TEXT: NIGHT WITCHES  
  НОЧНЫЕ ВЕДЬМЫ
  SPARROW
  STATS
  SKILL
  LUCK
  GUTS
  MEDALS
  SERGEANT: +1 +0 +0 or +2 +0 -1, any order
  JUNIOR  LIEUTENANT: +1 +0 -1 or +0 +0 +0, any order
  MEDALS START AT +0
  HARM
  Harm, if untended, in cumulative.
   
   1-HARM: Stressed.  
  Rest and relaxation removes it. 
   
   2-HARM: Lightly injured. Diligent aid and  
  a day away from duties removes it.
   
   3-HARM: Seriously injured, requiring 
  hospitalization.
   
   4-HARM: Death.
  RANK 
  CHOOSE Sergeant or Junior Lieutenant 
  LATER, Lieutenant, Senior Lieutenant, Captain, Major
  NAME 
  CHOOSE ONE: Yulia Salenkova, Marina Darchiashvili, Hanna Ruttmann,  
  Natalya “Tasha” Maltseva, Boris “Sonya” Aleksandrov/a
  LOOK & BACKGROUND
  Choose one from each category
  SEX: Female or concealed
  UNIFORM: Regulation, ill-fitting, threadbare, incorrect
  BODY: Cringing, willowy, squat, broken, masculine, beautiful
  HANDS: Busy, precise, gnarled, manicured, expressive, cold
  HOME TOWN: Moscow, Kaluga, Bryansk, Verkhoyansk (Siberia), a series of orphanages
  WHO YOU WRITE TO BACK HOME: Yourself, no one, your dead child
  MOVES
  Add Moves when directed by advancement.
   
   DARK BARGAIN: You can elect to be Marked 
  in order to remove all harm from yourself or 
  another.
   
   GHOSTS: Choose a dead comrade and hold three. 
  When you ask your friend for help, spend your 
  holds one for one to succeed as if you had 
  rolled a 10+. Every time you do this you are 
  also harmed or Marked by the experience, your 
  choice. 
   
   TRANSCENDENT LOVE: Choose your one and 
  only lover. Your bond is unshakable. The first 
  time you take the Mark “Embrace Death”, 
  immediately erase it.
   
   MURKY PAST: You guard your history carefully. 
  Choose two things you are hiding: Valuable 
  training, prominent family, political connections, 
  a strange secret, portable wealth. Define them 
  whenever you want. Reveal either of these 
  aspects of your past to save the day, make an 
  impression or  ruin someone.
   
   AMBITION: Once per duty station, Advance when 
  you do something explicitly against orders that 
  causes you to Tempt Fate. 
   
   CHOOSE MOVE FROM ANOTHER NATURE.
  ROLE
  Choose one. Change it when directed by a Mark,  
  or between Duty Stations if you wish.
   
   ADVENTURER: You can bring a plane WHEELS 
  DOWN well. When you change Duty Stations, 
  Advance if you walked away from a wrecked 
  aircraft. 
   
   DREAMER: You can weather an INFORMAL 
  INTERVIEW well. When you change Duty 
  Stations, Advance if you shared a premonition 
  and it came true.
   
   LEADER: You can lead an ATTACK RUN well. When 
  you change Duty Stations, Advance if someone 
  under your direct command died.
   
   MISANTHROPE: You can SCROUNGE well. When 
  you change Duty Stations, Advance if you 
  bucked against the patriarchy and got in trouble 
  for it.
   
   PROTECTOR: You can REPAIR well. When you 
  change Duty Stations, Advance if you saved 
  someone’s life.
   
   ZEALOT: You can help the Section during DEBRIEF 
  by criticizing a fellow airwoman. When you 
  change Duty Stations, Advance if you pointed 
  the NKVD in another airwoman.
  REGARD
  Add regard when directed by advancement or a Move. Take harm if someone you Regard dies.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  this comrade
  or aircraft
  love trust admire respect 
  hate resent pity fear etc
  WWW.BULLYPULPITGAMES.COM
  
