TEXT:  
   
  30 Additional Grimoires 
   
  A free unofficial LotFP mini-supplement 
  coincidentally released on July 25th, 2020 
   
   
   
   
   
   
   
  Retro  
  Stupid 
  PRoductions 
   
   
  
  Table of Contents 
  The Grimoires 
  1-10 
  A Note on Languages 
  11 
  Manuscript Magic in the Age of Print 
  12 
  Expanded Grimoire Chart 
  13-16 
  General Miscast Table 
  17 
  Credits 
  Text, layout, etc. by Jeff Rients 
  All images public domain 
  Cover image courtesy pixabay 
  Page 4 image courtesy needpix.com 
  Page 9 image courtesy courtesy wikimedia commons 
   
  This product is an independent production by Retro Stupid Productions and
   
   
   
   
   
   
   
   
   
   
   
  is not affiliated with Lamentations of the Flame Princess. Lamentations of
   
   
   
   
   
   
   
   
   
   
   
  the Flame Princess is a registered trademark owned by James Edward Raggi
   
   
     
   
   
   
   
   
   
   
  IV. 
  Introduction 
  The following magical tomes are presented in the same format as those
   
   
   
   
   
   
   
   
   
   
   
   
  introduced in the final section of Broodmother Skyfortress​. However, the
   
   
   
   
   
   
   
   
   
   
  spell selection for each grimoire here has been determined from all spells
   
   
   
   
   
   
   
   
   
   
   
   
  available in LotFP Rules & Magic with an eye toward using them with the
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Weird Magic System in Vagina are Magic! ​and the cleric-free Playtest Notes
   
   
   
   
   
   
   
   
   
   
   
   
  in James Edward Raggi IV’s Eldritch Cock​. The grimoires in Broodmother are
   
   
   
   
   
   
   
   
   
   
   
   
  12th century AD or earlier texts, in line with the pseudo-medieval campaign
   
   
   
   
   
   
   
   
   
   
   
   
  I was running at the time. These new grimoires add some early modern
   
   
   
   
   
   
   
   
   
   
   
   
   
  magical texts to the mix.  
  
  The Grimoires 
  1 
  Title(s): The Red Bible, The Unknown Book of Gil-Martin 
  Language(s): Unknown 
  Period: Unknown 
  Author: an array of anti-prophets and anti-saints inspired by the Devil and 
  his demons, with commentary from the enigmatic personage Gil-Martin 
  Blasphemy: Every entity has an evil twin (even evil people). What happens 
  when you meet your evil twin is unclear; perhaps one must be destroyed or 
  both go mad, perhaps they can merge into a single entity. 
  Spells: Neutralize Poison* (c4), Wizard Eye (m4), True Seeing* (c5), Veil 
  (mu6), Grasping Hand (mu7), Simulacrum (mu7)  
   
  2 
  Title(s): The Twelfth Coimbricenses, The Ninth Commentary on Aristotle 
  Language(s): Latin, with copious marginalia in Portugese and German 
  Period: circa 1600 
  Author: an unknown group of instructors and students at the University of 
  Coimbra, Portugal 
  Blasphemy: The known texts of Aristotle represent only the public half of 
  his works. He was also the sorcerer supreme of his era and wrote 
  extensively on magic. 
  Spells: Bless (c1), Wall of Fire (mu4), Wizard Eye (mu4), Cure Critical 
  Wounds* (c5), Quest (c5), Instant Summons (mu7)  
   
  3 
  Title(s): Wisdom of the Precious Serpent 
  Language(s): Latin, with a few passages in the original Nahuatl plus some 
  Spanish ravings in the margins 
  Period: 16th century translation and expansion of a much older Nahuatl 
  work 
  Author: unknown 
  Blasphemy: The Serpent of the Garden of Eden visited many similar 
  places, starting new civilizations via the beneficent corruption of the local 
  populace. 
  Spells: Floating Disc (mu1), Resist Cold (c2), Howl of the Moon (mu3), 
  Secret Page (mu3), Magic Jar (mu5), Shape Change (mu9) 
   
   
   
  1 
  
  4 
  Title(s): Iron Book of Michael Scott, Mighty Book of Scott 
  Language(s): Latin, with some key terms in Scottish Gaelic  
  Period: 15th century 
  Author: Michael Scott, a wizard of Scotland 
  Blasphemy: God has predetermined which souls go to heaven and which 
  souls go to hell, but it is possible to cheat the system and keep your soul on 
  earth after you die. 
  Spells: Magic Missile (mu1), Change Self (mu2), Haste* (mu3), Quest (c5), 
  Chaos (mu5), Polymorph Any Object (mu8) 
   
