TEXT: An Adventure Module for GameMasters of HackMaster:The Role-Playing Game 4th Edition
  © Copyright 2003 Kenzer and Company. All Rights Reserved.
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  SUPPLEMENTAL MATERIAL FOR THE HACKMASTER ADVENTURE MODULE:
  TEMPLE OF EXISTENTIAL EVIL
  * GameMaster’s Eyes Only *
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  PUBLISHER’S NOTE:
  This is a work of fiction.  Names, characters, places and incidents
  either are the product of the author’s imagination or are used ficti-
  tiously, and any resemblance to actual persons, living or dead, events
  or locales is entirely coincidental.
  Hacked By (adapted for HackMaster): Brian Jelke and 
  Paul Glozeris
  Edited by: Brian Jelke and Mark Plemmons
  Art Coordinator: Mark Plemmons
  Cover Illustration: Mark Kidwell
  Cover Colors: Scott Kester
  Map Symbols: Rob Lee, Mark Plemmons
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  HackTesting Manager: Eric Engelhard
  HackTesting: Eric Engelhard, Paul Glozeris, Steve Johansson,
  David Kenzer, Noah Kolman, Don Morgan, John O’Niell,
  Josef Zimmerman, D. M. Zwerg
  Acknowledgement:The Temple of Existential Evil is based on the
  awesome AD&D adventure Temple of Elemental Evil
  by Gary Gygax with Frank Mentzer.
  Hard Eight Enterprises Representative: Jo Jo Zeke
  Anarchy Nexus Map  . . . . . . . . . . . . . . . . . . . . . . .2
  Chance Nexus Map  . . . . . . . . . . . . . . . . . . . . . . . .3
  Immorality Nexus Map  . . . . . . . . . . . . . . . . . . . . .4
  Insanity Nexus Map  . . . . . . . . . . . . . . . . . . . . . . . . . .5
  Battlesheet  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
  Contents
  Credits
  
  2
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  3
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  4
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  5
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  BATTLESHEET
  THE HAMLET OF THARP
  1. Prosperous Farm
  Polina the goodwife (HF 0, EP 15, Int 10, AL NG, AC 10, MV 12”, HD
  1/2, HP 22, SZ M, #AT 1, D 1d6 (knife), Lang: common, Hon: Ave, ML 6,
  TOP: 11, Crit BSL: Def AC-5, FF 6, STR 13/59, Dex 11/84, Con 13/24,
  Int 10/25, Wis 10/88, Cha 10/39, Com 9/90)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Dawg, Farm (2) (HF 1, EP 55, Int 3, AL N, AC 7, MV 18”, HD 2+1, hp
  30, SZ M, # AT 1, D 1d6, Hon: Ave, ML 15, TOP: 15, Crit BSL: Def AC-
  0, FF 15)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Vengro the farmer (HF 0, EP 15, Int 10, AL NG, AC 7 (ring mail), MV
  12”, HD 1/2, HP 22, SZ M, #AT 1, D 1-6 (flail) or 1-5 (dagger), Lang: com-
  mon, Hon: Ave, ML 6, TOP: 11, Crit BSL: Def AC-5, FF 6, STR 13/59,
  Dex 11/84, Con 13/24, Int 10/25, Wis 10/88, Cha 10/39, Com 9/90)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Ring mail: AC 7
  8
  9
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Blurg and Stardon (2), (HF 0, EP 15, Int 10, AL NG, AC 8 (leather), MV
  12”, HD 1, HP 24, SZ M, #AT 1, D 1d6+2 (flail) or 1d6 (dagger), Lang:
  common, Hon: Ave, ML 6, TOP: 11, Crit BSL: Def AC-4, FF 6, STR 11/32,
  Dex 12/14, Con 12/44, Int 11/35, Wis 9/48, Cha 11/34, Com 10/10)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2. Modest Farmhouse and Barn
  Gryvar the farmer, 4th level Fighter, (HF 2, EP 340, Int 12, AL LG, AC 5
  (scale mail), MV 12”, HD 4, HP 50, SZ M, # AT 1, D 1d8+3 (long sword)
  1d8 (crossbow), Lang: common, Hon: Ave , TOP: 25, Crit BSL: Def AC–0,
  FF 8, Str 15/84, Dex 12/22, Con 16/98, Int 12/45, Wis 16/89, Cha 11/94,
  Com 12/33)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Hulmar Gryvar’s wife (HF 0, EP 29, Int 14, AL NG, AC 9 (buckler), MV
  12”, HD 1, HP 24, SZ M, # AT 1, D 1d6 (club), Lang: common, Hon: Ave,
  TOP: 12, Crit BSL Def AC-5, FF 5, Str 12/78, Dex 12/79, Con 9/95, Int
  14/43, Wis 8/04, Cha 12/35, Com 7/3)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Elmo, 4th level ranger, (HF 5, EP 395, Int 15, AL CG, AC -3 (chain mail
  w/shield equipped and Dex), MV 12”, HD 4, HP 61, SZ M, # AT 1, D
  2d4+7 (Battle Axe +1) or 1d6+7 (Dagger +2), Lang: common, Hon: Ave,
  TOP: 31, Crit BSL: Def AC–0, FF 8, Str 18/43, Dex 16/40, Con 17/37, Int
  15/19, Wis 16/44, Cha 11/92, Com 11/37, Quirks and Flaws: none.
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail +1: AC
  4
  5
  6
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +2: +5
  +4
  +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑
  ❑❑❑❑❑
  ❑❑❑❑❑
  ❑❑❑❑ ❑❑❑
  3.Woodcutter’s Cottage
  Briss (HF 0, EP 32, Int 9, AL NG, AC 8 (leather), MV 12”, HD 1, HP
  27, SZ M, # AT 1, D 2d8 (battle axe) or 1d8 (light crossbow quarrel), Lang:
  common, Hon: Ave, TOP: 14, Crit BSL: Def AC-4, FF 8, Str 10/69, Dex
  8/56, Con 16/29, Int 9/22, Wis 11/63, Cha 9/59, Com 9/02)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4.Well Kept Farm
  Rila the widow (HF 0, EP 15, Int 10, AL NG, AC 10, MV 12”, HD 1/2,
  HP 22, SZ M, #AT 1, D 1d6-1(knife), Lang: common, Hon: Ave, ML 6,
  TOP: 11, Crit BSL: Def AC-5, FF 6, STR 13/59, Dex 9/84, Con 13/24, Int
  10/25, Wis 10/88, Cha 10/39, Com 9/90)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Hink and Pejo (2) (HF 0, EP 15, AL NG, AC 8 (leather), MV 12”, HD
  1/2, HP 21, SZ M, # AT 1, D 1d6 (hand axe or club), Lang: common, Hon:
  Ave, TOP: 11, Crit BSL: Def AC-4, FF 5, STR 11/23, Dex 8/54, Con 11/11,
  Int 9/12, Wis 10/65, Cha 10/32, Com 9/02)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5. Prosperous Farmhouse
  Tonor the farmer (HF 0, EP 34, Int 8, AL LG, AC 6 (leather and Dex),
  MV 12”, HD 1, HP 29, SZ M, # AT 1, D 1d8 (long sword), Lang: common,
  Hon: Ave, TOP: 15, Crit BSL: Def AC-4, FF 6, Str 10/96, Dex 15/53, Con
  12/03, Int 8/23, Wis 16/30, Cha 10/15, Com 15/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Bonmid the manservant (HF 0, EP 33, Int 7, AL LG, AC 10, MV 12”,
  HD 1, HP 28, SZ M, #AT 1; D 2d4 (voulge), Lang: common, Hon: Ave,
  TOP: 14, Crit BSL: Def AC-4, FF 7, Str 10/58, Dex 10/7, Con 14/39, Int
  9/76, Wis 8/38, Cha 14/5, Com 9/5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6. Leatherworker’s House
  Gjost the leatherworker (HF 0, EP 30, Int 14, AL LG, AC 5 (leather, Dex,
  and buckler), MV 12”, HD 1, HP 25, SZ M, #AT 1, D 1d6-1 (sling) or 1d6
  6
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  (axe), Lang: common, Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 4, Str
  11/62, Dex 16/15, Con 11/61, Int 12/36, Wis 6/40, Cha 8/91, Com 8/01)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Letom eldest son (HF 0, EP 32 , Int 12, AL LG, AC 8 (leather), MV 12”,
  HD 1, HP 27, SZ M, # AT 1, D 1d6-1 (dagger or sling), Lang: common,
  Hon: Ave, TOP: 14, Crit BSL: Def AC-4, FF 5, Str 9/02, Dex 13/20, Con
  10/42, Int 14/20, Wis 12/69, Cha 15/24, Com 17/05) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  8. SMITHY SHED AND HOUSE
  Dirk the smith, 3rd level Druid, (HF 1, EP 216, Int 9, AL N, AC 6
  (leather and Dex), MV 12”, HD 3, hp 39; #AT 1, D 1d6+5 (staff) or 1d4+5
  (smith’s hammer) or by spell, Lang: common, Hon: Ave, TOP: 20, Crit BSL:
  Def AC-2, FF 7, Str 17/14, Dex 15/06, Con 15/44, Int 9/67, Wis 13/03,
  Cha 15/60, Com 10/43)
  Spells: any (6 Level l, 2 Level 2, 1 Level 3, including Wisdom bonus)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9. Hall/Temporary Inn
  Solaro (HF 0, EP 33, Int 8, AL LG, AC 6 (padded armor and Dex), MV
  12”, HD 1, HP 23, #AT 1, D 1d6+1 (spetum), Lang: common, Hon: Ave,
  TOP: 12, Crit BSL: Def AC-4, FF 4, Str 10/99, Dex 15/98, Con 12/89, Int
  8/60, Wis 10/52, Cha 12/05, Com 14/06)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  10.Weaver
  Agrad the son-in-law (HF 0, EP 28, Int 13, AL LN, AC 7 (padded armor
  and buckler), MV 12”, HD 3, hp 23. #AT 1, D 1d6-1 (dagger), Lang: com-
  mon, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 6, Str 11/99, Dex 13/44,
  Con 13/87, Int 12/95, Wis 8/63, Cha 12/89, Com 10/02)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Burk, Jekle, Lemm, and Olman the apprentices (4) (HF 0, EP 27, Int 8,
  AL LN, AC 9 (Dex bonus), MV 12”, HD 1, hp 22, SZ M, # AT 1, D 1d2
  (improvised weapons), Lang: common, Hon: Ave, TOP: 11, Crit BSL: Def
  AC-5, FF 7, Str 10/34, Dex 13/54, Con 12/27, Int 11/91, Wis 9/34, Cha
  11/65, Com 11/12)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  11. Cottage
  Chinnery (HF 1, EP 42, Int 11, AL LN, AC 9, MV 12”, HD 1, HP 22,
  #AT 1; D 1d6+2 (knife) or 1d8+2 (light crossbow) [fights with these as if 7th
  level Fighter], Lang: common, gnomish, Hon: Ave, TOP: 11, Crit BSL: Def
  AC+2 with knife or crossbow, else Def AC -4, FF 6, Str 12/09, Dex 14/88,
  Con 13/70, Int 11/62, Wis 10/84, Cha 9/60, Com 10/01)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  12.Average Farm Building
  Smid the farmer and Gondir (his son) ( HF 0, EP 39, Int 12, AL NG, AC
  7 (leather and shield), MV 12”, HD 1, HP 27, #AT 1, D 1d6+5 (flail) or
  2d4+4 (morning star), Lang: common, Hon: Ave, TOP: 13, Crit BSL: Def
  AC-4, FF 6, Str 16/76 and 16/70 respectively, other abilities average.)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  13.Trading Post
  Dawg, Rottweiler (3) (HF 1, EP 65 each, Int 1, AL N, AC 7, MV 18”,
  HD 2+3, hp 31, SZ M, # AT 1, D 2-5, Hon: Ave, ML 15, TOP: 16, Crit
  BSL: Def AC-0, FF 15, HoB v2, pg. 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Lazarou Davl, 10th level Thief (HF 9, EP 2166, Int 14, AL LE, AC -1
  (Leather Armor +4, Ring of Protection +1, Dex), MV 12”, HD 10, HP 68,
  #AT 1, D 1d6 (Dagger +1) or 1d6+1 (Short sword +1), SA backstab (PHB
  p.69), Lang: common, Hon: Ave, TOP: 34, Crit BSL: Def AC+1, FF 7, Str
  8/71, Dex 18/25, Con 15/53, Int 14/80, Wis 9/10, Cha 7/25, Com 15/49)
  Wears Leather Armor +4, Ring of Protection +1, Amulet of Proof Against
  Detection and Location (under his jerkin); carries a Dagger + 1, and keeps a
  Short sword +1 under the counter.
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Leather Armor +4: AC
  4
  5
  6
  7
  8
  9
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑
  Keef, 7th level assassin (HF 8, EP 1140, Int 12, AL NE, AC -2 (Leather
  Armor +4, Ring of Protection +2), MV 12”, HD 7, HP 59, #AT 1; D 1d6+2
  + poison (Dagger of Venom w/ 3 doses left), SA backstab (PHB p.69), Lang:
  common, drow, gnomish, Hon: Ave, TOP: 30, Crit BSL: Def AC, FF 7, Str
  15/28, Dex 18/21, Con 15/22, Int 12/58, Wis 7/19, Cha 7/43, Com 10/49)
  Has 3 pinches of Dust of Disappearance.
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor +4: AC
  4
  5
  6
  7
  8
  9
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑
  7
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Baron (HF 0, EP 29, Int 13. AL CE, AC 8 (leather and shield),MV 12”,
  HD 1, HP 24, #AT 1; D 1d6 (spear), Lang: common, Hon: Ave, TOP: 12,
  Crit BSL: Def AC-5, FF 4, Str 9/23, Dex 7/03, Con 9/68, Int 13/34, Wis
  9/39, Cha 12/84, Com 16/6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Yoll (HF 0, EP 38, Int 11, AL NE, AC 8 (leather armor), MV 12”, HD 1,
  HP 28, #AT 1 (sword) or 2 (bow), D 1d8+1 (longsword) or 1d6 (long bow
  w/ flight arrows), Lang: common, Hon: Ave, TOP: 14, Crit BSL: Def AC-4,
  FF 4, Str 13/61, Dex 11/72, Con 9/01, Int 11/06, Wis 10/23, Cha 15/89,
  Com 9/3)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  14. Carter
  Sistal the carter (HF 0, EP 35, Int 12, AL LG, AC 6 (scale mail), MV 12”,
  HD 1, HP 25, #AT 1, D 1d8 (fauchard-fork), Lang: common, Hon: Ave,
  TOP: 13, Crit BSL: Def AC-4, FF 6, Str 11/28, Dex 13/12, Coin, 15/28, Int
  12/10, Wis 11/81, Cha 5/44, Com 12/4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Banny, Sistal’s son (HF 0, EP 36, Int 12. AL LG, AC 6 (ring mail and
  shield), MV 12”, HD 1, HP 26, #AT 1, D 1d6 (spear), Lang: common, Hon:
  Ave, TOP: 13, Crit BSL: Def AC-4, FF 5, Str 10/66, Dex 8/31, Con, 10/43,
  Int 12/21, Wis 10/10, Cha 7/48, Com 10/01)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Ring mail: AC 7
  8
  9
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Zeg and Wendard the Drivers (2) (HF 0, EP 34 and 33, Int 12, AL LG,
  AC 8 (leather), MV 12”, HD 1, HP 24 and 23, #AT 1; D 1d6 (club) and
  1d8 (light crossbow). Lang: common, Hon: Ave, TOP: 12, Crit BSL: Def
  AC-4, FF 6) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  15. Moneychanger’s Shop
  Chensi the guard, 3rd level Fighter (HF 2, EP 232, Int 9, AL LN, AC 4
  (Scale mail), MV 12”, HD 3, HP 43, #AT 1, D 1d8+1 (longsword) or 1d4
  (light crossbow), Lang: common, Hon: Ave, TOP: 22, Crit BSL: Def AC-1,
  FF 7, Str 13/62, Dex 15/93, Con 15/82, Int 9/80, Wis 10/33, Cha 9/00,
  Com 17/93)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Dawg, War (2) (HF 0, EP 65 each, Int 4 (Semi), AC 6, AL N, MV 12”,
  HD 2 + 2, hp 28, 23, SZ M, #AT 1, D 2d4 (bite), SA Nil, SD nil, Lang:
  none, Hon: Ave, ML 9, TOP: 14, 12, Crit BSL Def AC-1. FF 4, HoB v2 pg.
  51) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Glish Melubb the Moneychanger, 3rd level Thief (HF 1, EP 188, Int 16,
  AL N, AC 4 (Leather +1), MV 12”, HD 3, HP 32, #AT 1, D 1d6 (Dagger
  + 1) or 1d6+1 (Short Sword +1), Lang: common, gnomish, elven, dwarven,
  Hon: Ave, TOP: 16, Crit BSL: Def AC-3, FF 4, Str 9/92, Dex 16/57, Con
  9/16, Int 16/63, Wis 13/67, Cha 10/12, Com 9/38)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  16. Cabinetmaker’s Shop
  Denton the cabinet maker gnome (HF 0, EP 31, Int 9, AL NG, AC 6
  (ring mail and shield), MV 12”, HD 1, HP 26, #AT 1, D 2d4 (Morning
  star), Lang: common, gnomish, Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF
  4, Str 13/29, Dex 11/17, Con 8/89, Int 9/32, Wis 17/21, Cha 7/20, Com
  6/03)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Ring mail: AC 7
  8
  9
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Benj apprentice cabinet maker gnome (HF 0, EP 28, Int 12, AL NG, AC
  7 (Padded armor and shield), MV 12”, HD 1, HP 23, #AT 1, D 1d6 (Spear),
  Lang: common, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 5, Str 11/01,
  Dex 10/66, Con 10/43, Int 12/21, Wis 10/10, Cha 13/01, Com 14/48)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  17. Potter
  Dremi the potter (HF 0, EP 33, Int 13, AL LG, AC 7 (Padded armor and
  shield), MV 12”, HD 1, HP 23, #AT 1, D 1d6 (glaive), Lang: common,
  Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 6, Str 12/12, Dex 13/29, Con
  13/45, Int 13/85, Wis 9/86, Cha 15/37, Com 11/2)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Rai and Herr, Dremi’s sons (2) (HF 0, EP 34, 32, Int 12, AL LG, 13, AC
  8 (padded armor), MV 12”, HD 1, HP 24, 22, #AT 1, D 1-6 (spear) or 1d8
  (light crossbow/ 10 quarrels), Lang: common, Hon: Ave, TOP: 12, 11, Crit
  BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  18. Brew House
  Hull the braumeister (HF 0, EP 38, Int 12, AL NG, AC 5 (scale mail and
  shield), MV 12”, HD 1, HP 28, #AT 1, D 1d6+2 (Mace), Lang: common,
  Hon: Ave, TOP: 14, Crit BSL: Def AC-4, FF 8, Str 12/56, Dex 9/91, Con
  16/34, Int 12/06, Wis 8/35, Cha 9/86, Com 11/5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Tonny, Hull’s nephew (HF 0, EP 35, Int 13, AL NG, AC 6 (ring mail and
  shield), MV 12”, HD 1, HP 25, #AT 1, D 1d6 (short sword), Lang: com-
  mon, Hon: Ave, TOP: 14, Crit BSL: Def AC-4, FF 7, Str 11/60, Dex 8/12,
  Con 15/90, Int 13/04, Wis 16/53, Cha 10/51, Com 8/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Ring mail: AC 7
  8
  9
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Howard, Gursh, and Jarok the braumeister apprentices (HF 0, EP 15, Int
  12, AL NG, NG, LG 10, 9, AC 9 (clothing), MV 12”, HD 1, HP 24, 23,
  23, #AT 1, D 1d6 (spear), Lang: common, Hon: Ave, TOP: 12, Crit BSL:
  Def AC-4, FF 8)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Dawg, War (2) (HF 0, EP 65 each, Int 4 (Semi), AC 6, AL N, MV 12”,
  HD 2 + 2, hp 32, 30, SZ M, #AT 1, D 2d4 (bite), SA Nil, SD nil, Lang:
  none, Hon: Ave, ML 9, TOP: 16, 15, Crit BSL Def AC-1. FF 4, HoB v2 pg.
  51) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  19. Sargulio’s Cottage
  Dawg, Rottweiler (3) (if not encountered at #13) (HF 1, EP 65 each, Int
  1, AL N, AC 7, MV 18”, HD 2+3, hp 31, SZ M, # AT 1, D 2-5, Hon: Ave,
  ML 15, TOP: 16, Crit BSL: Def AC +1, FF 8, HoB v2 p 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Sargulio the herdsman, 2nd level knight errant (retired) (HF 2, EP 128,
  Int 13, AL NG, AC 2 (chain mail and shield), MV 12”, HD 2, HP 31, #AT
  1, D 1d6+5 (short sword) or 1d6 (long bow), Lang: common, Hon: Ave,
  TOP: 16, Crit BSL: Def AC-2, FF 6, Str 17/11, Dex 15/12, Con 11/04, Int
  13/42, Wis 12/70, Cha 10/26, Com 11/33)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  20. House of Pangrus
  Kalmer, 3rd level gnome titan Cleric (HF 3, EP 196, Int 10, AL CN, AC
  0 (plate mail and shield), MV 12”, HD 3, HP 34, #AT 1, D 1d6+1 (mace),
  Lang: common, gnomish, Hon: Ave, TOP: 17, Crit BSL: Def AC-3, FF 4,
  Str 8/29, Dex 15/74, Con 9/24, Int 10/20, Wis 16/81, Cha 11/61, Com
  14/6)
  Spells memorized:
  First level: Bless, Command, Detect Evil, Detect Magic
  Second level: Chant, Know Alignment, Silence 15’ Radius
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Dijon, 6th level gnome titan Cleric (HF 7, EP 838, Int 10, AL CN, AC
  2 (plate mail and shield), MV 12”, HD 3, HP 61, #AT 1, D 1d6+2 (Mace
  +1), Lang: common, gnomish, Hon Ave, TOP: 31, Crit BSL: Def AC, FF 8,
  Str 11/72, Dex 12/34, Con 16/13, Int 10/33, Wis 16/84, Cha 9/22, Com
  12/00)
  Spells memorized:
  First level: Bless, Command, Cure Light Wounds, Detect Magic,
  Sanctuary
  Second level: Hold Person (x2), Know Alignment, Silence 15’
  Radius, Slow Poison
  Third level: Cure Disease, Dispel Magic
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  21. Dairy
  Tensh the farmer (HF 0, EP 35, Int 10, AL LG, AC 7 (leather and Dex),
  MV 12”, HD 1, HP 25, #AT 1, D 1d6 (hand axe), Lang: common, gnomish,
  Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 5, Str 10/66, Dex 14/30, Con
  10/92, Int 10/73, Wis 10/82, Cha 13/43, Com 14/06)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Vickon the eldest son (HF 0, EP 36, Int 13, AL LG, AC 5 (leather and
  Dex), MV 12”, HD 1, HP 26, #AT 1, D 2d8 (morning star), Lang: common,
  gnomish, Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 4, Str 12/42, Dex
  16/61, Con 9/32, Int 13/47, Wis 7/16, Cha 11/23, Com 12/01)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Blerry and Gunter (elder sons of Tensh) (2) (HF 0, EP 34, 33, Int 12, AL
  LG, AC 7 (leather and shield), MV 12”, HD 1, HP 24, 23, #AT 1, D 2d4
  (guisarme) or 1d6-1(sling stone), Lang: common, gnomish, Hon: Ave, TOP:
  12, Crit BSL: Def AC-4, FF 5, Str 11/24, Dex 11/12, Con 10/20, Int 11/65,
  Wis 10/53, Cha 12/03, Com 10/21)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  22. Cottage and Small Barn
  Tattsyp the farmer (HF 0, EP 34, Int 13, AL LN, AC 5 (scale mail and
  shield), MV 12”, HD 1, HP 24, #AT 1, D 1d8 (fauchard fork), Lang: com-
  mon, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 5, Str 13/37, Dex 11/23,
  Con 11/42, Int 13/90, Wis 10/58, Cha 11/44, Com 12/05)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Tebbs the daughter (HF 0, EP 15, Int 10, AL LN, AC 9 (clothing), MV
  12”, HD 1/2, HP 21, #AT 1, D 1d6-1 (dagger) or 1d6 (sling bullet), Lang:
  common, Hon: Ave, TOP: 11, Crit BSL: Def AC-3, FF 4, Str 13/94, Dex
  10/93, Con 9/15, Int 10/61, Wis 11/86, Cha 8/02, Com 15/10)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Devvd the son (HF 0, EP 34, Int 10, AL LN, AC 8 (padded armor), MV
  12”, HD 1, HP 23, #AT 1, D 1d6-1 (dagger) or 1d6 (sling bullet), Lang:
  common, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 4, Str 13/33, Dex
  9/53, Con 13/09, Int 15/16, Wis 10/40, Cha 11/44, Com 12/53)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  23. MILL
  Tymm the miller gnome (HF 0, EP 34, Int 10, AL NG, AC 5 (scale mail
  and shield), MV 12”, HD 1, HP 24, #AT 1, D 1d6 (short sword), Lang:
  common, gnomish, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 4, Str 9/11,
  Dex 12/80, Con 9/53, Int 10/37, Wis 9/85, Cha 9/89, Com 10/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Diezy the gnome, Tymm’s wife (HF 0, EP 35, Int 11, AL NG, AC 10,
  MV 12”, HD 1, HP 23, #AT 1, D 1d6-1 (dagger), Lang: common, gnomish,
  Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 6, Str 10/46, Dex 11/81, Con
  12/23, Int 13/33, Wis 10/14, Cha 11/31, Com 13/31)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Mikey (HF 0, EP 15, Int 10, AL LN, AC 1 (plate mail), MV 12”, HD 1,
  HP 25, #AT 1, D 2d4 (battleaxe), Lang: common, gnomish, Hon: Ave, TOP:
  13, Crit BSL: Def AC-4, FF 4, Str 11/41, Dex 11/51, Con 11/14, Int 12/42,
  Wis 10/31, Cha 10/23, Com 11/23)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Brin and Twist (HF 0, EP 15, Int 10, AL LN, AC 8 (padded armor), MV
  12”, HD 1, HP 25, #AT 1, D 1d6 (sling bullet), Lang: common, gnomish,
  Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 4, Str 9/11, Dex 11/15, Con
  11/05, Int 11/04, Wis 10/11, Cha 11/49, Com 11/45)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Mashra and Ambar the gnome servants (2) (HF 0, EP 35, Int 11, AL NG,
  AC 8 (padded armor), MV 12”, HD 1, HP 25, #AT 1, D 1d6-1 (dagger),
  Lang: common, gnomish Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 6, Str
  11/86, Dex 15/36, Con 12/20, Int 11/47, Wis 8/42, Cha 9/43, Com 12/02)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Farm Dawg (HF 1, EP 55, Int 3, AL N, AC 7, MV 18”, HD 2+1, hp 30,
  SZ M, # AT 1, D 1d6, Hon: Ave, ML 15, TOP: 15, Crit BSL: Def AC-0, FF
  15)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  24. Grove
  Jaruks Ashpole, 7th level gnomeling Druid (follower of Baervan
  Wildwanderer) (HF 0, EP 1365, Int 10, AL LN, AC 6 (padded, Cloak of
  Protection +2), MV 12”, HD 1, HP 64, #AT 1, D 1d8+1 (Scimitar +1) or
  spell, SA spells, SD spells, Lang: common, gnomish, Hon: Ave, TOP: 32,
  Crit BSL: Def AC+1, FF 7, Str 11/74, Dex 9/96, Con 15/84, Int 11/62, Wis
  18/36, Cha 15/65, Com 16/98)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Standard Druid abilities: Identify Plant Type, Animal Type, Pure Water
  (139 %); Pass Without Trace; Immune to Woodland Charm; Shapechange 3
  times per day; +2 bonus to saving throws vs. lightning; PHB pg. 21. 
