TEXT: THE STANDARD SHIP DESIGN SYSTEM
  1
  THE STANDARD SHIP DESIGN SYSTEM
  Certain situations in Traveller call for a different ship design than those provided. The Standard Ship Design
  System (SSD System) is a simple way of  customizing and designing starships for Traveller. Ships designed with
  the SSD System are starships assembled at the shipyard from standardized components.
  The use of standardized components make starships constructed using this system cheaper than custom
  designed ships. Starships designed using the SSD System receive a 10% discount over the equivalent custom-
  built ship.  The design tables below show the undiscounted list price of the components. When the ship design
  is completed, multiply all the final cost by 90% to reflect the discount for the mostly standardized, modular
  construction.
  THE DESIGN SEQUENCE
  The goal of the design sequence is to fill in the Universal Ship Description of the new ship. This will provide all of
  the necessary details of the ship, from its cargo capacity to its fighting weaponry and defenses.
  SAMPLE UNIVERSAL SHIP DESCRIPTION
  Type and Name of Ship
  Tons
  Volume
  Cost in Mcr
  Crew
  Passengers High/Medium
  Passengers Low
  Cargo
  Controls
  Tech Level
  ## Size Rating
  ## Jump Rating
  ## Fire Control Rating
  ## G Rating / Maneuver Drive
  ## Battery 1 - ##, ##, ##, ##
  ## Power Plant Rating
  ## Battery 2 - ##, ##, ##, ##
  ## Fuel Rating / Scoop / Refine
  ## Battery 3 - ##, ##, ##, ##
  ## Meson Screen Rating
  ## Battery 4 - ##, ##, ##, ##
  ## Sand Caster Rating
  ## Battery 5 - ##, ##, ##, ##
  ## Damper Rating
  ## Battery 6 - ##, ##, ##, ##
  ## A  ## P  ## J (Mask) Sensor Rating
  ## Battery 7 - ##, ##, ##, ##
  ## Battery 8 - ##, ##, ##, ##
  ## Armor
  ## Structure
  THE DESIGN SEQUENCE
  The design of the starship is a process of following the sequence below. Use the starships worksheet to
  complete the design. When the Universal Ship Descriptor is completed, the ship has been completely
  designed.
  Once the hull has been chosen, the total volume (in displacement tons) of the vessel will be known. All systems
  must fit in the volume of the ship hull chosen. The surface area of the ship is also critical to determine the type
  and number of external fittings on the ship. The surface area of added equipment and fixtures cannot exceed
  the total available surface area of the ship.
  Select Mission
  Select Hull
  Calculate Volume and Surface Area Available
  Select Jump Drive
  Select Maneuver Drive
  Select Offensive Weapons
  Select Defensive Weapons
  Select Controls and Electronics
  Select Life Support
  Select Miscellaneous Equipment
  Select Power Plant
  Calculate Passenger Capacity and Crew Requirements
  Add Workstations
  
  THE STANDARD SHIP DESIGN SYSTEM
  2
  Add Bridge
  Add Quarters
  Calculate Cost
  Complete the USD
  SELECT MISSION
  Select the Tech Level and mission for the ship. This will determine what sort of equipment will be needed. For
  example, a long range military ship will require a bigger hull and greater jump drives, not to mention weapons,
  whereas an intrasystem cargo vessel may only require a short jump drive, lots of cargo space, and no weapons.
  The requirements for weapons, defenses, passengers and cargo will be dictated by the ship's mission. The
  Tech Level of the ship determines the maximum tech level of any components of the ship. The ship may have
  inferior technology aboard if the designer so chooses.
  SELECT HULL
  The hull size determines the amount of equipment, weapons, passenger and cargo space available. The mission
  will determine the size of the ship's hull. There are nine different types of hull configuration available for
  starships.  Each provides a different amount of surface area and internal displacement available for use, and have
  different associated costs. Some are better at entering atmosphere while others are superior at maximizing
  volume. The different hull types are:
  Open Frame Hull
  Needle Hull
  Wedge Hull
  Cylinder Hull
  Box Hull
  Sphere Hull
  Dome/Disk Hull
  Close Structure Hull
  Slab Hull
  Select a hull tech level.
  Select the size in displacement tons (1 ton is equivalent to 14 cubic meters), the configuration, and any
  streamlining. Not all types of streamlining are available for all configurations. The “Price Mods” entry on the hull
  size tables will indicate which are available. Those not available are as “n/a.” Also choose the maximum
  acceleration (in Gs of acceleration) the ship is capable of and the armor level required. Find the hull displacement
  on the appropriate configuration chart.
  Under Volume Factor, find the column for the tech level, and find the row for the displacement. Multiply the
  number there by the maximum Gs to determine the amount of hull volume (in m3) that is dedicated to the internal
  structure of the ship.
  Multiply that same Volume Factor by the armor level desired, to determine the volume taken up by the armor. If an
  “Airframe” hull is desired, multiply the result by 1.3.
  The “Material Type” table shows the material of the hull at each tech level. Find the row for the tech level. Multiply
  the structure volume just calculated by the density number in the Material Type table to determine how much the
  structure masses. Likewise, multiply the structure volume by the cost number in the Material Type table to find
  out how much it costs. Do the same with the armor volume to find the armor mass and price. The amount of
  streamlining affects the price of the armor. At the top of the Hull Size table are price modifiers for different
  streamlining. Multiply the armor price just calculated by the price modifier for streamlining.
  The ship requires a certain number of airlocks. The Airlocks portion of the table shows how many are needed,
  and the total mass, volume, power and price they take up. For hulls less than 50 displacement tons, airlocks are
  optional.
  Record the mass, volume, and price for the structure and the armor. Also note the total volume and area
  available. Note that Airframe (AF) streamlining also increases the surface area available – multiply the listed
  
  THE STANDARD SHIP DESIGN SYSTEM
  3
  number by 1.3.
  Material Type and Tech Level
  Material Type
  Cost (MCr/m3)
  Density (t/m3)
  TL 8-9: Composite Laminate
  0.008
  8.0
  TL 10-11:  CrystalIron
  0.009
  10.0
  TL 12-13:  Superdense
  0.014
  15.0
  TL14-16:  Bonded Superdense
  0.028
  15.0
  Open Frame Hull
  Price Modifiers: No SL 0.3; SL n/a; AF n/a
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  28.0
  140
  190
  0.63
  0.48
  0.27
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  32.0
  280
  230
  0.77
  0.58
  0.33
  0.16
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  36.8
  420
  270
  0.90
  0.68
  0.39
  0.19
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  41.6
  560
  310
  1.03
  0.78
  0.44
  0.22
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  44.8
  700
  380
  1.27
  0.95
  0.54
  0.27
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  46.4
  840
  420
  1.40
  1.05
  0.60
  0.30
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  50.0
  980
  460
  1.53
  1.15
  0.66
  0.33
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  52.8
  1,120
  510
  1.70
  1.28
  0.73
  0.36
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  54.4
  1,260
  550
  1.83
  1.38
  0.79
  0.39
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  56.0
  1,400
  600
  2.00
  1.50
  0.86
  0.43
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  68.0
  2,800
  900
  3.00
  2.25
  1.29
  0.64
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  80.0
  4,200
  1,200
  4.00
  3.00
  1.71
  0.86
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  88.0
  5,600
  1,500
  5.00
  3.75
  2.14
  1.07
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  96.0
  7,000
  1,700
  5.67
  4.25
  2.43
  1.21
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  100.0
  8,400
  2,000
  6.67
  5.00
  2.86
  1.43
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  108.0
  9,800
  2,200
  7.33
  5.50
  3.14
  1.57
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  112.0
  11,200
  2,400
  8.00
  6.00
  3.43
  1.71
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  116.0
  12,600
  2,600
  8.67
  6.50
  3.71
  1.86
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  120.0
  14,000
  2,800
  9.33
  7.00
  4.00
  2.00
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  144.0
  28,000
  4,300
  14.33
  10.75
  6.14
  3.07
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  168.0
  42,000
  5,700
  19.00
  14.25
  8.14
  4.07
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  188.0
  56,000
  7,000
  23.33
  17.50
  10.00
  5.00
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  204.0
  70,000
  8,000
  26.67
  20.00
  11.43
  5.71
  50
  10.0
  150
  100
  0.050
  0.250
  Needle Hull
  Price Modifiers: No SL 0.7; SL 0.8; AF 1.2
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  21.0
  140
  247
  0.41
  0.31
  0.18
  0.09
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  24.0
  280
  299
  0.50
  0.37
  0.21
  0.11
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  27.6
  420
  351
  0.59
  0.44
  0.25
  0.13
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  31.2
  560
  403
  0.67
  0.50
  0.29
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  33.6
  700
  494
  0.82
  0.62
  0.35
  0.18
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  34.8
  840
  546
  0.91
  0.68
  0.39
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  37.5
  980
  598
  1.00
  0.75
  0.43
  0.21
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  39.6
  1,120
  663
  1.11
  0.83
  0.47
  0.24
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  40.8
  1,260
  715
  1.19
  0.89
  0.51
  0.26
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  42.0
  1,400
  780
  1.30
  0.98
  0.56
  0.28
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  51.0
  2,800
  1,170
  1.95
  1.46
  0.84
  0.42
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  60.0
  4,200
  1,560
  2.60
  1.95
  1.11
  0.56
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  66.0
  5,600
  1,950
  3.25
  2.44
  1.39
  0.70
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  72.0
  7,000
  2,210
  3.68
  2.76
  1.58
  0.79
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  75.0
  8,400
  2,600
  4.33
  3.25
  1.86
  0.93
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  81.0
  9,800
  2,860
  4.77
  3.58
  2.04
  1.02
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  84.0
  11,200
  3,120
  5.20
  3.90
  2.23
  1.11
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  87.0
  12,600
  3,380
  5.63
  4.23
  2.41
  1.21
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  90.0
  14,000
  3,640
  6.07
  4.55
  2.60
  1.30
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  108.0
  28,000
  5,590
  9.32
  6.99
