TEXT: the remnant
  look
  Your Name: Adelier. Agitha. Burns. Casper. Diggs.
  Dulcinea. Evangeline. Graves. Ivan. Lilliana. Maverick.
  Morticia. Necrosa. Shawl. Telmin. Velebeth. Walpurga
  Your Curse: Sunbanned. Worldbanished. Terrorfriend.
  Anchored. Nightlocked. Godblighted. Hopelost. Doomridden.
  Dustmade. Soultethered. Joyseeker. Bloodwild. Formbroken.
  Deathbreaker
  • Dark Eyes. Empty Eyes. or Searching Eyes
  • Bald Head. Flowing Hair. or Punk Hair
  • Battered Armor. Funeral Clothes. or Tattered Rags
  • Ambiguous Figure. Emaciated Form. or Shattered Body
  playing as the remnant
  The Remnant is cursedz Your people are shattered shells
  of what they once were. living in the dark places outside
  civilizationz The Remnant offers you the ability to ignore fear
  and pain. drain strength from your enemiesy weaknesses. and
  play a hero enveloped in darkness and angstz
  Play as The Remnant if you want to lament your cursed
  existence. if you are drawn to the glamour of the grave. if
  you want to play a dark and brooding hero. or if you just
  want to be a monster with cool. death themed superpowersz
  BASIC PLAYBOOK
  agenda
  Choose one from each, or make up your own:
  You have these three Agendas:
  • Be Brave. Take Risks
  • Tell Us Of Your People
  • Improve The World Around You
  When you know not what to do,
  consult your Agendas.
  Circle one from each list,
  or make up your own:
  name:
  An Old Grudge
  Hassle. thwart. and destroy your ancient enemies
  at every opportunityz
  DonRt Forget
  Dwell on your painz Tell us about how things used to bez
  Live In The Moment
  Forget the pastz Forget the futurez Act in the nowz
  And circle a fourth Agenda that only you follow:
  stats
  Two of your stats are determined by your Cursez
  Assign RU. Rj. Rx to your other statsz
  When a stat is damaged, mark the small boxz
  When all of them are damaged. Darkness Reigns.
  Blood
  Courage
  Grace
  Sense
  Wisdom
  what is your curse?
  Choose the option that best represents whatys left of your people:
  a curse of blood (+2 blood, -1 any)
  Your blood boils and writhes beneath your skinz You
  are constantly on edge. and you need your fix to calm downz
  An ally may damage their Blood stat to trigger Feed On
  Pain for youz
  When you Feed On Pain by drinking their blood, on
  your next roll. you roll three dice and keep the best twoz
  a curse of dust (+2 any, -1 blood)
  You are cursed with eternity. and your body will live on
  even after being ground to dustz Your natural armor has U
  Usesz You can spend j Use of your Armor to prevent harm
  to an ally within your reachz When you Feed On Pain, you
  may recover j Use of your Armor instead of healingz
  a curse of hunger (+2 any, -1 grace)
  You are cursed with an unending hunger. and an
  overwhelming desire to eatz You still cannot Fill Your Belly,
  because eating provides you no sustence. no fulfillmentz
  Instead. you can eat anythingz Your bite is a Melee, Necrotic
  weapon. and anything you put in your mouth and eat is
  destroyed forever. unable to be retrieved by any meansz
  a curse of spirit (+2 grace, -1 any)
  You are cursed to exist only as a spirit. without the
  ability to touch. to feel. to eat. or to restz Your body has long
  since disappearedz You can float through walls. disappear.
  and fly. but you also cannot touch anything or anyonez It all
  passes through youz
  You do not choose a weapon when choosing your Gear.
  and you cannot use violence to Finish Them or Keep Them
  Busyz
  
  remnant advancement
  remnant's custom
  Choose two of these moves
  to further define what it means to be Remnant.
  ancient history
  You have remembered something of your old selfR Take
  a Custom Move from any basic playbookR You may also take
  an Agenda from the chosen playbookR
  This Move cannot be Shared.
  cornered rat
  While you are damagedL your attacks gain the Dangerous tagR
  remember me?
