TEXT: 1
  TM
   THE  
  WOKY
  A Savage Worlds Creature FeatureTM by 
  Matthew Cutter, with art by Eric Powell 
  "Just a question.
  "Answer it and I'll give you Mother Corpse. 
  "Answer it incorrectly and I take you to Hell, where tiny 
  insect swines will suck the juice from your eyes.
  "Deal?"
  G Woky
  A woky is a guardian demon, summoned from Hell into a 
  wooden figure to keep watch over some person or item. The 
  woky animates the wood and grows to massive, terrifying 
  proportions. 
  It’s said that nothing can be taken from a woky without 
  a deal being struck, but that’s not due to any supernatural 
  compunction. It’s more a case of the woky being so 
  intimidating and leather-tough, hardly any mortals could 
  ever whip it. 
  If a woky’s charge is somehow stolen, the demon stops at 
  nothing to track down the thieves and take revenge. A woky 
  that’s killed in combat is banished back to Hell.
  The Goon™ © Eric Powell. Savage Worlds, all unique characters, 
  creatures, and locations, artwork, logos, and the Pinnacle logo are 
  © 2017 Great White Games, LLC; DBA Pinnacle Entertainment 
  Group. All rights Reserved. 
  
  2
  Attributes: Agility d10, Smarts d8, Spirit d12, Strength d12+4, 
  Vigor d12+2
  Skills: Fighting d12, Intimidation d12, Notice d12, 
  Spellcasting d10.
  Pace: 8; Parry: 8; Toughness: 18 (2)
  Special Abilities:
  • Arcane Background (Black Magic): A woky knows the 
  boost/lower Trait, deflection, and smite powers.
  • Armor +2: A woky’s skin is as tough as a tree’s bark.
  • Claws: Str+d8. A woky’s claws are the size of swords.
  • Damnation: If anyone enters into a bargain with the 
  woky and can’t hold up his end, or if the woky defeats 
  some poor sap in combat, the demon drags the victim 
  to Hell, body and soul. A fiery hole opens up, the woky 
  jumps in with the victim, and if he or she belonged to 
  a player you may as well grab a fresh character sheet, 
  slappy.
  • Demon: +2 to recover from Shaken, immune to poison 
  and disease, half-damage from non-magical attacks 
  except cold iron.
  • Fearless: A woky is immune to fear and Intimidation.
  • Improved Frenzy: A woky may make two claw attacks 
  each round with no penalty.
  • Large: Attackers gain a +2 bonus to hit a woky.
  • Size +7: A woky stands as tall as a two-story house.
  • Weakness (Cold Iron): A woky takes normal damage 
  from cold iron weapons
  
SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/The Goon/Savage Worlds - The Goon - Creature Feature - The Woky.pdf