  5 
  Title(s): Sayings of Allad, Wisdom of the Last Druid 
  Language(s): Scottish Gaelic, with some notes in Latin 
  Period: 4th century or earlier  
  Author: an anonymous transcriber of Allad, last druid of Scotland 
  Blasphemy: One’s status in the afterlife is determined solely by how one 
  dies. To be slain by a king or other great person is to achieve greatness in 
  the hereafter, while to die of disease or cold ensures an eternity of misery.  
  Spells: Suggestion (mu3), Speak with Plants (mu4), Cloudkill (mu5), Death 
  Spell (mu6), Speak with Monsters (mu6), Invisibility, Mass (mu7) 
   
  6 
  Title(s): Revelation of Abdiel 
  Language(s): Ancient Greek, with marginalia in Latin 
  Period: unknown 
  Author: an unknown author claiming to be taking dictation from the angel 
  Abdiel 
  Blasphemy: Between the small realms of Heaven and Hell is a vast sea of 
  chaos inhabited by ineffable cosmic entities. God is a mutant from that 
  primordial ocean, the first to venture onto the “dry land” of Heaven and 
  survive in that new environment. 
  Spells: Forget (mu2), Phantasmal Force (mu2), Protection from Normal 
  Missiles (mu3), Telekinesis (mu5), Animated Artwork (mu7), Vision (mu7) 
   
   
   
  2 
  
  7 
  Title(s): Notes from the Scholomance 
  Language(s): Old Church Slavonic 
  Period: 15th century 
  Author: Vlad Tepes 
  Blasphemy: All ‘holy’ miracles since the execution of Jesus of Nazareth 
  have been works of Satan and his minions, including those of the saints and 
  apostles. 
  Spells: Spell Immunity (c4), Wall of Ice (mu4), Barrier (mu6), Mind Switch 
  (mu6), Magic Sword (mu7), Mind Blank (mu8) 
   
  8 
  Title(s): Codex Seraphinianus 
  Language(s): an odd dialect of Italian and an unknown tongue in an 
  unknown script in equal measure 
  Period: unknown 
  Author: Luigi of Serafino 
  Blasphemy: More than one Creation exists, each with its own natural laws 
  and possibly its own Creator. From time to time bits of one Creation can 
  leak into another. 
  Spells: Resist Cold (c2), Neutralize Poison* (c4), True Seeing* (c5), 
  Animate Dead (mu5), Speak with Monsters (mu6), Veil (mu6) 
   
  9 
  Title(s): Fourth Book of Occult Philosophy, Secret Book of Agrippa 
  Language(s): Latin 
  Period: early 1500’s 
  Author: attributed to Heinrich Cornelius Agrippa, but a canny reader 
  familiar with his other works will suspect otherwise  
  Blasphemy: The gods and goddesses of the pagans are just as real as the 
  demons of hell and angels of heaven. The gods who live on clouds and 
  mountain-tops and are lesser in power compared to those entities dwelling 
  in heaven and hell. 
  Spells: Remove Fear* (c1), Detect Invisible (mu2), Invisibility (mu2), 
  Bestow Spell Ability (mu7), Grasping Hand (mu7), Reverse Gravity (mu7)  
   
   
   
  3 
  
  10 
  Title(s): Monarchia Dæmonum 
  Language(s): Latin 
  Period: early 16th century 
  Author: unknown 
  Blasphemy: Hell is an autocracy ruled by Satan, while Heaven is more 
  democratic. “God” is the title of whichever angel is serving as presiding 
  officer of heaven for any given millenium. 
  Spells: Floating Disc (mu1), Sacrifice* (c3), Fly (mu3), Wall of Fire (mu4), 
  True Seeing* (c5), Witchlamp Aura (mu7) 
   
  11 
  Title(s): The Heptameron of Abano 
  Language(s): Latin 
  Period: early 14th century 
  Author: Petrus Aponensis 
  Blasphemy: The planets in the night sky are the eyes of a great cosmic 
  monster who searches the earth each night. What it seeks is not entirely 
  clear. 
  Spells: Mending (mu1), Sleep (mu1), Stinking Cloud (mu2), Gust of Wind 
  (mu3), Wall of Fire (mu4), Disintegrate (mu6) 
   
