TEXT: !"#$%&'()'*+*",--.'
  !"#$%&'()'*+,"-../!"#!$!#"%&'()#(##"*%!$+,(%-./(!0*/!0*./!*/!1",(!2'$3(/#!*0!4/+)'(,('!
  56$/$5-(/#!.#"%&!-6(!1"0-6!(+"-"*%!*0!-6(!7*/'+8#!&/($-(#-!/*'(2'$3"%&!&$9(:!
  ;<!=>?@><!ABCDD>!
  !
  !
  !01234'56'*7*0899:
  E
  
  TABLE	OF	CONTENTS
  Section
  Page
  Synopsis	and	Background
  3
  A	Missing	Priest
  4
  They	Came	From	Below
  5
  Down	The	Well
  6
  Twisting	Catacombs
  7
  Crypt	of	the	Fallen
  8
  Aftermath
  9
  Appendix	A:	Maps
  10
  Church	of	St.	Terragnis
  10
  Crypts	and	Catacombs
  11
  Appendix	B:	New	Monsters
  12
  Father	Baird,	Fallen	Priest
  12
  Appendix	C:	Tables
  13
  Corrupt	The	Living
  13
  Acknowledgements	and	Credits
  14
  CRYPTS	OF	AZARUMME
  2
  
  SYNOPSIS	
  • The	adventure	begins	when	the	head	acolyte	
  of	the	Church	of	St.	Terragnis	contacts	the	
  party	for	help	in	1inding	the	church’s	missing	
  priest,	Father	Reginal	Baird.	
  • While	the	characters	are	at	the	church,	
  undead	creatures	erupt	into	the	main	
  chamber,	massacre	the	people	present,	and	
  retreat	with	living	victims.	
  • The	characters	follow	the	undead	down	the	
  empty	well	in	the	church’s	undercroft,	
  leading	them	to	the	catacombs	beneath.	
  • Inside	the	catacombs,	the	characters	1ind	
  clues	about	the	fate	of	Father	Baird.	
  • The	adventure	culminates	in	a	battle	against	
  the	fallen	Father	Baird	and	the	horde	of	
  undead	he	controls	with	the	Whisperskull.		
  BACKGROUND	
  • A	few	months	before	the	adventure	begins,	
  Father	Reginald	Baird	discovered	an	
  ancient	set	of	catacombs	under	his	church.		
  • The	catacombs	belong	to	a	centuries-gone	
  empire	of	dark	priests	and	warlords	who	
  leveraged	necromantic	magic.			
  • Father	Baird	began	secretly	exploring	the	
  catacombs	and	recently	fell	to	the	temptation	
  of	a	vile	artifact	hidden	therein	called	the	
  Whisperskull.		
  • Father	Baird	is	now	under	the	sway	of	the	
  Whisperskull	and	has	begun	animating	the	
  bodies	interred	in	the	catacombs.	
  • The	adventure	begins	when	Father	Baird	
  takes	his	next	step	—	capturing	living	victims	
  to	use	their	blood	for	the	rituals	the	
  Whisperskull	demands…	
  A	WORD	TO	THE	GM	
  This	adventure	is	meant	to	be	run	at	a	glance	
  with	minimal	preparation	and	a	natural	
  delivery.	This	required	re-thinking	the	normal	
  adventure	presentation	a	bit.	Here’s	what	you’ll	
  1ind	included:	
  • Each	encounter	contained	on	one	page.	
  • Bulleted	lists.	Bolded	keywords.	
  • Hyperlinks	to	monsters	and	rules	online	for	
  quick	reference.	
  • Printable	cards	for	each	monster	and	PC	so	
  you	can	run	encounters	using	a	card	stack.	A	
  short	video	walkthrough	of	this	method	can	
  be	found	here.	
  • Printable	cards	for	special	treasure	handouts.	
  • Short	room	and	area	descriptions.	No	
  paragraphs	of	droning	1lavor	text	—	set	the	
  scene	naturally	and	embellish	as	desired.		
  • Brie1ly	explained	non-encounter	rooms.	
  Again,	embellish	as	desired!	
  • GM	maps	and	player-safe	digital	maps	for	use	
  with	virtual	tabletops.	
  • A	short	video	walkthrough	of	the	adventure	
  can	be	found	here.	
  PACING/TRANSITIONS	
  A	dramatic	question	is	presented	with	most	
  scenes.	Once	that	question	has	been	answered,	
  the	tension	of	the	scene	is	resolved.	That’s	your	
  cue	to	work	toward	the	transition	provided	at	
  the	end	the	scene	—	even	if	that	means	
  summarizing	the	end	of	a	clearly	decided	
  combat,	or	in	the	case	of	clever	players,	
  skipping	combat	altogether.	Keep	the	game	
  moving	toward	the	next	challenge!		
  Room	descriptions	that	are	usually	long	
  blocks	of	literary	read-aloud	text	have	been	left	
  short	and	informational	in	this	adventure.	
  Many	Game	Masters	prefer	to	paraphrase	read-
  aloud	text	and	set	the	scene	based	on	what	
  tone	and	level	of	detail	his	or	her	group	1inds	
  engaging.	Anything	listed	before	the	
  Development	sections	is	safe	to	share	
  however	you	prefer	to	do	so.	
  CRYPTS	OF	AZARUMME
  3
  
  *'-C&&C1I'$"C.&%
  K6(!56$/$5-(/#!Q(&"%!"%!$%3!5"-3!*0!#.01"5"(%-!
  #"a(!-*!6*.#(!$!!'$/&(!56./56!$%+!-6(!/."%#!*0!$!
  0$''(%!5","'"a$-"*%!Q('*7!&/*.%+:!!
  G''*7!-6(!2'$3(/#!-*!+(#5/"Q(!-6("/!2/('"9"%$/3!
  $5-"*%#!"%!-6(!5"-3!Q(0*/(!9*,"%&!*%!-*!-6(!
  0*''*7"%&!$+,(%-./(!6**F#:'
  GII>G?!KC!b>OGbA
  K"Q$'-!K6/*&#+(%W!-6(!6($+!836BD42!*0!-6(!
  L6./56!*0!@-:!K(//$&%"#W!/($56(#!*.-!-*!-6(!
  56$/$5-(/#!Q3!9(##(%&(/:!](!"92'*/(#!-6(9W!"%!
  -6(!%$9(!*0!&**+!@-:!K(//$&%"#W!-*!6('2!1"%+!-6(!
  9"##"%&!M$-6(/!b(&"%$'+!;$"/+:!M$-6(/!;$"/+!
  ;5>8::28@2;!-6/((!+$3#!$&*W!$%+!-6(!56./56!
  7"''!/(7$/+!($56!56$/$5-(/!OPP'9:!$%+!$!A667!
  *0!6($'"%&!*/!$"+!"0!-6(3!7"''!6('2!1"%+!-6(!2/"(#-:!
  K"Q$'+!"%,"-(#!-6(!&/*.2!-*!-6(!56./56!-*!
  +"#5.##!-6(!9$--(/!"%!&/($-(/!+(-$"':!
  GII>G?!KC!]>bCB@H
  O6"'(!"%!$!56./56!*0!/('"&"*.#!"92*/-$%5(!-*!
  -6(!&/*.2!c3*.!5$%!#.Q#-"-.-(!$%*-6(/!&*+!0*/!
  @-:!K(//$&%"#W!"0!%((+(+dW!Q(&"%!-6(!$+,(%-./(8#!
  1"/#-!(%5*.%-(/W!3</#'!,./'6"(.'@/?(A:!
  M*''*7"%&!-6(!$--$5FW!-6(!#./,",*/#!$#F!-6(!
  56$/$5-(/#!-*!@2>3G2!$%3!,"5-"9#!-6(!.%+($+!
  +/$&&(+!+*7%!"%-*!-6(!7('':!B0!K"Q$'-!"#!$'",(W!6(!
  /(,($'#!-6$-!M$-6(/!;$"/+!6$#!Q((%!F5>>579!Z!
  2/*Q$Q'3!+*7%!-6(!#$9(!7(''!Z!0*/!-6(!'$#-!
  -6/((!+$3#:!
  GII>G?!KC!AB@LCe>b<
  K"Q$'-!$22/*$56(#!-6(!56$/$5-(/#!$Q*.-!$%!
  *9"%*.#!-./%!*0!(,(%-#!Z!M$-6(/!;$"/+!
  /(5(%-'3!+"#5*,(/(+!$!#(/"(#!*0!$%5"(%-!
  384836FA>!Q(%($-6!-6(!7(''!"%!-6(!56./568#!
  .%+(/5/*0-:!M$-6(/!;$"/+!7$/%(+!K"Q$'-!%(,(/!
  -*!&*!+*7%!-6(!7(''!*/!-*!-(''!*-6(/#!$Q*.-!"-!"%!
  5$#(!"-!"%#2"/(+!0**'"#6!+$/(#!$9*%&!-6(!
  3*.%&(/!$5*'3-(#:!D*7!-6(!2/"(#-!"#!
  9"##"%&W!$%+!K"Q$'-!0($/#!M$-6(/!;$"/+!&*-!
  4@8::2;!"%!-6(!5$-$5*9Q#!76"'(!-/3"%&!-*!
  (%#./(!-6(/(!7$#!%*-6"%&!+$%&(/*.#!+*7%!
  -6(/(:!
  %"*1&C%C(1'
  H*,(!-*!3</#'!,./'6"(.'@/?(A!*%5(!-6(!
  56$/$5-(/#!+(5"+(!-*!&*!-*!-6(!56./56:!'
  !01234'56'*7*0899:
  J
  GII>G?!KC!AB@LCe>b<
  K"Q$'-!$22/*$56(#!-6(!56$/$5-(/#!$Q*.-!$%!
  *9"%*.#!-./%!*0!(,(%-#!Z!M$-6(/!;$"/+!
  /(5(%-'3!+"#5*,(/(+!$!#(/"(#!*0!$%5"(%-!
  384836FA>
  .%+(/5/*0-:!M$-6(/!;$"/+!7$/%(+!K"Q$'-!%(,(/!
  -*!&*!+*7%!-6(!7(''!*/!-*!-(''!*-6(/#!$Q*.-!"-!"%!
  5$#(!"-!"%#2"/(+!0**'"#6!+$/(#!$9*%&!-6(!
  (%#./(!-6(/(!7$#!%*-6"%&!+$%&(/*.#!+*7%!
  -6(/(:!
  %"*1&C%C(1'
  
