TEXT: LPJ9558
  Written by James ‘Grim’ Desborough with Louis Porter, Jr., Artwork by Anthony 
  Cournoyer and Ean Moody
  Solidly built, four-armed giants, the Kaylethon resemble nothing so 
  much as hoary skinned rhinoceroses. Powerful, broad, squat and strong 
  the Kaylethon are built – in temperament as well as physique – for the life 
  of warriors and they have a fearsome reputation as such, tempestuous, 
  strong, and unwavering, bound up in a system of honor that can make 
  them quick to turn in anger to defend their reputations and the status 
  of their clans.
  More surprising, given their status as ‘primi-
  tive’ warriors, the Kaylethon have a natural 
  talent for crafts and technology. This is not so 
  much a result of their intelligence, which is 
  notoriously brutish and simplistic, but more 
  down to an innate instinct for mechanism 
  and device, a simple, bone-deep knowledge 
  of how to put things together, to work stone 
  and metal and shape it to create the forms that 
  come to their minds, inspired by the materials 
  they have to hand and their immediate need.
  The 
  Kaylethon 
  have 
  resisted 
  hundreds of years of attempts to 
  civilize them, largely attempted 
  by The Monarchy, partly due to 
  their own cultural arrogance but 
  also due to the sheer ruggedness of 
  their land, Kayledon, whose rocky 
  and mountainous terrain makes 
  controlling 
  or 
  converting 
  the Kaylethon a nigh impos-
  sible task. Despite these failed 
  attempts the Kaylethon do work for 
  The Monarchy more than many other 
  groups and some of the clans, normally 
  working as mercenaries, 
  are on permanent contract 
  for the Monarchy’s armies 
  and can be found serving 
  with  distinction amongst colo-
  nial holdings and as marines on board the Monarchy’s vessels.
  Races of the Bronze Sky:
  Kaylethon
  
  2
  Divided into fractious and competing tribes the Kaylethon 
  have little notion of themselves as a nation, though they do 
  see themselves as a great people. Unless they wear the same 
  tartan the only thing that two Kaylethon can truly agree on is 
  that they are superior to everyone else, something they’re more 
  than willing to show in competitions, bets and open battle.
  Personality:
  The Kaylethon are a rough, tough, warrior people, divided 
  into clans that are in constantly in conflict with each other and 
  this reflects how they approach almost everything in life – as 
  a conflict. Anything that gets in their way is something to be 
  overcome, mountains are there to be leveled or hollowed out, 
  armies to be destroyed, ships to be ‘sunk’. 
  The Kaylethon hate to admit defeat and will try almost every 
  approach to a problem before declaring it insurmountable. 
  In terms of technological development this attracts hundreds 
  of other Kaylethon determined to prove the failure’s weak-
  ness and their own strength. The same happens with battles, 
  the defeat of one clan will bring others to test their strength 
  against the walls of a fortress or against the tactical expertise 
  of a general.
  Individually they tend to be gruff and arrogant, short tempered 
  and overconfident. Their first loyalty is to their family, then to 
  their clan. Other clans are regarded in largely the same way that 
  other nations and peoples are with only the loosest racial loyalty 
  existing from one Kaylethon to the other.
  The most important psychological characteristic of any Kaylethon 
  is their sense of honor and pride. To the Kaylethon nothing is 
  more important than their honor and any perceived slight to that 
  honor must be answered immediately with an abject apology or 
  paid in blood. For other races Kaylethon honor can be an unpre-
  dictable and difficult thing, what other people might take as a 
  mortal insult the Kaylethon may meet with booming laughter 
  while a small slight that another people might brush off is met 
  with angry violence.
  Physical Description:
  Seven to eight feet tall and incredibly dense and heavy with solid, 
  broadly splayed feet and four strong, powerful arms, each with 
  three fingers and a thumb, giving them excellent grip for climbing 
  and for wielding the heavy weapons that they prefer to use.
  Their skin is covered in tough plates of solid keratin, like hoary 
  nails or thick hair and they have wide set eyes, stemming from 
  their herbivorous nature and evolution. Another aspect of this 
  is the constant rumble from their three stomachs as they digest 
  the grass, hay and other plant roughage they they are all but 
  constantly chewing.
