TEXT:  
   
   
  �
  �
  �
  �
  �
  �
  �
  �
  �
  �
  �
  �
   
  ��
  �
   !"�
  �
  # $%& !'�
   
  By Sholari James 
   
   
  The Reunited Khodre lies many leagues west of Burdoth, across the dry and hostile Doben-al 
  wastelands. Its culture and loyalty is often associated with its powerful neighbour on the other 
  side of the wastelands, but this is not entirely true. While Khodre is a fairly new actor on the 
  political arena and an expanding realm, its roots stretch far back into the misty history of 
  mankind on Jorune.  
   
  G
  GEEO
  OG
  GRRAAPPH
  HYY  
  Between the vast grasslands of 
  Temauntro 
  and 
  the 
  desolate 
  wastelands of the Doben-al, lies the 
  fertile valleys and fields of Khodre. 
  The green fields and fair cities of 
  Khodre are on a constant vigilance 
  against boccord barbarians from the 
  east and crugar savages from the 
  west.  
  To the south and west lies the mighty 
  Dowtrough 
  Mountains. 
  Jorune’s 
  highest 
  mountain 
  chain 
  and 
  constantly 
  snow 
  clad, 
  these 
  mountains provide the Khodrens with 
  wealth in the form of crystal, ore and 
  gem mines and also serve as natural 
  barrier against the crugar hordes of 
  central Temauntro. 
  Khodre encircles Jorune’s greatest 
  inland lake, Dau-Uh-Dey, but for a 
  small portion to the west. Lake Dau-
  Uh-Dey splits Khodre into a natural 
  northern and southern part. Traffic is 
  heavy 
  upon 
  the 
  great 
  lake 
  as 
  merchants, fishermen, transporters, 
  pirates and acubon ply the waves. The 
  great lake is a vital link in keeping the 
  realm united and without it  
   
   
  The realm of Khodre 
  
  transportation from one end of the realm to the other would take many weeks. In actual size, 
  Khodre is huge, but in most places scarcely populated compared to other realms, such as 
  Burdoth, Heridoth and Thantier.  
   
  Southern Khodre is the home of the ruling kesht families and it is here that most of the 
  realm’s wealth and most of its political intrigues can be found. Southern Khodre is also the 
  greenest and most fertile part of the realm. The largest cities are found in southern Khodre and 
  Khodren civilisation is centred on the peninsula that juts northward into the great lake. On this 
  peninsula lies the capitol Kirlan and the neighbouring university town S’nabla. Southern 
  Khodre also houses most ancient ruins from the original inhabitants of the lands and most of 
  the scars from the crugar invasions. Therefore, the borders of southern Khodre are heavily 
  guarded and patrolled. Stern forts and high guard towers gaze out over the Doben-al plains 
  and the grim foothills of the Dowtrough Mountains. 
  Northern Khodre is a more rugged and rocky. Great hills or inland mountains harbour old 
  mines, where mainly metals and crystals are produced. It is in northern Khodre the open sea 
  ports are found. These are vital to Khodre’s economy and a vital trading link to the other 
  civilised relams. Great trading armadas leave these harbours for Jasp, Dobre, Lundere, 
  Burdoth, Heridoth and Anasan. The great Jaspian Trading Houses have for centuries had a 
  strong influence here. Their power stretches far beyond monetary power in northern Khodre, 
  and it is not uncommon to find Jaspian Trading Lords among the kims and kimmits of the 
  area. Also northern Khodre guards it borders carefully. The crugar are a menace to the west 
  and the lands of the barbarian boccord tribes of Ros Crendor are watched from old guard 
  towers to the east. However, most of the forts of northern Khodre are in a sad or ruined state. 
  It is the scars of the long civil strife that ravaged the countryside in northern Khodre and 
  nearly tore the realm apart forever. 
  In the western parts of Khodre lie great crystal mines among the foothills of the Dowtrough 
  Mountains. The great wealth of these mines lured many Khodrens and immigrants to these 
  barren areas where wealth could easily be made. This area is full of conflicts and crugar tribes 
  claim it as their ancestral grounds. Raids are frequent and the military of both Khodre and 
  Burdoth is present to guard the wealth of Khdore’s ruling families. Ghost towns dot the 
  landscape and a re quiet reminders to all that life can be short and brutal in these parts of the 
  realm. Except for crystals, the Dowtrough Mountains also supply merchants with the beautiful 
  kulunn marble which is used in the magnificent palaces, temples and state buildings 
  throughout Khodre, Jasp and Burdoth. 
  Close by, in the westernmost areas of Lake Dau-Uh-Dey, lies the Pirate Islands archipelago. It 
  is small stretch of land between the Dowtrough and Sudberg Mountains which is not claimed 
  by crugar or Khodrens. Among its treacherous reefs, island and cliffs are the hideouts and safe 
  havens of Lake Dau-Uh-Dey’s many pirates. Most notorious of these havens is the pirate 
  town of Kask. Its streets are full of scum and villain and its ports guarded by the fleet of the 
  pirate lords. There is no law in Kask and human and crugar walk the dangerous streets. 
  Raiders from Kask have built up a considerable fortune during the chaos of the civil strife and 
  have fortified the town against Khodren military raids. The rulers of Kask have become a 
  force that has to be reckoned with. 
   
