TEXT:  
   
   
   
  DRAFT
  Part 2 – Army of Liberation  
  Version 3.0 
   
   
  April 6, 2003 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 1 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
   Part 2 – Army of Liberation 
  Table of Contents 
   
   
  Chapter 1 – Geoff Class Book Guidelines 
  Page 3 
   
  Chapter 2 – Army of Liberation and Specific Units 
  Page 4 
   
  Chapter 3 – Army of Liberation Dress Designations  
  Page 10 
   
  Chapter 4 – Army of Liberation General Information 
  Page 21 
   
   
   
   
  DRAFT
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 2 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  DRA
  3. Any group that requires a certificate can also be 
  joined by sending an e-mail to the organization 
  POC.  Certificates will be created as a pdf file and e-
  mailed to the player upon approval. 
  FT
      If you take levels in an adaptable prestige class, you 
  do not lose those levels upon leaving the organization.  
  You are not permitted to continue taking levels of that 
  class if you are no longer a member.   
  Chapter 1 
  Geoff Class Book Guidelines 
   
  This section outlines the basics of joining meta-group 
  organizations in Geoff.  Most meta-group memberships 
  in Geoff are recorded on your Adventure Record.  To 
  join these groups, you must write in the notes section 
  that you are spending any required gold and/or time 
  units to join the group and have the judge sign the 
  Adventure Record.  If an organization has any special 
  requirement (such as the Hunter of Dead prestige class 
  requirement to have lost a level), you must show the 
  judge a notation on a previous Adventure Record that 
  this occurred. 
   
  Some organizations, while not requiring certificates for 
  membership, do require anyone who joins them to notify 
  the POC.  If this is the case, there will be a notation after 
  the POC’s name and e-mail.  Notification must be done 
  via e-mail so the POC has a record. 
   
  Some organizations will still require an actual certificate.  
  If an organization requires a certificate for membership, 
  it will indicate this in the group’s description.  Meta-
  organization certs will come in many different forms and 
  there are many ways to go about acquiring the 
  necessary paperwork to join. We are going to do this the 
  best way we can think of to make it as easy as possible 
  for the majority of you. Below we will list the possible 
  ways to join the groups in Geoff. 
   
  1. Come to a Meta-Group activity booth at any 
  convention 
  that 
  is 
  premiering 
  Geoff 
  regional 
  modules. 
  2. Go to a Meta-Group activity booth being run at your 
  local convention or gameday. If you are running one 
  and wish to have it there contact me about arranging 
  one. It is not going to be possible to get to all of 
  them, but we will do our best to be fair.  
   
       This should let anybody who wishes to join a group 
  do so with just a small bit of effort on their part.  
   
  Residency: 
  Many organizations require that the PC be a resident of 
  Geoff.  In order to join these groups, your character must 
  have a home region of Geoff listed on her adventure 
  record.  If you every change home regions, you can no 
  longer be a member of that group and you immediately 
  lose all benefits of membership. 
   
  Reaction Bonus:     
       Many groups provide a reaction bonus when dealing 
  with certain NPC’s in the game. This bonus (or penalty) 
  applies only during Geoff regional scenarios or scenarios 
  adapted to Geoff.  The bonus applies to the following 
  skills at the DM’s discretion. If he says no, then no is no. 
  Respect that.  
   
  • 
  Bluff (Cha) 
  • 
  Diplomacy (Cha) 
  • 
  Gather Information (Cha) 
  • 
  Intimidate (Cha) 
  • 
  Perform (Cha, does not effect checks to make 
  money at the conclusion of an adventure) 
   
  LEAVING AN ORGANIZATION 
  If you join an organization with annual TU or gold costs 
  (including tithing), you join the group for a minimum of 
  two years.  If you leave the organization before paying 
  two years of costs, you must pay the costs the following 
  year even if you are no longer a member of the group. 
   
  Feat Access: 
  If you leave an organization, you keep the feats you 
  have already chosen, but you may not take any new 
  feats from that group’s list. 
   
  Spell Access: 
      For arcane casters, you do not lose access to spells 
  already learned if you leave a meta-organization.  For 
  divine casters, you no longer have access to spells that 
  a 
  meta-organization 
  provides 
  if 
  you 
  leave 
  that 
  organization. 
   
  Prestige Classes: 
   
       For more information head to the website at 
  www.rpgageoff.com.  There you will find full rosters of 
  the meta-groups.  More background information as well 
  as special events that might be going on in the future for 
  them will also be posted on the Geoff web site.  
  Remember these groups will be as fun as the effort you 
  put into them. 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
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  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
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  DRAFT
    
  Chapter 2 
  Army of Liberation, General Information 
   
  The Army of Geoff has changed since of the invasion of the giants.  (See the Geoff web site www.rpgageoff.com 
  for a detailed description of the military prior to the invasion.)  The previous system of provincial braichi (companies) as 
  been modified in the need of retaking Geoff from the giants. 
   
  In order to explain the new Army of Liberation, we will start with an explanation of terms. 
   
  Explanation of Terms, Ranks, and Formations 
   
  Trais: The Trais is the term for the overall army.  The Brenin (Grand Duke) is the commander-in-chief of the Trais.   
   
  Bragad: The Bragad is the term for a provincial regiment.  Pre-invasion, each Cantrev (province) had a Bragad.  Each 
  Bragad could contain one or more braichi (companies) as well as other supporting troops.  The commander of the Bragad 
  is the Bragad-dyn.  The Cantrev’s Llwyr (Count) or Arglwyth (Baron) historically held the position of Bragad-dyn.  The 
  Noble of the province usually hired a professional soldier, a Cadofyth, to act as his chief of staff.  The Cadofyth assumed 
  the role of Bragad-dyn when the Llwyr was not present, and offered military advice to the Llwyr when the noble was 
  present. 
   
  Cadofyth: The Cadofyth (Colonel) is a professional soldier who is hired by a Llwyr to command the Cantrev Bragad.  
  While the Llwyr remains the overall commander of the Bragad, the Cadofyth usually runs the day-to-day aspects.  The 
  rank of Cadofyth is the highest rank a commoner can obtain.  He acts as a chief of staff, castellan, and military adviser to 
  his Llwyr. 
   
  Cymorth: Cymorthi (Majors) are aides.  They act as staff officers, planners, messengers, and aide de camps to their 
  superiors.  Although they nominally outrank Braichdyn, a Cymorth has no command authority except that he is acting in 
  his superior’s name. 
   
