TEXT: Movement
  Load _�= 30�+�Rank_�+�Ear_�+�Wat_�+�Spi_�+�[5�|��ö]_
  Reflex _�= Rank_�+�Air_�+�Log_�-�õ�_-�ô�_
  Speed _�= 5�+�[�Rank_�+�Fir_�+�Ene_�-�ô_�]�/�5�-õ_
  Defenses
  Dex _�= 10�+�Rank_�+�Air_�+�Fir_�-�ö_�-�õ_
  Guts _�= 10�+�Rank_�+�Ear_�+�Spi_�+�ö_�-�õ_
  Wits _�= 10�+�Rank_�+Ene_�+Log_
  Endurance
  Health _�= Level�+�[Rank_+Air_+Fir_+Ear_+Wat_]�|3
  Steam _�= Level�+�[Rank_+Ene_+Log_+Spi_+Wat_]�|3
  Armor
  �����Light�Armor
  _�=
  Rank�_ +
  Air _
  �����Medium�Armor
  _�=
  Rank�_ +
  Fir
  _
  �����Heavy�Armor
  _�=
  Rank�_ +
  Ear _
  �����Shield
  _�=
  Rank�_ +
  Wat _
  �����Aegis�Armor
  _�=
  Rank�_ +
  Ene _
  �����Bracer�Armor
  _�=
  Rank�_ +
  Log _
  �����Robe�Armor
  _�=
  Rank�_ +
  Spi
  _
  Weapon�Skills
  Dagger
  Martial
  _ = Rank_
  + Air _ - õ - ö
  Clockbow
  Projectile
  _ = Rank_
  + Air _ - õ - ö
  Pistol
  Projectile
  _ = Rank_
  + Air _ - õ - ö
  Saber
  Martial
  _ = Rank_
  + Air _ - õ - ö
  Whip
  Martial
  _ = Rank_
  + Air _ - õ - ö
  Axe
  Martial
  _ = Rank_
  +
  Fir _ - õ - ö
  Dragongun
  Scientific
  _ = Rank_
  +
  Fir _ - õ - ö
  Steambow
  Projectile
  _ = Rank_
  +
  Fir _ - õ - ö
  Sword
  Martial
  _ = Rank_
  +
  Fir _ - õ - ö
  Unarmed
  Martial
  _ = Rank_
  +
  Fir _ - õ - ö
  Blunderbuss
  Projectile
  _ = Rank_
  + Ear _ - õ - ö
  Flail
  Martial
  _ = Rank_
  + Ear _ - õ - ö
  Gauntlet
  Mar.�&�Sci.
  _ = Rank_
  + Ear _ - õ - ö
  Hammer
  Martial
  _ = Rank_
  + Ear _ - õ - ö
  Repeater
  Projectile
  _ = Rank_
  + Ear _ - õ - ö
  Grenade
  Scientific
  _ = Rank_
  + Wat _ - õ - ö
  Gunblade
  Mar.�&�Proj.
  _ = Rank_
  + Wat _ - õ - ö
  Musket
  Projectile
  _ = Rank_
  + Wat _ - õ - ö
  Polearm
  Martial
  _ = Rank_
  + Wat _ - õ - ö
  Scepter
  Martial
  _ = Rank_
  + Wat _ - õ - ö
  Censer
  Occult
  _ = Rank_
  + Ene _ - õ - ô
  Relic
  Occult
  _ = Rank_
  + Ene _ - õ - ô
  Staff
  Arcane
  _ = Rank_
  + Log _ - õ - ô
  Wand
  Arcane
  _ = Rank_
  + Log _ - õ - ô
  Scroll
  Divine
  _ = Rank_
  +
  Spi _ - õ - ô
  Tome
  Divine
  _ = Rank_
  +
  Spi _ - õ - ô
  Utility�Skills
  Stealth
  _ = Rank_
  + Air _ - ô - ö
  Thievery
  _ = Rank_
  + Air _ - ô - ö
  Traps
  _ = Rank_
  + Air _ - ô - ö
  Break
  _ = Rank_
  +
  Fir _ - õ + ö
  Jump
  _ = Rank_
  +
  Fir _ - õ - ô
  Sprint
  _ = Rank_
  +
  Fir _ - õ - ô
  Climb
  _ = Rank_
  + Ear _ - õ - ô
  Heave
  _ = Rank_
  + Ear _ - õ - ô
  Repair
  _ = Rank_
  + Ear _ - õ - ô
  Navigate
  _ = Rank_
  + Wat _ -
  None
  Ride
  _ = Rank_
  + Wat _ - õ - ô
  Swim
  _ = Rank_
  + Wat _ - õ - ô
  Convince
  _ = Rank_
  + Ene _ -
  None
  Mercantile
  _ = Rank_
  + Ene _ -
  None
  Search
  _ = Rank_
  + Ene _ -
  None
  Lore
  _ = Rank_
  + Log _ -
  None
  Medicine
  _ = Rank_
  + Log _ -
  None
  Pilot
  _ = Rank_
  + Log _ -
  None
  Charisma
  _ = Rank_
  +
  Spi _ -
  None
  Handle
  _ = Rank_
  +
  Spi _ -
  None
  Perform
  _ = Rank_
  +
  Spi _ -
  None
  Name
  Age
  Gender
  Height
  Weight
  Race
  Culture
  Size
  Vision
  Languages
  Other
  Ranks�Gained�At�Level�Up
  Base�Class
  Level
  Vital*
  Passive*
  Skill*
  Talent
  Ability
  Advanced�Class
  Level
  Vital*
  Passive*
  Skill*
  Talent
  Ability
  Faction�Class
  Level
  Vital*
  Passive*
  Skill*
  Talent
  Ability
  Total�Level
  *�Maximum�Rank�[�Level�/�3�]
  Experience�Points:
  ©�2009�Jiwei�Games�-�The�New�Epoch:�Industrial�Age�Fantasy�-�(photocopying�permission�granted)
  Elements
  Race
  Class
  Ranks
  Other
  Total
  Air
  Agility�&�Nimbleness
  +
  +
  +
  =
  Fire
  Strength�&�Power
  +
  +
  +
  =
  Earth
  Balance�&�Sturdiness
  +
  +
  +
  =
  Water
  Endurance�&�Stamina
  +
  +
  +
  =
  Ethers
  Energy
  Passion�&�Perception
  +
  +
  +
  =
  Logic
  Reason�&�Knowledge
  +
  +
  +
  =
  Spirit
  Ethics�&�Insight
  +
  +
  +
  =
  Personality�Traits
  