  
  H
  HIISSTTO
  ORRYY  
  The first people to inhabit the lands around Lake Dau-Uh-Dey were the Korrin. The Korrin 
  people wandered down from their age-old refuge in the Dowtrough Mountains around 600 
  PC. Among the mountain vales they had found protection from the shantas but had become 
  separated from other survivors. No Earth-Tec had survived the colony disaster and the Korrin 
  had returned quickly to their roots. The increasing numbers of crugar finally forced them to 
  seek new lands. They settled in the fertile fields and hills south of Lake Dau-Uh-Dey and 
  worshipped a pantheon of gods (the Sa-Ying pantheon) associated with the waters and the 
  mountains. These gods had strong and varying personalities. They were of two hosts. The 
  Water Gods and the Mountain Gods. The Water Gods lived in all waters and were in charge 
  of the lakes, rivers, rain, snow, the fish of the lakes and streams as well as the protection of 
  boats. The Mountain Gods lived among the high Dowtrough Mountain peaks and were in 
  charge of the winds, the lands, the growing of crops and animals of the forests. Together they 
  had created man and hidden inside them the secret of the stars. The two hosts were constantly 
  contesting with each other’s powers and playing tricks on each other’s realms. This friendly 
  and mischievous competition was reflected in the Korrin culture as well. Offerings were 
  placed in Spirit Houses along the shores of lakes, rivers and on cliffs on in special small 
  temples among the mountains.  
  The gods and their traditions moulded the Korrin  into simple farmers, hunters and fishermen, 
  never building great towns. The name they gave the new land is forgotten. Their tongue was a 
  surviving strand of Colonial Chinese and many aspects of their culture preserved traces of 
  their Terran ancestry.  
  When settling the shores of the great lake, the Korrin came into contact with the Homo 
  Aquatus humans who had survived in the area. The Homo Aquatus (calling themselves 
  Humans of the Aquamon Line or Last Humans) were relieved to find that their Land Cousins 
  had survived the Blind Ones Fury and the Korrin were grateful for the help the Linjau (“Deep 
  Ones”) gave them regarding edible fish, fishing techniques and the construction of boats. 
  Careful, sporadic trading commenced between the two cultures and they respected each 
  other’s territories. None of the people were numerous enough to cause conflict between them. 
  Slowly, some of the Korrin started to settle the northern shores of Lake Dau-Uh-Dey. 
  However, all islands of the lake were regarded the territories of the Acubon. To this day the 
  remnants of the Korrin people will not settle on any island, as it brings bad luck (“Never have 
  water as your neighbour to the north, south, west and east.”). 
  The crugar clans continued to pass silently through the lands of the Korrin during their Great 
  Wanderings. Most of them passing the still more numerous humans south of the great lake 
  and settling among their brethren in Temauntro. Old and forgotten Korrin legends speak of 
  the Kaujau (“Furred Ones”) that passed south of their lands and over the great Dowtrough 
  Mountains. The crugar would later return to become the greatest threat to the region. 
  A great plague swept through the Korrin lands in 800 PC. It would be nothing compared to 
  the plagues that would come during later centuries, but is still remembered in sad old songs. 
  During this time the Homo Aquatus suffered terribly and were believed to be extinct by the 
  Korrin. Great laments were made over their lost cousins.  
  However, in 1100 PC the Homo Aquatus re-appeared, now as the acubon. They had changed 
  physically and mentally and were very xenomorphic. The forced seclusion in their underwater 
  world to survive the plagues had altered them somehow. The Korrin never learnt their secret, 
  but trade between the two people started again. The Korrin and their ancestors would be the 
  people who best understood the acubon and the ones most often used as negotiators or 
  interpreters.  
  
  In the lands north of Lake Dau-Uh-Dey the Korrin met and mixed with the boccord tribes 
  during the great boccord migration west- and northward from Ros Crendor in 1100 PC. This 
  migration would eventually bring some boccord tribes all the way to Jasp. It was a successful 
  mix between the Korrin and the boccord, without much tension or hostilities. However, while 
  their cultures and traditions became mixed, the fransei language prevailed at the expense of 
  the original Korrin tongue. The boccord blood still runs deep among the people of northern 
  Khodre, who are known for being big, bulky miners. 
  When the greatest plagues swept through the humans lands in 1200-1700 PC, the acubon 
  suffered greatly and disappeared from the shores of Lake Dau-Uh-Dey. The Korrin believed 
  them extinct and created many laments for their lost brethren that still are sung today. It took 
  the Korrin and the Fransei tribes of the northern lands more than 500 years to return the 
  population to what it was before the plague years. 
  Around 1500 PC the first Jaspian Trading Houses started to establish themselves along the 
  coasts of the Jaspian Sea and the Carissey Bight. Jaspian-Salu trading ships had been present 
  in the area for more than 200 years, but now the traders had become a great political power 
  that created strong fortifications around their harbours. Safe harbours became small towns and 
  forts, but soon grew into cities and protectorates along Temauntro’s north-eastern coast. Many 
  such trading ports were also established along the northern coast of the Korrin/Fransei lands 
  and the organised Jaspians made their influence felt in the area. Jaspian crystal schooners 
  started to chart the inner regions of the land and Jaspian explorers mapped Lake-Dau-uh-Dey. 
  They brought influences of a greater civilisation and sophisticated tools to the Korrin and 
  Fransei tribes in the area, while bartering for natural goods of the lands. Of special interest 
  were the great crystal deposits north of Lake Dau-Uh-Dey and the first crystal mines were 
  established. The Jaspians seemed to have a great appetite for crystals and cemented their 
  power in the inner regions of what was to become northern Khodre. 
  [See Acubon Secrets essay for more information about the acubon.] 
  In 2200 PC a large group of Thanterian people migrated to the lands through the western 
  passes of the Thodic Mountains and through the wastelands of the Doben-al. They were of 
  Coronian descent and their culture had flourished in eastern and central Thantier after a 
  century of unity. The great number of people established colonies in these lands north of the 
  Thodic Mountains and the simple Korrin people were no match to the battle hardened and 
  highly competitive Coronians. Towns and forts were established, but soon grew into cities 
  along Lake Dau-Uh-Dey’s southern shores. It was the Coronians that gave the region its first 
  documented name, Carissey and introduced metal coinage that replaced the crystal currency 
  previously used. Powerful dakrani families such as the DharWin, DharMartin, Galitei and 
  Corolia take turns at ruling Carissey over the centuries to come. Along with their powerful 
  infantry and more sophisticated civilisation came more effective means to till the earth and 
  the secret of durlig. The Korrin were at first conquered, but soon absorbed all the foreign 
  influences. Their language was replaced by the language of the Coronians, Than, and their 
  ways forgotten. The most crucial blow to the Korrin and the final destruction of their culture 
  was the loss of their religion. The Coronian priests would not tolerate any other worship than 
  that of The God and the Korrin shrines of worship in the forests were slowly abandoned. 
  [See Spread of humanity and Religions of Jorune essay for additional details about the Korrin 
  and their gods] 
  The Coronians had no respect for the acubon of the lake and their territorial claims. They soon 
  came into conflict with the strange and extremely territorial acubon. The acubon made all sea-
  faring and fishing incredibly risky for nearly two decades before the Korrin managed to 
  negotiate a truce between their Coronian overlords and the acubon. The eastern territories of 
  
