TEXT:  
   
   
   
  t 
   
   
   
   
   
   
   
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ____________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  593 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 xp; 600 gp 
   
  APL 6 
  max 900 xp; 800 gp 
   
  APL 8 
  max 1,125 xp; 1,250 gp
   
  APL 10 
  max 1,350 xp; 2,100 gp
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________
   
   
  Player 
   
   
  RPGA #
  Has Completed 
  Training Camp 
  A Regional Adventure 
  Set in Gran March 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
   
  Cross out any game effects this character does not gain. 
   
  � Influence Point: Gran March Military 
   
  This is given to both active-duty and reserve military 
  PCs who have managed to rescue the mayor’s son and return 
  crucial information about the raiders. 
   
  � Influence Point: Leilam’s Orchard 
   
  This PC has influence in Leilam’s Orchard as a result of 
  rescuing Mayor Littleman’s son or providing information that led 
  to his rescue.  Contact the Gran March Triad for uses for this 
  Influence Point. 
   
  � Gratitude of Leilam’s Orchard 
   
  This PC can redeem (use) this gratitude for one time 
  access to upgrade any single masterwork weapon or armor in their 
  possession to a +1 or +2 weapon or armor.  The PC must pay for the 
  difference in price between the final item and the item that was 
  upgraded. 
  Adventure Record#
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4: 
  � Eyes of the Eagle (Adventure, DMG) 
  APL 6 (APL 4 Items plus): 
  � +1 Breastplate of Light Fortification (Adventure, 
  DMG) 
   
  APL 8 (APL 4, 6 Items plus): 
  � Rope of Climbing (Adventure, DMG) 
  � +2 Longsword (Adventure, DMG) 
   
  APL 10 (APL 4, 6, 8 Items plus): 
  � +1 Large Steel Shield of Arrow Deflection
  (Adventure, DMG) 
   
   
  TU REMAINING 
  Added TU Costs
  -                     TU
  TU Cost 
  1 or 2 TU
  Starting TU 
  TU
   
  XP
  FINAL XP TOTAL
  XP Gained
  +                                  XP
  Subtotal 
  XP
  XP lost or spen
  -                                   XP
  Starting XP 
  XP
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL
   
                     GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Gran March/593/Normal Scenarios/GRM3-06 - Training Camp (APL 4-10)/GRM3-06 - Training Camp AR.pdf