TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6  
  � necklace of fireballs type I (Adventure, CL 
  10
  th, DMG) 
   
  APL 8  
  � necklace of fireballs type II (Adventure, CL 
  10
  th, DMG) 
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 900 XP; 652 gp 
   
  APL 4 
  max 1350 XP;  929 gp 
   
  APL 6 
  max 1800 XP; 1800 gp
   
  APL 8 
  max 2250 XP; 2600 gp
   
   
  �� Favour of the House of Duyrvann: For your part
  in the Battle of Huistral, the noble House of
  Duyrvann owes you a debt of gratitude. This may take
  the form of either (a): Free Adventurer’s Standard
  Upkeep for any Onnwal Regional module for two
  years (i.e. 595 and 596 CY) or (b) One-time access to
  any one of the following items:  
  � light fortification upgrade to any magical armour
  � defending upgrade to any magical weapon 
  � wand of magic missile (3
  rd) 
  � amulet of natural armour +2 
  Score through this favour once it is used.  
   
   
   
   
  �� Disfavour of the House of Duyrvann: For
  deserting your post in the Battle of Huistral, you have
  earned the enmity of the noble House of Duyrvann.
  All costs for goods and services in Onnwal regional
  modules are doubled until the PCs somehow make
  amends for their cowardice or 52 TU’s have passed,
  which ever comes first. There may also be additional
  roleplaying consequences.   
   
   
  This Record Certifies that 
  _______________________________________________ 
   
  played by______________________________________ 
   
  Player  
   
   
  RPGA #
  Has Completed 
  A Strange Sacrifice 
  A Regional Adventure 
  Set in The Free State of Onnwal 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained _____________
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Onnwal/594/Normal Scenarios/ONW4-06 - A Strange Sacrifice (APL 2-8)/ONW4-06 - A Strange Sacrifice AR.pdf