TEXT: Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 1  of  7 - 
  Animal 
  Stat Diff. Page 
  Animal Handling (Big Cats) 
  IQ 
  A 
  175 
  Animal Handling (category) 
  IQ 
  A 
  175 
  Animal Handling (Dogs) 
  IQ 
  A 
  175 
  Animal Handling (Equines) 
  IQ 
  A 
  175 
  Animal Handling (Raptors) 
  IQ 
  A 
  175 
  Falconry 
  IQ 
  A 
  194 
  Mount 
  DX 
  A 
  210 
  Packing 
  IQ 
  A 
  212 
  Riding (mount) 
  DX 
  A 
  217 
  Teamster (animal type) 
  IQ 
  A 
  225 
  Veterinary/TL 
  IQ 
  H 
  228 
   
   
   
   
  Artistic  
  Stat Diff. Page 
  Artist (art form) 
  IQ 
  H 
  179 
  Artist (Body Art) 
  IQ 
  H 
  179 
  Artist (Calligraphy) 
  IQ 
  H 
  179 
  Artist (Drawing) 
  IQ 
  H 
  179 
  Artist (Illumination) 
  IQ 
  H 
  179 
  Artist (Illusion) 
  IQ 
  H 
  179 
  Artist (Interior Decorating) 
  IQ 
  H 
  179 
  Artist (Painting) 
  IQ 
  H 
  179 
  Artist (Pottery) 
  IQ 
  H 
  179 
  Artist (Scene Design) 
  IQ 
  H 
  179 
  Artist (Sculpting) 
  IQ 
  H 
  179 
  Artist (Woodworking) 
  IQ 
  H 
  179 
  Dancing 
  DX 
  A 
  187 
  Fire Eating 
  DX 
  A 
  195 
  Gardening 
  IQ 
  E 
  197 
  Group Performance (Choreography) 
  IQ 
  A 
  198 
  Group Performance (Conducting) 
  IQ 
  A 
  198 
  Group Performance (Directing) 
  IQ 
  A 
  198 
  Group Performance (Fight Choreography) 
  IQ 
  A 
  198 
  Heraldry 
  IQ 
  A 
  199 
  Makeup/TL 
  IQ 
  E 
  206 
  Musical Composition 
  IQ 
  H 
  210 
  Musical Influence 
  IQ 
  VH 
  210 
  Musical Instrument (instrument) 
  IQ 
  H 
  211 
  Performance 
  IQ 
  A 
  212 
  Photography/TL 
  IQ 
  A 
  213 
  Poetry 
  IQ 
  A 
  214 
  Singing 
  HT 
  E 
  220 
  Stage Combat 
  DX 
  A 
  222 
  Writing 
  IQ 
  A 
  228 
   
  Athletic 
  Stat Diff. Page 
  Acrobatics 
  DX 
  H 
  174 
  Aerobatics 
  DX 
  H 
  174 
  Aquabatics 
  DX 
  H 
  174 
  Bicycling 
  DX 
  E 
  180 
  Body Sense 
  DX 
  H 
  181 
  Breath Control 
  HT 
  H 
  182 
  Climbing 
  DX 
  A 
  183 
  Diving Suit/TL 
  DX 
  A 
  192 
  Flight 
  HT 
  A 
  195 
  Free Fall 
  DX 
  A 
  197 
  Athletic (cont).  
  Stat Diff. Page 
  Hiking 
  HT 
  A 
  200 
  Jumping 
  DX 
  E 
  203 
  Lifting 
  HT 
  A 
  205 
  Meditation 
  Will 
  H 
  207 
  Mount 
  DX 
  A 
  210 
  Parachuting/TL 
  DX 
  E 
  212 
  Running 
  HT 
  A 
  218 
  Scuba/TL 
  IQ 
  A 
  219 
  Skating 
  HT 
  H 
  220 
  Skiing 
  HT 
  H 
  221 
  Sports 
  DX 
  A 
   222 
  Swimming 
  HT 
  E 
  224 
   
  Combat/Art 
  Stat Diff. Page 
  Axe/Mace Art 
  DX 
  A 
  208 
  Bolas Art 
  DX 
  A 
  181 
  Bow Art 
  DX 
  A 
  182 
  Boxing Art 
  DX 
  A 
  182 
  Broadsword Art 
  DX 
  A 
  208 
  Crossbow Art 
  DX 
  E 
  186 
  Flail Art 
  DX 
  H 
  208 
  Force Sword Art 
  DX 
  A 
  208 
  Force Whip Art 
  DX 
  A 
  209 
  Jitte/Sai Art 
  DX 
  A 
  208 
  Judo Art 
  DX 
  H 
  203 
  Karate Art 
  DX 
  H 
  203 
  Knife Art 
  DX 
  E 
  208 
  Kusari Art 
  DX 
  H 
  209 
  Lance Art 
  DX 
  A 
  204 
  Lasso Art 
  DX 
  A 
  204 
  Main-Gauche Art 
  DX 
  A 
  208 
  Monowire Whip Art 
  DX 
  H 
  209 
  Net Art 
  DX 
  H 
  211 
  Polearm Art 
  DX 
  A 
  208 
  Rapier Art 
  DX 
  A 
  208 
  Saber Art 
  DX 
  A 
  208 
  Shortsword Art 
  DX 
  A 
  209 
  Sling Art 
  DX 
  H 
  221 
  Smallsword Art 
  DX 
  A 
  208 
  Spear Art 
  DX 
  A 
  208 
  Staff Art 
  DX 
  A 
  208 
  Tonfa Art 
  DX 
  A 
  209 
  Two-Handed Axe/Mace Art 
  DX 
  A 
  208 
  Two-Handed Flail Art 
  DX 
  H 
  208 
  Two-Handed Sword Art 
  DX 
  A 
  209 
  Whip Art 
  DX 
  A 
  209 
  Wrestling Art 
  DX 
  A 
  228 
   
