TEXT: «1» Marauder (Bind) — You gain Initiative.
  «2» Vigour (After an Exchange) — Draw a card.
  «3» Reaper (Attack) — Your Attack targets all combatants in the 
  fight.
  Vargr
  «1» Harmony (Once per Exchange) — One combatant gains or loses 
  1 Resonance.
  «2» Seal (Once per Exchange) — Name a suit. This Exchange, one 
  combatant may not play cards where the final result matches 
  that suit.
  «3» Silence (Any) — All other combatants lose all Resonance.
  Michael
  «1» Implacable (Engage) — Engage any opponent, even if already 
  Engaged.
  «2» Second Sight (Any) — Look at a combatant’s hand for up to 
  ten seconds.
  «3» Negate (Any) — Cancel one use of any Technique.
  Kunlun
  «1» Blur (Defend) — Evade with any two cards.
  «2» Retreat (Before an Engagement) — Leave the scene. You do not 
  count as Vanquished.
  «3» Vampire (Parry/Parried or Bind) — Steal a card from your 
  opponent’s hand at random.
  Devil Wing
  «1» Shield (Any) — You may play any number of cards to help 
  Defend other combatants.
  «2» Hunter (Opponent Disengages) — Cancel the Disengage and 
  gain Initiative.
  «3» Invincible (You are Hit) — You are not eliminated, and 
  instead Disengage.
  Templar
  «1» Direct (Engage) — Skip the Engagement and gain Initiative.
  «2» Disharmony (Parry/Parried or Bind) — Your opponent loses 
  all their Resonance.
  «3» Ultimate Attack (Attack) — Play two cards and add their total 
  together.
  Oni
  «1» Call of Battle (Before a Duel) — Enter a scene in which you do 
  not have a relevant Thread.
  «2» Heavy Hitter (Parried) — Your opponent discards a card.
  «3» Relentless (Your hand is empty) — Draw two cards.
  Claíomh Solais
  «1» Nimble (Defend) — Dodge with any low card.
  «2» Whirlwind (Attack) — Your Attack affects all combatants 
  who are Engaged with you.
  «3» Reflect (Defend) — Bind with any card.
  Glass Edge
  
  «1» Grapple (Parry/Parried or Bind) — This Exchange, your 
  opponent may not Disengage while they have Initiative.
  «2» Counterattack (Parry) — Your Parry becomes a Counter.
  «3» Ward (Before a Duel) — Name one Knot; it cannot be 
  Destroyed this scene.
  Miko
  «1» Bolt (Attack) — Attack a combatant you aren’t Engaged with.
  «2» Blindness (Before a Motion) — Your opponent must play their 
  cards at random this Motion.
  «3» Take the Lead (Before a Motion) — You gain Initiative.
  Brass Dragon
  «1» Wary (Parried) — Disengage.
  «2» Deception (Defended) — Change your Attack to any suit.
  «3» Shadow Step (Defend) — Defend and Disengage without 
  playing a card.
  Set
  «1» Augur (Engage or Wind) — Before revealing cards, name a 
  suit. If any other combatant reveals that suit, draw a card.
  «2» Stealth Attack (Attack) — Your opponent must play their 
  Defence card first. They may React.
  «3» Blood Sacrifice (When you Hit) — Draw two cards.
  Buluc Chabtan
  «1» Renew (After an Exchange) — Discard any number of cards 
  and draw an equal number.
  «2» Immutable (Vanquished) — The Victor may not rewrite any 
  of your Threads.
  «3» Executioner (You Hit a Bladebound) — Kill the Bladebound 
  and end the game.
  Laozi
  
SOURCE: textdata/thevault/Collections/Duet/RPGS/Duels & Combat/Blade Bind/Blade Reference Cards PNP.pdf