TEXT: Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 1
  D&D Spell Lists
  This document gathers the spells from 
  the fifth edition Player’s Handbook 
  and organizes them in a variety of 
  ways to aid reference for players and 
  DMs alike.
  Spells by Class
  Here are the spells organized by char-
  acter class. A spell’s school of magic 
  is noted in parentheses after the spell’s 
  name, and the name is followed by an 
  asterisk if the spell has the ritual tag.
  Bard Spells
  Cantrips (0 Level)
  Blade Ward (abjuration)
  Dancing Lights (evocation)
  Friends (enchantment)
  Light (evocation)
  Mage Hand (conjuration)
  Mending (transmutation)
  Message (transmutation)
  Minor Illusion (illusion)
  Prestidigitation (transmutation)
  True Strike (divination)
  Vicious Mockery (enchantment)
  1st Level
  Animal Friendship (enchantment)
  Bane (enchantment)
  Charm Person (enchantment)
  Comprehend Languages* (divination)
  Cure Wounds (evocation)
  Detect Magic* (divination)
  Disguise Self (illusion)
  Dissonant Whispers (enchantment)
  Faerie Fire (evocation)
  Feather Fall (transmutation)
  Healing Word (evocation)
  Heroism (enchantment)
  Identify* (divination)
  Illusory Script* (illusion)
  Longstrider (transmutation)
  Silent Image (illusion)
  Sleep (enchantment)
  Speak with Animals* (divination)
  Tasha’s Hideous Laughter (enchantment)
  Thunderwave (evocation)
  Unseen Servant* (conjuration)
  2nd Level
  Animal Messenger* (enchantment)
  Blindness/Deafness (necromancy)
  Calm Emotions (enchantment)
  Cloud of Daggers (conjuration)
  Crown of Madness (enchantment)
  Detect Thoughts (divination)
  Enhance Ability (transmutation)
  Enthrall (enchantment)
  Heat Metal (transmutation)
  Hold Person (enchantment)
  Invisibility (illusion)
  Knock (transmutation)
  Lesser Restoration (abjuration)
  Locate Animals or Plants* (divination)
  Locate Object (divination)
  Magic Mouth* (illusion)
  Phantasmal Force (illusion)
  See Invisibility (divination)
  Shatter (evocation)
  Silence* (illusion)
  Suggestion (enchantment)
  Zone of Truth (enchantment)
  3rd Level
  Bestow Curse (necromancy)
  Clairvoyance (divination)
  Dispel Magic (abjuration)
  Fear (illusion)
  Feign Death* (necromancy)
  Glyph of Warding (abjuration)
  Hypnotic Pattern (illusion)
  Leomund’s Tiny Hut* (evocation)
  Major Image (illusion)
  Nondetection (abjuration)
  Plant Growth (transmutation)
  Sending (evocation)
  Speak with Dead (necromancy)
  Speak with Plants (transmutation)
  Stinking Cloud (conjuration)
  Tongues (divination)
  4th Level
  Compulsion (enchantment)
  Confusion (enchantment)
  Dimension Door (conjuration)
  Freedom of Movement (abjuration)
  Greater Invisibility (illusion)
  Hallucinatory Terrain (illusion)
  Locate Creature (divination)
  Polymorph (transmutation)
  5th Level
  Animate Objects (transmutation)
  Awaken (transmutation)
  Dominate Person (enchantment)
  Dream (illusion)
  Geas (enchantment)
  Greater Restoration (abjuration)
  Hold Monster (enchantment)
  Legend Lore (divination)
  Mass Cure Wounds (evocation)
  Mislead (illusion)
  Modify Memory (enchantment)
  Planar Binding (abjuration)
  Raise Dead (necromancy)
  Scrying (divination)
  Seeming (illusion)
  Teleportation Circle (conjuration)
  6th Level
  Eyebite (necromancy)
  Find the Path (divination)
  Guards and Wards (abjuration)
  Mass Suggestion (enchantment)
  Otto’s Irresistible Dance (enchantment)
  Programmed Illusion (illusion)
  True Seeing (divination)
  7th Level
  Etherealness (transmutation)
  Forcecage (evocation)
  Mirage Arcane (illusion)
  Mordenkainen’s Magnificent Mansion 
  (conjuration)
  Mordenkainen’s Sword (evocation)
  Project Image (illusion)
  Regenerate (transmutation)
  Resurrection (necromancy)
  Symbol (abjuration)
  Teleport (conjuration)
  8th Level
  Dominate Monster (enchantment)
  Feeblemind (enchantment)
  Glibness (transmutation)
  Mind Blank (abjuration)
  Power Word Stun (enchantment)
  9th Level
  Foresight (divination)
  Power Word Heal (evocation)
  Power Word Kill (enchantment)
  True Polymorph (transmutation)
  Cleric Spells
  Cantrips (0 Level)
  Guidance (divination)
  Light (evocation)
  Mending (transmutation)
  Resistance (abjuration)
  Sacred Flame (evocation)
  Spare the Dying (necromancy)
  Thaumaturgy (transmutation)
  1st Level
  Bane (enchantment)
  Bless (enchantment)
  Command (enchantment)
  Create or Destroy Water (transmutation)
  Cure Wounds (evocation)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 2
  Resistance (abjuration)
  Shillelagh (transmutation)
  Thorn Whip (transmutation)
  1st Level
  Animal Friendship (enchantment)
  Charm Person (enchantment)
  Create or Destroy Water (transmutation)
  Cure Wounds (evocation)
  Detect Magic* (divination)
  Detect Poison and Disease* (divination)
  Entangle (conjuration)
  Faerie Fire (evocation)
  Fog Cloud (conjuration)
