TEXT:  
  Church of Heironeous Version 6.0 
  Meting out justice and mercy in the honorable service of the Invincible Knight 
   
  A Gran March Meta-Campaign Organization written by Will Dover, Dennis Waltman and the Gran March 
  Triad 
   
  Organization Alignment(s)   
   
  Faithful: Any non-evil 
  Valiants: LG, LN, NG 
  Monks: LG, LN 
  PC Organization: 
  Yes 
   
  In the center of Hookhill, rising high above the surrounding buildings, is the massive 
  granite form of Cathedral Valorous.  Though it resembles a keep more than a temple, it 
  is truly a place of worship where the servants of the Invincible Knight gather to celebrate 
  their god. 
  -  From the memoirs of Ravanoff the Excellent regarding his arrival to the cathedral to 
  complete The Simple Knight. 
   
  Some say that the culture of Gran March owes much to the Church of Heironeous. Though the church’s 
  membership is second in size to that of the Harvest Church, the militaristic credos of the followers of the 
  Eternal Paladin form many of the traditions of military service and honor that the typical Marcher holds 
  dearly. Furthermore, many of the Electors are devoted and upstanding members of the Church and their 
  faith affects the laws and policies they pass. 
   
  The fellowship of Heironeous in Gran March is a large one, with highly devoted followers throughout the 
  land.  Traditionally popular with knights, generals and nobles, the faith of Heironeous has quickly spread 
  to the masses in recent decades because of the mandatory military service required of all Gran March 
  citizens. Because of this, the church now rivals the traditional Oeridian agricultural gods in terms of 
  number of worshippers.   
   
  In terms of political power within Gran March, the church of Heironeous is unrivaled.  The current 
  Commandant of Gran March, Magnus Vrianian, is a priest of Heironeous, and many of the influential 
  Knights of the Watch venerate this militaristic Power.  Many high-ranking military officials and barons 
  keep priests of Heironeous as advisors, if they are not already themselves Heironean clergy. 
   
  Organization 
  Like many faiths of a lawful bent, the Church of Heironeous follows a strict hierarchy. There are three 
  main levels of responsibility in the faith: the Council General, the Valiant, and the Faithful. 
   
  The Council General 
  At the head of the Church is the Council General. This is a tripartite council elected every 11 years by a 
  vote of a synod consisting of the highest-ranking Valiants from around the country.  The next vote will be 
  in 597 CY.  The Council General traditionally consists of one priest from the nobility or the Knights of the 
  Watch, one priest with a record of exemplary service in the army, and one priest whose background is 
  common.  These three clerics then select one of their numbers to be first among peers and Speaker of 
  the Faith.  Currently, the council consists of Watcher Galriel Fyrthwight, Obedient Eagle, of the Knights of 
  the Watch (Clr13), Dispatcher Lieutenant Arliss Hagin, Valiant Bear of the Army of Judgment and Knights 
  of Dispatch (Pal14), and Lindra of Keddin’s Run (Clr14).  Lindra is the current Speaker and thus has 
  taken up residence at Cathedral Valorous for the duration of her term.  The highest-level spell caster in 
  the church is not on the council nor does he maintain any of the churches - Watcher Reginar Vlarrian, 
  Elder Oath-Bound Gargoyle, is a 19th-level cleric and a member of the Knights of the Watch. 
   
   
  Lindra of Keddin’s Run is an aggressive leader, who seeks to expand her church through the aggressive 
  recruitment of new followers, especially in the military.  Under her leadership, Gran March military 
   
  
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  chaplains have become more proselytizing and vocal and the wandering priests have taken great pains to 
  show how the ideals of the Heironean faith apply to daily life.   
   
  The Valiant 
  The main agents of Heironeous in Gran March are the Valiant, named so because of their valiant defense 
  of the faith. It is here where the divine casters and monks serve the Invincible Knight. There are four 
  Divisions of the Valiant, each with an area of responsibility in service to the Church. 
   
  • 
  The Warriors Valiant – These are the clergy in the field and are the most visible aspect of the 
  Church. They are adventurers, soldiers, and chaplains. The Warriors are the source of the most 
  valorous of tales to inspire the Faithful. Where there is opportunity for serving justice and crushing 
  evil, there you will find a Warrior defending the faith. 
   
  Many of the Warriors Valiant are members of the Gran March military and serve the Commandant 
  with distinction. Others who are veterans come together with other Faithful and Valiants to form 
  militias. One such unit is The Valorous Legion who maintains barracks just outside of the 
  Cathedral Valorous. Finally, many Warriors find service to the Invincible as knights-errant, 
  wandering the countryside and righting wrongs in their path. 
   
  There is a subset of Warriors Valiant that has excelled at their abilities but are not ready to 
  completely settle down to minister to a local congregation.  Instead, they generally serve a 
  Barony or March in a champion capacity assisting the local Templars Valiant with any necessary 
  tasks.  These few become the Warriors Valorous.   
   
  • 
  The Templars Valiant – These clergy minister to the local congregations. A Templar has spent 
  some time as a Warrior before taking on a local parish. It gives the new Templar a cachet of 
  respectability both with the local populace and with the church hierarchy. Someone who has skills 
  and abilities to support a temple such as bards or wizards, however, can become a Templar, if 
  they have received at least some religious training as a cleric, paladin, or monk. A Templar will 
  provide military advice to the local noble, encouragement to the Faithful to strengthen their 
  resolve, and a strong arm in defense of the community. 
   
  • 
  The Abbey of the Axe – This is a monastic order specializing in learning advanced techniques 
  both in unarmed combat and in the art of the battleaxe. Because of their emphasis on stealth, the 
  Council General will sometimes use the Brothers for infiltration and reconnaissance missions for 
  the faith.  
   
  • 
  The Inquisition – Defending the faith sometimes means defending it from internal threats as well 
  as external ones. The Inquisition is responsible for investigating internal threats to the Church. 
  Although the Inquisition is quite capable of dealing with heresies in a swift and decisive manner, 
  they will first try the approach of gentle reproach, with increasingly stronger responses if the 
  offensive behavior continues.  
   
  The Counsel General has only recently activated the Inquisition in Gran March. With the start of 
  the Greyhawk Wars and the current troubles in Geoff, the Church has had its resources diverted 
  outward. With the current rise of various cults on Gran March soil, however, many of the older 
  Faithful and Valiants have asked for the reestablishment of the Division.   It is on a very small 
  scale and without much mandate.  Still members of the new Inquisition spend time seeking 
  unlawful organization of cults and reporting to proper authorities.  To date, the Inquisition does 
  not have the mandate of enforcement. 
   
