TEXT: Bag of Beans
  Wondrous item
  R
  N
  Inside this heavy cloth bag are 3d4 dry beans. 
  The bag weighs 1/2 pound plus 1/4 pound for 
  each bean it contains. 
  If you dump the bag's contents out on the 
  ground, they explode in a 10-foot radius, 
  extending from the beans. Each creature in the 
  area, including you, must make a DC 15 Dexterity 
  saving throw, taking 5d4 �ire damage on a failed 
  save, or half as much damage on a 
  successful one. The �ire ignites 
  �lammable objects in the area that 
  aren't being worn or carried. 
  If you remove a bean from the bag, 
  plant it in dirt or sand, and then water 
  it, the bean produces an effect 1 minute 
  later from the ground where it was 
  planted. The GM can choose an effect 
  from the Bag of Beans table, determine 
  it randomly, or create an effect.
  DEX 
   15
  LAIR ACTIONS
  LEGENDARY ACTIONS
  Cannot use same effect 2x in a row:
  Grasping Roots: Creatures on ground 60’, DC 15 Str save 
  or grappled & restrained, escape DC 15 Str save end of turn
  Intoxicating Magic: One creature 120’ hag can see DC 15 
  Wis save or sleep end of next turn. Damage or action from 
  other creature to wake up
  Power From Suffering: Wounded creatures within 60’ DC 
  15 Con save or 2d8 necrotic (half on success), hag +2d8 
  necrotic next claw
  Claw: 1 claw attack
  Power From Pain: 1 target within 120’ hag 
  can see, DC 15 Con save or 2d8 necrotic 
  (half on success), regain HP equal to half 
  damage dealt
  Evil Eye (2 actions): Cast bestow curse or 
  eyebite
  Weald Hag
  20
  3
  Root Beast, M
  3
  13
  4
  0
  3
  -3
  0
  -3
  2
  42
  10
  30/15c
  Blindsight 120’, resist: b/p, vuln: �ire
  False Appearance: Looks like roots & 
  vines
  Multiattack: 2 slam
  Slam: +6, 3d6+4b
  Horrid Burble: All in 30’, DC 11 Wis 
  save or paralyze until end of next 
  turn, root beasts immune
  Commoner, M
  0
  10
  0
  0
  0
  0
  0
  0
  2
  4
  10
  30
  Club: +2, 1d4b
  Progenitor Werewolf, M
  5
         15/
  12 human
  4
  2
  2
  1
  1
  1
  3
  97
  17
     40 / 
  50 wolf
  Darkvision 60’, Athletics + 7, Perception +7, Stealth 
  +5, Survival +4, immune: bps nonmagic/nonsilver
  Shapechanger (Bonus): Polymorph into 
  human/dire wolf/wolf-humanoid hybrid*
  Keen Hearing & Smell: Adv on 
  Perception for hearing & smell
  Multiattack (human/hybrid): 1 bite, 2 claws
  Bite (wolf/hybrid): +7, 2d6+4p, DC 12 Con save or 
  lycanthropy, DC 14 Str save or prone
  Claws (hybrid): +7, 2d8+4s
  Mighty Charge: Dash, 1 bite, 1 claws
  Powerful Leap (Bonus): jump 15’ vert., 30’ horiz., does 
  not provoke opportunity attacks
  Wolfchild, M
  1/2
         12/
  11 human
  2
  1
  2
  0
  0
  0
  2
  27
  14
  30
  Darkvision 60’, Perception +4, Stealth +3, 
  immune: bps nonmagic/nonsilver
  Shapechanger: Polymorph into 
  human/wolf-humanoid hybrid*
  Keen Hearing & Smell: Adv on 
  Perception for hearing & smell
  Multiattack (hybrid): 1 bite, 1 claws
  Bite (hybrid): +4, 1d6+2p, DC 12 Con save or 
  lycanthropy 
  Claws (hybrid): +4, 1d8+2s
  Scout, M
  1/2
  13
  0
  2
  1
  0
  1
  0
  2
  16
  15
  30
  Nature +4, Perception +5, Stealth +6, 
  Survival +5
  Keen Hearing & Sight: Adv on 
  Perception for hearing & sight
  Multiattack: 2 melee or 2 ranged
  Shortsword: +4, 1d6+2p
  Longbow: 150/600, +4, 1d8+2p
  Weald Hag, M
  10
  14
  5
  1
  3
  1
  2
  3
  4
  142
  16
  30
  Darkvision 60’, Deception +7, Nature +5, Perception +6, 
  immune: charm
  Innate Spellcasting: DC 15, +7, 11th lvl, at will: 
  dancing lights, misty step, vicious mockery 
  3/day each: bestow curse, blight, counterspell, 
  eyebite
  Magic Resistance: Adv on saves vs magic
  Claws: +9, 2d8+5s
  Change Shape (Bonus): Polymorph 
  into S/M female humanoid/true form
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Arcane Library/The Curse of Wardenwood/Wardenwood Combat Cards/Print Friendly/Wardenwood Combat Cards 1 Print Friendly.pdf