TEXT:  
   
   
   
  t 
   
   
   
   
   
   
   
   
   
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ____________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  593 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 360 xp; 400 gp 
   
  APL 4 
  max 585 xp; 600 gp 
   
  APL 6 
  max 840 xp; 800 gp 
   
  APL 8 
  max 1,095 xp; 1,155 gp
   
  APL 10 
  max 1,350 xp; 1,974 gp
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________
   
   
  Player 
   
   
  RPGA #
  Has Completed 
  In Darkness, Despair 
  A Regional Adventure 
  Set in the Yeomanry 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
   � Wand of Glitterdust 
   
  Caster Level: 3
  rd; Prerequisites: Craft Wand, glitterdust; 
  Market Price: 4,500 gp; Weight: - lbs. 
   
  From PH, page 209. 
   
   
  Cross out any game effects this character does not gain. 
  � Captured! 
   
  You have been captured by derro slavers.  You must spend 
  an additional 4 TUs working in the derro mines before you can 
  escape.  You lose half of your material wealth in the escape 
  attempt (your choice).  As a result of the torturous practices of 
  the derro upon your mind and body, you permanently lose one 
  point of Wisdom as well (Will save DC 20 to avoid).  This loss of 
  Wisdom cannot be restored by magical means other than limited 
  wish, wish, or miracle. 
  � Enmity/Affinity of the Svirfneblin 
   
  Your actions have earned either the respect or the disdain of 
  a Svirfneblin clan in the Underdark.  During any future 
  encounters with deep gnomes, all Diplomacy checks will be 
  made with either a +2 (Affinity) or –2 (Enmity) circumstance 
  bonus. 
   
  � Influence Point with Grosspokesman Elkington 
   
  By saving the lives of so many of your fellow countrymen 
  and showing your willingness to help out, your actions have 
  earned you an influence point with Grosspokesman Captain 
  Elkington.  
  Adventure Record#
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Wand of Glitterdust (Adventure, 3
  rd level caster, see above)
  APL 4 (all of APL 2 plus the following) 
  � Potion of Haste (Adventure, 5
  th level caster, DMG) 
   
  APL 8 (all of APL 2, 4 plus the following) 
  � Bead of Force (Adventure, DMG) 
  APL 10 (all of APL 2, 4, 8 plus the following) 
  � Cloak of Charisma +2 (Adventure, DMG) 
  � Scroll of Flame Strike (Adventure, 7
  th level caster, DMG) 
  � Potion of Fly (Adventure, 5
  th level caster, DMG) 
   
   
  TU REMAINING 
  Added TU Costs
  -                     TU
  TU Cost 
  1 or 2 TU
  Starting TU 
  TU
   
  XP
  FINAL XP TOTAL
  XP Gained
  +                                  XP
  Subtotal 
  XP
  XP lost or spen
  -                                   XP
  Starting XP 
  XP
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL
   
                     GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  Starting GP 
   
  GP
  
   
   
   
   
  t 
   
   
   
   
   
  l
   
   
   
   
   
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ____________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  593 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 480 xp; 600 gp 
   
  APL 4 
  max 765 xp; 900 gp 
   
  APL 6 
  max 1,080 xp; 1,200 gp
   
  APL 8 
  max 1,425 xp; 1,755 gp
   
  APL 10 
  max 1,740 xp; 2,974 gp
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________
   
   
  Player 
   
   
  RPGA #
  Has Completed 
  In Darkness, Despair 
  A Regional Adventure 
  With Optional Encounter 
  Set in the Yeomanry 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
   � Wand of Glitterdust 
   
  Caster Level: 3
  rd; Prerequisites: Craft Wand, glitterdust; 
  Market Price: 4,500 gp; Weight: - lbs. 
   
  From PH, page 209. 
   
  � Mithral Undershirt 
   
  This unusual item was crafted by the master dwarven 
  blacksmith, Zog.  It is so light and small that it can be worn 
  under any other armor for protection, or even under normal 
  clothing.  It gives a +1 armor bonus to AC that stacks with any 
  existing armor or shield bonus.  The bonus from two of these 
  items will NOT stack.  The undershirt is considered masterwork 
  and can be made into magic armor; however, no enhancements 
  or special abilities of magical versions of this undershirt function 
  if worn under other magical armor.  It is considered light armor, 
  permits a maximum Dex bonus of +10, has no armor check 
  penalty, and has no arcane spell failure chance. 
   
  Market Price: 4,310 gp; Weight: 5 lbs. 
  Cross out any game effects this character does not gain. 
  � Captured! 
   
  You have been captured by derro slavers.  You must spend 
  an additional 4 TUs working in the derro mines before you can 
  escape.  You lose half of your material wealth in the escape 
  attempt (your choice).  As a result of the torturous practices of 
  the derro upon your mind and body, you permanently lose one 
  point of Wisdom as well (Will save DC 20 to avoid).  This loss of 
  Wisdom cannot be restored by magical means other than limited 
  wish, wish, or miracle. 
  � Enmity/Affinity of the Svirfneblin 
   
  Your actions have earned either the respect or the disdain of 
  a Svirfneblin clan in the Underdark.  During any future 
  encounters with deep gnomes, all Diplomacy checks will be 
  made with either a +2 (Affinity) or –2 (Enmity) circumstance 
  bonus. 
   
  � Influence Point with Grosspokesman Elkington 
   
  By saving the lives of so many of your fellow countrymen 
  and showing your willingness to help out, your actions have 
  earned you an influence point with Grosspokesman Captain 
  Elkington.  
  Adventure Record#
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Wand of Glitterdust (Adventure, 3
  rd level caster, see above)
  � Mithral Chain Shirt (Regional, DMG)
  � Elven Chain (Regiona , DMG) 
  � Dwarven Plate (Regional, DMG) 
  � Mithral Large Shield (Regional, DMG) 
  � Mithral Undershirt (Regional, see above) 
  APL 4 (all of APL 2 plus the following) 
  � Potion of Haste (Adventure, 5
  th level caster, DMG) 
   
  APL 8 (all of APL 2, 4 plus the following) 
  � Bead of Force (Adventure, DMG) 
  APL 10 (all of APL 2, 4, 8 plus the following) 
  � Cloak of Charisma +2 (Adventure, DMG) 
  � Scroll of Flame Strike (Adventure, 7
  th level caster, DMG) 
  � Potion of Fly (Adventure, 5
  th level caster, DMG) 
   
   
  TU REMAINING 
  Added TU Costs
  -                     TU
  TU Cost 
  2 or 4 TU
  Starting TU 
  TU
   
  XP
  FINAL XP TOTAL
  XP Gained
  +                                  XP
  Subtotal 
  XP
  XP lost or spen
  -                                   XP
  Starting XP 
  XP
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL
   
                     GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Yeomanry/593/Normal Scenarios/YEO3-02 - In Darkness Despair (APL 2-10)/YEO3-02 - In Darkness, Despair AR.pdf