  %L.#'!*-.')"(-'/.0(K
  !L,"!L'()'&%Q'%.""*I1C&'
  X K6(!56./56!6$#!6"&6W!$/56(+!
  5("'"%&#!7"-6!7"%+*7#!-6$-!
  "''.9"%$-(!$!6$a(!*0!57327>2:!
  X >"&6-!3*.%&!836BD42>!#5.//3!
  $/*.%+!9$"%!6$''!2/(2$/"%&!
  0*/!-6(!(,(%"%&8#!7*/#6"2:!!
  X %5A8B4'%E@69>;27!&/((-#!
  -6(!56$/$5-(/#!%($/!-6(!
  +**/:!](!#"a(#!-6(9!.2!"%!
  5*%,(/#$-"*%:!!
  X B0!K"Q$'-!-/.#-#!-6(!
  56$/$5-(/#W!6(!2.''#!
  -6(9!$#"+(!"%!-6(!9$"%!
  6$''!$%+!(Y2'$"%#!6"#!
  -6(*/3!-6$-!M$-6(/!
  ;$"/+!7(%-!F5>>579!
  +*7%!-6(!?2BB!"%!-6(!
  56./568#!.%+(/5/*0-:!
  %5A8B4'%E@69>;27R'?`!
  +7$/0!836BD42'
  B4%C'3/"",DE=&'$"(%/F%&'%<(&/'A<('
  >//$'%</="'),=%<'=E'G,">'%=./&C'
  H/'.-&%'<,I/'&/E%'#(-'%('
  -&CJ'
  X
  *$$/,",EF/C!<*.%&:!b(+!Q($/+:!?"&6-'3!
  /.92'(+!/*Q(#!$%+!$%!*,(/#"a(+!-$Q$/+!*0!
  @-:!K(//$&%"#!-6$-8#!$!Q"-!-**!'*%&:!
  X
  K(/&C!L'.5F#!6"#!-*%&.(!$-!-6(!3*.%&(/!
  $5*'3-(#!$%+!+"/(5-#!-6(9!7"-6!$.-6*/"-3:!
  X
  4/F"/%C!H.56!'(##!5*%1"+(%-!-6$%!6(!#((9#!
  Z!*%!-6(!,(/&(!*0!2$%"5!$-!/.%%"%&!-6(!
  56./56!7"-6*.-!M$-6(/!;$"/+:!
  A>e>?CIH>DK!
  X A./"%&!-6(!;5>3G>>567!7"-6!K"Q$'-W!$%3!
  56$/$5-(/!76*#(!2$##",(!O"#+*9!
  cI(/5(2-"*%d!#5*/(!"#!E4!*/!6"&6(/!6($/#!$!
  +"#-$%-!3@8>E!Q$5F!"%#"+(!-6(!56./568#!
  56$9Q(/#:!
  X %?6'@6G7;>!'$-(/W!0*./!9E8>4>!$%+!#"Y!
  9E6GB>!7"-6!&'*7"%&W!&/((%!(3(#!#9$#6!"%-*!
  -6(!9$"%!6$''!0/*9!-6(!"%-(/"*/!/**9#:!
  J"*-*%C!'S,.&%C(1'
  L$%!-6(!&/*.2!#./,",(!
  -6(!9$##$5/(!$%+!
  2/*-(5-!-6(!$5*'3-(#f!
  LCH;GK!
  XK6(!.%+($+!9*Q!"#!
  6(/(!-*!5*''(5-!T6G@!
  M5345F>'0*/!M$-6(/!
  ;$"/+!-*!
  #$5/"1"5(!-*!-6(!
  ;<=&$/"&>-??:!K6(3!5$2-./(!.2!-*!0*./!
  $5*'3-(#!*,(/!-6(!5*./#(!*0!4E@22'
  @6G7;>!Q(0*/(!@24@284579'7"-6!-6("/!
  ,"5-"9#Q!
  XK6(!2/(-(/%$-./$''3!"%-(''"&(%-!
  9E6GB>!.#(!-6("/!*,(/76('9"%&!
  %.9Q(/#!-*!2$/$'3a(!$5*'3-(#!c.#(!
  -6(!36FF672@!#-$-!Q'*5Fd!$%+!
  +/$&!-6(9!-*!-6(!?2BB!"%!-6(!
  .%+(/5/*0-:!
  XK6(!9E8>4>!#-$3!Q(6"%+!-*!AB63U'
  :8>>892!-*!-6(!.%+(/5/*0-!.%-"'!
  -6("/!Q/(-6/(%!6$,(!(#5$2(+!
  7"-6!-6(!,"5-"9#:!
  %@28>G@2'
  K6(!.%+($+!6$,(!#6$/+#!*0!2F2@8B;!(9Q(++(+!
  "%!-6("/!(3(#:!K6(!#6$/+#!&'*7!7"-6!&/((%!1'$9(!
  76"'(!(9Q(++(+!"%!$%!$%"9$-(!.%+($+8#!(3(#W!
  Q.-!-6(!&'*7!0$+(#!1",(!9"%.-(#!$0-(/!$!#6$/+!"#!
  /(9*,(+!0/*9!"-#!6*#-:!>$56!"#!7*/-6!OP'9::!
  %"*1&C%C(1'
  g#(!*%(!*0!-6(!$+,(%-./(!6**F#!"%!*'9=&&=ED'
  2"=/&%!"0!-6(!56$/$5-(/#!$/(!%*-!$'/($+3!"%,(#-(+!
  "%!#($/56"%&!0*/!M$-6(/!;$"/+:!H*,(!-*!K(AE'
  3</';/??!76(%!-6(!&/*.2!&*(#!+*7%!-6(!+/3W!
  5/.9Q'"%&!7(''!"%!-6(!.%+(/5/*0-:!
  !01234'56'*7*0899:
  N
  !L,"!L'()'&%Q'%.""*I1C&'
  K6(!56./56!6$#!6"&6W!$/56(+!
  5("'"%&#!7"-6!7"%+*7#!-6$-!
  "''.9"%$-(!$!6$a(!*0!
  836BD42>
  $/*.%+!9$"%!6$''!2/(2$/"%&!
  0*/!-6(!(,(%"%&8#!7*/#6"2:!!
  %5A8B4'%E@69>;27
  -6(!56$/$5-(/#!%($/!-6(!
  +**/:!](!#"a(#!-6(9!.2!"%!
  5*%,(/#$-"*%:!!
  B0!K"Q$'-!-/.#-#!-6(!
  56$/$5-(/#W!6(!2.''#!
  -6(9!$#"+(!"%!-6(!9$"%!
  6$''!$%+!(Y2'$"%#!6"#!
  -6(*/3!-6$-!M$-6(/!
  F5>>579
  ?2BB
  56./568#!.%+(/5/*0-:!
  %5A8B4'%E@69>;27R'
  B4%C'3/"",DE=&'$"(%/F%&'%<(&/'A<('
  >//$'%</="'),=%<'=E'G,">'%=./&C'
  H/'.-&%'<,I/'&/E%'#(-'%('
  *$$/,",EF/C!<*.%&:!b(+!Q($/+:!?"&6-'3!
  /.92'(+!/*Q(#!$%+!$%!*,(/#"a(+!-$Q$/+!*0!
  @-:!K(//$&%"#!-6$-8#!$!Q"-!-**!'*%&:!
  -6(!9$"%!6$''!0/*9!-6(!"%-(/"*/!/**9#:!
  J"*-*%C!'S,.&%C(1'
  L$%!-6(!&/*.2!#./,",(!
  -6(!9$##$5/(!$%+!
  2/*-(5-!-6(!$5*'3-(#f!
  LCH;GK!
  K6(!.%+($+!9*Q!"#!
  6(/(!-*!5*''(5-!
  M5345F>'
  #$5/"1"5(!-*!-6(!
  :!K6(3!5$2-./(!.2!-*!0*./!
  $5*'3-(#!*,(/!-6(!5*./#(!*0!
  @24@284579'
  K6(!2/(-(/%$-./$''3!"%-(''"&(%-!
  !.#(!-6("/!*,(/76('9"%&!
  %.9Q(/#!-*!2$/$'3a(!$5*'3-(#!c.#(!
  36FF672@
  +/$&!-6(9!-*!-6(!
  !#-$3!Q(6"%+!-*!
  !-*!-6(!.%+(/5/*0-!.%-"'!
  -6("/!Q/(-6/(%!6$,(!(#5$2(+!
  7"-6!-6(!,"5-"9#:!
  %@28>G@2'
  !L,"!L'()'&%Q'%.""*I1C&'
  K6(!56./56!6$#!6"&6W!$/56(+!
  5("'"%&#!7"-6!7"%+*7#!-6$-!
  "''.9"%$-(!$!6$a(!*0!57327>2:!
  836BD42>!#5.//3!
  $/*.%+!9$"%!6$''!2/(2$/"%&!
  0*/!-6(!(,(%"%&8#!7*/#6"2:!!
  %5A8B4'%E@69>;27!&/((-#!
  -6(!56$/$5-(/#!%($/!-6(!
  +**/:!](!#"a(#!-6(9!.2!"%!
  B0!K"Q$'-!-/.#-#!-6(!
  56$/$5-(/#W!6(!2.''#!
  -6(9!$#"+(!"%!-6(!9$"%!
  6$''!$%+!(Y2'$"%#!6"#!
  -6(*/3!-6$-!M$-6(/!
  F5>>579
  ?2BB!"%!-6(!
  56./568#!.%+(/5/*0-:!
  %5A8B4'%E@69>;27R'?`!
  B4%C'3/"",DE=&'$"(%/F%&'%<(&/'A<('
  >//$'%</="'),=%<'=E'G,">'%=./&C'
  H/'.-&%'<,I/'&/E%'#(-'%('
  !<*.%&:!b(+!Q($/+:!?"&6-'3!
  /.92'(+!/*Q(#!$%+!$%!*,(/#"a(+!-$Q$/+!*0!
  -6(!9$"%!6$''!0/*9!-6(!"%-(/"*/!/**9#:!
  J"*-*%C!'S,.&%C(1'
  L$%!-6(!&/*.2!#./,",(!
  -6(!9$##$5/(!$%+!
  2/*-(5-!-6(!$5*'3-(#f!
  LCH;GK!
  XK6(!.%+($+!9*Q!"#!
  6(/(!-*!5*''(5-!
  M5345F>'
  ;$"/+!-*!
  #$5/"1"5(!-*!-6(!
  ;<=&$/"&>-??:!K6(3!5$2-./(!.2!-*!0*./!
  $5*'3-(#!*,(/!-6(!5*./#(!*0!
  @6G7;>!Q(0*/(!@24@284579'
  ,"5-"9#Q
  XK6(!2/(-(/%$-./$''3!"%-(''"&(%-!
  9E6GB>!.#(!-6("/!*,(/76('9"%&!
  %.9Q(/#!-*!2$/$'3a(!$5*'3-(#!c.#(!
  -6(!36FF672@
  +/$&!-6(9!-*!-6(!
  .%+(/5/*0-:!
  XK6(!9E8>4>!#-$3!Q(6"%+!-*!
  :8>>892!-*!-6(!.%+(/5/*0-!.%-"'!
  -6("/!Q/(-6/(%!6$,(!(#5$2(+!
  7"-6!-6(!,"5-"9#:!
  
