TEXT: Sinful Season
  © 2013 Mark Brassington
  Keeper’s Background
  A heavy metal rock band, ‘Sinful Season’, is actually composed of three avatars of Hastur. 
  They were once human but they have become infected with the degenerative fever of Hastur. No-
  one is aware of their true identities, as they each wear a blank, white mask when on stage or being 
  interviewed. Even their record company has only a generic bank account and some phone numbers 
  for contact. The original band members are now lost in Carcosa. Only their safe return will end the 
  power of the avatars.
  The band acts as a conduit for Hastur’s influence, and their songs have been linked with 
  despair, suicide and degenerate acts. The band members themselves cause no direct harm, but their 
  influence is profound, recently even triggering a riot when stocks of their new album ran out. Their 
  unsavory reputation is only further enhanced by their habit of recording songs at the scene of a 
  murder or suicide.
  The Keeper should acquire a blank white mask, typically sold to be decorated. At each stage 
  where the investigators encounter someone in such a mask, the Keeper should don the mask and act
  out the part masked.
  Other Sources
  Note that this scenario makes use of the following sources:
  
  The statistics for the Mythos tome ‘The King In Yellow’ is taken from ‘Tatters Of The King’, 
  page 23 © 2006 Chaosium.
  
  Concepts from ‘The Hastur Mythos’ in Delta Green: Countdown © 1999 The Delta Green 
  Partnership, in particular ‘Sanity Travel’ from page 209 (see below).
  Sanity Travel
  When or if the group reaches Carcosa, travel there is dependent on how much SAN they 
  have lost due to Hastur-related shocks. It forms a kind of ‘Navigate Carcosa’ skill. Eg. an investigator 
  who has lost 8 SAN from the scenario, would have 8% in ‘Navigate Carcosa’ which is used whenever 
  they wish to travel to another point in Carcosa which they cannot directly see. Typically, this is 
  pooled and all the Investigators’ ratings added together.
  To this end, the Keeper is required to keep track of SAN loss throughout the scenario for each
  investigator, and also for the group.
  Investigators’ Introduction
  On 9/19/2012, the Investigators are called to an old murder scene in apartment 404 in New 
  York, from a week ago. On 9/11/2012, in a fit of rage, Vincent Sabatell, strangled his girlfriend, Carla 
  Bell at their apartment. The investigators are called in as ‘special’ consultants by Detective Karl 
  Winters. 
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  If they are Delta Green agents, then they are told to unofficially work the case by A-Cell, at 
  the request of Winters. This would mean they wouldn’t be able to apply for search warrants, detain 
  suspects, etc – they’ll be on a par with regular investigators.
  Initially, when Winters was called to the scene, it appeared to be an open and shut case; 
  Sabatell was still at the scene, detained by officers, and the evidence clearly pointed to him. When 
  interviewed, he was surly and aggressive, but eventually broke down and confessed. He is currently 
  held in the County Jail awaiting sentencing.
  Winters thought nothing of the case, until a few days later. He had heard that an unsavory 
  rock band, Sinful Season had recorded a track at the apartment shortly after the murder, on 
  9/13/2012. Their reputation for recording at murder scenes is fairly well known. However, his 
  interest was piqued when, speaking to the landlord for the apartment regarding some paperwork for
  Sabatell, he discovered that the band’s agent had enquired about recording at the apartment more 
  than a week before the murder.
  Although he is suspicious, there is nothing more he can do – he has a confession, and his 
  Lieutenant doesn’t want anything clouding the case. Also, the band’s other tracks were recorded at 
  murder scenes in other states. Hence, he has passed it to the investigators. He explains the situation, 
  then unofficially hands them a copy of the case file.
  Everything is completely off the record.
  The Case File
  Carla Bell was murdered on 9/11/2012 by her enraged boyfriend, Vincent Sabatell, in 
  apartment 404, on the Lower East Side. If they interview him, he will say that Carla was laughing at 
  him, and he just snapped. 
  A reference to this murder is possibly made in the bonus track, ‘The Bitch’ on Scarlett 
  Woman ‘The Whore’ DVD (see below).
  The band recorded there two days later.
  Clue (Spot Hidden or Law while reading the case file): An old black and white photo was found  of a 
  woman standing on a heath with a hooded hawk on her arm. Forensics will confirm the photo to be 
  about a hundred years old, whereas Anthropology will confirm the woman’s clothes as hunting garb 
  consistent with that worn in France around 1900 (For those who’ve read The King In Yellow, and Idea 
  roll will link this to era to the setting of the play). When they’ve watched the Maniac Cop Music DVD, 
  they may roll Idea to recall that this was one of the extras in the video (SAN 0/1D3). Digital Forensics 
  comparing the faces in both the photo and the DVD will confirm this.
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  Researching Sinful Season
  The band was formed two years ago, and although their first album, Maniac Cop certainly 
  gave them notice, it was not until A Mind To Kill, their second album, dedicated to Varg Vikernes, that
  they became such an item. The band is formed on a winning heavy metal formula, vocal, lead and 
  bass. However, they have a very soulful, sad blues side to them as well.
  The most unusual aspect of the band is that they are completely anonymous. They each 
  wear a white mask when making appearances, and use pseudonyms instead of names: Lost, Sickness
  and Sorrow. Although speculation as to their identities is rife, to date they have remained hidden.
  Fans of the band have been linked with violent actions, such as random acts of violence, 
  even copy-cat murders. Discussing this interview, the band claim that they engineer their albums 
  with special frequencies and magickal rituals, designed to have specific psychological effects on the 
  listener. However, the intention is for the listener to be ‘freed’. The actions of the listener are their 
  own responsibility. The band states that they didn’t create these people, or urge these acts, they are 
  symptoms of society, ‘They are your sickness, not ours.’
  Despite their angsty image, their fan base is diverse, and often breaks the stereotype of a 
  ‘rock fan’.
  Recently stocks of Scarlett Woman ran out in New York, triggering a small-scale riot. Fire 
  gutted the music shop involved, and there were dozens of arrests and injuries. 
  The physical albums are in demand, as the cover art, and internal literature, accompanying 
  the CD are rumored to contain occult material, and the CDs often contain hidden tracks not available 
  on download. In addition, the band is notorious for restricting the number of CDs which can be 
  pressed of each album, although inevitably they end up copied for download on the internet.
  In addition there are a number of releases, with extra tracks, which were only available to 
  members of the fan club.
  Sinful Season Papers #1