  12 
  Title(s): The Transchronicon 
  Language(s): Latin, but key passages are in code 
  Period: late 15th or early 16th century 
  Author: Johannes Trithemius  
  Blasphemy: Time works backwards from how we understand it: the 
  present is our experience of remembering the next moment of the future, 
  while we are continually inventing a past that never was. 
  Spells: Shield (mu1), Commune (c5), Magic Jar (mu5), Transmute Rock to 
  Mud* (mu5), Legend Lore (mu6), Time Stop (mu9) 
   
   
   
  4 
  
  13 
  Title(s): Liber Officiorum Spirituum, The Book of the Office of Spirits 
  Language(s): original unknown, current version is a clumsy schoolboy 
  Latin translation of a lost English translation of an earlier work 
  Period: original unknown, current version 1583 
  Author: unknown, translated by English occultist John Porter 
  Blasphemy: The spirits of the earth created both heaven and hell as 
  colonies, which later rebelled and set up their own governments. The 
  creation story is propaganda from the heavenly independence party. 
  Spells: Unseen Servant (mu1), Gaseous Form (mu3), Quest (c5), Faithful 
  Hound (mu5), Barrier (mu6), Legend Lore (mu6) 
   
  14 
  Title(s): Verständnis und Spekulationen von Bombastus 
  Language(s): German 
  Period: late 16th century 
  Author: an unknown commentator excerpting the occult works of 
  Paracelsus 
  Blasphemy: For each of the scientifically established elements (earth, air, 
  fire, and water) there is a shadow version or anti-element. Magic is the 
  ability to manipulate these hidden substances. 
  Spells: Light, Continual* (mu2), Howl of the Moon (mu3), Wall of Ice 
  (mu4), Animate Dead (mu5), Symbol (mu8), Power Word Kill (mu9) 
   
  15 
  Title(s): Last Testament of Doctor John Dee 
  Language(s): a mish-mash of English, Latin, and Enochian 
  Period: written no later than 1609, but appears in circulation several years 
  later 
  Author: John Dee, court magician to Elizabeth I 
  Blasphemy: In addition to north/south and east/west, there is another axis 
  of direction along which the canny may travel. Dee calls this axis in/out and 
  it is clearly different from up/down. 
  Spells: Protection from Evil* (c1), Purify Food & Drink* (c1), Knock (mu2), 
  Hold Person (mu3), Seven Gates (mu4), Chaos (mu5) 
   
   
   
  5 
  
  16 
  Title(s): Lost Manuscript of Jacob à Tepenece 
  Language(s): unknown language in an unknown script, with a few cryptic 
  notes in Latin in the margins 
  Period: late sixteenth/early seventeenth century  
  Author: Jacobus Sinapius, court wizard to Holy Roman Emperor Rudolf II 
  from 1607 until his death in 1622. If during this period reports surface of 
  discovery of this text or reports resembling the use of spells it contains, 
  Jacobus will send agents to retrieve the Manuscript. 
  Blasphemy: Humans are more closely related to mushrooms and other 
  fungi than they are to other forms of life, as individual humans are but the 
  fruiting bodies of a single great fungal oversoul. 
  Spells: Silence, 15’ radius (c2), Light, Continual (mu2), Tongues (c6), 
  Animate Dead Monsters (mu6), Barrier (mu6), Vision (mu7) 
   
  17 
  Title(s): Addenda Oedipus Aegyptiacus 
  Language(s): Mostly Latin with Egyptian Hieroglyphs, but peppered with 
  Ancient Greek, Hebrew, and Chaldean 
  Period: 1650’s 
  Author: Anthanasius Kircher 
  Blasphemy: What men call God is actually an ancient mineral intelligence 
  that fell to earth as a meteor in prehistoric times. 
  Spells: Sanctuary (c1), Light* (mu1), Haste* (mu3), Protection from Evil, 
  10’ radius (c4), Legend Lore (mu6), Suggestion (mu3), Mass (mu6) 
   
  18 
  Title(s): Galdrabók 
  Language(s): Icelandic 
  Period: c. 1600 
  Author: unknown, but style, grammar, and penmanship variation suggests 
  at least three people involved 
  Blasphemy: It is well known that Hell is a place of all-consuming fire, but 
  Heaven is the realm of all-entrapping ice. 
  Spells: Enthrall (c2), Cure Disease* (c3), Army of One (mu3), Dig (mu4), 
  Stone Shape (mu5), Permanency (mu8) 
   
   
   
