TEXT:    
   Astonishing Swordsmen & Sorcerers of Hyperborea ™
  Character’s Name
  Alignment
  Class
  Level
  DEXTERITY
  CONSTITUTION
  INTELLIGENCE
  WISDOM
  CHARISMA
  T-H/Dmg/Test/Feat
  T-H/AC/Test/Feat
  HP/% Survive/Test/Feat
  Lang/Spells/% Learn spell
  Will/Spells/% Learn spell
  ABILITIES:
  SAVING THROWS:
  DEATH
  TRANSFORMATION
  DEVICE
  AVOIDANCE
  SORCERY
  LANGUAGES:
  SPECIAL SKILLS: Class Abilities, Racial Abilities, Thief Skills.
  Astonishing Swordsmen & Sorcerers of Hyperborea ™ 
  Character Record Sheet
          EQUIPMENT                                                     MAGIC ITEMS or  SPELLS
  MONEY and TREASURE
  PP:
  GP:
  EP:
  SP:
  CP:
  TOTAL VALUE:
  Needed for next level:
  Armor Class
  Hit Points
  BONUS/PENALTY:
  Age
  Race
  STRENGTH
  Gender
  MOVE  RATE:  Standard:
                             Charge:
  GEMS/JEWELS:
  Loyalty/Henchmen/Turn
  EXPERIENCE
  Height
  Weight
  FA
  CA
  TA
  THAC0
  Hit Die
  DR
  Unskilled 
  Weapon
  Penalty
  9
  8
  7
  6
  5
  4
  3
  2
  1
  -1
  -2
  -3
  Melee   Weapon/Dmg:
  Missile Weapon/Dmg:
  
SOURCE: textdata/thevault/Astonishing Swordsmen and Sorcerers of Hyperborea/AS&SH Character Sheets/AS&SH Character Sheet Minimal.pdf