TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
   
  +
  GP
  GP Gained
  GP
  Subtotal 
   
  +
  GP
  GP Gained
  GP
  Subtotal 
   
  -
  GP
  GP Spent
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  APL 2 
  � 
  Flute of Deception (Adventure, 2,750 gp; See Above) 
   
  APL 4 (all of APL2 plus the following) 
  � 
  +1 Blinding heavy steel shield (Adventure; 4,170 gp; 
  DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  +1 Merciful composite longbow (Adventure; 8,400 gp; 
  DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  Amulet of natural armor +2 (Adventure; 8,000 gp; 
  DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  Ring of protection +2 (Adventure; 8,000 gp; DMG) 
  � 
  +1 Merciful sap (Adventure; 8,301 gp; DMG) 
   
  APL 12(all of APLs 2-10 plus the following) 
  � 
  Cloak of charisma +4 (Adventure; 16,000 gp; DMG) 
  � 
  Gloves of dexterity +4 (Adventure; 16,000 gp; DMG) 
  � 
  +2 Chain shirt (Adventure; 4,250 gp; DMG) 
  � 
  +2 Banded mail (Adventure; 4,400 gp; DMG) 
  Adventure Record# 
  594 CY
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  Favor of the Church of Heironeous: The characters have done a
  great service for the church of Heironeous and they are willing to
  return service in kind. This favor can be used once for the free
  casting of any clerical spell of third level or less by an NPC
  follower of Heironeous.  If used at the same time as the Favor of
  the Church of Heironeous from NYR03-05 Heironeous
  Impressions, both favors can be used once for the free casting of
  any clerical spell of fourth level or less (although any material costs
  must still be paid) 
   
  Favor of Umberre: The characters have earned the gratitude of
  the Lord Inquisitor himself and he will create one of the following
  items for the character for the normal price (higher APL may
  choose from any of the lower APL items). Once the item is
  purchased mark this favor as used. 
  APL 2: Incandescent blue sphere Ioun Stone (+2 wisdom) 
  APL 4: Pale blue rhomboid Ioun Stone (+2 strength) 
  APL 6: Periapt of Wisdom +4,   APL 8: Belt of Giant Strength +4 
  APL 10: Periapt of Wisdom +6,  APL 12: Belt of Giant Strength +6 
   
  Flute of Deception: Once per day, playing this flute can be used
  to replace the usual somatic and verbal components of a Bard spell
  of up to third level.  This requires a DC 15 Perform (wind
  instruments) check, and prevents observers from identifying 
  either the spell or the caster (as if the spell were silent and stilled).
  This does not change the level of the spell, although the casting
  time is increased as if the Bard were applying a metamagic feat.
  Additionally this instrument is of masterwork quality, adding a +2
  circumstance bonus to perform checks made with the instrument. 
   
  Requirements: Craft Wondrous Item, Disguise Spell; Price
  2,750 gp. 
   
  Blessing of Heironeous: Your valor and service for the church of
  Heironeous in Nyrond has earned you the blessing of Heironeous.
  When the character is opposing a follower of Hextor the character
  gains the effect of a Bless spell with him as the only friendly target
  (ally).  This does not stack with any other Blesses and is useable
  five times, as determined by the player as a move equivalent action. 
  ����� (When used, note the use on the destination AR) 
   
  Blessing of Hextor: Your help in fulfilling the diabolical plans of the
  church of Hextor in Nyrond has earned you the blessing of Hextor. When
  the character is opposing a follower of Hextor the character suffers
  the effect of a Bane spell with him as the only friendly target.  This
  does not stack with any other Banes regardless of source and is
  useable only five times by the Judge.  There is no save. 
  ����� (When used, note the use on the destination AR) 
  This Record Certifies that 
   
  _______________________________________________________
  Played  by 
  _______________________________________________________
  Player 
  RPGA # 
  Has Completed 
  Heironeous Assumptions -- NYR4-04 
  A Regional Adventure 
  Set in the Kingdom of Nyrond 
  Event: __________________________________ Date: ___________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Nyrond/594/Normal Scenarios/NYR4-04 - Heironeous Assumptions (APL 2-12)/NYR4-04 - Heironeous Assumptions AR.pdf