TEXT:  
      EMPATH
      EMPATH
      EMPATH
      EMPATH    
   
   
  “I can see your thoughts. How will you react 
  when I use them against you?” 
   
  CLASS TRAITS 
  Role: Defender.  
  Power Source: Primal. You are in touch with the 
  world and its inhabitants to the point that you can 
  manifest the powers of those around you.  
  Key Abilities: Wisdom, Dexterity, Charisma 
   
  Armor Proficiencies: Cloth, leather 
  Weapon Proficiencies: Simple melee, simple 
  ranged 
  Bonus to Defense: +2 Will 
   
  Hit Points at 1st Level: 12 + Constitution score 
  Hit Points per Level Gained: 5 
  Healing Surges per Day: 6 + Constitution modifier 
   
  Trained Skills: Insight. From the class skills list 
  below, choose three more trained skills at 1st level. 
  Class Skills: Diplomacy (Cha), Perception (Wis), 
  Dungeoneering (Wis), Streetwise (Cha), Nature (Int) 
   
  Build Options: Natural Empath, Elemental Empath 
  Class Features: Know Thy Enemy, Predictable 
  Step, Weakness Knowledge 
   
  Empaths are beings with the ability to read into the 
  minds of others. This ability can impart them with 
  certain powers that can manifest from the thoughts 
  of creatures they have studied. These abilities can 
  be both physical and mental, giving the empath an 
  edge others do not have. 
   
  Empaths are very in touch with the world around 
  them. They see themselves as beings of nature, and 
  pure embodiments of the world’s desires. 
  Charismatic beings, empaths enjoy the company of 
  others, but always keep a wary eye for danger. 
  Often, an empath can sense danger before it ever 
  rears its head, allowing him to give warning to his 
  companions. 
   
  Will you pursue the minds of natural creatures, or 
  will you try to better understand the thoughts of 
  elemental monsters?  
   
  Creating an Empath 
   
  Empaths depend on Wisdom, Dexterity, and 
  Charisma for most of their abilities. The two empath 
  builds presented here are the natural empath and 
  the elemental empath. 
   
   
   
   
   
   
   
   
   
   
   
  Natural Empath 
   
  Your ability to tune in to the natural creatures of the 
  world is unparalleled. You can study a creature, to 
  include its habits, motivations, and desires, and be 
  able to manifest certain aspects of its abilities. Many 
  of your powers, as well as your Will, rely on Wisdom, 
  so it should be your primary ability. Charisma is also 
  used frequently with your powers, so it is a good 
  choice for a secondary ability score. For a better AC, 
  Dexterity is an excellent tertiary ability. 
   
  Suggested Feat: Improved Initiative (Human Feat: 
  Human Perseverance). 
  Suggested Skills: Insight, Nature, Perception, 
  Diplomacy 
  Suggested At-Will Powers: Goblin mobility, kobold 
  shifting 
  Suggested Encounter Power: Dire rat bite 
  Suggested Daily Power: Hyena pack attack 
   
   
   
  
  Elemental Empath 
   
  Unlike your natural counterpart, you have an affinity 
  for the elements. You can delve deep into the minds 
  of elemental creatures, study every possible aspect 
  of their being, and manifest a portion of their abilities 
  into your own attacks. Many of your powers, as well 
  as your Will, rely on Wisdom, so it should be your 
  primary ability. Charisma is also used frequently with 
  your powers, so it is a good choice for a secondary 
  ability score. For a better AC, Dexterity is an 
  excellent tertiary ability. 
   
  Suggested Feats: Defensive Mobility (Human Feat: 
  Human Perseverance). 
  Suggested Skills: Insight, Nature, Perception, 
  Diplomacy 
  Suggested At-Will Powers: Elemental assault, 
  elemental shielding 
  Suggested Encounter Power: Scorpion’s reaction 
  Suggested Daily Power: Fire Beetle Bite 
   
  Empath Class Features 
   
  All empaths have the following class features. 
   
  Know Thy Enemy 
  You and each ally within 10 squares of you gain a 
  +2 bonus to all Knowledge (Nature, Religion, etc.) 
  checks related to knowing information about any 
  encountered natural or aberrant creatures. 
   
  Predictable Step 
  Whenever you are the target of an opportunity attack 
  by a creature with the Natural or Elemental 
  keywords, that creature only gets a +1 bonus to the 
  opportunity attack instead of the usual +2. 
   
  Weakness Knowledge 
  You gain a +2 bonus to opportunity attacks against 
  creatures with the Natural or Elemental keywords. 
   