  3.99
  2.00
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  126.0
  42,000
  7,410
  12.35
  9.26
  5.29
  2.65
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  141.0
  56,000
  9,100
  15.17
  11.38
  6.50
  3.25
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  153.0
  70,000
  10,400
  17.33
  13.00
  7.43
  3.71
  50
  10.0
  150
  100
  0.050
  0.250
  Wedge Hull
  Price Modifiers: No SL 0.5; SL 0.7; AF 1.5
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  17.5
  140
  285
  0.48
  0.36
  0.20
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  20.0
  280
  345
  0.58
  0.43
  0.25
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  23.0
  420
  405
  0.68
  0.51
  0.29
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  26.0
  560
  465
  0.78
  0.58
  0.33
  0.17
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  28.0
  700
  570
  0.95
  0.71
  0.41
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  29.0
  840
  630
  1.05
  0.79
  0.45
  0.23
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  31.3
  980
  690
  1.15
  0.86
  0.49
  0.25
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  33.0
  1,120
  765
  1.28
  0.96
  0.55
  0.27
  1
  0.2
  3
  2
  0.001
  0.005
  
  THE STANDARD SHIP DESIGN SYSTEM
  4
  90
  7
  34.0
  1,260
  825
  1.38
  1.03
  0.59
  0.29
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  35.0
  1,400
  900
  1.50
  1.13
  0.64
  0.32
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  42.5
  2,800
  1,350
  2.25
  1.69
  0.96
  0.48
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  50.0
  4,200
  1,800
  3.00
  2.25
  1.29
  0.64
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  55.0
  5,600
  2,250
  3.75
  2.81
  1.61
  0.80
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  60.0
  7,000
  2,550
  4.25
  3.19
  1.82
  0.91
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  62.5
  8,400
  3,000
  5.00
  3.75
  2.14
  1.07
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  67.5
  9,800
  3,300
  5.50
  4.13
  2.36
  1.18
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  70.0
  11,200
  3,600
  6.00
  4.50
  2.57
  1.29
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  72.5
  12,600
  3,900
  6.50
  4.88
  2.79
  1.39
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  75.0
  14,000
  4,200
  7.00
  5.25
  3.00
  1.50
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  90.0
  28,000
  6,450
  10.75
  8.06
  4.61
  2.30
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  105.0
  42,000
  8,550
  14.25
  10.69
  6.11
  3.05
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  117.5
  56,000
  10,500
  17.50
  13.13
  7.50
  3.75
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  127.5
  70,000
  12,000
  20.00
  15.00
  8.57
  4.29
  50
  10.0
  150
  100
  0.050
  0.250
  Cylinder Hull
  Price Modifiers: No SL 0.6; SL 0.8; AF 2.0
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  14.0
  140
  209
  0.35
  0.26
  0.15
  0.07
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  16.0
  280
  253
  0.42
  0.32
  0.18
  0.09
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  18.4
  420
  297
  0.50
  0.37
  0.21
  0.11
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  20.8
  560
  341
  0.57
  0.43
  0.24
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  22.4
  700
  418
  0.70
  0.52
  0.30
  0.15
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  23.2
  840
  462
  0.77
  0.58
  0.33
  0.17
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  25.0
  980
  506
  0.84
  0.63
  0.36
  0.18
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  26.4
  1,120
  561
  0.94
  0.70
  0.40
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  27.2
  1,260
  605
  1.01
  0.76
  0.43
  0.22
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  28.0
  1,400
  660
  1.10
  0.83
  0.47
  0.24
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  34.0
  2,800
  990
  1.65
  1.24
  0.71
  0.35
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  40.0
  4,200
  1,320
  2.20
  1.65
  0.94
  0.47
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  44.0
  5,600
  1,650
  2.75
  2.06
  1.18
  0.59
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  48.0
  7,000
  1,870
  3.12
  2.34
  1.34
  0.67
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  50.0
  8,400
  2,200
  3.67
  2.75
  1.57
  0.79
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  54.0
  9,800
  2,420
  4.03
  3.03
  1.73
  0.86
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  56.0
  11,200
  2,640
  4.40
  3.30
  1.89
  0.94
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  58.0
  12,600
  2,860
  4.77
  3.58
  2.04
  1.02
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  60.0
  14,000
  3,080
  5.13
  3.85
  2.20
  1.10
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  72.0
  28,000
  4,730
  7.88
  5.91
  3.38
  1.69
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  84.0
  42,000
  6,270
  10.45
  7.84
  4.48
  2.24
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  94.0
  56,000
  7,700
  12.83
  9.63
  5.50
  2.75
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  102.0
  70,000
  8,800
  14.67
  11.00
  6.29
  3.14
  50
  10.0
  150
  100
  0.050
  0.250
  Box Hull
  Price Modifiers: No SL 0.4; SL 0.6; AF n/a
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  8.8
  140
  228
  0.38
  0.29
  0.16
  0.08
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  10.0
  280
  276
  0.46
  0.35
  0.20
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  11.5
  420
  324
  0.54
  0.41
  0.23
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  13.0
  560
  372
  0.62
  0.47
  0.27
  0.13
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  14.0
  700
  456
  0.76
  0.57
  0.33
  0.16
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  14.5
  840
  504
  0.84
  0.63
  0.36
  0.18
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  15.6
  980
  552
  0.92
  0.69
  0.39
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  16.5
  1,120
  612
  1.02
  0.77
  0.44
  0.22
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  17.0
  1,260
  660
  1.10
  0.83
  0.47
  0.24
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  17.5
  1,400
  720
  1.20
  0.90
  0.51
  0.26
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  21.3
  2,800
  1,080
  1.80
  1.35
  0.77
  0.39
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  25.0
  4,200
  1,440
  2.40
  1.80
  1.03
  0.51
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  27.5
  5,600
  1,800
  3.00
  2.25
  1.29
  0.64
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  30.0
  7,000
  2,040
  3.40
  2.55
  1.46
  0.73
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  31.3
  8,400
  2,400
  4.00
  3.00
  1.71
  0.86
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  33.8
  9,800
  2,640
  4.40
  3.30
  1.89
  0.94
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  35.0
  11,200
  2,880
  4.80
  3.60
  2.06
  1.03
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  36.3
  12,600
  3,120
  5.20
  3.90
  2.23
  1.11
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  37.5
  14,000
  3,360
  5.60
  4.20
  2.40
  1.20
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  45.0
  28,000
  5,160
  8.60
  6.45
  3.69
  1.84
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  52.5
  42,000
  6,840
  11.40
  8.55
  4.89
  2.44
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  58.8
  56,000
  8,400
  14.00
  10.50
  6.00
  3.00
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  63.8
  70,000
  9,600
  16.00
  12.00
  6.86
  3.43
  50
  10.0
  150
  100
  0.050
  0.250
  Sphere Hull
  Price Modifiers: No SL 0.8; SL 1.0; AF n/a
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  7.0
  140
  190
  0.32
  0.24
  0.14
  0.07
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  8.0
  280
  230
  0.38
  0.29
  0.16
  0.08
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  9.2
  420
  270
  0.45
  0.34
  0.19
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  
  THE STANDARD SHIP DESIGN SYSTEM
  5
  40
  7
  10.4
  560
  310
  0.52
  0.39
  0.22
  0.11
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  11.2
  700
  380
  0.63
  0.48
  0.27
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  11.6
  840
  420
  0.70
  0.53
  0.30
  0.15
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  12.5
  980
  460
  0.77
  0.58
  0.33
  0.16
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  13.2
  1,120
  510
  0.85
  0.64
  0.36
  0.18
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  13.6
  1,260
  550
  0.92
  0.69
  0.39
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  14.0
  1,400
  600
  1.00
  0.75
  0.43
  0.21
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  17.0
  2,800
  900
  1.50
  1.13
  0.64
  0.32
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  20.0
  4,200
  1,200
  2.00
  1.50
  0.86
  0.43
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  22.0
  5,600
  1,500
  2.50
  1.88
  1.07
  0.54
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  24.0
  7,000
  1,700
  2.83
  2.13
  1.21
  0.61
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  25.0
  8,400
  2,000
  3.33
  2.50
  1.43
  0.71
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  27.0
  9,800
  2,200
  3.67
  2.75
  1.57
  0.79
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  28.0
  11,200
  2,400
  4.00
  3.00
  1.71
  0.86
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  29.0
  12,600
  2,600
  4.33
  3.25
  1.86
  0.93
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  30.0
  14,000
  2,800
  4.67
  3.50
  2.00
  1.00
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  36.0
  28,000
  4,300
  7.17
  5.38
  3.07
  1.54
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  42.0
  42,000
  5,700
  9.50
  7.13
  4.07
  2.04
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  47.0
  56,000
  7,000
  11.67
  8.75
  5.00
  2.50
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  51.0
  70,000
  8,000
  13.33
  10.00
  5.71
  2.86
  50
  10.0
  150
  100
  0.050
  0.250
  Dome/Disc Hull
  Price Modifiers: No SL 1.4; SL 1.6; AF  1.2
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  10.5
  140
  228
  0.38
  0.29
  0.16
  0.08
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  12.0
  280
  276
  0.46
  0.35
  0.20
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  13.8
  420
  324
  0.54
  0.41
  0.23
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  15.6
  560
  372
  0.62
  0.47
  0.27
  0.13
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  16.8
  700
  456
  0.76
  0.57
  0.33
  0.16
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  17.4
  840
  504
  0.84
  0.63
  0.36
  0.18
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  18.8
  980
  552
  0.92
  0.69
  0.39
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  19.8
  1,120
  612
  1.02
  0.77
  0.44
  0.22