  Spells memorized:
  First level: Detect Magic, Entangle, Faerie Fire, Invisibility to
  Animals, Pass Without Trace, Speak With Animals
  10
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Second level: Barkskin, Charm Person or Mammal, Cure Light
  Wounds, Heat Metal, Trip, Warp Wood
  Third level: Cure Disease, Neutralize Poison, Summon Insects, Tree 
  Fourth level: Cure Serious Wound, Plant Door
  Black Bear (HF 1, EP 175, Int 4, AL N, AC 7, MV 12”, HD 3+3, hp 47,
  SZ L, # AT 3 (2 paw, 1 bite), D 1d3, 1d3. 1d6, SA hug on paw roll 18+ for
  2d8, Hon: Ave, ML 8, TOP: 23, Crit BSL: Def AC +1, FF 4, HoB v1, pg.
  56)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  25. Lester’s Home and Barn
  Lester the herdsman (HF 0, EP 34, Int 9, AL NG, AC 8 (padded armor),
  MV 12”, HD 1, HP 24, #AT 1, D 1d6 (hand axe), Lang: common, Hon:
  Ave, TOP: 12, Crit BSL: Def AC-4, FF 5, Str 10/91, Dex 10/33, Con 11/62,
  Int 9/27, Wis 12/08, Cha 8/19, Com 10/05)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Kett the son (HF 0, EP 34, Int 12, AL NG, AC 8 (leather), MV 12”, HD
  1, HP 24, #AT 1, D 1d6 (spear) or 1d6 (short bow w/10 flight arrows), Lang:
  common, Hon: Ave, TOP: 12, Crit BSL: Def AC-4, FF 5, Str 12/32, Dex
  10/87, Con 11/93, Int 12/94, Wis 7/26, Cha 15/2, Com 13/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Rimmor the cousin (HF 0, EP 32, Int 15, AL NG, AC 9 (shield), MV
  12”, HD 1, HP 22, #AT 1, D 1d6 (spear) or 1d6 (short bow w/10 flight
  arrows), Lang: common, Hon: Ave, TOP: 11, Crit BSL: Def AC-4, FF 5, Str
  12/32, Dex 10/87, Con 11/93, Int 12/94, Wis 7/26, Cha 15/2, Com 13/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Dawg, Farm (2) (HF 1, EP 55 each, Int 3, AL N, AC 7, MV 18”, HD
  2+1, hp 30, SZ M, # AT 1, D 1d6, Hon: Ave, ML 15, TOP: 15, Crit BSL:
  Def AC-0, FF 15)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  26.Wainwright’s House/Shop
  Bernard the gnome wainwright (HF 0, EP 36, Int 14, AL LG, AC 7
  (leather and shield), MV 12”, HD 1, HP 26, #AT 1, D 2d8 (battle axe),
  Lang: common, Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 6, Str 13/33,
  Dex 9/53, Con 13/09, Int 14/16, Wis 10/40, Cha 12/29, Com 9/53)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Fryn and Monny (gnome helpers) (2) (HF 0, EP 33, 32, Int 12, 13, AL
  LG, AC 8 (padded), MV 12”, HD 1, HP 23, 22, #AT 1, D 1d6 (spear),
  Lang: common, Hon: Ave, TOP: 11, 11, Crit BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  27.Walled Manor House
  Humph, Claiborne, Wilbur and Shirl the children (4) (HF 0, EP 35, 34,
  34, 33, Int Avg. (8-10), AL NG, AC 5 (scale mail and shield), MV 12”, HD
  1, HP 25, 24, 24, 23, #AT 1, D 1d8 (longsword), Lang: common, Hon: Ave,
  TOP: 13, 12, 12, 12, Crit BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Harmon the hired hand (HF 0, EP 36, Int 10, AL NG, AC 8 (padded
  armor), MV 12”, HD 1, HP 26, #AT 1, D 1d6 (hand axe) or 2d4+1 (heavy
  x-bow w/10 quarrels), Lang: common, Hon: Ave, TOP: 13, Crit BSL: Def
  AC-4, FF 7, Str 13/75, Dex 9/06, Con 14/42, Int 10/79, Wis 10/81, Cha
  11/44, Com 17/06)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  28. Carpenter’s Shop
  Pinch (HF 0, EP 34, Int 10, AL LG, AC 6 (studded leather and shield),
  MV 12”, HD 1, HP 24, #AT 1, D 2d4 (battle axe), Lang: common, Hon:
  Ave, TOP: 12, Crit BSL: Def AC-4, FF 4, Str 12/22, Dex 7/27, Con 8/88,
  Int 12/27, Wis 8/06, Cha 16/28, Com 12/04)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Studded Leather: AC 7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  29. Stonemason’s House
  Iga the stonemason gnome (HF 1, EP 36, Int 9, AL NG, AC 4 (chain
  mail and shield), MV 12”, HD 1, HP 26, #AT 1, D 1d6+5 (footman’s pick),
  Lang: common, gnome, Hon: Ave, TOP: 13, Crit BSL: Def AC-4, FF 6, Str
  16/75, Dex 10/22, Con 13/53, Int 9/86, Wis 15/66, Cha 13/90, Com
  13/42)
  11
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Bilda, Imain, and Howirth the stonemason gnome apprentices (3) (HF
  0, EP 35, 33, 32, Int Avg. (8-10), AL NG, AC 4 (chain mail and shield), MV
  12”, HD 1, HP 25, 23, 22, #AT 1, D 1d6 (warhammer), Lang: common,
  gnome, Hon: Ave, TOP: 13,12,11, Crit BSL: Def AC-4, FF 6, Str 16/75,
  Dex 10/22, Con 13/53, Int 9/86, Wis 15/66, Cha 13/90, Com 13/42)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  30. Castle Foundation Trench
  Workers (10) (HF 0, EP 15, Int 8, AL LG, AC 10, MV 12”, HD 1, HP
  22, #AT 1, D 1d2, Lang: common, Hon: Ave, TOP: 11, Crit BSL: Def AC-
  5, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  31.Tower
  Marble Mugger (13) (HF 1, EP 35, Int 5, AL NE, AC 2, MV 9”, HD <1-
  1, HP 6 each, SZ M, #AT 2, D 2-5/2-5, SA surprise 7 in 10, SD merge with
  stone, Lang: none, Hon: Ave, ML 5, TOP: n/a, Crit BSL: Def AC-4, FF n/a,
  HoB v4, pg. 118)
  1)HPs: ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑
  9)HPs: ❑❑❑❑❑ ❑
  10)HPs: ❑❑❑❑❑ ❑
  11)HPs: ❑❑❑❑❑ ❑
  12)HPs: ❑❑❑❑❑ ❑
  13)HPs: ❑❑❑❑❑ ❑
  Ernst, 8th level magic-user (HF 12, EP 3,000, Int 17, AL LG, AC 8 (Ring
  of Protection +2), MV 12”, HD 8, HP 50, #AT 1, D 1d6 (Dagger +1) or by
  spell, Lang: common, Hon: Ave, TOP: 25, Crit BSL: Def AC +4, FF 7, Str
  15/95, Dex 10/88, Con 15/16, Int 17/68, Wis 11/02, Cha 12/66, Com
  15/43)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Spells*
  First level: Burning Hands, Detect Magic, Feather Fall, Identify
  (Comprehend Languages, Light, Read Magic)
  Second level: Levitate, Mirror Image, Scare (Darkness 15’ Radius,
  Detect Invisibility, Strength)
  Third level: Dispel Magic, Fireball, Tongues (Gust of Wind,
  Infravision)
  Fourth level: Fumble, Wall of Fire (Dimension Door, Plant Growth)
  *Spells normally carried are given first; other spells in Ernst’s spell-
  book are given in parentheses.
  Bertram, 6th level Fighter (HF 5, EP 641, Int 10, AL LG, AC 2 (Chain
  mail +1, Shield +1), MV 12”, HD 6, HP 52, #AT 1, D 2d4+4 (Battle Axe
  +1), Lang: common, Hon: Ave, TOP: 26, Crit BSL: Def AC+3, FF 6, Str
  15/96, Dex 12/95, Con 12/07, Int 10/19, Wis 10/21, Cha 14/90, Com
  12/31)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail +1: AC
  4
  5
  6
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +2
  +1
  (AC bonus)
  ❑❑❑
  ❑❑❑
  31 - Area T1 (Main Hall).
  Archie (HF 1, EP 104, Int 10, AL NG, AC 5 (scale mail and shield), MV
  12”, HD 2, HP 28, #AT 1, D 1d8+4 (Longsword), Lang: common, Hon:
  Ave, TOP: 14, Crit BSL: Def AC-3, FF 6, Str 16/75, Dex 10/22, Con 12/53,
  Int 10/26, Wis 11/16, Cha 9/10, Com 15/12)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  31 - Area T4 (Hall and Ladder).
  Fretob (HF 1, EP 104, Int 9, AL LG, AC 5 (scale mail and shield), MV
  12”, HD 2, HP 28, #AT 1, D 1d8+4 (Longsword), Lang: common, Hon:
  Ave, TOP: 14, Crit BSL: Def AC-3, FF 6, Str 16/65, Dex 12/02, Con 13/52,
  Int 9/12, Wis 15/10, Cha 10/9, Com 12/51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  12
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  31 - Area T10 (Parapet)
  Daryl (HF 1, EP 104, Int 11, AL LG, AC 5 (scale mail and shield), MV
  12”, HD 1, HP 24, #AT 1, D 1d8+4 (Longsword), Lang: common, Hon:
  Ave, TOP: 12, Crit BSL: Def AC-3, FF 5, Str 16/87, Dex 10/24, Con 11/52,
  Int 11/12, Wis 15/10, Cha 10/9, Com 12/51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Mantos (HF 1, EP 104, Int 11, AL LG, AC 5 (scale mail and shield), MV
  12”, HD 1, HP 24, #AT 1, D 1d8+4 (Longsword), Lang: common, Hon:
  Ave, TOP: 12, Crit BSL: Def AC-3, FF 5, Str 16/52, Dex 11/12, Con 10/43,
  Int 11/21, Wis 10/15, Cha 9/09, Com 12/11)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  31 - Area T12 (Turret Roof)
  Pentel (HF 1, EP 104, Int 10, AL LG, AC 5 (scale mail and shield), MV
  12”, HD 1, HP 23, #AT 1, D 1d8+4 (Longsword), Lang: common, Hon:
  Ave, TOP: 12, Crit BSL: Def AC -3, FF 6, Str 16/77, Dex 10/65, Con 13/54,
  Int 10/19, Wis 11/21, Cha 11/33, Com 11/41)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Captain Hans (HF 4, EP 336, Int 11, AL CN, AC 3 (scale mail, Dex and
  shield), MV 12”, HD 5, HP 51, #AT 1, D 1d8+7 (Longsword +1) 1d8 (light
  crossbow), Lang: common, Hon: Ave, TOP: 26, Crit BSL: Def AC +2, FF 6,
  Str 18/52, Dex 15/42, Con 11/73, Int 11/54, Wis 13/21, Cha 14/11, Com
  13/44)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Lieutenant Francis (HF 3, EP 336, Int 9, AL CN, AC 4 (scale mail, Shield
  +1), MV 12”, HD 4, HP 48, #AT 1, D 1d8+7 (Longsword +1), 1d8 (light
  crossbow), Lang: common, Hon: Ave, TOP: 24, Crit BSL: Def AC +1, FF 6,
  Str 16/56, Dex 12/41, Con 15/44, Int 9/24, Wis 10/76, Cha 10/01, Com
  11/32)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +2
  +1
  (AC bonus)
  ❑❑❑
  ❑❑❑
  31 – Ernst’s Eagles (9) – off-duty.
  Ernst’s Eagle (HF 1, EP 104, Int 9, AL CG, AC 10 (unarmored when off-
  duty), MV 12”, HD 2, HP 28, #AT 1, D 1d6 (dagger), Lang: common,
  Hon: Ave, TOP: 14, Crit BSL: Def AC-3, FF 6, Str 16/65, Dex 12/02, Con
  13/52, Int 9/12, Wis 15/10, Cha 10/9, Com 12/51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  32.Tents and Wattle Huts
  Engel the worker (agent of evil) (HF 0, EP 34, Int 10, AL LE, AC 10, MV
  12”, HD 1, HP 24, #AT 1, D 1d6+4 (Pick), Lang: common, Hon: Ave,
  TOP: 12, Crit BSL: Def AC-4, FF 4, Str 17/12, Dex 8/37, Con 16/98, Int
  12/17, Wis 7/32, Cha 11/22, Com 13/34)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  35.Abandoned Farmhouse
  Brood Watcher (2) (HF 1, EP 650, Int 8, AL N, AC 1, MV 15”, HD 5,
  hp 45, SZ L, # AT 2, D 2-12, SA Poison/Webbing, SD nil, ML 13, TOP:
  n/a, Crit BSL: Def AC +3, FF n/a, HoB v1, pg. 8)
  1)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Aarakian Warrior (4) (HF 2, EP 175, Int 5, AL N, AC 3, MV 15”, HD
  3+3, hp 35, SZ M, # AT 1, D 2-16, SA Webbing, SD nil, ML 12, TOP: n/a,
  Crit BSL: Def AC +2, FF n/a, HoB v1, pg. 8)
  1)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Workers, Aarakian (10) (HF 1, EP 35, Int 4, AL N, AC 5, MV 12”,6”
  burrowing, HD 2, hp 28, SZ M, # AT 1, D 1-8, SA Burrowing, SD nil, ML
  7, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v1, pg. 8)
  1)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  13
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  9)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  10)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Aarakian Queen (HF 3, EP 1400, Int 13, AL N, AC 10, MV 0”, HD 12,
  hp 80, SZ G, # AT 1, D 0, SA nil, SD nil, ML 20, TOP: n/a, Crit BSL: Def
  AC +10, FF n/a, HoB v1, pg. 8)
  1)HDs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  36.The Battlefield Graveyard
  Tween (HF 0, EP 15, Int 11, AL N, AC 10, MV variable, HD 1, hp 24,
  SZ M, # AT 1, D 2d4 (bastard sword), SA Luck field, SD Ethereal, ML 18,
  TOP: n/a, Crit BSL: Def AC -2, FF n/a, HoB v8, pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Grave Scrounger (5) (HF 2, EP 175, Int 5, AL CE, AC 4, MV 9”, HD
  2+3, hp 31, SZ M, # AT 2, D 1-4/1-4, SA nil, SD nil, ML See text (flees from
  light), TOP: n/a , Crit BSL: Def AC, FF n/a, HoB v3, pg. 102)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  37. Bandit Attack
  Gnarly Forest Bandit (10) (HF 1, EP 15, Int 9, AL CE, AC 6 (leather +
  Dex), MV 12”, HD 1, hp 24, SZ M, # AT 1, D 1d6 (short sword), 1d8 (light
  crossbow), SA nil, SD nil, ML 12, TOP: 12 , Crit BSL: Def AC -3, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  THE MOAT HOUSE
  Random Encounters 
  (if not encountered elsewhere in the Moat house)
  Brigand (5) (HF 1, EP 15, Int 3-18, AL CE, AC 8 (leather armor), MV
  12”, HD 1, hp 27, 26, 25, 24, 23, SZ M, #AT 1, D 1d8 (long sword), 1d6
  (spear), 1d6 (bow) or 1d6-1 (dagger), SA none, SD none, Lang: common,
  Hon dishonorable (-1 to ALL die rolls), ML 15, TOP: 14,13,13,12,12, Crit
  BSL: Def AC-2; FF 5, HoB v5 p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Rat, Giant (8) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1, HP
  10 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease (GMG p
  23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5, HoB v6,
  pg. 114)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  Tick, Giant (blue variant) (HF 3, EP 65, Int 0, AL N, AC 3, MV 3”, HD
  2, HP 30 each, SZ S, #AT 1, D1d4, SA blood drain (automatic 1d6 per
  round), SD nil, Hon n/a, ML 19, TOP: n/a, Crit BSL: Def AC-0, FF n/a,
  HoB v7, pg. 142)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  1. Pool
  Boobrie (HF 4, EP 2000, Int 2, AL N, AC 5, MV 15”, 15” Fly (D), HD
  9, HP 56 each, SZ H, #AT 3, D1-6x2/2-16, SA Ambush, SD nil, Hon n/a,
  ML 12, TOP: 28, Crit BSL: Def AC+7, FF 4, HoB v1, pg. 89)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  14
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  4.Tower
  Spider, Huge (HF 2, EP 270, Int 1, AL N, AC 6, MV 18”, HD 2+2, HP
  32, SZ M, #AT 1, D 1d6, SA poison Type B (+1 to save), SD nil, Lang: none,
  Hon n/a, ML 8, TOP: 16, Crit BSL: Def AC -0, FF n/a, HoB v7, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  7. Brigands
  Brigand Leader (HF 1, EP 15, Int 3-18, AL CE, AC 2 (chain mail and
  medium shield), MV 12”, HD 2, hp 30, SZ M, #AT 1, D 2d8+3 (broad
  sword), SA specialized (+1 to hit, +2 to damage, +1 for Str), SD none, Lang:
  common, Hon: Ave, ML 15, TOP: 15, Crit BSL: Def AC-2; FF 6, HoB v5
  p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium Shield +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑ ❑❑❑❑
  ❑❑❑
  Brigand subleader (HF 0, EP 15, Int 3-18, AL CE, AC 7 (leather armor
  + Dex), MV 12”, HD 1, hp 27, SZ M, #AT 2 (ambidextrous), D 1d8 (long
  sword) and 1d6-1 (dagger), SA none, SD none, Lang: common, Hon: Ave,
  ML 15, TOP: 14, Crit BSL: Def AC-2; FF 6, HoB v5 p 9).
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Brigand (7) (HF 0, EP 15, Int 3-18, AL CE, AC 8 (leather armor), MV
  12”, HD 1, hp 24, 23, 22x3, 21, 20, SZ M, #AT 1, D 1d8 (long sword), 1d6
  (spear), 1d8 (long bow) or 1d6-1 (dagger), SA none, SD none, Lang: com-
  mon, Hon dishonorable (-1 to ALL die rolls), ML 15, TOP: 12, 12,11x4,10,
  Crit BSL: Def AC-2; FF 5, HoB v5 p 9).
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  11. Salon
  Bat, Giant (2) (HF 1, EP 420, Int 0, AL N, AC 10 (2 while flying freely),
  MV 3” 18” Fly (C), HD 6, HP 50 each, SZ H, #AT 1, D 2-8, SA screech
  (1d6 damage to all within 20 feet, save versus paralyzation negates) SD nil,
  Hon n/a, ML 3, TOP: 1, Crit BSL: Def AC-4, FF 3 HoB v1, pg. 51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  12. CORNER ROOM
  Snake, Giant Venomous (HF 7, EP 420, Int 1, AL N, AC 6, MV 15”, HD
  4+2, HP 42, SZ M, #AT 1, D1d4-1, SA poison (+1 to save, 1d4-2 points per
  round for 2-12 rounds), SD nil, Hon n/a, ML 9, TOP: 21, Crit BSL: Def
  AC+2, FF 7 HoB v7, pg. 85)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  13. STOREROOM AND STAIRWAY
  Rat, Giant (10) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1,
  HP 10 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease
  (GMG p 23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5,
  HoB v6, pg. 114)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  15. Domicile
  Slime, Olive (HF 5, EP 450, Int 0, AL N, AC 9, MV 0”, HD 2+2, HP
  31, SZ S, #AT 1, D special, SA drops on victims (save vs. poison to notice),
  other have 50% chance to notice, victims eat twice normal and take 10% of
  victim’s hp damage per day, then turn into Slime Host in 7-12 days, SD lim-
  ited magic resistance (only affected by acid, cold, fire or Cure Disease), Lang:
  none, Hon n/a, TOP: n/a, Crit BSL n/a, FF n/a, HoB v7 p 79).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  16. Kitchen
  Tick, Giant Blue (variant) (HF 3, EP 65, Int 0, AL N, AC 3, MV 3”, HD
  2, HP 30 each, SZ S, #AT 1, D1d4, SA blood drain (automatic 1d6 per
  round), SD nil, Hon n/a, ML 19, TOP: n/a, Crit BSL: Def AC +0, FF n/a,
  HoB v7, pg. 142)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  17. Barracks
  Lizard, Giant (2) (HF 2, EP 270, Int 0, AL N, AC 5, MV 15”, HD 3+1,
  HP 36, SZ H, #AT 1, D 1-8, SA nil, SD nil, ML 15, TOP: 23, Crit BSL:
  Def AC +1, FF 6, HoB v4, pg. 88)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  15
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  DUNGEON LEVEL RANDOM ENCOUNTERS
  Bugbear (1-2) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”,
  HD 3+1, HP 36, SZ L, #AT 1, D 2-8+2 (morning star +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Lizard, Giant (HF 2, EP 270, Int 0, AL N, AC 5, MV 15”, HD 3+1, HP
  36, SZ H, #AT 1, D 1-8, SA nil, SD nil, ML 15, TOP: 23, Crit BSL: Def
  AC +1, FF 6, HoB v4, pg. 88)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Rat, Giant (3-12) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1,
  HP 10 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease
  (GMG p 23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5,
  HoB v6, pg. 114
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  Slobgoblin (5) (HF 1, EP 35, Int 12, AL CE, AC 6 (hide), MV 9”, HD
  1+2, HP 28,24x4, SZ L, #AT 1, D 1d8-1 (longsword), SA nil, SD immune
  to disease, Lang: bugbear, ogre, slobgoblin, ML 12, TOP: 14,12x4, Crit BSL:
  Def AC -1, FF 5, HoB v7, pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Zombie, Common (2-8) (HF 1, EP 65, Int 0, AL N, AC 8, MV 6”, HD
  2, HP 26, SZ M, #AT 1, D 1-8, SA nil, SD nil, ML 20, TOP: n/a, Crit BSL:
  Def AC +0, FF n/a, HoB v8, pg. 124)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  18. Stairway Arch
  Slime, Green (2) (HF 0, EP 35, Int 0, AL N, AC 9, MV 0”, HD 2, HP
  28, SZ S, #AT 0, D Transformation, SA Transformation, SD nil, ML 20,
  TOP: , Crit BSL: Def AC , FF , HoB v7, pg. 79)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  21. Corridor and Cells
  Zombie (10), Brain Eating Zombie (1)
  Zombie, Common (10) (HF 1, EP 65, Int 0, AL N, AC 8, MV 6”, HD
  2, HP 26, SZ M, #AT 1, D 1-8, SA nil, SD nil, ML 20, TOP: n/a, Crit BSL:
  Def AC +0, FF n/a, HoB v8, pg. 124)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Zombie, Brain Eating (HF 6, EP 270, Int 7, AL NE, AC 8, MV 6”, HD
  2, HP 30, SZ M, #AT 1, D 1d8, SA Brain eating (save vs. poison or become
  zombie), SD only takes damage from critical hits or called shots to
  appendages, slow regeneration, immune to cold and poison, cannot be
  turned, Lang: common (“brains”), Hon: Ave, TOP: n/a, Crit BSL Def AC+0,
  FF n/a, HoB v8 p 123).
