TEXT: Blue Dragon Wyrmling, M
  3
  17
  3
  0
  2
  1
  0
  2
  2
  52
  14
  30/15b/
       60f
  Darkvision 60’, blindsight 10’, Perception 
  +4, Stealth +2, immune: lightning
  Bite: +5, 1d10+3p & 1d6 lightning
  Lightning Breath (5-6): 30’x5’ line, 
  DC 12 Dex save, 4d10 lightning, save 
  half
  Boar, M
  1/4
  11
  1
  0
  1
  -4
  -1
  -3
  2
  11
  9
  40
  Charge: If 20’ toward target and hit, +1d6s 
  & DC 11 Str save or prone
  Relentless (R short/long rest): If <8 
  damage reduces to 0 HP, reduce to 
  1 HP instead
  Tusk: +3, 1d6+1s
  Bone Devil, L
  9
  19
  4
  3
  4
  1
  2
  3
  4
  142
  12
  40/40f
  Darkvision 120’, Deception +7, Insight +6, 
  resist: cold, bps nonmagic/nonsilver, immune: 
  �ire, poison
  Devil’s Sight: See in magical darkness  
  Magic Resistance: Adv on saves vs 
  magic
  Multiattack: 2 claw, 1 sting
  Claw: 10’, +8, 1d8+4s
  Sting: 10’, +8, 2d8+4p & 5d6 poison, DC 
  14 Con save or poisoned 1min/until save
  Brass Dragon Wyrmling, M
  1
  16
  2
  0
  1
  0
  0
  1
  2
  16
  14
  30/15b/
       60f
  Darkvision 120’, blindsight 10’, Perception 
  +4, Stealth +2, immune: �ire
  Bite: +4, 1d10+2p
  Fire Breath (5-6): 20’x5’ line, DC 11 
  Dex save, 4d6 �ire, save half
  Sleep Breath (5-6): 15’ cone, DC 11 
  Con save or unconscious 1min
  Bronze Dragon Wyrmling, M
  2
  17
  3
  3
  3
  3
  3
  3
  2
  32
  14
  30/60f/
      30s
  Darkvision 60’, blindsight 10’, Perception 
  +4, Stealth +2, immune: lightning
  Amphibious: Breathe air & water
  Bite: +5, 1d10+3p
  Lightning Breath (5-6): 40’x5’ line, DC 
  12 Dex save, 3d10 lightning, save half
  Repulsion Breath (5-6): 30’ cone, DC 
  12 Str save or pushed 30’
  Brown Bear, L
  1
  11
  4
  0
  3
  -4
  1
  -2
  2
  34
  13
  40/30c
  Perception +3 
  Keen Smell: Adv on Perception for smell
  Multiattack: 1 bite, 1 claws
  Bite: +5, 1d8+4p
  Claws: +5, 2d6+4s
  Bugbear, M
  1
  16
  2
  2
  1
  -1
  0
  -1
  2
  27
  10
  30
  Darkvision 60’, Stealth +6, Survival +2
  Brute: Extra die of melee damage (included)
  Surprise Attack: If surprises and 
  hits, +2d6 damage
  Morningstar: +4, 2d8+2p
  Javelin: 30/120, +4, 2d6+2p/1d6+2p R
  Bulette, L
  5
  17
  4
  0
  5
  -4
  0
  -3
  3
  94
  16
  40/40b
  Darkvision 60’, tremorsense 60’, Perception 
  +6
  Standing Leap: 30’ long jump, 15’ 
  high jump 
  Bite: +7, 4d12+4p
  Deadly Leap: If jump at least 15’, land 
  in space of creatures. DC 16 Str/Dex 
  save or prone & 3d6+4b & 3d6+4s. 
  Save half & no prone, pushed 5’ away
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Arcane Library/Fires of Iskh/Prefilled Monster Cards/B/SRD Monsters 8.pdf