TEXT: Starfleet Academy Icon Link
  Starfleet Academy Icon Link
  PLUTO STATION
  COMMANDER SCOTT MCDERMONT
  PLUTO STATION COMMANDING OFFICER
   
  Commander McDermont was assigned to his current 
  post in 2367. Commander McDermont previously served 
  as first officer on board the U.S.S. Princeton, which was 
  lost at the battle of Wolf 359 against the Borg. Since 
  his assignment to Pluto Station, the commander has dis-
  tinguished himself by running station operations at peak 
  efficiency, as well as with the longest continuous duty 
  assignment on Pluto Station. His actions during the 
  attempted Borg invasion of the Sol system in 2373 earned 
  Cmdr. McDermont a commendation from Starfleet for 
  his quick thinking under pressure.
   
  Narrators can use Commander McDermont as a 
  mentor and teacher for cadet characters serving on board 
  his station. Although he doesn’t show it, the Commander 
  is deeply scarred by his experience with the Borg at Wolf 
  359. He hates the Borg, and would welcome another 
  opportunity against them. He insists on excellence from 
  everyone under his command because he feels the crew 
  of the Princeton wasn’t prepared enough. A cadet chaff-
  ing under the commander’s authority might bring out 
  some of this background in a confrontation with him.
  Attributes
  Fitness 2
   
  Vitality +2
  Coordination 2
  Intellect 3
  Presence 3
   
  Willpower +1
  Psi 0
  Skills
  Administration (Starfleet) 2 (3)
   
  (Starship) (3)
  Artistic Expression (Drawing) 1 (3)
  Athletics (Diving) 1 (2)
  Charm (Influence) 1 (2)
  Computer (Research) 1 (2)
  Command (Starship Command) 2 (4)
   
  (Starbase Command) (3)
  Culture (Human) 2 (3)
  Diplomacy (Intergalactic Affairs) 2 (3)
  Dodge 1
  Energy Weapon (Phaser) 1 (3)
  History (Human) 1 (2)
   
  (Federation) (2)
  Language, Federation Standard 2
   
  Cardassian 2
  Law (Starfleet Regulations) 2 (3)
  Personal Equipment Systems (Tricorder) 1 (2)
  
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  Planetary Survival (Forest) 1 (2)
  Space Sciences (Astrogation) 1 (3)
  Security (Security Systems) 2 (3)
  Shipboard Systems (Flight Control) 3 (5)
  Starship Tactics (Federation) 2 (3)
   
  (Borg) (4)
  Strategic Operations (System Defense) 1 (2)
  Systems Engineering (Sensors) 1 (2)
   
  (Security) (2)
  Unarmed Combat (Starfleet Martial Arts) 1 (3)
  Vehicle Operation (Shuttlecraft) 2 (4)
  World Knowledge (Earth) 1 (2)
  Advantages/Disadvantages
  Commendation (Grankite Order of Tactics) +1
  Department Head +3
  Promotion +8
  Vengeful (Borg) -2
  Courage: 5
  Renown: 23
  Resistance: 4
  Wound Levels: 4/4/4/4/4/4/0
  OUTPOST 92 OFFICERS 
  LT. COMMANDER VORREK
  COMMANDING OFFICER, OUTPOST 92
   
  Outpost 92 is under the command of Lt. Commander 
  Vorrek, a Vulcan officer who runs the station with a crisp 
  efficiency and emphasis on protocol. Lt. Cmdr. Vorrek 
  has a well-known fondness for three-dimensional chess, 
  and often passes his spare time on board the station play-
  ing games with visiting officers.
   