  1)HPs: ❑ ❑ ❑ ❑ ❑
  ❑ ❑ ❑ ❑ ❑
  ❑ ❑ ❑ ❑ ❑
  ❑ ❑ ❑ ❑ ❑
  ❑ ❑ ❑
  ❑ ❑ ❑ ❑ ❑ ❑ ❑
  24. Large Room
  Ogre, Hedge (HF 2, EP 420, Int 8, AL CE, AC 4, MV 9”, HD 4+2, HP
  42, SZ L, #AT 1, D 2d4+7 (bardiche and +3/+7 from Str), SA nil, SD nil,
  ML 11, TOP: 21, Crit BSL: Def AC +5 , FF 4, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  27. Recruits
  Bugbear (6) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”,
  HD 3+1, HP 37,34,33,31,31,29, SZ L, #AT 1, D 2-8+2 (morning star
  +bonus), SA surprise,+2damage, SD nil, ML 12, TOP: 19,17,16,16,15, Crit
  BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  16
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  29. Odd Sideroom
  Slobgoblin, Greater (HF 3, EP 120, Int 12, AL CE, AC 4 (hide), MV 12”,
  HD 3+1, HP 36, SZ M, #AT 1, D 1d8-1 (longsword), SA nil, SD immune
  to disease, Lang: bugbear, ogre, slobgoblin, ML 16, TOP: 18, Crit BSL: Def
  AC +3, FF 6, HoB v7, pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Slobgoblin (9) (HF 1, EP 35, Int 12, AL CE, AC 6 (hide), MV 9”, HD
  1+2, HP 28,24x4,23x4, SZ S, #AT 1, D 1d6-1 (club), SA nil, SD immune
  to disease, Lang: bugbear, ogre, slobgoblin, ML 12, TOP: 14,12x8, Crit BSL:
  Def AC -1, FF 5, HoB v7, pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  30. Pool
  Beetle, Predacious Diving (HF 3, EP 420, Int 0, AL N, AC 3, MV 6”,12”
  swim, HD 5, HP 40, SZ S, #AT 1, D 3-12, SA saw attack (against ship hulls),
  SD nil, ML 14, TOP: 20, Crit BSL: Def AC +3, FF n/a, HoB v1, pg. 63)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  31. Burial Crypts
  Ghoul (4) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD Immune to Sleep
  and Charm, ML 20, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v3, pg.
  51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  31b. Lair of the Hydra
  Hydra, Common 3-headed Variant (HF 4, EP 1,555, Int 2, AL N, AC 5,
  MV 9”, HD 3, HP 44, SZ H, #AT 3, D 1d6-1, SA nil, SD never surprised,
  Hon dishonorable (-1 to ALL die rolls), ML 11, TOP: 18, Crit BSL: Def
  AC+1, FF 6, HoB v4, pg. 22 and Monster Matrix for size variant)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  33.Room and Corridor
  Brownie, Quickling (HF 3, EP 2,000, Int 16, AL CE, AC -2, MV 96”,
  HD 3, HP 29, #AT 3, D 1-3 , SA Spells, Poison, SD Nil, Lang: common,
  Pixie, Halfling, elven, Hon: Ave, TOP: 15, Crit BSL: Def AC +1, FF 4, HoB
  v1, pg. 94)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Guard, 1st level Fighter (6) (HF 1, EP 104, Int 10, AL LG, AC 5 (scale
  mail and shield), MV 12”, HD 1, HP 27,26,25x2,24x2, #AT 1, D 1d8
  (Longsword),2d4+1 (Heavy Crossbow), Lang: common, Hon: Ave, TOP:
  14,13x5,12x4, Crit BSL: Def AC-5, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  17
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Sergeant (HF 1, EP 336, Int 11, AL CN, AC 4 (scale mail, +1 Dex and
  shield), MV 12”, HD 2, HP 28, #AT 1, D 2d4 (morning star) 2d4+1 (heavy
  crossbow), Lang: common, Hon: Ave, TOP: 18, Crit BSL: Def AC-3, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  34. Barracks and Chamber
  Guard, 1st level Fighter (12) (HF 1, EP 104, Int 10, AL LG, AC 5 (scale
  mail and shield), MV 12”, HD 1, HP 26x4,25x4,24x4, #AT 1, D 1d6
  (Spear),2d4+1 (Heavy Crossbow), Lang: common, Hon: Ave, TOP:
  13x8,12x4, Crit BSL: Def AC-5, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Sergeant (2) (HF 1, EP 336, Int 11, AL CN, AC 4 (Scale,+1 Dex and
  shield), MV 12”, HD 2, HP 28,27, #AT 1, D 2d4 (morning star) 2d4+1
  18
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  (heavy crossbow), Lang: common, Hon: Ave, TOP: 18, Crit BSL: Def AC-3,
  FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  35. Chamber of the Newer Master
  Golem, Guardian (2) (HF 2, EP 420, Int 0, AL N, AC 5, MV 6”, HD 5,
  HP 22, #AT 1, D 2-8, SA Nil, SD Normal weapons 1/2 damage, breaking,
  Hon: Ave, TOP: 13x8,12x4, Crit BSL: Def AC-5, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  THE VILLAGE OF NULB
  RANDOM ENCOUNTERS
  Bargefolk (HF 0, EP 25, Int 9, AL NE, AC 10, MV 12”, HD 1/2, HP 22,
  SZ M, #AT 1, D 1d6(knife), Lang: common, Hon: Ave, ML 9, TOP: 11,
  Crit BSL: Def AC-5, FF 4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Bargefolk Leader (HF 4, EP 390, Int 10, Al NE, AC 8 (padded), MV 12”
  HD 5, HP 40, SZ M, #AT 1, D 1d6(knife), Lang: common, Hon: Ave, ML
  11, TOP: 13, Crit BSL: Def AC -4, FF4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Boar, Wild (HF 1, EP 120, Int 2, Al N, AC 7, MV 15” HD 3+3, HP 35,
  SZ M, #AT 1, D 3-12, SA nil, SD nil, ML 14, TOP: 18, Crit BSL: Def AC
  +2, FF 8,HOB1 pg. 85)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Brigand (HF 1, EP 25, Int 3-18, AL NE, AC 8 (leather armor), MV 12”,
  HD 1, hp 24, SZ M, #AT 1, D 1d8 (long sword or long bow), SA none, SD
  none, Lang: common, Hon dishonorable (-1 to ALL die rolls), ML 15, TOP:
  14,13,13,12,12, Crit BSL: Def AC-2; FF 5, HoB v5 p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Bugbear (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2-8+2 (morning star +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Crustacean Crayfish, Giant (HF 5, EP 175, Int 1, Al N, AC 4, MV 6”,12”
  swim, HD 4+4, HP 40, SZ L, #AT 2, D 2-12/2-12, SA nil, SD surprise, ML
  13, TOP: 20, Crit BSL: Def AC +3, FF 10,HOB2 pg. 45)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Frog, Giant Killer (HF 1, EP 35, Int 0, Al N, AC 8, MV 6”,12” swim,
  HD 1+4, HP 28, SZ S, #AT 3, D 1d4-2,1d4-2/2-5, SA nil, SD nil, ML 6,
  TOP: 14, Crit BSL: Def AC +0, FF 9,HOB3 pg. 40)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Gar, Giant (HF 13, EP 1,300, Int 0, Al N, AC 3, MV 30”swim, HD 8,
  HP 52, SZ M, #AT 1, D 5-20, SA Swallow on a 20, SD nil, ML 15, TOP:
  26, Crit BSL: Def AC +6, FF 3,HOB3 pg. 46)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Ghoul (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28, SZ
  M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD Immune to Sleep and
  Charm, ML 20, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v3, pg. 51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Gnoll (HF 1, EP 65, Int 5, Al CE, AC 5 (chain mail), MV 9” HD 2, HP
  28, SZ L, #AT 1, D 1d10 (halberd), SA nil, SD nil, ML 11, TOP: 14, Crit
  BSL: Def AC +0, FF 4,HOB3 pg. 73)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Leech, Giant (HF 1/1/2/2, EP 25/35/65/120, Int 0, Al N, AC 9, MV 9”
  HD 1 to 4, HP 24/28/32/36, SZ M, #AT 1, D 1-4, SA blood drain, 50%
  disease, SD nil, ML 20, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HOB4 pg.
  78)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Lizard Man (HF 1, EP 65, Int 5, Al N, AC 5, MV 6”, 12” swim, HD 2+1,
  HP 29, SZ M, #AT 3, D 1-2/1-2/1-6, SA nil, SD nil, ML 14, TOP: 15, Crit
  BSL: Def AC +0, FF 6, HOB 4 pg. 92)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Lycanthrope, Werewolf (HF 5, EP 420, Int 8, Al CE, AC 5/5/7, MV
  15”/15”/12”, HD 4+3, HP 39, SZ M, #AT 3/3/1, D 1-4/1-4/2-8 or 1-3/1-
  3/1-6 or weapon, SA nil, SD nil, ML 12, TOP: 20, Crit BSL: Def AC +6, FF
  8, HOB 4 pg. 108)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Merchant (HF 1, EP 25, Int 9, AL any, AC 5 (chain mail), MV 12”, HD
  1/2, HP 22, SZ M, #AT 1, D 1d6 (dagger), Lang: common, Hon: Ave, ML
  11, TOP: 11, Crit BSL: Def AC-5, FF 4, HoB 5 pg. 11)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Pirate, River (HF 1, EP 25, Int 11, AL CE, AC 6 (leather and Dex), MV
  12”, HD 1, HP 24, SZ M, #AT 1, D 1d6(dagger), Lang: common, Hon:
  Ave, ML 11, TOP: 12, Crit BSL: Def AC-3, FF 4, HoB 5 pg. 12)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  19
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Wolf (HF 0, EP 65, Int 2, Al N, AC 7, MV 18” HD 3, HP 32, SZ S, #AT
  1, D 2-5, SA nil, SD nil, ML 10, TOP: 16, Crit BSL: Def AC +1, FF
  4,HOB8 pg. 91)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  1.The Waterside Hostel
  Dala (3rd level Thief) (HF 2, EP 95, Int 11, AL NE, AC 6, MV 12”, HD
  3, HP 31, SZ M, #AT 1, D 1d6-1(dagger), Lang: common, Hon: Ave, ML
  11, TOP: 16, Crit BSL: Def AC-2, FF 8, STR 11/13, Dex 18/71, Con
  15/31, Int 11/22, Wis 10/33, Cha 13/83, Com 11/08) Thief Abilities: Pick
  Pocket 75%, Open Lock 20%, Find Traps 15%, Move Silently 35%, Hide in
  Shadows 35%, Detect Noise 25%, Climb Walls 60%)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Dick Rentsch, the barkeep (HF 1, EP 119, Int 9, AL NE, AC 10, MV
  12”, HD 2, HP 28, SZ M, #AT 1, D 1d6(short sword), Lang: common,
  Hon: Ave, ML 11, TOP: 14, Crit BSL: Def AC-3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hostlar (5th level Swashbuckler) (HF 4, EP 515, Int 10, AL NE, AC 1
  (studded leather, Dex, and bonus), MV 12”, HD 5, HP 40, SZ M, #AT 2,
  D 1d6+1(Rapier +1 (2)), Lang: common, Hon Above Avg. +1 to all die rolls,
  ML 15, TOP: 20, Crit BSL: Def AC-5, FF 7, STR 17/59, Dex 15/84, Con
  15/24, Int 10/25, Wis 13/88, Cha 7/39, Com 10/90) Skills: Snappy Come
  Back 45%, Two-Weapon Fighting Proficiency
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Studded Leather: AC 7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Joe and Honp the manservants (HF 1, EP 35, Int 10, AL NE, AC 5
  (chain mail), MV 12”, HD 1, HP 26, SZ M, #AT 1, D 1d6-1(dagger), Lang:
  common, Hon: Ave, ML 11, TOP: 13, Crit BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Pearl (3rd level Thief) (HF 2, EP 89, Int 14, AL NE, AC 8, MV 12”, HD
  3, HP 31, SZ M, #AT 1, D 1d6(dagger), Lang: common, Hon: Ave, ML 12,
  TOP: 16, Crit BSL: Def AC-1, FF 6, STR 13/31, Dex 16/16, Con 12/21,
  Int 14/42, Wis 9/31, Cha 11/31, Com 11/81) Thief Abilities: Pick Pocket
  50%, Open Lock 40%, Find Traps 15%, Move Silently 40%, Hide in
  Shadows 40%, Detect Noise 15%, Climb Walls 60%
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Wat, the Barman (Waghalter, 3rd level Assassin) (HF 0, EP 241, Int 12,
  AL NE, AC 5 (leather + Dex), MV 12”, HD 3, HP 32, SZ M, #AT 1, D
  1d6+3 (Dagger of Venom and Str bonus), Lang: common, Hon: Ave, ML 11,
  TOP: 16, Crit BSL: Def AC +0, FF 6, STR 16/39, Dex 17/48, Con 12/13,
  Int 12/01, Wis 6/77, Cha 7/93, Com 9/19)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2. Smithy and Stable
  Chon, smith’s boy (HF 0, EP 25, Int 6, AL NG, AC 10, MV 12”, HD
  1/2, HP 12, SZ S, #AT 1, D 1d6+3 (dagger and Str), Lang: common, Hon:
  Ave, ML 12, TOP: 6, Crit BSL: Def AC-3, FF 6, STR 16/22, Dex 12/43,
  Con 14/62, Int 6/31, Wis 8/51, Cha 10/97, Com 11/52)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Sammy, apprentice smith (HF 1, EP 38, Int 13, AL N, AC 4 (chain mail
  and buckler), MV 12”, HD 1, HP 28, SZ S, #AT 1, D 1d6+4 (dagger and
  Str), Lang: common, Hon: Ave, ML 12, TOP: 14, Crit BSL: Def AC-3, FF
  6, STR 17/23, Dex 8/56, Con 15/71, Int 13/88, Wis 9/43, Cha 10/79, Com
  10/62)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Otis, the smith (10th level Fighter) (HF 7, EP 2,750, Int 6, AL NG, AC
  0 (chain mail +2 and Dex), MV 12”, HD 10, HP 100, SZ M, #AT 1, D
  1d8+8 (Long Sword +2 and Str), Lang: common, elven, gnomish, ogre,
  sprite, Hon: Ave, ML 12, TOP: 16, Crit BSL: Def AC-3, FF 7, STR 18/07,
  Dex 17/14, Con 18/27, Int 15/31, Wis 15/32, Cha 13/79, Com 12/76)
  Skills: Tracking, Wilderness Survival
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail +2: AC
  3
  4
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑
  ❑
  Owl, Common (2) (HF 1, EP 65, Int 1, AL N, AC 5, MV 1”, Fly 27”
  (D), HD <1-1, HP 4, SZ S, #AT 3, D 1d4-2/1d4-2/1, SA Swoop, surprise,
  SD nil, Lang: Owl, Hon: Ave, ML 5, TOP: 2, Crit BSL: Def AC, FF , HoB
  v6, pg. 49)
  1)HPs: ❑❑❑❑
  2)HPs: ❑❑❑❑
  Sprite, Common (4) (HF 1, EP 270, Int 11, AL NG, AC 6, MV 9”, 12”
  Fly (B), HD 1, HP 24, SZ S, #AT 1, D 1d6-1(dagger), SA Sleep, Poison, SD
  Invisibility, Lang: common, sprite, Hon: Ave, ML 11, TOP: 12, Crit BSL:
  Def AC, FF , HoB v7, pg. 104)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3. Mother Screng’s Herb Shop
  Mother Screng (AKA B’dey), 6th level Cleric and herbmonger (HF 5, EP
  3,978, Int 12, AL NG, AC 8, MV 12”, HD 6, HP 50, #AT 1, D 1d6+1 (club
  and Str), Lang: common, gnomish, Hon: Ave, TOP: 25, Crit BSL: Def AC
  +2, FF 8, Str 13/95, Dex 15/88, Con 16/16, Int 12/68, Wis 17/02, Cha
  13/66, Com 14/43)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Spells:
  First level: Bless, Command, Cure Light Wounds, Detect Evil,
  Protection From Evil
  Second level: Augury, Detect Charm, Hold Person, Know
  Alignment, Speak With Animals
  Third level: Dispel Magic, Prayer, Remove Curse
  20
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Hruda, Mother Screng’s daughter (AKA Raffles 2nd level Fighter) (HF 2,
  EP 256, Int 11, AL NG, AC 6, MV 12”, HD 2+4, HP 32, #AT 1, D 1d6+3
  (short sword and Str), Lang: common, gnomish, Hon: Ave, TOP: 16, Crit
  BSL: Def AC -2, FF 8, Str 15/35, Dex 18/21, Con 15/62, Int 11/16, Wis
  11/72, Cha 14/63, Com 13/34) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4. Boatmen’s Tavern and Nulb Market
  Skole (5th level Swashbuckler smuggler) (HF 4, EP 515, Int 10, AL NE,
  AC 1 (studded leather, Dex, and bonus), MV 12”, HD 5, HP 47, SZ M, #AT
  2, D 1d6+5 (rapiers and Str), Lang: common, Hon Above Avg. +1 to all die
  rolls, ML 15, TOP: 20, Crit BSL: Def AC-5, FF 7, STR 17/68, Dex 15/72,
  Con 13/17, Int 11/25, Wis 14/65, Cha 10/93, Com 11/41) Skills: Snappy
  Come Back 45%, Two-Weapon Fighting Proficiency
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Studded Leather: AC 7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Brigand Guard (2) (HF 1, EP 35, Int 9, AL NE, AC 4 (chain mail and
  buckler), MV 12”, HD 1, hp 26, 24, SZ M, #AT 1, D 1d6-1 or 1d8 (dagger
  or light crossbow), Lang: common, Hon: Ave, ML 13, TOP: 13, 12, Crit
  BSL: Def AC-4; FF 5,).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Lodriss the barmaid (HF 0, EP 25, Int 10, AL NE, AC 10, MV 12”, HD
  1, HP 25, SZ M, #AT 1, D 1d6-1(dagger), Lang: common, Hon Above Avg.
  +1 to all die rolls, ML 15, TOP: 13, Crit BSL: Def AC-5, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Tolub, 8th level pirate leader (HF 5, EP 1,848, Int 9, AL NE, AC 1
  (Leather Armor +1, Ring of Protection +3, acrobatic, and Dex), MV 12”,
  HD 8, HP 76, SZ M, #AT 1, D 1d6+6 (Dagger +2 and Str), Lang: common,
  Hon Above Avg. +1 to all die rolls, ML 15, TOP: 13, Crit BSL: Def AC+5,
  FF 7, STR 17/21, Dex 15/07, Con 15/37, Int 9/15, Wis 10/56, Cha 17/23,
  Com 15/29) Special Abilities: Climb Walls 72%, AC Bonus +3 on boats,
  Acrobatic Skill Suite, Sailor Skill Set 82%, Swimming Dog Paddle 60%,
  Swimming 42%, Weather Sense 32%, Tightrope Walking 42%.
  Carries a purse with 7 ep, 14 gp, and 10 pp; black opal ring worth 6,000
  gp
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Grud Squinteye, 6th level pirate lieutenant myrmidon (HF 3, EP 804,
  Int 10, AL NE, AC 3 (Chain mail +1 and acrobatic), MV 12”, HD 6, HP
  50, SZ M, #AT 3/2, D 1d6+7 (Short Sword +1, specialization, and Str),
  Lang: common, Hon: Ave, ML 13, TOP: 25, Crit BSL: Def AC+2, FF 8,
  STR 17/21, Dex 15/07, Con 15/37, Int 9/15, Wis 10/56, Cha 17/23, Com
  15/29) Special Abilities: Climb Walls 66%, AC Bonus +2 if on boats,
  Acrobatic Skill Suite, Sailor Skill Set 75%, Swimming Dog Paddle 55%,
  Swimming 22%, Weather Sense 28%, Tightrope Walking 24%, Military
  History 23%, Basic Leadership 12%, Campaign Logistics 18%, Military
  Battle Sense 21%. Talents: Endurance, Blind Fighting
  Grud carries a purse with 71 ep, 114 gp, and 20 pp; black opal ring worth
  6,000 gp; wears one earring (worth 600 gp) and a jeweled belt (worth 7, 300
  gp).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail +1: AC
  4
  5
  6
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Pirate, River (HF 1, EP 25, Int 11, AL CE, AC 6 (leather and Dex), MV
  12”, HD 1, HP 24, SZ M, #AT 1, D 1d6(dagger), Lang: common, Hon:
  Ave, ML 11, TOP: 12, Crit BSL: Def AC-3, FF 4, HoB v5 pg. 12)
  1) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  8) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  10) ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5. Cock Fights
  Also possibly encounter 2 Gully Dwarves (from Area A)
  Chickens (Varies) (HF 0, EP 7, Int 1, AL N, AC9, MV 3”, HD -, HP 2,
  SZ S, #AT 1, D 1, SA nil, SD nil, TOP: 1, Crit BSL: Def AC -4, FF 1)
  21
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Bandy Tailed Fighting Cock (HF 4, EP 2,700, Int 8, AL CE, AC 8 (-1
  legs), MV 18”, HD 5+5, HP 45, #AT 3, D 1-8/1-8/1-10, SA Nil, SD Toxic
  Smoke, Hon: Ave, TOP: 23, Crit BSL: Def AC+9, FF 10, HoB v1,pg. 44)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ROAD TO THE TEMPLE
  Bat, Night Hunter (9) (HF 2, EP 420, Int 8, AL NE, AC 6, MV 2”, 18”
  Fly (A), HD 2+2, HP 31 each, SZ M, #AT 4, D 1d4 / 1d2 / 1d2 / 1d6 or
  3d4, SA nil, SD 120’ Infravision, Hon: Ave, ML 11, TOP: 16, Crit BSL: Def
  AC+0, FF 7, HoB v1, pg. 52)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  RANDOM ENCOUNTERS
  Bandit Leader (HF 4, EP 420, Int 3-18, AL CE, AC 2 (chain mail and
  medium shield), MV 12”, HD 5, hp 45, SZ M, #AT 1, D 2d8+4 (Broad
  Sword +1), SA specialized (+1 to hit, +2 to damage, +1 for Str), SD none,
  Lang: common, Hon: Ave, ML 15, TOP: 15, Crit BSL: Def AC+2; FF 6,
  HoB v5 p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium Shield +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑ ❑❑❑❑
  ❑❑❑
  Brigand (11) (HF 0, EP 15, Int 3-18, AL CE, AC 8 (leather armor), MV
  12”, HD 1, hp 24, 23, 22x3, 21, 20, SZ M, #AT 1, D 1d6 (spear), 1d8 (light
  crossbow), SA none, SD none, Lang: common, Hon dishonorable (-1 to ALL
  die rolls), ML 15, TOP: 12, 12,11x4,10, Crit BSL: Def AC-2; FF 5, HoB v5
  p 9).
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  8) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  10) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  11) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Rock Reptile (medium) (HF 5, EP 420, Int 1, AL N, AC 1, MV 6”, HD
  5+1, HP 26, SZ M, #AT 1, D 1-4, SA surprise 5 in 10, SD Chameleon pow-
  ers, ML 14, TOP: 13, Crit BSL: Def AC+3, FF 7, HoB v7, pg. 14)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hawk, Large (16) (HF 0, EP 65, Int 2, AL N, AC 6, MV 1”,33” Fly (B),
  HD 1, HP 23, SZ M, #AT 3, D 1-2/1-2/1, SA diving (+2 hit x2 damage +
  blindness), SD nil, ML 19, TOP: 12, Crit BSL: Def AC+, FF , HoB v1, pg.
