TEXT: Combat Table & Mods
  The Combat Table
       Combat Modifier Table     
  Base
  Deadly
  Severe
  Shield
  Roll
  Damage
  Line
  Hit
  Hit
  Hit
  Hit
  Miss
  Factor
  Modifier
  Modifier
  -20
  -10
  -9 to -5
  -4 to 03
  04-15
  16-100
  Weapon Skill
  Either
  Increase
  -19
  -9
  -8 to -4
  -3 to 04
  05-16
  17-100
  Shield Skill
  Opponent
  Reduce
  -18
  -8
  -7 to -3
  -2 to 05
  06-17
  18-100
  Shield AV
  N/A
  Reduce
  -17
  -8
  -7 to -2
  -1 to 06
  07-18
  19-100
  Armor AV
  N/A
  Reduce
  -16
  -7
  -6 to -1
  0 to 07
  08-19
  20-100
  Helmet AV
  N/A
  Reduce*
  -15
  -7
  -6 to 0
  01-08
  09-20
  21-100
  Weapon SB
  N/A
  Increase
  -14
  -6
  -5 to 01
  02-09
  10-22
  23-100
  Natural Wpn
  Creature
  N/A
  -13
  -6
  -5 to 02
  03-10
  11-24
  25-100
  Strength Bns
  N/A
  Increase
  -12
  -5
  -4 to 03
  04-11
  12-26
  27-100
   -* applies on Severe & Deadly only
  -11
  -5
  -4 to 04
  05-12
  13-28
  29-100
  -10
  -4
  -3 to 05
  06-13
  14-30
  31-100
                  Situation Table
  -9
  -4
  -3 to 06
  07-15
  16-32
  33-100
  Situation
  Effect
  -8
  -3
  -2 to 06
  07-16
  17-34
  35-100
  More than 1 opponent
  -5
  -7
  -3
  -2 to 07
  08-18
  19-36
  37-100
  Defender unable to move
  -20
  -6
  -2
  -1 to 07
  08-19
  20-38
  39-100
  Defender is ambushed,
  -5
  -2
  -1 to 08
  09-20
  21-40
  41-100
   taken from rear or is
  -4
  -1
  0 to 08
  09-21
  22-42
  43-100
   unaware of attacker
  -15
  -3
  -1
  0 to 09
  10-22
  23-44
  45-100
  Defender is not fully
  -2
  -1
  0 to 10
  10-23
  24-46
  47-100
   conscious, i.e. drugged,
  -1
  0
  01-10
  11-24
  25-48
  49-100
   asleep, etc.
  -20
  ZERO
  0
  01-10
  11-25
  26-50
  51-100
  Attack from flank
  -10
  +1
  0
  01-11
  12-26
  27-52
  53-100
  Attack from above
  -5
  +2
  01
  02-12
  13-28
  29-54
  55-100
  Defender is small:
  +3
  01
  02-12
  13-29
  30-56
  57-100
      Non-humanoid
  +3 per pt.
  +4
  01
  02-13
  14-31
  32-58
  59-100
  below 4 in
  +5
  02
  03-14
  15-32
  33-60
  61-100
  OCV
  +6
  02
  03-14
  15-34
  35-62
  63-100
      Humanoid
  +2 per hit
  +7
  02
  03-15
  16-36
  37-64
  65-100
  point below
  +8
  03
  04-16
  17-37
  38-66
  67-100
   8
  +9
  03
  04-16
  17-39
  40-68
  69-100
  Mounted Combat
  see book
  +10
  03
  04-17
  18-40
  41-70
  71-100
  +11
  04
  05-18
  19-42
  43-72
  73-100
                 Damage Classes
  +12
  04
  05-18
  19-43
  44-74
  75-100
  Deadly Hit
  2d10 or 1+SBd10,
  +13
  04
  05-19
  20-45
  46-76
  77-100
   add WSB & EL
  +14
  05
  06-20
  21-47
  48-78
  79-100
  Severe Hit
  a) 1d10+SB or zero
  +15
  05
  06-20
  21-48
  49-80
  81-100
  b) 1d6 + SB
  +16
  05
  06-21
  22-50
  51-81
  82-100
  c) 1d10+SB+WSB+
  +17
  06
  07-22
  23-51
  52-82
  83-100
        (EL/2(RU))
  +18
  06
  07-22
  23-53
  54-83
  84-100
  Hit
  a) 1d6 + SB
  +19
  06
  07-23
  24-54
  55-84
  85-100
  b) 1d3+(SB/2(RD))
  +20
  07
  08-24
  25-56
  57-85
  86-100
  c) 1d6+SB+WSB
  a) attackers w/natural weapons.
  b) attacker is unarmed & w/o natural
       weapons.
  c) attacker is armed w/ a weapon.
  
SOURCE: textdata/thevault/Powers & Perils/Powers & Perils - Combat Table & Mods.pdf