TEXT:  
    
  Requires the Mutants & Mastermind’s Hero’s Handbook by Green Ronin Publishing for Use 
  A Superhero City Book and 
  Setting installment 
  
   
  2 
  Written by Ethan Parker 
  Editing by Ethan Parker, Erik Parker, and Tracy Barnett 
  Layout by Ethan Parker 
  Art/Images used in this book are attributed to http://wikitravel.org/ and 
  Shaun Dymond, and are used according to a Creative Commons Attribution-
  Share Alike 3.0 license. 
  This book is Copyright © 2011 by Ethan Scott Parker and is released 
  under a  Creative Commons Attribution-Noncommercial-Share Alike 3.0 
  Unported License , some rights reserved..  This book is Published by 
  Gamer’s Haven Publishing in association with The Vorpal Newtwork, LLC..  
  “Superpowered” and the Superpowered: Super-Hero Roleplaying name and 
  logo are © Ethan Scott Parker. 
  Super-Powered by M&M and its associated logo are Trademarks of Green 
  Ronin Publishing and are used under the provisions of the Super-Powered 
  by M&M Trademark License (see www.mutantsandmasterminds.com/licensing 
  for details). 
  The following is designated as Product Identity, in accordance with Section 
  1(e) of the Open Game License, Version 1.0a: All character and their 
  associated images, descriptions, backgrounds, and related information are 
  declared Product Identity. 
  The following text is Open Gaming Content: all game system rules and 
  material not previously declared Product Identity.  
  http://www.gamershavenpodcast.com 
  
   
  3 
  History of the City 
  Indigenous natives have lived in the area of Justice 
  City for at least 6000 years, and Justice City’s 
  founder, Captain George Vancouver, sailed through 
  the First Narrows in 1792. The first settlement on 
  the downtown peninsula was Granville, located on 
  the spot of today's Gastown. In the year of Canada's 
  confederation a saloon was built on this site and 
  gave birth to a small shantytown of bars and stores 
  adjacent to the original mill on the south shore of 
  what is now the city's harbor. A seemingly endless 
  supply of high quality lumber was logged and sold 
  through the ports of Gastown and Moodyville, 
  across the inlet. Some of the trees were gigantic 
  beams which were shipped to China to construct 
  Beijing's Imperial Palace. 
  Justice City (Vancouver at the time) proper was 
  signed into existence in 1886. The first City Hall was 
  little more than a hand painted sign nailed to a 
  wooden tent post. The arrival of the 
  transcontinental railway a few years later spurred 
  growth even more and by 1892 the area had over 
  20,000 residents; eighteen years later this figure 
  was over 100,000. 
  Factor in constant growth every year since (many in 
  the double digits), and Justice City today is Canada's 
  largest metropolitan area west of Guardian City by 
  far with more than 2.6 million residents, more than 
  half of British Columbia's population as a whole. It is 
  also the fastest growing part of Canada. Justice City 
  is one of the most ethnically diverse metropolitan 
  areas in the world and is home to the second 
  largest Chinatown in North America after San 
  Francisco. 
  The city truly arrived in 1986 when Justice City 
  (then Vancouver) "hosted the world" with the Expo 
  ’86 World’s Fair. Media attention from around the 
  world was consistently positive, and many 
  considered it the most successful World's Fair since 
  Lawful City's. Justice City also hosted the 2010 
  Winter Olympics, which wound up a rousing success 
  after a very fitful start and once again brought the 
  city to global attention. 
  Justice City is perhaps best known for its scenic 
  beauty, and the opportunities afforded by its 
  natural environment. Justice City is one of those 
  rare places where you could theoretically ski in the 
  mountains, windsurf in the ocean, and play a round 
  of golf all in the same day. Surrounded by water on 
  three sides, and crowned by the North Shore 
  mountains, Justice City is a great destination in 
  itself, as well a great starting point for discovering 
  the area's many outdoor activities. 
  Justice City is a major sea port on the Pacific Ocean, 
  and a base for many Alaska Cruise Ships in the 
  summer. 
  Climate 
  Justice City has one of the mildest climates of any 
  major city in Canada; even palm trees can grow 
  there. It rains a lot in Justice City, especially during 
  winter, but during the summer months Justice City 
  gets less rain than most other Canadian cities. 
  Justice City changed its name from Vancouver a few years back, bending to the 
  popularity of other worldly cities renaming themselves in the wake of the 
  appearance of Superpowered.  It’s a large metropolitan area, with a rich history 
  and a unique climate.  It’s located just north of the United States Border, only 
  about half-a-day’s travel from Freedom City, Washington (formerly Seattle). 
  
   
  4 
  During the winter months it can go weeks without 
  seeing the sun or a dry day, but the temperature 
  rarely goes below freezing. Heavy snowfalls are an 
  unusual sight and often lead to major traffic 
  congestion. In the early summer the days, weather 
  in Justice City often starts out cloudy, due to marine 
  air, but becomes clear by noon. Contrary to Justice 
  City's wet reputation, during the summer it is 
  actually the second driest major Canadian city. 
  Summer temperatures are not extreme, the typical 
  day time high between June and August is around 
  25°C (77°F). 
  Justice City’s weather, however, can be 
  unpredictable. The weather can be completely 
  different depending on what part of the city you are 
  in. It can be pouring rain on the North Shore and 
  sunny in White Rock. 
  If you are visiting the city between July and 
  October, you will most likely have excellent 
  weather. The rainy season often starts in the middle 
  of October. Without warning, one day it will be nice 
  and sunny and the next the rain will begin and 
  continue, seemingly continuously, until early 
  March. 
  Dr. Sun Yat-Sen Classical Chinese Garden is the first full-size Chinese or "scholars" garden built 
  outside of China, and is located in Chinatown in Justice City. 
  
   
  5 
   
  Getting Around the City 
  The main highway into Justice City from the east is 
  Highway #1 (the Trans-Canada Highway). This road 
  skirts the eastern edge of Justice City. From the 
  U.S./Canada border south of the city, Highway 99 
  (the Canadian extension of U.S. Interstate 5) runs 
  north to Justice City.  
  Taking the train to Justice City is unlikely to be the 
  cheapest option, but it is a scenic one.  All trains 
  arrive at Pacific Central Station east of downtown. 
  From there, it is a short taxi ride into the central 
  business area, or you can pick up the SkyTrain at 
  the Main St/Science World station two blocks away. 
  There are two ferry terminals in the area, the 
  Tsawwassen terminal and the Horseshoe Bay 
  terminal, although neither is within Justice City 
  itself. Both terminals are far enough from the city 
  core that you will need to travel by car, taxi or bus 
  to get into town from them (and vice-versa). 
  Justice City is one of the few major cities in North 
  America without a freeway leading directly into the 
  downtown core (freeway proposals in the 1960's 
  and 1970's were defeated by community 
  opposition). As a result, development has taken a 
  different course than in most other major North 
  American cities resulting in a relatively high use of 
  transit and cycling, a dense, walkable core and a 
  development model that is studied and emulated 
  elsewhere. 
  Justice City's public transit has an integrated system 
  of buses, rapid transit (SkyTrain) and passenger 
  ferry (SeaBus). The transit system connects Justice 
  City with its neighboring municipalities, stretching 
  as far north as Lions Bay, south to the U.S. border 
  and east to Langley and Maple Ridge. The bus 
  service covers the widest area and travels along 
  most major streets in the city. 
  Layout of the City 
  Justice City is the largest metropolitan area in Western Canada, and third largest in Canada, with a 
  population of 2.6 million people. Located at the southwestern corner of the coastal province of British 
  Columbia, it is well known for its majestic natural beauty, as it is nestled between the Coast Mountains 
  and the Pacific Ocean. 
  Justice City is broadly split into three districts: the Westside, the Eastside (or East Van) and downtown. 
  This split is simply geography -- everything west of Ontario Street is the Westside, everything east is East 
  Van and everything north of False Creek is downtown.  
  Justice City International Airport is located immediately south of the city of Justice City. It serves as the 
  hub airport for Western Canada with frequent flights to other points in British Columbia, major cities 
  across Canada and the U.S., Asia and several to Europe. 
  Abbotsford International Airport, located about 80 km (50 mi) east of Justice City in Abbotsford, is 
  Justice City's alternate airport. 
  