  COMMAND STAFF
  REGIMENTAL COMMANDER:  
  MAJ Yevdokiya Bershanskaya
  CHIEF OF STAFF:  
  CAPT Evgeniya Lobodeva
  REGIMENTAL POLITRUK:  
  CAPT Olga I. Barsukova
  LOGISTICS & TRAINING OFFICER:  
  SLT Mariya “Masha” Petrova
  DEPUTY POLITRUK: 
  LT Svetlana “Sveta” Sheremeteva
  MY SQUADRON 
  MY SECTION 
  SQUADRON COMMANDER: 
  SLT Aleksandra “Sasha” Khadzhiyeva
  SQUADRON LEAD NAVIGATOR
  LT Natalya “Natasha” Maltseva
  SECTION LEADER:
  MEDAL OF VALOR
  MEDAL FOR THE DEFENSE 
  OF THE CAUCASUS
  ORDER OF THE 
  PATRIOTIC WAR
  46TH “TAMAN”  
  GUARDS BANNER
  ORDER OF THE 
  RED STAR
  MEDAL FOR THE  
  LIBERATION OF WARSAW
  HERO OF THE 
  SOVIET UNION
  MEDAL FOR THE  
  CAPTURE OF BERLIN
  GREAT PATRIOTIC  
  WAR VICTORY MEDAL
  ADVANCEMENT
  Check one and apply when directed by a mission, Move or Mark.
   HARSH LESSONS: Add a new Move.
   DEEPENING TIES: Open a Regard slot and fill it.
   PERSONAL GROWTH: Raise Guts, Luck, or Skill by one (maximum +3).
   HONOR AND PRIDE: Add the left-most new medal and +1 medals stat.
   ADDED RESPONSIBILITY: Increase in Rank. There can be only one Major!
   MOVING WEST: Change Duty Station. If you are at #6, the war is over.
  MARKS
  Choose a Mark when directed by a Move or the GM.
   
   SUFFER THE DEATH OF A FRIEND OR LOVER.
   
   WITNESS THE DEATH OF A COMRADE.
   
   SHARE A PREMONITION.
   
   CALL DANGEROUS ATTENTION TO YOURSELF.
   
   SPEAK TRUTH TO POWER.
   
   SPREAD A VICIOUS RUMOR. 
   
   REVEAL A SECRET.
   
   ACT AGAINST YOUR BEST INTERESTs.
   
   ADVANCE AND GROW.
   
   TELL A WAR STORY.
   
   TELL A STORY OF HOME.
   
   EMBRACE DEATH AND FACE YOUR FINAL DESTINY.
  MEDALS
  Circle those you have earned and add the total to +Medals.
  REGIMENTAL HONORS
  Don’t count for +Medals, but count for pride
  NIGHT WITCHESSPARROW
  1, 2 or 3
  A, B, C or D
  
  NIGHT WITCHES  
  НОЧНЫЕ ВЕДЬМЫ
  HAWK
  STATS
  SKILL
  LUCK
  GUTS
  MEDALS
  SERGEANT: +1 +0 +0 or +2 +0 -1, any order
  JUNIOR  LIEUTENANT: +1 +0 -1 or +0 +0 +0, any order
  MEDALS START AT +0
  HARM
  Harm, if untended, in cumulative.
   
   1-HARM: Stressed.  
  Rest and relaxation removes it. 
   
   2-HARM: Lightly injured. Diligent aid and  
  a day away from duties removes it.
   
   3-HARM: Seriously injured, requiring 
  hospitalization.
   
   4-HARM: Death.
  RANK 
  CHOOSE Sergeant or Junior Lieutenant 
  LATER, Lieutenant, Senior Lieutenant, Captain, Major
  NAME 
  CHOOSE ONE: Yevgeniya “Zhenya” Petrova, Alexandra “Sasha” Yusupova, Oksana Boykova,  
  Polina “Polya” Makarova, Yekaterina “Katya” Trushina
  LOOK & BACKGROUND
  Choose one from each category
  SEX: Female
  UNIFORM: Regulation, sloppy, stiff, flashy
  BODY: Compact, lanky, lean, tough, soft, skinny
  EYES: Darting, calculating, weary, cruel, laughing, calm
  HOME TOWN: Moscow, Leningrad, Sevastopol, Zhelenogorsk, Collective Farm #505 (Ukraine)
  WHO YOU WRITE TO BACK HOME: Mother, your son Maksim, your baby sister Valya, Timur Lavrov, no one
  MOVES
  Add Moves when directed by advancement.
   