  Goodberry (transmutation)
  Healing Word (evocation)
  Jump (transmutation)
  Longstrider (transmutation)
  Purify Food and Drink* (transmutation)
  Speak with Animals* (divination)
  Thunderwave (evocation)
  2nd Level
  Animal Messenger* (enchantment)
  Barkskin (transmutation)
  Beast Sense* (divination)
  Darkvision (transmutation)
  Enhance Ability (transmutation)
  Find Traps (divination)
  Flame Blade (evocation)
  Flaming Sphere (conjuration)
  Gust of Wind (evocation)
  Heat Metal (transmutation)
  Hold Person (enchantment)
  Lesser Restoration (abjuration)
  Locate Animals or Plants* (divination)
  Locate Object (divination)
  Moonbeam (evocation)
  Pass without Trace (abjuration)
  Protection from Poison (abjuration)
  Spike Growth (transmutation)
  3rd Level
  Call Lightning (conjuration)
  Conjure Animals (conjuration)
  Daylight (evocation)
  Dispel Magic (abjuration)
  Feign Death* (necromancy)
  Meld into Stone* (transmutation)
  Plant Growth (transmutation)
  Protection from Energy (abjuration)
  Sleet Storm (conjuration)
  Speak with Plants (transmutation)
  Water Breathing* (transmutation)
  Water Walk* (transmutation)
  Wind Wall (evocation)
  4th Level
  Blight (necromancy)
  Confusion (enchantment)
  Locate Creature (divination)
  Stone Shape (transmutation)
  5th Level
  Commune* (divination)
  Contagion (necromancy)
  Dispel Evil and Good (abjuration)
  Flame Strike (evocation)
  Geas (enchantment)
  Greater Restoration (abjuration)
  Hallow (evocation)
  Insect Plague (conjuration)
  Legend Lore (divination)
  Mass Cure Wounds (evocation)
  Planar Binding (abjuration)
  Raise Dead (necromancy)
  Scrying (divination)
  6th Level
  Blade Barrier (evocation)
  Create Undead (necromancy)
  Find the Path (divination)
  Forbiddance* (abjuration)
  Harm (necromancy)
  Heal (evocation)
  Heroes’ Feast (conjuration)
  Planar Ally (conjuration)
  True Seeing (divination)
  Word of Recall (conjuration)
  7th Level
  Conjure Celestial (conjuration)
  Divine Word (evocation)
  Etherealness (transmutation)
  Fire Storm (evocation)
  Plane Shift (conjuration)
  Regenerate (transmutation)
  Resurrection (necromancy)
  Symbol (abjuration)
  8th Level
  Antimagic Field (abjuration)
  Control Weather (transmutation)
  Earthquake (evocation)
  Holy Aura (abjuration)
  9th Level
  Astral Projection (necromancy)
  Gate (conjuration)
  Mass Heal (evocation)
  True Resurrection (necromancy)
  Druid Spells
  Cantrips (0 Level)
  Druidcraft (transmutation)
  Guidance (divination)
  Mending (transmutation)
  Poison Spray (conjuration)
  Produce Flame (conjuration)
  Detect Evil and Good (divination)
  Detect Magic* (divination)
  Detect Poison and Disease* (divination)
  Guiding Bolt (evocation)
  Healing Word (evocation)
  Inflict Wounds (necromancy)
  Protection from Evil and Good (abjuration)
  Purify Food and Drink* (transmutation)
  Sanctuary (abjuration)
  Shield of Faith (abjuration)
  2nd Level
  Aid (abjuration)
  Augury* (divination)
  Blindness/Deafness (necromancy)
  Calm Emotions (enchantment)
  Continual Flame (evocation)
  Enhance Ability (transmutation)
  Find Traps (divination)
  Gentle Repose* (necromancy)
  Hold Person (enchantment)
  Lesser Restoration (abjuration)
  Locate Object (divination)
  Prayer of Healing (evocation)
  Protection from Poison (abjuration)
  Silence* (illusion)
  Spiritual Weapon (evocation)
  Warding Bond (abjuration)
  Zone of Truth (enchantment)
  3rd Level
  Animate Dead (necromancy)
  Beacon of Hope (abjuration)
  Bestow Curse (necromancy)
  Clairvoyance (divination)
  Create Food and Water (conjuration)
  Daylight (evocation)
  Dispel Magic (abjuration)
  Feign Death* (necromancy)
  Glyph of Warding (abjuration)
  Magic Circle (abjuration)
  Mass Healing Word (evocation)
  Meld into Stone* (transmutation)
  Protection from Energy (abjuration)
  Remove Curse (abjuration)
  Revivify (necromancy)
  Sending (evocation)
  Speak with Dead (necromancy)
  Spirit Guardians (conjuration)
  Tongues (divination)
  Water Walk* (transmutation)
  4th Level
  Banishment (abjuration)
  Control Water (transmutation)
  Death Ward (abjuration)
  Divination* (divination)
  Freedom of Movement (abjuration)
  Guardian of Faith (conjuration)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 3
  Shapechange (transmutation)
  Storm of Vengeance (conjuration)
  True Resurrection (necromancy)
  Paladin Spells
  1st Level
  Bless (enchantment)
  Command (enchantment)
  Compelled Duel (enchantment)
  Cure Wounds (evocation)
  Detect Evil and Good (divination)
  Detect Magic* (divination)
  Detect Poison and Disease* (divination)
  Divine Favor (evocation)
  Heroism (enchantment)
  Protection from Evil and Good (abjuration)
  Purify Food and Drink* (transmutation)
  Searing Smite (evocation)
  Shield of Faith (abjuration)
  Thunderous Smite (evocation)
  Wrathful Smite (evocation)
