TEXT: THE WITCH-HUNTING ELITE
  68
  THE WITCH-HUNTING ELITE
  Psykers are an ever-present threat to the security of the Imperium, be they aliens, heretics
  or even sanctioned psykers of the Adeptus Astra Telepathica. It is for this reason that kill
  teams of Silent Sisters are sent out into the galaxy – to hunt, persecute and eradicate them.
  he Sisters of Silence are one the
  Imperium’s most specialised
  organisations. It is their duty to hunt
  down, bring to heel and persecute
  witches – those humans and aliens who wield
  psychic powers. The Sisters of Silence are able to
  perform such hazardous tasks because they
  themselves are psychic nulls, their bodies and
  minds utterly immune to the power of the warp.
  So potent is the aura that surrounds them that
  they are able to nullify psychic powers just by
  their mere presence. Those attuned to the warp
  find themselves in excruciating pain as their
  abilities are smothered, while even ordinary
  people find themselves nauseated and
  disoriented when Silent Sisters are nearby.
  Though rarely fielded in open battle alone, the
  Sisters of Silence often fight alongside other
  Imperial forces or engage in covert missions to
  hunt down witches and enemy psykers.
  TIME TO HUNT
  SOME WITCHES!
  The best way to
  build a Sisters of
  Silence warband is
  with a couple of
  boxes of Sisters of
  Silence – who’d
  have thought it?
  This kit enables you
  to build all three
  unit types and
  includes options so
  you can build a
  Superior to lead
  them into battle.
  MUSTERING THE KILL TEAM
  Over the next few pages, you’ll find rules for using
  the Sisters of Silence in games of Warhammer
  40,000: Kill Team. Opposite, and over the page,
  you’ll find a host of cool background options for
  your kill team, including secret missions, squad
  quirks, individual demeanours and even a name
  generator. Three datasheets enable you to field
  all of the different variants of Silent Sisters –
  Witchseekers, Prosecutors and Vigilators – and
  there are points costs for all of them and their
  wargear. Also included in this article are four new
  tactics for Sisters of Silence warbands – one
  generic one to be used by all Sisters and one
  each for the three different unit types. Now go
  forth and burn those heretics!
  For painting advice for your Sisters of Silence warband,
  check out
  , which is
  still available as a digital download.
  White Dwarf from October 2019
  
  69
  NEW RULES
  SISTERS OF SILENCE
  The Sisters of Silence are the Imperium’s most highly trained and focused witch-hunting operatives, not
  only thanks to their specialised equipment and superlative skills, but because every single Silent Sister
  bears the same mutation: they are all psychic nulls.
  D6
  BACKGROUND: HEART OF THE CADRE
  1
  Novitiates No More: These Silent Sisters have but
  recently taken their vows, and they are on their
  vital proving mission.
  2
  Last of their Cadre: The rest of these Silent Sisters’
  Cadre fell to a particularly cunning witch. Now
  they seek vengeance.
  3
  Nemesis: Long have these Silent Sisters hunted
  their hated quarry. Now, at last, they have their
  nemesis cornered.
  4
  Black Ship Garrison: These Sisters of Silence are
  attached to a Black Ship; their battles are fought in
  the name of its greater mission.
  5
  Heralds of Silence: Long ago the Silent Sisters
  became fragmented, many of their enclaves
  lost. These Silent Sisters have been charged with
  finding them again and bringing them back to the
  Imperial fold.
  6
  Elite Cadre: These Silent Sisters hail from one of
  the most powerful and feted Cadres; they have
  much to live up to!
  D6
  MISSION: UNSPOKEN DUTY
  1
  Witch Hunt: An enemy psyker has been marked
  for a swift death. This band of Silent Sisters will
  hunt and slay them.
  2
  Tithe-takers: These Silent Sisters are attached to a
  Black Ship here to gather the tithe of psykers, and
  they will not be denied.
  3
  Unsettling Rumours: Nebulous reports have
  emerged about a rising psychic threat, one
  that must be investigated before it manifests as
  something terrible.
  4
  Secure and Suppress: An artefact has come to light
  containing the soul of a notorious witch. It must be
  claimed before its malign influence can spread.
  5
  The Cull: Those who aid the psyker, those who
  worship the witch, all must be exterminated to
  erode the true enemy’s power base.
  6
  Traffickers: Some individual or organisation on
  this world is ferrying psykers away from Imperial
  justice. They must be stopped.
  D6
  SQUAD QUIRK
  1
  Patient Slayers: This band of Silent Sisters prefer to
  lay subtle traps for their quarry, striking when the
  moment is right.
  2
  Swift Death: These Null Maidens close with their
  victims as quickly as they can and strike them
  down at point-blank range.
  3
  Hidden Agenda: This warrior band has a secret
  mission handed down by the luminaries of
  Terra itself.
  4
  Expurgators: These Null-Maidens seek not only to
  slay some psyker quarry, but to find and expunge
  all the deviant’s cursed writings and works also.
  5
  Zeal is its Own Reward: These Silent Sisters detest
  the witch and wish only to see these foul mutants
  burn …
  6
  Terror Troops: This band of Null-Maidens know
  precisely the terrifying effect their aura has on
  those around them, and they play upon this to the
  greatest possible effect.
  ‘Let the ignorant call them soulless,
  mutants, monsters. I’ve seen them hunt,
  seen the speed and precision with which they
  coordinate their strikes, their utter, selfless
  dedication to the Imperium. I would trade
  the lives of every ignorant fool who ever
  maligned the Silent Sisters for even a single
  one of these peerless champions.’
  – Groupmaster Kalenchkin,
  Fleet Primus Battle Group Justus
  
