TEXT: CHARACTER:
  PLAYER:
  
  Character
  (Character Name)
  Played By:
  Background:
  Profession:
  Race:
  Traits:
  Legendary Abilities:
  See page 19 for more details.
  Characteristic
  Base
  Current
  STRength
  CONstitution
  DEXterity
  SIZe
  INTelligence
  POWer
  CHArisma
  Reputation
  Combat Actions:
  Damage Modifier:
  Hero Points:
  Magic Points:
  Movement:
  Strike Rank:
  Favoured Close Combat Weapons
  Weapon
  Skill
  Damage
  AP/HP
  Special
  Favoured Ranged Weapons
  Weapon
  Skill
  Damage
  Range
  Load
  AP/HP
  d20
  Hit Location
  1-3
  Right Leg
  4-6
  Left Leg
  7-9
  Abdomen
  10-12
  Chest
  13-15
  Right Arm
  16-18
  Left Arm
  19-20
  Head
  See page 3 for hit location details.
  
  1
  Skills
    
      10  + 
   
  - 
   + 
   + 
   + 
   + 
  =
  Dodge
  DEX
  SIZ
  Background Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
  =
  _____________
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  DEX
  STR
  Background
  Profession
  Free
  Improvement
  =
  _____________
  DEX
  STR
  Background
  Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
  =
  _____________
  DEX
  STR
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
    
      
   + 
   + 
    +  
   + 
   + 
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  =
  _____________
  STAT
  STAT
  Background
  Profession
  Free
  Improvement
  Background
  Profession
  Free
  Improvement
  =
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Athletics
  DEX
  Other
  Background Profession
  Free
  Improvement
  STR
  _____________
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Unarmed
  Other
  Background Profession
  Free
  Improvement
  STR
  Other
  =
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  Throwing
  Other
  Background Profession
  Free
  Improvement
  DEX
  Other
     
      10  + 
   
  - 
   + 
   + 
   + 
   + 
  =
  Stealth
  DEX
  SIZ
  Background Profession
  Free
  Improvement
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Sleight
  Other
  Background Profession
  Free
  Improvement
  DEX
  Other
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Sing
  Other
  Background Profession
  Free
  Improvement
  CHA
  Other
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Riding
  POW
  Other
  Background Profession
  Free
  Improvement
  DEX
  =
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  Resilience
  POW
  Other
  Background Profession
  Free
  Improvement
  CON
     
      10  +  + 
   + 
   + 
   + 
   + 
  =
  Persistence
  POW
  Background Profession
  Free
  Improvement Other
  =
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  Perception
  POW
  Other
  Background Profession
  Free
  Improvement
  INT
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Lore: Animal
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Lore: Plant
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Lore: World
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
    
      10  +  + 
   + 
   + 
   + 
   + 
  =
  Influence
  CHA
  Background Profession
  Free
  Improvement Other
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  First Aid
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Evaluate
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
    
      10  +  + 
   + 
   + 
   + 
   + 
  =
  Driving
  POW
  Background Profession
  Free
  Improvement Other
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Boating
  Other
  Background Profession
  Free
  Improvement
  STR
  Other
  DEX
  STR
  Background
  Profession
  Free
  Improvement
  Advanced Skills
  Weapon Skills
    
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Acrobatics
  Other
  Background Profession
  Free
  Improvement
  DEX
  Other
  
  2
  Character Overview
    Character Portrait
  Physical Description
  Debts
  Friends and Allies
  Honours, Lands and Titles
  Lords
  Guilds and Organisations
  For Cults, see page 10
  Enemies
  Personality
  Name:
  Background:
  Profession:
  Homeland:
  Race:
  Height:
  Age:
  Handed:
  Pantheon:
  Gender:
  Weight:
  Build:
  Blood Type:
  
  3
  Body Map
  Hit Location: Head
  HP (Current/Max):
  Armour: 
    AP:  
   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Headgear:
  Earrings:
  Other:
  Scars:
  Hit Location: Left Arm
  HP (Current/Max):
  Armour: 
    AP:   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Shoulder:
  Elbow:
  Wrist:
  Hand:
  Fingers:
  Other:
  Scars:
  Hit Location: Left Leg
  HP (Current/Max):
  Armour: 
    AP:   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Thigh:
  Knee:
  Calf:
  Shin:
  Foot:
  Other:
  Scars:
  Hit Location: Right Arm
  HP (Current/Max):
  Armour: 
    AP:   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Shoulder:
  Elbow:
  Wrist:
  Hand:
  Fingers:
  Other:
  Scars:
  Hit Location: Right Leg
  HP (Current/Max):
  Armour: 
    AP:   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Thigh:
  Knee:
  Calf:
  Shin:
  Foot:
  Other:
  Scars:
  Hit Location: Chest
  HP (Current/Max):
  Armour: 
    AP:  
   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Front:
  Back:
  Other:
  Scars:
  Hit Location: Abdomen
  HP (Current/Max):
  Armour: 
    AP:   
  Skill Pen.:
    ENC:  
  Quality:
  Enchantments:
  Exceptional Effects:
  Underwear:
  Belt:
  Other:
  Scars:
  
