TEXT: NECRONS
  THE IMMORTAL ARMIES
  These datasheets allow you to fight Apocalypse battles with your Necrons miniatures. Each datasheet 
  includes the characteristics profiles of the unit it describes, as well as any wargear and special 
  abilities it may have.
  KEYWORDS
  Throughout these datasheets you will come 
  across the <Dynasty> keyword. This is 
  shorthand for a keyword of your choosing, as 
  described below.
  <DYNASTY>
  Most Necrons belong to a dynasty. Some 
  datasheets specify what dynasty a Necrons unit 
  is drawn from (e.g. Kutlakh the World Killer 
  is from the Maynarkh Dynasty, and so has the 
  Maynarkh keyword), but where a datasheet 
  does not, it will have the <Dynasty> keyword. 
  When you include such a unit in your army, 
  you must nominate which dynasty that unit is 
  from. You then simply replace the <Dynasty> 
  keyword in every instance on that unit’s 
  datasheet with the name of your chosen dynasty.
  For example, if you were to include a Gauss 
  Pylon in your army, and you decided it was from 
  the Nihilakh Dynasty, then its <Dynasty> 
  keyword is changed to Nihilakh, and its Phase 
  Shift Generator ability would then say ‘Re-roll 
  saving throws of 1 for friendly Nihilakh 
  Infantry units whilst they are within 6" of 
  this unit.’
  
  A Canoptek Tomb Stalker is a unit that contains 1 model. It is equipped with: Twin Gauss Slicers; 
  Automaton Claws.
  CANOPTEK TOMB 
  STALKER
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Canoptek Tomb Stalker
  10"
  3+
  3+
  2
  2
  8
  6+
  ABILITIES
  Deep Strike
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Twin Gauss Slicers
  Heavy
  24"
  1
  7+
  10+
  Rapid Fire
  Automaton Claws
  Melee
  Melee
  User
  6+
  7+
  -
  FACTION KEYWORDS: Necrons, Canoptek, <Dynasty>
  KEYWORDS: Heavy, Monster, Canoptek Tomb Stalker
  12
  
  Canoptek Acanthrites are a unit that contains 3 models. It can contain 6 models (Power Rating 11) 
  or 9 models (Power Rating 16). It is equipped with: Cutting Beams; Voidblades.
  CANOPTEK 
  ACANTHRITES
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Canoptek Acanthrites (3 models)
  12"
  3+
  3+
  1
  1
  8
  6+
  Canoptek Acanthrites (6 models)
  12"
  3+
  3+
  2
  2
  8
  6+
  Canoptek Acanthrites (9 models)
  12"
  3+
  3+
  3
  3
  8
  6+
  ABILITIES
  Stealth
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Cutting Beams
  Small Arms
  12"
  User
  10+
  4+
  -
  Voidblades
  Melee
  Melee
  User
  6+
  9+
  -
  FACTION KEYWORDS: Necrons, Canoptek, <Dynasty>
  KEYWORDS: Light, Beasts, Fly, Canoptek Acanthrites
  6
  
  A Canoptek Tomb Sentinel is a unit that contains 1 model. It is equipped with: Exile Cannon; 
  Automaton Claws.
  CANOPTEK TOMB 
  SENTINEL
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Canoptek Tomb Sentinel
  10"
  3+
  3+
  1
  2
  8
  6+
  ABILITIES
  Deep Strike
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Exile Cannon
  Heavy
  12"
  1
  7+
  4+
  -
  Automaton Claws
  Melee
  Melee
  User
  6+
  7+
  -
  FACTION KEYWORDS: Necrons, Canoptek, <Dynasty>
  KEYWORDS: Heavy, Monster, Canoptek Tomb Sentinel
  8
  
  A Night Shroud is a unit that contains 1 model. It is equipped with: Twin Tesla Destructor; 
  Armoured Hull.
  NIGHT SHROUD
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Night Shroud
  20"-60"
  6+
  3+
  1
  3
  8
  6+
  ABILITIES
  Supersonic
  Death Sphere Bombardment: When this unit finishes making a Move action, select one enemy unit 
  it moved over whilst making that Move action. Roll two D6, subtracting 1 from each result if that 
  unit is a Character and adding 1 to each result if that unit is Heavy or Super-heavy; for each 
  3+ place one blast marker next to that unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Twin Tesla 
  Destructor
  Heavy
  24"
  4
  6+
  8+
  -
  Armoured Hull
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Vehicle, Fly, Night Shroud
  15
  
