TEXT: CHARACTER ________________________________________________  PLAYER ________________________________________
  CLASS ______________________________________________________ LEVEL _________________________________________
  CHARACTER CONCEPT _______________________________________________________________________________________
  RACE _______________________________________________________ ALIGNMENT ____________________________________
  PATRON DIETY / RELIGION ____________________________________________________________________________________
  PLACE OF ORIGIN_____________________________________________FIGHTING STYLE_______________________________
  SUB
  DMG
  HIT
  DIE
  DAMAGE
  REDUCTION
  ABILITY SCORES
    HIT POINTS
          TEMP
    TEMP
              SCORE    MODIFIER       SCORE   MODIFIER
  STRENGTH
  DEXTERITY
  CONSTITUTION
  INTELLIGENCE
  WISDOM
  CHARISMA
  ARMOUR
  ARMOUR
   CLASS
  ARMOUR  SHIELD     DEX          WIS         SIZE     NATURAL   MISC
  ARMOUR
    WORN
  = 10 +
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  ALCHEMY
        Y  /  N
  INT
  ANIMAL EMPATHY
        Y  /  N
  CHA
  APPRAISE ✓
        Y  /  N
  INT
  BALANCE ✓
        Y  /  N
  DEX *
  BLUFF ✓
        Y  /  N
  CHA
  CLIMB ✓
        Y  /  N
  STR *
  CONCENTRATION ✓
        Y  /  N
  CON
  CRAFT ✓ (POISONS
  )     Y  /  N
  INT
  CRAFT ✓ (TRAPMAKING )     Y  /  N
  INT
  CRAFT ✓ (
  )     Y  /  N
  INT
  DECIPHER SCRIPT
        Y  /  N
  INT
  DIPLOMACY✓
        Y  /  N
  CHA
  DISABLE DEVICE
        Y  /  N
  INT
  DISGUISE ✓
        Y  /  N
  CHA
  ESCAPE ARTIST ✓
        Y  /  N
  DEX *
  FORGERY ✓
        Y  /  N
  INT
  GATHER INFORMATION ✓      Y  /  N
  CHA
  HANDLE ANIMAL
        Y  /  N
  CHA
  HEAL ✓
        Y  /  N
  WIS
  HIDE ✓
        Y  /  N
  DEX *
  INNUENDO
        Y  /  N
  WIS
  INTIMIDATE ✓
        Y  /  N
  CHA
  INTUIT DIRECTION
        Y  /  N
  WIS
  JUMP ✓
        Y  /  N
  STR*
  KNOWLEDGE (
  )     Y  /  N
  INT
  KNOWLEDGE (
  )     Y  /  N
  INT
  KNOWLEDGE (
  )     Y  /  N
  INT
  KNOWLEDGE (
  )     Y  /  N
  INT
  LISTEN ✓
        Y  /  N
  WIS
  MOVE SILENTLY
        Y  /  N
  DEX*
  OPEN LOCK
        Y  /  N
  DEX
  PERFORM (
  )     Y  /  N
  CHA
  PICK POCKET
        Y  /  N
  DEX*
  PROFESSION (
  )     Y  /  N
  WIS
  READ LIPS
        Y  /  N
   INT
  RIDE ✓
        Y  /  N
  DEX
  SCRY ✓
        Y  /  N
  INT
  SEARCH ✓
        Y  /  N
  INT
  SENSE MOTIVE ✓
        Y  /  N
  WIS
  SPELLCRAFT
        Y  /  N
  INT
  SPOT ✓
        Y  /  N
  WIS
  SWIM ✓
        Y  /  N
  STR ★
  TUMBLE
        Y  /  N
  DEX*
  USE MAGIC DEVICE
        Y  /  N
  CHA
  USE ROPE ✓
        Y  /  N
  DEX
  WILDERNESS LORE ✓
        Y  /  N
  WIS
        Y  /  N
     CROSS      KEY                           MODIFIERS
     CLASS   ABILITY   TOTAL  ABILITY  RANKS  MISC
  MAX RANKS = LVL +3 (/2)
  ✓ CAN BE USED WITH 0 RANKS, * ARMOUR CHECK PENALTY APPLIES, ★ -1 PER 5 LBS OF EQUIPMENT
   SAVING
  THROWS
  TOTAL      BASE      ABILITY MAGIC       MISC      TEMP              MODIFIERS
  FORTITUDE (CON)
  REFLEX (DEX)
  WILL (WIS)
  COMBAT
  BONUSES
                             -------------  MODIFIERS  -----------
  TOTAL
                      BASE                 ABILITY    SIZE        MISC     TEMP
  INITIATIVE (DEX)
  MELEE (STR)
  RANGED (DEX)