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  20.4
  1,260
  660
  1.10
  0.83
  0.47
  0.24
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  21.0
  1,400
  720
  1.20
  0.90
  0.51
  0.26
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  25.5
  2,800
  1,080
  1.80
  1.35
  0.77
  0.39
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  30.0
  4,200
  1,440
  2.40
  1.80
  1.03
  0.51
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  33.0
  5,600
  1,800
  3.00
  2.25
  1.29
  0.64
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  36.0
  7,000
  2,040
  3.40
  2.55
  1.46
  0.73
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  37.5
  8,400
  2,400
  4.00
  3.00
  1.71
  0.86
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  40.5
  9,800
  2,640
  4.40
  3.30
  1.89
  0.94
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  42.0
  11,200
  2,880
  4.80
  3.60
  2.06
  1.03
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  43.5
  12,600
  3,120
  5.20
  3.90
  2.23
  1.11
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  45.0
  14,000
  3,360
  5.60
  4.20
  2.40
  1.20
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  54.0
  28,000
  5,160
  8.60
  6.45
  3.69
  1.84
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  63.0
  42,000
  6,840
  11.40
  8.55
  4.89
  2.44
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  70.5
  56,000
  8,400
  14.00
  10.50
  6.00
  3.00
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  76.5
  70,000
  9,600
  16.00
  12.00
  6.86
  3.43
  50
  10.0
  150
  100
  0.050
  0.250
  Close Structure Hull
  Price Modifiers: No SL 0.3; SL n/a; AF  n/a
  Volume Factor
  Airlocks
  Size
  (Td)
  Size
  Code
  Length
  (m)
  Total
  Volume
  (m3)
  Surface
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  12.3
  140
  266
  0.44
  0.33
  0.19
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  14.0
  280
  322
  0.54
  0.40
  0.23
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  16.1
  420
  378
  0.63
  0.47
  0.27
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  18.2
  560
  434
  0.72
  0.54
  0.31
  0.16
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  19.6
  700
  532
  0.89
  0.67
  0.38
  0.19
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  20.3
  840
  588
  0.98
  0.74
  0.42
  0.21
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  21.9
  980
  644
  1.07
  0.81
  0.46
  0.23
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  23.1
  1,120
  714
  1.19
  0.89
  0.51
  0.26
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  23.8
  1,260
  770
  1.28
  0.96
  0.55
  0.28
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  24.5
  1,400
  840
  1.40
  1.05
  0.60
  0.30
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  29.8
  2,800
  1,260
  2.10
  1.58
  0.90
  0.45
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  35.0
  4,200
  1,680
  2.80
  2.10
  1.20
  0.60
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  38.5
  5,600
  2,100
  3.50
  2.63
  1.50
  0.75
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  42.0
  7,000
  2,380
  3.97
  2.98
  1.70
  0.85
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  43.8
  8,400
  2,800
  4.67
  3.50
  2.00
  1.00
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  47.3
  9,800
  3,080
  5.13
  3.85
  2.20
  1.10
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  49.0
  11,200
  3,360
  5.60
  4.20
  2.40
  1.20
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  50.8
  12,600
  3,640
  6.07
  4.55
  2.60
  1.30
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  52.5
  14,000
  3,920
  6.53
  4.90
  2.80
  1.40
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  63.0
  28,000
  6,020
  10.03
  7.53
  4.30
  2.15
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  73.5
  42,000
  7,980
  13.30
  9.98
  5.70
  2.85
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  82.3
  56,000
  9,800
  16.33
  12.25
  7.00
  3.50
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  89.3
  70,000
  11,200
  18.67
  14.00
  8.00
  4.00
  50
  10.0
  150
  100
  0.050
  0.250
  Slab Hull
  Price Modifiers: No SL 0.5; SL 0.7; AF 1.5
  Volume Factor
  Airlocks
  Total
  Surface
  
  THE STANDARD SHIP DESIGN SYSTEM
  6
  Disp
  (Td)
  Size
  Code
  Length
  (m)
  Volume
  (m3)
  Area
   (m2)
  TL
  8-9
  TL
  10-11
  TL
  12-13
  TL
  14-16
  Qty
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  7
  19.3
  140
  285
  0.48
  0.36
  0.20
  0.10
  1
  0.2
  3
  2
  0.001
  0.005
  20
  7
  22.0
  280
  345
  0.58
  0.43
  0.25
  0.12
  1
  0.2
  3
  2
  0.001
  0.005
  30
  7
  25.3
  420
  405
  0.68
  0.51
  0.29
  0.14
  1
  0.2
  3
  2
  0.001
  0.005
  40
  7
  28.6
  560
  465
  0.78
  0.58
  0.33
  0.17
  1
  0.2
  3
  2
  0.001
  0.005
  50
  7
  30.8
  700
  570
  0.95
  0.71
  0.41
  0.20
  1
  0.2
  3
  2
  0.001
  0.005
  60
  7
  31.9
  840
  630
  1.05
  0.79
  0.45
  0.23
  1
  0.2
  3
  2
  0.001
  0.005
  70
  7
  34.4
  980
  690
  1.15
  0.86
  0.49
  0.25
  1
  0.2
  3
  2
  0.001
  0.005
  80
  7
  36.3
  1,120
  765
  1.28
  0.96
  0.55
  0.27
  1
  0.2
  3
  2
  0.001
  0.005
  90
  7
  37.4
  1,260
  825
  1.38
  1.03
  0.59
  0.29
  1
  0.2
  3
  2
  0.001
  0.005
  100
  8
  38.5
  1,400
  900
  1.50
  1.13
  0.64
  0.32
  1
  0.2
  3
  2
  0.001
  0.005
  200
  8
  46.8
  2,800
  1,350
  2.25
  1.69
  0.96
  0.48
  2
  0.4
  6
  4
  0.002
  0.010
  300
  8
  55.0
  4,200
  1,800
  3.00
  2.25
  1.29
  0.64
  3
  0.6
  9
  6
  0.003
  0.015
  400
  8
  60.5
  5,600
  2,250
  3.75
  2.81
  1.61
  0.80
  4
  0.8
  12
  8
  0.004
  0.020
  500
  8
  66.0
  7,000
  2,550
  4.25
  3.19
  1.82
  0.91
  5
  1.0
  15
  10
  0.005
  0.025
  600
  8
  68.8
  8,400
  3,000
  5.00
  3.75
  2.14
  1.07
  6
  1.2
  18
  12
  0.006
  0.030
  700
  8
  74.3
  9,800
  3,300
  5.50
  4.13
  2.36
  1.18
  7
  1.4
  21
  14
  0.007
  0.035
  800
  8
  77.0
  11,200
  3,600
  6.00
  4.50
  2.57
  1.29
  8
  1.6
  24
  16
  0.008
  0.040
  900
  8
  79.8
  12,600
  3,900
  6.50
  4.88
  2.79
  1.39
  9
  1.8
  27
  18
  0.009
  0.045
  1,000
  9
  82.5
  14,000
  4,200
  7.00
  5.25
  3.00
  1.50
  10
  2.0
  30
  20
  0.010
  0.050
  2,000
  9
  99.0
  28,000
  6,450
  10.75
  8.06
  4.61
  2.30
  20
  4.0
  60
  40
  0.020
  0.100
  3,000
  9
  115.5
  42,000
  8,550
  14.25
  10.69
  6.11
  3.05
  30
  6.0
  90
  60
  0.030
  0.150
  4,000
  9
  129.3
  56,000
  10,500
  17.50
  13.13
  7.50
  3.75
  40
  8.0
  120
  80
  0.040
  0.200
  5,000
  9
  140.3
  70,000
  12,000
  20.00
  15.00
  8.57
  4.29
  50
  10.0
  150
  100
  0.050
  0.250
  SELECT JUMP DRIVE
  Decide what Jump capacity the ship requires (limited by tech level).
  On the Jump Drive Size table, find the ship's size, then go across to the column under the required jump
  number. This is the volume the jump drive requires. Also listed is the price and mass.
  At the end of the row is a column that lists how much fuel is needed for a jump of one parsec. Multiply that by the
  jump rating of the ship to determine how much fuel needed for a full jump. If more than one jump is needed,
  include more fuel.
  Record mass, volume, area and cost, as well as the Crew Factor.
  Jump Drives
  1 Parsec (TL9)
  2 Parsecs (TL11)
  3 Parsecs (TL12)
  Ship
  Size
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Fuel
  (m
  3/psc)
  100
  84
  28
  9
  8.4
  0.17
  126
  42
  14
  12.6
  0.26
  168
  56
  19
  16.8
  0.34
  140
  200
  168
  56
  19
  16.8
  0.34
  252
  84
  28
  25.2
  0.51
  336
  112
  37
  33.6
  0.68
  280
  300
  252
  84
  28
  25.2
  0.51
  378
  126
  42
  37.8
  0.76
  504
  168
  56
  50.4
  1.01
  420
  400
  336
  112
  37
  33.6
  0.68
  504
  168
  56
  50.4
  1.01
  672
  224
  75
  67.2
  1.35
  560
  500
  420
  140
  47
  42.0
  0.84
  630
  210
  70
  63.0
  1.26
  840
  280
  93
  84.0
  1.68
  700
  600
  504
  168
  56
  50.4
  1.01
  756
  252
  84
  75.6
  1.52
  1,008
  336
  112
  100.8
  2.02
  840
  700
  588
  196
  65
  58.8
  1.18
  882
  294
  98
  88.2
  1.77
  1,176
  392
  131
  117.6
  2.36
  980
  800
  672
  224
  75
  67.2
  1.35
  1,008
  336
  112
  100.8
  2.02
  1,344
  448
  149
  134.4
  2.69
  1,120
  900
  756
  252
  84
  75.6
  1.52
  1,134
  378
  126
  113.4
  2.27
  1,512
  504
  168
  151.2
  3.03
  1,260
  1,000
  840
  280
  93
  84.0
  1.68
  1,260
  420
  140
  126.0
  2.52
  1,680
  560
  187
  168.0
  3.36
  1,400
  2,000
  1,680
  560
  187
  168.0
  3.36
  2,520
  840
  280
  252.0
  5.04
  3,360
  1,120
  373
  336.0
  6.72
  2,800
  3,000
  2,520
  840
  280
  252.0
  5.04
  3,780
  1,260
  420
  378.0
  7.56
  5,040
  1,680
  560
  504.0 10.08
  4,200
  4,000
  3,360 1,120
  373
  336.0
  6.72
  5,040
  1,680
  560
  504.0 10.08
  6,720
  2,240
  747
  672.0 13.44
  5,600
  5,000
  4,200 1,400
  467
  420.0
  8.40
  6,300
  2,100
  700
  630.0 12.60
  8,400
  2,800
  933
  840.0 16.80
  7,000
  4 Parsecs (TL13)
  5 Parsecs (TL14)
  6 Parsecs (TL15)
  Ship
  Size
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Mass
  (t)
  Vol
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (Mx)
  Fuel
  (m
  3/psc)
  100
  210
  70
  23
  21.0
  0.42
  210
  84
  28
  25.2
  0.42
  196
  98
  33
  29.4
  0.40
  140
  200
  420
  140
  47
  42.0
  0.84
  420
  168
  56
  50.4
  0.84
  392
  196
  65
  58.8
  0.79
  280
  300
  630
  210
  70
  63.0
  1.26
  630
  252
  84
  75.6
  1.26
  588
  294
  98
  88.2
  1.18
  420
  400
  840
  280
  93
  84.0
  1.68
  840
  336
  112
  100.8
  1.68
  784
  392
  131
  117.6
  1.57
  560
  500
  1,050
  350
  117
  105.0
  2.10
  1,050
  420
  140
  126.0
  2.10
  980
  490
  163
  147.0
  1.96
  700
  600
  1,260
  420
  140
  126.0
  2.52
  1,260
  504
  168
  151.2
  2.52
  1,176
  588
  196
  176.4
  2.36
  840
  700
  1,470
  490
  163
  147.0
  2.94
  1,470
  588
  196
  176.4
  2.94
  1,372
  686
  229
  205.8
  2.75
  980
  800
  1,680
  560
  187
  168.0
  3.36
  1,680
  672
  224
  201.6
  3.36
  1,568
  784
  261
  235.2
  3.14
  1,120
  900
  1,890
  630
  210
  189.0
  3.78
  1,890
  756
  252
  226.8
  3.78
  1,764
  882
  294
  264.6
  3.53
  1,260
  1,000
  2,100
  700
  233
  210.0
  4.20
  2,100
  840
  280
  252.0
  4.20
  1,960
  980
  327
  294.0
  3.92
  1,400
  2,000
  4,200 1,400
  467
  420.0
  8.40
  4,200
  1,680
  560
  504.0
  8.40
  3,920
  1,960
  653
  588.0
  7.84
  2,800
  3,000
  6,300 2,100
  700
  630.0 12.60
  6,300
  2,520
  840
  756.0 12.60
  5,880
  2,940
  980
  882.0 11.76
  4,200
  4,000
  8,400 2,800
  933
  840.0 16.80
  8,400
  3,360 1,120
  1,008.0 16.80
  7,840
  3,920 1,307
  1,176.0 15.68
  5,600
  5,000
  10,500 3,500 1,167
  1,050.0 21.00
  10,500
  4,200 1,400
  1,260.0 21.00
  9,800
  4,900 1,633
  1,470.0 19.60
  7,000
  
  THE STANDARD SHIP DESIGN SYSTEM
  7
  SELECT MANEUVER DRIVES
  Decide how many Gs of acceleration the ship requires. Actually, you should have decided this under Hulls, since
  it affects the hull structure.