   
  Empath Overview 
   
     Characteristics: You gain powers and 
  advantages when dealing with natural and aberrant 
  creatures. These advantages often can be shared 
  by your allies.  
     Religion: Empaths favor deities of nature and 
  harmony. They often revere Kord, Melora, or the 
  Raven Queen. Evil or chaotic evil empaths usually 
  worship Gruumsh or Zehir. 
     Races: Eladrin are ideal natural empaths due to 
  their ties with the Feywild and the world. Tieflings 
  make great aberrant empaths due to their dark past 
  and heritage. 
   
   
   
   
  Empath Powers 
  Your powers are visions, imparted into your mind by 
  studying your enemies not only in combat, but 
  through careful research. 
   
   
   
  Level 1 At-Will Visions 
   
   
  Kobold Shifting                Empath (natural) Attack 1 
  As your enemy’s blade slices next to your head, you 
  swiftly side-step to a better position. 
  At-Will ✦Primal 
  Immediate Reaction                                            Personal 
  Trigger: An enemy misses you with a melee attack 
  Effect: You can shift 1 square  
  Increase distance to 2 squares at 21st level. 
   
   
  Elemental Assault        Empath (elemental) Attack 1 
  You know what will do the most damage to this monster, 
  and you will make sure it happens. 
  At-Will ✦Primal, Weapon 
  Standard Action                                          Melee weapon 
  Target: One creature of elemental origin 
  Attack: Wisdom vs. AC 
  Hit: 1[W] damage, and the target gains Vulnerable 5 X, 
  where X is any damage type you choose, until the end of 
  your next turn.  
  Increase damage to 2[W] at 21st level, and Vulnerable 10 
  X at 21st level. 
   
   
  Goblin Mobility                 Empath (natural) Attack 1 
  They might be smelly little buggers, but they know a few 
  handy tricks. 
  At-Will ✦Primal, Weapon 
  Standard Action                                      Ranged weapon 
  Target: One creature  
  Attack: You may move up to half your speed. At any time 
  during this movement, you may make one ranged attack 
  that does not provoke opportunity attacks; Wisdom vs. AC 
  Hit: 1[W] + Wisdom modifier damage  
  Increase damage to 2[W] + Wisdom modifier at 21st level 
   
   
  Elemental Shielding     Empath (elemental) Attack 1 
  You know what will do the most damage to this monster, 
  and you will make sure it happens. 
  At-Will ✦Primal 
  Immediate Reaction                                            Personal 
  Trigger: One creature of elemental origin attacks you 
  Effect: You gain a +2 bonus to AC against this creature’s 
  attack until the end of your next turn.  
  Increase AC bonus to +4 at 21st level. 
   
   
   
   
   
   
  
  Level 1 Encounter Visions 
   
   
  Goblin Sneakiness                      Empath Attack 1 
  Your friend has a better vantage point, and you want it. 
  Encounter ✦Primal 
  Standard Action                                             Move Action 
  Target: One willing ally adjacent to you 
  Effect: You and the target ally switch places. 
   
   
  Scorpion’s Reaction                     Empath Attack 1 
  A little too close, friend. 
  Encounter ✦Primal 
  Immediate Reaction                                   Melee weapon 
  Trigger: An enemy shifts into a square adjacent to 
  you. 
  Effect: You make a basic melee attack against the 
  triggering enemy. 
   
   
  Rat Scurry                                    Empath Attack 1 
  You embody the rat, gaining the power to walk up walls. 
  Encounter ✦Primal 
  Minor Action                                                        Personal 
  Effect: You gain a climb speed of half your normal 
  speed until the end of the encounter. 
   
   
  Dire Rat Bite                                 Empath Attack 1 
  You manifest the dire rat, and your hit leaves your enemy 
  with a terrible disease. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Dexterity modifier damage, and the 
  target contracts Filth Fever (as per page 219 of the 
  Monster Manual). 
   
   
   
   
  Level 1 Daily Visions 
   
   
  Fire Beetle Bite                            Empath Attack 1 
  For such a small creature, the fire beetle’s bite is far worse 
  than its bark. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire damage and 
  ongoing 5 fire damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
   
  Fire Beetle Bite                            Empath Attack 1 
  For such a small creature, the fire beetle’s bite is far worse 
  than its bark. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Wisdom modifier fire damage and 
  ongoing 5 fire damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  Force of the Drake                       Empath Attack 1 
  Like the flying drake, you hit your enemy hard enough to 
  knock them down. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage and the target 
  is knocked prone. 
  Miss: Half damage, and the target is not knocked 
  prone. 
   
