TEXT:  
   
   
   
   
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges: 5 
  Buzzy’s Talking Frog 
  The Curse of the Tinkerer’s Toys 
  This small green frog is carved from some sort of semi-precious green stone. When stroked, the frog lets out a loud 
  croak. When activated using a command word, the frog will act as the source of the voice of the user for 3 minutes, 
  as per the ventriloquism spell. The frog is limited to 5 uses before the magic runs out.  
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges: 5 
  Buzzy’s Jumping Jack-in-the-Box  
  The Curse of the Tinkerer’s Toys 
  This small metal jack-in-the-box is painted on all sides with clown faces. A cheerful tune plays when someone turns
  the crank. If the user takes a full-round action to turn the crank and pop the jack-in-the box while reciting the
  command phrase, they are considered under the effect of a jump spell. The jack-in-the-box is limited to 5 uses before
  the magic runs out. 
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges: 5 
  Buzzy’s Barking Beagle 
  The Curse of the Tinkerer’s Toys 
  This carved mahagony beagle, painted brown and gold, acts exactly like a stone of alarm. However, instead of a
  high-pitched wail, the beagle emits a loud, ferocious barking. The beagle is limited to 5 uses; in other words, after it
  barks five times when functioning as a stone of alarm, the beagle’s alarm ability no longer works. The beagle is still
  magical, however, and barks when the user says the word “speak” when holding it. 
   
  
   
   
   
   
   
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges:5 
  Buzzy’s Beautiful Doll 
  The Curse of the Tinkerer’s Toys 
  This doll of a female elf has long blonde hair and wears a cute pink dress. One odd thing about this doll is that her
  hair can grow back if cut. When activated with the command word, the doll’s hair begins growing, and she emanates
  an aura similar to mending. Any broken object that comes into contact with the doll when the command word is
  spoken is affected as if by that spe.. The doll is limited to 5 uses before the magic runs out.  
   
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges: 5 
  Buzzy’s Serpent Scarf 
  The Curse of the Tinkerer’s Toys 
  This five-foot-long green and yellow silk scarf is made to look like a snake. When the snake’s tongue is pulled, it
  automatically loops around the neck of the wearer snugly. When activated with a command word, the scarf provides
  the wearer protection as per the endure elements spell. The scarf is limited to 5 uses before the magic runs out. 
  The following “Living Kingdoms of Kalamar”  character known as 
  has received during  
  Kingdoms of Kalamar and the Kingdoms of Kalamar logo are registered trademarks of Kenzer & Company.  Living Kingdoms of Kalamar and the 
  Living Kingdoms of Kalamar logo are trademarks of Kenzer & Company. © 2004 Kenzer & Company, Inc.  All Rights Reserved.  
  Value: 1,000 gp (650 if sold) 
  Tradable: Yes 
  Charges: 5 
  Buzzy’s Magic Mirror 
  The Curse of the Tinkerer’s Toys 
  This 1-foot by 1-foot piece of clear glass distorts images coming through it, warping the features of a viewed object in
  comical ways. When activated using a command word, the mirror will allow the user to understand strange writing
  viewed through it, or talk to a being viewed through it, as per the comprehend languages spell. The mirror is limited to
  5 uses before the magic runs out. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Edition (3.x)/RPGA/Living Kalamar Organised Play/Adventures/LKOK37 The Curse of the Tinkerer's Toys certs.pdf