TEXT: Syrloch 
  Version 1.2 
  By Lee Pickler and the Gran March Triad 
   
  IN BRIEF: Syrloch (pronounced sear-lock) is tasked with training and monitoring wizards and 
  sorcerers in Gran March.  Formally known as the Commandant’s College of Applied Martial 
  Arcane Arts, this organization can provide specialized training and other benefits to its members.  
  All wizards and sorcerers1 operating inside the borders of Gran March are expected to register their 
  presence with Syrloch, though they need not make any other commitment to the organization. 
   
  LOCATION:  The main facility of Syrloch is four miles outside of Hookhill and comprises five 
  towers (one per Dean and one for the Archdean) plus two manor-type houses.  Smaller houses in 
  Shiboleth and Orlane (under construction – current Syrloch personnel reside with local garrison) are 
  maintained for members who are traveling around Gran March.  The houses in Shiboleth and 
  Orlane offer no instructional or research facilities. 
   
  COLLEGE HIERARCHY:  Syrloch is led by the Archdean, Kaema Thuldir (female/human 14th 
  wizard).  The Archdean is assisted by four Deans:  Nordos Valstrom (m/h 10th/2nd  
  wizard/loremaster; School of General Magic), Ahlonna Kiirnodel (f/e 10th evoker/2nd fighter; 
  School of Battle), Tinnia Stillara (f/h 11th  sorceress; School of Sorcery), Vhalori Koroman (f/h 8th 
  wizard/4th mage of the Arcane Order; School of Crafting).  Each Dean typically has two to four full-
  time faculty working for them.  Depending on the particular school’s function, it may have more 
  (such as the School of General Magic, which has ten instructors).  The Archdean and Deans make 
  most of the decisions that guide the College, and have a great deal of influence in shaping Gran 
  March magical policy.  Deans typically serve 7-year terms, though many serve multiple terms.  The 
  Archdean is appointed for life.  When an opening in the ranks of the Deans occurs, a new Dean is 
  selected by a vote of all Masters.  The Deans and Masters are assisted by two important staff 
  members. 
   
  APPOINTED STAFF:  Captain Taern Dragus (m/h, 4th fighter), Military Liaison – assigned to 
  School of Battle, Falla Grathbar (f/h, 3rd cleric), Priestess of Boccob – maintains small chapel and 
  conducts services. 
   
  COLLEGE RANKS:  The members of Syrloch are divided into six ranks, each varying in the 
  requirements, responsibilities, and privileges granted. 
  • 
  Registrant  (Registered non-member).  Registrants are all those who have registered as 
  required under the laws of Gran March, but who do not wish to receive training, or 
  otherwise become affiliated with Syrloch.  The only requirements they have are to obey the 
  laws of Gran March (including carrying a Syrloch amulet, see below). 
  • 
  Initiate.  Initiates are students.  Because of the full-time nature of apprentice-level magical 
  study, the rank of initiate is suitable only for NPCs. 
  • 
  Graduate.  Graduates have no official “rank”, and are referred to as wizard or sorcerer.  They 
  have both responsibilities and privileges as detailed below. 
  • 
  Master.  The Masters of Syrloch are college professors, both full-time and part-time. 
  • 
  Dean.  The Deans see to the day-to-day operation of the school, and represent the Archdean. 
  • 
  Archdean.  The nature of the post of Archdean makes it suitable only for NPCs. 
                                                   
  1 Other casters of arcane spells, such as gnomes and bards, are not required to register. 
  
   
  GRADUATES:  To be considered a graduate of Syrloch, one need not actually be trained at the 
  college, but a certain level of proficiency is required.  The following criteria must be met. 
   
  • 
  Ability to cast 1st level arcane spells. 
  • 
  Spellcraft, 2+ ranks. 
  • 
  Knowledge (any), 2+ ranks. 
  • 
  Pay initiation fee. 
  • 
  Maintain annual dues. 
  • 
  Citizen or permanent resident of Gran March2. 
   
  Once the requirements are met3, the candidate is inducted into Syrloch, taking an oath to 
  uphold the values of Syrloch and the laws of Gran March, and to fulfill all the responsibilities of 
  membership to the best of their ability.  Graduates of Syrloch have the following responsibilities. 
   
