TEXT: Exalted Compendium : The Great Curse 05DEC02 
   
   
   
  Page 1 
   
  www.exaltedcompendium.com  
   
   
  Artwork : Unknown 
  The Great Curse 
  Last Virtue Flaw Added  : Smothering Guardianship 
   
  Last updated : 
  26th day of the Resplendent Air, Realm Year 769 
  5th December 2002 
   
  Document Maintained by Silesia DeuMachinus 
  Email : silesia@optusnet.com.au 
   
  ICQ # : 7102371
   
  
  Exalted Compendium : The Great Curse 05DEC02 
   
   
   
  Page 2 
  COMPASSION 
   
  Foolish Compassion 
  write by TheScreenJockey 
   
  The character is overcome with anger over the improper 
  treatment of his fellow man. He can no longer bear to see 
  others abused and mistreated, and will do ANYTHING 
  he can to see that justic is served. For a number of days 
  equal to his Compassion, he will meet any obstacle, 
  challenge any foe, and fight any battle for his chosen 
  protectorate. He simply will not tolerate injustice or 
  abuse of any sort, and will go to any extreme to see 
  wrongs righted.  
   
  Limit Break Condition: The character witnesses 
  innocents suffering at the hands of those more powerful 
  than they.   
   
  Mercy Killing 
  write by Mockery  
   
  After watching all the suffering in the world, the solar 
  feels nothing but sorrow, and a wish to end the pain by 
  any means necessary. Fr a number of scenes equal to her 
  compassion, the Solar will openly argue for the death of 
  somone in lasting pain, and do the deed herself if the 
  opportunity presents itself, albeit in as painless a manner 
  as possible. While she may be dissuaded by a concerted 
  argument from the would-be euthanasia victim, she 
  passionately believes that life and suffering are grossly 
  intertwined. 
  It is well worth mentioning that some Solars under the 
  effect of this limit break have disappeared into the 
  Shadowlands, and quiet whispered tales bring them back 
  as death-knights 
   
  Limit Break Condition: The character is being faced 
  with pain, suffering, or any other sort of troubles it is 
  outside of the their power to immediately rectify.. 
   
  Penance 
  write by TheScreenJockey 
   
  Your character realizes he's done something horrible, 
  and must atone for it. Your character will do everything 
  in his power to atone for his sins, real or imagined, often 
  trying to put back together what's irreperably broken or 
  giving all his money to those he's harmed. For a number 
  of days equal to your Compassion, you will do 
  absolutely anything you can, using charms, hearthstones, 
  or anything else at your disposal to try to make things 
  better. 
   
  Limit Break Condition: Innocents suffer and it is directly 
  your fault.    
   
  Smothering Guardianship 
  write by Soleil 
  This form of the Great Curse is similar to Contempt of 
  the Virtuous, but the character, rather than despising 
  others for their flaws and weaknesses, becomes utterly 
  convinced that those around him are incapable of 
  looking after themselves without his supervision. This 
  flaw lasts for the character's Compassion in days, and 
  during that time he will become extremely domineering 
  and overbearing towards any person whom he perceives 
  as a victim, an unfortunate or someone in need of any 
  form of assistance. He will obsessively watch such a 
  person's actions and constantly interfere for that person's 
  "benefit", no matter what that person really wants. For a 
  person who has not requested the character's assistance, 
  this is likely to be worrying and insidious. The character 
  will expect his "wards" to consult him on every decision, 
  and is likely to become angry and confrontational 
  towards them if they do not do so. The character will not 
  look for deep insight into his "wards", he will do what he 
  thinks is right for them, and will show no interest in their 
  opinions. Until the Limit Break expires, the character 
  should also become condescending. 
   
  Limit Break Condition: The character witnesses 
  innocents suffering due a situation that he could have 
  prevented. 
  CONVICTION 
   
  Compulsive Intrinsic Drive 
  write by Clebo 
   
   The Solar feels very strongly about taking orders. She is 
  unwilling to do things that are not chosen by herself, or 
  actions that she actually likes conducting. 
   
  Limit break condition: Whenever people around her 
  starts bullying her around, or give her orders or 
  instructions with the assumption that she'll follow them. 
   
  Crisis of Faith 
  
  Exalted Compendium : The Great Curse 05DEC02 
   
   
   
  Page 3 
  write by Soleil 
  The character's resolve in a cherished belief is shaken to 
  the core, causing him to question his deep commitment 
  to it. This Limit Break is similar to Ascetic Drive, but it 
  results from doubt rather than elevated determination. 
  The character may not actively use his Conviction for his 
  benefit, whether to renew his Willpower each day, or to 
  add dice to an action by spending a Willpower Point. 
  This effect comes to an end when a character spends a 
  number of days equal to his Conviction researching or 
  contemplating his beliefs. This period of reflection will 
  prevent the character from other forms of adventuring, 
  and will almost certainly require him to spend the long 
  period in solitary study or meditation. When the 
  character regains his faith in a belief, or finds a new 
  worthy cause, he will gain Willpower as appropriate 
  from the cathartic effects of the Limit Break. 
   
