TEXT: The World of Aden originAlly creATed by ShAne lAcy henSley
  Though Aden has no gods, or at least none that history remembers if 
  they did once receive the worship of its people, religion is still a present 
  force within the modern societies that make up the Known Lands. Of 
  the faiths that dominate the continent in the years since the Darkfall, 
  one of the oldest is the Church of All Saints, its stronghold firmly 
  entrenched within the eastern portion of the Known Lands but which 
  spreads its tenets far and wide.
  The Church of All Saints is inextricably tied to the nation of 
  Carraway, the nation founded by its adherents and the single largest 
  bastion of its strength. There are those within the nation that do not 
  subscribe to the faith, but this is usually limited to outsiders making 
  their home within the nation, and admittedly to a very small number of 
  natives who have, for whatever reason, eschewed the faith in favor of 
  another or in favor of none. 
  Structure  
  of the Church
  The Church of All Saints follows a strict hierarchy that has survived 
  virtually unchained since the faith’s creation centuries ago. This allows 
  for remarkably consistent authority across the entire nation of Carraway, 
  which is the seat of the church’s power. Those who subscribe to the faith 
  beyond Carraway’s borders have little opportunity to interact with any 
  church figure other than perhaps the occasional missionary or an arbiter 
  traveling the Known Lands in the name of justice.
  Since its creation, the Church of All Saints has been overseen by 
  a single figure, the Theocrat. The Theocrat, sometimes mistakenly 
  referred to as the High Theocrat due to confusion with the more acces-
  Credits
  Written by: Shawn Carman
  Editing: Shawn Carman
  Interior Artwork: John Donahue
  For Kyoudai Games
  Shawn Carman, Creative Department
  Rich Wulf, Mechanical Design
  Ryan Carman, Logistics & Development
   
  Butch Carman, Chief Financial Officer
  Mike Brodu, Graphic Design & Branding
  Original Graphic Design: Robert Denton
  1
  
  sible rank of High Vicar, is the ultimate authority on all matters of the 
  Church. This is not a responsibility that those who ascend to the posi-
  tion take lightly, and there has been remarkably little abuse of power 
  by the Theocrats who have ruled since the Church came into existence. 
  When a Theocrat dies or chooses to abdicate their position in order to 
  spend their twilight years in quiet contemplation of the Pax Sanctus, 
  a convocation is held that brings together the three Chancellors, three 
  High Vicars, and three Master Arbiters to determine who shall be the 
  next Theocrat. A simple majority of five is necessary to approve the 
  next Theocrat, although historically in many cases the convocation has 
  chosen to deliberate as long as necessary to reach a unanimous decision. 
  The Theocrat oversees major religious ceremonies at the Cathedral of 
  All Saints in the capital city of St. Chandrey, and this is the only oppor-
  tunity that most of the common adherents of the faith ever have to see 
  the Theocrat; church business frequently prevents them from excessive 
  contact with the common folk. Some, like the current Theocrat Lara 
  Telos, insist upon more contact with the citizens of Carraway, and often 
  goes upon unscheduled walks on the streets of St. Chandrey, albeit 
  under heavy guard.
  Beneath the Theocrat are the three Chancellors, the Chancellor 
  of Faith, Chancellor of War, and Chancellor of Security. It would be 
  impossible to describe all the roles that these powerful individuals 
  serve within the Church and within Carraway, but the most important 
  are tied directly to their office. The Chancellor of Faith oversees the 
  operation of the common clergy who operate the many temples and 
  shrines throughout the land, both within Carraway and beyond. The 
  Chancellor of Security oversees the master arbiters and their various 
  subordinates, ensuring that law and order is maintained at all costs 
  throughout Carraway. And the Chancellor of War oversees the militia, 
  by far the largest group directly monitored by the Church. This includes 
  not only the militia itself, but a division of knights who serve as its 
  officers (unlike other members of the knighthood such as arbiters and 
  judges, who also have the authority to command militia divisions but 
  who do not have permanent assignments in that regard), and those 
  knights specifically tasked with the defense of the Cathedral, the Theo-
  crat herself, and other high-ranking members of the Church. These three 
  Chancellors are incredibly powerful and influential, and as a means of 
  tempering that power, the Pax Sanctus prohibits anyone who holds the 
  office of Chancellor from ever ascending to the position of Theocrat. 