  He finds his Chief of Operations to be an effective 
  and competent officer, if not occasionally emotional and 
  illogical. However, he recognizes her skills as a com-
  municator and frequently assigns her to the task of serv-
  ing as the outpost’s liaison.
  Attributes
  Fitness 3
  Coordination 2
  Intellect 4
   
  Logic +1
  Presence 2
  Psi 1
   
  Range -1
  Skills
  Administration (Starbase) 2 (5)
  Artistic Expression (Sculpting) 1 (3)
  Athletics (Meditation) 2 (3)
  Command (Starbase) 2 (4)
   
  (Starship) (3)
  Computer (Research) 3 (4)
  Culture (Vulcan) 2 (4)
   
  (Human) (2)
  Dodge 2
  Energy Weapon (Phaser) 1 (2)
  Espionage (Traffic Analysis) 1 (3)
  Gaming (3D Chess) 1 (4)
  History (Vulcan) 1 (2)
   
  (Federation) (2)
  Language, Vulcan 4
   
  Federation Standard 3
  Law (Starfleet Regulations) 4 (5)
  Mind Meld 1
  Personal Equipment (Tricorder) 1 (2)
  Physical Science (Computer Science) 2 (3)
  Planetary Survival (Desert) 1 (3)
  Shipboard Systems (Mission Ops) 3 (4)
  Social Sciences (Anthropology) 1 (3)
  Unarmed Combat (Vulcan Nerve Pinch) 2 (3)
  Vehicle Operations (Close Orbital Craft) 1(2)
  World Knowledge (Vulcan) 2 (3)
  Advantages/Disadvantages
  Hides Emotions –2
  Code of Honor (Vulcan) –3
  Eidetic Memory +3
  Department Head +2
  Promotion +6
  Courage: 3
  Renown: 15
  Resistance: 3
  Wound Levels: 3/3/3/3/3/3/0
  LIEUTENANT ROBIN CARSTAIRS
  CHIEF OF OPERATIONS, OUTPOST 92
   
  Lieutenant Robin Carstairs works closely with the sta-
  tion commander. The daughter of Earth’s representative 
  to the Federation Council, she knows people watch her 
  carefully—both to ensure her safety and to see that she 
  performs her duties well. Lt. Carstairs also serves as a 
  station liaison with visiting personnel, a job where her 
  diplomatic background serves her well. She finds herself 
  to be a good fit with Lt. Commander Vorrek and works 
  well with him, paying special attention adhering to pro-
  tocol and performing with Vulcan-like efficiency. Robin 
  has a great love for keeping in shape, regularly taking a 
  morning run along the perimeter of the Outpost.
  
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  Attributes
  Fitness 3
   
  Strength +1
  Coordination 2
  Intellect 3
  Presence 3
   
  Empathy +1
   
  Willpower +1
  Psi 0
  Skills
  Administration (Starbase) 2 (3)
   
  (Logistics) (3)
  Athletics (Running) 2 (4)
  Charm (Influence) 2 (3)
  Computer (Modeling/Simulations) 1 (3)
  Command (Starbase) 1 (2)
  Culture (Human) 2 (3)
   
  (Vulcan) (3)
  Diplomacy (Intergalactic Law) 3 (4)
  Dodge 1
  Energy Weapon (Phaser) 1 (3)
  History (Federation) 1 (2)
   
  (Human) (2)
  Language, Federation Standard 3
   
  Vulcan 1
  Law (Starfleet Regulations) 2 (3)
   
  (Federation Law) (3)
  Personal Equipment (Tricorder) 1 (2)
   
  (Communicator) (2)
  Planetside Survival (Low-Atmosphere) 1 (2)
  Planetary Tactics (Small Unit Tactics) 1 (3)
  Shipboard Systems (Mission Ops) 3 (4)
  Starship Tactics (Federation) 1 (2)
   
  (Romulan) (2)
  Space Sciences (Astrogation) 2 (3)
  Unarmed Combat (Starfleet Martial Arts) 1 (3)
  Vehicle Operations (Shuttlecraft) 2 (3)
  World Knowledge (Earth) 1 (2)
  Advantages/Disadvantages
  Department Head +2
  Patron (Father) +3
  Promotion +4
  Synergy +3
  Cultural Flexibility +1
  Code of Honor (Honesty) –2
  Impulsive –1
  Courage: 5
  Renown: 11
  Resistance: 3
  Wound Levels: 3/3/3/3/3/3/0
  JUPITER STATION OFFICERS
  CAPTAIN SANJEE PATHAK,
  COMMANDING OFFICER, JUPITER STATION
   