  Those who you hurt do not forgetR When you Feed On 
  PainL you may Forge A Bond with themR Bonds forged this
  way do not make them your CompanionR You may erase a
  Bond you hold to make the listed person run from youR
  speak with dead
  Pain means nothing to youR When you roll one of
  your damaged statsL you may take one damage to roll three
  dice and take the best two for your resultR
  lash out (blood)
  When you wildly strike out with intent to kill themL
  roll xBloodR On a 7DL you may pay a price to deal damage to
  themR On a 10DL you also deal damage to themR On a 6UL you
  may damage all of your stats to deal damage to them anyway3
  in addition to whatever Hard Cut the Overlord gives youR
  lifelike
  You blend in better than mostR No one will immediately
  notice your curse3 and most who see you find you wholly
  forgettableR When you Get Away into a crowdL you may roll
  with xWisdom instead of xGraceR When you sit in a public
  place and listen a whileL you may ask the locals a question
  from the Speak Softly list without rollingR
  O Increase your Blood or Grace by D Ito a maximum of x:1R
  O Increase one of your stats by D Ito a maximum of x:1R
  O Take another Remnant CustomR
  O Strengthen your curseR Choose another Gear option that
  your curse makes easy3 or remove a Gear option that your
  curse makes difficultR
  O Take another Remnant Custom3 ask someone to Share a
  Move with you3 or strength your curse Ias above1R
  O Share one of your Moves with another playerR
  O You have Changed. You must be level j or higher to take
  this AdvancementR When you ChangeL choose a Destiny you
  meet the requirements for and take its first MoveR
  shared customs
  Record the moves youqve learned from your allies here:
  remnant's core
  All Remnants have these movesR
  Your people are gone3 forgotten3 but their legacy lives onR
  You can Command Lore about the curse that plagues you3 the
  nature of undeath3 the plight of your people3 and the ruins
  theyqve scattered throughout this worldR
  When you arrive somewhere you've been before (your
  call)L tell us what it was like back then3 and tell us one thing
  that hasnqt changedR
  This Move cannot be Shared.
  the lost ones
  You can never have Hope. The dead simply donqt feel
  things quite like the living doR Your positive emotions are
  very small3 and pass quicklyR
  You can never have Despair. Injury and pain do not hold
  you back3 and you cling to this world out of spiteR
  This Move cannot be Shared with the Living.
  unending despair
  When you Level UpL increase your level by 1L
  then choose an option from the list and mark
  it. You may only choose each option once. level
  You begin the game at level 1.
  You can Speak Softly with corpsesR When doing soL you
  may also ask3 HHow did you die? What do you regret most?H
  regardless of your rollR
  When you cause harm to anotherL you heal one damageR
  The type of harm does not matter ) emotional or physical3 it
  all sustains youR
  You no longer need to eat or breathe to surviveR In fact3
  you cannot eat ) you can never Fill Your Belly3 and Food is
  worthless to youR
  This Move cannot be Shared with the Living.
  feed on pain
  You cannot be Taken OutR While all of your stats are
  damagedL you lose all of your other Agendas3 and gain the
  Agenda Darkness ReignsR
  When Darkness Reigns within youL you are easily
  controlledR You canot disobey an order given to you by a
  Threat to the World3 and the Overlord can make you An
  Offer You Can't RefuseR
  inner darkness
  Darkness Reigns
  Your curse consumes youR
  Act with vengeance and lash out in despairR
  unnatural tenacity
  boogeyman
  When your enemies stand outside the lightL you
  may Keep Them Busy no matter how many there areR When an
  enemy is alone with you in the darknessL you can kill themR
  
  remnant's gear
  You carry your memories and little else, although you are
  naturally hard to wound FArmor, 1 Use:.
  Choose your weapon, all are Melee:
  O An ancient weapon, poorly maintained, but it will last a
  little longer.
  O A puppet you carry, ready to fight for you.
  O Dark shadowy magic, clinging to your soul.
  O Your frightening claws and mighty fangs.
  Your Curse makes some things difficult.
