TEXT: Rally PITBULL
  STAT
  RATING
  Cruising Speed
  8
  Top Speed
  15
  Initiative
  4+
  Attack
  4+
  Defense
  3+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Bazooka
  2-4 / 8
  7
  Heat
  Machine Gun
  2-4 / 8
  3
  Burst: 2D6
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Off Road Specialist: Roll Defense to ignore one 
  consecutive rough terrain per success. Can only be 
  used once per turn.
  High Tech: This Gear is permenantly Rattled at 4 
  Rattled results and KO’d at 5 Rattled results.
  Rally Ferret
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  16
  Initiative
  3+
  Attack
  5+
  Defense
  3+
  Armor
  4
  Hits
  2 / 1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Pack Gun
  1-3 / 6
  5
  Burst: 2D6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Low Proﬁ le: Add an additional 1D6 to defense tests 
  when this Gear has cover.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Proxy datacard for the Weasel. 
  Rally JERBOA
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  16
  Initiative
  5+
  Attack
  4+
  Defense
  3+
  Armor
  4
  Hits
  2 / 1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Riﬂ e
  6-12 / 24
  6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Low Proﬁ le: Add an additional 1D6 to defense tests 
  when this Gear has cover.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Jump Jets: May add 2D6 to any Jump test.
  Rally VIPER
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  15
  Initiative
  5+
  Attack
  4+
  Defense
  4+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  6
  Burst: 1D6
  Vibro Blade
  1
  2D6
  Melee
   
  SPECIAL
  Urban Modiﬁ cation: No cost to turn on hard pack/
  road.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Proxy datacard for the Wildcat.
  
  Rally Ferret II
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  16
  Initiative
  4+
  Attack
  4+
  Defense
  3+
  Armor
  4
  Hits
  2 / 1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Pack Gun
  1-3 / 6
  5
  Burst: 2D6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Low Proﬁ le: Add an additional 1D6 to defense tests 
  when this Gear has cover.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Brawler: Add 2D6 to any test to Push when this Gear 
  is the attacker or defender.
  Proxy datacard for the Weasel. 
  Rally PITBULL II
  STAT
  RATING
  Cruising Speed
  8
  Top Speed
  15
  Initiative
  5+
  Attack
  4+
  Defense
  4+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Bazooka
  2-4 / 8
  7
  Heat
  Machine Gun
  2-4 / 8
  3
  Burst: 2D6
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Gentle Hands: At cruising speed this Gear does not 
  suffer the long range penalty to ranged attacks.
  High Tech: This Gear is permenantly Rattled at 4 
  Rattled results and KO’d at 5 Rattled results.
  Rally VIPER II
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  15
  Initiative
  5+
  Attack
  4+
  Defense
  3+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  6
  Burst: 1D6
  Vibro Blade
  1
  2D6
  Melee
   
  SPECIAL
  Off Road Specialist: Roll Defense to ignore one 
  consecutive rough terrain per success. Can only be 
  used once per turn.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Overdrive: This Gear may add 1D6 to any Burn 
  Rubber rolls.
  Proxy datacard for the Wildcat.
  Rally JERBOA II
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  16
  Initiative
  4+
  Attack
  4+
  Defense
  3+
  Armor
  4
  Hits
  2 / 1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Riﬂ e
  6-12 / 24
  6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  1D6
  Melee
  SPECIAL
  Low Proﬁ le: Add an additional 1D6 to defense tests 
  when this Gear has cover.
  Booster Rockets: when Burning Rubber this Gear 
  may add 2D6 to the test. 
  Gentle Hands: At cruising speed this Gear does not 
  suffer the long range penalty to ranged attacks.
  
  Rally GRIZZLY
  STAT
  RATING
  Cruising Speed
  5
  Top Speed
  11
  Initiative
  6+
  Attack
  4+
  Defense
  5+
  Armor
  8
  Hits
  3 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  8
  Burst: 1D6
  Rocket Pack
  3-9 / 18
  8
  Blast, Twins
  Pack Gun
  1-3 / 6
  7
  Burst: 2D6
  Vibro Blade
  1
  2D6
  Melee
  SPECIAL
  Twins: This Gear has Attack 3+ when ﬁ ring the 
  Rocket Pack. 
  Pyrotechnics: This Gear may Rally to add a Rally 
  token to any other Gear.
  Rough Racer: This Gear does not suffer the penalties 
  for rough terrain.
  Tall: This Gear may not be Jumped over.
  Proxy datacard for the Bear, Koala, Dingo, Chevalier & Crusader IV.
  Rally COBRA
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  12
  Initiative
  6+
  Attack
  4+
  Defense
  5+
  Armor
  7
  Hits
  3 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  8
  Burst: 1D6
  Rocket Pack
  3-9 / 18
  8
  Blast
  Vibro Blade
  1-2
  3D6
  Melee
  SPECIAL
  Pyrotechnics: This Gear may Rally to add a Rally 
  token to any other Gear.
  Brawler: Add 2D6 to any test to Push when this Gear 
  is the attacker or defender.
  Tall: This Gear may not be Jumped over.
  RALLY SAPEUR
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  13
  Initiative
  6+
  Attack
  5+
  Defense
  5+
  Armor
  6
  Hits
  4 /1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  8
  Burst: 1D6
  Combat Weapon
  1
  4D6
  Melee, Impact
   
