TEXT: Semita Errabunda
  2
  Characteristics: Int 0, Per –1, Pre –1, Com 0, Str +2, Sta
  +2, Dex 0, Qik 0
  Size: 0
  Age: 32
  Decrepitude: 0
  Warping Score: 0
  Virtues and Flaws: Custos; Warrior; Obsessed: Order of
  Hermes, Weak Characteristics
  Personality Traits: Loyal to Order of Hermes +3, Brave
  +2, Honest +1
  Combat: Fist: Init –1, Attack +4, Defense +4, 
  Damage +2
  Mace & Round Shield: Init +0, Attack +10, Defense +9,
  Damage +10
  Mace: Init +0, Attack +9, Defense +6, Damage +10
  Staff: Init +1, Attack +7, Defense +7, Damage +4
  Soak: +6
  Fatigue levels: OK, 0, –1, –3, –5, Unconscious
  Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15),
  Incapacitated (16–20)
  Abilities: Animal Handling 2 (horses), Athletics 2 (5)
  (run), Awareness 2 (alertness), Bargain 2 (“soldier’s
  extras”), Brawl 3 (fist), Carouse 3 (tales of famous magi),
  Chirurgy 1 (first aid), Concentration 1 (keep watch),
  Covenant Lore 3 (magi), Etiquette 1 (magi), Folk Ken 2
  (magi), Guile 1 (excuses), Great Weapon 3 (staff), Hunt
  1 (track), Latin 3 (Hermetic usage), Leadership 2 (point
  man), Music 0 (1) (sing loudly), Order of Hermes Lore
  4 (lineages), Own Language 5 (grogs), Ride 3 (battle),
  Single Weapon 6 (round shield), Survival 2 (woods),
  Thrown Weapon 3 (knife)
  Equipment: Steel scale half-armor, mace, round shield,
  (pack, field equipment, etc.—dropped when facing
  combat)
  Encumbrance: 1 (3)
  Appearance: Medium height and stocky, clean
  shaven with hair close-cropped for comfort under
  a helmet. Around the covenant he’s often to be
  found shadowing one of the resident magi, or a
  visiting maga, hoping to me able to step in and
  fulfill some small request, or possibly even ask a
  question about some tricky point of hermetic lin-
  eage or history.
  Gerard was Covenant born and bred. His sole
  "hobby" is the Order: for a grog he actually knows a
  lot about magi and the history of the Order. In truth,
  he is obsessed with the Order, its history and its
  magi. He spends his spare time researching the lin-
  eages of the Order of Hermes, and will talk about his
  favorite magi to anyone who will listen. He always
  tries to speak to visiting Redcaps, to learn from
  them.
  He has a small collection of copies of sigils of famous
  magi, and badges of the Order and Houses.
  He is fawningly ready to assist magi, if only they
  will notice him and deign to instruct him - but it
  would demean the magi if he were to actually
  offer himself - instead he must continually hope
  to be noticed. If the Grogs get him merry, he can
  be persuaded to lower the tone of is tales and tell
  funny stories about magi; but when sober he tries
  to tell earnest and worthy stories, that show prop-
  er respect for the Order.
  When he isn’t boring listeners, or fawning over magi,
  he’s a competent warrior. He remains a “pool” or
  Turb warrior, never chosen as any magus’ Shield
  Grog – none can bear his manner up-close for long
  periods. His obsession is occasionally useful (along
  with his sword arm), enough that the magi don’t just
  send him out to be shot!
  Gerard the Boring
  by Neil Taylor
  
SOURCE: textdata/thevault/Ars Magica [multi]/Semita Errabunda/Grogs/Gerard - The Turb Warrior.pdf