TEXT:  
  Adventure Record# 
  597 CY 
  A D V E N T U R E
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 2-6: 
  � †Alchemical weapon capsule retainer (Freq: Adv, Cad; 100 
  gp) 
  � †Alchemical weapon capsule: ghostblight (Freq: Adv; Cad; 
  100 gp) 
  � †Alchemical weapon capsule: quicksilver (Freq: Adv; Cad; 
  100 gp) 
  � †Elixir of adamantine blood (Freq: Adv; MiC; 500 gp) 
  � Crystal of adamant armor, Least (Freq: Adv; MiC, 300 gp) 
  � Crystal of iron ward diamond, least (Adv,  MiC; 500 gp 
  � Everlasting rations (Freq: Adv;  MiC; 350 gp) 
  � †Hearthfire (Freq: Adv; RS; 10 gp) 
  � †Hearthfire Lantern (Freq: Adv; RS; 7 gp) 
  � Watch Lamp (Freq: Adv;  MiC; 500 gp) 
   
  APLs 8-10 (all of APL 2-6 plus the following): 
  � †Beetle elixir (Freq: Adv;  MiC;  1,350 gp) 
  � †Diamondskin decanter (Freq: Adv; MiC; 5,000 gp) 
  � †Sleeping spike (Freq: Adv; MiC; 3,500 gp) 
  � †Vanguard treads (Freq: Adv; MiC; 3,100 gp) 
  � Crystal of adamant armor, lesser (Freq: Adv; MiC; 1,400 gp 
  � Crystal of iron ward diamond, Lesser (Freq: Adv; MiC; 2,000 
  gp) 
  � Galeb duhr hammer (Freq: Adv; MiC; 5,312 gp) 
  � Survival pouch (Freq: Adv;  MiC; 3,300 gp) 
  � Torc of heroic sacrifice (Freq: Adv; , MIC; 6,000 gp) 
   
  CAd – Complete Adventurer 
  CC – Complete Champion 
  DS – Dungeonscape 
  MiC – Magic Item Compendium 
  PH2 – Player’s Handbook II 
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
   
  � Embrace by the Soul Forger: An anvil-shaped rune appears 
  upon your forehead. You receive a +4 divine bonus to Charisma-
  based skilled checks with dwarves for the next 4 adventures. 
  � Gratitude of the Stone Dweller: A hammer-shaped rune 
  appears upon your right cheek. All healing spells cast by dwarven 
  clerics who follow a dwarven deity are treated as if maximized for 
  the next 4 adventures. 
  � Sanction of the Great Judge: A rune in the shape of a battle-
  axe appears upon your left cheek. When facing a creature with DR 
  vs adamantine or cold iron, your weapons are treated as if they 
  were made of that material. This lasts for the next 4 adventures. 
  �Metaorganizational Access: Characters that are members of 
  the following Verbobonc regional metaorgs at the beginning of 
  this adventure receive Frequency [Regional] Access to items 
  marked with a dagger (†): Clan Rockhall, Dwarven Church (or 
  Pantheon of the Dwarven Gods), Verbobonc Town Project [Citizen 
  of Irondelve] 
  �Free Ticket to Gimric’s Comedy Show: You receive a ticket to 
  Gimric’s comedy show.  
  The Halls of Irondelve: Your sojourn into the depths of Irondelve 
  has allowed you to avail yourself of the great training halls and 
  temples of Irondelve. Choose one (1) of the following options 
  Choose one (1) of the following options: 
  � 
  Sunderstone Seminary: You gain access to two of the 
  following alternate class abilities: �Underdark Knight 
  CC, 
  �Holy Warrior 
  CC, �Resolute 
  CC,  �Divine Spirit 
  DS 
  � 
  The Angus McDoos School of Battleragin, Giant-Slayin’ and 
  Hooliginizin’: You gain access to two of the following 
  alternate class abilities: �Trapkiller 
  DS, �Dungeon Crasher 
  DS, �Berserker Strength 
  PH2, �Dungeon Specialist 
  PH2 
  � 
  Angus McDoo’s Smithy: After any Verbobonc regional 
  adventure, you may spend 1 TU to travel to the smithy, 
  where Angus will provide a 10% discount for applying any 
  armor or weapon enhancements to which you already have 
  access. You may use this benefit four (4) times. ���� 
  � 
  ShieldingHammer Mercantile Company: You may spend 1 
  TU to travel to the mercantile to gain access to any item on a 
  previous AR to which you have access. You may use this 
  benefit two (2) times. ���� 
  Residents of Irondelve may select two (2) options. This favor 
  expires after one (1) year from the date on this AR. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  VER7-04: Hidden Within Halls of Iron 
  A Regional Adventure 
  Set in the Verbobonc Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/EXTRAS/Greyhawk/Living Greyhawk - RPGA/VER (Verbobonc)/ARs/VER7-04 Hidden Within Halls of Iron AR (3E).pdf