  DOWN	THE	WELL	
  Sidebar:	Inside	the	Catacombs	
  • The	catacombs	are	redolent	with	
  necromantic	energy.	The	halls	reek	of	decay	
  and	stale	air,	and	darkness	permeates.	
  • Thousands	of	bones	are	packed	together	to	
  form	grisly	walls	and	ceilings.	
  • For	each	hour	the	PCs	spend	here,	each	must	
  make	a	DC	13	Wisdom	saving	throw.	Upon	
  failure,	he	or	she	is	af1licted	with	an	effect	
  from	the	Corrupt	The	Living	table	(Appendix	
  C).	The	effects	last	for	24	hours.	
  AREA	1:	THE	BOTTOM	OF	THE	WELL	
  • The	well	goes	down	40	feet	to	a	circular,	
  crumbling	chamber.	
  • Two	tunnels	of	unworked	stone	extend	in	
  opposite	directions	from	the	chamber.	Water	
  sloshes	somewhere	in	the	distance.	
  • A	sealed,	stone	door	sits	opposite	the	
  tunnels.	Two	hands	holding	a	deep	bowl	form	
  the	handles.	The	door	has	no	lock.	
  DEVELOPMENT	
  • The	door	bears	a	faded	inscription	carved	in	
  Infernal	that	says,	“Pay	now	the	toll	of	the	
  living	lest	ye	enter	the	domain	of	the	dead	
  too	rich	in	life.”		
  • A	DC	15	Intelligence	(Investigation)	check	
  reveals	traces	of	magic	in	the	bowl.	
  • Characters	can	smash	the	door	open	with	a	
  DC	23	Strength	check.	The	door	glides	open	if	
  the	bowl	is	1illed	with	1d10	hit	points’	worth	
  of	fresh	blood.	
  AREA	2:	HALLS	OF	BONE	
  • Alcoves	line	the	walls	of	a	hall	extending	into	
  a	large,	open	chamber.	A	skeleton	is	lashed	
  into	a	standing	position	in	each	alcove.	They	
  clutch	rosaries	of	human	teeth.	
  • A	hooded	statue	looms	over	an	altar	at	the	
  end	of	the	chamber.	Its	hands	reach	down	to	
  a	shallow	bowl	that	1lickers	with	green	Wire.	
  DEVELOPMENT	
  • Tarry	blood	congeals	in	the	glowing	bowl	on	
  the	altar.	If	a	character	places	an	inert	
  emerald	shard	into	the	bowl,	the	shard	
  glows	and	energizes	for	1ive	minutes.	
  • Inspecting	the	skeleton	in	the	second	alcove	
  reveals	shallow	gouges	in	its	eye	sockets.	If	a	
  character	jams	an	energized	emerald	shard	
  into	the	socket,	the	skeleton	jerks	to	life	with	
  a	scream	and	pushes	the	secret	door	behind	
  it	open.	It	is	restrained,	weaponless,	and	
  won’t	1ight.	
  AREA	3:	ALTAR	OF	THE	SKULL	
  • The	walls	and	ceiling	are	decorated	with	
  hundreds	of	leering	skulls.	
  • A	rune-carved	altar	with	an	empty,	shallow	
  divot	in	the	center	dominates	the	chamber.	
  • A	torn,	bloody	priest’s	tabard	lies	on	the	
  1loor.		
  DEVELOPMENT	
  • Touching	the	altar	imparts	an	unpleasant,	
  temporary	numbness.	
  • The	inscription	on	the	altar	is	in	Infernal:	
  “Feed	life	to	the	skull,	and	it	shall	give	ye	
  death	to	wield	against	the	enemies	of	
  Azarumme.”		
  • Characters	pro1icient	in	Intelligence	
  (History)	know	Azarumme	was	an	ancient,	
  dark	empire	that	fell	centuries	ago.	
  • Characters	with	a	passive	Intelligence	
  (History)	check	of	15	or	higher	know	
  Azarumme	was	a	bloodthirsty	dynasty	ruled	
  by	vampiric	warlords	and	lich-queens.	
  Treasure	
  Tangled	in	the	priest’s	tabard	is	a	silver	holy	
  symbol	of	St.	Terragnis	worth	50	gp.	A	good-
  aligned	creature	who	wears	it	has	advantage	
  on	one	Wisdom	ability	check	per	day.	
  TRANSITION	
  Go	to	Twisting	Catacombs	if	the	characters	
  move	to	the	tunnels	in	Area	1.	
  CRYPTS	OF	AZARUMME
  6
  