   
  6 
  The SkyTrain is the mostly elevated rapid 
  transit system that connects Justice City's 
  downtown with some of its southern and 
  eastern suburbs. 
  The SeaBus is a passenger ferry that 
  connects Waterfront Station in downtown 
  Justice City to Lonsdale Quay in North 
  Justice City. 
  Justice City's road network is generally a 
  grid system with a "Street" running north-
  south and an "Avenue" running east-west. 
  Arterial roads follow the grid fairly well 
  (although not perfectly), but side streets 
  frequently disappear for blocks at a time 
  and then reappear. Most of the "Avenues" are 
  numbered and they always use East or West to 
  designate whether it is on the East side or the West 
  side of Ontario Street. Some of the major avenues 
  use names rather than numbers. 
  Downtown Justice City has its own grid system and 
  doesn't follow the street/avenue format of the rest 
  of the city. It is also surrounded by water on three 
  sides, so most of the ways in and out require you to 
  cross a bridge. This can cause traffic congestion, 
  particularly at peak times (morning and evening 
  commutes, sunny weekend afternoons, major 
  sporting events), so factor that into any driving 
  plans, or avoid if possible. 
  Justice City is a very bicycle-friendly city. In addition 
  to the extremely popular seawall bicycle routes 
  along Stanley Park, False Creek and Kitsilano, there 
  are a whole network of bicycle routes that connect 
  the whole city. 
   
  SkyTrain 
  
   
  7 
  City Districts 
  The City Centre or the Downtown Central Business 
  District is composed of Yaletown, Stanley Park, the 
  West End, and Gastown-Chinatown.  The 
  downtown peninsula is the area of Justice City that 
  holds many of the city's attractions, restaurants and 
  high-end hotels. It is home to beautiful architecture, 
  fine dining and world class shopping. It includes the 
  West End, Coal Harbour, Yaletown, Gastown, 
  Chinatown and Stanley Park. It is also home to four 
  beaches - Sunset Beach, English Bay (First Beach), 
  Second Beach, and Third Beach. 
  The Westside District is comprised of Kitsilano, 
  South Granville, UBC (University of British 
  Columbia), and South Justice City. There's plenty to 
  interest the visitor here with the markets of 
  Granville Island, beaches, gardens, some fine 
  museums and a thriving arts scene. 
  The East Van District is made up of Commercial 
  Drive, South Main, and Punjabi Market.  East Van is 
  a large, mostly residential area of the city. 
  Commercial Drive has many ethnic restaurants; 
  Main Street is an up and coming artsy part of the 
  city filled with unique shops. 
  Robson Square is a landmark civic centre and public plaza of modernist concrete, located 
  in Downtown Justice City. 
  
   
  8 
  Life in the City 
  Justice City offers its residents a variety of 
  attractions and activities, as well as a bustling 
  economy for businesses and tourists.  Living in 
  Justice City isn’t cheap – the rental and property 
  rates are high, even for a metropolitan city. 
  Business 
  Traditionally, much of Justice City's industry has 
  centered on its port facilities and the forestry and 
  mining sectors. Although these industries are still 
  important to the economy, Justice City's largest 
  employers are now the various hospitals and 
  educational institutions in the area and companies 
  with head offices in Justice City. 
  Recently, Justice City has expanded as a center for 
  software development and biotechnology, while 
  streets provide a backdrop for the developing film 
  industry. Many jobs exist in the varied small and 
  medium sized businesses that operate in the region. 
  As with many cities, jobs are posted on-line or in 
  the newspaper, but it helps if you have some 
  contacts within the industry that can point you to 
  the jobs that are open but not posted. 
  Robson Street in the City Centre is home to many 
  touristy shops. Although not technically part of the 
  street, the neighboring Alberni intersection is home 
  to a variety of high-end shops as well. 
  Pacific Centre has more than 150 shops, 
  restaurants and services if you want to walk in an 
  underground shopping centre. The shopping centre 
  begins at the north end at Robson Street, and 
  stretches all the way to Pender Street. There are 
  many floors in the mall depending on where you 
  are; the mall is connected to the Bay (at Georgia 
  and Granville streets), and Justice City Centre (a 
  small mall mainly consisting of a lotto center and a 
  food court underneath Scotiabank). 
  Gastown is the oldest neighborhood in Justice City 
  but is being reborn as a fashion and modern urban 
  design district. Historic buildings house hip 
  restaurants, galleries, and interior design and high 
  fashion shops. 
  Yaletown is also popular for its non-mainstream 
  fashion boutiques and high-end salons. 
  Granville Island is an interesting place to go if you 
  fancy the arts. The area boasts a Public Market, an 
  art school, shops, restaurants, theatres, galleries, a 
  hotel, boat docks and more. 
  Commercial Drive, especially 
  the stretch 
  Chinatown in Justice City is North America's second largest Chinatown in area (after San Francisco). 
  
   
  9 
  between 3rd Avenue and Venables St. in East Van, 
  is great for people-watching, produce, cheese, 
  sausage, and the like. 
  Main Street, south of Broadway stretching to 
  around 30th Avenue, has a vibrant and expanding 
  collection of independent restaurants, cafés, high-
  end niche clothing stores and small boutiques. 
  East Hastings between Renfrew and Clark offers 
  some of the best hidden delights in the city. There 
  are many eclectic produce stores here. Sausage and 
  salami producers here are some of the best in the 
  city. 
  Chinatown around Main and Pender, and 
  westwards down Pender from Main, is an old 
  historic landmark with grocery and herbal medicine 
  markets that mimic the ethnic flavors, sights and 
  sounds of Eastern Asia. Other modern Chinatowns 
  have sprung up around 41st Ave. and Victoria Drive, 
  also in Richmond and Surrey.  The entrance to 
  Chinatown is located on Pender Street and is called 
  the Millennium Gate. 
  
   
  10 
  Punjabi Market around Main, between 41st and 
  49th Ave. Good, cheap Punjabi food along with 
  some Punjabi fashion; street signs are 
  correspondingly in Punjabi. 
  Personalities 
  Marius Van Dragen – Marius is the head of Van 
  Dragen Solar Apex Research, a scientific research 
  company specializing in Isometric Accretion 
  Bombardment.  Van Dragen is a reclusive man, and 
  very determined to use his technology to “better 
  mankind in the face of possible global disaster.”  His 
  company busies itself with top secret research and 
  government contracts for the most part.  Van 
  Dragen himself is a brilliant man in his 30s, but is 
  below average height and frail. He is often 
  portrayed in the media as a grumpy eccentric. 
  Lucien DeWinter – Founder of Winter Systems, Inc., 
  DeWinter is a ruthless businessman who has been 
  in the media several times. He has been questioned 
  in connection to industrial espionage and organized 
  crime activities, but the police have never been able 
  to pin charges on him. Through various means, he 
  managed to get onto the board of directors of 
  Sentry City based company WorthIt Technologies, 
  but left soon after the accident that caused Cara 
  Worthington's paralysis, and came to Justice City. 
  Now, he heads up his own company that 
  supposedly operates as a front for the mob and a 
  private security supplier. He has had frequent 
  contracts with Carter Technology in Midland City. 
  Education 
  The Justice City School Board enrolls more than 
  110,000 students over its elementary, secondary, 
  and post secondary institutions, making it the 
  second largest school district in British Columbia. 
  The district administers about 74 elementary 
  schools, 17 elementary annexes, 18 secondary 
  schools, 7 adult education centers. More than 46 
  independent schools of a wide variety are also 
  eligible for partial provincial funding and educate 
  approximately 10% of students in the city. 
  The University of British Columbia, or UBC, is 
  ranked as one of the world's 30 best universities 
  and is the largest university in western Canada. 
  More than 50,000 full time and part time students 
  in numerous disciplines are enrolled at the main 
  campus in the UBC and South Justice City district. 
  UBC also has a downtown campus in Justice City, 
  located at Robson Square in the central business 
  district. This location is geared more towards adult 
  learning, business people and foreign students. 
  Simon Fraser University, or SFU, has its main 
  campus on the top of a mountain in Burnaby with 
  spectacular views. SFU also has a satellite campus in 
  downtown Justice City. 
  Langara College, located in South Justice City offers 
  a number of programs in the arts, humanities, 
  business and technology. 
  The Emily Carr Institute of Art + Design on Granville 
  Island offers a number of programs focused 
  primarily on design and the visual arts. 
  The Great Northern Way Campus in East Van is a 
  collaborative university campus environment put 
  together with the help of all of the major local 
  universities, focusing on arts, technology, and the 
  environment. 
  The British Columbia Institute of Technology, or 
  BCIT, a technical college based in Burnaby, has a 
  satellite campus in downtown Justice City. 
  The Justice City Film School is located in downtown 
  Justice City. 
  Personalities 
  Professor Rebecca Sullivan – A notable teacher at 
  UBC, Professor Rebecca Sullivan could have a 
  