   
   
   
  SPECIAL
  Exposed crew: Any attack that Rattles this Gear will 
  cause a Spin Out and Skid.
  Low Performance: This Gear always suffers the 
  Rattled modiﬁ er to special movement action tests.
  Tall: This Gear may not be Jumped over.
  Proxy datacard for the Engineering Grizzly & Engineering Cobra.
  Rally HUNTER
  STAT
  RATING
  Cruising Speed
  6
  Top Speed
  14
  Initiative
  5+
  Attack
  4+
  Defense
  4+
  Armor
  6
  Hits
  3 /1
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  6
  Burst: 1D6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  2D6
  Melee
   
   
   
   
  SPECIAL
  Reliable: Once per lap this Gear may re-roll one test.
  Easy to Train: In campaigns this Gear always starts 
  skills at level 2. 
  Easy to Modify: In campaigns any roll to modify this 
  Gear will succeed.
  Proxy datacard for the 
  Jager, Warrior, Stripped Down Hunter/Jager and Hunter XMG.
  
  CHASSEUR MKII
  STAT
  RATING
  Cruising Speed
  8
  Top Speed
  16
  Initiative
  5+
  Attack
  4+
  Defense
  3+
  Armor
  6
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Grenade Launcher
  3-6 / 12
  7
  Blast, AE
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  2D6
  Melee
   
   
   
   
  SPECIAL
  Jump Jets: This Gear may add 2D6 to anyJump test.
  High Tech: This Gear is permenantly Rattled at 4 
  Rattled results and KO’d at 5 Rattled results.
  Hover: This Gear treats water as normal terrain.
  RALLY MAMBA
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  14
  Initiative
  4+
  Attack
  3+
  Defense
  3+
  Armor
  6
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  7
  Burst: 1D6
  Rocket Pack
  3-9 / 18
  8
  Blast
  Vibro Blade
  1
  2D6
  Melee
   
   
   
   
  SPECIAL
  High Tech: This Gear is permenantly rattled at 4 
  Rattled results and KO’d at 5 Rattled results.
  Hard to Modify: In Campaigns this Gear requires 2 
  successes to modify.
  Shield: Add 1D6 cover modiﬁ er to defense tests from 
  attacks to front.
  Proxy datacard for the 
  Cuirassier, Jaguar, Tiger, Sidewinder and Warrior IV.
  DART JAGER
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  15
  Initiative
  3+
  Attack
  5+
  Defense
  4+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Autocannon
  3-9 / 18
  6
  Burst: 1D6
  Rocket Pack
  3-9 / 18
  7
  Blast
  Vibro Blade
  1
  2D6
  Melee
   
   
   
   
  SPECIAL
  Off Road Specialist: Roll Defense to ignore one 
  consecutive rough terrain per success. Can only be 
  used once per turn.
  Exposed Movement: Defense checks of 1 or 2 cause a 
  Spin Out and Skid.
  Shield: Add 1D6 cover modiﬁ er to defense tests from 
  attacks to front.
  Proxy datacard for the Salamander and Bobcat.
  Rally IGUANGA
  STAT
  RATING
  Cruising Speed
  7
  Top Speed
  15
  Initiative
  4+
  Attack
  4+
  Defense
  3+
  Armor
  5
  Hits
  2 /2
  Actions
  1
  WEAPON
  RANGE
  POWER
  BONUS
  Pack Gun
  1-3 / 6
  5
  Burst: 2D6
  Rocket Pack
  3-9 / 18
  6
  Blast
  Vibro Blade
  1
  1D6
  Melee
   
   
   
   
  SPECIAL
  Overdrive: This Gear may add 1D6 to any Burn 
  Rubber rolls.
  High Tech: This Gear is permenantly Rattled at 4 
  Rattled results and KO’d at 5 Rattled results.
  Proxy datacard for the Cheetah and Skirmisher.
  
SOURCE: textdata/thevault/Dream Pod 9/Heavy Gear/9310 - Badlands Rally/Datacards.pdf