  Braich: A Braich (company - usually 100 troops) is the main fighting unit of the army.  A Braichdyn (Captain) commands 
  them.  A braich is comprised of four Ban Canti (quarter hundred or twenty-five).  Pre-invasion, each Cantrev (province) 
  was required to man at least one braich for provincial defense.  This braich was comprised of a mixed force of 
  footsoldiers, cavalry, and archers.  This has changed in the post-invasion time of the Army of Liberation.  Currently, each 
  braichi is comprised of only one type of troop.  Thus braichi are only foot soldiers, only cavalry, or only archers.  This 
  grouping allows for better concentration of forces on the battlefield. 
   
  Ban Cant: A Ban Cant (platoon - usually 25 troops) is one-fourth of a braich.  A Ban Cantdyn (lieutenant) commands 
  them.  A ban cant consists of five Dwrthi (squads).  Pre-invasion, the ban canti usually allowed for the mix of troops within 
  a braich.  Typical pre-invasion braichi, but not all, consisted of two footsoldier ban canti, one cavalry ban cant, and one 
  archer ban cant. 
   
  Dwrth: A Dwrth (squad - usually 5 troops) is the smallest unit with the army system.  A Dwrthdyn (sergeant) commands a 
  dwrth.  A dwrth consists of four rhyfelwri (warriors) and the dwrthdyn. 
   
   
  Formation 
   
  Flan Term 
  Commander and Rank Equivalent 
  Army 
   
   
  Trais 
   
  Brenin   
   
  (Grand Duke) 
  Regiment 
   
  Bragad  
  Llwyr or Arglwyth   
  (Count or Baron) 
   
   
   
   
   
  Cadofyth –commoner  (Colonel) 
   
   
   
   
   
  Cymorth – Aides 
  (Major) 
  Company 
   
  Braich  
  Braichdyn  
   
  (Captain) 
  Platoon  
   
  Ban Cant 
  Ban Cantdyn  
   
  (Lieutenant) 
  Squad  
   
  Dwrth  
  Dwrthdyn  
   
  (Sergeant) 
   
  
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  DRAFT
   
  The Army of Liberation  
  At full strength, the current plan is to provide for one large Bragad containing the following: 
   
  4 braichi of light footsoldiers (rhyfelwri) 
   
  1 braich of the Griffon’s Claws (elite heavy foot) 
   
  1 braich of light cavalry (marchawgi) 
   
  1 braich of Teulu (elite heavy dragoon cavalry) 
   
  2 braichi of archers (saethwri) 
   
  1 braich of Longbowmen (elite archers) 
   
  1 braich of Olwythi gan Gyruff (the elite Rangers of Geoff) 
   
  1 Cyvrin (Arcane) Corps ban cant 
   
  1 Diwinyth (Medical) Corps ban cant 
   
  Supply Corps 
   
  Engineer Corps 
   
  In addition, a second Bragad with the same table of organization is being formed.  Currently, this second Bragad is going 
  to be a training Bragad based in Hochoch.  Eventually, it is planned that the second Bragad will be fully manned and 
  trained and will become an active line Bragad.  At that point, it will be determined whether a third Bragad will be formed for 
  training purposes. 
   
  The elite troops (the Griffon Claws, Teulu, Longbowmen, and Rangers) were decimated during the invasion.  They are far 
  below braich strength, in some cases not even being able to field one ban cant.  These elite units are organizations in 
  their own right, but for the duration of the war against the giants, they are attached to the overall Army.  Currently, even 
  the regular troop braichi are below half strength.  At full strength, the Bragad should number close to 1200 men. 
   
  Following the (hopeful) success of removing the Giants and reclaiming the lands of Geoff, the Army of Liberation will be 
  disbanded.  The Longbowmen, the Olwythi, the Cyfrin, the Teulu, and the Griffon’s Claws will remain as separate 
  organizations with allegiance to the Brenin.  The individual ban canti of the other units will revert back under the control of 
  the cantrevi.  Members of the ban canti can continue their service in the bragad of their cantrev under command of their 
  Llywr.  More details regarding service to an individual cantrev’s bragad will be issued in the future. 
   
  The Army as a Meta-Organization 
  The Army of Liberation is a Geoff regional meta-organization.  Please see Chapter 3 of this book for more information on 
  the Army as a meta-organization.  In addition, each individual unit type of the Army has its own requirements and benefits. 
   
  Unit Descriptions and Requirements 
  Light Footsoldiers: Lightly armed rhyfelwri (warriors).  These are basic footsoldiers.  They arm and armor themselves with 
  the weapons and armor of their choice. Spears and swords are common weapons.  Leather armor and shield are 
  common armors. They are not trained to fight in large groups in close quarters.  They are skirmishers who fight best in 
  small groups, dwrthi or squads.  
   
  Griffon’s Claws: The Griffon’s Claws are heavily armored footsoldiers.  They are the Brenin’s personal bodyguard if he is 
  on the battlefield.  They are an elite unit.  The Claws are chosen from soldiers who started in light footsoldier braichi.  
  These soldiers showed an aptitude and ability to handle heavier armor and close ranks training.  The Claws will remain a 
  separate organization with allegiance to the Brenin following the war.  The Griffon’s Claws should not be confused with 
  the Griffon Guard.   
   
  Light Cavalry: These troops provide and care for their own mount.  They are proficient at hit and run tactics, and many are 
  able to shoot bows from horseback.  They are used to screen other troops as well as mounted scouts.  Marchawg is the 
  term for a mounted cavalry trooper. 
   
  Teulu: These are elite mounted knights.  They are heavily armed and armored and are able to fight both on foot and 
  horseback.  They must provide and care for their own mount.  They are used as shock troops against heavy 
  concentrations of the enemy.  They are an elite unit and draw their ranks from the light cavalry.  The Teulu is a separate 
  organization and will keep their allegiance to the Brenin following the disbandment of the Army of Liberation. 
  
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  DRAFT
  The original Teulu were known as the Griffon Knights.  That unit was completely destroyed during the Fall of 
  Gorna when they abandoned the rear gate defense and rode towards the Stark Mounds.  The original leader of the Griffon 
  Knights, the only survivor of the unit, was found guilty of Treason and banished forever from the lands of Geoff. 
   
  Archers:  These troops are proficient in archery, and have bows as their primary weapon.  Archers are the easiest to 
  enlist, as most of Geoff’s populace is proficient with bows.  These troops train in mass aerial attacks against enemy 
  formations.  They are lightly armored and often only carry a dagger for close melee fighting. Saethwr is the term for an 
  archer. 
   