  2nd Level
  Aid (abjuration)
  Branding Smite (evocation)
  Find Steed (conjuration)
  Lesser Restoration (abjuration)
  Locate Object (divination)
  Magic Weapon (transmutation)
  Protection from Poison (abjuration)
  Zone of Truth (enchantment)
  3rd Level
  Aura of Vitality (evocation)
  Blinding Smite (evocation)
  Create Food and Water (conjuration)
  Crusader’s Mantle (evocation)
  Daylight (evocation)
  Dispel Magic (abjuration)
  Elemental Weapon (transmutation)
  Magic Circle (abjuration)
  Remove Curse (abjuration)
  Revivify (necromancy)
  4th Level
  Aura of Life (abjuration)
  Aura of Purity (abjuration)
  Banishment (abjuration)
  Death Ward (abjuration)
  Locate Creature (divination)
  Staggering Smite (evocation)
  5th Level
  Banishing Smite (abjuration)
  Circle of Power (abjuration)
  Destructive Wave (evocation)
  Dispel Evil and Good (abjuration)
  Geas (enchantment)
  Raise Dead (necromancy)
  Conjure Minor Elementals (conjuration)
  Conjure Woodland Beings (conjuration)
  Control Water (transmutation)
  Dominate Beast (enchantment)
  Freedom of Movement (abjuration)
  Giant Insect (transmutation)
  Grasping Vine (conjuration)
  Hallucinatory Terrain (illusion)
  Ice Storm (evocation)
  Locate Creature (divination)
  Polymorph (transmutation)
  Stone Shape (transmutation)
  Stoneskin (abjuration)
  Wall of Fire (evocation)
  5th Level
  Antilife Shell (abjuration)
  Awaken (transmutation)
  Commune with Nature* (divination)
  Conjure Elemental (conjuration)
  Contagion (necromancy)
  Geas (enchantment)
  Greater Restoration (abjuration)
  Insect Plague (conjuration)
  Mass Cure Wounds (evocation)
  Planar Binding (abjuration)
  Reincarnate (transmutation)
  Scrying (divination)
  Tree Stride (conjuration)
  Wall of Stone (evocation)
  6th Level
  Conjure Fey (conjuration)
  Find the Path (divination)
  Heal (evocation)
  Heroes’ Feast (conjuration)
  Move Earth (transmutation)
  Sunbeam (evocation)
  Transport via Plants (conjuration)
  Wall of Thorns (conjuration)
  Wind Walk (transmutation)
  7th Level
  Fire Storm (evocation)
  Mirage Arcane (illusion)
  Plane Shift (conjuration)
  Regenerate (transmutation)
  Reverse Gravity (transmutation)
  8th Level
  Animal Shapes (transmutation)
  Antipathy/Sympathy (enchantment)
  Control Weather (transmutation)
  Earthquake (evocation)
  Feeblemind (enchantment)
  Sunburst (evocation)
  Tsunami (conjuration)
  9th Level
  Foresight (divination)
  Ranger Spells
  1st Level
  Alarm* (abjuration)
  Animal Friendship (enchantment)
  Cure Wounds (evocation)
  Detect Magic* (divination)
  Detect Poison and Disease* (divination)
  Ensnaring Strike (conjuration)
  Fog Cloud (conjuration)
  Goodberry (transmutation)
  Hail of Thorns (conjuration)
  Hunter’s Mark (divination)
  Jump (transmutation)
  Longstrider (transmutation)
  Speak with Animals* (divination)
  2nd Level
  Animal Messenger* (enchantment)
  Barkskin (transmutation)
  Beast Sense* (divination)
  Cordon of Arrows (transmutation)
  Darkvision (transmutation)
  Find Traps (divination)
  Lesser Restoration (abjuration)
  Locate Animals or Plants* (divination)
  Locate Object (divination)
  Pass without Trace (abjuration)
  Protection from Poison (abjuration)
  Silence* (illusion)
  Spike Growth (transmutation)
  3rd Level
  Conjure Animals (conjuration)
  Conjure Barrage (conjuration)
  Daylight (evocation)
  Lightning Arrow (transmutation)
  Nondetection (abjuration)
  Plant Growth (transmutation)
  Protection from Energy (abjuration)
  Speak with Plants (transmutation)
  Water Breathing* (transmutation)
  Water Walk* (transmutation)
  Wind Wall (evocation)
  4th Level
  Conjure Woodland Beings (conjuration)
  Freedom of Movement (abjuration)
  Grasping Vine (conjuration)
  Locate Creature (divination)
  Stoneskin (abjuration)
  5th Level
  Commune with Nature* (divination)
  Conjure Volley (conjuration)
  Swift Quiver (transmutation)
  Tree Stride (conjuration)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 4
  Disintegrate (transmutation)
  Eyebite (necromancy)
  Globe of Invulnerability (abjuration)
  Mass Suggestion (enchantment)
  Move Earth (transmutation)
  Sunbeam (evocation)
  True Seeing (divination)
  7th Level
  Delayed Blast Fireball (evocation)
  Etherealness (transmutation)
  Finger of Death (necromancy)
  Fire Storm (evocation)
  Plane Shift (conjuration)
  Prismatic Spray (evocation)
  Reverse Gravity (transmutation)
  Teleport (conjuration)
  8th Level
  Dominate Monster (enchantment)
  Earthquake (evocation)
  Incendiary Cloud (conjuration)
  Power Word Stun (enchantment)
  Sunburst (evocation)
  9th Level
  Gate (conjuration)
  Meteor Swarm (evocation)
  Power Word Kill (enchantment)
  Time Stop (transmutation)
  Wish (conjuration)
  Warlock Spells
  Cantrips (0 Level)
  Blade Ward (abjuration)
  Chill Touch (necromancy)
  Eldritch Blast (evocation)
  Friends (enchantment)