   WEAPON AND ARMOUR PROFICIENCIES
  AC WHEN
  FLAT FOOTED
  AC VERSUS
  TOUCH ATTACKS
  MISS CHANCE
  MAX DEX
  BONUS
  ARMOUR CHECK
  PENALTY
  ARCANE SPELL
  FAILURE
  SPELL
  RESISTANCE
  WEAPONS
         WEAPON        ATK BONUS  DAMAGE  CRITICAL RANGE  TYPE  SIZE HARD  HPS
  NOTES
        WEAPON         ATK BONUS DAMAGE  CRITICAL  RANGE TYPE  SIZE HARD  HPS
         WEAPON        ATK BONUS  DAMAGE  CRITICAL RANGE  TYPE  SIZE HARD  HPS
  NOTES
  NOTES
  NOTES
         WEAPON        ATK BONUS DAMAGE  CRITICAL RANGE  TYPE  SIZE HARD  HPS
  NOTES
           WEAPON         ATK BONUS DAMAGE  CRITICAL RANGE  TYPE  SIZE HARD  HPS
  
  FEATS
  CLASS/RACIAL ABILITIES
          ABILITY
     EFFECT
        NAME
      EFFECT
    Movement     Rate   Movement      Rate
     Walk (= Base)                         Hour Walk
           Hustle                               Hour Hustle
         Run (x 3)                              Day Walk
         Run (x4)                                 Special
    Load      Weight Carried   Max Dex   Chk Pen   Run
   Light                                             -                -         -
   Medium                                      +3              -3       x4
   Heavy                                          +1             -6       x3
  EQUIPMENT
    ITEM
              LOCATION
  WT        ITEM
                    LOCATION     WT
       CURRENT LOAD
                TOTAL WEIGHT CARRIED
  MOVEMENT / LIFTING
  MONEY & GEMS
  EXPERIENCE
  TOTAL EXPERIENCE
  XPS NEEDED FOR NEXT LEVEL
        = MAX LOAD
             = 2 X MAX LOAD
                = 5 X MAX LOAD
  LANGUAGES
  CP -
  SP -
  GP -
  PP -
  GEMS -
  LIFT OVER HEAD        LIFT OFF GROUND       PUSH OR DRAG
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    NAME
         RACE
               NUMBER          HD / LVL         HP       INIT    SPD      AC    BAB  STR  DEX  CON  INT  WIS  CHA
    NOTES
    SPELL
   SPELLS
  BONUS
  # SPELLS
  SAVE DC   LEVEL
  PER DAY SPELLS
   KNOWN
        0
      1ST
      2ND
      3RD
      4TH
      5TH
      6TH
      7TH
      8TH
      9TH
  SPELL SAVE DC MOD
  MAGIC ITEMS
  HENCHMEN / ANIMAL COMPANIONS / MERCENARIES
  HEAL RATE PER DAY
  THIS PAGE IS DESIGNATED OPEN GAME CONTENT.  PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE ONLY.  A COPY MAY BE DOWNLOADED FROM OUR WEBSITE
  SPELLS
  SPECIALIST SCHOOL:
  PROHIBITED SCHOOL(S):
    NAME
         RACE
               NUMBER          HD / LVL         HP       INIT    SPD      AC    BAB  STR  DEX  CON  INT  WIS  CHA
    NOTES
    NAME
         RACE
               NUMBER          HD / LVL         HP       INIT    SPD      AC    BAB  STR  DEX  CON  INT  WIS  CHA
    NOTES
  
  PHYSICAL APPEARANCE
          AGE
   SEX
         HEIGHT
   SIZE
         WEIGHT
   HAIR
          EYES
   HANDEDNESS
  PERSONALITY AND CHARACTER
  QUOTE / FAVOURITE SAYING
   BACKGROUND & FURTHER NOTES
  THIS PAGE IS DESIGNATED OPEN GAME CONTENT.  PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE ONLY.  A COPY MAY BE DOWNLOADED FROM OUR WEBSITE
  ENEMIES, ALLIES, PAST AQUAINTENCES
  GUILD
           ALLIES
               RESOURCES
  TYPE:
  ALIGNMENT:
  REACH:
  LOYALTY:
  ACTIVITY:
  VISIBILITY:
  INCOME:
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/D&D 3.5/The Quintessential/The Quintessential Wizard Character Sheet.pdf