  %KC&%C1I'!*%*!(-/&'
  4=G/L,"M'8E&%,L?/'P"(-EG
  X @"%F6*'(#!'./F!$'*%&!-6(!1'**/#!*0!-6(!
  5$-$5*9Q#:!K6(#(!2"-#!$/(!4U!0((-!+((2:!M*/!
  ($56!/*.%+!$!5/($-./(!#-$%+#!"%!$!#\.$/(!
  $+j$5(%-!-*!$!2"-W!-6(/(8#!$!VZ['3E8732!-6(!
  #\.$/(!7"''!5*''$2#(!"%-*!$!%(7!N)0**-!7"+(W!
  4U)0**-!+((2!2"-!c9$Y"9.9!-7*!2(/!2"-d:!
  X L6$/$5-(/#!9$3!$,*"+!T8BB579!"%-*!$!2"-!7"-6!$!
  AL!EN!A(Y-(/"-3!#$,"%&!-6/*7:'
  *".*'\=',1J."I"(,1J'&$"C1I'
  X K6(!6$''#!#-$5F(+!7"-6!#F('(-$'!/(9$"%#!
  7"+(%!"%-*!$!Q/*$+W!(56*"%&!38M2@7:!
  X G!#-"''!2**'!*0!#.'0./*.#!?842@!#"99(/#!$-!-6(!
  Q$5F!*0!-6(!5$,(/%:!@(,(/$'!'"92!A6;52>!"%!
  76"-(!-$Q$/+#!1'*$-!"%!"-:!;'**+!+/"0-#!0/*9!
  -6("/!7/"#-#!"%!-6"%!/"QQ*%#:!
  @IGb>!K]>@>!HCbKG?@!
  X M$-6(/!;$"/+!6$+!6"#!9"%"*%#!-*##!-6(!Q'**+)
  +/$"%(+!A6;52>!*0!-6(!5$2-./(+!$5*'3-(#!6(/(:!
  X K7*!*0!-6(!$5*'3-(#!c-/($-!-6(9!$#!
  36FF672@>dW!6.9$%!0(9$'(!-8@52B!$%+!
  9$'(!+7$/0!18G9@2FW!$/(!#-"''!5'"%&"%&!-*!'"0(:!
  K6(3!$/(!Q*-6!*%!-6("/!1"%$'!+($-6!#$,"%&!
  -6/*7:!
  X b*''!57545845M2!-*!F((2!-/$5F!*0!-"9(!Q3!-6(!
  /*.%+!$#!-6(!56$/$5-(/#!/($5-:!
  J"*-*%C!'S,.&%C(1'
  L$%!-6(!56$/$5-(/#!#$,(!-6(!'","%&!$5*'3-(#f!
  A>e>?CIH>DK!
  X B0!/(,",(+W!-6(!$5*'3-(#!#2($F!7"-6!56$--(/"%&!
  -((-6!$Q*.-!-6(!E66;2;'>6@32@2@!76*!#'"-!
  -6("/!7/"#-#!$%+!1"''(+!Q*7'#!7"-6!-6("/!Q'**+:!
  K6(%W!-6(!.%+($+!Q($#-#!+/$&&(+!-6(9!6(/(:!
  X K6(!>6@32@2@!7*/(!$!Q'$5F!/*Q(W!6$+!$!/$#23!
  ,*"5(W!$%+!6"#!%$"'#!7(/(!0$''"%&!*.-:!]"#!(3(#!
  &'*7(+!7"-6!-6(!#$9(!&/((%!$#!-6(!.%+($+:!
  *".*'Z='!(00*$&.J'-*,&(0.,-''
  X G!:54!"%!-6(!5*/%(/!*0!-6"#!5$,(/%!6*.#(#!$!
  &"QQ(/"%&W!7*.%+(+!9E6GB!-6$-!6$#!0$''(%!"%!
  $%+!5$%8-!(#5$2(:!B-#!(3(#!Q./%!7"-6!&/((%!
  1"/(:!B-!-/"(#!-*!3B5FA!Q3!Q/$5"%&!"-#('0!$&$"%#-!
  -6(!#"+(#W!#6*7"%&!.%.#.$'!"%-(''"&(%5(W!Q.-!
  "-#!7*.%+#!F((2!"-!0/*9!2/*&/(##"%&:!
  X G!/.2-./(+!F8G>6B2GF!#"-#!6$'0)*2(%!"%!-6(!
  5*''$2#"%&!7$'':!K6(!%$//*7W!#-*%(!36TW57>!
  "%#"+(!6$,(!$''!/(5(%-'3!Q((%!-*/%!*2(%:!
  %@28>G@2'
  G!+.#-3!5$56(!*0!OZP'96B;':5232>!#-$92(+!
  7"-6!-6(!2/*1"'(!*0!$!0*/&*--(%!Ga$/.99"$%!
  '"56)\.((%!'"(#!2"'(+!$-!-6(!Q$5F!*0!-6(!
  9$.#*'(.9:!G!Q.QQ'"%&!2(%=(E'()'P,&/(-&'6(".
  #"-#!$9*%&!-6(!5*"%#:!
  %"*1&C%C(1'
  `*!-*!K(AE'3</';/??!"0!-6(!56$/$5-(/#!/(-./%!-*!
  -6(!7(''!"%!G/($!EW!*/!!"#$%'()'%</'6,??/E+"0!-6(3!
  -$F(!-6(!-.%%('!-*!G/($!J:!
  !01234'56'*7*0899:
  R
  K(AE'3</';/??!"0!-6(!56$/$5-(/#!/(-./%!-*!
  K(AE'3</';/??!"0!-6(!56$/$5-(/#!/(-./%!-*!
  K(AE'3</';/??
  