  Mage Hand (conjuration)
  Minor Illusion (illusion)
  Poison Spray (conjuration)
  Prestidigitation (transmutation)
  True Strike (divination)
  1st Level
  Armor of Agathys (abjuration)
  Arms of Hadar (conjuration)
  Charm Person (enchantment)
  Comprehend Languages* (divination)
  Expeditious Retreat (transmutation)
  Hellish Rebuke (evocation)
  Hex (enchantment)
  Illusory Script* (illusion)
  Protection from Evil and Good (abjuration)
  Unseen Servant* (conjuration)
  Witch Bolt (evocation)
  2nd Level
  Cloud of Daggers (conjuration)
  Misty Step (conjuration)
  Phantasmal Force (illusion)
  Scorching Ray (evocation)
  See Invisibility (divination)
  Shatter (evocation)
  Spider Climb (transmutation)
  Suggestion (enchantment)
  Web (conjuration)
  3rd Level
  Blink (transmutation)
  Clairvoyance (divination)
  Counterspell (abjuration)
  Daylight (evocation)
  Dispel Magic (abjuration)
  Fear (illusion)
  Fireball (evocation)
  Fly (transmutation)
  Gaseous Form (transmutation)
  Haste (transmutation)
  Hypnotic Pattern (illusion)
  Lightning Bolt (evocation)
  Major Image (illusion)
  Protection from Energy (abjuration)
  Sleet Storm (conjuration)
  Slow (transmutation)
  Stinking Cloud (conjuration)
  Tongues (divination)
  Water Breathing* (transmutation)
  Water Walk* (transmutation)
  4th Level
  Banishment (abjuration)
  Blight (necromancy)
  Confusion (enchantment)
  Dimension Door (conjuration)
  Dominate Beast (enchantment)
  Greater Invisibility (illusion)
  Ice Storm (evocation)
  Polymorph (transmutation)
  Stoneskin (abjuration)
  Wall of Fire (evocation)
  5th Level
  Animate Objects (transmutation)
  Cloudkill (conjuration)
  Cone of Cold (evocation)
  Creation (illusion)
  Dominate Person (enchantment)
  Hold Monster (enchantment)
  Insect Plague (conjuration)
  Seeming (illusion)
  Telekinesis (transmutation)
  Teleportation Circle (conjuration)
  Wall of Stone (evocation)
  6th Level
  Arcane Gate (conjuration)
  Chain Lightning (evocation)
  Circle of Death (necromancy)
  Sorcerer Spells
  Cantrips (0 Level)
  Acid Splash (conjuration)
  Blade Ward (abjuration)
  Chill Touch (necromancy)
  Dancing Lights (evocation)
  Fire Bolt (evocation)
  Friends (enchantment)
  Light (evocation)
  Mage Hand (conjuration)
  Mending (transmutation)
  Message (transmutation)
  Minor Illusion (illusion)
  Poison Spray (conjuration)
  Prestidigitation (transmutation)
  Ray of Frost (evocation)
  Shocking Grasp (evocation)
  True Strike (divination)
  1st Level
  Burning Hands (evocation)
  Charm Person (enchantment)
  Chromatic Orb (evocation)
  Color Spray (illusion)
  Comprehend Languages* (divination)
  Detect Magic* (divination)
  Disguise Self (illusion)
  Expeditious Retreat (transmutation)
  False Life (necromancy)
  Feather Fall (transmutation)
  Fog Cloud (conjuration)
  Jump (transmutation)
  Mage Armor (abjuration)
  Magic Missile (evocation)
  Ray of Sickness (necromancy)
  Shield (abjuration)
  Silent Image (illusion)
  Sleep (enchantment)
  Thunderwave (evocation)
  Witch Bolt (evocation)
  2nd Level
  Alter Self (transmutation)
  Blindness/Deafness (necromancy)
  Blur (illusion)
  Cloud of Daggers (conjuration)
  Crown of Madness (enchantment)
  Darkness (evocation)
  Darkvision (transmutation)
  Detect Thoughts (divination)
  Enhance Ability (transmutation)
  Enlarge/Reduce (transmutation)
  Gust of Wind (evocation)
  Hold Person (enchantment)
  Invisibility (illusion)
  Knock (transmutation)
  Levitate (transmutation)
  Mirror Image (illusion)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 5
  2nd Level
  Alter Self (transmutation)
  Arcane Lock (abjuration)
  Blindness/Deafness (necromancy)
  Blur (illusion)
  Cloud of Daggers (conjuration)
  Continual Flame (evocation)
  Crown of Madness (enchantment)
  Darkness (evocation)
  Darkvision (transmutation)
  Detect Thoughts (divination)
  Enlarge/Reduce (transmutation)
  Flaming Sphere (conjuration)
  Gentle Repose* (necromancy)
  Gust of Wind (evocation)
  Hold Person (enchantment)
  Invisibility (illusion)
  Knock (transmutation)
  Levitate (transmutation)
  Locate Object (divination)
  Magic Mouth* (illusion)
  Magic Weapon (transmutation)
  Melf’s Acid Arrow (evocation)
  Mirror Image (illusion)
  Misty Step (conjuration)
  Nystul’s Magic Aura (illusion)
  Phantasmal Force (illusion)
  Ray of Enfeeblement (necromancy)
  Rope Trick (transmutation)
  Scorching Ray (evocation)
  See Invisibility (divination)
  Shatter (evocation)
  Spider Climb (transmutation)
  Suggestion (enchantment)
  Web (conjuration)
  3rd Level
  Animate Dead (necromancy)
  Bestow Curse (necromancy)
  Blink (transmutation)
  Clairvoyance (divination)
  Counterspell (abjuration)
  Dispel Magic (abjuration)
  Fear (illusion)
  Feign Death* (necromancy)
  Fireball (evocation)
  Fly (transmutation)
  Gaseous Form (transmutation)
  Glyph of Warding (abjuration)