   
   
   
   
   
   
   
   
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 2  of  7 - 
  Combat/Sport  
  Stat Diff. Page 
  Axe/Mace Sport 
  DX 
  A 
  208 
  Bolas Sport 
  DX 
  A 
  181 
  Bow Sport 
  DX 
  A 
  182 
  Boxing Sport 
  DX 
  A 
  182 
  Broadsword Sport 
  DX 
  A 
  208 
  Crossbow Sport 
  DX 
  E 
  186 
  Flail Sport 
  DX 
  H 
  208 
  Force Sword Sport 
  DX 
  A 
  208 
  Force Whip Sport 
  DX 
  A 
  209 
  Games (game) 
  IQ 
  E 
  197 
  Jitte/Sai Sport 
  DX 
  A 
  208 
  Judo Sport 
  DX 
  H 
  203 
  Karate Sport 
  DX 
  H 
  203 
  Knife Sport 
  DX 
  E 
  208 
  Kusari Sport 
  DX 
  H 
  209 
  Lance Sport 
  DX 
  A 
  204 
  Lasso Sport 
  DX 
  A 
  204 
  Main-Gauche Sport 
  DX 
  A 
  208 
  Monowire Whip Sport 
  DX 
  H 
  209 
  Net Sport 
  DX 
  H 
  211 
  Polearm Sport 
  DX 
  A 
  208 
  Rapier Sport 
  DX 
  A 
  208 
  Saber Sport 
  DX 
  A 
  208 
  Shortsword Sport 
  DX 
  A 
  209 
  Sling Sport 
  DX 
  H 
  221 
  Smallsword Sport 
  DX 
  A 
  208 
  Spear Sport 
  DX 
  A 
  208 
  Staff Sport 
  DX 
  A 
  208 
  Tonfa Sport 
  DX 
  A 
  209 
  Two-Handed Axe/Mace Sport 
  DX 
  A 
  208 
  Two-Handed Flail Sport 
  DX 
  H 
  208 
  Two-Handed Sword Sport 
  DX 
  A 
  209 
  Whip Sport 
  DX 
  A 
  209 
  Wrestling Sport 
  DX 
  A 
  228 
   
  Combat/Melee 
  Stat Diff. Page 
  Axe/Mace 
  DX 
  A 
  208 
  Battlesuit/TL 
  DX 
  A 
  192 
  Blind Fighting 
  Per 
  VH 
  180 
  Boxing 
  DX 
  A 
  182 
  Brawling 
  DX 
  E 
  182 
  Breaking Blow 
  IQ 
  H 
  182 
  Broadsword 
  DX 
  A 
  208 
  Cloak 
  DX 
  A 
  184 
  Fast-Draw (Force Sword) 
  DX 
  E 
  194 
  Fast-Draw (Knife) 
  DX 
  E 
  194 
  Fast-Draw (Sword) 
  DX 
  E 
  194 
  Fast-Draw (Two-Handed Sword) 
  DX 
  E 
  194 
  Flail 
  DX 
  H 
  208 
  Force Sword 
  DX 
  A 
  208 
  Force Whip 
  DX 
  A 
  209 
  Garrote 
  DX 
  E 
  197 
  Jitte/Sai 
  DX 
  A 
  208 
  Judo 
  DX 
  H 
  203 
  Karate 
  DX 
  H 
  203 
  Kiai 
  HT 
  H 
  203 
  Combat/Melee (cont.) 
  Stat Diff. Page 
  Knife 
  DX 
  E 
  208 
  Kusari 
  DX 
  H 
  209 
  Lance 
  DX 
  A 
  204 
  Main-Gauche 
  DX 
  A 
  208 
  Monowire Whip 
  DX 
  H 
  209 
  Net 
  DX 
  H 
  211 
  Parry Missile Weapons 
  DX 
  H 
  212 
  Polearm 
  DX 
  A 
  208 
  Power Blow 
  Will 
  H 
  215 
  Pressure Points 
  IQ 
  H 
  215 
  Push 
  DX 
  H 
  216 
  Rapier 
  DX 
  A 
  208 
  Saber 
  DX 
  A 
  208 
  Shield (Buckler) 
  DX 
  E 
  220 
  Shield (Force) 
  DX 
  E 
  220 
  Shield (Shield) 
  DX 
  E 
  220 
  Shortsword 
  DX 
  A 
  209 
  Smallsword 
  DX 
  A 
  208 
  Staff 
  DX 
  A 
  208 
  Sumo Wrestling 
  DX 
  A 
  223 
  Tonfa 
  DX 
  A 
  209 
  Two-Handed Axe/Mace 
  DX 
  A 
  208 
  Two-Handed Flail 
  DX 
  H 
  208 
  Two-Handed Sword 
  DX 
  A 
  209 
  Whip 
  DX 
  A 
  209 
  Wrestling 
  DX 
  A 
  228 
   
