TEXT: Iorgo
  Male Imperial World 
  Cleric
  “Even the darkest souls shall wither before the 
  light of the Emperor.”  
  All your life you 
  have known service 
  to the God-Emperor 
  of Mankind. Born 
  an 
  orphan 
  and 
  raised 
  upon 
  the 
  holy shrine world 
  of Drusus, a planet 
  named after the very 
  saint who brought 
  the Calixis Sector 
  into the light of the Imperium. Each and every 
  day you have followed the holy devotions to 
  nurture your soul, seeking guidance so that 
  you may in turn provide guidance to the 
  thousands of pilgrims who make the journey 
  to this most holy of worlds.
  You have come a long way from the days 
  of your youth. Your masters were pleased 
  with your zeal, piety and utter dedication to 
  your work, sending you forth to minister to 
  those in the teeming hive-cities of Scintilla. 
  Believing you would be positioned to 
  attend to the souls of the nobility within the 
  magnificent upper spires of Hive Sibellus, 
  you were somewhat taken-a-back to find 
  yourself tasked with bringing the light of 
  the Emperor to those who dwelt in the lower 
  hive hab-blocks; where the endless drudgery 
  of existence hung heavy on the millions who 
  lived there. The Emperor works in mysterious 
  ways and who were you to question the work 
  you had been set, so for the last ten years 
  you have brought the righteous word of the 
  Ecclesiarchy to those most in need of it. 
  Recently your path crossed with a 
  strange man who had rushed into chambers 
  unannounced. Fearing that some underhive 
  scum had gained access; you reached for 
  your gun and shot wildly at the dark figure 
  approaching your bed. Before you knew it 
  the robed stranger had unarmed you and 
  held you in an iron grip. Your legs gave way 
  as he whispered in your ear that his name 
  was Zerbe, an Inquisitor in the service of 
  the Holy Ordos and that he had come for 
  you. As you muttered your final rites you 
  were shocked in to silence when he began 
  laughing, saying that it was not your death 
  that he required but your service within his 
  retinue of acolytes!
  Your holy faith keeps you pure of mind 
  and deed. You are wise to the world of men 
  and have an uncanny aptitude of providing 
  the right ministrations to those you 
  encounter – whether it be kind words of 
  holy scripture to the poor munitions worker 
  or a hail of bullets to hasten the cleansing of 
  the impure of mind and body.  
   Main Profile
   WS BS 
  S 
  T 
  Ag Int Per WP Fel
   38 37 26 36 42 28 35 31 34 
  Movement: 4/8/12/24
  Wounds: 12 
  Fate Points: 2
  Skills: Common Lore (Ecclesiarchy)
  (Int), Common Lore (Imperial Creed) 
  (Int), Literacy (Int), Performer (Singer) 
  (Fel), Speak Language (Low Gothic) 
  (Int), Trade (Cook) (Int).
  Talents: Basic Weapons Training (Primitive), 
  Melee Weapon Training (Primitive), Pistol 
  Training (SP), Resistance (Heat) (+10 bonus 
  to resist Heat/Flames).
  Weapons:
  Stub Revolver with 2 clips (Pistol [SP]; 30m; 
  RoF S/–/–; Damage: 1d10+2 I; Clip 6; 
  Reload 2 Full Actions).
  Crossbow with 6 bolts (Basic {Primitive]; 
  30m; RoF S/–/–; Damage: 1d10 R; Clip 
  1; Reload 2 Full Actions).
  Hammer (Melee [Primitive]; Damage: 1d10 
  I; Unbalanced [-10 Parry]).
  Gear: Chain Coat (AP 3: Arms, Body Legs), 
  Aquila Necklace, Ecclesiarchy Robes (Good 
  Quality Clothing), 4 Candles, Charm (Skull), 
  Backpack.
  
  JerIcus
  Male Imperial World Adept
  “Knowledge guides, it shows us the path in the 
  darkness.”
  You 
  don’t 
  remember if there 
  was ever peace on 
  your homeworld as 
  all you ever knew 
  was 
  war. 
  Born, 
  raised and survived 
  – that’s how you 
  think 
  about 
  it. 
  You were one of 
  the 
  lucky 
  few, 
  charmed some might say, to have survived 
  an upbringing in a warzone. Found as a 
  youngster amid the twisted wreckage of your 
  family’s home, the only survivor, you were 
  taken by the guardsmen to the refugee camp 
  where your quick wits and sharp memory 
  made you stand out from the crowd. Soon you 
  were apprenticed to scriveners, the Imperial 
  Adepts, who catalogue and ceaselessly record 
  the workings of the Imperium.
  After ten years of toil, your fingers seemingly 
  forever stained by the endless mountains of ink 
  your work had consumed, you were seconded 
  to the Officio Determinus Libratum deep 
  within the bowls of the faceless black-stoned 
  Administratum offices. Here you were required 
  to catalogue, sort and fetch the thousands of 
  tomes of ancient lore for your masters. Despite 
  restrictions on what you could or could not 
  read, you could never resist taking a peek inside 
  the covers of the books. Whilst most seemed 
  nothing more than row upon rows of numbers 
  or names, some displayed weird characters and 
  talked of ancient things best left well alone. It 
  was whilst secretly reading one of these strange 
  black leather bound volumes, that you were 
  seized by a dark robed figure of sinister mien, 
  a man whose deep black eyes peered into yours 
  as if looking into your very soul. How long he 
  started into you, you cannot say, only that it 
  seemed a lifetime. Then he was gone, as silently 
  and swiftly as he had appeared.
  Soon after, you were called to your 
  superiors and you were taken aback to find 
  the same dark eyed stranger talking with 
  your master. Since then the dark eyed man 
  has become your new master, a man you 
  know as Lord Inquisitor Zerbe.
  You have dark brown hair and wear brown 
  robes. You have a deep scar stretching across 
  your face that you received in your youth. 
   Main Profile
   WS BS 
  S 
  T 
  Ag Int Per WP Fel
   27 32 32 34 36 38 40 38 34 
  Movement: 4/8/12/24
  Wounds: 10 
  Fate Points: 2
  Skills: Ciphers (Acolyte) (Int). Common 
  Lore (Administratum)(Int), Common Lore 
  (Imperium) (Int+10), Literacy (Int), Speak 
  Language (Low Gothic) (Int), Scholastic Lore 
  (Legend)(Int+10), Trade (Copyist) (Int).
  Talents: Light Sleeper, Pistol Training (SP), 
  Sprint.
  Weapons:
  Stub Revolver with 2 clips (Pistol [SP]; 30m; 
  RoF S/–/–; Damage: 1d10+2 I; Clip 6; 
  Reload 2 Full Actions).
  Staff (Melee [Primitive]; Damage 1d10 I; 
  Primitive, Balanced [+10 Parry]).
  Knife (Melee [Primitive]; Damage: 1d5 R; 
  Primitive).
  Gear: Administratum Robes (Common 
  Quality Clothing), Auto-Quill, Chrono, 
  Dataslate, Backpack.
  
SOURCE: textdata/thevault/Warhammer/40k/UNSORTED (help requested)/Roleplaying Games/Dark Heresy/First Edition/Scenarios/Demo/sh-extra-characters.pdf