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  Table of Contents 
   
  Introduction  
   
   
   
   
   
  9 
  Chapter 1  
  Intentions and Outcomes  
    
   
  12 
  Chapter 2  
  Eva Counterattack 
   
   
    
  36 
  Chapter 3  
  Bond of Bullets  
   
   
   
  57 
  Chapter 4  
  Invisible Intruder  
   
   
   
  80 
  Chapter 5  
  Challenge from Space  
   
   
  139 
  Chapter 6  
  Additional Rules and Sample Replay  
  164 
   
   
   
   
   
   
  Original Art  
   
  Hirata Tomohiro 
  Shoichi Masoo 
  Edited by 
   
  Rumiko Nagai 
  Text illustrations 
  Hiroki Haritama 
   
  English Translation 
  Trotti, September 20 2020 
   
  
   
   
  9 
   
  Introduction to the English Translation 
   
  This book is the third of three volumes published by Fujimi 
  Shobo for the MAGIUS universal role playing system set in the 
  world of Neon Genesis Evangelion.  
   
  MAGIUS is an acronym for Multiple Assignable Game 
  Interface for Universal System. It uses a unified set of rules that 
  cover a variety of game types. It is simple, easy to learn and has 
  supplements for many popular anime and manga series.  
   
  The first volume issued covering Evangelion was “Decisive 
  Battle! Tokyo 3!” This was a combat strategy game. The second 
  volume, “Angel Approaches!” was a self contained adventure that 
  focused more on role playing. The third volume, this one, “Angel, 
  Defeated!” was a replay collection of the other two books, as well 
  as supplemental rules for combining them. 
   
  For those unfamiliar with the term a “replay” is a 
  transcript of the player interactions during a Table Talk RPG. 
  Replays are very popular in Japan. They give readers a way to 
  vicariously enjoy the game without having to interact with other 
  human beings or learn complicated rule systems. It also feeds on 
  the Japanese obsession with understanding the “proper” way to 
  do anything, including games. 
   
  Of the three volumes, this replay collection is my favorite.  
  I hope you enjoy this peek into an artifact from another time and 
  another place: the TTRPG gaming scene in Japan, circa 1997.  
   
   
   
   
   
   
  Trotti, September 2020 
  
   
   
  10 
   
  Introduction 
   
  This book is a Replay Collection of role playing sessions for 
  the MAGIUS "Neon Genesis Evangelion RPG". It's neither a novel 
  nor a collection of scenarios, so don’t be confused. 
   
  As you may know, a replay collection is a transcript of the 
  player conversations during a Table Talk RPG game. A Table Talk 
  RPG is a roleplaying game that progresses through conversation. If 
  you don't understand this explanation, try reading a few pages 
  inside. 
   
  Each character, such as Shinji, Rei and Asuka, is played by a 
  player. What that player says and does as the character, advances 
  the story. In a Table Talk RPG, the players build the story together 
  by acting as the characters. 
   
  A Replay is a transcript of these interactions recorded in 
  book form. This book is based on two previous titles: Neon 
  Genesis Evangelion RPG “Decisive Battle! Tokyo 3” and Neon 
  Genesis Evangelion RPG II “Angel Approaches!” 
   
  “Decisive Battle! Tokyo 3” is a combat game that 
  recreates the epic battles between the EVAs and the Angels, while 
  "Angel Approaches!" is a roleplaying game comprised mainly of 
  interactions between Shinji and the other characters. To make 
  this replay easier to read, the rules have been trimmed as much 
  as possible while still illustrative for those who don't know the 
  two games. 
   
   
  
   
   
  11 
   
  But you are probably familiar with Evangelion... 
   
  ……Meaning it needs no introduction (laugh). It is a big hit 
  and it is rare to find anyone who hasn’t seen it. It has spread 
  beyond just the fans of anime to become a social phenomenon. 
  Originally it was a TV series (followed by movies). But the 
  Evangelion universe has spilled over into comics and games and 
  other merchandise. This book is one of these derivative forms. 
   
  The LDs and VHS tapes containing the TV episodes are available 
  from King Records. The manga and film comics are available from 
  Kadokawa Shoten. The rulebooks and scenario collections used in 
  this book are from Fujimi Shobo. 
   
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  12 
   
   
   
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  13 
   
   
  In the Year 2000 a mysterious explosion occurred in 
  Antarctica that caused a great deal of damage to humanity. 
  It was the biggest disaster in history. It was called the "Second 
  Impact". 
   
  … It is now 15 years later. 
   
  The surviving humans eke out their existence in a harsh 
  environment, trying to rebuild civilization. 
   
  But even as the will to manifest civilization grows, a new 
  threat appears: mysterious and powerful creatures. The Angels. 
  To counter the Angels, mankind has created the ultimate weapon: 
  Evangelion... 
   
  GM: "Well... I don't need to explain about Evangelion. Regarding 
  the game, it's the rules I gave you." 
  Player A: "Hmmm. The game seems to be mostly about repelling 
  the Angels from Tokyo 3." 
  GM: "Roughly speaking, the game is divided into the "NERV 
  Mode" in which Misato and the NERV characters are used, and 
  the "Eva Mode" in which Shinji and the Eva pilots are mainly used. 
  The game is over once you defeat two Angels.'' 
  Player B: "Hmmm... I noticed the rules determine most of what 
  we can do." 
  GM: "Yes, except the conversation part." 
   
  In MAGIUS’ Neon Genesis Evangelion RPG, the actions that the 
  characters can take are dictated by the rules to a large extent. 
  
   
  Chapter 1: Intentions and Outcomes 
   
  14 
   
  This is because in a work set in such a rich, mysterious world as 
  Evangelion, even if you actually tried to play your character 
  perfectly you would not always know exactly what to do. 
  For that reason, the rules make clear what you can do by stating 
  the actions that the characters can take. 
   
  However, there are no restrictions on the "talking" part of the 
  TTRPG. As much as you want to speak in character, you can 
  converse with the other players as much as you want. 
   
  GM: "Everybody choose a character. Initially, because we are in 
  NERV mode, you should choose from the following four people: 
  Misato Katsuragi, Kouzou Fuyutsuki, Ritsuko Akagi and Maya 
  Ibuki." 
  Player B: "Ibuki is a PC? Well, if I can’t be Commander Ikari, I'll be 
  a supporting character (laugh)." 
  GM: "Commander Ikari has absolute power and he’d be hard to 
  play. Has everyone chosen a suitable PC?" 
  Everyone: "We’ve chosen." 
  GM: "Now that you’ve chosen, you become that character. Let’s 
  start with the "character status part.” 
   
  ● Character status part 
  NERV mode is divided into "character status part", "Angel 
  appearance part", and "Sortie part". 
  The character status part decides what kind of state the character 
  is in at the start of the game. It only takes consulting the 
  appropriate tables to finish. It is divided into several steps, but it is 
  really easy. 
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  15 
   
  GM: "So consult your tables." 
  Maya: "Ah, I work normally." 
  Fuyutsuki: "I also work as usual." 
  Ritsuko: "I'm performing experiments." 
  Misato: "I also work normally..." 
  GM: "Then, the character part is over. Next comes the Angel 
  appearance part." 
  Maya: That’s the end of that part? 
  GM: "It's over. Next is the "Angel Appearance Part.” 
   
  ● Angel appearance part 
   
  The Angel appearance part lasts until the Angel appears. The GM 
  rolls the dice hidden from the players to determine what turn the 
  Angel will arrive. Until it does, the players should work to prepare 
  to intercept the Angel. 
   
  GM: "So, it's safe to say that this is the real start of the game. You 
  act in the order in which you are seated. One turn is when play 
  has gone all the way around. By the way, one turn in NERV mode 
  is four hours." 
  Misato: "So I’m first, then the Deputy Commander, then Maya, 
  then Ritsuko, in that order." 
  Maya: "If NERV mode is 4 hours... How long is the Eva mode to 
  fight the Angels?" 
  GM: "In EVA mode, one turn is one second. Now, I secretly roll the 
  dice..." 
  Maya: "Feel free to tell us (laughs)." 
  Ritsuko: "It can be all our little secret." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  16 
   
  GM: "I hope the players don't try to peek at the result.” (Based on 
  the hidden die roll, the Angel will appear on turn 8). “You should 
  talk and decide what to do.'' 
   
  The actions taken by the NERV characters affect the defense and 
  detection capabilities of NERV headquarters, the Eva equipment 
  and the pilots' synch level. 
  All of these things require the individual characters to work 
  together as a group. It is impossible to intercept an Angel if each 
  person just does whatever he or she wants on their own. 
   
  Fuyutsuki: "Ah, GM. What is Commander Ikari doing now?" 
  GM: “Let's just say that he’s been called by the committee. After 
  that, he will go on an inspection tour, so he will not return for 
  three days.” 
  Maya: "Then the Deputy Commander is in charge! Please 
  command us." 
  Fuyutsuki: "Umm, I'm sorry. This is my first game..." 
  Ritsuko: "It’s just “talk,” Deputy Commander. All of us are playing 
  today for the first time (laughs)." 
  Fuyutsuki: "Um, I don’t know what to do." 
  Misato: "For the time being... Our options are “increase detection 
  ability" related to early detection of the Angels, "arrange 
  Reinforcements" to promptly request UN forces and "increase 
  interception ability" that enhances the defense capability of 
  Tokyo 3. Any strategy to improve the above three items is 
  suitable." 
  Fuyutsuki: "I see." 
  Misato: "For myself, I think we should focus on improving our 
  detection ability so that we have early detection of the Angels..." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  17 
   
  Ritsuko: "I have an objection." 
  Fuyutsuki: "What is that, Dr. Akagi?" 
  Ritsuko: "Major Katsuragi's opinion is correct, but the EVAs are 
  what are effective against the Angels. I think improving the EVAs’ 
  equipment and improving the mental state of the pilots should be 
  the priority." 
  Fuyutsuki: "Hmm. What do you think, Katsuragi?" 
  Misato: "It's true that the EVAs’ equipment is important... but I 
  think if we don’t see the Angels coming early enough we lose the 
  advantage." 
  Fuyutsuki "Wow... what do you think Ibuki?" 
  Maya: “I think that Major Katsuragi's opinion is correct for the 
  operation itself...” 
  Fuyutsuki: "But?" 
  Maya: “The problem is that the skills of myself and my senpai, Dr. 
  Akagi, are not suitable for improving "detection ability." Both 
  myself and my senpai have low "commanding" skills. Science and 
  technology related to equipment are more our strength." 
   
  They’re off to a good start. After talking this way for a while, the 
  overall policy is decided. 
  Even so, you can tell they're talking to each other as if it’s their 
  first game, as if they are checking the rules. I’m also checking the 
  rules, but it is easy for the GM to not have to bother with 
  commentary. 
   
  Fuyutsuki: "Okay, then I and Katsuragi will improve the overall 
  capabilities of NERV. How about Akagi and Ibuki take charge of 
  improving the Eva equipment and the mental state of the pilots?" 
  Misato: "I have no objection" 
  
   
  Chapter 1: Intentions and Outcomes 
   
  18 
   
  Ritsuko: "I don't have any either" 
  Maya: "Uh... Deputy Commander" 
  Fuyutsuki "What?" 
  Maya: “Is it okay for me to “communicate” with Shinji in the 
  meantime? 
  Misato: "What?" 
   
  "Communicating" is an action that improves "compatibility" with 
  the other party. In other words, it is an action that can make 
  friends with the target person. 
   
  Misato: "Maya... Are you targeting Shinji?" 
  Maya: “Yeah, that's right.” 
  Misato: "Well… so am I." 
  Maya: "Please give me a shot with Shinji." 
  Misato: "Hmm... it's a difficult decision." 
  Ritsuko: "Hey, I'm targeting Shinji too." 
  Maya: "Senpais...." 
   
  Shinji and the other pilots will become PCs in the latter half of the 
  game when they board the EVAs. At this stage, it is not decided 
  who will play which character. Players who want to be a specific 
  pilot will have to compete for them.  
  When that happens, "Compatibility" is the criteria for judging who 
  gets the character that they want. The player who has the most 
  compatibility with the character has the advantage. It may be the 
  only ego-driven action of all the options... 
   
  Misato: So that’s how it’s going to be." 
  Maya: "What are you doing? Let’s talk about it..." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  19 
   
  Misato: "You want to give in?" 
  Ritsuko: "No, let's play" 
  Misato: “Maya?" 
  Ritsuko: "The rules say, "Compete for characters using 
  compatibility". That means... to improve our compatibility we 
  compete." 
  Misato: "Yes, that's the fairest thing." 
  Maya: "I don't care that much." 
  Ritsuko: "Don’t just give in. Let's settle it with a fair fight." 
  Fuyutsuki: "Oh... I’ll sit this out." 
  Misato: "That’s fine, Deputy Commander. The rest of us thank 
  you." 
  Fuyutsuki: "Now let’s get to work…" 
  Maya: "Hang on. First, I'm targeting Shinji." 
  Fuyutsuki: "But aren’t we supposed to work together?" 
  Misato: "It's okay. It's more interesting when the game is a little 
  disadvantageous." 
  Fuyutsuki: "Um, is that so?" 
  GM: "You don’t sound very convinced (laugh)." 
   
  Thus, the next few turns were not useful for development but 
  rather became a battle between the ladies. 
   
  Here's an excerpt of the pattern. First of all, Maya. At NERV. 
   
  Maya: "Oh, Shinji, are you done with your tests?" 
  Shinji: (GM) "Um...yeah." 
  Maya: Well, what a coincidence. I'm taking a break right now too. 
  Would you like to have a cup of tea in the lounge with me? 
  Shinji: "Eh, but..." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  20 
   
  Maya: "Don't worry, I'll treat you." 
  Shinji: "Ah, Ibuki-san. I guess I’ll go..." 
  Maya: "Well, that's great!" 
   
  Furthermore, Ritsuko goes to Shinji’s Middle School... 
   
  Ritsuko: “Hi, Shinji-kun” 
  Shinji: "Ah, Ritsuko-san... What's wrong at school?" 
  Ritsuko: "Nothing. I’m just trying to get a little closer to my work." 
  Shinji: "Work? I thought NERV and the school were separate." 
  Ritsuko: "Don't be so narrow focused. Isn’t looking out for your 
  nutritional needs part of my job? I brought you lunch today..." 
  Shinji: "Lunch?" 
  Ritsuko: "It's a perfectly balanced nutritional meal formulated by 
  NERV’s dietitians. Eating it will keep you healthy. Mind if I sit next 
  to you?" 
   
  And Misato waits for him at home…… 
   
  Shinji: "I'm home!" 
  Misato: "Welcome back, Shinji-kun. Let's go out and do some 
  karaoke tonight!" 
  Shinji: "Karaoke? But there’s school tomorrow..." 
  Misato: "You need to learn not to worry so much, I won't sing all 
  night. Let's go!" 
  Shinji: "Um, Misato-san, you’re being kind of aggressive........." 
  Misato: "Oh come on, stop your grousing. Let's go!" 
   
  Etc… 
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  21 
   
   
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  22 
   
  Situations unrelated to the EVAs in the main story develop one 
  after another.  
   
  During that time, I felt deep pity for poor Fuyutsuki, who was 
  trying to improve the capabilities of NERV by himself.  
   
  Then, the turn that the Angel appeared finally arrived. 
   
  GM: "Okay, this is the end of the 7th turn." 
  Misato: "Yes! My compatibility with Shin-chan is up to 10!" 
  Ritsuko: "Only because your initial compatibility was high." 
  Maya: "I won’t lose if the rates continue to rise. I'm at 9 now. I'll 
  catch up soon." 
  Fuyutsuki: "You guys, it's nice to improve compatibility... but 
  Shinji's spirit is slacking." 
   
  The more you communicate, the more your spirit becomes relaxed 
  and unfit for combat. 
   
  Misato: "Oh, really. I know what will boost his sync rate." 
  Fuyutsuki: "That's highly unprofessional! If you were actual NERV 
  staff, you would be punished." 
  Ritsuko: "Why stop the fighting women now?" 
  Maya: "Yeah, The game has just begun." 
  GM: "The game that has just begun is over. An object has been 
  spotted by the NERV sensors and identified. It’s pattern is Blue." 
  Fuyutsuki: "It’s an Angel!" 
  GM: That's right. Now, we’ve reached the end of NERV mode, and 
  it's time to move to the "sortie part." 
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  23 
   
  ● Sortie Part 
  The Sortie part is the part that runs from the appearance of the 
  Angel to its arrival in the city of Tokyo 3. 
  You must determine how far away the Angel appears from Tokyo 
  3 and prepare for the Eva's sortie before the Angel arrives. 
   
  Fuyutsuki: "We’re in trouble." 
  Misato: "We’re really in trouble." 
  Maya: “Yeah. There are no more communication opportunities 
  during the sortie part.” 
  Ritsuko: "While the Angel is here, we can’t communicate with 
  anyone.” 
  Fuyutsuki: “No, I mean we’re in trouble because NERV's ability is 
  low!” 
  Maya: "Is that my fault?" 
  Fuyutsuki: "Isn't it?" 
  Misato: "I said we were in trouble. Sorry." 
  Fuyutsuki: "Thank you (bitterly). The highest compatibility with 
  Shinji Ikari in Unit 01 is Misato Katsuragi." 
  Misato: "Haha... I'm so relieved. That was exhausting. Now, that 
  the Angel’s appeared, let's devote all our efforts to dealing with 
  it." 
  Ritsuko: "Oh, yes." 
  Maya: “Kill the Angel!” 
  Fuyutsuki: "...these guys." 
  GM: "Grumbling about it won’t help. Currently, NERV's "Detection 
  ability" is 4. Use that to determine where the Angel appears with 
  two dice." 
  Misato: "To figure that out, you consult the Angel appearance 
  table." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  24 
   
  GM: "It's easy to understand." 
  Maya: Of course. The deputy commander who protected NERV 
  alone should do the check. 
  Fuyutsuki: “I wanted to protect everyone.” 
  Misato: “Well, there’s nothing left to say." 
   
  The appearance position is established. 
   
  Fuyutsuki: "The roll is 6... Is the total 10?" 
  GM: “Yes. The Angel appears where it will reach Tokyo 3 in 4 
  turns. The appearance of the Angel is humanoid, but with long 
  arms.” 
  Ritsuko: "Like one of the original Angels!" 
  GM: That's right. Next, please roll on the Angel analysis table." 
  Fuyutsuki: "It’s Katsuragi’s turn. Go ahead." 
  Misato: "Me? I see... well, I roll an 8." 
  GM: "You don't know much about it. From its appearance, it’s 
  going to attack with its appendages... that’s the only information 
  you can tell about it..." 
  Ritsuko: "That's better than not knowing anything." 
  Fuyutsuki: “This happened because you were crazy about 
  improving compatibility with Shinji and neglecting to improve 
  NERV's capabilities!” 
  Misato: "Deputy Commander, it doesn’t do any good to complain 
  about the past." 
  Maya: "Yes. The important thing is the future. Let’s talk about 
  what to do from now on." 
  Fuyutsuki: "So stop talking and do something." 
  GM: “Let's move on in order, then. The first is Misato." 
  Misato: "Of course, I'll call Shinji-kun." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  25 
   
  Fuyutsuki: "Isn't it better to call for reinforcements or activate the 
  interception capability before that?" 
  Misato: "No. We have to hit the Angels with the EVAs. It's best to 
  call the EVA pilots." 
  Fuyutsuki: "Hmm, maybe you’re right." 
  Misato: "Of course I am... Shinji-kun, an Angel’s appeared. Hurry 
  up and come to NERV." 
  Shinji: (GM) "Okay, Misato-san. What about Ayanami and Asuka?" 
  Misato: "We're calling them too." 
  GM: "Shinji is on his way in and will arrive next turn. Maya…" 
  Maya: "I’ll prepare to launch Unit 01." 
  GM: "You're crazy about Shinji." 
  Maya: “He's the main character (laughs).” 
  GM: "Well Fuyutsuki, what do you do?" 
  Fuyutsuki: "If I can’t call the First Child... I'll call Ayanami. 
  Ayanami, the Angel’s come." 
  Ayanami (GM): "OK. I'm heading to headquarters." 
  Ritsuko: "Is the deputy commander aiming for Rei?" 
  Fuyutsuki: "I am." 
  GM: "Next is Ritsuko." 
  Ritsuko: "Then, I call Asuka. Asuka, it’s an Angel. Get here 
  immediately." 
  Asuka (GM): "OK, I'll be there soon." 
  GM: "The Angel will arrive in three more turns. The Eva trio of 
  Shinji, Rei and Asuka arrives!" 
  Misato: "Alright!" 
  GM: "So, let's start talking about characters. Who wants to be 
  Shinji?" 
  Misato/Maya: "I do!" 
  GM: "What about you Ritsuko?" 
  
   
  Chapter 1: Intentions and Outcomes 
   
  26 
   
  Ritsuko: "Misato and Shinji's compatibility is 10. Maya is 9. I’m 8. 
  Low probability. I’ll aim for Asuka." 
  Misato: "Well, why not try anyway?" 
  Ritsuko: "I won't. Ritsuko Akagi is a woman who lives by her own 
  rules." 
  GM: "So Fuyutsuki is aiming for Rei...Ritsuko is aiming for Asuka" 
  Ritsuko: "That’s it." 
  GM: "Then Rei and Asuka will be decided first. I will give you a 
  new character sheet, so return Fuyutsuki and Ritsuko." 
  Rei: "Then I’m Rei now." 
  GM: "Yes, from now on you’re Rei." 
  Misato: "You should try talking without any emotion in your 
  voice." 
  Maya: "That’d be good, because it's Rei." 
  Asuka: "Well I'm the best!" 
  Misato: "Yeah, you sound like Asuka." 
  Rei: "I feel silly," 
  Asuka: "Just say it like you don’t have any emotions. What are 
  you, stupid?" 
  Maya: "That's no way to speak to Rei." 
  Asuka: "Hey, is it my fault I feel like I suddenly don't like honor 
  students (laughs)?" 
  GM: "So, Misato and Maya are fighting over Shinji. Roll two dice 
  and add your compatibility. Highest roll wins." 
  Maya: "18!" 
  Misato: "16!" 
  GM: "It’s decided. Please return Maya's character sheet. You’re 
  now Shinji." 
  Shinji: "Yes!" 
  
   
  Chapter 1: Intentions and Outcomes 
   
  27 
   
  Misato: "Wow. I lost. Well, since it happened, do your best, 
  Shinji!" 
  Shinji: "Yes, I'll do my best." 
  GM: "Now, as for actions........ Only NERV characters can act now. 
  In other words, the EVA pilot characters cannot act until the Angel 
  arrives and the game enters EVA mode." 
  Misato: "Wait, am I the only one who can act?" 
  GM: "Pretty much. The other three have turned in their NERV 
  characters." 
  Asuka: "Prepare to launch Unit 02, already!" 
  Rei: "Requesting Unit 00 launch as well!" 
  Misato: "Well...I mean it takes me two turns to prepare Units 02 
  and 00 and the Angel will be here in three turns..." 
  GM: "You’d better do something about that (laughs)." 
  Misato: "I contact the UN Army to request an N2 strike." 
  GM: "It certainly buys you time if you use an N2 strike. However, 
  the request for an N2 strike requires 14 or more in 
  "reinforcement arrangements". Since there are only 2 
  "reinforcement arrangements" currently, you need to roll sixes on 
  both dice to succeed." 
  Rei: "Hmmm... I guess I should have raised that." 
  Misato: "You have to say it in a dead pan voice (laughs.)" 
  GM: "You’ll just have to fight it on your own." 
  Misato: "Well, that’s what we’ve always been best at. We’ll just 
  have to fight it with progressive knives. Oh, yeah!" 
  Asuka: "Wait a minute. You’re sending us out there to fight an 
  Angel with just our knives?" 
  Misato: "You're an accomplice in this too for not improving 
  NERV's capabilities." 
  Asuka: "That may be true for Ritsuko, but Asuka’s innocent!" 
  
   
  Chapter 1: Intentions and Outcomes 
   
  28 
   
  Rei: "I’m as innocent as the Deputy Commander." 
  Shinji: "It’s too late for the blame game. We have three EVAs. 
  We'll be able to manage it." 
  Misato: "That's right. As expected, Shinji-kun!" 
  Asuka: "Okay, fine. If the monkey-boy’s in, I’m game!" 
  GM: "So, two of the remaining three turns are spent preparing 
  the EVAs to sortie... What does Misato do for the one remaining 
  turn?" 
  Misato: I'll raise the "interception ability". It's better than doing 
  nothing." 
  Rei: "Took you long enough..." 
  Misato: "Did you say something?" 
  Rei: "Nothing…" 
  GM: "Then the Angel has arrived. It's finally EVA mode!" 
   
  ● EVA mode / Battle part 
  Eva mode is also called the Battle part. It is literally the part of the 
  game with the combat between the EVAs and the Angels. It is the 
  climax scene of the game. 
   
  Asuka: "Well, let's go!" 
  GM: "Then, it's time to activate the EVAs. Each person roll on the 
  activation table based on their mental state. That is how the 
  synchro level is determined." 
  Shinji: "Oh... My mental state is 0 because of all the 
  communication interruptions." 
  GM: "It’s your own fault. You should have done more tests to 
  improve your mental state." 
  Rei: “So wasteful.” 
  Misato: "Well, it was fun for the three of us to lower it (laughs)." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  29 
   
  Shinji: "Even so, my synchro Level is 2. Somewhat normal." 
   
  Synchro level reflects the sync rate between the pilots and their 
  EVAs. This is how high EVA's abilities are. However, if it is too high, 
  there is a danger of the unit running berserk, so be careful. 
   
  Rei: "Unit 00, start up... Synchro Level is 2." 
  Asuka: "Hah, your both losers! Evangelion Unit 02 has finished 
  booting! Synchro Level 3!" 
  GM: "Oh. Nice Synchro!" 
  Asuka: "I’m different. I don’t need treats like Shin-chan. 
  Shinji: What do you mean? 
  Asuka: I mean what I mean. What the hell do you want me to buy 
  you tea and take you to karaoke to explain it? 
  Shinji: "Uh... that was Misato's selfishness." 
  Misato: "Hey, enough talking. Here it comes!" 
   
  The battle takes place on a map with hexagonal cells called hexes. 
  It's a very basic battle simulation game. 
   
  GM: Then the battle begins. The Angel aims for the NERV 
  headquarters. The order of action is... Misato, Shinji, Rei, Asuka. 
  First up, Misato" 
  Misato: "Our interception ability is low, so it can't support you 
  very well yet. I'll try to increase the interception ability again." 
  GM: "OK, the remaining three... You can sortie next turn." 
  Shinji / Rei /Asuka: "Yes!" 
  GM: "Okay, next turn. The Angel closes in on NERV headquarters. 
  Misato" 
  Misato: "I'll keep improving the interception ability." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  30 
   
  GM: "OK, then Shinji." 
  Shinji: "I’ll try my best to run up to the Angel." 
  Rei: “Unit 00, here. I will run up as well” 
  Asuka: "If all I’ve got is a knife, there's nothing else I can do. Unit 
  02 will run up." 
  GM: "So, Asuka’s EVA entered within 3 squares of the Angel. Take 
  1D+3 damage." 
  Asuka: "Impossible! Why?" 
  GM: "You just learned the hard way, this Angel's special ability is a 
  cold field. Those who enter the area within 3 squares of the Angel 
  automatically take 1D+3 damage every turn." 
   
  Each Angel has a special ability. These can be known in advance if 
  the detection ability is enhanced or if they are used on the United 
  Nations forces before attacking NERV... No, I will not say anymore 
  now (laughs). 
   
  GM: “Damage……I rolled a 6 so the total is 9.” 
  Asuka: "Stupid GM, why are you maxing out?" 
  GM: "I'm stupid? I just rolled an open die." 
  Asuka: "Sure it’s open, but you still rolled the maximum. Even 
  with the 3 points of Eva's armor, you still do 6 damage!" 
  GM: "You’re just mad because the GM hit. Anyway, roll to see if 
  there is any change to your synchro level." 
   
  The synchro level established at the beginning is not a fixed value. 
  It can change if the EVA is damaged or another EVA is destroyed. 
   
  Asuka: "That had no effect. No change!" 
  GM: "Next turn." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  31 
   
  Misato: "Still strengthening the interception ability!" 
  GM: "Then Shinji." 
  Shinji: "Um, I’ll get damaged automatically if I approach it... Asuka 
  can you retreat?" 
  Asuka: "No. Use your knife." 
  Shinji: “Alright. Since you’re next to it, try to neutralize the Angel's 
  AT field... I should be able to hit it at close range.” 
  Asuka: "That's totally unreliable, with your Level 2 synch." 
  Rei: "I'll be approaching as well." 
  Asuka: "I hate not having a choice. Fine. Approach while I expand 
  my AT field! I’ll neutralize the Angel's AT field." 
  GM: "OK. The Angel's AT field has disappeared. Everyone is within 
  3 squares, takes 5 damage." 
  Asuka: "Oh, I’m safe." 
  GM: It's premature to think you’re completely safe. The Angel 
  turns to the adjacent Unit 02 and raises its arms. 
  Asuka: "What!?" 
  GM: "You need to dodge. It's easy to avoid this attack, but it's 
  huge if it hits." 
  Asuka: "What kind of stupid punch is that? Avoiding it is... it's 
  almost impossible!" 
  GM: "Maximum damage!" 
  Asuka: "That’s it for me." 
  NERV Operator (GM): "Unit 02 is silenced!" 
  Misato: "Asuka!" 
  Shinji: "Asuka, are you okay?" 
  Asuka: "Leave me alone. I'm passed out." 
  GM: "Your synchro level can change when a friendly Unit is 
  defeated. In this case, it is a positive correction, so it will be up. 
  Check the table." 
  
   
  Chapter 1: Intentions and Outcomes 
   
  32 
   
  Shinji: "Oh, Synchro up 2 Levels! Asuka will be avenged!" 
  Misato: "Yosh! That's my boy!" 
  Asuka: "If not, there was no point in being defeated." 
  GM: "What is Rei’s status?" 
  Rei: “No change.” 
  Asuka: “You’re a cold-blooded woman!" 
  Misato: "It’s okay." 
  GM: "The Eva's turn" 
  Shinji: "Let’s finish this with a single blow! Ayanami!" 
  Rei : "Okay...I am adjacent to the Angel, AT field deployed!" 
  GM: "OK. The Angel's AT field has been neutralized again." 
  Shinji: "This is for Asuka! Progressive knife with quadruple damage!" 
   
  An EVA can increase damage up to a multiple of its Synchro Level. In 
  other words, with Synchro Level 4, you can increase the damage up to 4 
  times. This is an effective tactic when you want to aim for a short-term 
  decisive battle, and this time the Angel has already lost more than half 
  of its HP. 
   
  After this, the Angel's attack was avoided except for damage from the 
  cold air. 
   
  Two turns later, the Angel was killed by a double damage attack from 
  Rei. 
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  33 
   
   
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  34 
   
   
  GM:  "...and the Angel falls down with Unit 00’s progressive knife stuck 
  in its head." 
  Shinji: "That was for you, Asuka...Did you see it from heaven?" 
  Asuka: "I'm not dead, idiot!" 
  Shinji: "Oh. Sorry" 
  GM: "Well, anyway...now that the first Angel has been defeated, we can 
  return to the character status part." 
  Asuka: "Hey, what the heck do you mean? We beat the Angel!" 
  GM: “I told you in the beginning. This game isn’t over until you kill two 
  Angels. So after checking character status, we’ll start again from the 
  Angel Appearance part.'' 
  Asuka: "But my EVA, HP is 0!" 
  Misato: "We’d better fix it fast." 
  Shinji: "There are only 6 HP left on Unit 01." 
  Rei: "Unit 00 is at 3." 
  GM: "It looks like you’ve got you’re work cut out for you." 
  Asuka: ``Ahhhhh!” 
   
