TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APLs 2, 4: 
  � 
  +1 Silver Trident (Adventure; Dungeon Master’s Guide) 
  � 
  Bag of Holding, Type I (Adventure; Dungeon Master’s Guide) 
  � 
  Large Items: Greatclub, Javelin (Adventure; Dungeon Master’s Guide) 
  � 
  Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
   
  APL 6 (all of APLs 2, 4 plus the following): 
  � 
  +1 Trident (Adventure; Dungeon Master’s Guide) 
  � 
  Cloak of Resistance +2 (Adventure; Dungeon Master’s Guide) 
  � 
  Ring of Communication (Adventure; Miniatures Handbook) 
   
  APL 8 (all of APLs 2, 4, 6 plus the following): 
  � 
  +1 Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
  � 
  +2 Heavy Steel Shield (Adventure; Dungeon Master’s Guide) 
  � 
  Armbands of Might (Adventure; Complete Adventurer) 
  � 
  Cloak of Resistance +3 (Adventure; Dungeon Master’s Guide) 
  � 
  Large +2 Breastplate (Adventure; Dungeon Master’s Guide) 
  � 
  Large +2 Greataxe (Adventure; Dungeon Master’s Guide) 
   
  APL 10 (all of APLs 2, 4, 6, 8 plus the following): 
  � 
  Bag of Holding, Type IV (Adventure; Dungeon Master’s Guide) 
  � 
  Large +1 Silver Trident (Adventure; Dungeon Master’s Guide) 
  � 
  Large +2 Heavy Steel Shield (Adventure; Dungeon Master’s Guide) 
  � 
  Medallion of Thoughts (Adventure; Dungeon Master’s Guide) 
   
  APL 12 (all of APLs 2, 4, 6, 8, 10 plus the following): 
  � 
  +1 Bane (Dwarf) Longbow (Adventure; Dungeon Master’s Guide) 
  � 
  Large +1 Unholy Silver Trident (Adventure; Dungeon Master’s Guide) 
  � 
  Ring of Protection +3 (Adventure; Dungeon Master’s Guide) 
  Adventure Record#
  596 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
   
  APL 4 
  max 675 xp; 650 gp 
   
   
  APL 6 
  max 900 xp; 900 gp 
   
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  Cross out any game effects this character does not gain. 
   
  � Favor of Boramante: This favor can only be gained if the 
  PCs saved Sharev from dying at the Blinding Spire (Boramante 
  must have survived the adventure as well).  PCs do not realize 
  that they have the Favor of Boramante. This favor may have an 
  affect in future adventures. 
   
  � Military Commendation: This commendation is given to 
  active duty Gran March Military PCs who protected the people 
  of Shiboleth against active threats within the city walls. 
   
  � Favor of Knight Colonel Petros Gwalchen: For protecting 
  the people of Shiboleth from a lingering threat from the giant 
  invasion, former Commandant Petros Gwalchen has arranged 
  training for this PC, granting them access to the Tactical Soldier 
  prestige class (Miniatures Handbook). 
   
  � Favor of the Church of Pholtus: For protecting the people 
  of Shiboleth congregated on the grounds of the Blinding Spire, 
  the Church of Pholtus extends its gratitude. This PC gains 
  access to the Shadowbane Inquisitor prestige class (Complete 
  Divine). 
  � Notice Within the Corporation: This favor is only available 
  to PCs who are already members of the Corporation 
  metaorganization. For reporting the attack on those professing to 
  be members of the Corporation (members who aided vampires 
  under the city of Shiboleth), this PC has earned the Favorable 
  Notice of the Corporation. This PC gains access to the following 
  prestige classes: Skullclan Hunter (Miniatures Handbook), 
  Shadowbane Stalker (Complete Divine). 
    
  � Bathed in the Blinding Light: This PC stood before the 
  Blinding Spire and defended innocents from undead monsters 
  and evil outsiders. When the Light fell upon them, they were 
  both judged and blessed by its radiance. This PC will suffer a 
  penalty of -2 to all Spot and Search checks that rely on eyesight 
  for the next two adventures. This PC was also affected by one of 
  the following effects (CL 21st, player’s choice): remove curse, greater 
  dispel magic, regenerate, greater restoration, removal of a previously 
  gained inherent penalty to any one stat. 
   You must choose which effect has touched this PC 
  immediately and circle it. If none of the effects would benefit the 
  PC, mark through all of them. The PC still suffers the Spot and 
  Search check penalty as described above. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  GRM6-01 All That Is Secret and Hidden 
  A Regional Adventure 
  Set in Gran March 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Gran March/596/Normal Scenarios/GRM6-01 - All That Is Secret And Hidden (APL 2-12)/GRM6-01 - All That Is Secret and Hidden AR.pdf