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  All systems and rules additions are hereby declared Open Game Content, pursuant to the license below.  
   
  The terms of the Open Gaming License Version 1.0a  are as follows:  
   
  OPEN GAME LICENSE Version 1.0a  
   
  The following text is the property of Wizards of the  Coast, Inc. and is Copyright 2000 Wizards of the  Coast, Inc (“Wizards”). All Rights 
  Reserved.  
   
  1. Definitions: (a)”Contributors” means the  copyright and/or trademark owners who have  contributed Open Game Content; 
  (b)”Derivative  Material” means copyrighted material including  derivative works and translations (including into  other computer 
  languages), potation, modification,  correction, addition, extension, upgrade,  improvement, compilation, abridgment or other  form 
  in which an existing work may be recast,  transformed or adapted; (c) “Distribute” means to  reproduce, license, rent, lease, sell, 
  broadcast,  publicly display, transmit or otherwise distribute;  (d)”Open Game Content” means the game mechanic  and includes 
  the methods, procedures, processes  and routines to the extent such content does not  embody the Product Identity and is an 
  enhancement  over the prior art and any additional content clearly  identified as Open Game Content by the Contributor,  and means 
  any work covered by this License,  including translations and derivative works under  copyright law, but specifically excludes Product  
  Identity. (e) “Product Identity” means product and  product line names, logos and identifying marks  including trade dress; artifacts; 
  creatures characters;  stories, storylines, plots, thematic elements, dialogue,  incidents, language, artwork, symbols, designs,  
  depictions, likenesses, formats, poses, concepts,  themes and graphic, photographic and other visual  or audio representations; 
  names and descriptions of  characters, spells, enchantments, personalities,  teams, personas, likenesses and special abilities;  places, 
  locations, environments, creatures,  equipment, magical or supernatural abilities or  effects, logos, symbols, or graphic designs; and 
  any  other trademark or registered trademark clearly  identified as Product identity by the owner of the  Product Identity, and which 
  specifically excludes the  Open Game Content; (f) “Trademark” means the  logos, names, mark, sign, motto, designs that are  used by 
  a Contributor to identify itself or its  products or the associated products contributed to  the Open Game License by the Contributor 
  (g) “Use”,  “Used” or “Using” means to use, Distribute, copy, edit,  format, modify, translate and otherwise create  Derivative Material 
  of Open Game Content. (h) “You”  or “Your” means the licensee in terms of this  agreement. 
  2. The License: This License applies to any Open  Game Content that contains a notice indicating that  the Open Game Content may 
  only be Used under and  in terms of this License. You must affix such a notice  to any Open Game Content that you Use. No terms  
  may be added to or subtracted from this License  except as described by the License itself. No other  terms or conditions may be 
  applied to any Open  Game Content distributed using this License.
  3.Offer and Acceptance: By Using the Open Game  Content You indicate Your acceptance of the terms of  this License.  
   
  4. Grant and Consideration: In consideration for  agreeing to use this License, the Contributors grant  You a perpetual, worldwide, 
  royalty\free, non\ exclusive license with the exact terms of this License  to Use, the Open Game Content.  
   
  5.Representation of Authority to Contribute: If You  are contributing original material as Open Game  Content, You represent that 
  Your Contributions are  Your original creation and/or You have sufficient  rights to grant the rights conveyed by this License.  
   
  6.Notice of License Copyright: You must update the  COPYRIGHT NOTICE portion of this License to  include the exact text of the 
  COPYRIGHT NOTICE of  any Open Game Content You are copying, modifying  or distributing, and You must add the title, the  
  copyright date, and the copyright holder’s name to  the COPYRIGHT NOTICE of any original Open Game  Content you Distribute.  
   
  7. Use of Product Identity: You agree not to Use any  Product Identity, including as an indication as to  compatibility, except as 
  expressly licensed in  another, independent Agreement with the owner of  each element of that Product Identity. You agree not  to 
  indicate compatibility or co\adaptability with any  Trademark or Registered Trademark in conjunction  with a work containing Open 
  Game Content except  as expressly licensed in another, independent  Agreement with the owner of such Trademark or  Registered 
  Trademark. The use of any Product  Identity in Open Game Content does not constitute a  challenge to the ownership of that Product 
  Necrobyss Role-Playing: Lair of the Stitch Witch contains Open Game Content in accordance with the Open Game License v1.0a. 
  (Hereafter referred to as OGL). 
  Necrobyss, the Necrobyss game setting, all artwork and design elements, specific layout and trade dress, specific race and class 
  descriptions apart from game system & rules information, are hereby defined as Product Identity in accordance with the OGL and are 
  Copyright ©2017 Aegis Studios and the Stinkygoblin. 
  All charts, systems, and rules modifications are hereby designated as Open Game Content in accordance with the OGL.
  Necrobyss Role-Playing: Lair of the Stitch Witch Copyright© 2017 Aegis Studios and the Stinkygoblin. All Rights Reserved.
  
  38
  Identity.  The owner of any Product Identity used in Open  Game 
  Content shall retain all rights, title and interest  in and to that 
  Product Identity.
  8. Identification: If you distribute Open Game  Content You 
  must clearly indicate which portions of  the work that you are 
  distributing are Open Game  Content.  
   
  9. Updating the License: Wizards or its designated  Agents may 
  publish updated versions of this License.  You may use any 
  authorized version of this License  to copy, modify and distribute 
  any Open Game  Content originally distributed under any version 
  of  this License.  
   
  10. Copy of this License: You MUST include a copy of  this License 
  with every copy of the Open Game  Content You Distribute.  
   
  11. Use of Contributor Credits: You may not market  or advertise 
  the Open Game Content using the name  of any Contributor 
  unless You have written  permission from the Contributor to do 
  so.  
   
  12. Inability to Comply: If it is impossible for You to  comply 
  with any of the terms of this License with  respect to some or 
  all of the Open Game Content due  to statute, judicial order, or 
  governmental regulation  then You may not Use any Open Game 
  Material so  affected.  
   
  13. Termination: This License will terminate  automatically if You 
  fail to comply with all terms  herein and fail to cure such breach 
  within 30 days of  becoming aware of the breach. All sublicenses 
  shall  survive the termination of this License.  
   
  14. Reformation: If any provision of this License is  held to be 
  unenforceable, such provision shall be  reformed only to the 
  extent necessary to make it  enforceable.  
   
  15. COPYRIGHT NOTICE   Open Game License v 1.0a Copyright 
  2000, Wizards  of the Coast, Inc.  
   
  System Reference Document 5.0 Copyright 2016,  Wizards of 
  the Coast, Inc.; Authors Mike Mearls,  Jeremy Crawford, Chris 
  Perkins, Rodney Thompson,  Peter Lee, James Wyatt, Robert J. 
  Schwalb, Bruce R.  Cordell, Chris Sims, and Steve Townshend, 
  based on  original material by E. Gary Gygax and Dave Arneson.
  Necrobyss Role-Playing: Lair of the Stitch Witch Copyright© 2017 
  Aegis Studios and the Stinkygoblin.
       
  END OF LICENSE 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Aegis Studios/Necrobyss - Lair of the Stitch Witch.pdf