TEXT: Name:
  Appearance:
  Ability:
  Trait:
  Current     Max
  Gumption:
  Bond:
  For Max Gumption: Roll 1D6 +1 if Small, +3 if Medium, +5 if Large, +8 if Hugemongous.
  To Woo this beastie roll against DC of Gumption +15. If successfully Woo’d, set intial Bond to -3.
  Roll  1D20 + Bond against DC when Acting or Defending. On a Critical Success mark 1 Spirit.
  Spirit:
  Space Aces: 
   Beasties & Besties
  R Ryan WENNEKER (order #27622845)
  
  Personality:    
  1 Aggressive
  2 Fearful
  3 Protective
  4 Disinterested
  5 Curious
  6 Friendly
  Appearance:
  1 Dogonian
  2 Catonian
  3 Inorganic
  4 Whaloid
  5 Bearoid
  6 Horsoid
  1 Robotic
  2 Plantoid
  3 Primate
  4 Reptoid
  5 Bugoid
  6 Avian
  1 Xenoform
  2 Marsupoid
  3 Rodentine
  4 Cephalapoid
  5 Amorphous
  6 Crustacian
  1-2
  3-4
  5-6
  Roll 1D6: 1-4 Single Species (choose 1)
  5-6 Hybrid Species (choose 2)
  Traits:
  1 Armored
  2 Talks
  3 Colorful
  4 Floats
  5 Telepathic
  6 Glowing
  1 Pokey
  2 Crystaline
  3 Swims
  4 Flies
  5 Digs
  6 Climbs
  1 Transluscent
  2 Telekinetic
  3 Extra Limbs
  4 Extra Eyes
  5 Oversized Feature
  6 Undersized Feature
  1-2
  3-4
  5-6
  Abilities:
  1 Defending
  2 Bonking
  3 Sensing
  4 Finding
  5 Poisoning
  6 Unhurting
  1 Draining
  2 Speeding
  3 Charming
  4 Burning
  5 Freezing
  6 Thieﬁng
  1 Electrifying
  2 Illuminating
  3 Hypnotizing
  4 Teleporting
  5 Camoﬂauging
  6 Entrapping
  1-2
  3-4
  5-6
  Choose or Roll on tables.
  Write your results on the 
  front of the card.
  How To Train Your Beastie:
  Spend 3 Spirit to Train 
  your Beastie.
  When Training your 
  Beastie Roll 1D6:
  1-3 = +1 Gumption
  4-5 = +1 Bond
  6 = Gain additional Ability
  Size:    
  1-2 Small
  3-4 Medium
  5 Large
  6 Hugemongous
  (Roll 2D6 use 
  lowest result)
  R Ryan WENNEKER (order #27622845)
  
SOURCE: textdata/thevault/Space Aces/5_Space_Aces_Beasties_Besties_v1-1.pdf