TEXT: HERE THEY GOME!
  #l
  O MARINE sets up Fi,,t
  1
  2
  3
  4
  5
  6
  7
  8
  * 
  cHIcoM MoYes First
  *
  W
  Reitrforcemetrt elcmetrts of Herry werpotrs
  Compuy, 59th Itrfrntry Divislon, CCF Army
  enter or/after Tum 2 along th€ north edge:
  IELR:31
  {SAN: 2}
  Elcmcnts of thc 59th hfrtrtry Divisior, 9th Chiresc Communist Forces (CCF) Arrny set up < 6 hexes from hex H I 0:
  M
  E !+8 rffi
  rlr} ffit
  6{ft ft'"'h'*fi"'&'"ft"'fr"'h""
  r c
  k
  "'tr+l0
  lflG
  +t-
  rr tt2{-
  18 
  2. 
  10
  26
  fr"'t0
  2-21
  . HtlG
  -lE-
  E &rJ
  HTG
  -_tr 0-E
  [tG
  k
  mtrl!!
  2
  e
  &t-
  gID
  uit
  Elemetrts of For comprny rnd Brttrliotr Hcevy Werpons Compeny, lst B tdioD ?th Rcgin€trt, lst Mrritre Divisiotr s€t up < 5
  hexes fiom hex Yl5, and/or in/adjac€nt to hexes w5 and Y4:
  ffi
  ,EEI ffi dt
  2-2.:t fr'"'
  ff""ff",ff""$'"fu''"
  . lt[G
  tr&u
  llfG
  9/;3
  E &r3
  TIG
  >s
  E +1.0
  2
  105
  BAZ I}
  r?r l2-5
  n ifln
  H
  E d,r
  DC
  6i1
  PhiqH
  7
  Cll rtr
  at
  !! 
  / Fq
  tl. 
  lR
  Sangar
  lS o. Gun
  OYi, 0lA ]1.
  toxholg
  r*F-
  5 
  15
  0Y8.081.a
  IELR:31
  {SAlt{: 4}
  333
  ru
  2628
  MAPI,AYOU}
  (only hexes numbered 
  < 20 on/north of hexrow FF are playable)
  OBJECTMS: Th€ CCF win at game end if they Control h€x Yl5 and
  accumulat€ 
  > 20 CvP. The Marines initially control h€x Yl5.
  VARATIONS:
  * 
  R€place two CCF 4-l-7 squads with two 4{-8.
  Q Reptace one Marine 4-5-8 squad with a ?-6-8.
  SCENARIO RULES:
  l All TPSR are in effect. EC are Wet, with no wind at stafi.
  2. The Marines receive one battery of lo0frun OBA (HE and Smoke) with
  one Pre-Registered 
  hex.
  3, Night Rules are in effect [EXC: there is no Scenario 
  Defender or Attacker
  (i.e., rules El.2, 1.4 are NA; ignore Night Cloaking, No Move counters 
  and
  HIP rules)]. The initial NVR is 6, with a full moon and no cloud cover The
  Majority Squad Type for the Marines is Stealthyi the CCF arc Lax.
  4. Bore Sighting is allowed for American Ml Slrnrn MTRS.
  TOKTONG PASS, KOREA, 0230 Hours, 27 November 1950: Fox Company, 
  under the
  command of Captain Barber, U.S.M.C., was positioned along the main supply toute on a
  hill, later renamed 
  'Fox hill', overlooking the Toktong Pass. Barber and hisreinforced 
  com-
  pany had anived at 1500 houurs that aftemoon, and barely had time to dig foxholes before
  the sun went down. He positioned his 3rd platoon on top ofthe hill, the lst platoon on the
  right,2nd platoon on the left, and Lieutenant 
  Brady with his 60mrn and S0rnrn 
  mortars at the
  base ofthe hill n€ar some buildings. Brady had just enough time to register the 80s on the
  rocky hill northeast 
  ofFox Hill before dusk. The Captain put his unit on 5070 alen, trying to
  match up vet€rans 
  with the new kids, allowing two men per hole with one awake and one
  asleep through the night. A full moon rose at 2300, and the night was clear and cold with a
  temperature 
  about 20 degrees 
  below zero. At 0l l5 hours the Captain conducted 
  an inspec-
  tion and found many ofhis sentries sleeping. 
  He roused the NCOS and encouraged 
  them to
  stay awake, then lay down to sleep at 0155. At 0230 he awoke to heavy firing north ofFox
  come!" The 3rd platoon was under hearry attack and the perimeter was hit in three different places at the sarne time, including Lieutenant Brady's area. The
  3rd platoon was taking casualties and beginning to fall apart as a defensive force, when one ofits soldiers, Private Cafferata, "...stood up and began firing two
  M-l rifles as fast as a fellow wounded Marine could load." He moved up and down the line, batted CCF grenades away from his position and killed l5 enemy
  soldiers in close combat- Later that moming he was wounded while grabbing a grenade, but still he fought on. Finally a sniper's bullet caused him to sustain
  further wounds and he was evacuated. His actions and uncommon valor won Cafferata the Medal ofHonor
  O 20l l Critical Hit. Inc.
  
  GAN...HOLD... 
  T F...SUPPLI 
  ED...
