TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 2: 
  � 
  Amulet of True Strike (Adventure, see above) 
  � 
  Ring of Protection +2 (Adventure, DMG) 
  APL 4 (APL 2 Items plus): 
  � 
  +1 Adamantine Chainmail (Adventure, DMG) 
  � 
  +1 Mithral Chainmail (Adventure, DMG) 
  � 
  Dagger of Venom (Adventure, DMG) 
  � 
  Mithral Chain Shirt (Adventure, DMG) 
  APL 6 (APL 2, 4 Items plus): 
  � 
  +1 Mithral Breastplate (Adventure, DMG) 
  � 
  +2 Mithral Chain Shirt (Adventure, DMG) 
  � 
  Amulet of Natural Armor +4 (Adventure, DMG) 
  � 
  Cloak of Resistance +2 (Adventure, DMG) 
  � 
  Gloves of Dexterity +4 (Adventure, DMG) 
  � 
  Ring of Mind Shielding (Adventure, DMG) 
  APL 8 (APL 2, 4, 6 Items plus): 
  � 
  +1 Cold Iron Speed Bastard Sword (Adventure, DMG) 
  � 
  +1 Keen Wounding Battleaxe (Adventure, DMG) 
  � 
  +2 Bane (Human) Speed Heavy Flail (Adventure, DMG) 
  � 
  +2 Mithral Moderate Fortification Chainmail (Adventure, DMG) 
  � 
  +3 Moderate Fortification Chainmail (Adventure, DMG) 
  � 
  Amulet of Health +4 (Adventure, DMG) 
  � 
  Amulet of Natural Armor +3 (Adventure, DMG) 
  � 
  Assassin’s Dagger (Adventure, DMG) 
  � 
  Belt of Giant Strength +4 (Adventure, DMG) 
  � 
  Cloak of Resistance +3 (Adventure, DMG) 
  � 
  Headband of Intellect +4 (Adventure, DMG) 
  � 
  Mantle of Spell Resistance (Adventure, DMG) 
  � 
  Periapt of Wisdom +4 (Adventure, DMG) 
  � 
  Ring of Protection +3 (Adventure, DMG) 
  APL 10 (APL 2, 4, 6, 8 Items plus): 
  � 
  +2 Keen Flaming Greataxe (Adventure, DMG) 
  � 
  Boots of Elvenkind (Adventure, DMG) 
  � 
  Cloak of Resistance +4 (Adventure, DMG) 
  � 
  Elven Chain (Adventure, DMG) 
  � 
  Ring of Protection +5 (Adventure, DMG) 
  APL 12 (APL 2, 4, 6, 8, 10 Items plus): 
  � 
  +2 Keen Flaming Bane (Human) Greataxe (Adventure, DMG) 
  � 
  +3 Mithral Heavy Fortification Chain Shirt (Adventure, DMG) 
  � 
  Cloak of Resistance +5 (Adventure, DMG) 
  � 
  Ring of Spell Storing (Adventure, DMG) 
  Adventure Record#
  594 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  Cross out any game effects this character does not gain. 
  � Amulet of True Strike: This amulet is a silver disk with a blue topaz crystal in the center of it. By 
  pressing the stone, the amulet can be used once per day. It is activated by the touch and grants the user 
  the effects of the true strike spell. 
   
  Minor divination; CL 3rd; Craft Wondrous Item, true strike; Price: 600 gp; Weight: - lbs. 
   
