TEXT: Bianca Crowe
  Bianca remembers being far from home.
  She remembers taking on the
  night shift at the call centre,
  making cold calls to
  people, in the small hours
  of the night. She never
  seemed to sell anything.
  She just asked questions
  or made statements. The
  sales script made little
  sense, grew more
  nonsensical with each
  passing night. She asked Sona,
  the night manager, about it, three
  times. Sona smiled, every time, and told
  her to go back to the desk, and Bianca did
  what she was told. 
  Bianca never did what she was told. That was
  part of the problem, part of the reason why her
  dad kicked her out, or why she ran away. She can't
  remember now. But she did what Sona said. So did
  the others. To start with, she tried to talk to the other
  sales advisors. But none of them spoke, except when on the
  phone. Gradually, Bianca gave up speaking too. But she noticed
  sometimes how Sona would call people in to her office for a
  meeting, one each night, and how sometimes they'd come out
  looking ill and tired, and how sometimes they never came out at
  all. She only realised what Sona was when Sona picked her to
  be like her. And now she's dead and hungry and there's an
  insect living in her head. 
  Bianca became Sona's recruiting agent. The Queen Bee of a
  human hive, Sona found it hard to leave and needed  another
  of her kind to draw in new drones to replace the ones she'd
  sucked dry, or killed by being too rough. And she needed
  another of her kind to show a face at the Court of London, so
  that the monsters would remember she existed. It was at the
  Court that Bianca met Wayne, another fish out of water, and
  the two, who would have been attracted to one another had
  they been alive, instead became allies, and for a while as
  close to friends as a dead man and woman can get. 
  Bianca was there when Wayne's sire was destroyed.
  Wayne took her in when Sona and the hive were
  massacred. Bianca became indispensable to Wayne's
  operation, taking on an administrative role that Wayne
  never had a head for. And all the time, she kept
  making mistakes. She kept killing when she only
  needed to drink. She began to feel the need to
  dominate. The insect chittering in her head
  transformed her, making her cold and waxy, glossy
  and honey-sweet and hard, like an insect. 
  Bianca Crowe
  1
  
  There's a new hive mind growing in her head. She looks forward to the day when each of Wayne's henchmen
  will be her drones, and Wayne's outfit will be her hive, even while another, shrinking part of her psyche
  screams in horror at becoming what Sona was.
  Description: Once she was a passably pretty young woman. Bianca's hair still has the blonde bleach, and she
  still wears the hoop ear rings and the madonna piercing in her lip, but gradually, she has given up the trashy
  sports gear she wore in life. Now she wears sober grey suits. Her make-up and hair need to be perfect. The
  insect won't let her go out if she isn't dressed smartly enough. It's as if her existence depends on it. She doesn't
  blink. Sometimes she twitches her fingers or her head, like an insect twitches its mandibles or chelae. 
  Storytelling Hints: There is a tiny fragment of Bianca left inside this cold, self-absorbed monster, somewhere,
  but the insect mind crawling in her undead brain all too often drowns out the screams of the frightened runaway
  she once was. Bianca's father, Frank, wouldn't even recognise her now. Bianca recognises no friends. She uses
  who she uses and that's the end of it. Wayne might have been exception to that once, but now, while Bianca
  would pause before selling him out, she'd still do it. 
  Clan:  Ventrue
  Bloodline: Melissidae
  Covenant: Unaligned
  Apparent Age: 19
  Embrace: 2004
  Mental Attributes: Intelligence 2, Wits 3, Resolve 4
  Physical Attributes: Strength 2, Dexterity 2, Stamina 2
  Social Attributes: Presence 3, Manipulation 2, Composure 2
  Mental Skills:  Computer (internet) 2, Crafts (make-up and hair) 1, Investigation 1, Medicine 1 
  Physical Skills: Brawl 1, Drive 2, Larceny 2, Stealth 1, Survival 2
  Social Skills: Animal Ken 1, Empathy 1, Expression 1, Intimidation  1, Persuasion 1, Socialise (clubbing) 3,
  Streetwise 2, Subterfuge (lying) 1 
  Merits: Contacts (criminal) 1, Haven (size) 1,Resources 1
  Willpower: 6
  Humanity:  3 (power fetish obsession)
  Virtue: Fortitude
  Vice: Wrath
  Initiative: 4  
  Defence:  2
  Speed: 9
  Health:  7 
  Blood Potency: 3
  Disciplines:  Animalism 3, Dominate 3, Auspex 2
  Devotions: Small Witness
  Vitae/per turn: 12/1
  Bianca Crowe
  2
  
