TEXT: The Slavers Ring 
  OPS Log #
  Starting 
  Time Units
  Time Units 
  Spent
  Other Time 
  Units Spent
  Remaining 
  Time Units
  Previous 
  Experience
  Experience 
  Earned
  Total 
  Experience
  Previous Coin
  Coin Gained
  Coin Spent
  Total Coin
  Notes 
  Remaining 
  Karma Points
   
   
  Special Favors or Items from Adventure 
  (Strikethrough items or services not found or attained) 
  Acquired, Purchased,   and 
  Traded Items 
  Athletic Manager Acquired: For displaying your fighting skills at the Punch-Out Gym in Vegas, you have acquired athletics manager 
  and promoter.  When spending Time Units during downtime for the Occupation (Athlete), instead of gaining the normal amount of 
  steel earned by the Occupation, you instead gain (1d6 x 100) as your promoter draws in a larger crowd.         
  Banished from the Tribal Lands: For betraying the Ghost Dancer, you have been Banished from the Tribal Nation Lands.  A tattoo  
  has been placed on the top of your hands to denote your Banishment to all Tribals.  Tribals will not have any dealings with you if this 
  tattoo is exposed. 
  Debt to Guido: You have agreed to undertake a task from Guido of the Gambini Mafia sometime in the future in exchange for his 
  services while in Vegas.  What Guido tasks you with will be detailed in other scenarios in the future. 
  Mafia Contact: By performing a service for the Khans, you have gained recognition in the Khan Vegas Mafia Family.  You are now 
  known to the Khan Mafia, and receive a +4 circumstance bonus to Knowledge (Underworld) skill checks when consulting with a 
  member of the Khan family.  The character has earned 10% fame recognition towards the Made Man requirement in this family.  
  Sold into Slavery: You have been sold into slavery by the Vegas Mafia; however, after 60 days of slaving, you managed to escape to 
  freedom.  You have no equipment or money and cannot spend TU to earn money until at least one scenario is played.  Additionally, 
  you have been branded with a slavery mark (a brand or tattoo) either on your forearm or face. 
  Tribal Superior Weapon:  For completion of your mission, the Shaman, Aqualung, has gifted you with a superior melee weapon of 
  Tribal make.  The melee weapon must be chosen from the following: Hatchet, Machete, or Spear.  Due to the craftsmanship of this 
  weapon, the wielder gains a +1 bonus to attack and damage rolls.  
  Tribal Name: For complete success of your mission, the Ghost Dancer, Locomotive Breath, has gifted you with the great honor of a 
  Tribal Name.  By choosing a Tribal name the character gains a +5% fame to all Tribal interactions that they engage in using this 
  name.   
  Items Acquired from Scenario  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Reputation 
  Fame 
  Infamy 
  Total 
  Reputation  
  Fame 
  Infamy 
  Total 
  Item Purchased 
  Cost 
  Chi Dynasty 
   
   
   
  Tribal Nation 
   
   
   
  Record all Rare+ Items Purchased from the Vegas Shop 
  along with your normal purchases below. 
  Children of the Apocalypse 
   
   
   
  Unity 
   
   
   
  Desert Rangers 
   
   
   
  Vegas Mafia 
   
   
   
   
   
  Ghūl Collective 
   
   
   
   
   
   
   
   
   
  Mutant Army 
   
   
   
   
   
   
   
   
   
  NEMO 
   
   
   
   
   
   
   
   
   
  Savior’s Army 
   
   
   
   
   
   
   
   
   
  Slaver’s Union 
   
   
   
   
   
   
   
   
   
  Steel Disciples 
   
   
   
   
   
   
   
   
   
  Techno-Reapers 
   
   
   
   
   
   
   
   
   
  Traded Items 
   
   
  Traded 
  Acquired 
  Character / Player Name 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Total 
   
  Character’s Name 
  Player’s Name 
   
  Overseer’s Signature 
  Date 
  Gained Level 
  
SOURCE: textdata/thevault/Exodus/Operations/#9 The Slaver Ring V1/EX-OPS-SlaversRing-Log.pdf