  Anyone researching the band for any period of time will come across the following information with 
  a Library Search roll.
  Rumors of missing people surround the band. These include a number of fans, especially 
  those attending gigs. In a number of cases, fans have gone on to parties, or gone with other fans to 
  follow the band from city to city, never to return.
  The most notable disappearance though, is of Mark Parfice, reporter for the music magazine, 
  Soul Shout. He was apparently investigating who the band were, and whether their tracks were 
  linked to violent acts, when he disappeared, shortly after the pre-release of the album, The Judge.
  Sinful Season Papers #2
  A further Library Search roll or Idea roll leads them to the main fan forum on the band’s website (see 
  below), where wild speculation about the band can be found, as well as some good information 
  about the band’s discography.
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  Discography
  The basic list of albums and tracks can be had from most any worthwhile source. However, 
  the notes for each album require up to an hour’s research and a Library Search roll (which may be 
  retried).
  Despite their wide following, the Season deliberately release only short runs of their albums. 
  Although digital versions can be downloaded fairly cheaply, the physical albums can only be had 
  second-hand from various websites, usually for at least $50, sometimes much much more. 
  If the Investigators turn to download sites, then they will find the basic discography (below) 
  to be readily available, but the rare discography (further below) is harder to track down, possibly by 
  extended Library Search rolls, over a few days.
  Only ‘A Mind To Kill’ has any direct influence in its raw form, imposing a possible SAN loss.
  Maniac Cop
  Release Date: 7/18/2010
  Significant tracks: Cell Beating.
  A Mind To Kill
  Release Date: 11/8/2010
  Significant tracks: Church Burner, Suffer The Little Children, The Party That Never Ends, Chainsaw 
  Symphony.
  SAN: 0/1D3
  Notes: 
  This album, especially the first track, is dedicated to Varg Vikernes.
  Suffer The Little Children caused controversy as it was recorded in a house where a father 
  had slain his entire family due to stress from heavy debts. This was further inflamed, when the 
  incidence of such slayings increased shortly after the release of the album. 
  Chainsaw symphony is interspersed with a woman screaming, while a chainsaw is revving in 
  the background, until eventually she is silenced. This track was recorded in some part of South 
  America, fuelling rumors that it is a genuine murder, a rumor which the record company has been 
  quick to quash, claiming ‘special effects’. The band, however, have never issued a statement on the 
  matter.
  The Judge 
  Release Date: 2/20/2011
  Significant tracks: The Mask, Twin Moons.
  Notes: This album, especially the track, The Mask, have been linked to the reporter, Mark Parfice. 
  The tracks tell the story of someone following the band ‘judging’ them, but who eventually becomes 
  lost in an endless maze and goes insane.
  Scarlett Woman 
  Release Date: 5/5/2011
  Significant tracks: The Demons of Boleskine, Vagina Dentata.
  Notes: This album is filled with occult references, especially regarding Aleister Crowley. It gives a 
  check in Occult.
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  Maze of Madness (*Forthcoming)
  Release Date: To be confirmed
  Significant tracks: Spooks.
  Notes: The band are known to be working on this album currently. The first track, Spooks, will be 
  released as the scenario progresses. It was recorded at the Carla Bell murder scene.
  Music Label and Agent
  The label – Black Halo of Chicago – can provide very little. Like any other label, they handle 
  the business side of the band, negotiating contracts, etc. as well as managing fan correspondence. 
  They are bound by confidentiality and even if warrants were to be sought, no judge would be 
  convinced of the connection between the murder and the band without further evidence.
  The manager at Black Halo is very busy, but a successful Credit Rating, or Fast Talk may be 
  able to get his attention.
  Even their label has no idea of their identities – on the rare occasion that they turn up at the 
  offices, they are all masked. All payments are made to an account handled by their agent.
  The Season’s agent is an experienced Australian called Jeff Baines, currently living in New 
  York city, however, he is obliged to travel far and wide to meet the demands of his band. His is busy 
  (see the manager, above) but may chat to the investigators over the phone, or possibly meet up if 
  they make the appropriate rolls.
  He won’t discuss the band’s identities (he doesn’t know himself), or their future plans, but he
  will discuss matters that are in the public domain, such as the locations of their recordings, etc. He 
  will give out no information about direct contact with the band.
  Although he won’t discuss it, payments from the record label are made to an account 
  bearing the name of the band, which then uses various transfers out to further disguise the band 
  members’ identities. Apart from the banks or the IRS, no-one really knows who they are.
  He has only met the band masked, mainly at concerts.
  He is willing discuss the most recent recording and murder scene, but knows just the facts – 
  that the band contacted him by email to tell him to try to rent the apartment. He contacted the 
  landlord, but was told that it was already let, although the tenants were behind on their payments, 
  and would probably be evicted soon. When the murder took place, the band contacted him again, 
  and arrangements were made to record there the following day.
  Forums
  There is a main fan forum on the Season’s website. Although it is predictably full of crazies 
  and lunatics, it can also be a mine of information. The Keeper should feel free to populate it with the 
  most disturbed people he has ever met or heard about.
  Identity of Band Members: Allow misleading Library Search rolls if desired. The speculation is as wild
  and unhinged as you’d expect. Anything from senators to aliens. The only useful information on this 
  subject was posted by the journalist Mark Parfice. See below for his section.
  Murder Scenes: As armchair detectives, the fans have very little to offer here, except rumors. None 
  of the items marked ‘Clue’ are known.
  Music Label and Agent: No information.
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  Rare Discography: Not only an exhaustive list, but also where to get hold of these items which 
  should speed things up, and enable them to be bought more cheaply. In addition, for every two 
  hours spent on the forum researching a specific rare item, allow a Library Search roll to uncover a 
  hidden item which a fan has discovered and posted. The information should be partial, giving 
  indications rather than details.
  Murder Scenes
  The murder scenes are listed by the album that was recorded at the scene. In the first 
  instance, all they will have is the initial paragraph from public sources. If they wish to obtain the case 
  notes, they can either use a Law, Credit Rating or a personal contact. Once they have obtained the 
