TEXT: IMPERATOR DEFENSOR
  On the following pages you will find the datasheets that you will need to fight battles of Warhammer 40,000 using Forge 
  World’s range of Adeptus Custodes models, alongside common abilities and points values for those datasheets. These rules are 
  designed to supplement those found in Codex: Adeptus Custodes.
  The datasheets on the following pages were previously presented 
  in a beta format. Thanks to your feedback, and the diligent work of 
  our playtesters, we can now present the finalised version of these 
  datasheets, alongside a new datasheet for the Ares Gunship.  
  The amendments to these datasheets incorporate changes to the 
  characteristics of some units and weapons, as well as changes to the 
  abilities on some datasheets. We have also taken this opportunity 
  to revise the points value and Power Ratings of a number of 
  these datasheets. 
  ABILITIES
  The following ability is common to several Adeptus 
  Custodes units.
  Aegis of the Emperor
  The cellular alchemy that creates the warriors of the Adeptus 
  Custodes leaves them forever touched by a spark of the Emperor’s 
  own greatness. Beyond their martial might and incorruptible nobility, 
  this energy manifests itself as an almost supernatural warding, as 
  though the Custodians were protected by the hand of the Emperor. 
  Bullets and bolts are turned aside at the last moment, blades fail to 
  strike home, and even the psychic powers of the foe can suddenly and 
  inexplicably flicker away to nothing in the face of the Ten Thousand.
  Models with this ability have a 5+ invulnerable save. When a model 
  with this ability would lose a wound as a result of a mortal wound 
  in the Psychic phase, roll one D6; on a 6 that wound is not lost.
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Custodian Guard
  6"
  2+
  2+
  5
  5
  3
  3
  8
  2+
   This unit contains 3 Custodian Guard. It can additionally contain up to 2 Custodian Guard (Power Rating +3 per model). Every model is 
  equipped with: adrasite spear.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Adrasite spear (shooting)
  18"
  Assault 1
  5
  -3
  3
  -
  Pyrithite spear (shooting)
  12"
  Assault 1
  8
  -4
  D6
  When resolving an attack made with this weapon 
  against a unit that is within half range, roll two D6 when 
  inflicting damage with it and discard one of the results.
  Adrasite spear (melee)
  Melee
  Melee
  +1
  -3
  D3
  -
  Misericordia
  Melee
  Melee
  User
  -2
  1
  When the bearer fights, it makes 1 additional attack with 
  this weapon unless it is has a storm shield.
  Pyrithite spear (melee)
  Melee
  Melee
  +1
  -3
  D3
  -
  WARGEAR OPTIONS
  •  Any model can be equipped with 1 pyrithite spear instead of 1 adrasite spear.
  • Any model can additionally be equipped with 1 misericordia.
  ABILITIES
  Aegis of the Emperor
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Infantry, Custodian Guard
  Custodian Guard
  with Adrasite and Pyrithite Spears
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Sagittarum Custodian
  6"
  2+
  2+
  5
  5
  3
  3
  8
  2+
   This unit contains 3 Sagittarum Custodians. It can additionally contain up to 2 Sagittarum Custodians (Power Rating +3 per model). Every 
  model is equipped with: Adrastus bolt caliver.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Adrastus bolt caliver
  When you choose this weapon to shoot with, select one or both of the profiles below. If you select both, subtract 1 
  from hit rolls for attacks made with this weapon.
  - Bolt volley
  36"
  Assault 3
  5
  -1
  1
  -
  - Disintegration beam
  15"
  Assault 1
  5
  -3
  3
  -
  Misericordia
  Melee
  Melee
  User
  -2
  1
  When the bearer fights, it makes 1 additional attack with 
  this weapon unless it is has a storm shield.
  WARGEAR OPTIONS
  •  Any model can additionally be equipped with 1 misericordia. 
  ABILITIES
  Aegis of the Emperor
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Infantry, Sagittarum Custodians
  Sagittarum Custodians
  p
  o
  w
  e
  r
  p
  o
  w
  e
  r
  8
  7
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Aquilon Custodian
  6"
  2+
  2+
  5
  5
  4
  4
  9
  2+
   This unit contains 3 Aquilon Custodians. It can additionally contain up to 3 Aquilon Custodians (Power Rating +4 per model). Every model is 
  equipped with: Lastrum storm bolter; Solerite power gauntlet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Infernus firepike
  12"
  Heavy D6
  6
  -1
  1
   When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit.