   
  Hyena Pack Attack                      Empath Attack 1 
  Like the laughing hyena, you and your allies encircle an 
  opponent and lay waste to them. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage. For every ally 
  adjacent to the target, do an additional 1 point of 
  damage. 
  Miss: Half damage, and you do no extra damage for 
  adjacent allies. 
   
   
   
   
  Level 2 Utility Visions 
   
   
  Gray Wolf Advantage                   Empath Utility 2 
  Like the pouncing wolf, your hits knock your victims prone. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, if you hit a 
  target you have combat advantage against, the 
  target is also knocked prone. 
   
   
  Kruthik Movement                        Empath Utility 2 
  Embodying the kruthik, you gain the power to tunnel your 
  way to a more advantageous position. 
  Daily Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, you have a 
  burrow speed of half your normal speed. 
   
  
  Rat Swarm Resistance                 Empath Utility 2 
  Like a swarm of rats, you and your allies gain protection 
  from your enemy’s attacks. 
  Daily ✦Primal 
  Standard Action                                         Close burst 10 
  Target: You and all allies within the burst 
  Effect: Until the end of your next turn, you and all 
  affected allies take only half damage from melee 
  and ranged attacks. 
   
   
  Kobold Mob Attack                       Empath Utility 2 
  Having your allies close gives you a burst of confidence. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, you gain a +1 
  bonus to all attack rolls for every adjacent ally. 
   
   
   
  Level 3 Encounter Visions 
   
   
  White Dragon Essence                Empath Attack 3 
  You manifest the young white dragon, empowering your 
  attack with a freezing cold that lasts long after the attack is 
  done. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Dexterity modifier cold damage, and 
  ongoing 5 cold damage (save ends). 
   
   
  Pseudodragon Venom                Empath Attack 3 
  You manifest the essence of the pseudodragon, giving 
  your attacks extra poison damage. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Dexterity modifier poison damage, and 
  ongoing 5 poison damage (save ends). 
   
   
  Spitting Drake Corrosion            Empath Attack 3 
  You manifest the essence of the spiting drake, giving your 
  attacks extra acid damage. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Dexterity modifier acid damage, and 
  ongoing 5 acid damage (save ends). 
   
   
   
   
   
  Impish Maneuver                         Empath Attack 3 
  Like the sly imp, you hit hard, then vanish from sight. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Dexterity modifier damage, and you gain 
  invisibility until the end of your next turn. 
   
   
  Level 5 Daily Visions 
   
   
  Fire Bat Attack                             Empath Attack 5 
  Manifesting the essence of the fire bat, your attacks are 
  imbued with elemental fire. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire damage and 
  ongoing 5 fire damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  Tangler Beetle Strike                   Empath Attack 5 
  You call upon the power of the tangler beetle, stupefying 
  your enemy after an attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire damage and the 
  target is immobilized (save ends). 
  Miss: Half damage, and the target is not 
  immobilized. 
   
   
  Essence of the Ettercap              Empath Attack 5 
  You manifest the ettercap, delivering a poisonous attack to 
  your enemy. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier poison damage and 
  ongoing 5 poison damage (save ends). 
  Miss: Half damage, and the target is not poisoned. 
   
   
  Rage Drake Fury                          Empath Attack 5 
  You manifest the rage drake, delivering two furious attacks 
  that can knock your enemy to the ground. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC, two attacks 
  Hit: 1[W] + Wisdom modifier damage per attack. If 
  both attacks hit, the target is knocked prone. 
  Miss: Half damage, and the target is not knocked 
  prone. 
  
  Level 6 Utility Visions 
   
   
   
  Lizardfolk Slyness                        Empath Utility 6 
  Like the clever Lizardfolk, you can attack from the 
  shadows without being spotted. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: If you are hidden and make a ranged attack, 
  you remain hidden whether you hit or miss. 
   
   
  Gnoll Pack Attack                         Empath Utility 6 
  Utilizing the cleverness of the gnoll, you rely on your allies 
  to grant you confidence in battle. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, any attacks 
  you make do an additional 2 damage for each ally 
  adjacent to the target of the attack. 
   
   
  Troglodyte Aura                            Empath Utility 6 
  Calling upon the essence of the troglodyte, you exude a 
  stinking aura that affects your enemies. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: You conjure an aura of stench that lasts until 
  the end of your next turn. Aura 1; all living enemies 
  that begin their turn in the aura take a -2 penalty to 
  attack rolls. 
   