  • 
  Obey all laws of Gran March 
  • 
  Give assistance to citizens of Gran March in need, and expect no recompense for this 
  aid. 
  • 
  Members are to assist the army of Gran March if such a request is made.  (If the member 
  is not currently in the army).  While a member is not required to give assistance, they 
  will be required to appear before the College leadership and explain their actions.  
  Consequences for failure to fulfill this duty could be severe, if the refusal is deemed 
  unwarranted. 
  • 
  Show wisdom and discernment in prioritizing requests for aid, balancing them against 
  each other, and against other duties. 
  • 
  Serve in the armed forces of Gran March when called upon. 
  • 
  Endeavor at all times to present a positive image of the college and its members. 
  • 
  Report any suspect use of magic to the proper authorities (Magistrates, nobles, or the 
  Army). 
  • 
  Study the tactics of magic and war, so as to supplement the Army most efficiently (game 
  terms, at least 1 rank of Knowledge – Tactics for every 3 arcane caster levels is 
  required).  New members have 52 TU from the date of entry to obtain this training. 
  • 
  Maintain fluency in at least one ancient language relevant to the study of magic.  (Game 
  terms, must know Ancient Baklunish, Ancient Suel, Old Oeridian, Elven, or Flan.  New 
  members have 52 TU from date of entry to obtain this training.) 
  • 
  Maintain at least a Adventurer’s Standard upkeep. 
   
  A Graduate of Syrloch has the following privileges. 
   
  • 
  Lodging at the complex.  This halves the price of Adventurer’s Standard lifestyle for 
  adventures beginning in and around Hookhill, Orlane, and Shiboleth. 
  • 
  Spell availability4.  Members of Syrloch may purchase the services of other members of 
  the order.  They may purchase Arcane spellcasting at standard prices as detailed in the 
                                                   
  2 Gran March regional characters only, who have been Gran March regional characters for at least 52 TU prior to 
  joining.  Characters who are Gran March regional characters from character creation are considered fulfill the 52 TU 
  requirement. 
  3 A valid log sheet entry, in which the judge affirms that the character in question meets the requirements and has paid 
  the appropriate costs, is considered valid regional documentation of membership in conjunction with this document.  A 
  separate log entry is required whenever a Builder Book spell is acquired.  Such a log entry also constitutes regional 
  documentation in conjunction with this document and the Rules Update 1 Implementation documents for Gran March. 
  
  PHB (including costs for materials and experience loss).  Such services are available 
  only on-site, at the complexes outside Hookhill, and in Shiboleth and Orlane.  Under no 
  circumstance will an NPC wizard travel to provide spellcasting services.  In both 
  Shiboleth and Orlane, spells of up to 5th level may be purchased.  At Hookhill, spells of 
  up to 7th level may be purchased, but all 6th and 7th level spell requests must be handled 
  by the regional Triad.  Standard Living Greyhawk rules apply – Continual Flame runs 
  out at the end of the module, Polymorph is still banned, etc. 
  • 
  Spellbook supplementation5.  Members of Syrloch may add allowed spells to their books 
  without requiring another PC or a scroll to learn the spell from.  They can learn spells 
  from an NPC or from Syrloch libraries.  Each spell scribed must be normally available in 
  the campaign (including those builder book spells that Syrloch can teach).  All rules 
  regarding Spellcraft rolls6, cost of scribing, and time required are enforced.  Wizards 
  may choose these spells as their 2 free spells upon gaining a level. 
  • 
  Builder book access.  See the Rule Update 1 Implementation Document.  Graduate 
  members of Syrloch are limited to gaining those spells of 3rd level and lower (unless they 
  gain access to the spells through other means). Wizards may choose these spells as their 
  2 free spells upon gaining a level.  Sorcerers must pay a research fee as noted in the 
  implementation document. 
   
  A Master of Syrloch has the following additional requirements, responsibilities and 
  privileges. 
  • 
  Masters must have the ability to cast 4th level arcane spells. 
  • 
  Masters must have 10+ ranks each in Spellcraft and Knowledge – Arcana, and at least 2 
  ranks in Profession – Teacher. 
  • 
  Masters must maintain Graduate membership in Syrloch. 
  • 
  Masters must possess at least 2 magic item creation or metamagic feats. 
  • 
  Active Duty members of the Army are not eligible to be Masters of Syrloch, except by 
  special arrangement. 
  • 
  Masters must spend at least 20 TU and no more than 40 TU per year7 instructing 
  students.  For each TU dedicated to teaching they must take 10 on a Profession – 
  Teacher roll, and calculate their pay at double standard rates (that is, they get gold pieces 
  equal to the result of the roll).  The rate increase reflects the rare and specialized nature 
  of magical instruction. 
  • 
  Masters are entitled to nominate and vote on Deans of Syrloch, when a meeting of the 
  faculty council is convened by the Archdean.  They are further entitled to speak their 
  mind on any matter pertaining to magic in Gran March at such faculty meetings, though 
  decisions are left to the Deans and Archdean. 
  • 
  Masters gain a +3 circumstance bonus to Leadership score, if the cohort selected is a 
  wizard or sorcerer. 
  • 
  Masters gain 1 Influence Point for each full 30 TU spent on instruction.  This Influence 
  Point may be used with the Military or the Government, or with Syrloch itself.  TU’s 
  spent in different years are cumulative for this purpose. 
                                                                                                                                                                    