  The commanding officer of Jupiter Station is Captain 
  Sanjee Pathak. Captain Pathak is a human who hails 
  from the New Ghandi colony, with a long career of ser-
  vice in Starfleet. He has been commander of the station 
  for the past seven years, and was previously captain of 
  the U.S.S. Tremont. Captain Pathak enjoys greeting visi-
  tors to his station, and can often be found in the dock-
  ing area, meeting with visiting starship captains. He also 
  works closely with Starfleet Academy to arrange intern-
  ships and work-study programs on board the station for 
  cadets.
  Attributes
  Fitness 3
  Coordination 4
  Intellect 3
   
  Perception +1
  Presence 4
   
  Willpower +1
  Psi 0
  Skills
  Administration (Starship) 3 (4)
   
  (Logistics) (4)
  Artistic Expression (Writing) 1 (3)
  Athletics (Climbing) 2 (4)
  Charm (Influence) 2 (3)
  Command (Starship Command) 3 (4)
  Computer (Computer Simulation/Modeling) 1 (3)
  Culture (Human) 2 (3)
  Diplomacy (Intergalactic Affairs) 3 (4)
  Dodge 1
  Energy Weapon (Phaser) 2 (4)
  History (Human) 1 (2)
  Language, Federation Standard 3
   
  Bolian 2
   
  Vulcan 2
  Law (Starfleet Regulations) 2 (4)
   
  (Federation) (3)
  Life Sciences (Botany) 2 (3)
  Personal Equipment (Tricorder) 1 (3)
  Planetary Survival (Mountainous) 1 (2)
  Shipboard Systems (Sensors) 4 (5)
   
  (Communication) (5)
  Social Sciences (Sociology) 1 (2)
  Starship Tactics (Federation) 3 (4)
   
  (Cardassian) 4
  Strategic Operations (Defense-in-Depth) 2 (3)
  Systems Engineering (Communications) 2 (3)
  Unarmed Combat (Starfleet Martial Arts) 1 (2)
  
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  Vehicle Operations (Shuttlecraft) 1 (3)
  World Knowledge (Jupiter) 2 (3)
   
  (New Ghandi) (3)
  Advantages/Disadvantages
  Curious +1
  Department Head +3
  Language Ability +2
  Promotion +10
  Synergy +3
  Code of Honor (Starfleet) –4
  Pacifism -1
  Courage: 6
  Renown: 28
  Resistance: 3
  Wound Levels: 3/3/3/3/3/3/0
   
  Captain Pathak’s executive officer is Commander 
  Boros Zan, a Tellarite officer who oversees the daily 
  operations on board the station. Commander Zan is well 
  known for his efficiency in maintaining station opera-
  tions and his brusque manner. Although not intending 
  to do so, Zan and Pathak frequently come across in the 
  manner of “good cop, bad cop”—Commander Zan’s to-
  the-point attitude and Captain Pathak’s soft-spoken man-
  nerism provide an interesting contrast.
   
  The Chief of Station Operations is Grace Tyler. Chief 
  Tyler keeps the station’s systems running smoothly and 
  serves as chief of engineering. She also assists scientists 
  on Jupiter Station with configuring laboratory equipment, 
  and coordinates repair and maintenance crews. A human 
  woman of slight stature, but boundless energy, Chief 
  Tyler challenges cadet interns to keep up with her fast-
  paced work schedule.
   
  Jupiter Station’s Tactical Officer is Lieutenant Com-
  mander Ferlan Gos, who hails from Ackamar III. Lt. 
  Cmdr. Gos oversees the station’s internal security, and 
  coordinates patrols outside the Mars Perimeter, working 
  closely with personnel from the Jupiter Outposts, partic-
  ularly Lt. Cmdr. Vorrek of Outpost 92. Gos and Vorrek 
  have an ongoing chess match. They usually play over 
  sub-space, and in person when they have the opportu-
  nity. Secretly, Gos also is smitten with Lt. Commander 
  Carstairs, looking forward to his communiqués with her. 
  To date he has unable to muster up the courage to act on 
  his feelings.
  NOTABLE RESEARCHERS
   