  Longbowmen: These are the famed elite Longbowmen of Geoff.  Archers who show a natural talent for archery are asked 
  to join the Longbowmen.  Longbowmen are especially deadly with their longbows.   This unit does not follow the normal 
  fighting stance of the Army of Liberation as they function in large groups or as single soldiers to harass the enemy from 
  cover.  The Longbowmen is a separate meta-organization that will continue after the giants are defeated and the Army 
  disbanded.  They are considered “attached” to the Army for the time being. 
   
  Rangers: These are the famed Olwythi gan Gyruff (Rangers of Geoff).  Although the Rangers are organized into a braich, 
  they will rarely ever fight together as a large unit.  Rangers are individually assigned to other braichi to provide scouting 
  services.  Rangers are often given dangerous mission behind enemy lines.  The First Ward of the Olwythi is the Braichdyn 
  of the Ranger Braich.  The Olwythi is a separate meta-organization that will continue after the giants are defeated and the 
  Army is disbanded.  They are considered “attached” to the Army for the time being. 
   
  Cyvrin (Arcane) Corps: Arcane spellcasters wishing to join the army form the Arcane Corps.  Spellcasters can be 
  assigned directly to a braich, and assist the Braichdyn in completing his orders.  Also, spellcasters can be grouped 
  together under command of the Bragad-dyn or the Brenin himself to act as a massive arcane artillery group. The Cyvrin is 
  a separate meta-organization that may continue after the giants are defeated and the Army is disbanded.  They are 
  considered “attached” to the Army for the time being. 
   
  Diwinyth (Medical) Corps: Divine spellcasters and healers wishing to join the army form the Medical Corps.  Healers can 
  be assigned directly to a braich, and assist the Braichdyn by acting as a braich medic.  Also, healers can be grouped 
  together under command of the Bragad-dyn to act a centralized mobile hospital. 
   
  Wolfpack Strike Teams: From time to time, certain missions are necessary.  Often large groups are actually detrimental to 
  the success of a mission.  In these cases, commanders will often ask for volunteers to form small 3-6 man strike teams.  
  These strike teams are usually a mixture of various types of troops in order to compliment each other.  Most often 
  members of these special teams are taken from the Griffon’s Claws, the Longbowman, Teulu, Rangers, Cyvrin Corps, and 
  Diwinyth Corps, and the army has even been known to allow adventurer’s to help out on occasion. 
   
  Supply Corps: The Supply Corps is responsible for procuring supplies for the army and for the storage and issuance of 
  the supplies.  They are in charge of the transportation of the supplies to the individual braichi.   
   
  Engineer Corps: The Engineer Corps is responsible for siege engines, bridging, construction, and sapping activities. 
   
   
   
  Ranks 
   
  Enlisted 
  Rhyfelwr - modern equivalent –light footsoldier Private 
   
  Marchawg  –light cavalryman Private 
   
  Saethwr – archer Private 
   
  Corfforol – Corporal  
   
  Dwrthdyn – Sergeant (Dwrth - Squad) 
   
  Athrodwrthdyn – Master Sergeant (Ban Cant - Platoon) 
   
  Cyntaf Dwrthdyn – First Sergeant (Braich - Company) 
   
  Brigdwrthdyn – Top Sergeant (Bragad - Regimental) 
   
   
  Officer 
   
  Ban Cantdyn – Lieutenant 
  
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  DRAFT
   
  Braichdyn – Captain 
   
  Cymorthi – Major 
   
  Cadofyth – Colonel 
   
  Explanation of some ranks: 
   
   
  Athrodwrthdyn is an experienced non-commissioned officer assigned to help command a ban cant.  Generally, he 
  is actually more experienced that the officer (ban cantdyn) in command.  It is his job to council and train the young officer 
  in the ways of commanding a ban canti.  The quote, “a ban cantdyn is the commander de jure (in name), the 
  athrodwrthdyn is the commander de facto (in fact),” is generally true. 
   
   
  Cyntaf Dwrthdyn is an experienced non-commissioned officer assigned to help command a braich.  While the 
  braichdyn is usually more than capable in commanding the braich, the cyntaf dwrthdyn aids the braichdyn by managing 
  the day-to-day “dirty” work of the braich.  His job is to manage the details of supply and logistics, while the braichdyn 
  handles the larger strategic and tactical issues.  He is also able to step in as a second in command in case the braichdyn 
  is unavailable.  While he is “outranked” by officer ban cantdyni, most smart ban cantdyni will listen to advice from the 
  cyntaf dwrthdyn. 
   
   
  Brigdwrthdyn is the highest rank an enlisted man can obtain.  He is the senior non-commission officer in the 
  bragad.  Similar to a cyntaf dwrthdyn in a braich, the brigdwrthdyn is to the bragad.  He handles many of the smaller 
  details that keep the bragad running, which allows the cadofyth and cymorthi to handle the strategic issues.  His position 
  is one of great honor, and many high ranking officers will seek him out for advice. 
   
  Table of Ranks 
  Rank 
   
  Min. PC lvl 
   
  Rhyfelwr 
   
  1 
   
  Marchawg 
   
  1 
   
  Saethwr 
   
  1 
   
  Corfforol 
   
  3 
   
  Dwrthdyn 
   
  5 
   
  Athrodwrthdyn  
  6 
   
  Cyntaf Dwrthdyn 
  9 
   
  Brigdwrthdyn 
   
  11 
   
   
  Ban Cantdyn 
   
  5 
  Braichdyn 
   
  9 
   
  Cymorthi 
   
  11 
   
  Cadofyth 
   
  13 
   
   
   
  Player Requirements (see also Geoff Regional Meta-Organization Booklet) 
   
  Any Living Greyhawk PC can join the Army of Liberation, provided they meet the following requirements: 
  • 
  The Player must hold a membership in the RPGA 
  • 
  The PC must conform to current Living Greyhawk Character Creation Guidelines 
  • 
  An enlistment application must be filled out and signed or the PC must have an interview with an enlistment 
  officer at an interactive. 
  • 
  The player must meet the requirements of the specific organization they wish to join 
   
  Upon completion of the Army Enlistment Form and/or the interview, the enlistee will be screened and will receive 
  orders and rank in one of the Army’s braichi.  Assignment will be based upon the PC enlistee’s level, abilities, the PC’s 
  preferences, and the needs of the Army.  If the PC meets the requirements for a specific rank, it is possible to enlist at the 
  rank for which they qualify.  This is dependent upon the needs of the army, and the availability of an open slot.  
   
  Enlistments are “for the duration”.  This is until the giants are removed from Geoff or the Army is disbanded.  This 
  can be overridden only by Triad permission.  Desertion from the Army will be taken seriously. 
   