  case notes, they can roll to try to obtain each ‘Clue’, which requires anywhere up to a day’s study of 
  the notes, or at least 2 hours per Clue.
  Interviewing the murderers can be time-consuming, and Psychology reveals that they are 
  simply unhinged individuals.
  Maniac Cop
  On 7/8/2010 Sergeant Wilson Acarabo, an LA cop abducted a young couple, Tony Halpin and 
  Suzanna London,  from their car at night, and forced them into an empty house in the foothills 
  nearby, 1709 Coyote Palm, where he raped and murdered them. When it became public it emerged 
  that he had assaulted other couples, but without killing them, but were too terrified to accuse a cop. 
  Acarabo is serving a long sentence, and can be interviewed.
  The band recorded there on 7/14/2010.
  Clue (Spot Hidden or Law): A detective at the scene grabbed a cat, but only got the collar. Turned out 
  it was an unusual designer bracelet worth over $1000. It is from the artist Wendell Casent (see ‘Rare 
  Discography’, below). The owner of the cat was never established.
  A Mind To Kill
  As indicated under ‘Discography’, this album was recorded at 45066 Cambridge View in 
  Boston where, on 10/15/2010, David Forrester, a Realtor (37) slew his family, his wife Kelly (30), 
  daughter Lucy (2) and son Karl (8), due to stress from heavy debts, using an axe. He then slit his own 
  wrists in the bathtub.
  The album was recorded on 10/24/2010.
  Clue (Spot Hidden or Law): One of the first cops at the scene, Nichola England, thought she heard a 
  party going on in the kitchen, but it was empty.
  Clue (Forensics or Library Search): An unusual item, which was unaccounted for, was a stocking found
  in the kitchen. It was not closely examined. If the investigators get hold of this item of evidence 
  somehow (Law or Credit Rating), then they can use Forensics to determine that it is of a style and 
  material from the early twentieth century. If carbon-dated, they find that it is from this time. If they 
  interview Nichola England, who found the stocking, she will say that it was still warm when she 
  bagged it, but the case was clear, so it wasn’t examined.
  The Judge
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  On 2/7/2011, Vadim Balsandrov, an undercover cop, was garroted in the passenger seat of a 
  stolen car, in Gravesend Brooklyn (in a Russian enclave). They cut off his nose, to show that he had 
  been poking it in where it wasn’t wanted. 
  A week later, on 2/13/2011, the band used a recording studio in a truck parked at the side of 
  the road, and recorded the whole album at the scene.
  Those responsible for the murder were never found.
  Clue (Spot Hidden or Law): A woman came out while they were examining the scene and started 
  shouting hysterically in some strange language, which was later identified as Breton (This is spoken 
  only in Brittany, where the play, The King In Yellow may be set). Her right ear was missing.
  Scarlett Woman
  A prostitute, Miss Lucy ‘Cara’ Carawell, was murdered on 4/21/2011 in 6756 Chestnut Ave, 
  Detroit by Marmaduke Locke, an itinerant and known schizophrenic, who was off his medication. 
  Voices told him to “sacrifice” her to their god. In interview he can reveal that the voices did tell him 
  the name of their god, but he can’t remember and he will become extremely frustrated trying to 
  remember. He tied her up, then hacked her to pieces in her bedroom.
  The landlord was paid off by the band’s agent, to allow them to record there, two days later.
  Clue (Spot Hidden or Law): A white mask was present at the scene, but her flatmate said that she 
  had never seen it before, and Locke knows nothing about it. Forensics reveals that it is about a 
  hundred years old.
  Maze of Madness
  Already outlined in the investigator’s introduction, this is where Carla Bell was murdered on 
  9/11/2012 by her enraged boyfriend.
  Mark Parfice
  This music reporter set out to try to get a scoop on the identities of the band. He wrote a 
  teaser article for the music magazine, ‘Soul Shout’ titled, ‘Unmasked’, in which he stated his intention
  to discover and prove the identities of the band. The article was published at the end of 2010.
  About three months later, he disappeared. Soul Shout published a short piece about Parfice, 
  appealing to anyone for information. It is widely speculated that he committed suicide.
  Speaking to the Season’s label or manager will reveal that he tried to harass them into 
  revealing the bands’ identities, but there was nothing they could reveal. Neither have anything 
  positive to say about Parfice.
  If the investigators somehow have contacts who can trace Parfice’s credit card payments, 
  they will be able to discover that his last known movement was to fly from New York city to Atlantic 
  City on 3/8/2011. From there he bought fuel at a gas station near the Egg Harbor Township. Library 
  Search for fairs in the area near Atlantic City, will turn up Benson’s Fair which Winter's over at a farm 
  here.
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  Fan Forum
  The main clues as to Parfice’s activities is via his postings on the fan forum. A Library Search 
  roll is required for each of the following handouts:
  1/10/2011 – The Unmasking
  As many of you may know, I’m intent on unmasking Sinful Season. So far I’ve got no definite names, 
  but it’s only a matter of time. I’m following the money!! I’ve been able to find out that the label 
  makes payments to an account called ‘Sinful Season’. This is under the control of the management 
  company, headed up by Jeff Baines. They must make payments to individuals. At the moment I’m 
  hitting a brick wall of offshore accounts, but someone must know their identities, such as the IRS. I’m
  going to focus my attention here. I’ve passed a letter to the band, via the management company, 
  asking them to tell me without all the cloak and dagger stuff. I’m expecting a reply in the next few 
  days. Watch this space!!
  Sinful Season Papers #3
  1/22/2011 – Lost in Carcosa!
  Ok, the gloves are off boys! I’ve had a reply to my letter, passed to me by Jeff Baines. They say they 
  reside with ‘the King in Yellow in Carcosa’. Yeah. Right. In case you’re wondering, ‘The King In Yellow’ 
  is an obscure play from over a hundred years ago, set in a fantasy world called – you guessed it – 
  Carcosa. Maybe this is an abstract clue, or maybe they’re just pulling my chain. I’ll check it out, like 
  any journalist would. I’ll keep you posted.
  Sinful Season Papers #4
  2/6/2011 – Down the rabbit hole…
  I tried reading the King in Yellow, but it’s just some weird play. After following a series of clues, I’ve 
  reached an artist called Wendell Casent, who lives in New York. I think she’s connected with the band
  somehow, and she may even know who they are. I can’t tell you how I got to this point. It’s all getting
  a bit witchy. But there’s enough material here for a book deal! 
  Sinful Season Papers #5
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  2/18/2011 – Casent
  Well, I met Casent, but I don’t think she is who she says she is. I’m pretty sure that the band has 
  people following me now. I think they may be listening in to my phonecalls as well. Casent wouldn’t 