  Rarely, Kaylethon are born with woolly hair over their bodies, 
  this is considered prestigious, even though the normal Kaylethon 
  body is considered the pinnacle, these lucky few are thought to be 
  touched by the Kaylethon gods for special attention and respect.
  Relations:
  The Kaylethon regard all other races as equally inferior to their 
  own, perfect, selves and for there to be any difference in their 
  attitude it has to be changed at the level of a nation that can defeat 
  a   clan or an individual who can prove themselves worthy and 
  capable on a personal level.
  When it comes to the nations the Kaylethon are more than happy 
  to work for The Monarchy or their rebellious colonies but refuse 
  to work for the Tyeis Regime and the Empire of Artemesia on 
  the grounds that they have ‘no honor’, though it has more to do 
  with the fighting style, underhanded tactics and defeats of those 
  empires compared to The Monarchy and its offshoots who have 
  dealt with the Kaylethon in a manner that their culture can respect.
  Individual Kaylethon and even whole clans have also gone 
  pirate, usually after defeats foisted upon them by other clans or 
  through being outcast from their own clan. The only options for a 
  Base Seven
  The Kaylethon count in base seven, using their six limbs 
  and their horn as the basis of their counting system but, 
  peculiarly, starting with the horn counting as zero, a concept 
  in mathematics that comes with difficulty to other races but 
  naturally to the Kaylethon.
  0: O, 1: Ka, 2: Kay, 3: Keli, 4: Kelan, 5: Kelina, 6: Kelonan.
  The Kaylethon string these numbers together to describe 
  larger numbers. Their number 10 (13) is spoken, therefore, 
  as Ka-Keli.
  Perfect Form
  The Kaylethon racial arrogance is down to their personal 
  and religious conviction that the Kaylethon and the 
  Kaylethon way of life are the best in the universe and that 
  all other races and peoples should be jealous. In particular 
  they regard their bodies, tough, strong, horned and multi-
  limbed as literal perfection, something to be worshiped and 
  venerated and they literally pity anyone of any race that is 
  not theirs.
  Tartan
  Each clan of Kaylethon regards itself as the best, strongest 
  and most prestigious of them all and this pride is bound up, 
  symbolically, into their clan tartan, different for each and 
  every clan, every thread woven with symbolic meaning and 
  every cross of lines representative of the battles and clashes 
  that the clan has taken part in, won or lost. Tartan is worn 
  with pride and kept spotlessly clean so much as possible. 
  Dishonor to the tartan is a mortal insult to a Kaylethon 
  which must be met with death.
  
  3
  Kaylethon dishonored or defeated in such a way are to do this – to 
  turn pirate – or to join one of the Monarchy military clans.
  Alignment:
  Morally dubious – from the viewpoint of other peoples – but hide-
  bound by their own sense of honor, law and proper behaviour, the 
  Kaylethon tend to Lawful alignments, though their interpretation 
  of order and law may seem very different to what others might 
  except. They are internally consistent within their own honor code 
  and their own law and strict in its application.
   • Strength must be respected.
   • The Kaylethon are the pure and chosen race.
   • What we can take is ours, what you can hold is yours.
   • Family and clan are our world.
  Kaylethon 
  Lands:
  Kayledon is a chain of bound-
  together rocky islands, of towering 
  rocky spires, deep ice-cold lakes and 
  dark caves. It is studded with coniferous 
  forests that cling to the mountains and in 
  the few flatter areas, plains and rolling 
  hills, it is thick with tough grass and 
  heather, constantly grazed by the 
  clans and their herd animals.
  The Kaylethon live in clan 
  strongholds, fortresses, inhab-
  ited caves and fortified 
  towns across and within 
  Kayledon, 
  constantly 
  warring 
  and 
  competing 
  with each other clan territory 
  shifts almost every month 
  and the Kayledon, who might 
  otherwise be a world power 
  themselves, are kept in check 
  by this internal fighting.
  Kaylethon 
  Ships:
  The Kaylethon approach to technology is eclectic and personal. 