  4 Only members of Syrloch may purchase such spells, at the moment. 
  5 PCs may not begin play with these spells in their repertoire, even if they meet the qualifications.  Nor may they begin 
  with any Builder Book feats or equipment. 
  6 This is not a new rule.  It’s part of Living Greyhawk, though some judges apparently don’t enforce it.  You may, 
  however, take 10 on the check. 
  7 Explicit Triad permission is required to spend more than a certain number of TU per year on metacampaign activities.  
  See www.living-greyhawk.com for the latest rule. 
  
  • 
  Masters are expected to maintain their own lifestyles.  They do not gain the lifestyle cost 
  reduction benefit of Graduates. 
  • 
  Masters gain additional Builder Book access.  They may select spells of up to 6th level 
  from the list available through Syrloch. 
   
  A Dean of Syrloch has the following additional requirements, responsibilities, and 
  privileges. 
  • 
  An opening in the ranks of the Deans must be available. 
  • 
  A candidate must be selected by the faculty council. 
  • 
  A Dean must fulfill all the requirements of a master, except for the time spent teaching.  
  Instead, a Dean must donate 44 TU each year to Syrloch, and expect no recompense for 
  this time. 
  • 
  Deans receive Rich upkeep when in Gran March, either staying in luxurious lodgings in 
  the Syrloch compound, or receiving a generous allowance for travel.  They pay for their 
  own upkeep when traveling outside the country. 
  • 
  Deans have Builder Book access for the full range of spells up to 9th level. 
  • 
  Deans (along with the Archdean) set magical policy for Gran March, and have a position 
  of leadership and influence in the realm. 
  • 
  Deans receive a +4 circumstance bonus to Leadership score, for any sort of cohort or 
  follower. 
  • 
  A Dean is expected to serve a minimum of 3 years in that post before resigning.  Most 
  serve much longer terms, while exceptions can be made for unusual circumstances that 
  force a shorter period of service.  (A standard term is 7 years as noted above.  It is 
  expected that a Dean will serve a minimum of 3 of those 7 years.) 
   
  SYMBOL:  The symbol of Syrloch is a Gran March shield with a cupped hand (palm up) in the 
  lower portion (white area).  A mystical flame rises from the palm.  Color of the flame denotes class 
  of the caster: (White (outlined in black): College apprentice/student, resident of Gran March; 
  Orange:  Registrant, resident of Gran March; Blue: Graduate, resident of Gran March; Green: 
  visitor to Gran March; Red: Graduate serving in the Gran March army; Silver: Master; Gold: 
  Archdean or Deans). 
       The appropriate symbol is fixed onto a bronze amulet and worn around the neck.  The symbol of 
  Boccob8 is stamped on the opposite side of the amulet.  The member is also encouraged to inscribe 
  their personal rune (arcane mark) beneath Boccob’s symbol.  Syrloch keeps a registry of each 
  mage’s personal mark for identification purposes. 
       The mage is free to wear the amulet openly or concealed beneath clothing.  This device is to be 
  carried at all times.  All sorcerers and wizards in Gran March, even visitors, must carry such a 
  device.  If worn concealed, the mage must show it at the request of Gran March authorities. 
   
