TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2  
  � 
  Camouflage kit (Regional, Complete Adventurer)* 
  � 
  Large greatclub (Adventure, PH) 
  � 
  Large javelin (Adventure, PH) 
  � 
  Masterwork instrument (any) (Regional, Complete 
  Adventurer)* 
  � 
  Solanian truesteel elven thinblade (Adventure, 
  Complete Warrior/Arms & Equipment Guide) 
   
  APL 4 (all of APL 2 plus the following) 
  � 
  Antitoxin capsule (Regional, Complete Adventurer)*
  � 
  Baatorian green steel falchion (Adventure, Arms & 
  Equipment Guide) 
  � 
  Capsule retainer (Regional, Complete Adventurer)* 
  � 
  Swiftstride capsule (Regional, Complete Adventurer)*
  � 
  Scroll of scorching ray (Adventure, CL 7th, DMG, 350 
  gp) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  +1 large greatclub (Adventure, DMG) 
  � 
  +1 large hide (Adventure, DMG) 
  � 
  Mithral heavy shield (Adventure, DMG) 
  � 
  Possum pouch (Regional, Complete Adventurer)* 
  � 
  Ring of lockpicking (Regional, Complete 
  Adventurer)* 
  � 
  Scroll of scorching ray (Adventure, CL 11th, DMG, 
  550 gp) 
   
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
   
  � Whip Scars: WCI +1 (Malcontent) 
   
  � IP with Northern Alliance: May be spent to
  remove one WCI point of Dissenter or lower or gain
  Bandit Kingdoms Regional access to potion of
  protection from negative energy
  SpC (circle now). 
   
  � Enmity of the Northern Alliance: WCI +1
  (Dissenter). 
   
  � IP with Riftcrag Goblins: May be spent to
  remove one WCI point of Malcontent or lower or
  gain Bandit Kingdoms Regional access to oil of flame
  of faith
  SpC (circle now). 
   
  � 
  Enmity 
  of 
  Riftcrag 
  Goblins: 
  WCI 
  +1
  (Malcontent). 
  � IP with Gaiyle Markhalla: May be spent to gain
  Bandit Kingdoms Regional access to all * items
  below. 
   
  � IP with Men of the Rift: May be spent to make
  any one item you gained access to below Bandit
  Kingdoms Regional access. 
   
  � IP with Druids of the North: May be spent to
  place the wild enhancement on any armor or shield
  or gain Bandit Kingdoms Regional access to potion of
  vigor (circle now). You must pay the standard costs
  for this enhancement. 
   
  � IP with Moskol’s Legion: May be spent to add
  bane (evil outsider) or anarchic to any magic weapon.
  You must pay the standard costs for this
  enhancement. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Grass Roots 
  A Regional Adventure 
  Set in The Bandit Kingdoms 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bandit Kingdoms/596/Normal Scenarios/BDK6-05 - Grass Roots (APL 2-6)/BDK6-05 - Grass Roots AR.pdf