  tell me who the band were, but she offered to take me to meet them. It’s weird, but I can’t 
  remember where she lives now, or what she looks like. I think the band are screwing with me. I need 
  to get away from here. I’m not sure if I’ll post on here again, I don’t want the band knowing what I’m 
  up to, but I think they already know.
  Sinful Season Papers #6
  3/2/2011 – This is my final post
  I understand now. Casent’s art is designed to resonate with certain parts of the brain. It allows 
  abstract connections to occur. Certain brain frequencies allow the mind to see other conceptual 
  realities. Casent’s art triggers this. 
  Think about it. If someone hypnotized me and told me that I could multiply 2, 6-figure no’s in my 
  head, then I would suddenly gain this ability. But I must have had this ability all along, for my brain to
  suddenly be able to do this. So are they hypnotizing me into thinking I can do it, or de-hypnotizing 
  me out of believing that I can’t?? This is what Casent’s art is doing. This is what she meant by taking 
  me to meet them, and the band by ‘in Carcosa’. They may have expanded their minds to see these 
  other realities. The King In Yellow is a coded art work that starts this process. Casent’s final work was 
  a huge installation – a fairground ride – which completes the process. I know where I’m going. I 
  won’t be back.
  Sinful Season Papers #7
  It hardly needs a Psychology roll to notice Parfice’s paranoia. The final posts, noticing 
  patterns where none exist, could even be the beginnings of schizophrenia.
  Extensive Library Search rolls over several days may turn up the fairground ride in question – 
  it was a ghost train, last known to be owned by Benson’s Fair.
  Benson’s Fair
  Investigators who visit the fair at a farm near Atlantic City, will find a motley collection of 
  tents and caravans, populated by carnies. They will be suspicious of outsiders. The ghost train is no 
  longer an active part of the fair, but travels along with them, and is used as storage more than 
  anything else.
  The owner of the ghost train, Macy Hague, will confirm that Parfice asked to have a ride on 
  the ghost train, and offered $100 for the privilege. Hague is a stocky woman of about thirty years of 
  age, with sawdust in her hair, and two scratch-built feathered wings attached crudely to the back of 
  her dress. She explains, “I warned him that it was cursed though. Ever since some kids were killed on 
  it, we never used it no more. Two of the carnie electricians were checking it over once, and one came
  out screaming, his hair white over. Never did find the other fella. But this Parfice guy kept on and on, 
  so I set it up and gave him a ride. I wasn’t even sure it would work anymore. Anyways, it stopped 
  half-way round, and it took us a while to get the car out again. When we did, he was gone. I tried to 
  warn him.”
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  The ride is a gate, straight to Carcosa. It costs 1/1D6 SAN to take the ride, and 2MPs. If an 
  investigator fails their SAN roll, and becomes insane in any way, they may jump free of the car before 
  entering the gate (roll Dodge to avoid taking 1D8 damage). Otherwise, they suddenly find themselves
  falling down the unlit back staircase of a warehouse with crates of curios. Those failing a Jump roll, 
  take 1D6 damage.
  Rare Discography
  Some of the band’s more limited edition items have hidden mythos clues within them. 
  Almost all are limited edition, and many were only available through the fan club. Now, these items 
  are available through the second-hand market at 4D6 x$10 each, allowing a Bargain roll each day to 
  obtain an item.
  The Cthulhu Mythos skill obtained from these sources does not stack, so if +2% is gained 
  from one album, and +3% from another, they gain only a total of 3%, not 5%.
  The Hastur Mythos
  This is a subset of Cthulhu Mythos, the Hastur Mythos (as far as this scenario is concerned) is
  associated with the following points of knowledge. Some sources, such as an album, have only point 
  one, others all six, dependent on the source.
  1.
  A dream world called Carcosa exists beside ours, its essence is degeneration.
  2.
  Carcosa is associated with the god Hastur.
  3.
  Some claim that it is possible to cross over into Carcosa, with the right understanding.
  4.
  A play called The King In Yellow is all about Carcosa, and aids understanding.
  5.
  It is also claimed that The King In Yellow is a representative of the god Hastur.
  6.
  Understanding of Hastur leads to madness, and to becoming ‘Lost’.
  Catalog of Rare Discography
  If trying to obtain these items by pirated download, allow a Library Use roll per day to locate 
  a random item from the rare discography. Keepers may wish to have a virus or other malware 
  included in a download.
  Maniac Cop Music DVD
  Spot Hidden to notice that one of the extras in a video, matches the woman in the very old 
  photo found at the murder scene of Carla Bell (SAN 0/1D3). Researching the modern woman, will 
  take considerable time. She is Maria Lyle, a fan of the Season. The video was shot on 7/23/2010. Lyle 
  has not been seen since. This might be learnt after around a week, possibly with a Law roll. Posting 
  her image in the fan forum may speed this up.
  She was an art student living in New York, working part time as a receptionist.
  An Easter Egg on the DVD, can be located with Spot Hidden or Computer Use. It contains a 
  confusing series of oddly cut scenes, which display a marionette figure in a different pose each time, 
  together with  odd ritual paraphernalia, including a whistle. A voice in the background utters part-
  English ritual phrases. An Occult roll indicates that the ritual is calling and commanding a spirit to ‘act
  as a guide’. It is actually the spell Summon/ Bind Byakhee, which will wait patiently until mounted, 
  then take them to Carcosa. Unless they fail the Bind roll, in which case it tears them into bloody 
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  chunks. Byakhee stats are at the end. The video scenes are shot in a stark, decaying room with 
  bloodstains on the bare floorboards.
  Days: 1 SAN: 0/1 Cthulhu Mythos: +0% Hastur Mythos: Item 1 Spells: Summon/ Bind Byakhee.
  A Mind To Kill Limited Edition Album
  An extra track on this version, called The Hearse Driver, is mostly obscured lyrics through a 
  combination of speeded up, shuffled and backwards phrases. Although the track is only 15 minutes 
  long, it contains plenty of content. One Computer Use roll is allowed per day of rehashing the track 
  to get the final message out, and at least four days to read and understand the content. 
  Days: 4 SAN: 1/1D4 Cthulhu Mythos: +3% Hastur Mythos: Items 1-6 Spells: None
  The Judge Limited Edition Album
  No direct information, but has several remixed tracks which have unusual frequencies and 
  back-beats. Ask the listening player for their Listen skill, then make a private roll every time they 
  listen to the album (the actual roll is irrelevant, but will encourage the meta-gaming player to listen 
  to the album more…). 
  If listened to for any length of time, these tracks have the effect of altering the listener’s 
  brain to trigger haunting dreams of Carcosa. Some examples are:
  