  Those who accept a position as Chancellor must forego any desire for 
  greater power than that which they are being offered.
  While the Theocrat and her Chancellors administer to the needs of 
  St. Chandrey specifically as well as the church, other cities that are large 
  enough to warrant a major authority figure do exist in the form of the 
  cities of Karstan, St. Lucca, and Sentinel. Each of these settlements is 
  overseen by a High Vicar, who coordinate all the various church assets 
  within the city as well as the surrounding areas, often including smaller 
  settlements that are not far from the city. The High Vicars directly 
  oversee any number of Vicars, clergymen who maintain individual 
  cathedrals, temples, and shrines. Vicars may be responsible for districts 
  within one of the cities a High Vicar oversees, or a smaller settlement 
  somewhere beyond its borders. However, not all settlements warrant 
  a significant temple, and Vicars in turn can appoint Magistrates to aid 
  them in their ministrations, if their congregation is a large one, or to 
  supervise these smaller settlements themselves, reporting to the Vicar, 
  who then reports to the High Vicar. Magistrates are the lowest ranking 
  members of the clergy, although they do have the ability to appoint 
  Marshalls as deputies to assist them; they are not considered ranking 
  members of the clergy, however.
  Outside of the Chancellors and High Vicars, the most powerful indi-
  viduals within the Church are those who lead its militant arm, known 
  as knights or clerics depending upon their expertise in martial or arcane 
  matters. There are three Master Arbiters who oversee matters of law and 
  order as well as serve as a police force that can adjudicate any disci-
  plinary matters within the vast militia that protects Carraway. Beneath 
  these three Master Arbiters are an increasing number of subordinates, 
  beginning with the most powerful, Judges, and proceeding downward 
  to include the ranks of Justices, Arbiters, and Watchmen. Watchmen are 
  essentially militia members chosen by Arbiters to assist in the adjudica-
  tion of law rather than concerning themselves with the military defense 
  of the nation.
  Chancellor
  of Security
  Chancellor
  of Faith
  Theocrat
  Chancellor
  of War
  Master
  Arbiters
  High Vicars
  Cathedral
  Guard
  Judges
  Vicars
  Militia
  Justices
  Magistrates
  Arbiters
  Watchmen
  Marshals
  2
  
  Common Tenets
  Although it is not an oppressive faith, the Church of All Saints 
  does have a rather extensive dogma that can, if interpreted strictly, be 
  extremely limiting with the behavior of its members. The Pax Sanctus 
  is an extensive tome, including several volumes that are added to with 
  the retirement of each surviving Theocrat, whose writings on the Pax 
  are added into its length. The core book itself, however, is a single tome 
  that is filled more with a reverence for the spirits that have passed on 
  and compassion for one’s fellow man than anything else. There is some 
  degree of division within the church based upon whether an individual 
  member subscribes to the original text or the expanded text, and while 
  this has not been much of an issue since the Darkfall, in centuries past 
  there have been clashes between the two factions from time to time.
  There are a great many who subscribe to the belief that the original 
  writings of the Pax Sanctus, those put down by the first Theocrat, Chan-
  drey, are the core beliefs which all must follow in order to truly find 
  the path to virtue. These individuals have, over the centuries, become 
  known as Virtuists. Virtuists revere the entire pantheon of Saints, and 
  while many may choose one Saint in particular to whom they pray more 
  often than others, they are very much polytheistic in their beliefs. Virtu-
  ists also subscribe to the belief that compassion for one’s fellow man is 
  the central tenet of the Church, something for which they can cite ample 
  evidence from the tone and words of Chandrey’s original manuscripts. 