  6 
  
  19 
  Title(s): Triangular Book of St. Germain 
  Language(s): French but key passages in code, requiring a second 
  Languages roll to decipher 
  Period: sometime in the 17th century 
  Author: The Comte de St. Germain, a wizard of great age (he purportedly 
  hung out with Jesus) and power, who probably wants his damn grimoire 
  back. 
  Blasphemy: A handful of humans survived a previous Creation, which was 
  destroyed by God prior to starting over with the current world. 
  Spells: Magic Missile (mu1), Change Self (mu2), Secret Page (mu3), 
  Animate Dead (mu5), Hold Monster (mu5), Geas (mu6) 
   
  20 
  Title(s): A Mirror to Analyse the World, The Book That Fell From the Sky 
  Language(s): English translation of a Chinese original, with many mystic 
  glyphs that look like ancient Chinese but have no known meaning 
  Period: original unknown, translation circa 1600 
  Author: Shuping of Cathay, translator unknown 
  Blasphemy: God did not create the world with His words, rather Words 
  created God and the universe He rules. This is why magic incantations can 
  thwart the will of the Almighty. 
  Spells: Remove Fear* (c1), Augury (c2), Dispel Magic (c3), Commune (c5), 
  Wall of Force (mu5), Projected Image (mu6) 
   
  21 
  Title(s): Handbuch von Waldes 
  Language(s): German, with some Latin and Ancient Greek 
  Period: early 16th century 
  Author: Valdes of Wittenberg, a mentor of Doctor Faustus 
  Blasphemy: Ghosts are not the spirits of the dead, they are the living trace 
  people that propagate through time; your activities now literally haunt in 
  the future. 
  Spells: Invisibility to Undead* (c1), Protection from Evil* (c1), Message 
  (mu1), Web (mu2), Army of One (mu3), Earthquake (c7)  
   
   
   
  7 
  
  22 
  Title(s): Secretum Sphaera Mundi, Key to the Spheres 
  Language(s): Latin 
  Period: 14th century 
  Author: an unknown commentator on the earlier work of the scholar 
  Sacrobosco, himself commenting on and excerpting a version of Ptolemy’s 
  Almagest​ with earlier commentary from the 9th century Arab scholar 
  Alfraganus  
  Blasphemy: Souls are 4th dimensional objects only partially embedded in 
  our 3 dimensional bodies. Reincarnation is the same soul intersecting our 
  reality at multiple points in the timeline of our 3D universe. Soulmates are 
  literally people with the same soul making contact with multiple bodies in 
  the same time zone. 
  Spells: Enthrall (c2), Detect Illusion (m3), Gust of Wind (m3), Shadow 
  Monsters (m4), Quest (c5), Time Stop (m9) 
   
  23 
  Title(s): Arbatel De Magia Veterum, On the Magic of the Ancients 
  Language(s): Latin 
  Period: 1575 
  Author: unknown, rumored to be the Swiss occultist Jacques Gohory 
  Blasphemy: The sinkings of Atlantis and Mu was the natural consequence 
  of the misuse of magic in those realms. Europe stands on the brink of a 
  similar disaster. 
  Spells: Message (m1), Wall of Fog (m2), Hold Monster (m5), Interposing 
  Hand (m5), Glass Eye (m6), Polymorph Any Object (m8) 
   
  24 
  Title(s): Rauðskinna, The Red Skin, The Book of Power 
  Language(s): Icelandic, with a few key terms in an unknown tongue 
  Period: early 16th century 
  Author: Gottskálk Nikulasson, called Gottskálk the Cruel, an Icelandic 
  bishop and warlock 
  Blasphemy: Organized religion and ritual magic are the same thing; each 
  religion’s ritual practices are a set of large scale, slow acting magical spells 
  designed to create the reality proposed by the faith’s theology. 
  Spells: Detect Evil* (c1), Invisibility to Undead* (c1), Protection from Evil* 
  (c1), Resist Cold (c2), Ray of Enfeeblement (m2), Projected Image (m6) 
   
   
   
   
   
  8 
  
   
  25 
  Title(s): Kitab al 
  Kanuz, The Book of 
  Hidden Pearls 
  Language(s): Arabic 
  Period: 15th century 
  Author: unknown 
  Blasphemy: The 
  Platonic ideals of 
  objects are themselves 
  real physical objects 
  that have been 
  secreted in the bowels 
  of the earth since the dawn of time.  
  Spells: Command (c1), Locate Object (m2), Wall of Iron (m7), Geas (m6), 
  Bestow Spell Ability (m7), Grasping Hand (m7) 
   
