TEXT: 1
  VACUUM CONTROL
  Camouﬂage
  GENERATION TIME
  5 sec
  RANGE
  Target
  BOOST
  1 minute per point
  DURATION
  1 minute
  SMR
  Bio (if living target)
  AREA OF EFFECT
  5 meters
  This matrix camouﬂages everyone and everything within the area of affect
  to match the surroundings. Targets receive a +60 to avoid detection attempts. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  1
  VACUUM CONTROL
  Find Radiation Source
  GENERATION TIME
  1 sec
  RANGE
  50 meters
  BOOST
  10 meters per point
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  20 meter rad.
  This matrix allows the user to locate the nearest radiation source. The
  matrix controller speciﬁes the type of source he is looking for by intensity or
  frequency. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  1
  VACUUM CONTROL
  Mineral Scan
  GENERATION TIME
  3 sec
  RANGE
  5 meters
  BOOST
  5 meters per point
  DURATION
  3 minutes
  SMR
  None
  AREA OF EFFECT
  20 sq. meters
  This matrix allows the user to determine the mineral composition of any
  material. In addition, the percentages of the minerals in any given specimen
  of material can also be determined.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  1
  VACUUM CONTROL
  Radiation Shield
  GENERATION TIME
  2 sec
  RANGE
  10 meters
  BOOST
  2 m2/point
  DURATION
  10 minutes
  SMR
  None
  AREA OF EFFECT
  10 cu. meters
  After generating this matrix, everyone in the area of effect receives an addi-
  tional +100 to all Radiation SMRs. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  2
  VACUUM CONTROL
  Detect Matter
  GENERATION TIME
  3 sec
  RANGE
  5000 km
  BOOST
  10000 km2/ point
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  10000km3
  This matrix allows the user to detect matter in space. After generating this
  matrix, the user will immediately be aware of size and location of any material
  object in range that is larger than a basketball. This matrix is useful for ﬁnd-
  ing asteroids to mine or cloaked spacecraft. The matrix does not work unless
  the user is in space.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  2
  VACUUM CONTROL
  Drill
  GENERATION TIME
  2 sec
  RANGE
  1 meter
  BOOST
  1d4 per point
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  Target
  This matrix allows the user to generate a concentrated bolt of force that is
  designed to drill though an object. The drilling matrix does 1d4 points of
  damage to the object. For every point of damage done to the target, the hole
  can be made 1cm deep or 1 cm in diameter. The user can trade depth for
  diameter. For instance, if the matrix did 4 points of damage to a rock, the
  matrix controller can drill a hole 1 cm deep and 3 cm wide, 2 cm deep and 2
  cm wide, or any combination thereof as long as total depth and diameter
  don’t exceed 4. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  2
  VACUUM CONTROL
  Project Null Atmosphere Bubble
  GENERATION TIME
  1 sec
  RANGE
  5 meters
  BOOST
  1 m2/point
  DURATION
  3 minutes
  SMR
  None
  AREA OF EFFECT
  1 sq. meter
  The matrix allows the user to displace the atmosphere out of the targeted
  area. In essence, the user of this matrix creates an artiﬁcial vacuum that will
  last for up to three minutes. Non-Cedeun in the affected area suffer 2 Body
  Points of damage per second unless they are in an environmentally sealed suit
  or vehicle. Natural threshold is ignored. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  3
  VACUUM CONTROL
  Create Cavern
  GENERATION TIME
  10 sec
  RANGE
  20 meters
  BOOST
  None
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  10m3
  This matrix allows the user to create a large cavern in any solid material
  that is larger than 10m x 10m x 10m. This matrix is generally used to create a
  shelter on an asteroid for emergencies. The material displaced to create the
  cavern is ejected into space. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  3
  VACUUM CONTROL
  Fracture
  GENERATION TIME
  5 sec
  RANGE
  50 meters
  BOOST
  1d8 AI/point
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  Target
  This matrix allows the user to create a crack in any material. Often
  Cedeun use this matrix for mining or to reveal a vein of minerals in rock.