  #2
  ( ) MARTNE sets up Ftnt
  1
  2
  3
  4
  5
  6
  7
  I
  * 
  cHIcoM Movcs First
  Elemetrts of thc 59th Divisiotr, 9th CCF Army set up < 5 hexes from hex 
  Elemctrts of the Sgth Dlvisiotr gth CCF Armv enter
  Il0: 
  on Tum I along the north edge:
  M
  | +3t ffit
  qlfr h'"fr"'
  I 
  G
  4
  mtr|.!!
  tuG
  rrE2{.
  Rldio
  S+
  3
  7
  (70mm
  ffi
  1 +!l fi",ft"'
  M[G
  k
  nrtr+!!
  I.TG
  ----ef-
  urtn2{.
  102
  o nofih ofhexrow M:
  rH 
  G
  .-{+-
  tr&u
  HXG
  -.:l-
  B 6-U
  Elemetrts ofthc 59th DiyisioD, 9tb CCFArmy enter on Tum I along the east edge
  tre
  E+$ r*
  r+q-l ffit
  r(11-r ft'*'ft"'fr'"
  NG
  c#
  {r0n
  t" G
  ---tf-
  rrtr2{
  n.dio
  lrl'fl+
  DC
  6 rfli
  2
  2
  z 
  z.ffi
  Enter or/after Turn
  3 (s€e SRtt4:)
  Elements of ihe lst rnd 3rd BD, 7tb
  Rgmt. lst Mrrine Division ent€r or/af-
  ter Turn 2 inladjacent to hex Wl:
  [f,LR:31
  {SAN: 4}
  f,lcmcnts of For |nd IfW Compuieq lst BD, 7th Rcgimctrt, lst Mrrlne DivisioD set up on/south ofhexrow T:
  ffi ffi
  {,2-24 fr'"'ff".,ft'-,ff""fr-*-'
  . llflG
  E&E
  ltltc
  9/;3
  o&!?
  MUG
  E+U
  7
  8AZ 50
  rn 12$
  b 
  ln
  H
  It 
  t!{
  tt dlr
  DC
  6#'
  Gll rtr
  ot
  o Yr"
  ll. 
  f,lTR
  Sangrr
  lSortur
  0ll.00 
  i }!.
  Foxholo
  r*F-
  5 
  1S
  ovt oBA { w
  l+3+5
  I
  't\.1
  *\(-*
  5?? i' 
  *
  CHY H
  FP
  t(& 
  m
  is.Il iI
  34
  Imc
  FE+U
  ff""
  ffi
  3
  V,IRATIONS:
  * 
  Add one HMG to any part of thc CCF OB.
  Q lgnore SR#3 (i.e., no Walking Vy'omded 
  designated).
  MAPI"AYOUN
  (only hexes on/between hexm*s
  I-CC arc in playable)
  OBJECTIVES: The CCF win at game end ifthey Control buildings w5 and
  Y4 and the Marines do not Possess any supply containers.
  SCENARIO RULES:
  l. All TPSR are in effect. EC are Wet. with no wind at start.
  2. The Marine pillbox must set up with its CA facing north and al least one
  trench must set up adjacent to it.
  3. One squad-equivalent 
  ofthe on-board Marine OB begins play marked as
  Walking Wound€d. One Marine leader from the on-board OB bcgins play
  Wounded. The Marines rnay set up < 2 squad-equivalents 
  using HIP (plus
  any leadervsw stacked with them).
  4. Marine FByhelicopt€rs enter play (automatically) on/after Tum 3. The
  '44 F4U FBs arc equipped 
  with Napalm (Gl7.4l). Each helicopter 
  may drop
  one supply container.
  5. The CCF receive one module of 7G+mm OBA (HE only) and a module of
  80|mm Battalion Mortar OBA (HE only) that is represented by the radio
  that €nters on Tum l.
  TOKTONG PASS, KOREA, 0800 Hours, 28 November 1950: Captain william
  Barber commanded Fox Company, which guarded the main supply route for the 5th
  and 7th Regiment ofthe lst Marine Division at Yudam-ni, a few miles north ofhis
  position. During the night the Chinese had anacked in force, and Captain Barber
  found that he had lost l5 men and 40 wounded, bur 400 enemy dead lay around his
  position. He ordered his men to strip the Chines€ dead ofth€ir arnmo and equipment,
  much of which was of U.S. manufacture Aom the WWII €ra. The Chinese were
  refoming for an attack when the Captain reported in to his command€r that, "We can
  hold Fox Hill if we can get supplied by air" Ov€r tbe n€xt four days Fox Company
  received supplies by parachute. 
  When the chute missed the hill, the marines would
  send patrols out to gather the suppli€s and fight with the Chinese who were also
  short ofsupplies. Captain Barber kept the pass open for five days, and even when
  wounded he stayed and had himself carried up and down the lines on a sfetcher
  inspiring and cajoling hismen, and due to hisheroic efforts he would be awarded the Congressional Medal ofHonor Everyday and every night the Chinese
  attacked, some times a full attack, other timesjust a probe. The bugles and homs that their leaders blew, in addition to the communication value, inspired the
  Chinese. Each night the number ofsoldiers attacking grew less and less until on the fifth night the Marines complained that, "...the aftack did not last long
  enough to get the barrels hot, to warm our hands!"
  O 201 I Critical Hit, Inc.
  
  GET THAT SNIPER!
  #3
  $ umnvr s"t, up ri.rt
  1
  2
  3
  4 M
  S f 
  sia" uot". First By dr
  Elemetrts of th€ 59th
  9th CCFArmv enter
  trW
  I lrgT ffit
  6{+t ft"'ft'"
  TiIG
  k
  r,tr+,!!