  the acubon and some island were declared “Homelands” of the acubon and off-limits to 
  humans. These lands are still today fiercely protected by the acubon, who do not tolerate 
  human trespassers. Slowly trade was resumed between the two people and through the more 
  organised Carissean and Jaspian traders the beautiful and mysterious coleel gems were 
  introduced to world trade. 
  After a century or two, the Coronians soon found that they were more isolated from their 
  homelands than their colony brethren in Drail. Drail could be reached during all seasons by 
  ship, while the mountain passes north of Thantier could only be used safely during mullin. 
  Slowly the Coronians changed. While the dakrani maintained the traditions of their homeland, 
  the people had mixed with the Korrin and their surviving traditions. In order to defend 
  Carissey against the Jaspians and the tribal mixture of men north of the lake, the Coronians 
  had to adapt to their new environment and accept the remains of the Korrin as part of their 
  people. Every chief and war party was needed to secure the precious crystal mines from the 
  Jaspians. Mines were created along Lake Dau-Uh-Dey’s western shores and a great struggle 
  for power started. The winner of this conflict was the Coronians (Now referring to themselves 
  as Carisseans) as they had successfully allied and integrated themselves with the Korrin 
  people south of the lake. They conquered and claimed also the northern lands as part of 
  Carissey after the terrible battle of Dakhol in 2392 PC. The Jaspians agreed to surrender their 
  mines and their power in northern Carissey, on the condition that they could keep their 
  northern sea ports and some shares in the northern mines to secure their need for crystals. The 
  Jaspians slowly regained their influence and, slowly, the Jaspians crept southward and extend 
  their monetary trading influence throughout Carissey. A crystal schooner Skyport and a 
  Jaspian trading district was built in Kirlan in 2493 PC and cemented their economic power in 
  Carissey. 
  Ramian sometimes attacked the settlements of the northern ocean coast from 2200 PC and 
  onwards. These attacks were however few, as the ramian avoided the numerous Jaspian 
  settlements along the coast out of fear of crystal schooner retaliation upon Voligire. 
  As the Holy Coronian Empire was founded in Thantier in 2459 PC the ties to Carissey grew. 
  Emperor Jan Hakiron wished to unite all Coronian people and sent many emissaries to the old 
  Carissey colonies in the far north. The current rulers of Carissey, the Corolia Family, were 
  blinded by the power and gifts of the Emperor and his offers of alliance and protection. They 
  chose to subject Carissey to the great Empire and made it an official colony of the Holy 
  Coronian Empire in 2465 PC. However, this alliance did not last. The ruling families of 
  Carissey had changed and no longer resembled their southern cousins. When the Emperor 
  chose to raise the taxes to pay for his war against the ramian and the Erucians, the Carisseans 
  revolted in 2480 PC. It was a peaceful revolt where the outnumbered forces of the Holy 
  Coronian Empire were sent home and the ruling Corolia family dethroned. Carissey officially 
  declared its independence and cut all political ties with Thantier. Arhad DharMartin, the new 
  ruler of Carissey and the leader of the Carissean revolt against the Coronian Empire, was 
  declared the first Sage of Carissey. 
  Cultural differences still existed between northern and southern Carissey. The southern 
  Carisseans were of mixed Coronian and Korrin descent, while the northern Carisseans were of 
  mixed Korrin and boccord descent. The dakrani families and Thanterian culture was strong in 
  the south, while the Jaspians and the tribal ways of the fransei tribes were strong in the north. 
  In an attempt to unite all Carisseans before the chasm grew too wide, Sage Arhad DharMartin 
  tried to expand Carissey into the lush farmlands of westernmost Ros Crendor in 2482 PC. 
  This resulted in the first unification of the Ros Crendorian barbarians who repelled the 
  invaders from all but the westernmost strip of their land along the shores of Lake Dau-Uh-
  Dey. Many border skirmishes erupted after this and the Ros Crendorian reputation as savage 
  
