TEXT:  
   
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2: 
  � +1 chain shirt of agility (Any; Magic Item 
  Compendium; 1,750 gp) 
  � Bracers of arcane freedom (Any; Magic Item 
  Compendium; 2,300 gp) 
  � Watch lamp (Any; Magic Item Compendium; 
  500 gp) 
  � Boots 
  of 
  landing 
  (Any; 
  Magic 
  Item 
  Compendium; 500 gp) 
  � Cloak of weaponry (Any; Magic Item 
  Compendium; 2,300 gp) 
  � Scroll of magic missile (5
  th level) (Any; Magic 
  Item Compendium; 125 gp) 
   
  Adventure Record# 
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 360 xp; 450 gp 
   
   
  Arrested! 
  You 
  have 
  run 
  afoul 
  of 
  the 
  constabulary of Greyhawk. You are imprisoned 
  for six months (26 TU) before being released. 
  Alternatively, you may pay 225 gp to avoid 
  imprisonment. 
   
  Special License: You made a deal with Naax and 
  he has given you a special adventuring and 
  weapon license to be used in the City of 
  Greyhawk.  It allows you to carry up to 2 
  weapons that normally would be disallowed 
  within the city walls. The license gets funny 
  looks from the Greyhawk Militia, but it always 
  seems to work. 
   
  Decoded Letters: The strange letters that you 
  carried around seem to be some sort of guide on 
  a ritual with demons.  Whether that is to 
  summon them or to banish them is the mystery. 
  If you possess these letters and research them 
  for 1 minute you gain a +2 circumstance bonus 
  to any Knowledge check dealing with demons. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  INT7-01 Ambition’s Folly 
  An Adapted Adventure 
  Set in Greyhawk City 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core Intros/597/INT7-01 Ambition's Folly/INT7-01 Ambition's Folly AR.pdf