TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE 
  ADVENTURE 
  Cross off all items NOT found 
   
  APL 6  
  � Wand of detect secret doors (Adventure; 
  DMG) 
  � Wand of detect magic (Adventure; DMG) 
  � Wand of light (Adventure; DMG) 
  � Wand of magic missile (5
  th level caster) 
  (Adventure; DMG) 
   
  APL 8 (all of APL 6 plus the following) 
  � Wand of magic missile (7
  th level caster) 
  (Adventure; DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � Wand of magic missile (9
  th level caster) 
  (Adventure; DMG) 
  � Nolzur’s marvelous pigments (Adventure; 
  DMG) 
   
  APL 12 (all of APLs 6-10 plus the following) 
  � Eversmoking bottle (Adventure; DMG) 
  Adventure Record# 
  594 CY
  A D V E N T U R E
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 xp; 800 gp 
   
  APL 8 
  max 1,125 xp; 1,250 gp 
   
  APL 10 
  max 1,350 xp; 2,100 gp 
   
  APL 12 
  max 1,575 xp; 3,000 gp 
  Gloriana’s Favor:  As thanks for undertaking this mission, 
  Gloriana Valinto will upgrade any magic weapon with the 
  axiomatic enhancement, or any magic armor with the 
  twilight (see note on twilight beside this) enhancement. 
  Alternatively, she will upgrade any one stat bump item 
  from +2 to +4, or from +4 to +6.  Either upgrade must be 
  paid for normally, must conform to DMG rules, can only be 
  used for one item, can only be used once, and does not 
  count as access for crafting magic items. Cross this favor off 
  when used.  Use of this favor is considered Frequency: 
  Regional. 
  Gloriana’s Great Favor:  If Dorlon was returned to Mitrik 
  alive, Gloriana’s Favor may be used twice.  The second 
  upgrade need not be the same enhancement, or be on the 
  same item, but must still be paid for normally (and 
  separately from the first upgrade) and follow the rules of 
  the DMG.  Cross this Favor off when used.  Use of this 
  favor is considered Frequency: Regional. 
   
  *Twilight armor enhancement (From Book of Exalted 
  Deeds) – armor becomes semi-incorporeal and translucent 
  when donned.  It also possesses a faint sunset-colored 
  sheen.  The twilight armor reduces the chance of arcane 
  spell failure by –10%.  Faint abjuration; CL 5
  th; Craft Magic 
  Arms and Armor; Price +1 bonus.  
   
  Land in Whitehale Diocese:  Sir Ellard Rojan has offered 
  this character some land in Whitehale Diocese as a token of 
  his appreciation for successfully completing such a 
  dangerous mission.  Formerly the holdings of certain 
  Knights of Whitehale, it reverted to the Knighthood upon 
  their demise.  The land may be used as the PC wishes, but it 
  is, however, located in the currently embattled Whitehale 
  Diocese.  While the PC may claim it now, no benefits (or 
  taxes) will be realized until Whitehale is freed from the 
  clutches of Herion, at which time the PC may build on the 
  land if he/she wishes (max build cost is four times land 
  cost).  Cost:  APL 6: 2,000gp; APL 8: 4,750 gp; APL 10: 7,000 
  gp; APL 12: 9,000 (Frequency: Adventure)
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Vel4-07 Behind Enemy Lines 
  A Regional Adventure 
  Set in the Veluna Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Veluna/594/Normal Scenarios/VEL4-07 - Behind Enemy Lines (APL 6-12)/VEL4-07 - Behind Lines AR.pdf