  raiders and cruel barbarians was established as they started to plague northern Carissey. 
  Through the transgressions of the Ros Crendorians, Sage Arhad successfully united the people 
  from northern and southern Carissey against the new enemy to the east. Great border forts 
  were built to defend Carissey and the new territories from the barbarians. The barbarian raids 
  escalated over the decades as more and more boccord raiders found Carissey to be a rich land 
  ripe for plundering. In 2542 PC the young Sage Hyron DharMartin (grandson of sage Arhad) 
  waged a second war upon the barbarians to stop their raiding and gain popular support by 
  claiming more fertile lands for the miners of the northern region. This attempt failed 
  miserably as the Ros Crendorian tribes once again united and rallied under their priestesses. 
  Due to disastrous tactical manoeuvres, Sage Hyron himself fell during the retreat from a 
  battlefield. All of the land taken by his grandfather fell to the barbarians who also took the 
  Border Hill forts and put them to use against the Carisseans. After sage Hyron’s death, the 
  DharWin family ascended the throne and maintained a vigilant guard against the eastern 
  enemy by heavily manning the remaining forts along the Crendorian Mountains. 
  The time between 2550 and 2750 PC was dominated by peace and prosperity for the 
  Carisseans. Their wealth increased as their caravans sold coleels, crystals, gems, ore and other 
  goods of the region to neighbouring countries or merchants. During this time the crugar raids 
  along the western shores of Lake Dau-Uh-Dey increased. Pirates also started to attack rich 
  merchant ships or raid smaller towns. The pirate strongholds were situated in the westernmost 
  reaches of the great lake, in the treacherous Pirate Islands archipelago. Their main port was 
  Kask, a Carissean mining town that had fallen to crugar raiders in 2684 PC. The name Kask 
  was from then on associated with ruthless pirates and the lawless crugar/human city of the 
  west. 
  At the end of 2700 PC the crugar nations started their drive eastward, towards the sacred 
  “Birthing Lands” (Gauss Valley) of their ancestors. The crugar clans of central and eastern 
  Temauntro were too numerous and charismatic leaders and priests fought over power. A 
  common goal united the Temauntro crugar with the crugar clans of the Doben-al and they 
  started pushing towards Burdoth. Most of this massive movement passed over the southern 
  Dowtrough Mountains, south of Carissey and along the northern slopes of the Thodic 
  Mountains. However, border raids increased and travel south of Carissey became very 
  perilous. Many inhabitants of southern Carissey start migrating to northern Carissey to get 
  away from the troublesome crugar raiders.  
  After the crugar were stopped and driven out of Burdoth in 3010 PC the crugar clans started 
  striking aimlessly at civilisations around them. The great bulk of the migration still resided in 
  the Doben-al and grew more and more restless for each year that passed. In 3111 PC the 
  crugar clans of southern Doben-al launched an organised attack upon Carissey. The sheer 
  numbers of crugar forced the defenders northward and soon all of southern Carissey was 
  overrun and occupied. Sage Astos Galitei along with the entire ruling family Galitei was 
  destroyed, Kirlan occupied and masses of refugees fled over the great lake to their cousins in 
  the north. Many cruel deeds were done by the barbaric crugar during this time and all 
  Khodrens today learn about the crugar oppression and the Years of Slavery. A great number 
  of human were killed during the occupancy and many slaves were led over the Dowtrough 
  Mountains and into Temauntro. Ancestors of these slaves still reside in squalor along 
  Temauntro’s western coast today.  
  When times could not possibly be worse, the ramian chose to invade the northern sea coast of 
  Carissey. Ports were attacked and ramian eecroh scoured the countryside. The only thing 
  stopping the ramian from gaining total control over Carissey’s northern coast was the mass of 
  refugees from southern Carissey who fought desperately against the invaders. Thriddle 
  scholars believed that the crugar and the ramian had agreed on this tactic, although most 
  
