TEXT: MONSTER 
  FREAK
  A Ready-To-Go Module for  
  Henshin!: A Sentai RPG
  Written by Tim Batiuk & Sam Kusek
  Illustrated by Emmett Helen
  Find more at henshingame.com
  ©2017 Cave of Monsters Games
  Bell Hill, a town renowned for ghastly folktales 
  and classic monster movies filmed on location, is 
  home to a scary secret discovered by a group of 
  young citizens. When they find out that the long-
  gone monsters were real and were protecting 
  the town from a far greater evil, these teens are 
  bestowed with the monsters’ powers and a duty: 
  Protect the people of Bell Hill!
  Designer Notes
  This module borrows from classic movie  
  monsters, especially those featured in Universal 
  Studios films from the 1920s to 1950s. The  
  aesthetic is distinct and anchored in popular 
  imagination, which helps get “Monster Freak” to 
  the table. Also, sentai heavily features monsters 
  as the antagonists, much like in these classic 
  films, except we often sympathize with these hor-
  rific creatures when we see the transformations 
  they underwent to become that scarier self.
   
  What if when the teens in “Monster 
  Squad” transformed into masked heroes, they 
  also took on these monstrous forms, and the  
  civilians then had to reconsider who the true 
  monsters really are?
  HensHin!: A Sentai RPG
  
  Color Aesthetics
  Dracula
  Mysterious, elegant, and cunning, the vampire lurks 
  in the shadows…
  Suit detail: Shadow cloak
  Weapon: Dual daggers
  Mech: Mega bat
  Named attack: “Brooding Wings!”
  Frankenstein’s Monster
  Enormous, hideous, and sensitive, the monster 
  knows it has no place in society…
  Suit detail: Patchwork stitching
  Weapon: Electric bolt
  Mech: Colossal monster
  Named attack: “I Am...Alive!”
  Mummy
  Decaying, estranged, and forlorn, the corpse seeks 
  to act out an ancient curse…
  Suit detail: Loose wrappings as fringe
  Weapon: Flaming ankh
  Mech: Nile crocodile
  Named attack: “Scroll of Thoth!”
  Werewolf
  Primal, unstable, and yet human, the beast roams 
  the moonlit lands…
  Suit detail: Fur stole
  Weapon: Lupus bite
  Mech: Dire wolf
  Named attack: “Full Moon Howl!”
  Gill Person
  Strange, amphibious, and somehow familiar, the 
  missing link rises from the water…
  Suit detail: Gills on helmet
  Weapon: Neptune’s trident
  Mech: Sea horse
  Named attack: “Missing Link!”
  Community & Cast
  Setting: Bell Hill, a sleepy town that was once the 
  filming location of old monster movies
  Base: The abandoned Bela Theatre, a once- 
  ornate movie house that is home to the Phantom
  Community locations: Movie memorabilia tourist 
  trap, cobblestone streets of Old Town district, 
  historic cemetery, crumbling castle on the edge 
  of town, labyrinthine underground caverns
  Squad obligation: A promise to carry on the  
  classic monsters’ legacy
  Squad principle: Duty to protect the civilians of 
  Bell Hill
  Custodian of power: The Phantom, a classic 
  monster who lost their powers and now lives 
  alone in the abandoned theater
  Big bad: Hostess of the Dark, a glamorous  
  monster (who appears as a human) who is bent 
  on terrorizing citizens and hosts her own late-
  night horror show on cable access television
  General: Tomb Warden, the acerbic ghoul who 
  reanimates monsters from their resting places 
  and dallies in dreadful puns
  Foot soldiers: Ygors, loyal hunched-over minions 
  that arise and return from the dirt
  Power source: Ancient rings, gaudy accessories 
  that could be confused for stage jewelry
  Signature hand motion: Fingers curled like claws, 
  hands reach forward then arms cross
  Weapons combine into something piercing and 
  antique
  Mechs combine into an Ultimate Form that is 
  gigantic, terrifying, and winged
  First Session Hooks
  An opening scene to draw the Colors into the  
  action could include:
  • 
  An out-of-town amateur film crew arrives in 
  Bell Hill to dig up local legends for their docu-
  mentary.
  • 
  A mass haunting erupts in the dead of night, 
  causing citizens to take refuge in the aban-
  doned theater.
  • 
  A pirate broadcast of Hostess of the Dark 
  takes over Bell Hill airwaves from an unknown 
  source.
  Further Scene Ideas
  When appropriate, a scene to progress the  
  continuing action could include:
  • 
  Civilians are terrified by the monstrous Squad 
  and hold a town hall meeting in response.
  • 
  The Hostess discovers that the  local tourist 
  trap is home to a powerful relic hidden among 
  the memorabilia.
  • 
  Monstrous transformations (fangs, fur, gills) 
  start mysteriously appearing on the Colors 
  even in their normal civilian form.
  Ongoing Season Arcs
  Finally, future episodes that advance the season 
  arc could feature:
  • 
  The Phantom rediscovers their lost powers, 
  causing the Hostess to extend an ‘invite’ to 
  her show that cannot be refused.
  • 
  The Tomb Warden reanimates monsters spe-
  cifically based off each Color’s deepest fears.
  • 
  The Hostess reveals Bell Hill to be the portal 
  to the Underworld, the realm of ghouls, which 
  can be opened only when its citizens produce 
  enough fear.
  HensHin!: A Sentai RPG
  
SOURCE: textdata/thevault/Collections/Anime & Cartoon RPGs/3) Common Tropes & Themes/Maid & Romance/Henshin!/Henshin! A Sentai RPG - Monster Freak.pdf