TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4 (all of the following): 
  � 
  Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
  � 
  Wand of Lightning Bolt (CL 6th; Adventure; Dungeon Master’s Guide) 
   
  APL 6 (all of APL 4 plus the following): 
  � 
  +1 Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
  � 
  Necklace of Fireballs, Type II (Adventure; Dungeon Master’s Guide) 
   
  APL 8 (all of APL 4, 6 plus the following): 
  � 
  Necklace of Fireballs, Type III (Adventure; Dungeon Master’s Guide) 
  � 
  Potion of Resist Energy (Fire) 30 (Adventure; Dungeon Master’s Guide) 
  � 
  Wand of Lightning Bolt (CL 10th; Adventure; Dungeon Master’s Guide) 
   
  APL 10 (all of APLs 4, 6, 8 plus the following): 
  � 
  +2 Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
  � 
  Dagger of Venom (Adventure; Dungeon Master’s Guide) 
  � 
  Necklace of Fireballs, Type IV (Adventure; Dungeon Master’s Guide) 
  � 
  Ring of Energy Resistance, Minor - Electricity (Adventure; Dungeon Master’s 
  Guide) 
   
  APL 12 (all of APLs 4, 6, 8, 10 plus the following): 
  � 
  Brooch of Shielding (Adventure; Dungeon Master’s Guide) 
  � 
  Necklace of Fireballs, Type V (Adventure; Dungeon Master’s Guide) 
  � 
  Pearl of Power, 1st level spell (Adventure; Dungeon Master’s Guide) 
  � 
  Potion of Barkskin +5 (Adventure; Dungeon Master’s Guide) 
  � 
  Slippers of Spider Climbing (Adventure; Dungeon Master’s Guide) 
  � 
  Wand of Dispel Magic (CL 10th; Adventure; Dungeon Master’s Guide) 
  � 
  Wand of Unholy Blight (CL 8th; Adventure; Dungeon Master’s Guide) 
   
  Adventure Record#
  595 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 xp; 650 gp 
   
   
  APL 6 
  max 900 xp; 900 gp 
   
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  Cross out any game effects this character does not gain.
   
  � Enmity of Della, the Rogue Queen of 
  Monmurg:  As a result of your impulsive 
  actions, you have gained the hatred of Della, a 
  medusa of considerable power.  As a result, this 
  PC suffers a -4 circumstance penalty to all Gather 
  Information checks in the Yeomanry, due to 
  Della and her contacts feeding you 
  misinformation.  Should Della be announced as 
  deceased by the Yeomanry Triad, this penalty no 
  longer applies. 
   
  � Gnome Vale Green Gemstone: A gnome 
  calling himself Clegin presented you with a well-
  cut, human’s palm-sized gemstone colored green. 
  Upon the face is etched a symbol of arcane magic 
  signifying the school of transmutation; there is 
  also a lingering aura of this magic upon the 
  gemstone. If sold, it will fetch 50 gold pieces. 
  You do not have to pay for this item. You may 
  only possess one Gnome Vale green gemstone. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  YEO5-03 Break My Bones 
  A Regional Adventure 
  Set in the Yeomanry 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Yeomanry/595/Normal Scenarios/YEO5-03 - Break My Bones (APL 4-12)/YEO5-03 - Break My Bones AR.pdf