  Limit Break Condition: The character is confronted with 
  evidence against a belief that he holds staunchly. 
   
  Driving Obsession 
  write by Soleil 
  The character's devotion to a particular cause becomes 
  overwhelming, to such an extent that she is dominated 
  by a particular quest or mission. This Limit Break lasts 
  for a number of days equal to the character's Willpower, 
  or until the significant goal that is driving her has been 
  accomplished, whichever comes first. During this time, 
  the character must pursue her particular goal with every 
  action possible, only resting or eating when she reaches 
  the limits of her endurance. She will ignore all other 
  influences, events and calls for action that do not relate 
  to her mission, possibly failing to fulfil necessary duties 
  or provide much-needed assistance at times. The 
  character will pay little heed to others, particularly if 
  they are not supporting her goal, and will make no effort 
  to stay in the company of any group that is not 
  addressing her critical issue as a priority (and is likely to 
  actively seek separation from such a group). 
   
  Limit Break Condition: The character is prevented from 
  achieving a goal that is significant to her due to forces 
  beyond his or her control. 
   
  Focus of the Oxen 
  write by infini 
   
  As the ox who is bound to plow a field and has his vision 
  cut off except for what is ahead, so does the exalt suffer 
  from one sightedness. His only thought is what is 
  currently his goal (be it crossing a bridge or killng a foe), 
  he cannot change focus unless someone forcibly 
  switches his attention to something else. Obviously, in 
  combat or in dangerous situations this is highly 
  inpractical. 
   
  The danger is that the exalt will not notice anything that 
  directly relates to his goal, so if he is getting shot at and 
  his focus is to get a jade piece he dropped, until he is hit 
  and his focus becomes survival, he will be all but inable 
  to dodge. This effect lasts for a number of days equal to 
  the exalts conviction. 
   
  This virtue flaw is intended for people who meticulously 
  plan and serves as the extreme case of planning and plan 
  fulfillment in which nothing else matters and nothing 
  else is noticed until the goal is accomplished. Also, this 
  is a good flaw for soldiers. 
   
  Necesary Evil 
  write by Jakob Bloch 
   
  The Character is knows what needs to be done and is 
  appalled when it isn't done. When he breaks. He will for 
  as many days as his Conviction do ANYTHING to get 
  the things he deems important done. This includes 
  sacrificing towns, cities and Children. Betrayal is not 
  above him neither is Murder. Anything goes. The end 
  justify the means. 
   
  Limit Break Condition: Someone is reluctant to do what 
  is needed. 
   
  Relentless Focus 
  write by Lamplighter 
   
  This character is especially driven to accomplish a given 
  task or feat, once given to him or personally selected, be 
  it vengeance against an enemy, the uncovering of 
  corruption, or the discovery of some long-lost person, 
  item, or place. When the limits breaks, the character 
  devotes himself/herself fully and solely to the 
  accomplishment of that goal, to the exclusion of all other 
  concerns, for a number of days equal to the Exalt's 
  conviction. This version does not make the character 
  blind to life-threatening circumstances, such as an 
  enemy attacking, but rather prevents the Exalt from 
  considering other courses of action not directly capable 
  of contributing to the accomplishment of that given goal. 
   
  
  Exalted Compendium : The Great Curse 05DEC02 
   
   
   
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  Such a character may forgo social niceties, be unwilling 
  to eat or sleep, and may not willing engage in any act 
  that doesn't further his goal. I had envisioned my version 
  of this Flaw to exemplify the driven detective who lets 
  no one and nothing dissuade him/her from prosecuting a 
  guilty party. Such a person might still be formidable in 
  combat, but is not willing to be distracted from his/her 
  object of focus and will break rules to "get the job done, 
  at any cost". 
   
  Of course, should a given goal ever be accomplished, the 
  character will necessarily fixate on a new one. An in-
  house rule in our game ruled that the character must then 
  select a new focus within a number of months equal to 
  his Conviction, or become despondent / depressed and 
  suffer a 1 die penalty to all social and mental interactions 
  until a new focus is found. 
   
  Limit Break Condition: Whenever the character is 
  prevented from directly or indirectly advancing his/her 
  progression towards the accomplishment of the given 
  goal, either by circumstances, by the desires of the other 
  members of his/her Circle, by taking an oath, etc. 
   