  Lastrum storm bolter
  24"
  Rapid Fire 2
  5
  -1
  1
  -
  Twin Adrathic destructor
  18"
  Assault 2
  5
  -3
  3
  -
  Misericordia
  Melee
  Melee
  User
  -2
  1
   When the bearer fights, it makes 1 additional attack with 
  this weapon unless it is has a storm shield.
  Solerite power gauntlet
  Melee
  Melee
  x2
  -4
  D3
  -
  Solerite power talon
  Melee
  Melee
  +1
  -2
  1
  When the bearer fights, it makes 1 additional attack with 
  this weapon. When resolving an attack made with this 
  weapon, you can re-roll the wound roll.
  WARGEAR OPTIONS
  •   Any model can be equipped with one of the following instead of 1 Lastrum storm bolter: 1 Infernus firepike; 1 twin 
  Adrathic destructor.
  •  Any model can be equipped with 1 Solerite power talon instead of 1 Solerite power gauntlet.
  • Any model can additionally be equipped with 1 misericordia.
  ABILITIES
  Aegis of the Emperor
  From Golden Light: During deployment, you can set up this unit in a Godstrike-pattern teleportarium array 
  instead of setting it up on the battlefield. If you do, at the end of one of your Movement phases you can set up this 
  unit anywhere on the battlefield that is more than 9" away from any enemy models.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Infantry, Terminator, Aquilon Custodians
  Aquilon Custodians
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Contemptor-Galatus
  *
  *
  *
  7
  7
  10
  4
  8
  2+
   A Contemptor-Galatus Dreadnought is a single model equipped with: Galatus warblade. It has a 
  Galatus shield.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Galatus warblade (shooting)
  8"
  Heavy 2D6
  6
  -1
  1
   When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit.
  Galatus warblade (melee)
  Melee
  Melee
  User
  -3
  3
  When the bearer fights, it makes D3 additional attacks 
  with this weapon.
  ABILITIES
  Galatus Shield: This model has a 4+ invulnerable save. 
  When resolving an attack made with a melee weapon 
  against this model, subtract 1 from the hit roll.
  Unyielding Ancient: When this model would lose a 
  wound, roll one D6; on a 6 that wound is not lost.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D3 mortal wounds.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Dreadnought, Contemptor-Galatus Dreadnought
  Contemptor-Galatus 
  Dreadnought
  p
  o
  w
  e
  r
  p
  o
  w
  e
  r
  13
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  WS
  BS
  6-10+
  9"
  2+
  2+
  3-5
  6"
  3+
  3+
  1-2
  4"
  4+
  4+
  8
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Agamatus Custodian
  14"
  2+
  2+
  5
  6
  4
  4
  9
  2+
   This unit contains 3 Agamatus Custodians. It can additionally contain up to 3 Agamatus Custodians (Power Rating +5 per model). Every model 
  is equipped with: Lastrum bolt cannon; interceptor lance.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Adrathic devastator
  18"
  Heavy 2
  6
  -3
  3
  -
  Lastrum bolt cannon
  36"
  Heavy 3
  6
  -2
  1
  -
  Twin las-pulser
  24"
  Heavy 4
  8
  -2
  D3
  -
  Interceptor lance
  Melee
  Melee
  +1
  -3
  D3
  When resolving an attack made with this weapon in a 
  turn in which the bearer made a charge move, you can 
  re-roll the wound roll.
  Misericordia
  Melee
  Melee
  User
  -2
  1
  When the bearer fights, it makes 1 additional attack with 
  this weapon unless it is has a storm shield.
  WARGEAR OPTIONS
  •  Any model can be equipped with one of the following instead of 1 Lastrum bolt cannon: 1 Adrathic devastator; 
  1 twin las-pulser.
  • Any model can additionally be equipped with 1 misericordia. 
  ABILITIES
  Aegis of the Emperor
  Implacable Vanguard: When this unit Advances, add 6" to its Move characteristic until the end of the Movement 
  phase instead of making an Advance roll.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Biker, Fly, Agamatus Custodians
  Agamatus Custodians
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Contemptor-Achillus
  *
  *
  *
  7
  7
  10
  4
  8
  2+
   A Contemptor-Achillus Dreadnought is a single model equipped with: 2 Lastrum storm bolters; 
  Achillus dreadspear.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Achillus 
  dreadspear (shooting)
  24"
  Heavy 2
  8
  -2
  D3
  -
  Achillus dreadspear (Melee) Melee
  Melee
  x2
  -3
  D6
  When resolving an attack made with this weapon, a 
  damage roll of 1 or 2 counts as 3 instead.
