TEXT: XII: False Prophets
  XII: False Prophets
  413
  CharaCter Name _____________________________________ Player Name _________________________________
  arChetyPe _________________________________raNk ____ WarbaNd Name ___________________________________
  Pride  ____________________________________________ disgraCe _______________________________________________
    motivatioN __________________________ desCriPtioN __________________________________________________________________
   ______________________________________________________________________________________________________________________
   ______________________________________________________________________________________________________________________
  SKILLS
  Acrobatics (Ag)
  o o o o
  Athletics (S)
  o o o o
  Awareness (Per)
  o o o o
  Charm (Fel)
  o o o o
  Command (Fel)
  o o o o
  Commerce (Int)
  o o o o
  Common Lore
  o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  Deceive (Fel)
  o o o o
  Dodge (Ag)
  o o o o
  Forbidden Lore (Int)
  o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  Inquiry (Fel)
  o o o o
  Intimidate (WP)
  o o o o
  Linguistics (Int)
  o o o o
  _______________________ o o o o
  _______________________ o o o o
  Logic (Int)
  o o o o
  Medicae (Int)
  o o o o
  Navigation (Surface) (Int)
  o o o o
  Navigation (Stellar) (Int)
  o o o o
  Navigation (Warp) (Int)
  o o o o
  Operate (Aeronautica) (Ag)
  o o o o
  Operate (Surface) (Ag)
  o o o o
  Operate (Voidship) (Ag)
  o o o o
  Parry (WS)
  o o o o
  Psyniscience (Per)
  o o o o
  Scholastic Lore (Int)
  o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  Scrutiny (Per)
  o o o o
  Security (Int)
  o o o o
  Sleight of Hand (Ag)
  o o o o
  Stealth (Ag)
  o o o o
  Tech-Use (Int)
  o o o o
  Tracking (Int)
  o o o o
  Trade (Int)
  o o o o
  _______________________ o o o o
  _______________________ o o o o
  _______________________ o o o o
  Trained 
  +10 
  +20 
  +30
  Trained 
  +10 
  +20 
  +30
  CHARACTERISTICS
  †denotes Skill Group
  Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com
  WeaPoN skill 
  (Ws)
  ballistiC skill 
  (bs)
  streNgth 
  (s)
  toughNess 
  (t)
  agility 
  (ag)
  iNtelligeNCe 
  (iNt)
   PerCePtioN 
  (Per)
  WillPoWer 
  (WP)
  FelloWshiP 
  (Fel)
  iNFamy 
  (iNF)
  TM
  TALENTS & TRAITS
  ____________________________
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  Secondary Heart/Ossmodula/Biscopea/ 
  Haemastamen: You gain the Unnatural Strength and Toughness (+4) Traits.
  Larraman’s Organ: Only 5% chance of dying from Blood Loss.
  Catalepsean Node: You suffer no penalties to Perception-based Tests when awake for 
  long periods of time.
  Preomnor: You gain +20 to Toughness Tests against ingested poisons.
  Omophagea: You may gain a Skill or Skill Group by devouring a portion of an enemy.
  Multi-Lung: You may re-roll any failed Toughness Test for drowning or asphyxiation. In 
  addition, you gain a +30 to Toughness Tests made to resist gases and may re-roll failed 
  results.
  Occulube and Lyman’s Ear: You gain the Heightened Senses (Sight and Hearing) 
  Talents, +10 to relevant Awareness Tests.
  Sus-an Membrane: You may enter suspended animation.  
  Oolotic Kidney: You may re-roll any failed Toughness Test ro resist poisons and toxins, 
  including attacks with the Toxic Quality.
  Neuroglottis: You may detect any poison or toxin by taste with a successful Awareness 
  Test. You gain a +10 to Tracking Tests against a target you have tasted.
  Mucranoid: You may re-roll any failed Toughness Tests caused by temperature extremes.
  Betcher’s Gland: You may spit acid as a ranged weapon with the following profile:
  Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3 or more degrees of success, you 
  have blinded him for 1d5 Rounds.
  Progenoids: These may be retrieved with a successful Medicae Test.
  Black Carapace: While wearing Power Armour, enemies do not gain a bonus to hit you 
  due to your size.
  〔 SPACE MARINE ABILITIES 〕
  