   
   
  
   
  Chapter 1: Intentions and Outcomes 
   
  35 
   
  ● About "Intentions and Outcomes" 
   
  This replay was originally presented in a magazine. If you have 
  the book Neon Genesis Evangelion RPG "Decisive Battle! Tokyo 3,” you 
  may feel "Hey! The material in this replay is the same as in that book.” 
  Actually, the content is quite close. This is because the two replays were 
  of the same scenario and with the same players. At first, I wasn't really 
  planning on including it here, but the GM assured me this was the most 
  illustrative session.   
   
  Some people might say, "Wait a second, if these are the same 
  players, why are they making the same kind of mistakes in both replays? 
  Are they stupid?"   
   
  I don’t think that’s the case. These people are all excellent 
  players. Most of them deliberately played blunders and failures as part 
  of their character’s personalities. The game "Decisive Battle! Tokyo 3" 
  has a strong emphasis on combat. You can enjoy the thrill of the enemy 
  closing in and the combat itself, but the fun and flavor is limited to what 
  the players bring to it. 
   
  As for choosing to have the players play the same scenario again 
  for the magazine article, rather than just reprinting it, I didn’t want to 
  have people say "You’re just recycling old material to use again” when 
  the magazine came out. 
   
  So I asked the GM, "Please play again but make the sample 
  replay more serious and leave out most of the dice rolling." I was 
  relieved by the end result and happy with how this replay turned out. 
   
  ...But this session had a big impact on later replays involving 
  these players. 
   
  
   
  Chapter 2: EVA Counterattack 
   
  36 
   
   
   
   
   
  
   
  Chapter 2: EVA Counterattack 
   
  37 
   
  NERV, Defeated 
   
  This replay starts at the end of a climactic scene. 
   
  Before the battle began, an N2 bomb was used to delay the 
  Angel's attack. But unfortunately this only caused the Angel to evolve 
  into a stronger form.  The EVAs were forced to fight an even more 
  formidable enemy without help. 
   
  First, Asuka, let out a defiant yell and attacked the Angel with 
  her Sonic Glaive, but was defeated in one shot. Shinji saw her failed 
  attack and tried to use his positron rifle. The rifle hit the Angel at range, 
  but the slugs were repelled. The Angel counter attacked crippling Unit 
  01. This left Rei, who was struggling alone and about to attack for the 
  final time... 
   
  Rei: "I'll shoot with my palette gun. Double fire with double power. First 
  shot, 18. Second shot, 19." 
  GM: "Both are hits." 
  Rei: "If so, 8 points and 10 points of damage. Then, with my remaining 
  action points, I approach the Angel!" 
  Misato: "Don’t do it, Rei!" 
  GM: "Even though you hit with both shots, the Angel’s still not down. 
  Next is Misato's turn back at NERV." 
  Misato: "Deploy a positron rifle in front of Unit 00! Quick!" 
  Operator (GM): "Rifle deployed!" 
  Maya: "What attack strength! The first and the second units were 
  defeated in just three turns." 
  Fuyutsuki: "This is bad" 
  GM: "Now it's the Angel's turn. The face on the Angel's chest glows and 
  two energy blasts are emitted. Unit 00 must try to avoid them." 
  Rei: "What is your hit power?" 
  GM: "Hit power... 18 and 19!" 
  
   
  Chapter 2: EVA Counterattack 
   
  38 
   
  Rei: “I avoid the first shot. The second shot hits me.” 
  GM: "So, damage is 10!" 
  Rei: "Uh. Unit 00 HP... 0 or less." 
  Misato: "Rei!" 
  Maya: "Unit 00 is inoperable! All EVAs have stopped!" 
  Misato: "The EVAs are destroyed? What about the Angel?" 
  Operator (GM): "High energy reaction detected coming from the 
  Angel!" 
  Misato: "Recover Unit 00! Hurry up!" 
  Operator: "Collecting Unit 00!" 
  GM: "At the same time that Unit 00 is recovered, high energy waves are 
  emitted from the Angel. They hit NERV headquarters." 
  Maya: "Oh my!" 
  GM: "All three EVAs have been defeated. The Angel will start attacking 
  NERV headquarters the next time it enters NERV mode. Player A, Rei is 
  changed to Ritsuko for NERV mode." 
   
  ● NERV mode 
   
  Ritsuko: "Damn… I'm sorry" 
  Misato: "Ritsuko, how’s Rei?" 
  Ritsuko: "Her HP is -3." 
  GM: "Each time a pilot’s HP falls below 0, that pilot needs to rest for 
  four hours." 
  Maya: "So, she’s unconscious for three turns?" 
  GM: "Yes." 
  Misato: "Then Asuka... she can't move for two turns." 
  Fuyutsuki: That's a lot of damage. 
  Maya: The only pilot who can move is Shinji. His HP was only 0. 
  Fuyutsuki: "Even if the pilot can move, it doesn’t matter if the EVA 
  can’t. Whatever the case, the repair of the EVA is top priority." 
   
   
  
   
  Chapter 2: EVA Counterattack 
   
  39 
   
   
   
   
   
  
   
  Chapter 2: EVA Counterattack 
   
  40 
   
  Maya: Yes, our only hope is repairing the damage. Too bad the pilots 
  are unconscious. It would have been nice to do a little more 
  communicating.” 
  Fuyutsuki: "There will be no communicating until the EVAs are 
  repaired." 
  Maya : "I wouldn’t want to cause any mood problems (laughs)." 
  Ritsuko: "Anyway, I was convinced that Rei had been killed. The EVA’s 
  attack just bounced off the Angel." 
   
  Misato: "Well, that's possible. It shot back its beams as many times as it 
  was hit by Units 01 and 00’s guns, and the triple power of Unit 02’s 
  Sonic Glaive bounced back with great damage." 
  Ritsuko: "I agree. I checked Rei's last attack. This type of Angel attacks 
  with the same amount of damage it receives." 
  Fuyutsuki: It's too early to say that for sure. But it’s doubtful it's been 
  damaged. 
  Ritsuko: "Sure. It's not the same as the damage we've received... but it's 
  possible that you're bouncing off the attack itself." 
  Maya: "Um, my memory is vague... I think the damage that the first and 
  second Units did to the Angel exceeded 50." 
  Misato: "Maybe if you combine Rei's last attack, you'll be 60 or more... 
  Certainly, it's not that tough." 
  Ritsuko: "We’re only guessing that the Angel was damaged." 
  GM: "So, from that point on, it's okay for you to make inferences while 
  acting. The Angel's attack. With this, NERV took 12 damage." 
  Operator: "Penetration through the third bulkhead. Remaining HP is 
  88!" 
  Fuyutsuki: "This is... making me mad." 
  Maya: At this rate, headquarters will be destroyed in about 8 turns. 
  GM: "Now, it's the PC’s turn. First, Ritsuko." 
  Ritsuko: "EVA repair is our top priority. What Unit should we prioritize?" 
  Maya: “Why don’t Senpai, the deputy commander and I each take 
  charge of one?” 
  
   
  Chapter 2: EVA Counterattack 
   
  41 
   
  Fuyutsuki: "Hmm... wide and shallow. It's a good idea because we can 
  use all our actions." 
  Ritsuko: "So, I'm in charge of Unit 00. With science and technology… 
  Successful. 2 HP, recovered.” 
  GM: "Next Maya" 
  Maya: " I’ll work on Unit 01...successful. But sorry, it’s only 1." 
  Misato: "The progress of repairs makes me want to cry." 
  Maya: "I'm sorry!" 
  Misato: "There’s no need to apologize. My tech skill is so low I can't 
  even help." 
  GM: "Next, Fuyutsuki." 
  Fuyutsuki: "So, I’m in charge of Unit 02? Successful repair, HP 5 
  recovery!" 
  Maya: "Way to go Deputy Commander!" 
  Ritsuko: "Yeah, really. 5 points all at once." 
  Misato: "The Dice Master!" 
  GM: "Next Misato" 
  Misato: "Anyway, I'm requesting the UN Forces hit the Angel attacking 
  the headquarters. I’m not sure of the procedure." 
  GM: "Contact the United Nations." 
  Misato: "OK, I will communicate with the United Nations. ‘Hello, this is 
  NERV. I request all available UN troops to intercept the target currently 
  attacking Tokyo 3’." 
  GM: "NERV gains 8 reinforcements. The target value is 14." 
  Misato: "OK, attack!" 
  United Nations Army Headquarters (GM): "Understood, United Nations 
  Army Headquarters initiating attack!" 
  GM: "After the call, there’s a roar. The air force has arrived." 
  Misato: "They’re here!" 
  Maya: "It’s as exciting as hearing the doorbell when a delivery comes." 
  GM: "The UN forces attack the Angel all at once... and are wiped out a 
  few moments later (laughs)." 
  Ritsuko: "I don't know what to say." 
  
   
  Chapter 2: EVA Counterattack 
   
  42 
   
  Maya: “The UN forces in this game can't damage the Angel!" 
  GM: "Correct. But the role of the UN forces is not to defeat the Angels. 
  It’s to gain information." 
  Misato: "Well, did we get any good data?" 
  Maya: "Katsuragi-san... have you ever had a “bad data” (laughs)." 
  Misato: "Accurate." 
  GM: "Please roll on the Angel analysis table in the book." 
  Misato: "Hm...11, I only learn 6 data." 
  GM: Still, before you only knew how it attacked by observation before. 
   
  Data 1: Appearance: Humanoid, face on chest 
  Data 2: Normal attack: thought to be a manual attack with hands 
  Data 3: Attack ability / Accuracy:  Damage: 2D+4 
  Data 4: Evasion: 6 
  Data 5: Defense/AT field: 16  
  Front: 5  
  Back: 3 
  Data 6: Action points: 2 
   
  GM: "Instead of having a head, there is a face in the middle of the 
  chest." 
  Fuyutsuki: "It feels similar to the Third Angel" 
  GM: "Yeah. The same light bulb just went off for me." 
  Misato: "Hmm... 2 Action points. That’s lower than expected." 
  Maya: "That’s something. But we still don’t know its special ability." 
  Ritsuko: Yeah. With this data alone, close combat is a threat, but it can't 
  be said to be strong. 
  Misato: "I want to know the special abilities of Data 7 and 8... Maybe I 
  can find out if it’s damaged." 
  Fuyutsuki: Yeah. I'd like to know if it's just an Angel with a strong life 
  force, or if our attack isn’t affecting it. 
  Misato: "Let's have the UN Army hit it again on the next turn" 
  Fuyutsuki: Agreed 
  Maya: "Boom... They’ll just get wiped out. I feel bad for the United 
  Nations Army." 
  
   
  Chapter 2: EVA Counterattack 
   
  43 
   
  Ritsuko: "I will use the data we collect from their sacrifice effectively." 
  Fuyutsuki: "Mm. It is for humanity after all." 
  GM: "You are pretty ruthless" 
  Fuyutsuki: "Of course. It’s them or NERV." 
  GM: "Um. So the Angel mercilessly attacks NERV... 10 damage." 
  Ritsuko: “NERV has 78 more HP.” 
  Maya: "Let’s hurry the repairs, Senpai." 
  Ritsuko: "Eh. Repair... Success. 4 recovery. With that, HP of Unit 0 is 6" 
  GM: "Next Maya." 
  Maya: "I’m also successful. 3 HP recovery. HP of Unit 01 is 4." 
  GM: "Next, Fuyutsuki." 
  Fuyutsuki: "I am also successful. With 2 recovery, the HP of Unit 02 is 
  7." 
  GM: "Next Misato...UN Force?" 
  Misato: "Sweet...Successful. Hello, United Nations Army, this is NERV. 
  Why aren’t you guys attacking? 
  UN Army Headquarters: "The situation is desperate!" 
  Misato: "You're getting paid tax money, right?" 
  United Nations Army Headquarters: "Orders understood. Sortie, 
  sortie!" 
  Maya: "Poor United Nations Army...I feel sorry for you." 
  GM: "What's poor about the United Nations (laughs)?" 
  Ritsuko: "They’re just tourists." 
  GM: “The UN troops sortie again...and are annihilated. Misato, roll on 
  the Angel analysis table.” 
  Misato: "Your lives will not be wasted. Okay... I understand data 6!" 
  Fuyutsuki: "The same as before (laughs)." 
  Maya: Poor United Nations, you died for nothing. 
  Misato: "Oh, UN forces, there is no justice!" 
  GM: "Your dice killed them. Die by the die." 
  Misato: “You can’t cheat fate. Now we have to sortie again!" 
  Maya: "Ms. Katsuragi...I feel so bad." 
  Misato: "Hey, those were my taxes at work too, you know!" 
  
   
  Chapter 2: EVA Counterattack 
   
  44 
   
  Ritsuko: "Misato... we eat with tax dollars as well. We are international 
  civil servants. 
  Misato: "Well I want to see some guts for my taxes, that’s all I’m 
  saying." 
  Maya: "I just lost confidence in being a civil servant (crying)." 
  GM: "Well, it's the Angel's turn....Oh, I got the maximum. 16 damage." 
  Maya: "Ah. God is angry with Misato's outrage. I'm sure..." 
  Misato: "Damn. You may be right." 
  Operator: "The 10th bulkhead is gone! Remaining NERV HP is 62. " 
  Fuyutsuki: "This is bad... Rush repairs!" 
  Maya: "Yes!" 
   
  After this, the EVA repairs proceeded smoothly, and were completed by 
  turn 6. However, the attacks of the United Nations forces did not 
  succeed after that, and only Data Level 6 could be ascertained. In the 
  last few turns, Misato and the United Nations army seemed to be 
  getting dispirited. 
   
  Misato: "Um, United Nations Army? This is NERV. Could you launch just 
  one more aviation unit, urgently!?" 
  United Nations Army Headquarters: "Another aviation unit? This is 
  murder!" 
   
  The mood was getting bleak. Fortunately, the rest of the Angel's attacks 
  did not do the maximum, so NERV was able to finish preparing the EVA’s 
  to sortie with HP 21 remaining. 
   
  EVA Unit 00 was equipped with a shield and Unit 01 got a palette gun. 
  Unit 02 was equipped with a positron rifle. 
   
  Eventually... even without knowing what the Angel's special abilities 
  were, the Evangelions were forced to make a second sortie. 
  
   
  Chapter 2: EVA Counterattack 
   
  45 
   
  Maya’s player changed to Shinji, Fuyutsuki’s player changed to Asuka 
  and the Ritsuko’s player changed to Rei. Misato remained in logistical 
  support as play entered Eva Mode. 
   
  ● Eva Mode again 
   
  GM: "Now it's EVA mode. The order is Rei, Shinji, Asuka, Misato." 
  Asuka: "Oh... I’ve been unconscious till half a day before the rematch... I 
  hate being rushed." 
  Rei: "But we have to do it." 
  Asuka: "I know!" 
  Shinji: “But, we still don’t know the special ability of the Angel.” 
  Asuka: "It can't be helped. It’s do or die!" 
  Shinji: "It's good to do, but I don't want to die." 
  Asuka: "You're a man, talk like one!" 
  Shinji: "Well, but..." 
  Asuka: "Don't say that!" 
  Shinji: "Uhhh..." 
  GM: "Sounds like somebody needs a push over there (laughs)." 
  Rei: "But she shouldn’t talk like that to Ikari-kun." 
  GM: "It is a statement that can be taken as a praise or an insult 
  depending on how you hear it." 
  Misato: "Asuka, Shinji, don't charge right in. Be careful since we don't 
  know the enemy's ability.” 
  Shinji: "(Relieved) That's right. Ms. Misato" 
  Asuka: “When the hell did Misato become so bearish!” 
  Misato: "I'm not bearish. Stick to the plan." 
  Asuka: "Yes, I know!" 
  GM: "So, let's start the action. It's Rei's turn first." 
  Rei: "Yes... Evangelion Unit 00, start!" 
  GM: "So, roll on the start-up table" 
  Rei: "... Synchro - Level 2, successful activation. I’ll sortie from the 
  ejection port behind the Angel!" 
  
   
  Chapter 2: EVA Counterattack 
   
  46 
   
  GM: "OK. Next is Shinji" 
  Shinji: "Evangelion Unit 01 – start! Synchro, level 2. Sortie!" 
  GM: "The first unit is dispatched. Next is Asuka." 
  Asuka: "Evangelion Unit 02, activated! Synchro. Level is... normal, 2. I'll 
  sortie from behind the Angel." 
  GM: "OK. Then, all three Evangelions will strike. What does Misato do at 
  headquarters?" 
  Misato: "The only thing I can do... I’ll intercept using Tokyo 3’s defense 
  grid." 
  Shinji: "What kind of effect does Tokyo 3 intercept have?" 
  Asuka: "It's written on the NERV action sheet, right?" 
  Shinji: "Oh, yeah.....Um, "If you succeed, the Angel's action points are 
  reduced 1." 
  GM: "It is a logistical support that limits the action points of the enemy 
  to make it easier to fight. However, this action can only be used if the 
  NERV's HP is 50 or more. Therefore, the NERV's HP is already below 50." 
  Misato: "...Damn, it’s too late." 
  GM: "The attack of the United Nations army has the same effect. 
  However, this can be used only three times." 
  Misato: "That's it. I'll ask the United Nations troops. I’ll have them block 
  the movement of the Angel." 
  GM: "OK. Then roll for NERV reinforcements." 
  Misato: "...Success!" 
  GM: "All the UN ground forces fire at once. The Angel's attention is 
  directed toward the UN forces." 
  Misato: "Whew." 
  GM: "Now it's the Angel's turn. The Angel uses one action point to 
  silence the UN forces. So the UN forces were quickly blown away." 
  Shinji: "Oh, the people of the United Nations Army (laughs)" 
  Misato: "I see, that's why the action point of the Angel is -1." 
  GM: "Since there are three EVAs, I decided randomly with a dice... The 
  Angel approached Unit 01 one square with the remaining action points." 
  Shinji: "What should I do?" 
  
   
  Chapter 2: EVA Counterattack 
   
  47 
   
  GM: "First is Rei" 
  Rei: "As far as the action points are concerned, I'm getting closer to the 
  first and second units. Both of you retreat behind me!" 
  Asuka: "Don't tell me what to do!" 
  Shinji: "Oh, I see. It's my turn, so I'll do my best to approach Ayanami." 
  Asuka: "Why are you always doing what people tell you, Idiot Shinji?" 
  GM: "What do you do for Asuka?" 
  Asuka: "Fine, I'm getting closer to Unit 00! I’ll humor the honor 
  student." 
  GM: "Next Misato" 
  Misato: "I won't use the UN troops because I can only use them twice. 
  This time it's a pass." 
  GM: "Then......the Angel is using action points to approach Unit 01. 
  Rei: "I'm going to step back a step. Both of them are quick." 
  GM: "What else do you do?" 
  Rei: “I will not use the remaining points. Pass” 
  GM: "Then Shinji" 
  Shinji: "I hurry behind Ayanami...I'm there!" 
  GM: "Next, Asuka" 
  Asuka: "OK, I'm behind Unit 00. Honor student, what are you going to 
  do?" 
  Rei: "On the next turn, I'll rush up to the Angel and deploy my AT field. 
  So you should move from behind with a movement bonus. Fire at the 
  Angel then get back behind me." 
  Asuka: "That means you’ll take all the attacks!?" 
  Rei: Yes, if the Angel is damaged...: Probably you can beat it. GM, 
  okay?” 
  GM: Well, let's see. The rule for shields that is common in simulation 
  games is not in the Eva RPG, but it is an application of the equipment as 
  a shield. It is possible and it makes sense from a table talk standpoint. 
  I’ll allow it.” 
  Misato: "Let’s go crazy... It looks like Rei’s got this." 
  GM: "Next is Misato's turn." 
  
   
  Chapter 2: EVA Counterattack 
   
  48 
   
  Misato: "This time I pass again. It won’t be too late to act after seeing 
  Rei's strategy." 
  GM: "Then it's the Angel's turn. It moves one step closer to the EVAs... 
  Now Unit 00 is within the Angel's range. The Angel fires." 
  Rei: "(Makes a shield a gesture)" 
  GM: “OK, hit power is 19……damage 11” 
  Rei: "Since the shield has 23 defense points, there are 12 HP left" 
  Asuka: "Hey, I don’t even have half the HP of that Shield!" 
  Shinji: "This is bad. Let's change the strategy." 
  Rei: "No, I'll keep going" 
  Asuka: "Damn it." 
  GM: "Then it's Rei's turn." 
  Rei: "I advance and close with the front of the Angel. Deploying AT 
  field!" 
  GM: "AT field deployed. The AT field of the Angel was eroded by the AT 
  field of Unit 00. It’s been neutralized!" 
  Rei: "Well done, Asuka." 
  GM: "Next is Shinji's turn." 
  Shinji: "Uh, yeah.. I move one step to the right. I fire my Palette gun at 
  double strength and return to behind Unit 00." 
  GM: "What is your hit power?" 
  Shinji: "19" 
  GM: "Hit. Damage." 
  Shinji: "6. What happened to the Angel?" 
  GM: "I can't reveal that yet. Next is Asuka." 
  Asuka: "I move one step to the left. Positron rifle. I will shoot the rifle 
  with double strength. Then I will evacuate behind the first! Hit power is 
  15." 
  GM: "Hit. Damage." 
  Asuka: "9! Did it fall down yet?" 
  GM: "It hasn’t collapsed. Misato next" 
  Misato: "I’ll reduce the action points of the Angel. UN troops sortie! 
  ...Success" 
  
   
  Chapter 2: EVA Counterattack 
   
  49 
   
  GM: “Then, a secondary attack by the UN forces was carried out. Of 
  course, no damage was done to the Angel.” 
  Misato: "I know that, but if the Angel's action point becomes just 1..." 
  GM: "Now it's the Angel's turn. The UN troops are shattered using the 
  first point, and a beam was emitted toward Units 01 and 02 when the 
  face on the chest glowed... But before that, since Unit 00 is standing in 
  the way, it goes straight into Unit 00. 
  Misato: "Wait, it shot twice when you have only one action point left?" 
  GM: "That’s how it shot. Hit power is 19 and 15." 
  Rei: "(makes a shield's gesture)." 
  GM: "6 damage and 9 damage." 
  Asuka: "This is... I’m more and more unsure about its special abilities." 
  Shinji: "Ayanami, what is the HP of the shield?" 
  Rei: “3. It’s okay once again.” 
  Asuka: "It won’t make it through one more." 
  GM: "Then it's Rei's turn." 
  Rei: "I won't move from the front of the Angel. Once again." 
  Shinji: "But, but…" 
  Rei: "Ikari-kun...again!" 
  Misato: "Shinji-kun, do it!" 
  Shinji: "But…" 
  Misato: "Unit 00's fine... this is a command." 
  Shinji: "I take a step out of the shadow of Unit 00. I fire the palette  rifle 
  double strength then return behind Unit 00. The hit power is 17." 
  GM: "It's a hit. What is the damage?" 
  Shinji: "9. Did it fall down?:" 
  GM: "It still hasn’t collapsed. Next is Asuka" 
  Asuka: "Stepping out of the shadow of Unit 00, I shoot my positron rifle 
  with double power and move to take the Angel head on!" 
  Misato / Shinji: "Asuka?!" 
  Asuka: "I'm sorry. I can withstand a second shot with just one shot! Hit 
  power is 17!" 
  GM: "Hit. Damage." 
  
   
  Chapter 2: EVA Counterattack 
   
  50 
   
  Asuka: "14! Did it have any effect?" 
  GM: "The Angel hasn't fallen yet. Next, Misato" 
  Misato: "I can only use the UN forces one. I'll pass." 
  GM: "Then the face on the chest shines and the beam is shot at Unit 00 
  and Unit 02. The hit power is 17 against both." 
  Rei: “(Makes a shield a gesture)” 
  Asuka: "I can't avoid it!" 
  GM: "If so, Rei has 9 damage. Asuka has 14 damage." 
  Rei: "6 damage done by subtracting the shield's defense power. Since 
  the remaining HP is 3, there will be 3 damage left." 
  GM: "That is the damage that hits Unit 00." 
  Rei: "If so, Eva's defense strength is 3, so no damage." 
  Asuka: "I took 11 damage even with a small amount of defense. I lost 
  half at a stretch." 
  Rei: "Why didn't you get behind me?" 
  Asuka: "I don't want to owe you!" 
  GM:  "First and foremost any damage. Asuka, state change table" 
  Asuka:  "...Yeah, I'm more focused. Synchro level has risen to 3" 
  Misato:  "Rei, Asuka, retreat!" 
  Asuka:  "Why!" 
  Misato:  "You've already done more than 80 damage in theory. It's too 
  tough..... we can't assume the attacks so far have done any damage to 
  the Angel." 
  Rei:  "Unit 00, understood." 
  Asuka:  "Whatever... Unit 02 standing down." 
  Shinji: "What about me?" 
  Misato:  "I have something to try. The first Unit is equipped with a 
  progressive knife. Try to attack the face on the Angel's chest before the 
  Angel redeploys its AT field." 
  Shinji:  "The face?" 
  Misato:  "The face glows shortly after each EVA attack. There may be 
  something to it." 
  Asuka:  "Now that you mention it... that is curious." 
  
   
  Chapter 2: EVA Counterattack 
   
  51 
   
  Shinji:  "I understand." 
  Misato:  "Shinji-kun, I'm sorry if it doesn’t work." 
  GM: "There is a penalty for targeting an attack on a specific part." 
  Misato: "I know. That’s why I thought about using a knife instead of a 
  hard-to-aim weapon." 
  Asuka: "Well, I'm happy you think so, Misato. But I can handle this!" 
  Misato: "Asuka?" 
  Asuka: "My Synchro is at level 3, so now I can do triple the damage with 
  a Positron Rifle. I'm safer than Shinji's Progressive Knife, but with a 
  similar hit power." 
  Misato: "Yes, then, please use it Asuka. Shinji-kun will also stand down." 
  Asuka / Shinji: "OK" 
  GM: "So the discussion seems to be over. It's Rei's turn." 
  Rei: "I will do my best to retreat from the Angel." 
  GM: "Next, Shinji" 
  Shinji: "I will also retreat" 
  GM: "Next, Asuka" 
  Asuka: "I retreat 2 squares. Focus on the target... I'm going, triple power 
  on my Positron rifle! I receive -6 penalty... 13!!" 
  GM:  "Barely hit! 
  Asuka:  "Yes! Damage is 11!" 
  GM: "A part of the shadow of the Angel on the ground then glows 
  round and faint. It is the part that corresponds to the face of the Angel." 
  Asuka:  "Shadow?" 
  GM:  "Next Misato" 
  Misato:  "...pass." 
  GM:  "Then it's the Angel's turn. The face shines and the beam extends 
  to Unit 02! The attack power is 13" 
  Asuka:  "I can avoid that!" 
  GM: "So, it moves one square closer to the first Unit... the Angel's turn 
  is over. It's Rei's turn." 
  Asuka:  "How do you want to play this, first Child?" 
  Rei:  "I don't know yet. But I think I can narrow down to two targets." 
  
   
  Chapter 2: EVA Counterattack 
   
  52 
   
  Shinji:  "Two?" 
  Rei: "The face on the chest or the place where the shadow shines on the 
  ground. Other than those two...I can’t think of any more." 
  Asuka:  "I’m thinking the same as you. But do we hit the face or the 
  shadow?" 
  Shinji:  "Shadow." 
  Asuka:  "The Angel that dragged Shinji into the sea of Dirac was a 
  shadow of a shadow. The shadow on the ground was the real Angel, and 
  the one that looked real was the shadow." 
  Shinji:  "I understand." 
  Rei:  "Or maybe...it may be a single entity including the shadow." 
  GM:  "What do you do?" 
  Rei:  "We use this turn to all get adjacent to the Angel. In the next turn, I 
  restrain the Angel. Ikari-kun and Unit 02 attack the face on the chest 
  and the light spot in the shadow, respectively." 
  Asuka:  "I don't like you giving orders, but... the plan’s okay." 
  Shinji:  "Agreed, I'll do the one in the front." 
  Asuka:  "Then I'm the shadow" 
  Rei:  "I need to suppress the movement of the Angel as much as 
  possible." 
  Misato:  "Leave that to me" 
  Asuka:  "Let the UN Forces take one last one for the team, right?" 
  Misato:  "That’s it. I'm requesting it." 
  Rei:  "Now, let's get started. I move adjacent to the Angel." 
  Shinji:  "Similarly I move adjacent to the Angel." 
  Asuka:  "So am I!" 
  Misato:  "And I’m requesting the United Nations Army...Success!" 
  GM:  "Then, the last unit of the United Nations forces will attack the 
  Angel." 
  Misato:  "Don't die, UN forces." 
  Asuka:  "Misato... don’t get your hopes up." 
  GM:  "Then it is the action of the Angel. The UN forces were crushed by 
  the Angels' attacks. 
  
   
  Chapter 2: EVA Counterattack 
   
  53 
   
  Misato:  "No guts, no glory (laughs)!" 
  GM:  "With 1 point left, the Angel attacks... Let's randomly decide with a 
  die. Unit 00 is the target, hit power is 18." 
  Rei:  "I avoid it!" 
  GM:  "Then, it's the turn of the EVAs." 
  Rei:  "I hold down the Angel! Hit power is skill." 
  GM:  " Unit 00 grabs onto the Angel. Its movement is restrained so it 
  can’t avoid attacks. Shinji's turn." 
  Shinji: "I'm going for the chest with a progressive knife at double power! 
  Hit power is 11!" 
  GM:  "The suppressed Angel has 0 evasion. It’s unavoidable... 
  Shinji:  "Damage is 10!" 
  GM:  "The part that hits the face of the shadow emits a round light" 
  Asuka:  "I use triple power with my progressive knife! With a hit power 
  of 13, I can get it!" 
  GM:  "Hit. What is the damage?" 
  Asuka:  "Bingo! It's 13 more than 1D+2... 21 points!" 
  GM: “The Angel, who had been tied up with Unit 00, suddenly shudders. 
  The face struck by Unit 01’s progressive knife cracks like plaster, and 
  there was a black sphere inside. At that moment, the object burst and 
  the Angel gradually began to wither..." 
  Shinji /Asuka:  "We did it!" 
  Misato:  "Coordination of three Eva...the pictorial highlight of today's 
  scene" 
  GM:  "The withered Angel eventually scatters in the air and disappears... 
  Congratulations, you defeated the Angel!" 
  Asuka:  "Yes!" 
  Shinji: “This Angel was very troublesome.” 
  GM:  "Well, this game is mainly about fighting the Angels. It means that 
  various Angels will come out at the GM's discretion." 
  Misato:  "Congratulations, everyone. Good job." 
  Rei:  "..." 
  Asuka:  "What, First” You’d like to say something?" 
  
   
  Chapter 2: EVA Counterattack 
   
  54 
   
  Rei: “No, nothing....I just wish we could have analyzed above Data 6 
  before we entered EVA mode.” 
  Misato:  “I'm sorry" 
  Asuka:  "Now, now, don't worry. Let's have ramen again" 
  Misato:  "Is that the character or the player... which world?" 
  Asuka:  "It's the player, I'm hungry when I play." 
  Misato:  "If we split it, let’s split it. I'm in a pinch this month!" 
  GM:  “Yes, yes. Now that the play has finished, let's go eat” 
  Asuka:  ``I agree!” 
  Misato:  "It's a split bill!" 
   
