TEXT: Extras and Experimental Sheets 
   
  All the sheets found within this section are likely to change and may 
  become part of the ACP at a later time.  In a sense these sheets are still being 
  tried out and critical feedback will shape how they are changed and handled.  
  Currently the retypeable sheet is the only sheet in this section. 
  There typeable sheet is a version of the solitary portrait front page 
  for GMs and gamers who play with various house-rules and homebrew games 
  that either require they change skills or split ability states.  Various other 
  changes exist, but for the time being this sheet is the tool to be tested.  This 
  sheet is mainly geared toward creating your own sheet and printing it out, 
  but there are some fields that can be filled for making a character sheet.  
  Due to the flexible nature of this sheet, it does not contain any auto-
  calculations or scripting. 
  If you have any feedback about this sheet, feel free to email us at the 
  listed email on the first guide sheet. 
   
  • 
  Retyping front sheet [portrait only] 
  
  CRITICAL
  Attack
  Damage
  Weapon
  RANGE
  ammo use
  /
  DMG TYPE
  rEACH
  hp
  duration
  Atk buff
  Dmg buff
  SIZE
  HARDNESS
  CRITICAL
  Attack
  Damage
  Weapon
  RANGE
  ammo use
  /
  DMG TYPE
  rEACH
  hp
  duration
  Atk buff
  Dmg buff
  SIZE
  HARDNESS
  CRITICAL
  Attack
  Damage
  Weapon
  RANGE
  ammo use
  /
  DMG TYPE
  rEACH
  hp
  duration
  Atk buff
  Dmg buff
  SIZE
  HARDNESS
  CRITICAL
  Attack
  Damage
  Weapon
  RANGE
  ammo use
  /
  DMG TYPE
  rEACH
  hp
  duration
  Atk buff
  Dmg buff
  SIZE
  HARDNESS
  WKG
  current
  modifier
  buffing
  amount
  buffing
  time left
  temperary
  MODIFIER
  equipment
  MODIFIER
  inherent
  MODIFIER
  Current
  Score
  Initiative
  =
  +
  feat
  +
  current
  temp
  +
  +
  class
  Misc
  ©  Wicked “k” Games - 2009
  =
  +
  =
  +
  Total
  Base 
  stat
  =
  =
  equip
  MISC
  temperary modifier
  +
  +
  class
  Buff time
  spell
  resistance
  damage
  reduction
  arcane
  fail %
  armor check
  penalty
   
  =
  +
  +
  +
  +
  +
  Combat Maneuver DEFENSE
  Temp
  Bab
  SIZE
  10
  current
  Combat Maneuver base
  Temp
  Bab
  SIZE
  feat
  =
  +
  +
  +
  +
  +
  current
  misc
  resistances  &  Immunities
  _______
  _______
  _______
  _______
  _______
  _______
  _______
  hit point loss
  rounds
  bleeding / wounds
  hit point loss
  rounds
  bleeding / wounds
   