  Combat/Ranged 
  Stat Diff. Page 
  Artillery/TL (Beams) 
  IQ 
  A 
  178 
  Artillery/TL (Bombs) 
  IQ 
  A 
  178 
  Artillery/TL (Cannon) 
  IQ 
  A 
  178 
  Artillery/TL (Catapult) 
  IQ 
  A 
  178 
  Artillery/TL (Guided Missile) 
  IQ 
  A 
  178 
  Artillery/TL (Torpedoes) 
  IQ 
  A 
  178 
  Beam Weapons/TL (Pistol) 
  DX 
  E 
  179 
  Beam Weapons/TL (Projector) 
  DX 
  E 
  179 
  Beam Weapons/TL (Rifle) 
  DX 
  E 
  179 
  Blowpipe 
  DX 
  H 
  180 
  Bolas 
  DX 
  A 
  181 
  Bow 
  DX 
  A 
  182 
  Cloak 
  DX 
  A 
  184 
  Crossbow 
  DX 
  E 
  186 
  Dropping 
  DX 
  A 
  189 
  Fast-Draw (Ammo) 
  DX 
  E 
  194 
  Fast-Draw (Arrow) 
  DX 
  E 
  194 
  Fast-Draw (Knife) 
  DX 
  E 
  194 
  Fast-Draw (Long Arm) 
  DX 
  E 
  194 
  Fast-Draw (Pistol) 
  DX 
  E 
  194 
  Forward Observer/TL 
  IQ 
  A 
  196 
  Gunner/TL (Beams) 
  DX 
  E 
  198 
  Gunner/TL (Cannon) 
  DX 
  E 
  198 
  Gunner/TL (Catapult) 
  DX 
  E 
  198 
  Gunner/TL (Machine Gun) 
  DX 
  E 
  198 
  Gunner/TL (Rockets) 
  DX 
  E 
  198 
  Guns/TL (Grenade Launcher) 
  DX 
  E 
  198 
  Guns/TL (Gyroc) 
  DX 
  E 
  198 
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 3  of  7 - 
  Combat/Ranged (cont.) 
  Stat Diff. Page 
  Guns/TL (Light Anti-Armor Weapon) 
  DX 
  E 
  198 
  Guns/TL (Light Machine Gun) 
  DX 
  E 
  198 
  Guns/TL (Musket) 
  DX 
  E 
  198 
  Guns/TL (Pistol) 
  DX 
  E 
  198 
  Guns/TL (Rifle) 
  DX 
  E 
  198 
  Guns/TL (Shotgun) 
  DX 
  E 
  198 
  Guns/TL (Submachine Gun) 
  DX 
  E 
  198 
  Innate Attack (Beam) 
  DX 
  E 
  201 
  Innate Attack (Breath) 
  DX 
  E 
  201 
  Innate Attack (Gaze) 
  DX 
  E 
  201 
  Innate Attack (Projectile) 
  DX 
  E 
  201 
  Lasso 
  DX 
  A 
  204 
  Liquid Projector/TL (Flamethrower) 
  DX 
  E 
  205 
  Liquid Projector/TL (Sprayer) 
  DX 
  E 
  205 
  Liquid Projector/TL (Squirt Gun) 
  DX 
  E 
  205 
  Liquid Projector/TL (Water Cannon) 
  DX 
  E 
  205 
  Net 
  DX 
  H 
  211 
  Parry Missile Weapons 
  DX 
  H 
  212 
  Sling 
  DX 
  H 
  221 
  Spear Thrower 
  DX 
  A 
  222 
  Spear 
  DX 
  A 
  208 
  Throwing Art 
  DX 
  H 
  226 
  Throwing 
  DX 
  A 
  226 
  Thrown Weapon (Axe/Mace) 
  DX 
  E 
  226 
  Thrown Weapon (Dart) 
  DX 
  E 
  226 
  Thrown Weapon (Harpoon) 
  DX 
  E 
  226 
  Thrown Weapon (Knife) 
  DX 
  E 
  226 
  Thrown Weapon (Shuriken) 
  DX 
  E 
  226 
  Thrown Weapon (Spear) 
  DX 
  E 
  226 
  Thrown Weapon (Stick) 
  DX 
  E 
  226 
  Zen Archery 
  IQ 
  VH 
  228 
   
  Craft 
  Stat Diff. Page 
  Armoury/TL (Battlesuits) 
  IQ 
  A 
  178 
  Armoury/TL (Body Armor) 
  IQ 
  A 
  178 
  Armoury/TL (Force Shields) 
  IQ 
  A 
  178 
  Armoury/TL (Heavy Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Melee Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Missile Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Small Arms) 
  IQ 
  A 
  178 
  Armoury/TL (Vehicular Armor) 
  IQ 
  A 
  178 
  Artist (art form) 
  IQ 
  H 
  179 
  Artist (Pottery) 
  IQ 
  H 
  179 
  Artist (Sculpting) 
  IQ 
  H 
  179 
  Artist (Woodworking) 
  IQ 
  H 
  179 
  Carpentry 
  IQ 
  E 
  183 
  Cooking 
  IQ 
  A 
  185 
  Jeweler/TL 
  IQ 
  H 
  203 
  Leatherworking 
  DX 
  E 
  205 
  Machinist/TL 
  IQ 
  A 
  206 
  Masonry 
  IQ 
  E 
  207 
  Sewing/TL 
  DX 
  E 
  219 
  Smith/TL (Copper) 
  IQ 
  A 
  221 
  Smith/TL (Iron) 
  IQ 
  A 
  221 
  Smith/TL (Lead and Tin) 
  IQ 
  A 
  221 
   
  Esoteric 
  Stat Diff. Page 
  Alchemy/TL 
  IQ 
  VH 
  174 
  Autohypnosis 
  Will 
  H 
  179 
  Blind Fighting 
  Per 
  VH 
  180 
  Body Control 
  HT 
  VH 
  181 
  Breaking Blow 
  IQ 
  H 
  182 
  Dreaming 
  Will 
  H 
  188 
  Enthrallment (Captivate) 
  Will 
  H 
  191 
  Enthrallment (Persuade) 
  Will 
  H 
  191 
  Enthrallment (Suggest) 
  Will 
  H 
  191 
  Enthrallment (Sway Emotions) 
  Will 
  H 
  191 
  Esoteric Medicine 
  Per 
  H 
  192 
  Flying Leap 
  IQ 
  H 
  196 
  Herb Lore/TL 
  IQ 
  VH 
  199 
  Immovable Stance 
  DX 
  H 
  201 
  Invisibility Art 
  IQ 
  VH 
  202 
  Kiai 
  HT 
  H 
  203 
  Light Walk 
  DX 
  H 
  205 
  Meditation 
  Will 
  H 
  207 
  Mental Strength 
  Will 
  E 
  209 
  Mind Block 
  Will 
  A 
  210 
  Power Blow 
  Will 
  H 
  215 
  Pressure Points 
  IQ 
  H 
  215 
  Pressure Secrets 
  IQ 
  VH 
  215 
  Push 
  DX 
  H 
  216 
  Ritual Magic (tradition) 
  IQ 
  VH 
  218 
  Symbol Drawing (tradition) 
  IQ 
  H 
  224 
  Thaumatology 
  IQ 
  VH 
  225 
  Throwing Art 
  DX 
  H 
  226 
  Weird Science 
  IQ 
  VH 
  228 
  Zen Archery 
  IQ 
  VH 
  228 
   