  A Sentry Pylon is a unit that contains 1 model. It is equipped with: Heat Cannon; Armoured Bulk.
  SENTRY PYLON
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Sentry Pylon
  3"
  6+
  3+
  1
  2
  8
  6+
  WARGEAR OPTIONS
  •  Instead of 1 Heat Cannon, this unit can be equipped with one of the following (Power Rating +1 
  per Gauss Exterminator): 1 Focused Death Ray; 1 Gauss Exterminator.
  ABILITIES
  Deep Strike
  Sentry Net: Each Heavy Support slot in a Detachment allows you to take up to three of this unit 
  in your army, instead of one. Each unit taken for a single Heavy Support slot must be placed at the 
  same time and within 6" of each other unit taken for the same slot the first time they are set up.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Focused Death Ray
  Heavy
  24"
  1
  10+
  4+
  -
  Gauss Exterminator
  Heavy
  48"
  1
  10+
  4+
  Anti-air
  Heat Cannon
  Heavy
  36"
  1
  10+
  4+
  -
  Armoured Bulk
  Melee
  Melee
  User
  11+
  11+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Artillery, Vehicle, Sentry Pylon
  7
  
  A Tomb Ziggurat is a unit that contains 1 model.
  TOMB CITADEL – 
  TOMB ZIGGURAT
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Tomb Ziggurat
  -
  -
  -
  -
  4
  10
  5+
  ABILITIES
  Tomb Citadel: This unit can only be included in a Fortification Network Detachment that includes 
  1 <Dynasty> Power Crucible unit, 1 <Dynasty> Tomb Ziggurat unit and 2 <Dynasty> Gun 
  Emplacement units. Both Gun Emplacement units occupy a single Fortification slot, and the Tomb 
  Ziggurat begins the battle as the Commander of its Detachment.
  Realm of Battle: This unit is a feature of a Realm of Battle tile, and as such forms part of the 
  battlefield. Once the tile has been placed, this unit it treated as an Obstacle and is not considered to 
  be a unit for any rules purposes, with the exception of the Ziggurat Deck ability, until the first turn 
  begins. When this unit is destroyed it is not removed from the battlefield: instead it is treated as a 
  Defensible Terrain feature and is not considered to be a unit for any rules purposes.
  Ziggurat Deck: When setting up your army, if this unit is in your deployment zone, a single friendly 
  <Dynasty> Monolith or <Dynasty> Sentry Pylon can dock with the Tomb Ziggurat. If they 
  do so, place the model on the Tomb Ziggurat. Whilst a unit is docked with the Tomb Ziggurat, add 1 to 
  wound rolls for attacks made by that unit with ranged weapons. Whilst a unit is docked with the Tomb 
  Ziggurat, it is never Out of Command: an Out of Command marker is never placed next to it.
  Eternity Gate: During deployment, you can set up any number of <Dynasty> Infantry units on 
  their tomb world. Such a unit is considered to be set up in Tactical Reserves. When a unit that was set 
  up on its tomb world arrives as reinforcements, you must select one friendly <Dynasty> Monolith, 
  <Dynasty> Night Scythe or <Dynasty> Tomb Ziggurat unit for it to deploy from; set up the 
  arriving unit within 6" of the selected unit. If it is impossible to do so, you cannot set up that unit this 
  turn. Each Monolith, Night Scythe and Tomb Ziggurat unit can only be deployed from once 
  per turn. No more than half the total number of units in your army can be set up in Tactical Reserves.
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Building, Vehicle, Tomb Citadel, Tomb Ziggurat
  5
  