   
  11 
  doctorate if she cared enough to get one.  She 
  teaches biochemistry for countless students, and is 
  active in a national study involving the sudden 
  appearance of Superpowered.  She claims to have 
  an idea of what may have caused the sudden 
  mutations around the world, but refuses to say 
  more until her research is completed. 
  Logan Brill – Logan is a student at the Emily Carr 
  Institute of Art + Design, and has garnered some 
  world-wide acclaim for his amazing feats of 
  architecture.  He won a contest to design a series of 
  manhole covers throughout Justice City a few years 
  ago, and, since then, has become a bit of an 
  architectural phenomenon.  He was the designer of 
  the world-famous Freedom Spire located in 
  Guardian City, now the headquarters of the 
  Canadian Crusaders.  His unique style and brilliant 
  mind sets him out from the other students at the 
  Carr Institute.  Despite his worldwide acclaim, he 
  insists on finishing his studies at the Institute before 
  pursuing any further projects. 
  Arts & Entertainment 
  Prominent theatre companies in Justice City include 
  the Arts Club Theatre Company and Justice City 
  Theatre Sports League on Granville Island, the 
  Justice City Playhouse Theatre Company, and Bard 
  on the Beach. Smaller companies include 
  Touchstone Theatre, Studio 58, Carousel 
  Theatre, and the United Players of Justice City. 
  Theatre Under the Stars produces shows in the 
  summer at Malkin Bowl in Stanley Park. In addition, 
  Justice City holds an annual Fringe Festival. 
  The Justice City International Film Festival, which 
  runs for two weeks each September, shows over 
  350 films and is one of the larger film festivals in 
  North America. The Justice City International Film 
  Centre venue, the Vancity Theatre, runs 
  independent non-commercial films throughout the 
  rest of the year, as do the Pacific Cinémathèque, 
  the Festival Cinemas theatres, and the Hollywood 
  and Rio theatres. 
  Canada Place, with its distinctive sails, the Justice 
  City Convention Centre located just beside it, the 
  intricate Art Deco styling of the Marine Building 
  and the old luxury railway hotel of the Hotel Justice 
  City are in the central business district. 
  Personalities 
  The Banshee – If you go to Hotel Justice City, you’ll 
  hear strange tales of “The Banshee.”  The Banshee 
  is a ghost said to haunt the hotel proper.  The hotel 
  itself is a former Grand Central Station, and The 
  Banshee is rumored to have been the 
  daughter 
  of 
  Canada Place is 
  a building 
  situated on 
  the Burrard 
  Inlet waterfront 
  of Justice City. 
  
   
  12 
  the man who opened the hotel back in 1901.  The 
  Banshee is supposed to appear some nights and 
  terrify guests, and there are even rumors of people 
  disappearing during the night, only to reappear the 
  following night with no memory of the last 24 
  hours. 
  Alexia Muldoon – Located in the Carousel Theater, 
  the acting troupe there puts on a monthly 
  masquerade they call ‘Carnivale.’  An invitation-only 
  event, Carnivale is said to be a decadent affair with 
  racy themes and rich clients.  The show itself is run 
  by Alexia Muldoon, a French actress and debutante.  
  Alexia is a beautiful, voluptuous woman in her 20s 
  with an air of mystery and allure about her.  Little is 
  known about her past. 
  Health Care 
  Many small clinics are spread throughout Justice 
  City, and ready health care is available to all 
  citizens.  More intensive care, however, can be 
  found at Justice City area hospitals, of which there 
  are several. 
  Justice City General is located at the corner of Oak 
  St and West 12th Ave, VGH serves as the main 
  hospital and emergency ward for Justice City. 
  If you are taking a child under the age of 18 to the 
  E.R., you will be directed to Children's Hospital. It is 
  located 20 blocks south of Justice City General. 
  At St. Paul's, located downtown,  also has an 
  emergency ward for adults but is smaller and 
  therefore less equipped to handle many patients. 
  Every winter, St. Paul's decorates the front of the 
  Hospital with lights to encourage charitable 
  donations. 
  The only hospital on the city's East Side with an 
  emergency room is Mount Saint Joseph Hospital. 
  Outside of their normal operating hours, people are 
  asked to go to either Justice City General or St. 
  Paul's for emergency care. 
  Not quite a walk-in clinic but not quite an 
  emergency room, the UBC Urgent Care Centre has 
  limited hours (closed at 10PM), but is a good choice 
  if your problem isn't an emergency -- it is basically a 
  faster-paced walk-in clinics with longer hours. 
  Personalities 
  Calixto de Voncalla – Calixto is a Spanish immigrant 
  and skilled doctor.  He came to Justice City several 
  years ago and quickly made a name for himself as 
  an honest doctor and humanitarian.  He operates 
  an indigent clinic near the City Centre, where he 
  helps those in need who generally don’t trust 
  outsiders.  A small cult of personality has grown 
  around him, proclaiming his miraculous healing 
  powers. 
  Erik Bjorn – Erik is a renowned plastic surgeon to 
  the rich and famous.  His services do not come 
  cheap, as he usually charges $75,000 (Canadian) for 
  a simple consultation.  His work is exemplary, and 
  his clients always leave 100% satisfied.  He is said to 
  be able to do wonders for any kind of plastic 
  surgery anyone might need, no matter how small, 
  or how drastic. 
  Media 
  Justice City is a major film and television production 
  centre. Nicknamed “Hollywood North,” the city has 
  been used as a film making location for nearly a 
  century, beginning with the Edison Manufacturing 
  Company. In 2008, the BC Film Commission 
  reported more than 260 productions were filmed in 
  Justice City making it the third largest film centre in 
  North America, after Los Angeles and New York 
  City, and second to Los Angeles in television 
  production in the world. 
  
   
  13 
  
   
  14 
  There is a wide mix of local, national, and 
  international newspapers distributed throughout 
  the city. The two major English language daily 
  newspapers are The Justice City Sun and The 
  Province. Also, two national newspapers distributed 
  in the city are The Globe and Mail, which began 
  publication of a "national edition" in B.C. in 1983, 
  and the National Post which centers on national 
  news. 
  Other local newspapers include 24H (a local free 
  daily), the Justice City franchise of the national free 
  daily Metro, the twice-a-week Justice City Courier, 
  and the independent newspaper The Georgia 
  Straight. Three Chinese language daily newspapers, 
  Ming Pao, Sing Tao and World Journal cater to the 
  large Cantonese and Mandarin speaking population. 
  Some of the local television stations include CBC, 
  Citytv, CTV, and Global BC. OMNI British Columbia 
  produce daily newscasts in Cantonese, Mandarin, 
  Punjabi and Korean, and weekly newscasts in 
  Tagalog, as well as programs aimed at other cultural 
  groups. 
  Radio stations with news departments include CBC 
  Radio One, CKNW, and News 1130. The Franco-
  Columbian community is served by Radio-Canada 
  outlets CBUFT channel 26, CBUF-FM 97.7 and CBUX
  -FM 90.9. 
  Personalities 
  Catherine Kenney – Catherine was a star reporter 
  for The Justice City Sun.  Her investigative pieces 
  have uncovered a wide variety of corruption within 
  the city government, and within local business 
  circles.  Her belligerent attitude and caustic 
  demeanor gave her the nickname “Powderkeg” 
  around the newsroom.  Since her exposé on the ties 
  of Lucien DeWinter to organized crime boss Johnny 
  “Pasta,” Kenney has been made, much to her vocal 
  dismay, editor in chief of The Justice City Sun – a 
  position, she claims, is to keep her behind a desk. 
  John Stanz – Most people listen to Stanz Up every 
  morning, a talk radio program on CNKW radio.  John 
  Stanz is the right-wing host of the show and is a 
  constant thorn in the side of commuters and 
  producers across Justice City.  His show often 
  focuses on the relation between “normal” people 
  and the “Superpowered” community and how 
  “Superpowered” are a menace to society at large.  
  He was an outspoken opponent of renaming 
  Vancouver to Justice City, and still refers to his 
  show as “Vancouver’s Only Real News Show.”  His 
  often inflammatory remarks and debates are 
  usually the subject of water-cooler gossip by 
  lunchtime, He’s received death threats and even 
  been attacked on occasions for, what he calls, his 
  “infallible moral compass.”   
  The Military 
  Justice City is the location of the Canadian Land 
  Forces Western Area headquarters of the 39th 
  Canadian Brigade Group, at Jericho. Local primary 
  reserve units include The Seaforth Highlanders of 
  Canada and The British Columbia Regiment, based 
  at the Seaforth Armoury and the Beatty Street Drill 
  Hall, respectively, and the 15th Field Regiment, 
  Royal Canadian Artillery. 
  The Naval Reserve Unit HMCS Discovery is based on 
  Deadman's Island in Stanley Park. 
  RCAF Station Jericho Beach, the first air base in 
  Canada, was taken over by the Canadian Army in 
  1947 when sea planes were replaced by long-range 
  aircraft. Most of the base facilities were transferred 
  to the Justice City in 1969 and the area renamed 
  "Jericho Park". 
  