  Weapon:
  Check:
  Critical:
  Total�Damage�(W):
  Rch:
  Rng:
  Cap:
  Wgt:
  Weapon:
  Check:
  Critical:
  Total�Damage�(W):
  Rch:
  Rng:
  Cap:
  Wgt:
  Weapon:
  Check:
  Critical:
  Total�Damage�(W):
  Rch:
  Rng:
  Cap:
  Wgt:
  Weapon:
  Check:
  Critical:
  Total�Damage�(W):
  Rch:
  Rng:
  Cap:
  Wgt:
  Weapon:
  Check:
  Critical:
  Total�Damage�(W):
  Rch:
  Rng:
  Cap:
  Wgt:
  Discipline
  Notes
  Ranks
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  ~~~�~~~�~~~~
  Requisites�=�_��_
  Talent�Name
  Notes
  Requisite
  Ranks
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  ~~~~~
  Armor�Piece
  Armor
  Dex
  Guts
  Wits
  Penalty
  Weight
  1:
  2:
  3:
  4:
  5:
  6:
  Shield:
  Bonuses�&�Modifiers
  Totals
  Health�Workspace
  Steam�Workspace
  ©�2009�Jiwei�Games�-�The�New�Epoch:�Industrial�Age�Fantasy�-�(photocopying�permission�granted)
  Physical
  Elemental�ç
  Ethereal�¿
  Armor�Workspace
  
  Clothes
  Weapon�Holders
  Vices
  Jewelry
  Bonuses
  Head
  Neck
  Ring
  Ring
  Other
  Other
  Value
  Weight
  Crowns
  1�Cr�=�1,000�§
  Aurum
  1�Au�=�100�§
  Argentum
  1�Ag�=�10�§
  Aerium
  1�Ae�=�1�§
  Treasure�&�Loot
  Value
  Weight
  Accounts�&�Assets
  Value
  Mount
  Vehicle
  �Name
  �Name
  Model
  Model
  Size
  Size/Nation
  Speed
  Speed
  Feed
  Crew
  Hunger
  Capacity
  Load
  Consumption
  Hardiness
  Load
  Barding
  Integrity
  Armor
  Upgrades
  Armaments
  �Luggage
  Cargo
  Quick�Items:�Free�Action�to�Ready
  Item
  Weight
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  Gear:�Long�Utility�Action�to�Ready
  Item
  Weight
  Burden��õ
  Single�Load
  Total�Weight�Carried
  Burden�Penalty
  (Total�Number�of�Loads)
  ©�2009�Jiwei�Games�-�The�New�Epoch:�Industrial�Age�Fantasy�-�(photocopying�permission�granted)
  
  Friends�&�Enemies:�Memorable�Personalities�&�Pivotal�Characters
  Disposition
  Name
  Notes
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  ~ ~ ~ ~ ~ ~ ~
  Name
  Notes
  Stats
  Upgrades
  Date
  Event
  Y
  M
  D
  Notes
  ©�2009�Jiwei�Games�-�The�New�Epoch:�Industrial�Age�Fantasy�-�(photocopying�permission�granted)
  Ally
  Friend
  Acquaint.
  Indifferent
  Annoyance
  Rival
  Enemy
  
SOURCE: textdata/thevault/The New Epoch/The New Epoch Character Sheet.pdf