  4
  Questing Gear
  Item
  Location
  ENC
  AP/HP
  Notes
  Weapon
  Location
  Skill
  Damage
  Str/Dex
  ENC
  AP/HP
  Notes
  Ranged 
  Weapon
  Location
  Skill
  Damage
  Str/Dex
  Range
  Load
  ENC
  AP/HP
  Notes
  Encumbrance
  Total ENC
  Overload 
  Limit
  Max.
  Load
    
      
   + 
    
      ( 
   + 
   ) × 2
  STR   SIZ
  STR   SIZ
   = 
   =        =
   =       =
  Coinage
  Other Valuables
  Gold Ducats:
  Silver Pieces:
  Copper Pennies:
  Lead Bits:
  
  5
  Other Gear
  Item
  Location
  ENC
  AP/HP
  Notes
  Status
  Daily Cost
  Annual Cost
  Wergild
  Ransom
  Notes
  Movement
  Combat Action
  Minute
  Hour
  Day (12 hours)
  Distance covered in a...
  (Movement)
  (12 × Movement)
  (240 × Movement)
  (2880 × Movement)
  
  6
  Advancement Record
  Quest Record
  Quest
  Notable Loot
  Hero Points 
  Received
  Improvement Rolls 
  Received
  Improvement Log
  Roll
  Used On
  Points Gained
  Roll
  Used On
  Points Gained
  1
  16
  2
  17
  3
  18
  4
  19
  5
  20
  6
  21
  7
  22
  8
  23
  9
  24
  10
  25
  11
  26
  12
  27
  13
  28
  14
  29
  15
  30
  
  7
  Steed
  Movement
  Combat Action
  Minute
  Hour
  Day (12 hours)
  Distance covered in a...
  (Movement)
  (12 × Movement)
  (240 × Movement)
  (2880 × Movement)
  Traits:
  Characteristic
  Base
  Current
  STRength
  CONstitution
  DEXterity
  SIZe
  INTelligence
  POWer
  CHArisma
  Combat Actions:
  Damage Modifier:
  Magic Points:
  Movement:
  Strike Rank:
  Attacks
  Attack
  Skill
  Damage
  Special
  d20
  Hit Location
  AP/HP
  Typical Armour:
  Skill
  %
  Skill
  %
  (Name)
  (Species)
  
  8
   
  contacts and
  companions 
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  
  9
   
  contacts and
  companions 
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  Notes:
  STR
  CON
  DEX
  SIZ
  INT
  POW
  CHA
  Combat Actions:
  Dam. Mod.:
  MP:
  Movement:
  Strike Rank:
  Hit Points:
  Race:
  Background:
  Profession:
  Skills:
  Relationship:
  
  10
  Cults
  Cult:
  Rank:
  Cult 
  Skills:
  Benefits:
  Duties:
  Associated 
  Cults:
  Cult:
  Rank:
  Cult 
  Skills:
  Benefits:
  Duties:
  Associated 
  Cults:
  Cult:
  Rank:
  Cult 
  Skills:
  Benefits:
  Duties:
  Associated 
  Cults:
  Cult:
  Rank:
  Cult 
  Skills:
  Benefits:
  Duties:
  Associated 
  Cults:
  
  11
  Divine Magic
  Spell
  Magnitude
  Casting 
  Time
  Range
  Area
  Resist
  Duration
  Effects
  Deity:
  Dedicated POW:   
  Divine Spells
  Lore ( _______ Theology)
     
      
   + 
   + 
   + 
   + 
   + 
   + 
  =
  Other
  Background Profession
  Free
  Improvement
  INT
  Other
  
  12
  Runes
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Runecasting Skill
  POW
  CHA
  Background
  Profession
  Free
  Rune:
  Number 
  Integrated:
  Runic Powers
  
