TEXT: ________________________________ 
  has acquired the following 
   
  Yeoman Hillman 
  Version 1.0 
   
  The Yeoman Hillman is not a true Metagroup in the classic sense of the term--instead, a Hillman is a distinct 
  clan of humans living within the Yeoman's Little Hills.  The do not consider themselves part of the official 
  Yeoman structure, although they do tolerate the Yeoman government so long as it does not interfere in their 
  affairs.  They are a fierce and proud race full of tradition, culture, and history.   Negotiations are currently 
  underway to strengthen the ties between the Hillmen and the Yeomanry proper.  Should you so desire, your 
  Living Greyhawk character can be a Yeoman Hillman. 
   
  Prerequisites 
  • 
  The PC must have been created as a Hillman with the Yeomanry as its home region and must still 
  be as such. 
   
  Requirements 
  • 
  Hillmen have strong family ties, and as such spend at least one month (4 TUs) out of every year with 
  family and clan.  This time is spent teaching younger Hillmen, working for the family, serving as clan 
  warriors, and performing other traditional roles.  This TU expenditure must be noted on an Adventure 
  Cert and signed by a LG judge or Triad member.  Failure to spend these 4 TUs by the end of a given 
  calendar year leads to a call from the family to return home. 
  • 
  Hillmen serve family, clan and at any time, a Hillmen may be required to perform.  This may mean 
  being “activated” during regional scenarios and being expected to perform the adventure without any 
  form of paid compensation (other than booty gained during the adventure).  This may also mean 
  being drafted into units during times of war. 
   
  Benefits 
  • 
  None, other than availability of feats and prestige classes below.  Bards, Druids, and Rangers of 
  Hillman persuasion gain additional benefits.  See the writeup on that group for more details. 
   
  Available Prestige Classes 
  Bane of the Infidels (MotW), Divine Oracle (DoF), Frenzied Berserker (MotW), Tribal Protector (MotW--note: 
  this is an exception to the passage stating that humans cannot take this Prestige Class).  
   
  Available Feats 
  Destructive Rage (MotW), Extra Rage (MotW), Faster Healing (MotW), Greater Resiliency (MotW), Power 
  Lunge (S&F) 
   
   
   
   
   
   
   
   
   
  GP Value: 0gp 
   
   
   
   
   
   
  Weight: 0 
   
   
   
   
   
   
  Use Restriction: Uncommon 
   
   
   
   
   
   
  Tradable: No 
   
  Judge Signature ____________________________ 
  RPGA # _______________  Date ______________ 
  Convention ________________________________                            
   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Yeomanry/Archived Files/YEO-Hillmen.pdf