  
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  DRAFT
  Requirements by Rank for Promotions 
  The Player must request promotions.  If the PC feels that he meets the requirements, he must contact the Triad or the 
  Army POC and request promotion.  A determination of the PC’s abilities, achievements, army record, as well as the needs 
  of the army will be taken into account regarding the promotion.  Some promotions can be obtained within the same 
  organization.  Some promotions will require a transfer and a new posting to a different unit. 
   
  Corfforol – To be promoted to corfforol, a PC must have attained the minimum level for advancement and have spent six 
  months (real time) in grade as a private.  Most promotions to corfforol are formalities and easily approved. 
   
  Dwrthdyn – To be promoted to dwrthdyn, a PC must have attained the minimum level for advancement and have spent 
  six months (real time) in grade as a corfforol.  Most promotions to dwrthdyn are approved, assuming that a dwrthdyn 
  command slot is available. 
   
  Athrodwrthdyn – To be promoted to athrodwrthdyn, a PC must have attained the minimum level for advancement and 
  have spent six months (real time) in grade as a dwrthdyn.  The PC must have a combined intelligence, wisdom, and 
  charisma score of 26 or greater, with no score lower than 8.  The PC must be able to read and write (barbarians must 
  have the skill). The PC must have a recommendation from an officer (or Triad).  Promotions to athrodwrthdyn are 
  dependent upon an open slot, but are usually approved. 
   
  Cyntav Dwrthdyn – To be promoted to cyntav dwrthdyn, a PC must have attained the minimum level for advancement and 
  have spent six months (real time) in grade as an athrodwrthdyn.  The PC must have a combined intelligence, wisdom, and 
  charisma score of 29 or greater, with no score lower than 9.  The PC must be able to read and write (barbarians must 
  have the skill).  The PC must have a recommendation from an officer (or Triad).  Promotions to cyntaf dwrthdyn are 
  dependent upon an open slot. 
   
  Brigdwrthdyn - To be promoted to brigdwrthdyn, a PC must have attained the minimum level for advancement and have 
  spent six months (real time) in grade as a cyntav dwrthdyn.  The PC must have a combined intelligence, wisdom, and 
  charisma score of 32 or greater, with no score lower than 10.  The PC must be able to read and write (barbarians must 
  have the skill).  The PC must have a recommendation from a Cadofyth or higher (or Triad).  Promotions to brigdwrthdyn 
  are dependent upon an open slot and are rare.  Currently there is only one brigdwrthdyn slot in the current army.  If the 
  army swells in size to where additional bragadi are needed, more slots may become available. 
   
  Ban Cantdyn – To become a ban cantdyn, a PC must have attained the minimum level for ban cantdyni.  The PC must 
  have a combined intelligence, wisdom, and charisma score of 28, with no score lower than 8.  The PC must be able to 
  read and write (barbarians must have the skill).  The PC must have a recommendation from a braichdyn or higher (or 
  Triad).  The PC must spend 8 Time Units in Officer Training School (this is in addition to the previous Basic Training).  
  Upon completion of the 8 TUs, the PC is commissioned as a ban cantdyn.  The PC must spend gold equal to the high 
  lifestyle (250 gp) to reflect the purchase of uniforms. Promotions to ban cantdyn are dependent upon an open slot, but are 
  usually approved. 
   
  Braichdyn – To become a braichdyn, a PC must have attained the minimum level for advancement and have spent nine 
  months (real time) in grade as a ban cantdyn.  The PC must have a combined intelligence, wisdom, and charisma score 
  of 30, with no score lower than 9.  The PC must be able to read and write (barbarians must have the skill).  The PC must 
  have a recommendation from a cymorth or higher (or Triad).  Promotions to braichdyn are dependent upon an open slot. 
   
  Cymorth - To become a cymorth, a PC must have attained the minimum level for advancement and have spent twelve 
  months (real time) in grade as a braichdyn.  The PC must have a combined intelligence, wisdom, and charisma score of 
  34, with no score lower than 10.  The PC must be able to read and write (barbarians must have the skill).  The PC must 
  have the diplomacy skill of at least 4 ranks. The PC must have a recommendation from another cymorth or higher (or 
  Triad).  Promotions to cymorth are dependent upon the needs of the Army.  The number of available cymorthi slots is not 
  determined, as they will always need more staff officers.  However, some braichdyni are more valuable to the Army as 
  braichdyni than they are as a staff officer without command authority. 
   
  Cadofyth - To become a cadofyth, a PC must have attained the minimum level for advancement and have spent twelve 
  months (real time) in grade as a cymorth.  The PC must have a combined intelligence, wisdom, and charisma score of 36, 
  with no score lower than 11.  The PC must be able to read and write (barbarians must have the skill).  The PC must have 
  the diplomacy skill of at least 8 ranks.  The PC must have a recommendation from a noble (or Triad).  Promotions to 
  
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  DRAFT
  cadofyth are rare. Currently there is only one cadofyth slot in the current army.  If the army swells in size to where 
  additional bragadi are needed, more slots may become available 
   
  Battlefield Promotions (Brevets) 
  It is possible through heroic action that an army member can earn a battlefield promotion (brevet).  This will occur only if a 
  Geoff regional module specifically states that a specific action merits a battlefield promotion.  (The Triad will have 
  guidelines for what constitutes an action worthy of a brevet.)  A brevet will allow the PC to call himself by his new (higher) 
  rank, and receive pay for future Geoff regional military modules at the new (higher) pay scale, until the brevet is approved.  
  The brevet will become permanent upon approval by the Army POC and the Triad.  Brevets may be disapproved if the PC 
  has not reached the required level necessary, if the PC does not have the required statistics or skills, and if no slots are 
  available at the brevet rank.  Brevets will override the time in grade requirement for promotions. 
   
  Medals  
  It is possible to win medals and awards for actions taken during modules or interactives.  The module or interactive must 
  specifically state that the winning of medals is possible.  In order to win a medal, a PC must meet the qualifications 
  required.  The Triad will have guidelines on what constitutes actions worthy of medals. 
   
   
   
   
   
   
  Number of Command Position Slots in one Bragad 
   
  Cadofyth 
   
        1 
  Cymorthi 
           no limit 
  Braichdyni 
   
      11 
  Ban Cantdyni 
   
      44 
  Brigdwrthdyn 
   
        1 
  Cyntaf Dwrthdyn 
      11 
  Arthodwrthdyni      
      44 
  Dwrthdyni 
   
    220 
  Soldiers 
   
    880 
  (includes all rhyfelwri, marchawgi, and saethwri) 
  Total 
   
   
  1212 officers and men 
   
  Note:  These numbers do not include the Arcane, Medical, Supply, and Engineer Corps, as they are special cases. 
   
