITS 
  SPEED 
  TURNS 
  SHIELDS 
  ARMOR 
  TURRETS 
  Escort/1 
  30cm 
  90° 
  1 
  4+ 
  1 
  ARMANENT 
  RANGE 
  FIREPOWER/STRENGTH 
  FIRE ARC 
  Prow Torpedoes 
  Speed: 30cm 
  3 
  Front 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
     HAVOC CLASS FRIGATE  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  35 Points 
     SILURIA CLASS LIGHT CRUISER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  100 Points 
  The Siluria-class light cruiser is a much older design 
  than the Endeavor or Dauntless, but a small number 
  continue to serve the space lanes of Segmentum 
  Tempestus. The Siluria is best suited to supporting 
  battle fleets rather than undertaking missions on its 
  own. However, a full broadside from one of these 
  ships is more than capable of causing great damage, 
  so these vessels tend to be well screened until the 
  time to unleash its weapons arrives. During the 
  Phillipa campaign, the Siluria cruisers Vanguard and 
  Thebes served with particular renown. 
   
  Special Rules: Siluria light cruisers go an additional +1D6cm when on All Ahead Full special orders.  
   
  Like the Siluria class light cruiser, the Havoc frigate 
  is an old design harking back to a time when classes 
  such as itself and the Preator-class destroyer were 
  not yet superseded by newer and now ubiquitous 
  escort classes like the Sword and Cobra. Even 
  among the fleets of Segmentum Tempestus the class 
  is not commonly encountered, and the vessel is more 
  often found in the company of Rogue Traders than 
  in the service of the Imperial Navy. Unfortunately, 
  this aspect has also made it a favorite of raiders as 
  well, and a number of these ships have needed to be 
  hunted down and destroyed after falling in the hands 
  of pirates and renegades. It nonetheless was an 
  important escort in its time, and aspects of its design 
  were later incorporated in both the Sword and 
  Falchion frigate classes.  
   
   
  FAMOUS  ESCORT  SQUADRONS: 
  Sons of Ogala          125th Ghost Wing      
     VIPER CLASS DESTROYER  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  35 Points 
  During the Gareox Prerogative, many Cobra 
  destroyers were converted to carry boarding 
  torpedoes. Their main weapon battery was removed 
  and extra torpedo launch tubes added. The 
  experiment was not a success; escorts could not 
  carry large enough crews to man the torpedoes 
  properly and fight the ship. These ships have proven 
  to be poor convoy escorts but have been surprisingly 
  successful in fleet support flotillas. As such, most 
  Vipers have been retained in this capacity and 
  continue to be constructed, though they no longer 
  use boarding torpedoes.  
   
   
  FAMOUS  ESCORT  SQUADRONS: 
  Rat Runners         76th Silver Spears     
  
  2010 COMPENDIUM 
   
   
   
   
   
   
   
   
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  44  
  . 
  . 
  FLEET COMMANDER 
  0-1 Admiral 
  You may include one Admiral in your fleet, who must 
  be assigned to a ship and improves its Leadership to 
  the value shown. If the fleet is worth over 750 points 
  an Admiral must be included to lead it. 
  Fleet-Admiral (Ld 8) . . . . . . . . . . . . . . . . . . 50 points 
  Admiral (Ld 9) . . . . . . . . . . . . . . . . . . . . . . 100 points 
  Solar Admiral (Ld 10) . . . . . . . . . . . . . . . . 150 points 
  Lord Admiral Rath (Ld10) . . . . . . . . . . . . . 200 points 
  Admirals get one Fleet Commander re-roll included 
  in their points cost (Lord Admiral Rath has two). 
  Additional re-rolls may be purchased for the listed 
  point costs (including for Admiral Rath). 
  One extra re-roll . . . . . . . . . . . . . . . . . . . . . . 25 points 
  Two extra re-rolls . . . . . . . . . . . . . . . . . . . . 75 points 
  Three extra re-rolls . . . . . . . . . . . . . . . . . . 150 points 
  test
   
