TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 12: 
  � 
  +1 Large Fire Resistance Mithral Buckler (Adventure, DMG) 
  � 
  Arbrozzar’s Spellbook (Adventure, see above) 
  � 
  Amulet of Health +4 (Adventure, DMG) 
  � 
  Arcane Scroll of Freedom (17th level caster, Adventure, DMG) 
  � 
  Boots of the Winterlands (Adventure, DMG) 
  � 
  Elixir of Sneaking (Adventure, DMG) 
  � 
  Headband of Intellect +6 (Adventure, DMG) 
  � 
  Metamagic Rod, Quicken, Lesser (Adventure, DMG) 
  � 
  Sovereign Glue (Adventure, DMG) 
  � 
  Wand of Magic Circle Against Good (5th level caster, Adventure, 
  DMG) 
   
  APL 14 (APL 12 Items plus): 
  � 
  +3 Large Improved Fire Resistance Mithral Buckler (Adventure, 
  DMG) 
  � 
  Amulet of Health +6 (Adventure, DMG) 
  � 
  Amulet of Natural Armor +3 (Adventure, DMG) 
  � 
  Arcane Scroll of True Seeing (11th level caster, Adventure, DMG) 
  � 
  Boots of Levitation (Adventure, DMG) 
  � 
  Bracers of Armor +5 (Adventure, DMG) 
  � 
  Metamagic Rod, Quicken (Adventure, DMG) 
  � 
  Pearl of Power – 3rd level (Adventure, DMG) 
  � 
  Ring of Freedom of Movement (Adventure, DMG) 
  � 
  Staff of Fire (Adventure, DMG) 
   
  APL 16 (APL 12, 14 Items plus): 
  � 
  Hand of Glory (Adventure, DMG) 
  � 
  Headband of Intellect +6 (Adventure, DMG) 
  � 
  Ioun Stone – Orange Prism (Adventure, DMG) 
  � 
  Pearl of Power – 4th level (Adventure, DMG) 
  � 
  Ring of Evasion (Adventure, DMG) 
  � 
  Ring of Spell Turning (Adventure, DMG) 
  � 
  Ring of Wizardry (III) (Adventure, DMG) 
  � 
  Staff of Healing (Adventure, DMG) 
  � 
  Stone of Good Luck - Luckstone (Adventure, DMG) 
  Adventure Record#
  594 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800 xp; 6,600 gp 
   
  APL 16 
  max 2,025 xp; 9,900 gp 
   
  Cross out any game effects this character does not gain. 
   
  � Favor of King Garnett: You have returned one of the nine Gnomish Pickaxes to King 
  Garnett, as well as valuable information about the location of another of the Axes.  
  King Garnett rewards your valor by naming you a Friend of the Gnomes.  In addition, 
  this PC may trade in this favor for access (Frequency: Adventure) to purchase one, and 
  only one, of the following items/upgrades (circle the one selected): deck of illusions, staff 
  of illusion, improved slick armor special ability, sonic resistance armor/shield special 
  ability, spell resistance (17) armor/shield special ability.  Favor Level A.  Mark this favor 
  as USED when it is consumed. 
   
  � Favor of Aedan of the Russet Tower: You have rescued and restored the Archmage 
  Aedan of the Russet Tower to his sanity, for which he is reluctantly grateful.  As a 
  token of his gratitude, Aedan gifts the PCs with one of the following items:  
  tindertwig, thunderstone, everburning torch.  However, his wife Elspet approaches 
  you later and offers you access (Frequency: Adventure) to purchase one, and only one, 
  of the following (circle item selected, this consumes the favor):  manual of quickness of 
  action +1, wand of ray of enfeeblement (heightened 4th level), cube of frost resistance.  Favor 
  Level B.  Mark this favor as USED when it is consumed. 
   
  � Favor of Elaar, the Giant Eagle: Elaar is forever in your debt as you have performed 
  the impossible and rescued his mate, Allia, from the clutches of the evil frost giant 
  wizard, Arbrozzar.  The PC with this favor has an open invitation to visit the giant 
  eagles of the Barrier Peaks and a place to stay if they are in the area.  In addition, the 
  PC may trade in this favor for access (Frequency: Adventure) to purchase one, and only 
  one, of the following (circle the one selected): 5 Quaal’s feather tokens (bird), arcane scroll 
  of overland flight (9th level caster), potion of resist energy (cold) 30.  Favor Level D.  Mark 
  this favor as USED when it is consumed. 
  � Arbrozzar’s Spellbook 
   
  As per Boccob’s blessed book, but already containing the following spells:  1st – alarm, 
  lesser acid orb (CA), cause fear, comprehend languages, expeditious retreat, feather fall, identify, 
  grease, mage armor, magic missile, protection from good, shield, summon monster I, Tenser’s 
  floating disk, true strike, ventriloquism; 2nd – arcane lock, bear’s endurance, bull’s strength, 
  darkness, false life, fox’s cunning, glitterdust, locate object, mirror image, protection from arrows, 
  scorching ray, spectral hand, summon monster II, touch of idiocy; 3rd – blink, 
  clairaudience/clairvoyance, dispel magic, displacement, fireball, greater magic weapon, haste, 
  hold person, lightning bolt, nondetection, protection from energy, sleet storm, slow, summon 
  monster III; 4th – arcane eye, confusion, dimension door, Evard’s black tentacles, fire trap, greater 
  invisibility, ice storm, lesser globe of invulnerability, phantasmal killer, polymorph, rainbow 
  pattern, summon monster IV, wall of ice; 5th – acid fog, baleful polymorph, break enchantment, 
  cloudkill, cone of cold, contingent energy resistance (Draconomicon), dominate person, 
  feeblemind, Mordenkainen’s private sanctum, mind fog, Rary’s telepathic bond, sending, 
  summon monster V, symbol of pain, teleport, wall of force; 6th – contingency, imbue familiar 
  with spell-like ability, legend lore, Otiluke’s freezing sphere, summon monster VI, true seeing, 
  wall of iron; 7th – arcane sight, delayed blast fireball, energy immunity (CA), ethereal jaunt, 
  insanity, limited wish, plane shift, prismatic spray, spell turning, teleport object, waves of 
  exhaustion; 8th – clone, discern location, horrid wilting, mind blank, polar ray, power word stun, 
  prismatic wall, symbol of death, symbol of insanity; 9th – time stop, energy drain, gate. 
   
  Moderate transmutation; CL 7th; Prerequisites: Craft Wondrous Item (doesn’t come 
  with the spells above if crafted), secret page; Market Price: 12,500 gp; Weight:  1 lb. 
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  GEO4-07 Return to the Barrier Peaks 
  A Regional Adventure 
  Set in Geoff 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Geoff/594/Normal Scenarios/GEO4-07 - Return to the Barrier Peaks (APL 12-16)/GEO4-07 - Return to the Barrier Peaks AR.pdf