  Although no formal census has ever been taking, it is estimated that in 
  the modern era, roughly two fifths of Carraway’s population are devout 
  Virtuists.
  The other sect within the Church are a much more stringent, stark 
  sort. Most are merely dour, but there are those within the sect who 
  border on zealotry. These individuals take the Pax Sanctus in its volu-
  minous, expanded form as sacred. In accordance with the fifth Theo-
  crat’s teachings, they believe that each individual must choose a single 
  Saint and revere them above all others, almost to the exclusion of the 
  others within the pantheon (though not quite that far, because doing so 
  would constitute a minor act of sacrilege according to the writings of 
  the eighth Theocrat). This sect is referred to as the Orthodox branch of 
  the Church, and comprises roughly three fifths of Carraway’s popula-
  tion. The average member of this sect is a dour person, stern in appear-
  ance and in dealings with others, and interprets the teachings of the 
  Pax Sanctus extremely literally. Literacy is extremely high among this 
  division of the Church because study of the sacred texts is considered 
  a necessity, and the majority of Orthodox members within its ranks has 
  ensured that the Church maintains schools for young parishioners in 
  every major city within Carraway. 
  Essentially, there is very little middle ground within the ranks of 
  the Church of All Saints. The overwhelming majority of all members 
  fall firmly into the ranks of one of the two sects, and as such members 
  tend to adhere to the primary emphases those sects place on behavior 
  as a means of achieving the end goals of the religion’s dogma, which 
  is to ascend and take a place among the honored ancestor spirits called 
  Saints. Virtuists do this by living good lives and being compassionate to 
  their fellow man, taking whatever opportunities present themselves in 
  order to do good in the world, particularly in the wake of the Darkfall, 
  and revering a large number of Saints as exemplifying the various good 
  qualities that all people should possess. The Orthodox sect, on the other 
  hand, believes that adherence to the strictures put into place by various 
  Theocrats over the centuries is absolutely necessary in order to prepare 
  the soul for its transition into the next world, and that this preparation 
  takes place over an entire lifetime. That are not an uncompassionate 
  sect, but that is not their primary motivation. Since the Darkfall has 
  plagued Aden, the Orthodox sect has become somewhat more stern, 
  and there is a popular line of thought that the world’s failure to live 
  in accordance with the strictures that they value so highly is at least 
  partially responsible for the dire circumstances in which the world now 
  finds itself.
  Holidays
  The Church, and therefore Carraway as a whole, recognizes the 
  existing inter-season holidays that are described in the pages of Thun-
  derscape: the World of Aden. There are numerous other holidays that 
  are sacred to members of this faith in particular, however. The first day 
  of each of Aden’s ten months is a day of veneration for all the Saints 
  who were born during that month. In the initial texts of the Pax Sanctus 
  it mentions a day of reverence for each Saint, but so many have been 
  canonized over the centuries that doing so would result in more days 
  of celebration than there would be normal days of the year, thus the 
  eighth Theocrat, one of the most prolific writers of all Theocrats, chose 
  to interpret these passages as intending for all Saints to be revered on a 
  specific day, and chose the first day of each month as a suitable means 
  to accomplish that. This has satisfied even the most stringent of the 
  Orthodox sect, and both Virtuists and Orthodox alike make these days 
  particularly prominent with numerous services held throughout the day, 
  both before and after the work day and well into the evening.
