TEXT:  
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
   
   
   
   
   
   
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  or  2   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Quiver of Ehlonna (Adventure*; DMG) 
  � Hat of disguise (Adventure, DMG) 
  � Blessed bandage (Adventure S; MIC: 152-153; 10gp) 
  � Eternal wand of cure light wounds (Adventure S; MIC:159-160; 
  820gp) 
   
  APL 4 (all of APL2 plus the following) 
  � Healing salve (Adventure S; MIC:162; 2,250gp) 
  � Wand of cure moderate wounds (AdventureS; DMG) 
  � Circlet of persuasion (Adventure*, DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Wand of cure serious wounds (Adventure S; DMG) 
  � Necklace of fireballs, type I-IV (Adventure*; DMG) 
  � Harp of charming (Adventure*; DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � Ring of mystic healing (Adventure S; MIC:126; 3,500gp) 
  � Rod of escape (Adventure*; MIC:173; 3,500gp) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � Eyes of truth (Adventure*; MIC:99; 5,500gp) 
  � Boots, winged (Adventure*; DMG) 
  � Periapt of wound closure (Adventure S; DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � Horn of plenty (Adventure S; MIC:162; 12,000gp) 
  � Pearl of power, 5th-level spell (Adventure*; DMG) 
  Adventure Record# 
  597 CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450 gp 
   
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
  �Friend of Dalfor: For helping to stop the plague, you have an 
  influence point with the Vale halflings. Used on AR: ___ 
  �Mirla’s Special Tonic: For your help, Mirla offers to sell you up 
  to 4 doses of her Special Tonic at 50 gp each. This herbal brew is 
  mostly whisky, but it does temporarily boost the immune system. 
  Drinking it results in a -2 penalty to Dex and +4 enhancement 
  bonus to Fortitude saves for 1 hour. 
  �Nice Going: After being told not to, you involved yourself in the 
  conflict in the Vale. As a result, you have earned a minor enmity 
  with the following faction: ____________ 
  �The Plague is lifted! You were successful and the plague has 
  been lifted from the Vale. You are considered a "Friend of the 
  Order of the Sovereign Remedy" and gain regional access to the 
  items marked with an S. 
  �Wanted by the Duchy: If this character passes undisguised 
  through Leukish, Nellix, Upper Seltaren, or Splendorrill, there is a 
  50% chance that someone reports them as wanted. They are then 
  captured by a crack team of Shadow Bears (after the adventure) and 
  sentenced, losing 12 TU and 1,000 gp. Disguised characters must 
  make a Disguise check (DC 10 + character level) or are treated as if 
  undisguised (above) Sentence served on AR #: ___ 
  �Credit is Due: Your group has convinced the halflings of one of 
  the following. As long as you do not have enmity with them, the 
  benefiting  faction offers the upkeep listed for any adventures that 
  start or end in the area listed during the next calendar year.  
  [] Duke Ellis cares: Strong Harts give Luxury upkeep in Leukish. 
  [] The White Harts care: White Harts give Rich upkeep in Nellix. 
  [] Duke Karll would care: Ducal Loyalists give Rich upkeep in 
  Pontyrel. 
  [] Rebellion is the best answer: Adventurers Standard in the 
  Vale.  
  �A noble effort: You made an effort to spread a specific message 
  and the group for whom you spoke appreciates your efforts. You 
  have an influence point with the __________________. In addition, as long 
  as they continue to exist, and you have no enmity with them, they 
  provide regional access to items starred below. Influence used on 
  AR: ___ 
  �Hero of the Vale If your party is ever attacked by the Vale 
  rebellion, you can call out who you are and instantly stop the 
  attack. Strike out this item after one use.  
  �Jailed! Your sentence for smuggling weapons into the Vale is 20 
  TUs. 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  URD7-05– A Plague on Both Your Houses
  A one-round regional adventure set in the Duchy of Urnst 
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Duchy of Urnst/597/Normal Scenarios/URD7-05 - A Plague on Both Your Houses (APL 2-12)/URD7-05 - A Plague on Both Your Houses AR.pdf