  CAPITAL SHIPS 
  Battleships 
  You may include up to one battleship in your fleet for 
  every three cruisers or battlecruisers. If taken as 
  reserves, grand cruisers do not count for this 
  purpose. An Emperor class battleship can only be 
  taken as reserves unless Admiral Rath leads the fleet. 
  (0-1) Emperor class battleship . . . . . . . . . 365 points 
  Victory class battleship . . . . . . . . . . . . . . . 345 points 
  Retribution class battleship . . . . . . . . . . . . 345 points 
  Vanquisher class battleship . . . . . . . . . . . . 300 points 
  then  
  Battlecruisers 
  You may include up to one battlecruiser in your fleet 
  for every two cruisers.  
  Dominion class battlecruiser . . . . . . . . . . 260 points 
  Mercury class battlecruiser . . . . . . . . . . . . 255 points 
  Armageddon class battlecruiser . . . . . . . . 235 points 
  then  
  0-12 Cruisers  
  You may include up to twelve cruisers in your fleet. 
  There is no restriction for the number of Endurance 
  light cruisers taken in a Bakka fleet. 
  Dominator class cruiser . . . . . . . . . . . . . . . 190 points 
  Tyrant class cruiser . . . . . . . . . . . . . . . . . . 185 points 
  Lunar class cruiser . . . . . . . . . . . . . . . . . . 180 points 
  Gothic class cruiser . . . . . . . . . . . . . . . . . 180 points 
  Endeavour class light cruiser . . . . . . . . . . 115 points 
  Endurance class light cruiser . . . . . . . . . . 115 points 
  Siluria class light cruiser . . . . . . . . . . . . . 100 points 
  test
   
  ESCORTS 
  You may include any number of escorts in your fleet, 
  in squadrons of 2-6 escorts. 
  Sword class frigate . . . . . . . . . . . . . . . . . . . 35 points 
  Havoc class frigate . . . . . . . . . . . . . . . . . . 35 points 
  Viper class destroyer . . . . . . . . . . . . . . . . . 35 points 
  test
   
  ORDNANCE  
  Any ship with launch bays may use any mix of Fury 
  interceptors and Starhawk bombers. They may also 
  take torpedo bombers for +10 points per launch bay. 
  An Emperor class battleship may carry Shark assault 
  boats at an additional cost of +5 points. Ships with 
  torpedo tubes are armed with ordinary torpedoes. 
  test
   
  THE ADEPTUS MECHANICUS 
  OF BAKKA 
  Because the Bakka Forge World serves as the 
  headquarters of Battlefleet Bakka, the Adeptus 
  Mechanicus have a close relationship with the fleet. 
  In a Bakka fleet list, cruisers from the Adeptus 
  Mechanicus fleet list may be taken instead of and in 
  the same manner as Imperial Navy battlecruisers, 
  counting as battlecruisers against any fleet limits in 
  all respects. They utilize all rules for Adeptus 
  Mechanicus vessels except as follows: they do not 
  count as reserves, they will not disengage when 
  crippled and they may use fleet commander re-rolls. 
  However, the fleet may not be led by nor take an 
  Archmagos when used this way. 
   
  RESERVES  
  Ships from any Imperial fleet list may be used as 
  reserves, with one reserve cruiser, battlecruiser or 
  grand cruiser for every three Bakka cruisers in the 
  fleet, one reserve battleship for every three Bakka 
  battleships in the fleet, etc. One Rogue Trader cruiser 
  and its attendant escorts may be taken for every 750 
  points in the fleet. Ships from the Bakka fleet list can 
  be used as reserves by any other Imperial fleet list, 
  along with their Bakka-specific refits. Reserve 
  cruisers (not battlecruisers or grand cruisers) always 
  count toward the twelve-cruiser fleet limit. 
  (0-1) Jovian class battlecruiser . . . . . . . . 260 points 
  One cannot take as reserves the reserves of another 
  fleet list. As such, ships such as the Jovian that are 
  part of the reserve fleet of Battlefleet Bakka cannot 
  be used as reserves of another fleet list.  
   
  THE SHIPS OF  
  BATTLEFLEET BAKKA 
  Segmentum Tempestus consists of relatively few 
  inhabited systems with vast tracts of wilderness space 
  between them. To increase the number of available 
  ships, Bakka utilizes many older and/or smaller ship 
  designs not commonly encountered in other fleets.  
  A Vanquisher battleship can easily be represented by 
  using a Retribution hull and not installing any dorsal 
  turrets. Siluria light cruisers may be represented if 
  desired as easily as cutting off the prow lances of a 
  Dauntless light cruiser. Havoc frigates may be 
  represented with Chaos Infidel raiders, painted 
  appropriately in loyalist colors of course! On the 
  other hand, the unique ship classes of Battlefleet 
  Bakka may be represented in any manner desired by 
  the player as long as they can be easily recognized by 
  an opponent. 
  SEGMENTUM TEMPESTUS, BAKKA SECTOR FLEET LIST 
  
SOURCE: textdata/thevault/Warhammer/40k/Battlefleet Gothic/Battlefleet Gothic - 2010 Edition/m201002_BFG_Battlefleet_Bakka.pdf