TEXT: NEW FEATS 
  DESTINED 
  You are part of a tapestry of purpose beyond your reckoning, 
  and you are destined for great things, not to be stymied by the 
  whims of luck or karma. You know that you will leave a mark 
  on the story that unfolds around you, and perhaps even on 
  the world You gain the following benefits: 
  • You increase one ability score of your choice by 1. 
  • Choose two backgrounds that are different than the one 
  you started with. You gain those backgrounds' features in 
  addition to your original background feature. This does 
  not grant you additional proficiencies or equipment. 
  • You have 3 destiny points. When you make an ability 
  check and see the total but before you know the result of 
  the check, you can spend 1 Destiny Point to change the 
  number you rolled on the d20 to 15. You cannot use this to 
  alter a check that affects a spell (such as for telekinesis or 
  counterspell), a check that affects a grapple, or a 
  Concentration check. 
  • You regain all expended Destiny Points when you finish a 
  long rest. 
  DOOMED ---
  You are not long for this world though you have no idea of 
  this fate. Despite your abilities as an adventurer, you are not a 
  part of this world's great stories, and you will soon exit the 
  stage, but perhaps not before a grand finale. You gain the 
  following benefits and drawbacks: 
  • You can increase one ability score of your choice by 2, or 
  you can increase two ability scores of your choice by 1. 
  • You gain the same benefits as those granted by the Lucky 
  feat. You can have both this feat and that one. 
  • You can be critically hit by attacks on a roll of 19-20. 
  • You have disadvantage on death saving throws, and other 
  creatures have disadvantage on checks made to stabilize 
  you. If you die, you cannot be resurrected by any means. 
  While dying in combat, fate itself seems to compel 
  enemies to go out of their way to quickly finish you off. 
  • If you die, your allies will be inspired by your courage. 
  When you do so, you may choose any number of creatures 
  who can see or hear you. Those creatures gain temporary 
  hit points equal to three times your level 
  BY BENEVOLENT EVIL 
  ( vl.0) FROM LEGENDS OF PRES', .GE 
  AND PROWESS 
  D&D UNLEASHED 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/D&D Unleashed/Previews from Legends of Prestige and Prowess/D&D Unleashed - Doomed and Destined Feats.pdf