  Rarely is it the case that two of the same devices or crafts – unless 
  made by the same Kaylethon – are the same. Guns, swords, armor, 
  these may share certain traits since they perform the same tasks 
  but each Kaylethon craftsman puts their own spin, their own 
  improvements and their own mark onto everything they make.
  A ship is beyond a single Kaylethon craftsman, no matter how 
  talented. Ships must be constructed by clans as a whole and many 
  Kaylethon craftsmen – used to working alone on their visions – 
  must work together. As a result of this Kaylethon vessels – usually 
  crafted around small islands of rock or floating boulders – are a 
  patchwork mish-mash of clashing ideas which makes them unpre-
  dictable and dangerous but one thing they always are is tough and 
  hardy.
  Religion:
  The Kaylethon worship a pair of gods, Kayla and Layka, each 
  the embodiment of Kaylethon perfection and each representing 
  Kaylethon ideals of what the role of males and females is within 
  their society, the warrior and the protector, subtle distinctions to 
  non-Kaylethon, especially those who have met Kaylethon males 
  and females in combat alongside each other. Figurines of both 
  gods are found, carved from stone, in most Kaylethon homes, 
  idealized Olympian figures wielding the tools of the household 
  crafts.
  Language:
  The Kaylethon speak their own, harsh language, 
  drawing out their vowels and barking their conso-
  nants, emphasizing their sentences with snorts of 
  their nostrils and flicks of their expressive ears. Most 
  Kaylethon also speak the common tongue of The 
  Monarchy, their chief trading partners, but 
  they speak it with the same intona-
  tion and accent as they speak 
  their own language, stub-
  bornly refusing to improve 
  their diction no matter the 
  incentive.
  Names:
  Kaylethon personal names are 
  short and usually sharp, able 
  to bellowed or shouted with 
  ease and limited to one or two 
  syllables, one for male names 
  and two for female names. 
  Kaylethon carry three names, 
  their gender name, their craft 
  name and their tribal name, 
  forming a full name such as: 
  Kria Stonecutter KaMakka.
  Male Names: Ak, Bann, Dek, Gar, Hik, Kar, Mok, 
  Nik, Rom, Sok, Tan, Yak.
  Female Names: Arka, Cora, Dikta, Gorki, Hakka, Klora, Rotan, 
  Stoki, Yakti.
  Craft Name: Stonecutter, Carter, Mechanist, Gunsmith, Armorer, 
  Blacksmith, Farrier.
  Tribal Name: KaArla, KaDorna, KaHarlaton, KaLorna, KaNorn, 
  KaSalort, KaTarna.
  
  LPJ9573
  Black Powder 
  Weaponry
  Firearms and Gunpowder
  The current state of the art in personal firearms is a smoothbore weapon with a 
  wheellock firing mechanism.  Earlier matchlocks, which required a lit match held 
  in a “matchlock” to fire, and the even earlier hand culverins, which required manual 
  application of a lit match, are still in circulation but no regular forces use them.  
  Though most firearms come from the mass production gunworks of the Monarchy 
  weapon forges, there are skilled craftsmen in other locations that can and do build 
  firearms.
  The smiths of the Monarchy weapon forges have just developed snaplocks, but have 
  kept the innovation to themselves so far.  More reliable and inexpensive flintlocks 
  are doubtless not far behind.  A couple artisans have made rifled hunting weapons 
  but these are still unique curiosities.
  Proficiency: All wheellock weapons require Exotic Weapon Proficiency (firearms) 
  to use without penalty.
  Chant of 
  Golden Wasp 
  Pirate Ship 
  To the mast nail our flag  
  it is dark as the grave,
  Or the death which it bears  
  while it sweeps o’er the wave;
  Let our deck clear for action,  
  our guns be prepared;
  Be the boarding-axe sharpened,  
  the scimetar bared:
  Set the canisters ready,  
  and then bring to me,
  For the last of my duties,  
  the powder-room key.
  It shall never be lowered,  
  the black flag we bear;
  If the sea be denied us,  
  we sweep through the air.
  Unshared have we left  
  our last victory’s prey;
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  A dArk stAr 
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SOURCE: textdata/thevault/Pathfinder/1st Edition/3rd Party/Louis Porter Jr. Design/LPJ9558 - Races of the Bronze Sky - Kaylethon.pdf