  However, the matrix works quite well against ship hulls or armor. The matrix
  does 1d8 points of integrity damage to the target. If the target is not equipped
  with a QSU (or equivalent device), a large crack will appear. Cedeun have
  been known to “crack” the armor right off Whe soldiers. This matrix has no
  effect on living creatures.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  3
  VACUUM CONTROL
  Teleport (Self)
  GENERATION TIME
  5 sec
  RANGE
  50 meters
  BOOST
  5 meters per point
  DURATION
  Instantaneous
  SMR
  None
  AREA OF EFFECT
  Self
  Using this matrix, the controller can teleport himself and small items on
  his person, not to exceed an encumbrance of 100, up to 50 meters away. The
  matrix has a 50% base accuracy, plus 5% per level of the matrix controller.
  There is no chance that the user will be teleported into a solid object.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  3
  VACUUM CONTROL
  Zero-G Flight
  GENERATION TIME
  3 sec
  RANGE
  Self
  BOOST
  1 minute per point
  DURATION
  3 minutes
  SMR
  None
  AREA OF EFFECT
  Self
  This matrix allows the user to ﬂy in a zero gravity environment. This
  matrix does provide enough lift to allow the user to ﬂy in a normal or high
  gravity environment. The user may change direction at will and increase or
  decrease their velocity by up to 5 m/second every round. Remember, if you’re
  moving at 15 meters a second, it’s going to take you 3 rounds to stop! 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  4
  VACUUM CONTROL
  Radar
  GENERATION TIME
  7 sec
  RANGE
  Self
  BOOST
  1000m per point
  DURATION
  1 minute
  SMR
  None
  AREA OF EFFECT
  1000m radius
  The user of this matrix is able to generate a radar wave that will detect
  objects in a 1000 meter radius from the controller. Objects that are hidden
  behind other structures (from the controller’s line-of-sight) will not be seen
  by the radar. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  4
  VACUUM CONTROL
  Sleep Shell
  GENERATION TIME
  3 sec
  RANGE
  Self
  BOOST
  1 THR/point
  DURATION
  12 hours
  SMR
  None
  AREA OF EFFECT
  Self
  This matrix allows the user to generate a protective shell around himself.
  The ﬁeld has a threshold and AI equal to the level of the matrix controller.
  The shell is air tight and opaque from the outside, though the user can see
  out from the inside. In addition, the shell is camouﬂaged to match its sur-
  roundings (-30 to sighting checks). 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  4
  VACUUM CONTROL
  Shield Mind
  GENERATION TIME
  3 sec
  RANGE
  Self
  BOOST
  None
  DURATION
  1 minute
  SMR
  None
  AREA OF EFFECT
  Self
  This matrix shields the user’s mind from mental attacks and probes.
  While this matrix is active, the user is immune to any kind of mental probing.
  This includes attempts to read the user’s mind, communicate telepathically,
  and determine the user’s emotional state, just as a few examples. In addition,
  the matrix controller receives a +50 SMR against mental attacks.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  4
  VACUUM CONTROL
  Teleport Object
  GENERATION TIME
  1 sec
  RANGE
  1,000m
  BOOST
  100 cubic m/point
  DURATION
  Instantaneous
  SMR
  None/Mental
  AREA OF EFFECT
  100m3
  This matrix allows the Cedeun matrix controller to teleport any object that
  is smaller than 100 cubic meters in size. Objects may be moved up to 1,000
  meters from their original location instantaneously. Objects that are equipped
  with phase nulliﬁcation or similar devices are immune to this matrix. Living
  creatures in the area of effect may make a Mental SMR to avoid being tele-
  ported. Each additional power point spent to generate the matrix allows the
  user to move an additional 100 cubic meters of material. Cedeun often use
  this matrix to move mineral rich asteroids to more secure locations. A Cedeun
  can not teleport away pieces of an object. If the Cedeun is not capable of tele-
  porting the entire object it will not be transported to the new location. As
  always, the BM is the ﬁnal arbitrator of what exactly constitutes “an object.”