  temp hp
  temp hp
  Hit Points
  max hp
  Hit Points
  max hp
  various
  speed types
  Ft.
  Ft.
  Ft.
  Ft.
  Ft.
  Ft.
  Ft.
  Ft.
  = 10 +
  +
  = 10 +
  +
  ArmOr
  natural
  shield
  DEFLECT
  dodge
  SIZE
  MISC
  current
  temp
  = 10 +
  +
  class
  = 10 +
  +
  hp
  hard
  bab
  total
  ranks
  total
  racial
  hd
  hit die
  base
  base
  base
  level
  total
  level
  favored class
  classes
  bab
  rank
  Character Name
  PLACE OF ORIGIN / HOMELAND
  CAMPAIGN / WORLD
  Race
  ALIGNMENT
  Size
  Gender
  YEARS OLD
  Height
  Weight
  Hair
  Eyes
  deity / pantheon
  SKIN
  Player NAME
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  Skill Names
  Total
  BONUS
  ABILITY
  USED
  total
  ranks
  Misc
  MOD
  Class
  skill
  trained
   SCORE
   Mod
  CLASS
  SKILL
  RACe
   OR 
   FEAT 
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  O
  =
  +
  +
  +
  +
  hp
  hard
  hp
  hard
  hp
  hard
  YOUR PC'S NAME HERE
  WHERE YOU FROM?
  GM CHOOSES
  yOUR REAL NAME HERE
  NOT NOW THANKS
  UNDECIDED
  LOTS
  M / F / ?
  000 Y/O
  0' 00"
  000 LB
  COLOR
  PIGMENT
  TONE
  CHOOSE ONE
  STAT
  +00
  00
  00
  00
  00
  ABILITY #1
  10
  +00
  +00
  +00
  +00
  ABILITY #2
  10
  +00
  +00
  +00
  +00
  FORT
  GROUND
  0
  REF
  0
  WILL
  000
  ARMORED
  ABILITY #3
  10
  +00
  +00
  +00
  +00
  NEW CLASS #1
  0
  0
  0
  000
  0d#
  0
  ABILITY #4
  10
  +00
  +00
  +00
  +00
  NEW CLASS #2
  0
  0
  0
  0d#
  0
  0
  0
  BURROW
  000
  CLIMB
  ABILITY #5
  000
  10
  +00
  +00
  +00
  +00
  NEW CLASS #3
  0
  0
  0
  0d#
  0
  0
  0
  ABILITY #6
  10
  +00
  +00
  +00
  +00
  NEW CLASS #4
  0
  0
  0
  0d#
  0
  0
  0
  SNEAK
  000
  SWIM
  ABILITY #7
  10
  +00
  +00
  +00
  +00
  000
  NEW CLASS #5
  0
  0
  0
  0d#
  0
  0
  0
  ABILITY #8
  10
  +00
  +00
  +00
  +00
  FORT
  REF
  WILL
  FLY
  OTHER
  NEW CLASS #0
  0
  0
  0
  0d#
  0
  0
  0
  000
  000
  FORTITUDE
  +00
  +0
  +0
  +0
  +0
  +0
  REFLEX
  +00
  +0
  +0
  +0
  +0
  +0
  WILL
  +00
  +0
  +0
  +0
  +0
  +0
  ACROBATICS
  _____
  DEX
  _____
  _____
  _____
  _____
  _____
  APPRAISE
  _____
  int
  _____
  _____
  _____
  _____
  _____
  DEATH
  +00
  +0
  +0
  +0
  +0
  +0
  BLUFF
  _____
  CHA _____
  _____
  _____
  _____
  _____
  CLIMB
  _____
  STR
  _____
  _____
  _____
  _____
  CRAFT ____________________________
  _____
  _____
  int
  _____
  _____
  _____
  _____
  000
  CRAFT ____________________________
  _____
  _____
  int
  _____
  _____
  _____
  _____
  +00
  00
  00
  STAT
  CRAFT ____________________________
  _____
  _____
  00
  00
  00
  int
  _____
  _____
  _____
  _____
  DIPLOMACY
  _____
  _____
  CHA _____
  _____
  _____
  DISABLE DEVICE*
  _____
  _____
  _____
  DEX
  _____
  _____
  _____
  _____
  _____
  DISGUISE
  _____
  _____
  _____
  _____
  _____
  10
  00
  00
  STAT
  00
  STAT
  CHA
  00
  ESCAPE ARTIST
  _____
  _____
  DEX
  _____
  _____
  FLY
  _____
  _____
  _____
  _____
  dex
  _____
  _____
  _____
  _____
  _____
  HANDLE ANIMAL*
  _____
  cha _____
  _____
  _____
  _____
  _____
  ACID
  COLD
  ELEC
  FIRE
  SONIC
  HEAL
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  000
  000
  000
  000
  000
  000
  000
  INTIMIDATE
  _____
  cha _____
  _____
  _____
  _____
  KNOWLEDGE [ARCANA]
  _____
  _____
  int
  _____
  _____
  _____
  _____
  _____
  KNOWLEDGE [DUNGEONEERING]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  - ## / WORN
  SR 000
  00 %
  00 / verses 
  material
  KNOWLEDGE [ENGINEERING]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  KNOWLEDGE [GEOGRAPHY]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  FULL AC
  000
  +00
  +00
  +00
  +00
  STAT
  +00
  +00
  +00
  +00
  +00
  KNOWLEDGE [HISTORY]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  KNOWLEDGE [LOCAL ___________ ]
  _____
  int
  _____
  _____
  _____
  _____
  TOUCH AC
  000
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  KNOWLEDGE [NATURE]
  _____
  _____
  int
  _____
  _____
  _____
  _____
  _____
  FLATFOOT
  000
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  KNOWLEDGE [NOBILITY]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  KNOWLEDGE [PLANES, THE]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  OTHER AC
  000
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  +00
  KNOWLEDGE [RELIGION]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  KNOWLEDGE [ __________________ ]
  _____
  int
  _____
  _____
  _____
  _____
  _____
  AC 1
  00 00
  AC 2
  00 00
  AC 3
  00 00
  AC 4
  00 00
  LINGUISTICS*
  _____
  int
  _____
  _____
  _____
  _____
  _____
  +# Primary Weapon of the Something
  000/000
  000
  PERCEPTION
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  PERFORM [ ______________________ ] _____
  000
  00/material
  000
  PERFORM [ ______________________ ] _____
  cha _____
  _____
  _____
  _____
  _____
  type
  x H
  cha _____
  _____
  _____
  _____
  _____
  +00/+00/+00/+00
  xd#+xd#+xd#+00
  01-20 / x#
  PERFORM [ ______________________ ] _____
  cha _____
  _____
  _____
  _____
  _____
  PROFESSION* [ __________________ ]
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  PROFESSION* [ __________________ ]
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  RIDE
  _____
  dex
  _____
  _____
  _____
  _____
  _____
  SENSE MOTIVE
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  SLEIGHT OF HAND*
  _____
  dex
  _____
  _____
  _____
  _____
  _____
  SPELLCRAFT*
  _____
  int
  _____
  _____
  _____
  _____
  _____
  STEALTH
  _____
  dex
  _____
  _____
  _____
  _____
  _____
  SURVIVAL
  _____
  wis
  _____
  _____
  _____
  _____
  _____
  _____
  SWIM
  str
  _____
  _____
  _____
  _____
  _____
  USE MAGIC DEVICE
  _____
  cha _____
  _____
  _____
  _____
  _____
  ___________________________________
  _____
  ____
  _____
  _____
  _____
  _____
  _____
  _____
  ___________________________________
  ____
  _____
  _____
  _____
  _____
  _____
  ___________________________________
  _____
  ____
  _____
  _____
  _____
  _____
  _____
  ___________________________________
  _____
  ____
  _____
  _____
  _____
  _____
  _____
  *=TRAINED only.  str/DEX -acp
  .........
  ........
  .........
  .........
  .........
  .........
  .........
  
SOURCE: textdata/thevault/Pathfinder/1st Edition/3rd Party/Louis Porter Jr. Design/Customizable Sheet v3.14.10.pdf