  Haste (transmutation)
  Hypnotic Pattern (illusion)
  Leomund’s Tiny Hut* (evocation)
  Lightning Bolt (evocation)
  Magic Circle (abjuration)
  Major Image (illusion)
  Nondetection (abjuration)
  Phantom Steed* (illusion)
  Protection from Energy (abjuration)
  9th Level
  Astral Projection (necromancy)
  Foresight (divination)
  Imprisonment (abjuration)
  Power Word Kill (enchantment)
  True Polymorph (transmutation)
  Wizard Spells
  Cantrips (0 Level)
  Acid Splash (conjuration)
  Blade Ward (abjuration)
  Chill Touch (necromancy)
  Dancing Lights (evocation)
  Fire Bolt (evocation)
  Friends (enchantment)
  Light (evocation)
  Mage Hand (conjuration)
  Mending (transmutation)
  Message (transmutation)
  Minor Illusion (illusion)
  Poison Spray (conjuration)
  Prestidigitation (transmutation)
  Ray of Frost (evocation)
  Shocking Grasp (evocation)
  True Strike (divination)
  1st Level
  Alarm* (abjuration)
  Burning Hands (evocation)
  Charm Person (enchantment)
  Chromatic Orb (evocation)
  Color Spray (illusion)
  Comprehend Languages* (divination)
  Detect Magic* (divination)
  Disguise Self (illusion)
  Expeditious Retreat (transmutation)
  False Life (necromancy)
  Feather Fall (transmutation)
  Find Familiar* (conjuration)
  Fog Cloud (conjuration)
  Grease (conjuration)
  Identify* (divination)
  Illusory Script* (illusion)
  Jump (transmutation)
  Longstrider (transmutation)
  Mage Armor (abjuration)
  Magic Missile (evocation)
  Protection from Evil and Good (abjuration)
  Ray of Sickness (necromancy)
  Shield (abjuration)
  Silent Image (illusion)
  Sleep (enchantment)
  Tasha’s Hideous Laughter (enchantment)
  Tenser’s Floating Disk* (conjuration)
  Thunderwave (evocation)
  Unseen Servant* (conjuration)
  Witch Bolt (evocation)
  Crown of Madness (enchantment)
  Darkness (evocation)
  Enthrall (enchantment)
  Hold Person (enchantment)
  Invisibility (illusion)
  Mirror Image (illusion)
  Misty Step (conjuration)
  Ray of Enfeeblement (necromancy)
  Shatter (evocation)
  Spider Climb (transmutation)
  Suggestion (enchantment)
  3rd Level
  Counterspell (abjuration)
  Dispel Magic (abjuration)
  Fear (illusion)
  Fly (transmutation)
  Gaseous Form (transmutation)
  Hunger of Hadar (conjuration)
  Hypnotic Pattern (illusion)
  Magic Circle (abjuration)
  Major Image (illusion)
  Remove Curse (abjuration)
  Tongues (divination)
  Vampiric Touch (necromancy)
  4th Level
  Banishment (abjuration)
  Blight (necromancy)
  Dimension Door (conjuration)
  Hallucinatory Terrain (illusion)
  5th Level
  Contact Other Plane* (divination)
  Dream (illusion)
  Hold Monster (enchantment)
  Scrying (divination)
  6th Level
  Arcane Gate (conjuration)
  Circle of Death (necromancy)
  Conjure Fey (conjuration)
  Create Undead (necromancy)
  Eyebite (necromancy)
  Flesh to Stone (transmutation)
  Mass Suggestion (enchantment)
  True Seeing (divination)
  7th Level
  Etherealness (transmutation)
  Finger of Death (necromancy)
  Forcecage (evocation)
  Plane Shift (conjuration)
  8th Level
  Demiplane (conjuration)
  Dominate Monster (enchantment)
  Feeblemind (enchantment)
  Glibness (transmutation)
  Power Word Stun (enchantment)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 6
  9th Level
  Astral Projection (necromancy)
  Foresight (divination)
  Gate (conjuration)
  Imprisonment (abjuration)
  Meteor Swarm (evocation)
  Power Word Kill (enchantment)
  Prismatic Wall (abjuration)
  Shapechange (transmutation)
  Time Stop (transmutation)
  True Polymorph (transmutation)
  Weird (illusion)
  Wish (conjuration)
  Rituals
  Here are the spells that have the 
  ritual tag.
  1st Level
  Alarm
  Comprehend Languages
  Detect Magic
  Detect Poison and Disease
  Find Familiar
  Identify
  Illusory Script
  Purify Food and Drink
  Speak with Animals
  Tenser’s Floating Disk
  Unseen Servant
  2nd Level
  Animal Messenger
  Augury
  Beast Sense
  Gentle Repose
  Locate Animals or Plants
  Magic Mouth
  Silence
  3rd Level
  Feign Death
  Leomund’s Tiny Hut
  Meld into Stone
  Phantom Steed
  Water Breathing
  Water Walk
  4th Level
  Divination
  5th Level
  Commune
  Commune with Nature
  Contact Other Plane
  Rary’s Telepathic Bond
  6th Level
  Drawmij’s Instant Summons
  Forbiddance
  Wall of Force (evocation)
  Wall of Stone (evocation)
  6th Level
  Arcane Gate (conjuration)
  Chain Lightning (evocation)
  Circle of Death (necromancy)
  Contingency (evocation)
  Create Undead (necromancy)
  Disintegrate (transmutation)
  Drawmij’s Instant Summons* (conjuration)
  Eyebite (necromancy)
  Flesh to Stone (transmutation)
  Globe of Invulnerability (abjuration)
  Guards and Wards (abjuration)
  Magic Jar (necromancy)
  Mass Suggestion (enchantment)
  Move Earth (transmutation)
  Otiluke’s Freezing Sphere (evocation)
  Otto’s Irresistible Dance (enchantment)
  Programmed Illusion (illusion)
  Sunbeam (evocation)