  In the fall, the last two days of the month of the Drake are a two-day 
  holiday observed throughout Carraway and by Church followers 
  throughout the Known Lands. This holiday is called Mournmas, and 
  is both a somber and festive occasion when worshippers mourn the 
  memory of all those Saints who perished too soon, often in the course 
  of the actions that would earn them Sainthood, and give simple gifts 
  to their loved ones. These gifts are intended to serve as a reminder of 
  the bonds that unite worshipers in the Church as well as a potential 
  reminder of the need for every member to be vigilant in the face of 
  temptation to stray from the path. A member considered to have glut-
  tonous tendencies, for example, might be given a high-quality leather 
  belt by his loved ones to encourage him to tighten it and resist the urge 
  to exercise such hedonistic behavior in the future. 
  In the springtime, the Church recognizes the fifteenth day of the 
  month of the Wolf as the Day of Service. This very popular holiday 
  serves double duty to most worshippers, as it is both an opportunity to 
  engage in public service projects, a practice followed almost without 
  exception with the various schools operating within Carraway, and 
  to recognize the contributions of those who serve the Church and its 
  members directly. Although this extends all the way down to members 
  of the militia as well as simple Marshals and Watchmen, it is most often 
  focused on Arbiters and other members of the knighthood, who tend 
  to be idealized by younger members of the Church, particularly chil-
  dren. Criminals tend to keep an even lower profile than usual on these 
  days because a common belief, however inaccurate, is that any citizen 
  who manages to discover and expose criminal mischief on the Day of 
  Service is destined to stand among the ranks of the Arbiters, which is 
  something many actively desire.
  Major Figures
  There are many important figures that play an essential role in the 
  Church of All Saints, including but not limited to the Theocrat, Chan-
  cellors, High Vicars, and Master Arbiters. Although most members of 
  the Church will go their entire lives without a close encounter with 
  these individuals, adventurers are hardly typical, and may have occa-
  sion to encounter them in the course of their hectic and highly improb-
  ably careers.
  Lara Telos has been the Theocrat since shortly after the Darkfall, 
  when the Cathedral of All Saints was besieged by nocturnals and the 
  previous Theocrat abdicated after being mortally wounded by an insid-
  ious creature killed in the process. Lara was one of the clergy present 
  during the siege and was tireless in her efforts of healing the wounded 
  defenders and keeping morale up until the siege was finally broken. 
  3
  
  When the conclave of Church leaders was convened to determine the 
  next Theocrat was held, Lara’s name was put forward by Estable Rewn, 
  the High Vicar of Karstan and a woman that many had, until that point, 
  assumed would become the next Theocrat. Rewn spoke passionately and 
  at length about Telos’s virtues and, in the end, Telos was the first unani-
  mously elected Theocrat in three generations. Telos is a feline-ferran, 
  and the first ferran to hold the position of Theocrat. Her leadership has 
  brought many of her race, normally agnostics, into the Church’s ranks, 
  and her love of the common people has been a tremendous asset to the 
  Church since the Darkfall. She and Estable have become close friends, 
  and the newest Theocrat has been inspired by Estable’s humility and 
  scholarly pursuits, tempering her own passions and formerly adven-
  turous lifestyle to become a truly balanced and benevolent leader.
  With regard to the High Vicars, Estable Rewn is unquestionably first 
  among equals and holds both the respect and loyalty of her two fellow 
  leaders. Many outside observers believe that her friendship with the 
  Theocrat grants her increased influence within the Church, perhaps 
  on par with the Chancellors, but Rewn rarely capitalizes upon this if 
  so. The people of Karstan adore her and many have remained within 
  the city only after having been inspired by her example. For her part, 
  Rewn’s overwhelming desire is to find a way to break the curse of the 
  Swamp Lord that continues to curse her beloved city a decade after his 
  failed siege. Rewn does have a strained relationship with the admin-
  istrators of the Perth Trading House, a mercantile combine that oper-
  ates extensively within the city. She regards them as avarice-motivated 
  outsiders, but recognizes that they have aided her people tremendously 
  even if doing so has lined their pockets.