  !"#$%'()'%L.')*00.1'
  *".*']='I0(KC1I'!*^."1'
  X G!6**+(+!>6@32@2@!#-$%+#!*,(/!$!&.--(/"%&!
  Q/$a"(/!Q*"'"%&!7"-6!&/((%!1"/(:!!
  X M*./!#7$3"%&!9E6GB>!#-$/(!"%!-6/$''!$-!-6(!
  (9(/$'+)(3(+!>UGBB!"%#"+(!Q/$a"(/:!I"(/5"%&!
  76"#2(/#!(9$%$-(!0/*9!"-!"%!$!,"'(!'$%&.$&(:!
  X @6$--(/(+!F8G>6B2GF>!'**9!$/*.%+!-6(!
  (+&(#!*0!-6(!5$,(/%:!`/((%!1'$#6(#!/(1'(5-!
  "%#"+(!-6(!-*9Q#!'"F(!5$-!(3(#:!
  X M*./!>484G2>!(%5"/5'(!-6(!Q/$a"(/:!;'**+!#2"''#!
  0/*9!-6(!0.''!Q*7'#!"%!-6("/!6$%+#W!-/$5"%&!
  '"%(#!-*!-6(!#2.--(/"%&!Q/$a"(/:!
  X &57UE6B2>!+*-!-6(!.%(,(%!1'**/:!
  A>e>?CIH>DK!
  X K6(!#*/5(/(/W!76*!"#!)84E2@'
  /85@;W!6($/#!-6(!56$/$5-(/#!
  5*9"%&!"0!-6(3!+*%8-!9$F(!$%!
  (00*/-!-*!Q(!>428B4EDQ'](!
  2/(2$/(#!Q3!#.99*%"%&!
  -6/((!&/((%)(3(+!>U2B2467>:!!!!
  X M$-6(/!;$"/+!-$F(#!#"5F!+('"&6-!
  "%!/(,($'"%&!-6$-!6(!"#!-6(!
  :@52>4!-6(!&/*.2!#((F#:!
  X B0!-6(!56$/$5-(/#!#6*7!$%3!
  899@2>>567W!M$-6(/!;$"/+!#%$2#!
  6"#!/*--"%&!1"%&(/#!$%+!-6(!9E6GB>!
  #2/"%&!-*!$--(%-"*%:!`*!-*!-6(!
  !(.L,%!#(5-"*%:!
  )84E2@'/85@;R'?>!6.9$%
  B4%C'3/"",DE=&'("G/"&'#(-'%(',L,EG(E'%<=&'G,">'
  $?,F/Q'.#'F<=?G"/EC'O/,I/'-&'%('"(%C'!(./'E(AQ'
  A=??'#(-'G/)#'(-"'&,=E%R&'<(?#'F(..,EG&SJ'
  X
  *$$/,",EF/C!@6*/-:!K6"%!Q($/+!$%+!+('"5$-(!
  0($-./(#:!D$"'#!Q'$5F(%(+!$%+!+3"%&:!>3(#!
  Q./%"%&!7"-6!&/((%!9$/#6)'"&6-:!!
  X
  K(/&C!@9"'(#!-7"-56"'3!$%+!$+9*%"#6(#!-6(!
  &/*.2!-*!6((+!@-:!K(//$&%"#8#!h5*99$%+#:i!
  X
  4/F"/%C!M($/(+!-6(!&/*7"%&!2*7(/!$%+!
  +","%(!0$,*/!K"Q$'-!7$#!#6*7"%&:!
  4=G/L,"M'3</'O6"#2(/#F.''!
  X K6(!;<=&$/"&>-??!"#!$!/('"5!-6(!Ga$/.99"$%!
  #*/5(/(/#!.#(+!-*!/$"#(!.%+($+!$/9"(#:!G!
  Q./%"%&!2F2@8B;!&'*7#!"%!-6(!535'*2($%!
  #F.''8#!'*%(!(3(!#*5F(-:!M(''!#(5/(-#!'((56!0/*9!
  "-#!6*''*7#!"%!$%!(56*"%&!76"#2(/:!!
  X O6"'(!-6(!;<=&$/"&>-??!+*(#!%*-!6$,(!#2(5"1"5!
  &$9(!#-$-"#-"5#W!-6(!#5*2(!$%+!%$-./(!*0!"-#!
  $Q"'"-"(#!5$%!Q(!+(1"%(+!Q3!-6(!`H:!M*/!-6(!
  2./2*#(#!*0!-6"#!$+,(%-./(W!"-!&/$%-#!"-#!
  Q*%+(+!7"('+(/!B85@'834567>!$%+!-6(!2*7(/!
  -*!875F842!.%.#.$''3!"%-(''"&(%-!.%+($+:!!!!
  X K6(!;<=&$/"&>-??!6$#!$%!*!'6T'O\!$%+!XP'E54'
  :6574>:!B-#!(00(5-#!(%+!"0!+(#-/*3(+:!
  J"*-*%C!'S,.&%C(1'
  L$%!-6(!56$/$5-(/#!+(0($-!M$-6(/!
  ;$"/+f!
  LCH;GK!
  XM$-6(/!;$"/+!.#(#!6"#!B85@'834567
  -*!#.99*%!-6/((!>U2B2467>:!](!
  5$#-#!&$="=%'D-,"G=,E&!*%!6"#!1"/#-!
  -./%W!#-$3"%&!*.-!*0!9('((!/$%&(!
  $%+!"%!5*,(/!$#!'*%&!$#!2*##"Q'(:!
  XK6(!0*./!9E6GB>!&/$22'(!56$/$5-(/#!
  76*!&(-!5'*#(!-*!M$-6(/!;$"/+!$%+!
  +/$&!-6(9!$'*%&!0*/!$!#6$/(+!0$''!
  +*7%!-6(!>57UE6B2>:!
  XM$-6(/!;$"/+!:8753>!"0!$%3*%(!$--$5F#!
  -6(!;<=&$/"&>-??C'](!0*5.#(#!D-=G=ED'L(?%&!
  *%!-6*#(!"%+","+.$'#:!
  %@28>G@2'
  K6(!(9(/$'+!"%#"+(!-6(!;<=&$/"&>-??!"#!7*/-6!
  VPP'9:!c"-!Q(5*9(#!9.%+$%(!"0!-6(!
  ;<=&$/"&>-??!"#!+(#-/*3(+d:!
  %"*1&C%C(1'
  `*!-*!K(AE'3</';/??!"0!-6(!56$/$5-(/#!/(-./%!-*!
  G/($!EW!*/!3A=&%=ED'!,%,F(.L&+"0!-6(3!-$F(!-6(!
  -.%%('#!-*!G/($#!J!$%+!N:!B0!-6(!56$/$5-(/#!6$,(!
  +(0($-(+!M$-6(/!;$"/+W!-6(3!5$%!9*,(!*%!-*!-6(!
  *)%/".,%<!#(5-"*%:!
  !01234'56'*7*0899:
  S
  !+*-!-6(!.%(,(%!1'**/:!
  W!M$-6(/!;$"/+!#%$2#!
  9E6GB>
  L$%!-6(!56$/$5-(/#!+(0($-!M$-6(/!
  $%+!"%!5*,(/!$#!'*%&!$#!2*##"Q'(:!
  XK6(!0*./!
  76*!&(-!5'*#(!-*!M$-6(/!;$"/+!$%+!
  +/$&!-6(9!$'*%&!0*/!$!#6$/(+!0$''!
  +*7%!-6(!
  XM$-6(/!;$"/+!
  -6(!;<=&$/"&>-??C'
  