  26 
  Title(s): The Book of Abramelin 
  Language(s): German, with some untranslated Ancient Hebrew 
  Period: current version from ~1608 but the core material dates from the 
  late 14th or early 15th century 
  Author: Abramelin the Mage 
  Blasphemy: The source of each magic-user’s power is their guardian angel, 
  which is their true soul that exists outside their body. 
  Spells: Comprehend Languages* (m1), Light, Continual (m2), Water 
  Breathing* (m3), Dimension Door (m4), Invisibility, Mass (m7) 
   
  27 
  Title(s): Livre des Esperitz 
  Language(s): French 
  Period: 15th or early 16th century, with some passages dating back to the 
  13th century 
  Author: attributed to King Solomon, but clearly contains moderns concepts 
  Blasphemy: The old gods of the pagans were real, but God and his angels 
  murdered nearly all of them during the conquest of Heaven. 
  Spells: Detect Invisible (m2), Dispel Evil (c5), Animate Dead (m5), Wall of 
  Iron (m5), Prismatic Wall (m7), Polymorph Any Object (m8) 
   
   
   
  9 
  
  28 
  Title(s): The Secret Grimoire of Turiel 
  Language(s): a strange mixture of Latin and Ancient Hebrew 
  Period: first quarter of the 16th century, but the Hebrew passages are 
  much older 
  Author: unknown 
  Blasphemy: Wizards are able to work magic because their bodies contain 
  unusually high trace amounts of metals such as gold, silver, and mercury. 
  Spells: Detect Evil (c1), Detect Invisible (m2), Chaos (m5), Stone Shape 
  (m5), Magic Sword (m7), Phase Door (m7)  
   
  29 
  Title(s): Liber Incantationum Exorcismorum et Fascinationum Variarum 
  Language(s): Latin 
  Period: 15th century 
  Author: unknown 
  Blasphemy: The Order of Melchizedek (mentioned in Genesis 14 and Psalm 
  110) is a secret magical society that continues to covertly influence events 
  unto this very day. Jesus was able to perform miracles because he was 
  trained in their sorceries. 
  Spells: Unseen Servant (m1), ESP (m2), Dispel Evil (c5), Magic Jar (m5), 
  Barrier (m6), Suggestion, Mass (m6)
   
   
  30 
  Title(s): The Secrets of Albert, Secreta Alberti, Experimenta Alberti 
  Language(s): French 
  Period: current version 1500, but based upon a Latin work written 250 
  years earlier 
  Author: Albertus Magnus, Bishop of Cologne, who is made a saint in 1622 
  Blasphemy: Suggests that the number of souls in Creation is fixed and that 
  recent increases in human population have resulted in a growing number of 
  people being born without one.  
  Spells: Wall of Ice (m4), Anti-Magic Shell (c6), Holy Word* (c7), Prismatic 
  Spray (m7), Remote Surveillance (m7) 
   
   
  10 
  
  A Note on Languages 
  Many grimoires require the knowledge of more than one language to
   
   
   
   
   
   
   
   
   
   
   
  completely master. What happens if a PC attempts to use a grimoire without
   
   
   
     
   
   
   
    
   
   
  the full set of linguistic abilities it demands? In general, the referee will need
   
   
   
   
   
    
   
   
   
   
   
   
   
  to make a spot determination, based on the description of the grimoire, as
   
    
   
   
   
   
   
   
   
   
   
   
  to whether a particular language is necessary or incidental for gaining
   
   
   
   
   
   
   
   
   
   
   
  access to the arcane secrets contained therein. Ignorance of incidental
   
   
   
   
   
   
   
   
   
   
  languages do not preclude using the spells contained in the grimoires, but
   
   
   
   
   
   
   
   
   
   
   
   
  such ill-informed casting counts as a risky casting condition, as per the
   
   
   
   
   
   
   
   
   
   
   
   
  Weird Magic System rules in Vaginas are Magic! 
   
  For example, the party stumbles across a copy of the Addenda Oedipus
   
   
   
   
   
   
   
   
   
   
   
   
  Aegyptiacus by Athanasius Kircher. The description says that the text
   
   
   
   
   
   
   
   
   
   
  consists of “[m]ostly Latin with Egyptian Hieroglyphs, but peppered with
   
   
   
   
   
   
   
   
   
   
  Ancient Greek, Hebrew, and Chaldean.” Fortunately, Jethro the Magic-User
   
   
   
   
   
   
   
   
   
  already knows Latin, as it is practically a requirement for early modern
   
   
   
   
   
   
   
   
   
   
   
   
  occultists. Based upon the description, the referee rules that Jethro’s player
   
   
   
   
   
   
   
   
   
   
   
  must succeed at a Languages skill roll to understand Egyptian Hieroglyphs
   
   
    
   
   
   
   
   
   
   
  before he can even know which spells the book contains, much less to cast
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  them.  
   