  Decide which type of drive to use, consistent with the tech level available.
  Multiply the hull size, in displacement tons (Td), by 10xGs to determine the thrust required. Find the value in the
  thrust column where the thrust is greater than or equal to what is needed. That row is the drive that will give the
  desired performance.
  Note the fuel requirement per hour. Multiply by the number of hours of sustained travel at full acceleration to get
  the volume required for fuel. Merchant vessels can get by with 40-60 divided by their maximum acceleration.
  Warships require more. Remember that Thruster Plates do not requre fuel.
  Note the power requirements of the drive. If the number is in parentheses like this (10), then that is how much
  excess power the drive produces, which is available to other systems.
  Note the Crew Factor the drive requires. This will be used later to determine the crew requirements for the ship.
  Record how much volume the drive and fuel require, and how much is still available. Also record the surface area
  taken up by the exhaust ports.
  ContraGravity (tech level9+)
  ContraGravity drives are not real maneuver drives, and aren’t useful outside of a gravity well. Their primary use is
  gravity vehicles. They are included here so that ships below tech level 11 (thruster plates) can hover and
  maneuver in an atmosphere. By 10 diameters out from a planet, the ContraGravity drive is virtually worthless, only
  producing 1% of the thrust it would on the surface. Note that the accelerations listed below can only be achieved
  in a 1G gravity well. Ships that use ContraGravity still need another form of maneuver drive to get out to jump
  distance. Normally, only enough CG is installed to counter the mass of the ship (use 10x displacement tons as a
  rule of thumb).
  Basic ContraGravity Drives (Tech Level 9)
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  100
  2.7
  3.4
  2
  2.0
  0.14
  0.1
  200
  5.3
  6.7
  4
  4.0
  0.27
  0.1
  300
  8.0
  10.0
  6
  6.0
  0.40
  0.1
  400
  10.7
  13.4
  8
  8.0
  0.54
  0.1
  500
  13.3
  16.7
  10
  10.0
  0.67
  0.1
  600
  16.0
  20.0
  12
  12.0
  0.80
  0.1
  800
  21.3
  26.7
  16
  16.0
  1.07
  0.1
  900
  24.0
  30.0
  18
  18.0
  1.20
  0.1
  1,000
  26.7
  33.4
  20
  20.0
  1.34
  0.1
  1,200
  32.0
  40.0
  24
  24.0
  1.60
  0.1
  1,400
  37.3
  46.7
  28
  28.0
  1.87
  0.1
  1,500
  40.0
  50.0
  30
  30.0
  2.00
  0.1
  1,600
  42.7
  53.4
  32
  32.0
  2.14
  0.1
  1,800
  48.0
  60.0
  36
  36.0
  2.40
  0.1
  2,000
  53.3
  66.7
  40
  40.0
  2.67
  0.2
  2,100
  56.0
  70.0
  42
  42.0
  2.80
  0.2
  2,400
  64.0
  80.0
  48
  48.0
  3.20
  0.2
  2,500
  66.7
  83.4
  50
  50.0
  3.34
  0.2
  2,700
  72.0
  90.0
  54
  54.0
  3.60
  0.2
  2,800
  74.7
  93.4
  56
  56.0
  3.74
  0.2
  3,000
  80.0
  100.0
  60
  60.0
  4.00
  0.2
  3,200
  85.3
  106.7
  64
  64.0
  4.27
  0.2
  3,500
  93.3
  116.7
  70
  70.0
  4.67
  0.2
  3,600
  96.0
  120.0
  72
  72.0
  4.80
  0.2
  4,000
  106.7
  133.4
  80
  80.0
  5.34
  0.3
  4,200
  112.0
  140.0
  84
  84.0
  5.60
  0.3
  4,500
  120.0
  150.0
  90
  90.0
  6.00
  0.3
  4,800
  128.0
  160.0
  96
  96.0
  6.40
  0.3
  5,000
  133.3
  166.7
  100
  100.0
  6.67
  0.3
  
  THE STANDARD SHIP DESIGN SYSTEM
  8
  5,400
  144.0
  180.0
  108
  108.0
  7.20
  0.3
  6,000
  160.0
  200.0
  120
  120.0
  8.00
  0.4
  8,000
  213.3
  266.7
  160
  160.0
  10.67
  0.5
  9,000
  240.0
  300.0
  180
  180.0
  12.00
  0.5
  10,000
  266.7
  333.4
  200
  200.0
  13.34
  0.6
  12,000
  320.0
  400.0
  240
  240.0
  16.00
  0.7
  14,000
  373.3
  466.7
  280
  280.0
  18.67
  0.8
  15,000
  400.0
  500.0
  300
  300.0
  20.00
  0.8
  16,000
  426.7
  533.4
  320
  320.0
  21.34
  0.9
  18,000
  480.0
  600.0
  360
  360.0
  24.00
  1.0
  20,000
  533.3
  666.7
  400
  400.0
  26.67
  1.1
  21,000
  560.0
  700.0
  420
  420.0
  28.00
  1.2
  24,000
  640.0
  800.0
  480
  480.0
  32.00
  1.3
  25,000
  666.7
  833.4
  500
  500.0
  33.34
  1.4
  27,000
  720.0
  900.0
  540
  540.0
  36.00
  1.5
  28,000
  746.7
  933.4
  560
  560.0
  37.34
  1.5
  30,000
  800.0
  1,000.0
  600
  600.0
  40.00
  1.6
  32,000
  853.3
  1,066.7
  640
  640.0
  42.67
  1.8
  35,000
  933.3
  1,166.7
  700
  700.0
  46.67
  1.9
  36,000
  960.0
  1,200.0
  720
  720.0
  48.00
  2.0
  40,000
  1,066.7
  1,333.4
  800
  800.0
  53.34
  2.2
  42,000
  1,120.0
  1,400.0
  840
  840.0
  56.00
  2.3
  45,000
  1,200.0
  1,500.0
  900
  900.0
  60.00
  2.4
  48,000
  1,280.0
  1,600.0
  960
  960.0
  64.00
  2.6
  50,000
  1,333.3
  1,666.7
  1,000
  1,000.0
  66.67
  2.7
  54,000
  1,440.0
  1,800.0
  1,080
  1,080.0
  72.00
  2.9
  60,000
  1,600.0
  2,000.0
  1,200
  1,200.0
  80.00
  3.2
  80,000
  2,133.3
  2,666.7
  1,600
  1,600.0
  106.67
  4.3
  90,000
  2,400.0
  3,000.0
  1,800
  1,800.0
  120.00
  4.8
  100,000
  2,666.7
  3,333.4
  2,000
  2,000.0
  133.34
  5.4
  120,000
  3,200.0
  4,000.0
  2,400
  2,400.0
  160.00
  6.4
  150,000
  4,000.0
  5,000.0
  3,000
  3,000.0
  200.00
  8.0
  160,000
  4,266.7
  5,333.4
  3,200
  3,200.0
  213.34
  8.6
  180,000
  4,800.0
  6,000.0
  3,600
  3,600.0
  240.00
  9.6
  200,000
  5,333.3
  6,666.7
  4,000
  4,000.0
  266.67
  10.7
  240,000
  6,400.0
  8,000.0
  4,800
  4,800.0
  320.00
  12.8
  250,000
  6,666.7
  8,333.4
  5,000
  5,000.0
  333.34
  13.4
  300,000
  8,000.0
  10,000.0
  6,000
  6,000.0
  400.00
  16.0
  Standard ContraGravity Drives (Tech Level 10)
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  100
  2.0
  2.0
  2
  1.4
  0.17
  0.1
  200
  4.0
  4.0
  4
  2.7
  0.34
  0.1
  300
  6.0
  6.0
  6
  4.0
  0.50
  0.1
  400
  8.0
  8.0
  8
  5.4
  0.67
  0.1
  500
  10.0
  10.0
  10
  6.7
  0.84
  0.1
  600
  12.0
  12.0
  12
  8.0
  1.00
  0.1
  800
  16.0
  16.0
  16
  10.7
  1.34
  0.1
  900
  18.0
  18.0
  18
  12.0
  1.50
  0.1
  1,000
  20.0
  20.0
  20
  13.4
  1.67
  0.1
  1,200
  24.0
  24.0
  24
  16.0
  2.00
  0.1
  1,400
  28.0
  28.0
  28
  18.7
  2.34
  0.1
  1,500
  30.0
  30.0
  30
  20.0
  2.50
  0.1
  1,600
  32.0
  32.0
  32
  21.4
  2.67
  0.1
  1,800
  36.0
  36.0
  36
  24.0
  3.00
  0.1
  2,000
  40.0
  40.0
  40
  26.7
  3.34
  0.1
  2,100
  42.0
  42.0
  42
  28.0
  3.50
  0.1
  2,400
  48.0
  48.0
  48
  32.0
  4.00
  0.1
  2,500
  50.0
  50.0
  50
  33.4
  4.17
  0.1
  2,700
  54.0
  54.0
  54
  36.0
  4.50
  0.2
  2,800
  56.0
  56.0