   
  Sahuagin Blood Frenzy                Empath Utility 6 
  Calling upon the essence of the sahuagin, your attacks 
  against badly hurt enemies do more damage. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, you gain a +2 
  bonus to attack rolls and damage rolls against 
  bloodied enemies. 
   
   
  Level 7 Encounter Visions 
   
   
   
  Predatory Eye                              Empath Attack 7 
  You invoke the predatory nature of the bugbear, giving 
  you an edge in combat. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Wisdom modifier damage, and you gain 
  combat advantage over the target until the end of 
  your next turn. 
   
   
  Satyr Shifting                               Empath Attack 7 
  You call upon the abilities of the Satyr, making a swift 
  attack movement. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC, two attacks 
  Hit: First Attack: 1[W] + Wisdom modifier damage, 
  and you may shift up to 2 squares. Second Attack: 
  1[W] damage. 
   
   
  Orc Retaliation                             Empath Attack 7 
  You call on the vengeful mind of the orc, striking at an 
  enemy that just hit you. 
  Encounter ✦Primal, Weapon 
  Immediate Reaction                                   Melee weapon 
  Trigger: an adjacent enemy hits you with an attack 
  Effect: Make a melee basic attack against the 
  creature that just hit you. 
   
   
  Vine Horror Lash                         Empath Attack 7 
  You call upon the power of the vine horror, unleashing an 
  attack with such force that it pushes your enemy. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 1[W] + Wisdom modifier damage, and the target 
  is pushed 3 squares. 
   
   
   
  Level 9 Daily Visions 
   
   
  Essence of the Troll                    Empath Attack 9 
  You call upon the power of the troll, making a brutal attack 
  and healing yourself in the process. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier damage and you gain 
  10 temporary hit points. 
  Miss: Half damage, and you gain no hit points. 
   
   
  Displacement Assault                 Empath Attack 9 
  You invoke the displacer beast, becoming a shimmering, 
  transparent shadow after an attack. 
  Daily Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier damage and you are 
  insubstantial until the end of your next turn. 
  Miss: Half damage, and you are not insubstantial. 
  
  Oni Hypnosis                               Empath Attack 9 
  You manifest the Oni, striking your enemy with an attack 
  that leaves then awestruck. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier damage and the target 
  is dazed (save ends). First Failed Save: the target 
  falls unconscious (save ends). 
  Miss: Half damage, and the target is not dazed. 
   
   
  Charm of the Succubus              Empath Attack 9 
  You manifest the deviant succubus, making an attack that 
  renders your enemy incapable of attacking you. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier damage and the target 
  is dominated (save ends). 
  Miss: Half damage, and the target is not dominated. 
   
   
   
  Level 10 Utility Visions 
   
   
  Dark Stalker Invisibility              Empath Utility 10 
  Like the dark stalker, you can fade from sight. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: You gain invisibility until the end of your next 
  turn. 
   
   
  Burning Stride                             Empath Utility 10 
  You call upon the power of the magma strider as you 
  brazenly make your way through the battle. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, any enemies 
  that make opportunity attacks against you take 
  ongoing 5 fire damage (save ends). 
   
   
  Essence of the Chuul                 Empath Utility 10 
  You call upon the power of the chuul, making your 
  opportunity attacks stop your foe in their tracks. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, any enemy hit 
  by an opportunity attack made by you is also 
  immobilized (save ends). 
   
   
   
   
   
  Celestial Footing                         Empath Utility 10 
  Like the mighty celestial charger, you seem to almost float 
  when you move. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, you ignore 
  difficult terrain, and can move across liquid as 
  though it was solid ground. You must be back on 
  solid ground when this ability ends. 
   
   
   
  Level 13 Encounter Visions 
   
   
  Blue Dragon Strike                     Empath Attack 13 
  You call upon the power of the adult blue dragon, making 
  your attacks crackle with electricity. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier lightning damage, and 
  ongoing 5 lightning damage (save ends). 
   
   
  Beholder Flame Strike               Empath Attack 13 
  You invoke the essence of the beholder eye of flame, 
  charging your attack with fiery energy. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire damage, and 
  ongoing 5 fire damage (save ends). 
   
   
  Balhannoth Teleport                  Empath Attack 13 
  You call upon the power of the vile balhannoth, teleporting 
  across the battlefield, stunning your enemies. 
  Encounter ✦Primal, Weapon 
  Immediate Reaction                                            Personal  
  Trigger: More than one enemy moves adjacent to 
  you  
  Effect: You teleport a number of squares equal to 
  your speed. Any creatures adjacent to you when you 
  leave the square at the beginning of this action are 
  dazed (save ends).  
   
