TEXT: TARGET ON DIFF GRID 
  –2 Matrix Actions 
  ATTACK 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  SLEAZE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  DATA PROCESSING 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  FIREWALL 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  ECHOES (SUBMERSION GRADE: _______) 
  RUNNING SILENT 
  –2 Matrix Actions 
  VR: HOT-SIM 
  +2 Matrix Actions 
  AR 
  MATRIX USER 
  MODE 
  Noise 
  Penalty to all Matrix actions 
  (unless Directly Connected) 
  Noise Reduction 
  ____ 
  FULL MATRIX DEFENSE 
  WIL ___ 
  PUBLIC GRID 
  –2 Matrix Actions 
  COMPLEX FORM: 
  TRANSCENDENT GRID 
  Noise Reduction 
  Complex Form: 
  Resonance Channel 
  LIVING PERSONA 
  
  MARKS 
  Icon:__________________ 
  1 
  2 
  3 
  Icon:__________________ 
  1 
  2 
  3 
  Icon:__________________ 
  1 
  2 
  3 
  Icon:__________________ 
  1 
  2 
  3 
  Icon:__________________ 
  1 
  2 
  3 
  Icon:__________________ 
  1 
  2 
  3 
  
  Icon:_________________ 
  Level: ____ 
  Registered 
  Sustained Powers / 
  Complex Forms 
  –2 to all rolls (incl 
  Initiative) 
  SPRITE TYPE:  
  _______________ 
  RUNNING SILENT 
  –2 Matrix Actions 
  Noise 
  Penalty to all Matrix actions 
  (unless Directly Connected) 
  Noise Reduction 
   
  ____ 
  FULL MATRIX DEFENSE 
  TARGET ON DIFF GRID 
  –2 Matrix Actions 
  PUBLIC GRID 
  –2 Matrix Actions 
  50 
  40 
  30 
  20 
  10 
  49 
  39 
  29 
  19 
  9 
  48 
  38 
  28 
  18 
  8 
  47 
  37 
  27 
  17 
  7 
  46 
  36 
  26 
  16 
  6 
  45 
  35 
  25 
  15 
  5 
  44 
  34 
  24 
  14 
  4 
  43 
  33 
  23 
  13 
  3 
  42 
  32 
  22 
  12 
  2 
  41 
  31 
  21 
  11 
  1 
  INITIATIVE 
  TASKS OWED 
  Icon:_________________ 
  Icon:_________________ 
  Icon:_________________ 
  Marks 
  Marks 
  Marks 
  Marks 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  13 
  14 
  15 
  8 + Level/2 (round up) 
  (No Wound Modifiers) 
  MATRIX DAMAGE 
  Initiative: ____________ 
   
  Attack: ______ 
  Sleaze: ______ 
  Data Processing: ______ 
  Firewall: ______ 
  Skills: 
  ______________________ 
  ______________________ 
  ______________________ 
  ______________________ 
  Powers: 
  ______________________ 
  ______________________ 
  ______________________ 
  ______________________ 
  ______________________ 
  
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  SUSTAINED COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  PERMANENT COMPLEX 
  FORM/SPRITE POWER 
  _________________ 
  –2 
  Registered 
  Sprite Task 
  Focused 
  Concentration 
  Other 
  Turns Remaining (to Sustain) 
  until Permanent 
  
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  MATRIX DAMAGE 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  Your Device is being Hacked! 
  Device:__________ 
  
  OVERWATCH SCORE 
  1 
  11 
  21 
  31 
  2 
  12 
  22 
  32 
  3 
  13 
  23 
  33 
  4 
  14 
  24 
  34 
  5 
  15 
  25 
  35 
  6 
  16 
  26 
  36 
  7 
  17 
  27 
  37 
  8 
  18 
  28 
  38 
  9 
  19 
  29 
  39 
  10 
  20 
  30 
  40 
  Persona:_______________ 
   
  +Defender’s Hits from Attack/Sleaze Action 
     (Regardless of Success/Failure) 
  If Score > 0, +2d6 every 15 minutes 
  
  PUBLIC GRID 
  –2 Matrix Actions 
  COMMLINK_________________________________ Device Rating:____ 
  Noise 
  Penalty to all Matrix actions 
  (unless Directly Connected) 
  1 
  2 
  3 
  4 
  5 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
  13 
  14 
  15 
  8 + Device Rating/2 (round up) 
  (No Wound Modifiers) 
  MATRIX DAMAGE 
  Noise Reduction 
   
  _____ 
  FULL MATRIX DEFENSE 
  WIL ___ 
  VR: HOT-SIM 
  +2 Matrix Actions 
  VR: COLD-SIM 
  AR 
  RUNNING SILENT 
  –2 Matrix Actions 
  MATRIX USER 
  MODE 
  
SOURCE: textdata/thevault/Shadowrun [multi]/5th Edition/Shadowrun Hayek Sheets/Player Aid - Technomancer.pdf