TEXT:  
   
                     GP
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP
  TU REMAINING
   
  Adventure Record#
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  This PC completed KEO7-01 The Herald of Woe and has been selected to, and accepted an offer to join the Woestaves, a 
  group of Silent Ones who operates directly under the Wyrd, master of the order. You have sworn a blood oath to serve 
  no master above the Wyrd and to combat evil magic wherever and whenever you find it. You are required to keep your 
  membership in the Woestaves a secret from all, including your closest friends, lovers, and family. Violating this oath to 
  the Wyrd will have dire consequences. 
   
  In return for your services, the Wyrd provides you with several benefits. 
   
  First and foremost, you are above Keoish law and the recriminations of your peers while following your 
  mandate to destroy or contain evil magic and those who use it. If you are somehow detained by a lawful authority you 
  will be rescued by the Silent Ones, incurring a 2 TU penalty but negating any other sort of penalty for your actions. If 
  you commit a crime and claim it to be in your mandate, the Wyrd will investigate fully. Abuse of the Wyrd’s mandate 
  will lead to the Wyrd’s displeasure and to your eternal discomfort. 
   
  Secondly, the Wyrd throws open his personal library to you. In order to destroy evil magic and those who use 
  them, sometimes you must employ the same means. You may scribe any of the following spells from Spell Compendium 
  into your spellbook, or add them to your known spell list when legally applicable: spirit worm, life bolt, death armor, ghoul 
  glyph, mind poison, claws of darkness, sensory deprivation, death throes, greymantle, fleshshiver, opalescent glare, spectral touch. The 
  Wyrd makes it very clear that abusing these spells will bring his displeasure and your eternal discomfort. 
   
  Finally, you are given a Woestaff as a token of your office. The Woestaff begins as a masterwork quarterstaff 
  (which you must pay 600 gp for, at the first opportunity) but it may have several upgrades made to it. You may purchase 
  the following upgrades in any order, after the completion of any Keoland regional adventure.  The Woestaff may also be 
  upgraded as a magical weapon, as a normal quarterstaff could, if you have the appropriate access to do so. 
   
  � Spell Storing (costs 4 additional TUs and 4,000 gp): The Woestaff acts as if a minor ring of spell storing. Woestaves 
  frequently store a protective spell such as shield or mage armor in this manner and then activate it upon 
  themselves.  The wielder may only use the Woestaff in this manner once per day. 
   
  � Shielding (6 additional TUs and 6,000 gp): The Woestaff acts as if a brooch of shielding. The wielder also takes 
  half damage from force spells. 
   
  � Steadiness (8 additional TUs and 8,000 gp): The Woestaff acts as if a badge of valor, headband of conscious effort, 
  and a tunic of steady spellcasting (Complete Adventurer). 
   
  � Magic-Eating (10 additional TUs and 10,000 gp): The Woestaff grants the wielder the effects of the magic-
  eating armor special ability (Complete Arcane). 
   
  � Vitality (20 additional TUs and 20,000 gp): The Woestaff’s strike can have the same effect as if the wielder 
  touched the opponent while under a vampiric touch spell.  When this occurs, a visible black trail of energy can 
  be seen leeching from the fallen and into you. You may choose to activate this effect at any time as an 
  immediate action.  When used this way, the wielder’s strike deals an additional 3d6 damage, and the wielder 
  gains temporary hp equal to the damage dealt, to a maximum of the subject’s current hp + 10.  The temporary 
  hp disappear 1 hour later.  The wielder may only use the Woestaff in this manner twice per day. 
   
   
  If you leave the Woestaves, are judged to be in violation of the Woestave mandate, leave the Silent Ones, or are 
  otherwise found to not be a shining beacon of the Silent Ones order, the Woestave shatters. Should this happen, contact 
  the Keoland Triad immediately to determine what additional horrible things happen as well. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  KEO7-01 The Herald of Woe 
  A Regional Adventure Set in Keoland 
  And Joined the Woestaves 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Keoland/597/Normal Scenarios/KEO7-01 - The Herald of Woe (APL 4-12)/KEO7-01 - The Herald of Woe AR - Special.pdf