   
   
   
  
   
  Chapter 2: EVA Counterattack 
   
  55 
   
   
   
   
  
   
  Chapter 2: EVA Counterattack 
   
  56 
   
  About "Eva Counterattack" 
   
  After playing "Intentions and Outcomes", the player’s pattern of 
  how to drive the story was set (laughs). In other words, the players 
  chose entertainment over efficiency. EVA's focus does not absolutely 
  have to be "how to win immediately" such as Kempo or boxing, but 
  "how to win by degrees" such as in professional wrestling. 
   
  Using overwhelming power to defeat an enemy to win is dull. 
  Rather, it is more exciting to close the odds and "reduce a superior 
  opponent's power to 7 or 8 and win with the power of 10." This is 
  exactly the “Theory of windmills” by professional wrestler Antonio 
  Naoki: the stronger the wind, the better the windmill will turn. 
   
  There is no reason to overwhelm an enemy and wipe them out 
  if the victory is hollow. Thus, the replay started at the unfathomable "no 
  way to win" scene. 
   
  I really wondered what to do at first. In the replay for the 
  magazine, it really felt like "the EVAs have lost. The Angel has won. It’s 
  over.” As soon as their annihilation seemed inevitable, I thought I 
  should start over. 
   
  But fortunately, in "Decisive Battle! Tokyo 3", the requirement 
  of annihilation of Eva = Game over had not been met, so we were 
  forced to continue. 
   
  Needless to say, some of these players aren't very disciplined 
  (laughs). Rather, as I said, they decided "it's time to show off!" after the 
  annihilation, so I used that and kept the recovery to a minimum and 
  kept pressing their disadvantageous situation as much as possible.  I'm 
  really impressed with them. 
   
  
   
  Chapter 3: Bond of Bullets 
   
  57 
   
   
   
   
   
  
   
  Chapter 3: Bond of Bullets 
   
  58 
   
  Asuka was complaining about her weekly horoscope. 
   
  “This week you will be overwhelmed. It seems you will have a 
  sudden unexpected visitor you don't want. Be prepared so that you may 
  to avoid dismay.” From the column "Tell me, Lucky Star!" 
   
  Asuka: "That was my fortune this morning." 
  Shinji:  "Yes." 
  Asuka:  "I don't normally believe in fortune telling. But I think I can 
  believe it today. 
  Shinji: “I think you think too much about it.” 
  Asuka:  "Is that right?" 
  Misato:  "That’s right. It’s just fortune telling after all." 
  Asuka:  “I've been doing this fortune-telling for some time now." 
  Fuyutsuki:  "It doesn't matter if fortune telling is real or not." 
  Asuka:  "How so?” 
  Fuyutsuki:  "What you’re really complaining about isn’t a bad fortune. 
  But having to intercept a “sudden unexpected visitor” isn’t it?" 
  Asuka:  "Yes, that's the problem." 
  Fuyutsuki: “That explains the situation.” 
   
  The reason why Asuka was complaining was that the new Angel had 
  appeared immediately after the game began and it was her fault. 
  Originally, the Angel was scheduled to appear in 3D6 turns (the 
  combined roll of three dice) after the start of the game, but Asuka had 
  played a big role in changing that plan… 
   
  Asuka:  "Hah, the Angels are so lame. Hey, Game Master, next time why 
  don’t you set its appearance using just one die (1D)!" 
   
  It was because of her cockiness that the GM took her up on the 
  challenge and actually only rolled 1D. 
  
   
  Chapter 3: Bond of Bullets 
   
  59 
   
  Thus, before NERV had made any preparations, the Angel suddenly 
  appeared. 
   
  Asuka:  "Hey, don't look at me with such accusing eyes (laughs)." 
  Misato:  "You're the one who asked for it. As if there was no way the 
  Angel could appear on turn 1." 
  GM: "It can't be helped. With 1D, everything from 1 to 6 has an equal 
  chance of probability. A one is as likely to appear as a 6." 
  Asuka:  "That’s true." 
  Misato:  "Asuka, you’re the one who needs the math lesson!" 
  Asuka:  "Forgive me Misato" 
  Fuyutsuki:  "Well, there’s no sense fighting about it. Let's sort out the 
  situation." 
  Misato:  "Practical." 
  Fuyutsuki: "First of all, the last Angel had a relatively late appearance, 
  so we were pretty prepared." 
  Misato:  "True." 
  Fuyutsuki: "But during that fight, Unit 00 was damaged and Rei became 
  unconscious for 12 hours (3 turns)." 
  Misato:  "Will she recover in time for the next sortie? Can we delay the 
  Angel long enough?" 
  Fuyutsuki: "When the last Angel was defeated, our intercept 
  capabilities, reinforcement arrangements, and detection capacity had 
  been reduced to zero. Now the new Angel’s appeared. It hasn't been 
  determined where it will appear yet, but it will probably be between 8 
  to 16 hours away (2 to 4 turns). We don't have much time.'' 
  Shinji:  "It’s practically right on top of us." 
  Fuyutsuki: Correct. It won’t take long for it to close the distance. What 
  should we do in this situation?" 
  Misato:  "Hmm... if we don't have time, we may have to hold off trying 
  to improve the capabilities of NERV Headquarters and throw everything 
  into repairing the damaged EVA." 
  
   
  Chapter 3: Bond of Bullets 
   
  60 
   
  Fuyutsuki: That's reasonable. Since Units 01 and 02 haven't been 
  damaged much, even if it's only 8 hours, they should be fully repaired.” 
  Shinji: "But... even if Unit 00 gets repaired, without support or data, we 
  won't even know what the Angel can do." 
  Asuka: "Well, I say being at a disadvantage makes the game more 
  interesting." 
  Misato:  "Uh huh... I wonder why you’d say that, Miss big mouth?" 
  Asuka:  "Sorry (apologetic laughter)." 
  GM:  "Well, you’d better get started if you want to see if that’s true in 
  this case." 
  Misato:  "That's right. Asuka, Shinji-kun, change to a NERV character 
  immediately. At least we can return the EVA to a perfect state!" 
  Shinji / Asuka:  "Understood!" 
   
  In MAGIUS Evangelion, one player can play two characters, one in NERV 
  mode and on in EVA mode. NERV mode character’s are Misato, Ritsuko, 
  Maya and Fuyutsuki. The EVA mode characters add the pilots, Shinji, Rei 
  and Asuka. Shinji's player now became Maya and Asuka's player became 
  Ritsuko. 
   
  ● Flying Cross Attack 
   
  GM: Apparently the plan has been decided. So everyone is a NERV 
  character and play resumes. The order is Maya, Misato, Ritsuko, 
  Fuyutsuki... But before that, let’s check the "Angel Appearance Table." 
   
  The “Angel Appearance table” is a table for determining where the 
  Angel appears. Since the Angels’ main aim is Tokyo 3, the better NERV’s 
  early detection ability, the father away it will appear from the city.  
   
  Misato:  "Well, on the "Angel Appearance Table" the distance is (NERV’s 
  detection ability +2D). What are our current detection capabilities?" 
  Maya:  "Currently, NERV's detection ability is 0. So it's only 2D." 
  
   
  Chapter 3: Bond of Bullets 
   
  61 
   
  GM:  "If you roll the max, you’ll spot it 24 hours away from Tokyo 3." 
  Misato:  "That's difficult!" 
  Maya: "If you roll better than a 7 it appears 16 hours away. If you can 
  just buy us 16 hours, Rei can recover from unconsciousness" 
  Fuyutsuki: “We have to. I don't know what the Angel is, but I've never 
  had less than three EVAs before.” 
  Ritsuko: "Well, Maya or Misato should roll. Because I and the Deputy 
  Commander rolled for the last Angel." 
  Misato:  "OK. So I need a 7 or more?" 
  Ritsuko:  "Yes, the most common value is enough." 
  Misato:  "Okay! (Rolling)...I'm sorry, 6" 
  GM:  "The Angel appears 8 hours (2 hexes) away from Tokyo 3!" 
  Misato:  "Sorry" 
  Maya:  "It couldn't be helped." 
  GM:  "Well, next is the "Angel Analysis Table". Is Maya going to Roll?'' 
   
  The "Angel Analysis Table" is a table for determining how much Data 
  about the Angel's ability can be analyzed. The more you know about 
  your opponent, the better you can plan for the battle. 
   
  Maya:  "I’ll roll." 
  GM:  "The roll is only 2D. However, in the appearance table, there is a 
  penalty of -2" 
  Misato:  "Depressing, sorry." 
  Maya:  “You can apologize to me later... (Rolling), I did, 11!" 
  GM:  "Well, today is certainly an extreme of high and low rolls. 
  Fuyutsuki: "-2 for the penalty, so 9" 
  GM:  "If it is 9, you know the form and close combat ability. The data is 
  as follows." 
   
  Form: Cross Shaped 
  Close combat ability: None 
  Evasion: 14 
  
   
  Chapter 3: Bond of Bullets 
   
  62 
   
   
  GM:  "In addition to this, you can tell the Angel flies quite high, which 
  means that handheld weapons like progressive knives and sonic glaives 
  will be out of range." 
  Misato:  "We can’t throw them at it?" 
  GM:  "I suppose you could throw knives. I’ll admit that much. But, if you 
  throw it, that weapon is gone for the rest of the battle." 
  Ritsuko:  "I think, it's better to rely on firearms." 
  Fuyutsuki: "If it’s high in the sky, how do we neutralize its AT field?" 
  GM:  "It's not extremely high. It's just high enough that a knife can't 
  reach it." 
  Fuyutsuki: "I see." 
  Maya: “But...its evasion rating is strangely high. Positron rifles and 
  pallet guns may have a hard time hitting it.” 
  Misato:  "A Sniper Gun has a higher hit rate. We have no choice but to 
  prepare a sniper gun." 
  Ritsuko:  "It was helpful that Maya spotted that. If we didn't know 
  about its evasive ability, it might have been a disaster." 
  Maya: “It was just luck.” 
  GM:  "Well, it's lucky that the die rolled true." 
   
  ● Preparation for Defense 
   
  GM:  "Let's go in order. Maya first" 
  Maya: First of all, I’ll work to repair an Eva. What is the status of each 
  Eva? 
  GM:  "Unit 00 is completely destroyed and its HP is 0. On the other 
  hand, both Unit 01 and Unit 02 have taken only 2 damage." 
  Maya: "I’ll repair Unit 01... (Rolling) it’s successful. Unit 01 is completely 
  restored." 
  Fuyutsuki:  "OK, that’s a relief." 
  GM:  "Next Misato" 
  
   
  Chapter 3: Bond of Bullets 
   
  63 
   
  Misato:  "Well, there’s not much I can do since I have low science and 
  technology skills." 
  Ritsuko:  "So, why don't you try to repair Unit 00 anyway? Unit 00’s 
  already destroyed.  It won’t hurt if you fail." 
  Misato: Yeah. Then I’ll repair Unit 00.... (rolling) Wow lucky, I've 
  succeeded." 
  GM:  "How much did you restore?" 
  Misato:  "Only 1 (laughs)" 
  Ritsuko:  "That's fine. It's infinitely better compared to 0." 
  GM: “OK, Unit 0 has 1 HP. Next, Ritsuko” 
  Ritsuko:  "I'll prepare the Sniper Gun." 
  GM:  "So you need a 25 with science and technology" 
  Ritsuko:  "(Rolling) success" 
  GM:  "Well Fuyutsuki." 
  Fuyutsuki:  "Then I'll be in charge of repairing Unit 02. (Rolling) I 
  succeeded. Unit 02 is also fully restored." 
  GM:  "The Angel's turn. It heads straight for Tokyo 3... It will arrive in 4 
  hours 
  Misato:  "Ugh, that’s pretty soon." 
  GM:  "Then we return to Maya." 
  Maya:  "Um, I think it's better to have two Sniper Guns, one for Unit 01 
  and one for Unit 02. I’ll work on another Sniper Gun... (Rolling) I'm 
  sorry, I couldn't prepare it (crying)." 
  Fuyutsuki:  "There was no way. It's difficult to prepare." 
  GM:  "Back to Misato" 
  Misato:  "Well, I wonder if I can repair Unit 00 once more... (Rolling) 
  Well, the odds were against me. Failure" 
  GM:  "Then Ritsuko" 
  Ritsuko:  "Well, I’ll try to ready a second Sniper gun... (Rolling) No, I 
  failed too." 
  GM:  "Fuyutsuki. This is the last action before the Angel arrives." 
  Fuyutsuki: “I can't prepare a Snipe Gun to save my life." 
  
   
  Chapter 3: Bond of Bullets 
   
  64 
   
  Ritsuko:  "I can't do it. Since it happened, give up the Sniper Gun and 
  prepare a shield." 
  Fuyutsuki:  "A shield is something I can prepare." 
  Misato:  "We’ll need a shield for either Unit 01 or Unit 02, so they can 
  grab it." 
  Ritsuko: “Yeah. I don't know what kind of attack the opponent will 
  make, but we can last longer with a shield. One EVA with a sniper gun 
  attacks while the forward EVA defends it from the Angel." 
  Fuyutsuki:  "Right, let's do it." 
  GM:  "So, you need to roll to prepare a shield." 
  Fuyutsuki:  "(Rolling) Success." 
  GM:  "The Angel has arrived in Tokyo 3. It's EVA Mode!" 
   
  ● Evangelion, launch! 
   
  GM:  "So, let's switch to the battle map. Today I didn't have the time to 
  copy the map, so we’ll use the one in the back of the paperback as it’s a 
  blank template." 
  Maya:  "Was there supposed to be a special map?" 
  GM:  "I don’t know? Do you know?" 
  Maya:  "Not at all." 
  GM:  "Well, we’re going into Eva mode, so how about switching over to 
  the pilot characters?" 
  Fuyutsuki:  "I’ll remain the old man till Rei wakes up." 
  GM:  "Yes, yes, I heard you talking about that before playing." 
  Ritsuko:  "I'm aiming for Asuka" 
  Maya:  "I want to change to Shinji." 
  Misato: “I can back you up. It's my responsibility to get some payback 
  for the last Angel that hurt Rei." 
  GM:  "I don't mind that." 
  Maya: Then I'll change to Shinji-kun. Please give me Shinji-kun's 
  character sheet. 
  Ritsuko:  "Also Asuka’s for me." 
  
   
  Chapter 3: Bond of Bullets 
   
  65 
   
  GM:  "Here." 
  Shinji:  "I'm Shinji from now on." 
  Asuka:  "Also Asuka Langley Souryu is in the house!" 
  GM:  "It's not a concert tour (laughs)" 
  Misato:  "Good, Shinji-kun, Asuka. On the first turn, I and the Deputy 
  Commander will prepare to launch Units 01 and 02. You’ll launch 
  immediately. Then I'll deploy a Sniper Gun and Shield. Receive and act 
  according to plan." 
  Shinji: "Roger that." 
  Asuka:  "Which one takes defense and which one sniper?" 
  Misato: "Unit One has a higher HP, but Shinji’s ranged attack isn’t as 
  strong as Asuka.  Unit 01 will expand its AT field to neutralize the 
  Angel’s AT field.  Unit 02 will snipe the Angel once the first Unit has 
  done so.'' 
  Asuka:  "OK" 
  Shinji:  "I understand." 
  GM:  "So this turn you’re preparing to launch the EVAs...Is it only Misato 
  and Fuyutsuki who will act?" 
  Asuka: Yeah, we'll have nothing to do until the Eva is ready to launch. 
  Misato:  "Alright, Unit 01 prepare for start-up... (success)!" 
  GM:  "OK. Unit 01 is ready to launch!" 
  Fuyutsuki:  "Then it's my turn. Evangelion Unit 02, prepare for start-up... 
  (Rolling) Damn, fail!" 
  Asuka:  "You roll like an Old Man." 
  Misato:  "Is that anyway to speak to the Deputy Commander?" 
  Asuka: "I just thought it in my heart. Everybody makes mistakes in 
  important situations." 
  Fuyutsuki: "It can't be helped. Unlike a normal turn that takes four 
  hours, now it's difficult to judge because in EVA mode it’s 1 turn equals 
  1 second." 
  Misato: "We didn't have time to prepare properly thanks to someone…" 
  Asuka: "Wow, I get it. I'm sorry. How long are you going to hold a 
  grudge?" 
  
   
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  GM: "Now it's the Angel's turn. Boom-boom-boom... it moves three 
  hexes toward NERV headquarters." 
  Fuyutsuki: "Movement speed is 3... it must have at least 3 action 
  points." 
   
  An action point is a numerical value that represents how many actions 
  an Angel or an Eva can perform in one turn. 1 action point is used for 
  every move or attack. The Angel moved 3 squares, so Fuyutsuki  guesses 
  that it has at least 3 points. 
   
  GM: "Then it's the next turn. Unit 01 is ready to launch, so you can 
  sortie, what would you like to do?" 
  Shinji: "I'll sortie. Please deploy the shield after I’m out." 
  Misato: "Okay, but don't get crazy until we figure out the Angel's 
  abilities." 
  Shinji: "Understood. Evangelion Unit 01, launch!" 
  GM: "OK, Unit 01 is on the surface. What is your synchronization rate?" 
  Shinji: "Synchro Level is 2. Reasonable." 
   
  The synch level is a numerical value that represents the synch ratio 
  between pilot and Eva. That numerical value becomes the action points 
  of the Eva. 
   
  GM: "Next Misato." 
  Misato: "Unit 02, prepare for start up... (rolling) Success!" 
  GM: "OK. Unit 02, ready to launch!" 
  Asuka: "Yes! Evangelion 02, I'll appear behind Unit 01!" 
  GM: "OK. Unit 02 emerged from the exit behind Unit 01. Synchro 
  Level?" 
  Asuka: "3. Perfect!" 
  Fuyutsuki: "Next come the weapons. Shield, deployment... Successful!" 
  GM: "Where is it?" 
  Fuyutsuki: "Right next to Unit 01." 
  
   
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  GM: "OK" 
  Asuka: "Hey, how about some cover, Shinji!" 
  GM: "Then it's the Angel's turn. This time it again moves three hexes 
  toward NERV headquarters." 
  Misato: "The distance from Unit 01 has been reduced to 4 hexes." 
  Asuka: "6 hexes from me. The effective range of the Sniper Gun is... 4. 
  Still short." 
  GM: "It's Shinji's turn." 
  Shinji: "What should I do?" 
  Misato: "It's okay to wait in the current situation. You don’t need to 
  approach from here and you won't be attacked too soon. Wait for the 
  opponent to approach you." 
  Shinji: "Okay, then I pick up the shield and hold position." 
  GM: "Misato's turn." 
  Misato: "Deploying Sniper Gun... (Rolling) Sorry, it's a failure." 
  Asuka: "Hey, Shinji and the Angel will come into contact next turn!" 
  GM: "Next, Asuka." 
  Asuka: "I have a progressive knife. If the Sniper gun doesn’t arrive in 
  time, I'll throw that at it. Holding position." 
  GM: "OK. Next is Fuyutsuki" 
  Fuyutsuki: "Deploying sniper gun... (Rolling) Success. It arrives next to 
  Unit 02." 
  Asuka: "Whew!" 
  GM: "Now it's the Angel's turn. First, it approaches two hexes toward 
  NERV headquarters." 
  Misato: "It’s going to do something to you, be careful!" 
  GM: "The Angel suddenly glows. The light fills the surroundings... Shinji, 
  Asuka roll for mental judgment." 
   
   
   
  
   
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  ● Shinji and Asuka become confused. 
   
  Misato: "A Mental Attack?" 
  Shinji: "Then, the shield is useless!" 
  GM: "Yes, the shield is of no use. Resistance is based on mental ability 
  +2D. You need a combined 18 to resist." 
  Shinji: "18, that’s huge!" 
  Asuka: "I only have the mental ability in the original description. Even if 
  it is below the expected value... (Rolling) Ah, I failed." 
  Shinji: "I... (Rolling) failed" 
   
  Here, the GM suddenly took out a CD of hymns and started playing it. It 
  was an appropriate selection. 
   
  Asuka: "What...what?  Hymns are echoing in my head!" 
  Shinji: "A song that I don't know is in my head!" 
  GM: "That’s right guys. The hymns echoing in your head (while lowering 
  the volume) gradually fade away and disappear, and when you look up, 
  the Angel floating in the air has disappeared!" 
  Shinji: “What?” 
  Misato: "Did the Angel disappear?" 
  GM: "Um, not for you. Misato can still see the Angel. It’s still floating in 
  the air." 
  Misato: "Well, then... what and what?" 
  Asuka: "Then the Angel seems to have disappeared from my sight too, 
  right?" 
  GM: "Yes. But then you suddenly notice, there is an Angel in front of 
  you. It's an eerie humanoid Angel." 
  Asuka: "Another Angel?!" 
  Shinji: "Um...is that really me in Unit 01?" 
  GM: "That's right." 
  Shinji: “After all (laughs).” 
  GM: "Well, what do you do in Unit 01?" 
  
   
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  Shinji: "Hmm... well, I guess I'll look around because the Angel 
  disappeared." 
  GM: "Then a new Angel appeared behind you before you knew it. 
  Surprise!" 
  Shinji: "Surprise!? I’m surprised." 
  GM: "Shinji's existence suddenly disappears from Asuka's head, and at 
  the same moment Asuka's existence disappears from Shinji's head.” 
  Shinji: "Ms. Misato, what is this Angel?" 
  Misato: "Shinji, the Angel is..." 
  GM: "(raising the music above Misato's voice) You can't communicate 
  with NERV. The truth is that you heard Misato's voice, but you can't 
  recognize it now." 
  Shinji: "If that's the case, I’m on my own..." 
  GM: "Next Misato" 
  Misato: "Shinji-kun, Shinji-kun!" 
  GM: "No response" 
  Misato: "Damn... If I can’t communicate, I have to pass." 
  GM: "Next, Asuka." 
  Asuka: "What is the distance from the new Angel?" 
  GM: "2 hexes." 
  Asuka: "I deploy my progressive knife..." 
  Misato: "Asuka, no... stop!" 
  Asuka: "My EVA moves to approach the Angel! AT field deployed! 
  Double power on the progressive knife!" 
   
  Double power is an action that consumes extra action points to increase 
  power and accuracy. To double the power of an attack, you spend 2 
  Action Points. 
   
  GM: "What is your hit rate?" 
  Asuka: "19!" 
  GM: "So Shinji, the Angel who appeared behind you attacks with a 
  clawed hand. The hit power is 19, roll to avoid it." 
  
   
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  Shinji: "... (rolling) I can't avoid it!" 
  GM: "Hit! Asuka, what's the damage?" 
  Asuka: "Two times 6 so 12!" 
  GM: "Then it's 12 damage, Shinji. But, did Unit 01 have the shield?" 
  Shinji: "Yes. The shield stopped the damage." 
  GM: "Asuka, the Angel in front does not seem to have been damaged 
  yet." 
  Asuka: "What a sturdy Angel!" 
  Misato: "This is confusing, isn't it?" 
   
  ● Forced Awakening 
   
  GM: "Well, it's Fuyutsuki's turn." 
  Fuyutsuki: "What can we do in this situation? Wait, I have an idea." 
  Misato: "What is it?" 
  Fuyutsuki: "Wake Rei." 
  Misato: "That's impossible! Rei is still unconscious" 
  Fuyutsuki: "It's possible according to the rules." 
  Misato: "Sure. There's a way to use drugs to force her to wake up when 
  normal recovery is within four hours. But I can't agree with that 
  morally." 
  Fuyutsuki: "Is the Angel holding back from destroying humanity for 
  moral reasons? It's what Ikari would do, and it won't kill Rei. Do you 
  have a better idea?" 
  Misato: "It’s the only plan, but there’s the danger that even if you 
  deploy Unit 00, it will wind up in the same situation as Unit 01 and Unit 
  02." 
  Fuyutsuki: "There's no other way. It's better than letting Units 01 and 
  02 destroy each other like they are. GM I want to wake Rei." 
  GM: "OK... please roll to see what happens." 
  Fuyutsuki: "(rolling) Success" 
  
   
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  GM: "Then Rei, who was undergoing treatment in the intensive care 
  unit, has been forced to awaken. She will be brought in a bed to the EVA 
  cage. Who will play Rei?" 
  Fuyutsuki: “If there is no objection, Katsuragi should play as before.” 
  Misato: "OK, I'll change." 
  GM: "Then you’re Rei now." 
  Fuyutsuki: "Rei, the situation is bad. Can you go out?" 
  Rei: “……Yes” 
  GM: "Then, it's the Angel's turn. The Angel doesn’t appear to take any 
  action and is still shining in the air. It’s Shinji’s turn.” 
  Shinji: “Is it possible to use the progressive knife while holding the 
  shield?” 
  GM: "Well, let's say you can equip it. It's another matter whether you 
  can swing it." 
  Shinji: "Then, drawing the progressive knife... and dropping back two 
  spaces away from the Angel to make room." 
  GM: "Oh, he's next to the hex where the Angel’s floating in the air." 
  Shinji: "That's all for my action" 
  GM: "Next, turn... Rei" 
  Rei: "(Painfully) Entering Unit 00..." 
  GM: "Next, Asuka. The Angel’s retreated and doesn’t attack." 
  Asuka: "You think you can escape? I move adjacent to the Angel with a 
  movement bonus, and attack with my progressive knife with triple 
  power!" 
  Shinji: "Asuka, do you want to kill me?" 
  Asuka: "What the hell are you talking about, I'm attacking the Angel! 
  (laughs)" 
  GM: "What is the hit?" 
  Asuka: "20!" 
  Shinji: "I can't avoid that!" 
  Asuka: "3 times more damage than 7, so 21 damage!" 
  Shinji: "Wow, the shield just broke!" 
  GM: "The attack of Unit 02 stripped off the thick armor of the Angel." 
  
   
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  Asuka: "That should wake it up!" 
  Fuyutsuki: "That’s done it..." 
  GM: "Next, Fuyutsuki" 
  Fuyutsuki: "Evangelion Unit 00, prepare for startup... (rolling) Success!" 
  GM: ``Unit 00, ready to launch!'' 
  Fuyutsuki: "It’s up to you, Rei." 
  GM: "Next it’s the Angel's turn... It's still shining but no change. Next, 
  Shinji" 
  Shinji: "Deploy AT Field! Neutralize the AT Field of adjacent Angel!" 
  Fuyutsuki: "Good! That should have neutralized the AT field of the 
  Angel in the sky." 
  GM: "Well...I don't think you know that so easily. But the action can 
  stimulate you to ask the question. The light of the Angel in the sky also 
  appears to fluctuate.'' 
  Fuyutsuki: "Did it change?" 
  GM: "No. The light seems to be unrelated to the AT field." 
  Fuyutsuki: That's alright... let's just neutralize the AT field. 
  Shinji: "The remaining points I’ll use for a progressive knife attack. Hit 
  power is 18!" 
  GM: "Asuka, the Angel in front of you has attacked with sharp tentacles. 
  The hit power is 18." 
  Asuka: "I avoid it!" 
  GM: "Then it's Rei's turn. There’s an EVA exit just 2 squares from the 
  Angel where Unit 00 can appear." 
  Rei: "I'm going to sortie... Synch Level 3" 
  GM: "OK. Where do you sortie?" 
  Rei: "The place where Unit 02 was dispatched. The Sniper gun should 
  have fallen there." 
  GM: "Then Asuka" 
  Asuka: "I’m not stopping yet... Triple power Progressive knife, hit power 
  is 18!" 
  Shinji: "I’m hit!" 
  GM: "What is the damage?" 
  
   
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  Asuka: "Damage is... aw bad luck. It's 3 times 4 so damage is only 12." 
  Shinji: "Still, it's big!" 
  GM: "Fuyutsuki." 
  Fuyutsuki: "There is nothing I can do anymore except pray." 
  GM: "Then it's the Angel's turn. When Unit 00 came out, the light shone 
  on it. Rei, make a mental resistance roll at 16 this time." 
  Rei: "(Rolling) I resist." 
  GM: "Rei was dizzy for a moment, but that was all. There are two Eva's 
  in front of her, and right behind them is the Angel.  Shinji's turn." 
  Shinji: "I'm sorry, Asuka... I don't know it’s Asuka, though. Progressive 
  knife double power! Hit power is 21." 
  Asuka: "That was a cheap shot!" 
  Shinji: "Damage is maximum 8. It is twice that so 16 damage." 
  Asuka: "Ouch, more than half my HP at a stretch. This Angel is strong!" 
  GM: "Rei’s turn. Think carefully, Unit 00 has only 1 HP. Both pilot and 
  EVA are in a painful state." 
  Rei: "If this works, it won’t matter. I pick up the sniper gun." 
  GM: "Then Asuka" 
  Asuka: "Bring it on! Progressive Knife triple power, hit power 18!" 
  Shinji: "Why I can't avoid anything. Damn! (crying)" 
   
   
  
   
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  Asuka: "Return the maximum damage! 3 times 8 so 24 damage!" 
  Shinji: "Wow! 
  GM: "Unit 01 is silent." 
  Shinji: "Uh, I'm unconscious for more than 4 hours." 
  Fuyutsuki: That's a serious injury. 
  Asuka: "I did it! I'm patting myself on the back!" 
  GM: "Then it's the Angel's turn. A faint light shines. This time it's aimed 
  at Unit 02 again." 
  Asuka: "What, what?!" 
  GM: "Asuka, an Angel similar to the one you just defeated has appeared 
  behind you." 
  Asuka: "What the hell? Just when I thought it was over." 
  Fuyutsuki: "We’re finished! If Unit 00 suffers even a little damage..." 
  GM: "Well, it's Rei's turn." 
  Fuyutsuki: "Rei, move away from Unit 02 at once!" 
  Rei: "No. If I leave, I won’t get another chance." 
  Fuyutsuki: "But…" 
  Rei: "Ikari has already neutralized the AT field. Everything will be 
  decided by one shot." 
  GM: "I salute your courage." 
  Rei: “I will succeed. I must. Triple power to Sniper Gun.” 
  Fuyutsuki: "Rei... Even if you hit it, you might not be able to stop it with 
  a single blow. You know that right?" 
  Rei: "I know. But it is the only way Ikari will survive." 
   
  And the shot from the gun rang out. 
   
   
   
  
   
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  Epilogue 
   
  GM: "Thus... the Angel was defeated by one shot from Unit 00, and 
  humanity was saved." 
  Asuka: "It was surprisingly fragile (laugh)" 
  Fuyutsuki: "Well, for an Angel that did all that damage, I don’t care how 
  flimsy it is.” 
  Shinji: "HEy! What happened to me?" 
  GM: "Well, after that kind of injury even though you’re consciousness, 
  you’ll be in a hospital bed for three days." 
  Shinji: "Hmm, after all what?" 
  GM: "Would anyone like to visit him in the hospital?" 
  Rei: "I think I’ll go back to being unconscious for the time being." 
  Asuka: "I’ll keep conscious and visit." 
  Misato: "I’ll go too as Misato." 
  Asuka: "That was pretty sloppy work out there, Shinji." 
  Shinji: "How can you say that? This was all your fault in my opinion.” 
  Asuka: "Come on. It wasn’t that bad. Besides, I’m visiting you in here. I 
  brought strawberries!" 
  Shinji: Grr. 
  Asuka: "What? Most of my Unit 02 was damaged by Unit 01. We’re 
  even." 
  Shinji: "You’re lucky I can't move in a bed like this." 
  Asuka: "Well... that's the difference in ability. Don’t be sore just because 
  I have talent." 
  Shinji: "Ugh. Asuka, did you come to visit or did you come to tease me?" 
  Asuka: "Hmm. A little of both ♥." 
  Shinji: "What? What’s that?!” 
  Misato: "Oh, you two!" 
  Asuka: "Hey, keep it quiet and have some respect for the injured!" 
  Shinji: "Asuka don’t get excited!" 
  Misato: "So, Shinji-kun, how do you like the flowers I brought?" 
  Shinji: "Well...I hadn’t really noticed till you mentioned them." 
  