   SUKA: You enjoy +1 ongoing when acting like 
  a hooligan. When you act like a lady you are 
  Marked.
   
   PEOPLE’S HERO: Name the high-ranking official 
  who has taken a personal interest in your 
  career.
   
   11.4 METERS TIP-TO-TIP: When you want to land 
  in some new place, you can ask “Is it remotely 
  possible to land there?” and the GM will tell 
  you. If the answer is yes, you don’t need to roll 
  the Wheels Down Move.
   
   AS SEEN IN PRAVDA: Use +medals instead of 
  +guts when you Tempt Fate.
   
   RAPTOR: Advance the first time you have 
  sex with each of: a Senior Lieutenant, a 
  Captain, a Major, a Lieutenant Colonel, or  
  a Colonel. 
   
   CHOOSE MOVE FROM ANOTHER NATURE.
  ROLE
  Choose one. Change it when directed by a Mark,  
  or between Duty Stations if you wish.
   
   ADVENTURER: You can bring a plane WHEELS 
  DOWN well. When you change Duty Stations, 
  Advance if you walked away from a wrecked 
  aircraft. 
   
   DREAMER: You can weather an INFORMAL 
  INTERVIEW well. When you change Duty 
  Stations, Advance if you shared a premonition 
  and it came true.
   
   LEADER: You can lead an ATTACK RUN well. When 
  you change Duty Stations, Advance if someone 
  under your direct command died.
   
   MISANTHROPE: You can SCROUNGE well. When 
  you change Duty Stations, Advance if you 
  bucked against the patriarchy and got in trouble 
  for it.
   
   PROTECTOR: You can REPAIR well. When you 
  change Duty Stations, Advance if you saved 
  someone’s life.
   
   ZEALOT: You can help the Section during DEBRIEF 
  by criticizing a fellow airwoman. When you 
  change Duty Stations, Advance if you pointed 
  the NKVD in another airwoman.
  REGARD
  Add regard when directed by advancement or a Move. Take harm if someone you Regard dies.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  this comrade
  or aircraft
  love trust admire respect 
  hate resent pity fear etc
  WWW.BULLYPULPITGAMES.COM
  
  COMMAND STAFF
  REGIMENTAL COMMANDER:  
  MAJ Yevdokiya Bershanskaya
  CHIEF OF STAFF:  
  CAPT Evgeniya Lobodeva
  REGIMENTAL POLITRUK:  
  CAPT Olga I. Barsukova
  LOGISTICS & TRAINING OFFICER:  
  SLT Mariya “Masha” Petrova
  DEPUTY POLITRUK: 
  LT Svetlana “Sveta” Sheremeteva
  MY SQUADRON 
  MY SECTION 
  SQUADRON COMMANDER: 
  SLT Aleksandra “Sasha” Khadzhiyeva
  SQUADRON LEAD NAVIGATOR
  LT Natalya “Natasha” Maltseva
  SECTION LEADER:
  MEDAL OF VALOR
  MEDAL FOR THE DEFENSE 
  OF THE CAUCASUS
  ORDER OF GLORY
  46TH “TAMAN”  
  GUARDS BANNER
  ORDER OF THE 
  RED BANNER
  MEDAL FOR THE  
  LIBERATION OF WARSAW
  HERO OF THE 
  SOVIET UNION
  MEDAL FOR THE  
  CAPTURE OF BERLIN
  GREAT PATRIOTIC  
  WAR VICTORY MEDAL
  ADVANCEMENT
  Check one and apply when directed by a mission, Move or Mark.
   HARSH LESSONS: Add a new Move.
   DEEPENING TIES: Open a Regard slot and fill it.
   PERSONAL GROWTH: Raise Guts, Luck, or Skill by one (maximum +3).
   HONOR AND PRIDE: Add the left-most new medal and +1 medals stat.
   ADDED RESPONSIBILITY: Increase in Rank. There can be only one Major!
   MOVING WEST: Change Duty Station. If you are at #6, the war is over.
  MARKS
  Choose a Mark when directed by a Move or the GM.
   
   SUFFER THE DEATH OF A FRIEND OR LOVER.  
   
   WITNESS THE DEATH OF A COMRADE.
   