   
  15 
  Personalities 
  CWO Tobias Reese – Tobias Reese is a Chief 
  Warrant Officer in the Canadian Special Operations 
  Forces Command and leader of a group of military 
  specialists called “The Chevrons.”  The Chevrons 
  specialize in international espionage and counter-
  terrorism tasks involving Superpowered.  
  He and his team are outfitted with the 
  latest in state of the art technology, 
  often prototype units on loan 
  from Van Dragen Solar Apex 
  Research.  His unit works closely 
  with Van Dragen and his 
  research team. 
  Commodore Marsha Willits – 
  Statuesque and noble, Commodore 
  Marsha Willits is a woman who 
  worked hard to make it to her position in 
  the military.  She may be the lowest flag 
  officer in the area, but she is proud to have 
  made it to a command rank.  Several years 
  ago, her husband and son were kidnapped 
  and killed by nationalist terrorists, but that didn’t 
  slow her down.  Instead of retreating from the 
  public eye, she took on the roll of mother superior 
  to the Canadian Navy on Deadman’s Island.  She 
  runs the Naval Academy there and does not 
  tolerate failure from her students and even less so, 
  her colleagues. 
  Parks & Recreation 
  The mild climate of the city and close proximity to 
  ocean, mountains, rivers and lakes make the area a 
  popular destination for outdoor recreation. Justice 
  City has over 1,298 hectares (3,200 acres) of parks, 
  of which, Stanley Park, at 404 hectares (1,000 
  acres), is the largest. 
  Stanley Park is located at the tip of the downtown 
  peninsula. Its miles of trails for walking and cycling, 
  beaches, magnificent views and the attractions 
  (including totem poles) within the park gives it 
  something for everyone. The most popular trail is 
  the Seawall, a paved trail that runs around the 
  perimeter of Stanley Park and now joins with the 
  seawalls in Coal Harbour and Kitsilano, totaling 22 
  km in length. The Justice City Aquarium is located 
  within Stanley Park. 
  The city has several large 
  beaches, many adjacent to 
  one another, extending from 
  the shoreline of Stanley Park 
  around False Creek to the 
  south side of English Bay, 
  from Kitsilano to the 
  University Endowment Lands, 
  (which also has beaches that 
  are not part of the city proper). 
  The 18 kilometers (11 miles) of beaches 
  include Second and Third Beaches in 
  Stanley Park, English Bay (First Beach), 
  Sunset, Kitsilano Beach, Jericho, Locarno, 
  Spanish Banks, Spanish Banks Extension, 
  and Spanish Banks West. There is also a freshwater 
  beach at Trout Lake. The coastline provides for 
  many types of water sport, and the city is a popular 
  destination for boating enthusiasts. 
  Within a 20-to-30-minute drive from downtown 
  Justice City are the North Shore Mountains, with 
  three ski areas: Cypress Mountain, Grouse 
  Mountain, and Mount Seymour. Mountain bikers 
  have created world-renowned trails across the 
  North Shore. 
  The Capilano River, Lynn Creek, and Seymour 
  River, also on the North Shore, provide 
  opportunities to whitewater enthusiasts during 
  periods of rain and spring melt, though the canyons 
  of those rivers are more utilized for hiking and 
  swimming than whitewater. 
  The totem 
  poles located 
  in Stanley 
  Park. 
  
   
  16 
  Other notable parks and gardens include VanDusen 
  Botanical Garden and Queen Elizabeth Park in 
  South Justice City, the Nitobe Memorial Garden 
  (commonly known as the Nitobe Japanese Garden) 
  and UBC Botanical Garden at the University of 
  British Columbia, and the Dr. Sun Yat-Sen Classical 
  Chinese Garden in Chinatown downtown. 
  Personalities 
  Felix Waltz – Felix is a simple homeless man who 
  lives in Stanley Park.  In recent months, he has 
  become more and more enamored with the totem 
  poles located there, and is now rarely seen far from 
  them.  People who frequent the park know Felix as 
  a harmless man in his 40s, who used to be an 
  investment banker until his life came crashing down 
  in 2008.  He has never been able to recover.  Local 
  businesses look at him as a staple of the area, and 
  are happy to give him food and shelter when they 
  can, although recently he hasn’t strayed far from 
  the totems. 
  Reginald “English” Jack – If you venture down to 
  English Beach, in an isolated area near the 
  northeastern edge, near the water, you will find the 
  trailer where English Jack lives.  Reggie Jack, 
  “English” to his friends, is a jovial hippie living on 
  the public beach.  He spends most of his time 
  walking the beach and enjoying the water.  No one 
  really remembers when Reggie first showed up at 
  the beach, he’s sort of always just been there.  A bit 
  aloof and odd at times, Reggie usually greets all 
  people happily, and offers them some of his natural 
  hemp products, artwork, or other nick-knacks he 
  usually peddles.  Reggie is a frequenter of the local 
  nude beaches, and is often seen in public wearing 
  nothing but his birthday suit.  After several run-ins 
  with the police, Reggie usually walks around in his 
  bathrobe. 
  Restaurants, Bars, & Nightclubs 
  The highest density of restaurants is in Kitsilano or 
  the West End. The central business area has many 
  of the high end restaurants either along Robson 
  Street or associated with the many hotels in the 
  downtown area. East Van tends to have many 
  authentic ethnic restaurants. 
  Justice City is famous for its dim sum restaurants. 
  Because of the big Chinese population, the price 
  and quality of dim sum here is among the best in 
  the world. One of the consistently highly-ranked 
  English Bay Beach, near the city's West End residential neighborhood, is the most popular 
  sunbathing, swimming, and sunset-watching beach in the downtown Justice City area. 
  
   
  17 
  dim sum restaurants by local magazines is Sun Sui 
  Wah.  There are many restaurants on Victoria 
  around 41st Ave which offer cheap dim sum ($2/
  plate), albeit with less class and more oil. The city of 
  Richmond, with a majority of its inhabitants being 
  of Chinese descent, will have a plethora to choose 
  from. 
  For coffee, there are perhaps more Starbucks per 
  capita in Justice City than anywhere else. On 
  Robson and Thurlow, you will be able to find two 
  Starbucks kitty-corner to one another. Starbucks is 
  the most dominant of the three coffee shop chains 
  found in Justice City. 
  Bubble tea (or boba tea) is also a popular drink 
  among the Justice City youth. There are countless 
  tea houses throughout Justice City, the most 
  notable being Dragon Bell Tea House on West King 
  Edward Ave and Oak St. 
  Justice City offers a number of destinations for beer 
  drinkers. The largest is the Granville Island Brewery 
  on Granville Island. 
  Personalities 
  Shen-Wu – The proprietor of the Dragon Ball Tea 
  House, Shen-Wu is a Hong Kong native that moved 
  here when China took control of the British colony 
  back in 1996.  After being a resident for 20 years, 
  Shen-Wu has garnered a reputation as a safe haven 
  for lost children across Justice City.  A few years 
  back, he bought the building next to the Tea House, 
  renovated it, and began doing civic work with foster 
  children.  He spends his free time teaching his kids 
  and perfecting his various combinations of teas for 
  sale in his restaurant. 
  
   
  18 
  Johnny “Pasta” Pastiglori – Reputed as the head of 
  the Pastiglori Crime Family, Johnny “Pasta” 
  Pastiglori erupted onto the nightclub scene with his 
  gang of hip, young Italians from the old country.  
  When his father, Alfonzo Pastiglori, died shortly 
  after Johnny returned from a vacation in Italy (the 
  timing was very fortunate for Johnny), Johnny took 
  over as head of the Pastiglori crime family and head 
  of the Uncle Alfie’s Pizza and Pasta restaurant 
  chain.  Johnny “Pasta” loves the spotlight, and is 
  often seen with a lovely lady or two on his arm 
  while living the good life on his luxury yachts, 
  expensive penthouses, and lavish parties.  He’s 
  often the talk of the town when it comes to eligible 
  bachelors, being worth over $400 million in 
  legitimate business interests alone. 
  Sports 
  The biggest draw in town is hockey (the variety 
  played on ice, not a field) and the local professional 
  team is the Justice City Canucks. The team plays at 
  Rogers Arena in the City Centre and the season 
  lasts from October to April (and possibly longer if 
  they make the play-offs). Tickets are pricey and the 
  concessions are even worse, but it's a good game to 
  watch live. 
  The local junior hockey team, the Justice City 
  Giants, offer a cheaper but no less exciting 
  experience. They play out of Pacific Coliseum in 
  East Van. 
  Hockey isn't the only game in town though. The BC 
  Lions, the city's Canadian Football League team 
  (think American football with 12 players a side, 
  three downs, a slightly larger field, and much larger 
  end zones) plays during the summer and fall at BC 
  Place downtown.  After the 2010 Winter Olympics, 
  BC Place was closed for renovations, and reopened 
  in the middle of 2011, showing off a new 
  retractable roof in place of its old inflatable one. 
  Justice City also has a baseball team, the Justice City 
  Canadians, who play out of Nat Bailey Stadium in 
  South Justice City. 
  If soccer is your game, the Justice City Whitecaps 
  play out of Swangard Stadium in nearby Burnaby. 
  In 2011, the Whitecaps became a Major League 
  Soccer team, the second in Canada. 
  Personalities 
  Jose Guerro – Jose is the star player on the Justice 
  City Canucks.  Originally from San Diego, Jose is a 
  small and fierce.  His teammates call him “The 
  Wolverine” due to his tendency to rough up 
  opponents, and from his time in the penalty box.  
  Rumors abound about his extracurricular activities, 
  including claims that he is a thrill seeker, always 
  putting himself in dangerous situations to get a rush 
  of adrenaline. 
  Monica Dascos – Monica, by all intents and 
  purposes, is an accountant for a small accounting 
  firm located in the City Centre.  Not many people 
  know that she, in fact, runs one of the biggest illegal 
  sports gambling operations on the western 
  seaboard.  She has ties all along the west coast, and 
  some say back east as far as Omni City.  Her 
  business practices are usually non-violent, and she 
  has the reputation of being an understanding, yet 
  stern young woman, the police have yet to build a 
  case (or get the right motivation to build a case 
  against her. 
  