  The roll is a success and Jethro is eager to start wielding the arcane powers
   
   
    
   
   
    
   
   
   
   
   
   
   
  contained in the tome. However, Jethro fails one of the rolls needed to know
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  the
  three
  other
  languages
  that
  are
  “peppered”
  throughout
  the
  text.
   
   
   
   
   
   
   
   
   
   
  Therefore, every time Jethro uses these spells there is a chance that he will
   
   
   
   
   
   
   
     
   
   
   
   
  miscast the spell. And when circumstances are otherwise less than ideal, he
   
   
   
   
   
   
   
   
   
   
   
   
  gets an additional -1 to the casting roll.  
   
  There’s no need to stack modifiers for multiple incidental languages not
   
   
   
   
   
   
   
   
   
   
   
  known. This system is punishing enough as it is. You want casting a poorly
   
   
   
   
   
   
    
   
   
   
    
   
  understood spell to be worth the risk in the player’s estimation. In my
   
   
   
   
   
   
   
   
   
   
   
   
   
  opinion this is a fundamental of old school play: penalize bad ideas, yes, but
   
     
   
   
   
   
   
   
   
   
   
   
  in general don’t penalize them so much that no one will dare take the risk.
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  As a referee, time is on your side, as one successful risky move always
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  engenders more risk taking. 
   
   
  11 
  
  Manuscript Magic in the Age of Print 
  It would behoove every referee running a campaign set in the early modern
   
   
   
   
   
    
   
   
   
   
   
   
  period to consider the interaction of magic and the printing press. The
   
   
   
   
   
   
   
   
   
   
   
   
  Gutenberg movable type press resulted in unprecedented duplication and
   
   
   
   
   
   
   
   
   
  dissemination of information, changing society in nearly every facet. The
   
   
   
   
   
   
   
   
   
   
  Reformation, for example, would never have been possible without the
   
   
   
   
   
   
   
   
   
   
  printing of numerous religious pamphlets as well as Bibles translated into
   
   
   
   
   
   
   
   
   
   
   
  the tongues of the common people. 
   
  The question that must be pondered by the referee is, given that magic in
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  the campaign is real, why is arcane power not widely available in the age of
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  print? To allow the printing press to increase the amount of magical
   
   
   
   
   
   
   
   
   
   
   
   
  knowledge in the world would distort the shape of the campaign setting,
   
   
   
   
   
   
   
   
   
   
   
   
  eventually morphing LotFP’s historical/realist
  approach into some sort of
   
   
   
   
   
   
   
   
   
  magitech milieu. As an alternative, I propose that one of the following need
   
   
   
   
    
   
   
   
   
   
   
   
  be true in any given baseline LotFP campaign: 
   
  1.
  Printed grimoires are just as effective as the earlier handwritten
   
   
   
   
   
   
   
   
   
   
  spellbooks of the medieval period, but only a few people possess the
   
   
   
   
   
   
    
   
   
   
   
  necessary capability for spellcasting. I.e. there is some hidden talent
   
   
   
   
   
    
   
   
   
  or genetic inheritance possessed by all magic-users. For everyone
   
   
   
   
   
   
   
   
   
  else, the grimoires are useless. 
  2.
  Printed grimoires simply do not work. There is some mysterious
   
   
   
   
   
   
   
   
   
   
  connection between handwriting and spellcasting that is disrupted
   
   
   
   
   
   
   
   
  by mechanical reproduction. (In fact, a story circulated among 19th
   
   
   
   
    
   
   
   
   
  century occultists that the demons of the Goetia could only be
   
   
   
   
   
   
   
   
   
   
   
  conjured after the invoker hand copied their own personal edition of
   
   
   
   
   
   
   
   
   
   
   
  the text.) 
  3.
  Some entity or organization (perhaps the Rosicrucians, the Priory of
   
   
   
   
   
   
   
   
   
   
  Sion, or the Order of Melchizedek mentioned on page 10) works
   
   
   
   
   
   
   
   
   
   
   
  behind the scenes to ensure that no true magical knowledge makes
   
   
   
   
   
   
   
   
   
   
   
  it into print. 
   