   
  Yuan-Ti Venom                           Empath Attack 13 
  You invoke the essence of the yuan-ti, imbuing your attack 
  with a powerful poison. 
  Encounter Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier poison damage, and 
  ongoing 5 poison damage (save ends). 
   
  
  Level 15 Daily Visions 
   
   
  Destrachan Reverberation        Empath Attack 15 
  You manifest the power of the destrachan, unleashing a 
  powerful attack on several enemies at once. 
  Daily ✦Primal, Weapon 
  Standard Action                                           Close burst 1 
  Target: All enemies in the burst 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier thunder damage and 
  the target is stunned (save ends). 
  Miss: Half damage, and the target is not stunned. 
   
   
  Salamander Fire Trail                Empath Attack 15 
  You call upon the fiery salamander, making a sweeping 
  fire attack, then slipping away. 
  Daily ✦Primal, Weapon 
  Standard Action                                           Close burst 1 
  Target: All enemies in the burst 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire damage and 
  ongoing 5 fire damage (save ends). After the attack, 
  you may shift up to 2 squares. 
  Miss: Half damage, and the target takes no ongoing 
  fire damage. 
   
   
  Red Slaad Horror                       Empath Attack 15 
  You manifest the essence of the red slaad, terrifying your 
  enemy after a brutal attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage and the target 
  is immobilized until the end of your next turn. 
  Miss: Half damage, and the target is not 
  immobilized. 
   
   
  Chimera Assault                         Empath Attack 15 
  You invoke the mighty chimera, unleashing a triple attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon                            
  Target: One, two, or three creatures 
  Attack: Wisdom vs. AC, three attacks 
  Hit: 1[W] + Wisdom modifier damage per attack. If 2 
  attacks hit the same target, the target is also 
  knocked prone. If all 3 attacks hit the same target, 
  the target is also stunned (save ends). 
  Miss: Half damage, and the target is not knocked 
  prone. 
   
   
   
   
   
   
  Level 16 Utility Visions 
   
   
  Kuo - Toa Tactics                        Empath Utility 16 
  Like the devious kuo-toa, you give an ally a chance to shift 
  into a better position. 
  Daily ✦Primal 
  Minor Action                                                     Movement 
  Effect: An ally adjacent to an enemy may shift to 
  any other square adjacent to that enemy. 
   
   
  Treant Root Aura                         Empath Utility 16 
  You summon the essence of the mighty treant, making the 
  ground around you fill with root-like appendages. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, the ground 
  two squares around you is treated as difficult terrain. 
   
   
  Bodak Resistance                       Empath Utility 16 
  You call upon the vile essence of the bodak, imbuing 
  yourself with protective properties. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, you gain 
  immunity to disease and poison, as well as resist 10 
  necrotic. 
   
   
  Evil Eye of the Cyclops              Empath Utility 16 
  Like the mighty cyclops, you can mark your enemies with 
  the evil eye ability, granting you advantages in combat. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: You designate one enemy as the target of 
  this power. Until the end of the encounter, you gain 
  a +2 bonus to all attack rolls against that target. 
   
   
   
  Level 17 Encounter Visions 
   
   
  Aboleth Fury                               Empath Attack 17 
  Like the mighty aboleth, your attack can daze your enemy. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and the target 
  is dazed until the end of your next turn. 
   
   
   
   
   
   
  
  Azer Leadership                         Empath Attack 17 
  You call upon the leadership skills of the azer, granting 
  your allies free attacks. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and any 
  adjacent allies can make a basic melee or ranged 
  attack. 
   
   
  Fomorian Might                          Empath Attack 17 
  Calling upon the power of the fomorian, your attacks can 
  daze your enemy, allowing you to impose your will on 
  them in future attacks. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and the target 
  is dazed (save ends). For the rest of the encounter, 
  you gain a +2 bonus to attacks against this target. 
   
   
  Shadow Hulk Madness              Empath Attack 17 
  Like the furious shadow hulk, you attack maddens your 
  enemy, forcing them to attack their allies. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and the target 
  is dominated until the end of your next turn. 
   
   
   
   
  Level 19 Daily Visions 
   
   
  Beholder Fear Attack                 Empath Attack 19 
  You call upon the fear ability of the mighty beholder 
  tyrants, forcing your foe to flee from you. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon                            
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and the target 
  must use its next turn to move as far away from you 
  as possible. During the turn that the target is fleeing, 
  it may not target you with any attacks. 
  Miss: Half damage, and the target does not flee. 
   