  These numbers reflect the current plan of fielding one bragad.  If more bragadi are formed, these numbers will change 
  accordingly. 
   
   
   
   
  
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 10 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
  Chapter 3 
  Army of Liberation and Specific Units 
   
  The meta-organizations in this section are all related to the Army of Liberation.  There are certain special rules relating to 
  these related groups that supercede other rules listed in this text. 
   
  1)  A member of the Army of Liberation may only be assigned to one unit at a given time.  All requests for a change of 
  assignment must be approved by the AoL POC.   
   
  2)  All members of the Army of Liberation are required to have a certificate indicating their current unit.  These will be 
  provided by the meta-organizations POC upon approval of the AoL POC. 
   
  3)  You still cannot take levels of a prestige class if your current AoL unit does not provide access to the class.  You do not 
  lose levels you already have. 
   
  4)  All units of the AoL require that a PC be a member of the AoL.  This means that a PC in a unit must pay the TU costs 
  associated with being in the AoL.  If a unit has a cost listed in its entry, this cost is in addition to the base cost of the AoL. 
   
  List of Units 
  Page 
  Army of Liberation (Base membership required for all units) 
  11 
  Cyvrin (arcane corps) 
  12 
  Diwinyth (medical corps) 
  13 
  Griffon’s Claws (heavy foot) 
  14 
  Longbowmen of Geoff (elite archers) 
  15 
  Marchawgi (light cavalry) 
  16 
  Olwythi gan Gyruff (rangers/scouts) 
  17 
  Rhyfelwri (light foot) 
  18 
  Saethwri (archers) 
  19 
  Teulu (elite cavalry) 
  20 
   
   
  
  Army of Liberation 
   
  The Army of Liberation was created through the office of the Brenin (Duke) Owen.  The Army has been created with the 
  sole purpose of driving the Giant Armies out of Geoff.  Once the Giants are defeated, and all Geoff lands have been 
  reclaimed, the Army will be disbanded, and the previous system of Cantrev (Provincial) militaries will be reinstated.  There 
  is a separate Army of Liberation document.  Please refer to that document for more detailed information. 
   
  The costs of just being a member of the Army of Liberation greatly outweight the benefits.  This difference is made up for 
  when a PC joins a specific unit within the Army of Liberation. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Grand Duchy of Geoff 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Army of Liberation: 
   
  • 
  Resident of Geoff. 
  • 
  An enlistment application must be filled out and signed or the PC must have an interview with an enlistment 
  officer at an interactive. 
  • 
  8 Time Units must be spent to reflect Basic Training, this is a one time cost.  
  • 
  On the first adventure record of each year, the PC must pay 4 TU to reflect refresher training.  
  • 
  Oath of Loyalty to Grand Duke Owen and the Grand Duchy of Geoff.  
   
  Benefits of the Army of Liberation: 
   
  • 
  Access to the following feats:  
  Acrobatic (S&S) 
  Athletic (S&S) 
  Dash (S&S) 
  Death Blow (S&F) 
  Prone Attack (S&F) 
  • 
  Access to the Warmaster (S&F) prestige class upon achieving rank of Cymorth or higher.  
  • 
  Access to the following builder book mundane items:  
  Alchemist Arrows (S&F) 
  Duom (S&F) 
  Healing Salve (T&B) 
   
  • 
  Access to the following magic items:   
  +2 Armor/Shield 
  +2 Weapon 
  Bashing Shield 
  DRAFT
  Bolt of Battering (DotF) 
  Defending Weapon 
  Light Fortification Armor/Shield 
  Potion of Cure Serious Wounds 
  Potion of Heroism 
  Wand of Cure Light Wounds 
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 11 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  D
  Energy Buffer (T&B) 
  Cyvrin 
  (Certed Organization) 
   
  Since the time of Vecna until recently in Geoff, organized magic-using organizations have been banned from existence.  
  The practice of the arcane arts was tolerated, as long as its practitioners did not organize.  In most cases the nobles that 
  feared their art monitored even these lone practitioners closely.  So it was for many years, until the giant invasion, when 
  the need for the arcane in repelling the giant invaders was recognized.  Still fearful of the arcane, the nobles have 
  sanctioned a division of arcane spell casters under the watchful eye of the Army of Liberation, the Cyvrin. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Cyvrin: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  5 Ranks in Spellcraft.   
  • 
  5 Ranks in Concentration. 
  • 
  Must discover one new magic item or spell each year.  This means that the character must craft at least one 
  special magic item made available on an adventure cert or learn one new spell.  Special magic items are only 
  those that do not appear in the DMG, PHB, or builder books.  New spells are any spells that are not from the PHB 
  or already offered by the Cyvrin below.  A PC cannot receive credit from the same item or spell more than once.  
  In addition, upgrades of the same item are not considered new items (i.e., a Vest of Resistance +2 counts as the 
  same item as a Vest of Resistance +4, though making a Vest of Resistance does not meet the requirement). 
  • 
  Restricted from researching, containing in a spellbook, or taking as a spell known any spell from the school of 
  necromancy other than the following expressly allowed spells: Corpse Candle, Disrupt Undead, False Life, Gentle 
  Repose,  Halt Undead, and Undeath to Death.  Spells allowed that are not in the PHB are not provided by the 
  Cyvrin, they simply allow their members to have them in their spellbook.  
   
  Benefits of the Cyvrin: 
   
  • 
  A Cyvrin has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Chain Spell (T&B) 
  Energy Substitution, not sound (T&B) 
  Eschew Materials (T&B) 
  Sculpt Spell (T&B) 
  Widen Spell (T&B) 
   
  • 
  Access to the following spells:  
  Arcane Sight (T&B) 
  RAFT
  Chain Contingency (T&B) 
  Corpse Candle (T&B) 
  Dimensional Lock (T&B) 
  Energy Immunity (T&B) 
  Familiar Pocket (T&B) 
  Filter (T&B) 
  Mass Darkvision (T&B) 
  Mass Fly (T&B) 
  Mass Resist Elements (T&B) 
  Mass Teleport (T&B) 
  • 
  Access to the Wayfarer Guide (T&B) prestige class.  
  • 
  Access to the following magic items:  
  Boccob’s Blessed Book (empty) 
  Bracers of Armor +4  
  Cloak of Charisma +4 
  Headband of Intellect +4 
  Scroll of Evard’s Black Tentacles 
  Scroll of Ice Storm 
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 12 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Diwinyth 
  (Certed Organization) 
   
  All armies wish to avoid injuries to their members, but the price of war always includes wounded and dead soldiers.  The 
  Army of Liberation has recruited divine spellcasters and healers to join the army and form the Diwinyth (Medical Corps).  
  Healers are either assigned directly to a braich to assist the Braichdyn by acting as a braich medic or assigned under the 
  command of the Cadofyth to act as a centralized mobile hospital. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Diwinyth: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  5 Ranks in Healing or ability to cast healing spells.   
   
