TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APLs 2-4 
  � 
  +1 mithral shirt (Adventure, 2,100 gp, DMG) 
  � 
  +1 slick silent moves mithral shirt (Adventure, 
  DMG)* 
  � 
  Cloak of resistance +2 (Adventure, DMG)* 
  G)* 
  � 
  Bridle of ease (Adventure, AE&G)* 
  � 
  Horseshoes of speed (Adventure, DM
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  Pearl of power (1
  st level) (Adventure, DMG) 
   
  Lens of detection (Adventure, DMG) 
  �
   
  APL 8 (all of APLs 2-6 plus the following) 
   
  +1 seeking comp
  �
  osite longbow (+3 Str) (Adventure, 
  8,700 gp, DMG) 
   
  APL 10 (a l of APLs 2-8 plus the following) 
  l
  � 
  +2 mithral chain shirt (Adventure, 5,100 gp, DMG)
   
  Incand
   
  �
  escent blue sphere ioun stone (Adventure, 
   
  Ring of counterspells (Adventure, DMG) 
  DMG) 
  �
   
  APL 12 (all of APLs 2-10 plus the following) 
   
  +1 seeking comp
  �
  osite longbow (+4 Str) (Adventure, 
   
  Pearl of power (2
  nd level) (Adventure, DMG) 
  8,800 gp, DMG) 
  � 
  Cloak of resistance +3 (Adventure, DMG) 
  � 
  Lesser bracers of archery (Adventure, DMG) 
  �
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  � Blackjack’s Stash:  Major Blain has offered to sell the items that
  Blackjack was carrying at the time he was turned over to him at
  Little Hills Fort.  The items marked with an asterisk below are
  Frequency: Regional. 
   
  � Invitation to Lord Mortoth’s Ball: This PC has found a
  champion’s invitation to Lord Mortoth’s Ball. With this invitation,
  the PC can get a forgery good enough to get himself and five
  others that serve as his or her retinue into the Ball. Lord Mortoth’s
  Ball takes place at the MillenniumCon 2004 interactive “Where
  Angels Fear to Tread”. Only one PC per table may use the
  invitation in such a fashion. 
   
  � Notice of Lady Xavendra: By turning over her stash of stolen
  papers to one of her servants you have attracted the Xavendra’s
  notice.  While she is grateful you returned the papers to her, she
  can’t help but wonder how you found them in the first place.  She
  is taking efforts to keep track of your career and if you should ever
  encounter you she will know who you are. 
  � Favor of Major Blain:  By rescuing the family of Major Blain,
  you have won his undying gratitude.  This favor will count as an
  influence point with a Bandit Kingdoms meta-organization that
  will be announced on the regional website (www.bandit-
  kingdoms.net) in the near future. 
   
  � Disfavor with Major Blain: Major Blain has come to believe
  that you are untrustworthy and will be disinclined to seek out you
  out for assistance in the future.  This disfavor will automatically
  remove the next influence or favor that you might gain from Major
  Blain. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Torrock’s Legacy 
  A Regional Adventure 
  Set in The Bandit Kingdoms 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bandit Kingdoms/594/Normal Scenarios/BDK4-05 - Torrock's Legacy (APL 2-12)/BDK4-05 - Torrock's Legacy AR.pdf