   
   
   
   
   
  Fury of the Phoenix                  Empath Attack 19 
  Like the legendary phoenix, you are imbued with fiery 
  might that channels into your attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon              
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier fire damage and 
  ongoing 5 fire damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  Green Dragon Strike                  Empath Attack 19 
  You manifest the essence of the red slaad, terrifying your 
  enemy after a brutal attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3 [W] + Wisdom modifier damage and the target 
  is immobilized until the end of your next turn. 
  Miss: Half damage, and the target is not 
  immobilized. 
   
   
  Ice Archon Assault                    Empath Attack 19 
  Using the elemental might of the archons, you charge your 
  weapon with a vicious cold. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3 [W] + Wisdom modifier cold damage and the 
  target is slowed until the end of your next turn. 
  Miss: Half damage, and the target is not slowed. 
   
   
   
  Level 22 Utility Visions 
   
   
  Death Giant Soulcatch               Empath Utility 22 
  You invoke the power of the death giants, so that when an 
  enemy falls, it gives you life. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, any enemies 
  that reduced to 0 hit points while adjacent to you 
  grant you 5 temporary hit points. 
   
   
  Efreet Resistance                        Empath Utility 22 
  You call upon the mighty efreets, whose fiery home grants 
  them resistance to the flames. 
  Daily Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of your next turn, you gain 
  immunity to fire damage. 
   
   
  
  Grimlock Vision                           Empath Utility 22 
  You impart upon yourself the power of the grimlocks to 
  see even when blind. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: Until the end of the encounter, you have 
  blindsight 10. 
   
   
  Stalker’s Quarry                          Empath Utility 22 
  Like the planar astral stalker, you can keep track of your 
  target, no matter where they go. 
  Daily ✦Primal 
  Minor Action                                                        Personal 
  Effect: You choose one creature as your quarry. 
  Until the end of the encounter, you always know the 
  location of that enemy, even if the creature turns 
  invisible, hides, or uses any other means of 
  obfuscation. This power even allows you to know 
  their location if they teleport to a different plane of 
  existence. Also, you gain a +2 bonus to every attack 
  you make against your quarry. 
   
   
  Level 23 Encounter Visions 
   
   
  Ravager’s Flurry                         Empath Attack 23 
  Calling upon the power of the earthwind ravager, and it 
  grants you a whirlwind-like powerful attack. 
  Encounter ✦Primal, Weapon 
  Standard Action                                           Close burst 1 
  Target: All creatures within the burst 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and each 
  creature hit by the attack is pushed 2 squares. 
   
   
  Abyssal Ghoul Strike                 Empath Attack 23 
  You call upon the fury of the ghoul, dealing a paralyzing 
  necrotic attack. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier necrotic damage, and 
  the target is immobilized (save ends). 
   
   
  Bloodthirst Attack                      Empath Attack 23 
  You invoke the deadly blood fiend, gaining the ability to 
  benefit from your victim’s pain. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier damage, and ongoing 
  10 damage (save ends). Also, you gain 10 
  temporary hit points. 
   
   
   
  Juggernaut Frenzy                     Empath Attack 23 
  You invoke the chuul juggernaut, which grants you the 
  ability to make a double attack that can paralyze your foe. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC, two attacks 
  Hit: 1[W] + Wisdom modifier damage per attack. If 
  both attacks hit, the target is also immobilized until 
  the end of your next turn. 
   
   
   
  Level 25 Daily Visions 
   
   
  Primordial Naga Flurry              Empath Attack 25 
  You manifest the essence of the primordial naga, which 
  grants you the ability to perform three powerful attacks. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC, three attacks 
  Hit: First Attack: 2[W] + Wisdom modifier fire 
  damage, and ongoing 10 fire damage (save ends). 
  Second Attack: 1[W] + Wisdom modifier cold 
  damage, and the target is slowed (save ends). Third 
  Attack: 1[W] + Wisdom modifier damage, and the 
  target is pushed 2 squares. 
  Miss: Half damage, and no supplemental effects. 
   
   
  Hydra Fury                                  Empath Attack 25 
  You call upon the fury of the primordial hydra, granting a 
  furious fiery acid attack. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier fire and acid damage 
  and ongoing 10 fire and acid damage. 
  Miss: Half damage, and no ongoing damage. 
   
   
  Sorrowsworn Rush                    Empath Attack 25 
  You manifest the essence of the sorrowsworn, swiftly 
  moving through combat, unleashing devastating attacks 
  the entire time. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One, two, or three creatures 
  Attack: Wisdom vs. AC 
  Hit: You may move up to your full speed and make 
  the three attacks at any points during the move that 
  you wish. These attacks do not provoke opportunity 
  attacks. 2 [W] + Wisdom modifier damage per 
  attack. 
  Miss: Half damage per attack. 
   