  13
  Rune Magic
  Spell
  Rune(s)
  Magnitude
  Casting 
  Time
  Range
  Area
  Resist
  Duration
  Effects
  
  14
  Sorcery
  Spell
  Skill
  Casting 
  Time
  Resist
  Instant?
  Concentration?
  Permanent?
  Effects
  Manipulation Skills
  Sorcery Spells
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Targets
  INT
  POW
  Background
  Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Duration
  INT
  POW
  Background
  Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Combine
  INT
  POW
  Background
  Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Range
  INT
  POW
  Background
  Profession
  Free
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Magnitude
  INT
  POW
  Background
  Profession
  Free
         
         
         
  Maximum
  Magnitude
  Duration
  Range
  Targets
  
  15
  Draconic Mysticism
  Spell
  Magnitude
  Casting 
  Time
  Range
  Area
  Resist
  Duration
  Effects
  Dragon Magic
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Draconic Illumination
  INT
  POW
  Background
  Profession
  Free
  Maximum Magnitude 
  of Prepared Spells
    
             
      +    
  =
  POW
  Draconic Illumination 
  Critical Chance
  Draconic Evolution Penalty  =  
  
  16
  Spirit Magic
  Fetch
  Traits:
  Dark Sight 
  Night Sight
  Covert Possession
  Practice:
  Rank:
  Practice 
  Skills:
  Practice
  Charms:
  Benefits:
  Duties:
  Charm
  Granted Power
  Notes:
  INT
  POW
  CHA
  HP:
  MP:
  Movement: 
  14m
  Captured Spirit
  POW
  Spirit Bound:
  Powers:
  Fetish
  Spirit Bound:
  Powers:
  Fetish
  Spirit Bound:
  Powers:
  Fetish
  Spirit Bound:
  Powers:
  Fetish
  
  17
  Spirit Magic
  Spell
  Magnitude
  Casting 
  Time
  Range
  Area
  Resist
  Duration
  Effects
  Spirit Spells
  Improvement
    
      
   + 
   + 
    +  
   + 
   + 
  =
  Summoning
  POW
  CHA
  Background
  Profession
  Free
  
  18
  Magical Items
  Magic Item:
  Powers:
  Magic Item:
  Powers:
  Magic Item:
  Powers:
  Magic Item:
  Powers:
  Magic Item:
  Powers:
  Magic Item:
  Powers:
  
  19
  Legendary Abilities
  Legendary Ability:
  Benefit:
  Legendary Ability:
  Benefit:
  Legendary Ability:
  Benefit:
  Legendary Ability:
  Benefit:
  Legendary Ability:
  Benefit:
  
  20
  Quests
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  Quest:
  Hook:
  Adventure:
  Climax:
  Notable Loot:
  Alliances Made:  
  Enemies Gained:
  
  21
  HeroQuests
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  Deity:
  Myth:
  Changes:
  Gains:  
   
  Losses:
  
  22
  Home
  Troops
  Type
  No.
  Wages
  Staff
  Type
  No.
  Wages
  Other Residents
  Type
  No.
  Wages
  Cults Present
  Cult: 
  Local Leader:
  Notes:
  Cult: 
  Local Leader:
  Notes:
  Cult: 
  Local Leader:
  Notes:
  Important Rooms/Locations
  Magical Features
  Diplomatic Relations
  Allies
  Enemies
  Location:
  Description:
  