  70
  SISTERS OF SILENCE NAME GENERATOR TABLE
  D66
  FORENAME
  SURNAME
  11
  Amandera
  Dakkin
  12
  Terena
  Kybus
  13
  Alyssah
  Van Loricha
  14
  Verynech
  Respus
  15
  Lyssora
  Farrondal
  16
  Eryvane
  Vydorin
  21
  Charaleys
  Lespus
  22
  Sibella
  Thrent
  23
  Phoenica
  Syrennik
  24
  Myrella
  Kyre
  25
  Charleth
  Tasmus
  26
  Siavorna
  Ghorvash
  31
  Morgwenna
  Shayde
  32
  Zenna
  Opaline
  33
  Trinness
  Maskus
  34
  Elevor
  Krenn
  35
  Argweth
  Skayde
  36
  Jalyani
  Tastrok
  41
  Kasheyka
  Klayne
  42
  Myrelle
  Masren
  43
  Verenika
  Vastys
  44
  Elyze
  Vydal
  45
  Sophea
  Ultorian
  46
  Mariatte
  Weskyn
  51
  Bethemone
  Ulmachu
  52
  Persephyka
  Nastorus
  53
  Kariadh
  Tallobere
  54
  Rosale
  Klorica
  55
  Lorettian
  Cheynne
  56
  Channia
  Dostobreyl
  61
  Eryka
  Lengh
  62
  Brenadh
  Kendal
  63
  Maurih
  Stryke
  64
  Wynetta
  Raskus
  65
  Tasmasin
  Endrycca
  66
  Leandra
  Gaspus
  D10
  SPECIALISTS’ DEMEANOURS
  1
  Embittered: This warrior has seen much in her long war, most of it terrible. She has nothing left in her heart but hate.
  2
  Driven: This Silent Sister seeks swift advancement that she might better fight to save the Imperium. She will perform
  whatever glorious acts of heroism are required to earn it.
  3
  Huntress: Long years have honed this Null-Maiden’s instincts to near preternatural levels.
  4
  Calculating: This warrior has a swift tactical mind and a talent for predicting her enemies’ moves before they are made.
  5
  Noble: This Null-Maiden is a true and selfless hero who seeks always to uphold the honour of her Cadre.
  6
  Guardian: Nothing matters more to this Silent Sister than the lives of her fellows, and she will do whatever it takes to
  preserve them.
  7
  Serene: This Null-Maiden’s inner calm matches her outer silence. Nothing can perturb her.
  8
  Wrathful: Filled with righteous disgust, this Null-Maiden metes out punishment on all those who would consort
  with witches.
  9
  Quick-witted: Always the first to act, this warrior has often struck before the foe even realise they are under attack.
  10
  Relentless: Once she has the prey in her sights, this Silent Sister lets nothing distract her from landing the killing blow.
  
  If every model in your kill team has the SISTERS OF SILENCE Faction keyword, you can use Sisters of Silence
  Tactics shown below.
  71
  NEW RULES
  PUNISHMENT FIRE
  Sisters of Silence Tactic
  Use this Tactic when you choose a PROSECUTOR
  model from your kill team to attack in the
  Shooting phase. Until the end of the phase, change
  the Type and Range characteristic of the boltgun
  that model is equipped with to Assault 3 and 18"
  respectively, and when making an attack with
  that model, it does not suffer any penalties to its
  hit rolls.
  1 COMMAND POINT
  DECAPITATING STRIKES
  Sisters of Silence Tactic
  Use this Tactic when you choose a VIGILATOR
  model from your kill team to attack in the Fight
  phase. Until the end of the phase, when resolving
  an attack made with an executioner greatblade that
  model is equipped with, add 1 to the wound roll.
  1 COMMAND POINT
  UNSETTLING PRESENCE
  Sisters of Silence Tactic
  Use this Tactic at the start of the Morale phase.
  Add 1 to the result of Nerve tests taken for enemy
  models within 3" of any SISTERS OF SILENCE
  models from your kill team.
  1 COMMAND POINT
  PURGATION SWEEP
  Sisters of Silence Tactic
  Use this Tactic when you choose a WITCHSEEKER
  model from your kill team to attack in the
  Shooting phase. Until the end of the phase, change
  the Type characteristic of the flamer that model is
  equipped with to Assault 6.
  1 COMMAND POINT
  SISTERS OF SILENCE KILL TEAMS
  