  True Seeing (divination)
  Wall of Ice (evocation)
  7th Level
  Delayed Blast Fireball (evocation)
  Etherealness (transmutation)
  Finger of Death (necromancy)
  Forcecage (evocation)
  Mirage Arcane (illusion)
  Mordenkainen’s Magnificent Mansion 
  (conjuration)
  Mordenkainen’s Sword (evocation)
  Plane Shift (conjuration)
  Prismatic Spray (evocation)
  Project Image (illusion)
  Reverse Gravity (transmutation)
  Sequester (transmutation)
  Simulacrum (illusion)
  Symbol (abjuration)
  Teleport (conjuration)
  8th Level
  Antimagic Field (abjuration)
  Antipathy/Sympathy (enchantment)
  Clone (necromancy)
  Control Weather (transmutation)
  Demiplane (conjuration)
  Dominate Monster (enchantment)
  Feeblemind (enchantment)
  Incendiary Cloud (conjuration)
  Maze (conjuration)
  Mind Blank (abjuration)
  Power Word Stun (enchantment)
  Sunburst (evocation)
  Telepathy (evocation)
  Remove Curse (abjuration)
  Sending (evocation)
  Sleet Storm (conjuration)
  Slow (transmutation)
  Stinking Cloud (conjuration)
  Tongues (divination)
  Vampiric Touch (necromancy)
  Water Breathing* (transmutation)
  4th Level
  Arcane Eye (divination)
  Banishment (abjuration)
  Blight (necromancy)
  Confusion (enchantment)
  Conjure Minor Elementals (conjuration)
  Control Water (transmutation)
  Dimension Door (conjuration)
  Evard’s Black Tentacles (conjuration)
  Fabricate (transmutation)
  Fire Shield (evocation)
  Greater Invisibility (illusion)
  Hallucinatory Terrain (illusion)
  Ice Storm (evocation)
  Leomund’s Secret Chest (conjuration)
  Locate Creature (divination)
  Mordenkainen’s Faithful Hound 
  (conjuration)
  Mordenkainen’s Private Sanctum 
  (abjuration)
  Otiluke’s Resilient Sphere (evocation)
  Phantasmal Killer (illusion)
  Polymorph (transmutation)
  Stone Shape (transmutation)
  Stoneskin (abjuration)
  Wall of Fire (evocation)
  5th Level
  Animate Objects (transmutation)
  Bigby’s Hand (evocation)
  Cloudkill (conjuration)
  Cone of Cold (evocation)
  Conjure Elemental (conjuration)
  Contact Other Plane* (divination)
  Creation (illusion)
  Dominate Person (enchantment)
  Dream (illusion)
  Geas (enchantment)
  Hold Monster (enchantment)
  Legend Lore (divination)
  Mislead (illusion)
  Modify Memory (enchantment)
  Passwall (transmutation)
  Planar Binding (abjuration)
  Rary’s Telepathic Bond* (divination)
  Scrying (divination)
  Seeming (illusion)
  Telekinesis (transmutation)
  Teleportation Circle (conjuration)
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 7
  5th Level
  Cloudkill
  Conjure Elemental
  Conjure Volley
  Insect Plague
  Teleportation Circle
  Tree Stride
  6th Level
  Arcane Gate
  Conjure Fey
  Drawmij’s Instant Summons
  Heroes’ Feast
  Planar Ally
  Transport via Plants
  Wall of Thorns
  Word of Recall
  7th Level
  Conjure Celestial
  Mordenkainen’s Magnifi-
  cent Mansion
  Plane Shift
  Teleport
  8th Level
  Demiplane
  Incendiary Cloud
  Maze
  Tsunami
  9th Level
  Gate
  Storm of Vengeance
  Wish
  Divination
  Cantrips (0 Level)
  Guidance
  True Strike
  1st Level
  Comprehend Languages
  Detect Evil and Good
  Detect Magic
  Detect Poison and Disease
  Hunter’s Mark
  Identify
  Speak with Animals
  2nd Level
  Augury
  Beast Sense
  Detect Thoughts
  Find Traps
  Locate Animals or Plants
  Locate Object
  See Invisibility
  Globe of Invulnerability
  Guards and Wards
  7th Level
  Symbol
  8th Level
  Antimagic Field
  Holy Aura
  Mind Blank
  9th Level
  Imprisonment
  Prismatic Wall
  Conjuration
  Cantrips (0 Level)
  Acid Splash
  Mage Hand
  Poison Spray
  Produce Flame
  1st Level
  Arms of Hadar
  Ensnaring Strike
  Entangle
  Find Familiar
  Fog Cloud
  Grease
  Hail of Thorns
  Tenser’s Floating Disk
  Unseen Servant
  2nd Level
  Cloud of Daggers
  Find Steed
  Flaming Sphere
  Misty Step
  Web
  3rd Level
  Call Lightning
  Conjure Animals
  Conjure Barrage
  Create Food and Water
  Hunger of Hadar
  Sleet Storm
  Spirit Guardians
  Stinking Cloud
  4th Level
  Conjure Minor Elementals
  Conjure Woodland Beings
  Dimension Door
  Evard’s Black Tentacles
  Grasping Vine
  Guardian of Faith
  Leomund’s Secret Chest
  Mordenkainen’s 
  Faithful Hound
  Spells by 
  School
  Here are the spells orga-
  nized by school of magic.
  Abjuration
  Cantrips (0 Level)
  Blade Ward
  Resistance
  1st Level
  Alarm
  Armor of Agathys
  Mage Armor
  Protection from Evil and Good
  Sanctuary
  Shield
  Shield of Faith
  2nd Level
  Aid
  Arcane Lock
  Lesser Restoration
  Pass without Trace
  Protection from Poison
  Warding Bond
  3rd Level
  Beacon of Hope
  Counterspell
  Dispel Magic
  Glyph of Warding
  Magic Circle
  Nondetection
  Protection from Energy
  Remove Curse
  4th Level
  Aura of Life
  Aura of Purity
  Banishment
  Death Ward
  Freedom of Movement
  Mordenkainen’s Pri-
  vate Sanctum
  Stoneskin
  5th Level
  Antilife Shell
  Banishing Smite
