TEXT: 1
  3s are no longer wild
  for the GM.
  It Has Begun!
  Players may now
  choose which cards
  leave their hand.
  2
  3
  The Hero’s Call
  Gaining
  Momentum
  Black 2s
  are no longer wild
  for the GM.
  5
  Once
  And For ALL
  May Devastate or Transform
  Aspects on Villain Sheet
  (See Rules for details)
  The Story Arc
  4
  The Balance
  Shifts
  Players take a deck
  of cards from the GM.
  (See Rules for details)
  May be Filled
  Multiple Times
  
SOURCE: textdata/thevault/With Great Power/With Great Power Story Arc.pdf