  human iscin still do not believe the crugar are capable of such organized warfare and cross-
  species diplomacy. 
  It was during this time that the Jaspians came to the aid of the Carisseans. In reality, the 
  Jaspian Trading Houses suffered terribly from the ramian attacks upon their ports in northern 
  Carissey. The Jaspian fleet of ships and crystal schooners attacked the ramian fleet and were 
  very successful at routing it. With the aid of the Jaspians, Carissey was liberated in 3142 PC 
  and a sage of the Corolia family ascends the throne in Kirlan. For the first time in history, 
  Jaspians had showed other human realms the potential of their Crystal Fleet and their well- 
  trained army. However, never since has the fleet been engaged in open warfare, and the secret 
  of the crystal schooners is still carefully guarded by the Jaspians. 
  Trade continued between Carissey, Ardis and Lusail as soon as the ramian had been driven 
  out of Burdoth in 3160 PC. The traders would however bring more and more Burdothians 
  seeking land and fortune in Carissey. These people had lost land during the ramian invasion 
  or were the losers of the Lusail – Ardis conflict. As so many people had been killed by the 
  crugar in southern Carissey, there was a natural gap to fill. With the new Burdothian 
  immigrants came the klades. These had never existed in Carissey before, as the Jaspian 
  Trading Houses had been so strong. The klades, however, were in for very hard times, as the 
  Jaspians did everything within their power to prevent them from settling and establishing 
  markets and klade districts. An economic war with frequent eruptions of violence began in the 
  shadows of the Carissean cities. 
  Around 3200 PC, the crugar town of Imagri was founded on the western shores of Temauntro. 
  Its influence and organisation of the tribes and the crugar’s Iscin worship could be felt all the 
  way to Carissey.  
  A great number of Lelligirian ex-patriots migrate to the city of Carissey in northern Carissey 
  in 3337 PC after great political and religious unrest in Lusail. The sheer bulk of the Lelligirian 
  immigrants create tensions in Carissey that can still be felt today as the city is clearly divided 
  into two halves. 
  In 3390 PC the crugar threat was overwhelming. The Dowtrough Mountains swarmed with 
  raiders or clans seeking new territories and Sagess Jollai Corolia of Carissey feared that it 
  would only be a matter of time before the numerous crugar invaded Carissey again. She 
  started building forts along the southern border of Carissey and brought in expert builders 
  were imported from Thantier. Her forts would become famous for their superior construction 
  and vigilance against the crugar in the years to come and her name forever remembered. The 
  sagess also promised land to all immigrants who would settle and fortify the westernmost 
  parts of Carissey. This opened up great opportunities for the Burdothian immigrants who 
  started to build many mining towns along Lake Dau-Uh-Dey’s western shore. These lands 
  were situated upon the foothills of the crugar-infested Dowtrough Mountains and dangerously 
  close to Kask. Life was harsh and towns would disappear over night as crugar raiders or 
  pirates from Kask attacked. In 3398 PC two great Ardisian whitehand families, Dharmery and 
  DSerris, took advantage of Sagess Jollai’s offer to settle western Carissey. They were 
  financially strong and brought their own troops to protect them. Soon they ran lucrative 
  crystal mines deep in the Dowtrough Mountains, much angering the crugar in the area. The 
  Carissean families were content with the Burdothians fighting the crugar along their western 
  borders and alliances soon made the new Ardisian families stronger. 
  When Sagess Jollai Corolia died while giving birth to her third son in 3408 PC, Kesht 
  Markiss DSerris managed to gain popular support among the people of northern Carissey, the 
  klades and the Jaspians. He usurped the ruling house Corolia and exiled the husband of Jollai 
  and her sons to Thantier. He became the first Burdothian sage in Carissey and his elevation to 
  
  power heralded the diminishing power of the Thanterian houses that have ruled Carissey for 
  centuries. The Burdothian houses showed their support to the klades and increased their 
  power and influence in the kimmits of the realm. The rivalry between the houses would 
  become more and more bitter over the years and Kirlan earned its reputation for its many 
  political plots and intrigues between ruling houses, klades, Jaspians, rebels from the unruly 
  north and religious leaders trying to destroy rivals. These intrigues continue to this day. 
  In 3411 PC the crugar started attacking the borders of Carissey. The attacks were organised 
  and soon Carissey found itself at war again. The Burdothian families found use of their house 
  troops and the crugar forts of Jollai Corolia served as powerful pillars that remained standing 
  among the on-rolling sea of crugar. After six years of fighting, the crugar slowly withdrew 
  from Carissey. The defenders were too well organised and the clan leaders started to bicker 
  among themselves. At this time a new and charismatic leader arose among the more civilised 
  crugar in the west. It was Chaln Dolcha of Imagri who united the crugar nations and ignited 
  the holy crusade towards the Birthing Lands in Burdoth. The main bulk of the crugar passed 
  just north of the foothills of the Thodic Mountains, but great havoc was also caused further 
  north, in Southern Carissey, for more than twenty years to follow and most Carisseans 
  withdrew to the coastline of southern Carissey. When the crugar reached the political chaos of 
  Burdoth and Heridoth they ignited the Energy Weapons War. Chaln Dolcha was killed by 
  Thanterians as the crugar were driven eastward. The great bulk of retreating crugar 
  temporarily swarmed the countryside of southern Carissey. Raiders plundered the countryside 
  as far north as Kirlan and human refugees fled to the fortified cities. It is in this chaotic state 
  that Khodre Allonkarb came to the aid of the Carisseans in 3440 PC. He joined the 
  Carissean’s efforts against the crugar and drove every crugar war-band out of the realm. His 
  military campaign together with his affair with Sagess Lailia Dharmery resulted in a strong 
  alliance between Burdoth and Carissey and Carissey formally became a protectorate of 
  Burdoth. Carissey changed its name to North and South Khodre in 3441 PC, although the 
  northern tribes dissented to the union with Burdoth. In return for its alliance to Burdoth, 
  Khodre was to gain the protection of the Dharsage’s Energy Weapons, the new artefacts that 
  had changed the world. 
  After the Energy Weapons War, Khodre was officially free from its bonds to Burdoth, but 
  remained loyal to the Dharsage. The drenn system became accepted in Khodre and the realm 
  created its own Drenn Wall. Other changes in Burdothian society under the Allonkarbs would 
  result in similar changes in Khodre. The ongoing “Burdothisation” of the Khodre created 
  more tensions in northern Khodre and other realms started treating Khodre as a puppet state of 
  Burdoth. 
  When Khodre Allonkarb became ill in 3462 PC, he acknowledged young Saress Dharmery as 
  his daughter, much to the amazement of Burdothians and Kodrens. That same year she 
  succeeded her mother, Lailia, and took the name Khodre after her father. 
  In 3474 PC the Council of Ten unveiled the Dharsage’s shirm-eh – daij trade with the ramian. 
  The circumstances and the following council ruling that Burdoth should rebuild and pay 
  countries that suffered the ramian attacks, were never made public. Burdoth was already 
  heavily burdened with the maudra problems and the fact that great financial efforts were taken 
  to keep the brittle realm united. There was little room for great expenses, such as those 
  imposed by the Council of Ten. Deals were made in secret and one of these involved Saress 
  Khodre. In order to pay for damages to lands ravaged by ramian, Saress Khodre relinquished 
  control over some of Khodre’s lucrative northern mines. These would be governed by the 
  Council of Ten for 15 years. Nobody knows for certain what Saress Khodre got in return, but 
  the steady increase in Khodren earth-tec and know-how is silent proof of her price to help 
  Burdoth financially. 
  
