TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  (Cross off all items NOT found) 
   
  APL 4 (all of the following): 
  � Mithral Full Plate (Adventure; Dungeon Master’s Guide) 
  � Pearl of Power, 1st Level Spell (Adventure; DMG; Limit 1) 
  � Surcoat of Valor (Adventure; MIC; Limit 1) 
  � Third Eye, Improvisation (Adventure; MIC; Limit 1) 
   
  APL 6 (all of APL 4 plus the following): 
  � Pearl of Power, 2nd Level Spell (Adventure; DMG; Limit 1) 
  � Third Eye, Expose (Adventure; MIC; Limit 1) 
   
  APL 8 (all of APLs 4, 6 plus the following): 
  � Boots of Speed (Adventure; Dungeon Master’s Guide) 
  � Pearl of Power, 3rd Level Spell (Adventure; DMG; Limit 1) 
  � Third Eye, Clarity (Adventure; MIC; Limit 1) 
   
  APL 10 (all of APLs 4, 6, 8 plus the following): 
  � Pearl of Power, 4th Level Spell (Adventure; DMG; Limit 1) 
  � Ring of Freedom of Movement (Adventure; Dungeon Master’s Guide) 
  � Third Eye, Gather (Adventure; MIC; Limit 1) 
   
  APL 12 (all of APLs 4, 6, 8, 10 plus the following): 
  � Pearl of Power, 5th Level Spell (Adventure; DMG; Limit 1) 
  � Third Eye, Concentrate (Adventure; MIC; Limit 1) 
   
  APLs 14, 16 (all of APLs 4, 6, 8, 10, 12 plus the following): 
  � Pearl of Power, 6th Level Spell (Adventure; DMG; Limit 1) 
  � Third Eye, Aware (Adventure; MIC; Limit 1) 
  Adventure Record# 
  598 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800 xp; 6,600 gp 
   
  APL 16 
  max 2,025 xp; 9,900 gp 
  Cross out any game effects this character does not gain. 
  � Military Commendation: You are issued a commendation for 
  valiant actions in confronting this growing enemy of Gran March. 
   
  � Favor of Baron Doulanfon: This PC has earned the favor of Baron 
  Doulanfon. This Favor cancels any previous Ire of Baron Doulanfon 
  the PC might have from a previous AR. You may spend this favor to gain 
  access (Frequency: Adventure; no CMI) to purchase one of the 
  following weapon special ability upgrades at 75% of standard cost from 
  MIC or DMG (circle one): fiercebane (undead), fiercebane (evil outsiders), 
  divine wrath, bane (undead). This favor can be used independently or 
  combined with unused Favors of Baron Doulanfon from other ARs. If the 
  PC combines 2 favors, the Baron makes the weapon upgrade available at 
  50% of standard cost. If the PC combines 3 favors, the Baron makes two 
  weapon upgrades available at 50% of standard cost (circle 2nd one). 
   
  � Life from the Lifeless: You lose one permanent hp; this cannot be 
  regained under any circumstances. You gain a +1 profane bonus to 
  saving throws against inflict spells.  You detect as, but are not, undead.  
  Once per adventure, you may bestow two negative levels to a living 
  creature using an unarmed melee attack or any natural attack you might 
  possess and gain 10 temporary hp in return. You are aware that the use 
  of this ability feels evil (and IS an evil act) and feeding on the negative 
  energy might have dire consequences in the future. Each use of this 
  ability should be noted on this AR and on the AR of the adventure in 
  which this gift was used: 
   
  �   �   �   �   �   �   �   �   �   �   �   �   �   �   �   �   �    
  � Fame: Stories of this PC’s victory over Master Vigilant Marax have 
  spread through the Sheldomar Valley.  Circle two items you gained access 
  to under ITEMS FOUND DURING THE ADVENTURE; these items gain 
  Frequency: Metaregional.  All items from this AR may be bought at a 10% 
  discount that cannot be combined with other discounts.  In addition, you 
  gain a +2 morale bonus to Gather Information checks in the Sheldomar. 
   
  � Last Look into the Light: This PC helped the angel Baradiel control 
  the vampir within him and stood at his side when Baradiel greeted the 
  sun for the last time. The PC not only witnessed his final death, but 
  helped him achieve it while there was still a shred of good within him. A 
  slight fragment of good remaining in the angel washed over the PC as 
  Baradiel perished forever. This PC has gained DR 2/evil. 
   
  � Lurana’s Invitation: You accepted the offer of the ultroloth Lurana; 
  this trip consumes 6 additional TUs. The daemonic lore gained has given 
  this PC the ability to add one of the following profane bonuses as a swift 
  action once per adventure for a duration of one minute: +1 to BAB; +1 to 
  all saves; +1 to caster level for all level-dependent spell effects; +1 to all 
  skill checks. 
   
  Accepting this offer shifts the PC’s alignment one irrevocable step 
  towards Neutral Evil. The PC can choose which ethos (Law/Chaos or 
  Good/Evil) to change. If this shift results in an evil alignment, the PC is 
  removed from play.  This change also causes you to suffer a -4 penalty to 
  saving throws against yugoloths and doubles your Hellscepter spell penalty.  
  You detect as an evil outsider for fiercebane and related effects. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  GRM8-03 Witness 
  A Regional Adventure 
  Set in Gran March 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Gran March/598/Normal Scenarios/GRM8-03 - Witness (APL 4-16)/GRM8-03 - Witness AR.pdf