TEXT:  
  for more information: www.farfuture.net 
   
   
   
   
   
  GAMELORDS TRAVELLER PUBLICATIONS 
   
    
  Lee's Guide to Interstellar Adventure  
    
  Startown Liberty  
    
  Wanted: Adventurers 
    
  Pilot's Guide to the Drexilthar Subsector  
    
  Pilot's Guide to the Caledon Subsector 
    
  The Desert Environment  
    
  Duneraiders  
    
  The Mountain Environment  
    
  Ascent to Anekthor 
    
  The Undersea Environment  
    
  The Drenslaar Quest  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   GameLords, Ltd began as a 
  fantasy role-playing publisher 
  with its Thieves Guild game 
  system. In 1982, the company 
  expanded to science-fiction and 
  acquired a license to produce 
  Traveller titles. Between 1982 
  and 1984, GameLords 
  published an impressive ten 
  titles by a variety of authors. 
   In addition to short scenario 
  books, GameLords introduced 
  a clever pairing of Environment 
  rules books with an associated 
  adventure: (for example, The 
  Mountain Environment and 
  Ascent to Anekthor). 
   GameLords founder Kerry 
  Lloyd died in 1985 and the 
  company ceased operations. 
  Remaining inventory was 
  purchased by Different Worlds 
  and continued to be sold for 
  several years. With the 
  expiration of the license, the 
  rights to the books reverted to 
  GDW (and ultimately to Far 
  Future Enterprises). 
   
   
  Available individually, or in bundles, from DriveThruRPG.com 
   
  Available on CDROM from FarFuture.net 
  
   
  GameLords Traveller 
  page 2 
   
   
  for more information: www.farfuture.net 
   
   
   
   
   
  Lee's Guide to 
  Interstellar 
  Adventure  
  Volume 1 
  By Gregory P. Lee. Art by 
  Wallace Miller. 
   The journals of the noted 
  galactic wanderer Aramais 
  P. Lee are now available 
  and suitable for use in any 
  Traveller campaign. Lee's 
  Guide (Vol. 1) provides full 
  planetary specifications and 
  detailed plot outlines on 10 
  worlds, each keyed to the 
  Spinward Marches and 
  Solomani Rim sectors. 
  Plus, a series of adventures 
  on the X-Boat system, the 
  Imperium's primary 
  communications network. 
   Whether you're new to 
  Traveller, or an 
  experienced referee looking 
  for exciting new challenges, 
  this book will provide 
  months of planet-busting 
  adventure. 
   (Volume 2 and later were 
  never published). 
   
   
   
   
   
   
   
   
  Wanted:  
  Adventurers 
  By John Marshal (J. 
  Andrew Keith) 
  Art: William H. Keith, Jr. 
   From the want ads of a 
  starport news service 
  comes 20 short adventure 
  situations for use with 
  Traveller. Job opportunities 
  abound for adventurers in 
  this collection of scenarios 
  which can lead a band of 
  characters into anything 
  from a luxury cruise to a 
  mercenary expedition. 
   Ideal for referees who 
  need quick inspiration or a 
  way of enlivening an 
  ongoing campaign, this 
  Traveller supplement 
  makes adventure as close 
  as the nearest news stand. 
  Let your players find the job 
  they've always wanted ... 
  just turn the pages to 
  Wanted: Adventurers. 
   
   
   
   
   
   
   
   
  Startown  
  Liberty 
  By John Marshal (J. 
  Andrew Keith) 
  Art: William H. Keith, Jr. 
   Startown ... the rough and 
  tumble district where 
  travellers can find anything 
  from entertainment to the 
  worst sorts of crime and 
  corruption. Shunned by the 
  majority of honest citizens, 
  exploited by the criminal 
  subculture, and visited by 
  starship crews and other 
  travellers looking for 
  entertainment, information, 
  or jobs, this is "a wretched 
  hive of scum and villainy" ... 
  this is Startown. 
   Startown Liberty is a 
  collection of detailed 
  encounter tables designed 
  to generate random 
  encounter situations for 
  Traveller.  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Still In 
  The Archives: 
   
  The Arctic Environment 
  Faldor, Planet of Adventure 
  Rogues In Space I 
  Rogues In Space II 
   
  (and unpublished) 
   
  
   
  GameLords Traveller 
  page 3 
   
   
  for more information: www.farfuture.net 
   
   
  The 
  Mountain 
  Environment 
  By J. Andrew Keith 
  Art by William H. Keith, Jr. 
   The Mountain 
  Environment is a Traveller 
  supplement dealing with the 
  particular situations and 
  problems of travel and 
  survival in rugged terrain. 
  Included are specific rules 
  systems designed to 
  simulate mountaineering 
  and other activities and 
  hazards found in mountain 
  terrain, explanations of 
  equipment available for use 
  in such terrain, and a guide 
  to constructing specific 
  mountain situations, special 
  events and encounters, and 
  adventures. 
   Challenge your players to 
  broaden their horizons and 
  enter The Mountain 
  Environment. 
   
   
   
   
  Ascent  
  To  
  Anekthor 
  By J. Andrew Keith 
  Art by William H. Keith, Jr. 
   Lady Sandra Lockhart 
  was rich, famous ... and 
  bored. A thrill-seeker and 
  daredevil, she was always 
  on the lookout for new 
  horizons to conquer. Now 
  she has set her sights on 
  the triple peaks of 
  Anekthor. 
   Anekthor, the majestic, 
  unconquered mountain, 
  shrouded in snow and 
  mystery. Anekthor, home of 
  the enigmatic Windstalkers, 
  whose howls signal the 
  death of climbers. 
  Anekthor, where an old love 
  and an old hatred await 
  Lady Sandra's challenge. 
   Ascent To Anekthor is a 
  complete adventure for 
  Traveller, making use of 
  rules and information 
  presented in The Mountain 
  Environment. 
   