  Infernus incinerator
  8"
  Heavy D6
  6
  -1
  1
  When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit.
  Lastrum storm bolter
  24"
  Rapid Fire 2
  5
  -1
  1
  -
  Twin Adrathic destructor
  18"
  Assault 2
  5
  -3
  3
  -
  WARGEAR OPTIONS
  •  For each Lastrum storm bolter this model is equipped with, it can instead be equipped with one of the following: 
  1 Infernus incinerator; 1 twin Adrathic destructor. 
  ABILITIES
  Impaling Lunge: After this model finishes a charge 
  move, you can select one enemy unit within 1" of it 
  and roll one D6; on a 4+ that enemy unit suffers D3 
  mortal wounds.
  Atomantic Shielding: This model has a 5+ 
  invulnerable save.
  Unyielding Ancient: When this model would lose a 
  wound, roll one D6; on a 6 that wound is not lost.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D3 mortal wounds. 
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Dreadnought, Contemptor-Achillus Dreadnought
  Contemptor-Achillus 
  Dreadnought
  p
  o
  w
  e
  r
  p
  o
  w
  e
  r
  15
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  WS
  BS
  6-10+
  9"
  2+
  2+
  3-5
  6"
  3+
  3+
  1-2
  4"
  4+
  4+
  8
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Pallas Grav-attack
  16"
  6+
  2+
  5
  6
  8
  2
  9
  3+
   A Pallas Grav-attack is a single model equipped with: twin Arachnus blaze cannon.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Twin Arachnus 
  blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  36"
  Heavy 2
  7
  -4
  3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  24"
  Heavy 6
  5
  -2
  1
  -
  ABILITIES
  Hover Tank: Distances are always measured to and 
  from this model’s hull. 
  Flare Shielding: This model has a 5+ invulnerable save.
  Power of the Machine Spirit: This model does not 
  suffer the penalty for moving and firing Heavy weapons.
  Gravitic Backwash: If any units with this ability are 
  chosen as targets of a charge, subtract 2 from the 
  charge roll.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 3" suffers 1 mortal wounds.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Fly, Pallas Grav-attack
  Pallas Grav-attack
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Venatari Custodian
  12"
  2+
  2+
  5
  5
  3
  3
  8
  3+
   This unit contains 3 Venatari Custodians. It can additionally contain up to 3 Venatari Custodians (Power Rating +3 per model). Every model is 
  equipped with: kinetic destroyer; tarsus buckler.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Kinetic destroyer
  18"
  Pistol 2
  6
  -2
  2
  When resolving an attack made with this weapon, an 
  unmodified hit roll of 6 scores 1 additional hit.
  Venatari lance (shooting)
  12"
  Assault 2
  6
  -2
  2
  -
  Misericordia
  Melee
  Melee
  User
  -2
  1
  When the bearer fights, it makes 1 additional attack with 
  this weapon unless it is has a storm shield.
  Tarsus buckler
  Melee
  Melee
  +1
  -2
  1
  -
  Venatari lance (melee)
  Melee
  Melee
  +1
  -3
  D3
  -
  WARGEAR OPTIONS
  •  Any model can be equipped with 1 Venatari lance instead of 1 kinetic destroyer and 1 tarsus buckler.
  • Any model can additionally be equipped with 1 misericordia. 
  ABILITIES
  Aegis of the Emperor
  Tarsus Buckler: When resolving an attack made 
  with a weapon that has an Armour Penetration 
  characteristic of -1 against a model equipped 
  with a tarsus buckler, that weapon has an Armour 
  Penetration characteristic of 0 for that attack.