   
  19 
  Government 
  Vancouver, unlike other British Columbia municipalities, is incorporated under the Vancouver Charter. 
  The legislation, passed in 1953, supersedes the Vancouver Incorporation Act, 1921 and grants the city 
  more and different powers than other communities possess under BC's Municipalities Act. 
  The civic government has been dominated by the centre-right Non-Partisan Association (NPA) since the 
  Second World War, albeit with some significant centre-left interludes until 2008. The NPA fractured 
  over the issue of drug policy in 2002, facilitating a landslide victory for the Coalition of Progressive Elec-
  tors on a harm reduction platform. Subsequently, North America's first safe injection site was opened 
  for the significant number of intravenous heroin users in the city. 
  Justice City City Hall 
  
   
  20 
  City Government 
  Justice City is governed by the ten-member Justice 
  City City Council, a nine-member School Board, and 
  a seven member Park Board, all elected for three-
  year terms through an at-large system. Historically, 
  in all levels of government, the more affluent west 
  side of Justice City has voted along conservative or 
  liberal lines while the eastern side of the city has 
  voted along left-wing lines. This was reaffirmed 
  with the results of the 2005 provincial election and 
  the 2006 federal election. 
  Personalities 
  Mayor Derek P. Basker – The current mayor of 
  Justice City is Derek Basker, a local attorney who 
  forayed into politics after his sister was seriously 
  injured during a mugging in Stanley Park – an attack 
  that left her paralyzed.  Derek is often seen as a 
  simple, down-to-earth guy who does what he can to 
  manage a major metropolis like Justice City.  He 
  does an average job, and the people often let him 
  get away with things that other politicians would be 
  impeached for. 
  Mary Donovan – Mary is a member of the Justice 
  City Council, and has been for almost fifteen years.  
  She is a stalwart and dedicated spokesperson for 
  the people, often going against party policies to 
  side with the popular vote on an issue.  This has, of 
  course, led to her collecting a number of powerful 
  enemies.  So far, however, she has remained a 
  champion of underdog causes around Justice City. 
  Provincial and Canadian Government 
  In the Legislative Assembly of British Columbia, 
  Justice City is represented by 11 Members of the 
  Legislative Assembly (MLAs), which includes 
  Campbell G. Ordo, the current Premier. There are 
  currently six seats held by the BC Liberal Party and 
  five by the BC New Democratic Party. 
  In the Canadian House of Commons, Justice City is 
  represented by five Members of Parliament. 
  Personalities 
  Premier Campbell G. Ordo – Campbell is a Justice 
  City native who was elected on a platform of 
  working with Superpowered to further justice and 
  application of the law.  He lives in Victoria, 
  approximately 60 kilometers (45 miles or so) south 
  of Justice City, across the Strait of Georgia.  He’s a 
  politician through and through, and has dragged his 
  feet since gaining office in 2014.  Some say he’s 
  being pressured by anti-Superpowered lobbyists 
  into tightening control on Supwepowered across 
  BC, but only time will tell. 
  Gertrude Wilson – Gertrude was a kind, loving 
  mother of seven kids, and nobody really thought 
  anything of her until, at age 70, she was appointed 
  the Minister of National Defense by the Governor 
  General of Canada.  This was, of course, a strange 
  choice, but the expected rejection of this 
  appointment never came.  Parliament was looking 
  into the matter, then the subject was quietly 
  dropped, and Gertrude was allowed to take the 
  position – a position in which she has wrapped 
  herself in.  She has taken to overseeing the 
  Canadian Forces in British Columbia with an 
  organizational skill never before seen.  Time will tell 
  how this 70-year-old copes with the responsibility. 
  Law Enforcement 
  While most of the Lower Mainland is policed by the 
  Royal Canadian Mounted Police's "E" Division, 
  Justice City operates the Justice City Police 
  Department, with approximately 1,500 sworn 
  members and an operating budget of about $200 
  million. Over 20% of the city's budget is spent on 
  police protection 
  The Justice City Police Department's operational 
  divisions include a bicycle squad, a marine squad, 
  
   
  21 
  and a dog squad. It also has a mounted squad, used 
  primarily to patrol Stanley Park and occasionally the 
  Downtown Eastside and West End, as well as for 
  crowd control. The police work in conjunction with 
  civilian and volunteer run Community Police 
  Centers. In 2006, the police department established 
  its own Counter Terrorism Unit. 
  Personalities 
  Justice City Police Chief Tom Townslick – Tom 
  Townslick is a 27-year veteran of the Justice City 
  Police Force, and is about as lazy a bureaucrat as 
  they come.  Infamous for holding press conferences 
  and shutting out “nosy reporters,” Townslick is a 
  man who has let the bureaucracy of civil service 
  crushes his spirit.  He doesn’t believe that vigilantes 
  should be allowed to dispense justice in Justice City 
  – it’s the job of his men to do that.  Despite all this, 
  there are no indications that Townslick is a crooked 
  cop.  Everything just points to him being tired and 
  past his prime. 
  Mike Potcanowitcz – Mike is the leader of the newly 
  reformed and revamped Strategic Response Unit in 
  Justice City.  He’s a hard-edged cop who is under 
  
   
  22 
  constant scrutiny for his unorthodox methods of 
  police work.  He leads his team of highly trained 
  police officers through bravery, loyalty, and honor.  
  The general consensus from other officers is that 
  Mike is a great cop, but he lacks the skill of dealing 
  with the brass in a political manner – in other 
  words, he generally pisses off the wrong people.  
  These people would like nothing better than to see 
  Mike and the SRU cut from next year’s budget – a 
  distinct possibility given the public’s opinion of 
  Superpowered. 
  The University of British 
  Columbia is the oldest 
  in British Columbia and 
  has the largest 
  enrolment with over 
  30,000 students at its 
  Justice City campus.  
  
