TEXT:  
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  or  2   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL4 
  � redcap's tooth (Regional; see AR; 1,000 gp) 
  � pearl of power, 1st level (Adventure; DMG; 1,000 gp) 
  � spellbook containing: amanuensis, benign transposition, blast of 
  force, sign of sealing (400 gp)* 
  � oil of align weapon (good) (NoneLM; DMG; 300 gp) 
  � scroll of restoration (NoneLM; DMG; 800 gp) 
  � wand of lesser vigor (NoneLM; SpC; 750 gp) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � lesser rod of extend (Adventure; DMG; 3,000 gp) 
  � masterwork large spiked chain (Adventure; PH; 350 gp) 
  � spellbook containing the spells at APL 4 plus force missiles, 
  greater magic armor, orb of force (950 gp) * 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � spellbook containing the spells at APLs 4-6 plus arc of 
  lightning (1,100 gp) * 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � armbands of might (Adventure; CV; 4,100 gp)  
  � +1 large spiked chain (Adventure; PH; 2,350 gp) 
  � spellbook containing the spells at APLs 4-10 plus greater sign 
  of sealing (1,600 gp) * 
  Spells in the spellbook are from the SPELL COMPENDIUM  
   
  APL 12 (all of APLs 2-10 plus the following) 
  � 
  vest of resistance +1 (Adventure; CA; 1,000 gp) 
  � 
  spellbook containing the spells at APLs 4-10 plus greater 
  sign of sealing (1,600 gp) * 
  Spells in the spellbook are from the SPELL COMPENDIUM
  Adventure Record# 
  596CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450 gp 
   
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
   
  �Winner of the Fallen Knights Archery Contest 
  You have placed first in this year’s archery contest at the Festival of 
  the Fallen Knights in Nellix. 
  �Redcap’s tooth (from MONSTER MANUAL III) 
  When a redcap dies, it leaves behind a single tooth. Anyone 
  wearing this tooth gains a +2 circumstance bonus on Charisma-
  based checks when dealing with fey, and a +4 circumstance bonus 
  when dealing with other redcaps. 
  - Faint transmutation; CL 6th; cannot be made; Price 1,000 gp. 
  �Favor of the Lydians 
  You have earned the gratitude of the Temple of Lydia for rescuing 
  Karett Melior. You may use the favor to gain access to any two of 
  the following spells from the SPELL COMPENDIUM: (expending the 
  favor in the process): assay resistance, close wounds, mass align weapon, 
  panacea, spontaneous search. This favor may also be redeemed for a 
  discount of 500 gp on spellcasting service on the Temple of Lydia. 
  As long as it is retained the character is considered a "Friend of the 
  Church of Lydia (see the meta-org for details). The character also 
  gains regional access to the items marked with “CL” below, even 
  after the favor is expended. 
  �Favor of Karett Melior: This favor depends on Karett Melior’s 
  condition. The DM should circle the appropriate condition blow. 
  If this condition is improved in future adventures, the access level 
  of the favor will also improve. The favor is expended when it is 
  used to purchase or upgrade an item from the list below. 
  Good (25,000 gp limit)/Fair  (16,000 gp limit)/Poor (6000gp 
  limit)/Critical (no items) 
  Available items: Karett can provide you with access to buy or 
  upgrade items from the following list, subject to the gold piece 
  limits listed under the applicable condition entry: Metamagic rods 
  from the DMG or CA; Stat items of +4 value (amulet of health, belt of 
  giant strength, cloak of charisma, gloves of dexterity, headband of intellect, 
  periapt of wisdom); Boccob’s blessed book, boots of speed, spool of 
  endless rope (CV), pearl of power (up to 5th level), tunic of steady 
  spellcasting (CV), ring of arcane might (CA), ring of lore (CA), ring of 
  lightning flashes (LORDS OF MADNESS), ring of protection (+1 to +3) 
  An item may only be purchased if it has a price less than or equal 
  to the gold piece limit for Karett’s current condition. If Karett’s 
  condition was Good or Fair, it may be exchanged, instead, for 
  access to the aberration bane (DMG), death ward (CA), magebane 
  (CA) or sizing (CA) enhancements – these enhancements are not 
  subject to the gold piece limits. 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  URD6-08 – Food for Thought 
  An adventure set in the region of the Duchy of Urnst 
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Duchy of Urnst/596/Normal Scenarios/URD6-08 - Food for Thought (APL 4-12)/URD6-08 - Food for Thought AR.pdf