   
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  Asuka: "What is this. There’s only one tiny flower in a medical beaker... 
  that’s weird." 
  Shinji: "Yeah, it's weird. It's weird...but it makes me happy." 
   
  About “Bond of Bullets" 
   
  The excitement never seemed to let up throughout the game. 
  Asuka's proposal to "accelerate the appearance of the Angel" turned 
  out to be a good thing. Although I made it "1D" in the replay, in the 
  actual game it was really "1/2 of 3D". In other words, Asuka suggested 
  that the Angel should appear in "half the normal time". The reason I 
  didn’t write it that way wasn’t a big reason, but simply because I could 
  write 1D more easily than “1/2 of 3D.” Considering most readers are not 
  familiar with the rules of the TRPG, I thought getting bogged down in 
  the math might get confusing. 
   
  Of course, it is also important to note that the player playing 
  Asuka knew the Angel’s spawn rate. A predictable game is often boring 
  in an RPG, so I think throwing a little surprise into the mix is 
  indispensable for a setting like Evangelion. 
   
  That aside, in the examples up to this point, I have focused on 
  the “exciting” nature of players going rogue, but in fact, it can be quite 
  irritating for the GM. Certainly, because of this kind of player, the game 
  will be interesting ... but it can also make you look unprepared. After all, 
  you need a certain amount of fixed material to make the game play 
  properly and you are always laying the groundwork for the Angel at the 
  end. Players who don’t make an effort to meet the challenge should 
  face the consequences.  
   
  I would also like to mention than an Angel whose attack is only 
  physical can be bland, but there is a risk in using a unique one like 
  
   
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  Sahaquiel (the Angel who used a meteor attack from satellite orbit) if 
  the players cannot reasonably determine a means of fighting it. 
  As a result, I will pull out my reference material from the back of my 
  closet and create Angels with a few weaknesses that can be 
  “discovered” by the players on the fly to maintain game balance. 
   
  That reference material is next to me at the table when I play. 
  On the cover, I have titled it "Kaiju Encyclopedia.” 
   
  
   
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  Invisible Intruder: Part 1 
   
  "Identification pattern...blue?" 
   
  Maya was surprised. This wasn’t supposed to happen during a 
  routine synchro test. 
   
  Her display showed the three children who were the EVA pilots. 
  There were no problems with the progress of the experiment. In fact, 
  the results were rather good. Asuka's numbers remained high, and 
  Shinji was doing better than normal. 
   
  And although Rei’s numbers were low compared to the other 
  two, it was not a problem that needed to be addressed. Compared to 
  usual, in fact, this experiment was one of the more relaxed. 
   
  But with the alert flashing on her display, the experiment had 
  turned into a tense event. 
   
  "Identification pattern: Blue” it flashed again. The message 
  appeared on the screen within seconds of the test beginning, without 
  any notice or warning. 
   
  They were words that should not have appeared during such a 
  simple experiment.  
   
  "Senpai!" Maya exclaimed, and when Ritsuko turned around, 
  she saw it too. She could not believe it. 
   
  "Cancel the test, hurry up and pull them out!" Ritsuko said. “We 
  need to investigate this thoroughly!" 
   
  Later… 
  
   
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  "Aaagh! Again? We’ve been doing this all day!" Asuka’s voice 
  was cross. 
   
  Inspection. 
  Inspection. 
  Inspection. 
  Inspection. 
  Inspection. 
   
  In the flood of inspections that came rapidly one after another, 
  her patience and endurance were wearing thin and she was going 
  ballistic. 
   
  Nearby, Shinji had given up complaining, and Rei was sitting 
  calmly, completely used to such tests. But still, fatigue was showing on 
  all three of their faces. As anyone who has ever experienced a long 
  physical examination can imagine, it was hard work. 
   
  Asuka let out a disgusted huff of indignation. 
   
  "Relax. It’s just what has to happen." Misato soothed. But Asuka 
  wasn’t about to let her anger subside. 
   
  "Why do I have to do it? There’s nothing wrong with me. And 
  besides, Shinji isn’t nearly as tired as I am.'' 
   
  Despite her complaints, the inspections continued until 
  midnight. But in the end, the cause remained unknown. 
   
   
   
  
   
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  Midnight at Katsuragi’s Apartment. 
   
  GM: "You’re jumping right into hot water this time…" 
  Player A: "So I see." 
  Player B: "This time it's not a board game." 
  GM: "Right. This is from the next book, the Eva RPG game. It’s the solo 
  player scenario. It's pretty straightforward." 
  Player A: "Oh, this is straight from the next rulebook?" 
  GM: "Exactly. There is a solo player scenario. But we’ll play it as a 
  multiplayer game this time." 
  Player A: "I see. That's why this print-out has the multiplayer rules." 
  GM: "Exactly. It's still a play-test version, so it may change a little before 
  it becomes a book. Also, I’ll change the “identification pattern blue 
  identity” that’s in the paperback. It shouldn’t be earlier than the final 
  round, so it's hard to do if the identity is known. After all, this test 
  version isn’t the official version yet.” 
  Player A: "Let’s begin." 
  Player C: "This is a scenario for three players..." 
  Player A: "The ‘Idiot-trio!’" 
  GM: "How would that work?" 
  Player C: "We could ignore the character sheets in front of us." 
  Player A: "Ah, what's the character sheet on the messy stand?" 
  GM: "It must have come out from the beginning." 
  Player C: "Well, this PC trio is Shinji, Rei and Asuka, the Eva pilots." 
  GM: "Exactly. Those are the ones." 
  Player A: "What about Fuyutsuki-san?" 
  GM: "I wanted to put him in personally, but not this time" 
  Player A: "That’s domineering." 
  GM: "It’s domineering. But this time you can only choose a PC from 
  these three people." 
  Player C: "Hmm. Isn't Shinji, Rei, Asuka... so is it because the players are 
  two men and two women?" 
  
   
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  GM: "It’s just a coincidence. And just because you’re a man, doesn’t 
  mean you have to be Shinji." 
  Player B: "Well, I'm Shinji." 
  Player C: "Oh, taken." 
  Shinji: "What? You want to be Shinji?" 
  Player C: "No, I just wanted to hear you speak in a female voice.” 
  Player A: "If that’s what you want, I'll take Rei" 
  GM: "Oh, are you okay with that?" 
  Rei: "What do you mean?" 
  Player C: "No, because..." 
  GM: "The player who talks the most deserves the character who talks 
  the most!" 
  Rei: "Well, that's crap. I'm sure it will be well balanced." 
  Player C: "If so, I’m Asuka automatically." 
  GM: "Then, play started when each character was decided. The 
  situation is... Misato brings Rei to the apartment." 
  Asuka: "Asuka asks Why do you have Rei?" 
  GM: "I'll explain that in a moment. Oh, and in the magazine, the 
  character name will already  displayed, so you can just speak without 
  saying who you are." 
  Asuka: "OK, I understand." 
  Shinji: "I'm Shinji, Shinji, Shinji, Shinji!" 
  Asuka: "It was. Repeated attack that Shinji is good at (laughs)." 
  Rei: "(With a plain tone), Why am I in the apartment of Misato 
  Katsuragi?" 
  GM: "In the prologue of the paperback (the second book, "Angel 
  Approaches!"), it was explained... but for the time being, since the 
  identification pattern signal is unknown to you, let’s just say I decided to 
  bring Rei home to monitor her as well." 
  Shinji: "So Ayanami will live here too?" 
  GM: "That's right" 
  Asuka: "This sucks!" 
  GM: "What the hell do you mean?" 
  
   
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  Asuka: "I was just thinking what Asuka would say." 
  GM: "I see. That's right. Well, that's why Rei is here with me. Rei knows 
  about the communal life that begins next, but the other two do not 
  know yet. Time is already Midnight. Time when the date is about to 
  change" 
  Misato: (GM) "That's why it's okay. Shin-chan, Asuka, are you awake?" 
  Asuka: "Well, what should I do?" 
  GM: "You can decide whether you are awake or not" 
  Asuka: No, not Asuka's response. The attitude depends on "when 
  Asuka". When is this game set up?'' 
  Rei: "Because there is Asuka, after 8 episodes" 
  Shinji: "...theatrical version?" 
  GM: "The timetable is within the TV version. Roughly speaking, the 
  stage of this game is between episodes 16 and 17. Episode 16 is when 
  Shinji is taken into Dirac's sea, and episode 17 is the story of the Fourth 
  Child. So, at this point none of the PC’s know that Touji is the fourth 
  eligible person.” 
  Asuka: "Hmm...then this is the last peaceful time. Before I was broken 
  and the First is still the second clone." 
  Shinji: "That's kind of a harsh way of saying it." 
  Rei: "It’s also when Ikari gained a little confidence. And Rei was unsure 
  how she felt about Ikari.” 
  GM: "And it was when Asuka and Shinji were sometimes called "the 
  married couple.” 
  Asuka: "Got it." 
  Shinji: “Even if you say that, I won't play I’m in love. 
  GM: "Who said that I was saying how you had to play it? The goal is to 
  play as if you are in the world of Evangelion and battle with the Angel. 
  You can play the characters in their everyday lives however you want, 
  even if it becomes a comedy or a little slapstick. But if the collected 
  recordings are messed up, it’s only the everyday part. 
  Shinji: "Slapstick Evangelion…" 
  Asuka: "I want to see that..." 
  
   
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  GM: "Well, let's get back to it. Rei has just come to the Katsuragi home. 
  Misato was in the doorway, and Rei was standing behind her." 
  Rei: "Boo..." 
  GM: "Ah... is that weird?" 
  Asuka: "Well, why are you standing in your own doorway?" 
  GM: "Right, right. I wonder if Shinji or Asuka are awake?" 
  Shinji: "Oh, I'm up. Maybe." 
  Asuka: "Let's assume I was asleep. But I woke up after I heard Misato's 
  voice." 
  GM: "That's a bad mood situation." 
  Asuka: "(Grinning) Of course, it's bad." 
  Shinji: "Ah, I'm not so bad... Welcome back, Misato-san, is that 
  Ayanami?" 
  Rei: “.......” 
  Shinji: "Misato-san, why is Ayanami here at this time of night?" 
  Misato: "Hmm, there’s a very good reason. Shinji-kun, is Asuka awake?" 
  Shinji: "Well, she said she was going to sleep and went back to her 
  room." 
  Asuka: "I'm awake. To be exact, you woke me up with all the chatter." 
  Misato: "Sorry. My fault." 
  Asuka: "So what’s going on with the First? I heard something’s wrong." 
  Misato: "Yes. One of you set off an Angel alert in today's test." 
  Asuka: "It's got to be a malfunction." 
  Misato: "No, I don't know how hard it is said." 
  Asuka: "At least I'm not. If there isn't, it's invincible Shinji-sama who was 
  swallowed by the Angel, or the unidentified First." 
  GM: ``It's only the viewers who suspect that Rei's identity is unknown. 
  From Asuka's perspective, she’s just an unemotional woman who is 
  favored by Commander Ikari, right?'' 
  Asuka: "It doesn't matter what either of them are! It’s just not me!" 
  Shinji: "Well...I'm pretty confident it’s not me either." 
  Misato: "Well, we still don't know the cause. The problem is that I'm a 
  little worried about it. So we’re gonna take Rei in for a while..." 
  
   
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  Asuka: "I hate this (cutting off Misato)! I don’t want to live with a 
  woman who doesn't even know if she’s an Angel." 
  Shinji: "Asuka... It doesn't mean that Ayanami is the Angel." 
  Asuka: Yeah, maybe it's Shinji. Then you can just keep them away from 
  me. Aren’t you afraid to have an important pilot live with a potential 
  Angel! " 
  Misato: "Well, that's true, but there are various circumstances." 
  Asuka: "But Misato…" 
  Misato: "Asuka. This is an order." 
  Asuka: "…Grrr." 
   
  "This is an order." It's the perfect way to control the shrew Asuka. 
  Asuka's hiss can't be overcome by other characters, so it's a good idea 
  for the GM to stop her when Asuka runs out of control. The effect is 
  halved if there is a rush. In some cases it can be counterproductive. 
   
  Misato: "Because it's necessary, please be as friendly as possible." 
  Rei: "I want to say something, but... because it's Rei, I’m not sure if it’s 
  appropriate." 
  GM: "Is it just "I'll try not to be a bother" Rei?" 
  Rei: “Yes. Then... I'll just stand here.” 
  Shinji: "Ah, that sounds like Ayanami" 
  Misato: "Asuka..." 
  Asuka: "...Okay, but don't come into my room! Misato or Shinji should 
  have to watch the First!" 
  GM: "I see." 
  Shinji: "Asuka... seems to be in a bad mood." 
  Misato: "Well, if she gets a good night's sleep, she'll be in good mood." 
  Shinji: "I hope so." 
  Rei: "..." 
  Shinji: "By the way, GM, what kind of floor plan does Misato-san's 
  house have? Is there an empty room where Ayanami can sleep?" 
  
   
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  GM: "Unfortunately, I don't have the floor plan for this house. I just 
  imagine the way it appeared in the show. I think there are no vacant 
  rooms. If this apartment is 4 bedrooms or more, it would need another 
  story.'' 
  Shinji: "Hmm, Four bedrooms…" 
  Asuka: "Normally, people who live alone do not live in such a large 
  house." 
  Rei: "If so, I will share a room with someone." 
  Misato: "Well, I see. Rei, do you have a suggestion?" 
  Rei: "I can be anywhere." 
  Shinji: "I knew she would say that (laughs)" 
  Misato: "Shinji, are you good rooming with Rei?" 
  Shinji: "With me? But I'm... uh…" 
  Misato: "Hmm... true, she might not be safe with you." 
  Shinji: "I'm not dangerous. I'm not that kind of..." 
  Misato: "Kind of what?" 
  Shinji: "I'm not... Just... I don't think Ayanami would be like being with 
  me." 
  Misato: "Oh, but Rei said she’s good anywhere. Right?" 
  Rei: "Ikari-kun... do you dislike me?" 
  Shinji: I'm sorry... it’s because um…” 
   
  Here I'm deliberately letting Shinji go with it, so I'm relieved. When 
  actually talking, the player playing the character of Shinji really wants to 
  make fun of himself. In particular, Rei, does an excellent job speaking in 
  a monotone.  
   
  Rei: "Yes...well, if you don't like me, I understand." 
  Shinji: Oh, no, Ayanami! I'm not saying that I hate you. It’s just a man 
  and a woman... 
  Rei: "..." 
  Shinji: "Oh, so you don't care at all. Does that mean Ayanami takes the 
  bed and I sleep on the floor? I don’t know what to say." 
  
   
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  Rei: "What do you want to say?" 
  Shinji: Well, it's not that I don't want to say that, it’s just I’m not sure 
  what I’m supposed to say... 
  Asuka: "Noisy, stupid Shinji! I can't sleep!" 
  Shinji: "Sorry Asuka!" 
  Rei: “Is there a way to decide in the rules?” 
  Shinji: "(Out of breath) Uh...yes. What should I do?" 
  GM: "When you have a hard time making a decision, but it's a 
  straightforward decision, you can roll the dice against your mental 
  statistic.  
  Asuka: "Hey! Is this the first dice roll in the game?" 
  Shinji: "Look who’s being noisy now!" 
  Asuka: "It looks like something interesting’s happening, so I look out 
  from my room." 
  Shinji: "Well... as Shinji I’ll roll. (Rolling) Well, with dice and mentality... 
  12. I can't make a decision." 
  GM: "Well, when you are pushed by Rei, you're indecisive..." 
  Rei: "So is it okay?" 
  Shinji: "...Uh... Hmm... If Ayanami is okay..." 
  Misato: "I was just messing with you. There’s no way as your guardian 
  I’m putting you both in the same room. Rei can sleep in my room.” 
  Rei: “But I don’t mind sharing a room with Ikari.'' 
  Asuka: “Yeah!" 
   
   
  
   
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  Shinji: "What are you saying...?" 
  Asuka: "I'm not talking as the character right now, but as a player. I 
  think this would be an interesting situation." 
  Shinji: "What does Ayanami think... Ayanami." 
  GM: "Ayanami doesn’t hear any of that." 
  Rei: "Yes, that’s the player talking." 
  Asuka: "But it would be great if Rei and Asuka were conspiring with 
  each other (laughs). 
  GM: "If you play them that way, Shinji will fall apart." 
  Rei: "Evil Woman, Rei Ayanami. 14 years old, emotionlessly holding a 
  man in her hands. 
  GM: "Stop it." 
  Shinji: "Well, I'm safe for the time being anyway." 
  Misato: "Right, I'll prepare a futon in my room. In the meantime, Rei, go 
  take a shower." 
  Rei: "Understood." 
  GM: "Okay, Misato goes to her room. Rei goes to the bathroom." 
  Asuka: "I'm sorry. I just couldn't stand being in the same room as the 
  First." 
  Shinji: "Aren’t you supposed to be asleep?" 
  Asuka: "I can't miss anything this interesting." 
  Shinji: "You’re such a pain sometimes…" 
  Asuka: "What did you say?" 
  Shinji: "Nothing..." 
  Asuka: "Better be nothing." 
  Shinji: "So, Ayanami is going to share a room with Misato-san. 
  Asuka: "...yes" 
  GM: "You hear a horrifying noise from Misato's room. It seems that 
  garbage is being shoved into the corner of the room to secure an area 
  for the futon." 
  Shinji: "I really sympathize with her." 
  Rei: "Who do you sympathize with?" 
  Shinji: "Ah, Ayanami. You’re back…" 
  
   
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  Asuka: "That was a quick bath." 
  Rei: “Yes... Well, it is Rei.” 
  Shinji: "It doesn't seem like it was long enough for a long bath.” 
  Rei: "So what do you sympathize with?" 
  Shinji: "Well... you’re going to be in the same room as Misato-san." 
  Asuka: "Misato's room is pretty messy." 
  Rei: “If it is your own clutter in your own room, you won’t lose 
  anything.” 
  GM: "Wow (laughs) That tone is so Rei..." 
  Shinji: "Are you worried you might lose something in there, Ayanami?" 
  Rei: "I didn’t bring anything." 
  Shinji: "..." 
  Asuka: "Something is wrong with you, First." 
  Shinji: "I don't think Asuka can say too much about other people.” 
  GM: “So, Rei goes to Misato’s room to sleep." 
  Shinji: "That room is so dirty…" 
  Misato: "It’s not so bad. Good night!" 
   
  Breakfast scene 
   
  GM: "It’s the next morning. Time to get up" 
  Asuka: "Wow... I'm short on sleep, but I'll get up." 
  Shinji: "I need to get up a little earlier than everyone to prepare 
  breakfast." 
  GM: “Misato's alarm clock goes off..." 
  Misato: "(slaps the table)...Unhh." 
  Asuka: "Hey Shinji, the alarm in Misato's room just stopped... but she’s 
  not up." 
  Shinji: "Isn't that normal?" 
  Asuka: "(thinks a little) I suppose that’s true." 
  GM: "What about Rei?" 
  Rei: "I'll get up (makes a gesture of waking up) 
  Shinji: "What about Misato?" 
  
   
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  Rei: "I’ll stand at the foot of her futon and look at her (stands up and 
  just stands there)" 
  Asuka: "What are you doing?" 
  GM: "Wow, that looks exactly like what Rei would do." 
  Misato: "Hmm...five minutes, just five more minutes..." 
  Rei: "Fine, then I'll set the alarm clock for five minutes and leave the 
  room." 
  Shinji: "Ah, good morning Ayanami. How was your night with Misato-
  san?" 
  Rei: “If you mean Major Katsuragi, she kicked me at 3:24 a.m.” 
  Shinji: "Ah... that’s not good." 
  Rei: “Then 48 minutes later she struck me with a back fist. It had a 
  significant impact on my sleep, so fifty one minutes later I went to sleep 
  in the back of the closet.” 
  GM: "Wow (laughs)" 
  Shinji: "Maybe it would be better for you to share my room." 
  Asuka: "What? Pervert." 
  Shinji: "Ah no...but..." 
  Asuka: "Even worse, you’re an indecisive man. Even so, you apparently 
  were comfortable enough with Misato." 
  Rei: "(indifferently) Yes, I don't think I'm very human." 
  GM: "Do you say that (laughs)?" 
  Shinji: "Oh, that's not it. I thought Misato-san wouldn't be awake yet." 
  Rei: "The alarm rang and she said she would sleep for another five 
  minutes. (Looking at the clock). So another twenty-eight seconds." 
  Shinji: "Okay." 
  Asuka: "It's useless to look at the clock. Misato's five minutes last for 
  about an hour." 
  Rei: “Is the space-time around Misato Katsuragi distorted?” 
  Shinji: "No, she doesn't mean that." 
  GM: "At that moment, you hear the alarm go off in Misato's room, and 
  after a continuous ringing sound... Then it’s quiet again." 
  Asuka: "It's that kind of good thing. No adult supervision." 
  
   
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  Shinji: "Misato-san, has been working overtime for some time now. She 
  said she might be late today." 
  Asuka: "How kind you are. Is breakfast ready yet?" 
  GM: “Is it Shinji's role to prepare your morning meal? 
  Shinji: "Ah, almost. Which do you prefer, Ayanami, fried egg, soft or 
  hard yolk?" 
  Rei: "I don't need anything." 
  Shinji: "You don’t eat breakfast?" 
  Rei: "I hate eggs.” 
  Asuka: "You really dislike a lot of things. You don't like meat. You don't 
  like eggs. I wonder if there’s anything you do eat?" 
  Rei: "I don't eat fish, either." 
  Asuka: “Are you some kind of vegetarian?" 
  Rei: “Maybe so.” 
  Shinji: “Then, you could have some rice and miso soup... and umeboshi 
  (pickled plums).” 
  Rei: "That's fine." 
  Shinji: "Well, then hang on. I'll add tofu to the miso soup. If you don't 
  get animal protein, you should at least supplement it with vegetable 
  protein." 
  Rei: "Yes." 
  Asuka: "You're not thinking of helping Shinji prepare the meal are you?" 
   
  The irony of her words is clearly lost on Asuka. 
   
  Shinji: "Ah, that's okay. Asuka. Ayanami wouldn't know the kitchen. She 
  just came to this house." 
  Asuka: "Of course the Invincible Shinji is too kind!" 
  GM: "Wow. Don’t get too caught up in everyday life though. You didn't 
  forget what happened to you, did you?'' 
  Shinji: "Eh? Of course not." 
  Rei: "Identification pattern blue" 
  
   
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  Asuka: "I remember, but I'm ignoring it because I can't do anything 
  about it at the moment." 
  Shinji: “We can't grasp the situation right now.” 
  GM: "I’m just reminding you. I'm starting to think about the flow of the 
  game." 
  Shinji: "Flow?" 
  Asuka: “What's all this talk about the identification signal? 
  GM: "Time to see how much you know. Roll the dice with your mental 
  attribute." 
  Shinji: "This time... (Rolling) 14" 
  Rei: "(rolling) 18" 
  Asuka: "Watch this! (Rolling) Nice! 20!" 
  GM: "Rei and Asuka are 16 and above. They suddenly suffer a 
  headache." 
  Asuka: "Wow...what is it. My head is suddenly exploding..." 
  Rei: "(Silence, just a painful expression)" 
  GM: "The headache is quite painful, but your consciousness is not at 
  this level. However, the pain is severe." 
  Shinji: “Are both of you okay?” 
  Asuka: "(Seeing Rei endure silently) I'm totally sick. Just a little dizzy." 
  Rei: "No big deal...no." 
  Shinji: "But it looks like it's got to be very painful." 
  Asuka: "GM. What is the level of headache pain?" 
  GM: "You feel like a strong hangover, or like eating too much dried 
  seafood." 
  Asuka: "Well!" 
  GM: "Oh, I can imagine." 
  Rei: "Ikari-kun... miso and umeboshi... fast..." 
  Shinji: "Uhhh!" 
  Asuka: "Ah, me too...", 
  GM: "No... It's just an illustration of suffering, and saying “hangover” 
  isn't enough." 
   
  
   
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  A hangover is the pain trying to be expressed. I can't understand this 
  feeling, but more than half of the readers are minors, who may not 
  really understand, still... 
   
  The Angel Knocks 
   
  GM: "So, the headaches are unlikely to subside... you don't really need 
  to eat dried seafood there." 
  Rei: "(Picking the pickled plums from the refrigerator) No, somehow" 
  GM: "Shinji, you can see Asuka and Rei are in a lot of trouble in the 
  living room." 
  Shinji: "Ah, uh... Misato-san, please get up! Ayanami and Asuka look 
  strange!" 
  GM: "As expected, Misato reluctantly gets up. She jumps up and rushes 
  out looking disheveled." 
  Misato: "What’s happening, Shin-chan?" 
  Shinji: "(Points to Rei and Asuka)" 
  Asuka: "(Moaning, moaning……)" 
  Rei: "(Moaning, Aah!...)" 
   
  Don't sip tea, Rei. 
   
  Shinji: "Misato-san, they’re..." 
  Misato: "What's going on with you two?" 
  Asuka: "I’m not sure how to put it... GM, what are our headaches like?" 
  GM: "Um. Well, you had a simple headache at first, but you feel like you 
  can hear something while you’re eating the umeboshi." 
  Rei: "What do we hear?" 
  GM: "Near" "come" or "approach" or something like that. Words may 
  be a little misleading. It’s more of an image.'' 
  Asuka: "An image... Then there’s some visual element. Are they words 
  like type face, like in the show or are they pictures?" 
  
   
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  GM: "Well, this is Evangelion, so maybe there are some of those things. 
  But in the images, a strange giant can be seen just for a moment." 
  Asuka: "The Angel is coming!" 
  GM: "It's a good guess. It’s just an image. But, even if it is an Angel, this 
  story is new, so it is different from any Angel appearing on TV." 
  Asuka: "Misato, the Angel is coming!" 
  Misato: "What's that? Asuka, what do you mean?" 
  Asuka: "I don't know, but somehow I know it is." 
  Misato: "Rei, what do you sense?" 
  Rei: "(Silent and still)." 
  GM: "Misato rushes away to contact NERV." 
  Shinji: "I don't know what to do.” 
  GM: "Just relax. Asuka and Rei's headaches gradually subside." 
  Asuka: "Oof, I’m feeling better." 
  Shinji: "Are both of you okay?" 
  Asuka: "A lot you care! That was the most intense pain I’ve ever felt. 
  Why would I be okay?!" 
  Shinji: “What the hell! That's no way to talk to somebody who’s worried 
  about you.” 
  Asuka: "Then stop making so much noise. Let’s eat. If we don’t eat, we'll 
  be late." 
  Rei: “Tofu miso soup……” 
  Shinji: "Wow. (Huffs) I hope you choke on it." 
  Asuka: "Did you say something?" 
  Shinji: "Nothing! Alright… bacon, egg, rice and miso soup." 
  GM: "Shinji prepares a pretty good meal while grumbling under his 
  breath (laughs)." 
  Asuka: "Pretty good? I’ll be the judge of that. Hmm, I give it 60 out of a 
  hundred!" 
  Shinji: "60... If you say that, maybe Asuka should make it." 
  Asuka: "Hey, all I’m saying is this could use a little perking up if you 
  want to do better than 60 percent!" 
  GM: "She’s a tough critic." 
  
   
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  Shinji: "Asuka’s going to be one domineering husband when she gets 
  married." 
  Rei: "Husband...is a term for a man." 
  Asuka: "I hate you. I’m never getting married. I don’t need anybody." 
  GM: "As you say that, Misato comes back, looking grim." 
  Shinji: "What’s wrong Misato-san?" 
  Misato: "It seems that headquarters hasn't found anything. We need to 
  stay alert for the time being." 
  Shinji: "Is something wrong with Asuka?" 
  Asuka: "Hey! I felt the same thing as the First. Right?" 
  Rei: "True." 
  Misato: "I don’t doubt that. But I think this may have something to do 
  with yesterday's pattern blue. When all three of you finish school, come 
  to NERV headquarters for a re-inspection." 
  Asuka: "Another one!?" 
  Misato: "You can't pilot your EVA if you get a headache like that.” 
  Rei: "Yes." 
  Shinji: "All of us need to be tested?" 
  Misato: "Yes. Please be careful till them." 
  Asuka: "Why do I have to do that inspection again?" 
  Shinji: "It can’t be helped." 
  Asuka: "Unlike you Shinji who likes being caught up in the situation, I 
  like to actually have a say in my life." 
  Shinji: "What the hell do you mean by that? And if you don’t eat now, 
  you'll be late for school." 
  Asuka: "Let’s go then. I have to return the CD I borrowed from Hikari." 
  GM: "And as the three of you start to eat... you hear a roaring sound in 
  the distance." 
  Asuka: "What's that?" 
  Rei: "I go to the balcony..." 
  GM: "When you look out from the balcony, you can see something 
  explode in the direction of NERV headquarters." 
  Shinji: "No way... an Angel?" 
  
   
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  GM: "Immediately after that, an emergency message is received by 
  Misato. Her face becomes serious as she listens to the call." 
  Asuka: "What's wrong, Misato?" 
  Misato: "Listen you three. There’s no school for any of you today. An 
  Angel just appeared above headquarters.” 
  Asuka: "After all this!" 
  Misato: "Everyone, hurry to my car!” 
  Asuka: "OK! Look, Shinji, don't mess around. Pour me a cup of miso 
  soup and I’ll drink it on the way." 
  GM: "Oh, partition" 
  Rei: "I will take the front seat." 
  Asuka: "If you do, I'll give you a slap!" 
  Shinji: “The situation has finally become tense.” 
  Asuka: "I’ll fight you for it." 
  GM: "Then, let's settle it with the cards now. One Shinji, two Rei, three 
  Asuka." 
   
  A card is a playing card. The battles in this game are played using cards. 
  For those who want to know how to use them and how to acquire them, 
  refer to the rulebook “Angel Approaches!”. However, in this replay, this 
  explanation should suffice, so even if you do not know the rules, you can 
  still enjoy reading the replay. 
   
  Asuka: "Okay!" 
  Misato: "Then I'll go to the headquarters. Everyone hurry up!" 
  Shinji: "The lunch I made is wasted!" 
  Asuka: "Nah, we can eat it when we get back!" 
  GM: "Unfortunately, we need to break it up for this session." 
  Asuka: "Why?" 
  GM: "Well, it took a while to get set up. Next time, we'll fight the Angel 
  from the beginning. It’ll give me a chance to be really prepared too." 
   
  To be continued in Part 2… 
   
  
   
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  Invisible Intruder: Part 2 
   
  The game resumes at the next session. 
   
  The Angel reaction suddenly appeared while the children were 
  conducting a synchro test. 
   
  To investigate the cause, Misato told Rei to come and stay in 
  her apartment with Shinji and Asuka. The three people couldn't used to 
  the idea of living together, but... 
   
  The situation quickly moved to the next level before they could 
  get used to it. Rei and Asuka began to suffer from sudden headaches. 
  Then they had a vision of the Angel. 
   
  The three pilots jumped in Misato's car and rushed to NERV 
  headquarters... 
   
