TEXT: The Infamous Disorder Table for Cyberpunk 2020 
  Author: Karsten Müller 
  D6 D100 Disorder 
  Gains 
  1-
  2 
  01-
  15 
  Paranoia 
  Awareness +3, Dodge & Escape +2 
    
  16-
  22 
  hatred of 
  specific race 
  Oratory +1, Intimidate +1, Interrogation 
  +1 
    
  23-
  34 
  Suicidal 
  Tendencies 
  Intimidate +3, Luck +2 
    
  35-
  42 
  Megalomania Oratory +2, Leadership +3 
    
  43-
  47 
  simulate 
  illness 
  Perform +3, Diagnose Illness +1 
    
  48-
  53 
  Absent 
  Mindedness 
  Library Search +2, Interview +1 
    
  54-
  63 
  Narcissim 
  Personal Grooming +3, Wardrobe & 
  Style +1 
    
  64-
  72 
  manic 
  REF +1 
    
  73-
  81 
  Pathological 
  Liar 
  Persuasion & Fast Talk +3, Perform +1 
    
  82-
  89 
  Kleptomania 
  Pick Pocket +4 
    
  90-
  96 
  Pyromania 
  Chemistry +2, Demolitions +2 
    
  97-
  98 
  Masochism 
  Resist Torture & Drugs +2, Endurance 
  +1 
    
  99-
  00 
  Fetishism 
  Choose on Expert Skill +5 and specific 
  object 
  3-
  4 
  01-
  05 
  afraid of 
  disease 
  Biomonitor, Nasal Filters, Diagnose 
  Illness +2 
    
  06-
  09 
  afraid of 
  treachery 
  Human Perception +2, Lie detector 
    
  10-
  15 
  afraid of 
  heights 
  Two Cybereyes with teleoptics 
    
  16-
  20 
  afraid of fire 
  MA +1, fire-proof longcoat ( SP: 8 ) 
    
  21-
  25 
  afraid of 
  crowds 
  Hide / Evade +2, small and cheap 
  appartment 
    
  26-
  32 
  afraid of 
  open places 
  Streetwise +2, small and cheap 
  appartment 
    
  33-
  38 
  afraid of 
  small places 
  One Pilot Skill +2, Survival Kit with 
  sleeping mat and so on … 
    
  39-
  44 
  afraid of 
  aliens 
  Library Search +4, Expert: Alien Stories 
  +6 
    
  45-
  49 
  afraid of 
  accidents 
  First Aid +3, First Aid Kit, 1D6/2 Doses 
  Speedheal 
    
  50-
  56 
  afraid of 
  insects 
  Zoology +2, First Aid +2 
    
  57-
  61 
  afraid of 
  snakes 
  Zoology +2, Toxin Binders 
    
  62-
  67 
  afraid of 
  darkness 
  Cybereye with IR, super bright flashlight 
    
  68-
  73 
  afraid of 
  monsters 
  Awareness / Notice +1, Hide / Evade +1 
    
  74-
  78 
  afraid of 
  rodents 
  Zoology +2, vat grown Tiger-Cat ( REF: 
  9, MA: 10, BODY:5, BTM: -2 / Bite +4 
  => 1D6 ) 
    
  79-
  82 
  afraid of 
  being alone 
  Cyberaudio: Wearman, Wide Band 
  Scanner 
    
  83-
  85 
  afraid of 
  death 
  Nylon Helmet, Skin Weave ( SP: 6 ) 
    
  86-
  91 
  afraid of 
  hidden 
  cyberwear 
  Cybertech +4, Cybereye with 
  thermograph 
    
  92-
  96 
  afraid of pain Pain editor, 2D6 doses Endorphin ( just 
  in case the damn thing doesn´t work …) 
    
  97-
  00 
  afraid of 
  strangers 
  Human Perception +1, Hide / Evade +1 
  5-
  6 
  01-
  09 
  addicted to 
  sex 
  Seduction +4, Mr Studd ( or Midnight 
  Lady ) Sexual Implant 
    
  10-
  18 
  addicted to 
  gambling 
  Gamble +4, Expert: Casinos +4 
    
  19-
  28 
  addicted to 
  speed 
  Driving or Motorcycle +2, one other 
  REF-Skill +1 
    
  29-
  35 
  addicted to 
  videogames 
  Expert: Video Games, SegAtari System 
    
  36-
  44 
  Endorphin 
  addict 
  COOL +1, Resist Torture & Drugs +3, 
  2D6 doses 
    
  45-
  52 
  Snapcoke 
  addict 
  6 Skill Points for EMP-Skills, 2D6 doses 
    
  53-
  55 
  Speedball 
  addict 
  Military Cyberwear for 4000 eb, 1D6 
  doses 
    
  56-
  69 
  Nicotine 
  Stick addict 
  COOL +1, Awareness / Notice +1, 2D6 
  packs 
    
  70-
  80 
  Coffeine 
  Stick addict 
  Awareness / Notice +1, Skill Point for a 
  REF-Skill, 2D6 packs 
    
  81-
  91 
  Uppers 
  addict 
  2 Skill Points for REF-Skills, 2 D6 doses 
    
  92-
  96 
  Downers 
  addict 
  Dodge & Escape +1, Hide / Evade +3, 
  2D6 doses 
    
  97-
  00 
  IQ addict 
  4 Skill Points for INT-Skills, 1D6 doses 
   
   
   
   
  
   
  Rules 
  Bei der Charaktergenerierung unter CP2020 kann man als Spielleiter 
  die Spieler einmal auf dieser Tabelle würfeln lassen. Jede Disorder 
  bringt dem jeweiligen Charakter auch Vorteile (unter Gains beschrieben). Dies 
  können Ausrüstungsteile oder Skillerhöhungen sein. Falls dem jeweiligen 
  Spieler seine Disorder nicht gefällt, kann er nochmal würfeln, muss die nächste 
  Disorder aber auf jeden Fall nehmen. 
  [Translation by Karsten:] During Charactergeneration as per 
  CP2020 rules the GM lets the Player roll once on this table. 
  Each disorder also has an advantage, to be found unter the heading 
  ‘gains’. This can be a plus on skills or parts of equipment. If the 
  player dislikes the disadvantage, (s)he may roll again, but then is 
  stuck with the new disadvantage. 
   
  
SOURCE: textdata/thevault/Cyberpunk/Unofficial/Datafortress 2020 Archives/Cyberpunk 2020 - Net - Rules - Infamous Disorder Table by Karsten M ller.pdf