TEXT: Tusman Rebels
  When Jadhim/orem admitted he couldn't win Tusmit through a direct approach, he had to 
  withdraw for a more indirect method. Many underground groups formed after Jadhim's retreat, 
  planning his return. Members of this meta-organization gather secretly to plot against Muammar 
  Qharan and wish to overturn his oppressive government. While in some sheikdoms you will 
  receive support, you risk being discovered in others who remained loyal to the Pasha.
  Requirements
  • Tusmit resident
  • Can not be a member of any Military meta-
  org
  • 2 ranks each in Bluff, Disguise and 
  Knowledge [Local VTF] (this can be 
  circumvented by spending 1 Underground 
  Influence Point each year if you don't meet 
  these requisites)
  Yearly Costs
  • 6 TUs participating in underground 
  activities on behalf of the Rebellion (this 
  cost is reduced by 2 TUs for each 
  Underground Influence point spent, down to 
  a minimum of 2 TUs)
  • 300 gp to fund the resistance.
  Benefits
  • Major social bonuses with appropriate 
  individuals, you will also receive 
  information from the activities of the 
  resistance when appropriate.
  Hindrances
  • When caught for a crime the penalty is 
  always maximum for you.
  Character Name
  Starting TU
  Starting GP
  AR
  Played by                                 RPGA #
  TU Cost
  GP Cost
  DM                                          RPGA #
  TU Total
  GP Total
  XP Total
  Revision 597CY – January 1st, 2007
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Tusmit/597CY_Rebels.pdf