TEXT: WEAPON
  RANGE STR
  AP
  SPECIAL
  Carapace weapons: see Warhound and Warlord Titans.
  Plasma Annihilator* 
  (rapid)
  96"
  8
  2
  Ordnance 6, 7" blast, 
  Primary Weapon
  (full)
  120"
  10
  2
  Ordnance 3, 10" blast, 
  Primary Weapon
  Hellstorm Cannon
  96" 
  9
  3
  Ordnance 8, 7" blast, 
  Primary Weapon
  Vengeance Cannon
  360"
  D
  2
  Heavy 4, 7" blast, 
  Primary Weapon, Destroyer,
  Doomstrike 
  Missile Launcher**
  36-540”
  8
  3
  Apocalypse Barrage (10),
  Primary Weapon
  * The plasma annihilator can be fired in two modes with the profiles
  shown. Choose which mode to use each time you fire the weapon.
  ** The Doomstrike missile launcher fires like an ordnance barrage, but does
  not scatter and instead uses the apocalyptic barrage marker to determine
  the fall of its five shots.
  Emperor-class Battle Titans are the largest and most powerful war
  machines at the disposal of the armies of the Imperium; their firepower
  unrivalled by any other land vehicle in the galaxy, the size of their arm-
  mounted weapons surpassed only by the ordnance of the largest ships
  of the Imperial Navy
  As they appear on the horizon, they begin bombarding the enemies of
  the Imperium with an awesome and relentless barrage, way out of
  range of most of the enemy artillery. Anything that somehow manages
  to withstand this long-range punishment is then mercilessly trampled
  under ground-shaking feet the size of a cathedral. 
  EMPEROR BATTLE TITAN
  UNIT: 1 Emperor Titan
  TYPE: Super-heavy walker
  STRUCTURE POINTS: 12
  VOID SHIELDS: 8
  TRANSPORT: Each foot of the Emperor Titan can
  transport up to five units (with a total capacity of 52
  models per foot).
  ACCESS POINTS: Models are deployed anywhere
  within 2" of the foot they are transported in. 
  FIRE POINTS: three per foot (one each in the ‘twelve,
  three and six o’clock positions’ on each foot). 
  WEAPONS AND EQUIPMENT: 
  Six carapace weapons from the following list: 
  - Laser blaster
  - Plasma destructor
  - Inferno gun
  - Vulcan mega-bolter
  - Gatling blaster
  - Melta cannon
  - Quake cannon
  - Volcano cannon
  - Apocalypse missile launcher
  - Vortex support missile
  Two arm weapons from the following list: 
  - Plasma Annihilator
  - Hellstorm Cannon
  - Vengeance Cannon
  - Doomstrike Missile Launcher
  ARMOUR
  WS BS S
  FRONT SIDE REAR I
  A
  2
  4
  10
  14
  14
  13
  1
  6
  POINTS: 4000 
  Hellstorm Cannon
  Plasma Annihilator
  Quake Cannon
  Princeps command chamber
  Legio banners (note
  kill markings denote
  ‘Titan’ class foes)
  Size Comparison
  SPECIAL RULES:
  Reactor Meltdown: If the Emperor Titan suffers an Apocalyptic Explosion
  result on the Catastrophic Damage chart, its reactor goes nuclear! This is
  the same as an Apocalyptic explosion, except that the range is 8D6", and
  models within range suffer a Destroyer hit. 
  Towering Monstrosity: Because of its immense size, it is difficult for the
  Emperor Titan to engage targets that are too close. Weapons mounted on
  the carapace of the Emperor Titan have a minimum range of 36". 
  Titanic Tread: When the Emperor Titan moves, the ground is rocked by
  violent shockwaves. All units, except super-heavy vehicles and gargantuan
  creatures, that move within 12" of the Emperor Titan’s feet count as
  moving through difficult terrain. 
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/5th Edition (2008)/Apocalypse Datasheets/40k 5e - Imperial - Emperor Battle Titan.pdf