TEXT:  
  Monastic Traditions 
  Three traditions of monastic pursuit are common in the 
  monasteries scattered across the multiverse. Most 
  monasteries practice one tradition exclusively, but a few 
  honor the many traditions and instruct each monk 
  according to his or her aptitude and interest. All traditions 
  rely on the same basic techniques, diverging as the student 
  grows more adept. Thus, a monk need choose a tradition 
  only upon reaching 3rd level. 
  Enlightened Fist 
  Monks of the Way of the Enlightened Fist combine a 
  rigorous discipline of academic and religious study with 
  physical development training. For these monks, the 
  metaphysical perfection of the body is incomplete without 
  perfect religious wisdom as well. Thus, they implement the 
  practice of magic, channeled through ki, with their normal 
  unarmed fighting styles, resulting in a phenomenal blend of 
  blinding speed and devastating magic. 
  Enlightened Fist Spellcasting 
  Monk 
  Level 
  Spells 
  Known 
  Slot 
  Level 
  3rd 
  3 
  1st 
  4th 
  4 
  1st 
  5th 
  4 
  1st 
  6th 
  4 
  1st 
  7th 
  5 
  2nd 
  8th 
  6 
  2nd 
  9th 
  6 
  2nd 
  10th 
  7 
  2nd 
  11th 
  8 
  2nd 
  12th 
  8 
  2nd 
  13th 
  9 
  3rd 
  14th 
  10 
  3rd 
  15th 
  10 
  3rd 
  16th 
  11 
  3rd 
  17th 
  11 
  3rd 
  18th 
  11 
  3rd 
  19th 
  12 
  4th 
  20th 
  13 
  4th 
   
   
   
   
  Ki Magic 
  Through your studies and meditations, you have learned to 
  cast arcane magic by focusing your ki. 
       Ki Points. In lieu of spell slots, you cast your spells by 
  focusing your ki. The Ki to Spell Slots table shows the ki 
  point cost of casting a spell of a certain level. The highest 
  spell level you can cast is indicated in the Highest Level 
  column of the Enlightened Fist Spellcasting table. 
       Spells Known of 1st Level or Higher. You know three 
  1st-level spells wizard spells of your choice. The Spells 
  Known column of the Enlightened Fist Spellcasting table 
  shows when you learn more wizard spells of 1st level or 
  higher, and the Highest Level column indicates the highest 
  spell level you can learn. 
       Book of Wisdom. Through your education, you have 
  compiled a tome of arcane magic known as a Book of 
  Wisdom. Choose two 1st-level spells that have the ritual 
  tag from any class’s spell list. With your Book of Wisdom 
  in hand, you can cast these spells as rituals. You can only 
  cast these spells as rituals, unless you've learned them by 
  some other means. 
       If you find another ritual spell on your travels, you can 
  add it to your Book of Wisdom if its level is equal to or less 
  than half your monk level (rounded up). For each level of 
  the spell, transcribing the spell takes 2 hours and costs 50 
  gp for the rare inks needed to inscribe it. 
       Spellcasting Ability. Wisdom is your spellcasting ability 
  for your wizard spells. The power of your spells comes 
  from the focused power of you ki. You use your Wisdom 
  whenever a wizard spell refers to your spellcasting ability. 
  In addition, you use your Wisdom modifier when setting 
  the saving throw DC for a wizard spell you cast and when 
  making an attack roll with one. 
  Spell save DC = 8 + your proficiency bonus + your 
  Wisdom modifier 
  Spell attack modifier = your proficiency bonus + your 
  Wisdom modifier 
  Ki to Spell Slots 
  Spell Slot 
  Level 
  Ki Point 
  Cost 
  1st 
  2 
  2nd 
  4 
  3rd 
  5 
  4th 
  7 
   
   
  
   
  Fist of Energy 
  Starting at 3rd level, when you hit a creature with one of 
  the attacks granted by your Flurry of Blows, you can 
  change the damage type to cold, fire, or lightning. 
  Ki Surge 
  At 6th level, you can use your action to tap into a deep well 
  of ki, regaining a number of expended ki points equal to 
  your proficiency bonus. After using this ability, you must 
  complete a long rest before using it again. 
  Arcane Sight 
  By 11th level, you can innately detect magical auras. You 
  can cast the spell detect magic as a bonus action without 
  expending a spell slot. 
  Stunning Blast 
  Starting at 17th level, when you deliver a stunning strike, 
  you can also cast a spell of 3rd level or lower targeting the 
  same creature as a bonus action, provided the spell has a 
  casting time of 1 action of lower. 
   
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Mage Hand Press/Enlightened Fist.pdf