TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE 
  ADVENTURE 
  Cross off all items NOT found 
   
  APL 6  
  � 
  ** Candle of truth (Adventure, DMG) 
  � 
  ** Mithral heavy shield (Adventure, DMG) 
  � 
  Screaming bolt (Adventure, DMG) 
  � 
  ** Ring of mind shielding (Adventure, DMG) 
   
  APL 8 (all of the previous APL plus the following) 
  � 
  +1 vicious greatsword (Adventure, DMG) 
  � 
  Ioun stone, deep red sphere (Adventure, DMG) 
  � 
  ** Scabbard of keen edges (Adventure, DMG) 
  � 
  ** Wand of bear’s endurance (CL 3
  rd, Adventure, 
  DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � 
  Bag of holding type II (Adventure, DMG) 
  � 
  ** Grim defender (Adventure, BoVD) 
  � 
  Ioun stone, pale blue rhomboid (Adventure, DMG)
  � 
  ** Wand of cure serious wounds (CL 5
  th, Adventure, 
  DMG) 
   
  APL 12 (all of APLs 6-10 plus the following) 
  � ** +1 light fortification breastplate (Adventure, 
  DMG) 
  � 
  Figurine of wondrous power, bronze griffon 
  (Adventure, DMG) 
  � 
  ** Belt of giant strength +4 (Adventure, DMG) 
  � ** Wand of searing light (CL 6
  th, Adventure, DMG)
  Adventure Record# 
  594 CY
  A D V E N T U R E
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  [ ] Landholdings: This character has been granted a small house 
  and grounds in the consolidated lands of House Milinous.  A few 
  peasant families work this land on your behalf. This provides you 
  Standard upkeep for free in all future Verbobonc regional 
  scenarios (As well as the rewards given below).  You are elevated to 
  a Gentleman if not already titled, and have earned the honorific 
  “Master” before your name (females become “Gentlewomen” with 
  the title of “Mistress”).  Choose the location of your estate: 
  � Formerly Milinous Lands: The peasants who work this land 
  are used to misery and oppression; the Gentleman you displaced 
  was an evil man in service to Ryjenis the Imposter, and his 
  whereabouts are currently unknown.  Simon Milinous’ new tax 
  laws mean the peasants now pay relatively little and the peasants 
  view you as a hero and liberator.  Unfortunately, this means you 
  make no income beyond your free Standard upkeep. 
  � Formerly Asbury Lands: The peasants who work this land are 
  hardworking and loyal; the Gentleman you displaced was a decent 
  man who recently accepted knighthood in the service of Lord 
  Milinous (who is looking to fill the vacancies left by the many evil 
  men who have fled his realm or been imprisoned).  To represent 
  your income, in every future Verbobonc regional scenario played 
  you earn an additional 10 gp, although you cannot exceed the 
  maximum gp award of the adventure. 
  [ ] Influence Point with House Milinous: You gain an influence 
  point for returning the rightful Simon Milinous to his place as 
  Lord of House Milinous.  You may spend this Influence point to 
  immediately gain membership in the Milinous House Guard at 
  any tier for which you qualify (the time requirements are waived; 
  this a promotion through campaign play). Alternately, you may use 
  this to upgrade the availability for any one item on this AR to 
  Frequency (Any): ________________________ 
   
  [ ] Milinous House Guard Purge: The new Lord Milinous is 
  purging his ranks of the evil element introduced during Ryjenis 
  the Imposter’s reign.  If you are a member of the Milinous House 
  Guard and your character detects as evil, you are immediately and 
  permanently ejected from that meta-org. 
   
  [ ] Meta-Org Consolidation and Access: All Members of Noble 
  Guard for House Asbury are now members of House Milinous. 
  Members of this new consolidated Milinous House Guard meta-
  org at the time of this scenario may treat the asterisked (**) items 
  below as Frequency: Regional. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Ver4-08 Beauty and Two Beasts 
  A Regional Adventure 
  Set in the Verbobonc Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/EXTRAS/Greyhawk/Living Greyhawk - RPGA/VER (Verbobonc)/ARs/VER4-08 Beauty and Two Beasts AR (3E).pdf