   
  
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  The Faithful 
  The Faithful make up the majority of the followers of Heironeous. They are the members of the village 
  congregations, the soldiers in the armies, and the various folk who acknowledge the teachings of the 
  Invincible Knight. This category also includes those paladins and monks who do not wish to be included 
  in the above categories, but who wish recognition as belonging to the church of Heironeous.  
   
  It is rather obvious how clerics, paladins, and monks fit into the Heironean Faithful, but other professions 
  can also be helpful to the cause as well: 
   
  • 
  Bards – Music has always served to stir the courage of Faithful and Valiant alike. Bards 
  frequently play for congregations during temple services. The Cathedral maintains a small 
  marching band for parades and marches. The obscure lore possessed by many of the bard 
  profession is also useful to the Church. If the congregation accepts the bard, the Templars Valiant 
  may offer clerical training so that the bard may join the ranks of the Templars.  
   
  • 
  Rogues –  While the duplicitous nature of this profession is sometimes at odds with Heironean 
  doctrine, there is no doubt that both temples and militia have uses for rogues. Their skills in 
  reconnaissance make them natural scouts. With their knowledge of traps, a rogue can serve to 
  provide service to temples as a security consultant.  Their plethora of other skills also allows them 
  to consult on other matters as well. 
   
  • 
  Wizards and Sorcerers – Most of these two professions tend to avoid physical conflict. Still, for 
  those who have a martial nature, the Church welcomes them. Arcane spellcasters can provide 
  needed artillery support to a besieged temple, provide needed magical items, or just provide 
  advice on matters of an arcane nature. 
   
  • 
  Druids – Rare is the nature-loving druid who also worships Heironeous. They are more at home 
  in the woods than at temple. Still, for the druid who has a warrior’s heart, the Church welcomes 
  them. Their knowledge of nature can be useful in healing those wounded in battle. 
   
  • 
  Barbarians – Rarest of all in the faithful are barbarians, whose wild ways cannot tolerate the 
  structure of Heironean doctrine. For the more civilized barbarian, the Church always welcomes 
  another strong arm in defense of the Faith. 
   
  A member of the Faithful can be of any non-evil alignment if they publicly uphold the tenets of the faith. 
  Public transgressions will warrant action from the Church. For minor sins (like verbally expressing 
  cowardice), the offender will receive a visit from the local Warrior Valiant or Templar Valiant for a gentile 
  rebuke and reeducation. During this visit, the cleric or paladin will typically cast a detect evil  spell to 
  ensure that the offender still has not drifted into the forces of evil.  If the offender is a member of the 
  Valiant, the visit comes from a senior Valiant. If the behavior continues, the Valiant notifies the church 
  hierarchy who then can either excommunicate the individual if the sin appears to be chronic or quest the 
  individual to complete a task for the Church that will also provide enlightenment. For more heinous 
  crimes, the Church typically notifies the authorities, which are more often than not Heironeans 
  themselves, for civil prosecution with the Church providing evidence of the wrongdoer’s crimes.  
   
  Philosophy and Credo 
  Like followers of Heironeous in other regions, the Church of Heironeous in Gran March adheres to the 
  principles of justice, honor, order, and fairness. Their philosophy incorporates the beneficial aspects of 
  both chivalry and honorable combat. All true believers strive to uphold law and order for the good of all 
  while vanquishing the evil and unjust. The clergy act to serve as role models for their communities and to 
  embody the principles of the Eternal Paladin, whether in battle or in temple. They should set the example 
  for daring and valor in combat, and obey the code of chivalry, even when engaged with the enemy if 
  possible. Service to Heironeous is service to others, whether they are fellow clergy, family, soldiers, 
  superiors, or other good peoples of the Flanaess.  
   
   
  
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  Evil has become a plague on Oerth, a festering wound that is constantly swelling with putrescent infection 
  and decay, and while the Heironeans are strong in Gran March, the region is not immune to this 
  pestilence. Clergy are to oppose the teachings and activities of all evil sects, but especially those of the 
  faith of Hextor, for his followers are reprehensible beings for whom might makes right, and for whom war 
  is a means to oppress and terrorize good peoples. The servants of Hextor subvert and twist the concepts 
  of chivalry and honor into deceit and cowardice, treachery and betrayal. True believers of the Invincible 
  Knight therefore battle these malefactors on sight. 
   
  As battling evil is of paramount interest in the Church, followers of Heironeous are greatly interested in 
  weapons and armor. There are currently two schools of belief among followers of the Eternal Paladin. 
  The traditionalist school follows the dogmatic view of their god, who historically uses a battleaxe and 
  wears chainmail in battle. The adaptive school, on the other hand, believes that their Lord would want 
  them to adapt to the changing face of battle, and thus they utilize the longsword, which they believe to 
  provide a swifter stroke, and full plate that provides the most defense available. 
   
  In Gran March, there is a strong traditionalist sentiment in the church establishment.  The clerics and 
  paladins of the Cathedral favor the battle-axe and chainmail over the longsword and plate.  While they do 
  recognize that strapping on superior modern armor when called for allows them to serve more effectively, 
  the traditionalists see little value in adopting the longsword.  The current Speaker of the Faith, Lindra of 
  Keddin’s Run, is especially adamant in her refusal to legitimize this new trend, and the staff of Cathedral 
  Valorous follows her lead for the most part. Likewise, the Abbey of the Axe is traditional in its use of the 
  battle-axe, though the monks do not favor chainmail. The adaptive school, however, is gaining strength 
  among the Valiants, particularly those who are active in the military, in the Knights of the Watch, or in the 
  Knights of Dispatch. Watcher Galriel Fyrthwight, who also serves on the Council General, champions the 
  adaptive cause in Council deliberations. 
   
  Day-to-Day Activities 
  The foremost duty of the Church is to promote the ideals of justice, valor, and honor to their 
  congregations. Their sermons constantly promote these concepts and the clergy keep their doors open to 
  those who need counseling for obtaining a strong body, a keen mind, and a brave heart. Those clerics 
  who also serve in Gran March’s armies have plenty of opportunities to promote the faith to new recruits. 
  These young people, many of whom are away from their farmlands for the first time, are very receptive to 
  the message of the Invincible Knight and tend to leave military service as staunch Heironeans. These 
  conversions, which have resulted in the tremendous growth in church membership, have caused many 
  rifts between the Church and other faiths in Gran March. 
   