  56
  37.4
  4.67
  0.2
  3,000
  60.0
  60.0
  60
  40.0
  5.00
  0.2
  3,200
  64.0
  64.0
  64
  42.7
  5.34
  0.2
  3,500
  70.0
  70.0
  70
  46.7
  5.84
  0.2
  3,600
  72.0
  72.0
  72
  48.0
  6.00
  0.2
  4,000
  80.0
  80.0
  80
  53.4
  6.67
  0.2
  4,200
  84.0
  84.0
  84
  56.0
  7.00
  0.2
  4,500
  90.0
  90.0
  90
  60.0
  7.50
  0.2
  4,800
  96.0
  96.0
  96
  64.0
  8.00
  0.2
  5,000
  100.0
  100.0
  100
  66.7
  8.34
  0.2
  5,400
  108.0
  108.0
  108
  72.0
  9.00
  0.3
  6,000
  120.0
  120.0
  120
  80.0
  10.00
  0.3
  8,000
  160.0
  160.0
  160
  106.7
  13.34
  0.4
  
  THE STANDARD SHIP DESIGN SYSTEM
  9
  9,000
  180.0
  180.0
  180
  120.0
  15.00
  0.4
  10,000
  200.0
  200.0
  200
  133.4
  16.67
  0.4
  12,000
  240.0
  240.0
  240
  160.0
  20.00
  0.5
  14,000
  280.0
  280.0
  280
  186.7
  23.34
  0.6
  15,000
  300.0
  300.0
  300
  200.0
  25.00
  0.6
  16,000
  320.0
  320.0
  320
  213.4
  26.67
  0.7
  18,000
  360.0
  360.0
  360
  240.0
  30.00
  0.8
  20,000
  400.0
  400.0
  400
  266.7
  33.34
  0.8
  21,000
  420.0
  420.0
  420
  280.0
  35.00
  0.9
  24,000
  480.0
  480.0
  480
  320.0
  40.00
  1.0
  25,000
  500.0
  500.0
  500
  333.4
  41.67
  1.0
  27,000
  540.0
  540.0
  540
  360.0
  45.00
  1.1
  28,000
  560.0
  560.0
  560
  373.4
  46.67
  1.2
  30,000
  600.0
  600.0
  600
  400.0
  50.00
  1.2
  32,000
  640.0
  640.0
  640
  426.7
  53.34
  1.3
  35,000
  700.0
  700.0
  700
  466.7
  58.34
  1.4
  36,000
  720.0
  720.0
  720
  480.0
  60.00
  1.5
  40,000
  800.0
  800.0
  800
  533.4
  66.67
  1.6
  42,000
  840.0
  840.0
  840
  560.0
  70.00
  1.7
  45,000
  900.0
  900.0
  900
  600.0
  75.00
  1.8
  48,000
  960.0
  960.0
  960
  640.0
  80.00
  2.0
  50,000
  1,000.0
  1,000.0
  1,000
  666.7
  83.34
  2.0
  54,000
  1,080.0
  1,080.0
  1,080
  720.0
  90.00
  2.2
  60,000
  1,200.0
  1,200.0
  1,200
  800.0
  100.00
  2.4
  80,000
  1,600.0
  1,600.0
  1,600
  1,066.7
  133.34
  3.2
  90,000
  1,800.0
  1,800.0
  1,800
  1,200.0
  150.00
  3.6
  100,000
  2,000.0
  2,000.0
  2,000
  1,333.4
  166.67
  4.0
  120,000
  2,400.0
  2,400.0
  2,400
  1,600.0
  200.00
  4.8
  150,000
  3,000.0
  3,000.0
  3,000
  2,000.0
  250.00
  6.0
  160,000
  3,200.0
  3,200.0
  3,200
  2,133.4
  266.67
  6.4
  180,000
  3,600.0
  3,600.0
  3,600
  2,400.0
  300.00
  7.2
  200,000
  4,000.0
  4,000.0
  4,000
  2,666.7
  333.34
  8.0
  240,000
  4,800.0
  4,800.0
  4,800
  3,200.0
  400.00
  9.6
  250,000
  5,000.0
  5,000.0
  5,000
  3,333.4
  416.67
  10.0
  300,000
  6,000.0
  6,000.0
  6,000
  4,000.0
  500.00
  12.0
  High Efficiency ContraGravity Drives (Tech Level 12)
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  100
  1.3
  2.0
  2
  0.7
  0.20
  0.1
  200
  2.7
  4.0
  4
  1.4
  0.40
  0.1
  300
  4.0
  6.0
  6
  2.0
  0.60
  0.1
  400
  5.3
  8.0
  8
  2.7
  0.80
  0.1
  500
  6.7
  10.0
  10
  3.4
  1.00
  0.1
  600
  8.0
  12.0
  12
  4.0
  1.20
  0.1
  800
  10.7
  16.0
  16
  5.4
  1.60
  0.1
  900
  12.0
  18.0
  18
  6.0
  1.80
  0.1
  1,000
  13.3
  20.0
  20
  6.7
  2.00
  0.1
  1,200
  16.0
  24.0
  24
  8.0
  2.40
  0.1
  1,400
  18.7
  28.0
  28
  9.4
  2.80
  0.1
  1,500
  20.0
  30.0
  30
  10.0
  3.00
  0.1
  1,600
  21.3
  32.0
  32
  10.7
  3.20
  0.1
  1,800
  24.0
  36.0
  36
  12.0
  3.60
  0.1
  2,000
  26.7
  40.0
  40
  13.4
  4.00
  0.1
  2,100
  28.0
  42.0
  42
  14.0
  4.20
  0.1
  2,400
  32.0
  48.0
  48
  16.0
  4.80
  0.1
  2,500
  33.3
  50.0
  50
  16.7
  5.00
  0.1
  2,700
  36.0
  54.0
  54
  18.0
  5.40
  0.1
  2,800
  37.3
  56.0
  56
  18.7
  5.60
  0.1
  3,000
  40.0
  60.0
  60
  20.0
  6.00
  0.1
  3,200
  42.7
  64.0
  64
  21.4
  6.40
  0.1
  3,500
  46.7
  70.0
  70
  23.4
  7.00
  0.1
  3,600
  48.0
  72.0
  72
  24.0
  7.20
  0.1
  4,000
  53.3
  80.0
  80
  26.7
  8.00
  0.2
  4,200
  56.0
  84.0
  84
  28.0
  8.40
  0.2
  4,500
  60.0
  90.0
  90
  30.0
  9.00
  0.2
  4,800
  64.0
  96.0
  96
  32.0
  9.60
  0.2
  5,000
  66.7
  100.0
  100
  33.4
  10.00
  0.2
  5,400
  72.0
  108.0
  108
  36.0
  10.80
  0.2
  6,000
  80.0
  120.0
  120
  40.0
  12.00
  0.2
  8,000
  106.7
  160.0
  160
  53.4
  16.00
  0.3
  9,000
  120.0
  180.0
  180
  60.0
  18.00
  0.3
  10,000
  133.3
  200.0
  200
  66.7
  20.00
  0.3
  12,000
  160.0
  240.0
  240
  80.0
  24.00
  0.4
  
  THE STANDARD SHIP DESIGN SYSTEM
  10
  14,000
  186.7
  280.0
  280
  93.4
  28.00
  0.4
  15,000
  200.0
  300.0
  300
  100.0
  30.00
  0.4
  16,000
  213.3
  320.0
  320
  106.7
  32.00
  0.5
  18,000
  240.0
  360.0
  360
  120.0
  36.00
  0.5
  20,000
  266.7
  400.0
  400
  133.4
  40.00
  0.6
  21,000
  280.0
  420.0
  420
  140.0
  42.00
  0.6
  24,000
  320.0
  480.0
  480
  160.0
  48.00
  0.7
  25,000
  333.3
  500.0
  500
  166.7
  50.00
  0.7
  27,000
  360.0
  540.0
  540
  180.0
  54.00
  0.8
  28,000
  373.3
  560.0
  560
  186.7
  56.00
  0.8
  30,000
  400.0
  600.0
  600
  200.0
  60.00
  0.8
  32,000
  426.7
  640.0
  640
  213.4
  64.00
  0.9
  35,000
  466.7
  700.0
  700
  233.4
  70.00
  1.0
  36,000
  480.0
  720.0
  720
  240.0
  72.00
  1.0
  40,000
  533.3
  800.0
  800
  266.7
  80.00
  1.1
  42,000
  560.0
  840.0
  840
  280.0
  84.00
  1.2
  45,000
  600.0
  900.0
  900
  300.0
  90.00
  1.2
  48,000
  640.0
  960.0
  960
  320.0
  96.00
  1.3
  50,000
  666.7
  1,000.0
  1,000
  333.4
  100.00
  1.4
  54,000
  720.0
  1,080.0
  1,080
  360.0
  108.00
  1.5
  60,000
  800.0
  1,200.0
  1,200
  400.0
  120.00
  1.6
  80,000
  1,066.7
  1,600.0
  1,600
  533.4
  160.00
  2.2
  90,000
  1,200.0
  1,800.0
  1,800
  600.0
  180.00
  2.4
  100,000
  1,333.3
  2,000.0
  2,000
  666.7
  200.00
  2.7
  120,000
  1,600.0
  2,400.0
  2,400
  800.0
  240.00
  3.2
  150,000
  2,000.0
  3,000.0
  3,000
  1,000.0
  300.00
  4.0
  160,000
  2,133.3
  3,200.0
  3,200
  1,066.7
  320.00
  4.3
  180,000
  2,400.0
  3,600.0
  3,600
  1,200.0
  360.00
  4.8
  200,000
  2,666.7
  4,000.0
  4,000
  1,333.4
  400.00
  5.4
  240,000
  3,200.0
  4,800.0
  4,800
  1,600.0
  480.00
  6.4
  250,000
  3,333.3
  5,000.0
  5,000
  1,666.7
  500.00
  6.7
  300,000
  4,000.0
  6,000.0
  6,000
  2,000.0
  600.00
  8.0
  Fusion Drive (Tech Level 9)
  A fusion rocket is not much more than a fusion reactor with a steady stream of hydrogen going in one end and a
  hole in the other. Super-heated hydrogen plasma expelled at tremendous velocities forms the reaction mass.