  Wayne Thomas
  Wayne never knew anything except poverty and violence, all his breathing days.
  By the time he was twenty, he'd seen both of his brothers killed in gang-related
  violence. Getting involved with a Yardie outfit, Wayne cought the eye of his
  boss, who saw in him an uncommon talent for violence, an anger that wouldn't
  go away, and an eye for the main chance. Wayne's boss, Monty Church, had
  a lot of enemies. It always used to amuse Monty how the other boys
  would tell him that he was a dead man – he was already dead.
  Soon Wayne was a dead man, too, still running the mobs, still
  pimping the immigrants, running the dope and smacking
  heads in. After a while, Wayne started getting restless.  
  The boss man's attempts to bind Wayne more tightly failed,
  as Wayne, with the help of his companion Bianca and other
  allies, to whom he was less faithful, managed to engineer
  his sire's defeat. He drank the older vampire's soul as
  Monty lay helpless in torpor. 
  Things started to change for Wayne after that, though.
  Wayne started to find a conscience he'd not had since he
  was a child. He started letting people go. He started
  questioning himself. He's trying to reform. But with Monty
  gone, it's him and Bianca running the mob. Even as Wayne
  tries to make himself into a man, the business owns him.
  There's no way out of this, and Bianca's no help – she's getting
  more comfortable living the life of a mob mistress every day. 
  He's in over his head, and he's just starting to realise it.  
  Storytelling Hints:  Wayne hides behind the persona of a cocky,
  arrogant gangster boy, but in those times when the red fury lets him
  go and he takes a look at himself, he's scared. He's scared of what
  he's become. He's scared of his own mob, and he's scared of Bianca,
  even as he is drawn to her in a way he doesn't understand. 
  Description: Wayne tries to look the part of the top dog, but he
  never quite manages it, looking like nothing more or less than a
  shaven-headed thug in an ill-fitting lounge suit. He's not very good at
  keeping blood from his clothes. He has a usty smell about him, which
  comes from sleeping out in his back garden, under the earth. 
  Clan:  Gangrel
  Covenant: Unaligned
  Apparent Age: 22
  Embrace: 2003
  Mental Attributes: Intelligence 2, Wits 3, Resolve 2
  Physical Attributes: Strength 3, Dexterity 2, Stamina 4
  Social Attributes: Presence 2, Manipulation 2, Composure 3
  Mental Skills: Crafts (mechanic) 3, Investigation 2 
  Physical Skills: Athletics 2, Brawl (beatdowns) 3, Drive (joyriding)
  2, Firearms 1, Larceny 2, Weaponry 1
  Social Skills: Animal Ken 1, Empathy 1, Intimidation  (bullying) 2,
  Persuasion 2, Socialise 2, Streetwise 2 
  Wayne Thomas
  3
  
  Merits: Allies (criminal) 1, Common Sense, Direction Sense, Haven (size) 1, Herd 1, Resources 3, Retainers 4
  (a number of mobsters and a blood bound Ventrue neonate named Marvin), Status (criminal) 2, Strong Back
  Willpower: 5
  Humanity:  5
  Virtue: Fortitude
  Vice: Pride
  Initiative: 5  
  Defence:  2
  Speed: 10
  Health:  9 (10  with Resilience)
  Blood Potency: 2
  Disciplines:  Animalism 2, Protean 2 (can meld with earth and worked stone), Resilience 1
  Vitae/per turn: 11/1
  Weapons/Attacks: 
  Type
  Damage
  Dice Pool
  Butterfly Knife 1L
  5
  Shooter
  2L
  5
  Wayne Thomas
  4
  
SOURCE: textdata/thevault/Storyteller [multi]/World of Darkness (WoD) [multi]/CofD/Vampire - The Requiem/Vampire the Requiem - Melissidae - Bianca and Wayne.pdf