  Circle of Power
  Dispel Evil and Good
  Greater Restoration
  Planar Binding
  6th Level
  Forbiddance
  3rd Level
  Clairvoyance
  Tongues
  4th Level
  Arcane Eye
  Divination
  Locate Creature
  5th Level
  Commune
  Commune with Nature
  Contact Other Plane
  Legend Lore
  Rary’s Telepathic Bond
  Scrying
  6th Level
  Find the Path
  True Seeing
  9th Level
  Foresight
  Enchantment
  Cantrips (0 Level)
  Friends
  Vicious Mockery
  1st Level
  Animal Friendship
  Bane
  Bless
  Charm Person
  Command
  Compelled Duel
  Dissonant Whispers
  Heroism
  Hex
  Sleep
  Tasha’s Hideous Laughter
  2nd Level
  Animal Messenger
  Calm Emotions
  Crown of Madness
  Enthrall
  Hold Person
  Suggestion
  Zone of Truth
  4th Level
  Compulsion
  Confusion
  Dominate Beast
  5th Level
  Dominate Person
  Geas
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 8
  Illusory Script
  Silent Image
  2nd Level
  Blur
  Invisibility
  Magic Mouth
  Mirror Image
  Nystul’s Magic Aura
  Phantasmal Force
  Silence
  3rd Level
  Fear
  Hypnotic Pattern
  Major Image
  Phantom Steed
  4th Level
  Greater Invisibility
  Hallucinatory Terrain
  Phantasmal Killer
  5th Level
  Creation
  Dream
  Mislead
  Seeming
  6th Level
  Programmed Illusion
  7th Level
  Mirage Arcane
  Project Image
  Simulacrum
  9th Level
  Weird
  Necromancy
  Cantrips (0 Level)
  Chill Touch
  Spare the Dying
  1st Level
  False Life
  Inflict Wounds
  Ray of Sickness
  2nd Level
  Blindness/Deafness
  Gentle Repose
  Ray of Enfeeblement
  3rd Level
  Animate Dead
  Bestow Curse
  Feign Death
  Revivify
  Daylight
  Fireball
  Leomund’s Tiny Hut
  Lightning Bolt
  Mass Healing Word
  Sending
  Wind Wall
  4th Level
  Fire Shield
  Ice Storm
  Otiluke’s Resilient Sphere
  Staggering Smite
  Wall of Fire
  5th Level
  Bigby’s Hand
  Cone of Cold
  Destructive Wave
  Flame Strike
  Hallow
  Mass Cure Wounds
  Wall of Force
  Wall of Stone
  6th Level
  Blade Barrier
  Chain Lightning
  Contingency
  Heal
  Otiluke’s Freezing Sphere
  Sunbeam
  Wall of Ice
  7th Level
  Delayed Blast Fireball
  Divine Word
  Fire Storm
  Forcecage
  Mordenkainen’s Sword
  Prismatic Spray
  8th Level
  Earthquake
  Sunburst
  Telepathy
  9th Level
  Mass Heal
  Meteor Swarm
  Power Word Heal
  Illusion
  Cantrip
  Minor Illusion
  1st Level
  Color Spray
  Disguise Self
  Hold Monster
  Modify Memory
  6th Level
  Mass Suggestion
  Otto’s Irresistible Dance
  8th Level
  Antipathy/Sympathy
  Dominate Monster
  Feeblemind
  Power Word Stun
  9th Level
  Power Word Kill
  Evocation
  Cantrips (0 Level)
  Dancing Lights
  Eldritch Blast
  Fire Bolt
  Light
  Ray of Frost
  Sacred Flame
  Shocking Grasp
  1st Level
  Burning Hands
  Chromatic Orb
  Cure Wounds
  Divine Favor
  Faerie Fire
  Guiding Bolt
  Healing Word
  Hellish Rebuke
  Magic Missile
  Searing Smite
  Thunderous Smite
  Thunderwave
  Witch Bolt
  Wrathful Smite
  2nd Level
  Branding Smite
  Continual Flame
  Darkness
  Flame Blade
  Gust of Wind
  Melf’s Acid Arrow
  Moonbeam
  Prayer of Healing
  Scorching Ray
  Shatter
  Spiritual Weapon
  3rd Level
  Aura of Vitality
  Blinding Smite
  Crusader’s Mantle
  Speak with Dead
  Vampiric Touch
  4th Level
  Blight
  5th Level
  Contagion
  Raise Dead
  6th Level
  Circle of Death
  Create Undead
  Eyebite
  Harm
  Magic Jar
  7th Level
  Finger of Death
  Resurrection
  8th Level
  Clone
  9th Level
  Astral Projection
  True Resurrection
  Transmutation
  Cantrips (0 Level)
  Druidcraft
  Mending
  Message
  Prestidigitation
  Shillelagh
  Thaumaturgy
  Thorn Whip
  1st Level
  Create or Destroy Water
  Expeditious Retreat
  Feather Fall
  Goodberry
  Jump
  Longstrider
  Purify Food and Drink
  2nd Level
  Alter Self
  Barkskin
  Cordon of Arrows
  Darkvision
  Enhance Ability
  Enlarge/Reduce
  Heat Metal
  Knock
  Levitate
  Magic Weapon
  Rope Trick
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 9
  Expeditious Retreat
  Faerie Fire
  False Life
  Feather Fall
  Find Familiar
  Fog Cloud
  Goodberry
  Grease
  Guiding Bolt
  Hail of Thorns
  Healing Word
  Hellish Rebuke
  Heroism
  Hex
  Hunter’s Mark
  Identify
  Illusory Script
  Inflict Wounds
  Jump
  Longstrider
  Mage Armor
  Magic Missile
  Protection from Evil and Good
  Purify Food and Drink
  Ray of Sickness
  Sanctuary
  Searing Smite
  Shield
  Shield of Faith
  Silent Image
  Sleep
  Speak with Animals
  Tasha’s Hideous Laughter
  Tenser’s Floating Disk
  Thunderous Smite
  Thunderwave
  Unseen Servant
  Witch Bolt
  Wrathful Smite
  2nd Level
  Aid
  Alter Self
  Animal Messenger
  Arcane Lock
  Augury
  Barkskin
  Beast Sense
  Blindness/Deafness
  Blur
  Branding Smite
  Calm Emotions
  Cloud of Daggers
  Continual Flame
  Cordon of Arrows
  Crown of Madness
  Darkness
  Darkvision
  Detect Thoughts
  Spells by 
  Level
  Here are all the spells orga-
  nized by spell level.
