TEXT: CHARACTER NAME
  RACE
  BACKGROUND
  ALIGNMENT
  EXPERIENCE POINTS
  Sorcerer
  SORCEROUS ORIGIN
  PROFICIENCY
  PASSIVE 
  PERCEPTION
  INSPIRATION
  PASSIVE  
  INSIGHT
  STRENGTH
  DEXTERITY
  CONSTITUTION
  INTELLIGENCE
  WISDOM
  CHARISMA
  SAVING THROWS
  ATHLETICS
  SAVING THROWS
  ACROBATICS
  SLEIGHT OF HAND
  STEALTH
  SAVING THROWS
  SAVING THROWS
  ARCANA
  HISTORY
  INVESTIGATION
  NATURE
  RELIGION
  SAVING THROWS
  ANIMAL HANDLING
  INSIGHT
  MEDICINE
  PERCEPTION
  SURVIVAL
  SAVING THROWS
  DECEPTION
  INTIMIDATION
  PERFORMANCE
  PERSUASION
  RACIAL TRAITS
  PROFICIENCIES
  LIGHT 
  ARMOUR
  MEDIUM 
  ARMOUR
  HEAVY 
  ARMOUR
  SIMPLE 
  WEAPONS
  MARTIAL 
  WEAPONS
  SHIELDS
  LANGUAGES
  TOOLS & OTHER PROFICIENCIES
  AC
  INITIATIVE
  SPEED
  Hit Point 
  Maximum
  Temporary 
  Hit Points
  HIT DICE
  Used
  Total
  d6
  DEATH SAVES
  SUCCESSES
  FAILURES
  NAME
  ATK BONUS
  DAMAGE/TYPE
  SPELL 
  ATTACK BONUS
  SPELL 
  SAVE DC
  SORCERY POINTS
  Used
  Total
  METAMAGIC OPTIONS
  KNOWN
  FAVOURITE SPELLS
  NAME
  RANGE
  CASTING TIME
  SAVE
  C
  C
  C
  C
  SPELL SLOTS
  1st
  2nd
  3rd
  4th
  5th
  6th
  7th
  8th
  9th
  Cantrips 
  Known
  SORCEROUS ORIGIN FEATURE
  LEVEL
  FONT OF MAGIC
  LEVEL
  Converting a Spell Slot to Sorcery Points. As a bonus action  on your turn, you can 
  expend one spell slot and gain a number of sorcery points equal to the slot’s level.
  Creating Spell Slots. You  
  can transform unexpended 
  sorcery points into one 
  spell slot as a bonus action 
  on your turn.
  Spell Slot Level
  Sorcery Point Cost
  1st
  2
  2nd
  3
  3rd
  5
  4th
  6
  5th
  7
  METAMAGIC
  LEVEL
  You gain the ability to twist your spells to suit your needs.  
  You gain two  Metamagic options o f your choice. You gain  
  another one at 10th and 17th level. 
   
  You can use only one Metamagic option on a spell when you cast it, 
  unless otherwise noted.
  SORCEROUS ORIGIN FEATURE
  LEVEL
  SORCEROUS ORIGIN FEATURE
  LEVEL
  SORCEROUS ORIGIN FEATURE
  LEVEL
  SORCEROUS RESTORATION
  LEVEL
  You regain 4 expended sorcery points whenever you finish a short rest.
  CANTRIPS & SPELLS KNOWN
  Level
  R
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/DM's Guild/Class Character Sheets - The Bundle/456029-Character_Sheet_SORCERER_EDITABLE.pdf