  LiIG
  _-_-grf_
  rrtn2{-
  7
  *
  &
  on/afterTum I along the west edge on/tetween hexrows KK-TT:
  IELR:31
  {SAll: 6}
  El€mcrts of thc 59th Infrtrtry Division, 9th
  CCF Army enter or/after Tum 2 along the west
  edse:
  trffi
  c +24 ffis
  $(0-r h'"
  I"ttG
  .--q-
  m tn2{.
  3
  e
  &
  Elcmetrts of lst Phtoor, Fox Comprtry, 7tb Rcgimetrt, lst Marinc Division sa up ( 5 hexes from hex GGl9:
  ffi ffi fr",ft""fu"'
  MG
  >$:!
  tr r-u
  8AZ fll
  tn 125
  3
  2
  Reinforcemctrt elemerts of 2trd Platoon, Fox Cotrr-
  pany, 7th Rcglment, lst Mrritrc Division enter on
  Tum 2 along the north and/or easl edges:
  lELk 3l
  {SAN: 3}
  ffi ft""fr.','
  [C
  Ftr&u
  8AZ 50
  rn 12-5
  2
  MAPI.{TOUN
  (only hexes numbqed > 19 on/south 
  of hexrow CG are playable)
  OBJECTMS: 
  The side that Controls hex SS24 aod amass€s 
  > 2 more CVP
  than the other at game end wins. Any other result is a draw.
  VARATIONS:
  * 
  Add a Hero to the CCF OB.
  @ neplace the e-t leader in the Marine OB with a 9-2.
  SCENARIO RULES:
  l. All TPSR are in effect. EC are Wet, with a mild breeze blowing from the
  east. Neither side Conhols hex SS24 at start.
  2. Two squad-equivalents 
  ofthe Marine on-map OB begin play marked as
  Walking Wounded. On€ Marine leader from the on-map OB begins play
  Wounded.
  TOKTONG PASS, KoREA, 1500 Hours,29 November 1950: Fox Hill was taking snip€r fite from the
  woods to the southwest. 
  Captain Barb€r ord€red Lieutenant 
  Dunn to take his platoon and €liminate the snip€rs.
  Taking 1st Platoon down thehill, into the valleyand back up again and clearing the woods was the plan, and then
  get back into the perimeter as soon as possible. 
  Aller finding two snipers, the woods were cleared without any
  losses. But as they started to move up the hill on the other side ofthe woods, the Lieutenant 
  spotted a group of
  CCB moving to the hill as well. He pushed his men to reach the top ofthe hill before the CCF. Lt. Dunn pushed
  I st Platoon to secure the top ofhill 1479 before the CCF units. They did not reach the surnrnit before the enemy,
  and a hand-to-hand 
  battle at the top ofthe hill ensued. 
  After a short firefight, the CCF withdrew to the sound of
  busles and homs.
  O 201I Critical 
  Hit,lnc.
  
  THIRD AND LONG
  #4
  Q rulnnw s"t. up ri."t
  1
  2
  3
  4
  5
  6 M,
  * 
  cHIcoM Moves First
  *
  a
  A
  B,m
  &tlNP
  EF'
  gs
  IELR:31
  {SAN: 4}
  Elemctrts of thc 59th Infantry Divisior, 9th CCF Army set up or/south of hexrow JJ and,/or enter on/after Tum 1 along the
  south and/or east €ds€s on/b€tween hexes EEI -NN I l:
  W
  E !+r trW
  r !il-? ffit
  qtH
  t{
  2-2:r ft,.,ft"'
  L G
  .xtr26 lkr:
  q 
  (}rd
  82. [tR
  c
  9
  3
  2
  4
  e
  &'-
  g4)
  utr
  Elements of 2trd platoo& 
  d HW Pletoon, Fox Comprny 7th Regim€trt, lst Mrrioc Division set up or/north ofhexrow EE in
  hexes numbered ( 5:
  ffi
  tz+8 ffi
  r5.5{ ff""ff",ff" fu*-'
  . HltG
  E&U
  iIMG
  >-:!
  tr r-u
  BAZ stl
  rrr 'P€
  I Radio
  lat
  7
  33
  10
  Sangar | 1pns6 | Foxhote
  .O-lam..os:{l<br-
  lsorcu'r I 
  u!'-i d 
  15 
  ls
  tr*T"l#l;Hd:
  324
  Enter on/after Tum 4
  along the north edge:
  IELR:31
  {SAN: 5}
  I nrdio
  Itt
  $'"
  MAPI,AYOUT
  (only hexes number€d < 12 on/b€tween hex.ow T-NN are in playable)
  OBJECTIVES: The CCF win at game €nd ifthey Control buildings Y4 and
  W5 and amass ) 8 CVP
  VARATIONS:
  * 
  Remove one MMG fiom the Marine OB.
  0 
  Add one 5L5-8 squad to the Marine at-start OB.
  SCENARIO RIJLES:
  l. EC are Wet, with a mild breeze from the nonheast at start.
  2. The Marines receiv€ one module of 60+mm Battalion Mortar OBA (HE
  and WP) and one module of S}rrnrn Battalion Mortar OBA (HE and SMOKE)
  that is represented by the radio that enters on Tum 4. The 60+dn module
  receives one Pre-Registered 
  hex.
  3, Two squad-equivalents 
  ofthe Marine on-map OB begin play marked as
  Walkins Wounded.