  They awaken to see a small clockwork soldier walking slowly across the floor of their room, 
  holding an invite to a masked ball. In the morning it’s gone, but they injure their foot on a 
  tiny cog.
  
  They are at a party in a huge palace, with party-goers drinking and copulating in the 
  corridors. However, the dreamer is in a cold sweat, as they wander the corridors, as a 
  demonic creature in yellow robes wanders through, devouring the party-goers, but only the 
  investigator can see them.
  
  In a deserted city of old buildings, but gradually they are aware that there are people in 
  some buildings, but they are keeping themselves hidden. They start to see marionettes in the
  street behind them. When they look back to see them again, they have either moved or 
  disappeared.
  Experiencing the dreams over several nights is the same as reading a Mythos tome. The 
  dreams are quite vivid, and worrying. The dreamer has the nagging feeling that they are a terrible 
  warning, but they can’t figure out what of.
  For each person experiencing the strange dreams caused by this album:
  Days: 5 SAN: 1/1D3 Cthulhu Mythos: +2% Hastur Mythos: Items 1-3 Spells: None
  Amongst the various digital mayhem which forms this album, are a series of buzzing sounds. 
  With about a day’s time and Computer Use, it can be discerned that these are spectrographs – 
  images, encoded as sound. The images are:
  
  Mark Parfice, screaming. SAN 0/1D3
  
  A particular travelling fair, Benson’s, which is over forty years old.
  
  A further image of the fair, featuring a ‘Ghost Train’ ride.
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  It might take several days and a Library Search to hunt down the Benson’s fair, which is 
  currently resting over near Atlantic City (see the section “Mark Parfice”). 
  Scarlett Woman “The Whore” DVD
  This signed, limited edition DVD has a premium DVD case, with extra information in the 
  booklet, and a hidden booklet inside the case. The Yellow Sign features prominently in the material, 
  roll Cthulhu Mythos to notice it as significant amongst the deluge of images and bizarre information. 
  SAN loss is 0/1D6 to see the Yellow Sign for the first time. It is imparted partly through rough 
  sketches, poetry and abstract passages.
  Chemical analysis of this DVD’s cover using Chemistry or Forensics, reveals that it has 
  additional ink layers, activated by water. Brushing water on it, reveals completely new artwork, and 
  an obscure message of numbers. These are references to scenes, and the times on those scenes, 
  which reveals series of words which make up a quite dark, sexual ritual involving a “Scarlett Woman” 
  which opens a gate to Carcosa.
  A tattoo, visible on a body part in the video (its owner can’t be determined, except a white 
  female), depicts a haunting, willowy figure amongst intricate knot-work. Library Search and a few 
  hours legwork, will identify this as the work of the artist, Wendell Casent.
  An extra track on the DVD, ‘Bitch’, is about a woman laughing at a man, and him getting more
  and more angry, until he strangles her to death. A Listen roll will hear ‘404, 404, 404…’ repeated in 
  the background of the song. An idea roll will link this to the murder of Carla Bell, in apartment 404.
  Days: 7 SAN: 1D3/1D6 Cthulhu Mythos: +4% Hastur Mythos: Items 1-6 Spells: Open Gate To Carcosa 
  (MP4 SAN 1/1D6 for all participants)
  Wendell Casent
  Casent is an obscure, but sought after, New York designer. Unfortunately, leads to her tend to
  run dry. A website for her work has lapsed, a phone number just goes to answer phone, and the 
  address given is an old apartment, where she no longer lives. The only open lead is a reference to her
  on a tour bus website, ‘Twin Moons’.
  The website claims to give a guided tour of New York’s artists, but doesn’t mention where. 
  Other names on the itinerary are either unknown, or very small time. The owner and driver, Crosby 
  Warren, is a sly looking guy, in a crumpled suit, who smells of strong drink, and chain-smokes 
  Gitannes. He claims he can’t remember the exact address of Casent’s studio, but offers to take them 
  there for $50. He is a thief, a drunkard and possibly violent. He will take the investigators out to an 
  obscure, run-down, and largely deserted neighbourhood of old, brick tenements and warehouses. 
  He will stop the bus, and leave them on the bus, saying he’s going to go inside and check for her. If he
  goes out of sight, he remains so. The investigators are now in Carcosa. If they stay close to him, then 
  she won’t be there. He gets angry and kicks the door, but will try an alternative address. Once in 
  Carcosa, if they lose sight of the tour bus, it will disappear when they come back to it.
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  The King In Yellow
  There are perhaps a hundred or so copies of this work around the world. It might be possible
  to purchase a copy for anything up to $800 if they wish, or alternatively, there are reference copies in
  the Bibliothèque Nationale de France in Paris, and the British Library in London. It can also be found 
  in other major libraries at the Keeper’s option, such as the Library of Congress in Washington DC.
  It is a thin black octavo volume, published in 1895; a large yellow sign is embossed across the
  front cloth cover. The sign costs 0/1D6 Sanity points to see for the first time only. The text is an 
  ambiguous, dream-like play that opens readers to madness.
  Reading the book will not assist with the investigation, other than to provide background 
  regarding the ‘Hastur Mythos’ (see above, under ‘Rare Discography’). Note that this information is 
  not revealed explicitly, but the reader come to understand that the play is not merely poetry, but is 
  based in mythos fact.
  The Keeper may allow the Investigators to read through the book in 7 days, or perhaps only 
  to skim read the book to obtain relevant information for the scenario, with the book taking much 
  longer to read fully.
  SAN: 1D3/1D6+1 Cthulhu Mythos: +5% Spells: None
  Events
  As the story progresses and the investigators begin to uncover aspects of the Hastur Mythos, 
  behind the band’s existence, they will themselves begin to cross over into the realm of Carcosa, and 
  be affected by Hastur’s influence, especially by listening to the band’s rare discography.
  The band will signal this to the investigators through an interview on MTV, which the 
  investigators will tune into ‘by accident’. If the Keeper has acquired a plain white mask for the 
  scenario, this would be an appropriate time to wear it.
  It follows a teaser track, ‘Spooks’ from their forthcoming album, Maze of Madness. The song 
  is about several ‘spies’ or ‘detectives’, referred to as ‘spooks’. The Keeper is at liberty to make up any 
  lyrics they wish here, but the following can suffice:
  Think they know something
  But they don’t know nothing
  [Three]. Little. Spooks.
  Creeping around and dogging my steps
  Looking for something that don’t exist
  [Three]. Little. Spooks.
  It should be clear from the song, that it refers to the investigators – it should have the same 
  number of ‘spooks’ as investigators, and the video is of faceless people who dress like the 
  investigators, creeping around apartment 404, the murder scene of Carla Bell. Note that this was 
  filmed before the investigators became involved. If they are creeped out by this, call for 0/1D2 SAN 
  rolls.
  After the video, the interviewer will gush about the masked band beside her, then begin 
  interviewing. After pleasantries, she asks:
  “So what’s the album about?”
  “It’s a concept album about a bunch of people who don’t know they’re crazy, hunting around
  for a conspiracy which doesn’t exist.”
  13 | P a g e
  
