TEXT:  
   
   
  t 
   
   
  Adventure Record# 
  593 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 800gp 
   
  APL 8 
  max 1,125xp; 1,250gp 
   
  APL 10 
  max 1,350xp; 2,100gp 
   
  APL 12 
  max 1,575xp; 3,000gp 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Across the Border 
  A Meta-regional Adventure 
  Set in Iuz’s Border States 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  � Lesser Bonerod: This insidious item is one favored by the clergy of
  Iuz and the chosen in his service. The item is made out of one single
  bone carved into the likeness of a skull totem the top of which is blood
  red. When created these rods have 20 charges and crumble to dust
  when used up. The rod has the following abilites. 
  � Bone Shards – When used, the rod fires forth a cone of razor sharp
  bone fragments. This is a 30 ft. cone that does 6d4 points of slashing
  damage. A successful Reflex save (DC 13) halves this damage.
  Activating this ability is a standard action that costs 1 charge and
  may be used by anyone. 
  � Bone Dance – When used, the rod casts animate dead per the spell
  as a 6th level cleric. These undead serve the wielder of the rod until
  the end of the scenario at which point they crumble to dust. Please
  note that while not an evil act in and of itself, the use of this power
  is often met with hostility by goodly forces. Activating this ability is
  a standard action that costs 2 charges and may only be used by those
  with animate dead available to them on their spell list. 
  � Skull Activation – By holding the rod, the wielder can determine
  the power and effect of any skull found on the legendary Road of
  Skulls within 100 ft. In addition, if the wielder is a cleric of Iuz, the
  wielder may activate the special powers of any such skull within 100
  ft. This is a standard action that does not expend a charge. 
  Caster Level: 6th; Prerequisites: Craft Rod, creator must worship Iuz, 
  animate dead, shatter; Market Price: 9,000 gp; Frequency: Adventure. 
  � Gloves of the Slaver: These black leather gloves look like they
  have been used toward sinister ends and they appeared to be
  stained with blood. While wearing these gloves, the wearer
  receives a +5 competence bonus to the Use Rope skill when
  binding another character. This bonus is in addition to the +10
  normally granted for binding a character. 
   
  Caster Level: 3rd; Prerequisites: Craft Wondrous Item,
  creator must have 3 ranks in the Use Rope skill; Market Price: 500
  gp; Frequency: Adventure. 
   
  � The Slaver’s Spellbook: This leather bound tome is wrapped in
  fine silver chains attached to the spine and covers. It contains the
  following spells: 1st - Cause Fear, Charm Person, Expeditious
  Retreat, Mage Armor, Ray of Enfeeblement; 2nd - Bull's Strength,
  Ghoul Touch, Invisibility, Spectral Hand; 3rd - Fly, Lightning Bolt,
  Slow, Vampiric Touch. 
   
  Market Price 250 gp. Frequency: Adventure 
   
  � Gratitude of The Shade: The mysterious woman, known only 
  as the Shade has promised you her gratitude for escorting Felkas 
  out of Dorakaa.  
   
   
   
  XP
  FINAL XP TOTAL 
  XP Gained 
  + 
  XP 
   
   
  XP 
  Starting XP 
  - 
  XP 
   
  XP lost or spen
   
  XP 
  Subtotal 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6-8 
  � 
  Everburning Torch (Adventure; DMG) 
  � 
  Gloves of the Slaver  (Adventure; 500 gp; see
  above) 
  � 
  Lesser Bonerod (Adventure; 9,000 gp; see above)
  � 
  Potion of Heroism (Adventure; DMG) 
  � 
  The Slaver’s Spellbook  (Adventure; 250 gp; see
  above) 
  � 
  Wand of Web  (Adventure; 3rd level caster;
  DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � 
  Periapt of Wisdom +2 (Adventure; DMG) 
  � 
  Wand of Doom (Adventure; 1st level caster,
  DMG)
  APL 12 (all of APLs 6-10 plus the following) 
  � 
  Headband of Intellect +2 (Adventure; DMG) 
  � 
  +1 Greatsword of Frost (Adventure; DMG) 
   
   
   
  TU REMAINING 
  Added TU Costs
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL 
   
   
  GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region Iuz Border States/593/Normal Scenarios/IUZ3-01 Across the Border (APL 6-12)/IUZ3-01 - Across the Border AR.pdf