  TOKTONG PASS, KOREA, 1500 Hours, 29 November 1950: Earlier in the day the C-82s
  had dropped that day's supply, but unlike the previous drops, this on€ had missed its mark -
  they had drilled even farther than normal and Captain Barber ordered Lt. Peterson with his
  platoon to retri€ve the suppliesbefore 
  the CCF units did. The lieutenant, 
  with 2nd Platoon and
  help fiom the Heavy weapons platoon around the base ofFox hill, Ieft the perimeter to gather
  the supplies. While cutting the chutes from their packages, 
  the Marines took fire liom the
  rocky ledge to the south, which pinned thern dowr. The supplies were moving too slowly back
  into the perimeter, while the recovery teams were under fire. Many of the Marines had
  dropped the supplies to tum and fight the enemy, but Lt. Bradley, carrying two S lrnrn shells
  under his arms, charged back to his goal. The other Marines on the hill cheered 
  him on as he
  dodged around the boulders and bullets, looking like a halfback at an Army Navy game. He
  made it back safe, and the CCF forces were driven back- The supplies were recovered, 
  but not
  until laler that night.
  O 201 1 Critical Hit, Inc.
  
  ..FOX GOMPANI YOU ARE SURROUNDED"
  #5
  ( ) MARTNE Sets Up First
  1
  2
  3
  4
  5
  6
  * 
  cHIcoM Mov€s First
  *
  ffi
  Elemetrts of th€ 59th Itrfrntry Divisiotr, 9th CCF Army enter on/after Turn I along the east edge:
  trw
  rlL+0 TW
  r 33t ffi*
  6{r)-8 fi,..'ft"'
  itlf,G
  k,,trr_,U
  ITl|G
  !!!€+_
  nrtl2{
  0c
  6#'
  3
  IELR:31
  {SAN: 3}
  Reinforcement elcmcnts of the
  59th I rDtry Division,gth CCF
  Army enter on/after Tum 2 along the
  south edge in hexes numbered S 4:
  lkr:
  g 
  {}ra
  t2. rli
  trtu
  E!!t ilk
  I}},
  ffi*
  qlF
  $
  2i2:8 P'*fr"'
  tf, G
  k
  mtr+1!
  LitG
  ---3-1--
  rrtn2{.
  4
  2
  2
  e
  W
  Elements of Fox comprny rtrd Br Hcavy Wcapons Comprtry lst Brttdior, ?th Regimetrt, lst Mrrirc Division set up in
  hexes numb€red 
  > 3 and< 9:
  CH rrl
  ot
  Lll 
  r tlrt
  ai. irrf,
  ffi ffi It
  2-24 fr;"fi.,.
  It fu*'
  . IITG
  EEE
  [[G
  FE+U
  aflIB
  H
  E dl.
  Btz cl
  rP. l2$
  7
  33
  10
  [ELR:31
  {SAN: 4}
  Foxholg
  r&-
  5 
  15
  olL0l:{
  oa.i +2
  Sangar
  .G
  tS or Gon
  olL 0l :€.
  2
  MAPIAYOU}
  tlrI
  (only hexes numbered < 12 on/between hexrows R-EE are playable)
  OBJECTMS: The CCF win at game end ifth€y Control hexes W5 and Y4
  and eam > 5 VP In addition to CVB the CCF rcceive M 
  for Control ofeach
  foxhole/sangar 
  hex at game end.
  V/IRATIONS:
  * 
  Replace the 9-l leader in the CCF OB with a 9-2.
  (l) Replace the 9-l leader in the Marine oB with a 9-2.
  SCENARIO RULES:
  l. All TPSR are in effect. EC ar€ W€t, with no wind at start. Night Rules are
  in effect [EXC: there is no Scenario Defender or Attacker (i.e., E I .2 and E I .4
  are NA)]. The initial NVR is 6, with a full moon and no cloud cover.
  2. The Marine player rnay HIP two squad equivalent (plus any SMC/SW
  stacked with them).
  3. One squad-equivalent 
  of the Marine OB begins play marked as Walking
  Wounded.
  4, Starting on Tum 4, Good Order Marine units may may exit fiom the west
  edge withoutbeing counted as Casualties
  E
  /T\
  x(<>ls
  \v-lw
  TOKTONGPASS, KOREA,0230 Hours,29 November 1950: At 0200 a voice called out
  ofthe darkness and identified himselfas an American Lieutenant. He called out thepositions
  ofthe Fox company perimeter and further added "...the Chinese will give you warm clothes,
  and good treatment, if you surrender now." Many Marines fired their answer out of the
  barels oftheir guns into the darkness. Within thirty minutes the bugles and homs started
  blowing, flares went up, and Marine machine guns laid down fire lanes in the expected
  avenues ofattack. The Chinese were cut to pieccs by the machine gun fire lanes and high
  explosive rounds laid dow! in their path. Some Chinese soldiers managed to get into the
  perimeter but were soon eliminated. At dawn Caplain Barber estimated that a reinforced
  regiment lay dead under Fox Company's guns. The massive amounts ofdead lcd the Marines
  to believe that, "...ifthe CaF couldn't take this hill b- now (three days), then they never
  would."
  O 201 1 Critical Hit,lnc.
  
  GHEGKERBOARD STRIKE!