  Because of the nature of the drive, the exhaust is extremely dangerous. It cannot be used within planetary
  atmospheres, and ships which intend to land must have some form of auxiliary drive, such as ContraGravity.
  Other ships passing through the hydrogen wake will generally do so quickly enough that they won’t suffer any ill
  effects, unless extremely close (~200km, referee’s discretion). In that case, each crewperson must make a
  Difficult roll versus Constitution to avoid incapacitation by radiation (Average if wearing radiation-protective
  clothing), and each system on the ship suffers a minor damage result. All crew will require blood and bone-
  marrow therapy over the next several months to avoid long-term health problems. If the ship has sufficient sick-
  bay space, this can be done on board. Otherwise, it must be done at a local hospital.
  Because of this effect, many systems have restrictions on the use of fusion drive within the local traffic area (10
  planetary diameters). Restrictions range from strict control as to when and where the drive may be aimed for
  course changes, to requiring the drive to be “run rich,” increasing the fuel flow tenfold to dilute the effects
  somewhat. This also reduces the drive’s thrust.
  Note that the fusion drive does not require power, it generates excess power for use by other ship’s systems.
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Fuel
  (m
  3/hr)
  Crew
  (Mx)
  100
  11
  11
  1
  (2.0)
  3.9
  0.04
  0.1
  200
  22
  22
  1
  (4.0)
  7.8
  0.07
  0.1
  300
  33
  33
  2
  (6.0)
  11.7
  0.11
  0.1
  400
  45
  45
  2
  (8.0)
  15.6
  0.14
  0.1
  500
  56
  56
  3
  (10.0)
  19.4
  0.18
  0.2
  600
  67
  67
  3
  (12.0)
  23.3
  0.21
  0.2
  800
  89
  89
  4
  (16.0)
  31.1
  0.28
  0.2
  900
  100
  100
  5
  (18.0)
  35.0
  0.32
  0.2
  1,000
  111
  111
  5
  (20.0)
  38.9
  0.35
  0.3
  1,200
  133
  133
  6
  (24.0)
  46.7
  0.42
  0.3
  1,400
  156
  156
  7
  (28.0)
  54.4
  0.49
  0.4
  1,500
  167
  167
  8
  (30.0)
  58.3
  0.53
  0.4
  1,600
  178
  178
  8
  (32.0)
  62.2
  0.56
  0.4
  1,800
  200
  200
  9
  (36.0)
  70.0
  0.63
  0.4
  2,000
  222
  222
  10
  (40.0)
  77.8
  0.70
  0.5
  2,100
  233
  233
  11
  (42.0)
  81.7
  0.74
  0.5
  2,400
  267
  267
  12
  (48.0)
  93.3
  0.84
  0.6
  
  THE STANDARD SHIP DESIGN SYSTEM
  11
  2,500
  278
  278
  13
  (50.0)
  97.2
  0.88
  0.6
  2,700
  300
  300
  14
  (54.0)
  105.0
  0.95
  0.6
  2,800
  311
  311
  14
  (56.0)
  108.9
  0.98
  0.7
  3,000
  333
  333
  15
  (60.0)
  116.7
  1.05
  0.7
  3,200
  356
  356
  16
  (64.0)
  124.4
  1.12
  0.8
  3,500
  389
  389
  18
  (70.0)
  136.1
  1.23
  0.8
  3,600
  400
  400
  18
  (72.0)
  140.0
  1.26
  0.8
  4,000
  445
  445
  20
  (80.0)
  155.6
  1.40
  0.9
  4,200
  467
  467
  21
  (84.0)
  163.3
  1.47
  1.0
  4,500
  500
  500
  23
  (90.0)
  175.0
  1.58
  1.0
  4,800
  533
  533
  24
  (96.0)
  186.7
  1.68
  1.1
  5,000
  556
  556
  25
  (100.0)
  194.4
  1.75
  1.2
  5,400
  600
  600
  27
  (108.0)
  210.0
  1.89
  1.2
  6,000
  667
  667
  30
  (120.0)
  233.3
  2.10
  1.4
  8,000
  889
  889
  40
  (160.0)
  311.1
  2.80
  1.8
  9,000
  1,000
  1,000
  45
  (180.0)
  350.0
  3.15
  2.0
  10,000
  1,111
  1,111
  50
  (200.0)
  388.9
  3.50
  2.3
  12,000
  1,333
  1,333
  60
  (240.0)
  466.7
  4.20
  2.7
  14,000
  1,556
  1,556
  70
  (280.0)
  544.4
  4.90
  3.2
  15,000
  1,667
  1,667
  75
  (300.0)
  583.3
  5.25
  3.4
  16,000
  1,778
  1,778
  80
  (320.0)
  622.2
  5.60
  3.6
  18,000
  2,000
  2,000
  90
  (360.0)
  700.0
  6.30
  4.0
  20,000
  2,222
  2,222
  100
  (400.0)
  777.8
  7.00
  4.5
  21,000
  2,333
  2,333
  105
  (420.0)
  816.7
  7.35
  4.7
  24,000
  2,667
  2,667
  120
  (480.0)
  933.3
  8.40
  5.4
  25,000
  2,778
  2,778
  125
  (500.0)
  972.2
  8.75
  5.6
  27,000
  3,000
  3,000
  135
  (540.0)
  1,050.0
  9.45
  6.0
  28,000
  3,111
  3,111
  140
  (560.0)
  1,088.9
  9.80
  6.3
  30,000
  3,333
  3,333
  150
  (600.0)
  1,166.7
  10.50
  6.7
  32,000
  3,556
  3,556
  160
  (640.0)
  1,244.4
  11.20
  7.2
  35,000
  3,889
  3,889
  175
  (700.0)
  1,361.1
  12.25
  7.8
  36,000
  4,000
  4,000
  180
  (720.0)
  1,400.0
  12.60
  8.0
  40,000
  4,445
  4,445
  200
  (800.0)
  1,555.6
  14.00
  8.9
  42,000
  4,667
  4,667
  210
  (840.0)
  1,633.3
  14.70
  9.4
  45,000
  5,000
  5,000
  225
  (900.0)
  1,750.0
  15.75
  10.0
  48,000
  5,333
  5,333
  240
  (960.0)
  1,866.7
  16.80
  10.7
  50,000
  5,556
  5,556
  250
  (1,000.0)
  1,944.4
  17.50
  11.2
  54,000
  6,000
  6,000
  270
  (1,080.0)
  2,100.0
  18.90
  12.0
  60,000
  6,667
  6,667
  300
  (1,200.0)
  2,333.3
  21.00
  13.4
  80,000
  8,889
  8,889
  400
  (1,600.0)
  3,111.1
  28.00
  17.8
  90,000
  10,000
  10,000
  450
  (1,800.0)
  3,500.0
  31.50
  20.0
  100,000
  11,111
  11,111
  500
  (2,000.0)
  3,888.9
  35.00
  22.3
  120,000
  13,333
  13,333
  600
  (2,400.0)
  4,666.7
  42.00
  26.7
  150,000
  16,667
  16,667
  750
  (3,000.0)
  5,833.3
  52.50
  33.4
  160,000
  17,778
  17,778
  800
  (3,200.0)
  6,222.2
  56.00
  35.6
  180,000
  20,000
  20,000
  900
  (3,600.0)
  7,000.0
  63.00
  40.0
  200,000
  22,222
  22,222
  1,000
  (4,000.0)
  7,777.8
  70.00
  44.5
  240,000
  26,667
  26,667
  1,200
  (4,800.0)
  9,333.3
  84.00
  53.4
  250,000
  27,778
  27,778
  1,250
  (5,000.0)
  9,722.2
  87.50
  55.6
  300,000
  33,333
  33,333
  1,500
  (6,000.0)
  11,666.7
  105.00
  66.7
  High Efficiency Plasma Recombustion (HEPlaR) Drive (Tech Level 10)
  HEPlaR consists of a heat exchanger and recombustion chamber added to any power plant. Hydrogen is
  injected into the recombustion chamber, and the power generated by the power plant heats the hydrogen to a
  plasma state, causing a small fraction of the hydrogen to undergo damper-mediated fusion. The plasma is then
  released as a high velocity stream of reaction mass, providing thrust.
  Note the power required below and make sure it’s included in your power requirements when you select a power
  plant. The prices and volumes below may seem like a bargain compared to the other drives, but remember: you
  still need a power plant!