  77)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  9) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  10) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  11) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  12) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  13) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  14) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  15) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  16) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Giant Rat (40) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1, HP
  10 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease (GMG p
  23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5, HoB v6,
  pg. 114)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  22
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  Hippogriff (6) (HF 2, EP 175, Int 2, AL N, AC 5, MV 18”, 36” Fly
  (C,D), HD 3+3, HP 27, SZ M, #AT 3, D 1-6/1-6/1-10, SA nil, SD nil, ML
  9, TOP: 14, Crit BSL: Def AC+2, FF 8, HoB v3, pg. 127)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  TOWER
  Random Encounters
  Brigand Leader (HF 4, EP 420, Int 3-18, AL CE, AC 2 (chain mail and
  medium shield), MV 12”, HD 5, hp 45, SZ M, #AT 1, D 2d8+4 (Broad
  Sword +1), SA specialized (+1 to hit, +2 to damage, +1 for Str), SD none,
  Lang: common, Hon: Ave, ML 15, TOP: 15, Crit BSL: Def AC+2; FF 6,
  HoB v5 p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium Shield +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑ ❑❑❑❑
  ❑❑❑
  Brigand (11) (HF 0, EP 15, Int 3-18, AL CE, AC 8 (leather), MV 12”,
  HD 1, hp 24, 23, 22x3, 21, 20, SZ M, #AT 1, D 1d6 (spear), 1d8 (light
  crossbow), SA none, SD none, Lang: common, Hon: Dishonorable (-1 to
  ALL die rolls), ML 15, TOP: 12, 12,11x4,10, Crit BSL: Def AC-2; FF 5,
  HoB v5 p 9).
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  8) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  9) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  10) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  11) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Rat, Giant (80) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1,
  HP 10 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease
  (GMG p 23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5,
  HoB v6, pg. 114)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  23
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  33)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  41)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  42)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  43)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  44)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  45)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  46)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  47)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  48)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  49)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  50)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  51)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  52)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  53)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  54)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  55)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  56)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  57)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  58)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  59)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  60)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  61)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  62)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  63)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  64)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  65)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  66)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  67)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  68)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  69)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  70)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  71)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  72)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  73)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  74)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  75)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  76)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  77)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  78)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  79)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  80)HPs: ❑❑❑❑❑ ❑❑❑❑❑
  Owlbear (HF 5, EP 900, Int 3, AL N, AC 5, MV 12”, HD 5+2, HP 42,
  SZ L, #AT 1, D 1-6/1-6/2-12, SA hug, SD nil, ML 12, TOP: 21, Crit BSL:
  Def AC+1, FF 5, HoB v6, pg. 51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Rook, Giant (14) (HF 1, EP 175, Int 4, AL N, AC 4, MV 3”, 18” Fly (D),
  HD 3+2, HP 36 each, SZ M, #AT 1, D 1d4+2, SA does called shot to the
  eye 10% of the time (-10 to hit), SD cannot be surprised in daylight, Hon:
  Ave, ML 13, TOP: 18, Crit BSL: Def AC+1, FF 6, HoB v7, pg. 17)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  A. BROKEN TOWER
  Tower Exterior
  Rook, Giant (14) (HF 1, EP 175, Int 4, AL N, AC 4, MV 3”, 18” Fly (D),
  HD 3+2, HP 36 each, SZ M, #AT 1, D 1d4+2, SA does called shot to the
  eye 10% of the time (-10 to hit), SD cannot be surprised in daylight, Hon:
  Ave, ML 13, TOP: 18, Crit BSL: Def AC+1, FF 6, HoB v7, pg. 17)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  24
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Interior Tower
  Footmen, Gully dwarf (8) (HF 1, EP 270, Int 6, AL CE, AC 5 (Hide and
  buckler), MV 6”, HD 1+2, hp 27. #AT 1, D 1d6+1 (club and Str), Lang:
  dwarven, Hon: Ave, ML 14, TOP: 14, Crit BSL: Def AC-4, FF 6)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  8) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑ ❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Archer, Gully dwarf (8) (HF 0, EP 270, Int 7, AL CE, AC 6 (Hide), MV
  6”, HD 1+2, hp 26. #AT 2, D 1d6 (sling with 20 bullets or club), Lang:
  dwarven, Hon: Ave, ML 14, TOP: 14, Crit BSL: Def AC-4, FF 6)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  6) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  7) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  8) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Guards, Gully dwarf (5) (HF 0, EP 270, Int 8, AL CE, AC 6 (Hide), MV
  6”, HD 1+2, hp 26, #AT 1 or 2, D 2d4 or 1d6 (battle axe or sling with 20
  bullets), Lang: dwarven, Hon: Ave, ML 14, TOP: 14, Crit BSL: Def AC-4,
  FF 6)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Sergeants, Gully dwarf (4) (HF 1, EP 270, Int 9, AL CE, AC 3 (Hide and
  medium shield), MV 6”, HD 2+2, hp 32, #AT 1, D 1d8 (longsword), Lang:
  common, dwarven, Hon: Ave, ML 15, TOP: 16, Crit BSL: Def AC-4, FF 6)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  25
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  (AC bonus)
  ❑❑❑❑❑
  2) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  3) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  4) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  5) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Hide Armor: AC 6
  7
  8
  9
  ❑❑❑❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  Leader, Gully dwarf (HF 4, EP 558, Int 10, AL CE, AC 0 (Plate mail and
  medium shield), MV 6”, HD 6+2, hp 62, #AT 1, D 2d4+4 (Battle Axe +1
  and Str), Lang: common, dwarven, Hon: Ave, ML 16, TOP: 31, Crit BSL:
  Def AC+2, FF 7, STR 15/26, Dex 13/40, Con 15/27, Int 10/03, Wis 12/87,
  Cha 15/32, Com 8/92)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  B. Building Ruins
  Rat, Ravenous Zygom (15) (HF 0, EP 8, Int 1, AL NE, AC 7, MV 15”,
  HD <1-1, HP 6, #AT 1, D 1d4-2, SA Swarm, SD nil, ML 14, TOP: 3, Crit
  BSL: Def AC -4, FF 9, HoB v6 pg. 116)
  1) HPs: ❑❑❑❑❑ ❑
  2) HPs: ❑❑❑❑❑ ❑
  3) HPs: ❑❑❑❑❑ ❑
  4) HPs: ❑❑❑❑❑ ❑
  5) HPs: ❑❑❑❑❑ ❑
  6) HPs: ❑❑❑❑❑ ❑
  7) HPs: ❑❑❑❑❑ ❑
  8) HPs: ❑❑❑❑❑ ❑
  9) HPs: ❑❑❑❑❑ ❑
  10) HPs: ❑❑❑❑❑ ❑
  11) HPs: ❑❑❑❑❑ ❑
  12) HPs: ❑❑❑❑❑ ❑
  13) HPs: ❑❑❑❑❑ ❑
  14) HPs: ❑❑❑❑❑ ❑
  15) HPs: ❑❑❑❑❑ ❑
  16) HPs: ❑❑❑❑❑ ❑
  TEMPLE AREA
  4. East Altar
  Truculent Terrifier (HF 4, EP 3,000, Int 13, AL CE, AC 2, MV 9”, HD
  12, HP 95, SZ M, #AT 1 (see text), D Fireball, SA Fear, Fireball, SD Undead,
  ML 15, TOP: n/a, Crit BSL: Def AC +10, FF n/a, HoB v8 pg. 34)
  1) HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  DUNGEONS OF EXISTENTIAL EVIL
  DUNGEON LEVEL ONE
  Random Encounters
  Brigand (2-7) (HF 1, EP 25, Int 3-18, AL CE, AC 8 (leather armor), MV
  12”, HD 1, hp 27x2, 26x2, 25x2, 24x2, 23x4, SZ M, #AT 1, D 1d8 (long
  sword), or 1d6 (short bow w/ 10 flight arrows each), SA none, SD none,
  Lang: common, Hon dishonorable (-1 to ALL die rolls), ML 15, TOP:
  14x2,13x4,12x6, Crit BSL: Def AC-2; FF 5, HoB v5 p 9).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Leader of Brigands, 3rd level Fighter (HF 2, EP 192, Int 10, AL CE, AC
  7 (leather and buckler), MV 12”, HD 3, HP 34, #AT 1, D 1d8+2
  (Longsword and Str), Lang: common, Hon: Ave, TOP: 17, Crit BSL: Def
  AC+0, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  26
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Gnoll (2-5) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  2, HP 30, SZ L, #AT 1, D 1d6 (hand axe), SA nil, SD nil, ML 11, TOP: 14,
  Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Ghoul (2-5) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v3 pg. 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Gelatinous Cube (HF 8, EP 725, Int 0, AL N, AC 8, MV 6”, HD 4, HP
  40, SZ L, #AT 1, D 2-8, SA paralyzation, surprise 3 in 6, SD partial immune
  to cold; immune to electricity, fear, hold spells, paralyzation, polymorph, and
  Sleep attacks, ML 20, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HoB v3 pg.
  49)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Gray Ooze (HF 4, EP 270, Int 1, AL N, AC 8, MV 1”, HD 3+3, HP 35,
  SZ M, #AT 1, D 2-16, SA Metal disintegration, SD heat and cold immuni-
  ty, weapon breakage, ML 19, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HoB
  v6 pg. 30)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Ogre (HF 2, EP 270, Int 8, AL CE, AC 5, MV 9”, HD 4+1, HP 42, SZ
  L, #AT 1, D 1d6+7 (club and +3/+7 Str), SA nil, SD nil, ML 11, TOP: 21,
  Crit BSL: Def AC +5, FF 4, HoB v6 pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Men-at-Arms, 1st level Fighter (6) (HF 1, EP 104, Int 9, AL CE, AC 5
  (scale mail and shield), MV 12”, HD 1, HP 25x3,23x3, #AT 1, D 1d8
  (Longsword), 2d4+1 (3 with Heavy Crossbow),1d6 (3 with a Javelin each),
  Lang: common, Hon: Ave, TOP: 12x3,11x3, Crit BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Leader of Men-at-Arms, 3rd level Fighter (HF 2, EP 200, Int 10, AL CE,
  AC 5 (scale mail and shield), MV 12”, HD 3, HP 36, #AT 1, D 1d8+1
  (Longsword and Str), 1d6+1 (2 Javelins, Str bonus), Lang: common, Hon:
  Ave, TOP: 18, Crit BSL: Def AC-1, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  103. Pillared Hall
  Harpy, Spiny-Backed Variant (2) (HF 9, EP 1,014, Int 6, AL CE, AC 5,
  MV 6”, 15” Fly (C), HD 7, HP 48, SZ M, #AT 3, D 1-3/1-3/1-6 or 1d4-1
  from back, SA singing and Charm, SD nil, ML 14, TOP: 24, Crit BSL: Def
  AC +5, FF 4, HoB v5 pg. 121)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  104. ROOM 30’ X 20’
  Ghoul (6) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v3 pg. 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  105. Room 30’ x 30’
  Ghoul (4) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v3 pg. 50)
  27
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  107. Room 20’ x 20’
  Ghast (2) (HF 8, EP 650, Int 11, AL CE, AC 4, MV 15”, HD 4, HP 36,
  SZ M, #AT 3, D 1d4/1d4/1-8, SA paralyzation (affects elves), SD stench,
  ML 20, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HoB v3 pg. 49)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  108. Garbage Room
  Rat, Ravenous - Large (man sized) Variant (5) (HF 1, EP 65, Int 1, AL
  NE, AC 7, MV 15”, HD 2, HP 28, SZ M, #AT 1, D 1d4-1, SA swarm, SD
  nil, ML 14, TOP: 14, Crit BSL: Def AC -2, FF 8, HoB v6 pg. 116)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  114. Secured Door
  Dottee (wife of Verbobonc merchant) (HF 0, EP 25, Int 10, AL NG, AC
  10, MV 12”, HD 1/2, HP 22, SZ M, #AT 1, D 1d2, Lang: common, Hon:
  Ave, ML 6, TOP: 11, Crit BSL: Def AC-5, FF 6, STR 11/95, Dex 12/24,
  Con 12/34, Int 10/31, Wis 7/11, Cha 9/21, Com 11/23)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Dwarven merchant (2) (HF 0, EP 35, Int 10, AL LE, AC 10, MV 6”, HD
  1, HP 24, SZ M, #AT 1, D 1d2, Lang: common, dwarven Hon: Ave, ML 6,
  TOP: 11, Crit BSL: Def AC-5, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Servant (3) (HF 0, EP 32, Int 10, AL LE, AC 10, MV 12”, HD 1/2, HP
  21, SZ M, #AT 1, D 1d2, Lang: common, Hon: Ave, ML 6, TOP: 11, Crit
  BSL: Def AC-5, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  River sailor gnome Victor (HF 0, EP 34, Int 10, AL LG, AC 10, MV 6”,
  HD 1, HP 26, #AT 1, D 1d2, Lang: common, gnomish, Hon: Ave, TOP:
  12, Crit BSL: Def AC-4, FF 5, Str 11/21, Dex 12/92, Con 14/35, Int 10/25,
  Wis 9/05, Cha 11/19, Com 14/24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Men-at-Arms, 1st level Fighter (4) (HF 1, EP 85, Int 9, AL LE, AC 10,
  MV 12”, HD 1, HP 25, #AT 1, D 1d2, Lang: common, Hon: Ave, TOP: 13,
  Crit BSL: Def AC-4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  115. Room 20’ 6” x 30’
  Ghoul (6) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v3 pg. 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  116. Room 30’ x 21’
  Ghoul (4) (HF 4, EP 175, Int 5, AL CE, AC 6, MV 9”, HD 2, HP 28,
  SZ M, #AT 3, D 1d4-1/1d4-1/1-6, SA paralyzation, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v3 pg. 50)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  117. Ghast Room 20’ x 20’
  Ghast (2) (HF 8, EP 650, Int 11, AL CE, AC 4, MV 15”, HD 4, HP 36,
  SZ M, #AT 3, D 1d4/1d4/1-8, SA paralyzation (affects elves), SD stench,
  ML 20, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HoB v3 pg. 49)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  118. Hall 10’ x 30’
  Ghast, Sabre-Toothed Variant (2) (HF 8, EP 675, Int 11, AL CE, AC 4,
  MV 15”, HD 4, HP 44, SZ M, #AT 4, D 1d4/1d4/1-8/1-8, SA paralyzation
  (affects elves), SD stench, ML 20, TOP: n/a, Crit BSL: Def AC +2, FF n/a,
  HoB v3 pg. 49)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  120. Kitchen
  Snake, Venomous (HF 2, EP 175, Int 1, AL N, AC 6, MV 15”, HD 2+1,
  HP 31, SZ S, #AT 1, D 1, SA poison, SD nil, ML 8, TOP: 15, Crit BSL: Def
  AC +0, FF 6, HoB v7 pg. 85)
  1) HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  121. Stone Wall Room 20’ x 20’
  Gnoll (4) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 30, SZ L, #AT 1, D 2d4 (bastard sword), SA nil, SD nil, ML 11, TOP:
  14, Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  28
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  122. Chamber 20’ x 20’
  Gnoll (4) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 30, SZ L, #AT 1, D 2d4 (morning star), SA flaming oil, SD nil, ML 11,
  TOP: 14, Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  123. Room With Alcove
  Gnoll (5) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 30, SZ L, #AT 1, D 2d4 (morning star), SA nil, SD nil, ML 11, TOP:
  14, Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Hobgoblin (2) (HF 1, EP 35, Int 5, AL LE, AC 5 (chain mail), MV 12”,
  HD 1+1, HP 26, SZ M, #AT 1, D 1d8 (longsword) or 1d6 short bow (10
  flight arrows each), SA nil, SD nil, ML 12, TOP: 13, Crit BSL: Def AC +2,
  FF 6, HoB v4 pg. 10)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  124. Ogre Room 20’ x 20’
  Ogre, Common Low (2) (HF 2, EP 270, Int 8, AL CE, AC 4 (Leather
  Armor +4), MV 9”, HD 4+1, HP 45, SZ L, #AT 1, D 2d4+7 (morning star
  and +3/+7 Str), SA nil, SD nil, ML 11, TOP: 23, Crit BSL: Def AC +5, FF
  4, HoB v6 pg. 24)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor +4: AC
  4
  5
  6
  7
  8
  9
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor +4: AC
  4
  5
  6
  7
  8
  9
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑
  125. Corridor of Bones
  Skeleton, Animated (10) (HF 1, EP 65, Int 0, AL N, AC 7, MV 12”, HD
  1, HP 24, SZ M, #AT 1, D 2d4 (4 morning stars, 6 broad swords), SA nil,
  SD immune to Sleep, darkness, fear, cold, taunting. 1/2 from hack and punc-
  turing damage, ML 20, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v7 pg.
  66)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  9)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  10)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Skeleton, Monster (2) (HF 11, EP 650, Int 0, AL N, AC 5 (buckler), MV
  12”, HD 6, HP 50, SZ L, #AT 1, D 1d6 (short sword), SA nil, SD immune
  to Sleep, darkness, fear, cold, taunting. 1/2 from hack and puncturing dam-
  age l, ML 20, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v7 pg. 66)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  126. Chief Room 20’ x 20’
  Leader, Ogre (HF 2, EP 650, Int 9, AL CE, AC 3 (plate mail), MV 9”,
  HD 4+1, HP 48, SZ L, #AT 1, D 2d4+7 (battle axe and +3/+7 Str), SA nil,
  SD nil, ML 11, TOP: 24, Crit BSL: Def AC +5, FF 4, HoB v6 pg. 24)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  29
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  127. L-Shaped Room
  Gnoll (3) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 30, SZ L, #AT 1, D 2d4 (bastard sword), SA nil, SD nil, ML 11, TOP:
  14, Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  128. Gnoll Room 20’ x 30’
  Gnoll (7) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 30, SZ L, #AT 1, D 2d4 (battle axe), SA nil, SD nil, ML 11, TOP: 14,
  Crit BSL: Def AC +0, FF 4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bugbear (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2d4+2 (bastard sword and Str), SA surprise, SD
  nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB v1 pg. 96)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  129. Guardroom
  Guard (5) (HF 1, EP 34, Int 9, AL CE, AC 3 (chain mail and small
  shield), MV 12”, HD 1, HP 24, SZ M, #AT 1, D 1d8 (longsword) or 2d4+1
  (heavy crossbow), SA nil, SD nil, ML 12, TOP: 12, Crit BSL: Def AC -4, FF
  5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  130. Room with Trapezoidal Annex
  Guard (5) (HF 1, EP 34, Int 9, AL CE, AC 3 (chain mail and small
  shield), MV 12”, HD 1, HP 24, SZ M, #AT 1, D 1d8 (longsword) or 1d6
  (javelin), SA nil, SD nil, ML 12, TOP: 12, Crit BSL: Def AC -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  30
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  Fighter (2nd level) (3) (HF 1, EP 119, Int 8, AL CE, AC 2 (bronze plate
  mail and buckler), MV 9”, HD 2, HP 28, SZ M, #AT 1, D 1d6 (javelin), SA
  nil, SD nil, ML 12, TOP: 14, Crit BSL: Def AC -3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Bronze plate mail: AC
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Bronze plate mail: AC
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Bronze plate mail: AC
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Fighter Leader (4th level) (HF 3, EP 290, Int 10, AL CE, AC 2 (bronze
  plate mail and buckler), MV 9”, HD 4, HP 40, SZ M, #AT 1, D 1d6+1
  (Javelin of Lightning and Str), SA nil, SD nil, ML 12, TOP: 12, Crit BSL:
  Def AC -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Bronze plate mail: AC
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  132. Hexagonal Room
  Stirge (18) (HF 1, EP 175, Int 1, AL N, AC 8, MV 3” 18” Fly (C), HD
  1+1, HP 25, SZ S, #AT 1, D 1d4-1, SA blood drain, SD nil, ML 8, TOP:
  n/a, Crit BSL: Def AC -1, FF n/a, HoB v7 pg. 112)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  13)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  14)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  15)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  16)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  17)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  18)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  133.Anteroom
  Guard (4) (HF 1, EP 34, Int 9, AL CE, AC 4 (chain mail and buckler),
  MV 12”, HD 1, HP 24, SZ M, #AT 1, D 1d8 (longsword) or 1d6 (javelin)
  or 1d6 (short bow w/9 flight arrows), SA nil, SD nil, ML 12, TOP: 12, Crit
  BSL: Def AC -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  134. Inner Chamber
  Half Ogre Guard (HF 2, EP 270, Int 6, AL N, AC 2 (chain mail and
  medium shield), MV 12”, HD 2+1, HP 30, SZ L, #AT 1, D 1d8+1
  (longsword and +1 Str) or 1d8 (light crossbow w/10 quarrels), SA nil, SD nil,