  Knowledge 
  Stat Diff. Page 
  Area Knowledge (area) 
  IQ 
  E 
  176 
  Games (game) 
  IQ 
  E 
  197 
  Geography/TL (Physical) 
  IQ 
  H 
  198 
  Geography/TL (Political) 
  IQ 
  H 
  198 
  Geography/TL (Regional) 
  IQ 
  H 
  198 
  Hidden Lore (body of secret knowledge) 
  IQ 
  A 
  199 
  Hidden Lore (Conspiracies) 
  IQ 
  A 
  199 
  Hidden Lore (Demon Lore) 
  IQ 
  A 
  199 
  Hidden Lore (Faerie Lore) 
  IQ 
  A 
  199 
  Hidden Lore (Spirit Lore) 
  IQ 
  A 
  199 
  History (specialty) 
  IQ 
  H 
  200 
  Literature 
  IQ 
  H 
  205 
  Occultism 
  IQ 
  A 
  212 
  Philosophy (school) 
  IQ 
  H 
  213 
  Religious Ritual (ritual) 
  IQ 
  H 
  217 
  Symbol Drawing (tradition) 
  IQ 
  H 
  224 
  Thaumatology 
  IQ 
  VH 
  225 
  Theology (religion) 
  IQ 
  H 
  226 
   
   
   
   
   
   
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 4  of  7 - 
  Medical  
  Stat Diff. Page 
  Diagnosis/TL 
  IQ 
  H 
  187 
  Electronics Operation/TL (Medical) 
  IQ 
  A 
  189 
  Esoteric Medicine 
  Per 
  H 
  192 
  First Aid/TL 
  IQ 
  E 
  195 
  Herb Lore/TL 
  IQ 
  VH 
  199 
  Hypnotism 
  IQ 
  H 
  201 
  Pharmacy/TL (Herbal) 
  IQ 
  H 
  213 
  Pharmacy/TL (Synthetic) 
  IQ 
  H 
  213 
  Physician/TL 
  IQ 
  H 
  213 
  Physiology/TL 
  IQ 
  H 
  213 
  Psychology 
  IQ 
  H 
  216 
  Surgery/TL 
  IQ 
  VH 
  223 
  Veterinary/TL 
  IQ 
  H 
  228 
   
  Military 
  Stat Diff. Page 
  Battlesuit/TL 
  DX 
  A 
  192 
  Cryptography/TL 
  IQ 
  H 
  186 
  Electronics Operation/TL (Electronic Warfare)  IQ 
  A 
  189 
  Explosives/TL (Demolition) 
  IQ 
  A 
  194 
  Explosives/TL (Explosive Ordnance Disposal)  IQ 
  A 
  194 
  Explosives/TL (Nuclear Ordnance Disposal) 
  IQ 
  A 
  194 
  Explosives/TL (Underwater Demolition) 
  IQ 
  A 
  194 
  Forward Observer/TL 
  IQ 
  A 
  196 
  Intelligence Analysis/TL 
  IQ 
  H 
  201 
  NBC Suit/TL 
  DX 
  A 
  192 
  Propaganda/TL 
  IQ 
  A 
  216 
  Soldier/TL 
  IQ 
  A 
  221 
  Strategy (Air) 
  IQ 
  H 
  222 
  Strategy (Interstellar) 
  IQ 
  H 
  222 
  Strategy (Land) 
  IQ 
  H 
  222 
  Strategy (Naval) 
  IQ 
  H 
  222 
  Strategy (Space) 
  IQ 
  H 
  222 
  Tactics 
  IQ 
  H 
  224 
   
  Outdoor  
  Stat Diff. Page 
  Area Knowledge (area) 
  IQ 
  E 
  176 
  Camouflage 
  IQ 
  E 
  183 
  Cartography 
  IQ 
  A 
  183 
  Climbing 
  DX 
  A 
  183 
  Fishing 
  Per 
  E 
  195 
  Hiking 
  HT 
  A 
  200 
  Mimicry (Animal Sounds) 
  IQ 
  H 
  210 
  Mimicry (Bird Calls) 
  IQ 
  H 
  210 
  Naturalist 
  IQ 
  H 
  211 
  Navigation/TL (Air) 
  IQ 
  A 
  211 
  Navigation/TL (Land) 
  IQ 
  A 
  211 
  Navigation/TL (Sea) 
  IQ 
  A 
  211 
  Stealth 
  DX 
  A 
  222 
  Survival (Arctic) 
  Per 
  A 
  223 
  Survival (Bank) 
  Per 
  A 
  223 
  Survival (Deep Ocean Vent) 
  Per 
  A 
  223 
  Survival (Desert) 
  Per 
  A 
  223 
  Survival (Fresh-Water Lake) 
  Per 
  A 
  223 
  Survival (Island/Beach) 
  Per 
  A 
  223 
  Survival (Jungle) 
  Per 
  A 
  223 
  Outdoor (cont.) 
  Stat Diff. Page 
  Survival (Mountain) 
  Per 
  A 
  223 
  Survival (Open Ocean) 
  Per 
  A 
  223 
  Survival (Plains) 
  Per 
  A 
  223 
  Survival (Reef) 
  Per 
  A 
  223 
  Survival (River/Stream) 
  Per 
  A 
  223 
  Survival (Salt-Water Sea) 
  Per 
  A 
  223 
  Survival (Swampland) 
  Per 
  A 
  223 
  Survival (Tropical Lagoon) 
  Per 
  A 
  223 
  Survival (Woodlands) 
  Per 
  A 
  223 
  Tracking 
  Per 
  A 
  226 
  Traps/TL 
  IQ 
  A 
  226 
  Urban Survival 
  Per 
  A 
  228 
   