  New crugar raids started in 3477 PC and a strong force of Burdothians, equipped with earth-
  tec, was stationed in western Khodre under great protests from the Council of Ten. The 
  Burdothian soldiers were however welcomed by Saress Khodre. At the same time, a strong 
  independence movement grew in Northern Khodre, hurtling the realm in a great downward 
  spiral. Under the great boccord leader Corobis Jarec, mining towns and larger cities of 
  Northern Khodre started to declare their independence from Saress’ rule. The people of 
  Northern Khodre were tired of foreigners reaping the rewards for their toils in the mines and 
  the “Burdothisation” of the realm. The powerful Jaspian Trading Houses supported the rebels 
  and drove out any klade presence they encountered in the north. Piracy hit Lake Dau-Uh-Dey 
  with force in 3480 PC when Saress Khodre issued letters of marque and incited the pirates to 
  strike against rebel ships and ports without fear of retaliation from the Sagess. The pirate 
  Kingdom of Kask evolved into an immense power during this time. The Civil War became 
  official when the Warship “Faraki” was sunk by rebels from Northern Khodre in 3485 PC. At 
  one stage the acubon were lured into the conflict by the rebels of the north and attacked sages 
  Saress Khodre’s army as it crossed their eastern territories. Saress Khodre ordered the use of 
  Earth-tec weapons upon acubon to keep them in line. The tiresome Civil War escalated in 
  3497 PC and finally ended in 3498 PC when Saress Khodre finally defeated the rebels and 
  reclaimed Northern Khodre. Corobis Jarec was brought in shame to Kirlan and publicly 
  executed and the Reunited Khodre was declared by Saress Khodre. 
  Today, Sagess Saress Khodre is mightier than she ever has been before and has stepped out 
  into the international political arena. There is still moderate unrest in the realm, but in general, 
  the public is weary of strife and conflict. The guard towers in the south, west and east are 
  once again heavily manned and all mines in the realm are governed by Khodrens. The 
  financial situation is steadily getting better as the end of the Civil War has re-opened all trade 
  routes. The healthy competition between the klades and the Jaspian Trading Houses help 
  ensure the financial growth of the region. With its large areas of land, its moderate arsenal of 
  earth-tec and strong battle-hardened army, Khodre has become a new actor on the political 
  arena. An actor, which Khodre Dhardrenn is unsure whether he has under his control. 
    
  K
  KH
  HO
  ODDRREENN  TTIIM
  MEELLIINNEE  
    
  600 PC 
  (date approx.) The Korrin people migrate down from their refuge in the 
  Dowtrough Mountains and start settling the eastern foothills and the southern 
  shores of Lake Dau-Uh-Dey. They come in peaceful contact with acubon, who 
  until then had believed theselves to be the last human survivors. 
   
  600-800 PC Crugar continue to pass silently through the southernmost reaches of the Korrin 
  lands or south of the region. They are named Kaujau (“Furred Ones”) by the 
  Korrin but appear harmless. 
   
  800 PC 
  (date approx.) A grim plague sweeps through the Korrin settlements. It affects 
  the Homo Aquatus terribly and all west of the Kral sea perish in the initial two 
  years of the plague. The Homo Aquatus are believed extinct and the Korrin 
  create songs of lament over their lost cousins. 
   
  1100 PC 
  (date approx.) The Homo Aquatus re-emerge, now as the Acubon. They have 
  changed physically and mentally during their seclusions and are now very 
  xenomorphic.  
  
   
  1105 PC  
  Boccord of the Fransei Tribes make their way to Jasp to seek new homes. Some 
  stay and mix with the Korrin people of what is to become northern Khodre. 
  Although many of the Korrin traditions and religion survive, the Korrin 
  language is slowly replaced with a mix of Fransei, Korrin and Entren. 
   
  1200-1700 PC  A series of plagues sweep through the lands.The acubon suffer greatly and  
  disappear from the shores of Lake Dau-Uh-Dey and the Korrin believes them 
  extinct. It takes the Korrin and the Fransei tribes of the northern lands more than 
  500 years to return the population to what it was before the plague years. 
   
  1300 PC 
  First Jaspian and salu trading ships are seen in the area. Some coastal trade with 
  the Korrin and Fransei tribes of northern Khodre. 
   
  1500 PC  
  (date approx.)  Jaspian coastal trade established along what is to become 
  Khodre’s northern coast and as far as Ros Crendor. Great Trading Houses 
  establish protected and sometimes fortified ports that attract commerce and 
  grows into towns. Sophistication of the Korrin and Fransei tribes in the area 
  increases after Jaspian influence. 
   