  ML 7, TOP: 15, Crit BSL: Def AC +2, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  Guard (7) (HF 1, EP 37, Int 9, AL CE, AC 2 (chain mail and medium
  shield), MV 12”, HD 1, HP 26 each , SZ M, #AT 1, D 1d8 (longsword) or
  1d8 (light crossbow) or 1d6 (glaive), SA nil, SD nil, ML 12, TOP: 13x6,12
  Crit BSL: Def AC -4, FF 5)
  31
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  135. Lounge
  Guard (8) (HF 1, EP 35, Int 9, AL CE, AC 10 (AC 3 with chain mail and
  small shield), MV 12”, HD 1, HP 25, SZ M, #AT 1, D 1d8 (longsword) or
  1d6 (javelin) or flaming oil, SA nil, SD nil, ML 12, TOP: 12, Crit BSL: Def
  AC -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  136. Inner Chamber
  Commander (HF 4, EP 450, Int 12, AL CE, AC 1 (Chain Mail +1, medi-
  um shield), MV 12”, HD 5, HP 50, SZ M, #AT 1, D 2d4+1 (Battle Axe +1),
  SA nil, SD nil, ML 16, TOP: 22, Crit BSL: Def AC +2, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail +1: AC
  4
  5
  6
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  Lieutenant (HF 2, EP 188, Int 11, AL CE, AC 2 (Chain Mail +1, small
  shield), MV 12”, HD 3, HP 32, SZ M, #AT 1, D 1d8+1 (longsword and
  +1/+1 Str), SA nil, SD nil, ML 15, TOP: 16, Crit BSL: Def AC +0, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail +1: AC
  4
  5
  6
  32
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  Small shield 
  +2
  (AC bonus)
  ❑❑❑❑
  137. Sleeping Apartment
  Romag (4th level Cleric) (HF 3, EP 321, Int 12, AL CE, AC 0 (Chain
  Mail +2 and Dex), MV 12”, HD 4, HP 36, SZ M, #AT 1, D 1d6+1 (Mace
  +1), SA spells, SD nil, ML 12, TOP: 18, Crit BSL: Def AC -1, FF 6)
  Prepared Spells:
  First level: Command x 2, Cure Light Wounds x 2, Curse (opposite of
  Bless)
  Second level: Rigor Mortis, Silence 15’ radius
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail +2: AC
  3
  4
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑
  ❑
  Hartsch (2nd level Cleric) (HF 1, EP 99, Int 10, AL CE, AC 5 (chain
  mail), MV 12”, HD 2, HP 28, SZ M, #AT 1, D 1d6 (Mace), SA spells, SD
  nil, ML 12, TOP: 14, Crit BSL: Def AC -4, FF 5)
  First level: Command, Cure Light Wounds (x3)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  145.The Immorality Temple
  Golem, Flesh (2) (HF 11, EP 2000, Int 4, AL N, AC 9, MV 8”, HD 9,
  HP 60, SZ L, #AT 2, D 2d8, ML 20, TOP: n/a, Crit BSL: Def AC +3, FF
  n/a, HoB v3 pg. 85)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  146. Rat Pit
  Rat, Giant (144) (HF 0, EP 9, Int 3, AL NE, AC 7, MV 12”, HD <1-1,
  HP 8 each, SZ S, #AT 1, D1d6-2, SA 8.5% chance of random disease (GMG
  p 23), SD nil, Hon: Ave, ML 4, TOP: 5, Crit BSL: Def AC-4, FF 5, HoB v6,
  pg. 114)
  1)HPs: ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑
  41)HPs: ❑❑❑❑❑ ❑❑❑
  42)HPs: ❑❑❑❑❑ ❑❑❑
  43)HPs: ❑❑❑❑❑ ❑❑❑
  44)HPs: ❑❑❑❑❑ ❑❑❑
  45)HPs: ❑❑❑❑❑ ❑❑❑
  46)HPs: ❑❑❑❑❑ ❑❑❑
  47)HPs: ❑❑❑❑❑ ❑❑❑
  48)HPs: ❑❑❑❑❑ ❑❑❑
  49)HPs: ❑❑❑❑❑ ❑❑❑
  50)HPs: ❑❑❑❑❑ ❑❑❑
  51)HPs: ❑❑❑❑❑ ❑❑❑
  52)HPs: ❑❑❑❑❑ ❑❑❑
  53)HPs: ❑❑❑❑❑ ❑❑❑
  54)HPs: ❑❑❑❑❑ ❑❑❑
  55)HPs: ❑❑❑❑❑ ❑❑❑
  56)HPs: ❑❑❑❑❑ ❑❑❑
  57)HPs: ❑❑❑❑❑ ❑❑❑
  58)HPs: ❑❑❑❑❑ ❑❑❑
  59)HPs: ❑❑❑❑❑ ❑❑❑
  60)HPs: ❑❑❑❑❑ ❑❑❑
  61)HPs: ❑❑❑❑❑ ❑❑❑
  62)HPs: ❑❑❑❑❑ ❑❑❑
  63)HPs: ❑❑❑❑❑ ❑❑❑
  64)HPs: ❑❑❑❑❑ ❑❑❑
  65)HPs: ❑❑❑❑❑ ❑❑❑
  66)HPs: ❑❑❑❑❑ ❑❑❑
  67)HPs: ❑❑❑❑❑ ❑❑❑
  68)HPs: ❑❑❑❑❑ ❑❑❑
  69)HPs: ❑❑❑❑❑ ❑❑❑
  70)HPs: ❑❑❑❑❑ ❑❑❑
  71)HPs: ❑❑❑❑❑ ❑❑❑
  72)HPs: ❑❑❑❑❑ ❑❑❑
  73)HPs: ❑❑❑❑❑ ❑❑❑
  74)HPs: ❑❑❑❑❑ ❑❑❑
  75)HPs: ❑❑❑❑❑ ❑❑❑
  76)HPs: ❑❑❑❑❑ ❑❑❑
  77)HPs: ❑❑❑❑❑ ❑❑❑
  78)HPs: ❑❑❑❑❑ ❑❑❑
  79)HPs: ❑❑❑❑❑ ❑❑❑
  80)HPs: ❑❑❑❑❑ ❑❑❑
  81)HPs: ❑❑❑❑❑ ❑❑❑
  82)HPs: ❑❑❑❑❑ ❑❑❑
  83)HPs: ❑❑❑❑❑ ❑❑❑
  84)HPs: ❑❑❑❑❑ ❑❑❑
  85)HPs: ❑❑❑❑❑ ❑❑❑
  86)HPs: ❑❑❑❑❑ ❑❑❑
  87)HPs: ❑❑❑❑❑ ❑❑❑
  88)HPs: ❑❑❑❑❑ ❑❑❑
  89)HPs: ❑❑❑❑❑ ❑❑❑
  90)HPs: ❑❑❑❑❑ ❑❑❑
  91)HPs: ❑❑❑❑❑ ❑❑❑
  92)HPs: ❑❑❑❑❑ ❑❑❑
  93)HPs: ❑❑❑❑❑ ❑❑❑
  94)HPs: ❑❑❑❑❑ ❑❑❑
  95)HPs: ❑❑❑❑❑ ❑❑❑
  96)HPs: ❑❑❑❑❑ ❑❑❑
  97)HPs: ❑❑❑❑❑ ❑❑❑
  98)HPs: ❑❑❑❑❑ ❑❑❑
  99)HPs: ❑❑❑❑❑ ❑❑❑
  100)HPs: ❑❑❑❑❑ ❑❑❑
  101)HPs: ❑❑❑❑❑ ❑❑❑
  102)HPs: ❑❑❑❑❑ ❑❑❑
  103)HPs: ❑❑❑❑❑ ❑❑❑
  104)HPs: ❑❑❑❑❑ ❑❑❑
  105)HPs: ❑❑❑❑❑ ❑❑❑
  106)HPs: ❑❑❑❑❑ ❑❑❑
  107)HPs: ❑❑❑❑❑ ❑❑❑
  108)HPs: ❑❑❑❑❑ ❑❑❑
  109)HPs: ❑❑❑❑❑ ❑❑❑
  110)HPs: ❑❑❑❑❑ ❑❑❑
  111)HPs: ❑❑❑❑❑ ❑❑❑
  112)HPs: ❑❑❑❑❑ ❑❑❑
  113)HPs: ❑❑❑❑❑ ❑❑❑
  114)HPs: ❑❑❑❑❑ ❑❑❑
  33
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  115)HPs: ❑❑❑❑❑ ❑❑❑
  116)HPs: ❑❑❑❑❑ ❑❑❑
  117)HPs: ❑❑❑❑❑ ❑❑❑
  118)HPs: ❑❑❑❑❑ ❑❑❑
  119)HPs: ❑❑❑❑❑ ❑❑❑
  120)HPs: ❑❑❑❑❑ ❑❑❑
  121)HPs: ❑❑❑❑❑ ❑❑❑
  122)HPs: ❑❑❑❑❑ ❑❑❑
  123)HPs: ❑❑❑❑❑ ❑❑❑
  124)HPs: ❑❑❑❑❑ ❑❑❑
  125)HPs: ❑❑❑❑❑ ❑❑❑
  126)HPs: ❑❑❑❑❑ ❑❑❑
  127)HPs: ❑❑❑❑❑ ❑❑❑
  128)HPs: ❑❑❑❑❑ ❑❑❑
  129)HPs: ❑❑❑❑❑ ❑❑❑
  130)HPs: ❑❑❑❑❑ ❑❑❑
  131)HPs: ❑❑❑❑❑ ❑❑❑
  132)HPs: ❑❑❑❑❑ ❑❑❑
  133)HPs: ❑❑❑❑❑ ❑❑❑
  134)HPs: ❑❑❑❑❑ ❑❑❑
  135)HPs: ❑❑❑❑❑ ❑❑❑
  136)HPs: ❑❑❑❑❑ ❑❑❑
  137)HPs: ❑❑❑❑❑ ❑❑❑
  138)HPs: ❑❑❑❑❑ ❑❑❑
  139)HPs: ❑❑❑❑❑ ❑❑❑
  140)HPs: ❑❑❑❑❑ ❑❑❑
  141)HPs: ❑❑❑❑❑ ❑❑❑
  142)HPs: ❑❑❑❑❑ ❑❑❑
  143)HPs: ❑❑❑❑❑ ❑❑❑
  144)HPs: ❑❑❑❑❑ ❑❑❑
  147. Room 20’ x 20’
  Bugbear (3) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2-8+2 (morning star +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  149. Guard Room
  Guard (18) (HF 1, EP 34, Int 8, AL CE, AC 4 (chain mail and buckler),
  MV 12”, HD 1, HP 24, SZ M, #AT 1, D 1d8 (longsword) or 1d6 (javelin)
  or 1d8 (light crossbow), SA nil, SD nil, ML 12, TOP: 12 Crit BSL: Def AC
  -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Leader (3) (HF 2, EP 200, Int 11, AL CE, AC 2 (chain mail and medium
  shield), MV 12”, HD 3, HP 32 each, SZ M, #AT 1, D 1d8 (longsword) or
  1d6 (javelin), SA nil, SD nil, ML 12, TOP: 16,17,18 Crit BSL: Def AC -1,
  FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium shield +3
  (AC bonus)
  ❑❑❑❑❑
  150. Cells
  Brain Eating Zombie (3) (HF 6, EP 270, Int 7, AL NE, AC 8, MV 6”,
  HD 2, HP 30, SZ M, #AT 1, D 1d8, SA Brain eating (save vs. poison or
  become Zombie), SD only takes damage from critical hits or called shots to
  appendages, slow regeneration, immune to cold and poison, cannot be
  turned, Lang: common (only say the word “brains”), Hon: Ave, TOP: n/a,
  Crit BSL Def AC+0, FF n/a, HoB v8 p 123).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Wonillon (4th level Fighter/4th level Thief gnome) (HF 4, EP 185, Int 12,
  AL CE, AC 7, MV 12”, HD 1, HP 40, SZ M, #AT 1, D 1d2, SA nil, SD nil,
  ML 12, TOP: 20 Crit BSL: Def AC +1, FF 6, STR 17/21, INT 12/14, WIS
  9/89, DEX 17/21, CON 16/75, CHA 10/62)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  152.Torture Chamber
  Turnkey (5th level Fighter) (HF 4, EP 420, Int 11, AL CE, AC 2 (chain
  mail and Dex), MV 12”, HD 5, HP 45, SZ M, #AT 1, D 1d6+4(+1d4)
  (Poker and Str + 1d4 fire damage), SA nil, SD nil, ML 12, TOP: 12 Crit BSL:
  Def AC +3, FF 5)
  34
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bugbear (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 34, SZ L, #AT 1, D 1d6+3 (footman flail +bonus), SA surprise, SD
  nil, ML 12, TOP: 17, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Victim (man-at-arms) (HF 0, EP 25, Int 11, AL CE, AC 10, MV 3”, HD
  1, HP 6, SZ M, #AT 1, D 1d2, SA nil, SD nil, ML 12, TOP: 12 Crit BSL:
  Def AC -4, FF 5)
  1)HPs: ❑❑❑❑❑ ❑
  Dungeon Level Two
  RANDOM ENCOUNTERS
  Bandit (8) (HF 1, EP 25, Int 8, AL NE, AC 7 (leather armor and buck-
  ler), MV 12”, HD 1, hp 27, SZ M, #AT 1, D 1d6 (short sword), or 2d4+1
  (heavy crossbow), SA none, SD none, Lang: common, ML 12, TOP: 13, Crit
  BSL: Def AC-4; FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Veteran (2) (HF 1, EP 78, Int 11, AL NE, AC 4 (chain mail and buckler),
  MV 9”, HD 1, hp 29, SZ M, #AT 1, D 1d8 (long sword), SA none, SD
  none, Lang: common, ML 14, TOP: 14, Crit BSL: Def AC-3; FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Leader (HF 3, EP 310, Int 12, AL NE, AC 4 (plate mail and buckler), MV
  6”, HD 1, hp 44, SZ M, #AT 1, D 2d4 (broad sword) or 1d6 (short bow
  w/10 flight arrows), SA none, SD none, Lang: common, ML 16, TOP: 22,
  Crit BSL: Def AC +0; FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Bugbear (4-6) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”,
  HD 3+1, HP 34, SZ L, #AT 1, D 2d4+2 (morning star +bonus), SA surprise,
  SD nil, ML 12, TOP: 17, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  35
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Carrion Crawler (HF 3, EP 270, Int 0, AL N, AC 3/7, MV 12”, HD 3+1,
  HP 33, SZ L, #AT 1, D 1d2, SA paralysis, SD nil, ML special, TOP: 16, Crit
  BSL: Def AC +1, FF 6, HoB v1, pg. 106)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Ochre Jelly (HF 7, EP 270, Int 0, AL N, AC 8, MV 1”, HD 3+3, HP 35,
  SZ M, #AT 1, D 2-16, SA corrodes metal, SD nil, ML 10, TOP: n/a, Crit
  BSL: Def AC +2, FF n/a, HoB v4, pg. 45)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Hedge Ogre (2-4) (HF 2, EP 270, Int 5, AL CE, AC 4, MV 9”, HD 4+2,
  HP 42, SZ L, #AT 1, D 1d10+7 (two-handed sword and +3/+7 from Str), SA
  nil, SD nil, ML 10, TOP: 21, Crit BSL: Def AC +5, FF 7, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Troll (1-2) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  66, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML
  14, Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Zuggtmoy: See #353.
  202. Domed Chamber
  Hydra, 5-Headed (HF 5, EP 2000, Int 2, AL N, AC 5, MV 9”, HD 5,
  HP 45, SZ L, #AT 5, D 1d6, SA nil, SD never surprised, ML 11, TOP: 22,
  Crit BSL: Def AC +5, FF 6, HoB v4, pg. 22)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  203. Old Storeroom
  Troll (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP 66,
  SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML 14,
  Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  204. Room 30’ x 20’
  Bugbear (5) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 35, SZ L, #AT 1, D 2d4+2 (morning star +bonus) or 1d6+2 (spear
  and bonus), SA surprise, SD nil, ML 12, TOP: 17, Crit BSL: Def AC +1, FF
  6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  205a.Anteroom
  Half-orc (3rd level Cleric/3rd level Fighter) (HF 3, EP 315, Int 7, AL CE,
  AC 2 (plate mail and buckler), MV 6”, HD 3, HP 32, SZ M, #AT 1, D
  1d6+1 (mace and Str bonus), SA nil, SD nil, ML 12, TOP: 16, Crit BSL: Def
  AC -3, FF 5)
  Prepared Spells:
  First level: Cure light wounds x3, Protection from Good
  Second level: Rigor Mortis
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  36
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  (AC bonus)
  ❑❑❑
  205b. Main Chamber
  Carato (HF 3, EP 370, Int 11, AL CE, AC 4 (chain mail and buckler),
  MV 9”, HD 4, HP 40, SZ M, #AT 1, D 1d6 (mace), SA nil, SD nil, ML 13,
  TOP: 20, Crit BSL: Def AC +0, FF 6)
  Prepared Spells
  Level 1: Command, Darkness, Light, Sanctuary
  Level 2: Rigor Mortis, Silence 15’ Radius
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  205c.Western Side Room
  Alrrem (5th level Cleric) (HF 4, EP 600, Int 5, AL CE, AC -1 (Chain
  Mail +2, Medium Shield +1, and Dex), MV 12”, HD 5, HP 45, SZ L, #AT
  1, D 1d6+2 (Mace +2), SA spells, SD nil, ML 16, TOP: 22, Crit BSL: Def
  AC +2, FF 5)
  Prepared Spells
  First level: Command, Cure Light Wounds, Light, Resist Cold,
  Sanctuary
  Second level: Rigor Mortis x2, Know Alignment, Resist Fire, Silence
  15’ Radius
  Third level: Cause Blindness, Prayer
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail +2: AC
  3
  4
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑
  ❑
  Medium Shield +3
  (AC bonus)
  ❑❑❑❑❑
  206.Audience Chamber
  Bugbear (2) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2d4+2 (morning star +bonus) or 1d6+2 (spear
  and bonus), SA surprise, SD nil, ML 12, TOP: 17, Crit BSL: Def AC +1, FF
  6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Human Swashbuckler Commander (5th level) (HF 4, EP 600, Int 12, AL
  CE, AC 2 (leather, Dex, and swashbuckler bonus), MV 12”, HD 5, HP 50,
  SZ M, #AT 1, D 1d8+1 (Longsword +1 Flametongue), SA Rope of
  Entanglement, SD witty comebacks, ML 16, TOP: 22, Crit BSL: Def AC +2,
  FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  208. Secret Were-Goat Room
  Lycanthrope: Were-Goat (4) (HF 4, EP 270, Int 8, AL CE, AC 6/6/7, MV
  12”/12”/12”, HD 3+2, HP 26, 22, 18, 15, SZ M, #AT 1, D 1-6 or weapon,
  SA ram for 2-12, SD only hit by silver or +1 weapons, ML 14, TOP: 13, 11,
  9, 7 Crit BSL: Def AC +6, FF 4, HoB v4 pg. 105)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  210. Octagonal Chamber
  Nefarian Type 1 Demon (2) (HF 22, EP 975, Int 5, AL CE, AC 0, MV
  12” 18” Fly (D), HD 8, HP 60, SZ L, #AT 5, D 1-4/1-4/1-8/1-8/1-6, SA
  create Darkness, Gate in another type 1 demon (10%), SD magic resistance
  50%,telekinesis (200 lb.), ML 12, TOP: 30, 24, Crit BSL: Def AC +4, FF
  n/a, HoB v5 pg. 94)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  210.a Guardian
  Drelb (HF 11, EP 975, Int 10, AL NE, AC 2, MV 6”, HD 5+3, HP 53,
  SZ M, #AT 1, D 3-12, SA chilling touch, seems to be retreating (shrinking),
  SD only hit by magical weapons, ML 17, TOP: n/a, Crit BSL: Def AC +4,
  FF 9, HoB v2 pg. 110)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  212.Temple of Chance
  Salamander (4) (HF 18, EP 975, Int 11, AL CE, AC 5/3, MV 9”, HD
  7+7, HP 62, SZ M, #AT 2, D 1-6/2-12 (spear and constriction), SA addi-
  tional heat damage each round, SD +1 or better weapons to hit, immune to
  heat/fire, Sleep, Charm, and hold spells, ML 17, TOP: 31, Crit BSL: Def AC
  +6, FF 12, HoB v7 pg. 23)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  213. Hall Of Amethyst
  Golem, Stone Hissing Variant (HF 27, EP 8080, Int 0, AL N, AC 5, MV
  6”, HD 14, HP 80, SZ L, #AT 1, D 3-24, SA slow, SD only hit by +2 or bet-
  37
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ter weapons, ML 20, TOP: n/a, Crit BSL: Def AC +12, FF n/a, HoB v3 pg.
  91)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Gargoyle (2) (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”, 15” Fly (C),
  HD 4+4, HP 42, 40, SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA nil, SD only hit
  by +1 or better weapons, ML 11, TOP: 20, 21, Crit BSL: Def AC +3, FF 9,
  HoB v3 pg. 47)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  214. Lounge
  Under-priest (2) (HF 2, EP 279, Int 10, AL CE, AC 3 (plate mail, buck-
  ler, -1 AC from Dex), MV 6”, HD 3, HP 41, SZ M, #AT 1, D 1d6
  (warhammer), SA spells, SD nil, ML 14, TOP: 20, Crit BSL: Def AC -2, FF
  5)
  Prepared Spells
  First level: Command, Cure Light Wounds,Protection From Good
  Second level: Rigor Mortis
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  215. Salon
  Belsornig (6th level Cleric) (HF 5, EP 1073, Int 14, AL NE, AC -3 (Plate
  Mail +1 and Dex), MV 12”, HD 6, HP 56, SZ M, #AT 2, D 1d6+3/1d8+3
  (mace/Str and rod), SA magic, SD nil, ML 16, TOP: 28, Crit BSL: Def AC
  +2, FF 6)
  Prepared Spells
  First level: Command, Cure Light Wounds, Darkness, Light,
  Sanctuary
  Second level: Rigor Mortis (x2), Know Alignment, Resist Fire,
  Silence 15’ Radius
  Third level: Dispel Magic, Prayer
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  216.The Pool Chamber
  Nefarian Dopple-Water Elemental Variant (HF 20, EP 3430, Int 9, AL
  NE, AC 8, MV 6”, 18” Swim, HD 8, HP 68, SZ L, #AT 1, D 5-30, SA
  Suggestion, SD Dopple ability, ML 17, TOP: 18, Crit BSL: Def AC +1, FF
  6, HoB v3, pg. 8)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  217.Triangular Chamber
  Owlbear (HF 5, EP 900, Int 3, AL N, AC 5, MV 12”, HD 5+2, HP 41,
  SZ L, #AT 1, D 1-6/1-6/2-12, SA hug, SD nil, ML 12, TOP: 21, Crit BSL:
  Def AC+1, FF 5, HoB v6, pg. 51)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  218.Abandoned Storeroom
  Troll (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP 66,
  SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML 14,
  Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  219. Room of Bones
  Oohlgrist (Ancient Gnarled-Toothed Troll) (HF 24, EP 4000, Int 12, AL
  NE, AC 2, MV 15”, HD 10+10, HP 90, SZ H, #AT 3, D 2d4+7/6-10/2-8
  (Bastard Sword +2/Str, Bite and claws), SA nil, SD regeneration (3hp/round),
  ML 15, Lang: common, troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB
  v8, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  220. Side Room
  Bugbear (4) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 1d8+2 (military fork +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  38
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  221. Inner Chamber
  Hedge Ogre (HF 2, EP 420, Int 5, AL CE, AC 4, MV 9”, HD 4+2, HP
  42, SZ L, #AT 1, D 1d10+7 (two-handed sword and +3/+7 from Str), SA nil,
  SD nil, ML 10, TOP: 21, Crit BSL: Def AC +5, FF 7, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  222. Guard Room 20’ x 20’
  Bugbear (4) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2d4+2 (glaive-guisarme + bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Greater Bugbear Chief (HF 9, EP 2000, Int 12, AL CE, AC 3 (banded
  mail and bonus), MV 12”, HD 8, HP 68, SZ L, #AT 3/2, D 2d4+7 (morn-
  ing star +3/+7 bonus), SA surprise, Str 19, SD nil, ML 15, TOP: 34, Crit
  BSL: Def AC +9, FF 7, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Banded mail: AC
  4
  5
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  223. Jumbled Room
  Bugbear (6) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 1d6+2 (spear +bonus), SA surprise, +2 damage,
  SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs:  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs:  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs:  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs:  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  224. 20’ x 20’ Room Loaded With More Guys To Kill
  Bugbear (4) (HF 2, EP 175, Int 5, AL CE, AC 6 (scale mail), MV 9”, HD
  3+1, HP 36, SZ L, #AT 1, D 2d4+2 (bardiche + bonus) or 1d6+2 (javelin),
  SA surprise,+2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF
  6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Gnoll (2) (HF 1, EP 65, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD 2,
  HP 28, SZ L, #AT 1, D 2d4 (battle axe) or 1d8 (sheaf arrows), SA nil, SD
  nil, ML 11, TOP: 14, Crit BSL: Def AC +0, FF 4, HoB v3, pg. 73)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  39
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  225. Grim Chamber
  Kelno (5th level Cleric) (HF 4, EP 688, Int 12, AL CE, AC 1 (chain mail
  +1 and Dex), MV 9”, HD 5, HP 48, SZ M, #AT 1, D 1d6+5 (Mace +2 and
  15 Str bonus), SA spells, SD nil, ML 13, TOP: 24, Crit BSL: Def AC +3, FF
  5)
  Prepared spells:
  First level: Command, Cure Light Wounds, Protection From Good,
  Purify Food and Drink, Sanctuary
  Second level: Rigor Mortis, Resist Fire, Silence 15’ Radius
  Third level: Cause Blindness
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Chain mail +1: AC
  4
  5
  6
  ❑❑❑❑❑ ❑❑❑ ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  7
  8
  9
  ❑❑❑❑
  ❑❑
  ❑
  226. Kitchen
  Bugbear (6) (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 35, SZ L, #AT 1, D 2d4+2 (battle axe +bonus), SA surprise,+2dam-
  age, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Goblin (4) (HF 0, EP 25, Int 6, AL LE, AC 10, MV 6”, HD 1-1, HP 22,
  SZ L, #AT 1, D 1d6 (short sword), SA nil, SD nil, ML 10, TOP: 11, Crit
  BSL: Def AC -3, FF 4, HoB v3, pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  228. Prison Room
  Bugbear (HF 2, EP 175, Int 5, AL CE, AC 5 (chain mail), MV 9”, HD
  3+1, HP 39, SZ L, #AT 1, D 1d6+3 (footman flail +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 19, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Ogre (HF 2, EP 270, Int 5, AL CE, AC 5, MV 9”, HD 4+1, HP 42, SZ
  L, #AT 1, D 1d6 (club +3/+7 from Str), SA nil, SD nil, ML 11, TOP: 21,
  Crit BSL: Def AC +5, FF 7, HoB v6, pg. 24
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  228a. Cell Of The Anarchy Temple
  Wood Elf (2) (HF 2, EP 420, Int 15, AL CG, AC 8 (15 Dex), MV 12”,
  HD 1+1, HP 26, SZ M, #AT 1, D 1d2 or weapon, Lang: common, elven,
  Hon: Ave, ML 13, TOP: 13, Crit BSL: Def AC+0, FF 6, HoB v3, pg. 13)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Countess Tillahi of Celene (5th level Fighter/4th level Magic-user Elf)
  (HF 5, EP 850, Int 15, AL CG, AC 6 (18 Dex), MV 12”, HD 5, HP 50, SZ
  M, #AT 1, D 1d2 or weapon, Lang: elven, common, Hon Great Honor, ML
  17, TOP: 25, Crit BSL: Def AC+5, FF 6)
  Spell Prepared: None
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Sir Juffer (4th level Fighter/4th level Cleric Elf) (HF 4, EP 425, Int 15,
  AL CG, AC 8 (16 Dex), MV 12”, HD 4, HP 44, SZ M, #AT 1, D 1d2 or
  weapon, Lang: elven, common, Hon: Great, ML 16, TOP: 22, Crit BSL: Def
  AC+4, FF 6)
  Spells Prepared: None
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  228b. Cell Of The Chance Temple
  Brigand (HF 1, EP 34, Int 13, AL CE, AC 9 (Dex), MV 12”, HD 1, hp
  24, SZ M, #AT 1, D 1d2, SA none, SD none, Lang: common, Hon dishon-
  orable (-1 to ALL die rolls), ML 12, Crit BSL: Def AC-2; FF 5, STR 12/32,
  INT 13/44, WIS 12/71, CON 10/21, DEX 14/33, CHA 10/91, COM
  12/06).