   GIVE YOUR AIRCRAFT A PERSONALITY.
   
   MAKE A FRIEND OR TAKE A LOVER.
   
   TELL A SELF-AGGRANDIZING LIE.
   
   SHARE A PAINFUL TRUTH ABOUT YOURSELF. 
   
   ACQUIRE A DREAD OR SUPERSTITION.
   
   PUT DUTY BEFORE HEALTH OR LOVE.
   
   ADVANCE AND GROW.
   
   TELL A WAR STORY.
   
   TELL A STORY OF HOME.
   
   EMBRACE DEATH AND FACE YOUR FINAL DESTINY.  
  MEDALS
  Circle those you have earned and add the total to +Medals.
  REGIMENTAL HONORS
  Don’t count for +Medals, but count for pride
  NIGHT WITCHESHAWK
  1, 2 or 3
  A, B, C or D
  
  NIGHT WITCHES  
  НОЧНЫЕ ВЕДЬМЫ
  OWL
  STATS
  SKILL
  LUCK
  GUTS
  MEDALS
  SERGEANT: +1 +0 +0 or +2 +0 -1, any order
  JUNIOR  LIEUTENANT: +1 +0 -1 or +0 +0 +0, any order
  MEDALS START AT +0
  HARM
  Harm, if untended, in cumulative.
   
   1-HARM: Stressed.  
  Rest and relaxation removes it. 
   
   2-HARM: Lightly injured. Diligent aid and  
  a day away from duties removes it.
   
   3-HARM: Seriously injured, requiring 
  hospitalization.
   
   4-HARM: Death.
  RANK 
  CHOOSE Sergeant or Junior Lieutenant 
  LATER, Lieutenant, Senior Lieutenant, Captain, Major
  NAME 
  CHOOSE ONE: Dariya “Dasha” Yegorova, Sara Rabinovich, Elena “Lena” Sheremetova,  
  Svetlana “Sveta” Fomenkova, Tatyana “Tanya” Komarova
  LOOK & BACKGROUND
  Choose one from each category
  SEX: Female
  UNIFORM: Regulation, dirty, tattered, feminine
  BODY: Graceful, fragile, energetic, small, fit, tall
  FACE: Open, expressive, honest, scarred, serious, pretty
  HOME TOWN: Moscow, Vladivostok (Far East), Dimitrovgrad, Dubna, Novgorod
  WHO YOU WRITE TO BACK HOME: Grandfather, your dead husband, Dr. Burov, “The Editor”, no one
  MOVES
  Add Moves when directed by advancement.
   
   GREATER GOOD: Rewrite an unused Mark to read 
  “Abandon a comrade and Advance”
   
   PRODIGAL DAUGHTER: Advance whenever you 
  return to the Regiment after being assumed 
  captured or dead.
   
   INTENSE NAVIGATION: To find a target at night, 
  you don’t need to Wayfind if you instead take a 
  Mark or 1-harm, your choice. 
   
   PULL RANK: Take +1 forward when you Act Up 
  if you outrank the target.
   
   POLITICAL THOUGHT: When you Eyeball you 
  may also ask “Is there evidence of violation of 
  Articles 58 and 133?” (see page 45)
   
   CHOOSE MOVE FROM ANOTHER NATURE.
  ROLE
  Choose one. Change it when directed by a Mark,  
  or between Duty Stations if you wish.
   
   ADVENTURER: You can bring a plane WHEELS 
  DOWN well. When you change Duty Stations, 
  Advance if you walked away from a wrecked 
  aircraft. 
   
   DREAMER: You can weather an INFORMAL 
  INTERVIEW well. When you change Duty 
  Stations, Advance if you shared a premonition 
  and it came true.
   
   LEADER: You can lead an ATTACK RUN well. When 
  you change Duty Stations, Advance if someone 
  under your direct command died.
   
   MISANTHROPE: You can SCROUNGE well. When 
  you change Duty Stations, Advance if you 
  bucked against the patriarchy and got in trouble 
  for it.
   
   PROTECTOR: You can REPAIR well. When you 
  change Duty Stations, Advance if you saved 
  someone’s life.
   