  
   
  Swordwing Slice                        Empath Attack 25 
  You call upon the essence of the swordwing, delivering a 
  powerful attack, then harrying your foe until death. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier damage and you gain 
  a +2 bonus to attacks against that target for the rest 
  of the encounter. 
  Miss: Half damage, and you gain no attack bonus. 
   
   
  Level 27 Encounter Visions 
   
   
  Fury of the Balor                        Empath Attack 27 
  From the deep recesses of the Abyss, you invoke the 
  mighty blor, granting your weapons the powers of flame 
  and lightning. 
  Encounter ✦Primal, Weapon 
  Standard Action                                           Close burst 1 
  Target: All creatures within the burst 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier fire and lightning 
  damage, and ongoing 10 fire and lightning damage. 
   
   
  Gibbering Assault                      Empath Attack 27 
  Calling upon the power of the gibbering orb, you gain the 
  power to transport your victim to the Far Realm, doing 
  mental damage and weakening them. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier damage, and the target 
  vanishes briefly to the Far Realm. It immediately 
  returns to the same square it occupied when it left, 
  and then takes a -3 penalty to all defenses until the 
  end of your next turn. 
   
   
  Titan’s Howl                                Empath Attack 27 
  You invoke the wrath of the storm titan, which gives you 
  the ability to make a powerful attack to several foes, 
  shoving them all away from you in pain. 
  Encounter ✦Primal, Weapon 
  Standard Action                                           Close burst 1 
  Target: All creatures within the burst 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Wisdom modifier thunder damage, and 
  each creature hit is pushed 3 squares. 
   
   
   
   
   
   
  Psychic Reaping                        Empath Attack 27 
  From the sorrowsworn reaper, you gain the ability to 
  deliver a brutal attack that, if it kills the enemy, can heal 
  you. 
  Encounter ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Wisdom modifier fire psychic damage. If 
  this attack drops the target to 0 hit points or fewer, 
  you gain one of your healing surge’s value worth of 
  temporary hit points. 
   
  Level 29 Daily Visions 
   
  Blue Wyrm Fury                         Empath Attack 29 
  You call upon the essence of the ancient blue dragon, 
  imbuing your weapon with crackling energy. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier lightning damage and 
  ongoing 10 lightning damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  Green Wyrm Fury                       Empath Attack 29 
  You call upon the essence of the ancient green dragon, 
  imbuing your weapon with poisonous power. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier poison damage and 
  ongoing 10 poison damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  Red Wyrm Fury                          Empath Attack 29 
  You call upon the essence of the ancient red dragon, 
  imbuing your weapon with fiery fury. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier fire damage and 
  ongoing 10 fire damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
   
   
  White Wyrm Fury                       Empath Attack 29 
  You call upon the essence of the ancient white dragon, 
  imbuing your weapon with frozen power. 
  Daily Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 4 [W] + Wisdom modifier cold damage and 
  ongoing 10 cold damage (save ends). 
  Miss: Half damage, and no ongoing damage. 
  
   
    PARAGON PATHS 
   
   
   
  Natural Mastermind 
  “I see them all…and can draw upon them 
  all…you don’t stand a chance.” 
   
  Prerequisite: Empath class, natural empath build 
   
  You are so in touch with the natural world, that 
  knowledge and mastery of your enemy’s abilities 
  flows through you like a second blood. 
   
  Natural Mastermind Path Features 
   
      Second Attempt (11th Level): You can spend an 
  action point to reroll one melee attack roll or ranged 
  attack roll, instead of taking an extra action. 
      Draw Upon the World (11th Level): You gain a 
  +5 power bonus to healing surge values. 
      Warding Action (16th Level): When you spend 
  an action point to take an extra action or to gain the 
  benefit of your Second Attempt, you also gain a +5 
  bonus to AC until the end of your next turn. 
   
  Natural Mastermind Visions 
   
  Aid Another                 Natural Mastermind Attack 11 
  You and an ally strike at the same time to deliver massive 
  damage to a powerful enemy. 
  Encounter ✦Primal, Weapon 
  Immediate Reaction                 Melee or Ranged weapon 
  Trigger: An ally makes a melee attack or ranged attack. 
  Target: One creature attacked by your ally. 
  Attack: Wisdom vs. AC 
  Hit: 3[W] + Dexterity modifier damage. 
   