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  5
  VACUUM CONTROL
  Cloak
  GENERATION TIME
  3 sec
  RANGE
  Target
  BOOST
  +2 ECM/point
  DURATION
  5 rounds
  SMR
  None
  AREA OF EFFECT
  Target
  Probably one of the most used Cedeun matrices, the Cloak matrix allows
  the Cedeun to render an object invisible to most forms of detection. Cloaked
  objects are invisible and can not be detected on radar or using IR or UV
  optics. Only Sonar or Omega-pulse scanning will reveal a cloaked object. 
  The ECM and penalty for Sighting Check when detecting a cloaked object is
  equal to the controller’s level multiplied by two. Each additional point spent
  generating the matrix increases this penalty by two points.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  5
  VACUUM CONTROL
  Read Thoughts
  GENERATION TIME
  1 sec
  RANGE
  2 km
  BOOST
  1 km per point
  DURATION
  10 rounds
  SMR
  None
  AREA OF EFFECT
  Target
  Using this matrix, a Cedeun can read the surface thoughts of another indi-
  vidual. The target individual must be seen by the matrix controller in order
  for it to be successful. Cedeun will often “ﬂash” their location to others of
  their kind to identify themselves and their location. Then both Cedeun will
  generate this matrix and communicate with each other mentally at long dis-
  tances. This matrix does not work on unwilling targets. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  5
  VACUUM CONTROL
  Dimensional Teleport
  GENERATION TIME
  3 sec
  RANGE
  10m
  BOOST
  None
  DURATION
  Instantaneous
  SMR
  Mental
  AREA OF EFFECT
  Target
  This matrix allows the user to teleport a target across space by means of
  dimension jumping. Targets may be teleported up to 10,000 km away. Phase
  nulliﬁcation units, ﬂux shields, or similar devices do not prevent dimensional
  teleportation. Objects larger than 25 cubic meters may not be teleported.
  Unwilling targets are entitled to a Mental SMR to avoid being teleported.
  Living creatures that are teleported must make a Bio SMR or suffer 1d4 body
  points. Characters that fail the SMR by rolling double zeroes go permanently
  insane. Characters that have been dimensionally teleported often report see-
  ing strange beings for a split second while between dimensions. A Cedeun can
  not teleport away pieces of an object. If the Cedeun is not capable of teleport-
  ing the entire object it will not be transported to the new location. As always,
  the BM is the ﬁnal arbitrator of what exactly constitutes “an object.”
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  6
  VACUUM CONTROL
  Danger Sense
  GENERATION TIME
  3 sec
  RANGE
  Self
  BOOST
  10m/point
  DURATION
  5 rounds
  SMR
  None
  AREA OF EFFECT
  20m
  This matrix increases the user’s senses to an almost supernatural level.
  Once generated, the user can not be taken by surprise from attacks that origi-
  nate from closer than 20 meters away. For each additional point spent to gen-
  erate this matrix, the maximum range of the matrix may be extended by 10
  meters. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  6
  VACUUM CONTROL
  TK
  GENERATION TIME
  10 sec
  RANGE
  100m
  BOOST
  100kg/point
  DURATION
  3 rounds
  SMR
  None
  AREA OF EFFECT
  Target
  The matrix imparts telekinetic abilities to the user. Once generated, the
  matrix controller can move objects, which are within 100 meters without
  actually touching them. The top speed at which a 1kg object may be moved is
  equal to 100 meters per second. This speed is increased by 100 m/s for every
  additional power point spent generating the matrix. To determine how fast a
  larger object may be moved, divide the top speed the matrix is capable of
  moving a 1kg object by the current object’s weight in kilograms.
  The user can move up a maximum of 100kg, plus an additional 100kg for
  each additional power point spent to generate the matrix. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  7
  VACUUM CONTROL
  Gravity Well
  GENERATION TIME
  10 sec
  RANGE
  1km
  BOOST
  0.5 G per point
  DURATION
  1 minutes
  SMR
  None
  AREA OF EFFECT
  Up to 100 sq. m 
  This matrix can be used to create an artiﬁcial gravity ﬁeld of 0.5 G. For
  every point spent to generate the matrix, the magnitude of the gravity ﬁeld is
  increased by 0.5 G. For every G above one, subtract 15 points from the char-
  acter’s Strength. If the character’s strength is reduced to zero, he can no
  longer stand or move. The character takes 1d4 Body Points of damage for
  every 10 points by which his Strength is exceeded. Weapons and equipment
  take 1d4 points of damage for every 1.0 G above 10.0. 