  Whichever option you select (or perhaps you can devise another one), it will
   
   
   
   
   
   
   
   
   
   
    
   
  have ramifications for your campaign. Do yourself a favor and select an
   
   
   
   
   
   
   
   
   
   
   
   
  answer sooner rather than later, so that you know how to react when your
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  PCs suddenly decide to purchase a printing press in order to churn out mass
   
   
   
   
    
   
   
   
   
   
   
   
   
  produced grimoires.  
  12 
  
  Expanded Grimoire Chart 
  The
  following
  chart
  combines
  the
  grimoires
  offered
  here
  with
  those
   
   
   
   
   
   
   
   
   
   
  appearing
  in
  Broodmother
  Skyfortress​.
  The
  new
  grimoires
  appear
  in
   
   
   
   
   
   
   
   
   
  boldface. Page numbers in brackets refer to this text. 
  D100 
  roll 
  Title 
  Broodmother 
  page # 
  01 
  The Seven Demons of Magdalene 
  144 
  02 
  Works of Adamantius 
  144 
  03 
  Book of Ostanes of the Magi 
  144 
  04 
  The Blasphemies of Mu 
  144 
  05 
  Grey Book of Felsina 
  144 
  06 
  Kitab Ustuqus al-Uss al-Thani 
  145 
  07 
  Kitab Sirr al-Khaliqa wa San`at al-Tabi`a 
  145 
  08 
  Oneirocritica 
  145 
  09 
  Sefer Raziel HaMalakh 
  145 
  10 
  Kabbalah of Saboath 
  146 
  11 
  Sefer ha-Yashar 
  146 
  12 
  Book of Beorht 
  146 
  13 
  Sword of Moses 
  146 
  14 
  Revelations of Saint Zvlkx 
  147 
  15 
  Liber Mortuorum 
  147 
  16 
  Ravings of the Mad Cobbler of Mayence 
  147 
  17 
  Arzhang of Mani 
  147 
  18 
  Songs of Tlön 
  148 
  19 
  The Book of Three 
  148 
  20 
  Res Etruscae 
  148 
  21 
  Testament of Morfedd 
  148 
  13 
  
  22 
  The Red Bible 
  [1] 
  23 
  Lapis Starcharts of Nisaba 
  149 
  24 
  The Twelfth Coimbricenses 
  [1] 
  25 
  Mathematics of Cham 
  149 
  26 
  Wisdom of the Precious Serpent 
  [1] 
  27 
  Aquat Cthädingen 
  149 
  28 
  Iron Book of Michael Scott 
  [2] 
  29 
  Testament of Solomon 
  149 
  30 
  Sayings of Allad 
  [2] 
  31 
  Juvenalia of Augustine 
  150 
  32 
  Revelation of Abdiel 
  [2] 
  33 
  Secretum secretorum 
  150 
  34 
  Notes from the Scholomance 
  [3] 
  35 
  Book of Skelos 
  150 
  36 
  Codex Seraphinianus 
  [3] 
  37 
  Chronicles of the Kings of Canarre 
  150 
  38 
  Fourth Book of Occult Philosophy 
  [3] 
  39 
  4th Book of Sanchuniathon 
  151 
  40 
  Monarchia Dæmonum 
  [4] 
  41 
  Book of Sleep and Madness 
  151 
  42 
  The Heptameron of Abano 
  [4] 
  43 
  Liber Loagaeth 
  151 
  44 
  The Transchronicon 
  [4] 
  45 
  Liber Silvestri 
  151 
  46 
  Liber Officiorum Spirituum 
  [5] 
  47 
  Liber Eibonis, Book of Ivobon 
  152 
  14 
  
  48 
  Verständnis und Spekulationen von Bombastus 
  [5] 
  49 
  Book of Vathelos the Blind 
  152 
  50 
  Last Testament of Doctor John Dee 
  [5] 
  51 
  Red Book of Aruman 
  152 
  52 
  Lost Manuscript of Jacob à Tepenece 
  [6] 
  53 
  Liber Bokonus 
  152 
  54 
  Addenda Oedipus Aegyptiacus 
  [6] 
  55 
  Secret Book of Artephius 
  153 
  56 
  Galdrabók 
  [6] 
  57 
  Red Book of Hajr 
  153 
  58 
  Triangular Book of St. Germain 
  [7] 
  59 
  Testament of St. Carnamo 
  153 
  60 
  A Mirror to Analyse the World 
  [7] 
  61 
  Book of Simon Magus 
  153 
  62 
  Handbuch von Waldes 
  [7] 
  63 
  Sworn Book of Honorius 
  154 
  64 
  Secretum Sphaera Mundi 
  [8] 
  65 
  Book of Yod 
  154 
  66 
  Arbatel De Magia Veterum 
  [8] 
  67 
  The Heptateuch 
  154 
  68 
  Rauðskinna 
  [8] 
  69 
  Prophecies of Myrddin Wilt 
  154 
  70 
  Kitab al Kanuz 
  [9] 
  71 
  Secret Gospel of Mark 
  155 
  72 
  The Book of Abramelin 
  [9] 
  73 
  Book of Merlin 
  155 
  74 
  Livre des Esperitz 
  [9] 
  15 
  