  Benefits of the Diwinyth: 
   
  • 
  A Diwinyth has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Create Infusion (MotW) 
  Eschew Materials (T&B) 
  Sanctum Spell (T&B) 
  • 
  Access to the following spells:  
  Burial Blessing (DotF) 
  Lesser Telepathic Bond (DotF) 
  Mass Resist Elements (T&B) 
  Regenerate Critical Wounds (MotW) 
  Regenerate Light Wounds (MotW) 
  Regenerate Moderate Wounds (MotW) 
  Regenerate Serious Wounds (MotW) 
  Unfailing Endurance (DotF) 
  Weather Eye (DotF) 
  • 
  Access to the Hospitaler (DotF) prestige class.  
  • 
  Access to the following magic items:  
  Keoghtum’s Ointment 
  Necklace of Prayer Beads (Bead of 
  Healing) 
  Scroll of Regenerate 
  Staff of Healing 
  Wand of Cure Critical Wounds 
  Wand of Cure Moderate Wounds 
  Wand of Cure Serious Wounds 
   
   
  DRAFT
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 13 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Griffon’s Claws 
  (Certed Organization) 
   
  Griffon’s Claws: The Griffon’s Claws are heavily armored foot soldiers.  They are the Brenin’s personal bodyguard if he is 
  on the battlefield.  They are an elite unit.  The Claws are chosen from soldiers who started in light foot soldier braichi.  
  These soldiers showed an aptitude and ability to handle heavier armor and close ranks training.  The Claws will remain a 
  separate organization with allegiance to the Brenin following the war.  The Griffon’s Claws should not be confused with 
  the Griffon Guard.  The Duke’s Griffon Guardsmen are granted their rank directly from the Grand Duke.   
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Griffon’s Claws: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must hold rank of Corfforol or higher.  
  • 
  Must provide own weapons and armor, armor must be medium weight or heavier. 
  • 
  Must have +3 BAB.  
  • 
  Must have heavy armor proficiency. 
  • 
  Must have recommendation of a Braichdyn (rank) or higher ranking officer or the sponsorship of a noble.  
   
  Benefits of the Griffon’s Claws: 
   
  • 
  A Griffon Claw has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Close Quarters Fighting (S&F) 
  Dual Strike (S&F) 
  Expert Tactician (S&S) 
  Hold the Line (S&F) 
  Improved Sunder (S&F) 
  Improved Shield Bash (DotF) 
  Knockdown (S&F) 
  Pin Shield (S&F) 
  Power Lunge (S&F) 
  Remain Conscious (S&F) 
  Shield Charge (DotF) 
  Shield Expert (S&F) 
  • 
  Access to the following magic items:  
  Arrow Catching Shield (S&F) 
  Belt of Strength +4 
  Bracers of Health +4 
  Fire Resistance Armor 
  Ring of Counterspells 
  Sure Striking Weapon (S&F) 
  Vest of Resistance +3 (T&B) 
  Wand of Cure Critical Wounds 
   
  DRAFT
   
    
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 14 of 32 
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  Longbowmen of Geoff 
  (Certed Organization) 
   
  An important part of any army is its archery corps.  In Geoff, the archers have taken it upon themselves to be more than 
  the traditional unit.  Instead, they take much greater pride in their skills and they have also trained some to serve as 
  scouts in non-combat situations.  Chosen from the elite of these archers are the Longbowmen of Geoff.  Historically, the 
  Longbowmen were made entirely of those who focused on the longbow.  Today, with the threat of the giants looming over 
  all of Geoff, the restrictions have been loosened to allow those who use short bows and composite varieties of either bow. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Longbowmen of Geoff: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  4 Ranks in Hide. 
  • 
  4 Ranks in Move Silently. 
  • 
  Feat:  Weapon Focus (Any Bow). 
  • 
  Must hold rank of Corfforrol or higher.  
  • 
  Must have +3 BAB. 
  • 
  Must have recommendation of a Braichdyn (rank) or higher ranking officer or the sponsorship of a noble.  
   
  Benefits of the Longbowmen of Geoff: 
   
  • 
  A Longbowman has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Arterial Strike (S&S) 
  Chink in the Armor (S&S) 
  Extra Favored Enemy (MotW) 
  Favored Critical (MotW) 
  Fleet of Foot (S&S) 
  Sharp Shooting (S&F) 
  Supernatural Blow (MotW) 
  Zen Archery (S&F) 
  • 
  Access to the Order of the Bow Initiate (S&F) prestige class.  In addition, members of the Longbowmen are 
  strongly encouraged to take levels in the Deepwood Sniper (MotW) prestige class.  
  • 
  Access to the following items:  
  Flaming Weapon 
  Gloves of Dexterity +4 
  Hunting Weapon (MotW) 
  DRAFT
  Periapt of Wisdom +4 
  Ring of Force Shield 
  Seeking Weapon (S&F) 
  Shadow Armor 
  Silent Moves Armor 
  Slaying Arrow 
  Slaying Arrow (greater) 
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 15 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Marchawgi 
  (Certed Organization) 
   
  Light Cavalry: These troops provide and care for their own mounts.  They are proficient at hit and run tactics, and many 
  are able to shoot bows from horseback.  They are used to screen other troops as well as mounted scouts.  Marchawg is 
  the term for a mounted cavalry trooper. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Marchawgi: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must provide own weapons and armor and light war-mount or greater. 
  • 
  2 ranks in Ride.  
  • 
  2 ranks in Handle Animal.  
   
  Benefits of the Marchawgi: 
   
  • 
  A Marchawgi has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Improved Overrun (S&F) 
  Knockdown (S&F) 
  Monkey Grip (S&F) 
   
  • 
  Access to the following special mounts (if of sufficient level, for Paladins see DotF pg 13, for Windriders use 
  the same table with the Windrider level +4, i.e., a 3rd level Windrider has the same choices as a 7th level 
  Paladin):  
  Dire Wolf 
  Dire Boar 
  • 
  Access to the following items:  
  Collar of Resistance +2 (MotW) 
  Distance Weapon 
  Horseshoes of Speed 
  Horseshoes of a Zephyr 
  Keen Weapon 
  Ring of Sustenance 
  • 
  Access to the following item upgrade:  Seeking Weapon.  
   