  Airborne Hunters: During deployment, you can set 
  up this unit high in the skies instead of setting it up 
  on the battlefield. If you do, at the end of one of your 
  Movement phases you can set up this unit anywhere 
  on the battlefield that is more than 9" away from any 
  enemy models.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Infantry, Fly, Jump Pack, Venatari Custodians
  Venatari Custodians
  p
  o
  w
  e
  r
  p
  o
  w
  e
  r
  5
  8
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Caladius Grav-tank
  *
  6+
  *
  6
  7
  14
  *
  9
  3+
   A Caladius Grav-tank is a single model equipped with: twin Iliastus accelerator cannon; twin 
  Lastrum bolt cannon.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Twin Arachnus heavy 
  blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  48"
  Heavy 2
  9
  -4
  D3+3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  36"
  Heavy 8
  7
  -2
  1
  -
  Twin Iliastus 
  accelerator cannon
  60"
  Heavy 8 
  7
  -3
  2
  -
  Twin Lastrum bolt cannon
  36"
  Heavy 6
  6
  -2
  1
  -
  WARGEAR OPTIONS
  •  This model can be equipped with 1 twin Arachnus heavy blaze cannon instead of 1 twin Iliastus accelerator cannon.
  ABILITIES
  Hover Tank: Distances are always measured to and 
  from this model’s hull.
  Flare Shielding: This model has a 5+ invulnerable save.
  Power of the Machine Spirit: This model does not 
  suffer the penalty for moving and firing Heavy weapons.
  Gravitic Backwash: If any units with this ability are 
  chosen as targets of a charge, subtract 2 from the 
  charge roll.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D3 mortal wounds.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Fly, Caladius Grav-tank
  Caladius Grav-tank
  p
  o
  w
  e
  r
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  BS
  A
  8-14+
  14"
  2+
  3
  4-7
  10"
  3+
  D3
  1-3
  8"
  4+
  1
  12
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Coronus Grav-carrier
  *
  6+
  *
  8
  8
  18
  *
  9
  3+
   A Coronus Grav-carrier is a single model equipped with: twin Arachnus blaze cannon; twin 
  Lastrum bolt cannon.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Twin Arachnus 
  blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  36"
  Heavy 2
  7
  -4
  3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  24"
  Heavy 6
  5
  -2
  1
  -
  Twin Lastrum bolt cannon
  36"
  Heavy 6
  6
  -2
  1
  -
  ABILITIES
  Hover Tank: Distances are always measured to and 
  from this model’s hull.
  Flare Shielding: This model has a 5+ invulnerable save.
  Power of the Machine Spirit: This model does not 
  suffer the penalty for moving and firing Heavy weapons.
  Gravitic Backwash: If any units with this ability are 
  chosen as targets of a charge, subtract 2 from the 
  charge roll.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D3 mortal wounds.
  TRANSPORT
  This model has a transport capacity of 6 Adeptus Custodes Infantry models.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Transport, Fly, Coronus Grav-carrier
  Coronus Grav-carrier
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Telemon Heavy 
  Dreadnought
  *
  *
  *
  8
  8
  14
  4
  8
  2+
   A Telemon Heavy Dreadnought is a single model equipped with: 2 Arachnus storm cannons; 
  spiculus bolt launcher.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Arachnus storm cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  36"
  Heavy 2
  8
  -4
  3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  24"
  Heavy 6
  7
  -2
  1
  -
  Iliastus accelerator culverin
  48"
  Heavy 4
  7
  -3
  2
  -
  Spiculus bolt launcher
  24"
  Heavy 5
  5
  -1
  1
  -
  Twin plasma projector
  8"
  Heavy 2D3
  6
  -2
  1
   When resolving an attack made with this weapon, do 
  not make a hit roll, it automatically scores a hit.
  Telemon caestus
  Melee
  Melee
  x2
  -3
  4
  If the bearer is equipped with two of this weapon, then 
  when the bearer fights, it makes 1 additional attack 
  using this profile.
  WARGEAR OPTIONS
  •  For each Arachnus storm cannon this model is equipped with, it can instead be equipped with one of the following: 
  1 Telemon caestus and 1 twin plasma projector; 1 Iliastus accelerator culverin. 
  ABILITIES
  Reinforced Atomantic Shielding: This model has a 4+ 
  invulnerable save.
  Spiculus Volley: When this model fires Overwatch or 
  is chosen to shoot with, it can shoot with its spiculus 
  bolt launcher twice if it has not moved this turn.