  72
  VIGILATOR
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Max
  Vigilator
  7"
  3+
  3+
  3
  3
  1
  2
  8
  3+
  -
  Vigilator Superior
  7"
  3+
  3+
  3
  3
  1
  3
  9
  3+
  1
  This model is armed with an executioner greatblade and psyk-out grenades.
  One Vigilator in your kill team can be a Vigilator Superior.
  ABILITIES
  Psychic Abomination: This model cannot be targeted or affected by psychic powers. When a Psychic test or a
  Deny the Witch test is taken for an enemy model, subtract 1 from the total for each model from your kill team
  with this ability that is within 18" of that model (to a maximum of -4).
  Witch Hunters: When resolving an attack made by this model against a PSYKER model, you can re-roll the
  wound roll.
  SPECIALISTS
  Leader (Vigilator Superior only), Combat, Scout, Veteran, Zealot
  FACTION KEYWORD
  SISTERS OF SILENCE
  KEYWORDS
  IMPERIUM, INFANTRY, VIGILATOR
  PROSECUTOR
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Max
  Prosecutor
  7"
  3+
  3+
  3
  3
  1
  2
  8
  3+
  -
  Prosecutor Superior
  7"
  3+
  3+
  3
  3
  1
  3
  9
  3+
  1
  This model is armed with a boltgun and psyk-out grenades.
  One Witchseeker in your kill team can be a Prosecutor Superior.
  ABILITIES
  Psychic Abomination: This model cannot be targeted or affected by psychic powers. When a Psychic test or a
  Deny the Witch test is taken for an enemy model, subtract 1 from the total for each model from your kill team
  with this ability that is within 18" of that model (to a maximum of -4).
  Witch Hunters: When resolving an attack made by this model against a PSYKER model, you can re-roll the
  wound roll.
  SPECIALISTS
  Leader (Prosecutor Superior only), Comms, Scout, Sniper, Veteran
  FACTION KEYWORD
  SISTERS OF SILENCE
  KEYWORDS
  IMPERIUM, INFANTRY, PROSECUTOR
  WITCHSEEKER
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Max
  Witchseeker
  7"
  3+
  3+
  3
  3
  1
  2
  8
  3+
  -
  Witchseeker Superior
  7"
  3+
  3+
  3
  3
  1
  3
  9
  3+
  1
  This model is armed with a flamer and psyk-out grenades.
  One Witchseeker in your kill team can be a Witchseeker Superior.
  ABILITIES
  Psychic Abomination: This model cannot be targeted or affected by psychic powers. When a Psychic test or a
  Deny the Witch test is taken for an enemy model, subtract 1 from the total for each model from your kill team
  with this ability that is within 18" of that model (to a maximum of -4).
  Witch Hunters: When resolving an attack made by this model against a PSYKER model, you can re-roll the
  wound roll.
  SPECIALISTS
  Leader (Witchseeker Superior only), Demolitions, Heavy, Scout, Veteran
  FACTION KEYWORD
  SISTERS OF SILENCE
  KEYWORDS
  IMPERIUM, INFANTRY, WITCHSEEKER
  
  73
  NEW RULES
  WEAPONS
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Boltgun
  24"
  Rapid Fire 1
  4
  0
  1
  -
  Flamer
  8"
  Assault D6
  4
  0
  1
  This weapon automatically hits its target.
  Psyk-out grenade
  6"
  Grenade D3
  2
  0
  1
  Each time you roll a hit roll of 6+ for this weapon when
  targeting a PSYKER or DAEMON, the target suffers a mortal
  wound instead of the normal damage.
  Executioner
  greatblade
  Melee
  Melee
  +2
  -3
  D3
  -
  MELEE WEAPONS
  WEAPON
  POINTS PER WEAPON
  Executioner greatblade
  4
  KILL TEAM
  MODEL
  POINTS PER MODEL
  (Excluding wargear)
  Prosecutor
  10
  - Prosecutor Superior
  11
  Vigilator
  10
  - Vigilator Superior
  11
  Witchseeker
  10
  - Witchseeker Superior
  11
  RANGED WEAPONS
  WEAPON
  POINTS PER WEAPON
  Boltgun
  0
  Flamer
  3
  Psyk-out grenades
  0
  
SOURCE: textdata/thevault/Warhammer/40k/Kill Team/Rules and Expansions/Faction Expansions/Kill Team - Sisters of Silence.pdf