  The High Vicar of Sentinel is as different from Estable Rewn as 
  possible. Although he is not an unpleasant or dour being, the goreaux 
  Verabus rose to the rank of High Vicar through the knighthood rather 
  than the clergy, and is a former judge who became High Vicar rather 
  than Master Arbiter, as much to his surprise as anyone else’s. However, 
  since Sentinel stands guard over Carraway and protects the rest of the 
  nation from the aggressive raiders from the neighboring High Steppes, 
  Verabus’s militant mindset and keen eye for deduction and detail made 
  him an ideal choice for the position when the Chancellors needed to fill 
  it. Verabus spent some time in his youth as an adventurer in the lands 
  beyond Carraway and is positively predisposed toward fellow adven-
  turers as a result, but he is not gullible or naïve about the motivations 
  such groups can have. Nevertheless, Sentinel remains a very welcoming 
  city for adventurers as long as they’re willing to help repel any aggres-
  sive overtures from High Steppes raiders.
  Rak Lucca, the High Vicar of St. Lucca, is a descendant from the 
  city’s namesake and a very frustrated jurak. The city he administrates 
  is essential to the ongoing prosperity of Carraway due to the tracts of 
  arable land surrounding it, but the difficulty in protecting these fields 
  and those who work them is taxing to say the least. The nocturnals 
  target the region with great gusto, as if they can sense that their destruc-
  tion would weaken the entire nation, something Lucca suspects they do, 
  somehow, understand very well. The constant loss of men defending the 
  fields is a source of great aggravation to Lucca, who is desperate to find 
  a better solution that will save the lives of those under his supervision. 
  His friend Verabus has repeatedly encouraged him to patronize adven-
  turers to aid in the fields’ defense, but Lucca is more of a traditionalist 
  than his old friend, and prefers to depend upon the ranks of the Church’s 
  militant arm instead.
  Perhaps the greatest heroes of Carraway are the Master Arbiters, the 
  champions of justice who see crimes punished and wrongs righted, at 
  least in theory. Much of this idealized view of the position is a direct 
  result of Harkus Wren, an older human man who is the longest-serving 
  Master Arbiter in several generations. Wren is an impressive figure, tall, 
  broad, and exceptionally fit, and rarely seen outside of his immaculately 
  maintained full plate armor. His face is weathered and criss-crossed by 
  scars obtained in the execution of his duties. His mastery of numerous 
  weapons is well-known, but his skill with the twinshot crossbow is a 
  thing of legend, and he is feared by criminals throughout Carraway and 
  well beyond its borders. Although his jagged features are quite severe, 
  he has a love of children and they always manage to bring a smile to 
  his face. Criminals whose actions cause harm or suffering to children 
  are his single most hated enemy, and he has single handedly eradicated 
  numerous organizations exploiting the young for profit during his 
  decades of service to the Church.
  • Master Arbiter Harken Wren
  • Master Arbiter Harken Wren
  4
  
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  System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by  
  E. Gary Gygax and Dave Arneson.
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Inc.; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.
  Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, 
  Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.Pathfinder Roleplaying Game Bestiary. © 
  2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  Pathfinder Roleplaying Game Advanced Player’s Guide. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn
  Pathfinder Roleplaying Game Ultimate Magic. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, 
  Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.
  Pathfinder Roleplaying Game Ultimate Combat.  © 2011, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, 
  Brian J. Cortijo, Jim Groves, Tim Hitchcock, Richard A. Hunt, Colin McComb, Jason Nelson, Tom Phillips, Patrick Renie, Sean K Reynolds, and Russ Taylor.
  Pathfinder Roleplaying Game Ultimate Equipment. © 2012 Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, 
  Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, 
  Jason Nelson, Tork Shaw, Owen KC Stephens, and Russ Taylor.
  Thunderscape: The World of Aden. © 2013 Kyoudai Games, LLC; Authors: Shawn Carman and Rich Wulf.
  Thunderscape The Aden Gazette #4, The Church of All Saints. © 2018 Kyoudai Games, LLC; Author: Shawn Carman.
  5
  
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