  PURPOSE:  Syrloch is the college of magic for Gran March.  Syrloch’s primary purpose is to train 
  wizards in responsible use of the Art.  It also provides training for those wizards who are in the 
  army.  This was the reason for which Syrloch was founded.  Over the years, the focus has shifted 
  slightly.  While Syrloch still provides training for all wizards in the Gran March army, there are a 
  significant number of persons attending who are not enlisted in or affiliated with the army. 
        Research is also performed at Syrloch.  Wizards and sorcerers who are not Initiates are 
  encouraged to craft items9 and create new spells10.   
                                                   
  8 You’ll just have to live with it.  The Archdean likes it. 
  9 Or, as the current rules state, craft gold pieces. 
  
        The training for wizards of the army is rigorous.  These battle mages are taught various subjects 
  such as tactical use of spells, use of spells in clandestine operations, etc.   
       All persons that practice wizardly and sorcerous magic and live within the borders of Gran 
  March must be registered with Syrloch.  It is important to note that a wizard or sorcerer is not 
  required to join Syrloch.  However, they must still register with the College, as it provides a list of 
  all wizards to the Commandant.  Bards may join if they meet the requirements, but are not required 
  to register unless they are also members of Syrloch. 
       Any mage who is visiting Gran March (foreign adventurers, etc.) must also register with 
  Syrloch.  Non-registered crafters generally are simply warned to register immediately.  Repeat 
  offenders face stiff penalties if they are discovered.  Punishment for not registering is left to the 
  magistrates of Gran March, but typically includes a fine and expulsion from Gran March for foreign 
  spellcasters, and some amount of public service for residents of Gran March.  
   
  RESPONSIBILITIES:  One of the goals of Syrloch is to improve relations between arcane 
  spellcasters and the lay people.  Traditionally, there were few open spell users in Gran March.  This 
  is beginning to change.  The hierarchy has deemed it a vital goal of Syrloch to continue to 
  strengthen trust placed in its members.   
       To that end, members of Syrloch are to aid Gran Marchers in need.  This aid does not have to be 
  through use of spells.  In fact, using brains and brawn shows the common person a mage is able do 
  something other than throw spells at any obstacle that pops up.  
       Members are to ensure the laws of the Commandant are upheld (not as a “police” force. Rather 
  as a “concerned citizens” group that reports misdoings to the proper authorities.).  Syrloch works 
  very closely with the Commandant of Gran March and exists because he allows it to.  Remembering 
  who gave the College founders a place of refuge when fleeing Keoland, Syrloch has established 
  cooperation with the Commandant one of its most important responsibilities. 
   
  LAWS:  The Archdean and her Deans insure that all Gran March laws are upheld by the members.  
  If a member is arrested for a crime, they are tried in the Gran March courts, with a ranking College 
  official (Master or higher) attending as an observer.   
       Internal legal issues between members of Syrloch are entirely handled within the College. 
   
  MEMBERSHIP FEES:  Joining Syrloch costs 100 lions (gp).  This may be paid by coinage, 
  gems/jewelry, and/or magic items.  If the prospective student is unable to pay the fee, then she is  
  allowed to join the school with the understanding that upon graduating she will regularly tithe to 
  Syrloch until her fee has been paid in full. 
       The annual fee is 50 lions multiplied by the character’s caster level or levels, and shall be paid 
  each year when Time Units refresh.  Mages11 who are enlisted in the Gran March army do not have 
  to pay any of these fees (the government takes care of a greatly reduced fee). 
       If a member does not have enough assets to pay the membership fee12, the college will allow 
  them to create gold pieces instead, using what were once known as magic item creation feats.  
  Members may, upon joining or at the start of each year, spend as many TU and xp as needed to 
  create enough gold pieces to pay their dues.  They may not keep any excess gold pieces created.  
  Wizards and sorcerers who simply wish to register with Syrloch do not have to pay anything. 
   
  LODGING:  Initiates are lodged in a single, barracks-style building.  Limited living quarters are 
  available for Graduates on a first come, first serve basis (a fee is also involved, reflected in the 50% 
                                                                                                                                                                    
  10 Not that Living Greyhawk is going to let you do that any time in our lifetimes. 
  11 And sorcerers. 
  12 Or those who simply wish to spend time and experience rather than gold. 
  
  reduction in upkeep costs).  Each Dean has their own tower.  Their living quarters, personal 
  research area and classroom are located here.  The Archdean has her own tower, with the same 
  features as the Dean’s towers. 
   
  RESEARCH FACILITIES:13  For a price, Syrloch has facilities for rent for its members to 
  conduct research.  These range from the basic (creating a scroll) to very advanced (enchanting items 
  of power).  The cost is based on what the mage intends to do  (for example, renting a room to create 
  a scroll is much less expensive, and dangerous, than renting one to enchant a staff or create a new 
  spell). 
        
  All mages must supply their own materials.  Syrloch only provides basic standard items (a 
  laboratory with beakers, pipettes, etc.). 
        