   ZEALOT: You can help the Section during DEBRIEF 
  by criticizing a fellow airwoman. When you 
  change Duty Stations, Advance if you pointed 
  the NKVD in another airwoman.
  REGARD
  Add regard when directed by advancement or a Move. Take harm if someone you Regard dies.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  this comrade
  or aircraft
  love trust admire respect 
  hate resent pity fear etc
  WWW.BULLYPULPITGAMES.COM
  
  COMMAND STAFF
  REGIMENTAL COMMANDER:  
  MAJ Yevdokiya Bershanskaya
  CHIEF OF STAFF:  
  CAPT Evgeniya Lobodeva
  REGIMENTAL POLITRUK:  
  CAPT Olga I. Barsukova
  LOGISTICS & TRAINING OFFICER:  
  SLT Mariya “Masha” Petrova
  DEPUTY POLITRUK: 
  LT Svetlana “Sveta” Sheremeteva
  MY SQUADRON 
  MY SECTION 
  SQUADRON COMMANDER: 
  SLT Aleksandra “Sasha” Khadzhiyeva
  SQUADRON LEAD NAVIGATOR
  LT Natalya “Natasha” Maltseva
  SECTION LEADER:
  MEDAL OF BATTLE MERIT
  MEDAL FOR THE DEFENSE 
  OF THE CAUCASUS
  ORDER OF GLORY
  46TH “TAMAN”  
  GUARDS BANNER
  ORDER OF SUVOROV
  MEDAL FOR THE  
  LIBERATION OF WARSAW
  HERO OF THE 
  SOVIET UNION
  MEDAL FOR THE  
  CAPTURE OF BERLIN
  GREAT PATRIOTIC  
  WAR VICTORY MEDAL
  ADVANCEMENT
  Check one and apply when directed by a mission, Move or Mark.
   HARSH LESSONS: Add a new Move.
   DEEPENING TIES: Open a Regard slot and fill it.
   PERSONAL GROWTH: Raise Guts, Luck, or Skill by one (maximum +3).
   HONOR AND PRIDE: Add the left-most new medal and +1 medals stat.
   ADDED RESPONSIBILITY: Increase in Rank. There can be only one Major!
   MOVING WEST: Change Duty Station. If you are at #6, the war is over.
  MARKS
  Choose a Mark when directed by a Move or the GM.
   
   SUFFER THE DEATH OF A FRIEND OR LOVER.  
   
   WITNESS THE DEATH OF A COMRADE.
   
   SHARE A PREMONITION.
   
   MAKE A FRIEND OR TAKE A LOVER.
   
   INFORM THE AUTHORITIES.
   
   PUBLICLY SHAME A COMRADE.
   
   EARN A MEDAL YOU DON’T DESERVE.
   
   PUT SAFETY OR LOVE BEFORE DUTY.
   
   ADVANCE AND GROW.
   
   TELL A WAR STORY.
   
   TELL A STORY OF HOME.
   
   EMBRACE DEATH AND FACE YOUR FINAL DESTINY. 
  MEDALS
  Circle those you have earned and add the total to +Medals.
  REGIMENTAL HONORS
  Don’t count for +Medals, but count for pride
  NIGHT WITCHESOWL
  1, 2 or 3
  A, B, C or D
  
  NIGHT WITCHES  
  НОЧНЫЕ ВЕДЬМЫ
  PIGEON
  STATS
  SKILL
  LUCK
  GUTS
  MEDALS
  SERGEANT: +1 +0 +0 or +2 +0 -1, any order
  JUNIOR  LIEUTENANT: +1 +0 -1 or +0 +0 +0, any order
  MEDALS START AT +0
  HARM
  Harm, if untended, in cumulative.
   
   1-HARM: Stressed.  
  Rest and relaxation removes it. 
   
   2-HARM: Lightly injured. Diligent aid and  
  a day away from duties removes it.
   
   3-HARM: Seriously injured, requiring 
  hospitalization.
   