  “And what happens to them?”
  “They go crazy and kill each other.”
  Call for Spot Hidden rolls, to notice a spot of pink goo drip from behind the mask, as it stares 
  at the investigators from the screen.
  It soon wraps up, and the band leaves.
  Manifestations
  From this point on, the investigators experience manifestations which threaten them. They 
  can occur at whatever point the Keeper deems appropriate. Note that in each case, these are 
  delusions, even the sudden manifestation of the Byahkhee.
  If the investigators try to get treatment at any stage, they will be diagnosed schizophrenic, 
  and possibly detained.
  After several manifestations, the players may decide that it’s all an illusion, and their 
  characters aren’t going to react at all, an understandable tactic from a roleplaying point of view. In 
  this case, make the illusions more and more severe, and keep them guessing what’s real and what’s 
  not. Eg. All around them, masked figures stand and stare at them, NPCs whisper near them, etc. 
  Despite their players’ best intentions, this will slowly drive the characters insane – impose frequent 
  SAN 0/1D3 rolls, representing their gradual deterioration. Also see ‘Driving’ and ‘Balcony’, below.
  During a manifestation, the Keeper is encouraged to don a white mask.
  Marionettes: As the investigators are passing some marionettes, advertising some clothes, they 
  appear to be subtly watching them. After they pass, if they look back, they appear to have moved. 
  SAN 0/1D3.
  Glimpses: As the investigators are walking down a crowded street, they happen to glimpse a person 
  in a white mask in the crowd. But no matter how they chase them, they cannot catch them. This can 
  also happen just as an elevator is closing, or glimpsed in a tall, glass-fronted office building from afar. 
  SAN 0/1D2.
  Driving: Whilst driving from one location to another, the driver notices that the passenger now wears
  a white mask. With careful deliberation, they reach over, and start violently moving the steering 
  wheel, trying to make them crash. By the same token, the passenger sees the driver suddenly 
  wearing a mask, and to start driving violently probably trying to crash. For the most dramatic 
  potential, separate the players, then explain to the first what is happening, and their response. If 
  each responds by trying to stop the other, then a battle will ensue for the steering wheel. Run this as 
  a normal combat, with grappling. If the driver tries to brake and stop the vehicle, then they will find 
  that the brakes are stuck (another delusion). Only when one person is the victor will the delusion 
  end. This could result in the investigators shooting each other and engendering paranoia. Enjoy.
  Balcony: Similar to ‘Driving’ above, but this time, on a balcony, possibly of their hotel. One goes out 
  then is suddenly wearing a mask, and announces that they wish to fly, and start to climb onto the 
  railing. If anyone comes to their assistance, then the ‘jumper’ will see the other person trying to push
  them. This theme can continue in other dangerous situations, as the Keeper sees fit, eg. Crossing a 
  busy road. If the investigators carry guns, so much the better.
  Monster: In a dangerous situation (eg. Inside the car, while driving along the freeway), or public 
  situation (eg. A busy street, or at a police station), a Byahkhee appears from nowhere and attacks the
  investigators for 1D3 rounds. Run the combat, with all NPCs around ignoring the monster, and 
  reacting only to the actions of the investigators themselves. After 1D3 rounds, or until the creature is 
  dead, it vanishes, at which point, all wounds inflicted by it disappear as well (they were never really 
  14 | P a g e
  
  there). This could be a good opportunity for the investigators to get into trouble for firing guns wildly 
  in the street, possibly hitting passersby (or each other). Obviously, tales of invisible monsters are 
  likely to have their own consequences. Byakhee stats are at the end.
  Lost Carcosa
  The possible travel methods to Carcosa in this scenario include:
  
  Bensons Travelling Fair Ghost Train
  
  Summon/ Bind Byahkhee (on Maniac Cop music DVD)
  