  *)%."-*%L'
  O]C!OB??!bgD!K]>!L]gbL]f
  X O"-6*.-!M$-6(/!;$"/+W!-6(!L6./56!*0!@-:!
  K(//$&%"#!"#!7"-6*.-!5*%5/(-(!B28;2@>E5::!B0!
  K"Q$'-!"#!$'",(W!6(!,*'.%-((/#!-*!Q(!-6(!"%-(/"9!
  2/"(#-W!Q.-!6"#!-/$"%"%&!"#%8-!5*92'(-(:!K6(!
  56$/$5-(/#!9$3!+(,"#(!$!2'$%!-*!6('2!7"-6!
  -6"#!#"-.$-"*%:!!
  X K"Q$'-!*/!$%*-6(/!9(9Q(/!*0!-6(!56./56!
  9$F(#!#./(!-6(!56$/$5-(/#!$/(!2$"+!OPP'9:!
  ($56!0*/!-6("/!6('2!"%!-6(!5$-$5*9Q#:!K6(!
  5'(/&3!7"''!$'#*!0.'1"''!$!A667!0*/!($56!
  56$/$5-(/!c7"-6"%!/($#*%d:!
  K]>!;HN42:04T8OO
  X L6$/$5-(/#!76*!7$%-!-*!.#(!-6(!;<=&$/"&>-??'
  "%#-($+!*0!+(#-/*3!"-!9$3!9$F(!&$"%#!"%!-6(!
  #6*/-!-(/9W!Q.-!-6(!#F.''8#!5BB'2TT234>!$/(!
  "%(#5$2$Q'(!"%!-6(!'*%&!-(/9:!B%!-6"#!#"-.$-"*%W!
  -6(!`H!"#!(%5*./$&(+!-*!5/($-(!#2(5"1"5!
  2*#"-",(!$%+!%(&$-",(!(00(5-#!0*/!-6(!
  ;<=&$/"&>-??:!B0!-6(!56$/$5-(/#!.#(!"-W!-6(3!
  +/$7!-6(!844274567!*0!9*/(!2*7(/0.'!2$/-"(#W!
  Q*-6!&**+!$%+!(,"':!
  MgKgb>!GAe>DKgb>!]CC=@
  X K6(!&/*.2!9$3!+(5"+(!-*!#((F!*.-!0./-6(/!
  "%0*/9$-"*%!*/!-/($#./(#!0/*9!-6(!
  *Y8@GFF587'2F:5@2:!
  X K"Q$'-!9$3!$#F!-6(!2$/-3!-*!+('",(/!-6(!72?>!
  $Q*.-!M$-6(/!;$"/+!-*!-6(!;"#6*2!*0!-6(!
  56./56!*0!@-:!K(//$&%"#W!/(\."/"%&!-/$,('!
  -6/*.&6!+$%&(/*.#!-(//"-*/3:!!
  XK6(!56$/$5-(/#!9$3!Q(!5$''(+!.2*%!-*!6('2!
  1"%+!$!72?':@52>4!-*!'($+!-6(!L6./56!*0!@-:!
  K(//$&%"#W!*/!-*!'($+!"-!-6(9#(',(#!+./"%&!-6(!
  #($/56!0*/!$!%(7!2/"(#-:!
  XK6(!;<=&$/"&>-??!"%!-6"#!5/32-!9$3!%*-!
  6$,(!Q((%!-6(!67BD'672!'(0-!"%!-6(!
  7*/'+[!
  !01234'56'*7*0899:
  T
  56$/$5-(/!c7"-6"%!/($#*%d:!
  K6(!&/*.2!9$3!+(5"+(!-*!#((F!*.-!0./-6(/!
  "%0*/9$-"*%!*/!-/($#./(#!0/*9!-6(!
  *Y8@GFF587'2F:5@2
  K"Q$'-!9$3!$#F!-6(!2$/-3!-*!+('",(/!-6(!
  $Q*.-!M$-6(/!;$"/+!-*!-6(!;"#6*2!*0!-6(!
  56./56!*0!@-:!K(//$&%"#W!/(\."/"%&!-/$,('!
  -6/*.&6!+$%&(/*.#!-(//"-*/3:!!
  K6(!56$/$5-(/#!9$3!Q(!5$''(+!.2*%!-*!6('2!
  72?':@52>4
  K(//$&%"#W!*/!-*!'($+!"-!-6(9#(',(#!+./"%&!-6(!
  #($/56!0*/!$!%(7!2/"(#-:!
  K6(!;<=&$/"&>-??
  6$,(!Q((%!-6(!
  7*/'+[!
  56$/$5-(/!c7"-6"%!/($#*%d:!
  X K6(!&/*.2!9$3!+(5"+(!-*!#((F!*.-!0./-6(/!
  "%0*/9$-"*%!*/!-/($#./(#!0/*9!-6(!
  *Y8@GFF587'2F:5@2
  X K"Q$'-!9$3!$#F!-6(!2$/-3!-*!+('",(/!-6(!
  $Q*.-!M$-6(/!;$"/+!-*!-6(!;"#6*2!*0!-6(!
  56./56!*0!@-:!K(//$&%"#W!/(\."/"%&!-/$,('!
  -6/*.&6!+$%&(/*.#!-(//"-*/3:!!
  XK6(!56$/$5-(/#!9$3!Q(!5$''(+!.2*%!-*!6('2!
  1"%+!$!72?':@52>4
  K(//$&%"#W!*/!-*!'($+!"-!-6(9#(',(#!+./"%&!-6(!
  #($/56!0*/!$!%(7!2/"(#-:!
  XK6(!
  6$,(!Q((%!-6(!
  7*/'+[!
  
  APPENDIX	A:	MAPS	
  CHURCH	OF	ST.	TERRAGNIS	
  CRYPTS	OF	AZARUMME
  10
  
  CRYPTS	AND	CATACOMBS	
  CRYPTS	OF	AZARUMME
  11
  
  *$$.1JC_'/='1.K'-(1&%."&'
  "29578B;'/85@;'
  M$-6(/!b(&"%$'+!;$"/+!"#!$!-6"%W!9"++'()$&(+!9$%!
  7"-6!6*''*7!56((FQ*%(#!$%+!$!-7"-56"%&!#9"'(:!](!
  7$#!*%5(!$!9$%!*0!5*%,"5-"*%W!2/($56"%&!-6(!7*/+!*0!
  @-:!K(//$&%"#!7"-6!-6(!#-*"5!+.-3!(#2*.#(+!Q3!6"#!
  &*+:!!
  J8792@6G>'H76?B2;92Q'M$-6(/!;$"/+!0*5.#(+!*%!
  -6(!#-.+3!*0!$/5$%(!9$&"5!$%+!$/-"0$5-#!+./"%&!6"#!
  -.-('$&(!$#!$!2/"(#-!*0!@-:!K(//$&%"#W!/$-6(/!-6$%!-6(!
  9*/(!-32"5$'!6($'"%&!$%+!9(+"5"%$'!$/-#:!O6"'(!6"#!
  #.2(/"*/#!0*.%+!6"#!"%-(/(#-#!*++W!-6(3!$'#*!Q('"(,(+!
  Q/*$+!F%*7'(+&(!$9*%&!-6(!5'(/&3!7*.'+!5(9(%-!
  -6(!56./568#!"%1'.(%5(!$#!$!#*./5(!*0!7"#+*9!$%+!
  &."+$%5(:!K6(3!+"+%8-!/($'"a(!;$"/+8#!0$#5"%$-"*%!
  7"-6!-6(!$/5$%(!Q*/+(/(+!*%!*Q#(##"*%:!!!!!!
  %2F:4'%E2F'&B6?BDQ'C%5(!M$-6(/!;$"/+!&$"%(+!
  -6(!"%+(2(%+(%5(!*0!6"#!*7%!56./56!$%+!1'*5FW!6(!
  7$#!$Q'(!-*!#-.+3!%(5/*9$%53!"%!#(5/(-:!C,(/!-6(!
  3($/#W!6"#!"%-(''(5-.$'!5./"*#"-3!"%!-6(!+$/F!$/-#!&$,(!
  7$3!-*!$%!"%#$-"$Q'(!-6"/#-!0*/!2*-(%-!#(5/(-#:!@-:!
  K(//$&%"#!-$.&6-!#('0)5*%-/*'W!+.-3W!$%+!-6(!
  $55(2-$%5(!*0!+"#5*90*/-:!D(5/*9$%53W!*%!-6(!*-6(/!
  6$%+W!-$.&6-!-6(!0./"*.#W!#('0)"%+.'&(%-!+(%"$'!*0!
  M$-6(/!;$"/+8#!&/($-(#-!0($/!Z!5*'+!+($-6!"-#('0:!
  O6(%!-6(!;<=&$/"&>-??!5$''(+!-*!6"9!0/*9!Q(%($-6!
  6"#!*7%!56./56W!6(!F%(7!"-!7$#!$!#"&%!0/*9!-6(!
  -(%(Q/*.#!&*+#!-6$-!6"#!+(#-"%3!6$+!5*9(:!
  )*%L."'/*C"JR')*00.1'$"C.&%'
  9/G=-.'<-.,E(=G'U<-.,EVQ'?,A)-?'/I=?'
  *@F6@'!B8>>!E4!c56$"%!#6"/-d!
  L54'$6574>!4S!cR+S!k!Rd!
  &:22;!4U!0-:!
  &U5BB>'G/5$%$!k4W!I(/#.$#"*%!k4W!b('"&"*%!kN
  &27>2>'2$##",(!I(/5(2-"*%!E4!
  0879G892>'L*99*%W!B%0(/%$'!
  !E8BB2792'V!cJNU!lId!
  ,%&**-.$/#012+K6(!0$''(%!2/"(#-!"#!$!N-6)'(,('!#2(''5$#-(/:!B-#!
  #2(''5$#-"%&!$Q"'"-3!"#!O"#+*9!c#2(''!#$,(!AL!E4W!kN!-*!6"-!
  7"-6!#2(''!$--$5F#d:!K6(!0$''(%!2/"(#-!6$#!-6(!0*''*7"%&!
  5'(/"5!#2(''#!2/(2$/(+^!
  L$%-/"2#!c$-!7"''d^!D-=G,EF/Q'"/&=&%,EF/Q'&,F"/G'W?,./'
  E#-!'(,('!cJ!#'*-#d^!F(..,EGQ'D-=G=ED'L(?%Q'=EW?=F%'A(-EG&
  V%+!'(,('!c4!#'*-#d^!L?=EGE/&&XG/,)E/&&Q'<(?G'$/"&(E'
  4/+!'(,('!cV!#'*-#d^!G=&$/?'.,D=FQ'&$="=%'D-,"G=,E&
  *!%C(1&'
  3.11&'2 9/?//'("'0,ED/G';/,$(E'*%%,F>M'kV!-*!6"-W!/($56!
  N!0-:!*/!/$%&(!VUmPU!0-:W!*%(!5/($-./(:!H=%M'V!cE+Jd!2"(/5"%&!
  +$9$&(:!
  0*C"'*!%C(1&'
  O6"'(!-6(!;<=&$/"&>-??!"#!76*'(W!*%!"%"-"$-",(!5*.%-!
  VU!c'*#"%&!$''!"%"-"$-",(!-"(#dW!M$-6(/!;$"/+!-$F(#!$!
  '$"/!$5-"*%!-*!5$.#(!*%(!*0!-6(!0*''*7"%&!(00(5-#n!
  M$-6(/!;$"/+!5$%8-!.#(!-6(!#$9(!(00(5-!-7*!/*.%+#!"%!
  $!/*7^!
  "64'4E2')B2>EQ!C%(!-$/&(-!M$-6(/!;$"/+!5$%!#((!
  9$F(#!$!AL!E4!L*%#-"-.-"*%!#$,"%&!-6/*7W!-$F"%&!
  V+EU!%(5/*-"5!+$9$&(!*%!$!0$"'./(!*/!6$'0!*%!$!
  #.55(##0.'!#$,(:
  "5>2Q!K6/((!>U2B2467!$''"(#!7"-6!&'*7"%&W!&/((%!
  (3(#!(9(/&(!0/*9!$!-*9Q!7"-6"%!PU!0((-!*0!M$-6(/!
  ;$"/+!$%+!9$3!-$F(!-6("/!-./%#:!K6(3!$5-!*%!
  "%"-"$-",(!5*.%-!VU!&*"%&!0*/7$/+:!
  &575>42@'KE5>:2@>Q!C%(!-$/&(-!M$-6(/!;$"/+!5$%!#((!
  9$F(#!$!AL!E4!L6$/"#9$!#$,"%&!-6/*7:!C%!$!0$"'./(W!
  -6(!-$/&(-!6$#!+"#$+,$%-$&(!*%!O"#+*9!#$,"%&!
  -6/*7#!.%-"'!"%"-"$-",(!5*.%-!VU!*%!-6(!%(Y-!/*.%+:
  &%"
  J._
  !(1
  C1%
  KC&
  !L*
  EU!ckUd
  EU!ckUd
  EV!ckEd
  E4!ckEd
  EP!ck4d
  E4!ckEd
  !01234'56'*7*0899:
  EV
  !01234'56'*7*0899:
  