   
  The 
  Undersea 
  Environment 
  By J. Andrew Keith 
  Art: William H. Keith, Jr. 
   The Undersea 
  Environment is a Traveller 
  supplement dealing with the 
  particular problems found in 
  an aquatic environment. 
  Included are specific rules 
  systems designed to 
  simulate underwater 
  activities and hazards, 
  explanations of gear and 
  equipment available for 
  underwater use, and a 
  guide to special events and 
  encounters to aid the 
  referee in constructing 
  underwater encounter 
  tables. 
   Challenge your players to 
  broaden their horizons and 
  enter The Undersea 
  Environment. 
   
   
   
   
  The  
  Drenslaar  
  Quest 
  By William H. Keith, Jr. 
  Art: William H. Keith, Jr. 
   Adventure awaits on the 
  watery world of Yarnfahl, as 
  players join the race to 
  salvage a valuable cargo 
  from the Drenslaar, a 
  sunken star freighter. But 
  will they elude detection by 
  hostile forces long enough 
  to complete their task? 
   The Drenslaar Quest is 
  a complete adventure for 
  Traveller. This scenario 
  makes use of rules and 
  information presented in 
  The Undersea 
  Environment, a Traveller 
  supplement also by 
  Gamelords, Ltd., and 
  Traveller Book 4, 
  Mercenary; use of these 
  supplements is 
  recommended, but not 
  required. 
   
   
   
   
  
   
  GameLords Traveller 
  page 4 
   
   
  for more information: www.farfuture.net 
   
   
   
  The  
  Desert  
  Environment 
  By William H. Keith, Jr. 
  Art by William H. Keith, Jr. 
   The Desert 
  Environment is a Traveller 
  supplement dealing with the 
  particular situations and 
  problems of travel and 
  survival in a desert climate. 
  Included are specific rules 
  systems designed to 
  simulate all aspects of 
  desert survival, 
  explanations of equipment 
  available for use in such 
  terrain, and guidelines for 
  setting up specific desert 
  situations, special events 
  and encounters, and 
  adventures. 
   Challenge your players to 
  broaden their horizons and 
  enter ...  
  The Desert Environment. 
   
   
   
   
   
   
  Duneraiders 
  By William H. Keith, Jr. 
  Art by William H. Keith, Jr. 
   Riches, danger, and 
  mystery lie within the arid 
  wastes of Tashrakaar, a 
  desert world peopled by the 
  savage and enigmatic 
  Duneraiders. The players 
  soon learn that desert 
  nomads and desert heat 
  aren't the only enemies 
  they face when they find 
  themselves trapped in the 
  midst of vicious inter-
  corporate war! 
  Duneraiders is a complete 
  adventure for Traveller. 
  This scenario makes use of 
  rules and information 
  presented in The Desert 
  Environment, a Traveller 
  supplement from 
  Gamelords, Ltd. The Desert 
  Environment is 
  recommended for playing 
  Duneraiders, but not 
  required. 
   
   
   
  A Pilot's Guide  
  to the  
  Drexilthar 
  Subsector 
  By J. Andrew Keith 
  Art by William H. Keith, Jr. 
   From the navigational 
  computer files of the 
  Imperium comes A Pilot's 
  Guide to the Drexilthar 
  Subsector, a detailed 
  examination of a single 
  subsector of Reavers' Deep 
  on the imperial frontiers. 
  This supplement presents 
  background information on 
  the Deep and on the 
  Drexilthar subsector 
  (setting for The Drenslaar 
  Quest and Duneraiders). 
  Each world in the subsector 
  is explored in sufficient 
  depth to be the setting for 
  one or more specific 
  adventures for use with 
  Traveller. Planetary data 
  on each world is also of use 
  in conjunction with the 
  Gamelords Traveller 
  supplements dealing with 
  environments. 
   Come explore the 
  Traveller universe ... with A 
  Pilot's Guide to the 
  Drexilthar Subsector. 
   
   
   
  A Pilot's Guide  
  to the  
  Caledon 
  Subsector 
  By J. Andrew Keith 
  Art by William H. Keith, Jr. 
   From the files of the 
  Imperium comes A Pilot's 
  Guide to the Caledon 
  Subsector, a detailed 
  examination of a single 
  subsector of Reavers' Deep 
  on the imperial frontiers, 
  and a neighbor to the 
  already chronicled 
  Drexilthar Subsector. 
   
  Resurrected 
  From The Archives! 
   This supplement by J. 
  Andrew Keith was 
  submitted to GameLords 
  but never published. An 
  abridged version (with 
  inaccurate maps) was 
  previously published in The 
  Traveller Chronicle. 
   
   Planetary data on each 
  world is also of use in 
  conjunction with the 
  Gamelords Traveller 
  supplements dealing with 
  environments. 
   Come explore the 
  Traveller universe ... 
   
  
SOURCE: textdata/thevault/Traveller/01 - Classic Traveller/Third Party Materials - CT/Classic Traveller - FASA/FASA_Gamelords/Guide To GameLords Traveller.pdf