  Sexual ritual to open a gate to Carcosa on "The Whore" DVD
  
  Twin Moons tour bus (from Wendell Casent)
  In addition, if the investigators press the agent, Jeff Baines re the band’s identities, he may 
  eventually receive a letter from the band, addressed to the investigators, which he duly passes to 
  them. It is an invitation to an art studio, to see the band recording, where they will answer the 
  investigators’ questions.
  When they get there, it is an old apartment building with no elevator, their destination on 
  the third floor. The door is open into a first room, an antechamber of some sort, but beyond that the 
  next door is locked. The loud, familiar blast of Sinful Season playing can be heard behind the door. 
  The song is clearly about some amateur detectives, and makes some unfavorable comparisons to 
  cockroaches. The chorus is ‘Break down the door! Break down the door!’
  No reply is made to any knocks on the door, and the door will prove difficult to pick, although
  not impossible. It is STR 12 to break. When the door is eventually opened, the music instantly stops, 
  and behind the door, the room is almost shoulder to shoulder with marionettes in Victorian-era 
  clothing. At this point, the outer apartment door slams shut, and those within are now in Carcosa. 
  Anyone outside, who opens the door afterwards finds only an empty art studio.
  Encounters in Carcosa
  The most dangerous aspect of this dream-like realm is not coming back. Unless the 
  investigators have learnt Summon/ Bind Byahkhee, or the sexual ritual Open Gate To Carcosa, or 
  have some other cunning plan, they may find it hard to return from this dark realm. A possible exit 
  exists in the palace, in the Hall of Mirrors.
  For any degree of success to be had, then at the very least the investigators must return back
  alive. To count as a victory, they should return with one or more members of the band, who lie 
  soporific  in the Palace, unaware of their surroundings.
  When they first arrive, they will find themselves amongst old, decrepit, but often beautiful 
  buildings. There is no-one around, and night sky holds twin moons. SAN 1D2/1D8. The most obvious 
  destination is the palace, which stands at the center of this strange city, and even at this distance, a 
  loud party can be heard taking place.
  It is assumed that the investigators make their way through the city to the palace. Otherwise,
  they can wander at will. Encounters are recommended below, but the Keeper is encouraged to 
  borrow from other supplements or his own imagination for fresh torments.
  Carcosa is a city of dreams and nightmares, and shifts momentarily, so that it is difficult to 
  keep to a track. To successfully navigate from one part to another, beyond line of sight, then use 
  “Sanity Travel” (above).
  If they try to figure out how this world works, they must make an Idea roll, with success 
  costing 1D3 SAN, failure only 1.
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  Muse of Regret
  A dark emissary of Hastur is the Muse of Regret. This loathsome fellow shows up on earth 
  wherever there is corruption and decay, with a view to Hastur taking the people or place into 
  Carcosa. Presently, he is standing in an alleyway in Carcosa, with some paintings to sell. 
  After walking for nearly a mile without encountering a soul, although perhaps hearing 
  nearby voices, they spot an unwashed hunchback, wearing old clothes, crouched down in alleyway, 
  picking up discarded tobacco nubs, and trying to make a single cigarette from the leftovers.
  Around him in the alleyway are a number of bizarre and disturbing paintings, each on a stand
  for display. Clearly they are for sale, with prices in French Francs. When the investigators come closer,
  he will greet them, and present the paintings for their attention. He is wearing a Yellow Sign as a 
  medallion around his neck, which carries 0/1D6 SAN for the first time it is seen.
  There are some which may represent an individual investigator’s regret, or loss, such as a lost
  sister, or that book they never wrote. Still others may represent scenes from the next scenario the 
  Keeper has planned. This may entail a further SAN loss in the following scenario, when they realize 
  the significance of the paintings. If asked about the origins of the paintings the hunchback will 
  humbly admit that he is the artist, but insists that the subject matter is from his muse, not him.
  In addition, there are strange depictions of the zodiacs, in which each is a corrupted version 
  of the traditional figure. An Occult roll will reveal that only Aquarius, seems to retain her purity, and 
  is seen leaving the others through a shining doorway. This is a reference to the Hall of Mirrors in the 
  palace, where return to earth may be achieved by stepping through the mirror of Aquarius.
  It may become evident through conversation with the hunchback, that he knows who they 
  are, and why they are here. But he will give them no information, and will likely choose to run if they 
  turn confrontational. If asked for advice, he will mock them, insisting that their efforts are futile, 
  while he rolls a dirty cigarette of used tobacco.
  If it is not already obvious to them, the Muse will relate that they are in Carcosa, and 
  mention, if required, the party happening at the Palace of Yhtill, it is Queen Cassilda’s birthday. 
  Muse of Regret
  Avatar of Hastur, apparent age 56
  Race: Caucasian
  STR
  14
  CON
  11
  SIZ
  15
  INT
  17
  POW
  15
  DEX
  8
  APP
  4
  EDU
  10
  SAN
  0
  HP
  13
  Damage Bonus: +1D4
  Skills: Art (Painting) 80%, Bargain 40%, Climb 55%, Cthulhu Mythos 20%, Dodge 35%, Fast Talk 25%
  Languages: English 30%, Breton 80%, French 80%
  Attacks: Fist/ Punch 50%, 1D3+db
  Description: Squat and loathsome, he is an aging hunchback with a wisp of greying hair over his 
  toothless head.
  Spells: Call/ Dismiss Hastur, Mindblast, Shrivelling.
  Sentinel
  One of many Byahkhee which flap across the night sky, suddenly catches sight of the 
  Investigators, and decides to attack. A Spot Hidden may notice its swift attack, and revert to normal 
  initiative order, else the creature gets a surprise round to itself. If they know the Bind spell, they may 
  put this to good use, otherwise their options are limited to hiding and escaping, or fighting it flat out.
  Byakhee stats are at the end.
  The Lake of Hali
  16 | P a g e
  