  To serve as better examples of Heironean virtues to the Faithful, clerics and paladins in the Church 
  maintain a strict regimen of physical conditioning, weapons training, and tactical exercises. A typical day 
  at temple can begin with morning devotionals while running five miles or while doing calisthenics. Next 
  would follow weapons training in the battleaxe or longsword after breakfast before hearing the problems 
  and confessions of the Faithful. At noon, there is a small offering of prayer before the lunch meal. The 
  afternoon would bring more meetings with the Faithful, a combat simulation, or maintenance of the temple 
  grounds. After evening meal and vespers, Valiants work on weapons cleaning and maintenance, after 
  which come possibly another devotional while doing calisthenics.  Of course, adventuring clerics and 
  paladins typically do not follow this routine in the field. 
    
  In addition to tending to the spiritual needs of their followers, priests of this Power spend much of their 
  time attending to the needs of those afflicted by battle.  Though they never flinch from battle, they are 
  mindful of its effects, and seek to mitigate its harm.  They tend the wounds of those injured in combat, 
  with mundane or divine means as appropriate.   
   
  In addition, through relations with the Merciful Order of Hospitalers, the church of Heironeous is active in 
  efforts to help refugees relocate and acclimate, and to rebuild structures or communities that suffered 
  collateral damage in the Wars.  This relationship allows the Church to focus on the needs of those 
  wounded in battle while the Order deals with those accidentally injured or displaced from their homes. Not 
  only does the church provides some assistance to the activities of the Order, but many clergy in the 
   
  
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  church whose inclinations lean more toward defense and healing are members of the Order. They also 
  provide support and comfort to the families of those slain by violence. These activities, and the valor and 
  prowess displayed by the followers of Heironeous in the liberation of  Bissel from Ket, have made this 
  faith a popular one among exiles and refugees who have found a new home in Gran March. 
   
  Traveling priests of Heironeous are typically welcome in villages throughout Gran March, even those 
  where there are few actual worshippers.  They typically carry news of military matters, and can explain 
  such things with more clarity and insight than others can.  Arrival of such a priest in a village usually 
  signals a day of patriotism.  The villagers turn out to hear news of affairs, and the local militia often holds 
  a training session with the participation of the priest. The only friction comes when the local clergy are not 
  members of the Church and when the traveling priest attempts to perform evangelical activities, but even 
  this has only resulted in a slight coolness during conversation so far. 
   
  In addition to those duties, priests of Heironeous oversee legal duels in Gran March.  Any duel not 
  approved by the Heironean church is illegal, and the individual priests have the authority to sanction or 
  refuse to sanction duels.  The parties wishing to duel must convince the priest that a duel is needful in 
  order to gain sanction for their fight. While duels are typically over affairs of honor, an overabundance of 
  dueling tends to lower battle effectiveness and to decrease morale over time. Thus, because of their 
  greater understanding over matters of honor, the Commandant has granted the Church the authority to 
  regulate dueling. 
   
  Finally, the Church is responsible for handling the problem of lycanthropy in Gran March. The local 
  temples can handle one or two cases at a time by cloistering the victims in locked rooms while Cathedral 
  Valorous has a larger wing devoted to treatment. While lycanthropy has historically not been a significant 
  problem in Gran March, more cases occur each year and the Council General is considering this in their 
  deliberations about the construction of new facilities. 
   
  Important Dates, Holidays & Ceremonies 
  In countries where the worshipers of Heironeous may show themselves without fear of danger, followers 
  observe the Heroes' March on the first Freeday in the month of Coldeven. All of the adventurers and 
  honorable soldiers in the town gather in the town square, and from there march around the town, waving 
  banners and flags, cheered on from crowds of spectators. When the march is complete, all of the priests 
  return to their temple and await the coming of young people who wish to join the order. Those who the 
  Church finds worthy begin their training, which takes one full year. At the end of this time (when they have 
  reached the next Heroes' March), the new priest is permitted to join in the march, but must wear chain 
  mail and wield either a battleaxe or longsword, symbolic of his initiation in the order.  
   
  Heironean valiants are legally able to perform marriage and burial rites within Gran March. As marriage 
  involves the exchanging of oaths and vows, the Church takes marriage very seriously and is extremely 
  reluctant to grant divorces or annulments. Given the martial nature of the Church, however, the waiting 
  time to get married is practically nil, with battlefield marriage a common practice within the church. As for 
  funerals, the Church typically practices interment with a suitable marker describing the honors of the 
  deceased. The marker is typically an obelisk with the deceased’s achievements marked on it. Larger 
  obelisks signify greater achievements.  
   
  Headquarters /Major power centers 
  Cathedral Valorous is the heart of the church in Gran March, both in spirit and practically.  It is here where 
  church leaders make all administrative decisions for the church, and the faithful look to it as one of the 
  most holy places on Oerth.  Virtually every Marcher who calls the Invincible his patron makes a pilgrimage 
  to Cathedral Valorous at least once in his life.  In addition to the priests, paladins, and staff who serve the 
  temple, it is also home to one of Gran March’s most storied militia companies, the Valorous Legion.  
  Though most Legionnaires are citizens of Hookhill and the surrounding area, the Cathedral complex has 
  sufficient barracks and supplies to support the entire Legion, the temple staff, and more in a time of crisis. 
   
  In addition to this bastion of the faith, smaller temples of Heironeous are in Gran March.  Most are sturdy 
  stone buildings, with narrow windows, sturdy doors, and other defensive elements.  Temples of 
   
  
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  Heironeous often serve as the focal point of their communities. Thus, the priests that serve these temples 
  are well respected and admired, and almost all are military veterans.   With the growth in worshippers, the 
  Council has spent funds to upgrade previous chapels to full temples. There is a temple in Orlane where 
  Templar Valiant Kalyri Gaspar (female human (Suloise) Clr9) leads.,  Fort Endurance has a minor temple 
  led by Templar Valiant June Karron (female half-elf Pal10). At Fort Tribulation, Templar Valiant Okada 
  Tass (male human (Flan) Clr6/Sacred Exorcist 5) leads a minor temple. Finally, there is a minor temple at 
  the Abbey of the Axe in Proman where Casta Logan (male human (Oeridian) Mnk1/Clr6/Sacred Fist8) is 
  both Abbot and Templar Valiant.  At this time these are the only full temples of Heironeous, though there 
  are many chapels and shrines throughout Gran March. 
   