   
  23 
  The Banshee - PL 10 
  Strength 0, Stamina 0, Agility 2, Dexterity 1, Fighting 1, Intellect -2, Awareness 2, Presence 3 
  Advantages: Daze (Intimidation), Fast Grab, Grabbing Finesse, Improved Hold, Improved Initiative 2, Instant Up, Startle 
  Skills: Close Combat (????) 6 (+7), Close Combat (????) 6 (+7), Deception 7 (+10), Insight 8 (+10), Intimidation 9 (+12), Perception 6 
  (+8), Persuasion 4 (+7) 
  Powers: The Banshee (Activation: Standard Action) 
     Affliction: Concentration Cumulative Perception Area Affliction 10 (mystic, 1st degree: Entranced, 2nd degree: Compelled, 3rd 
  degree: Controlled, DC 20; Concentration, Cumulative, Affects Corporeal, Perception Area) 
     Erase Memories: Mind Control 10 (mystic, DC 20; Increased Duration 3 (continuous), Insidious; Limited Degree 2, Grab-based) 
     Flight: Flight 1 (mystic, Speed: 4 miles/hour, 60 feet/round) 
     Immunity: Immunity 10 (mystic, Life Support) 
     Insubstantial: Insubstantial 4 (mystic, Incorporeal; Permanent) 
     Invisibility: Invisibility 4 (mystic, Total concealment from all visual senses) 
  Offense: Initiative +10; Affliction: Concentration Cumulative Perception Area Affliction 10 (DC Will 20); Erase Memories: Mind 
  Control 10 (DC Will 20), Grab, +7 (DC 15); Throw +1 (DC 15); Unarmed +7 (DC 15) 
  Complications: Motivation (Recognition), Obsession, Temper 
  Languages: English 
  Defense: Dodge 5, Parry 1, Fortitude None, Toughness 0, Will 10 
  Power Points: Abilities -6 + Powers 120 + Advantages 8 + Skills 23 (46 ranks) + Defenses 11 = 156 
  Alexia Muldoon - PL 5 
  Strength 0, Stamina 2, Agility 2, Dexterity 1, Fighting 1, Intellect 1, Awareness 4, Presence 5 
  Advantages: Attractive 2, Benefit, Wealth 2 (indepently wealthy), Connected, Contacts, Equipment 2, Fascinate (Persuasion), 
  Fearless, Languages 4, Well-informed 
  Skills: Athletics 5 (+5), Deception 10 (+15), Insight 11 (+15), Intimidation 3 (+8), Investigation 3 (+4), Perception 10 (+14), Persuasion 
  10 (+15), Sleight of Hand 9 (+10) 
  Equipment: Light Pistol 
  Offense: Initiative +2; Grab, +1 (DC 15); Light Pistol, +1 (DC 18); Throw, +1 (DC 15); Unarmed, +1 (DC 15) 
  Complications: Enemy, Motivation (Greed) 
  Languages: English, French, German, Greek, Japanese, Russian, Spanish 
  Defense: Dodge 4, Parry 3, Fortitude 3, Toughness 2, Will 7 
  Power Points: Abilities 32 + Powers 0 + Advantages 15 + Skills 31 (61 ranks) + Defenses 8 = 86 
  Campbell G. Ordo  - PL 5 
  Strength 1, Stamina 1, Agility 1, Dexterity 2, Fighting 0, Intellect 3, Awareness 3, Presence 4 
  Advantages: Benefit, Status (Premier), Benefit, Wealth 2 (indepently wealthy), Connected, Contacts 
  Skills: Deception 7 (+11), Expertise (Politics) 12 (+15), Insight 6 (+9), Intimidation 4 (+8), Investigation 4 (+7), Perception 6 (+9), 
  Persuasion 5 (+9) 
  Offense: Initiative +1; Grab, +0 (DC 16); Throw, +2 (DC 16); Unarmed, +0 (DC 16) 
  Complications: Fame, Motivation (Responsibility), Secret 
  Languages: English 
  Defense: Dodge 1, Parry 0, Fortitude 1, Toughness 1, Will 3 
  Power Points: Abilities 30 + Powers 0 + Advantages 5 + Skills 22 (44 ranks) + Defenses 0 = 57 
  Calixto de Voncalla - PL 3 
  Strength 0, Stamina 1, Agility 0, Dexterity 2, Fighting 0, Intellect 3, Awareness 4, Presence 2 
  Advantages: Benefit, Wealth (well-off), Contacts, Languages 1 
  Skills: Athletics 2 (+2), Deception 4 (+6), Insight 6 (+10), Investigation 4 (+7), Perception 5 (+9), Persuasion 6 (+8), Treatment 9 (+12) 
  Offense: Initiative +0; Grab, +0 (DC 15); Throw, +2 (DC 15); Unarmed, +0 (DC 15) 
  Complications: Motivation (Doing Good), Responsibility 
  Languages: English, Spanish 
  Defense: Dodge 0, Parry 0, Fortitude 1, Toughness 1, Will 4 
  Power Points: Abilities 24 + Powers 0 + Advantages 3 + Skills 18 (36 ranks) + Defenses 0 = 45 
  
   
  24 
  Erik Bjorn - PL 3 
  Strength 2, Stamina 1, Agility 1, Dexterity 3, Fighting 0, Intellect 3, Awareness 2, Presence 4 
  Advantages: Assessment, Benefit, Wealth (well-off), Connected, Contacts, Fascinate (Persuasion), Languages 1, Skill Mastery 
  (Treatment) 
  Skills: Athletics 4 (+6), Deception 9 (+13), Insight 3 (+5), Intimidation 4 (+8), Perception 10 (+12), Persuasion 9 (+13), Sleight of Hand 
  7 (+10), Treatment 10 (+13) 
  Offense: Initiative +1; Grab, +0 (DC 17); Throw, +3 (DC 17); Unarmed, +0 (DC 17) 
  Complications: Motivation (Thrills), Prejudice 
  Languages: English, French 
  Defense: Dodge 1, Parry 0, Fortitude 1, Toughness 1, Will 2 
  Power Points: Abilities 32 + Powers 0 + Advantages 7 + Skills 28 (56 ranks) + Defenses 0 = 67 
  Derek P. Basker - PL 2 
  Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 2, Awareness 2, Presence 4 
  Advantages: Connected, Contacts, Fascinate (Persuasion) 
  Skills: Acrobatics 2 (+2), Athletics 4 (+4), Deception 8 (+12), Expertise (Law) 6 (+8), Expertise (PRE) (Politics) 8 (+12), Insight 4 (+6), 
  Intimidation 2 (+6), Investigation 4 (+6), Perception 6 (+8), Persuasion 8 (+12) 
  Offense: Initiative +0; Grab, +0 (DC 15); Throw, +0 (DC 15); Unarmed, +0 (DC 15) 
  Complications: Motivation (Acceptance), Responsibility 
  Languages: English 
  Defense: Dodge 0, Parry 0, Fortitude 0, Toughness 0, Will 2 
  Power Points: Abilities 16 + Powers 0 + Advantages 3 + Skills 26 (52 ranks) + Defenses 0 = 45 
  Catherine Kenney - PL 4 
  Strength 0, Stamina 1, Agility 1, Dexterity 1, Fighting 2, Intellect 1, Awareness 3, Presence 2 
  Advantages: Attractive 2, Connected, Contacts, Daze (Deception), Diehard, Equipment 2, Improved Initiative, Languages 1, Well-
  informed 
  Skills: Acrobatics 2 (+3), Athletics 4 (+4), Close Combat (Tae-Bo) 2 (+4), Deception 12 (+14), Investigation 12 (+13), Perception 9 
  (+12), Persuasion 10 (+12), Sleight of Hand 4 (+5), Stealth 4 (+5), Vehicles 4 (+5) 
  Equipment: Cell Phone (Smartphone), Light Pistol 
  Offense: Initiative +5; Grab, +2 (DC 15); Light Pistol, +1 (DC 18); Throw, +1 (DC 15); Unarmed, +4 (DC 15) 
  Complications: Fame, Motivation (Recognition), Reputation 
  Languages: English, French 
  Defense: Dodge 1, Parry 2, Fortitude 1, Toughness 1, Will 3 
  Power Points: Abilities 22 + Powers 0 + Advantages 11 + Skills 32 (63 ranks) + Defenses 0 = 65 
  Commodore Marsha Willits - PL 3 
  Strength 0, Stamina 1, Agility 0, Dexterity 1, Fighting 1, Intellect 2, Awareness 2, Presence 1 
  Advantages: Benefit, Security Clearance 5 (Top Secret), Chokehold, Connected, Contacts, Equipment 2, Improved Aim, Improved 
  Disarm 3 
  Skills: Athletics 4 (+4), Deception 4 (+5), Expertise (Soldier) 8 (+10), Insight 3 (+5), Intimidation 4 (+5), Investigation 2 (+4), 
  Perception 5 (+7), Persuasion 2 (+3), Stealth 1 (+1), Technology 1 (+3), Treatment 1 (+3), Vehicles 1 (+2) 
  Equipment: Heavy Pistol 
  Offense: Initiative +0; Grab, +1 (DC 15); Heavy Pistol, +1 (DC 19); Throw, +1 (DC 15); Unarmed, +1 (DC 15) 
  Complications: Motivation (Responsibility), Obsession 
  Languages: English 
  Defense: Dodge 0, Parry 1, Fortitude 1, Toughness 1, Will 3 
  Power Points: Abilities 16 + Powers 0 + Advantages 14 + Skills 18 (36 ranks) + Defenses 1 = 49 
  