  Unyielding Ancient: When this model would lose a 
  wound, roll one D6; on a 6 that wound is not lost.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D6 mortal wounds.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Dreadnought, Telemon Heavy Dreadnought
  Telemon Heavy  
  Dreadnought
  p
  o
  w
  e
  r
  p
  o
  w
  e
  r
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  BS
  A
  9-18+
  14"
  2+
  3
  5-8
  10"
  3+
  D3
  1-4
  6"
  4+
  1
  13
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  WS
  BS
  8-14+
  8"
  2+
  2+
  4-7
  6"
  3+
  3+
  1-3
  4"
  4+
  4+
  14
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Orion Assault Dropship
  *
  6+
  *
  8
  8
  22
  *
  9
  3+
   An Orion Assault Dropship is a single model equipped with: 2 Arachnus heavy blaze cannons; 2 
  twin Lastrum bolt cannons; 2 Spiculus heavy bolt launchers.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Arachnus heavy 
  blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  48"
  Heavy 1
  9
  -4
  D3+3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  36"
  Heavy 4
  7
  -2
  1
  -
  Spiculus heavy 
  bolt launcher
  48"
  Heavy 3
  7
  -1
  2
  -
  Twin Lastrum bolt cannon
  36"
  Heavy 6
  6
  -2
  1
  -
  ABILITIES
  Airborne: You cannot charge with this model, and this 
  model can only be chosen as a target of a charge if the 
  unit making the charge can Fly. You can only fight 
  with this model if it is within 1" of any enemy units that 
  can Fly, and this model can only make close combat 
  attacks against units that can Fly. Enemy units can 
  only make close combat attacks against this model if 
  they can Fly.
  Supersonic: When this model moves, first pivot it on 
  the spot up to 90° (this does not contribute to how 
  far the model moves), then move the model straight 
  forwards. It cannot pivot again after the initial pivot. 
  When this model Advances, add 20" to its Move 
  characteristic until the end of the Movement phase 
  instead of making an Advance roll.
  Eclipse Shield: This model has a 5+ invulnerable save.
  Hover Jet: Before this model moves in your 
  Movement phase, you can declare it will hover. Its 
  Move characteristic becomes 20" until the end of the 
  phase, and it loses the Airborne, Hard to Hit and 
  Supersonic abilities until the beginning of your next 
  Movement phase. 
  Power of the Machine Spirit: This model does not 
  suffer the penalty for moving and firing Heavy weapons.
  Hard to Hit: When resolving an attack made with a 
  ranged weapon against this model, subtract 1 from the 
  hit roll.
  Explodes: When this model is destroyed, roll one D6 
  before any embarked models disembark and before 
  removing it from play. On a 6 it explodes, and each unit 
  within 6" suffers D3 mortal wounds. 
  TRANSPORT
  This model has a transport capacity of 12 Adeptus Custodes Infantry models or 7 Adeptus Custodes 
  Infantry models and 1 Contemptor-Achillus Dreadnought, Contemptor-Galatus Dreadnought 
  or Venerable Contemptor Dreadnought model.
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Aircraft, Fly, Transport, Orion Assault Dropship
  Orion Assault  
  Dropship
  p
  o
  w
  e
  r
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  BS
  A
  12-22+
  20"-50"
  2+
  6
  6-11
  20"-40"
  3+
  4
  1-5
  20"-30"
  4+
  2
  25
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Ares Gunship
  *
  6+
  *
  8
  8
  22
  *
  9
  3+
   An Ares Gunship is a single model equipped with: 2 Arachnus heavy blaze cannons; Arachnus 
  magna-blaze cannon.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Arachnus heavy 
  blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  48"
  Heavy 1
  9
  -4
  D3+3
  When resolving an attack made with this weapon 
  against a Vehicle unit, you can re-roll the wound roll.
  - Burst
  36"
  Heavy 4
  7
  -2
  1
  -
  Arachnus 
  magna-blaze cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Beam
  72"
  Heavy D3
  14
  -4
  D3+6
  -
  - Burst
  48"
  Heavy 3
  9
  -3
  D3
  -
  ABILITIES
  Airborne: You cannot charge with this model, and this 
  model can only be chosen as a target of a charge if the 
  unit making the charge can Fly. You can only fight 
  with this model if it is within 1" of any enemy units that 
  can Fly, and this model can only make close combat 
  attacks against units that can Fly. Enemy units can 
  only make close combat attacks against this model if 
  they can Fly.
  Supersonic: When this model moves, first pivot it on 
  the spot up to 90° (this does not contribute to how 
  far the model moves), then move the model straight 
  forwards. It cannot pivot again after the initial pivot. 
  When this model Advances, add 20" to its Move 
  characteristic until the end of the Movement phase 
  instead of making an Advance roll.