  2200 PC 
  A massive migration of Coronian families, pushed northward by the death-
  throes of the Erucian Empire, reaches the shores of Lake Dau-Uh-Dey. They 
  colonise the area and subdue the Korrin people in the south without any greater 
  problems. The region is named Carissey and metal coinage is introduced to 
  replace crystal currency currently in use. Temples, towns and forts are built to 
  secure the Coronian’s claim to the land. The new rulers of the land immediately 
  clash with the acubon of the lake and a bitter conflict ensues that makes the lake 
  perilous to all humans. 
   
  2392 PC 
  Battle of Dakhol. The Coronian settlers of Carissey (Now Khodre) conquer all 
  of northern Carissey and wrest the lucrative crystal mines and the political 
  power in the area from the Jaspian Trading Houses. 
   
  2465 PC 
  After many successful negotiations with the Coronian descendants in Carissey, 
  Carissey officially becomes part of the Holy Coronian Empire. 
   
  2480 PC 
  After heavy taxation by Emperor Korrad Vayid II, to pay for the expenses of the 
  ramian wars, Carissey peacefully revolts and breaks away from the Holy 
  Coronian Empire. Arhad DharMartin becomes the first Sage of Carissey. 
   
  2482 PC 
  An expanding Carissey tries to conquer the fertile western parts of Ros Crendor 
  under Sage Arhad DharMartin. The Ros Crendorians show their awesome united 
  power for the first time and expel the invaders. Organised border raiding from 
  both parties commence. The Border Hill forts are erected by the Carisseans to 
  protect them from the Ros Crendorian barbarians. 
   
  2542 PC 
  Carissey wages a second war upon Ros Crendor under Sage Hyron DharMartin 
  to stop the raiding and claims the land beyond the border hills. Once again the 
  clans unite to a powerful force and repel the invaders. The forts of the Border 
  
  Hills are taken by the Ros Crendorians and placed under the guardianship of the 
  Manjere tribe. 
   
  2684 PC 
  Kask falls to crugar raiders. The mining town slowly turns into a human/crugar  
  pirate citadel over the years.  
   
  2700 PC  
  The crugar nations start their drive eastward, towards the sacred “Birthing 
  Lands” (Gauss Valley) of their ancestors. Border raids into Carissey increases 
  and travel south of Carissey becomes very perilous. 
   
  3111 PC  
  First major crugar assault on Carissey region. Southern Carissey is occupied and 
  Kirlan taken. The entire ruling family Galitei is destroyed as Sage Astos Galitei 
  and his relatives are killed. At the same time ramian start raiding the northern 
  sea coast of Carissey. 
   
  3142 PC 
  With the aid of the Jaspians, Carissey is liberated and a sage of the Corolia 
  family ascends the throne in Kirlan. 
   
  3200 PC 
  (date approx.) The City of Imagri settled in Temauntro. The tribes of the area 
  are more organised and the crugar unification starts spreading throughout 
  Temauntro. The consequences of this are felt as far as Carissey. 
   
  3337 PC  
  Lelligirian ex-patriots emigrate to city of Carissey. Great tensions arise between 
  the massive amounts of immigrants and the original inhabitants. 
   
  3390 PC 
  Sagess Jollai Corolia builds many forts along Carissey’s southern borders to 
  protect the realm against the growing crugar threat. She also grants land in 
  western Carissey to immigrants that can defend it and the mines there. 
   
  3398 PC  
  Ardothian families (Dharmery and DSerris) develop mining operations and 
  political organization of western Carissey. Their great influence soon spreads 
  into central Carissey. 
  3408 PC 
  Sagess Jollai Corolia of Carissey dies in childbirth. Kesht Markiss DSerris 
  manages to ususrp the Corolia family and becomes Sage of Carissey. The first 
  Carissean sage not of Coronian descent. 
   
   3411 PC  
  Crugar attack the borders of southern Carissey. The forts and immigrant 
  defenders of Carissey withstand the crugar onslaught and the majority of the 
  crugar migrate towards Burdoth. 
   
  3439 PC 
  Crugar forces driven out of Burdoth, cross the Doben-al and start swarming into 
  southern Carissey. They cause much havoc and Carisseans flee to the cities. 
  Kirlan is besieged. 
   
  3440 PC 
  Dharsage Khodre Allonkarb’s forces liberate the besieged Carisseans and drive 
  the crugar out of Carissey. Khodre stays in Carissey for several weeks, enjoying 
  the company of Sagess Lailia Dharmery after defeating crugar forces and places 
  Carissey under the protection of Burdoth. 
   
  
  3441 PC  
  Carissey changes name to North and South Khodre and the “Burdothisation” of 
  Khodre begins. 
   
  3462 PC  
  Prince Khodre becomes very ill.  He acknowledges Saress Dharmery of South 
  Khodre as his daughter, much to amazement of Burdothians and Khodrens.  
  Saress lets it be officially known that she is Khodre Dhardrenns half-sister by 
  taking on the last name Khodre (she has used her mothers name until this time).  
  She succeeds her mother, Lailia, who is only 52, but is old enough to want to 
  pass on her rule. Prestige of Khodrens is boosted significantly by the changes. 
  They become part of Burdoth for all practical purposes.  
   
  3474 PC 
  The daij-shirm-eh trade between Burdoth and Voligire is discovered. Sagess 
  Saress Khodre gives up the rights to some of Khodre’s northern mines for 15 
  years to pay for damages caused by ramian. She gains unlimited access to earth-
  tec and earth-tec know-how in return for her secret aid to Burdoth. 
   
