TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2: 
  � Elemental Gem, Water (Adventure; Dungeon Master’s Guide) 
  � Ring of Swimming (Adventure; Dungeon Master’s Guide) 
  � Wand of Cure Light Wounds (CL 1st; Adventure; Dungeon 
  Master’s Guide) 
   
  APL 4 (all of APL 2 plus the following): 
  � Immovable Rod (Adventure; Dungeon Master’s Guide) 
  � Javelin of Lightning (Adventure; Dungeon Master’s Guide) 
  � Rhino Hide (Adventure; Dungeon Master’s Guide) 
   
  APL 6 (all of APLs 2, 4 plus the following): 
  � Bag of Holding, Type II (Adventure; Dungeon Master’s Guide) 
  � Bracers of Archery, Lesser (Adventure; Dungeon Master’s Guide) 
  � Potion of Greater Magic Fang +4 (Adventure; Dungeon Master’s 
  Guide) 
   
  APL 8 (all of APLS 2, 4, 6 plus the following): 
  � Cloak of Resistance +3 (Adventure; Dungeon Master’s Guide) 
  � Druid’s Vestments (Adventure; Dungeon Master’s Guide) 
  � Ring of Protection +3 (Adventure; Dungeon Master’s Guide) 
  � Spined Shield (Adventure; Dungeon Master’s Guide) 
  Adventure Record#
  596 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
   
   
  APL 4 
  max 675 xp; 650 gp 
   
   
   
  APL 6 
  max 900 xp; 900 gp 
   
   
   
  APL 8 
  max 1,125 xp; 1,300 gp 
  Cross out any game effects this character does not gain. 
   
  � Banned from Gand: You have been told to leave the Earldom of 
  Gand under pain of death due to your actions. At the beginning of any 
  adventure beginning in the Earldom of Gand in Keoland, the player 
  may make a Disguise check (DC 15). Success indicates you are 
  unrecognized by the everyday populace. Individual Disguise checks are 
  necessary for anyone paying close attention to this PC as detailed in the 
  PHB. If the character is caught they will be executed out of hand. A 
  reward of one thousand gold pieces has been posted for your head 
  within the Earldom of Gand. 
   
  � Defiler!: This PC actively desecrated the shrine to Laogzed. You find 
  yourself afflicted with a strange craving for food, of all types. Any time 
  you are presented with an opportunity to eat, you must make a DC 18 
  Will or devote your full attention to the food in front of you, devouring 
  everything you can. This can be quite awkward in some social situations, 
  as you heedlessly eat immense amounts of food. Finally, during these 
  binges, your teeth become visibly serrated. A DC 18 Spot check will 
  allow someone to notice your new set of pearly whites. This might cause 
  trouble in some areas. 
   
  � Notice of the Darkwatch: Your actions have been noted and 
  reported by an active Knight of the Malagari in good standing. Best to 
  tread lightly in matters of the unknown and supernatural. 
  � Favor of the Earl of Gand: Your valiant efforts to aid the Earldom 
  have not gone unnoticed or unrewarded. You have been given a small 
  medal with the word “Cursebroken” written on it. When worn within 
  the Earldom it provides a +2 circumstance bonus to Cha-based skill 
  checks.  Furthermore, this PC gains a +2 sacred bonus to saving throws 
  against any curse.  The PC might be able to expend this medal (favor) in 
  future adventures in the Earl of Gand, at the discretion of the Keoland 
  Triad and the DM. 
   
  � A Burden Borne: You have accepted a metaphysical burden for the 
  lives of an untold amount of deaths from Iskyla’s final act. This burden 
  is both a boon and a curse. For the purpose of any spell that affects 
  alignment, you are treated as being true neutral and your actual 
  alignment, and anyone who attempts to determine your alignment 
  magically gets confusing results as your alignment seems to change 
  repeatedly. You receive a +1 sacred bonus to resist the effects of any 
  compulsion or enchantment spell. Finally, the weight of this burden 
  makes it difficult to rouse yourself from the realm of sleep. Add 5 to the 
  DC of any Listen check made to wake up and, in the first round after 
  you awaken, you may only take a single move action. Elven characters 
  who receive this burden find that they are afflicted with the desire to 
  sleep as other races do occasionally. They are never compelled to, but 
  what’s the harm in a good night’s sleep, right?  This burden cannot be 
  removed by any means short of a wish or miracle spell, except as 
  specifically noted by the Keoland Triad. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  KEO6-01 Like A Leech 
  A Regional Adventure 
  Set in Keoland 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Keoland/596/Normal Scenarios/KEO6-01 - Like A Leech (APL 2-8)/KEO6-01 - Like A Leech AR.pdf