TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
   Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  As an interactive scenario, the following items are available for
  purchase: 
  � Anything in the PHB from table 7-3:, 7-5, 7-6, and 7-8,
  except spells cast on you by an NPC. 
  � Any potion or oil from the DMG Table 7-17 with a market
  price of 750 gp or less. 
  � Any Scroll from the DMG Tables 7-23 & 7-24 with a
  market price of 750 gp or less. 
  � Any +1 weapon of a type listed on Table 7-5: Weapons
  (small & medium sized) in the PHB. (Composite bows are
  limited to a +4 Strength bonus). 
  � Any +1 armor or +1 shield  (including barding) of a type
  listed on Table 7-6: Armor & Shields in the PHB.  
  � You may upgrade any standard masterwork weapon
  (ammunition in groups of 50), armor, or shield into a +1
  version of that item. Purchase these by paying the
  difference between the masterwork market value and the
  +1 market value. You may only upgrade an item to +1 if
  the resulting item is still considered a standard item by
  the MIC rules. 
  � You may add alchemical silver to an existing steel weapon
  per the rules on page 284 in the DMG. 
  � You may purchase a normal, masterwork, or +1 weapon of
  a type listed on Table 7-5: Weapons in the PHB made of
  cold iron per the costs listed in the DMG, page 284. 
  � Ring of Protection +1 
  � Amulet of Natural Armor +1, 
  � Bracers of Armor +1, 
  � Cloak of Resistance +1 
  � Standard stat boost item +2 
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 225xp; 225gp 
   
  Disfavor of the Fey of Adri Forest: You have
  gained the disfavor of the fairie folk of the Adri
  Forest. Since fairies have a long life and, despite their
  flighty behavior, do not forgive easily, news about
  your inappropriate behavior is spreading throughout
  the Adri. This may have consequences in later
  adventures. 
   
  Event: _____________________________________ Date: ________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  This Record Certifies that 
  _______________________________________________________
  Played by____________________________________________
                 Player 
  RPGA # 
  Has Completed 
  Der Lachende Weinberg  
  Set in The Principality of Innspa 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ahlissa (Adri)/596/Intro mods/AHL ME02 - Der lachende Weinberg/AHL ME02 - Der lachende Weinberg AR.pdf