TEXT: How do you make the most of every day 
  when something marks you as different 
  from those around you?
  How do you help a loved one get through 
  the daily struggles of their supernatural 
  existence?
  Our Mundane Supernatural Life is a two 
  player micro-rpg that explores a day in the life 
  of a supernatural person and their loved one. 
  It’s a game about the difficulties of grocery 
  shopping when you’re partly ethereal, or the 
  importance of finding good child care every 
  full moon. 
  The game is set in a world where supernatural 
  abilities are uncommon. Whether they are 
  unheard of is up to you.
  What you need to play
   » 12 index cards. Randomly draw an ‘x’ on 
  the back of 5 of these cards. 
   » A timer
   » 2 pens
   » 1d4 (optionally, use a d6, d8, or d10!)
  Playing online
   » Online play document (here)
   » A shareable online timer
  You and your loved one
  Decide who will play the supernatural person, 
  and who will play their loved one.
  Choose a relationship: life partners, parent 
  and child, grandparent and grandchild, 
  siblings, lovers, flatmates, best friends, other.
  Choose how you are supernatural: werewolf, 
  vampire, ghost, selkie, superhuman, 
  otherworldly, part-animal, guardian spirit, 
  elemental, phantom, other.
  Choose one supernatural problem: 
  uncontrollable powers or transformations, 
  unsavoury needs, unnatural or shifting 
  appearance, unexpected weakness or 
  aversions, other.
  Choose one mundane problem: moving 
  town, planning a wedding, planning a funeral, 
  paying off debt, child-minding, pet-minding, 
  opening a shop, exams, renovating, going 
  vegan, first day of school, other.
  Before you start the game, you may want to 
  agree together about shared aspects of your 
  life that seem important to you, such as your 
  jobs, living situation, or relationship history.
  [ our      life ]
  MUNDANE
  SUPERNATURAL
  a slice of life game about extraordinary daily living
  
  Plan your day
  In this game, you will play through a single day 
  of your life. Pick a day when your supernatural 
  powers might cause you trouble, such as the 
  day you need to feed. Pick a day when your 
  mundane problem might cause you trouble, 
  such as the day of the wedding rehearsal. 
  On each index card, you will write one thing 
  that will take place during this day. Some 
  of these things may be vitally important, 
  such as landing a big client, or a werewolf 
  transformation. Most will be mundane or 
  trivial tasks such as rental inspections, 
  walking the dogs, arranging a birthday 
  surprise, or making potpourri. 
  Make sure not to look at which cards are 
  marked with an ‘x’.
  Take the first four index cards. These cards 
  represent activities in the day your characters 
  share. Decide on one activity to write on each 
  card, along with the time it occurs.
  Then, take four index cards each, and write 
  four activities in your day that you do not 
  share with the other person, along with the 
  time they occur.
  Finally, arrange all cards in chronological 
  order, from morning until night. 
  Play your day
  You will now play through one scene for each 
  activity in your day, in chronological order.
  In scenes you do not share, the other player 
  will play all extra characters as needed.
  In scenes you do share, the focus should be 
  on your relationship; however you can both 
  play extra characters as needed.
  For each scene
   » Set the timer
  Each scene takes a preset length of time. 
  This is to allow time to highlight the mundane, 
  as well as the dramatic and the supernatural.
  Before each scene begins,  
  set the timer to 1d4+1.
   » Check for an ‘x’
  Before each activity, turn over the relevant 
  index card and check for an ‘x’. If there is 
  one, then something goes wrong, and a 
  complication must occur with the activity.  
  If there is no ‘x’, then the activity proceeds  
  as expected.
   » Start the timer
  After you have had a moment to think about 
  the scene, start the timer. Ensure that both 
  players can see the timer during the scene.
   » Set the scene
  The player whose activity forms the basis 
  for the scene must then set the scene. If the 
  activity is shared, set the scene together.
   » Play the scene
  Play through the scene. The scene may not 
  end until the timer runs out—and when the 
  timer ends, it must end immediately. 
  If the drama finishes too early, that’s fine. 
  Show us the trivial, mundane and everyday.
  Ending the Game
  Play through each activity until you reach the 
  end of the day.
  At your option, you may then choose to 
  end the day with both characters talking 
  immediately before bed.
  The game is now over.
  Storybrewers 
  Roleplaying
  GAME DESIGN 
  Vee Hendro  
  Hayley Gordon
  LAYOUT & ART 
  Vee Hendro
  SUPPORT FROM 
  Our wonderful 
  Patrons.
  
SOURCE: textdata/thevault/Deduped  Shit/Storybrewers/Storybrewers Mini-Games - Our Mundane Supernatural Life.pdf