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  WARHAMMER 40,000 – CODEX: IMPERIAL KNIGHTS
  WARHAMMER 40,000 
  CODEX: IMPERIAL KNIGHTS
  Official Update Version 1.1
  Although we strive to ensure that our rules are perfect, 
  sometimes mistakes do creep in, or the intent of a rule 
  isn’t as clear as it might be. These documents collect 
  amendments to the rules and present our responses to 
  players’ frequently asked questions. As they’re updated 
  regularly, each has a version number; when changes 
  are made, the version number will be updated, and any 
  changes from the previous version will be highlighted 
  in magenta. Where a version number has a letter, 
  e.g. 1.1a, this means it has had a local update, only in 
  that language, to clarify a translation issue or other 
  minor correction.
  ERRATA
  Page 89 – High King Tybalt’s Crusading Host
  Change the last paragraph to read:
  ‘This army fulfills the requirements of two Super-
  heavy Detachments (High King Tybalt’s Detachment 
  and Baron Capulan’s Detachment) and one Super-
  heavy Auxiliary Detachment (Sir Hekhtur). As it is 
  also Battle-forged, its player receives twelve Command 
  Points – the army receives 3 for being Battle-forged, 
  High King Tybalt’s Detachment contains three Titanic 
  units, so contributes 6 additional Command Points, 
  whilst Baron Capulan’s Detachment contains a single 
  Titanic unit, so contributes another 3. Sir Hekhtur is in 
  a Super-heavy Auxiliary Detachment, so contributes no 
  Command Points.’
  Page 101 – Sacristan Forgeshrine, Autosacristan ability
  Change the second sentence of the Ritual of Reloading 
  paragraph to read:
  ‘If it is not, or if it has its full complement of 
  shieldbreaker missiles, choose one ranged weapon 
  the vehicle is equipped with (not an Heirloom of the 
  Noble Houses).’ 
  Page 106 – Knight Lances ability
  Change the last sentence to read:
  ‘The Command Benefit of each Imperial Knights Super-
  heavy Detachment is changed to ‘None’ if it does not 
  contain at least one Imperial Knights Titanic unit, 
  and is changed to ‘+6 Command Points’ if it contains at 
  least three Imperial Knights Titanic units.’
  Page 109 – Oathbreaker Guidance System
  Change the Command Point cost of this Stratagem 
  to 3CP.
  Page 111 – Order of Companions
  Change the Command Point cost of this Stratagem 
  to 3CP.
  Page 111 – Our Darkest Hour
  Change the Command Point cost of this Stratagem 
  to 3CP.
  FAQs
  Q: Can Freeblades in Super-heavy Auxiliary Detachments have 
  Qualities and Burdens?
  A: Yes.
  Q: Imagine a House Vulker model with the Firestorm Protocols 
  Household Tradition with two ranged weapons, which targets 
  two different enemy units, one of which is the closest enemy 
  unit. I resolve the attacks against the closest enemy unit first, 
  re-rolling hit rolls of 1 when doing so. If, as a result of those 
  attacks, that enemy unit is destroyed, and the target of the next 
  weapon is now the closest enemy unit, do I also get to re-roll hit 
  rolls of 1 against that unit?
  A: No. The ability to re-roll hit rolls of 1 only applies to 
  the enemy unit that is the closest to the firing model at 
  the ‘Choose Target’ step of the Shooting sequence.
  Q: Do models with House Raven’s Relentless Advance tradition 
  suffer penalties to their hit rolls for Advancing and firing 
  heavy weapons?
  A: No. These weapons are treated as Assault weapons 
  when such models Advance, and these models ignore 
  penalties to their hit rolls for Advancing and firing 
  Assault weapons.
  Q: Can a Freeblade model in a Super-heavy Auxiliary 
  Detachment have Qualities and Burdens?
  A: Yes.
  Q: If an Imperial Knight charges in its turn, destroys the unit it 
  declared a charge against and then consolidates into a new unit 
  that it did not declare a charge against, can it use the Death 
  Grip Stratagem against that unit?
  A: No. The Stratagem allows you to make an extra attack 
  with that weapon, but because you charged this turn 
  you can still only make that attack against a unit you 
  declared a charge against. 
  
  2
  WARHAMMER 40,000 – CODEX: IMPERIAL KNIGHTS
  Q: If an Imperial Knight with a thunderstrike gauntlet (or 
  the Paragon Gauntlet or Freedom’s Hand) destroys an enemy 
  Vehicle or Monster and I roll a 4+ to inflict mortal wounds 
  on a nearby unit, are those inflicted immediately, or after I have 
  resolved my Knight’s remaining attacks (if any)?
  A: Pick the enemy unit as soon as you destroy the enemy 
  Vehicle or Monster unit and roll a 4+, but inflict 
  the mortal wounds after you have resolved all your 
  remaining attacks. 
  Q: If a model is equipped with four shieldbreaker missiles, how 
  many can it fire each turn?
  A: One.
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/8th Edition (2017)/5) FAQs/2018 FAQs/40k 8e - imperial knights en-2.pdf