  As the Investigators approach the palace, they may notice that part of it is frozen, and there 
  are several pairs of skates by the edge. Through the mist they may chance to notice that someone 
  familiar is out skating. Ideally, it should be someone they’ve lost, eg. Fox Mulder’s sister. If no NPC 
  presents themselves as a candidate, then it is Mark Parfice, depressed and suicidal, seeing how far 
  out on the ice he can go.
  They can go out and try to get him back, but they may fall thru the ice. As they go out 
  further, the ice begins to crack, and a Dodge roll is necessary to avoid falling through. Failure should 
  result in Swim rolls, and the beginning of the drowning rules at CON x6 (1D6 damage), for each failed
  roll.
  If they reach the skater, then they can use Psychology to get them to return to shore with 
  them. If they ignore them, they will surely die, with SAN 0/1D3 as a penalty. Reward 1D3 SAN for 
  their rescue. If they try to physically tackle the skater, then have them roll Grapple.
  How much useful information Parfice might have in his maddened state is up to the mercy of 
  the Keeper.
  Mark Parfice
  Lost and insane journalist, age 26
  Race: Caucasian
  STR
  7
  CON
  14
  SIZ
  15
  INT
  8
  POW
  12
  DEX
  10
  APP
  12
  EDU
  13
  SAN
  18
  HP
  15
  Damage Bonus: +0
  Education: High School
  Occupation: Music Journalist
  Skills: Cthulhu Mythos 8%, Computer Use 31%, Fast Talk 75%, History 30%, Library Use 85%, 
  Locksmith 21%, Persuade 65%, Photography 20%, Psychology 35%, Sneak 30%, Spot Hidden 45%
  Languages: English 85%
  Attacks: Fist/ Punch 50%, 1D3+db
  Description: In a sort of catatonia, this harrowed young man looks bedraggled and lost, endlessly 
  skating aroung the frozen part of the Lake of Hali. He looks nondescript, and wears conservative 
  working clothes.
  The Palace
  Upon reaching the palace, they will find that a masked party is in progress, with party-goers 
  in various states around the building. Some are drunk, others copulating, still others fighting or 
  laughing. They speak only an aged dialect of French (Breton, around 1900), which an experienced 
  French speaker may be able to work with. The only facts they can glean are that this is the Palace of 
  Yhtill, and it is Queen Cassilda’s birthday.
  Working their way around the various rooms, halls and wings, they will eventually overhear 
  an American accent, which sounds exactly like a member of the band. If questioned, they will 
  confirm that they are part of the band, Sinful Season, but they don’t recall any of the antics which 
  the Investigators may regale them with, such as the albums, their recording at murder sites, etc. To 
  worsen matters, the band members don’t recall how they got here, where ‘here’ is, or even what 
  year it is, just that it is an after-gig party.
  It will take successful Persuade or Psychology rolls (or maybe Fast Talk depending) to get the 
  band to come with them, and not stay at the party. As soon as the Investigators manage to gather 
  one or more of the band together and get them moving to an exit, a Byahkhee may arrive to 
  intercept them. However, although these are no illusions, only the Investigators will be able to see 
  these creatures – they are invisible and soundless to all others.
  The original members of Sinful Season are:
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  
  Gary Cocambo – a dark skinned guy with dreadlocks, with a permanent smirk. Vocalist.
  
  Charlie Strell – a blond haired dreamer, forever wondering. Lead Guitarist.
  
  Liam Keardell – young, wiry, dark-haired, energetic. Bass Guitarist.
  Band members, age 20
  Race: Caucasian
  STR
  9
  CON
  12
  SIZ
  13
  INT
  8
  POW
  12
  DEX
  10
  APP
  15
  EDU
  13
  SAN
  50
  HP
  13
  Damage Bonus: +0
  Education: High School
  Occupation: Musician
  Skills: Art 75%, Bargain 55%, Computer Use 31%, Dodge 40%, Drive Auto 40%, Fast Talk 35%, Listen 
  45%, Persuade 55%, Psychology 25%
  Languages: English 75%
  Attacks: Fist/ Punch 65%, 1D3+db
  Description: See above.
  Although it is certainly possible to get the band members to accompany the Investigators, it 
  should feel surreal and desperate, especially as they’re being pursued by murderous Byahkhee, and 
  one of the members is insisting on ‘saying goodbye to Cassie’ before they go. But concerted effort 
  should be rewarded, not thwarted.
  In the ballroom, of course, at the center of the palace, the King in Yellow has recently arrived 
  and departed, quietly informing those present that all are doomed. Word has yet to spread to those 
  in the outer hallways, where partying continues.
  Byakhees
  1
  2
  3
  4
  STR
  21
  20
  16
  18
  CON
  12
  8
  15
  5
  SIZ
  28
  18
  19
  13
  INT
  6
  13
  17
  10
  POW
  13
  11
  9
  8
  DEX
  11
  16
  16
  14
  HP
  20
  13
  17
  9
  DB
  +2D6
  +1D6
  +1D6
  +1D4
  Weapons: Claw 35%, damage 1D6+db, Bite 35%, damage 1D6+blood drain
  Armor: 2 points of fur and tough hide
  Skills: Listen 50%, Spot Hidden 50%
  Sanity Loss: 1/1D6 to see a byakhee
  18 | P a g e
  
  Getting Out
  As the Investigators move along the hallways, they will begin to notice that the mirrored 
  panels often have decorated frames, especially in the sign of zodiac. An Occult roll will notice that 
  many of the symbols have been twisted into darker representations. Only Aquarius remains unspoilt, 
  which is actually a portal back to earth, although it will require an Occult roll to identify the correct 
  mirror. If they try to pass through the wrong mirror, then touching it will cause their reflection to 
  adhere to them, and then be pulled out of the mirror (SAN 2/1D8). Their reflection, identical in every 
  way, including stats, will then attack them. Other investigators can join the fight, but may strike the 
  simulacrum instead of the investigator. Once one is slain, the two will part, but until that point, they 
  are fused together. Hopefully, they’ve killed the right one…
  Whether via the mirrors, or via some other magick, the Investigators should be able to return
  to earth. If they bring any members of the band back with them, the masked avatars are never seen 
  again – their reign has ended. Reward 1D6 for the first band member returned, and 1D4 for each 
  additional band member, and another 1D6 for the return of the skater, whoever they may be.
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SOURCE: textdata/thevault/Delta Green [multi]/adventures/DG - Adv - Sinful Season.pdf