TEXT: Season of the Shackles
  PATHFINDER ADVENTURE CARD GUILD SCENARIO 0-0A
  On The Horizon
  
  Scenario 0-0A: On The Horizon
  Scenario Design •  Tanis O’Connor
  Story Text •  Brian Campbell
  Editors • Brian Campbell and Vic Wertz
  Contributing Artists • Ivan Dixon, Bryan Sola, and Kevin Yan
  Pathfinder Adventure Card Game Development 
  Team  •  Mike Selinker, Chad Brown, Tanis O’Connor, Paul 
  Peterson, and Gaby Weidling, based on a game concept by 
  Rian Sand
  Publisher • Erik Mona
  Paizo CEO • Lisa Stevens
  Chief Operations Officer • Jeffrey Alvarez
  Director of Sales • Pierce Watters
  Sales Associate • Cosmo Eisele
  Finance Manager • Christopher Self
  Staff Accountant • Ashley Kaprielian
  Data Entry Clerk • B. Scott Keim
  Chief Technical Officer • Vic Wertz
  Software Development Manager • Cort Odekirk
  Senior Software Developer • Gary Teter
  Campaign Coordinator • Mike Brock
  Project Manager • Jessica Price
  Licensing Coordinator • Mike Kenway
  Managing Art Director • Sarah E. Robinson
  Senior Art Director • Andrew Vallas
  Art Director • Sonja Morris
  Graphic Designers • Emily Crowell and Ben Mouch
  Editorial Team • Judy Bauer, Logan Bonner, Jason Bulmahn, 
  Christopher Carey, John Compton, Adam Daigle, James Jacobs, 
  Joe Homes, Ryan Macklin, Rob McCreary, Mark Moreland, 
  Stephen Radney-MacFarland, Patrick Renie, F. Wesley 
  Schneider, Matthew Simmons, Owen K.C. Stephens, and 
  James L. Sutter
  Customer Service Team • Sharaya Kemp, Katina Mathieson, 
  Sara Marie Teter, and Diego Valdez
  Warehouse Team • Will Chase, Mika Hawkins, Heather 
  Payne, Jeff Strand, and Kevin Underwood
  Website Team • Christopher Anthony, Liz Courts, Winslow 
  Dalpe, Lissa Guillet, Erik Keith, and Chris Lambertz
  Special Thanks • The Pathfinder Society Venture-Captains and Venture-Lieutenants, and the Pathfinder Society community for 
  their constant feedback.
  Paizo Inc.
  7120 185th Ave NE, Ste 120
  Redmond, WA 98052-0577
  paizo.com/pathfindersociety
  Pathfinder Adventure Card Guild Adventure 0-0A: On The Horizon © 2014 Paizo Inc. Paizo, Paizo Inc., the Paizo golem logo, Pathfinder, the Pathfinder logo, and Pathfinder Society are 
  registered trademarks of Paizo Inc.; Pathfinder Adventure Card Game, Pathfinder Adventure Path, Pathfinder Roleplaying Game, Rise of the Runelords, and Skull & Shackles are trademarks 
  of Paizo Inc.
  