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Merchant (2) (HF 0, EP 25, Int 8, AL LG, AC 10, MV 12”, HD 1-1, HP
  22, SZ M, # AT 1, D 1d2, Lang: common, Hon: Ave, TOP: 11, Crit BSL:
  Def AC-4, FF 4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  230. Garbage Room
  Otyugh (HF 13, EP 650, Int 6, AL N, AC 3, MV 6”, HD 6, HP 50, SZ
  M, #AT 1, D 1-8/1-8/2-5, SA Grab, disease, SD never surprised, ML 11,
  TOP: 25, Crit BSL: Def AC +6, FF 5, HoB v6, pg. 46)
  40
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  231. Room Of The Philosophies
  Bugbear (4) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 39, SZ L, #AT 1, D 1d6+2 (javelin +bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 19, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  232. Salon
  Bugbear (7) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2 (battle axe and bonus), SA sur-
  prise, +2 damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bugbear, Female (6) (HF 2, EP 175, Int 5, AL CE, AC 10, MV 9”, HD
  3+1, HP 35, SZ L, #AT 1, D 1d6+3 (footman flail + bonus), SA sur-
  prise,+2damage, SD nil, ML 12, TOP: 19, Crit BSL: Def AC +1, FF 6, HoB
  v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  233. Side Chamber
  Greater Bugbear leader (HF 9, EP 2000, Int 13, AL CE, AC 3 (black plate
  mail), MV 12”, HD 8, HP 68, SZ L, #AT 1, D 2d4+7 (battle axe and bonus),
  SA surprise, +7 damage, SD nil, ML 15, TOP: 34, Crit BSL: Def AC +9, FF
  7, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Plate mail: AC 3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Bugbear Lieutenant (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain
  mail), MV 9”, HD 3+1, HP 38, SZ L, #AT 1, D 2d4+2 (bardiche and bonus)
  or 1d6+2 (javelin and bonus), SA surprise, +2damage, SD nil, ML 12, TOP:
  18, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bugbear, Female (3) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain
  mail), MV 9”, HD 3+1, HP 33, SZ L, #AT 1, D 2d4+2 (battle axe and
  bonus), SA surprise, +2damage, SD nil, ML 12, TOP: 18, Crit BSL: Def AC
  +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  41
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  234. Storage Chamber
  Otyugh (HF 13, EP 650, Int 6, AL N, AC 3, MV 6”, HD 6, HP 50, SZ
  M, #AT 1, D 1-8/1-8/2-5, SA Grab, disease, SD never surprised, ML 11,
  TOP: 25, Crit BSL: Def AC +6, FF 5, HoB v6, pg. 46)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  241. Side Chamber
  Temple Guard (3) (HF 1, EP 39, Int 8, AL NE, AC 4 (chain mail and
  buckler), MV 9”, HD 1, hp 29, SZ M, #AT 1, D 1d8 (long sword) or 1d8
  (light crossbow), SA none, SD none, Lang: common, ML 14, TOP: 14, Crit
  BSL: Def AC-3; FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  242. Crooked Corridor
  Temple Guard, Gully dwarf (3) (HF 1, EP 39, Int 8, AL NE, AC 4 (black
  chain mail and buckler), MV 6”, HD 1, hp 27, SZ S, #AT 1, D 1d8 (long
  sword), SA none, SD none, Lang: common, ML 14, TOP: 14, Crit BSL: Def
  AC-3; FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Temple Guard Leader, Gully dwarf (3rd level Fighter) (HF 1, EP 92, Int
  8, AL NE, AC 4 (black chain mail and buckler), MV 6”, HD 3, hp 35, SZ
  S, #AT 1, D 2d4 (bastard sword), SA none, SD none, Lang: common, ML
  14, TOP: 14, Crit BSL: Def AC-3; FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  243. Room 20’ x 30’
  Bandit (2) (HF 1, EP 26, Int 9, AL CE, AC 6 (black leather + Dex), MV
  12”, HD 1, hp 26, SZ M, # AT 1, D 1d8 (longsword), 1d8 (light crossbow),
  SA nil, SD nil, ML 12, TOP: 12 , Crit BSL: Def AC -3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Bandit (2) (HF 1, EP 25, Int 9, AL CE, AC 4 (black scale mail + Dex),
  MV 9”, HD 1, hp 25, SZ M, # AT 1, D 1d8 (longsword), 1d8 (light cross-
  bow), SA nil, SD nil, ML 12, TOP: 12 , Crit BSL: Def AC -3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Scale mail: AC
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑
  ❑❑
  ❑
  Bandit (4) (HF 1, EP 25, Int 9, AL CE, AC 2 (black chain, buckler +
  Dex), MV 9”, HD 1, hp 24, SZ M, # AT 1, D 1d8 (longsword), 1d8 (light
  crossbow), SA nil, SD nil, ML 12, TOP: 12, Crit BSL: Def AC -3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  42
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Bandit Sergeant (2) (HF 1, EP 68, Int 9, AL CE, AC 4 (black chain mail
  + buckler), MV 9”, HD 2, hp 30, SZ M, # AT 1, D 1d8 (longsword), SA nil,
  SD nil, ML 12, TOP: 15, Crit BSL: Def AC -2, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  243a. Commander’s Quarters
  Feldrin (HF 6, EP 25, Int 13, AL CE, AC 3 (Black Leather Armor +3 and
  Cloak of Protection +2), MV 12”, HD 7, hp 55, SZ M, # AT 1, D 1d6+5
  (Short sword +2/+4 vs. Regeneration and +1/+3 from Str), SA Thief Skills (+2
  damage dice backstab), SD nil, ML 12, TOP: 12 , Crit BSL: Def AC +4, FF
  5, STR 15/21, WIS 9/87, INT 13/56, DEX 12/87, CON 15/31, CHA
  17/89, COM 16/31) Skills: 80% Pick Pockets, 45% Open Locks, 40% Find
  Traps, 40% Remove Traps, 45% Move Silently, 40% Hide in Shadows, 50%
  Detect Noise, 60% Climb walls.
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  5
  6
  7
  8
  9
  ❑❑
  ❑❑
  ❑❑
  ❑❑
  ❑
  243b. Lieutenant’s Quarters
  Brunk (4th level Fighter/4th level Thief half-orc) (HF 4, EP 370, Int 9,
  AL CE, AC 3 (Ring of Protection +2, leather, +Dex), MV 12”, HD 4, hp 40,
  SZ M, # AT 1, D 1d8 (longsword) or 1d6-2 (dart) or 1d6+1 (Dagger +1) SA
  poison, SD nil, ML 12, TOP: 12 , Crit BSL: Def AC +0, FF 6) ) Skills: 75%
  Pick Pockets, 40% Open Locks, 35% Find Traps, 35% Remove Traps, 40%
  Move Silently, 35% Hide in Shadows, 45% Detect Noise, 60% Climb walls.
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  244. Lounge 2
  Human Bandit (2) (HF 1, EP 25, Int 10, AL CE, AC 6 (black leather +
  Dex), MV 12”, HD 1, hp 25, SZ M, # AT 1, D 1d6 (short sword), 1d8 (light
  crossbow), SA nil, SD nil, ML 12, TOP: 12 , Crit BSL: Def AC -3, FF 5)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Half-orc Bandit (2) (HF 1, EP 26, Int 7, AL CE, AC 3 (black chain mail
  + buckler), MV 12”, HD 1, hp 26, SZ M, # AT 1, D 1d8+1 (longsword and
  Str), 1d6+1 (spear and Str), SA nil, SD nil, ML 13, TOP: 12 , Crit BSL: Def
  AC -2, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Half-orc Swordsman (HF 2, EP 26, Int 10, AL CE, AC 3 (black field plate
  + buckler), MV 12”, HD 3, hp 34, SZ M, # AT 1, D 2d4+5 (broad sword
  and +2/+5 Str), SA nil, SD nil, ML 14, TOP: 17 , Crit BSL: Def AC +0, FF
  6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  245. Reception Hall
  Minotaur (HF 8, EP 1400, Int 7, AL CE, AC 6, MV 12”, HD 6+3, hp
  53, SZ L, # AT 2, D 2-8/2-8, SA Grapple, Charge, SD +2 surprise, ML 13,
  TOP: 26 , Crit BSL: Def AC -2, FF 6)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Dungeon Level Three
  RANDOM ENCOUNTERS
  Black Pudding (HF 24, EP 5000, Int 0, AL N, AC 6, MV 6”, HD 10, HP
  70, SZ L, #AT 1, D 3-24, SA Dissolve wood/metal, SD immune to cold and
  acid, ML 13, TOP: n/a, Crit BSL: Def AC +8, FF n/a, HoB v6, pg. 98)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Ettin (1-2) (HF 12, EP 1400, Int 5, AL CE, AC 3, MV 12”, HD 10, HP
  60, SZ L, #AT 2, D 2-16/3-18, SA nil, SD surprised only on a 1, ML 15,
  TOP: 30, Crit BSL: Def AC +8, FF 6, HoB v3, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  43
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Gargoyle (5-8) (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”, 15” Fly (C),
  HD 4+4, HP 44, SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA nil, SD +1 or better
  weapons to damage, ML 11, TOP: 22, Crit BSL: Def AC +3, FF 9, HoB v3,
  pg. 47)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Hill Giant (2-3) (HF 14, EP 3000, Int 6, AL CE, AC 4 (hides), MV 12”,
  HD 12+1-2, HP 72, SZ H, #AT 1, D 2-12+7, SA hurl rock (2-16), SD nil,
  ML 14, TOP: 36, Crit BSL: Def AC +1, FF 6, HoB v3, pg. 59)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Ogre, Chub-Foot (1-2) (HF 8, EP 4000, Int 8, AL CE, AC 4, MV 6”, HD
  13+7, HP 85, SZ L, #AT 1, D 1d10+7 (two-handed sword and +3/+7 Str),
  SA nil, SD nil, ML 16, TOP: 42, Crit BSL: Def AC +21, FF 4, HoB v6, pg.
  22)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Troll (2-3) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  56, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil , SD regeneration (3hp/round), ML
  14, TOP: 28, Crit BSL: Def AC +7, FF 11, HoB v8, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  302-305. Rooms 30’ x 20’
  Troll (4) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  56, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil , SD regeneration (3hp/round), ML
  14, TOP: 28, Crit BSL: Def AC +7, FF 11, HoB v8, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  306. Square Chamber
  Ettin (HF 12, EP 1400, Int 5, AL CE, AC 3, MV 12”, HD 10, HP 60,
  SZ L, #AT 2, D 2-16/3-18, SA nil, SD surprised only on a 1, ML 15, TOP:
  30, Crit BSL: Def AC +8, FF 6, HoB v3, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  307. Grotto
  Leucrotta (2) (HF 9, EP 975, Int 8, AL CE, AC 4, MV 18”, HD 6+1, HP
  51, SZ L, #AT 1 or 2, D 3-18 or 1d6x2, SA bite through metal, imitate voic-
  es, SD kick in retreat, ML 14, TOP: 25, Crit BSL: Def AC +4, FF 6, HoB
  v4, pg. 84)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  309a. South Cubicle
  Umber Hulk (HF 32, EP 4000, Int 8, AL CE, AC 2, MV 6”, 1-6” bur-
  row, HD 8+8, HP 76, SZ L, #AT 3, D 3-12/3-12/1-10, SA confusion, sur-
  prise 8 in 10, SD nil, ML 13, TOP: 38, Crit BSL: Def AC +7, FF 13, HoB
  v8, pg. 40)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  310. Sunlit Room
  Gargoyle (4) (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”, 15” Fly (C),
  HD 4+4, HP 44, SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA nil, SD +1 or better
  weapons to damage, ML 11, TOP: 22, Crit BSL: Def AC +3, FF 9, HoB v3,
  pg. 47
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  44
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Jackalwere (2) (HF 6, EP 420, Int 11, AL CE, AC 4, MV 12”, HD 4, HP
  40, SZ M, #AT 2 or 1, D 1-8/1d6+1 (longsword and Dagger +2) or
  1d6/1d6+1 (Mace and Dagger +2) or 2-8 (bite), SA Gaze, SD Iron or +1 or
  better weapons to damage, ML 12, TOP: 20, Crit BSL: Def AC +2, FF 5,
  HoB v4, pg. 40
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Jackal (20) (HF 0, EP 7, Int 5, AL CE, AC 7, MV 12”, HD 1/2, HP 12,
  SZ M, #AT 1, D 1d4-2, SA nil, SD nil, ML 11, TOP: 6, Crit BSL: Def AC
  -4, FF 2, HoB v4, pg. 38
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  311. Chamber of Kewl Statues
  Will-o-Wisp (4) (HF 59, EP 3000, Int 15, AL CE, AC -8, MV 18” Fly
  (A), HD 9, HP 65, SZ S, #AT 4, D 2-16, SA electrical discharge, SD
  immune to most spells, ML 17, TOP: n/a, Crit BSL: Def AC +7, FF n/a,
  HoB v8, pg. 87)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  312. Earth Floored Area
  Lamia (HF 14, EP 3000, Int 13, AL CE, AC 3, MV 24”, HD 9, HP 74,
  SZ M, #AT 2, D 1d6+2 (Short sword +1 and Str), SA wisdom drain, Charm,
  mirror image, suggestion, illusion, SD nil, ML 14, TOP: 37, Crit BSL: Def
  AC +7, FF 4, HoB v4, pg. 70)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  315. Hexagonal Chamber
  Flat-footed Bugbear (variant) (6) (HF 2, EP 175, Int 5, AL CE, AC 5
  (black chain mail), MV 9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2
  (bardiche +bonus), SA surprise, +2 damage, SD nil, ML 12, TOP: 18, Crit
  BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  316. Hexagonal Leader Chamber
  Greater Bugbear (HF 9, EP 2000, Int 8, AL CE, AC 4 (black chain mail),
  MV 12”, HD 8, HP 60, SZ L, #AT 3/2, D 2d4+7 (bardiche +3/+7 Str
  bonus), SA surprise, SD nil, ML 15, TOP: 30, Crit BSL: Def AC +9, FF 7,
  HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  317. Chamber of Ultimate Pleasures
  Ogre, Female (3) (HF 2, EP 270, Int 8, AL CE, AC 5, MV 9”, HD 4+1,
  HP 41, SZ L, #AT 1, D 2-8, SA nil, SD complaining, ML 11, TOP: 20, Crit
  BSL: Def AC +6, FF 6, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Ogre Shaman, Female (HF 2, EP 345, Int 8, AL CE, AC 5, MV 9”, HD
  4+1, HP 37, SZ L, #AT 1, D 1d6+6 (Javelin+2 and +2/+4 Str bonus), SA
  spells, SD nil, ML 11, TOP: 18, Crit BSL: Def AC +6, FF 6, HoB v6, pg.
  24)
  Prepared Spells: Detect Magic, Light, Command
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  318. Scorpp’s Chamber
  Hill Giant Scorpp (HF 14, EP 3000, Int 5, AL CE, AC 4 (Hide), MV
  12”, HD 12+1-2, HP 79, SZ L, #AT 1, D 1d6 or rock, SA Hurl rock (2-16),
  SD nil, ML 14, TOP: 39, Crit BSL: Def AC +13, FF 6, HoB v3, pg. 59)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Wolf, Worg (Splot) (HF 1, EP 175, Int 5, AL NE, AC 6, MV 18”, HD
  4+4, HP 40, SZ L, #AT 1, D 2-8, SA nil, SD nil, ML 10, TOP: 20, Crit BSL:
  Def AC +2, FF 9, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  319.Another Room 20’ x 20’
  Gnoll (HF 1, EP 65, Int 5, AL CE, AC 10, MV 9”, HD 2, HP 26, SZ L,
  #AT 1, D 1d2, SA nil, SD nil, ML 11, TOP: 13, Crit BSL: Def AC +0, FF
  4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Goblin, Gibbering (3) (HF 5, EP 420, Int 9, AL CE, AC 5, MV 6”, HD
  3+3, HP 18 each, SZ S, #AT 2, D 1-6 short sword/1, SA gibbering (save vs.
  magic at +2 or be confused) and diseased bit (save vs. poison or rabies), SD
  immune to mental attacks, ML 12, TOP: 9, Crit BSL: Def AC +3, FF 8,
  HoB v3 pg. 81)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  45
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Hobgoblin (HF 1, EP 35, Int 5, AL LE, AC 5 (chain mail), MV 12”, HD
  1+1, HP 26, SZ M, #AT 1, D 1d8 (longsword) or 1d6 short bow (10 flight
  arrows each), SA nil, SD nil, ML 12, TOP: 13, Crit BSL: Def AC +2, FF 6,
  HoB v4 pg. 10)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  320.And Another Room, 20’ x 30’
  Bugbear (HF 2, EP 175, Int 5, AL CE, AC 10, MV 9”, HD 3+1, HP 30,
  SZ L, #AT 1, D 1d2+2, SA surprise, +2 damage, SD nil, ML 12, TOP: 15,
  Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Gnoll (HF 1, EP 65, Int 5, AL CE, AC 10, MV 9”, HD 2, HP 26, SZ L,
  #AT 1, D 1d2, SA nil, SD nil, ML 11, TOP: 13, Crit BSL: Def AC +0, FF
  4, HoB v3 pg. 73)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Ogre (2) (HF 2, EP 270, Int 8, AL CE, AC 5, MV 9”, HD 4+1, HP 33,
  SZ L, #AT 1, D 1d10, SA nil, SD nil, ML 11, TOP: 16, Crit BSL: Def AC
  +6, FF 6, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  323. Scarlet Room
  Common Shadow (6) (HF 5, EP 420, Int 5, AL CE, AC 7, MV 12”, HD
  3+3, HP 35, SZ M, #AT 1, D 2-5, SA Strength drain, SD +1 or better
  weapon to hit, immune to cold, Sleep, Charm and hold, ML see text, TOP:
  n/a, Crit BSL: Def AC +2, FF n/a, HoB v7 pg. 48)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  324. Black Room
  Shadow, Common (6) (HF 5, EP 420, Int 5, AL CE, AC 7, MV 12”, HD
  3+3, HP 35, SZ M, #AT 1, D 2-5, SA Strength drain, SD +1 or better
  weapon to hit, immune to cold, Sleep, Charm and hold, ML see text, TOP:
  n/a, Crit BSL: Def AC +2, FF n/a, HoB v7 pg. 48)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  326. Opulent Bed Chamber
  Banshee (HF 22, EP 4000, Int 15, AL CE, AC 0, MV 15”, HD 7, HP 55,
  SZ M, #AT 1, D 1-8, SA Death wail, SD +1 or better weapon to hit, ML 13,
  TOP: n/a, Crit BSL: Def AC +5, FF n/a, HoB v1 pg. 45)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  330. Laboratory
  Common Roper (HF 41, EP 6000, Int 15, AL CE, AC 0, MV 3”, HD 10,
  HP 70, SZ L, #AT 1, D 5-20, SA Strength drain, SD body mutability,
  immune to electricity, 1/2 from cold, ML 15, TOP: 35, Crit BSL: Def AC
  +8, FF 5, HoB v7 pg. 18)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  332. Museum Room
  Lurker Above (HF 12, EP 2000, Int 0, AL N, AC 6, MV 1”, 9” Fly (B),
  HD 10, HP 80, SZ H, #AT 1, D 1-6, SA nil, SD nil, ML 11, TOP: 40, Crit
  BSL: Def AC +8, FF 4, HoB v4 pg. 101)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  336. North Room
  Smirgamel Redhand (HF 6, EP 1325, Int 15, AL CE, AC -1 (Leather +1
  and Dex), MV 12”, HD 7, HP 61, SZ M, #AT 1, D 2-7, SA poison blade
  (class B), SD invisibility stored in ring, ML 14, TOP: 30, Crit BSL: Def AC
  +3, FF 5, STR 12/49, INT 15/81, WIS 7/28, DEX 16/44, CON 17/81,
  CHA 14/24, COM 15/44) Skills: Pick Pocket 45%, Open Lock 50%, Find
  Traps 45%, Move Silently 40%, Hide in Shadows 30%, Detect Noise 25%,
  Climb Walls 95%, Read Language 15%
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  337. South Room
  Fal, 8th level Battlemage (HF 8, EP 4024, Int 17, AL CE, AC 3 (Bracers
  AC 5 and Dex), MV 12”, HD 7, HP 47, SZ M, #AT 1, D 1d6-1 (dagger),
  SA spells, SD see text, ML 14, TOP: 30, Crit BSL: Def AC +3, FF 5, STR
  10/94, INT 17/90, WIS 10/02, DEX 15/14, CON 15/87, CHA 12/42,
  COM 11/14)
  Fal’s prepared spells are:
  First level: Burning Hands, Charm Person, Hold Portal, Jump
  46
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Second level: Darkness, 15’ Radius, Mirror Image, Aname’s Extra-
  Dimensional Mallet*
  Third level: Hold Person, Invisibility 10’ Radius, Lightning Bolt
  Fourth level: Dimension Door, Minor Globe of Invulnerability
  Fifth level: Wall of Force (from level gain due to faPolinar)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Kritche the Quasit (HF 11, EP 2000, Int 7, AL CE, AC 2, MV 15”, HD
  3, HP 32, SZ T, #AT 3, D 1-2/1-2/1-4, SA see text, SD see text, ML 9, TOP:
  15, Crit BSL: Def AC +1, FF n/a, HoB v5, pg. 92)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  341. Place of Earth and Golden Chains
  Violet Fungi (6) (HF 3, EP 270, Int 0, AL N, AC 7, MV 1”, HD 3, HP
  32, SZ S, #AT 1-4, D Rots Flesh, SA see text, SD see text, ML 20, TOP: n/a,
  Crit BSL: Def AC +1, FF n/a, HoB v3, pg. 42)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Hooting Fungi (50) (HF 0, EP 8, Int 0, AL N, AC 10, MV 0”, HD 3, HP
  8, SZ T, #AT 0, D 0, SA Blindness, SD nil, ML 20, TOP: n/a, Crit BSL: Def
  AC -7, FF n/a)
  1)HPs: ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑
  41)HPs: ❑❑❑❑❑ ❑❑❑
  42)HPs: ❑❑❑❑❑ ❑❑❑
  43)HPs: ❑❑❑❑❑ ❑❑❑
  44)HPs: ❑❑❑❑❑ ❑❑❑
  45)HPs: ❑❑❑❑❑ ❑❑❑
  46)HPs: ❑❑❑❑❑ ❑❑❑
  47)HPs: ❑❑❑❑❑ ❑❑❑
  48)HPs: ❑❑❑❑❑ ❑❑❑
  49)HPs: ❑❑❑❑❑ ❑❑❑
  50)HPs: ❑❑❑❑❑ ❑❑❑
  345. Hall of Glory
  Animated Suits of Field Plate Armor (4) (HF 3, EP 815, Int 0, AL N, AC
  2, MV 1”, HD 7, HP 44, SZ M, #AT 1, D 1d10 (two-handed sword), SA
  nil, SD nil, ML 20, TOP: n/a, Crit BSL: Def AC +3, FF n/a)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  3)HPs.❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  349. Comfy Room of Certain Death 
  Mold, Yellow (15 patches, each 10’ square) (HF 0, EP 65, Int 0, AL N,
  AC 9, MV 1”, HD n/a, HP n/a, SZ M, #AT 1, D n/a, SA cloud 10’ cube
  (saving throw vs. poison or die), SD affected only by fire (destroys) and light
  (causes dormancy for 2-12 turns);, ML 20, TOP: n/a, Crit BSL: Def AC -,
  FF n/a, HoB v5, pg. 36)
  Fungi, Violet (4) (HF 3, EP 270, Int 0, AL N, AC 7, MV 1”, HD 3, HP
  32, SZ S, #AT 1-4, D Rots Flesh, SA see text, SD see text, ML 20, TOP: n/a,
  Crit BSL: Def AC +1, FF n/a, HoB v3, pg. 42)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  47
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Ooze, Gray (10) (HF 4, EP 270, Int 1, AL N, AC 8, MV 1”, HD 3+3,
  HP 35, SZ M, #AT 1, D 2-16, SA metal disintegration, SD heat and cold
  immunity, weapon breakage, ML 19, TOP: n/a, Crit BSL: Def AC +2, FF