  Professional 
  Stat Diff. Page 
  Accounting 
  IQ 
  H 
  174 
  Administration 
  IQ 
  A 
  174 
  Airshipman/TL 
  IQ 
  E 
  185 
  Computer Hacking/TL 
  IQ 
  VH 
  184 
  Computer Operation/TL 
  IQ 
  E 
  184 
  Computer Programming/TL 
  IQ 
  H 
  184 
  Electrician/TL 
  IQ 
  A 
  189 
  Exorcism 
  Will 
  H 
  193 
  Expert Skill 
  IQ 
  H 
  193 
  Explosives/TL (Demolition) 
  IQ 
  A 
  194 
  Explosives/TL (Fireworks) 
  IQ 
  A 
  194 
  Explosives/TL (Underwater Demolition) 
  IQ 
  A 
  194 
  Finance 
  IQ 
  H 
  195 
  Freight Handling/TL 
  IQ 
  A 
  197 
  Heraldry 
  IQ 
  A 
  199 
  Housekeeping 
  IQ 
  E 
  200 
  Knot-Tying 
  DX 
  E 
  203 
  Law (spcialization) 
  IQ 
  H 
  204 
  Merchant 
  IQ 
  A 
  209 
  Navigation/TL (Air) 
  IQ 
  A 
  211 
  Navigation/TL (Hyperspace) 
  IQ 
  A 
  211 
  Navigation/TL (Land) 
  IQ 
  A 
  211 
  Navigation/TL (Sea) 
  IQ 
  A 
  211 
  Navigation/TL (Space) 
  IQ 
  A 
  211 
  NBC Suit/TL 
  DX 
  A 
  192 
  Panhandling 
  IQ 
  E 
  212 
  Professional Skill (DX) 
  DX 
  A 
  215 
  Professional Skill (IQ) 
  IQ 
  A 
  215 
  Seamanship/TL 
  IQ 
  E 
  185 
  Soldier/TL 
  IQ 
  A 
  221 
  Spacer/TL 
  IQ 
  E 
  185 
  Submariner/TL 
  IQ 
  E 
  185 
  Typing 
  DX 
  E 
  228 
   
   
   
   
   
   
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 5  of  7 - 
  Scientific 
  Stat Diff. Page 
  Alchemy/TL 
  IQ 
  VH 
  174 
  Anthropology 
  IQ 
  H 
  175 
  Archaeology 
  IQ 
  H 
  176 
  Architecture/TL 
  IQ 
  A 
  176 
  Astronomy/TL 
  IQ 
  H 
  179 
  Bioengineering/TL (Cloning) 
  IQ 
  H 
  180 
  Bioengineering/TL (Genetic Engineering) 
  IQ 
  H 
  180 
  Bioengineering/TL (Tissue Engineering) 
  IQ 
  H 
  180 
  Biology/TL (Earthlike) 
  IQ 
  VH 
  180 
  Biology/TL (Gas Giants) 
  IQ 
  VH 
  180 
  Biology/TL (Hostile Terrestrial) 
  IQ 
  VH 
  180 
  Biology/TL (Ice Dwarfs) 
  IQ 
  VH 
  180 
  Biology/TL (Ice Worlds) 
  IQ 
  VH 
  180 
  Biology/TL (Rock Worlds) 
  IQ 
  VH 
  180 
  Brainwashing/TL 
  IQ 
  H 
  182 
  Cartography 
  IQ 
  A 
  183 
  Chemistry/TL 
  IQ 
  H 
  183 
  Computer Hacking/TL 
  IQ 
  VH 
  184 
  Computer Programming/TL 
  IQ 
  H 
  184 
  Criminology/TL 
  IQ 
  A 
  186 
  Cryptography/TL 
  IQ 
  H 
  186 
  Economics 
  IQ 
  H 
  189 
  Electronics Operation/TL (Scientific) 
  IQ 
  A 
  189 
  Farming/TL 
  IQ 
  A 
  194 
  Forensics/TL 
  IQ 
  H 
  196 
  Geology (Earthlike) 
  IQ 
  H 
  198 
  Geology (Gas Giants) 
  IQ 
  H 
  198 
  Geology (Hostile Terrestrial) 
  IQ 
  H 
  198 
  Geology (Ice Dwarfs) 
  IQ 
  H 
  198 
  Geology (Ice Worlds) 
  IQ 
  H 
  198 
  Geology (Rock Worlds) 
  IQ 
  H 
  198 
  Hazardous Materials/TL (Biological) 
  IQ 
  A 
  199 
  Hazardous Materials/TL (Chemical) 
  IQ 
  A 
  199 
  Hazardous Materials/TL (Radioactive) 
  IQ 
  A 
  199 
  Herb Lore/TL 
  IQ 
  VH 
  199 
  Linguistics 
  IQ 
  H 
  205 
  Market Analysis 
  IQ 
  H 
  207 
  Mathematics/TL (Applied) 
  IQ 
  H 
  207 
  Mathematics/TL (Computer Science) 
  IQ 
  H 
  207 
  Mathematics/TL (Cryptology) 
  IQ 
  H 
  207 
  Mathematics/TL (Pure) 
  IQ 
  H 
  207 
  Mathematics/TL (Statistics) 
  IQ 
  H 
  207 
  Mathematics/TL (Surveying) 
  IQ 
  H 
  207 
  Metallurgy/TL 
  IQ 
  H 
  209 
  Meteorology/TL (Earthlike) 
  IQ 
  A 
  209 
  Meteorology/TL (Gas Giants) 
  IQ 
  A 
  209 
  Meteorology/TL (Hostile Terrestrial) 
  IQ 
  A 
  209 
  Meteorology/TL (Ice Dwarfs) 
  IQ 
  A 
  209 
  Meteorology/TL (Ice Worlds) 
  IQ 
  A 
  209 
  Meteorology/TL (Rock Worlds) 
  IQ 
  A 
  209 
  Naturalist 
  IQ 
  H 
  211 
  Paleontology/TL (Micropaleontology) 
  IQ 
  H 
  212 
  Paleontology/TL (Paleoanthropology) 
  IQ 
  H 
  212 
  Paleontology/TL (Paleobotany) 
  IQ 
  H 
  212 
  Paleontology/TL (Paleozoology) 
  IQ 
  H 
  212 
  Pharmacy/TL (Herbal) 
  IQ 
  H 
  213 
  Scientific (cont.) 
  Stat Diff. Page 
  Pharmacy/TL (Synthetic) 
  IQ 
  H 
  213 
  Physics/TL 
  IQ 
  VH 
  213 
  Physiology/TL 
  IQ 
  H 
  213 
  Poisons/TL 
  IQ 
  H 
  214 
  Prospecting/TL 
  IQ 
  A 
  216 
  Psychology 
  IQ 
  H 
  216 
  Research/TL 
  IQ 
  A 
  217 
  Sociology 
  IQ 
  H 
  221 
  Weather Sense 
  IQ 
  A 
  209 
   