  History 
  The fate of Gran March has long rested with the Church of Heironeous even before the region was a 
  fiefdom of the Lion Throne. Some myths of the legendary Sheldomar knight Trilesimain say that he was a 
  Heironean warrior, brave and true. Another legend has it that, while the Empire of Vecna did indeed fall 
  from internal strife, warriors true to the Invincible aggravated this strife through conducting harassing raids 
  on the fringes of that diabolical Empire.  
   
  When the Kingdom of Keoland needed to secure its northern borders around –300 CY, the Keoish King 
  called upon Heironean warriors and priests to form the Order of the Knights of the March. The faithfulness 
  of these Knights to their holy principles ensured their success in maintaining order and in securing the 
  region from the Flan barbarians there. These successes led King Malv II to establish Gran March in –161 
  CY with the leader of the Order of the Knights of the March, a Heironean named Pravis Hindelford, 
  installed as its first Commandant. One of Commandant Hindelford’s initiatives was to give part of his 
  personal estate in Hookhill for the establishment of a permanent temple to the Invincible. The Church 
  broke ground on this site for the Cathedral Valorous in –152 CY. The main building of the cathedral was 
  finished during the reign of Commandant Isel Montag in –93 CY. 
   
  By the early 300’s, Baklunish nomads were on the move in the northern parts of the Kingdom. 
  Recognizing the efforts that the Knights of the March made in pacifying Gran March, King Tavish I 
  transformed the Order into an international group called the Knights of the Watch. Again, the 
  Commandant of Gran March at that time, Matis Belvatrane, became the leader of this new order of 
  knighthood. Also, as before, Matis Belvatrane was a true Heironean, a warrior maiden of the first order. 
   
  This reorganization was but the first of many military movements affecting Gran March and in turn the 
  Church of Heironeous. By 348 CY, Tavish the Blackguard issued his “Wealsun Proclamation” which 
  began a long period of Keoish imperialism. Gran March served as a staging area for the Kingdom of 
  Keoland’s northern troops and the Church found itself and its followers embroiled in a series of wars of 
  conquest. Nearly the only peaceful event that occurred regarding the Church during this period of Keoish 
  expansion was when the illustrious bard Ravanoff the Excellent came to Cathedral Valorous to finalize his 
  seminal work on the life and teachings of Trilesimain into the forty volumes known as The Simple Knight 
  around 400 CY. Ravanoff’s final manuscript still resides inside of Cathedral Valorous; it has served as 
  inspiration for both the Knights of the Watch and the Knights of Dispatch as well as the Church. While not 
  canon to the Church, The Simple Knight’s philosophical discourse is complementary to the basic tenets of 
  faith. 
   
  As the Keoish wars of expansion continued, the Commandants of Gran March became increasingly 
  crueler to the citizenry. Duty overrode mercy for those Heironean Commandants; and, during the rule of 
  those Commandants not of the faith of the Eternal Paladin, mercy was nearly nonexistent. This cruelty 
  culminated in the rule of Commandant Berlikyn, who eventually died during the Small War with the 
  Archclericy of Veluna. Temple teachings have since incorporated Berlikyn’s exploits as they illustrate the 
  dangers of only following the path of law at the expense of goodness. 
   
  After Berlikyn’s demise, King Tavish IV of Keoland signed an edict that allowed the local nobility to elect 
  one of their own as Commandant and that split the office of Commandant from that of Grandiose Imperial 
  Wyvern, the head of the Knights of the Watch. Although it seemed as though this edict would lessen 
  Heironean influence in Gran March government, coupled with subsequent inaction by Keoland, it only 
   
  
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  strengthened the Church’s position as religious tolerance became more prevalent in Gran March. Many 
  Electors were veterans and still held true to the Heironean faith. A Heironean Commandant named Herio 
  formed the Merciful Order of Hospitalers in 490 CY; the very fact that he did so over the objections of the 
  Pholtians and others is a demonstration of the power of the Church in Gran March. 
   
  It also appears that the Church is strong in recent history as well. The abrupt abdication of Commandant 
  Petros appears to have its origins in the Knights of the Watch, who in turn are products of the Heironean 
  faith. It may indeed be possible that the Council General had its hand in the selection of the present 
  Commandant, Magnus Vrianian. 
   
  Allies 
  The Knights of the Watch are probably the most ardent allies of the Church in Gran March. The tenets of 
  that order of knighthood have their origins in the teachings of Heironeous. A Watcher almost always 
  serves on the Council General and many Knights are also clergy and followers of the faith. Following 
  closely in support are the Knights of the Dispatch although the tactics of this order are suspicious to the 
  more traditionalists in the Church. 
   
  The Gran March armies are full of the Faithful. Most chaplains are members of the Warriors Valiant and 
  serve as inspiration to the new soldier. Unlike some clergy of other faiths, a Heironean chaplain is not 
  afraid of the front line of battle and is a common sight there, defending the faith and caring for the 
  wounded. The common Gran March soldier thus has a lot of respect for the Church, often to the point of 
  actually converting. 
   
  The local nobility, including many Electors, are devoted followers of the Invincible. The laws concerning 
  mandatory military service appeal directly to their Heironean belief structure. While the Church does not 
  have the most members in Gran March, the members that they do have move in the highest circles of the 
  government. 
   
  The Merciful Order of Hospitalers is also on friendly terms with the Church as the Heironeans are the 
  most vocal supporters of their Order. The Merciful Order’s emphasis on helping the refugees and the 
  pilgrims free the Church’s resources for more militaristic endeavors. The only real conflict comes when a 
  Heironean offensive leaves many refugees in its wake, but the Heironeans try their best to minimize 
  civilian casualties in their operations and thus such conflict is rare.  
   