  *$$.1JC_'!='%*/0.&'
  !("",$%'%L.'0C^C1I
  J`
  J2485B
  E
  &U57'>B6G9E579=!E+EU!%(5/*-"5!+$9$&(
  V
  185B>'T8BB579'6G4='@.Q-/$5-!E+J!0/*9!
  9('((!+$9$&(!/*''#
  4
  !E8442@579'4224E=!A"#$+,$%-$&(!*%!
  A(Y-(/"-3!c@-($'-6d!56(5F#
  J
  /B22;579'28@>=!A"#$+,$%-$&(!*%!
  O"#+*9!cI(/5(2-"*%d!56(5F#
  N
  -8;;27579'?E5>:2@>=!@.Q-/$5-!E+J!
  0/*9!O"#+*9!#$,"%&!-6/*7#
  P
  $@5F8B'T28@=!NUo!56$%5(!#-.%%(+!-6(!
  1"/#-!/*.%+!*0!5*9Q$-W!NUo!56$%5(!
  $+,$%-$&(!*%!$--$5F#!"%#-($+
  R
  LGF'G73674@6BB8ABD=!@.Q-/$5-!E+J!
  0/*9!L*%#-"-.-"*%!#$,"%&!-6/*7#!0*/!
  5*%5(%-/$-"*%!0*/!3*.!$%+!$''"(#!7"-6"%!
  4U8!*0!3*.
  S
  ^5>567>'6T':6?2@=!<*.!9$3!$++!E+P!
  %(5/*-"5!+$9$&(!-*!3*./!+$9$&(!/*''#W!
  Q.-!3*.!-$F(!E+P!%(5/*-"5!+$9$&(
  !01234'56'*7*0899:
  E4
  !NUo!56$%5(!#-.%%(+!-6(!
  1"/#-!/*.%+!*0!5*9Q$-W!NUo!56$%5(!
  !@.Q-/$5-!E+J!
  0/*9!L*%#-"-.-"*%!#$,"%&!-6/*7#!0*/!
  5*%5(%-/$-"*%!0*/!3*.!$%+!$''"(#!7"-6"%!
  !<*.!9$3!$++!E+P!
  %(5/*-"5!+$9$&(!-*!3*./!+$9$&(!/*''#W!
  
  THE	ARCANE	LIBRARY	
  If	you	join	The	Arcane	Library's	newsletter,	you’ll	get	a	FREE	copy	of	Temple	of	the	Basilisk	
  Cult,	a	1st-level	adventure	set	in	the	jungle!	
  	
  CRYPTS	OF	AZARUMME
  14
  
  Acknowledgements	
  Special	thanks	to	John	from	www.5thsrd.org	for	permission	to	link	to	his	site.	Major	
  appreciation	to	Hank	at	Runehammer	for	being	a	tremendous	creative	inspiration.	Very	
  many	thanks	to	The	Angry	GM	for	wisdom,	especially	about	pacing	and	structure.	Finally,	
  my	most	heartfelt	gratitude	to	Jessee	Egan	for	phenomenal	art	direction,	design,	and	
  support.	
  Art	Credits	
  Logos,	trade	dress,	and	art	direction:	Jessee	Egan	/	jesseeegan.com	
  Cartography:	OneDayGM	/	1iverr.com	
  Cover:	Captblack76	/	shutterstock.com	
  Dwarf,	Ghoul,	Green	Potion,	Cyclopean	Skull,	Coin	Bag,	Gravestone:	Publisher’s	Choice	Quality		
  Stock	Art	©	Rick	Hershey	/	Fat	Goblin	Games	
  Green-Eyed	Skeleton:	Bartek	Blaszczec	/	Blaszczec	Art	
  CRYPTS	OF	AZARUMME
  15
  
  ©	2018	The	Arcane	Library,	LLC.	All	rights	reserved.	
  Notice	of	Open	Game	Content:	This	product	contains	Open	Game	
  Content,	as	de1ined	in	the	Open	Game	License	Version	1.0a,	below.	Open	
  Game	Content	may	only	be	Used	under	and	in	terms	of	the	Open	Game	
  License	version	1.0a.	No	portion	of	this	work	other	than	previously	
  designated	Open	Game	Content	may	be	reproduced	in	any	form	without	
  written	permission.	
  Designation	of	Open	Game	Content:	Subject	to	the	Product	Identity	
  Designation	herein,	the	following	material	is	designated	as	Open	Game	
  Content.	(1)	all	monster	statistics,	descriptions	of	special	abilities,	and	
  sentences	including	game	mechanics	such	as	die	rolls,	probabilities,	and/	
  or	other	material	required	to	be	Open	Game	Content	as	part	of	the	game	
  rules,	or	previously	released	as	Open	Game	Content,	(2)	all	portions	of	
  spell	descriptions	that	include	rules-speci1ic	de1initions	of	the	effect	of	the	
  spells,	and	all	material	previously	released	as	Open	Game	Content,	(3)	all	
  other	descriptions	of	game-rule	effects	specifying	die	rolls	or	other	
  mechanic	features	of	the	game,	whether	in	traps,	magic	items,	hazards,	or	
  anywhere	else	in	the	text,	(4)	all	previously	released	Open	Game	Content,	
  material	required	to	be	Open	Game	Content	under	the	terms	of	the	Open	
  Game	License,	and	public	domain	material	anywhere	in	the	text.		
  Product	Identity	Designation:	This	Product	Identity	Designation	
  includes,	but	is	not	limited	to,	the	following	items	that	are	hereby	
  identi1ied	as	Product	Identity,	as	de1ined	in	the	Open	Game	License	
  version	1.0a,	Section	1(e):	All	trademarks,	registered	trademarks,	proper	
  names	(characters,	artifacts,	place	names,	new	deities,	monsters,	
  organizations,	etc.),	dialogue,	plots,	story	elements,	locations,	characters,	
  artwork,	sidebars,	logos,	and	trade	dress.	These	items	are	not	Open	Game	
  Content.	Elements	that	have	previously	been	designated	as	Open	Game	
  Content	are	not	included	in	this	declaration.	
  OPEN	GAME	LICENSE	Version	1.0a		
  The	following	text	is	the	property	of	Wizards	of	the	Coast,	Inc.	and	is	
  Copyright	2000	Wizards	of	the	Coast,	Inc	("Wizards").	All	Rights	Reserved.	
  	