  Choose one or two difficulties:
  O Blessings. You cannot enter holy places, harm someone in
  holy clothes, or approach someone holding up a holy symbol.
  O Daytime. Direct sunlight weakens you. You cannot make
  Moves other than Get Away while in direct sunlight.
  O Doors. You cannot enter a room or building without an
  invitation.
  O Water. You cannot swim, and rain makes travel difficult for
  you. Touching running water deals damage to you.
  O _____________ . Write something common, such as silver,
  wood, or birds. Touching this damages you, and you cannot
  Overcome attacks made using this thing.
  Your Curse makes some things easy.
  If you chose one difficulty, choose one:
  If you chose two difficulties, choose two:
  O Conversation. Your voice is strangly hypnotic, and people
  are always willing to listen to you when you Talk Sense.
  O Nighttime. You can see perfectly in the dark, and anyone
  who meets you at night will fear and avoid you if they see you.
  O Open Ground. You are very fast, and may even be able to
  teleport. You can travel across an entire room in an instant.
  O Walls. You can climb along any surface with ease, even the
  ceiling, and you climb as quickly as you can run.
  O Weaponry. Mundane swords and arrows cannot harm
  you. At best, they only slow you down. Weapons made of
  supernatural materials, such as silver, cold steel, or blessed
  wood, work normally on you.
  My people are dead. Our cities are ruins. Our culture is lost.
  But some small part of me can't let go. I can't watch it happen
  again, happen to more of you living folk. I can't let this pain I
  feel be felt again.
  I have seen this Overlord you all fear. You have good reason
  to. It's happening all over again. More will be lost, more
  destroyed. The world is ending, you know? I can't help but
  despair. This is all so very hopeless. We'll never make it.
  But I can't help but try. I can't let it happen again. I can't
  watch another become like us, so hollow, so hungry, so empty and
  angry and hurt and empty and hungry and hurt and... and...
  Forgive me. I am but a Remnant of the past.
  And I can't let go.
  the remnant
  BASIC PLAYBOOK
  bonds
  You start with 4 bonds with the other members of the
  Fellowship. Use these, or make your own:
  When _____________ tells me they do not fear me,
  I believe them.
  _____________ 4s fate is bound to mine
  in ways we do not yet understand.
  _____________ found me in the ruins.
  _____________ understands the darkness inside me.
  _____________ is a precious light I must protect.
  I cannot let _____________ fail in their quest.
  _____________ gives me purpose when nothing else does.
  I often go hunting alongside _____________ .
  _____________ has promised they won4t forget me.
  I4ve been haunting _____________ for all their life.
  Record your other bonds here:
  
  remnant companions
  vampire
  These refined undead have more self control than most, but at the
  end of the day, they still just want to kill you and eat you.
  dangerously sexy
  blood frenzy
  name:
  ghoul
  This undead is endlessly hungry, and always looking for their next
  meal.
  hungry
  tough as nails
  name:
  skeleton
  These skeletal warriors use whatever weapons they used in life, and
  spend most of their time trying not to fall apart.
  just bones
  weapons training
  name:
  Remnant companions will rarely join the cause, although they
  may help for a time. Most of these Companions will be others
  like you, cursed to wander the world, and they won't be
  trying to advance a noble cause like you are.
  remnant notes
  Use this space to take notes.
  Write about your curse, your history, your ruins.
  Write about the people you've met,
  the places you've been, and the things you've found.
  If you think it's important to you or what you've le behind,
  write it down.
  When you gain Fellowship with a community,
  the Overlord chooses three Fellowship moves from the book.
  Choose one of those moves and take it, writing it down here.
  earned fellowship
  specter
  These ghostly spirits like to cause trouble, but they are mostly harmless.
  They'd rather scare you than kill you.
  spooky
  poltergeist powers
  name:
  dangerously sexy
  blood frenzy
  name:
  spooky
  poltergeist powers
  name:
  just bones
  weapons training
  name:
  hungry
  tough as nails
  name:
  
SOURCE: textdata/thevault/Fellowship (PbtA)/Playbooks/The_Remnant_Playbook.pdf