  Hover Jet: Before this model moves in your 
  Movement phase, you can declare it will hover. Its 
  Move characteristic becomes 20" until the end of the 
  phase, and it loses the Airborne, Hard to Hit and 
  Supersonic abilities until the beginning of your next 
  Movement phase. 
  Infernus Firebomb: Once per turn, this model can drop 
  an infernus firebomb as it flies over enemy units in your 
  Movement phase. After the model has moved, select 
  one enemy unit that it moved over. Roll a D6 for each 
  model in that unit, rolling three D6 instead if the model 
  is a Vehicle or Monster, up to a maximum of twenty 
  D6. For each roll of 4+ that enemy unit suffers 1 mortal 
  wound. This model can only drop an infernus firebomb 
  up to twice per battle.
  Eclipse Shield: This model has a 5+ invulnerable save.
  Power of the Machine Spirit: This model does not 
  suffer the penalty for moving and firing Heavy weapons.
  Hard to Hit: When resolving an attack made with a 
  ranged weapon against this model, subtract 1 from the 
  hit roll.
  Explodes: When this model is destroyed, roll one D6 
  before any embarked models disembark and before 
  removing it from play. On a 6 it explodes, and each unit 
  within 6" suffers D3 mortal wounds. 
  FACTION KEYWORDS
  Imperium, Adeptus Custodes
  KEYWORDS 
  Vehicle, Aircraft, Fly, Ares Gunship
  Ares Gunship
  p
  o
  w
  e
  r
  DAMAGE
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING WOUNDS
  M
  BS
  A
  12-22+
  20"-50"
  2+
  6
  6-11
  20"-40"
  3+
  4
  1-5
  20"-30"
  4+
  2
  21
  
  POINTS VALUES
  If you are playing a matched play game, or a game that uses a points limit, you can use the following lists to determine the 
  total points cost of your army. Simply add together the points values of all your models, as well as the weapons and wargear 
  they are equipped with, to determine your army’s total points value.
  UNITS
  UNIT 
  MODELS  
  PER UNIT
  POINTS PER MODEL 
  (Excluding wargear)
  Agamatus Custodians
  3-6
  80
  Aquilon Custodians
  3-6
  65
  Ares Gunship
  1
  315
  Caladius Grav-tank
  1
  120
  Contemptor-Achillus Dreadnought
  1
  130
  Contemptor-Galatus Dreadnought
  1
  155
  Coronus Grav-carrier
  1
  200
  Custodian Guard with Adrasite 
  and Pyrithite Spears
  3-5
  40
  Orion Assault Dropship
  1
  320
  Pallas Grav-attack
  1
  75
  Sagittarum Custodians
  3-5
  40
  Telemon Heavy Dreadnought
  1
  180
  Venatari Custodians
  3-6
  40
  MELEE WEAPONS
  WEAPON
  POINTS PER WEAPON 
  Galatus warblade
  0
  Interceptor lance
  0
  Misericordia
  4
  Solerite power gauntlet
  13
  Solerite power talon
  9
  Tarsus buckler
  8
  Telemon caestus (single/pair)
  20/30
  OTHER WARGEAR
  WARGEAR
  POINTS PER ITEM
  Galatus shield
  0
  RANGED WEAPONS
  WEAPON
  POINTS PER WEAPON 
  Achillus dreadspear
  0
  Adrasite spear
  12
  Adrastrus bolt caliver
  10
  Adrathic devastator
  15
  Arachnus beavy blaze cannon
  50
  Arachnus magna-blaze cannon
  0
  Arachnus storm cannon
  45
  Galatus warblade
  0
  Iliastus accelerator culverin
  35
  Infernus firepike
  15
  Infernus incinerator
  15
  Kinetic destroyer
  10
  Lastrum bolt cannon
  10
  Lastrum storm bolter
  5
  Pyrithite spear
  16
  Spiculus bolt launcher
  12
  Spiculus heavy bolt launcher
  14
  Twin adrathic destructor
  20
  Twin arachnus blaze cannon
  25
  Twin arachnus heavy blaze cannon
  100
  Twin iliastus accelerator cannon
  80
  Twin las-pulser
  35
  Twin lastrum bolt cannon
  20
  Twin plasma projector
  15
  Venatari lance
  14
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/8th Edition (2017)/1) Codex & Index/4) Downloads, Other/40K_Adeptus_Custodes_FW_Datasheets.pdf