   
  DRAFT
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 16 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Olwythi gan Gyruff 
  (Certed Organization) 
   
  Rangers: These are the famed Olwythi gan Gyruff (Rangers of Geoff).  Although the Rangers are organized into a braich, 
  they will rarely ever fight together as a large unit.  Rangers are individually assigned to other braichi to provide scouting 
  services.  Rangers are often given dangerous mission behind enemy lines.  The First Ward of the Olwythi is the Braichdyn 
  of the Ranger Braich.  The Olwythi is a separate meta-organization.  They are considered “attached” to the Army for the 
  time being. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Olwythi gan Gyruff: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must hold rank of Corfforol or higher.  
  • 
  Must have +4 BAB. 
  • 
  Must have Ranger levels as the primary class (not counting prestige classes). 
  • 
  Must have Racial Enemy of Giants, Orcs, or Goblinoids. 
  • 
  Must have recommendation of a Braichdyn (rank) or higher ranking officer or the sponsorship of a noble.  
   
  Benefits of the Olwythi gan Gyruff: 
   
  • 
  An Olwythi gan Gyruff has all the benefits of a member of the Army of Liberation. 
  • 
  Access to following feats:  
  Chink in the Armor (S&S) 
  Dirty Fighting (S&F) 
  Dual Strike (S&F) 
  Expert Tactician (S&S) 
  Extra Favored Enemy (MotW) 
  Eyes in the Back of your Head (S&F) 
  Favored Critical (MotW) 
  Off Hand Parry (S&F) 
  Power Lunge (S&F) 
  Prone Attack (S&F) 
  Sharp Shooting (S&F) 
  Supernatural Blow (MotW) 
  • 
   Access to the following magic items:  
  Collar of Resistance +2 (MotW) 
  Eyes of the Eagle 
  Gloves of Dexterity +4 
  Hunting Weapon (MotW) 
  Lens of Detection 
  Ring of Sustenance 
  Shadow Armor 
  Silent Moves Armor 
   
  DRAFT
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 17 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Rhyfelwri 
  (Certed Organization) 
   
  Light Foot soldiers: Lightly armed rhyfelwri (warriors).  These are basic foot soldiers.  They arm and armor themselves 
  with the weapons and armor of their choice. Spears and swords are common weapons.  Leather armor and shield are 
  common armors. They are not trained to fight in large groups in close quarters.  They are skirmishers who fight best in 
  small groups, dwrthi or squads.  
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Rhyfelwri: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must provide own weapons and armor. 
   
  Benefits of the Rhyfelwri: 
   
  • 
  A Rhyfelwri has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Close-Quarters Fighting (S&F) 
  Dual Strike (S&F) 
  Expert Tactician (S&S) 
  Fleet of Foot (S&S) 
  Hold the Line (S&F) 
  Improved Shield Bash (DotF) 
  Improved Sunder (S&F) 
  Monkey Grip (S&F) 
  Power Lunge (S&F) 
  Shield Charge (DotF) 
  Shield Expert (S&F) 
  • 
  Access to the following magic items:  
  Barricade Buckler (S&S) 
  Boots of Striding and Springing 
  Keen Weapon 
  Shock Weapon 
  Wand of Cure Moderate Wounds 
   
   
   
   
   
  DRAFT
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 18 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Saethwri 
  (Certed Organization) 
   
  Archers:  These troops are proficient in archery, and have bows as their primary weapon.  Archers are the easiest to 
  enlist, as most of Geoff’s populace are proficient with bows.  These troops train in mass aerial attacks against enemy 
  formations.  They are lightly armored and often only carry a dagger for close melee fighting. Saethwr is the term for an 
  archer. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Saethwri: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must provide own weapons (bow or crossbow) and armor. 
   
  Benefits the Saethwri: 
   
  • 
  A Saethwri has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Clever Wrestling (MotW) 
  Fleet of Foot (S&S) 
  Sharp Shooting (S&F) 
  Zen Archery (S&F) 
  • 
  Access to the following magic items:   
  Distance Weapon 
  Flaming Weapon 
  Gloves of Dexterity +2 
  Ring of Force Shield 
  Screaming Bolt 
  Seeking Weapon (S&F) 
  Shadow Armor 
  Silent Moves Armor 
  Slaying Arrow 
  Slaying Arrow (Greater) 
  Sleep Arrow 
   
   
  DRAFT
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 19 of 32 
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  Teulu 
  (Certed Organization) 
   
  Teulu: These are elite mounted knights.  They are heavily armed and armored and are able to fight both on foot and 
  horseback.  They must provide and care for their own warhorse.  They are used as shock troops against heavy 
  concentrations of the enemy.  They are an elite unit and draw their ranks from the light cavalry.  The Teulu is a separate 
  organization and will keep their allegiance to the Brenin following the disbandment of the Army of Liberation. 
  The original Teulu were known as the Griffon Knights.  That unit was completely destroyed during the Fall of 
  Gorna when they abandoned the rear gate defense and rode towards the Stark Mounds.  The original leader of the Griffon 
  Knights, the only survivor of the unit, was found guilty of Treason and banished forever from the lands of Geoff. 
   
  Base of Operation: 
  Hochoch 
  Area of Influence: 
  Geoff 
  Sponsor: 
  Army of Liberation 
  Contact: 
  armyofliberation@yahoo.com 
   
  Requirements to Join the Teulu: 
   
  • 
  Member in good standing of the Army of Liberation.  
  • 
  Must hold rank of Corfforol or higher.  
  • 
  Must provide own weapons and armor, armor must be medium weight or heavier. 
  • 
  Must have +3 BAB. 
  • 
  Must have 5 ranks in ride.  
  • 
  Must have 5 ranks in handle animal. 
  • 
  Must have a mount and pay 100 gp per year for upkeep of the mount.  
  • 
  Must have recommendation of a Braichdyn (rank) or higher ranking officer or the sponsorship of a noble.  
   
