TEXT: BIO-E WORKSHEET FOR ANIMAL CHARACTER CREATION
  This is a quick and easy log sheet for creating your character.  Simply circle or underline the data applicable to your mutant.
  Natural Weapons and Animal Powers require you to fill in the blank.
  HUMAN FEATURES
  BIO-E COST
  Non-Mutated
  “Original” Animal:
  Looks:
  None
  Partial
  Full
  Speech:
  None
  Partial
  Full
  Hands
  None
  Partial
  Full
  Biped:
  None
  Partial
  Full
  Final Mutant Form:
  Looks:
  None
  Partial
  Full
  Speech:
  None
  Partial
  Full
  Hands
  None
  Partial
  Full
  Biped:
  None
  Partial
  Full
  NOTES:
  Important Note:  Animal Psionics are available only to
  characters with an M.E. of 12.
  NATURAL WEAPONS
  ANIMAL PSIONICS
  TOTAL PSIONIC BIO-E COST:
  Bio-Manipulation
  Telepathic Transimission
  5 BIO-E
  Sixth Sense
  10 BIO-E
  See Aura
  15 BIO-E
  Mind Block
  15 BIO-E
  Mind Trap
  25 BIO-E
  Hypnotic Suggestion
  15 BIO-E
  Detect Psionics
  10 BIO-E
  Tissue
  20 BIO-E
  Stun
  10 BIO-E
  Paralysis
  10 BIO-E
  Mute
  10 BIO-E
  Animal Speech
  5 BIO-E
  Animal Control
  10 BIO-E
  Blind
  20 BIO-E
  Deafness
  20 BIO-E
  Teeth
  Claws
  Horns
  TOTAL WEAPON BIO-E COST:
  MUTANT ANIMAL POWERS
  TOTAL POWER BIO-E COST:
  BIO-E:
  Damage:
  BIO-E:
  Damage:
  BIO-E:
  Damage:
  BIO-E:
  1.
  BIO-E:
  2.
  BIO-E:
  3.
  BIO-E:
  4.
  SIZE MODIFICATION
  Final Mutant Size:
  TOTAL SIZE BIO-E COST:
  Total Available BIO-E:
  Subtract Total BIO-E Spent:
  Total BIO-E Remaing (Should equal zero):
  Original Animal Size:
  SIZE INCREASE - Subtract 5 BIO-E for each level.
  SIZE DECREASE - Add 5 BIO-E for each level.
  Note:  See page 10 for size changes.
  © 1998 Palladium Books
  May be reproduced for personal use.
  
SOURCE: textdata/thevault/Teenage Mutant Ninja Turtles (TMNT) (palladium)/TMNT (palladium)/TMNT - Sheet - Animal Character Sheet.pdf