  #6
  Q ulruxn s"t. up ri.tt
  1
  2
  3
  4
  5
  6
  * 
  cHIcoM Moves First
  *
  Elemetrts of the 59th lrfantry Division, 9th CCF
  Army enter orl/after Tum I along the south edge:
  Reinforc€m€nt elements of the 59th Infrntry Division, 9th CCF
  Army enter odafter Tum 2 along the south edge:
  #W
  r a-3-7
  _ 
  | 
  r.MG
  ke-1 I 3*F
  tl 
  | "'mz-q
  IELR:31
  {SAN: 3}
  4
  Reitrforcement 
  elements of the 59th
  Itrfatrtry Division, 9tb CCF Army enter
  or/after Tum 3 along the south edge:
  M
  r tt{-8 trW
  | !!7
  ffis
  qtFs ft"'ft'"
  LMG
  .r' tIl2{
  2
  Elements of3rd platoor, Fox Company, lst Battalion, ?th Regiment, lst Marine Division set up <
  ffi
  'qu-8 ffi K"'ff""f,,-o
  |t fu*,
  'IMG
  ?13
  B 6-1_?
  trllrG
  tr {-u
  BAZ 50
  rrP l2-5 ql;
  7
  hexes from hex LLl5:
  Sangar
  &
  lS orGun
  oVR oA +3.
  Taench I Foxhole
  sKlffi'
  (only h€xes numbered > 9 and < 22 on/south of hexrow FF are playable)
  OBJ ECTTVES: The CCF win at game end ifthey Control ) 2 burlding hexes.
  VARATIONS:
  l' 
  .Ldd a nC 
  -d 
  Hoo to the CCF Tum 3 reinforcements.
  S Game length is reduced to 5 tums.
  SCENARIORULES:
  l All TPSR ar€ in effect. EC are Wet, with no wind at start.
  2. The Marines receive one module of 60+mm Battalion Mortar OBA (HE
  and SMOKE).
  3. The Marine 7-0leadeimay setup using HIP ifhe Possessesthe 
  phone. The
  Marines may set up < I squad-equivalent 
  (and any SMC/SW stacked 
  with it)
  using HIP
  4. The Marines receiveAir Support (E7.) in the form oftwo'44 F4U FB that
  may not enter beforc Tum 2 and have Napalm.
  MAPI-AYOUN
  TOKTONC PASS, KOREA, 1000 Hours, 29 Novembcr 1950: while on sentry dury a sharp-eyed 
  Marine
  spott€d two Chinese walking up the road from the southwest. The sentry let them walk up to his position, and
  they appeared to not know that the marines had extended their perimeter to this area. He ordered them to halt
  when they got close enough, but they tried to draw their pistols. They were quickly cut down and the CCF lost
  two ollic€rs. Sergeant Pifts ofthe 3rd Platoon called Captain Barber with the information, and both men susp€cted
  that the olficers were reconnoitering the ground for an attack. Within minutes their concems were realized as more
  Chinese came down the road. Captain Barber had just requested 
  an air strike on the "rocky ridge" to the north to
  suppress 
  some CCF movement, 
  and the planes were easily redirected 
  to the enemy attack. The flight Marine
  F4Us were d€signated 
  "the checkerboard 
  squadron", 
  as the pattem was clearly identified on their tails, and easily
  seen by ground troops. As the aircraft moved up and down the valley strafing along the main supply route, there
  werc many times when they were lower than the Marines on top ofFox hill, who were up out oftheir foxholes
  cheering on the pilots.
  O 201I Critical 
  Hit, Inc.
  
  RIDGE RUNNERS OF TOKTONG PASS
  #7
  f, ctttcont sets up Fint
  1
  2
  3
  4
  5
  6
  7
  Q u.truxn frloves 
  rirst
  *ffi
  Elements ofthe 59th Division, 9th CCF Army set up concealed 
  < 4 hexes from hex I10, and/or any level 5 hill hex ofthe Hill 1653 hill
  mass ( see SR
  sl:
  q 
  t1r0
  82. itTR
  trW
  r +a{ M
  1 !!7
  c +24 ee
  2-2-E
  Ff e-2
  |'t fr"'
  . Htrlc
  J+--
  E 8-tj
  HMG
  ..-a-
  tr6-U
  MMG
  k
  rrtrl-1!
  t-Mc
  nrm2-0. 7
  3
  I
  2
  310
  Set up as p€r SR #4:
  Sangar
  lSorGon
  oYn,08:+3.
  foxhols
  r&F-
  515
  out 084 {
  836
  Reinforcement elemetrts of the 59th Divisiotr, 9th CCF Army s€t up
  concealed 
  5 4 hexes from hex P3:
  IELR:31
  {SAN: 5}
  trW
  r !3-7 ft",ft"'ft"'
  Hi'G
  ---trGE
  trlMG
  k
  rrtr+1!
  utG
  ++-
  r'1O2-5
  c
  V&
  2322644
  Reitrforcemert clcmcrts of Brker rrd Chrrlie comp y, lst Battalioo, ?th Rcgiment, lst Marioe
  Divisiotr enter oi/after Tum I along the north and/or east edges on/between hexes A4-K I :
  263
  IELR:31
  {SAN: 3}
  2332
  Cll 
  rtl
  at
  !! 
  I Frr
  81. TB
  Trench
  ori.Ol:ra
  Foxholg
  +-
  5 
  15
  OYn, 0AA: ra
  eIn
  H
  Eor
  DC
  63f1
  nadio
  tif
  22
  Reioforccmcnt clements Ablc comprny,
  lst BD 7th Rgmt. lst Mrrine Divisiotr
  enter on/after Turn I along the north edge
  in hexes numbered 
  ) 9 and 3 l9:
  222
  Elcncrts of Fox Comprl|y, lst Btr, ?tb Regimetrt, lst Mrrine DivisloD set up < 4 hexes from hex Yl5:
  ffi
  req{ ffi ffi es
  2-24 fr.,0-,
  YT K""fr'.,ff'"fu"'
  . HIG
  tr 8-E
  IIIG
  --6
  6i12 3
  1{ G
  Ftr+u
  8AZ 50
  rn 12€
  ffi ffi ffi fr",#.'ff"
  rih llXG
  lft;
  MTG
  >:!
  tr r-1.!