  XII: False Prophets
  XII: False Prophets
  414
  WOUNDS:
  total 
  CurreNt 
  Fatigue
  CritiCal damage: _______________________
  ______________________________________
  INFAMY POINTS:
  〔       〕 
  〔       〕
  total 
  CurreNt
  CORRUPTION POINTS:
  total 〔       〕
  meNtal disorders: ______________________
  ______________________________________
  ______________________________________
  MOVEMENT:
  〔      〕 
  〔      〕
  halF 
  Full
  〔      〕 
  〔      〕
  Charge 
  ruN
  PSYCHIC POWERS 
          Psy Rating:    〔 _____ 〕              ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  _____________________________ ___________________________
  GEAR
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  NAME
  CLASS 
   
  DAMAGE  
           TYPE 
                           PEN 
  RANGE 
            ROF 
   
           CLIP 
   
  RLD
  SPECIAL RULES
  WEAPON
  NAME
  CLASS 
   
  DAMAGE  
           TYPE 
                           PEN 
  RANGE 
            ROF 
   
           CLIP 
   
  RLD
  SPECIAL RULES
  WEAPON
  NAME
  CLASS 
   
  DAMAGE  
           TYPE 
                           PEN 
  RANGE 
            ROF 
   
           CLIP 
   
  RLD
  SPECIAL RULES
  WEAPON
  NAME
  CLASS 
   
  DAMAGE  
           TYPE 
                           PEN 
  RANGE 
            ROF 
   
           CLIP 
   
  RLD
  SPECIAL RULES
  WEAPON
  WeaPoN skill 
  (Ws)
  ballistiC skill 
  (bs)
  streNgth 
  (s)
  toughNess 
  (t)
  agility 
  (ag)
  iNtelligeNCe 
  (iNt)
   PerCePtioN 
  (Per)
  WillPoWer 
  (WP)
  FelloWshiP 
  (Fel)
  iNFamy 
  (iNF)
  CHARACTERISTICS
  GIFTS OF THE GODS
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  ____________________________ ____________________________
  __________________________ __________________________
  ARMOUR
  HEAD
  (1-10)
  Type:
  BODY
  (31-70)
  Type:
  LEFT ARM
  (21-30)
  Type:
  RIGHT ARM
  (11-20)
  Type:
  RIGHT LEG
  (71-85)
  Type:
  LEFT LEG
  (86-00)
  Type:
  Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com
  TM
  
  XII: False Prophets
  XII: False Prophets
  415
  ADVANCEMENTS AND ALIGNMENT
  EXPERIENCE:
  total XP earNed 
  〔 _________________________ 〕
  total XP sPeNt
  〔 _________________________ 〕
  uNsPeNt XP
  〔 _________________________ 〕
  ADVANCEMENT
  ________________________________
  ________________________________
  ________________________________ 
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  ________________________________
  ________________________________ 
  ________________________________
  ________________________________
  The combined values of Total XP Spent and Unspent 
  XP should equal the value of Total XP Earned.
  COST
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  ALIGNMENT
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  ADVANCEMENT
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  COST
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  ALIGNMENT
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  KHORNE:  〔     〕 
  SLAANESH:  〔     〕 
  TZEENTCH:  〔     〕 
  NURGLE:  〔     〕 
  UNALIGNED:  〔     〕 
  CURRENT ALIGNMENT:
  ____________________________
  TOTAL ALIGNMENT ADVANCES
  TM
  Permission granted to photocopy for personal use. © Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com
  
SOURCE: textdata/thevault/Warhammer/40k/Game books/Black Crusade/Sheets and Supplements/CharacterSheetHighRes.pdf