  A Power Crucible is a unit that contains 1 model.
  TOMB CITADEL – 
  POWER CRUCIBLE
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Power Crucible
  -
  -
  -
  -
  3
  10
  5+
  ABILITIES
  Tomb Citadel: This unit can only be included in a Fortification Network Detachment that includes 
  1 <Dynasty> Power Crucible unit, 1 <Dynasty> Tomb Ziggurat unit and 2 <Dynasty> Gun 
  Emplacement units. Both Gun Emplacement units occupy a single Fortification slot, and the Tomb 
  Ziggurat begins the battle as the Commander of its Detachment.
  Realm of Battle: This unit is a feature of a Realm of Battle tile, and as such forms part of the 
  battlefield. Once the tile has been placed, this unit it treated as an Obstacle and is not considered 
  to be a unit for any rules purposes until the first turn begins. When this unit is destroyed it is 
  not removed from the battlefield: instead it is treated as a Defensible Terrain feature and is not 
  considered to be a unit for any rules purposes.
  Power Crucible: Add 1 to saving throws made for Necrons units whilst they are on a Realm of 
  Battle tile with a friendly Power Crucible unit. Re-roll results of 1 for the Living Metal Faction ability 
  for Necrons units whilst they are on a Realm of Battle tile with a friendly Power Crucible unit.
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Building, Vehicle, Tomb Citadel, Power Crucible
  2
  
  A Gun Emplacement is a unit that contains 1 model. It is equipped with: Tesla Destructor.
  TOMB CITADEL – 
  GUN EMPLACEMENT
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Gun Emplacement
  -
  -
  3+
  -
  2
  10
  5+
  WARGEAR OPTIONS
  •  Instead of 1 Tesla Destructor, this unit can be equipped with 1 Gauss Exterminator.
  ABILITIES
  Tomb Citadel: This unit can only be included in a Fortification Network Detachment that includes 
  1 <Dynasty> Power Crucible unit, 1 <Dynasty> Tomb Ziggurat unit and 2 <Dynasty> Gun 
  Emplacement units. Both Gun Emplacement units occupy a single Fortification slot, and the Tomb 
  Ziggurat begins the battle as the Commander of its Detachment.
  Realm of Battle: This unit is a feature of a Realm of Battle tile, and as such forms part of the 
  battlefield. Once the tile has been placed, this unit it treated as an Obstacle and is not considered 
  to be a unit for any rules purposes until the first turn begins. When this unit is destroyed it is 
  not removed from the battlefield: instead it is treated as a Defensible Terrain feature and is not 
  considered to be a unit for any rules purposes.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Gauss 
  Exterminator
  Heavy
  48"
  1
  10+
  4+
  Anti-air
  Tesla Destructor
  Heavy
  24"
  2
  6+
  8+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Building, Vehicle, Tomb Citadel, Gun Emplacement
  3
  
  A Tesseract Ark is a unit that contains 1 model. It is equipped with: Tesseract Singularity Chamber; 
  2 Tesla Cannons; Armoured Hull.
  TESSERACT ARK
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Tesseract Ark
  12"
  6+
  3+
  1
  2
  8
  5+
  WARGEAR OPTIONS
  •  Instead of 2 Tesla Cannons, this unit can be equipped with one of the following: 2 Gauss Cannons; 
  2 Particle Beamers.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Gauss Cannon
  Heavy
  24"
  1
  5+
  7+
  -
  Particle Beamer
  Heavy
  24"
  1
  5+
  8+
  -
  Tesla Cannon
  Heavy
  24"
  2
  8+
  10+
  -
  Tesseract Singularity 
  Chamber
  Heavy
  24"
  1
  7+
  6+
  -
  Armoured Hull
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Vehicle, Fly, Tesseract Ark
  10
  
  Kutlakh the World Killer is a unit that contains 1 model. It is equipped with: Obsidax. You can only 
  include one of this unit in your army.
  KUTLAKH THE 
  WORLD KILLER
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Kutlakh the World Killer
  5"
  2+
  2+
  1
  2
  8
  4+
  ABILITIES
  My Will Be Done: Re-roll hit rolls of 1 for attacks made by friendly Light Maynarkh units whilst 
  they are within 6" of this unit.
  Splinter of Madness: You can re-roll wound rolls for attacks made with melee weapons by this unit 
  that target units with a lower Leadership characteristic than this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Obsidax
  Melee
  Melee
  User
  7+
  7+
  -
  FACTION KEYWORDS: Necrons, Maynarkh
  KEYWORDS: Light, Infantry, Character, Overlord, Kutlakh the World Killer
  7
  
