TEXT: 1
  Treasures of NeoExodus:
  Gentle Hand of Law
  During the reign of the Mad Emperor, civil upheavals 
  were commonplace in the Caneus Empire. The final line 
  of defense for the Emperor is the High Guard, charged 
  with safeguarding their liege against all threats, foreign 
  or domestic. The Lady-Commander of the High Guard, 
  torn between duty to her monarch and empathy 
  for her persecuted fellow citizens, prayed to 
  the Sanguine Lord and all his Venerates for 
  grace. Her prayers were granted in the form of 
  a weapon, one with which she could continue 
  her duties without shedding the blood of her 
  compatriots.
  HISTORY
  In 524 BU, after decades of religious oppression 
  at the hands of Emperor and self-proclaimed 
  Archprelate Vincent Eland, the nobility rose up 
  to rebel in response to his vicious purges of their 
  ranks. When the final assault by the rebel forces 
  descended on the palace, the Lady-Commander 
  of the Imperial High Guard, Katryne Abromeit, 
  led the defense. Katryne took no joy in her duties 
  that day, as every attack rebuffed left dead to be 
  mourned on both sides. Her own family was said 
  to have joined the rebellion, along with most of 
  the noble houses and the commoners that owed 
  fealty to them. These were her fellow citizens, yet 
  she would not break the oath she swore to defend 
  the Imperial family with her life.
  As the assault continued the rebels breached the 
  outer gate, and Katryne’s High Guard moved 
  to reinforce the troops holding the gap. In a 
  fierce sortie the High Guard repelled the attack, 
  allowing the castle guards to close the gate 
  and reinforce while the rebel forces regrouped. 
  Katryne had lost her sword during the fight—
  torn from her grasp as it lodged in a now-fallen 
  foe—so she sought it amid the pile of dead near the gate. 
  Spotting its hilt amongst the carnage, she climbed over 
  the bodies and attempted to pull it from the corpse. As 
  the body rolled over, she recognized the dead man who 
  refused to give up her blade: her elder brother, Bronys. She 
  had slain her sibling in the melee without even recognizing 
  him. Shaken and heartsick, she left both blade and body 
  and turned away, leaving her second-in-command in 
  charge as she retreated to the palace chapel.
  Standing amidst the vaulted 
  arches and surrounded by 
  images of the Venerates 
  arrayed before the altar of 
  TREASURES OF NEOEXODUS:
  GENTLE HAND OF LAW
  the Sanguine Lord, Katryne wept. She prostrated herself, 
  crying out to her God and His Venerates for mercy. She 
  would not abandon her duties, but she could not bring 
  herself to shed the blood of one more citizen of the Empire 
  to fulfill those duties. She mourned her brother, her family, 
  and her nation. She begged for a way to resolve 
  her crisis. She prayed for the attack to stop, 
  for the Emperor to stand down and surrender, 
  even for Emperor Vincent to die, so she could 
  relinquish her duty with honor intact—anything 
  that would be a balm to her soul and the Empire. 
  Her pleas were met with silence and the staring, 
  sightless gaze of the statues of the Venerates 
  around her.
  Her eyes wandering amongst the stone visages, 
  Katryne’s gaze settled finally upon the statue 
  of Dhazvok, patron of the war against heresy. 
  The Emperor’s constant persecution of pagans 
  and heretics had brought down all this death 
  and pain upon her and the rest of the Empire. 
  Screaming, she pulled her mace from her belt 
  and charged, ready to smash the statue to rubble 
  in her grief and rage. However, as she brought 
  the upraised weapon down, she felt a jarring 
  halt as something blocked her blow.
  Looking up, Katryne saw that the statue of 
  Laita, Venerate of Rulership, had thrust its 
  silver scepter out to parry her strike. A metallic 
  radiance flowed from the scepter over Katryne’s 
  weapon, and an overwhelming sense of peace 
  washed over her. As she lowered her weapon, 
  she knew her plea had been heard. Composed 
  again, she returned to the fight with the mace 
  in hand.
  The rebel forces eventually overwhelmed the 
  palace defenders. Katryne Abromeit fought 
  valiantly in defense of the Emperor, laying about with her 
  mace, striking thunderous blows that felled her opponents 
  but shed no blood and broke no bones. Katryne fell in 
  combat, but survived the conflict. When she had recovered 
  from her wounds, she was escorted to the throne room 
  of the newly resurrected and crowned Albrecht Eland, 
  who accepted her surrender as she offered up the mace 
  she had used in the battle. Emperor Albrecht praised her 
  for her adherence to duty and offered her a place within 
  his own High Guard, which 
  she gratefully accepted, 
  serving the new Emperor 
  well for decades before 
  retiring with honor.
  3.5 SYSTEM COMPATIBLE
  LPJ9389
  