   
  25 
  John Stanz - PL 5 
  Strength 0, Stamina 0, Agility 0, Dexterity 1, Fighting 1, Intellect 2, Awareness 3, Presence 5 
  Advantages: Connected, Contacts, Equipment 2, Fearless 
  Skills: Athletics 2 (+2), Deception 10 (+15), Insight 6 (+9), Intimidation 8 (+13), Investigation 7 (+9), Perception 5 (+8), Persuasion 10 
  (+15), Ranged Combat (????) 2 (+3) 
  Equipment: Heavy Pistol 
  Offense: Initiative +0; Grab, +1 (DC 15); Heavy Pistol, +3 (DC 19); Throw, +1 (DC 15); Unarmed, +1 (DC 15) 
  Complications: Fame, Motivation (Doing Good), Prejudice 
  Languages: English 
  Defense: Dodge 0, Parry 1, Fortitude 0, Toughness 0, Will 3 
  Power Points: Abilities 24 + Powers 0 + Advantages 5 + Skills 25 (50 ranks) + Defenses 0 = 54 
  Felix Waltz - PL 1 
  Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 2, Awareness -2, Presence -1 
  Advantages: Eidetic Memory 
  Skills: Deception 4 (+3), Expertise (History) 8 (+10), Insight 2 (+0), Intimidation 6 (+5), Perception 4 (+2), Persuasion 2 (+1), Sleight of 
  Hand 4 (+4), Stealth 2 (+2) 
  Powers: Comprehend: Comprehend 5 (magical, Languages - Read All, Languages - Speak All, Languages - Understand All, Languages 
  - You're Understood, Spirits - Communicate) 
  Offense: Initiative +0; Grab, +0 (DC 15); Throw, +0 (DC 15); Unarmed, +0 (DC 15) 
  Complications: Addiction, Disability, Motivation (Responsibility) 
  Languages: English 
  Defense: Dodge 1, Parry 0, Fortitude 1, Toughness 0, Will -2 
  Power Points: Abilities -2 + Powers 10 + Advantages 1 + Skills 16 (32 ranks) + Defenses 2 = 27 
  Johnny "Pasta" Pastiglori - PL 7 
  Strength 3, Stamina 4, Agility 4, Dexterity 3, Fighting 5, Intellect 2, Awareness 4, Presence 4 
  Advantages: Assessment, Benefit, Wealth 3 (millionare), Connected, Contacts, Equipment 11, Great Endurance, Improved Defense, 
  Improved Disarm 2, Improved Initiative, Improved Trip, Instant Up, Languages 3, Redirect, Takedown, Taunt, Uncanny Dodge 2, 
  Well-informed 
  Skills: Athletics 8 (+11), Close Combat (????) 4 (+9), Deception 8 (+12), Insight 9 (+13), Intimidation 7 (+11), Perception 7 (+11), 
  Persuasion 8 (+12), Sleight of Hand 3 (+6), Vehicles 2 (+5) 
  Equipment: Cell Phone (Smartphone), Heavy Pistol, Helicopter, Limousine, Stately Manor 
  Offense: Initiative +8; Grab, +5 (DC 18); Heavy Pistol, +3 (DC 19); Throw, +3 (DC 18); Unarmed, +9 (DC 18) 
  Complications: Motivation (Greed), Reputation, Rivalry, Secret 
  Languages: English, Greek, Italian, Spanish 
  Defense: Dodge 6, Parry 7, Fortitude 6, Toughness 4, Will 8 
  Power Points: Abilities 58 + Powers 0 + Advantages 33 + Skills 28 (56 ranks) + Defenses 10 = 129 
  Gertrude Wilson - PL 3 
  Strength -2, Stamina -1, Agility -1, Dexterity -2, Fighting -2, Intellect 3, Awareness 6, Presence 3 
  Advantages: Benefit, Status (Choose Status), Connected, Contacts, Fascinate (Persuasion), Fearless, Jack-of-all-trades 
  Skills: Deception 10 (+13), Expertise (Politics) 9 (+12), Insight 6 (+12), Intimidation 6 (+9), Investigation 3 (+6), Perception 6 (+12) 
  Offense: Initiative -1; Grab, -2 (DC 13); Throw, -2 (DC 13); Unarmed, -2 (DC 13) 
  Complications: Motivation (Thrills), Reputation, Secret, Temper 
  Languages: English 
  Defense: Dodge -1, Parry -2, Fortitude -1, Toughness -1, Will 6 
  Power Points: Abilities 8 + Powers 0 + Advantages 6 + Skills 20 (40 ranks) + Defenses 0 = 34 
  
   
  26 
  Marius Van Dragen - PL 5 
  Strength -1, Stamina -1, Agility -2, Dexterity -1, Fighting 0, Intellect 4, Awareness 2, Presence -1 
  Advantages: Benefit, Security Clearance 5 (Top Secret Clearance), Benefit, Wealth 4 (multimillionare), Connected, Contacts, Eidetic 
  Memory, Equipment 8, Fascinate (Expertise), Inventor, Jack-of-all-trades, Languages 4 
  Skills: Deception 9 (+8), Expertise (Astronomy) 11 (+15), Expertise (Chemical Sciences) 11 (+15), Expertise (Physical Sciences) 11 
  (+15), Insight 5 (+7), Intimidation 5 (+4), Perception 6 (+8), Persuasion 4 (+3), Technology 11 (+15), Treatment 6 (+10), Vehicles 3 
  (+2) 
  Equipment: Van Dragen Solar Apex Research 
  Offense: Initiative -2; Grab, +0 (DC 14); Throw, -1 (DC 14); Unarmed, +0 (DC 14) 
  Complications: Fame, Motivation (Responsibility), Prejudice, Reputation 
  Languages: English, French, German, Japanese, Russian, Spanish 
  Defense: Dodge -2, Parry 0, Fortitude -1, Toughness -1, Will 7 
  Power Points: Abilities 0 + Powers 0 + Advantages 27 + Skills 41 (82 ranks) + Defenses 5 = 73 
  Lucien DeWinter - PL 6 
  Strength 2, Stamina 2, Agility 3, Dexterity 3, Fighting 2, Intellect 1, Awareness 3, Presence 2 
  Advantages: Attractive, Benefit, Wealth 4 (multimillionare), Chokehold, Close Attack 4, Connected, Contacts, Defensive Roll 4, 
  Equipment 6, Fascinate (Deception), Grabbing Finesse, Great Endurance, Improved Defense, Improved Grab, Improved Hold, 
  Improved Initiative, Improved Trip, Instant Up, Leadership, Taunt, Trance, Uncanny Dodge 2, Well-informed 
  Skills: Acrobatics 5 (+8), Athletics 4 (+6), Deception 8 (+10), Expertise (Business) 8 (+9), Insight 5 (+8), Intimidation 6 (+8), 
  Investigation 5 (+6), Perception 7 (+10), Persuasion 8 (+10), Sleight of Hand 2 (+5), Vehicles 2 (+5) 
  Equipment: Winter Systems, Inc. 
  Offense: Initiative +7; Grab, +6 (DC 17); Throw, +3 (DC 17); Unarmed, +6 (DC 17) 
  Complications: Hatred, Motivation (Recognition), Rivalry, Secret 
  Languages: English 
  Defense: Dodge 5, Parry 5, Fortitude 4, Toughness 6/2, Will 5 
  Power Points: Abilities 36 + Powers 0 + Advantages 37 + Skills 30 (60 ranks) + Defenses 9 = 112 
  Logan Brill - PL 5 
  Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 3, Awareness 4, Presence 5 
  Advantages: Fascinate (Expertise) 
  Skills: Deception 5 (+10), Expertise (Architechture) 10 (+13), Expertise (PRE) (Art) 5 (+10), Insight 5 (+9), Investigation 4 (+7), 
  Perception 7 (+11), Persuasion 4 (+9), Sleight of Hand 2 (+2), Technology 5 (+8) 
  Offense: Initiative +0; Grab, +0 (DC 15); Throw, +0 (DC 15); Unarmed, +0 (DC 15) 
  Complications: Fame 
  Languages: English 
  Defense: Dodge 0, Parry 0, Fortitude 0, Toughness 0, Will 10 
  Power Points: Abilities 24 + Powers 0 + Advantages 1 + Skills 24 (47 ranks) + Defenses 6 = 55 
  Jose Guerro - PL 5 
  Strength 2, Stamina 4, Agility 3, Dexterity 2, Fighting 1, Intellect 0, Awareness 3, Presence 2 
  Advantages: Agile Feint, Benefit, Status (Justice City Canucks Star), Benefit, Wealth 3 (millionaire), Close Attack 5, Improved Smash, 
  Improved Trip, Interpose, Languages 1, Move-by Action, Taunt, Teamwork, Weapon Bind 
  Skills: Acrobatics 4 (+7), Athletics 10 (+12), Insight 4 (+7), Intimidation 6 (+8), Perception 6 (+9), Persuasion 2 (+4), Ranged Combat 
  (Hockey) 6 (+8), Stealth 2 (+5) 
  Offense: Initiative +3; Grab, +6 (DC 17); Throw, +2 (DC 17); Unarmed, +6 (DC 17) 
  Complications: Fame, Motivation (Recognition) 
  Languages: English, Spanish 
  Defense: Dodge 5, Parry 4, Fortitude 5, Toughness 4, Will 3 
  Power Points: Abilities 34 + Powers 0 + Advantages 18 + Skills 20 (40 ranks) + Defenses 6 = 78 
  