  Cantrips (0 Level)
  Acid Splash
  Blade Ward
  Chill Touch
  Dancing Lights
  Druidcraft
  Eldritch Blast
  Fire Bolt
  Friends
  Guidance
  Light
  Mage Hand
  Mending
  Message
  Minor Illusion
  Poison Spray
  Prestidigitation
  Produce Flame
  Ray of Frost
  Resistance
  Sacred Flame
  Shillelagh
  Shocking Grasp
  Spare The Dying
  Thaumaturgy
  Thorn Whip
  True Strike
  Vicious Mockery
  1st Level
  Alarm
  Animal Friendship
  Armor of Agathys
  Arms of Hadar
  Bane
  Bless
  Burning Hands
  Charm Person
  Chromatic Orb
  Color Spray
  Command
  Compelled Duel
  Comprehend Languages
  Create or Destroy Water
  Cure Wounds
  Detect Evil and Good
  Detect Magic
  Detect Poison and Disease
  Disguise Self
  Dissonant Whispers
  Divine Favor
  Ensnaring Strike
  Entangle
  Spider Climb
  Spike Growth
  3rd Level
  Blink
  Elemental Weapon
  Fly
  Gaseous Form
  Haste
  Lightning Arrow
  Meld into Stone
  Plant Growth
  Slow
  Speak with Plants
  Water Breathing
  Water Walk
  4th Level
  Control Water
  Fabricate
  Giant Insect
  Polymorph
  Stone Shape
  5th Level
  Animate Objects
  Awaken
  Passwall
  Reincarnate
  Swift Quiver
  Telekinesis
  6th Level
  Disintegrate
  Flesh to Stone
  Move Earth
  Wind Walk
  7th Level
  Etherealness
  Regenerate
  Reverse Gravity
  Sequester
  8th Level
  Animal Shapes
  Control Weather
  Glibness
  9th Level
  Shapechange
  Time Stop
  True Polymorph
  Enhance Ability
  Enlarge/Reduce
  Enthrall
  Find Steed
  Find Traps
  Flame Blade
  Flaming Sphere
  Gentle Repose
  Gust of Wind
  Heat Metal
  Hold Person
  Invisibility
  Knock
  Lesser Restoration
  Levitate
  Locate Animals or Plants
  Locate Object
  Magic Mouth
  Magic Weapon
  Melf’s Acid Arrow
  Mirror Image
  Misty Step
  Moonbeam
  Nystul’s Magic Aura
  Pass without Trace
  Phantasmal Force
  Prayer of Healing
  Protection from Poison
  Ray of Enfeeblement
  Rope Trick
  Scorching Ray
  See Invisibility
  Shatter
  Silence
  Spider Climb
  Spike Growth
  Spiritual Weapon
  Suggestion
  Warding Bond
  Web
  Zone of Truth
  3rd Level
  Animate Dead
  Aura of Vitality
  Beacon of Hope
  Bestow Curse
  Blinding Smite
  Blink
  Call Lightning
  Clairvoyance
  Conjure Animals
  Conjure Barrage
  Counterspell
  Create Food and Water
  Crusader’s Mantle
  Daylight
  Dispel Magic
  Elemental Weapon
  
  Version 1.01 
  @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. 
   Page 10
  6th Level
  Arcane Gate
  Blade Barrier
  Chain Lightning
  Circle of Death
  Conjure Fey
  Contingency
  Create Undead
  Disintegrate
  Drawmij’s Instant Summons
  Eyebite
  Find the Path
  Flesh to Stone
  Forbiddance
  Globe of Invulnerability
  Guards and Wards
  Harm
  Heal
  Heroes’ Feast
  Magic Jar
  Mass Suggestion
  Move Earth
  Otiluke’s Freezing Sphere
  Otto’s Irresistible Dance
  Planar Ally
  Programmed Illusion
  Sunbeam
  Transport via Plants
  True Seeing
  Wall of Ice
  Wall of Thorns
  Wind Walk
  Word of Recall
  7th Level
  Conjure Celestial
  Delayed Blast Fireball
  Divine Word
  Etherealness
  Finger of Death
  Fire Storm
  Forcecage
  Mirage Arcane
  Mordenkainen’s Magnifi-
  cent Mansion
  Mordenkainen’s Sword
  Plane Shift
  Prismatic Spray
  Project Image
  Regenerate
  Resurrection
  Reverse Gravity
  Sequester
  Simulacrum
  Symbol
  Teleport
  Ice Storm
  Leomund’s Secret Chest
  Locate Creature
  Mordenkainen’s 
  Faithful Hound
  Mordenkainen’s Pri-
  vate Sanctum
  Otiluke’s Resilient Sphere
  Phantasmal Killer
  Polymorph
  Staggering Smite
  Stone Shape
  Stoneskin
  Wall of Fire
  5th Level
  Animate Objects
  Antilife Shell
  Awaken
  Banishing Smite
  Bigby’s Hand
  Circle of Power
  Cloudkill
  Commune
  Commune with Nature
  Cone of Cold
  Conjure Elemental
  Conjure Volley
  Contact Other Plane
  Contagion
  Creation
  Destructive Wave
  Dispel Evil and Good
  Dominate Person
  Dream
  Flame Strike
  Geas
  Greater Restoration
  Hallow
  Hold Monster
  Insect Plague
  Legend Lore
  Mass Cure Wounds
  Mislead
  Modify Memory
  Passwall
  Planar Binding
  Raise Dead
  Rary’s Telepathic Bond
  Reincarnate
  Scrying
  Seeming
  Swift Quiver
  Telekinesis
  Teleportation Circle
  Tree Stride
  Wall of Force
  Wall of Stone
  Fear
  Feign Death
  Fireball
  Fly
  Gaseous Form
  Glyph of Warding
  Haste
  Hunger of Hadar
  Hypnotic Pattern
  Leomund’s Tiny Hut
  Lightning Arrow
  Lightning Bolt
  Magic Circle
  Major Image
  Mass Healing Word
  Meld into Stone
  Nondetection
  Phantom Steed
  Plant Growth
  Protection from Energy
  Remove Curse
  Revivify
  Sending
  Sleet Storm
  Slow
  Speak with Dead
  Speak with Plants
  Spirit Guardians
  Stinking Cloud
  Tongues
  Vampiric Touch
  Water Breathing
  Water Walk
  Wind Wall
  4th Level
  Arcane Eye
  Aura of Life
  Aura of Purity
  Banishment
  Blight
  Compulsion
  Confusion
  Conjure Minor Elementals
  Conjure Woodland Beings
  Control Water
  Death Ward
  Dimension Door
  Divination
  Dominate Beast
  Evard’s Black Tentacles
  Fabricate
  Fire Shield
  Freedom of Movement
  Giant Insect
  Grasping Vine
  Greater Invisibility
  Guardian of Faith
  Hallucinatory Terrain
  8th Level
  Animal Shapes
  Antimagic Field
  Antipathy/Sympathy
  Clone
  Control Weather
  Demiplane
  Dominate Monster
  Earthquake
  Feeblemind
  Glibness
  Holy Aura
  Incendiary Cloud
  Maze
  Mind Blank
  Power Word Stun
  Sunburst
  Telepathy
  Tsunami
  9th Level
  Astral Projection
  Foresight
  Gate
  Imprisonment
  Mass Heal
  Meteor Swarm
  Power Word Heal
  Power Word Kill
  Prismatic Wall
  Shapechange
  Storm of Vengeance
  Time Stop
  True Polymorph
  True Resurrection
  Weird
  Wish
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/EXTRA/D&D Spell Lists v1.01.pdf