  BAZ 50
  1.P lz{'
  0c
  63tl
  ffi ff'-,ff"'
  8AZ 5a'
  a,
  tr 128
  ffi
  uIG
  Ftr+u
  EHTf,
  H
  Ea'
  MAPI,AYOUN
  OBJECTMS: The Marines win at game end if they Control hexes Il0,
  Hl0, Il I and Yl5. The Marines Control hex Yl5 at start.
  SCENARIO RIJLES:
  l All TPSR are in effect. EC are Wet, with no wind at start.
  2. The Marinesreceive 
  two modules ofl00+mmOBA(HE and Smoke) with
  one Pre-Resistered 
  hex foreach module.
  VARATIONS:
  * 
  The CCF may set up one squad-equivalent 
  (and any SMCySW stacked
  with them) using HIP
  /'\
  {2 Increase 
  game length is 7% turns.
  3. The Marines must desigrate four squad-equivalents 
  as Walking Wounded.
  Three leaders from any part ofthe Marine OB begin play Wounded.
  4. The CCF Pillbox must set up < 4 hexes from hex Il0 with its CA facing
  south. At Ieast one trench must set up adjacent to it. All other fortifications
  may set up fre€ly with either OB group.
  E
  /'T\
  r{+l!
  \Y-l
  (only hexrows on/north of
  hexrow AA are in playable)
  TOKTONG PASS, KOREA, 1000 Hours, I December 1950: Lieutenant Colonel Ray Davis, the com-
  mander of the I st Battalion, 7th Regiment, I st Marine Division, was ordered to reinforce Fox Company at
  Toktong pass to s€cure the main supply route ofthe lst Marine Division as it escaped from Yudam-ni.
  Lieutenant Colonel Davis was given direction to make a wide enveloping movement, at night, as previous
  units trying to move down the road were stopped by thc Chinese on the hilltops. Davis stripped his unit of
  walking wounded and heavy weapons, as the trek $,'uld be long and dangerous, cutting across country and
  moving up and down hills infested with enemy units lr ' as a clear night, and no enemy was encountered, as
  they were trying to stay wa.m in the 20 below zero \\c.,!her. Davis'biggest problem was keeping his tired
  soldiers awake and on course, as many men woujd sit down or just stop moving forward and would fall
  asleep. He would move up and do\rn his column, kicking and cajoling his Marines, then stop to check his
  compass under a tarp, until dawn. As they neared the enemy surrounding Fox Company, they found they
  uould have to fight their \,!ay into the perimeter.
  O 20l l Critical Hit, lnc.
  
  ATTAGK ON TURKEY HILL
  #8
  f 
  cutcou s"tr up ri"rt
  1
  2
  3
  4
  5
  6
  0 
  MArarNE 
  Moves 
  First
  Elements ofthc sfth Divtsion, 9th CCFArny set up < 4 hexes from hex R25 with < I MMC per hex:
  IELR 2l
  {SAN: 4}
  W
  | !t, trw
  c +2{ $'"fr"'
  llltlc
  k
  r,trG!!
  LIIIG
  m tr2{-
  7
  Ssn0al
  lSorGun
  otf,' 0A :it
  Foxholo
  +-
  5 
  15
  01f,. 0t* !l
  0rl- +l w
  l+3+5
  ?
  e
  ffi
  Elemerts of Gcorgc Compuy,3rd Brttrliotr, 5th Regin€ , lst Mrrinc Divisiotr ent€r on/after Tum I along the west edge:
  ffi
  rel| ffi ffi
  rlE{ fr"'ft"
  If,TIG
  Ftr+u
  BAZ flI
  rPr 12-S
  2
  2
  Reirforcem€trt elerrctrts Composltc com-
  prny, 3rd Brttrllor, sth R€glment, lst Mr-
  rlnc Dlt'lslon enter or/after Tum 2 along the
  nofih edge:
  [ELR:31
  {SAN: 3}
  ffi ffi
  rlE{ fr"'fr'"
  [tc
  Ftr+u
  8tz 50
  tt 12.5
  33
  MAPI,AVOUtr
  Il-'I
  (only h€xes numbered > 16 oi/between hexrows M-w are in pla)able)
  OBJECTIVES: The Marines win at game end if they Control hex R25 .
  VARATIONS:
  * 
  Replace fwo CCF 4-2-6 squads with 44-8 squads.
  O Add a Hero to the Marine reinforcements.
  SCENARIO RULES:
  1. All TPSR are in elTect. EC ar€ Wet, with a mild brceze from the noih€ast
  at start. The weather is Overcast 
  with Falling Snow (83.71).
  2. The Marines are making a Surpris€ 
  Attack (TPSRs.l0).
  3. Three squad-equivalents 
  trom the Marine at-stan OB begins play marked
  as Walking Wounded.