   4-HARM: Death.
  RANK 
  CHOOSE Sergeant or Junior Lieutenant 
  LATER, Lieutenant, Senior Lieutenant, Captain, Major
  NAME 
  CHOOSE ONE: Irina “Ira” Gordyevskaya, Elizaveta “Liza” Vorapayeva,  
  Lyubov “Lyuba” Fedorova, Galina “Galya” Lyubashevskaya, Maryam Bakradze
  LOOK & BACKGROUND
  Choose one from each category
  SEX: Female
  UNIFORM: Regulation, greasy, tattered, none
  BODY: Squat, frail, wiry, hunched, strong, lush
  HANDS: Expressive, filthy, calloused, steady, nervous, delicate
  HOME TOWN: Moscow, Novosibirsk (Siberia), Bratsk, Kharkov (Ukraine), Krasnodar
  WHO YOU WRITE TO BACK HOME: Your sister Sonya, the Yeleshev twins, Father Mikhail, no one
  MOVES
  Add Moves when directed by advancement.
   
   SHIT TALKING: Call out another player character 
  you despise at a debriefing and roll +Regard. On 
  a 10+ hold three; on 7-9 hold one. Spend your 
  holds, one for one, to give this person -1 forward.
   
   FORBIDDEN LOVE: When you take a lover, keep 
  it secret. If discovered, face the consequences 
  together or abandon your lover and Advance.
   
   ANDROGYNOUS: You can Act Up by acting like a 
  man—not a hooligan—using +guts. On a miss 
  you are Marked.
   
   BEDSIDE MANNER: When you treat someone who 
  has been badly hurt, roll +luck. On a hit it isn’t 
  so bad. On 7-9 finding out takes a lot of time, 
  energy or resources, GM chooses.
   
   ENTHUSIASTIC SUPPORT: When you are 
  Vedomaya, choose the consequences for the 
  aircrew you are watching over.
   
   CHOOSE MOVE FROM ANOTHER NATURE.
  ROLE
  Choose one. Change it when directed by a Mark,  
  or between Duty Stations if you wish.
   
   ADVENTURER: You can bring a plane WHEELS 
  DOWN well. When you change Duty Stations, 
  Advance if you walked away from a wrecked 
  aircraft. 
   
   DREAMER: You can weather an INFORMAL 
  INTERVIEW well. When you change Duty 
  Stations, Advance if you shared a premonition 
  and it came true.
   
   LEADER: You can lead an ATTACK RUN well. When 
  you change Duty Stations, Advance if someone 
  under your direct command died.
   
   MISANTHROPE: You can SCROUNGE well. When 
  you change Duty Stations, Advance if you 
  bucked against the patriarchy and got in trouble 
  for it.
   
   PROTECTOR: You can REPAIR well. When you 
  change Duty Stations, Advance if you saved 
  someone’s life.
   
   ZEALOT: You can help the Section during DEBRIEF 
  by criticizing a fellow airwoman. When you 
  change Duty Stations, Advance if you pointed 
  the NKVD in another airwoman.
  REGARD
  Add regard when directed by advancement or a Move. Take harm if someone you Regard dies.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  this comrade
  or aircraft
  love trust admire respect 
  hate resent pity fear etc
  WWW.BULLYPULPITGAMES.COM
  
  COMMAND STAFF
  REGIMENTAL COMMANDER:  
  MAJ Yevdokiya Bershanskaya
  CHIEF OF STAFF:  
  CAPT Evgeniya Lobodeva
  REGIMENTAL POLITRUK:  
  CAPT Olga I. Barsukova
  LOGISTICS & TRAINING OFFICER:  
  SLT Mariya “Masha” Petrova
  DEPUTY POLITRUK: 
  LT Svetlana “Sveta” Sheremeteva
  MY SQUADRON 
  MY SECTION 
  SQUADRON COMMANDER: 
  SLT Aleksandra “Sasha” Khadzhiyeva
  SQUADRON LEAD NAVIGATOR
  LT Natalya “Natasha” Maltseva
  SECTION LEADER:
  MEDAL OF BATTLE MERIT
  MEDAL FOR THE DEFENSE 
  OF THE CAUCASUS
  46TH “TAMAN”  
  GUARDS BANNER
  MEDAL FOR THE  
  LIBERATION OF WARSAW
  HERO OF THE 
  SOVIET UNION
  MEDAL FOR THE  
  CAPTURE OF BERLIN
  GREAT PATRIOTIC  
  WAR VICTORY MEDAL
  ADVANCEMENT
  Check one and apply when directed by a mission, Move or Mark.
   HARSH LESSONS: Add a new Move.
   DEEPENING TIES: Open a Regard slot and fill it.
   PERSONAL GROWTH: Raise Guts, Luck, or Skill by one (maximum +3).
   HONOR AND PRIDE: Add the left-most new medal and +1 medals stat.
   ADDED RESPONSIBILITY: Increase in Rank. There can be only one Major!
   MOVING WEST: Change Duty Station. If you are at #6, the war is over.
  MARKS
  Choose a Mark when directed by a Move or the GM.
   