  Treasures of NeoExodus:
  Gentle Hand of Law
  2
  The mace she carried, named The Gentle Hand of Law, 
  still sees service centuries later, usually borne by the Lord- 
  or Lady-Commander of the Imperial High Guard. The 
  Sanguine Covenant have crafted similar weapons for those 
  warriors in service to the Empire that honor Katryne’s 
  memory by refusing to shed the blood of their nation’s 
  citizens in the course of duty.
  DESCRIPTION AND CONSTRUCTION
  This heavy mace is simply crafted and devoid of 
  ornamentation. It consists of a cylindrical darkwood head 
  with a steel core, sporting many steel studs on its surface. 
  The head is attached to an oaken haft, capped in steel with 
  a leather-wrapped grip.
  AVAILABLE NOW AT RPGNOW.COM, DRIVETHRURPG.COM AND PAIZO.COM
  3.5 SYSTEM COMPATIBLE
  LPJ9516
  folding circle
  Enemies of NeoExodus:
  3.5 SYSTEM COMPATIBLE
  LPJ9506
  f irst ones
  Ene mie s  o f  Ne o Exo du s :
  3.5 SYSTEM COMPATIBLE
  LPJ9484
  3.5 SYSTEM COMPATIBLE
  LPJXX22
  world of Exodus
  Neoexodus Chronicles:
  THE WORLD OF EXODUS NEEDS HEROES...
  GENTLE HAND OF LAW
  Aura strong conjuration and evocation; CL 12th
  Slot none; Price 22,312 gp; Weight 6 lbs.
  DESCRIPTION
   The gentle hand of law is a +1 merciful spellstoring 
  heavy mace. On a confirmed critical hit, the mace 
  releases a blast of numbing energy, inflicting 
  1d2 points of Dexterity damage on its target and 
  causing the target to drop any held objects or 
  creatures (forcing it to release a grappled opponent, 
  for example).
  CONSTRUCTION
  Requirements Craft Magic Arms and Armor, cure 
  light wounds, hold person, creator must be at least 
  12th level; Cost 11,312 gp
  
  Aura strong 
  conjuration 
  and 
  evocation; CL 12th
  Slot none; Price 22,312 gp; Weight 
  6 lbs.
  DESCRIPTION
  The gentle hand of law is a +1 
  merciful spellstoring heavy mace. On 
  a confirmed critical hit, the mace 
  releases a blast of numbing energy, 
  inflicting 1d2 points of Dexterity 
  damage on its target and causing 
  the target to drop any held objects 
  or creatures (forcing it to release a 
  grappled opponent, for example).
  CONSTRUCTION
  Requirements Craft Magic Arms 
  and Armor, cure light wounds, hold 
  person, creator must be at least 
  12th level; Cost 11,312 gp
  Item Description
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  Notes: ____________________________
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  Item Code ________________________
  ____________________
  GENTLE HAND OF LAW
  GENTLE HAND OF LAW
  WEAPON CARDS
  
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  15. COPYRIGHT NOTICE 
  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document. Copyright 2000, Wizards of the Coast, 
  Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on 
  material by E. Gary Gygax and Dave Arneson.
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, 
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  Treasures of NeoExodus: Gentle Hand of Law Copyright 2014, Louis Porter 
  Jr. Design, Inc.
  OPEN GAME LICENSE Version 1.0a 
  Written By Jeff Lee
  Editing: Joshua Yearsley
  Artwork by  Alejandro García Palomares
  All gaming mechanics on all pages is Open Game Content as defined by the Open Gaming License.
  
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