  23
  Home
  
  24
  Notes
  
  Useful Tables
   Fatigue Levels
  Level of Fatigue Effects
  Fresh
  None.
  Winded
  All skill tests (including further tests to resist Fatigue) suffer a –10% penalty.
  Tired
  All skill tests (including further tests to resist Fatigue) suffer a –20% penalty.  Movement 
  suffers a –1m penalty.
  Wearied
  All skill tests (including further tests to resist Fatigue) suffer a –30% penalty.  Movement 
  suffers a –1m penalty.  Strike Rank suffers a –2 penalty.
  Exhausted
  All skill tests (including further tests to resist Fatigue) suffer a –40% penalty.  Movement is 
  halved.  Strike Rank suffers a –4 penalty.  DEX is considered 5 points lower for the purposes of 
  determining Combat Actions.
  Character must make a Persistence test every minute or fall unconscious for 1D3x2 hours
  Debilitated
  All skill tests (including further tests to resist Fatigue) suffer a –50% penalty.  Movement is 
  halved.  Strike Rank suffers a –6 penalty.  DEX is considered 10 points lower for the purposes 
  of determining Combat Actions.
  Character must make a Difﬁcult Persistence test every Combat Round or fall unconscious for 
  1D6x2 hours.
  First Aid Actions
  Injury
  Treatment
  Impalement
  A successful First Aid test removes the impaling item without causing more damage to the 
  victim.
  Unconsciousness A successful First Aid test can revive a character from unconsciousness, though drugged 
  patients may inﬂict a penalty on the First Aid test.
  Injured location
  A successful First Aid test on an injured location (but not one below 0 hit points) will heal 1D3 
  hit points to that location.
  Serious Injury
  A successful First Aid test on a location suffering from a Serious Injury will restore the 
  location’s hit points to 0. A limb is no longer considered useless and an Abdomen, Chest or 
  Head location will no longer require tests to stay conscious.
  Major Injury
  A successful First Aid test on a location suffering from a Major Injury will not restore the 
  location’s hit points.  This First Aid merely stabilises the patient enough so that they will not 
  die of blood loss.
  Difficulty and Haste Modifiers
  Difﬁculty
  Time Taken
  Test Modiﬁer
  Very Easy
  Ten times normal time
  +60%
  Easy
  Five times normal time
  +40%
  Simple
  Double normal time
  +20%
  Normal
  Normal time
  +0%
  Difﬁcult
  —
  –20%
  Hard
  Half normal time
  –40%
  Very Hard
  —
  –60%
  Nearly Impossible Almost instantly
  –80%
  Designer: Chris Longhurst 
  Cover Art: Bob Cram, Dan Howard
  RuneQuest Logo: Anne Stokes
  Interior Illustrations: 
  Scott Clark, Tony Parker
  Publications Manager: Ian Belcher
  Production Director: 
  Alexander Fennell 
  Special Thanks: Greg Stafford
  
  U.S. $9.95
  U.S. $9.95
  The RuneQuest Character Pack is an essential resource 
  The RuneQuest Character Pack is an essential resource 
  for players in any RuneQuest game. Adaptable to any 
  for players in any RuneQuest game. Adaptable to any 
  setting or campaign, it is an unsurpassed tool for keeping 
  setting or campaign, it is an unsurpassed tool for keeping 
  all the information about your character close to hand.
  all the information about your character close to hand.
  There is ample space for every detail, from basic 
  There is ample space for every detail, from basic 
  characteristics and attributes to legendary abilities, 
  characteristics and attributes to legendary abilities, 
  a base of operations, cults, contacts, and every kind 
  a base of operations, cults, contacts, and every kind 
  of arcane ability from basic Rune Magic to advanced 
  of arcane ability from basic Rune Magic to advanced 
  Sorcery and esoteric Mysticism.
  Sorcery and esoteric Mysticism.
  With the RuneQuest Character Pack, any information 
  With the RuneQuest Character Pack, any information 
  you could possibly need is instantly at your fingertips.
  you could possibly need is instantly at your fingertips.
  9 
  7 8 1 9 0 5 8 5 0 5 7 0
  ISBN 978-1-905850-57-0
  RuneQuest Character Pack ©2007 Mongoose Publishing. All rights reserved. Reproduction of of this work by any means without 
  RuneQuest Character Pack ©2007 Mongoose Publishing. All rights reserved. Reproduction of of this work by any means without 
  the written permission of the publisher is expressly forbidden. All signiﬁ cant characters, names, places, items, art and text herein 
  the written permission of the publisher is expressly forbidden. All signiﬁ cant characters, names, places, items, art and text herein 
  are copyrighted by Mongoose Publishing. 
  are copyrighted by Mongoose Publishing. 
  This game product contains no Open Game Content. No portion of this work may be reproduced in any form 
  This game product contains no Open Game Content. No portion of this work may be reproduced in any form without written 
  without written 
  permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com.
  permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com.
  This material is protected under the copyright laws of the United Kingdom. This product is a work of ﬁ ction. Any similarity to 
  This material is protected under the copyright laws of the United Kingdom. This product is a work of ﬁ ction. Any similarity to 
  actual people, organisations, places or events is purely coincidental.
  actual people, organisations, places or events is purely coincidental.
  RuneQuest is a trademark (TM) of Issaries, Inc. Produced under license from Issaries. All rights reserved. Printed in the UK.
  RuneQuest is a trademark (TM) of Issaries, Inc. Produced under license from Issaries. All rights reserved. Printed in the UK.
  
SOURCE: textdata/thevault/Runequest and Glorantha (d100)/RuneQuest (d100) [multi]/Runequest 1 (Mongoose)/RuneQuest I - Character Pack.pdf