    SUFFER THE DEATH OF A FRIEND OR LOVER.  
   
   WITNESS THE DEATH OF A COMRADE.
   
   GIVE YOUR AIRCRAFT A PERSONALITY.
   
   MAKE A FRIEND OR TAKE A LOVER.
   
   COMFORT A DYING FRIEND.
   
   BETRAY A FRIEND OR LOVER.
   
   DISGRACE YOURSELF OR YOUR UNIFORM.
   
   IGNORE A PROBLEM UNTIL IT OVERWHELMS.
   
   ADVANCE AND GROW.
   
   TELL A WAR STORY.
   
   TELL A STORY OF HOME.
   
   EMBRACE DEATH AND FACE YOUR FINAL DESTINY.
  MEDALS
  Circle those you have earned and add the total to +Medals.
  REGIMENTAL HONORS
  Don’t count for +Medals, but count for pride
  NIGHT WITCHESPIGEON
  1, 2 or 3
  A, B, C or D
  ORDER OF THE 
  PATRIOTIC WAR
  ORDER OF THE 
  RED STAR
  
  NIGHT WITCHES  
  НОЧНЫЕ ВЕДЬМЫ
  RAVEN
  STATS
  SKILL
  LUCK
  GUTS
  MEDALS
  SERGEANT: +1 +0 +0 or +2 +0 -1, any order
  JUNIOR  LIEUTENANT: +1 +0 -1 or +0 +0 +0, any order
  MEDALS START AT +0
  HARM
  Harm, if untended, in cumulative.
   
   1-HARM: Stressed.  
  Rest and relaxation removes it. 
   
   2-HARM: Lightly injured. Diligent aid and  
  a day away from duties removes it.
   
   3-HARM: Seriously injured, requiring 
  hospitalization.
   
   4-HARM: Death.
  RANK 
  CHOOSE Sergeant or Junior Lieutenant 
  LATER, Lieutenant, Senior Lieutenant, Captain, Major
  NAME 
  CHOOSE ONE: Valentina “Valya” Malinovskaya, M.  “Masha” Gerasimova, 
  Lyudmila “Lyuda” Berezovskaya,  Anna “Anya” Repina-Pavrova, Vera “just Vera, thanks” Gromova
  LOOK & BACKGROUND
  Choose one from each category
  SEX: Female
  UNIFORM: Regulation, full dress, flyer’s, rakish
  BODY: Stocky, angular, sensual, tough, muscular, aristocratic
  FACE: Handsome, plain, haggard, plump, kind, lively
  HOME TOWN: Moscow, Vyzama, Suzdal, Vologda, Chelyabinsk (Siberia)
  WHO YOU WRITE TO BACK HOME: Mother and father, Boris Mednikov, your daughter Masha, no one
  MOVES
  Add Moves when directed by advancement.
   
   TO HELL WITH DEATH: When you would normally 
  be Marked you may choose another player 
  character who is Marked instead.
   
   FORTUNE’S FOOL: Choose a single Move. Replace 
  the rolled stat with +luck when you trigger it.
   
   VORON: When you steal a treasured possession 
  from someone, they are Marked. If the 
  “treasured possession” is their lover or their 
  future, Advance.
   
   SACRIFICE: When you are sent to the hospital to 
  recover from combat injuries, you may choose 
  your assignment, Squadron, Section and aircraft 
  when you return. 
   
   PERMANENT FILE: When you submit an official 
  report to your superiors, roll +skill. On a 10+, 
  choose 2. On 7-9, choose 1: 
   
  
  Mark someone 
   
  
  Change accepted truth of a situation 
   
  
  Add one to the mission pool
   
   CHOOSE MOVE FROM ANOTHER NATURE.
  ROLE
  Choose one. Change it when directed by a Mark,  
  or between Duty Stations if you wish.
   