  	
  	
  	
  	
  	
  1.	DeWinitions:	(a)"Contributors"	means	the	copyright	and/or	trademark	
  owners	who	have	contributed	Open	Game	Content;	(b)"Derivative	
  Material"	means	copyrighted	material	including	derivative	works	and	
  translations	(including	into	other	computer	languages),	potation,	
  modi1ication,	correction,	addition,	extension,	upgrade,	improvement,	
  compilation,	abridgment	or	other	form	in	which	an	existing	work	may	be	
  recast,	transformed	or	adapted;	(c)	"Distribute"	means	to	reproduce,	
  license,	rent,	lease,	sell,	broadcast,	publicly	display,	transmit	or	otherwise	
  distribute;	(d)"Open	Game	Content"	means	the	game	mechanic	and	
  includes	the	methods,	procedures,	processes	and	routines	to	the	extent	
  such	content	does	not	embody	the	Product	Identity	and	is	an	
  enhancement	over	the	prior	art	and	any	additional	content	clearly	
  identi1ied	as	Open	Game	Content	by	the	Contributor,	and	means	any	work	
  covered	by	this	License,	including	translations	and	derivative	works	under	
  copyright	law,	but	speci1ically	excludes	Product	Identity.	(e)	"Product	
  Identity"	means	product	and	product	line	names,	logos	and	identifying	
  marks	including	trade	dress;	artifacts;	creatures	characters;	stories,	
  storylines,	plots,	thematic	elements,	dialogue,	incidents,	language,	
  artwork,	symbols,	designs,	depictions,	likenesses,	formats,	poses,	
  concepts,	themes	and	graphic,	photographic	and	other	visual	or	audio	
  representations;	names	and	descriptions	of	characters,	spells,	
  enchantments,	personalities,	teams,	personas,	likenesses	and	special	
  abilities;	places,	locations,	environments,	creatures,	equipment,	magical	or	
  supernatural	abilities	or	effects,	logos,	symbols,	or	graphic	designs;	and	
  any	other	trademark	or	registered	trademark	clearly	identi1ied	as	Product	
  identity	by	the	owner	of	the	Product	Identity,	and	which	speci1ically	
  excludes	the	Open	Game	Content;	(f)	"Trademark"	means	the	logos,	
  names,	mark,	sign,	motto,	designs	that	are	used	by	a	Contributor	to	
  identify	itself	or	its	products	or	the	associated	products	contributed	to	the	
  Open	Game	License	by	the	Contributor	(g)	"Use",	"Used"	or	"Using"	means	
  to	use,	Distribute,	copy,	edit,	format,	modify,	translate	and	otherwise	
  create	Derivative	Material	of	Open	Game	Content.	(h)	"You"	or	"Your"	
  means	the	licensee	in	terms	of	this	agreement.	
  2.	The	License:	This	License	applies	to	any	Open	Game	Content	that	
  contains	a	notice	indicating	that	the	Open	Game	Content	may	only	be	Used	
  under	and	in	terms	of	this	License.	You	must	af1ix	such	a	notice	to	any	
  Open	Game	Content	that	you	Use.	No	terms	may	be	added	to	or	subtracted	
  from	this	License	except	as	described	by	the	License	itself.	No	other	terms	
  or	conditions	may	be	applied	to	any	Open	Game	Content	distributed	using	
  this	License.	
  3.	Offer	and	Acceptance:	By	Using	the	Open	Game	Content	You	indicate	
  Your	acceptance	of	the	terms	of	this	License.	
  4.	Grant	and	Consideration:	In	consideration	for	agreeing	to	use	this	
  License,	the	Contributors	grant	You	a	perpetual,	worldwide,	royalty	free,	
  non	exclusive	license	with	the	exact	terms	of	this	License	to	Use,	the	Open	
  Game	Content.	
  5.	Representation	of	Authority	to	Contribute:	If	You	are	contributing	
  original	material	as	Open	Game	Content,	You	represent	that	Your	
  Contributions	are	Your	original	creation	and/or	You	have	suf1icient	rights	
  to	grant	the	rights	conveyed	by	this	License.	
  6.	Notice	of	License	Copyright:	You	must	update	the	COPYRIGHT	NOTICE	
  portion	of	this	License	to	include	the	exact	text	of	the	COPYRIGHT	NOTICE	
  of	any	Open	Game	Content	You	are	copying,	modifying	or	distributing,	and	
  You	must	add	the	title,	the	copyright	date,	and	the	copyright	holder's	name	
  to	the	COPYRIGHT	NOTICE	of	any	original	Open	Game	Content	you	
  Distribute.	
  7.	Use	of	Product	Identity:	You	agree	not	to	Use	any	Product	Identity,	
  including	as	an	indication	as	to	compatibility,	except	as	expressly	licensed	
  in	another,	independent	Agreement	with	the	owner	of	each	element	of	
  that	Product	Identity.	You	agree	not	to	indicate	compatibility	or	co	
  adaptability	with	any	Trademark	or	Registered	Trademark	in	conjunction	
  with	a	work	containing	Open	Game	Content	except	as	expressly	licensed	in	
  another,	independent	Agreement	with	the	owner	of	such	Trademark	or	
  Registered	Trademark.	The	use	of	any	Product	Identity	in	Open	Game	
  Content	does	not	constitute	a	challenge	to	the	ownership	of	that	Product	
  Identity.	The	owner	of	any	Product	Identity	used	in	Open	Game	Content	
  shall	retain	all	rights,	title	and	interest	in	and	to	that	Product	Identity.		
  8.	IdentiWication:	If	you	distribute	Open	Game	Content	You	must	clearly	
  indicate	which	portions	of	the	work	that	you	are	distributing	are	Open	
  Game	Content.	
  9.	Updating	the	License:	Wizards	or	its	designated	Agents	may	publish	
  updated	versions	of	this	License.	You	may	use	any	authorized	version	of	
  this	License	to	copy,	modify	and	distribute	any	Open	Game	Content	
  originally	distributed	under	any	version	of	this	License.	
  10.	Copy	of	this	License:	You	MUST	include	a	copy	of	this	License	with	
  every	copy	of	the	Open	Game	Content	You	Distribute.	
  11.	Use	of	Contributor	Credits:	You	may	not	market	or	advertise	the	
  Open	Game	Content	using	the	name	of	any	Contributor	unless	You	have	
  written	permission	from	the	Contributor	to	do	so.	
  12.	Inability	to	Comply:	If	it	is	impossible	for	You	to	comply	with	any	of	
  the	terms	of	this	License	with	respect	to	some	or	all	of	the	Open	Game	
  Content	due	to	statute,	judicial	order,	or	governmental	regulation	then	You	
  may	not	Use	any	Open	Game	Material	so	affected.	
  13.	Termination:	This	License	will	terminate	automatically	if	You	fail	to	
  comply	with	all	terms	herein	and	fail	to	cure	such	breach	within	30	days	of	
  becoming	aware	of	the	breach.	All	sublicenses	shall	survive	the	
  termination	of	this	License.	
  14.	Reformation:	If	any	provision	of	this	License	is	held	to	be	
  unenforceable,	such	provision	shall	be	reformed	only	to	the	extent	
  necessary	to	make	it	enforceable.	
  15.	COPYRIGHT	NOTICE	
  Open	Game	License	v	1.0a	Copyright	2000,	Wizards	of	the	Coast,	LLC.	
  System	Reference	Document	5.1	Copyright	2016,	Wizards	of	the	Coast,	Inc.;	
  Authors	Mike	Mearls,	Jeremy	Crawford,	Chris	Perkins,	Rodney	Thompson,	
  Peter	Lee,	James	Wyatt,	Robert	J.	Schwalb,	Bruce	R.	Cordell,	Chris	Sims,	
  and	Steve	Townshend,	based	on	original	material	by	E.	Gary	Gygax	and	
  Dave	Arneson.		
  Crypts	of	Azarumme	©	2018	The	Arcane	Library,	LLC.	
  END	LICENSE	
  	
  CRYPTS	OF	AZARUMME
  16
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/The Arcane Library/Crypts of Azarumme/Crypts of Azarumme Print Friendly V3.pdf