TEXT:  
  Pelor v1.0 
  This Meta-Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  is a 
  Worshipper at the Hidden Shrine to Pelor in Hallorn 
  A Bandit Kingdoms Meta−organization 
  http://games.groups.yahoo.com/group/BKShiningOnes 
  Org Notes: 
  � 
  First Joined 
  AR # ____ 
  Spell  
  Purchased: ____________ 
  � 
  _____________ AR # ____ 
  � 
  Left 
  AR # ____ 
  � 
  ____________________ 
  � 
  ____________________ 
    _______________________ 
   
  Meta-Record 
  Home Region must be the Bandit Kingdoms 
  597 CY 
   
  Level of 
  Organization  
  & Annual Costs 
  Event: _____________ Date: ___________ 
  DM: ______________________________ 
  Bandit Kingdoms Judge Signature
  History: In exchange for help during the Siege of Hallorn in 
  594 CY, Guardian General Hok gave permission to Mykiell 
  Ille', a priest of Pelor, to build a shrine to the Shining One. 
  Located somewhere in Hallorn’s slums in the southeast 
  portion of the city, the shrine is inside a small, secret room at 
  the back of a building and can hold ten people. The rest of the 
  building is dedicated to helping Hallorn’s poor rebuild the city 
  with their own hands. The adventuring priest believes that if 
  Hallorn’s poor were to invest time and effort into rebuilding 
  their town, then they might become more of a community, 
  and thus more caring and helpful towards each other.  
   
  Clerics of Pelor local to the Bandit Kingdoms know where 
  to find the shrine, and consider its location a secret of the 
  highest priority. They will only reveal its location after using 
  every means at their disposal to verify the seeker’s honesty 
  and devotion to the Shining One. 
  Secret Knowledge: The PC must never reveal the Shrine’s 
  location to anyone who is not devoutly dedicated to Pelor. 
  Should the PC do so, they will be expelled from the meta−
  organization.  
   
  Requirements and One−Time Costs: 
  Worshipper: 
  � 
  Must have played at least one Bandit Kingdoms regional 
  event. 
  � 
  Must be of Good alignment. 
  � 
  Must worship Pelor. 
  � 
  May not detect as Evil for any reason. 
   
  One−time cost: Must spend 2 TUs assisting the poor 
  people of Hallorn. 
   
   
   
   
   
  Worshipper 
  2−5 TUs; 200 gp 
   
   
   
  ACCESS GAINED FROM MEMBERSHIP 
  All items are Access: Regional (Bandit Kingdoms) 
  All feats, spells, and prestige classes are Access: Any 
  Worshipper: 
  � 
  Access to the following mundane items: bladefire, double mace, farflame oil, flame 
  bullet, ghost oil, gravebane, holy text (Pelor), restful candle (all from A&EG), 
  focusing candle, healer’s balm (all from CV), warmace (CW), holy water sprinkler, 
  priest’s bullet (all from LM), gauntlet shield (RS). 
  � 
  May take levels in the prestige class Skullclan Hunter (MH). 
  � 
  May learn the feat Sudden Silent (CA). 
  � 
  PCs of 9th level or higher gain a +1 Renown bonus to Leadership score when 
  recruiting a cohort who is a cleric, favored soul, or paladin dedicated to Pelor. 
  � 
  Once per year, the PC may subtract 1 TU from the cost of any Bandit Kingdoms 
  regional event that takes place in the city of Hallorn. 
  � 
  Once ever, a PC who has been a Worshipper for at least two years may purchase a 
  break enchantment, greater restoration, miracle, raise dead, or resurrection from an 
  18th level cleric of Pelor (CL 22) at a discounted cost. The spellcasting service cost is 
  waived and the PC must pay 80% of any material component costs and 4 gp per xp 
  required by the spell. 
   
  Lifestyle Benefits during Bandit 
  Kingdoms Events 
  You help the poor, now the poor help 
  you: The PC is always welcome to spend 
  the night on a fellow worshipper’s floor 
  in Hallorn. As such, the PC receives free 
  Standard 
  Lifestyle 
  during 
  Bandit 
  Kingdoms regional events that take place 
  in the city of Hallorn. 
  Skill Bonuses during Bandit Kingdoms 
  Events 
  Backbone of Steel: The PC receives a +1 
  Circumstance* bonus to Concentration checks 
  made when openly displaying a holy symbol of 
  Pelor to an Iuzian anywhere in the Empire of 
  Iuz (see below). 
  Blessings of the Sun Father: The PC receives a 
  +1 Circumstance* bonus to Diplomacy and 
  Gather Information checks made when openly 
  displaying a holy symbol of Pelor to Good 
  aligned NPCs in the Bandit Kingdoms (see 
  below). 
  Gentle 
  Hands: 
  The 
  PC 
  receives 
  a 
  +1 
  Circumstance* bonus to Heal, Knowledge 
  (religion), and Knowledge (the planes) checks 
  made in the Bandit Kingdoms. 
  * Bonus rises by 1 for every additional TU 
  spent annually working with the shrine’s 
  clerics and the poor of Hallorn, to a maximum 
  of 4. 
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Bandit Kingdoms/Bandit Kingdoms/Pelor.pdf