  Rivals 
  The renewed emphasis on evangelism orchestrated by Speaker Lindra has caused some friction with the 
  churches of St. Cuthbert, Phyton, and the Harvest Church, who view this activity as poaching on their 
  traditional flocks.  As yet, nothing unpleasant has come of this friction.  The followers of the other faiths 
  generally interact little with the followers of Heironeous as a group.  The church of Heironeous has 
  traditionally seen the church of St. Cuthbert as a friendly rival, but that relationship appears to be slowly 
  changing in light of the new evangelistic movement. The church of Pholtus, however, always treats the 
  Church with suspicion both because of their belief of the superiority of their faith and because of the 
  friendly relationship with the followers of St. Cuthbert. 
   
  Recently, the Church has become aware of the growing number of Pelorites in Gran March. Traditionally, 
  in other areas of Oerth, the relationship between the Churches of Heironeous and Pelor has been a 
  harmonious one where the Heironeans value the increased healing capabilities of Pelorites and the 
  Pelorites respect the Faithful in a fight. In Gran March, however, the Council General has a growing 
  suspicion regarding the fledging Cult of Pelor. These Pelorites are a more evangelical group that most of 
  their fellow believers, which is in conflict with Speaker Lindra’s own initiatives. Some believe The Council 
  General activated the Inquisition to investigate the motives of the Cult of Pelor to determine if they are 
  indeed a threat to the stability of the region. 
   
   
  
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  Foes 
  Simply put, Heironeans oppose all evil and vice versa. To smite evil is a moral duty, a religious tenet, and 
  a personal quest for the true believer of Heironeous. Thus, the forces of Iuz, Incabulos, and their ilk 
  realize that, in order to achieve their objectives, they must neutralize the Faithful and will do this by any 
  means necessary. 
   
  Of all of these forces, however, none hate the Church more than the followers of the dreaded Hextor. 
  Often, these villains will go out of their way to hinder or harass agents of the Church. To them, nothing 
  less than total annihilation of the Church is acceptable. 
   
  Heraldry/ Symbol 
  Clergy of Heironeous wear robes of dark blue with silver trim to indicate station. Such trim usually 
  includes silver bars on the sleeves of the robes, the number of which are proportional to the priests' rank 
  within the church hierarchy. Such priests often wear silver chainmail for services on Godsday, and may 
  wear ceremonial helms and carry ceremonial axes for special holidays or occasions, such as a crusade or 
  declaration of war.  
   
  In the field, the traditionalist follower of Heironeous will always strive to wear chainmail. The adaptive 
  follower, however, will wear the best armor they can afford, typically full plate. In either case, their armor 
  and weapons will be as clean as possible and in good repair as a matter of pride, honor, and readiness. 
  Any accessories such as cloaks tend to be dark blue. Their shields, unless the followers are part a military 
  unit, will have the symbol of Heironeous as their device. 
   
  Special Notes from the LG Deity Document 
  Heironeous (GG) 
  Favored Weapon:  Battleaxe (or Longsword; only battleaxe for War Domain or Favored Soul) 
  Weapon of Deity Spell: +1 shock battleaxe or +1 shock longsword 
  Domains:  Courage (CW), Glory (CD), Good, Inquisition (CD), Law, Nobility (CW,Ss), War 
   
  The Inquisition 
  The Inquisition is a secret or semi-secret organization within the Church of Heironeous and the full 
  benefits are not available in this public document.  Persons interested in joining the Inquisition of 
  Heironeous should contact the Religions POC for more information. 
   
  Characters that have served as a Templar Valiant or Warrior Valorous for at least twelve months, have 
  access to the Inquisition Domain or Greater Dispel Magic, and are able to assign the bulk of their annual 
  TUs (similar in fashion to how a Templar Valiant spends its TUs) in the inquisition, and are  Lawful/Neutral 
  are the best candidates.  There are also other activities required to finalize membership in the Inquisition. 
   
  Benefits are very similar to Templar Valiant. 
   
  
  Church of Heironeous 6.0 
   
  9 
   
  The Faithful  
  The Faithful consists of dedicated worshipers.   Members of the Faithful organization are the deep core of 
  worshipers who take the extra step in their worship. 
   
  There is no honorific attached to being a member of the Faithful, but when a person describes a member, 
  the description mentions that he or she is part of this group.   “Thadeus is an just man, and is one of the 
  Faithful of Heironeous” 
   
  Requirements  
   
  To be a member of the Faithful a person must: 
   
  • 
  Have their Home Region be the Gran March, and be either a Gran March citizen, legal resident, 
  or an active-duty member of the military. 
   
  • 
  Be at least 2nd level. 
   
  • 
  Be non-evil 
   
  • 
  Swear to adhere to the teachings of the faith in Gran March. 
   
  • 
  Expend 3 TUs each year.  The member spends this time in duties at the direction of the Church 
  leadership.  If the member is a member of the military, then the church assigns duties relative to 
  the military service (military TUs may be used). 
   
  Benefits 
   
  Those who are members in good standing have the following benefits: 
   
  • 
  The Faithful may purchase any of the following mundane items: masterwork ice axe (FB), holy 
  texts (A&EG), triple weapon capsule retainer (CV), quicksilver capsule (CV), ghostblight capsule 
  (CV), masterwork leather scale armor (A&EG), masterwork heavy plate armor (RS), masterwork 
  gauntlet shield (RS), masterwork darkwood rider’s shield (RS), and masterwork military saddle 
  (RS). 
   
  • 
  The Faithful have access to the Limited Feats: Heroic Destiny (RD), Protected Destiny (RD), and 
  Natural Bond (CV). 
   
  • 
  +2 circumstance bonus to Diplomacy and Sense Motive when speaking with other members of 
  the Church of Heironeous, or with members of the military. 
   
  • 
  +2 circumstance bonus to Knowledge (religion) rolls when the topic is one of the other Oeridian 
  Gods. 
   
  • 
  +2 circumstance bonus to Knowledge (local - Sheldomar Valley Metaregion) when the topic 
  involves Gran March churches, church leadership, or religion. 
   
  • 
  +2 circumstance bonus to Knowledge (geography) to know best ways to travel to temples, 
  shrines and chapels in Gran March or to know the location of those facilities. 
   
  • 
  The Faithful gain one Influence Point with the Church of Heironeous each full year they are a 
  member.  If after six months the character advances to a higher church rank, they still gain that 
  year’s influence point.  Members may save these influence points from year to year and should 
  note their total in the Notes section of any MR, along with any expenditures. 
   