  Social 
  Stat Diff. Page 
  Acting 
  IQ 
  A 
  174 
  Administration 
  IQ 
  A 
  174 
  Body Language 
  Per 
  A 
  181 
  Carousing 
  HT 
  E 
  183 
  Connoisseur (Dance) 
  IQ 
  A 
  185 
  Connoisseur (Literature) 
  IQ 
  A 
  185 
  Connoisseur (Music) 
  IQ 
  A 
  185 
  Connoisseur (specialty) 
  IQ 
  A 
  185 
  Connoisseur (Visual Arts) 
  IQ 
  A 
  185 
  Connoisseur (Wine) 
  IQ 
  A 
  185 
  Current Affairs/TL (Business) 
  IQ 
  E 
  186 
  Current Affairs/TL (Headline News) 
  IQ 
  E 
  186 
  Current Affairs/TL (High Culture) 
  IQ 
  E 
  186 
  Current Affairs/TL (People) 
  IQ 
  E 
  186 
  Current Affairs/TL (Politics) 
  IQ 
  E 
  186 
  Current Affairs/TL (Popular Culture) 
  IQ 
  E 
  186 
  Current Affairs/TL (Regional) 
  IQ 
  E 
  186 
  Current Affairs/TL (Science & Technology) 
  IQ 
  E 
  186 
  Current Affairs/TL (Sports) 
  IQ 
  E 
  186 
  Current Affairs/TL (Travel) 
  IQ 
  E 
  186 
  Diplomacy 
  IQ 
  H 
  187 
  Erotic Art 
  DX 
  A 
  192 
  Fast-Talk 
  IQ 
  A 
  195 
  Fortune-Telling (Astrology) 
  IQ 
  A 
  196 
  Fortune-Telling (Augury) 
  IQ 
  A 
  196 
  Fortune-Telling (Crystal Gazing) 
  IQ 
  A 
  196 
  Fortune-Telling (Dream Interpretation) 
  IQ 
  A 
  196 
  Fortune-Telling (Feng Shui) 
  IQ 
  A 
  196 
  Fortune-Telling (Palmistry) 
  IQ 
  A 
  196 
  Fortune-Telling (Tarot) 
  IQ 
  A 
  196 
  Gambling 
  IQ 
  A 
  197 
  Games (game) 
  IQ 
  E 
  197 
  Gesture 
  IQ 
  E 
  198 
  Intimidation 
  Will 
  A 
  202 
  Leadership 
  IQ 
  A 
  204 
  Lip Reading 
  Per 
  A 
  205 
  Merchant 
  IQ 
  A 
  209 
  Politics 
  IQ 
  A 
  215 
  Propaganda/TL 
  IQ 
  A 
  216 
  Public Speaking 
  IQ 
  A 
  216 
  Savoir-Faire (Dojo) 
  IQ 
  E 
  218 
  Savoir-Faire (High Society) 
  IQ 
  E 
  218 
  Savoir-Faire (Mafia) 
  IQ 
  E 
  218 
  Savoir-Faire (Military) 
  IQ 
  E 
  218 
  Savoir-Faire (Police) 
  IQ 
  E 
  218 
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 6  of  7 - 
  Social (cont.) 
  Stat Diff. Page 
  Savoir-Faire (Servant) 
  IQ 
  E 
  218 
  Savoir-Faire (subculture) 
  IQ 
  E 
  218 
  Sex Appeal 
  HT 
  A 
  219 
  Strategy (Air) 
  IQ 
  H 
  222 
  Strategy (Interstellar) 
  IQ 
  H 
  222 
  Strategy (Land) 
  IQ 
  H 
  222 
  Strategy (Naval) 
  IQ 
  H 
  222 
  Strategy (Space) 
  IQ 
  H 
  222 
  Streetwise 
  IQ 
  A 
  223 
  Tactics 
  IQ 
  H 
  224 
  Teaching 
  IQ 
  A 
  224 
  Urban Survival 
  Per 
  A 
  228 
   
