TEXT: Equipment Packs
  A Basic Fantasy RPG Supplement
  Release 1
  Copyright © 2009 Shayne Power
  All Rights Reserved
  Distributed under the terms of the Open Game 
  License version 1.0a
  Basic Fantasy Website: basicfantasy.org
  INTRODUCTION
  This supplement provides an alternate method of equipping new characters for play under the Basic Fantasy Role-Playing 
  Game rules.    If you do not already have a copy of the Basic Fantasy RPG rules, please visit the website and download a 
  copy.
  Below  you  will  find  a  variety  of  pre-selected  equipment 
  packs  which  will  permit  players  to  quickly  equip  their 
  characters. The total weight of each pack has been included 
  for  further  convenience  (less  the  weight  of  any  gold 
  included).  Choosing equipment in this way replaces the 
  standard method of rolling for starting money; if you use this 
  system, do not also use the starting money roll.
  All characters start with the Basic Pack and a class-based 
  pack of their choice. They may also spend their additional 
  gold on the bonus packs, on items in the normal equipment 
  list or to upgrade weapons or armor in their class pack. With 
  the GM's approval, a character may swap a given weapon 
  for one of similar power (e.g. a Battle Axe in place of a 
  Longsword).
  STANDARD EQUIPMENT PACKS
  Basic Pack
  Backpack; Torches (6); Tinderbox, flint and steel; Wineskin/
  Waterskin; Winter Blanket; Rations, Dry, one week; Sack, 
  Large; Sacks, small (2); d6x10 gold pieces
  Weight: 21 lb
  Fighter Pack 1
  Chain Mail; Shield; Longsword
  Weight: 49 lb
  Fighter Pack 2
  Chain Mail; Polearm
  Weight: 55 lb
  Fighter Pack 3
  Leather armor; Longsword; Shortbow; Quiver; 30 arrows
  Weight: 25 lb
  Magic User Pack 1
  1 scroll of random first level spell; 2 daggers; Walking staff
  Weight: 3 lb
  Magic User Pack 2
  2 daggers; Walking staff; 50gp
  Weight: 3 lb
  Cleric Pack 1
  Leather armor; Shield; Holy Symbol; 1 vial Holy water; 
  Mace
  Weight: 30 lb
  Cleric Pack 2
  Leather armor; Maul; 1 vial Holy water; Holy Symbol; Sling; 
  Sling bullets, 30
  Weight: 34 lb
  Thief Pack
  Leather armor; Thieves' picks and tools; Shortsword; 2 
  daggers; Rope, silk (50')
  Weight: 23 lb
  Bonus pack 1 (20gp)
  Chalk, small bag of pieces; Grappling hook; Rope, hemp 
  (2x50'); Lantern, hooded; Oil (3 flasks); Tent, Small (one 
  man)
  Weight: 29 lb
  Bonus Pack 2 – Ready for anything (10gp)
  Glass bottle; Iron Spikes, 12; Pole, 10' wooden;  Map or 
  scroll case; Mirror, small metal
  Weight: 12 lb
  
  A BASIC FANTASY SUPPLEMENT
  EQUIPMENT PACKS
  Open Game License
  INTRODUCTION
  Equipment Packs: A Basic Fantasy Supplement (hereinafter “the Supplement”) 
  is based  on the  System  Reference  Document v3.5  ("SRD"),  which  is Open 
  Game Content.  The text of the Open Game License itself is not Open Game 
  Content. Instructions on using the License are provided within the License itself.
  Designation  of  Open  Game  Content:  The  entire  text  of  the  Supplement 
  (except the Open Game License, as noted above) is Open Game Content, 
  released under the Open Game License, Version 1.0a (reproduced below) as 
  described  in  Section  1(d)  of  the  License.  Artwork  incorporated  in  this 
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  Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; 
  Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, 
  David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, 
  James Wyatt, based on original material by E. Gary Gygax and Dave Arneson. 
  Basic Fantasy Role-Playing Game Copyright © 2006 Chris Gonnerman.
  Equipment  Packs:  A  Basic  Fantasy  Supplement  Copyright  ©  2009  Shayne 
  Power.
  END OF LICENSE
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SOURCE: textdata/thevault/Basic Fantasy/Basic Fantasy Supplements/Basic Fantasy Equipment/Basic Fantasy Equipment Packs [r1].pdf