  4. The CCF pillbox must s€tup with its CA facing south and/or east.
  /i\*w'
  w
  TOKTONG PASS, KOREA,0630 Hours,30 Novemb€r 1950: The 5th Regim€nt, lst Marine Division, was
  supporting Lieutenant Colonel Davis' move to link up with Fox Company at th€ pass. They moved along the main
  supply rcute taking on strong points as they came. One such enemy strong-point 
  was Hill 1419, commonly know
  to th€ Marin€s as "Turkey Hill", because on Thanksgiving a we€k earlier a Marin€ unit had received a hot Thanks-
  giving meal along the road at the base ofthe hill, and lefi turkey bones lfng around. Second Lieutenant 
  Newton had
  just been given cornrnand of George Company the previous day; along with support from composite company he
  was given the task ofeliminating Turkey Hill, then moving on to Fox hill. Despite the lack ofcoordination 
  between
  the Marine companies, 
  many ofthe CCF were surpris€d 
  and captured asleep in their foxholes. They quickly took
  Turkey hill and moved on towards Fox Hill, moving adjacent 
  to the main supplyroute to clean out the woods on the
  hill iust west ofFox hill.
  ESCAPE FROM CHOSIN: TOKTONG PASS, 1950 CRIDITS
  Origin.l Design: Larry Winslow
  Development of tho firsl edition: David Lamb
  Plrytesting/Editing: PJ Norton, Brian Laethem (dec.), Fred Schwarz, Michael
  LaPlante, J.D. Sullivan, Eli Schwarz, Robert Davis, David Lamb, and Ray Tapio
  O 201 I Critical Hit, Inc.
  
  ..THOSE MAGNTFIGENT BASTARDS''
  #9
  ( ) u,*rtn 
  sc* up rlrst
  1 2
  3
  4
  5
  6
  7
  8
  9
  * 
  CETCOM Mov€s FiFt
  *
  It
  Elements of thc 59tt Diyisiotr, 9th CCF Army enter as listed below:
  Enter on/afrer Tum I along the west edge or/
  between 
  hexes X28-8E28:
  4
  Enter on/after Tum 2 along the south edge on/betwesn hexes
  TTl9 and TT28:
  Enter or/after Tum 3 along the south edge on/between hexes
  TTll and TTl8:
  [ELR:2]
  {SAN: 4}
  {w
  t}.u W
  c +2{ fr'"
  l"uG
  rrtr2{-
  2
  EleDflts of For Comp|try, 3rd Brttrlior,
  7th
  lst Mrrlrc DivlsioD s€t up ( l0 hexes from hex CCll:
  ffi wffi ft"'ff"'$'"
  IxG
  Ftr +r.!
  B ZCI
  llr,
  i.r i26
  S.ng.1
  .a
  lS or G||n
  W[.04 : +t
  Foxhob
  &-
  5 rs
  oYt, oBA {
  Elemetrts of r convoy from 3rd Brttrlion, 5th R€gimeDt, lst Mrritrc Division s€t up on road hexes on/between Wl -KK I I in Convoy
  (El l.) and in Motion (D2.4; EI1.24), with all Personnel 
  as Passengers 
  (see SR #2):
  IELR 3l
  {SAN: 3}
  10
  ffi ft",fr'"ffi
  cl| 20
  ,-sH
  .r f,c-/-/4.
  clt - 20rsl
  Cll 
  t1
  *q\I
  rPt -
  Ita
  cH 3r
  il,s;
  .^AIG -r'-lz
  cH?'
  *ti
  2sP "
  MAPIAYOTJI:
  Er-
  OBJECTIVES: The Marines win immediately upon Exiting > l5 vehicles
  of the w€st edge from hex JJ28.
  VARATIONS:
  f 
  nept*" t*o CCf 4-3-7 squads with 4-4-8 squads.
  @ Replace one ofthe 9-l leaders in the Marine OB with a 9-2.
  SCENARIO RIJLES:
  I . All TPSR arc in effcct. EC are Wet, with a mild beeze from the nonheast at
  smn.
  2. Once any Marine unit has an LOS to a I(nown enemy unit, the M-26 AFV
  is innrdiately released fiom Convoy restrictions.
  3. The Marine player must d€signate four squad-equivalents 
  from the Fox
  Cornpany OB and all threc reinforcernent squads as Walking Wounded.
  TOKTONG PASS, KOREA, 1600 Hours, 2 Decembcr 1950r With the link-up of Ray Davis'
  l/7 Marines and the defenders 
  ofFox Hill the Chin€se lost much ofthe tenacity and savagery 
  that
  were the hallmark of their previous elTorts. The CCF continued resistanc€ along the MSR, as
  firefights continued to break out. But now, at last, the long lines ofmen wound their way, many
  men struggling to put one foot after another, suffering from exhaustion. The Marines had rnoved
  their convoy through the Toktong pass area. And something special happened 
  as the Marines
  approached 
  the Hagaru-ri perimeter. 
  Despite their exhaustion, 
  the weary men shouldered 
  their
  weapons 
  to sling-arms, 
  legs moved in cadence 
  until hundreds 
  of feet pounded the road in parade-
  ground unision. As they marhed into Hagan-ri, an onlooker, Lieutenant Junior Grade Roben
  Harvey, who had earlier served as a baftalion surgeon with the Marines, was overheard 
  to say
  about his old unit, "Look at those bastards, 
  those magnificent 
  bastards!"
  @ 2011 Critical 
  Hit, Inc.