  n/a, HoB v6, pg. 30)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  8)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  9)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  10)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Slime, Green (5) (HF 0, EP 35, Int 0, AL N, AC 9, MV 0”, HD 2, HP
  28, SZ S, #AT 1 (touch), D Transformation, SA Transformation, SD nil, ML
  20, TOP: n/a, Crit BSL: Def AC -, FF n/a, HoB v7, pg. 78)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Jelly, Ochre (8) (HF 7, EP 270, Int 1, AL N, AC 8, MV 1”, HD 3+3, HP
  38, SZ M, #AT 1, D 2-16, SA corrodes metal, SD lightning divides in half,
  ML 10, TOP: n/a, Crit BSL: Def AC +2, FF n/a, HoB v4, pg. 45)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  8)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Black Pudding (3) (HF 20, EP 1400, Int 0, AL N, AC 3, MV 18”, HD
  8, HP 60, SZ M, #AT 2, D nil, SA Poison Gas, SD nil, ML 19, TOP: n/a,
  Crit BSL: Def AC +8, FF n/a, HoB v6, pg. 99)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  350. Hall of Sculpture
  Shrieker (13) (HF 2, EP 120, Int 0, AL N, AC 7, MV 0”, HD 3, HP 29,
  SZ M, #AT 0, D nil, SA shriek, SD nil, ML 20, TOP: n/a, Crit BSL: Def AC
  +1, FF n/a, HoB v7, pg. 59)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  9)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  10)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  11)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  12)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  13)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  353. Great Hall of Zuggtmoy
  Zuggtmoy (bound see description) (HF 240, EP 16960 to 33920, Int 18,
  AL CE, AC 0 (body) -2 (head), MV 15” (normal form), HD 49, HP 242,
  SZ M, #AT 2+2 or 2, D 2-8 each or 2-12 each, SA fear 15’ radius, improved
  invisibility, programmed illusion, silence 15’ radius, crushing damage or stun
  (see text), SD regenerate 1 HP per round (2 if in soil), damaged only by +2
  or better, 85% magic resistance, ML 18, TOP: 35, Crit BSL: Def AC +8, FF
  n/a)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  48
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Dungeon Level Four
  RANDOM ENCOUNTERS
  Black Pudding (HF 20, EP 1400, Int 0, AL N, AC 3, MV 18”, HD 8, HP
  60, SZ M, #AT 2, D nil, SA Poison Gas, SD nil, ML 19, TOP: n/a, Crit BSL:
  Def AC +8, FF n/a, HoB v6, pg. 99)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Ettin (HF 12, EP 1400, Int 5, AL CE, AC 3, MV 12”, HD 10, HP 60,
  SZ L, #AT 2, D 2-16/3-18, SA nil, SD surprised only on a 1, ML 15, TOP:
  30, Crit BSL: Def AC +8, FF 6, HoB v3, pg. 24)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Smirgamel Redhand: (See area 336)
  Fal: (See area 337)
  Kritche (quasit faPolinar See area 337)
  Gargoyle (3-6) (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”, 15” Fly (C),
  HD 4+4, HP 40, 42 SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA nil, SD only hit
  by +1 or better weapons, ML 11, TOP: 20, 21, Crit BSL: Def AC +3, FF 9,
  HoB v3 pg. 47)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Hill Giant (1-2) (HF 14, EP 3000, Int 6, AL CE, AC 4 (hides), MV 12”,
  HD 12+1-2, HP 72, SZ H, #AT 1, D 2-12+7, SA hurl rock (2-16), SD nil,
  ML 14, TOP: 36, Crit BSL: Def AC +1, FF 6, HoB v3, pg. 59)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Ogre (1-4) (HF 2, EP 270, Int 8, AL CE, AC 5, MV 9”, HD 4+1, HP 42,
  SZ L, #AT 1, D 1d6+7 (club and +3/+7 Str), SA nil, SD nil, ML 11, TOP:
  21, Crit BSL: Def AC +5, FF 4, HoB v6 pg. 24)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Bugbear (2-5) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 34, SZ L, #AT 1, D 1d6+3 (footman flail +bonus), SA sur-
  prise, SD nil, ML 12, TOP: 17, Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Troll (1-2) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  66, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML
  14, Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  402. East Wing
  Troll (4) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  66, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML
  14, Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs.  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  3)HPs.  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  4)HPs.  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  403. Study
  Barkinar (7th level human Cleric) (HF 7, EP 1550, Int 16, AL CE, AC -
  4 (Field Plate +1 and Medium Shield +2), MV 6”, HD 7, HP 55, SZ M, #AT
  1, D by weapon (Staff of Striking), SA spells, turning/control undead, Boots
  of Levitation, SD nil, ML 15, Lang: common, ogre, Hon: Ave, TOP: 27, Crit
  BSL: Def AC +2, FF 5, STR 11/65, INT 16/54, WIS 17/43, DEX 10/32,
  CON 16/87, CHA 8/76, COM 12/99)
  Spells Prepared:
  First level: Command, Cure Light Wounds(x2), Remove Fear,
  Sanctuary
  Second level: Rigor Mortis (x2), Resist Fire, Silence 15’ Radius,
  Slow Poison
  Third level: Dispel Magic, Prayer, Bestow Curse
  Fourth level: Cure Serious Wounds
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  49
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Medium Shield +2: +5
  +4
  +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑
  ❑❑❑❑❑
  ❑❑❑❑❑
  ❑❑❑❑ ❑❑❑
  Deggum (HF 4, EP 540, Int 15, AL CE, AC 3 (chain mail, medium
  shield, Dex), MV 9”, HD 5, HP 40, SZ M , #AT 1, D 1d6-1 (dagger), SA
  spells, SD Ring of Fire Resistance, ML 12, Lang: common, troll, TOP: 20,
  Crit BSL: Def AC +0, FF 5, STR 12/11, INT 15/72, WIS 18/33, DEX 7/02,
  CON 10/81, CHA 11/75, COM 13/31)
  Cleric spells Prepared:
  First level: Bless, Cure Light Wounds (x2), Detect Magic, Sanctuary
  Second level: Augury, Chant, Rigor Mortis, Poison, Spiritual
  Hammer
  Third level: Continual Darkness, Animate Dead
  Magic-user spells Prepared:
  First level: Magic Missile (x3)
  Second level: Invisibility (x2)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Medium Shield +3
  +2
  +1
  (AC bonus)
  ❑❑❑❑❑ ❑❑❑❑
  ❑❑❑
  404. Decorated Room 20’ x 30’
  Common Purple Worm (HF 22, EP 13000, Int 0, AL N, AC 6, MV 9”,
  9” Burrow, HD 15, HP 110, SZ G, #AT 2, D 2-24/2-20, SA Swallow whole,
  Poison Tail, SD nil, ML 12, TOP: 55, Crit BSL: Def AC +13, FF 5, HoB v7,
  pg. 100)
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Senshock (9th level Battlemage) (HF 11, EP 2758, Int 19, AL CE, AC 2
  (Bracers AC +3, Ring of Protection +2), MV 12”, HD 9, HP 47, SZ M, #AT
  1, D 1d2, SA spells, SD Ring of Feather Falling, ML 16, Lang: common,
  elven, dwarven, bugbear, ogre, troll, TOP: 24, Crit BSL: Def AC +5, FF 4,
  STR 12/71, INT 19/21, WIS 9/88, CON 12/34, DEX 12/21, CHA 13/41,
  COM 13/82)
  Spells Prepared:
  Level 1: Detect Magic, Magic Missile (x5), Unseen Servant, Magic
  Shield
  Level 2: Detect Invisibility, Invisibility, Web(x2), Fireball Skipping
  Betty (x2)
  Level 3: Dispel Magic, Haste, Lightning Bolt (x3), Feign Death,
  Level 4: Charm Monster, Polymorph Self, Dimension Door, Fire
  Shield
  Level 5: Teleport, Minor Globe of Invulnerability
  1)HPs. ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  405. Common Room
  Bugbear (4) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2 (morning star +bonus) or 1d6+2
  (spear and bonus), SA surprise, SD nil, ML 12, TOP: 17, Crit BSL: Def AC
  +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  406. Sleeping Room, 20’ x 10’
  Ogre (8) (HF 2, EP 270, Int 8, AL CE, AC 5, MV 9”, HD 4+1, HP 41,
  SZ L, #AT 1, D 1d6+6 (club and +3/+7 Str bonus), SA nil, SD nil, ML 13,
  TOP: 20, Crit BSL: Def AC +5, FF 4, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Bugbear Chief (HF 2, EP 185, Int 5, AL CE, AC 5 (black chain mail),
  MV 9”, HD 3+1, HP 42, SZ L, #AT 1, D 2d4+2 (morning star +bonus), SA
  surprise, SD nil, ML 12, TOP: 21, Crit BSL: Def AC +1, FF 6, HoB v1, pg.
  96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bugbear Sub-Chief (HF 2, EP 181, Int 5, AL CE, AC 5 (black chain
  mail), MV 9”, HD 3+1, HP 39, SZ L, #AT 1, D 1d6+2 (spear and bonus),
  SA surprise, SD nil, ML 12, TOP: 19, Crit BSL: Def AC +1, FF 6, HoB v1,
  pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  407. Kitchen Room, 40’ x 50’
  Ogre Chieftain (HF 5, EP 975, Int 9, AL CE, AC 5, MV 9”, HD 6+1,
  HP 51, SZ L, #AT 1, D 1d10+7 (two-handed sword and +5/+7 Str bonus),
  50
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  SA nil, SD nil, ML 15, TOP: 25, Crit BSL: Def AC +9, FF 6, HoB v6, pg.
  24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Ogre Lord (2) (HF 3, EP 650, Int 9, AL CE, AC 5, MV 9”, HD 5+1, HP
  46, SZ L, #AT 1, D 1d6+6 (spear and +4/+7 Str bonus), SA nil, SD nil, ML
  13, TOP: 23, Crit BSL: Def AC +7, FF 5, HoB v6, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Ogre Shaman (cook) (HF 4, EP 775, Int 9, AL CE, AC 5, MV 9”, HD
  5+1, HP 46, SZ L, #AT 1, D 1d6+6 (Large Wooden Spoon and +4/+7 Str
  bonus), SA spells, bad cooking, SD nil, ML 13, TOP: 23, Crit BSL: Def AC
  +7, FF 4, HoB v6, pg. 24)
  Spells Prepared:
  Level 1: Cure Light Wounds, Darkness
  Level 2: Resist Fire
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  408. Barracks
  Bugbear (12) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2 (morning star +bonus) or
  1d6/1d6 (flight arrows and long bow), SA surprise, SD nil, ML 12, TOP: 17,
  Crit BSL: Def AC +1, FF 6, HoB v1, pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  409.West Wing
  Troll (4) (HF 13, EP 1400, Int 5, AL CE, AC 4, MV 12”, HD 6+6, HP
  66, SZ L, #AT 3, D 5-8/5-8/5-12, SA nil, SD regeneration (3hp/round), ML
  14, Lang: troll, TOP: 33, Crit BSL: Def AC +7, FF 11, HoB v1, pg. 106)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  410. Common Room
  Ettin (HF 12, EP 1400, Int 5, AL CE, AC 3, MV 12”, HD 10, HP 60,
  SZ L, #AT 2, D 2-16/3-18, SA nil, SD surprised only on a 1, ML 15, TOP:
  30, Crit BSL: Def AC +8, FF 6, HoB v3, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  51
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  412. Secret Room
  Half-Orc (HF 1, EP 193, Int 7, AL CN, AC 10, MV 12”, HD 3, HP 32,
  SZ M, #AT 1, D 1-2, SA nil, SD nil, ML 9, TOP: 16, Crit BSL: Def AC -2,
  FF 4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Human (Doppleganger) (HF 5, EP 270, Int 12, AL N, AC 5, MV 12”,
  HD 4, HP 44, SZ M, #AT 1, D 1-12, SA surprise, SD Immune to Sleep and
  Charm, ML 9, TOP: 22, Crit BSL: Def AC +2, FF 6, HoB v2, pg. 65)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  414. Large Room
  Kella Dopple (variant) Half-Elf (9th level Druid) (HF 16, EP 3615, Int
  11, AL NG, AC 8, MV 12”, HD 9, HP 65, SZ H, #AT 1, D by form or
  weapon, SA spells, SD Dopple ability, ML 14, TOP: 32, Crit BSL: Def AC
  +5, FF 5, STR 12/38, INT 11/95, WIS 16/71, DEX 16/41, CON 13/78,
  CHA 15/31, COM 14/27)
  Prepared Spells:
  First level: Detect Magic (x2), Entangle, Faerie Fire (x2), Shillelagh,
  Speak with Animals
  Second level: Barkskin, Charm Person or Mammal, Cure Light
  Wounds (x2), Fire Trap, Warp Wood
  Third level: Cure Disease, Neutralize Poison, Protection From Fire,
  Water Breathing
  Fourth level: Cure Serious Wounds, Dispel Magic, Protection From
  Lightning
  Fifth level: Wall of Fire
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Hill Giant (3) (HF 14, EP 3000, Int 6, AL CE, AC 4 (hides), MV 12”,
  HD 12+1-2, HP 72, SZ H, #AT 1, D 2-12+7, SA hurl rock (2-16), SD nil,
  ML 14, TOP: 36, Crit BSL: Def AC +1, FF 6, HoB v3, pg. 59)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  415. Large Room
  Ettin (3) (HF 12, EP 1400, Int 5, AL CE, AC 3, MV 12”, HD 10, HP
  60, SZ L, #AT 2, D 2-16/3-18, SA hurl rock, SD surprised only on a 1, ML
  15, TOP: 30, Crit BSL: Def AC +8, FF 6, HoB v3, pg. 24)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  417. Private Room of Hedrack
  Commander Hedrack (HF 12, EP 4150, Int 10, AL CE, AC -9 (Field
  Plate +3, Medium Shield +3,Dex), MV 6”, HD 9 (Cleric), HP 56, SZ M,
  #AT 1, D 1d6+5 (warhammer +2, Str +1/+3), SA spells, SD nil, ML 17,
  TOP: 28, Crit BSL: Def AC +7, FF 5, STR 15/09, INT 10/37, WIS 18/82,
  DEX 15/62, COM 12/17, CHA 16/63, COM 15/52)
  Spells Prepared:
  First level: Command (x3), Cause Light Wounds, Detect Magic,
  Protection From Good
  Second level: Detect Charm (x2), Find Traps, Rigor Mortis (x2),
  Silence 15’ Radius
  Third level: Animate Dead, Continual Darkness, Dispel Magic,
  Bestow Curse
  Fourth level: Detect Lie, Poison, Tongues
  Fifth level: Dispel Good
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  Servant, human (2) (HF 0, EP 15, Int 7, AL CE, AC 10, MV 12”, HD
  <1-1, HP 8, SZ M, #AT 1, D 1-2, SA nil, SD nil, ML 12, TOP: 4, Crit BSL:
  Def AC -5, FF 3)
  1)HPs: ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑
  419.The Greater Temple
  Evil Violet Fungus Curtain (HF 8, EP 1510, Int 0, AL NE, AC 10, MV
  0” (tentacles reach 10 feet), HD 6, HP 100, SZ L, #AT 24 (max 6 per PC),
  D 1, SA Disease, SD see text, ML n/a, TOP: n/a, Crit BSL: Def AC +1, FF
  n/a)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Gargoyle (12) (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”, 15” Fly (C),
  HD 4+4, HP 40, 42 SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA nil, SD only hit
  by +1 or better weapons, ML 11, TOP: 20, 21, Crit BSL: Def AC +3, FF 9,
  HoB v3 pg. 47)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  52
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  420. Brown Corridor
  Harpy (HF 9, EP 975, Int 5, AL CE, AC 7, MV 6” or 15” Fly (C), HD
  7, HP 36, SZ M, #AT 3, D 1-3/1-3/1-6, SA singing and Charm, SD nil, ML
  14, TOP: 18, Crit BSL: Def AC +5, FF 5, HoB v3 pg. 121)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Sedusa (HF 22, EP 1400, Int 12, AL NE, AC 4, MV 12”, HD 9, HP 40,
  SZ M, #AT 1, D 1d6 (short sword), SA Spells, poison bite (save (coma for 1-
  6 rounds) or die), SD immune to poison, ML 15, TOP: 20, Crit BSL: Def
  AC +7, FF 5, HoB v7 pg. 40)
  Spells Prepared:
  First level: Charm Person (x3), Hypnotism, Detect Magic,
  Protection From Good
  Second level: Darkness, Fascinate (x3), Invisibility, Web
  Third level: Dispel Magic, Feign Death, Hold Person, Paralyzation
  Fourth level: Dimension Door, Enervation, Polymorph Self
  Fifth level: Teleport
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  422. East Immorality Gate
  Harpy (HF 9, EP 975, Int 5, AL CE, AC 7, MV 6” or 15” Fly (C), HD
  7, HP 36, SZ M, #AT 3, D 1-3/1-3/1-6, SA singing and Charm, SD nil, ML
  14, TOP: 18, Crit BSL: Def AC +5, FF 5, HoB v3 pg. 121)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Sedusa (HF 22, EP 1400, Int 12, AL NE, AC 4, MV 12”, HD 9, HP 40,
  SZ M, #AT 1, D 1d6 (short sword), SA Spells, poison bite (save (coma for 1-
  6 rounds) or die), SD immune to poison, ML 15, TOP: 20, Crit BSL: Def
  AC +7, FF 5, HoB v7 pg. 40)
  Spells Prepared:
  First level: Charm Person (x3), Hypnotism, Detect Magic,
  Protection From Good
  Second level: Darkness, Fascinate (x3), Invisibility, Web
  Third level: Dispel Magic, Feign Death, Hold Person, Paralyzation
  Fourth level: Dimension Door, Enervation, Polymorph Self
  Fifth level: Teleport
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  423. Multicolored Corridor
  Goblin, Gibbering (3) (HF 5, EP 420, Int 9, AL CE, AC 5, MV 6”, HD
  3+3, HP 18 each, SZ S, #AT 2, D 1-6 short sword/1, SA gibbering (save vs.
  magic at +2 or be confused) and diseased bit (save vs. poison or rabies), SD
  immune to mental attacks, ML 12, TOP: 9, Crit BSL: Def AC +3, FF 8,
  HoB v3 pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  424. East Insanity Gate
  Goblin, Gibbering (3) (HF 5, EP 420, Int 9, AL CE, AC 5, MV 6”, HD
  3+3, HP 18 each, SZ S, #AT 2, D 1-6 short sword/1, SA gibbering (save vs.
  magic at +2 or be confused) and diseased bit (save vs. poison or rabies), SD
  immune to mental attacks, ML 12, TOP: 9, Crit BSL: Def AC +3, FF 8,
  HoB v3 pg. 81)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  425.West Insanity Gate
  Goblin, Gibbering (3) (HF 5, EP 420, Int 9, AL CE, AC 5, MV 6”, HD
  3+3, HP 18 each, SZ S, #AT 2, D 1-6 short sword/1, SA gibbering (save vs.
  magic at +2 or be confused) and diseased bit (save vs. poison or rabies), SD
  immune to mental attacks, ML 12, TOP: 9, Crit BSL: Def AC +3, FF 8,
  HoB v3 pg. 81))
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  426. Red Corridor
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  427. East Chance Gate
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  53
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Bugbear (2) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2 (bastard sword and Str), SA sur-
  prise, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB v1 pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  428.West Chance Gate
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Bugbear (2) (HF 2, EP 175, Int 5, AL CE, AC 5 (black chain mail), MV
  9”, HD 3+1, HP 36, SZ L, #AT 1, D 2d4+2 (bastard sword and Str), SA sur-
  prise, SD nil, ML 12, TOP: 18, Crit BSL: Def AC +1, FF 6, HoB v1 pg. 96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  429. Purple Corridor
  Giant, Fomorian (HF 24, EP 6000, Int 14, AL NE, AC 3, MV 9”, HD
  13+3, HP 72, SZ H, #AT 1, D 1d6-2+8, SA surprise, SD only surprised on
  1, ML 14, TOP: 36, Crit BSL: Def AC +18, FF 8, HoB v3, pg. 56)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  430. Foyer
  Giant, Fomorian (HF 24, EP 6000, Int 14, AL NE, AC 3, MV 9”, HD
  13+3, HP 81, SZ H, #AT 1, D 1d6-2+8, SA surprise, SD only surprised on
  1, ML 14, TOP: 36, Crit BSL: Def AC +18, FF 8, HoB v3, pg. 56)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Cockroach, Cheetah (2) (HF 1, EP 65, Int 4, AL N, AC 4, MV 3” or 18”
  Fly (C), HD 1+2, HP 28 each, SZ S, #AT 2, D 1d6+1/1d6+1, SA nil, SD
  nil, ML 17, TOP: 4, Crit BSL: Def AC -2, FF 8, HoB v2 pg. 29)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  434. Nexus
  Iuz (lesser gawd) (HF n/a, EP n/a, Int 18, AL CE, AC -8, MV 18”, HD
  -, HP 792, SZ M, #AT 1 or 2, D by weapon type or 2-5/2-5 (+9), SA stran-
  gulation, aging and withering spittle, shape change, multitask x5, can use all
  spells up to 6th level at will once per day, SD +1 or better weapon to hit,
  magic resistance 65%, plane travel at will,,sensing (within 10 miles), ML 21,
  TOP: 396, Crit BSL: Def AC +11 (unarmed), FF n/a, G&DG)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Nefarian Type I (HF 22, EP 975, Int 6, AL CE, AC 0, MV 12” 18” Fly
  (D), HD 8, HP 60, SZ L, #AT 5, D 1-4/1-4/1-8/1-8/1-6, SA see text, SD
  see text, ML 12, TOP: 30, Crit BSL: Def AC +6, FF n/a, HoB v5, pg. 94)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Nefarian Type II (HF 33, EP 2000, Int 6, AL CE, AC -2, MV 6” 12”
  swim, HD 9, HP 65, SZ L, #AT 3, D 1-3/1-3/4-16, SA see text, SD see text,
  ML 14, TOP: 32, Crit BSL: Def AC +7, FF n/a, HoB v5, pg. 95)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Nefarian Type III (HF 38, EP 6000, Int 9, AL CE, AC -4, MV 9”, HD
  10, HP 70, SZ L, #AT 5, D 2-12/2-12/1-3/1-3/1-6, SA see text, SD see text,
  ML 15, TOP: 35, Crit BSL: Def AC +8, FF n/a, HoB v5, pg. 95)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  54
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑❑ ❑❑❑❑❑
  Nefarian Type IV (HF 43, EP 12000, Int 11, AL CE, AC -1, MV 9” 12”
  Fly (D), HD 11, HP 75, SZ L, #AT 3, D 1-4/1-4/2-8, SA see text, SD +1 or
  better to hit, ML 16, TOP: 37, Crit BSL: Def AC +9, FF n/a, HoB v5, pg.
