TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4 
  � Amulet of natural armor +2 (Regional, DMG) 
  � Quiver of Ehlonna (Regional, DMG) 
  � Wand of cure light wounds (Regional, DMG) 
  � Wand of summon monster II (Adventure, DMG)
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Amulet of mighty fist +1 (Regional, DMG) 
  � Cloak of resistance +2 (Adventure, DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � Amulet of natural armor +3 (Regional, DMG) 
  � Dusty rose ioun stone (Adventure, DMG) 
  � Javelin of lightning (Adventure DMG) 
  � Ring of magic fang (Regional, see above) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � +2 greatsword  (Adventure, DMG) 
  � Amulet of might fist +2 (Regional, DMG) 
  � +2 Hide armor (Adventure, DMG)  
   
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
  gp 
  �Wanted in Sunndi: The PC had killed a Newkeep 
  guard in the line of duty and is now wanted by the 
  Sunndi government for murder. Ask the Sunndi 
  Triad for details on what this entails for your 
  character when adventuring in Sunndi. 
   
  �Favor of Saiuhanna: A favor with Saiuhanna counts 
  as a favor with the Congress of Lords or the Temple 
  Sehanine Moonbow. You only get this favor if 
  Saiuhanna survived. 
   
  �Noble’s recognition: The PCs has behaved in good 
  conduct during the Baroness diner, and has made an 
  impression on ___________ (enter noble’s name), If the 
  PC continues to prove his or her worth, this NPC 
  may be willing to act as a sponsor to the PC in future 
  missions. 
   
  �Favor with the Temple of Beory, the Temple of 
  Ehlonna or the Emerald Oak: You have earned the 
  gratitude of these groups for killing a blighter. You 
  can only use this favor once (e.g. to get access to 
  divine magic) and you have to determine which of 
  the three when spending the favor. 
   
  �Ring of Magic Fang: While worn, this ring grants 
  one (and only one) of the wearer’s natural weapons 
  (bite, slam, fist, and so on) a +1 enhancement bonus 
  on attack and damage rolls. (Source: Arms and 
  Equipment Guide). 
  Caster Level: 12
  th; Prerequisites: Forge Ring, 
  magic fang; Market Price: 6,000 gp.  
   
   
   
  This Record Certifies that 
  _______________________________________________ 
   
  played by______________________________________ 
   
  Player  
   
   
  RPGA # 
  Has Completed 
  SND4-01 Arrows from the Sun 
  A Regional Adventure 
  Set in The Kingdom of Sunndi 
   
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Sunndi/594/Normal Scenarios/SND4-01 - Arrows from the Sun (APL 4-8)/SND4-01 - Arrows from the Sun AR.pdf