  
  RIDGE RUNNERS MOP UP
  #10
  f, 
  ctlcol|t sets up rirst
  1
  2
  3
  4
  5
  6
  7
  I
  0 
  MAr{NE Movcs Firsr
  *tr
  24
  Reirforccment elements of
  the 59th Dlvisior, 9th CCF
  Army enter onlafter Turn 3
  along the south edg€:
  ffi,|fr."l
  3
  10
  tELk 2l
  tr-:9
  ,4.
  s)
  Fft\
  62102
  Tlench
  0vi,0t +a
  's*ik
  Foxhols
  +-
  513
  ovi. ota {
  Sangar
  .rn
  15 or G{r
  0ll.0l 
  +t e
  1+:'r5
  ?
  4
  65
  Reinforccmctrt elements Bakcr rnd Chrrlie Comprtrics, lst Brtt&liotr,7th Regimctrt, lst Mrritre Diyisiotr set up in hexes
  numbered ( ll on/north ofhexrow W:
  [ELk 3l
  {SAN: 4}
  ffi
  .qO:l ffi ffi fr'"fr,fr"'fr"-'fu*'
  IMG
  >!!tr+u
  8AZ 5al
  rn 128
  DC
  dta
  6ltt
  i Brdio
  lir
  253
  3
  2
  Elcmcnts ofth€ 59th Dh'lslon.9th CCF Army set uD concealed 
  3 12 hexes fiom hex TTI:
  tfr
  E+!{ tr*
  r !97 rk
  1 !Z-l trW
  c +2{
  $
  2;2:a fi",ft"'h"'ft"'
  . fltlc
  -{+-
  tr srJ
  Itt||G
  -.t-tr 6-E
  [flG
  k
  nrtr&!!
  TIIG
  ry-
  rn [I]26
  8
  4
  4
  2
  lkr:
  H.lfi+i
  Cll a, rr
  ;w
  ,6. 
  l[F
  lS.r G|lr
  |nll.0]|: +l.
  Sangar
  toxholo
  *-
  5 
  15
  ott, 0l* {
  Ot c+2
  E
  1+3+5
  ?
  7
  Elements of For snd Able Comp|nlcs, lst Brttrllon, 7th Reglment, lst Mrrinc Divisior set uD < 8 hei(esfiomhexYl5:
  ffi ffi
  r!a{ ffi 4t
  2-24 ft",fr,fr'"fu"
  . lt[G
  EE-U
  HIG
  4,
  6112 
  3
  *tt{G
  Ptr+u
  8AZ tl
  rn l2-5
  Cll 
  rtl
  qV""
  U. 
  Tn
  3
  2352
  *^*ru*@,
  | 
  | (only_h€xes 
  numbeaed 
  < 16 are
  L-l 
  PlayaDle)
  OBJECTMS: 
  The Marines win at game end if they Controyeliminate all
  CCF pillboxes and Conhol hex PP I (Hitl I 564).
  SCENARIO RULES:
  l. All TPSR are in effect. EC are Wet, with a mild beeze from the north at
  stan.
  2. The Marine player must d€signate four squad-equivalents 
  from the Fox,/
  Able Cornpany portion of his OB as Walking Wounded.
  VARATIONS:
  f 
  The CCF ha"" ttormal annno for their OBA.
  (l) lgnore SR #6.
  3. The CCF receive one module of 7Gt-mm OBA (HE only) with Scarce
  Arffnunition directed by an Ollboard Observer at level 4 in hex PPl. The
  Marines receive on€ module of I 0Grmm OBA (HE and SMOKE) with Plen-
  tiful Arnrnunition.
  4. Each CCF pillbox must set up with at least one trench ADJACENT to it.
  5. The Marine player r€c€ives air support in the form of two '44 F4U FB.
  These aircraft enter play on/after Tum 3.
  6. The CCF player may s€tup two squad-equivalents 
  (plus any SMC/SW
  stacked 
  with them) using HIP
  TOKTONG PASS, KOREA, 1300 Hours, 2 December 1950: By 1630 hours on December 2nd the link-up between Lieuten-
  ant Colonel Davis'rcliefforce and Barber's company had taken plac€. It was no time for celebration. Davis set up his headquar-
  ters, went into defensive positions, and ordered the baftalion doctors to begin treating the wounded. He also instructedAble and
  Baker Companies ofthe I st Battalion, 7th Regiment, to finish clearing the rocky ridge and move south and take Hill 1564. The
  CCF still had a presence therc and theycould mount an aftack from that point to hit the MSR on either side ofthe pass, interfering
  with the planned withdrawal ofAmerican forces. The night ofDecember 2nd, and into the 3rd, were eerily quiet. The lull ended
  on the 3rd, just as I st Battalion prepared to move out and begin clearing the left side of the road back to Hagaru-ri. A Chinese
  sniper suddenly opened up, killing a doctor, a corpsman, and wounding another. As a helicopter came in with medical supplies
  it was shot out ofthe sky by Chin€se gound fir€, crashing in the middle ofthe Fox Hill defensive area. Barber oversawthe final
  details ofthe withdrawal from Fox Hill. His men withdr€w, fighting their way down the road. As Barber and his men exited the
  front lin€s the cost in lives could be counted: Fox Company had left Hagaru-ri on November 27th with 240 Marines. When it
  retumed there on December 4, only l22men were combat effective,3 MIA, 89 WIA and 26 were dead. Six ofthe seven officers
  had been wounded. Their losses werc not in vain. Barber and his men stood between a rout of the Marines and a controlled
  withdrawal.
  
SOURCE: textdata/thevault/Advanced Squad Leader/Critical Hit/Critical Hit ASL Scenarios/ASL Scenarios - CH - Chosin Few [Korea 1950].pdf