  75 
  The Enchiridion of Phinehas the Younger 
  155 
  76 
  The Secret Grimoire of Turiel 
  [10] 
  77 
  Book of Zanthu 
  155 
  78 
  Liber Incantationum 
  [10] 
  79 
  De Concubinis Retinendis 
  156 
  80 
  The Secrets of Albert 
  [10] 
  81 
  The Phanotika 
  156 
  82 
  Lexicon Corsi 
  156 
  83 
  Prognostications of Songecruyson 
  156 
  84 
  The Talitha Koum 
  156 
  85 
  Svartebok of Cyprianus 
  157 
  86 
  The Book of Shadows 
  157 
  87 
  Liber Selbius 
  157 
  88 
  Kitab sirr al-asrar 
  157 
  89 
  Recitation of Esdras 
  158 
  90 
  Book of the Black Stone 
  158 
  91 
  Gayat al-Hakim 
  158 
  92 
  The Picatrix 
  158 
  93 
  The Thaumaturgicon 
  159 
  94 
  Libram of Murgen 
  159 
  95 
  First Book of King Magus 
  159 
  96 
  Mazhapha Einok 
  159 
  97 
  De Operatione Daemonum 
  160 
  98 
  Paradoxologia of Gorgias 
  160 
  99 
  Al Azif 
  160 
  00 
  Lectus Olbione 
  160 
  16 
  
  General Miscast Table 
  Roll d12 on this chart when a spell miscast occurs for a spell
   
   
   
   
   
    
   
   
   
    
   
  that lacks its own custom miscast chart. Or use d6 if Vaginas
   
   
   
   
   
   
   
   
   
    
   
  are Magic! is not available. Note that in addition to the effect
   
   
   
   
   
   
   
   
   
   
   
   
  listed below, the spell is wasted (cast but no effect). 
   
  1 
  Unseen
  magical
  vibrations
  propagate
  through
  the
   
   
   
   
   
   
  ether,
  annoying
  or
  even
  angering
  the
  nearest
   
   
   
   
   
   
   
  supernatural creature and alerting them as to the
   
   
   
   
   
   
   
   
  direction and distance to the caster. 
  2 
  All fires within 100’ momentarily flare up, then go out
   
   
   
   
   
   
   
   
   
   
  completely. Anyone holding a lit torch, lantern, or
   
   
   
   
   
   
   
   
  candle must save or take 1d4 damage. Anyone within
   
   
   
   
   
   
   
   
   
  10’ of a campfire, fireplace, etc. takes 2d6 damage,
   
   
   
   
   
   
   
   
   
  save for half. 
  3 
  Caster rapidly ages 1d10 years and must save or
   
   
   
   
   
   
   
   
   
  permanently lose one point off a random ability score
   
   
   
   
    
   
   
   
  from the strain. 
  4 
  The caster reeks of brimstone, sparks fly from their
   
   
   
   
   
   
   
   
   
  hands, and hideous laughter fills the air. All nearby
   
   
   
   
   
   
   
   
   
  NPC associates of the caster must check morale or
   
   
   
   
   
   
   
   
   
  flee/betray them at the first good opportunity. 
  5 
  Within a mile of the caster all birds take flight, all
   
   
   
   
   
   
   
   
   
   
   
  horses bolt, all dogs howl, all cattle stampede, and all
   
   
   
   
   
   
   
   
   
   
  vermin
  come
  out
  of
  their
  hiding
  places.
  This
   
   
   
   
   
   
   
   
  consternation lasts 1d6 rounds. 
  6 
  Blood drips or even pours from the caster's palms,
   
   
   
   
   
   
   
   
   
  mouth, and/or tear ducts. They take 1d6 damage and
   
   
   
   
   
   
   
   
   
  they cannot cast any spells for a number of days equal
   
   
   
   
   
    
   
   
   
   
  to the damage rolled. 
  7-12 
  As per Vaginas are Magic! 
   
  17 
  
   
  
SOURCE: textdata/thevault/Lamentations of the Flame Princess/LotFP Supplemental/30 Additional Grimoires (LotFP).pdf