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  This certificate certifies that 
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  A character played by 
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  Has fulfilled the requirements for membership in this Verbobonc regional metaorganization.  
  Membership must be renewed annually at the beginning of each calendar year. Please keep all previous 
  certificates of membership together along with this one so an accurate account of your membership can be made 
  in the event of an audit. 
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  The druids of the Gnarley Forest are few in number, but fervently 
  devoted to the protection of the Great Forest. Known for their reverence 
  of Ehlonna, the druids are friendly with the elven clans of the Gnarley 
  and some friends among the wood elves. Working with the Gnarley 
  Rangers, they serve the forest to keep it safe from harm. 
  The Gnarley druids are sometimes referred to as the Bards of the 
  Gnarley, for they treasure oral folklore and tales. Many are proficient 
  with some musical instrument or are known for their singing talents. 
  Attuned to Nature: An Initiate spends much of their time caring 
  for the forest and its creatures. Because of this affinity with nature, 
  the Initiate receives a +2 circumstance bonus to the following skill 
  checks in the Gnarley Forest. 
  ► Handle Animal 
  ► Heal 
  ► Knowledge [Nature] 
  ► Wild Empathy class ability 
  Nature’s Resources: Initiate’s have access to the purchase the 
  following items 
  ► Forester’s Cloak (A&EG) 
   
  ► Forestwarden Shroud (RW) 
  ► Hammack (A&EG) 
  ► Honey Leather (RW) 
  ► Leafweave Armor (leather-equivalent)( RW) 
  ► Teepee (A&EG) 
  ► Thistledown Suit (RW) 
  Nature’s Friend: Once per adventure, the Initiate may receive a 
  free casting of a spell between 0 and 3rd level from a spellcaster 
  friendly to the forest appearing in that adventure (you must still 
  pay for the material components). In Dyvers, this counts as a 
  Permanent Influence point which may be specifically used for this 
  purpose. 
  Nature’s Bounty: Free Adventure Lifestyle [Standard] during any 
  adventure set in the Gnarley Forest. 
  The High Druids: The High Druids of the Gnarley Forest are the 
  elf Maiya Dewshine, the human Laric , and the late gnome Naimur 
  (a council is currently filling his position until a ritual can be held 
  to name a replacement) 
  Desertion: A Gnarley Druid that leaves the order may rejoin again 
  the future, but must begin as an Aspirant. 
  Region: Must be a resident of a region in the 
  Tuflik, Fals, and Velverdyva Trade Route (VTF) 
  metaregion 
  Skills: Knowledge [Nature] 5 ranks, plus either 
  Knowledge [Local-VTF] 1 rank or Perform [any 
  one] 1 rank. 
  Spells: Ability to cast 3rd level divine spells 
  Time: 5 TU spent tending to the Gnarley Forest. 
  Special: Must have been spent either 24 TU (game 
  time) or six months (real-time) as an Aspiriant. 
  This regional documentation has been issued by the Regional Triads of the Velverdyva , Tuflik, and Fals metaregion and must be turned over to any Tritad upon request.  
  It may be revoked, altered, changed, or otherwise modified at any time for any reason deemed necessary. 
  Requirements: 
  Benefits: 
  Protectors of the Gnarley 
  Initiate of the First Circle of the Gnarley Druids 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/EXTRAS/Greyhawk/Living Greyhawk - RPGA/VER (Verbobonc)/_Documents/GnarleyDruids596a/Gnarley Druids - 2 - 1st Circle.pdf