  Technical 
  Stat Diff. Page 
  Armoury/TL (Battlesuits) 
  IQ 
  A 
  178 
  Armoury/TL (Body Armor) 
  IQ 
  A 
  178 
  Armoury/TL (Force Shields) 
  IQ 
  A 
  178 
  Armoury/TL (Heavy Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Melee Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Missile Weapons) 
  IQ 
  A 
  178 
  Armoury/TL (Small Arms) 
  IQ 
  A 
  178 
  Armoury/TL (Vehicular Armor) 
  IQ 
  A 
  178 
  Electronics Operation/TL (Communications) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Electronic Warfare) IQ 
  A 
  189 
  Electronics Operation/TL (Force Shields) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Matter  
  IQ 
  A 
  189 
       Transmitters) 
  Electronics Operation/TL (Media) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Medical) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Parachronic) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Psychotronics) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Scientific) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Security) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Sensors) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Sonar) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Surveillance) 
  IQ 
  A 
  189 
  Electronics Operation/TL (Temporal) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Communications) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Computers) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Electronic Warfare) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Force Shields) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Matter Transmitters) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Media) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Medical) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Parachronic) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Psychotronics) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Scientific) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Security) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Sensors) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Sonar) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Surveillance) 
  IQ 
  A 
  189 
  Electronics Repair/TL (Temporal) 
  IQ 
  A 
  189 
  Engineer/TL (Artillery) 
  IQ 
  H 
  190 
  Engineer/TL (Civil) 
  IQ 
  H 
  190 
  Engineer/TL (Clockwork) 
  IQ 
  H 
  190 
  Engineer/TL (Combat) 
  IQ 
  H 
  190 
  Technical (cont.) 
  Stat Diff. Page  
  Engineer/TL (Electrical) 
  IQ 
  H 
  190 
  Engineer/TL (Electronics) 
  IQ 
  H 
  190 
  Engineer/TL (Materials) 
  IQ 
  H 
  190 
  Engineer/TL (Microtechnology) 
  IQ 
  H 
  190 
  Engineer/TL (Mining) 
  IQ 
  H 
  190 
  Engineer/TL (Nanotechnology) 
  IQ 
  H 
  190 
  Engineer/TL (Parachronic) 
  IQ 
  H 
  190 
  Engineer/TL (Psychotronics) 
  IQ 
  H 
  190 
  Engineer/TL (Robotics) 
  IQ 
  H 
  190 
  Engineer/TL (Small Arms) 
  IQ 
  H 
  190 
  Engineer/TL (Temporal) 
  IQ 
  H 
  190 
  Engineer/TL (Vehicle Type) 
  IQ 
  H 
  190 
  Mechanic/TL (Clockwork) 
  IQ 
  A 
  207 
  Mechanic/TL (Machine Type) 
  IQ 
  A 
  207 
  Mechanic/TL (Micromachines) 
  IQ 
  A 
  207 
  Mechanic/TL (Motive System Type) 
  IQ 
  A 
  207 
  Mechanic/TL (Nanomachines) 
  IQ 
  A 
  207 
  Mechanic/TL (Power Plant Type) 
  IQ 
  A 
  207 
  Mechanic/TL (Robotics) 
  IQ 
  A 
  207 
  Mechanic/TL (Vehicle Type) 
  IQ 
  A 
  207 
   
  Thief/Spy 
  Stat Diff. Page 
  Acting 
  IQ 
  A 
  174 
  Brainwashing/TL 
  IQ 
  H 
  182 
  Camouflage 
  IQ 
  E 
  183 
  Climbing 
  DX 
  A 
  183 
  Computer Hacking/TL 
  IQ 
  VH 
  184 
  Counterfeiting/TL 
  IQ 
  H 
  185 
  Cryptography/TL 
  IQ 
  H 
  186 
  Detect Lies 
  Per 
  H 
  187 
  Disguise/TL (species) 
  IQ 
  A 
  187 
  Escape 
  DX 
  H 
  192 
  Explosives/TL (Demolition) 
  IQ 
  A 
  194 
  Fast-Talk 
  IQ 
  A 
  195 
  Filch 
  DX 
  A 
  195 
  Forced Entry 
  DX 
  E 
  196 
  Forgery/TL 
  IQ 
  H 
  196 
  Holdout 
  IQ 
  A 
  200 
  Intelligence Analysis/TL 
  IQ 
  H 
  201 
  Interrogation 
  IQ 
  A 
  202 
  Intimidation 
  Will 
  A 
  202 
  Lip Reading 
  Per 
  A 
  205 
  Lockpicking/TL 
  IQ 
  A 
  206 
  Mimicry (Speech) 
  IQ 
  H 
  210 
  Observation 
  Per 
  A 
  211 
  Pickpocket 
  DX 
  H 
  213 
  Poisons/TL 
  IQ 
  H 
  214 
  Scrounging 
  Per 
  E 
  218 
  Search 
  Per 
  A 
  219 
  Shadowing 
  IQ 
  A 
  219 
  Sleight of Hand 
  DX 
  H 
  221 
  Smuggling 
  IQ 
  A 
  221 
  Stealth 
  DX 
  A 
  222 
  Tracking 
  Per 
  A 
  226 
  Traps/TL 
  IQ 
  A 
  226 
  Ventriloquism 
  IQ 
  H 
  228 
  