  
  Church of Heironeous 6.0 
   
  10 
   
  The Warriors Valiant 
  These are the clergy in the field, and the most prominent face of the Heironeous in the world.  Many 
  clergy of Heironeous live their entire lives as Warrior Valiant.  This is where the heroes and focus of great 
  tales are found. 
   
  The honorific of the Warriors Valiant is “Valiant,” as in, “Good Morning Valiant Thomas” 
   
  Requirements  
   
  To be a Warrior Valiant a person must: 
   
  • 
  Have their Home Region be the Gran March, and be either a Gran March citizen, legal resident, 
  or an active-duty member of the military. 
   
  • 
  Have served at least six months (real time) as a member of the Faithful 
   
  • 
  Be able to cast 1st level divine spells. 
   
  • 
  Have a least 5 ranks spread between any of this list of skills: Ride, Diplomacy, Craft (weapon 
  smith),  Craft (armor making), Spot, and Handle Animal 
   
  • 
  Be at least 5th level. 
   
  • 
  Be Lawful Good, Lawful Neutral or Neutral Good Alignment 
   
  • 
  Swear to adhere to the teachings of the faith in Gran March. 
   
  • 
  Expend 4 TUs each year.  Members spend this time in duties at the direction of the Church 
  leadership.  If the member is a member of the military, then the church assigns duties relative to 
  the military service (military TUs may be used). 
   
  Benefits 
   
  Those who are members in good standing have the following benefits: 
   
  • 
  The Warriors Valiant may purchase any of the following mundane items: holy texts (A&EG), triple 
  weapon capsule retainer (CV), quicksilver capsule (CV), ghostblight capsule (CV), quickspark  
  capsule (CV), masterwork great crossbow (RS), masterwork heavy plate armor (RS), masterwork 
  gauntlet shield (RS), masterwork darkwood rider’s shield (RS), and shield sheath (RS) 
   
  • 
  Members of the Warriors Valiant have access to the Limited Feats: Heroic Destiny (RD), 
  Protected Destiny (RD), Sudden Still (CA), Powerful Charge (MH), and Natural Bond (CV). 
   
  • 
  +3 circumstance bonus to Diplomacy and Sense Motive when speaking with other members of 
  the Church of Heironeous, or with members of the military. 
   
  • 
  +3 circumstance bonus to Knowledge (religion) rolls when the topic is one of the other Oeridian 
  Gods. 
   
  • 
  +3 circumstance bonus to Knowledge (local - Sheldomar Valley Metaregion) when the topic 
  involves Gran March churches, church leadership, or religion. 
   
  • 
  +3 circumstance bonus to Knowledge (geography) to know best ways to travel to temples, 
  shrines and chapels in Gran March or to know the location of those facilities. 
   
  
  Church of Heironeous 6.0 
   
  11 
   
   
  • 
  +3 circumstance bonus to Gather Information within Gran March.  This represents both training in 
  questioning and the high esteem the people of Gran March hold the Warrior Valiants. 
   
  • 
  +3 circumstance bonus to Heal when stabilizing humans and half-humans who are dying from 
  battle wounds. 
   
  • 
  A Warrior Valiant gains one Permanent Influence Point with the Church of Heironeous each full 
  year they are a member.  Members may save these influence points from year to year and should 
  note their total in the Notes section of any MR, along with any expenditures. 
   
  • 
  In return for service throughout the year, the church of Heironeous pays for standard lifestyle for 
  its Warrior Valiants while they are in Gran March.  To gain this benefit for any Gran March 
  regional or interactive the character must speak of Heironeous or the Church of Heironeous in the 
  course of playing the adventure.   In addition, a Warrior Valiant gets standard lifestyle in other 
  games that specifically include a temple of Heironeous in the text of game. 
   
  • 
  Being an Warrior Valiant for at least six months qualifies the character for the special conditions 
  of the Sacred Exorcist, Consecrated Harrier, or Church Inquisitor prestige classes. 
   
   
   
  
  Church of Heironeous 6.0 
   
  12 
   
  The Warriors Valorous (or Valorous Valiant) 
  The Warriors Valorous are a relatively uncommon group of martial clergy who do not serve a 
  congregation but rather work to resolve problems and issues in a specific Barony.  They often find 
  themselves working with Templars Valiant or the Inquisition as their military arm. 
   
  Valorous Valiant must select a Barony to serve.  The Valorous usually reside in the largest town or city 
  within that Barony.  Players should contact the Religions POC regarding which Barony they wish to serve. 
   
  The honorific of the Warrior Valorous is “Valorous,” as in, “Good Morning Valorous Thomas” 
   
  Requirements  
   
  To be a Warrior Valorous a person must: 
   
  • 
  Have their Home Region be the Gran March, and be either a Gran March citizen, legal resident or 
  active duty military. 
   
  • 
  Have served at least twelve months (real time) as a member of the Templar Valiant or twenty-four 
  months (real time) as a member of the Warrior Valiant. 
   
  • 
  Be able to cast 3rd level divine spells. 
   
  • 
  Be proficient with battleaxe or long sword. 
   
  • 
  Be proficient with heavy armor and shields. 
   
  • 
  Have a least 8 ranks spread between any of this list of skills: Ride, Diplomacy, Craft (weapon 
  smith),  Craft (armor making), Spot, Sense Motive and Handle Animal 
   
  • 
  Be at least 9th level. 
   
  • 
  Be Lawful Good, or Lawful Neutral  Alignment 
   
  • 
  Swear to adhere to the teachings of the faith in Gran March. 
   
  • 
  Expend 6 TUs each year.  Members spend this time in duties at the direction of the Church 
  leadership in their Barony or at the direction of the Inquisition.  Military members are not allowed 
  to use Military TUs for these TUs.  All unspent TUs in a year are assumed to have been also 
  spent in the Barony. 
   
  Benefits 
   
  Those who are members in good standing have the following benefits: 
   
  • 
  The Warriors Valorous  may purchase any of the following mundane items: sprayer (A&EG), , 
  farflame oil (A&EG), fog-cutter lantern (A&EG), clearbreath (A&EG), ice axe (FB),  priest’s bullet 
  (LM), holy texts (A&EG), capsule retainer (CV), ironman capsule (CV), triple weapon capsule 
  retainer (CV), quicksilver capsule (CV), ghostblight capsule (CV), quickspark  capsule (CV),  
  masterwork great crossbow (RS), masterwork darkwood composite greatbow (+4) (CW), 
  masterwork heavy plate armor (RS), masterwork heavy plate barding, (RS), masterwork gauntlet 
  shield (RS), masterwork darkwood rider’s shield (RS), and shield sheath (RS) 
   
  • 
  The Warriors Valorous have access to the Limited Feats: Heroic Destiny (RD), Protected Destiny 
  (RD), Fearless Destiny (RD), Sudden Still (CA), Powerful Charge (MH),  and Natural Bond (CV). 
   