  The Cedeun often use this matrix to immobilize passing vessels for pirate
  attacks. At high power levels, the gravity well matrix is capable of disrupting
  the travel of ships using FTL drives, which are passing through the area. Aktai
  Gravitic Compensators will cancel out damage from this matrix as if it were an
  LGA attack.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  7
  VACUUM CONTROL
  Mind Link
  GENERATION TIME
  20 sec
  RANGE
  Touch
  BOOST
  1 Year/point
  DURATION
  1 Year
  SMR
  None
  AREA OF EFFECT
  Target
  This matrix allows the user to mentally link with another intelligent being.
  Once established, the link does not have a range limitation and is maintained
  over extreme distances. Once linked, the user can feel strong emotions from
  the target. The matrix user also has a vague idea of the target’s location. By
  successfully making a Mental SMR, the matrix user is able to view cloudy
  glimpses of what the target sees or communicate with the target as if he were
  standing nearby. A failed SMR indicates that the user can not communicate
  with the target or see through the target’s eyes for 2-40 hours. Failed SMRs
  also indicate that the user receives a bad headache for his efforts. 
  The link lasts for 1 year but can be increased by 1 year for each additional
  power point spent to generated the matrix. The link can be terminated at any
  time by either the matrix controller or the target. There have been reports that
  this matrix can be cast on unwilling targets who don’t have the ability to break
  the link. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  7
  VACUUM CONTROL
  Teleport (Large Object)
  GENERATION TIME
  10 sec
  RANGE
  10km
  BOOST
  1,000 m3/point
  DURATION
  Instantaneous
  SMR
  None/Mental
  AREA OF EFFECT
  1,000m3
  This matrix allows the Cedeun matrix controller to teleport any object that
  is smaller than 1,000 cubic meters in size. Objects may be moved up to
  10,000 meters from their original location instantaneously. Objects that are
  equipped with phase nulliﬁcation or similar devices are immune to this
  matrix. Living creatures in the area of effect may make a Mental SMR to avoid
  being teleported. Each additional power point spent to generate the matrix
  allows the user to move an additional 1000 cubic meters of material. Cedeun
  often use this matrix to move mineral rich asteroids to more secure locations.
  A Cedeun can not teleport away pieces of an object. If the Cedeun is not capa-
  ble of teleporting the entire object it will not be transported to the new loca-
  tion. As always, the BM is the ﬁnal arbitrator of what exactly constitutes “an
  object.”
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  8
  VACUUM CONTROL
  Wormhole Communication
  GENERATION TIME
  1 hour
  RANGE
  100,000 km
  BOOST
  1 minute/point 
  DURATION
  1 minute
  SMR
  None
  AREA OF EFFECT
  up to 10 km radius
  This matrix allows the user to generate a nanoscopically small wormhole
  through space. Individuals at either end of the wormhole can communicate
  with each other as if they were standing right next to each other for the dura-
  tion of the matrix.
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
  9
  VACUUM CONTROL
  Stargate Creation
  GENERATION TIME
  10 hours
  RANGE
  100,000 km
  BOOST
  1 billion km/point 
  DURATION
  3 days
  SMR
  None
  AREA OF EFFECT
  up to 10 km radius
  Using this matrix, a Cedeun can create a star gate, though which ships can
  reach far off destinations instantaneously. For every point spent generating
  this matrix, the stargate can transport items 1 billion kilometers in distance. 
  ©2005, SSDC, INC. PERMISSION GRANTED FOR PRINTING AND REPRODUCTION FOR PERSONAL USE.
  
SOURCE: textdata/thevault/Battlelords of the 23rd Century/Battlelords of the Twenty-Third Century Matrix Cards - Vacuum Control Matrices.pdf