  SCENARIO B
  Read the Following Aloud:
  W
  hile on a long ocean voyage, you’ve decided to get some 
  much-needed sleep below decks. The gentle rocking 
  motion of the waves beneath your ship eases your hammock back 
  and forth as you drift into a deep slumber. You should be dreaming 
  of better days, but instead, something has disturbed your rest. 
  You’re not sure whether it’s the grog you had with your dinner or 
  the cook’s unidentifiable slop, but you’re experiencing a vision of a 
  very different life, one where you’re continually traveling across the 
  ocean. As you squirm in your hammock, you dream of a restless 
  life on the high seas.
  Cannonades thunder across the bow of your vessel, and you 
  open your eyes to find yourself on the deck of a pirate ship! If this 
  is a vision of your future, you have no memory of why you’re being 
  pursued by scalawags and cutthroats. They’re relentless! They’ll 
  chase you round the Abendego maelstrom and through Abyssal 
  flames before they give up! As you bark out orders, the crew rushes 
  to carry out your plans. You’ll have to outrun these enemy ships, 
  because if you hesitate for a moment, the bloodthirsty pirates 
  are going to get closer. You can already see the wreckage of other 
  vessels that weren’t as swift as your Shackles pirate ship. 
  Eventually, this nightmare will come to an end, but before it 
  does, you may learn a thing or two about the life of a pirate. Of 
  course, you’re a respectable adventurer. You’d never take up a life of 
  piracy. Would you? Any sailor worth her salt will tell you that you 
  can never be sure what lies on the horizon.
  PLAYERS
  LOCATIONS
  1
  HARBOR
  1
  FLOATING SHIPYARD
  1
  DOCKS
  2
  TEMPEST CAY
  3
  FOG BANK
  4
  SHIPWRECK GRAVEYARD
  5
  SEA FORT
  6
  RAKER SHOALS
  0-0A: ON THE HORIZON
  REWARD
  None. It was just a dream... or was it?
  VILLAIN:
  THE PIRATE COUNCIL
  HENCHMEN:
  ENEMY SHIP
  SHIPWRECK
  ENEMY SHIP
  SHIPWRECK
  ENEMY SHIP
  SHIPWRECK
  ENEMY SHIP
  Ahoy, there! This is an introductory scenario for the Pathfinder 
  Society Adventure Card Guild Organized Play program. Normally, 
  players in the Pathfinder Society Adventure Card Guild must use 
  a character from a Class Deck, but for this scenario, they can 
  use one of the characters from the Skull & Shackles Base Set 
  or the Skull & Shackles Character Add-On Deck. If you’d like to 
  start playing quickly, use the Suggested Deck Lists on page 28 
  of the Skull & Shackles Base Set rulebook; otherwise, see the 
  Build Your Character section on page 4 of those rules. After the 
  scenario, you can prepare for the Season of the Shackles!
  DURING THIS SCENARIO
  At the end of your move step, if you did not move, bury a card.
  USE THE SHACKLES PIRATE SHIP AS YOUR SHIP.
  This Scenario Requires:
  The Pathfinder Adventure Card Game: Skull & Shackles Base Set (The Wormwood Mutiny Adventure Deck should not be used).
  If you have 5 or 6 players, the Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck is also required.
  During this adventure, the game box should include only cards with set indicators of B, C, or P. 
  When players complete this scenario, whether they succeed 
  or not, each player earns a deck upgrade and a mini-Chronicle 
  sheet for the Pathfinder Society Adventure Card Guild. A player 
  can apply this upgrade to one character built using a Pathfinder 
  Adventure Card Game Class Deck; use the rules in the Pathfinder 
  Society Adventure Card Guild Guide to Organized Play (see 
  paizo.com/pathfindersociety). After a player has built her deck, 
  she can replace one card in her starting deck that has both the 
  Basic trait and the B set indicator with another card of the same 
  type that has the B set indicator; the deck upgrade card does not 
  need to have the Basic trait. She should then fill out the mini-
  Chronicle sheet with her name, her character’s name and class, 
  and her Pathfinder Society ID number, indicating which card she 
  has taken in the “Deck Upgrade” section of the mini-Chronicle 
  sheet. Each player may earn only one mini-Chronicle sheet per 
  season. Thanks for playing!
  
   
  Player Name 
  Character Name 
  Pathfinder Society # 
  Character Class
  A.K.A.
  Season of the Shackles:
    
  Mini-Chronicle Sheet
  Success?
  Deck Upgrades
  Coordinator Initials and Pathfinder Society ID#
  □ Yes
  □ No
  □
  □
  □
  Notes:
   
  Player Name 
  Character Name 
  Pathfinder Society # 
  Character Class
  A.K.A.
  Season of the Shackles:
    
  Mini-Chronicle Sheet
  Success?
  Deck Upgrades
  Coordinator Initials and Pathfinder Society ID#
  □ Yes
  □ No
  □
  □
  □
  Notes:
   
  Player Name 
  Character Name 
  Pathfinder Society # 
  Character Class
  A.K.A.
  Season of the Shackles:
    
  Mini-Chronicle Sheet
  Success?
  Deck Upgrades
  Coordinator Initials and Pathfinder Society ID#
  □ Yes
  □ No
  □
  □
  □
  Notes:
  
SOURCE: textdata/thevault/Pathfinder/1st Edition/Society/Adventure Card Game/Season 00/Adventure Card Guild Adventure 0-0A On the Horizon.pdf