TEXT: Jedi Artisan Prestige Class 
  By Morrie Mullins 
  Former Living Force Plot Director and Campaign Designer 
   
   
  The coming of Felanil Baaks to Almas has opened a new 
  opportunity for students at the academy. Or, more accurately, for 
  former students. Baaks has agreed to take on five individuals 
  who wish to become Jedi artisans, to master the crafting of 
  lightsabers. His trainees will not be drawn from the ranks of the 
  Padawans, however, but instead from those who have already 
  graduated and become Jedi Knights. Only a handful of Jedi 
  artisans exist in the galaxy; that Baaks has agreed to train five 
  more, in his time on Almas, is most remarkable. 
  Below, you will find a description of the Jedi artisan prestige 
  class. It is a new class, designed for the Living Force campaign, 
  and available to a select few. Following a description of the 
  class, you will find the description of the application procedure a 
  hero in the Living Force campaign must follow to adopt this 
  prestige class. It is not open to everyone -- only those who show 
  a true commitment to the way of the artisan. 
  While most Jedi choose the path of the warrior or the 
  diplomat, others elect to follow less daring roads that keep them 
  out of the public eye while allowing them to further explore the 
  relationship between living creatures and the Force. One path, 
  which remains relatively unexplored, is that of the Jedi artisan. 
  Jedi artisans seek to understand creativity as a central aspect 
  of the will of the Force. Most regard the construction of their 
  personal lightsabers as their primary creative activity during their 
  early years in the Jedi Order. As such, the standard Jedi artisan is 
  presented as a master lightsaber craftsperson, though the 
  specifics of the Jedi artisan's training may dictate that another 
  craft is more appropriate. Whatever the artisan crafts, it must be 
  an object that will ultimately be imbued with the Force. 
  The act of creation is central to the artisan, since it 
  represents a union of the creator and the created. Perhaps more 
  importantly, though, it represents a means by which the Force 
  can be brought to something inert, something in which the Force 
  did not exist prior to the artisan's intervention. 
  An artisan might create a half-dozen truly exceptional works 
  in a lifetime. Some of these will be given to other Jedi (with the 
  approval of the Jedi Council) and some will become part of the 
  Jedi archives. Generally, the artisan keeps one for herself. 
   
  Requirements 
  To qualify to become a Jedi artisan, a character must fulfill 
  the following minimal criteria: 
  � Base Attack Bonus: +5. 
  � Skills: Craft (lightsaber) 10 ranks, Knowledge (Jedi 
  lore) 8 ranks. 
  � Feats: Force-Sensitive, Alter, Control, Sense. 
  � Special: Must have crafted his or her own lightsaber. 
  Must have a mentor to teach the ways of the Jedi 
  artisan. Jedi artisan is a Force-user prestige class 
  available only to characters with Jedi levels. 
   
  Game Rule Information 
  Vitality: A Jedi artisan gains 1d6 vitality points per level. 
  The character's Constitution modifier applies. 
   
  Class Skills 
  The Jedi artisan's class skills, and the key ability for each 
  skill, are as follows (see Chapter Four of the Star Wars 
  Roleplaying Game revised core rulebook for skill descriptions): 
  Appraise (Int), Balance (Dex), Computer Use (Int), Craft* (Int), 
  Disable Device (Int), Knowledge* (Int), Profession* (Wis), 
  Read/Write Language (none), Repair (Dex), Speak Language 
  (none), Spot (Wis). 
   
  * This skill actually encompasses a number of unrelated skills. 
  Each time this skill is learned, a specific category must also be 
  chosen. Examples include Craft (tools), Knowledge (streetwise), 
  and Profession (gambler). 
   
  Skill Points at Each Level: 6 + Int modifier 
   
  Class 
  Level 
  Base 
  Attack 
  Fort 
  Save 
  Ref 
  Save 
  Will 
  Save 
  Special 
  Defense 
  Bonus 
  Reputation 
  Bonus 
  1st 
  0 
  0 
  1 
  2 
  Skill Emphasis, mastercraft lightsaber +1, deflect 
  (defense) 
  1 
  0 
  2nd 
  1 
  0 
  2 
  3 
  Increase lightsaber damage 
  2 
  1 
  3rd 
  2 
  1 
  2 
  3 
  Lightsaber mastery, mastercraft lightsaber +2 
  2 
  1 
  4th 
  3 
  1 
  2 
  4 
  Material mastery, deflect (attack) 
  2 
  1 
  5th 
  3 
  1 
  3 
  4 
  Mastercraft lightsaber +3 
  3 
  2 
   
  Class Features 
  The following are the features of the Jedi artisan prestige class. 
  Skill Emphasis: The Jedi artisan gains the bonus feat Skill 
  Emphasis (Craft [lightsaber]) at 1st level. 
  Mastercraft Lightsaber 
  At 1st level, the Jedi artisan can create a +1 mastercraft 
  lightsaber (or other +1 mastercraft item, as appropriate to the 
  character's training). At 3rd level, the Jedi artisan can upgrade +1 
  mastercraft lightsabers to +2. At 5th level, the Jedi Artisan can 
  upgrade +1 or +2 mastercraft lightsabers to +3. This progression 
  represents a step beyond standard lightsaber construction in an 
  effort to create an object that is the finest possible channel for the 
  Force. 
  Use the Craft rules in Chapter Four of the Star Wars 
  Roleplaying Game and the mastercraft rules in Chapter Three 
  (under the tech specialist class features) to determine time and 
  
  experience costs for creating a mastercraft lightsaber. Because 
  lightsabers are complex exotic weapons, and because 
  mastercrafting adds another layer of complexity to their creation, 
  the final Craft check DC to complete a mastercraft lightsaber is 
  25 (for +1 or +2) or 30 (for +3). 
  Deflect (Defense): See Chapter Three of the Star Wars 
  Roleplaying Game for a full explanation of this ability. 
  Increase Lightsaber Damage: The Jedi artisan's ability to 
  deal damage with a lightsaber increases as she gains levels. At 
  2nd level, the Jedi artisan's familiarity with the weapon allows 
  her to increase her lightsaber damage by +1d8. This added 
  damage is cumulative with increased lightsaber damage from 
  other Jedi classes. 
  Lightsaber Mastery: At 3rd level, the Jedi artisan gains 
  either Weapon Focus (lightsaber) or Weapon Finesse (lightsaber) 
  as a bonus feat. 
  Material Mastery: At 4th level, the Jedi artisan can use any 
  inorganic material to create a lightsaber. Focus crystals remain 
  necessary, but the other parts of the lightsaber can be crafted 
  from any material that the Jedi artisan has a means to work. 
  Jwartek, an Ithorian Jedi artisan, crafted his lightsaber casing 
  from a branch knocked from an ancient tree during a storm, 
  while an artisan on Coruscant specializes in creating lightsaber 
  casings from colored glass or crystal. 
  Deflect (Attack): See Chapter Three of the Star Wars 
  Roleplaying Game for a full explanation of this ability. 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  *This  article is copied from its orginal and reformatted here.  This not meant to be challenge to the copyright holder.  This article in 
  its original form may be viewed at: http://www.wizards.com/default.asp?x=starwars/livingforce/swlf20030424artisan. 
  
SOURCE: textdata/thevault/Star Wars [multi]/SWD20/Misc/SWD20 - Jedi Artisan Prestige Class.pdf