TEXT: Temple Spell List 
  Last Updated 05/10/2001 
   
   
  The below listed spells are available for purchase at temples in Hochoch.  The total price given is 
  the base price for a spell.  For PC’s to receive the base price, they must be enrolled in the temple, or of an 
  allied faith enrolled in an allied temple, otherwise the base price is multiplied by 1.5 to obtain the cost of 
  performing the spell for the PC.   In addition, any clerical spell not on this list of third level or lower may 
  be purchased at any temple in Hochoch.  To determine the cost of a spell not on this list, use the DMG 
  guidelines (pg 149) for determining the base cost of the spell and then apply the 1.5 multiplier as above.  
  Assume all spells cast by an NPC are cast at the minimum caster level, with the minimum wisdom 
  necessary to be a caster of that level.  In addition no metamagic feats will be used for any temple spell 
  castings.  
   
   
  Depending on the spell level, only certain faiths have clerics of adequate level to cast such spells.  
  Because many of the clerics are out supporting the war effort, attending the wounded, and helping the less 
  fortunate it also takes an amount of time to be seen and have a spell cast.  Use the chart below to determine 
  how long it takes for the PC to be seen by a caster of sufficient level.  For services that require days it is 
  assumed that the PC spend each entire day waiting.  If a service requires five or more days to obtain, then 
  the PC must also spend a time unit.  (Note:  This is not something that can be scheduled, rather this is the 
  amount of time the PC(s) must sit and wait for someone of adequate level.  If the PC(s) leave and come 
  back then they will have to inquire again and the amount of time will reset). 
  Group A: Ehlonna, Pelor 
  Group B: Allitur, Beory, St. Cuthbert 
  Group C: Corellon Larethian, Garl Glittergold, Heironeous, Obad-hai, Trithereon 
  Group D: Nerebo, Pholtus, Phyton 
  Group E:  Fharlanghn, Moradin, Wee Jas, Yondalla 
   
  *The judge rolls at the table. If you come back as something other than human, halfling, elf, or 
  gnome, you're removed from play and the character automatically becomes an NPC. I'd further suggest that 
  you simply remake your character using the LG character creation guidelines (albeit at one level lower than 
  you were originally).  You do not keep your mental attributes. 
  ** In addition to the Base Price, Influence with the temple casting the spell must be used to obtain 
  a casting of these spells. 
  Spell Level
  Time
  Group
  1
  1d4 hours
  ALL
  2
  1d4 hours
  ALL
  3
  2d4+2 hours
  A-D
  4
  1d4+2 days
  A-D
  5
  2d4+3 days
  A-C
  6
  2d4+3 days
  A-B
  7
  2d8+3 days
  A 
  Level
  Spell
  Base Price
  3
  Remove B/D
  90 gp
  3
  Remove Curse
  90 gp
  3
  Remove Disease
  90 gp
  4
  Reincarnate*
  160 gp
  4
  Restoration
  260 gp
  5
  Raise Dead
  750 gp
  6
  Stone to Flesh
  360 gp
  7
  Greater Restoration**
  2,990 gp
  7
  Regenerate**
  490 gp
  7
  Resurrection**
  990 gp
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Geoff/TempleSpellList.pdf