  � Eternal Gratitude of the Commandant: In addition to the monetary rewards from this adventure, you 
  receive one, and only one, of the following benefits (strike through the options not taken): 
  • 
  Promotion: You can be promoted to your next rank, subject to the following restrictions: You 
  must be a soldier on active duty, a veteran, or a Syrloch reservist.  You must have served time-
  in-grade. Please review the Gran March Military document to determine your eligibility. If you 
  have received the Fast Track to Promotion from another scenario, you can use it to make this 
  requirement. The normally required number of commendations is not required for this 
  promotion provided that you meet the two qualifications above.  You cannot be commissioned 
  into the Officers Corps with this AR. Lieutenants, however, can be promoted to Captain, and 
  Captains will be knighted in the order of the Knights of the March in lieu of promotion as a 
  stepping stone to promotion to Knight Colonel. Along with knighting the PC, the 
  Commandant uses his influence among the Barons to secure one parcel for the PC to own. See 
  the Gran March Military General Organization document for details.  Newly promoted PCs 
  can also change their duty assignment as noted above, but only to a field Battle or to the HQ 
  unit of an Army.  If you did not receive this promotion, strike through these sections. 
  Otherwise, note the change of rank and duty assignment in the Play Notes section of this AR. 
  • 
  Fast Track to Promotion: If you are otherwise unable to be promoted, your time-in-grade is cut in 
  half for your next promotion. Furthermore, veterans and Syrloch reservists will be treated as 
  active-duty for their next promotion opportunity and have the time-in-grade requirements cut 
  in half. The effects of multiple Fast Track benefits are not cumulative; you cannot quarter your 
  time-in-grade requirements. 
  • 
  Free Change in Duty Assignment: You may change your Battle assignment (such as into the 1st 
  Battle), but not into an elite unit such as the Pathfinders.  
  • 
  Early Retirement from the Gran March Military: If you are a member of the Gran March military, 
  you have the option of being released from your service commitment as a full citizen. You will 
  have the rights and responsibilities of a veteran and citizen of Gran March. 
  • 
  Commandant’s Fiat: If you are a non-citizen or legal resident who is not a veteran or citizen of 
  Gran March, the Commandant exercises his right to grant you citizenship in Gran March. You 
  will have the rights and responsibilities of a veteran and citizen of Gran March. 
   
  � Gratitude of the Commandant: If you were involved in defending the Commandant during the 
  assassination attempt, either by directly saving the life of the Commandant or by defeating those who 
  breached the security of the Commandant’s residence, the Commandant will grant you two of the 
  following (strike through any benefits not gained): 
  • 
  Access to one divine spell from the LGCS Limited list having the Good or Law descriptors.  
  • 
  Access to one Evocation spell from the LGCS Limited list. 
  • 
  Access to one item or enhancement from any of the Military item access lists. 
  • 
  Contact with a major leader of your faith on your behalf provided that your faith is either a 
  Standard Church or Accepted Faith in Gran March (even if said leader does not reside in Gran 
  March; the Commandant has contacts throughout the Flanaess) with a request that you be 
  granted an extended, peaceful meeting with one of your deity’s extraplanar representatives. 
  This meeting will be granted, will require 1 extra TU, but fulfills the special requirement for 
  the Contemplative prestige class (CD). 
  • 
  Contact with a major leader of your faith on your behalf that your faith is either a Standard 
  Church or Accepted Faith in Gran March (even if said leader does not reside in Gran March; 
  the Commandant has contacts throughout the Flanaess) with a request that you be granted 
  special sanction to fight outsiders. This sanction will be granted and fulfills the special 
  requirement for the Sacred Exorcist prestige class (CD). 
   
  � Favor of the Commandant: If you were involved in any way in saving the life of the Commandant, you 
  will receive one Influence Point from the Commandant. This can be used in the military, the major 
  churches, Knights of the Watch, and Syrloch for accessing benefits or for joining the Knights as per 
  their documents. 
   
  � Contact with Liken Dalor: You have made contact with the arms trader Liken Dalor. He is eager to 
  circulate the design for his new weapon. He is offering heroes the opportunity to purchase a quick 
  loading crossbow (A&EG) when they are in the region (access to this item with Frequency: Regional). 
   
  � Demerit:  For being out after curfew and giving trouble to authorities responsible for enforcing the 
  curfew, you are assessed one demerit. 
   
  � Military Commendation:  For preventing the escape of the assassins during the attempted murder of 
  Commandant Magnus Vrianian, you are awarded a Commendation for your effort and heroism. 
   
  � Commandant’s Shield:  For preventing the assassination of Magnus Vrianian, you are awarded the 
  Commandant’s Shield, an award for special valor, heroism, and recognition of your valiant deed.  This 
  award counts as three commendations for purposes of promotion. 
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  GRM4-05 Operation Black Knight 
  A Regional Adventure 
  Set in Gran March 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Gran March/594/Normal Scenarios/GRM4-05 - Operation Black Knight (APL 2-12)/GRM4-05 - Operation Black Knight AR.pdf