  HEPlaR Drives
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Fuel
  (m3/hr)
  Crew
  (Mx)
  100
  0.5
  0.5
  1
  5.0
  0.005
  1.25
  0.1
  200
  1.0
  1.0
  1
  10.0
  0.010
  2.50
  0.1
  300
  1.5
  1.5
  2
  15.0
  0.015
  3.75
  0.1
  400
  2.0
  2.0
  2
  20.0
  0.020
  5.00
  0.1
  500
  2.5
  2.5
  3
  25.0
  0.025
  6.25
  0.1
  600
  3.0
  3.0
  3
  30.0
  0.030
  7.50
  0.1
  800
  4.0
  4.0
  4
  40.0
  0.040
  10.00
  0.1
  900
  4.5
  4.5
  5
  45.0
  0.045
  11.25
  0.1
  1,000
  5.0
  5.0
  5
  50.0
  0.050
  12.50
  0.1
  
  THE STANDARD SHIP DESIGN SYSTEM
  12
  1,200
  6.0
  6.0
  6
  60.0
  0.060
  15.00
  0.1
  1,400
  7.0
  7.0
  7
  70.0
  0.070
  17.50
  0.1
  1,500
  7.5
  7.5
  8
  75.0
  0.075
  18.75
  0.1
  1,600
  8.0
  8.0
  8
  80.0
  0.080
  20.00
  0.1
  1,800
  9.0
  9.0
  9
  90.0
  0.090
  22.50
  0.1
  2,000
  10.0
  10.0
  10
  100.0
  0.100
  25.00
  0.1
  2,100
  10.5
  10.5
  11
  105.0
  0.105
  26.25
  0.1
  2,400
  12.0
  12.0
  12
  120.0
  0.120
  30.00
  0.1
  2,500
  12.5
  12.5
  13
  125.0
  0.125
  31.25
  0.1
  2,700
  13.5
  13.5
  14
  135.0
  0.135
  33.75
  0.1
  2,800
  14.0
  14.0
  14
  140.0
  0.140
  35.00
  0.1
  3,000
  15.0
  15.0
  15
  150.0
  0.150
  37.50
  0.1
  3,200
  16.0
  16.0
  16
  160.0
  0.160
  40.00
  0.1
  3,500
  17.5
  17.5
  18
  175.0
  0.175
  43.75
  0.1
  3,600
  18.0
  18.0
  18
  180.0
  0.180
  45.00
  0.1
  4,000
  20.0
  20.0
  20
  200.0
  0.200
  50.00
  0.1
  4,200
  21.0
  21.0
  21
  210.0
  0.210
  52.50
  0.1
  4,500
  22.5
  22.5
  23
  225.0
  0.225
  56.25
  0.1
  4,800
  24.0
  24.0
  24
  240.0
  0.240
  60.00
  0.1
  5,000
  25.0
  25.0
  25
  250.0
  0.250
  62.50
  0.1
  5,400
  27.0
  27.0
  27
  270.0
  0.270
  67.50
  0.1
  6,000
  30.0
  30.0
  30
  300.0
  0.300
  75.00
  0.1
  8,000
  40.0
  40.0
  40
  400.0
  0.400
  100.00
  0.1
  9,000
  45.0
  45.0
  45
  450.0
  0.450
  112.50
  0.1
  10,000
  50.0
  50.0
  50
  500.0
  0.500
  125.00
  0.1
  12,000
  60.0
  60.0
  60
  600.0
  0.600
  150.00
  0.2
  14,000
  70.0
  70.0
  70
  700.0
  0.700
  175.00
  0.2
  15,000
  75.0
  75.0
  75
  750.0
  0.750
  187.50
  0.2
  16,000
  80.0
  80.0
  80
  800.0
  0.800
  200.00
  0.2
  18,000
  90.0
  90.0
  90
  900.0
  0.900
  225.00
  0.2
  20,000
  100.0
  100.0
  100
  1,000.0
  1.000
  250.00
  0.2
  21,000
  105.0
  105.0
  105
  1,050.0
  1.050
  262.50
  0.3
  24,000
  120.0
  120.0
  120
  1,200.0
  1.200
  300.00
  0.3
  25,000
  125.0
  125.0
  125
  1,250.0
  1.250
  312.50
  0.3
  27,000
  135.0
  135.0
  135
  1,350.0
  1.350
  337.50
  0.3
  28,000
  140.0
  140.0
  140
  1,400.0
  1.400
  350.00
  0.3
  30,000
  150.0
  150.0
  150
  1,500.0
  1.500
  375.00
  0.3
  32,000
  160.0
  160.0
  160
  1,600.0
  1.600
  400.00
  0.4
  35,000
  175.0
  175.0
  175
  1,750.0
  1.750
  437.50
  0.4
  36,000
  180.0
  180.0
  180
  1,800.0
  1.800
  450.00
  0.4
  40,000
  200.0
  200.0
  200
  2,000.0
  2.000
  500.00
  0.4
  42,000
  210.0
  210.0
  210
  2,100.0
  2.100
  525.00
  0.5
  45,000
  225.0
  225.0
  225
  2,250.0
  2.250
  562.50
  0.5
  48,000
  240.0
  240.0
  240
  2,400.0
  2.400
  600.00
  0.5
  50,000
  250.0
  250.0
  250
  2,500.0
  2.500
  625.00
  0.5
  54,000
  270.0
  270.0
  270
  2,700.0
  2.700
  675.00
  0.6
  60,000
  300.0
  300.0
  300
  3,000.0
  3.000
  750.00
  0.6
  80,000
  400.0
  400.0
  400
  4,000.0
  4.000
  1,000.00
  0.8
  90,000
  450.0
  450.0
  450
  4,500.0
  4.500
  1,125.00
  0.9
  100,000
  500.0
  500.0
  500
  5,000.0
  5.000
  1,250.00
  1.0
  120,000
  600.0
  600.0
  600
  6,000.0
  6.000
  1,500.00
  1.2
  150,000
  750.0
  750.0
  750
  7,500.0
  7.500
  1,875.00
  1.5
  160,000
  800.0
  800.0
  800
  8,000.0
  8.000
  2,000.00
  1.6
  180,000
  900.0
  900.0
  900
  9,000.0
  9.000
  2,250.00
  1.8
  200,000
  1,000.0
  1,000.0
  1,000
  10,000.0
  10.000
  2,500.00
  2.0
  240,000
  1,200.0
  1,200.0
  1,200
  12,000.0
  12.000
  3,000.00
  2.4
  250,000
  1,250.0
  1,250.0
  1,250
  12,500.0
  12.500
  3,125.00
  2.5
  300,000
  1,500.0
  1,500.0
  1,500
  15,000.0
  15.000
  3,750.00
  3.0
  Thruster Plates (Tech Level 11+)
  Another effect of the tech level 11 mastery of gravitics (the science of gravity) is the invention of thruster plates.
  Earlier contra-grav technology only negates the effects of a gravitational field: thruster plates actually use the
  field itself for propulsion, by ‘grabbing on’ to the curvature of space and running along it much like an ant on the
  slope of a sugar-bowl. Rather than wasting valuable mass by hurling it out the rear of the ship, as lower-tech
  rockets do, gravity drives use the stellar system itself as their reaction mass (much as a train pushes against its
  track, and the planet below, rather than by expelling exhaust). A small change in a star’s momentum translates to
  a huge velocity change for the much smaller spacecraft.
  Unlike the ant of the earlier example, however, the slope of the “bowl” has a different effect on gravitic-drive
  ships. They depend on the slope for propulsion. Beyond a certain point, quantum-gravitic effects drastically
  reduce the efficiency of a gravitic-drive ship, by a factor of a hundred or more, and thus they cannot maneuver
  effectively in deep-space (empty) stellar hexes on the star map unless they have an auxiliary drive, though they
  can remain there while, for example, computing jump parameters. The cutoff parameter turns out to be around
  2,000 solar radii. Beyond this point, thruster plates are virtually worthless for anything beyond stationkeeping,
  
  THE STANDARD SHIP DESIGN SYSTEM
  13
  and some alternate form of propulsion is needed. Thus, the Drenid Deep Space Research Facility in Silea
  system is still resupplied using an automated freighter driven by a fusion rocket.
  Another disadvantage of thruster plates is their gravitic and visual signature: gravity-wave sensors can easily
  detect the peculiar emissions characteristic of the system. Normal telescopic sensors are approximately as
  useful: the ‘thruster plates’ themselves give off exotic particles, which very quickly decay as they leave the
  thruster field. The bright blue glow emanating from the rear of many new Imperial vessel is, perhaps, more
  distinctive than the subtle space-warp.
