TEXT:  
  GP
  Starting GP 
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
  GP
  Subtotal 
  +
  GP
  GP Gained 
  GP
  Subtotal 
  +
  GP
  GP Gained 
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2:  
  � brooch of shielding (adventure; 1,500gp;  DMG)
  � hand of the mage (adventure; 900gp; DMG) 
  � pipes of the sewers (adventure; 1,150gp; DMG) 
   
  APLs 4: (all of APL 2 plus the following)  
  � wand of inflict light wounds (adventure, 1st level
  caster, 750gp; DMG) 
  � wand of magic missile (adventure; 1st level
  caster; 750gp; DMG) 
   
  APLs 6: (all of APLs 2-4 plus the following)  
  � bag of holding (type 1) (adventure; 2,500gp;
  DMG) 
   
   
  Adventure Record# 
  594 CY
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
   
  � Favor of the Leatherworkers: As repayment for brave deeds
  in helping their neighborhood, the Greyhawk Leatherworkers
  Guild has rewarded you with their favor. Using their contacts
  in the armor industry, they will upgrade any one suit of armor
  or shield that you possess from a masterwork to +1 or a +1 to a
  +2 enhancement bonus.  You must pay the cost difference for
  this upgrade.  Write used across this text when the favor is
  redeemed. 
   
  � Kalia’s Blessed Tarts: The friendly Kalia gave you this tart
  she baked herself as thanks for driving off Lord Kolta.
  Consuming the tart is a standard action.  Upon consuming the
  tart, the PC is cured of 3d8+5 points of damage and receives the
  effects of an aid spell.  Write “used” across this text when the
  tart is consumed. 
   
  Caster Level 5th; Prerequisites: cannot be crafted; Cost: NA. 
   
  � Ire of the Dark Cult: You have angered a dark cult for
  interfering with their plans.  Although this has no current
  effect, the cult may take their revenge upon you at some time
  in the future. 
  �  Worries of Revenge: Lord Kolta is still out there
  somewhere, and he wants his revenge upon you.  Suffice to
  say, sleep becomes difficult for a time with that threat hanging
  over you.  For the next three adventures after this one, you
  start the adventure fatigued as per the glossary in the Player’s
  Handbook. 
   
  �  Yrsana’s Boon: The druid Yrsana has given you her favor
  for helping the people of her neighborhood in the City of
  Greyhawk. This favor is a small sprig of holly that never seems
  to age.  This favor can be redeemed at any time as a standard
  action for any one of the following spell effects: barkskin, delay
  poison, or lesser restoration.  All spell effects are at 3rd level caster.
  Write “used” across this text when the favor is redeemed. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played by 
         _______________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  COR4-12  Key to the Grave 
  A Regional Adventure 
  Set in the City of Greyhawk 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core/594/COR4-12 Key to the Grave (APL 2-6)/COR4-12 Key to the Grave AR.pdf