TEXT: Gnarleyman are well-established residents of the Gnarley Forest. They tend to be on the leaders of their small communications
  in the woods. Gnarley Rangers and/or Druids are known to stop by a Gnarleyman’s home on occasion and be made
  welcome.
  Requirements
  Knowledge (Local - Verbobonc or Dyvers): 1 rank
  Base Attack Bonus: +2
  Annual Time Units: 3 TU
  Residency: Verbobonc or Dyvers, Living in the Gnarley Forest
  Special: Must have spent six months real calendar time as People of the Wood.
  Benefits
  Forest Children: +1 insight bonus to Spot and Wilderness Lore skill checks while in the Gnarley Forest.
  Forest Lore: May select the following knowledge skills to concentrate study of the Gnarley Forest Lore: Geography-Gnarley
  Forest, Local-Gnarley Forest, Nature-Gnarley Forest.  This benifit does not make this a class skill. The Gnarleyman is able
  to concentrate study in these fields of knowledge giving them an increased focus on skill checks at the GMs discretion.
  Forest Friend: the Gnarleyman may select the either the Gnarley Rangers or the Gnarley Druids. Once designated, these
  may not be changed. This is not cumlitavewith the Forest friend of the People of the Gnarley.
  Feats: Athletic, Chink in the Armor, Dash and Shadow from Song and Silence: a Guidebook to Bards and Rogues; Close-
  Quarters Fighting, Eyes in the Back of Your Head, Hold the Line, Off-Hand Parry, Sharp Shooting and Zhen Archery from
  Sword and Fist: a Guidebook to Fighters and Monks; Animal Defiance, Improved Swim, Dwarf’s Toughness and Plant
  Defiance from Masters of the Wild: a Guidebook to Barbarians, Druids, and Rangers;
  Equipment (Mundane) - Winch crossbow from Masters of the Wild: a Guidebook to Barbarians, Druids, and Rangers; great
  crossbow, gnomish battlepick, tumbling bolt and spinning javilin from Sword and Fist: a Guidebook to Fighters and Monks;
  and the bolos from Sword and Fist: a Guidebook to Fighters and Monks. People of the Gnarley have access to the special
  material Darkwood and items made by elves from VER-RUP3: Adventure Certificate.
  Equipment (Magical) - armor special abilitiy: ease and wild, boots of endurance, collar of cleverness (all), collar of resistance
  (max +3), goggles of following and wilding clasp from the Masters of the Wild: a Guidebook to Barbarians, Druids and
  Rangers and the belt of many pockets from Song and Silence: a Guidebook to Bards and Rogues.
  has acquired the following Meta-Campaign Certificate from the Verbobonc Triad
  ~ People of the Gnarley ~ Gnarleyman ~
  This certificate should be presented to the DM prior to play.
  Additional information can be found in the ‘Wayfarer’s Guide to Verbobonc’ or our web site at verbobonc.net
  Questions, comments or requests can be sent to: meta-campagin@verbobnc.net
  DM Signature: ___________________________ RPGA #: __________
  Convention: _____________________________ Date: _____________
  ® and ™ designate trademarks of Wizards of the Coast, INC © 2000 Wizards of the Coast, Inc.
  Ths certificate is the property of Wizards of the Coast and has a $0 actual cash value.
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Verbobonc/Meta-Campiagn Certificates/VER-MetaCert_GnarleyPeopleGnarleyman.pdf