  96)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  NEXI OF EXISTENTIAL EVIL
  RANDOM ENCOUNTERS
  Austen (6th level Cleric) (HF 5, EP 577, Int 10, AL CE, AC 5 (chain
  mail), MV 9”, HD 6, HP 44, SZ M, #AT 1, D 1-2 or weapon, SA spells, SD
  nil, ML 13, TOP: 22, Crit BSL: Def AC +2, FF 6, STR 13/42, INT 10/61,
  WIS 17/73, DEX 9/59, CON 15/41, CHA 7/38, COM 9/49)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Bandit (7) (HF 1, EP 39, Int 8, AL NE, AC 8 (leather), MV 12”, HD 1,
  HP 24, SZ M, #AT 1, D 1d6 (short sword or short bow w/10 flight arrows),
  SA nil, SD nil, ML 13, TOP: 12, Crit BSL: Def AC -4, FF 4)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Leather Armor: AC
  8
  9
  ❑❑
  ❑
  Crank, bandit king/3rd level leader Cleric (HF 2, EP 249, Int 9, AL NE,
  AC 4 (chain and buckler), MV 9”, HD 3, HP 32, SZ M, #AT 1, D 1d6+1
  (mace and Str bonus), SA spells, SD nil, ML 15, TOP: 16, Crit BSL: Def AC
  -1, FF 5, STR 13/42, INT 10/77, WIS 16/82, DEX 12/09, CON 9/41,
  CHA 14/66, COM 13/61)
  Prepared spells:
  Spells: Cure Light Wounds (x4), Rigor Mortis, Resist Element (x2)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Chain mail: AC 5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑
  ❑❑❑❑
  ❑❑ ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Daria (Demon Spawn, Nefarian Power Variant) (HF 8, EP 2552, Int10,
  AL CE, AC 10, MV 12”, HD 6, HP 44, SZ M, #AT 1, D 1d2, SA
  Suggestion, Immune to Fire, Charm Person, Only hit by Iron (not steel) or
  magical weapons, SD Magic Resistance 30%, Improved Phantasmal Force,
  ML 15, TOP: 16, Crit BSL: Def AC +1, FF 5, STR 13/42, INT 10/77, WIS
  16/82, DEX 12/09, CON 9/41, CHA 14/66, COM 13/61, HoB v5, Pg. 92)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Junor (HF 1, EP 40, Int14, AL N, AC 6 (padded and buckler), MV 12”,
  HD 1, HP 25, SZ M, #AT 1, D 1d6 (short sword), SA oil, SD nil, ML 15,
  TOP: 13, Crit BSL: Def AC -4, FF 4, STR 10/12, INT 14/37, WIS 13/28,
  DEX 12/90, CON 12/14, CHA 11/36, COM 12/16)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Padded Armor: AC
  8
  9
  ❑❑
  ❑
  Buckler 
  +1
  (AC bonus)
  ❑❑❑
  Ming (5th level Painted Mage) (HF 5, EP 465, Int 16, AL LE, AC 10,
  MV 12”, HD 5, HP 40, SZ M, #AT 1, D 1d6-1 (dagger), SA Spells, SD nil,
  ML 13, TOP: 20, Crit BSL: Def AC +0, FF 5, STR 12/42, INT 16/07, WIS
  9/21, DEX 10/79, CON 5/12, CHA 8/12, COM 10/65)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑
  Gerk (7th level Half-Ogre Fighter) (HF 10, EP 925, Int 6, AL NG, AC 0
  (field plate and Dex), MV 12”, HD 7, HP 55, SZ L, #AT 1, D 1d8+7
  (longsword +3/+7 Str), SA nil, SD nil, ML 14, TOP: 28, Crit BSL: Def AC
  +5, FF 5, STR 19/28, INT 6/17, WIS 8/92, DEX 10/92, CON 13/25, CHA
  10/15, COM 8/52)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Field plate: AC
  2
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3
  4
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5
  6
  7
  8
  9
  ❑❑❑❑❑ ❑❑❑
  ❑❑❑❑❑ ❑❑
  ❑❑❑❑❑ ❑
  ❑❑
  ❑
  ANARCHY NEXUS
  Residents
  Adapter (HF variable, EP as PCs, Int Unknown, AL CE, AC as PCs, MV
  as PCs, HD special, HP as PCs, SZ M, #AT 3, D as PCs, SA Adapting, SD
  Adapting, ML as PCs, TOP: as PCs, Crit BSL: as PCs, FF as PCs, HoB v1,
  pg. 11)
  Basilisk, Greater (2) (HF 44, EP 7000, Int 5, AL NE, AC 2, MV 6”, HD
  10, HP 65, SZ L, #AT 3, D 1-6/1-6/2-16, SA poison claws (save at +4 or suf-
  fer 1d12 points of damage), SD surprised only on 1, ML 16, TOP: 27, Crit
  BSL: Def AC +8, FF 7, HoB v1, pg. 8)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Cockroach, Carnivorous Giant (2) (HF 6, EP 420, Int 2, AL N, AC 3,
  MV 3”, 9” Fly (E), HD 5, HP 42 each, SZ M, #AT 3, D 1-2/1-2/1-2, SA
  nil, SD nil, ML 15, TOP: n/a, Crit BSL: Def AC +3, FF 6, HoB v2, pg. 29)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  55
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Cockroach, Giant Hair-Lipped (14) (HF 3, EP 120, Int 0, AL N, AC 6,
  MV 6”, 6” Fly (D), HD 2, HP 29 each, SZ M, #AT 1, D 1-4, SA cause dis-
  ease (saving throw vs. poison or contract in 1-4 days), SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF 5, HoB v2, pg. 30)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Cockroach, Winged Hissing (10) (HF 1, EP 15, Int 3, AL N, AC 3, MV
  6”, 12” Fly (D), HD 1+1, HP 25 each, SZ S, #AT 1, D 1-4, SA nil, SD nil,
  ML 12, TOP: n/a, Crit BSL: Def AC -1, FF 7, HoB v2, pg. 31)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Doppleganger-kin: Dopplemeister (6) (HF 13, EP 3000, Int 11, AL N,
  AC 6, MV 3”, HD 10, HP 65 each, SZ H, #AT 1, D 2-24, SA surprise 5 in
  10, SD imitate ruins with 85% accuracy, ML 16, TOP: 22, Crit BSL: Def
  AC +11, FF 7, HoB v2, pg. 66)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Giant, Fomorian (HF 24, EP 6000, Int 14, AL NE, AC 3, MV 9”, HD
  13+3, HP 81, SZ H, #AT 1, D 1d6-2+8, SA surprise, SD only surprised on
  1, ML 14, TOP: 36, Crit BSL: Def AC +18, FF 8, HoB v3, pg. 56)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Lurker Within (40) (HF 4, EP 650, Int 13, AL N, AC 6, MV 1”, 6” Fly
  (B), HD 6, HP 47, SZ L, #AT 1, D 1d4, SA nil, SD nil, ML 11, TOP: 23,
  Crit BSL: Def AC +2, FF 3, HoB v4, pg. 101)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  56
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Madger (13) (HF 5, EP 320, Int 8, AL CN, AC 6, MV 9”, HD 4, HP 38,
  SZ M, #AT 3, D 1-6/1-6/1-8, SA goes berserk (+2 to-hit, +4 damage and –4
  AC) if injured, creature with 4 HD or fewer must make morale check or flee,
  SD nil, ML 19, TOP: 19, Crit BSL: Def AC +2, FF 4, HoB v4, pg. 110)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Meenlock (40) (HF 11, EP 270, Int 11, AL LE, AC 7, MV 9”, HD 4, HP
  38, SZ S, #AT 2, D 1-4/1-4, SA paralyzation touch (save negates), SD
  Dimension Door (3 or more Meenlocks together, up to 6 ft every other
  round, opponents receive –4 to-hit, ML 14, TOP: 19, Crit BSL: Def AC +9,
  FF 4, HoB v5, pg. 8)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  57
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Nefarian: Nathraak (2) (HF 17, EP 770, Int 10, AL CE, AC 1, MV 12”,
  HD 5+1, HP 43, SZ M, #AT 2, D 2-7/2-7, SA at will: Darkness 5’ Radius,
  Fear (by touch), Fly, Telekinesis (100 lbs.) nil, SD 1/day: Teleport, ML 12,
  TOP: 21, Crit BSL: Def AC +14, FF n/a, HoB v5, pg. 90)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Pan-Dimensional Rover (HF 10, EP 975, Int 12, AL NG, AC 7, MV 12”,
  HD 6, HP 47, SZ S, #AT 2, D dagger 1d6-1, SA nil, SD at will: Plane Shift,
  ML 12, TOP: 23, Crit BSL: Def AC +8, FF 4, HoB v6, pg. 53)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Provocator (10) (HF n/a, EP n/a, Int 1, AL N, AC n/a, MV 12”, HD n/a,
  HP n/a, SZ n/a, #AT nil, D nil, SA nil, SD presence causes +1 to attack/dam-
  age rolls within 40 feet, and –10 to monsters reaction roll, and intelligent
  creatures edgy and agitated, ML 19, TOP: n/a, Crit BSL n/a, FF n/a, HoB
  v6, pg. 93)
  Spirit Fiend (2) (HF 47, EP 3000, Int 13, AL CE, AC 0, MV 9”, HD 10,
  HP 65, SZ M, #AT 1, D 0 (save vs. magic at –4 or possession), SA posses-
  sion, SD blessed, holy or +3 or better weapons to hit; invisible, ML 19, TOP:
  n/a Crit BSL: n/a, FF n/a, HoB v7, pg. 101)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  CHANCE NEXUS
  Residents
  Chaos Feeder (HF 11, EP 650, Int 8, AL LE, AC 3, MV 18”, HD 5, HP
  42, SZ L, #AT 3, D 2-8/2-8/3-18, SA poison bite (save or paralyzation) and
  skinning teeth (if paralyzed, succeed at system shock roll or permanent loss
  of 1d4 Con), SD surprised only 1 in 10, ML 12, TOP: 21, Crit BSL: Def AC
  +3, FF 6, HoB v2, pg. 21)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  58
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  Flailing Wailer (16) (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD
  3, HP 33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17,
  TOP: 10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Gibbering Mouther (2) (HF 9, EP 420, Int 2, AL N, AC 1, MV 3” (6”),
  HD 4+3, HP 41, SZ M, #AT 6+, D 1 (x6) +1 per round, SA if hit by 3
  mouths victim must roll 4 or less on 2d6 (Dex Reaction Adj. applies) or be
  knocked down and bitten by 12 mouths, SD babbling (if within 60 feet save
  vs. spell or be confused), ML 17, TOP: 20, Crit BSL: Def AC +7, FF 8, HoB
  v3, pg. 66)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑
  Jaundiced Grappler (HF 10, EP 1400, Int 10, AL NE, AC 4, MV 6” Fly
  (D), HD 10, HP 65, SZ H, #AT 11, D 1-2x10/2-16, SA nil, SD nil, ML 14,
  TOP: 32, Crit BSL: Def AC +8, FF 5, HoB v4, pg. 43)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Masticator, Subterranean (6) (HF 17, EP 4000, Int 5, AL CE, AC 5, MV
  6”, 9” Burrow, HD 12, HP 74, SZ L, #AT 1, D 4-16, SA swallowing, SD nil,
  ML 16, TOP: 37, Crit BSL: Def AC +15, FF 4, HoB v4, pg. 124)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Modron: Icosahedrone Rogue (6) (HF 36, EP 7000, Int 13, AL CE, AC
  3, MV 18”, 6” Fly (D), HD 5+5, HP 47, SZ M, #AT 5, D 5-8(x5), SA crum-
  ble, paralyzing gas, SD never surprised, +1 or better weapons to hit, levitate,
  resistance to heat/cold/acid, ML 12, TOP: 23, Crit BSL: Def AC +3, FF 11,
  HoB v5, pg. 29)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Nefarian: Impling (24) (HF 3, EP 270, Int 8, AL LE, AC 4, MV 6, 12”
  Fly (D), HD 1+1, HP 25, SZ S, #AT 1, D 1-4, SA poison tail sting (save vs.
  poison or lose 10%-100% of current hp), SD nil, ML 9, TOP: 12, Crit BSL:
  Def AC +1, FF n/a, HoB v5, pg. 126)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  59
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Pan-Dimensional Rover: see Anarchy Nexus for statistics.
  Peryton (4) (HF 9, EP 270, Int 10, AL CE, AC 7, MV 12”, 21” Fly (C),
  HD 4, HP 38, SZ M, #AT 1, D 4-16, SA +2 to-hit, SD +1 or better weapons
  to hit, ML 16, TOP: 19, Crit BSL: Def AC +7, FF 4, HoB v6, pg. 65)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Rift Vortex (HF n/a, EP n/a, Int 0, AL N, AC 9, MV 9” to 15”, HD n/a,
  HP n/a, SZ S, #AT n/a, D 0, SA bend bars/lift gates within 10 feet or become
  sucked in (from 11-40 ft open doors roll at +1 per ft above 10), SD grows
  10% for every 100 hp absorbed, ML 20, TOP: n/a, Crit BSL: n/a, FF n/a,
  HoB v7, pg. 8)
  Uarvax (3) (HF 7, EP 420, Int 5, AL N, AC 6, MV 18”, HD 5+5, HP 47,
  SZ L, #AT 3, D 2-8/2-8/1-12, SA rear claw rake 2-8/2-8, SD nil, ML 11,
  TOP: 23, Crit BSL: Def AC +5, FF 10, HoB v8, pg. 39)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  IMMORALITY NEXUS
  Residents
  Lamia, Common (2) (HF 14, EP 3000, Int 13, AL CE, AC 3, MV 24”,
  HD 9, HP 60, SZ M, #AT 1, D 1-4, SA touch drains 1 pt of Wis (victim
  with Wis under 3 becomes willing slave), and 1/day: Charm Person, Mirror
  Image, Suggestion and Illusion (as wand), SD nil, ML 14, TOP: 30, Crit
  BSL: Def AC +12, FF 4, HoB v4, pg. 70)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Lamia, Great Horned (2) (HF 21, EP 3500, Int 15, AL CE, AC 3, MV
  24”, HD 9+5, HP 65, SZ L, #AT 1, D 2-8, SA touch drains 1 pt of Wis (vic-
  tim with Wis under 3 becomes willing slave), and 1/day: Charm Animal,
  Charm Monster, Charm Person, Mirror Image, Suggestion and Illusion (as
  wand), SD nil, ML 16, TOP: 32, Crit BSL: Def AC +18, FF 10, HoB v4, pg.
  71)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑
  Leech, Giant Land Variant (6) (HF 2, EP 65, Int 0, AL N, AC 9, MV 9”,
  HD 3, HP 33, SZ M, #AT 1, D 1-4, SA blood drain, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC +0, FF n/a, HoB v4, pg. 78)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Leech, Groin (96) (HF 0, EP 15, Int 0, AL N, AC 8, MV 3”, 6” Swim,
  HD 1-1, HP 23, SZ T, #AT 1, D 1-3, SA blood drain, SD nil, ML 20, TOP:
  n/a, Crit BSL: Def AC -3, FF n/a, HoB v4, pg. 79)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  60
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  25)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  26)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  27)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  28)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  29)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  30)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  31)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  32)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  33)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  34)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  35)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  36)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  37)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  38)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  39)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  40)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  41)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  42)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  43)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  44)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  45)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  46)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  47)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  48)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  49)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  50)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  51)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  52)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  53)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  54)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  55)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  56)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  57)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  58)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  59)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  60)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  61)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  62)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  63)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  64)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  65)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  66)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  67)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  68)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  69)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  70)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  71)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  72)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  73)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  74)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  75)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  76)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  77)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  78)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  79)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  80)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  81)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  82)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  83)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  84)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  85)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  86)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  87)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  88)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  89)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  90)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  91)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  92)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  93)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  94)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  95)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  96)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Luck Eater (2) (HF 4, EP 270, Int 5, AL N, AC 7, MV 15”, HD 4, HP
  38, SZ T, #AT nil, D nil, SA unlucky purr causes –2 on saves, to-hit and
  damage within 30 feet, SD surprise 8 in 10 and all within 30 feet must save
  vs. spell or become attracted to the beast (failed saves allow Luck Eater to
  remain for 2-5 hours regardless of condition), ML 10, TOP: n/a, Crit BSL:
  Def AC +2, FF n/a, HoB v4, pg. 97)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Mutable Juggernaut (4) (HF 83, EP 15000, Int 5, AL NE, AC 3/4/5/6/7,
  MV 6”/12”/18”/24”/30”, HD 5/10/15/20/25, HP 42/64/86/108/130, SZ
  M to G, #AT 1, D 1-6/1-6 or 3-18 (plus bonuses), SA 1/hour: size change
  (for each change, add 7 feet, +5 HD, +1 to AC, +1 to-hit, +2 to damage and
  61
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  +300 lbs., SD nil, ML 19, TOP: 21/32/43/54/65, Crit BSL: Def AC
  +3/+8/+13/+18/+18, FF 5, HoB v5, pg. 56)
  1)7-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 14-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 21-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 28-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 35-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)7-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 14-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 21-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 28-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 35-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)7-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 14-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 21-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 28-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 35-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)7-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 14-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 21-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 28-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  + 35-foot-tall HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Mynx (2) (HF 5, EP 270, Int 8, AL CN, AC 6 or 4, MV 9” or 12”, HD
  4, HP 38, SZ S (cat) or M (biped), #AT 2 or 3, D 1d6-4/1 or 1-4/1-4/1-4,
  SA +4 to initiative as biped, SD jump and tumbling at 90% skill mastery,
  climb any surface 90%, infravision 40 feet (cat) or 60 feet (biped) see and
  smell twice as accurately as human, can smell lycanthropes from 50 ft away,
  ML 10, TOP: 19, Crit BSL: Def AC +3, FF 4, HoB v5, pg. 59)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑
  Nefarian: Dark Enchantress (6) (HF 31, EP 13,000, Int 15, AL CE, AC
  3, MV 12”, HD 10+2, HP 67, SZ M, #AT 2, D 1-8/1-8 (fingernails), SA
  1/day: energy drain, 2/day: Charm Person, Darkness 5’ Radius, Detect
  Magic, Legend Lore, Identify, Know Alignment, Telekinesis (200 lbs.),
  Teleport and Gate in a Type I-X Demon (45% chance), as an 11th-level
  magic-user, SD Sensitivity to Psychic Impressions and Probability Travel, ML
  9, TOP: 33, Crit BSL: Def AC +8, FF n/a, HoB v5, pg. 86)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑
  Nefarian: Prince Murgan (HF 185, EP 60000, Int 21, AL CE, AC -9, MV
  12”, HD 27, HP 186, SZ L, #AT 2, D 5-8 (sword, plus save vs. acid on a 20
  or be disintegrated), SA at will: Alter Reality (for another), Chaos, Continual
  Darkness, Disintegrate (1/day), Dispel Magic, Duo-Dimension, Emotion,
  Magic Missile (5 missiles), Mirror Image, Polymorph Any Object (1/day),
  Polymorph Other (2/day), Polymorph Self, Read Languages, Read Magic,
  Telekinesis (1500 lbs.), Teleport, Trap the Soul (1/week), Vanish, Veil (1/day)
  and Water Breathing as 20th level caster, SD cause Fear (60 ft range) and
  Gate in 1-2 Type VI Demonesses (60%) or Ebony Deaths (40%) without fail,
  ML 20, TOP: n/a, Crit BSL: Def AC +18, FF n/a, HoB v5, pg. 83) 
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑
  Nefarian: Succubus (3) (HF 28, EP 5000, Int 13, AL CE, AC 0, MV 12”,
  18” Fly (C), HD 6, HP 47, SZ M, #AT 2, D 1-3/1-3, SA Energy Drain, SD
  +1 or better to hit, ML 16, TOP: n/a, Crit BSL: Def AC +4, FF n/a, HoB
  v5, pg. 93)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Pan-Dimensional Rover: see Anarchy Nexus for statistics.
  Sedusa (HF 22, EP 1400, Int 13, AL NE, AC 4, MV 12”, HD 9, HP 60,
  SZ M, #AT 1, D 1d6 (short sword), SA poison bite (save vs. poison and fall
  into coma for 1-6 rounds, or die), and 7th level magic-user spells (1st level-
  Aura of Innocence, Befriend, Charm Person, Chromatic Orb, Color Spray,
  Magic Missile; 2nd level-Alter Self, Sidewinder Factor 2 Fireball; 3rd level-
  Dispel Magic, Lightning Bolt; 4th level-Polymorph Self), SD immune to
  poison, ML 15, TOP: 30, Crit BSL: Def AC +8, FF 5, HoB v7, pg. 40)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Tongue, Giant Slithering (3) (HF 29, EP 5000, Int 1, AL N, AC 10, MV
  9”, HD 14, HP 83, SZ H, #AT 1, D 1-6 plus saliva, SA dissolving saliva (2-
  62
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  12 hp/round), SD immune to acid, ML 17, TOP: 41, Crit BSL: Def AC +12,
  FF 5, HoB v8, pg. 14)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  INSANITY NEXUS
  RESIDENTS
  Adarupikus (46) (HF -, EP 35, Int 2, AL NE, AC 4, MV 6” 3” on web,
  HD -, HP 1, SZ T, #AT 1, D 0 plus direction control, SA Direction Control
  (succeed at 50% chance on Intelligence check or be controlled), SD armor,
  ML 16, TOP: n/a, Crit BSL: n/a, FF n/a, HoB v1, pg. 12)
  Babbler, Cantankerous (3) (HF 1, EP 65, Int 5, AL CN, AC 9, MV 12”,
  HD -, HP 15, SZ M, #AT 1, D 1-2, SA babbling (negates morale gain, spell
  failure for magic-users 10% of the time, subtract 3 pts. of Honor from a party
  each day), SD nil, ML 14, TOP: 7, Crit BSL: Def AC -4, FF 4, HoB v1, pg.
  39)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Banshee Lord (6) (HF 39, EP 7000, Int 17, AL LE, AC 0, MV 15”, HD
  9, HP 60, SZ M, #AT 1, D 1-12/1-20, SA death wail (save vs. magic or die),
  radiate fear (save or be paralyzed for 3 rounds, plus 75% that failures become
  mindless slave), SD +2 or better weapon to hit, ML 17, TOP: n/a, Crit BSL:
  Def AC +8, FF n/a, HoB v1, pg. 46)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  Brain Mite, Carnivorous (40) (HF 1, EP 120, Int 0, AL N, AC 8, MV 1”,
  HD -, HP 1, SZ T, #AT 1, D -, SA drain memories (save vs. death magic at
  –4 or notice nothing wrong, or forget things at 1% hour, then loss of 1
  Int/day), SD tiny (20% chance that creature with 16+ Int will notice it, or
  60% chance for anyone actively seeking it), ML 17, TOP: n/a, Crit BSL: Def
  AC -4, FF n/a, HoB v1, pg. 92)
  Confusion Beast (5) (HF 12, EP 650, Int 2, AL N, AC 4, MV 15”, HD
  6, HP 44, SZ L, #AT 1 or 3, D 2-7 or 1-4/1-4/1-6, SA tail strike victims have
  % chance of falling unconscious equal to damage done, SD immune to
  Confusion or similar effects, ML 12, TOP: 22, Crit BSL: Def AC +4, FF 7,
  HoB v2, pg. 33)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Crouching Hopper (16) (HF 2, EP 65, Int 5, AL N, AC 7, MV 15”
  across, 4” up, 3” back, HD 1+4, HP 28, SZ S, #AT 3, D 1-4/1-4/2-8, SA
  opponents suffer –2 to surprise rolls, SD nil, ML 12, TOP: 14, Crit BSL: Def
  AC -1, FF 10, HoB v2, pg. 43)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Flailing Wailer (HF 6, EP 270, Int 5, AL CN, AC 4, MV 12”, HD 3, HP
  33, SZ M, #AT 4, D 2-7 x4, SA stun, SD missile deflection, ML 17, TOP:
  10, Crit BSL: Def AC +4, FF 4, HoB v3 pg. 37)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑
  Goblin, Gibbering (24) (HF 5, EP 420, Int 9, AL CE, AC 5, MV 6”, HD
  3+3, HP 18 each, SZ S, #AT 2, D 1-6 short sword/1, SA gibbering (save vs.
  magic at +2 or be confused) and diseased bit (save vs. poison or rabies), SD
  immune to mental attacks, ML 12, TOP: 9, Crit BSL: Def AC +3, FF 8,
  HoB v3 pg. 81
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  63
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
  9)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  10)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  11)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  12)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  13)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  14)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  15)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  16)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  17)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  18)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  19)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  20)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  21)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  22)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  23)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  24)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Mad Titterling (4) (HF 4, EP 125, Int 1, AL CN, AC 3 (0 if rolled up),
  MV 9”, HD 1+4, HP 28, SZ S, #AT 1, D 1d4-2, SA maddening giggle (save
  vs. spell or become confused for 1d4 rounds, 2nd failure for 2d8 rounds, 3rd
  failure as if Feeblemind spell, plus confused for 1 hour), SD defensive pos-
  ture, ML 14, TOP: 14, Crit BSL: Def AC -1, FF 9, HoB v4, pg. 109)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑
  Nefarian: Bullweiller (8) (HF 8, EP 1400, Int 1, AL NE, AC 3, MV 18”,
  HD 5, HP 42, SZ L, #AT 1, D 3-12, SA Death charge (deals double dam-
  age and tears off a limb on a natural 20), SD head is AC 1, Protection From
  Good, ML 16, TOP: 24, Crit BSL: Def AC +3, FF n/a, HoB v5, pg. 118)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  5)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  6)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  7)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  8)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑
  Nefarian: Shadow Demon (4) (HF 24, EP 1075, Int 11, AL CE, AC
  9/5/1, MV 12”, HD 7+3, HP 54, SZ M, #AT 3, D 1-8/1-6/1-6, SA 1/day:
  Darkness 10’ Radius, Fear 30’ Radius, 1/week: Magic Jar (failure stuns
  demon for 1-3 rounds), SD dark powers: darkness AC 9/gets +2 to-hit, torch-
  light AC 5/gets +1 to-hit, daylight AC 9/takes double damage, ML 20(dark-
  ness)/15(shadowy)/11(medium)/6(bright light), TOP: n/a, Crit BSL: Def
  AC +5, FF n/a, HoB v5, pg. 126)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  3)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  4)HPs: ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑
  ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑❑ ❑❑❑❑
  Pan-Dimensional Rover: see Anarchy Nexus for statistics.
  Spirit, Demented (2) (HF 2, EP 120, Int 8, AL CN, AC 3, MV 12”, HD
  2, HP 9, SZ M, #AT 1, D 0, SA latch on to PC (80% chance), SD ethereal,
  ML 17, TOP: n/a, Crit BSL: Def AC +0, FF n/a, HoB v7, pg. 100)
  1)HPs: ❑❑❑❑❑ ❑❑❑❑
  2)HPs: ❑❑❑❑❑ ❑❑❑❑
  64
  HACKMASTER® ADVENTURE:TEMPLE OF EXISTENTIAL EVIL
  
SOURCE: textdata/thevault/Hackmaster/HackMaster 4e/HackMaster 4e Adventures & Settings/HackMaster 4e T1-4 Temple of Existential Evil/HackMaster 4e Temple of Existential Evil Battlesheet Appendix.pdf