  Several dozen scientists conduct research on board 
  Jupiter Station.
  DR. LEWIS ZIMMERMAN, DIRECTOR OF 
  HOLOGRAPHIC IMAGING AND PROGRAMMING
   
  Dr. Lewis Zimmerman is Director of Holographic 
  Imaging and Programming on Jupiter Station. Dr. Zim-
  merman was responsible for the development and pro-
  gramming of the Emergency Medical Holographic system 
  used on board Starfleet vessels. Dr. Zimmerman’s depart-
  ment studies and develops new applications for holo-
  graphic technology, including holographic assistance 
  programs such as the LMH, advanced holosimulation 
  techniques, and the development of complex artificial 
  intelligence subroutines. The department is currently 
  working on the development of a hologram to assist star-
  ship engineers with hazardous tasks. This is complicated 
  by energy emissions found in engineering, which can 
  interfere with the hologram’s emitters, rendering it use-
  less. The department also studies the development of 
  holographic intelligences, based on information gathered 
  from the U.S.S. Enterprise NCC-1701-D and program 
  Picard Delta One, containing the computer intelligences 
  James Moriarty and Countess Barthalomew.
  Attributes
  Fitness 2
  Coordination 2
  Intellect 4
   
  Logic +1
  Presence 2
   
  Empathy -2
  Psi 0
  Skills
  Administration (Bureaucratic Manipulation) 1 (2)
  Artistic Expression (Holophotography) 2 (4)
   
  (Singing) (3)
  Computer (Programming) 4 (5)
   
  (Computer Simulation/Modeling) (5)
  Culture (Human) 2 (3)
   
  (Scientific Community) (3)
  Engineering Systems (Holographic Systems) 2 (6)
   
  (Transporter/Replicating) (5)
   
  (Computer Systems) (4)
  History (Human) 1 (3)
  Intimidation (Bluster) 1 (2)
  Language, Federation Standard 2
  Life Sciences (Biotechnology) 2 (3)
  Personal Equipment (Tricorder) 2 (4)
   
  (Holocamera) (5)
  Persuasion (Debate) 1 (2)
  Physical Science (Computer Science) 4 (5)
   
  (Mathematics) (5)
  Shipboard Systems (Sensors) 1 (2)
  Theoretical Engineering (Holographic Systems) 2 (5)
   
  (Artificial Intelligence) (4)
  
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  World Knowledge (Earth) 1 (2)
  Advantages/Disadvantages
  Commendation +2
  Department Head +2
  Innovative +1
  Argumentative –1
  Arrogant –1
  Courage: 5
  Renown: 30
  Resistance: 2
  Wound Levels: 2/2/2/2/2/2/0
   
  Dr. Trell Kavros, is Director of Advanced Weapons 
  Systems on the station. Dr. Kavros, an Andorian, was 
  awarded the Daystrom Medal for Scientific Achievement 
  for his work in developing quantum torpedo technology 
  in response to the threat posed by the Borg. Dr. Kavros’ 
  department studies new and advanced weapon tech-
  nologies, including high-powered, compression beam, 
  and rapid-fire phasers, quantum torpedoes, heavy-grav-
  iton beams, and similar technologies, including sophis-
  ticated targeting systems. The department tests experi-
  mental weapons at the nearby Starfleet firing range, on 
  board vessels attached to Jupiter Station. He is not well 
  disposed to having cadets meddling around such impor-
  tant research.
   
  Dr. T’vera is Director of Warp Systems Research. 
  The doctor is a graduate of the Vulcan Science Acad-
  emy, with honors in warp theory. Her department stud-
  ies advanced warp field configurations, and new dilith-
  ium crystal structures designed to enhance engine perfor-
  mance. A more recent project is the study of the effects of 
  warp drive and subspace field stresses on certain regions 
  of space, which may be de-stabilized by warp fields. 
  The doctor frequently consults with Dr. Leah Brahms of 
  Utopia Planitia; the two participating in a joint paper on 
  “Subspace Field Stress: A Comparative Analysis of the 
  Danger of Warp Travel” to be published shortly.
  SHIPYARD PERSONNEL
   
