TEXT: Compiled Siege of Durgam’s Folly Errata 
  Compiled 8-27-02, Scott Greene 
  Here are the official rules and clarifications for the Siege of Durgam’s Folly module. Only relevant changes 
  (i.e., changes that would impact the module or encounter) are included. 
  Inside Back Cover Map, move the trap door from Area 5 to Area 6. 
  Pg. 6, Trina, Initiative should be “Init +6 (+2 Dex, +4 Improved Initiative).” 
  Pg. 10, Encounter 4: Eyes in the Night should be EL 3. 
  Pg. 10, Clockwork Scout stat block, attack should be “Atk +0 melee” 
  Pg. 10, Clockwork Scout stat block, insert “Face/Reach 2 ½ ft by 2 ½ ft/0 ft” in stat block just before 
  the scout’s alignment. 
  Pg. 16, Area 27: Chaplain’s Study, this room should be called “Chaplain’s Room.” 
  Pg. 18, “Wait Them Out”, the last sentence should refer to “Area 16 of the dungeon level”, not Area 21. 
  Pg. 19, Clockwork Warrior stat block, slam damage should be “1d6+7” 
  Pg. 19, Clockwork Drone stat block, slam attack should be “Atk +0 melee” 
  Pg. 20, Clockwork Parasites, attack should be “Atk +4 melee” 
  Pg. 21, Clockwork Titans, attack should be “Atk +12 melee” 
  Pg. 21, Clockwork Titans, damage should be “2d6+12 [x2]” 
  Pg. 21, Clockwork Warriors stat block, slam damage should be “1d6+7” 
  Pg. 21, Area 6: Holding Cell, missing EL; should be EL 6. 
  Pg. 22, Gorrush Kar, CR should be CR 6. 
  Pg. 23, Bellek the Apprentice, AC should be “AC 17 (+1 Dex, +2 ring of protection, +4 natural)” 
  Pg. 21, Clockwork Warriors stat block, slam damage should be “1d6+7” 
  Pg. 23, Theodocious the Forger, AC should be “AC 14 (+4 natural)” 
  Pg. 27, references to “Fort Prudence” in the text should be replaced with “Durgam’s Folly.” 
  Pg. 28, Challenge Rating, first column: Replace the second sentence of the section with “It is 
  immobile, it has no attacks, and its spells are incapable of harming its opponents.” 
  Pg. 28, Clockwork Warrior, “Damage” line in stat block should be “Slam 1d6+7” 
  Pg. 28, Parasites (The Possessed), “Attacks” line in stat block should be “Longsword +4 melee” 
  Pg. 29, Clockwork Scout, “Attacks” line in stat block should be “Slam +0 melee” 
  Pg. 29, Clockwork Scout, “Face/Reach” line in stat block should be “2 ½ ft. by 2 ½ ft./0 ft.” 
  Pg. 30, Clockwork Drone, “Attacks” line in stat block should be “Slam +0 melee” 
  Pg. 30, Clockwork Swarm, “Damage” line in stat block should be “Slam 2d6+3” 
  Pg. 31, Clockwork Titan, “Attacks” line in stat block should be “2 slams +12 melee” 
  Pg. 31, Clockwork Titan, “Damage” line in stat block should be “Slam 2d6+12” 
  Pg. 31, Creating a Clockwork Creature, Skills and Feats section: Replace the first sentence with 
  “Clockworks lose half of their total skills and feats, rounded up.” 
   
  
SOURCE: textdata/thevault/Necromancer - Frog God Games/d20/G1, The Siege of Durgam's Folly (Lvl 5-8)/d20 - FGG - G1, The Siege of Durgam's Folly - Errata.pdf