  GM: "Okay, that’s where we left off the last time. It’s been a little while, 
  so I hope you remember." 
  Asuka: "Oh, oh?" 
  Rei: "I feel like no time has passed." 
  Asuka: "I think the rules were still in the testing stage when we played 
  the first session..." 
  GM: "That’s true. And the released rule book is right in front of you this 
  time. I'm deeply moved." 
  Shinji: "My emotions run deep, but..." 
  GM: “The replay of our first session was printed in the last issue of "RPG 
  Dragon.” If you can't remember what happened, just read that. Please 
  read it. But if there’s any kind of mistake in there, please be forgiving.'' 
  Asuka: "I read it. I came across a little bearish." 
  Shinji: "Well, maybe there’s something to that…" 
   
  
   
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  This session we played the second part of the game. Since it had been 
  such a long time since we had played the first part, I started thinking 
  that it was unavoidable that everyone's character had changed 
  somewhat. 
   
  Asuka: "The last thing I remember, an Angel had appeared above NERV 
  headquarters." 
  Shinji: "...I remember that. Speaking of which, we were about to go to 
  NERV in Misato's wild car ride." 
  Misato (GM): "Why do you call it wild?" 
  Rei: "I wonder, ma’am.”  
  Misato: "You've only just come to live in this house. How would you 
  know?” 
  Shinji: "I've seen you drive." 
  Asuka: "I'm scared and this is just a game." 
  Misato: "I'm sorry, but..." 
  GM: "Now you’re in the parking lot…" 
  Misato: "Everyone get in!" 
  GM: "... says Misato. Now, who is in the passenger seat?" 
  Asuka: "Huh?" 
  Shinji: "Passenger seat?" 
  Asuka: "Passenger seat in a car driven by Misato in an emergency" 
  Rei: "The Passenger seat is the seat with the highest mortality rate." 
  Asuka: "Shinji volunteers (raising his hands). I'll be riding behind you. 
  Nice to have known you." 
  Shinji: "Wow, could we at least play Rock Paper Scissors" 
  Asuka: “I'm a lady, and I'm sick with a headache. Stop complaining.” 
  Shinji: "Uh... I’d rather not." 
  GM: "Are you crying?" 
  Shinji: "Do I need to roll if I am?" 
  GM: "Not really (laughs)" 
  Misato: "Come on, get in!" 
  
   
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  Asuka: "Get in the damn car, Shinji! I open the front passenger door, 
  kick in Shinji, close the door, open the rear seat door, push in the First, 
  and get in myself!" 
  GM: "Go, Asuka!" 
  Asuka: "Of course." 
  Rei: "I didn’t even notice how I got in the car." 
  Shinji: "I'm not prepared." 
  Asuka: "You of all people know the drill. You always ride in Misato's 
  car." 
  Shinji: “That's right. And that’s why I'm worried that GM will bother to 
  listen to your seating order. 
  Are you?" 
  GM: "Hahahahaha, you should be.” 
   
  I don’t have any sympathy for the player, but I feel for Shinji the 
  character. 
   
  Shinji: "Uh, he’s planning something." 
  Asuka: “He’s just messing with your head. I mean, Misato's driving’s a 
  bit rough, but we’ll manage to get to the headquarters. So there’s no 
  reason to describe it." 
  GM: "Hahahahaha. Is that what you think?" 
  Asuka: "Hahahahaha... I don’t think I like the way you just laughed." 
  GM: "The car leaps out of the condominium parking lot and rockets 
  toward Tokyo 3 at an average speed of 140 km. It’s a wild ride that can 
  only be done because the general public has been evacuated from the 
  buildings. Even when she cuts corners, it’s at ninety kilometers, almost 
  rolling the car.'' 
   
   
  
   
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  Shinji: “Cornering at 90 kilometers is unreasonable!” 
  Misato: "Quit yapping or you’ll bite your tongue!" 
  Asuka: “Hey, I’m stuck in the back. If my legs were long enough, I’d be 
  hitting the brakes. This is suicide speed!” 
  Rei: “Do you have a license?” 
  Asuka: "Me or the character?" 
  GM: "A professional race car driver could handle it." 
  Shinji: “Is Misato-san a professional race car driver?” 
  GM: “Good point. I’ll roll 2D every time she turns a corner, and when 
  snake eyes appears, she crashes.” 
  Shinji: "Wait…” 
  Asuka: "You had to open your big mouth, Idiot Shinji and say something 
  stupid(laughs)." 
  GM: "Okay... Let's say she’ll have to turn the corner another 10 times 
  until you reach headquarters." 
  Shinji: "The odds are one in thirty six, ten times!" 
  Rei: "If you divide it, it's about 28%." 
  Asuka: "Still, each instance is its own fresh chance." 
  Rei: "Is the accident rate 24 or 56%?" 
  Shinji: "No, it’s a question of probability." 
  Asuka: "Just shut up already. A real man never asks the odds." 
  Shinji: "(calculating on paper) Uh, I don't agree. I'll fight with the Angels, 
  but I don't want to be killed by Misato’s bad driving." 
  Asuka: "Oh... it’s not that bad.” 
  GM: "Well, we’ll find out. I'm not sure what the percentage is, but here 
  comes the first corner. I'll roll with open dice." 
   
  Open dice means rolling the dice so that everyone can see them. In other 
  words, it is the reason why it is completely deceived. No... I'm not saying 
  that I'm usually fooled. The open dice also has the meaning of a little 
  production. 
   
  
   
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  GM: "Here does (rolling)... 3 and 5. The car shimmies and the  tires 
  squeal as it exits the turn with excitement." 
  Rei: "Cool." 
  Asuka: "Cool? What do you mean, cool?" 
  Rei: "As a player, I think it would be interesting if we had an accident." 
  Shinji: “That’s not funny." 
  GM: "Well, I didn’t put in a car scene just to test Misato's cornering. 
  You’ll enter a tunnel after four more corners, and have to make a 
  mental roll once again." 
  Shinji: "Me?" 
  GM: "You’re fine. Just the two people who had a headache." 
   
  And Misato clears the four corners without difficulty. 
   
  GM: "You just entered the tunnel. 
  Rei: "(rolling)……15" 
  Asuka: "(rolling)... Ah, it's high again! 21!" 
  GM: "Then Asuka gets hit by the headache again" 
  Asuka: "Damnit! I hate this excellent brain!" 
  Misato: "Asuka again?" 
  Asuka: "No way... I’m just carsick." 
  Shinji: "Asuka, you’ll be okay." 
  Asuka: “That’s easy for you to say!" 
  GM: "But the pain isn't humorous. It's like a stabbing pain in the 
  brain..." 
  Asuka: "Die, die. I want to die!" 
  Shinji: "I don't think it’s that bad..." 
  GM: "No. What’s a better example? When I have a hangover, I think my 
  skull is cracking!" 
  Asuka: "Oh, I see." 
  GM: "It’s a sharp pain like a needle stuck in the brain." 
  Shinji: "That sounds really painful!" 
  Asuka: "It hurts so much!" 
  
   
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  Rei: "Or maybe it’s like a drill and your brain will ooze out…" 
  GM: "Stop it." 
  Asuka: “Does anything else happen while I have the headache?" 
  GM: "Um. The person with the headache... Asuka sees a clear vision." 
  Asuka: "Of what?" 
  GM: "A vision of the Angels attacking NERV." 
  Asuka: "Uh...what Angels?" 
  GM: “Sachiel and Shamshel. It's hard to tell exactly... Simply put, they 
  look like the first and second Angels from the TV show.” 
  Asuka: "They’re resurrected?" 
  Rei: "Zombie Sachiel and remodeled Shamshel..." 
  GM: "Why is that so hard to believe?" 
  Rei: "Is half of its face was covered with suspicious mecha?" 
  GM: "Even if you are in doubt of the identity. Angels with the same 
  appearance as before are attacking the headquarters." 
  Rei: "I wish there was a picture." 
  Shinji: "Ayanami, what are you looking for in the Angels?" 
  Rei: “I don’t know.” 
  GM: "In the vision, the two Angels suddenly stop moving..." 
  Asuka: "Huh?" 
  GM: "Then they turn and look directly at Asuka!" 
  Asuka: "Aaagh!" 
  GM: "Asuka definitely feels the eyes of the Angels looking right at her..." 
  Asuka: "What? What?" 
  GM: "Then the vision ends... At the same time your headache subsides." 
  Asuka: "Whew!" 
  Misato: "Are you alright Asuka?" 
  Asuka: "The pain is gone... but I saw a strange vision." 
  Shinji: "A vision? 
  Asuka: "An Angel attacking headquarters, but I’m confused... I thought 
  Asuka hadn't seen those two Angels?" 
  GM: "She didn’t in person, but I think she would have seen pictures and 
  videos, right?" 
  
   
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  Asuka: "Yeah...I saw an Angel attacking headquarters! 
  Misato (GM): "What is that sound!” 
  Shinji: "Wow, what?" 
  GM: “There’s a loud roar. Specifically, as Asuka speaks, you hear a loud 
  roar." 
  Rei: "I hear it now. Is it loud?" 
  GM: "Um...sort of. At the same time as the roar, the car shakes." 
  Asuka: "What, what the hell is it now?" 
  GM: "When you look back, the road behind you explodes and there are 
  the two Angels that Asuka saw in her vision." 
  Asuka: "AAAAAHHHHH!" 
  Rei: "Asuka wouldn’t scream like that." 
  Asuka: "She’s not the same character she was at the beginning (laughs)" 
  Shinji: "Oh, well, I recognize the Angels, of course." 
  Rei: "Maybe I do too. From a video." 
  GM: "Yes. Let's say that’s so." 
  Shinji: Then, what about that Sachiel and Sha... Sha... What? 
  GM: "You don't have to call it by name. You can just call it an Angel." 
  Asuka: "By the way, Kaworu is the only person who ever called an Angel 
  by name." 
  Shinji: "Ah, that Angel I defeated it before!" 
  Misato: "What!?" 
  Asuka: "Idiot Shinji! It stabbed you in the head, right?" 
  Shinji: "It wasn’t that bad. Anyway, the first one exploded, and the 
  second one was defeated and then recovered for research..." 
  Asuka: "If so, maybe it split like the twin Angel I fought when I got to 
  Japan..." 
  GM: “As you talk about it, the Angels close in on you. Even if you speed, 
  the Angels are huge. They may be able to catch up with the car." 
  Asuka: "Misato, go faster!!" 
  Misato: "Hang on!" 
  GM: "Another explosion occurs right next to you. The car is swept 
  sideways against the wall of a building..." 
   
  
   
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  Shinji: "Wow, ohhhhhhhhh!" 
  GM: “Crash! The car has an impact.'' 
  Asuka: "Ohhhhhhh!" 
  Rei: "My field of view is horizontal..." 
  Asuka: "I'm not talking calmly at such a time!" 
  Shinji: "GM, what is the situation?" 
  GM: "In a sense, the shock wave acted to mitigate some of the damage, 
  the speed of the car was considerably slowed down by the blast. The 
  passenger side isn’t so bad... But, as you can imagine, the damage to 
  Misato's side is not small." 
  Shinji: "Misato-san... Misato-san!" 
  Misato: "Unnh…" 
  GM: "Misato is unconscious, but it seems she is not seriously injured. In 
  the meantime, the Angel is closing in..." 
  Asuka: "I get it, GM." 
  Shinji: "What?" 
  Asuka: "This car crash is just a chance to let one of us drive out of the 
  Angel’s way!" 
  Shinji: "What?" 
  Rei: "I see." 
  Asuka: "It’s pretty obvious." 
  GM: "No. But that's also interesting. Go ahead." 
  Asuka: "Huh?" 
  GM: "I was thinking about another outcome... but this seems more 
  interesting, so let's go there" 
  Asuka: "Really?" 
  Shinji: "Asuka..." 
  GM: "Misato isn't seriously injured, but she isn’t conscious. Meanwhile, 
  the Angel is getting closer..." 
  Asuka: "Does anybody see the other option?" 
  Shinji: "No." 
  Asuka: "No?" 
  GM: "No. But if you don’t act soon, the Angel will catch up." 
  
   
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  Rei: “For the time being, I’ll drag Misato Katsuragi out of the driver’s 
  seat and carry her to the back seat. 
  GM: "It's a reasonable decision." 
  Rei: "...but she's too heavy for you to carry." 
  GM: "And that's a reasonable assessment." 
  Asuka: "I didn’t mean I’d do it alone. Idiot Shinji, grab Misato and give 
  me a hand! Quickly!" 
  Shinji: "Uh, okay." 
  GM: "Then you succeed and do it relatively smoothly... who will drive?" 
  Shinji: "..." 
  Rei: "..." 
  Asuka: "..." 
  GM: "Don't everybody volunteer at once (laughs)." 
  Asuka: "Somebody say something." 
  Shinji: "Asuka. I think Asuka should do it. She’s responsible." 
  GM: "Responsibility is not a game statistic." 
  Shinji: "Asuka, you used to drive a car when you lived abroad..." 
  Asuka: "It wasn’t old enough, and it was a foreign country." 
  Shinji: "Eh? I heard that even elementary school students in the US 
  drive cars." 
  GM: "Really?" 
  Asuka: "Where did you get a stupid idea like that?" 
  Shinji: "Just play along (in a small voice). Did I make a difference?" 
  GM: "Oh (laughs)" 
  Asuka: "Is acting as a character magical?" 
  Rei: “GM. What are the criteria for driving?” 
  GM: "Well, I suppose it's a technical skill." 
   
  Here, the three look at each other's character sheets. Shinji and Rei's 
  technique is 8, Asuka's is 9. 
   
  Shinji: "Asuka is the highest." 
  Asuka: (grumbles) 
  
   
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  Rei: "You don't like it?" 
  Asuka: "I can pilot an EVA but not a car. And this car is manual. It's 
  impossible!" 
  Rei: "What about you, Ikari?" 
  Shinji: "Uhhh... I'm not confident." 
  Rei: "Fine. Then don’t hold a grudge." 
  Shinji: "Eh?" 
  Rei: "I'll do it. But if I make a mistake, don't hold a grudge." 
  Shinji: “I won’t. But... Ayanami, have you ever driven a car? 
  Rei: "No, but I've read about it in a book." 
  Asuka: "In a book... Do you understand how difficult it is to drive a car?" 
  Rei: "I don't know, but we’ll die if we stay here." 
  GM: "That's right. The Angel is approaching. It will soon be here." 
  Asuka: “What if an accident happens?!” 
  Rei: "There is no guarantee." 
  Shinji: “That may be true...” 
  Asuka: "Whatever. Let’s get on with it! I and Misato are in the back seat. 
  Shinji is the passenger seat." 
  Shinji: "Huh? Why me?" 
  Asuka: "Don't complain! Just get in" 
  Shinji: "Uhhh..." 
  GM: "Alright, let’s say you can start the engine automatically. As for 
  decisions... I feel like you can manage to turn the corners with 14 or 
  more on your rolls." 
  Rei: “14…so I need to roll at least a 6 each time. How many corners are 
  left?” 
  GM: "Let's say 5." 
  Asuka: "Wait a minute, I mean... Well, 60% of the time when you roll 
  2D, you’ll get 6 or more. 
  Rei: “The chance of 6 or more in 5 consecutive times is about 12.5%.” 
  GM: "That calculation was fast and good." 
  Asuka: "That success rate is overwhelmingly lower!" 
  Shinji: "That means the failure rate is 87.5%. Are you trying to kill us?" 
  
   
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  GM: “That’s not why we calculated the probability. But I think it's far 
  too sweet for a 14-year-old to drive...” 
  Rei: "First corner... (rolling) 8, success." 
  Asuka: "Don’t roll it so casually (laugh)" 
  Rei: "Four times left. Probability increased to 19.5%." 
  GM: "Don't hesitate to win. OK, if you fail the roll but immediately roll 
  2D and succeed, you have an opportunity to continue." 
  Asuka: "You should have offered the up front! Okay, First, fly, fly, fly!" 
  Shinji: "Stop it, Asuka. You’re only encouraging her." 
  Rei: “Okay. Shifting from third gear to the top at once. Pedal to floor.” 
  Shinji: "Uh, Ayanami, you’re scaring me! How fast is she going?" 
  GM: "I don't know how the performance of this car is... I think it would 
  be very fast." 
  Asuka: "One hundred-twenty-five kilometers sounds right." 
   
  Is this the Shinkansen? 
   
  GM: "Maybe you can make it, but I'm sure you’ll miss the next corner at 
  that speed.” 
  Rei: "It's okay. Even if I die, there is a substitute." 
  Asuka: "Not for me! (laughs)" 
  Shinji: "Ayanami, at least drop the gear to third speed." 
  Rei: "(sorry) Yes." 
  Asuka: "Wow...Wow...Well, I'm tired of this, First." 
  GM: "While I was saying that, the Angel's attacks landed one after 
  another. Fortunately, none of the attacks are enough to damage the 
  car, but ... here’s the next corner." 
  Rei: "(rolling)……7. Success rate, rising to 29.6%" 
  Asuka: "Oh, if I’d known this was going to happen, I would have driven. 
  Then, the success rate for one session was (calculates a little) 93.3333 
  33... percent, and even 5 times... um... " 
  Rei: "... about four percent" 
  Asuka: "Yes. There was more than twice the probability." 
  
   
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  GM: "I thought you hated knowing the odds?" 
  Asuka: "That's true..." 
  Shinji: “Asuka. Humans aren't all about probability.” 
  Asuka: "Yes, it's ridiculous to be bound by probability. Humans have 
  infinite possibilities." 
  GM: "What, now you’re aware of that (laughs)?" 
  Rei: "Third time (rolling)... 10, success. 44.4%" 
  GM: "Oh." 
  Rei: “4th time (rolling)……4. Failure. Based on that roll, success rate is 
  0%” 
  Asuka: "Ohhhhhhhhh..." 
  GM: "So, Rei cut the steering wheel too sharp in the corner and the tires 
  left the pavement and the car end up on its roof. Somehow, no one was 
  seriously injured." 
  Shinji: "Ow!" 
  Asuka: "First, you’re a klutz." 
   Rei: "I said don’t hold a grudge." 
  Shinji: "I don’t think we have time for this now... where is the Angel?" 
  GM: “A distance that is no longer two hundred meters away. Boom, 
  boom!” 
  Shinji: "(with a faint voice) Wow!" 
  Asuka: "GM, what's the opportunity you mentioned earlier?" 
  GM: “OK. Each of you should roll 2D... If all three roll 8 or more, then 
  there’s an underground passage leading to the NERV nearby. If not, you 
  can try to move the car again." 
  Shinji: "6…" 
  Asuka: "9!" 
  Rei: “……8” 
  GM: "Just two people?" 
  Asuka: "Oh, oh. Nice going, invincible idiot Shinji-sama." 
  Shinji: "The dice can't be helped. It’s just bad luck." 
  
   
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  GM: "Well, that's okay. Asuka remembers that there is an underground 
  passage leading to the headquarters in the building near where the car 
  crashed." 
  Asuka: "Everyone, this way!" 
  Shinji: "Wait, Misato-san..." 
  Asuka: "Ah, damn!" 
  GM: "The Angel is only 50 meters away..." 
  Rei: "Do I see any reinforcements?" 
  GM: Yes. Rei sees a shadow flying from afar. 
  Rei: "The UN Army." 
  GM: "Correct. A missile." 
  Shinji: "A missile!?" 
  GM: "When the missile hits the Angel directly, the blast and will send 
  shrapnel and debris raining down around it." 
  Asuka: "Wow, thank you so much!" 
  GM: "But the Angel's feet have stopped for the time being." 
  Shinji: "Well... then I’ll carry Misato-san..." 
  Asuka: "Idiot-Shinji, hurry up!" 
  GM: "And the reason why Asuka calls is she’s at the entrance to the 
  passage. Since Shinji is carrying Misato’s body, he needs to roll 4 or 
  more to succeed." 
  Shinji: "I fail on 3 or less?" 
  GM: "(In a refreshing tone) It’s as low as I can allow." 
  Shinji: "No, oh no! 
   
   
   
  
   
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  Well, I wasn’t happy with it either. 
   
  Asuka: "Shinji has bad dice." 
  Shinji: "(Unusually Enthusiastic) Let’s do it! (rolling) 6! Success! Hot, 
  Hot!" 
  GM: "Since he was successful, Shinji dives into the entrance, and at the 
  same time, the missile hits and a huge tiled roof rattles from the top, 
  and falls across the entrance, narrowly missing him... it's a beautiful 
  scene visually." 
  Rei: "It's a classic scene in action movies." 
  Shinji: "It's beautiful, but it's not a joke to my character!" 
  GM: "Well, it's good it succeeded." 
  Rei: "What if I’d failed?" 
  GM: "That would have been bad!" 
  Shinji: "Wow." 
  Asuka: "Never mind that. We have to defeat that Angel first!" 
  Shinji: "Right..." 
  GM: “That being the case, it's okay to skip from here to NERV 
  headquarters... Misato regained consciousness along the way, and the 
  four of you arrived safely at NERV." 
  Rei: "The car of Misato Katsuragi has been broken." 
  Misato: "Yeah...Yeah. That’s my life. I’m still paying off the loan from 
  the last one." 
   
  GM: "Well, now it’s time for battle! The three pilots arrive at 
  headquarters, board their EVAs and face the two Angels who were 
  supposed to have been defeated. Now, prepare to use the playing 
  cards." 
  As I touched on briefly in the first part, combat in "Angel Approaches!" is 
  performed using playing cards. The symbols of Spades, Clubs and 
  Diamonds have their strength relations determined like rock-paper-
  scissors, and the final judgment is made based on the strength of the 
  weapon and the value of the card. 
  
   
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  To try to explain all the mechanics would be quite a lot, so I'll stop here... 
   
  GM: "What do you want to equip your Units with? You can equip up to 
  two items for each." 
  Rei: "With these cards... Sonic Glaive and Shield. I'm going to do close 
  quarters." 
  Shinji: “I'll equip a Progressive Knife and Palette Gun.” 
  Asuka: "I’ll take two positron rifles. They’re perfect for long-distance 
  use!" 
  GM: "Then, the battle begins. We’ll proceed clockwise in the order in 
  which the players are sitting. The first is Shinji..." 
   
  And two turns later. 
   
  The Angels were surprisingly defeated. 
   
  Asuka: "Yo...I am on fire!" 
  GM: "Umm. Did you just sink two Angels in two turns (laughs)?" 
  Shinji: "When I fought them before, they seemed stronger..." 
  GM: "Well, you were one-on-one at that time." 
  Rei: "Three-to-two, I suppose it could happen this way. Ikari in the 
  present should be stronger than Ikari in the story." 
  Asuka: "I was there too you know!" 
  GM: "Anyway, the two Angels ceased activity and slowly sink to the 
  ground. The defeated Angels..." 
  Shinji: "Wait. They don't explode?" 
  GM: "No. No explosion... Asuka" 
  Asuka: "Yes?" 
  GM: "You have a headache." 
  Asuka: "No roll this time?" 
  
   
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  GM: "Only Asuka is suffering from this headache. At the same time as 
  Asuka's headache, the Angels in front of her disappear as if they were 
  an illusion." 
  Asuka: "What the hell... what the hell is going on! 
  GM: "And then there's communication from the headquarters to the 
  EVAs. It's Ritsuko's voice because Misato is injured." 
  Shinji: "What does she say?" 
  Ritsuko (GM): "The Angels have appeared. After re-arming each Unit, go 
  immediately to the former Lake Ashinoko!" 
  Asuka: "Wow, again! Am I better now?” 
  GM: "No, your headache isn’t going away." 
  Asuka: "Humph... and what kind of Angel is it this time?" 
  GM: "The video is being sent from headquarters. The video shows the 
  image of the Angel that was a geometric octahedron: Ramiel...from 
  operation Yashima." 
  Shinji: "Ugh... I have bad memories of this guy." 
  GM: "Ramiel is slowly advancing over the surface of the lake. So, play 
  continues to the second part." 
  Asuka: "Why can’t the enemy be fun to fight?" 
   
  The Angels attacking NERV were Sachiel and Shamshel, which had been 
  destroyed when Shinji beat them in the past. 
   
  Strangely, this time the EVAs repelled them without difficulty. However, 
  shortly after having won, the Angel Ramiel, who had been defeated by 
  Shinji, and then the Angel Israfel, whom Asuka and Shinji had defeated 
  together, seemed to come back from the dead. 
   
  The Children fought them. 
   
  Meanwhile, Asuka's headache worsened... 
   
  
   
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  Asuka: "Well...Wow...I beat this opponent when I made my domestic 
  debut..." 
  GM: "Well, since you know how to fight it, you can defeat Israfel again." 
  Shinji: "Well, vampires are formidable if they are unidentified, but if you 
  know their weak points such as garlic and crosses, they seem pretty 
  fragile." 
  GM: "But this time defeating Ramiel and Israfel did not seem to require 
  much effort at all." 
  Asuka: "Two words: talent and talent." 
  Shinji: It was too easy a victory.” 
  GM: "Well, I won’t belabor it." 
  Asuka: "Good." 
  GM: “I'll explain briefly at the beginning of the second part so that you 
  can see what’s been happening." 
   
  That's also why here I’ve skipped over describing the battles with these 
  last two Angels.  
   
  Shinji: "In the last battle, the Angel seemed to almost pop like a 
  bubble." 
  Rei: "Yes. With very little effort." 
  Asuka: "I’ll admit that." 
  GM: “Well, think it’s time to begin the second part of the game. 
  Everyone participated in three separate sorties today and you are finally 
  able to return your EVAs to the hangar and get out. This began in the 
  morning, so it's now three o'clock in the afternoon.'' 
  Asuka: "Uh... it's been a tough day, but for three consecutive battles, it 
  wasn’t that bad." 
  Shinji: “That's true.” 
  Rei: "It is possible to be tired, but not tired." 
  Shinji: "Hmm... that’s deep, Ayanami" 
  GM: "Is that right?" 
  Asuka: "I don't think she knows what she’s talking about." 
  
   
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  GM: “Well, the NERV staff weren't playing while everyone was fighting. 
  As a result of various analyses, it was determined that Asuka has been 
  the cause of the turmoil.” 
  Asuka: "What!" 
  Shinji: “Oh, I knew, the victim this time was Asuka.” 
  GM: "Ritsuko gathers you to give her reasoning." 
  Ritsuko: "It seems that this time the Angel attached to the most 
  psychologically compatible person." 
  GM: "That's right. Well, to summarize... the Angel chose Asuka, who 
  kept showing the highest score in mental judgment. It’s because she 
  was the best." 
  Shinji: "You should be happy. Congratulations to Asuka!" 
  Rei: "Congratulations." 
  Ritsuko: "Congratulations." 
  Asuka: "I don't want to be in this mess! Oh, geniuses are always 
  lonely..." 
  GM: "Well, I'll keep the joke aside." 
  Asuka: "Hey!" 
  Shinji: "Then... is Asuka the Angel?" 
  Ritsuko: "Yes." 
  Shinji: "I'm sorry, Asuka... I'm scared and I take a step back." 
  Rei: "Goodbye, Second Child." 
  Asuka: “You’re too late! Uh. I'm sorry, that came out wrong. It’s not too 
  late to save me, right? 
  Ritsuko: "I wouldn’t say ‘easy’." 
  Asuka: "Uh oh…" 
  Rei: "Cool." 
  Shinji: "Ayanami, I don’t think you know what the word cool means." 
  Rei: "That’s the player talking." 
  Asuka: "Well the player should shut up already. You should be acting 
  like Rei. Scared." 
  Rei: "Am I scared?" 
  Asuka: "I'm scared!" 
  
   
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  Rei: "You should be." 
   
  I had to look down to hide my smile at this. 
   
  Shinji: “Well, what kind of Angel is it? Is it the type of Angel that is 
  hiding in Asuka or will it assimilate her?” 
  Rei: "Perhaps it is like one of those parasites that live on squirrels." 
  Shinji: "Is it the type that lurks in your mind?" 
  GM: "It’s in the clues from the rulebook. As I said at the beginning, it’s 
  form is unlike anything you have encountered." 
  Shinji: "Isn't that right?" 
  Asuka: "Then, what is it?" 
  Ritsuko: "This Angel has attached to Asuka at her extreme end and 
  interferes with our world from there." 
  Asuka: "The ‘extreme end’ of me?" 
  Shinji: "Her nails?" 
  Rei: "Her hair?" 
  Ritsuko: "Her shadow" 
  Three people: "Shadow?" 
  Asuka: "(Looking down): “This shadow?" 
  Ritsuko: "Yes, that shadow" 
  Asuka: "..." 
  Ritsuko: “It's useless to stare at it. The shadow itself is made up of fine 
  constituents that simply exist as they are. And it is the most unstable 
  part of it. It can be said that it is the most suitable element to separate 
  your existence from the Angel.” 
  Asuka: "Even if you propose such a difficult thing..." 
  Rei: “So the Angel used the shadow which is the most unstable physical 
  element of Asuka Langley Souryu to intervene in the character of Asuka 
  Langley Souryu.” 
  GM: "That’s a great way to sum it up in one sentence... Or as Ritsuko 
  says…" 
  Ritsuko: "Well, in short, that's what it means." 
  
   
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  Shinji: "Wow, Ayanami." 
  Rei: "The clue was a "mental parasite," but this is more of a "material 
  parasite" if we wanted to distinguish it from that." 
  GM: "This girl is a good guesser (laughs)" 
  Rei: “If so, the Angels who we just defeated were the one embodied in 
  this world of the memory of Asuka who probably saw the material. This 
  was the reason why the headaches occurred. They were caused by the 
  assimilated Angel intervening in her neurons and synapses.” 
  Shinji: "Really?" 
  GM: "No, that’s not the reason I had in mind... but it's interesting, so 
  keep going." 
  Rei: “If we continue to reason further, the Angel should be more active 
  when the unstable shadow is even more unstable. The headache first 
  occurred indoors, then in the tunnel. On the contrary, when we got out 
  of the car in the city and when we got out of the EVAs at the former 
  Lake Ashinoko, she didn't have a headache, and she also did not have a 
  headache when we into the tunnel for the second time. Even when it 
  was the old Lake Ashinoko, it was emphasized that the sunshine was 
  harsh." 
   
  The scene with the harsh sunshine at Lake Ashinoko (against Ramiel) has 
  been omitted here, but it did take place. 
   
  Shinji: "Wow, Ayanami" 
  GM: "I see. So, if that was the reason, how would you defeat the 
  Angel?" 
  Rei: “Well, what I can think of three measures for defeating the Angel in 
  this case. 
  1. The Angel gains power when the shadow is unstable, so fix 
  the shadow of Asuka with a powerful spotlight. 
  2. Or conversely, make the shadow as unstable as possible so it 
  drives the Angel into activity and attack it.  
  3. Kill Asuka. I think that's the quickest solution." 
  
