TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6 (all of the following): 
  � Acrobat Boots (Adventure; Magic Item Compendium; Limit 1) 
  � Cloak of Weaponry (Adventure; Magic Item Compendium; Limit 1) 
  � Dancing Lantern (Adventure; Dungeonscape; Limit 1) 
  � Goggles of Minute Seeing (Adventure; Dungeon Master’s Guide) 
  � Grasping Hook (Adventure; Dungeonscape; Limit 1) 
  � Lens of Detection (Adventure; Dungeon Master’s Guide) 
   
  APL 8 (all of APL 6 plus the following): 
  � Bracers of Quickstrike (Adventure; Magic Item Compendium; Limit 1) 
  � Dagger of Defiance (Adventure; Magic Item Compendium; Limit 1) 
  � Foxhide Armor (Adventure; Magic Item Compendium; Limit 1) 
  � Gloves of Manual Prowess (Adventure; MIC; Limit 1) 
  � Owlfeather Armor (Adventure; Magic Item Compendium; Limit 1) 
  � Rod of Ropes (Adventure; Complete Scoundrel; Limit 1) 
   
  APL 10 (all of APLs 6, 8 plus the following): 
  � Amulet of Fortune Prevailing (Adventure; MIC; Limit 1) 
  � Deathstrike Bracers (Adventure; Magic Item Compendium; Limit 1) 
  � Hawkfeather Armor (Adventure; Magic Item Compendium; Limit 1) 
  � Rogue Blade (Adventure; Magic Item Compendium; Limit 1) 
   
  APL 12 (all of APLs 6, 8, 10 plus the following): 
  � Luck Blade, 0 Charges (Adventure; Dungeon Master’s Guide) 
  � Rogue’s Vest (Adventure; Magic Item Compendium; Limit 1) 
  � Sword of Subtlety (Adventure; Dungeon Master’s Guide) 
  � Tigerskin Armor (Adventure; Magic Item Compendium; Limit 1) 
  Adventure Record# 
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 xp; 
  900 gp 
   
   
  APL 8 
  max 1,125 xp; 
  1,300 gp 
   
   
  APL 10 
  max 1,350 xp; 
  2,300 gp 
   
   
  APL 12 
  max 1,575 xp; 
  3,300 gp 
  Cross out any game effects this character does not gain. 
   
  � A Good Day’s Pay: Your latest adventure was 
  remarkably poorly funded. However, the Vermillion 
  Queen has placed a positive mark in your favor within 
  her ledger. This mark manifests as a one time reduction 
  in cost by 25% to any one item, spell, or service 
  purchased.  In addition, the Vermillion Queen improves 
  the access to the items in the Item Access list below by 
  adding Frequency: Regional access. 
   
  � No Good Deed Unrewarded: King Kimbertos has a 
  deeper network than it appears. He is aware of your 
  larcenous actions but is also pleased that you used them 
  in his defense. As a reward, you find yourself gifted with a 
  royal pardon for all past illegalities committed within 
  Keoland’s jurisdiction. Just don’t get in any further 
  trouble! 
   
  � Goodwill Towards … Men?: The announcement of 
  Keoland’s new allies spurs a wave of good nature towards 
  those who were typically unwanted within her borders. 
  This PC no longer suffers any social penalties for being 
  non-human, a spellcaster, or other social disgraces. 
   
  � A Banshee’s Bargain: You were willing to sacrifice 
  your life to enable Jeslin Proudlin to protect her charge. In 
  reality this was simply a test of your loyalties but it has had 
  a curious effect on you. The next SINGLE attack, spell or 
  effect that would reduce you to 0 hp instead does not harm 
  you at all. This only applies once, and only to a single event 
  that causes hp damage, such as a fall from a great height. 
  Mark this effect as USED when it has been spent. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  KEO7-09 Thick as Thieves 
  A Regional Adventure 
  Set in Keoland 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Keoland/597/Normal Scenarios/KEO7-09 - Thick as Thieves (APL 6-12)/KEO7-09 - Thick as Thieves AR.pdf