TEXT: Aboleth, L
  10
  17 
  5
  -1
  2
  4
  2
  4
  4
  135
  20
  10/40s
  Darkvision 120’, History +12, Perception +10 
  Amphibious: Breathe air & water
  Mucous Cloud: If touch/hit, DC 14 Con save or 
  can only breathe water, lasts 1d4 hours 
  Probing Telepathy: Learn greatest 
  desires if telepathic communication
  Multiattack: 3 tentacle
  Tentacle: 10’, +9, 2d6+5b, DC 14 Con save or 1 
  min later can only regain HP underwater*
  Tail: 10’, +9, 3d6+5b
  Enslave (3/day): DC 14 Wis save or charmed & 
  under aboleth’s control, save again if damaged
  Archmage, M
  12
  12/
  15*
  0
  2
  1
  5
  2
  3
  4
  99
  12
  30
  Arcana +13, History +13, resist: spell 
  damage, bps nonmagic*
  Magic Resistance: Adv saves vs 
  magic
  Spellcasting: See spell card*
  Dagger: 20/60, +6, 1d4+2p
  Berserker, M
  2
  13
  3
  1
  3
  -1
  0
  -1
  2
  67
  10
  30
  Reckless: Can have adv on melee attacks, 
  grants adv to others’ attacks that target 
  berserker until start of its next turn
  Greataxe: +5, 1d12+3s
  Dragon Turtle, G
  17
  20
  7
  0
  5
  0
  1
  1
  6
  341
  11
  20/40s
  Resist: �ire, darkvision 120’
  Amphibious: Breathe air & water
  Multiattack: 1 bite, 2 claws/1 tail
  Bite: 15’, +13, 3d12+7p
  Claw: 10’, +13, 2d8+7s
  Tail: 15’, +13, 3d12+7b, DC 20 Str save or pushed 
  10’ & prone
  Steam Breath (5-6): 60’ cone, DC 18 Con save, 15d6 
  �ire, save half
  Ghost, M
  4
  11
  -2
  1
  0
  0
  1
  3
  2
  45
  11
  40f
  Darkvision 60’, resist: acid, �ire, lightning, thunder, 
  bps nonmagic, immune: charmed, cold, exhaust, 
  fright, grapple, necrotic, paralyze, petrify, poison, 
  prone, restrain
  Ethereal Sight: See 60’ into Ethereal Plane
  Incorporeal Movement: Creatures/objects 
  dif�icult terrain. 1d10 force if end in object
  Withering Touch: +5, 4d6+3 necrotic
  Etherealness: Enter/exit Ethereal Plane
  Horrifying Visage: 60’, DC 13 Wis save or frightened 
  1min/until save, save immune. Fail >4, age 1d4x10 
  years, greater restoration in 24 hours to reverse
  Possession (R 6): 5’ DC 13 Cha save or controls target, 
  save immune. Unconscious/expell w/magic ends
  Giant Shark, H
  5
  13
  6
  0
  5
  -5
  0
  -3
  3
  126
  13
  50s
  Blindsight 60’, Perception +3
  Blood Frenzy: Adv on attacks vs wounded
  Water Breathing: Breathe only 
  underwater
  Bite: +9, 3d10+6p
  Gnoll, M
  1/2
  15
  2
  1
  0
  -2
  0
  -2
  2
  22
  10
  30
  Darkvision 60’
  Rampage: If reduce melee target to 0 HP 
  on turn, bonus action half speed & 
  bite
  Bite: +4, 1d4+2p
  Spear: 20/60, +4, 1d6+2p/1d8+2p 
  2-hands
  Longbow: 150/600, +3, 1d8+1p
  Guardian Naga, L
  10
  18
  4
  4
  3
  3
  4
  4
  4
  127
  14
  40
  Darkvision 60’, immune: charm, poison
  Rejuvenation: If dies, return to life 1d6 
  days later
  Spellcasting: See spell card*
  Bite: 10’, +8, 1d8+4p, DC 15 Con 
  save, 10d8 poison, save half
  Spit Poison: 15/30, +8, DC 15 Con 
  save, 10d8 poison, save half
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/The Arcane Library/Red Sky At Morning/Combat Cards/Red Sky At Morning Monsters 1.pdf