   
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  Asuka: "I reject 3" 
  GM: "Number 1 is the closest to the correct answer." 
  Rei: “Well, before I suggest a strategy, I think it's out of Rei's character 
  to talk about strategy. So if I do give the correct answer, can it be as if 
  Dr. Akagi explained what I am about to propose right now?” 
  GM: "That’s fair. If what you say makes sense, then it is as if such an 
  explanation came from Ritsuko." 
  Ritsuko (Rei speaking as): "As a strategy, Asuka's shadow must be 
  stretched out clearly and sharply. When that area reaches its maximum 
  value, Unit 00 and Unit 01 will deploy their AT fields at Asuka’s feet. 
  With that power, the shadow and Asuka will be separated." 
  Shinji: "Wow. Ayanami. I mean Dr, Akagi…" 
  Asuka: “I see. Then, in a large space, we use a powerful spotlight to 
  separate Asuka from her extended shadow.” 
  GM: "But, artificial light is different from the sun. Artificial lighting will 
  be more diffuse." 
  Shinji: "What are you saying?" 
  GM: "You will need the straightest, sharpest, biggest light source. The 
  whole scenario came to me when I imagined this one scene.” 
  Asuka: "I see. You mean the sun." 
  GM: "Yes. At sunset. It's visually beautiful." 
  Rei: "A large space. A shadow that stretches against the setting sun." 
  GM: "And two giants on both sides of Asuka… Evangelions 01 and 00." 
  Shinji: "Hmm...I can imagine the picture. It's true." 
  Asuka: "I see. I understand." 
  Rei: "Then, right now it’s about 3 pm..." 
  Shinji: "At this time, dusk is around 5 o'clock. It's summer." 
  GM: "Japan in this era is set to be summer all year round..." 
  Shinji: "Ah, right?" 
  Ritsuko: So, I'll prepare immediately what we’ve discussed. Asuka... 
  you’ll be standing on the widest and straightest road in Tokyo 3. Rei and 
  Shinji will board their EVAs and wait beside her. Don't block the light 
  that hits Asuka." 
  
   
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  Rei: "Yes" 
  Shinji: "I understand." 
   
  Thus, preparations for the operation to separate Asuka from the Angel 
  at dusk began. However, the preparations that followed were quite 
  tedious, so I omitted them. 
   
  The time is finally 4:55 in the evening. Five minutes before the execution 
  of the plan. 
   
  GM: "The time is getting closer every moment as the sun drops toward 
  the horizon. By this time, Misato has returned to work at headquarters." 
  Misato: "Ready, Asuka?" 
  Asuka: "I’m perfect." 
  Ritsuko: "So, when it's time, Unit 00 and Unit 01 will cut off the Angel 
  using their AT fields. Asuka will be rushed aboard Unit 02 in case of an 
  emergency." 
  GM: "The city of Tokyo 3 has been evacuated. Asuka stands against the 
  setting sun. Her shadow stretches longer and longer. The two kneeling 
  EVAs and a tiny Asuka near Unit 02. Yes, that is the scene you should 
  imagine." 
   
   
   
  
   
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  Rei: “How do we know if the separation of the Angel has been 
  successful?" 
  Shinji: "Automatic success?" 
  GM: "I’d like to do that, but... I've already done quite a bit of service for 
  this game, so let's get the dice and do it properly. Rei and Shinji both roll 
  for mental skill. Both are successful with 14 or more." 
  Shinji: "Um... I need to roll 7 or more" 
  Rei: "I need to roll 5 or above" 
  Asuka: "If you fail, I'll kick you." 
  Shinji: "I don't know if this is such a good idea." 
  Asuka: "Use your head! 7 is the most likely result. 7 or more means that 
  7 is included, so the probability is close to 60%!" 
  Rei: "To be exact, 59.6666,666... percent, correct?" 
  Shinji: "But Asuka, you said, "It's ridiculous to be bound by probability." 
  Asuka: "Shut up! It’s a lady’s right to change her mind." 
   
  So now she’s a lady? 
   
  Rei: "What happens if we fail?" 
  GM: "I don't know what to say. But if you fail today, Asuka will suffer 
  from a headache until the next sunny day, and the Angel will be revived. 
  If you fail, Asuka may be absorbed completely by the Angel. She may be 
  lost..." 
  Shinji: "What!?" 
  Asuka: "Let me help you understand. If you fail, I kick your butt." 
  Shinji: "But if we make a mistake, there's no end to it." 
  Asuka: "Well there better be, because I don't like a severe hangover, 
  even as a character!" 
  GM: "Well, I know how you're feeling... but is putting this much 
  pressure on them a good idea?" 
  Asuka: "This is just right for Shinji." 
  GM: "Well, maybe so." 
  Shinji: "Don't be so sure." 
  
   
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  GM: "Well, the time is almost up... It’s 5 o'clock. 10 seconds left, both of 
  you roll the dice at the same time... 4 more, 3, 2, 1... 0!" 
  Rei: "(Rolls the dice calmly)" 
  Shinji: "(Rolls nervously) Oh! Oh, one fell off the table!" 
  Asuka: "Because you rolled it like an idiot!" 
  Rei: "17. Success" 
  GM: "Shinji has... the die on the desk is three. So if the one on the floor 
  is a 4, you're successful." 
  Asuka: "Aren't you re-rolling?" 
  GM: "No. The die stands where it lands." 
  Shinji: “Four or more on a six-sided dice... Wow, it's really a 50% 
  chance.” 
  Rei: "Where did the die go?" 
  Shinji: "I don’t see it..." 
  Asuka: "Well, how far did it fall?" 
  GM: "Hmm. It couldn’t have gone far." 
   
  Here, the play paused while we looked for the die, but couldn’t find it.  
   
  GM: "Here. Use one of mine.” 
  Shinji: "Uh, I’ll try again (rolls).” 
   
  The die rolls off the table with a clatter.  
   
  Shinji: "Ah!" 
  Asuka: "It's not ‘Ah!’ You dropped it twice in a row!" 
   
  When I approached the fallen die, I found that it was up against the wall 
  and had stopped on edge, with the sides of "3" and "5" facing up. 
   
  Shinji: "5, right?" 
  Asuka: "I have no complaints about that." 
  GM: "But it's about half and half." 
  
   
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  Rei: "I wonder which one is correct…" 
  Shinji: "Whichever it is...there is an obvious difference between success 
  and failure." 
  GM: "Umm. It's uncommon for the dice to stop on the edge. Normally 
  I’d ignore it and reroll, but because this happened on an important roll, 
  I’ll have to think about this." 
  Shinji: “Maybe we could measure which side is closest to the top.” 
  Asuka: "How would you do that?” 
  Rei: "(Suddenly steps on the floor with a thud. The vibration dislodges 
  the die)" 
  Asuka: "Well that’s one way." 
  Shinji: "Did the vibration count?" 
  GM: “The roll stands where it lands...but it's not 3 or 5. It’s 6." 
  Asuka: "I think you had a little too much momentum, First (laughs)" 
  Rei: "As long as it succeeded." 
  GM: "Well, I don't really mind... let's say it's a success." 
   
  And everyone sat down again. 
   
  GM: "We sort of got side tracked there, but let's start again where the 
  excitement was building." 
  Asuka: "Well, then, we should go for a dramatic move." 
  GM: "Yes." 
  Asuka: "Then... Oh my shadow!" 
  GM: "Yes! Asuka's long shadow begins to weirdly bend as soon as it is 
  cut off by the two EVAs’ AT fields! Asuka's shadow can no longer 
  continue to exist, the Angel is trying to reveal its identity!'' 
  Asuka: "Ah, what a terrible sight?" 
  GM: "The shadow is expanding and contracting repeatedly, and begins 
  to change from a plane to a three-dimensional form!" 
  Asuka: "Oh, traitor!" 
  Rei: "This is the true identity of the Angel?" 
  GM: "Yes..." 
  
   
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  Shinji: "That is so weird." 
  GM: “……” 
  Asuka: "..." 
  GM: "There’s a noise..... the transformation is like air being forced into a 
  balloon that’s stuck to the ground. The shadow suddenly rises from the 
  ground to reveal the Angel!" 
  Shinji: "It's probably more like a monster than an Angel." 
  GM: "Well, if you use that as a reference, it wouldn’t be a lie." 
  Asuka: "What kind of shape is it?" 
  GM: "Hmm... It's rather humanoid. There are Indian-like patterns in its 
  coloring..." 
  Asuka: "Oh, like boss monster Geronimon!” 
   
  Geronimon is a monster that appeared in Ultraman, who avoided 
  fighting by sending other monsters to fight for him. That is probably why 
  he is known as a boss monster. 
   
  When working on an original story, keep in mind that Evangelion is a 
  work with a lot of special effects that draws heavily on certain visuals.  If 
  you can't figure out a story for the game, you should be able to come up 
  with an event that captures the flavor if you base the story on others like 
  it from the time. This may not exactly make it an original story, but it's 
  how to make scenarios that work really well. 
   
  Shinji: "Is it like that?" 
  Rei: "Well?" 
  GM: "No, I wouldn’t say that. But even if the players draw that 
  comparison, it doesn't help in the progress of the game." 
  Asuka: Well, you always were obsessed with Geronimon! 
  GM: "That's why even a parody can be an original story." 
  Rei: “Whatever this guy is, this is going to be the toughest fight. 
  
   
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  GM: That's correct. Unlike Sachiel, which fought EVA Unit 01, this Angel 
  is formidable because it's designed to fight three units at the same 
  time.” 
  Asuka: "Well, then I’d better hurry to get into my Eva." 
  GM: "There is a NERV employee Jeep next to Asuka standing by. You can 
  join the battle in 4 turns if you hurry to Unit 02." 
  Shinji "So, we have to fight an Angel designed to take on three EVAs 
  with only two Eva's for four turns." 
  Asuka: "Try to leave some for me!" 
  Rei: "We'll do our best." 
   
  And so the battle began. 
   
  Unit 01 and Unit 00 tried to proceed cautiously hoping to hold out until 
  Unit 02 could arrive. 
  However, the cards were not in their favor, and both were being 
  gradually worn down. 
   
  We pick up on the third turn of combat. 
   
  Rei: “7 of ♣!” 
  GM: "10 of ♠! Because this guy's modification is +6... damage 16!" 
   
  ♣ (long-distance battle) is weak against ♠ (close-range battle), and you 
  will receive damage equal to the card number plus the damage modifier. 
   
  By the way, ◇ is strong in ♠ and weak in ♣. 
   
  Rei: "Well, I’m sunk." 
  Asuka: "Is Unit 00 killed? It's too early, stupid." 
  Shinji: "But this Angel is really strong. If I don't recover some HP, I'll be 
  dead next." 
  
   
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  GM: "And so we move on to turn 4. Asuka, you'll start fighting this 
  turn." 
  Rei: "Do your best." 
  Asuka: "Ah... of course I will. Evangelion Unit 02, launch!" 
  Shinji: "Finally the reinforcements arrive." 
  Rei: "But, it’s still just two-on-one." 
  Asuka: "That’s not my fault!" 
  GM: "So, going clockwise – the order is Shinji, Asuka and the Angel." 
  Shinji: "Well... My HP has been reduced to 16, so use I’ll use an MP to 
  restore it to maximum." 
  GM: "Well, Unit 00 has been destroyed. So what does Unit 02 do now 
  that it’s launched?" 
  Asuka: "Of course I'm attacking! Let's go!" 
  GM: "Draw a Card." 
  Asuka: "Eat that...J of ♣!" 
  GM: "7 of ♠! 13 damage!" 
  Asuka: "Ah, 15 HP left!" 
  GM: "Then it's the Angel's turn... it’s going for Unit 02. Draw a card." 
  Asuka: "I can take it! What’s the card!" 
  GM: "5 of ♣!" 
  Asuka: "Q of ♠, do I dodge?" 
  GM: "No, it hits." 
   
  ♣, the attacker's damage bounces off. Asuka had already issued a big 
  card, the Q. 
   
  GM: ``What is the weapon of the close combat of Unit 02?'' 
  Asuka: "A Progressive Knife (damage correction +1)" 
  Rei: "Then it's 13 damage." 
  Asuka: "Ah, I’m down to HP 2." 
  Shinji: "Asuka...what happened?" 
  Asuka: "Wow, I'm sorry. From now on! Look at Shinji's habit like that!" 
  Shinji: "I don't say so." 
  
   
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  Rei: "Hey." 
  Asuka: "Oh, oh, let's do it together..." 
  GM: "So it's Shinji's turn." 
  Shinji: "Ah, I'll attack." 
  GM: "Draw a Card" 
  Shinji: "Q of ♣!" 
  GM: “K of ◇………, how much damage?” 
  Shinji: “7 damage with the Positron Rifle (damage correction +5).” 
  GM: "Ow, that hurts." 
  Asuka: "Oh, that's right. The game is about to begin!" 
  GM: "And it's Asuka's turn..." 
  Asuka: "I’ll do HP recovery. What's wrong? I can't help it. If I don't 
  recover some HP, I might be done next!" 
  Shinji: “I didn’t say anything (laughs).” 
  GM: "She imagining things." 
  Rei: "The Angel's turn." 
  GM: "Yes. I have to aim for Unit 01 in response." 
   
  However, after the momentum gained from the previous attack, Unit 01 
  will never take any damage from this point onwards.” It will damage the 
  Angel. 
   
  The next turn, Unit 02, which used up both its MP and a card, was 
  overthrown, but: 
   
  Asuka: "I'm sorry!" 
   
  Unit One was successful, and it defeated the Angel wonderfully. 
   
  Shinji: "I did it!" 
  Rei: "Congratulations. The kill goes to Ikari's credit." 
  Asuka: "Hey, I helped to reduce the Angel's cards!" 
  GM: "I couldn't even deal damage to Unit 01." 
  
   
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  Asuka: "Nice for him, such a little thing!" 
  GM: "Is it trivial?" 
  Asuka: "It's unfair!" 
  GM: "...Okay, well, anyway, the Angel was stopped by the knife of Unit 
  01. Unlike the Angels up till now, this guy collapsed as soon as it 
  stopped its activity. Its skin which had been smooth till now cracked and 
  began to be swept away by the wind like a tattered and dry doll." 
  Asuka: "Wow, I feel bad." 
  GM: "Are you sick?" 
  Asuka: "I’m disgusted. It means all those dead cells are scattered 
  around." 
  GM: "Mmm, that's right" 
  Shinji: "Asuka has a lot of imagination." 
  GM: "Then, let's turn the direction of the wind to honor that. Fragments 
  of the Angel rain down on the fall Unit 02." 
  Asuka: "Agh! My beautiful Unit 02!" 
  Misato: "You deserved that." 
  Asuka: "This is so unfair! 
  Shinji: "Somehow, I'm not really completely convinced this is over.” 
  Rei: "Maybe you have something in your head." 
  GM: "Umm." 
   
  And play skips to the end. 
   
  GM: "Thus, the series of events came to an end. Asuka's reaction was 
  found to have been caused by the Angel who was defeated." 
  Asuka: "So how does that tie into the title?" 
  GM: "’Angel Approaches’? Well it refers to the Angel being so close and 
  the strange cohabitation.” 
  Asuka: “But Rei only had to stay overnight." 
  Shinji: "I think it's not living together if you stay just one night." 
  Rei: "But we lived together..." 
  Shinji: "Uh... yeah. I suppose that’s true." 
  
   
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  GM: "That's right. And this scenario ends with Rei leaving. Rei who has a 
  small amount of luggage stands at the front door. After this last scene, 
  the game will end." 
  Asuka: "I'm not good at saying goodbye." 
  Rei: "Yes, I'm not very good at it either." 
  Shinji: "It’s kind of messy. I'm embarrassed when it suddenly becomes 
  serious." 
  Rei: "Yes." 
  Misato: "Hey, don’t be so sorry. You'll be able to see each other again at 
  NERV tomorrow." 
  Asuka: "I'm trying not to cry!" 
  Rei: "I as well." 
  Asuka: "Fu.........First" 
  Rei: "What?" 
  Asuka: "For the time being, I’m sorry that I blamed you for being the 
  cause. I apologize!" 
  GM: "Apologize?" 
  Asuka: "I apologize for my behavior!" 
  Rei: "I don't care." 
  Asuka: "I knew you would say that." 
  Rei: "Yes." 
  Shinji: "Ah, Ayanami." 
  Rei: "What?" 
  Shinji: "I guess… I’ll see you again tomorrow." 
  Rei: "Goodbye." 
  Shinji: "Uh, yeah. Bye." 
  Rei: "Then I close the door and walk away, with the wind pushing my 
  hair back." 
  GM: "Woosh... and this is the end of the scenario. The story continues 
  with the selection of the Fourth Child... Touji. Thoughts?" 
  Asuka: "Hmm, that was a pretty messy game." 
  Shinji: "The transition between gags and seriousness was so abrupt that 
  I was a bit confused." 
  
   
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  GM: "Well, I'll reflect on that later... but I’m glad we ended up using that 
  part of the story that was unintended. 
  Rei: "So you were just making it up as we went along this time." 
  GM: "Yes. But it cleared up nicely." 
   
  The game is over. The player with the longest commute home had to 
  scramble to prepare for the journey. 
   
  In the end, Shinji's lost die was found under Asuka's player's bag. 
   
  By the way, the result was a 2 (failure). 
   
   
  
   
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  Chapter 4: Invisible Intruder 
   
  138 
   
  About "Invisible Intruder" 
   
  This is a replay of the second MAGIUS EVA RPG, "Angel 
  Approaches!" The first part was published in a magazine, the second 
  part was played and written specifically for this book. Some may ask, 
  "Then why didn’t the magazine have both parts?" The answer is, the 
  continuation will appear in the magazine after the release of this 
  paperback. The original plan was to release this paperback after the 
  serialization in the magazine ended, but due to various reasons, this 
  replay collection was developed earlier than the end of the series. It 
  might be that the publication time of the magazine was delayed or 
  conversely the release time of the paperback was advanced. As a result, 
  the reversal of the timing of when things came out into the world just 
  happened this way. 
   
  "So, like "Intentions and Outcomes," did play progress 
  differently in the scenario?"  This game did change somewhat. As you 
  can see by reading the first part, in the replay for the magazine, the 
  identity of the Angel was changed for the paperback version of the 
  scenario. The identity of the Angel became the “shadow” rather than 
  the visions. I'm sorry I didn’t think of that till the player did in the 
  second part. 
   
  In other words, it is the addition of the "identity of the Angel" 
  for the second part of the game that changed. Originally the plan was 
  for the characters to fight three “visions” of the Angel to defeat it. It was 
  rather complicated. 
   
  Then again, going back to the source material, maybe it wasn’t 
  that complicated when you think about it…
  
   
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  Chapter 5: Challenge from Space 
   
  140 
   
   
  GM: "Well, let's get started. This time we’re playing..." 
  Asuka: "The theatrical version? (laughs)" 
  GM: "Do you want to play that?" 
  Asuka: "No... but the final movie version just came out yesterday. I was 
  hoping we could play it in a timely manner." 
   
  Clearly, this game was played the day after the theatrical version was 
  released. 
   
  GM: "No, I can’t do something that big so soon. The scale is too big. The 
  theatrical version should be its own game (laughs)." 
  Asuka: "Well... I want to fight the mass production EVAs." 
  Rei: "Do you want to get eaten again?" 
  Asuka: "No, I’m looking for payback..." 
  GM: "Well, you could certainly play it. The rules allow it. It’s just 
  establishing the statistics. But this game is set in the first half of the TV 
  series. It only goes up till Unit 01 takes the S2 engine and the Fourth 
  Child..." 
  Shinji: "What about Kaworu-kun?" 
  GM: “If you advance the timetable up to that point, it is no good for 
  group play because the human relationships are in such a bad state. In 
  the movie, the three EVA pilots are all separated and you can’t play 
  together.” 
  Asuka: "Well, that's a logical reason." 
  GM: "This time, the scenario uses some "additional rules" that came out 
  after the original release. So this is a play test." 
  Shinji: "Additional rules?" 
  GM: "With the additional rules, the battle rules of "Decisive Battle! 
  Tokyo 3" can be played with "Angel approaches!" 
  Asuka: "So, the character part is "Angel approaches!", and piloting the 
  EVAs, I would think, comes from "Decisive Battle! Tokyo 3"? 
  GM: "Correct." 
  
   
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  Shinji: "I don't think it's necessary to call it a "play test" if that's all." 
  GM: "Well, I'm using playing cards to connect the rules to each other. I 
  just need to run a test game..." 
  Asuka: "I see. So, we should pay attention to that." 
  GM: That's right. Also, I'd like to have more of an open world this time. 
  Shinji: "How do you mean “open”?" 
  GM: "That means you can make the characters run wild a little." 
  Rei: "Does that mean Rei Ayanami could evolve, like in the last episode 
  of the TV version?" 
  GM: "No... I think it's not going to change to that level. And, you already 
  ran out of control last time ("Invisible Intruder")." 
  Rei: "There's no such thing... that is just the beginning." 
  GM: "It's also an original story. It's going to be more creepy than usual." 
  Shinji: "The Eerie Coefficient..." 
  Asuka: "Well, if the story can be original and weird so can Asuka." 
  GM: "Well, she is still Asuka." 
  Shinji: "If it's Asuka, no matter how weird she is, you can justify it by 
  saying "that’s Asuka." 
   
  Clearing it up. 
   
  GM: "So, how is it possible to make this more open ended?... In a 
  nutshell, this scenario is probably closer to the "extra edition" 
  atmosphere." 
  Asuka: "Extra edition?" 
  GM: "I suppose... like the difference between the broadcasts on TV and 
  the CD dramas. You can tell a story that strays from the main story." 
  Asuka: "Oh, that's right." 
  Shinji: “Even in the EVA CD dramas, there was the one "Space Angel" 
  that came out. Almost like a space monster rather than an Angel.'' 
  GM: "Yes, that's right." 
  Asuka: "That's it exactly..." 
  Shinji: "No way..." 
  
   
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  GM: "Yes. The original story this time is a scenario inspired by the 
  drama. This time it is not only an Angel, but a mysterious space monster 
  that is the enemy." 
  Shinji: "Ah, I get it." 
  Asuka: "OK! Let’s kill something!" 
  GM: "Begin playing with a little backstory." 
   
   
   
  
   
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  The Occurrence 
   
  Midnight in the Hakone forest. Something lands without anyone 
  knowing. A shining object. It’s a huge vehicle. 
   
  Once the light has descended from the sky and entered the forest, it 
  disappears. No one is aware of it. The forest just lies quietly. But after 
  that, mysterious events began to occur one after another in Tokyo 3. 
   
  GM: "That’s how it begins this time..." 
  Asuka: "I see. This is a runaway original story (laughs)." 
  Shinji: Is this enemy an alien? 
  GM: "Aliens? I'm not sure what to say..." 
  Asuka: "Angel / Alien. In the world of Eva, all enemies are "Angels" 
  except humans. So, I say this is about "Space Angels"!'' 
  GM: Even if you speculate about what it is, the characters don't know of 
  the existence of the mysterious flying object in the first place. 
  Rei: "U.F.O... unidentified flying object." 
  Asuka: "Then, what should we do?" 
  GM: "As a situation, let's make it the same state as "Angel approaches!" 
  In other words, Shinji, Rei, and Asuka are all staying in Misato’s 
  Apartment.'' 
  Asuka: "Okay. Well, then we should have the same set up where I and 
  Shinji are in different rooms, and the First is in the same room as 
  Misato." 
  GM: "Well, that's all right" 
  Asuka: "I don't like being under the same roof as that woman." 
  Shinji "Okay." 
  GM: "Let's continue playing. It's not such a long intro this time. You’re at 
  Katsuragi's house at night... What are you guys doing?" 
  Asuka: "What time is it?" 
  GM: "Hmm.........about 6 or 7 o'clock. By the way, Misato won’t be 
  home till late. She’s on the night shift." 
  
   
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  Rei: "I can sleep peacefully tonight." 
  Shinji: "Ayanami, you make it sound like hard work." 
  Rei: "Sleeping next to Misato Katsuragi is comparable to fighting with a 
  Kempo Master.” 
  GM: "You don’t say!" 
  Asuka: "Well, aside from discussing Misato's sleeping habits, the choice 
  is having dinner or taking a bath." 
  Shinji: “That sounds about right.” 
  Rei: "I could use a bath." 
  GM: "Wait. Are you heading there all at one?" 
  Rei: "Is there anything wrong?" 
  GM: "Doesn’t it seem inconvenient?" 
  Asuka: "Yes. But in this case, I’d rather bathe first then eat." 
   
  That's not the problem. 
   
  GM: "I mean it’s not possible for you each to take a bath at once." 
  Rei: “The fan service would be amazing.” 
  GM: "I don't care about the fan service. It's a character thing." 
  Asuka: "Fine. Let's take turns. I’ll go first... well, it was a nice hot bath." 
  Rei: "In the case of Rei... the fair amount of redness that stands out may 
  be noticeable." 
  Shinji: "So, I’ll use the rest of the water..." 
  Asuka: "Hang on a minute!" 
  Shinji: "What?" 
  Asuka: "Please drain the water and fill it again before Shinji gets in. I’m 
  not joking. I won’t have a pervert soaking in the hot water I was in." 
  GM: "Wow, she means it." 
  Shinji: “I know... I'm nervous." 
  Asuka: "Don’t be nervous. Just do it. It's etiquette for a lady!" 
  GM: "So you drain the tub before Shinji gets in?" 
  Asuka: "Yes. And when you get out of the bath, make some dinner. I'm 
  hungry!" 
  
   
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  GM: "Alright (laughs). Isn't she completely in character?" 
  Shinji: "She a completely spoiled brat." 
  Rei: "She can't help it." 
  GM: "She can't help it. And I won’t help either." 
  Asuka: "That’s right." 
  GM: "Still…" 
  Rei: "I could cook the dinner. What do you want to eat?" 
   
  When I hear that, I am overwhelmed. 
   
  Asuka: "I don’t know how it will turn out. It's better to eat Shinji's food, 
  where even if it turns out second rate it’s still edible for humans rather 
  than try to eat the unfathomable food of the First." 
  GM: “Um. So, Shinji rises from the bath starts to cook.” 
  Shinji: "Ahhhhh... first, boil the water for the chicken, pluck the feathers 
  and put it in the pot. Start frying the pork in another pan with soy sauce 
  and sake." 
  GM: "You’re suddenly taking this very seriously." 
  Asuka: "I don't know what he’s doing, but how long will it take for 
  dinner to be ready?" 
  Shinji: "Maybe four or five hours?" 
  Asuka: "Wait, wait! (Laughs) There’s ready-made hamburger with 
  vegetable sauce, so make that quickly." 
  Shinji: "Uh, yeah. I think we have that. I'm sure the hamburger is in the 
  refrigerator...:" 
  GM: "Shinji checks the fridge. But the hamburger that was supposed to 
  be there was gone." 
  Shinji: "That's funny..." 
  Asuka: "What's wrong?" 
  Shinji: "We don't have any hamburger. It should have been in here." 
  Asuka: “What the hell! I miss the taste of my hometown and the special 
  beef I got from NERV was 100% imported premium gourmet beef!!” 
   
  
   
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  Is there such a big thing? I was thinking of cheap hamburger sold at an 
  ordinary supermarket. 
   
  Shinji: "Uh, yeah. I'm sure I put it in here... Did you eat it Asuka?" 
  Asuka: ``Don’t be stupid. I’d remember if I ate it! Besides, the burger 
  was in a frozen pack sent right from the farm, enough for 30 people and 
  it was a really good deal. There is no reason why it should disappear!'' 
   
  Well, it’s alright for Asuka to embellish a little. As for the amount of 
  food, it was supposed to serve four or five people... 
  Well, because it emphasized the situation of disappearing, it was fine. 
   
  GM: "Asuka rushes to the refrigerator to see for herself. But the 
  hamburger is completely gone." 
  Asuka: "This pisses me off! First, I think you threw it away because you 
  really hate meat!" 
  Rei: "I didn't even know there was such a thing in the refrigerator." 
  Shinji: "Yeah." 
  Rei: "Maybe if I knew it, I might have thrown it away." 
  Shinji: "Ayanami?" 
  Rei: "Nothing..." 
  GM: "Rei's acting scares me (laughs)." 
  Asuka: "Whatever. So how long is this dinner going to take?" 
  Shinji: "'ll spend four hours on it." 
  Asuka: "What could possibly take that long!?" 
  Shinji: "The special pork dish..." 
  Rei: "I don't even eat meat. I hate it." 
  GM: "Oh, yes." 
  Asuka: "Oh, I can't wait anymore! I’ll make instant rice. Shinji, go to a 
  convenience store and buy some instant curry! Right now!'' 
  Rei: "I would be partial to vegetable curry" 
  Shinji: "Uh, yeah. I understand." 
  GM: "Okay, are you going together or separating?" 
  
   
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  Asuka: "I have better things to do." 
  GM: "Um. So separating." 
  Shinji: "Then, I guess I’m going alone." 
  GM: "OK. Then, Shinji leaves the condominium and heads to the 
  convenience store. I don't know exactly where because there is no 
  detailed map, but it's a residential area in the capital. It's one or one and 
  a half minute walk away. There are several convenience stores.'' 
  Shinji: "Then, to the nearest convenience store..." 
  GM: "When Shinji enters the convenience store, there were no shop 
  assistants." 
  Shinji: "A fully automatic convenience store?" 
  GM: "No, it's an ordinary convenience store. But you can't see the 
  clerk." 
  Shinji: "Well, I'll continue shopping while I wait for somebody to come 
  back. I'm choosing the goods. Um... Asuka definitely wants meat." 
  Asuka: "High-grade beef, one-thousand percent. And super spicy 
  explosive curry. I won't forgive you if you buy another item by mistake." 
   
  Just to be clear: no such curry exists (maybe). Anyway, Asuka, didn’t 
  specify a product name this time. 
   
  Shinji: "Yes, and what was Ayanami’s order?" 
  Rei: "Organic vegetable curry." 
   
  This is a pretty specific product. 
   
  GM: "Well, I wonder if there's such a curry in a convenience store...I 
  can't help saying but it's not here. So let’s see what you do find. There’s 
  a generic version. It's like bo curry.'' 
  Shinji: "Then I... um... um..." 
  GM: "Because I don't want to think about product names." 
  Asuka: "Oh, I have to give up on this kind of thing if it doesn't happen 
  quickly." 
  
   
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  Shinji: "Well then, this generic curry suits me fine." 
  GM: "I understand (laugh)." 
  Shinji: "Then, I go up to the cash register..." 
  GM: "Um. But when Shinji takes the products to the cash register... no 
  one comes out." 
  Shinji: "(with a small voice) Uh... Excuse me..." 
  Asuka: "You’re never bearish at a time like this (laughs)" 
  GM: "Well, even after a louder call, nobody comes out." 
  Shinji: "I'm a little nervous." 
  Asuka: "Don’t be intimidated, Shinji. Just walk out and bring it home." 
  Shinji: “That's not how it works.” 
  Asuka: "Oh come on. It’s no big deal." 
  GM: "I don't recommend people steal. So... while Shinji is at the cashier 
  stand, suddenly the register goes crazy and starts ringing up items." 
  Shinji: "What, what?" 
  GM: "Various information flows on the register's display. Sales of the 
  convenience stores items such as milk and onigiri ring up one after 
  another." 
  Shinji: "Is it a malfunction?" 
  Asuka: "What kind of failure is it?" 
  Shinji: "Excuse me! Hello! I'm sorry. Is there anyone here?" 
  GM: "No reaction. Well, make a mental check here." 
  Asuka: "Oh! The first roll!" 
  Shinji: "Uh, is this on the character sheet with the additional rules? Or is 
  it in the "Angel approaches!" part?  
  GM: “The “Angel Approaches!” part. The character sheet with the 
  additional rules is used only when fighting with the EVAs.” 
  Shinji: “Got it, um (rolling)……5” 
  GM: "Hmm. Youu can hear a voice from somewhere." 
  Mysterious Voice A (GM): "Are these items that Earthlings use to 
  sustain their lives?" 
  Mysterious Voice B (GM): "Their culture level doesn't seem very high." 
  