  Skill Categories for GURPS 4th Edition 
  GURPS Basic Set: Characters is copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2002, 2004 by Steve Jackson Games Incorporated. 
  Skill Categories for GURPS 4th Edition is copyright 2004 by Eric B. Smith. 
  - 7  of  7 - 
  Vehicle 
  Stat Diff. Page 
  Airshipman/TL 
  IQ 
  E 
  185 
  Battlesuit/TL 
  DX 
  A 
  192 
  Bicycling 
  DX 
  E 
  180 
  Boating/TL (Large Powerboat) 
  DX 
  A 
  180 
  Boating/TL (Motorboat) 
  DX 
  A 
  180 
  Boating/TL (Sailboat) 
  DX 
  A 
  180 
  Boating/TL (Unpowered) 
  DX 
  A 
  180 
  Driving/TL (Automobile) 
  DX 
  A 
  188 
  Driving/TL (Construction Equipment) 
  DX 
  A 
  188 
  Driving/TL (Halftrack) 
  DX 
  A 
  188 
  Driving/TL (Heavy Wheeled) 
  DX 
  A 
  188 
  Driving/TL (Hovercraft) 
  DX 
  A 
  188 
  Driving/TL (Locomotive) 
  DX 
  A 
  188 
  Driving/TL (Mecha) 
  DX 
  A 
  188 
  Driving/TL (Motorcycle) 
  DX 
  A 
  188 
  Driving/TL (Tracked) 
  DX 
  A 
  188 
  Piloting/TL (Aerospace) 
  DX 
  A 
  214 
  Piloting/TL (Autogyro) 
  DX 
  A 
  214 
  Piloting/TL (Contragravity) 
  DX 
  A 
  214 
  Piloting/TL (Flight Pack) 
  DX 
  A 
  214 
  Piloting/TL (Glider) 
  DX 
  A 
  214 
  Piloting/TL (Heavy Airplane) 
  DX 
  A 
  214 
  Piloting/TL (Helicopter) 
  DX 
  A 
  214 
  Piloting/TL (High-Performance Airplane) 
  DX 
  A 
  214 
  Piloting/TL (High-Performance Spacecraft) 
  DX 
  A 
  214 
  Piloting/TL (Light Airplane) 
  DX 
  A 
  214 
  Piloting/TL (Lighter-Than-Air) 
  DX 
  A 
  214 
  Piloting/TL (Lightsail) 
  DX 
  A 
  214 
  Piloting/TL (Low-G Wings) 
  DX 
  A 
  214 
  Piloting/TL (Low-Performance Spacecraft) 
  DX 
  A 
  214 
  Piloting/TL (Ultralight) 
  DX 
  A 
  214 
  Piloting/TL (Vertol) 
  DX 
  A 
  214 
  Seamanship/TL 
  IQ 
  E 
  185 
  Shiphandling/TL (Airship) 
  IQ 
  H 
  220 
  Shiphandling/TL (Ship) 
  IQ 
  H 
  220 
  Shiphandling/TL (Spaceship) 
  IQ 
  H 
  220 
  Shiphandling/TL (Starship) 
  IQ 
  H 
  220 
  Shiphandling/TL (Submarine) 
  IQ 
  H 
  220 
  Spacer/TL 
  IQ 
  E 
  185 
  Submarine/TL (Free-Flooding Sub) 
  DX 
  A 
  223 
  Submarine/TL (Large Sub) 
  DX 
  A 
  223 
  Submarine/TL (Mini-Sub) 
  DX 
  A 
  223 
  Submariner/TL 
  IQ 
  E 
  185 
  Vacc Suit/TL 
  DX 
  A 
  192 
   
   
   
   
   
   
   
   
  Advantages 
  Reference 
  Cost Page 
  ESP Talent 
  ESP Talent 
  5/level 256 
  Fangs 
  Teeth 
  2 
  91 
  Hooves 
  Claws 
  3 
  42 
  Imaging Radar 
  Scanning Sense 
  20 
  81 
  Immunity to X 
  Resistant 
  Var. 
  80 
  Infrared Communication Telecommunication 
  10 
  91 
  Ladar 
  Scanning Sense 
  20 
  81 
  Laser Communication 
  Telecommunication 
  15 
  91 
  Long Talons 
  Claws 
  11 
  42 
  Para-Radar 
  Scanning Sense 
  40 
  81 
  Psychic Healing Talent 
  Psychic Healing Talent 
  5/level 256 
  Psychokinesis Talent 
  Psychokinesis Talent 
  5/level 256 
  Radar 
  Scanning Sense 
  20 
  81 
  Radio Communication 
  Telecommunication 
  10 
  91 
  Sharp Beak 
  Teeth 
  1 
  91 
  Sonar 
  Scanning Sense 
  20 
  81 
  Talons 
  Claws 
  8 
  42 
  Telepathy Talent 
  Telepathy Talent 
  5/level 256 
  Teleportation Talent 
  Teleportation Talent 
  5/level 256 
  Telesend 
  Telecommunication 
  30 
  91 
   
   
   
   
  Disadvantages 
  Reference 
  Cost Page 
  Crippled Leg 
  Lame 
  -10 141 
  Legless 
  Lame 
  -30 141 
  Missing Leg 
  Lame 
  -20 141 
  No Peripheral Vision 
  Restricted Vision 
  -15 151 
  Paraplegic 
  Lame 
  -30 141 
  Tunnel Vision 
  Restricted Vision 
  -30 151 
   
   
   
   
  Meta-Traits 
  Reference 
  Cost Page 
  AI 
  Mentality 
  32 263 
  Astral Entity 
  Spirit 
  171 263 
  Automaton 
  Mentality 
  -85 263 
  Body of Air 
  Elemental 
  36 262 
  Body of Earth 
  Elemental 
  176 262 
  Body of Fire 
  Elemental 
  6 262 
  Body of Ice 
  Elemental 
  99 262 
  Body of Metal 
  Elemental 
  175 262 
  Body of Stone 
  Elemental 
  140 262 
  Body of Water 
  Elemental 
  175 262 
  Domestic Animal 
  Mentality 
  -30 263 
  Ground Vehicle 
  Morphology 
  -100 263 
  Icthyoid 
  Morphology 
  -50 263 
  Machine 
  Machine 
  25 263 
  Quadruped 
  Morphology 
  -35 263 
  Spirit 
  Spirit 
  261 263 
  Veriform 
  Morphology 
  -35 263 
  Wild Animal 
  Mentality 
  -30 263 
   
  
SOURCE: textdata/thevault/GURPS [multi]/EXTRA/GURPS 4e - Skill Categories (unofficial).pdf