  NOTE:  Spellcasters enrolled in the army are allowed use of these facilities.  However, they 
  must pay the cost themselves.  The government does not pay for this. 
             Also, Syrloch has facilities for its members to create items of an alchemy nature (Table 7-9, 
  PHB, Special Substances and Items).  These labs are available for rent (5 lions per week).  
  Furthermore, they have everything needed to create these items, so the crafter gets a +2 
  circumstance bonus to Alchemy checks (cost is not affected).  Currently, PCs are not able to create 
  Alchemical items, but may be able to do so in the future.  However, PCs may use the other 
  applications of Alchemy with the +2 bonus. 
   
  More information on this section will be forthcoming if and when PCs are actually able to 
  do research or create magical items. 
   
  SCHOOL OF BATTLE: 
   
  Staff:  Dean Ahlonna Kiirnodel (f/e 10th evoker/2nd fighter), Master Jareel Koric (m/h, 9th wizard), 
  Master Vanth Taldogiir (m/1/2-elf, 8th sorcerer), Mistress Aerin Bevon (f/h, 9th transmuter), Master 
  Axon Brightflame (m/d, 8th wizard). Military liaison: Captain Taern Dragus (m/h, 4th fighter). 
   
  The single purpose of the School of Battle is to train arcane spellcasters for the Gran March army.  
  Only persons who are currently active duty may attend this school.  Tactical application of spells in 
  a combat environment is the main focus of this school. This does not just include damaging spells.  
  Most every school of arcane magic has a potential benefit in battle.  The School of Battle teaches 
  that.  There is an active duty officer assigned to the School of Battle to help spellcasters learn 
  rudimentary tactics (to better help with spell use) and physical conditioning/ drilling.  
       Active duty sorcerers also receive guidance at the School of Battle.  They are taught by the 
  school’s only sorcerer in how their unique abilities can be used to benefit the army. 
   
  SCHOOL OF GENERAL MAGIC: 
   
  Staff:  Dean Nordos Doulanfon (m/h 10th/2nd  wizard/loremaster;),  Master Galin Tellos (m/h, 10th 
  wizard), Mistress Serin Thistledown (f/g, 9th illusionist), Master Jem Castaja (m/h, 7th/2nd 
  diviner/loremaster), Mistress Tabinna Orothal (f/h, 8th wizard), Mistress Brin Faldicor (f/h, 10th 
  conjurer), Mistress Danis Seerjall (f/1/2-elf, 8th abjurer), Master Sada Kellpik (m/h, 10th 
  transmuter/2nd Mage of the Arcane Order), Mistress Irinnia Zollor (f/h, 11th wizard), Mistress 
  Kimya Xilokiir (f/e, 9th enchanter), Mistress Varada Tessinpall (f/h, 10th necromancer) 
   
                                                   
  13 We have no Oerthly idea what this benefit actually means.  We do know that right this minute, it does effectively 
  nothing.  For some reason that defies comprehension, these don’t count as laboratories under the new gold piece 
  creation rules. 
  
  The School of General Magic is the largest branch of Syrloch.  Here, students are instructed in the 
  ways of arcane magic.  This school is open to all arcane spellcasters, though sorcerers benefit little 
  from the teachings.  Syrloch provides not only education in general magic, but also has “specialty” 
  wizards to teach those who feel more predisposed to a specific arcane school. 
   
  SCHOOL OF CRAFTING: 
   
  Staff:  Dean Vhalori Koroman (f/h 8th wizard/4th mage of the Arcane Order), Mistress Cariss 
  Moljaar (f/h, 9th wizard), Master Pavic Unterbrek (m/d, 11th wizard) 
   
  The School of Crafting teaches arcane spellcasters how to create various types of magic items.  The 
  school has top-notch facilities for those whose wish to delve into this aspect of arcane magic. 
       Creation of alchemical items is also done in the School of Crafting. 
   
  SCHOOL OF SORCERY: 
   
  Staff:  Dean Tinnia Stillara (f/h 11th sorceress), Master Nebin Bassiloff (m/h, 9th sorcerer), Mistress 
  Saera Qorinstal (f/1/2-elf, 9th sorceress) 
   
  The School of Sorcery is rather unusual.  It does not teach its members as much as it guides them.  
  Sorcerers by their very nature are born with their gift.  It does not have to be learned, but often 
  presents a problem at an awkward age.  The instructors strive to help these persons understand their 
  gift and how to use it.   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Gran March/Old and Retired Versions/syrloch_v1-2.pdf