   ADVENTURER: You can bring a plane WHEELS 
  DOWN well. When you change Duty Stations, 
  Advance if you walked away from a wrecked 
  aircraft. 
   
   DREAMER: You can weather an INFORMAL 
  INTERVIEW well. When you change Duty 
  Stations, Advance if you shared a premonition 
  and it came true.
   
   LEADER: You can lead an ATTACK RUN well. When 
  you change Duty Stations, Advance if someone 
  under your direct command died.
   
   MISANTHROPE: You can SCROUNGE well. When 
  you change Duty Stations, Advance if you 
  bucked against the patriarchy and got in trouble 
  for it.
   
   PROTECTOR: You can REPAIR well. When you 
  change Duty Stations, Advance if you saved 
  someone’s life.
   
   ZEALOT: You can help the Section during DEBRIEF 
  by criticizing a fellow airwoman. When you 
  change Duty Stations, Advance if you pointed 
  the NKVD in another airwoman.
  REGARD
  Add regard when directed by advancement or a Move. Take harm if someone you Regard dies.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  I 
   
   the most.
  this comrade
  or aircraft
  love trust admire respect 
  hate resent pity fear etc
  WWW.BULLYPULPITGAMES.COM
  
  COMMAND STAFF
  REGIMENTAL COMMANDER:  
  MAJ Yevdokiya Bershanskaya
  CHIEF OF STAFF:  
  CAPT Evgeniya Lobodeva
  REGIMENTAL POLITRUK:  
  CAPT Olga I. Barsukova
  LOGISTICS & TRAINING OFFICER:  
  SLT Mariya “Masha” Petrova
  DEPUTY POLITRUK: 
  LT Svetlana “Sveta” Sheremeteva
  MY SQUADRON 
  MY SECTION 
  SQUADRON COMMANDER: 
  SLT Aleksandra “Sasha” Khadzhiyeva
  SQUADRON LEAD NAVIGATOR
  LT Natalya “Natasha” Maltseva
  SECTION LEADER:
  MEDAL OF BATTLE MERIT
  MEDAL FOR THE DEFENSE 
  OF THE CAUCASUS
  ORDER OF GLORY
  46TH “TAMAN”  
  GUARDS BANNER
  MEDAL FOR THE  
  LIBERATION OF WARSAW
  HERO OF THE 
  SOVIET UNION
  MEDAL FOR THE  
  CAPTURE OF BERLIN
  GREAT PATRIOTIC  
  WAR VICTORY MEDAL
  ADVANCEMENT
  Check one and apply when directed by a mission, Move or Mark.
   HARSH LESSONS: Add a new Move.
   DEEPENING TIES: Open a Regard slot and fill it.
   PERSONAL GROWTH: Raise Guts, Luck, or Skill by one (maximum +3).
   HONOR AND PRIDE: Add the left-most new medal and +1 medals stat.
   ADDED RESPONSIBILITY: Increase in Rank. There can be only one Major!
   MOVING WEST: Change Duty Station. If you are at #6, the war is over.
  MARKS
  Choose a Mark when directed by a Move or the GM.
   
   SUFFER THE DEATH OF A FRIEND OR LOVER.  
   
   WITNESS THE DEATH OF A COMRADE.
   
   SHARE A PREMONITION.
   
   TELL THE UNVARNISHED TRUTH.
   
   CLAIM SOMETHING AS YOUR OWN.
   
   IGNORE A PROBLEM UNTIL IT OVERWHELMS. 
   
   CHANGE POSTS FOR THE WRONG REASONS.
   
   ACT AGAINST YOUR BEST INTERESTS.
   
   ADVANCE AND GROW.
   
   TELL A WAR STORY.
   
   TELL A STORY OF HOME.
   
   EMBRACE DEATH AND FACE YOUR FINAL DESTINY. 
  MEDALS
  Circle those you have earned and add the total to +Medals.
  REGIMENTAL HONORS
  Don’t count for +Medals, but count for pride
  NIGHT WITCHESRAVEN
  1, 2 or 3
  A, B, C or D
  ORDER OF SUVOROV
  
SOURCE: textdata/thevault/Night Witches (PbtA)/Sheets/night_witches_playbooks.pdf