  Power Shot                  Natural Mastermind Utility 12 
  You’re so sure of your abilities that you sacrifice defense 
  in order to get a better shot in. 
  Encounter ✦Primal, Stance 
  Minor Action                                                        Personal 
  Effect: You take a -2 penalty to all defenses, but 
  gain a +2 bonus to all attacks. 
   
  Natural Misery               Natural Mastermind Attack 20 
  You unleash an attack that heals you as well as damages 
  your foe. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Dexterity modifier damage, and ongoing 
  10 damage (save ends). First Failed Save: you gain 
  10 temporary hit points. 
  Miss: Half damage and no ongoing damage. 
   
   
  Elemental Mastermind 
  “The elements flow through me like water, 
  and erupt from me like steel.” 
   
  Prerequisite: Empath class, elemental empath build 
   
  You know more about the elemental planes and its 
  inhabitants than most of the creatures that reside on 
  those planes. Their abilities channel through you 
  with the ease of a master musician’s instrument. 
   
  Elemental Mastermind Path Features 
   
      Master’s Action (11th Level): When you spend 
  an action point to take an extra action, you also gain 
  a +4 bonus to attack rolls until the start of your next 
  turn. 
      Self-Reliance (11th Level): You gain a +5 power 
  bonus to healing surges. 
      Life From Death (16th Level): When you hit an 
  enemy and it takes damage from one of your daily 
  powers, you gain temporary hit points equal to 
  Wisdom modifier. 
   
  Elemental Mastermind Visions 
   
  Eye on the Prize       Elemental Mastermind Attack 11 
  They think they’re unseen…it is a painful misjudgment. 
  Encounter ✦Martial, Weapon 
  Standard Action                                      Ranged weapon 
  Target: One creature. 
  Special: Ignore penalties for cover (but not superior 
  cover), concealment, and total concealment. You can 
  attack an invisible target as if it were not invisible. 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Dexterity modifier damage. 
   
  Invigoration              Elemental Mastermind Utility 12 
  You get an invigorating rush as you see your enemy fall. 
  Encounter ✦Martial 
  Free Action                                                          Personal 
  Trigger: One of your attacks drops an enemy to 0 
  hit points or fewer. 
  Effect: You gain an action point that you must 
  spend before the end of your next turn. 
   
  Elemental Misery     Elemental Mastermind Attack 20 
  You unleash an attack that heals you as well as damages 
  your foe. 
  Daily ✦Primal, Weapon 
  Standard Action                       Melee or Ranged weapon 
  Target: One creature 
  Attack: Wisdom vs. AC 
  Hit: 2[W] + Dexterity modifier damage, and ongoing 
  10 damage (save ends). First Failed Save: you gain 
  10 temporary hit points. 
  Miss: Half damage and no ongoing damage. 
   
   
   
  
  EMPATH FEATS (Heroic Tier) 
   
   
  IMPROVED PREDICTABLE STEP (EMPATH) 
       Prerequisite: Empath, Predictable Step class 
  feature 
       Benefit: Enemies do not gain any bonuses to 
  opportunity attacks against you. 
   
   
  ELUSIVE EMPATH (EMPATH) 
       Prerequisite: Empath 
       Benefit: Whenever you score a critical hit, you 
  can shift up to 2 squares as a free action. 
   
   
  IMPART ADVANTAGE (EMPATH) 
       Prerequisite: Empath 
       Benefit: Whenever you score a critical hit, your 
  allies gain a +2 feat bonus for attack rolls against the 
  target you critically hit. 
   
   
   
  EMPATH FEATS (Paragon Tier) 
   
   
  REGARDLESS PAIN (EMPATH) 
       Prerequisite: Empath, Wisdom 15 
       Benefit: If you miss with a daily power that would 
  only do half damage on a miss, you instead do half 
  damage plus your Wisdom modifier damage. 
   
   
   
  EMPATH FEATS (Epic Tier) 
   
   
  EMPATHIC EXCELLENCE (EMPATH) 
       Prerequisite: Empath 
       Benefit: Once per encounter, you can spend an 
  action point to regain the use of an expended daily 
  power instead of taking the extra action. 
   
   
  MULTICLASS FEAT 
   
   
  EMPATH ADEPT 
  (MULTICLASS EMPATH) 
       Prerequisite: Wisdom 13 
       Benefit: You gain training in one skill from the 
  empath’s class skill list. 
       Once per encounter, you can use the empath’s 
  Weakness Knowledge class feature.  
   
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Party/4th Edition/Implement Games/The Empath.pdf