   
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  Mysterious voice A: "So, what matters is still only NERV and the 
  Evangelions." 
  GM: "It goes on, but it’s something like that." 
  Asuka: "Wow, that's a lot of “monologuing” (laugh)." 
  GM: "It can't be helped. If you don't know this, you'll go into battle 
  without knowing anything." 
   
  Most TTRPGs only tell the story from the "character’s perspective". 
  In other words, the player can only see what the character has seen or 
  heard. Yet in the EVA TV series, viewers watching the show could listen 
  in on Fuyutsuki's conversation with Gendou in the command room or see 
  what happened with Seele or Kaji. This provided much more context.  
  But "Shinji" and "Asuka" as characters could never have known these 
  things. 
   
  In order to inform the players of the existence of an enemy who is doing 
  evil in a place where such a character has no access, some "direction" is 
  required. The easiest way to do this is as Asuka suggests through 
  “monologuing” where for some reason, the enemy talks about his evil 
  plans in the presence of the protagonist. 
   
  This is a method that is often used in historical plays... like when a ninja 
  sneaks into the enemy's mansion, and overhears on the other side of a 
  door some timely information. Etc. 
   
  This time, I didn't have time to properly finish the scenario, so I had to be 
  a little more heavy handed than usual. Sorry. 
   
  Rei: "This is a secret development?" 
  Asuka: "But why do we have to come across two space Angels talking in 
  a convenience store about human life?" 
  Shinji: "Asuka, you don’t even know about it yet, so you can’t say 
  anything." 
  
   
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  Rei: "Because it's a secret." 
  Asuka: "And they’re talking in Japanese." 
  Rei: "Because it's a secret." 
  Asuka: "Moreover, they don't seem to have noticed Shinji's existence 
  (laughs)." 
  Rei: "Because it's a secret." 
  GM: "Do you want them to notice him?" 
  Shinji: "Asuka, don't say anything else." 
  Asuka: "Alright, alright." 
  Shinji: "Anyway, I’m feeling a little scared, so I creep toward the exit 
  slowly… and run away with a dash!" 
  Asuka: "Ah. Shinji, did you remember the curry?" 
  Shinji: "Oh, I brought it." 
  Asuka: "Good, great!" 
   
  Not great. It is still theft after all. 
   
  GM: "Well, let’s pause on that part of the story for a moment. Now, 
  back at the Katsuragi Residence with the remaining Team" 
  Asuka: "Yes. Well, I’m so hungry, I'll cook up the damn rice myself." 
  GM: "It’ll be better if you wash the rice first." 
  Asuka: "Are you telling me I have to wash the rice? That's not natural." 
  GM: "That sounds like Asuka alright. Rei…" 
  Rei: "And you should use detergent." 
  Asuka: "Why do you use detergent to wash rice?" 
  Rei: "So it will be beautiful." 
  Asuka: “Rice doesn’t have to be beautiful. You just have to eat it." 
  Rei: "Can’t what you eat also be beautiful?" 
  Asuka: "I’m not sure." 
  Shinji: “You don’t use detergent to wash rice. It could kill you.” 
  Rei: "It's okay. Even if I die, there's another..." 
  Asuka: "Hey, you’re not even here! And you’d better hurry back so the 
  First doesn’t have to cook." 
  
   
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  Rei: “Are you talking to yourself?” 
  GM: "Um. Suddenly, the alarm rings in Misato's room." 
  Asuka: “The alarm clock?" 
  GM: “No, her computer. I haven't seen it in the series, but I guess 
  someone in Misato’s position would have one. It's a warning sound.” 
  Rei: "It’s Misato’s PC... An alarm..." 
  Asuka: "That means it’s being hacked." 
  GM: "Correct. Files are opening one after another on the screen of 
  Misato's computer." 
  Asuka: "They must be trying to hack the MAGI!" 
  GM: "Hacking the MAGI wouldn’t make sense, because they would be 
  disconnected from Misato’s personal computer." 
  Asuka: “I pull the plug on the phone line.” 
  GM: “The hacking continues.” 
  Rei: "They must be using a wireless connection." 
  Asuka: "Wireless hacking? 
  Shinji: “It's possible to use radio waves for anything.” 
  Rei: “Wireless connections are so unsuitable for confidentiality.” 
  Asuka: "Stop talking and do something. Turn off the power!" 
  GM: "The machine does not respond to the power switch. Meanwhile, 
  more information flows on the screen." 
  Asuka: "Oh, what do I do?" 
  Rei: "I’ll do it." 
  Asuka: "Huh?" 
  Rei: "I'll smash the computer with a metal bat" 
  Shinji: "That’s so destructive." 
  Asuka: “That's true, but where did you get the metal bat?” 
  Rei: "(Ignoring Asuka's words) Physical destruction is the best way to 
  prevent hacking." 
  GM: "Um… okay… sure." 
  Rei: It's okay. The data here is not critical. Anything important will be 
  stored in the MAGI.  I swing the bat down.'' 
  
   
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  GM: "Well, let's say that it's a success as long as you don’t roll snake 
  eyes." 
  Rei: "(rolling)……8, success" 
  GM: "Then Rei's blow destroyed Misato's computer. Only the sound of 
  the hard disk spinning echoes in the room." 
  Asuka: "GM, the information that was flowing, I wonder if there was 
  anything important" 
  GM: "One moment. Roll for a mental check. It's difficult, so 20 or more." 
  Rei: "Could I use <cool judgment>?" 
   
  <Cool judgment> is Rei's skill. She can calmly deal with any situation. 
  Rei would need to roll an 11 or more based on her mental strength (9), 
  but with calm judgment (14) she will succeed with a 6 or more. With 
  this, the difficulty level drops sharply, so I considered for a moment... 
   
  GM: "Let me see... Well, it's definitely the right way to use the skill. Let's 
  do it." 
  Rei: “Thank you. (rolling)……23” 
  Asuka: "(rolling) ......21. Both of us succeed!" 
  GM: "That’s excellent guys. From what you could see, you can tell none 
  of NERV’s classified material has been leaked. Rei is able to deduce that 
  such important information wouldn’t be on a terminal such as this. But 
  there is quite a bit of confidential material in here.” 
  Shinji: “Should it be secret?” 
  GM: “For the most part they seem to be about NERV and the EVAs and 
  how they fought against the Angels. Certainly they should have been 
  secret, but most of what occurred took place in plain sight for anyone in 
  Tokyo 3 anyway.” 
  Asuka: “Speaking of which, even the rest of the Idiot Trio managed to 
  sneak out and see the Eva's sortie.” 
  GM: “Well, strangely the information that was being hacked was not all 
  such meaningful information. It's just ordinary stuff... Japanese 
  dictionaries, medical files, entertainment files, etc. " 
  
   
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  Asuka: "Oh my god. It's a pattern. The Space Angels are trying to 
  understand the basics of human existence." 
  GM: "Space Angel isn’t really what they are..." 
  Asuka: "Well, Asuka as a character doesn't know that." 
  GM: "...and Shinji returns from shopping" 
  Shinji: "Ta da! I'm home." 
  Asuka: "..." 
  Rei: "..." 
  Shinji: "What happened to you? You look scared." 
  Asuka: "A little. Should we tell Misato?" 
  Rei: "I think it's better to let her know." 
  Shinji: “Tell Misato what??" 
  Asuka: "I’m not sure I even know myself." 
  Rei: "Yes, there are lots of things that we don't understand at the 
  character level." 
  GM: "Then, let's make it a little easier to understand. As the three of 
  you talk, the TV suddenly turns on." 
  Asuka: "What, what?" 
  Shinji: "What do we see?" 
  GM: "The screen is filled with static. It resolves into the background of 
  the inside of great ship that feels like a mecha. There is a life form with 
  capsules stuck to its almost completely flat face." 
  Mysterious Creature: "Greetings, Earthlings..." 
  Asuka: "Wow, it’s easy to understand!" 
  Mysterious Creature: "I am a Crab Alien from the Crab Nebula." 
  Asuka: "Ah... that’s your name for you too?" 
  Mysterious Creature: "Would you prefer a Fox alien from the Crab 
  Nebula?" 
  Asuka: "Crab Alien is fine" 
  Shinji: "Why do all aliens know about crabs and foxes?" 
  Rei: "Because they’re popular." 
  Asuka: "Good to know." 
  
   
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  Crab Alien: "We came to Earth to replace the human race and become 
  the rulers of this planet. 
  A long time ago, our mother star exploded... I won’t bore you with all 
  the backstory but you get the gist." 
  Shinji: "We understand (laughs)" 
  Asuka: "So their plan is to try to take over the Earth which has a similar 
  environment because their star exploded?" 
  GM: "Correct" 
  Crab Alien: "This Earth will be our new home.'' 
  Asuka: "I don’t think so! (laughs)" 
  Crab Alien: "Resistance is useless. We have a trump card that can defeat 
  your Evangelions, the last hope of Earthlings." 
  Asuka: "Over my dead body!" 
  Shinji: "I don’t think he can hear you, Asuka." 
  Rei: “It's useless to scream at the screen” 
  Asuka: "Damn!” 
  Crab Alien: "All hail, King Crab!" 
  GM: "The screen turns off after this declaration." 
  Asuka: "Finally, we get to kill a Space Angel!" 
  GM: “I would just to call it an Angel (laugh)" 
  Shinji: "But the name is King Crab..." 
  Rei: "I think it's better than Svesbemanju." 
   
  Both king crab and Svesbemanju are types of crabs. As an aside, the King 
  Crab seems to be classified as a hermit crab rather than a crab. (Ed. 
  Svesbemanju is a small, smooth shelled crab common near Japan).  
   
  GM: "Then, before the battle, let’s see if there are any bonus cards. 
  Cards can be played to grant benefits before and during combat. Bonus 
  cards are earned for behavior during play. 
  Asuka: "Eh?" 
  Shinji: What is the requirement for earning bonus cards? 
  
   
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  GM: "It's different for each character. For Shinji, when there is a conflict 
  of opinion, if he pushes through his will." 
  Shinji: "Did I push my will through...no" 
  GM: “Rei, communicating more than the other characters.” 
  Rei: "I didn’t do that." 
  GM: "I don't mind if you're told that (laughs). And when Asuka and 
  another character have a conflict, is she able to calm herself." 
  Asuka: "I’m not like that!" 
  GM: ``(Sigh) Well, it would be a bonus if the above actions could be 
  performed while maintaining the flavor of the character. But there are 
  no bonus cards because nobody achieved the criteria this time (laughs). 
  Shinji: "Then, we only have the five cards distributed at the beginning?" 
  GM: "(while spreading the MAP on the desk) Yes. Please replace the 
  character sheet with the additional rules version. We will enter the 
  combat part." 
  Asuka: "Yes, I'll use ♠. It’s the only suit that can be used at the 
  moment." 
  GM: "Yes. It's the card number + 2D" 
  Rei: "If so, I'll also use one too." 
  Shinji: "Hmm...I don't have ♠." 
   
  The ♠ card can help reveal the abilities of the Angels. This represents 
  NERV and the United Nations armed forces doing their best to analyze 
  the Angels. Please refer to the rules for how much data you can obtain. 
  Of course, the higher the number, the more detailed the data that 
  becomes available... 
   
  GM: "Um. All you know is that the giant creature has a "crab-like" 
  shape, and it is likely that close combat is its strength." 
  Asuka: "Yeah, I could have guessed that from the beginning." 
  Shinji: You can't say that. Perhaps it might have been a humanoid with a 
  surprise.” 
  Asuka: "It can be discerned just by the shape!" 
  
   
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  GM: "Well. Right now, the crab is here (pointing to the corner of MAP). 
  And let's assume that everyone has already reached NERV headquarters 
  (pointing to the headquarters). Well, it's time for Evangelion activation 
  rolls." 
  Rei: "You should use ♥ here?" 
  GM: "You can't use it anywhere else." 
  Asuka: "Yes, I have two." 
   
  The ♥ card is used when the EVAs activate. Only for this part, it increases 
  the pilot’s sync rate with the EVA. 
   
  GM: "OK, then Asuka has a modifier. Anyone else?" 
  Shinji: "Oh, here’s one!" 
  Rei: "I also have two" 
  GM: “Then in the order: Shinji, Rei then Asuka, roll to see if your EVAs 
  activate.” 
  Shinji: “(rolling)……10” 
  Rei: “(rolling)……12” 
  Asuka: "(rolling)... 11" 
  GM: "Good. All Units activate with Sync Level 2. Now choose your Eva's 
  initial equipment." 
   
  The card used here is ◇. You can choose your favorite equipment with 
  this. However, you can only equip one weapon at a time. A progressive 
  knife is standard equipment and is automatically equipped. 
   
  Shinji: "I have three ◇... so, I choose a Positron Rifle!" 
  GM: ``OK.'' 
  Rei: "I also have one. Sniper gun" 
  Asuka: "Damn. I don't have one!" 
  Rei: "Well then, use your Progressive Knife." 
  Asuka: "This sucks." 
  
   
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  Shinji: "Wait a minute... Well, except for the initial equipment, you can 
  choose additional equipment with a second card, right?" 
  GM: "Uh huh." 
  Shinji: "Then, can I hand over this Positron Rifle to Asuka and spend a 
  second ◇ for a Sonic Glaive...?" 
  GM: "You can." 
  Shinji: "So then I do it." 
  Asuka: "You are great, Shinji!" 
  GM: "Then, it's time to start playing clockwise. By the way, any 
  remaining diamond has the effect of recovering 5 HP of Eva. When using 
  it, please use it before your action." 
  Asuka: "OK." 
  GM: "Then it's the crab's turn... It moves closer 6 squares at once." 
  Asuka: "Crap! That means its action points are 6 or higher," 
   
  Asuka is mistaken here because further data on the Angel was not 
  collected. Bonus movement is a special ability of this Space Angel as a 
  King Crab with so many legs.  
   
  This guy actually only has 4 Action Points. 
   
  GM: "Well, it’s Shinji's turn." 
  Asuka: "Well, if we don't settle this early, we’re screwed... Shinji, do 
  some damage." 
  Shinji: "Okay. Moving adjacent to the crab with a movement bonus and 
  attacking with my Sonic Glaive Double Power..." 
   
  Thus, the battle between the EVAs and the King Crab began. 
   
  Whether the monster is described as a space Angel or a crab alien, the 
  King Crab is an enemy based on the Angel creation statistics to take on 
  three EVAs at once. It is by no means a weak opponent. 
   
  
   
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  A deadly battle unfolded. 
   
  In really fierce combat, usually one or two EVAs are incapacitated... but 
  this time everyone was conservative and no one fell. Well, that is until... 
   
  Asuka: "Damn it! I can't be the reason why humanity loses!" 
   
  I feel that Asuka's lines say everything about what her character wants 
  (laughs). 
   
  I’ve omitted the combat process here because it is a numerical 
  exchange. But it was a hot battle. 25 minutes passed from the start of 
  combat (play time).  
   
  At last, the giant King Crab made a last stand. 
   
  Shinji: "Progressive knife triple power! Damage 21!" 
  GM: "That was the killing blow. The crab leans... and leans… and falls 
  down." 
  Shinji: "We won!" 
  Asuka: "It's a crab pot tonight!" 
  GM: "You want to eat this guy?" 
  Shinji: "He’s not so big, I can handle it." 
  Asuka: "That's right. Now for a little work with my progressive knife..." 
  GM: "Wait! You can’t just eat him now!" 
  Rei: "Right. More importantly where are the other Crab Aliens?" 
  GM: "Oh, yes. At the same time King Crab is defeated, the shining disk 
  of the Crab Aliens flies off from the forest of Hakone. It sends a message 
  to the EVAs." 
  Asuka: "What do they say?" 
  Crab Alien: "Honorable, Evangelions. Next time we will get revenge for 
  King Crab!" 
  Asuka: "Next time bring shrimp! (laughs)" 
  
   
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  Rei: "Sniper Gun triple power!" 
  Shinji: "Wait, what?" 
  GM: "The Sniper Gun is unavoidable with three times power. The crab 
  alien’s spaceship trying to escape from the earth is obliterated by Rei's 
  shot. That’s the end of them." 
  Asuka: "Hey, hey!" 
  Shinji: "I think it would have been better to just let them go." 
  Rei: "Absolutely not." 
  Shinji: "Why?" 
  Rei: "I don't like shrimp either." 
  GM: "Heartless (laughs)." 
  Asuka: "Your unbalanced diet has eliminated a race from the universe." 
  Shinji: “At the very least, I will offer a moment of silence.” 
  GM: "That’s appropriate. It's an unknown race, but it's definitely dead. 
  And the game is over." 
  Rei: "Good riddance." 
  Shinji: "Goodbye, Crab Alien." 
  Asuka: "And welcome to tonight's crab pot!" 
   
  Asuka, you're terrible (laughs). 
   
   
   
  
   
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  Chapter 5: Challenge from Space 
   
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  About "Challenge from Space" 
   
  This is a good scenario for the extra rules. It's a ridiculous story 
  where the enemy is an alien (laughs). I came up with this scenario as I 
  listened to the EVA drama CD, as the text said. 
   
  Although it was a drama with rather simple content, what was 
  most important was that the script was written by Director Anno 
  himself. In  
  the drama, other material such as an EVA that transforms and Asuka 
  who becomes the main character were included. But as expected, if you 
  do too much, the game will be too big. 
   
  Since I needed to condense it, I only made the enemy an alien. 
  Well, there is an argument that this is quite a large thing. 
   
  In addition, the names of the aliens appearing in the text were 
  made up on the fly during play, just so that the players could have 
  something to easily remember them by.  This is why I called the alien 
  "Crab Alien" and the name of the boss monster was "King Crab". 
   
  In reality, when Asuka or the others called them “Crab Aliens” 
  the aliens might have had other names, we just never gave them to 
  them.  
   
  I’ll leave it to your imagination to come up with those other 
  names. Even so, the "mysterious disappearance" that I put as a hint in 
  the first half of the game was never fully resolved. 
   
  Rei noticed this fact after the end of the game... Well, the 
  ending had already been decided so by defeating the final Boss (King 
  Crab in this case), all of the story did not need to be further resolved. 
  Some mysteries can remain unsolved. 
  
   
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  By the way, at the beginning, the players asked, "Is this story 
  based on the theatrical version?" I had considered doing that. 
  It will be September when this paperback comes out. The media 
  ban surrounding it should be lifted by then and it might have been 
  possible to use it as a setting. But then I went to the preview three days 
  before the release ... 
   
  And I gave up that thought after seeing it (laughs). The scale is 
  just too big for a TTRPG. At least, it may not be suitable for MAGIUS, 
  which aims for simplicity and clarity. It might be suitable for solo-play, 
  but even then… 
   
  Honestly, I don't think the End of Evangelion can be played as a 
  game.
  
   
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  These rules are a modification of the rules created for "Decisive Battle! 
  Tokyo 3" to enhance combat for "Angel Approaches!" 
  Those who think that the "Angel Approaches!" combat rules are too 
  light, use these rule to make combat more rewarding. In addition, these 
  rules are based on the rules in "Decisive Battle! Tokyo 3", so it is 
  recommended that the GM read those rules thoroughly. 
   
  Items needed to play. 
   
  To play with these rules, you will need the following additional items: 
   
  Map… 
  The battle between the Angels and EVAs takes place on a piece of paper 
  called a map. It uses hexes to represent distance. The maps are printed 
  in the back of this book, so please copy them and use the copies. Of 
  course, you can also use the maps found in the book “Decisive Battle! 
  Tokyo 3”. 
   
  Units… 
  Cut out the pieces on page 337 and fold them into frames to represent 
  the Units. Place them on the map. If you don't want to cut the book, you 
  might want to copy these as well. If you don't like paper units, you can 
  also use commercially available figures and monsters or any form of 
  token to represent the EVAs and Angels. 
   
  Order of battle 
  The battle order moves clockwise beginning with the GM. 
  Once the action of the Angel or NPC controlled by the GM is over, it 
  becomes the player's action to the left, and when that player’s action is 
  over, the action moves to the next player to the left. 
   
  
   
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  Once play returns to the GM, a new Turn begins. A Turn begins with the 
  GM and ends with the last player to the GM’s right. There are no 
  exceptions to this. 
   
  One turn represents approximately 1 second. 
   
  Action points and one action 
  Moving and attacking is accomplished by expending “Action Points.” 
  Characters and their opponents each have a specified number of Action 
  Points. A player’s actions end when all their points have been expended.  
   
  Regardless of the number of points used, the number will return to the 
  upper limit on the player’s next turn. These points may be used or 
  forfeited, but hey cannot be carried into the next turn and a player’s 
  Action Points may never exceed their maximum.  
   
  Role of playing cards 
  This rule regards using playing cards to determine combat results. 
  However, you can still use playing cards as a bonus in character play as 
  usual. 
   
  Use your playing cards in the following situations. 
   
  ♠ Card 
  After the Angel appears, a player may use a ♠ card during his or her turn 
  to learn information about the Angel. The information learned is spelled 
  out on the “Angel Data Chart.” Roll 2D and add the value of the Card to 
  the result. This is the same as detailed in the rules for “Angel Analysis” 
  in “Decisive Battle! Tokyo 3". 
   
  For more information on Angel data, see "Viewing Angel Data" on the 
  page. 
   
  
   
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  Less than 5… Information is known only to data 1 (appearance). 
  6~9... You are able to analyze up to Angel data 2. 
  10~13... You are able to analyze up to Angel data 4. 
  14~18... You are able to analyze up to Angel data 6. 
  19~22... You are able to analyze up to Angel data 9. 
  Over 23… You are able to analyze all the Angel’s data. 
   
  ◇ Card 
  When you board the EVA, you can choose one of your favorite pieces of 
  equipment by using one card. 
   
  If you run out of weapons during battle, if you have additional ◇ cards, 
  you can discard one and retrieve a new weapon. 
   
  If you do not have a ◇ card, the EVA is only equipped with the basic 
  "Progressive Knife" to begin. 
  Each EVA can only carry one item at a time (excluding a Progressive 
  Knife). You cannot carry two items at the same time. 
   
  ♣ Card 
  If you use this card during battle, you can recover 5 HP per card 
  regardless of the value of the cards. You can use as many cards as you 
  have in your hand. 
   
  ♥ Card 
  You can get a positive modifier on your roll when your EVA is activated. 
  The number of corrections received is the same regardless of the 
  number of cards. Please see the “EVA Start-up Table” below. 
   
   
   
  
   
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  Launch of Evangelion 
  During play, Evangelion is ready to launch and can be activated any time 
  its pilot is present. When you sortie, please use the following EVA start-
  up table. 
  The start-up table is judged by ♥ card + 2 dice. 
   
  EVA Start-up Tables 
  Shinji (Unit 01) EVA Start-up Table 
  4 or less... Poor synchro. Synchro level is 0. 
  5~7...Modest synchro. Synchro Level is 1. 
  8~13...Normal synchro. Synchro Level is 2. 
  14~16... Feeling uplifted or agitated. Synchro level is 3. 
  17 or more...Excited and dangerous. Synchro Level is 4. 
   
  Rei (Unit 00) EVA Start-up Table 
  5 or less... Poor synchro. Synchro level is 0. 
  6... Modest synchro. Synchro Level is 1. 
  7~14... Normal synchro. Synchro Level is 2. 
  15~17... Feeling uplifted. Synchro Level is 3. 
  19 or more... There is an abnormality deep in her psychology. Synchro 
  Level is 4. 
   
  Asuka (Unit 02) EVA Start-up Table 
  5 or less... Poor synchro. Synchro level is 0. 
  6~8... Modest synchro. Synchro Level is 1. 
  9~11... Normal synchro. Synchro Level is 2. 
  12~15...Excellent condition. Synchro Level is 3. 
  16 or more...Excited and dangerous. Synchro Level is 4. 
   
   
   
  
   
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  Synchro. Level 
  The "Synchro Level" shows how closely the Pilot (player character) and 
  Evangelion are in tune. 
   
  There are 6 Synchro Levels from 0 to 5, and the pilot’s state changes at 
  each level. 
  Synchro Level is determined at the beginning of the combat part, but 
  can change during combat. 
  Level 0: Action points: 0. The EVA does not react. 
  Level 1: Action point: 1. The operation is slow. The synchronization rate 
  is low or the pilot is not accustomed to the EVA. 
  Level 2: Action points: 2. Normal operating condition. 
  Level 3: Action points: 3. High operating condition. Ideal 
  synchronization. 
  Level 4: Action points: 4. There is a risk the EVA will run berserk. This 
  can happen when the pilot is agitated or has mental anxiety. 
  Level 5: Action points: 10. Berserk state. The EVA goes out of control. 
  This is a dangerous state where the pilot’s mental pollution is a concern. 
   
  Effect of increased action power (Double Power) 
  One action usually consumes one action point. However, some actions 
  can be enhanced by spending two or more points on that one action. 
   
  For example, an EVA's punch attack usually deals damage of 1D, but by 
  using additional action points for this punch attack, you can increase the 
  effect of 1 die up to 3 x damage by consuming 3 times as many action 
  points. This is called “Double Power” or “Triple Power”  depending on 
  the number of action points utilized. 
   
  EVA Data 
  Please use the following "Decisive Battle! Tokyo 3" character sheets 
  during battle. 
  
   
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  The numerical value of the ability value is different from the character 
  sheet of "Angel Approaches!" 
  Skill also reflects how well a pilot can bring out the performance of the 
  software installed on the EVA. 
   
  EVA (pilot) Actions 
  Next, I will give you a list of character actions that can be taken. As a 
  general rule it takes 1 point for each action. 
   
  1. Sortie (automatic success) 
  This is an action to launch the EVA from NERV headquarters. You can 
  enter the map on any hex marked with an "E". If you take this action, 
  your turn automatically ends no matter how many action points you 
  have remaining. 
  There is no “double power” for this action. 
   
  2. Move one hex on the map (automatic success) 
  This is an action to move one hex on the map. EVA, which has a human 
  form, can move in any direction without worrying about turning. 
  There is no double power for this action. 
   
  3. Prepare weapon or Item (automatic success) 
  This readies your weapons or items for use. This is also applies to 
  picking up objects or receiving an item from an armory building. 
  There is no double power for this action. 
   
  4. Attack an opponent (close combat skill/target value: enemy 
  avoidance) 
  Attack your opponent with a knife, punch or kick other than a gun or 
  ranged weapon. 
  This action may be doubled or tripled depending on the points utilized 
  on it. In other words, double power will double damage, and triple 
  power will triple the damage. 
  
   
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  This action can only be performed when the enemy is in an adjacent 
  hex. 
   
  5. Shoot a gun (firearm skill/target value: enemy avoidance) 
  Shoot the opponent with a prepared gun or ranged weapon. 
  This action may be doubled or tripled depending on the points utilized 
  on it. In other words, double power will double the hit chance, and 
  triple power will triple the hit chance. There is no change in damage. 
  This action can only be done when the enemy is within range of the gun. 
   
  6. Use items (depending on the item) 
  Use the prepared item. 
  The effect of double power depends on the item. 
  This includes actions such as throwing an item or passing an item to a 
  friend. In this case, it will be automatically successful. You can throw an 
  item up to 4 hexes. 
   
  7. Secure Item or Weapon (automatic success) 
  This actions refers to actions like putting a prepared gun into a holster 
  or returning a knife to a shoulder pod. 
  There is no double power for this action. 
   
  8. Hold down the Angel (hold down / target value: Angel's avoidance) 
  This is an action to restrain the Angel. A restrained Angel cannot move. 
  You can still attack the Angel while suppressing it if you have enough 
  action points, but the Angel can still block damage and attack you. 
  Therefore, whichever AVA restrains the Angel is at risk of heavy fire. 
  This action can only be performed when enemies are in adjacent hexes. 
  Also, there is no double power. 
   
  9. Expand AT Field 
  The EVA can expand its AT Field to erode and neutralize the Angel's AT 
  Field. When you take this action, it is easier to damage the Angel. 
  
   
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  If you want to neutralize the Angel's AT field, you must be in the square 
  next to the Angel. 
  Once released, the AT field will not be redeployed unless you leave EVA. 
   
  10. Repair (only when synchro level is 4 or higher/automatic success) 
  Restores 5 HP to the EVA. 
  If this behavior is doubled, the number of times it recovers is multiplied. 
  In other words, double power will restore 10 points, and triple power 
  will restore 15. 
   
   
   
  
   
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  ● Free Movement Points 
  Each EVA can move 2 squares regardless of its action points. In other 
  words, even if an EVA’s action points are 0, it can still move 2 spaces. 
  Thus if it has 2 Action Points, it may move 4 squares in one turn. 
   
  ● End of the Battle Part 
  The battle part ends when either of the following situations occur. 
   
  1. The Angel is defeated (Victory) 
  Once you defeat the Angel successfully, return to the normal "Angel 
  Approaches!" rules. 
  2. All the EVAs are destroyed (Defeat) 
  If all of the EVAs which were dispatched have been defeated, return to 
  the normal "Angel approaches!" rules. Whether or not the game is over 
  depends on the scenario at that time. 
  3. NERV headquarters has been destroyed (complete defeat) 
  If NERV headquarters is destroyed, the human race will be completely 
  defeated and the game will end. 
   
  ● About battle method 
  All Eva skills are combat related. They are "Accuracy", "Evasion" and 
  "Damage", and have the following meanings. 
   
  Accuracy: This skill reflects your ability to hit an opponent with an 
  attack. To hit the enemy in combat take the sum of the rolled dice plus 
  your Accuracy skill, minus the opponent's Evasion ability. If you win, 
  your attack hits and reduces the opponent's HP by the amount of 
  damage of the weapon. 
   
  Evasion: This skill reflects your ability to evade an opponent’s attack. If 
  you win, you avoid the attack. 
   
  
   
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  Damage: This reflects the damage done to an opponent when an attack 
  hits. Damage varies depending on the weapon, so please see the data of 
  the weapon used. When nothing is equipped (punch, kick, etc.), the 
  damage is one die (1D). 
   
   
   
   
  
   
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  Defense: This reflects an ability that can reduce the damage received 
  from an opponent when an attack hits. For example, if you have a 
  Defense of 3, you can offset up to 3 damage. In this case, if you receive 
  5 damage, your HP will only be reduced by 2 points. Regardless of skill, 
  the EVAs and Angels have fixed Defense ratings. 
   
  ● Front and back defense 
  As shown in the diagram on the previous page, the three hexes in front 
  of the EVAs and the Angels are called the front, and the other three 
  hexes on the opposite side are called the back. 
   
  There are no penalties when you are attacked from the front, But when 
  and EVA or an Angel is attacked from the back, it incurs a penalty. Also, 
  Angels generally seem to be more fragile in the back than in the front. 
  The EVA can be freely moved 360 degrees during its pilot’s action, but 
  once that players action is over, it cannot be reoriented until the next 
  turn. Likewise once an Angel’s turn is over, it remains fixed in its current 
  direction until its next turn. 
   
   
   
  
   
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  ● Skills 
  Knife (technique) 
  Progressive Knife or Sonic Weapons. Skills for manipulating weapons 
  such as Glaives and Aces that you can hold and swing around. The 
  numerical value combines the technique and skill level to determine the 
  Accuracy, while the damage depends on the weapon. 
  Attacks with bare hands (such as punches and kicks) are also controlled 
  by this skill. 
   
  Firearm (technique) 
  Pallets Guns and other ranged weapons, such as Sniper Guns and 
  Positron Rifles. The numerical value combines the technique and skill 
  level to determine the Accuracy, while the damage depends on the 
  weapon. 
   
  Evasion (technique) 
  Skills to avoid attacks. Evasion is a value that combines the level of 
  technique and skill. 
   