   
  27 
  Rebecca Sullivan - PL 5 
  Strength -1, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 3, Awareness 1, Presence 2 
  Advantages: Attractive 2, Contacts, Eidetic Memory, Luck 2 
  Skills: Deception 2 (+4), Expertise (Biological Sciences) 10 (+13), Expertise (Chemical Sciences) 12 (+15), Insight 10 (+11), 
  Intimidation 2 (+4), Investigation 11 (+14), Perception 5 (+6), Persuasion 2 (+4), Technology 4 (+7), Treatment 2 (+5) 
  Offense: Initiative +0; Grab, +0 (DC 14); Throw, +0 (DC 14); Unarmed, +0 (DC 14) 
  Complications: Addiction, Motivation (Greed) 
  Languages: English 
  Defense: Dodge 3, Parry 0, Fortitude 4, Toughness 0, Will 5 
  Power Points: Abilities 10 + Powers 0 + Advantages 6 + Skills 30 (60 ranks) + Defenses 11 = 57 
  Reginald "English" Jack - PL 7 
  Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 10, Awareness 10, Presence 10 
  Advantages: Assessment, Benefit, Cipher, Contacts, Eidetic Memory, Fearless, Inspire, Jack-of-all-trades, Leadership, Well-informed 
  Skills: Insight 5 (+15), Perception 5 (+15), Persuasion 7 (+17) 
  Powers: Immortality: Immortality 10 (mystic, Return after 1 hour; Innate) 
  Offense: Initiative +0; Grab, +0 (DC 15); Throw, +0 (DC 15); Unarmed, +0 (DC 15) 
  Languages: English 
  Defense: Dodge 0, Parry 0, Fortitude 0, Toughness 0, Will 10 
  Power Points: Abilities 60 + Powers 21 + Advantages 9 + Skills 9 (17 ranks) + Defenses 0 = 99 
  Monica Dascos - PL 3 
  Strength -1, Stamina 1, Agility 1, Dexterity 0, Fighting 1, Intellect 4, Awareness 4, Presence 4 
  Advantages: Attractive, Benefit, Cipher, Benefit, Wealth 2 (indepently wealthy), Equipment 2 
  Skills: Athletics 1 (+0), Expertise (Bookmaking) 8 (+12), Insight 6 (+10), Intimidation 6 (+10), Perception 7 (+11), Persuasion 4 (+8), 
  Sleight of Hand 4 (+4) 
  Equipment: Light Pistol 
  Offense: Initiative +1; Grab, +1 (DC 14); Light Pistol, +0 (DC 18); Throw, +0 (DC 14); Unarmed, +1 (DC 14) 
  Complications: Motivation (Greed), Secret 
  Languages: English 
  Defense: Dodge 1, Parry 1, Fortitude 1, Toughness 1, Will 4 
  Power Points: Abilities 28 + Powers 0 + Advantages 6 + Skills 18 (36 ranks) + Defenses 0 = 52 
  Mary Donovan - PL 2 
  Strength -1, Stamina 1, Agility -1, Dexterity 1, Fighting 0, Intellect 2, Awareness 3, Presence 2 
  Advantages: Connected, Contacts 
  Skills: Deception 3 (+5), Expertise (Politics) 6 (+8), Insight 4 (+7), Intimidation 2 (+4), Investigation 4 (+6), Perception 4 (+7), 
  Persuasion 9 (+11) 
  Offense: Initiative -1; Grab, +0 (DC 14); Throw, +1 (DC 14); Unarmed, +0 (DC 14) 
  Complications: Honor, Motivation (Responsibility) 
  Languages: English 
  Defense: Dodge -1, Parry 0, Fortitude 1, Toughness 1, Will 3 
  Power Points: Abilities 14 + Powers 0 + Advantages 2 + Skills 16 (32 ranks) + Defenses 0 = 32 
  Mike Potcanowitcz - PL 5 
  Strength 2, Stamina 3, Agility 2, Dexterity 1, Fighting 2, Intellect 1, Awareness 1, Presence 2 
  Advantages: Benefit, Security Clearance 2 (SRU), Connected, Contacts, Equipment 4, Languages 1, Teamwork, Well-informed 
  Skills: Acrobatics 2 (+4), Athletics 3 (+5), Close Combat (Unarmed) 2 (+4), Deception 1 (+3), Expertise (Police Officer) 2 (+3), Insight 4 
  (+5), Intimidation 4 (+6), Investigation 4 (+5), Perception 4 (+5), Ranged Combat (Firearms) 4 (+5), Stealth 4 (+6), Technology 2 (+3), 
  Treatment 2 (+3), Vehicles 2 (+3) 
  Equipment: Camo Clothing, Cell Phone (Smartphone), Commlink, Handcuffs, Heavy Pistol, Knife, Night Vision Goggles, Restraints 
  Offense: Initiative +2; Grab, +2 (DC 17); Heavy Pistol, +1 (DC 19); Knife, +2 (DC 18); Throw, +1 (DC 17); Unarmed, +4 (DC 17) 
  Complications: Justice (Motivation), Responsibility,  
  Languages: English, French 
  Defense: Dodge 5, Parry 3, Fortitude 5, Toughness 3, Will 5 
  Power Points: Abilities 28 + Powers 0 + Advantages 11 + Skills 20 (40 ranks) + Defenses 10 = 69 
  
   
  28 
  Shen-Wu - PL 1 
  Strength 0, Stamina 1, Agility 0, Dexterity 0, Fighting 0, Intellect 0, Awareness 1, Presence 1 
  Advantages: Benefit, Wealth (well-off), Equipment 1, Languages 1 
  Skills: Expertise (Cooking) 8 (+8), Insight 4 (+5), Intimidation 2 (+3), Perception 4 (+5), Persuasion 2 (+3) 
  Equipment: Knife 
  Offense: Initiative +0; Grab, +0 (DC 15); Knife, +0 (DC 16); Throw, +0 (DC 15); Unarmed, +0 (DC 15) 
  Complications: Motivation (Responsibility 0, Relationship 
  Languages: Cantonese, English 
  Defense: Dodge 0, Parry 0, Fortitude 1, Toughness 1, Will 1 
  Power Points: Abilities 6 + Powers 0 + Advantages 3 + Skills 10 (20 ranks) + Defenses 0 = 19 
  Tom Townslick - PL 3 
  Strength -1, Stamina -1, Agility -1, Dexterity 2, Fighting 1, Intellect 2, Awareness 2, Presence 3 
  Advantages: Assessment, Benefit, Security Clearance (Chief of Police), Benefit, Status (Chief of Police), Connected, Contacts, 
  Equipment 2, Languages 1 
  Skills: Deception 4 (+7), Expertise (Police) 6 (+8), Insight 4 (+6), Intimidation 8 (+11), Investigation 6 (+8), Perception 8 (+10), 
  Persuasion 4 (+7) 
  Equipment: Cell Phone (Smartphone), Handcuffs, Light Pistol 
  Offense: Initiative -1; Grab, +1 (DC 14); Light Pistol, +2 (DC 18); Throw, +2 (DC 14); Unarmed, +1 (DC 14) 
  Complications: Addiction, Reputation, Secret 
  Languages: English, French 
  Defense: Dodge -1, Parry 1, Fortitude -1, Toughness -1, Will 2 
  Power Points: Abilities 14 + Powers 0 + Advantages 8 + Skills 20 (40 ranks) + Defenses 0 = 42 
  Tobias Reese - PL 7 
  Strength 2, Stamina 3, Agility 2, Dexterity 4, Fighting 4, Intellect 1, Awareness 2, Presence 2 
  Advantages: Assessment, Benefit, Cipher 2, Benefit, Security Clearance 3 (Top Secret Clearance), Chokehold, Connected, Contacts, 
  Defensive Roll 3, Diehard, Equipment 12, Evasion 2, Fearless, Improved Aim, Improved Disarm 2, Improved Hold, Improved Initiative 
  2, Instant Up, Leadership, Quick Draw, Takedown, Uncanny Dodge 2, Well-informed 
  Skills: Acrobatics 4 (+6), Athletics 4 (+6), Deception 3 (+5), Insight 6 (+8), Intimidation 8 (+10), Perception 8 (+10), Persuasion 5 (+7), 
  Stealth 8 (+10), Treatment 4 (+5), Vehicles 6 (+10) 
  Equipment: Assault Rifle, Bulletproof Vest, Commlink, Flash-bang, Heavy Pistol, Knife, Laser Sight, Multi-tool, Submachine gun 
  Offense: Initiative +10; Assault Rifle, +4 (DC 20)’ Flash-bang, +4 (DC Dog/Fort 14); Grab, +4 (DC 17); Heavy Pistol, +4 (DC 19); Knife, 
  +4 (DC 18); Submachine gun, +4 (DC 19); Throw, +4 (DC 17); Unarmed, +4 (DC 17) 
  Complications: Enemy, Honor, Motivation (Responsibility) 
  Languages: English 
  Defense: Dodge 5, Parry 5, Fortitude 5, Toughness 9/3, Will 4 
  Power Points: Abilities 40 + Powers 0 + Advantages 41 + Skills 28 (56 ranks) + Defenses 8 = 117 
  Gastown was Justice City’s first downtown core and is named after "Gassy" Jack Deighton, 
  a Geordie seaman, steamboat captain and barkeep who arrived in 1867 to open the area's first saloon. 
  
   
  29 
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  30 
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  31 
  Green Ronin Publishing, LLC. All rights reserved. References to other copyrighted material in no way 
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  Some content licensed under a Creative Commons License (BY-NC-SA); Some Rights Reserved. © 2009 
  
   
  32 
  Justice City SUperpowered is featured in 
  the Gamer’s Haven Actual Play podcast 
  Superpowered:  Justice City United 
  available for free download at 
  gamershavenpodcast.com 
  Kantcon.com 
  gamershavenpodcast.com 
  redphonezone.com 
  
SOURCE: textdata/thevault/Super Hero Games/Mutants & Masterminds/3rd Party/3rd Edition/Gamers Haven - Justice City Superpowered.pdf