  Toholk the Blinded is a unit that contains 1 model. It is equipped with: Transdimensional Beamer; 
  Aeonstave. You can only include one of this unit in your army.
  TOHOLK THE 
  BLINDED
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Toholk the Blinded
  5"
  3+
  3+
  1
  1
  8
  7+
  ABILITIES
  Eternal Engines: At the end of the Action phase, this unit can attempt to repair one friendly 
  <Dynasty> Vehicle unit in base contact with it. If it does, roll one D6; on a 4+ remove one 
  damage marker from that Vehicle unit. Only one attempt to repair each unit can be made 
  each turn.
  Technomancer: Friendly Light Maynarkh units have the Ignore Damage (6+) ability whilst they 
  are within 6" of this unit.
  Chronometron: Re-roll saving throws of 1 for friendly Maynarkh Infantry units whilst they are 
  within 6" of this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Transdimensional 
  Beamer
  Heavy
  12"
  1
  7+
  10+
  -
  Aeonstave
  Melee
  Melee
  User
  8+
  9+
  -
  FACTION KEYWORDS: Necrons, Maynarkh
  KEYWORDS: Light, Infantry, Character, Cryptek, Toholk the Blinded
  6
  
  A Gauss Pylon is a unit that contains 1 model. It is equipped with: Gauss Annihilator (Flux Arc); 
  Gauss Annihilator (Focused Beam); Tesla Arc.
  GAUSS PYLON
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Gauss Pylon
  -
  -
  2+
  0
  6
  8
  5+
  ABILITIES
  Deep Strike
  Phase Shift Generator: Re-roll saving throws of 1 for friendly <Dynasty> Infantry units whilst 
  they are within 6" of this unit. 
  Immobile: This unit is never Out of Command: an Out of Command marker is never placed next to 
  it. When this unit or a friendly unit makes a Shoot action, it can target enemy units in base contact 
  with this unit.
  Gauss Annihilator: Each time this you make a Shoot action with this unit, this unit shoots with its 
  Tesla Arc and either its Gauss Annihilator (Focused Beam) or Gauss Annihilator (Flux Arc).
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Gauss Annihilator 
  (Flux Arc)
  Heavy
  18"
  2
  5+
  8+
  -
  Gauss Annihilator 
  (Focused Beam)
  Heavy
  120"
  1
  11+
  3+
  Anti-air, Destroyer
  Tesla Arc
  Heavy
  3"
  3
  7+
  9+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Heavy, Artillery, Vehicle, Titanic, Gauss Pylon
  20
  
  A Seraptek Heavy Construct is a unit that contains 1 model. It is equipped with: 2 Synaptic 
  Obliterators; 2 Transdimensional Projectors; Titanic Forelimbs.
  SERAPTEK HEAVY 
  CONSTRUCT
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Seraptek Heavy Construct
  16"
  3+
  3+
  3
  6
  8
  5+
  WARGEAR OPTIONS
  •  Instead of 2 Synaptic Obliterators and 2 Transdimensional Projectors, this unit can be equipped 
  with 2 Singularity Generators (Power Rating +6).
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Singularity 
  Generator
  Heavy
  36"
  2
  6+
  6+
  Destroyer
  Synaptic 
  Obliterator
  Heavy
  72"
  1
  10+
  4+
  Destroyer
  Transdimensional 
  Projector
  Heavy
  24"
  1
  6+
  8+
  -
  Titanic Forelimbs
  Melee
  Melee
  User
  6+
  6+
  -
  FACTION KEYWORDS: Necrons, <Dynasty>
  KEYWORDS: Super-heavy, Vehicle, Titanic, Seraptek Heavy Construct
  22
  
SOURCE: textdata/thevault/Warhammer/40k/UNSORTED (help requested)/1st-8th Edition - Warhammer 40K Archives/8th/Apocalypse/Datasheets/Apoc_Datasheet_FW_Necrons_web.pdf