  Hold Down (body) 
  Skill to hold down the Angels by force. A numerical value that combines 
  the level of the body and skill to determine Accuracy. If successful, it can 
  suppress the Angel. 
   
   
   
  
   
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  ● Eva Equipment 
  Eva equipment list. Each piece of equipment is described using the 
  following data. 
   
  "How to read equipment data" 
  Name 
  Type: Indicates what skill is required to use this equipment. 
  Accuracy: When using this equipment, the hit power changes by this 
  number. 
  Range: The range of the weapon. Weapons with a classification of 
  "knife" are always 1 (cannot be used unless in a hex adjacent to the 
  enemy). 
  Damage: Damage when using the weapon. 1D means one die, 2D means 
  two dies. 2D+3 means that the value obtained by adding 3 to 2 dice is 
  the damage. 
  Uses: The number of times the equipment can be used. There is no limit 
  to the number of times that a weapon that is classified as "knife" can be 
  used. 
  Description: Weapon descriptions and other supplements. 
   
   
   
  
   
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  Progressive Knife 
   
  Type: Knife 
  Accuracy: ±0 
  Range: 1 
  Damage: 1D+2 
  Uses: No limit 
  Description: A standard combat weapon for 
  every EVA that cuts substances using high-
  vibration particle blades at the molecular 
  level. 
   
   
   
   
  
   
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  Sonic Glaive 
   
  Type: Knife 
  Hit Correction: 6 
  Range: 1 
  Damage: 1D+4 
  Uses: No limit 
  Description: A progressive knife that has been modified 
  into a Glaive (a spear-shaped weapon) with slightly 
  increased power. It's a long thing, but it does not have the 
  reach of firearms, so it's range is still only 1. 
   
   
   
   
  
   
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  Smash Hawk 
   
  Type: Knife 
  Accuracy: -2 
  Range: 1 
  Damage :1D+3 
  Uses: No limit 
  Description: A progressive knife that has 
  been modified into an ax with slightly 
  increased power. It takes more time to 
  prepare than Glaive, but the advantage is 
  that it is easier to handle. 
   
   
   
  
   
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  Palette Gun 
   
  Type: Firearm 
  Accuracy: -6 
  Range: 5 
  Damage: 2D 
  Number of uses: 8 
  Description: This gun shoots depleted 
  uranium ammunition using an 
  electromagnetic rail. Its power is not 
  that great, but it is the most used 
  weapon and does not require much 
  preparation. It spits out twenty to 
  thirty bullets per burst. 
   
   
   
   
  
   
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  Positron Rifle 
   
  Type: Firearm 
  Accuracy: -8 
  Range: 6 
  Damage :2D+4 
  Number of times used: 4 
  Description: This is a portable 
  positron cannon. Although it is 
  powerful, it takes time to prepare 
  because of its complicated nature. 
  Also, because the barrel is heavy, it 
  is not often used. 
   
   
   
  
   
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  Large Positron Rifle 
   
  Type: Firearm 
  Accuracy: -16 
  Range: 16 
  Damage: 3D+24 
  Number of uses: special (see description) 
  Description: A special large weapon 
  created by NERV using a modified 
  Strategic Self-Defense Force self-propelled 
  positron cannon. Use of this weapon must 
  be approved by the GM. There is no limit 
  to the number of times it can be used, but 
  you can only shoot once every 3 turns, and 
  an Eva equipped with this can neither 
  move nor evade. 
   
   
   
  
   
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  Rocket Launcher 
   
  Type: Firearm 
  Accuracy: -10 
  Range: 4 
  Damage: 3D+8 
  Number of times used: 4 
  Description: A large rocket launcher made 
  for the Evangelions. It is among the arsenal 
  available to the EVAs, but has not been 
  used as the Pallet Guns or Positron Rifles. 
   
   
   
   
  
   
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  Sniper Gun 
   
  Type: Firearm  
  Accuracy: ±0 
  Range: 4 
  Damage: 2D 
  Number of uses: 6 
  Description: By incorporating high-speed 
  targeting software, the Sniper Gun aims 
  precisely and quickly. 
  It can be used like a Pallet Gun. 
   
   
   
  
   
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  Shield 
   
  Type: None 
  Accuracy: None 
  Range: None 
  Damage: None 
  Number of uses: (special) 
  Description: This is a shield that has 
  been modified from the bottom heat 
  shield of an SSTO. When equipped with 
  this shield, it will take on all frontal 
  attacks. The shield has a defensive 
  power of 3 and HP of 20. When HP 
  reaches 0, the shield will break and 
  further damage will impact EVA. 
   
   
   
   
  
   
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  ● State Change 
  A Pilot’s synchro level may change due to the following situations. If you 
  fall into the next state, roll on the "State Change Table". The "State 
  Change Table" varies depending on each character. 
   
  Conditions for Shinji to use the state change table...  
  Unit 01 suffers damage for the first time 
  Remaining HP becomes 5 or less (roll +2) 
  Another Eva has been defeated (roll +6) 
   
  Shinji's state change table (roll two dice, and add modifiers) 
  2… Losing spirit. Synchro Level drops by -2. 
  3~4... Synchro level drops by -1. 
  5~6...No change. 
  7~9... Concentration is improved. Synchro Level increases +1. 
  10~12... Almost selfless. Synchro Level increases +2. 
  13 and above...Excited state. Synchro level increases +3. 
   
  Conditions for Rei to use the state change table...  
  The remaining HP of Unit 00 becomes 5 or less 
  Asuka was defeated (roll +2) 
  Shinji was defeated (roll +6) 
   
  Rei's state change table (roll two dice, and add modifiers) 
  3 or less... Faint. Rei is incapable of action and her EVA must be 
  recovered. 
  4~5... Injured and painful. Synchro level drops by -1. 
  6~9...No change. 
  10~14... Concentration is improved. Synchro Level increases +1. 
  15 or more... Rei can't control herself. Synchro Level increases +3. 
   
  Conditions for Asuka to use the status change table...  
  Unit 02 was damaged for the first time 
  
   
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  Remaining HP drops below 5 (roll +2) 
  Rei was defeated (roll +2) 
  Shinji was defeated (roll +4) 
   
  Asuka's state change table (roll two dice, and add modifiers) 
  2… Losing spirit. Synchro level drops by -2. 
  3~4... Synchro Level drops by -1. 
  5~6...No change. 
  7~12... Concentration is improved. Synchro Level increases +1. 
  13~15... Almost selfless. Synchro Level increases +2. 
  16... Something bursts. Synchro Level increases +3. 
   
  ● Berserk 
  When and EVA runs out of control, the EVA tries to destroy everything 
  around it. 
   
  First, if there is an Angel, it will attack the Angel, and once the Angel is 
  destroyed, it will attack the nearest EVA. If there is no Angel or EVA, it 
  will attack NERV headquarters. 
   
  A Berserk EVA attacks with its bare hands without using a weapon. But 
  if it is adjacent to an opponent, it will make a double power attack using 
  as many action points as it has. Also, if it takes damage, it will try to self-
  repair. 
   
  However, once the EVA goes berserk, the power cord is disconnected by 
  NERV, so the runaway EVA will only be active for one minute (6 turns). 
  The GM controls the EVA while it is berserk. 
   
  ● Critical success and Critical failure 
   
  When performing an action roll, depending on the numerical value, 
  there are situations in which you will never succeed no matter how high 
  
   
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  you roll, or situations where you can't fail no matter how poorly you 
  roll. If you roll doubles sixes, it will be a "Critical success", and if you roll 
  doubles ones, it will be a "Critical failure". 
   
  Critical success means that the action roll always succeeds no matter 
  how high the target value is, and critical failure means that the action 
  roll always fails even if the target value is lower. 
   
  Critical success and critical failure are applied when the ability check roll 
  for 2D are both 6 or both 1 and the for 3D when the two of the three 
  dice are 6 or 1.  
   
  If you make a critical success when determining accuracy in battle, you 
  can ignore the defense of your opponent and immediately deal damage. 
  Also, if you make a critical failure during Evasion in combat, the EVAs 
  umbilical cable will be disconnected, and you will only be able to 
  operate for up to 5 minutes (even if all energy sources are fully 
  mobilized). If you have already severed the umbilical, your defenses will 
  be ignored and the opponent immediately hits you. 
   
  Injured Pilot 
  When an EVA's HP reaches 0, the extra damage is applied to the EVA 
  Pilot. 
   
  For example, if an Eva has only 3 HP left and receives 7 damage (after 
  deducting the defense), the remaining 4 damage will go to the Pilot. 
  If the EVA Pilot's HP becomes 0, he or she loses consciousness and is 
  seriously injured. The GM should judge how bad the injuries are. 
   
   
   
  
   
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  How to read the Angel data 
  Here, we will introduce the Angels who appeared in Evangelion and 
  their data, as well as explain how to create original Angels. 
  The explanation of an Angel is based on the following data. 
   
  Data 1: Morphology. This data describes what the Angel looks like. They 
  are distinguished by their rough appearance, such as humanoid, 
  spherical or animal shape. 
  Data 2: Method of attacking enemies at close range. 
  Data 3: Accuracy and Damage of Data 2. 
  Data 4: Angel's Evasion ability. 
  Data 5: Front defense/back defense/AT Field defense strength when the 
  AT field is up. 
  Data 6: Angel's action points (action point value). 
  Data 7: Special abilities such as attacks against enemies at range and 
  special defense methods. 
  Data 8: A description of data 7. 
  Data 9: Angel's routine. How the Angel behaves related to Data 1~5. 
  Data 10: Weak points of the Angel. 
  Data 11: Angel's Evasion in NERV mode. 
  Data 12: HP of the Angel. 
   
  About the Angel's Routine 
  Angels often act according to a routine. The routine has a maximum of 5 
  priorities listed from 1 to 5, where 1 is the highest priority. 
  The Angel first wants to pursue action 1, and when it is impossible, 
  action 2, if it is also impossible, then action 3 and so on. 
   
  N2 Bomb Attacks 
  When attacked by an N2 bomb in the game, the Angel always suffers 20 
  damage to HP. This damage is recovered by 11 every 4 hours, and when 
  the HP reaches the upper limit, the Angel starts activity again. 
   
  
   
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  When an N2 attack occurs, the Angel grows according to the "Angel 
  Growth Table." It is not necessary to let the player know the result of 
  the "Angel Growth Table". Only when the players roll successfully on the 
  "Angel Analysis Table" due to attacks by the United Nations forces, can 
  they learn this new data. 
   
  Angel Growth Table (roll two dice) 
  2………The Angel's action points (data 6) increase +3. 
  3~4...All defense power (data 5) is increased. Defensive power increases 
  +2. 
  5~6…Ability to attack at short range (data 3). Accuracy +3 and damage 
  +2. 
  7...no change. 
  8~9...Ability to attack at long distance (data 8). Range distance +2, 
  damage +3. 
  10~11... All attack methods deal damage. Damage +3. 
  12………The Angel's action points (data 6) are doubled. 
   
  About the action (movement) of the Angel 
  The Angel, like Eva, moves by consuming action points. However, the 
  Angel does not have the privilege of moving two squares in addition to 
  its action points. It can only move and take other actions within the 
  range of its action points. 
   
  Attack on the Core 
  The Angel has a spherical organ called a "core." This is a common organ 
  for all Angels, and destroying it will render the Angels incapacitated. 
  An Angel with a core exposed outside its body has a significant weak 
  point, and there is a possibility that it can be defeated relatively easily 
  by destroying this part. 
  If you aim at the core and attack, it is at Accuracy -6. However, all 
  damage is doubled when the core is hit. 
   
   
  
   
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  Angel Encyclopedia 
   
  Third Angel • Sachiel 
   
  Data 1: Morphology • Humanoid 
  Data 2: Close combat • Claws 
  Data 3: Close combat ability • Accuracy: 10 Damage: 2D 
  Data 4: Evasion• 10 
  Data 5: AT field •15, front defense •5, back defense  • 3 
  Data 6: Action point value • 3 
  Data 7: Special attack • Cross Energy Ray 
  Data 8: Special Attack Description • Accuracy: 10 Damage: 2D+3 Range: 
  3 
  Data 9: 
  1. Shoot a cross energy ray at the nearest EVA 
  2. Approach Eva with the highest HP 
  3. Attack in close quarters if it is adjacent to EVA 
  Data 10: Weakness • Exposed front core 
  Data 11: Evasion • 2 
  Data 12: HP • 25 
   
   
   
  
   
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  Fourth Angel • Shamshel 
   
  Data 1: Morphology • Fish / humanoid 
  Data 2: Close combat • Energy Whip 
  Data 3: Close combat ability • Accuracy: 12 Damage: 2D+3 
  Data 4: Evasion • 8 
  Data 5: AT Field • 15, Front Defense • 6, Rear Defense • 4 
  Data 6: Action point value. 2 
  Data 7: Special ability • None 
  Data 8: Special ability description • None 
  Data 9: 
  1. Approach Eva, which has the highest HP 
  2. Attack the adjacent Eva with an Energy Whip 
  Data 10: Weakness •Exposed front core 
  Data 11: Evasion • 2 
  Data 12: HP • 40 
   
   
   
  
   
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  Fifth Angel • Ramiel 
   
  Data 1: Morphology • Regular Octahedron 
  Data 2: Close combat• Shield Drill 
  Data 3: Close combat ability • Accuracy: 1 Damage: Always 15 
  Data 4: Evasion • 1 
  Data 5: AT field • 20, front defense • 7, back defense • 7 
  Data 6: Action point value • 1 
  Data 7: Special ability • High power energy gun 
  Data 8: Special Attack Description • Accuracy: 13 Damage: 2D+14 
  Range: 10 
  Data 9: 
  1. Shoot a high-power energy gun at the nearest Eva 
  2. Approach the NERV headquarters 
  Data 10: Weaknesses • None 
  Data 11: Evasion • 1 
  Data 12: HP • 10 
   
   
   
  
   
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  7th Angel • Israfel 
   
  Data 1: Form • Humanoid 
  Data 2: Close combat • Manual battle 
  Data 3: Close combat ability • Accuracy: 10 damage: 2D+3 
  Data 4: Evasion • 9 
  Data 5: AT Field • 18, Front Defense • 5, Back Defense • 3 
  Data 6: Action point value • 3 
  Data 7: Special ability • Separation • Cannot be killed normally by 
  damage 
  Data 8: Special ability description: When initially damaged, it will 
  separate into two bodies, and if both are damaged in this second state, 
  they will recombine, restoring their HP 
  Data 9: 
  1. Use special ability when damaged (1 action point consumed) 
  2. Do not leave the side of the alter ego during separation 
  3. Close combat with any adjacent EVA 
  Data 10: Weakness. During separation, if both front cores are damaged 
  in the same turn, the Angel’s activity will cease immediately and it will 
  be destroyed. 
  Data 11: Evasion • 1 
  Data 12: HP • 1 
   
   
   
  
   
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  9th Angel • Matriel 
   
  Data 1: Form • Spider type 
  Data 2: Close combat • Acid Solution 
  Data 3: Close combat ability • Accuracy: 1 Damage: 2D 
  Data 4: Evasion • 6 
  Data 5: AT field • 15, front defense • 2, back defense • 2 
  Data 6: Action point value • 2 
  Data 7: Special attack • Spray Acid Solution 
  Data 8: Special Attack Description • Accuracy: 12 Damage: 2D Range: 3 
  Data 9: 
  1. Spray the acid solution at the nearest EVA 
  2. If there is no EVA within range, approach the nearest EVA 
  Data 10: Weaknesses • None 
  Data 11: Evasion • 3 
  Data 12: HP • 20 
   
   
   
  
   
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  Tenth Angel • Sahaquiel 
   
  Data 1: Form • Variant 
  Data 2: Close combat • None 
  Data 3: Close combat capability • None 
  Data 4: Evasion • 1 
  Data 5: AT Field 15, front defense • 5, back defense • 5 
  Data 6: Action point value • 1 
  Data 7: Special ability • Fall from Space 
  Data 8: Special ability explanation • The Angel’s mode of attack is to 
  drop from space using its AT field. On the 4th turn, it will fall to a point 
  on the map designated by the GM at the beginning of combat. The 
  EVA’s must move to that hex within those four turns to intercept it with 
  their own AT Fields. If they can't stop it, the game is over. 
  Data 9: 
  1. The Angel falls to the point set by GM. After the player’s have placed 
  their EVAs the GM marks that spot. The players have 4 turns to get to 
  that spot and deploy their AT Fields.  
  Data 10: Weakness • There must be an EVA that can deploy its AT field 
  at the drop point. 
  Data 11: Evasion • 1 
  Data 12: HP • 15 
   
   
   
  
   
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  • Numberless Angels  
   
  Original Angels 
  The number of Angels that appear in the Evangelion series is fixed, and 
  normally no other Angels will appear. However, if only the Angels who 
  appeared in Evangelion are used, those who are familiar with the show 
  will be able to figure out which Angel they are facing by its appearance 
  and actions, and the enjoyment of the game will be narrowed.  
   
  Therefore, in "MAGIUS. Evangelion", the GM can decide to create 
  original Angels to appear in the game. 
   
  These original Angels are called “Numberless Angels" because they are 
  beings whose numbers are without end. There are no restrictions on the 
  “Numberless Angels”, so please create as many new Angels as you 
  would like. 
   
   
   
  
   
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  Numberless Angel • Advaquiel  
   
  Data 1: Form • Water spore 
  Data 2: Close combat • Energy Bullet attack 
  Data 3: Close combat ability • Accuracy: 11 Damage: 2D 
  Data 4: Evasion • 5 
  Data 5: AT field • 15, front defense • 2, back defense • 2 
  Data 6: Action point value • 4 
  Data 7: Special attack • High-voltage energy bullet 
  Data 8: Special Attack Description • Accuracy: 12 Damage: 2D Range: 8 
  Data 9: 
  1. Fire a high-voltage energy bullet at the nearest Eva 
  2. One high-voltage energy bullet is shot at the next closest Eva 
  3. Fire a high-voltage energy bullet at the furthest Eva 
  4. If an EVA is next to it, a manual attack 
  5. Head to NERV Headquarters if nothing is within range 
  Data 10: Weakness • nothing special 
  Data 11: Evasion • 1 
  Data 12: HP • 45 
   
   
   
  
   
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  Numberless Angel • Zephon 
   
  Data 1: Form • Humanoid 
  Data 2: Close combat • 
  Data 3: Close combat ability • Accuracy: 12 • Damage: 1D 
  Data 4: Avoidance • 12 
  Data 5: AT field • 14, front defense • 4, back defense • 1 
  Data 6: Action point value • 4 
  Data 7: Special ability • Proton energy gun 
  Data 8: Special ability description • Accuracy: 10 Damage: 2D+2 Range: 
  5 
  Data 9: 
  1. If you are adjacent to EVA, move 2 squares away 
  2. Proton energy gun if Eva is within range (up to 2 shots in one Eva) 
  3. Heading to NERV headquarters 
  Data 10: Weakness • Front light bulb 
  Data 11: Evasion • 2 
  Data 12: HP • 20 
   
   
   
  
   
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  Numberless Angel  • Atarib 
   
  Data 1: Morphology • Dinosaur type 
  Data 2: Close combat • Claw attack 
  Data 3: Close combat ability • Accuracy: 8 Damage: 2D+8 
  Data 4: Avoidance • 3 
  Data 5: AT Field • 17, Front defense • 6, Back defense • 3 
  Data 6: Action point value • 2 
  Data 7: Special ability • Cold air field 
  Data 8: Special Attack Description • EVAs within 3 squares automatically 
  take 1D+3 damage per turn 
  Data 9: 
  1. Approach NERV headquarters 
  2. Attack EVA when adjacent 
  Data 10: Weaknesses • Exposed front core 
  Data 11: Evasion • 1 
  Data 12: HP • 55 
   
   
   
  
   
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  Numberless Angel  • Azrael 
   
  Data 1: Form • Virus shaped 
  Data 2: Close combat • None 
  Data 3: Close combat capability • None 
  Data 4: Evasion • 7 
  Data 5: AT Field • 20, Front defense • 7, Back defense • 3 
  Data 6: Action point value • 3 
  Data 7: Special ability • Gravity attack 
  Data 8: Special ability description • Accuracy: 12 Damage: 2D + Special, 
  Range: 5 Gravity damage causes 2D damage and the target’s Action 
  Points are reduced to 1 on its next turn. 
  Data 9: 
  1. Gravity attack on EVA with highest HP 
  2. Approach EVA with the highest HP 
  3. Gravity attack on adjacent EVA 
  Data 10: Weakness • Exposed front core 
  Data 11: Evasion • 2 
  Data 12: HP • 35 
   
   
   
  
   
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  About Terrain on the maps 
  This game does not provide rules for underwater or airborne equipment 
  such as E type underwater gear or G type airborne gear. Therefore, you 
  cannot enter the cliff area ■ of the map or the water area □ of the map. 
  The Angel cannot enter the cliff area ■ of the map, but has the ability to 
  enter the water area □ on its initial approach. 
   
   
  
   
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  Shinji Character Sheet Back 
  Startup Table 
  4 or less... Worst condition. Synchro level is 0. 
  5~7...The condition is not good. Synchro level is 1. 
  8~13...Normal condition. Synchro level is 2. 
  14~16... Feeling uplifted or agitated. Synchro level is 3. 
  17 or more...Excited and dangerous. Synchro level is 4. 
   
  State change 
  Conditions for rolling on the status change table 
  His EVA receives its first damage 
  Remaining HP drops below 5 (+2 to roll) 
  Another Eva was killed (+6 to roll) 
   
  State change table 
  2……Loss of will. Synchro level is -2. 
  3~4... Synchro level is -1. 
  5~6...No change. 
  7~9... Concentration is improved. Synchro level +1. 
  10~12... Almost selfless. Synchro level +2. 
  13 and above...Excited state. Synchro level +3. 
   
  EVA action table 
  ● Sortie (automatic success) 
  Sortie from any hex with an E mark. If you take this action, your turn will ends. 
  ● Move one hex on the map (automatic success) 
  Move one hex on the map. 
  ● Prepare weapon or item (automatic success) 
  Make weapons and items you carry ready to use. 
  ● Attack the opponent (handheld weapon skill / target value: enemy avoidance) 
  Attack your opponent with hand-held weapon skills. Double power to double the damage. 
  ● Shoot a gun or ranged weapon (ranged weapon skill /target value: enemy avoidance) 
  Attack the opponent with firearm skills. If you double it, hit power becomes +4. 
  ● Use items (success depends on the item) 
  Use the prepared item. 
  ● Secure item or weapon (automatic attack) 
  Put the prepared gun in a holster or put a knife in its pod. 
  ● Hold the Angel (skill / Angel's evasive power) 
  Action to grapple and hold down the target. The Angel can no longer move, but can still attack. 
  ● Expand AT field (automatic success) 
  Expand the AT field to erode and neutralize the Angel's AT field. 
  ● Repair (only when Synchro level is 4 or higher/automatic success) 
  Restores 5 points of Eva's HP. 
  
   
   
   
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  217 
   
  Rei Character Sheet Back 
  Startup table 
  5 or less... Worst condition. Synchro level is 0. 
  6...The condition is not good. Synchro level is 1. 
  7~14...Normal condition. Synchro level is 2. 
  15~17... Feeling uplifted. Synchro level 3. 
  19 or more... There is an abnormality deep in her psychology. Synchro level 4. 
   
  State change 
  Conditions to roll on the state change table... 
  Remaining HP becomes 5 or less 
  Asuka is defeated (+2 to roll) 
  Shinji was defeated (+6 to roll) 
   
  State change table 
  3 or less... faint. She becomes incapacitated and must be recovered. 
  4~5... Injured and painful. Synchro level is -1. 
  6~9...No change. 
  10~14... Concentration is improved. Synchro level +1. 
  15 or more... I can't hold back. Synchro level +3. 
   
  EVA action table 
  ● Sortie (automatic success) 
  Sortie from any hex with an E mark. If you take this action, your turn will end. 
  ● Move one hex on the map (automatic success) 
  Move one hex on the map. 
  ● Prepare weapon or item (automatic success) 
  Make weapons and items you carry ready to use. 
  ● Attack the opponent (handheld weapon skill / target value: enemy avoidance) 
  Attack your opponent with hand-held weapon skills. Double power to double the damage. 
  ● Shoot a gun or other ranged weapon (ranged weapon skill /target value: enemy avoidance) 
  Attack the opponent with firearm skills. If you double it, hit power becomes +4. 
  ● Use items (success depends on the item) 
  Use the prepared item. 
  ● Secure item or weapon (automatic attack) 
  Put the prepared gun in a holster or put a knife in its pod. 
  ● Hold the Angel (skill / Angel's evasive power) 
  Action to grapple and hold down the target. The Angel can no longer move, but can still attack. 
  ● Expand AT field (automatic success) 
  Expand the AT field to erode and neutralize the Angel's AT field. 
  ● Repair (only when Synchro level is 4 or higher/automatic success) 
  Restores 5 points of Eva's HP. 
   
   
  
   
   
   
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  219 
   
  Asuka Character Sheet Back 
  Startup table 
  5 or less... Worst condition. Synchro level is 0. 
  6~8...Poor condition. Synchro level is 1. 
  9~11...Normal condition. Synchro level is 2. 
  12~15...Best condition. Synchro level is 3. 
  16 or more...Excited and dangerous. Synchro level is 4. 
   
  State change Table 
  Conditions for rolling on the state change table 
  Her EVA receives its first damage 
  Remaining HP is 5 or less 
  Rei was defeated (+2 to roll) 
  Shinji was defeated (+4 to roll) 
   
  State change table 
  2…Loss of will. Synchro • 1 level. 
  3~4... Synchro level is -1. 
  5~6...No change. 
  7~12... Concentration is improved. Synchro. Level +1. 
  13~15... Almost selfless. Synchro. Level +2. 
  16... Something burst. Synchro level +3. 
   
  EVA action table 
  ● Sortie (automatic success) 
  Sortie from any hex with an E mark. If you take this action, your turn will ends. 
  ● Move one hex on the map (automatic success) 
  Move one hex on the map. 
  ● Prepare weapon or item (automatic success) 
  Make weapons and items you carry ready to use. 
  ● Attack the opponent (handheld weapon skill / target value: enemy avoidance) 
  Attack your opponent with hand-held weapon skills. Double power does double the damage. 
  ● Shoot a gun or ranged weapon (ranged weapon skill /target value: enemy avoidance) 
  Attack the opponent with firearm skills. If you double it, hit power becomes +4. 
  ● Use items (success depends on the item) 
  Use the prepared item. 
  ● Secure item or weapon (automatic attack) 
  Put the prepared gun in a holster or put a knife in its pod. 
  ● Hold the Angel (skill / Angel's evasive power) 
  Grapple and hold down the target. The Angel can no longer move, but can still attack. 
  ● Expand AT field (automatic success) 
  Expand the AT field to erode and neutralize the Angel's AT field. 
  ● Repair (only when Synchro level is 4 or higher/automatic success) 
  Restores 5 points of Eva's HP. 
   
  
   
   
   
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  221 
   
   
   
  Original Appearance 
   
  "Intentions and Outcomes" Monthly Dragon Magazine April 1996. 
   
  "Eva Counterattack" RPG Dragon No. 9 (Monthly Dragon Magazine July 
  1996 special issue) 
   
  "Bond of Bullets" Monthly Dragon Magazine July 1996. 
   
  "The Invisible Intruder" RPG Dragon No. 18 (Monthly Dragon Magazine 
  July 1997 special issue) 
   
  Newly written for this edition 
   
  "Challenge from space" newly written 
   
   
   
  
   
   
   
  222 
   
   
  Fujimi 
   
  DRAGON BOOK 
   
  236 
   
  “Angel, Defeated!” 
   
  MAGIUS Neon Genesis Evangelion RPG Replay 
   
  First Edition September 30, 1997 
  Author Orange Jelly / Deep Sea Workshop 
   
  Published by Mitaka Fukuda 
  Publisher = Fujimi Shobo 
   
  1-12-14 Fujimi, Chiyoda-ku, Tokyo 
  Sales Department 03(3238)8531 
  Editorial department 03(3238)8588 
  Order 102 Transfer 00170-5-86044 
  Printing house = Asahi Printing 
  Bookbinding = Tama Collection 
  DESIGN STUDIO WIDE 
  PRINTED IN JAPAN 
  ISBN 4-8291-4344-4 C0176 
   
  ©1997 GAINAX/Project Eva, TV Tokyo 
  © 1997 SHINKAI KOUBOU/Fujimi Shobo 
  We will replace a damaged book 
  The list price is specified on the cover 
   
   
  
   
   
   
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  MAGIUS 
  Fujimi Dragon Book 
   
  Neon Genesis Evangelion RPG II 
   
  “Angel Approaches!” 
   
  Orange Jelly / Deep Sea Workshop 
   
   
  The second RPG book based on the popular anime 
  ``Neon Genesis Evangelion!'' 
   
  As an EVA pilot, you will solve the events that occur 
  in the city of Tokyo 3. From the hectic life spent 
  with Misato to dynamic battles fought against the 
  Angels, Evangelion is full of adventure. Experience 
  Eva for yourself! 
   
  To play "Neon Genesis Evangelion RPG II", the 
  "MAGIUS Start Book" is required. 
   
   
   
  
   
   
   
  224 
   
   
   
  
   
   
   
  225 
   
   
   
   
  
   
   
   
  226 
   
   
   
   
   
   
   
   
   
  
   
   
   
  227 
   
  One Rule, Infinite possibilities... 
   
  ●MAGIUS Start Book 
  ●Neon Genesis Evangelion RPG “Decisive Battle! Tokyo 3!” 
  ●Neon Genesis Evangelion RPG II “Angel Approaches!” 
  ●Neon Genesis Evangelion RPG Replay Collection “Angel, Defeated!” 
  ● Slayers RPG  
  Naga-sama♥ 
  Dachon Daisakusen! 
  Introductory Adventure! Rina's Magic Class 
  The Holy City of Adobenchaa 
  Treasure 
  ●MAGIUS Slayers RPG Replay Collection 
  Even more Naga! 
  ● Tenchi Muyo! RPG 
  Battle for heaven and earth 
  No disturbance! 
  Tenchi Muyo! in LOVE RPG 
  ●Magical Girl Pretty Sammy RPG 
  ●MAGIUS Tenchi Muyo! RPG replay collection “Battle for Heaven and 
  Earth!” 
  ●MAZE☆Explosion space-time RPG 
  ●Let’s Go! Utora Battleship Yamamoto  
  ●Yoko RPG Ready, Set, GO! 
  ●Saber Marionette RPG “My only Alicia” 
  ● MAGIUS Fantasy Science City Defense Corps RPG 
  ● Magic School LUNAR! RPG 
   
  
   
   
   
  228 
   
   
   
   
   
   
  
   
   
   
  229 
   
  ISBN4-8291-4344-4 
   
  C0176 ¥620E 
   
  List price: 620 yen (excluding tax) 
   
   
   
   
   
  Infinite possibilities…  one rule... 
   
   
  MAGIUS 
  Multiple Assignable Game Interface for Universal System 
   
  The signature pattern of an Angel appeared during a routine 
  synchro test. To investigate the cause, Rei must live in Misato’s 
  Apartment with Shinji and Asuka. 
   
  What will happen to them? The threat of the Angel hangs over all 
  three! 
   
  This is a replay collection with bonus rules to make "Decisive 
  Battle! Tokyo 3!" compatible with "Angel Approaches!" 
   
  
SOURCE: textdata/thevault/Evangelion/EVA Magius RPG Book 3 English.pdf