  
  Church of Heironeous 6.0 
   
  13 
   
   
  • 
  The Warriors Valorous have access to the Limited Prestige Class: Tactical Soldier (MH) 
   
  • 
  +1 circumstance bonus to Leadership score. 
   
  • 
  +4 circumstance bonus to Sense Motive when speaking with other members of the Church of 
  Heironeous, with members of the military, or with divine casters of the Accepted and Non-
  Accepted religions while in Gran March. 
   
  • 
  +4 circumstance bonus to Diplomacy when speaking with other members of the Church of 
  Heironeous, or with members of the military.  
   
  • 
  +4 circumstance bonus to Knowledge (religion) rolls when the topic is one of the other Oeridian 
  Gods. 
   
  • 
  +4 circumstance bonus to Knowledge (local - Sheldomar Valley Metaregion) when the topic 
  involves Gran March churches, church leadership, or religion.  In addition, the Warrior Valorous 
  gains this circumstance bonus for Knowledge (local - Sheldomar Valley Metaregion) checks on 
  topics regarding people, places or things within the Barony where they are located.  
   
  • 
  +4 circumstance bonus to Knowledge (geography) to know best ways to travel to temples, 
  shrines and chapels in Gran March or to know the location of those facilities.  In addition, the 
  Warrior Valorous gains this circumstance bonus for Knowledge (geography) checks on topics 
  regarding people, places or things within the Barony where they are located.  
   
  • 
  +4 circumstance bonus to Knowledge (nobility and royalty) for personages that reside within the 
  Barony where they are located. 
   
  • 
  +4 circumstance bonus to Gather Information within Gran March.  This represents both training in 
  questioning and the high esteem the people of Gran March hold the Warrior Valorous. 
   
  • 
  +4 circumstance bonus to Heal when stabilizing humans and half-humans who are dying from 
  battle wounds. 
   
  • 
  Members of the Warriors Valorous gain one Permanent Influence Point with the Church of 
  Heironeous each full year they are a member.  Members may save these influence points from 
  year to year and should note their total in the Notes section of any MR, along with any 
  expenditures. 
   
  • 
  In return for service throughout the year, the church of Heironeous pays for High lifestyle for its 
  Warriors Valorous while they are in Gran March.  To gain this benefit for any Gran March regional 
  or interactive the character must speak of Heironeous or the Church of Heironeous in the course 
  of playing the adventure.   In addition, a Warrior Valorous gets standard lifestyle in other games 
  that specifically include a temple of Heironeous in the text of game. 
   
   
  
  Church of Heironeous 6.0 
   
  14 
   
  Templar Valiant 
  Templars Valiant are leaders of congregations and often hold services in the local chapel or shrine.  
  Some Templars Valiant serve in, or lead actual minor temples or temples.   Templars Valiant spend their 
  time tending their flocks, which leaves little time to adventure and certainly leaves no time to serve in the 
  military. 
   
  Templars Valiant must select a community to serve.  This is most often a large village, town, or small city.   
  Contact the Religions POC regarding selection of communities to serve.  If the player knows the Barony 
  or March they wish to serve within but does not know of an actual village or town to be located in 
  assistance will be provided in determining potential locations. 
   
  The honorific of the Templar Valiant is “Father,” as in, “Good Morning Father Thomas.”  Female Templars 
  Valiant most often use the honorific “Valiant” as the honorific “Father” is an uncomfortable usage. 
   
  Requirements  
   
  To be a Templar Valiant a person must: 
   
  • 
  Have their Home Region be the Gran March, and be either a Gran March citizen, or legal 
  resident. 
   
  • 
  Have served at least twelve months (real time) as a member of the Warriors Valiant. 
   
  • 
  Not be an active duty military member, nor serving in the Merciful Order of Hospitalers. 
   
  • 
  Have a least 8 ranks spread between any of this list of skills: Ride, Diplomacy, Craft (weapon 
  smith),  Craft (armor making), Spot, and Handle Animal 
   
  • 
  Be a cleric or paladin and able to cast 2nd level divine spells.  The character must have an overall 
  level of 5th or more. 
   
  • 
  Be Lawful Good, Lawful Neutral or Neutral Good Alignment 
   
  • 
  Swear to adhere to the teachings of the faith in Gran March. 
   
  • 
  Expend 39 TUs each year.  These Church TUs may be spent on any Gran March regional, 
  special mission or interactive adventure.  In addition, Knight of the Watch and Dispatch TUs may 
  also come out of these Church TUs.  Otherwise, the time is spent serving their congregations and 
  the will Heironeous. 
   
  Benefits 
   
  Those who are members in good standing have the following benefits: 
   
  • 
  The Templars Valiant may purchase any of the following mundane items: sprayer (A&EG), 
  gravebane (A&EG), farflame oil (A&EG), fog-cutter lantern (A&EG), clearbreath (A&EG), ice axe 
  (FB), holy water sprinkler (LM), priest’s bullet (LM), holy texts (A&EG), capsule retainer (CV), 
  ironman capsule (CV), triple weapon capsule retainer (CV), quicksilver capsule (CV), ghostblight 
  capsule (CV), quickspark  capsule (CV),  masterwork great crossbow (RS), masterwork heavy 
  plate armor (RS), masterwork gauntlet shield (RS), masterwork darkwood rider’s shield (RS), and 
  shield sheath (RS) 
   
   
  
  Church of Heironeous 6.0 
   
  15 
   
  • 
  The Templars Valiant have access to the Limited Feats: Heroic Destiny (RD), Protected Destiny 
  (RD), Sudden Still (CA), Sudden Energy Affinity (MH), Powerful Charge (MH), and Natural Bond 
  (CV).  
   
  • 
  +1 circumstance bonus to Leadership score. 
   
  • 
  +4 circumstance bonus to Diplomacy and Sense motive when speaking with other members of 
  the Church of Heironeous, with members of the military, or while within the Barony or March 
  where their congregation is located.  
   