  Benefits of the Teulu: 
   
  • 
  A Teulu has all the benefits of a member of the Army of Liberation.  
  • 
  Access to the following feats:  
  Dual Strike (S&F) 
  Expert Tactician (S&S) 
  Hold the Line (S&F) 
  Improved Overrun (S&F) 
  Improved Shield Bash (DotF) 
  Knockdown (S&F) 
  Monkey Grip (S&F) 
  Pin Shield (S&F) 
  Remain Conscious (S&F) 
  Shield Charge (DotF) 
  Shield Expert (S&F) 
   
  DRAFT
  • 
  Access to the following special mounts (if of sufficient level, for Paladins see DotF pg 13, for Windriders use 
  the same table with the Windrider levels +4, i.e., a 3rd level Windrider uses the same list as a 7th level 
  Paladin):  
  Celestial Heavy Warhorse 
  Griffon 
  • 
  Access to the following items:   
  +3 Armor/Shield 
  +3 Weapon 
  Collar of Resistance +3 (MotW) 
  Equerry’s Armor (DotF) 
  Horseshoes of Speed 
  Horseshoes of a Zephyr 
  Keen Weapon 
  Mighty Cleaving Weapon 
   
   
   
    
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 20 of 32 
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  Chapter 4 
  Army of Liberation Dress Designations 
   
  This chapter will help establish the rank and file of the Army of Liberation.  Each person in the army is required to display 
  his or her unit and rank.  This is accomplished by the use of armbands.  A color designates your unit type, while the 
  markings on the armband designate your rank.  In this document are examples of the armbands for each unit and rank.  
  Armbands are to be worn on the left (usually shield) arm. 
   
  The center of the armband will have a circle with a braich symbol.  With the exception of elite units, Ban Cant distinction is 
  not made.  The current braichi are: 
   
  Rhyfelwri: 
  Fox, Bear, Badger, Stag 
  Griffin Claws: 
  Colored Griffin (black, silver, gold, green) 
  Marchawgi:   
  Lightning (represented by a bolt) 
  Teulu:     
  Thunder (represented by a black storm cloud) 
  Saethwri:  
  Owl, Falcon 
  Longbowmen: Colored Eagle (black, silver, gold, green) 
  Olwythi:  
  Colored oak leaf (black, silver, gold, green) 
  Cyfrin:    
  5 pointed Star 
  Diwinth:  
  Symbol of appropriate God/Goddess 
  Engineer:  
  Crossed hammer and pick 
  Supply:   
  Wagon 
   
  Officers do have uniforms (they pay 250gp for uniforms upon becoming an officer).  Uniforms are for formal dress.  
  Officers are allowed to fight in battle with dress/armor of their choosing. 
   
  Command personnel have silver armbands.  Since they are assigned to a bragad instead of a specific braich, they do not 
  have any unit designation. 
   
  Rank: Brigdwrthdyn  - bragad (regimental) sergeant major – the highest-ranking NCO.  Black bands represent enlisted 
  ranks.  White stars represent Bragad command rank. 
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 21 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
  Rank: Cymorthi  - staff officer (major) White bands represent officers. 
   
   
   
   
   
  Rank: Cadofyth  - bragad commander (colonel) 
   
   
   
   
  
  Rhyfelwri (infantry units) armbands are red. 
   
  Rank: Private 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 
  ration 
  2 – Army of Libe
  Insert appropriate 
  Braichi symbol 
  Page 22 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
   
  Rank: Corfforrol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
   
  
  Griffin's Claws (elite heavy infantry) armbands are dark red. 
   
  Rank: Private.  This unit/rank is actually not possible.  The elite units do not accept ranks lower than Corforrol. 
   
   
  Rank: Corfforrol 
   
   
   
   
   
   
  DRAFT
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
   
  Insert appropriate 
  Braichi symbol 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 23 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Marchawgi (Cavalry) armbands are light (Pale) yellow. 
   
  Rank: Private 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 24 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
   
  Rank: Corfforrol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant  
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  
  Teulu (elite heavy dragoon Cavalry) armbands are dark Yellow (dark golden yellow). 
   
  Rank: Private.  This unit/rank is actually not possible.  The elite units do not accept ranks lower than Corforrol. 
   
  Rank: Corfforrol 
   
   
   
   
   
   
  DRAFT
  Rank: Dwrthdyn 
   
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 25 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Saethwri (Archers) armbands are light (powder or sky) blue. 
   
  Rank: Private 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  Page 26 of 32 
  DRAFT
   
  Rank: Corfforrol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  
  Longbowmen (Elite Archers) armbands are dark (navy) blue. 
   
  Rank: Private.  This unit/rank is actually not possible.  The elite units do not accept ranks lower than Corforrol. 
   
   
  Rank: Corfforrol 
   
   
   
   
   
   
  DRAFT
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 27 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Olwythi (Rangers) armbands are dark (forest) green. 
   
  Rank: Private.  This unit/rank is actually not possible.  The elite units do not accept ranks lower than Corforrol. 
   
   
  Rank: Corfforrol 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 28 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  
   
  Cyfrin (Arcane unit) armbands are dark “royal” purple. 
   
  Rank: Private 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  Page 29 of 32 
  DRAFT
   
  Rank: Corfforrol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
   
  Rank: Dwrthdyn 
   
   
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  
  Diwinythi (Medical) armbands are white. 
   
  Rank: Private 
  DRAFT
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
   
  Rank: Corfforrol 
   
   
   
   
   
   
  Insert appropriate 
  Braichi symbol 
   
  Rank: Dwrthdyn 
   
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  Page 30 of 32 
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  
  Engineers  armbands are gray. 
   
  Rank: Private 
   
   
   
   
   
   
  DRAFT
   
  Rank: Corfforrol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
  Rank: Dwrthdyn 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
  Insert appropriate 
  Braichi symbol 
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 31 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  
  Supply personnel armbands are brown 
  Rank: Private 
   
   
   
   
   
  Geoff Meta-Campaign Sourcebook, Part 2 – Army of Liberation 
  Page 32 of 32 
  Version 3.0, Valid Through 31 December 2003 unless otherwise noted 
  DRAFT
   
   
  Insert appropriate 
  Braichi symbol 
  Rank: Corfforrol 
   
   
   
   
   
   
   
  Rank: Dwrthdyn 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Athrodwrthdyn – Ban Cant (platoon) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Cyntav Dwrthdyn – Braich (company) Sergeant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Ban Cantdyn – Ban Cant (Platoon ) Lieutenant 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
   
   
   
  Rank: Braichdyn – Braich (Company) Captain 
  Insert appropriate 
  Braichi symbol 
   
   
   
   
  Insert appropriate 
  Braichi symbol 
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Geoff/Old and Retired Versions/Geoff Meta-Campaign Part 2 Army of Liberation v.3.0 _draft.pdf