TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APLs 6-8 
  � 
  Stoneheart arrow (Adventure, see above) 
  � 
  Mirrorshield (Adventure, see above) 
  � 
  Rope of climbing (Adventure, DMG) 
  � 
  Stone salve (Adventure, DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � 
  +1 scimitar, bane vs. magical beasts (Adventure, 
  DMG) 
   
  +1 ligh
  �
  t fortification heavy wooden shield 
  +1 short sword, bane vs. humans (Adventure, DMG) 
  (Adventure, DMG) 
  � 
   
  APL 12 (all of APLs 6-10 plus the following) 
   
  +1 blood seeking composite shortbow (+2 S
  �
  tr) 
  ng short sword, bane vs. humans (Adventure, 
   
  Cloak of Charisma +4 (Adventure, DMG) 
   
  (Adventure,  8,525 gp, Complete Warrior) 
   
  +1 flam
  �
  i
  DMG) 
  �
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  � Mirrorshield: This +1 mithral light shield has been
  alchemically treated so as to be reflective as a mirror. A character
  wielding this shield and averting their eyes from a gaze attack has a
  75% chance to avoid a saving throw, instead of 50%. In addition, as
  an immediate action, the shield may be used to redirect any one
  gaze attack targeted at the wielder to another target within 30 feet.
  This second effect causes the shield to shatter into small
  fragments, and become forever useless. 
   
  Caster Level: 13
  th; Prerequisites: 10 ranks in Craft (alchemy),
  Craft Magic Arms and Armor, limited wish, mithral small shield;
  Market Price: 7,560 gp; Weight: 3 lb. 
   
  � Stoneheart Arrow: This +1 arrow has an arrowhead crafted
  from the stone of victims of petrification attacks. When the firer
  confirms a critical hit, the target must make a Fortitude saving
  throw (DC 19) or be permanently turned to stone, as a flesh to
  stone spell.  
   
  Caster Level: 11
  th; Prerequisites: 5 ranks in Craft
  (weaponsmithing), Craft Magic Arms and Armor, flesh to stone,
  chippings from a petrified creature; Market Price: 640 gp;
  Weight: -. 
  � Left Eye of a Medusa: When a spellcaster casts flesh to stone
  with this component applied, there is a 50% chance that the saving
  throw DC of the spell is increased by +2. Alternatively, if a
  spellcaster uses this component when casting a stone to flesh spell,
  there is a 50% chance the target of the spell receives a +2 bonus to
  the Fortitude saving throw. No more than three of these can be
  found per character, and they can be added to a character’s
  equipment at no cost. Check off as used.  
  [   ]  [   ]  [   ] 
   
  � Aquamarine Clasp: As a reward for saving the village of
  Marringstone, Jadilstip has presented you with a beautiful gold
  clasp, with a large aquamarine inset. The item is not magical, but it
  is wearable as a cloak pin, hair clasp, or badge. Only one character
  may possess the clasp. Note the location worn below. 
   
  Clasp Location _____________________________________________________________________ 
   
  � Vision of Elysium: You have seen a vision of a time long past,
  in a place far away, and a spiritual presence has touched your soul.
  If you are a good-aligned caster capable of casting summon
  monster IV, you can add celestial pegasus (alignment CG) to your
  list of summonable creatures. If you are a paladin, you can choose a
  celestial pegasus as your special mount at 8
  th level. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Cult of the Stone Serpent 
  A Regional Adventure 
  Set in Highfolk 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Highfolk/594/Normal Scenarios/HIG4-07 - Cult of the Stone Serpent (APL 6-12)/HIG4-07 - Cult of the Stone Serpent AR.pdf