  • 
  +4 circumstance bonus to Knowledge (religion) rolls when the topic is one of the Human Gods. 
   
  • 
  +4 circumstance bonus to Knowledge (local - Sheldomar Valley Metaregion) when the topic 
  involves Gran March churches, church leadership, or religion.  In addition, the Templar Valiant 
  gains this circumstance bonus for Knowledge (local - Sheldomar Valley Metaregion) checks on 
  topics regarding people, places or things within the Barony or March where their congregation is 
  located.  
   
  • 
  +4 circumstance bonus to Knowledge (geography) to know best ways to travel to temples, 
  shrines and chapels in Gran March or to know the location of those facilities.  In addition, 
  Templars Valiant gain this bonus when the issues are places within the Barony or March where 
  their congregation is located. 
   
  • 
  +4 circumstance bonus to Gather Information within Gran March.  This represents both training in 
  questioning and the high esteem the people of Gran March hold the Templars Valiant. 
   
  • 
  +4 circumstance bonus to Heal when stabilizing humans and half-humans who are dying from 
  battle wounds. 
   
  • 
  +4 circumstance bonus to Spot and Listen to detect ambushes while the character is within the 
  Barony or March where their congregation is located.  This represents knowledge of their ‘home 
  ground.’ 
   
  • 
  +4 circumstance bonus to Knowledge (nobility and royalty) for personages that reside within the 
  Barony or March where their congregation is located. 
   
  • 
  Members of The Templars Valiant gain one Permanent Influence Point with the Church of 
  Heironeous each full year they are a member.  In addition, when a character first becomes a 
  Templar Valiant they receive a single regular influence point.  Members may save these influence 
  points from year to year and should note their total in the Notes section of any MR, along with any 
  expenditures. 
   
  • 
  In return for service throughout the year, the church of Heironeous pays for High lifestyle for its 
  Templars Valiant while they are in Gran March.  To gain this benefit for any Gran March regional 
  or interactive, the character must speak of Heironeous or the Church of Heironeous in the course 
  of playing the adventure.   In addition, a Templar Valiant gets standard lifestyle in other games 
  that specifically include a temple of Heironeous in the text of game. 
   
   
   
   
  
  Church of Heironeous 6.0 
   
  16 
   
  Abbey of the Axe 
  Located outside of Proman the Abbey of the Axe trains and garrisons the monks that serve Heironeous 
  and his Church.  The members of the Abbey have historically been all male, but with Lindra’s ascension 
  to High Speaker, the Abbey has opened its doors to female monks as well. 
   
  There are no real ranks of membership.  The Abbot rules the order, but the Council often directs the 
  Abbot to send his monks into the field.  The Abbot assigns subordinates as needed for the tasks at hand. 
   
  The honorific and title of the members is “Axebrother” (or the rarer “Axesister”), as in “Good Morning 
  Axebrother Jonas” 
   
  Requirements  
   
  To be an Axebrother a person must: 
   
  • 
  Have their Home Region be the Gran March, and be either a Gran March citizen, legal resident or 
  active duty military. 
   
  • 
  Have spent at least twelve months (real time) as a member of the Faithful. 
   
  • 
  Be proficient with the battleaxe or ice axe.  This proficiency is required even of the sacred fists 
  who do not carry or use weapons.  Note that the ice axe is primarily a tool to assist climbing and 
  not a weapon. 
   
  • 
  Have at least 4 ranks in each of these skills:  Hide, Move Silently, Escape Artist, and Balance. 
   
  • 
  Have at least four levels of monk or sacred fist.   
   
  • 
  Expend 5 TUs each year. These TUs cannot be military TUs 
   
  Benefits 
   
  • 
  The Axebrothers may purchase any of the following mundane items: masterwork ice axe (FB), 
  earthsilk jersey (RS), capsule retainer (CV), ironman capsule (CV), black bodysuit (A&EG), 
  miner’s helmet (A&EG), farflame oil (A&EG), triple weapon capsule retainer (CV), quicksilver 
  capsule (CV), ghostblight capsule (CV). 
   
  • 
  Axebrothers have access to the Limited Feats: Heroic Destiny (RD), Protected Destiny (RD), 
  Fearless Destiny (RD), Sudden Still (CA), Distracting Attack (MH), and Powerful Charge (MH). 
   
  • 
  +3 circumstance bonus to Diplomacy and Sense Motive when speaking with other members of 
  the Church of Heironeous, or with members of the military. 
   
  • 
  +3 circumstance bonus to Knowledge (religion) rolls when the topic is one of the other Oeridian 
  Gods. 
   
  • 
  +3 circumstance bonus to Knowledge (local - Sheldomar Valley Metaregion) when the topic 
  involves Gran March churches, church leadership, or religion, or with persons, places and things 
  within Barony Promanshire. 
   
  • 
  +3 circumstance bonus to Knowledge (geography) to know best ways to travel to temples, 
  shrines and chapels in Gran March or to know the location of those facilities, or to places within 
  Barony Promanshire. 
   
   
  
  Church of Heironeous 6.0 
   
  17 
   
   
  • 
  +3 circumstance bonus to Gather Information within Gran March.  This represents both training in 
  questioning and the high esteem the people of Gran March hold the Axebrothers. 
   
  • 
  +3 circumstance bonus to Heal when stabilizing humans and half-humans who are dying from 
  battle wounds. 
   
  • 
  +3 circumstance bonus to Spot and Listen to detect ambushes while the character is within the 
  Barony Promanshire.  This represents a knowledge of their ‘home ground.’ 
   
  • 
  +3 circumstance bonus to Knowledge (nobility and royalty) for personages that reside within the 
  Barony Promanshire . 
   
  • 
  The Axebrothers gain one Permanent Influence Point with the Church of Heironeous each full 
  year they are a member.  Members may save these influence points from year to year and should 
  note their total in the Notes section of any MR, along with any expenditures. 
   
  • 
  In return for service throughout the year, the church of Heironeous pays for Standard lifestyle for 
  its Axebrothers while they are in Gran March.  To gain this benefit for any Gran March regional or 
  interactive the character must speak of Heironeous or the Church of Heironeous in the course of 
  playing the adventure.   In addition, an Axebrother gets Standard lifestyle in other games that 
  specifically include a temple of Heironeous in the text of game. 
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Gran March/Gran_March_Church_of_Heironeous_6.0.pdf