  3477 PC  
  Major border disputes at Temauntro border.  Most recent crugar attack on 
  Khodre; permanent detachment of Burdothian guard established in Khodre 
  under the protests of the Council. 
   
  Corobis Jarec starts inciting provinces of northern Khodre to declare their 
  independenc and declares the existence of the realm Northern Khodre. 
   
  3480 PC  
  Piracy hits Lake Dau-uh-dey under direction of Saress (she is issuing letters of 
  marque). The pirates only attack settlements and ships from Northern Khodre. 
   
  3485 PC 
  Civil War erupts between North and South Khodre as the Warship “Faraki” is 
  sunk by rebels from Northern Khodre. 
   
  3498 PC 
  Saress Khodre finally defeats the rebels and reclaims Northern Khodre. Corobis 
  Jarec is brought in shame to Kirlan and publicly executed and the Reunited 
  Khodre is declared by Sagess Saress Khodre. 
   
   
  LLIIVVIINNG
  G  IINN  K
  KH
  HO
  ODDRREE  
  Khodre is today modelled after the Burdoth system. It recognises the ranks of keshts and 
  drenns and has its own Drenn Wall in Kirlan. The military is structured like the mighty army 
  of the Dharsage and the legal system follows all the modern and liberal changes that take 
  place in Burdoth. Also the monetary system is a copy of Burtdoth’s currency with gemstars, 
  gemclusters, gems, gemlinks and gemules. Coleels are sometimes also used as currency 
  (being worth up to half a gemcluster) and raw crystals are still used for barter. While gems are 
  used all over southern Khodre, barter is still common in the backwater regions of northern 
  Khodre where fragments of the old tribal ways still exists. 
   
  In southern Khodre there is still a strong influence from the old thanterian settlers that came to 
  the region nearly 1500 years ago. It can be seen in the lavish architecture of the beautiful 
  palaces and state buildings and the strong walls of the towns and forts. The oldest ruling 
  families are of Coronian heritage and although they have assumed the titles of drenn and 
  kesht, they have kept much of their dakrani power over the populace. In Khodre, drenns and 
  
  keshts wiled much more power than in Burdoth. The ruling families of thanterian origin have 
  also kept many of their old dakrani customs, such as the regal dances, court language, honour 
  codes etc. 
  During the last centuries the Burdothian architecture has dominated and today most cities are 
  beautiful blend of the two styles. Burdothian ruling families have their own way and are very 
  different from the older houses of Khodre. People in the countryside are normally honoured to 
  be part of the Burdothian civolisation and see Khodre Allonkarb as a great liberator. Most of 
  them do not know more than they are told by their rulers and everybody has been dazzled by 
  the opportunities of tauthership and the possibility of an elevation in grace.   
  In northern Khodre the old tribal ways of the extinct Korrin culture and the Fransei tribes that 
  migrated to area still exist to some degree. A more primitive and war-like culture can be 
  found here and at least one fourth of the populace are of mixed boccord descent. Some 
  villages still organise themselves into tribes and follow the election of their own leaders rather 
  than the Sagess. The Jaspian culture has left some influences around the mines and ports of 
  the area. In the northern ports it is common to find houses with the traditional pointed roofs of 
  the Jaspians and see Jaspian clothes in the streets and on the ships. The tradition that a 
  Trading House rules and protects a town or the port of a town is still widespread. 
  The secluded coves and bays of the northern cliff shores of Lake Dau-Uh-Dey are home to the 
  most simple of fishermen. These villages are truly ancient and date back to the time the 
  Korrin inhabited the lands. Forgotten stone shrines can be found in the countryside and some 
  Korrin words are still used by the fishermen. Customs and tradition are date back to the 
  Korrin culture even if most of the gods and the language is forgotten. Trade with the acubon 
  is also most common here as the two people have established a trust for each other over the 
  millennia. The increased exposure to the xenomorphic acubon has led to a greater 
  understanding of this people. Fishermen of northern Dau-Uh-Dey are often consulted or used 
  as intermediates or interpreters when dealing with the acubon. 
  The greater cities of Khodre have attracted many other cultures and races. Woffen and salu 
  sailors are frequently seen among the northern sea ports, while corastin and thriddle are 
  common in Kirlan, S’nabla, Carissey and other important cities. As Khodre is scarcely 
  populated and holds great wealth, entire families of fortune seekers have flocked there from 
  Burdoth, Heridoth, Jasp and Thantier. Coronian entrepreneurs, Burdothian settlers, Skamaan 
  condrij etc etc. As the many immigrants bring their traditions and religions, the cities of 
  Khodre are often a brewing pot for trouble or religious schisms. The sagess has declared that 
  all religions may build one temple in Kirlan (only one) and all that break the laws of peace 
  will be expelled from the capitol. Needless to say there is still violence and agression as 
  Tolamuun astrologers and Dow monks slander each other from their star-gazing towers and 
  the Pluran Church converts believers through extortion and guilt. 
  Living in Khodre is interesting and full of opportunities. It is a fairly unexplored realm in the 
  eyes of most civilised denizens. It holds great diversity, wealth but also danger by being 
  located so close to two great enemies. Khodre is a new actor on the political arena and this 
  can be felt by all flocking to the realm and those living in it. Be it for good or for bad, the 
  inhabitants of Khodre have started to swell with pride and a sense of nationalism. 
    
  
SOURCE: textdata/thevault/Sky Realms of Jorune/Sky Realms of Jorune - Khodre.pdf