TEXT:  
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
   
   
   
   
   
   
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  or  2   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  As an introductory scenario, this adventure does not contain 
  any such items. However, the following items are available for 
  purchase after any LIVING GREYHAWK event: 
  � All items from the PH, tables 7-3, 7-5, 7-6, and 7-8 with the 
  exception of spells. 
  � Cold iron or alchemical silver PH weapons as per the DMG, 
  page 284. 
  � Any DMG item of an Open spell with a market price of 
  750gp or less from Tables 7-17, 7-23, 7-24, and 7-26. 
  � +1 to +5 enhancement bonuses for weapon, armor and shield
  � Amulet of health +2 to +6 (DMG) 
  � Amulet of mighty fists +1 to +5 (DMG) 
  � Amulet of natural armor +1 to +5 (DMG) 
  � Belt of giant strength +4 to +6 (DMG) 
  � Boccob’s blessed book (DMG) 
  � Bracers of armor +1 to +8 (DMG) 
  � Cloak of charisma +2 to +6 (DMG) 
  � Cloak of resistance +1 to +5 (DMG) 
  � Gauntlets of ogre power (DMG) 
  � Gloves of dexterity +2 to +6 (DMG) 
  � Headband of intellect +2 to +6 (DMG) 
  � Heward’s Handy Haversack (DMG) 
  � Periapt of wisdom +2 to +6 (DMG) 
  � Ring of protection +1 to +5 (DMG) 
  � Vest of resistance +1 t +5 (DMG) 
  � Complete Adventurer Table 4-1 
  � Complete Warrior Table 4-6 
  � Frostburn Table 4-1 
  � Races of the Dragon Colored Metal (no cost) 
  � Races of Stone Tables 7-1 and 7-2 
  � Races of the Wild Table 7-1 
  � Sandstorm Table 4-1 
  � Stormwrack Tables 5-4 and 5-5 
  Adventure Record# 
  597 CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
   
  �Curse of Wenta: For betraying the trust of the Church of 
  Wenta you have been cursed by the goddess herself. Any alcohol 
  you drink for the next year will taste foul and unwholesome. You 
  receive none of the benefits from drinking alcohol, but still receive 
  any penalties. If you try and drink more than two alcoholic drinks 
  in one week you become nauseated for one hour. This curse is 
  from the goddess herself and can only be lifted with an atonement 
  spell cast by a cleric of Wenta. 
   
  �Gratitude of Lauren Lossenfar: Lauren is grateful for your 
  help in recovering the sceptre. She promises to give you a place to 
  stay when you are in Fadric, granting you free standard upkeep for 
  any adventure set in Fadric.  
   
  �Blessing of Wenta: For recovering the Sceptre of Power, you 
  have been blessed by the Goddess herself.  For the next year, your 
  character will never suffer the effects of a hangover.  
   
  �Silver-plated Trophy (0gp): This small silver trophy is 
  inscribed “Winner – Night Archery Competition. Festival of 
  Seasons Fadric 596 CY. Only one PC per table can win this trophy. 
   
  �Thanks of Anna and Soren Longtin: For rescuing his wife, 
  Soren has offered to make you one masterwork weapon or suit of 
  armour for half the normal masterwork price (i.e. 150gp for a 
  weapon, 75gp for a suit or armour or a shield plus the full base item 
  cost). The item must be predominantly metal (no bows, no leather 
  armour), and made from standard materials. 
   
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  RTK7-S01– Sceptre of Power 
  An introductory adventure set in Ratik 
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ratik/597/Intro mods/RTK7-S01 Sceptre of Power/RTK7-S01 Sceptre of Power AR.pdf