  Resignation/Denial “Sulking Solar Sook” 
  write by Susenki 
   
  Overburdened with the responsibility gained from the 
  powers given to her by the Unconquered Sun, the Solar 
  seeks to deny his association with her Exalted status. For 
  a number of days equal to her conviction virtue she 
  refuses to do anything that would mark her as one of the 
  Chosen. This includes using charms for any reason, 
  behaving in a manner that is not mortal ... eg. 
  disagreeing with another Exalted being, even looking 
  them in the eyes. 
   
  Limit Break Condition: A decision made by the Chosen 
  affected by this flaw does not give the desired result. 
   
  Vengeance 
  write by Susenki 
   
  (Tweak it to suit the any other virtue) 
  When his limit breaks, the affected Solar becomes 
  focussed on one single object of his ire. Most often it is 
  the final act that broke his limit, but need not be. 
  Alternatively he may seek vengeance against the 
  being(s) that caused him to gain the most limit. For a 
  number of days equal to his virtue rating the Chosen will 
  do NOTHING but pursue the object of his vengeance. 
  He will not sleep, eat, rest or otherwise be distracted 
  from destroying his enemy. 
   
  Limit Break Condition: Whenever the character fails to 
  take the opportunity to harm another in the same way 
  either he or a friend or loved one has been harmed. 
  (varies depending on virtue) 
  TEMPERANCE 
   
  Perfectionist Decision-Making 
  write by tobie 
   
  The character ceases to be deterred by any other 
  influences in his decision-making. The player ceases to 
  roll initiative and always acts in the end of the turn. This 
  lasts for Temperance number of scenes. 
   
  During combat, the character is UNWILLING to take 
  any action whatsoever (including aborting to defensive) 
  until he sees the WHOLE situation before him. If need 
  be, the character can spend 1WP per turn he chooses to 
  actually abort to defensive. 
  VALOR 
   
  Curse of the Coward 
  write by Susenki 
   
  After withstanding countless battles, standing up to the 
  most powerful of beings and facing decisions that impact 
  on thousands of lives, the Chosen can no longer bear the 
  burden of this life. When this limit breaks, he can no 
  longer bear to see conflict for a number of days equal to 
  his Valour virtue rating. An Exalted affected by this flaw 
  will be highly agreeable to make sure that no conflict 
  occurs in his vicinity, should tempers flare, or 
  disagreements about a course of action occur, he will 
  seek to flee that environment as soon as he possibly. 
  While he can still fight if cornered, he will NEVER 
  initiate a fight or disagree with anyone while under the 
  affects of this flaw. 
   
  Limit Break Condition: Whenever the character chooses 
  not to fight to resolve a problem. (or something similar 
  ... *grin*) 
   
  Escapism 
  write by web 
   
  
  Exalted Compendium : The Great Curse 05DEC02 
   
   
   
  Page 5 
  The character wanders off alone for Valor in days, in 
  order to reassert his view on reality after it seems like 
  everything is going wrong. 
   
  Limit Break Condition: Everytime the character is 
  crossed, proven wrong, foiled, or is betrayed. 
   
  Reckless Daring 
  write by Colin Chapman 
   
  When the character's Limit Breaks, he becomes foolishly 
  daring and extravagant. He will plunge into any 
  extremely risky task that presents itself, conceiving 
  needlessly dangerous but flamboyant means of doing so. 
  He will tightrope walk across the lava filled pit, 
  somersault as he leaps across the chasm, deviate from 
  the safest course of action to make his mark, fearlessly 
  attempting to defy death. 
   
  Limit Break Condition: The character's daring-do, 
  courage or achievements are disputed or belittled. 
   
   
   
  If you would like to submit your ideas for The Great Curse,  
  please email them to silesia@optusnet.com.au 
   
  Please include the following :- 
  Your name or handle so I can give you credit.  
  Name of the virtue flaw, the virtue that it belongs to, and it’s limit break. 
  Thank you. 
  
  Exalted Compendium : The Great Curse 05DEC02 
   
   
   
  Page 6 
  Appendix a : Document History 
  8st AUGUST 2002 
   
  COMPASSION 
  Foolish Compassion 
  Mercy Killing 
  Penance 
  Vengeance 
   
  CONVICTION 
  Compulsive Intrinsic Drive 
  Focus of the Oxen 
  Necesary Evil 
  Relentless Focus 
  Resignation/Denial 
  Vengeance 
   
  TEMPERANCE 
  Perfectionist Decision-Making 
  Vengeance 
   
  VALOR 
  Curse of the Coward 
  Reckless Daring 
  Vengeance 
   
  12th AUGUST 2002 
   
  COMPASSION 
  Mercy Killing (Updated) 
   
  VALOR 
  Escapism 
   
  5th December 2002 
   
  COMPASSION 
  Smothering Guardianship 
   
  CONVICTION 
  Crisis of Faith 
  Driving Obssession 
   
   
  
SOURCE: textdata/thevault/Storyteller [multi]/Exalted/Adventures & Extras/The Great Curse.pdf