  Utopia Planitia’s Yardmaster and Chief of Yard Oper-
  ations is Captain Niles O’Hara. Captain O’Hara is a 
  Starfleet officer with over twenty years of experience as 
  an engineer aboard various starships. He was posted 
  to the position of Yardmaster eight years ago, and has 
  since run the Utopia Planitia yards with all the efficiency 
  he has become famous for. The Captain favors a strong 
  “hands-on” approach to administering the fleet yards, 
  and spends most of his time on board the station, work-
  ing with administrators and designers to keep Utopia 
  Planitia operating at peak efficiency. The Captain and 
  his family live on the station, and take regular visits to 
  Mars.
   
  Dr. Sen Dolla is the yard’s Director of Starship Devel-
  opment. A Bolian, Dr. Dolla holds advanced engineer-
  ing degrees from the Bolian Technical Institute and the 
  Daystrom Institute. He has worked in starship design 
  for nearly thirty years, twelve of them as Director at 
  Utopia Planitia. Dr. Dolla oversees the work of the vari-
  ous design teams, and provides direction towards the 
  creation of new ship prototypes. His recent work in over-
  seeing the design of the Sovereign-class starship earned 
  Dr. Dolla a commendation from Starfleet for engineering 
  excellence.
  DR. LEAH BRAHMS, HEAD THEORETICAL 
  PROPULSION GROUP, UTOPIA PLANITIA
   
  The head of the yard’s Theoretical Propulsion Group is 
  Dr. Leah Brahms. A human and graduate of the Daystrom 
  Institute, Dr. Brahms made substantial contributions to the 
  design of the warp engines for the Galaxy-class starship 
  as a junior member of the Theoretical Propulsion Group. 
  She later continued to refine her work in warp field 
  and dilithium crystal matrix development, incorporating 
  the upgrades into the design for the Sovereign-class. 
  She was promoted to senior design engineer in 2362. 
  The Theoretical Propulsion Group continues to refine 
  existing warp drive technology, as well as investigating 
  new propulsion theories such as transwarp and soliton 
  wave technology.
  Attributes
  Fitness 2
   
  Vitality +1
  Coordination 2
  Intellect 5
  Presence 4
   
  Willpower +1
  Psi 0
  Skills
  Administration (Bureaucratic Manipulation) 2 (3)
   
  (Logistics) (4)
  Athletics (Swimming) 2 (3)
  Computer (Simulation/Modeling) 4 (5)
   
  (Research) (5)
  Culture (Human) 2 (3)
   
  (Scientific) (3)
  History (Human) 1 (2)
   
  (Space Travel) (3)
  Language, Federation Standard 2
  Law (Starfleet Regulations) 1 (3)
  Material Engineering (Structural/Spaceframe) 2 (5)
  Personal Equipment (Tricorder) 2 (4)
   
  (Engineering Equipment) (3)
  Persuasion (Oratory) 1 (2)
  
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  Physical Sciences (Mathematics) 4 (5)
   
  (Physics) (5)
  Propulsion Engineering (Warp Drive) 5 (6)
  Shipboard Systems (Engineering) 4 (5)
  Space Sciences (Astrophysics) 3 (5)
   
  (Subspace Field Dynamics) (6)
  Systems Engineering (Computer Systems) 3 (5)
   
  (Engineering) (5)
  Theoretical Engineering (Warp Theory) 3 (6)
  World Knowledge (Earth) 1 (2)
   
  (Mars) (2)
  Advantages/Disadvantages
  Bold +1
  Department Head +3
  Engineering Aptitude +3
  Innovative +1
  Sexy +2
  Strong Will +2
  Arrogant -1
  Courage: 5
  Renown: 48
  Resistance: 3
  Wound Levels: 3/3/3/3/3/3/0
  STARFLEET ACADEMY ICON LINK
  AUTHOR: STEVE KENSON
  DEVELOPMENT: DON MAPPIN
  STAR TREK: THE NEXT GENERATION® LINE DEVELOPER: ROSS A. ISAACS
  LAST UNICORN GAMES WEB DEVELOPER: DON MAPPIN
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