  Thruster Plate Drives
  Thrust
  (tonnes)
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  100
  5
  3
  1
  2.5
  0.6
  0.1
  200
  10
  5
  1
  5.0
  1.3
  0.1
  300
  15
  8
  2
  7.5
  1.9
  0.1
  400
  20
  10
  2
  10.0
  2.5
  0.1
  500
  25
  13
  3
  12.5
  3.1
  0.1
  600
  30
  15
  3
  15.0
  3.8
  0.1
  800
  40
  20
  4
  20.0
  5.0
  0.1
  900
  45
  23
  5
  22.5
  5.6
  0.1
  1,000
  50
  25
  5
  25.0
  6.3
  0.1
  1,200
  60
  30
  6
  30.0
  7.5
  0.2
  1,400
  70
  35
  7
  35.0
  8.8
  0.2
  1,500
  75
  38
  8
  37.5
  9.4
  0.2
  1,600
  80
  40
  8
  40.0
  10.0
  0.2
  1,800
  90
  45
  9
  45.0
  11.3
  0.2
  2,000
  100
  50
  10
  50.0
  12.5
  0.2
  2,100
  105
  53
  11
  52.5
  13.1
  0.3
  2,400
  120
  60
  12
  60.0
  15.0
  0.3
  2,500
  125
  63
  13
  62.5
  15.6
  0.3
  2,700
  135
  68
  14
  67.5
  16.9
  0.3
  2,800
  140
  70
  14
  70.0
  17.5
  0.3
  3,000
  150
  75
  15
  75.0
  18.8
  0.3
  3,200
  160
  80
  16
  80.0
  20.0
  0.4
  3,500
  175
  88
  18
  87.5
  21.9
  0.4
  3,600
  180
  90
  18
  90.0
  22.5
  0.4
  4,000
  200
  100
  20
  100.0
  25.0
  0.4
  4,200
  210
  105
  21
  105.0
  26.3
  0.5
  4,500
  225
  113
  23
  112.5
  28.1
  0.5
  4,800
  240
  120
  24
  120.0
  30.0
  0.5
  5,000
  250
  125
  25
  125.0
  31.3
  0.5
  5,400
  270
  135
  27
  135.0
  33.8
  0.6
  6,000
  300
  150
  30
  150.0
  37.5
  0.6
  8,000
  400
  200
  40
  200.0
  50.0
  0.8
  9,000
  450
  225
  45
  225.0
  56.3
  0.9
  10,000
  500
  250
  50
  250.0
  62.5
  1.0
  12,000
  600
  300
  60
  300.0
  75.0
  1.2
  14,000
  700
  350
  70
  350.0
  87.5
  1.4
  15,000
  750
  375
  75
  375.0
  93.8
  1.5
  16,000
  800
  400
  80
  400.0
  100.0
  1.6
  18,000
  900
  450
  90
  450.0
  112.5
  1.8
  20,000
  1,000
  500
  100
  500.0
  125.0
  2.0
  21,000
  1,050
  525
  105
  525.0
  131.3
  2.1
  24,000
  1,200
  600
  120
  600.0
  150.0
  2.4
  25,000
  1,250
  625
  125
  625.0
  156.3
  2.5
  27,000
  1,350
  675
  135
  675.0
  168.8
  2.7
  28,000
  1,400
  700
  140
  700.0
  175.0
  2.8
  30,000
  1,500
  750
  150
  750.0
  187.5
  3.0
  32,000
  1,600
  800
  160
  800.0
  200.0
  3.2
  35,000
  1,750
  875
  175
  875.0
  218.8
  3.5
  36,000
  1,800
  900
  180
  900.0
  225.0
  3.6
  40,000
  2,000
  1,000
  200
  1,000.0
  250.0
  4.0
  42,000
  2,100
  1,050
  210
  1,050.0
  262.5
  4.2
  45,000
  2,250
  1,125
  225
  1,125.0
  281.3
  4.5
  48,000
  2,400
  1,200
  240
  1,200.0
  300.0
  4.8
  50,000
  2,500
  1,250
  250
  1,250.0
  312.5
  5.0
  54,000
  2,700
  1,350
  270
  1,350.0
  337.5
  5.4
  60,000
  3,000
  1,500
  300
  1,500.0
  375.0
  6.0
  80,000
  4,000
  2,000
  400
  2,000.0
  500.0
  8.0
  90,000
  4,500
  2,250
  450
  2,250.0
  562.5
  9.0
  100,000
  5,000
  2,500
  500
  2,500.0
  625.0
  10.0
  120,000
  6,000
  3,000
  600
  3,000.0
  750.0
  12.0
  
  THE STANDARD SHIP DESIGN SYSTEM
  14
  150,000
  7,500
  3,750
  750
  3,750.0
  937.5
  15.0
  160,000
  8,000
  4,000
  800
  4,000.0 1,000.0
  16.0
  180,000
  9,000
  4,500
  900
  4,500.0 1,125.0
  18.0
  200,000
  10,000
  5,000
  1,000 5,000.0 1,250.0
  20.0
  240,000
  12,000
  6,000
  1,200 6,000.0 1,500.0
  24.0
  250,000
  12,500
  6,250
  1,250 6,250.0 1,562.5
  25.0
  300,000
  15,000
  7,500
  1,500 7,500.0 1,875.0
  30.0
  SELECT OFFENSIVE WEAPONS
  Select any weapons that the ship will carry. They must be placed in either turrets, bays or spinal mounts. Record
  their volume, mass, area, power, price and Crew Factor
  Group any chosen turrets into batteries. All weapons in a single battery must be identical. Record their volume,
  mass, area, power, price and Crew Factor
  For each battery created in step 2, install a Master Fire Director to control it. Record their volume, mass, area,
  power, price and Crew Factor. Single turrets, while considered a battery of 1, don’t require a Master Fire Director
  (MFD). However, in combat they only get a Fire Control rating of 1 without an MFD. All bays and spinal mounts
  count as separate batteries, and have MFDs built in.
  Particle Accelerators weapons use powerful electrical and/or magnetic fields to accelerate ions or charged
  subatomic particles to near-relativistic speeds, and to focus these particles into a concentrated beam that retains
  its power density over long distances. Because neutral (uncharged) particles can’t be affected by electrical or
  magnetic fields, they’re charged while they are accelerated. Unfortunately, charged particle accelerator weapon
  (CPAW) are useless in space combat -- all the like-charged particles repel each other and the beam quickly loses
  focus and falls apart. By having a device at the end of the barrel to neutralize the particles again (either by adding
  an electron to a positive ion, or stripping the extra electron from a negative ion), you convert the weapon to a
  neutral particle accelerator weapon (NPAW). These weapons are much more useful for combat in space, where
  the CPAW is ideal for targets within an atmosphere.
  Meson Guns are an extremely advanced form of particle accelerator, becoming available by Tech Level 11.
  Instead of simply firing subatomic particles at the target, the particles are made to collide, resulting in another kind
  of particle, the meson. Since mesons don’t interact with normal matter, they pass right through armor or anything
  else. However, they have a     very     short life span, and when they decay, they produce radiation and damaging
  particles. By accelerating the original particles to carefully-calculated relativistic speeds, you can precisely control
  the decay so that it occurs within your target.
  For all weapon charts, there are four range bands listed. Each entry has a range (in tenths of a light second), a
  penetration value for lasers only, and a damage value (R: P/PP - DD). For the Basic Ship Combat System, only
  the range and the damage values are needed to calculate the USD values of the weapons.
  Note that lasers below TL13 are tunable, and all use gravitic focusing to increase their range; TL13+ lasers are
  straight x-ray lasers. Those marked with an * don’t use gravitic focusing (allowing more powerful lasers at short
  range, but with reduced long range performance). Those without an * use gravitic focusing to ensure lethality is
  preserved at longer ranges, but are limited by the increased size of the focal array required for the gravitic
  mechanism.
  Turret Weapons
  Turrets can be
  • 
  Empty (reserving space for later)
  • 
  Missile, or
  • 
  Laser
  Empty Sockets
  These can be installed in a ship to reserve space for weapons to be added later, by the purchaser of the ship.
  They require no power or crew, and cost nothing, but some power should be reserved for whatever weapon is
  expected.
  
  THE STANDARD SHIP DESIGN SYSTEM
  15
  Empty Turret Sockets
  TL
  Vol
  (m3)
  Area
  (m2)
  Price
  (MCr)
  any
  42
  10
  0.005
  any
  84
  16
  0.005
  Light Laser Turrets (3 displacement ton socket)
  The rate of fire of any turret can be increased up to ROF 100 by increasing the power usage by the same factor.
  Crew
  Description
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr) Gn
  Mx
  Very Short
  Range
  Short Range
  Medium
  Range
  Long
  Range
  ROF
  67Mj Laser
  10
  61.82
  42
  10
  1.86
  1.75
  1
  0.12
  1: 1/7-20
  2: 1/6-20
  4: 1/3-10
  8: 1/2-5
  10
  72Mj Laser
  11
  56.73
  42
  10
  2.00
  2.28
  1
  0.11
  5: 1/7-21
  10: 1/5-15
  20: 1/2-7
  40: 1/1-4
  10
  95Mj Laser
  12
  58.67
  42
  10
  2.64
  1.43
  1
  0.12
  10: 1/8-24
  20: 1/4-13
  40: 1/2-7
  80: 1/1-3
  10
  105Mj Laser
  13
  58.52
  42
  10
  2.92
  1.45
  1
  0.12
  10: 1/8-26
  20: 1/8-26
  40: 1/8-26
  80: 1/8-26
  10
  314Mj Laser*
  13
  56.87
  42
  10
  2.68
  1.86
  1
  0.11 10: 1/14-44
  20: 1/8-27
  40: 1/4-13
  80: 1/2-7
  10
  135Mj Laser
  14
  61.57
  42
  10
  3.75
  1.15
  1
  0.12
  10: 1/9-29
  20: 1/9-29
  40: 1/9-29
  80: 1/9-29
  10
  455Mj Laser*
  14
  59.36
  42
  10
  3.37
  1.77
  1
  0.12 10: 1/17-53
  20: 1/10-32
  40: 1/5-16
  80: 1/3-8
  10
  170Mj Laser
  15
  64.43
  42
  10
  4.72
  0.95
  1
  0.13 10: 1/10-33
  20: 1/10-33
  40: 1/10-33
  80: 1/10-33
  10
  620Mj Laser*
  15
  60.57
  42
  10
  4.05
  1.82
  1
  0.12 10: 1/20-62
  20: 1/12-37
  40: 1/6-19
  80: 1/3-9
  10
  Heavy Laser Turrets (6 displacement ton socket)
  The rate of fire of any turret can be increased up to ROF 100 by increasing the power usage by the same factor.
  Crew
  Description
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr) Gn
  Mx
  Very Short
  Range
  Short Range
  Medium
  Range
  Long
  Range
  ROF
  130Mj Laser
  10
  128.58
  84
  16
  3.61
  5.03
  1 0.26
  3: 1/9-29
  6: 1/5-14
  12: 1/2-7
  24: 1/1-4
  10
  143Mj Laser
  11
  119.74
  84
  16
  3.97
  6.08
  1 0.24
  10: 1/10-30
  20: 1/5-16
  40: 1/3-8
  80: 1/1-4
  10
  251Mj Laser
  12
  139.69
  84
  16
  6.97
  2.43
  1 0.28
  10: 1/13-40
  20: 1/11-33
  40: 1/5-17
  80: 1/3-8
  10
  275Mj Laser
  13
  138.32
  84
  16
  7.64
  2.49
  1 0.28
  10: 1/13-41
  20: 1/13-41
  40: 1/13-41
  80: 1/13-41
  10
  650Mj Laser*
  13
  110.54
  84
  16
  5.56
  3.52
  1 0.22
  10: 1/20-64
  20: 1/15-48
  40: 1/8-24
  80: 1/4-12
  10
  325Mj Laser
  14
  141.37
  84
  16
  9.03
  2.29
  1 0.28
  10: 1/14-45
  20: 1/14-45
  40: 1/14-45
  80: 1/14-45
  10
  700Mj Laser*
  14
  92.00
  84
  16
  5.19
  3.20
  1 0.18
  10: 1/21-66
  20: 1/16-50
  40: 1/8-25
  80: 1/4-12
  10
  385Mj Laser
  15
  144.07
  84
  16
  10.69
  2.20
  1 0.29
  10: 1/16-49
  20: 1/16-49
  40: 1/16-49
  80: 1/16-49
  10
  750Mj Laser*
  15
  76.89
  84
  16
  4.90
  3.00
  1 0.15
  10: 1/22-68
  20: 1/16-51
  40: 1/8-26
  80: 1/4-13
  10
  Missile Launcher Turrets
  Type
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  Factor
  Missile
  Size (m3)
  Ready
  Missiles
  Standard
  8
  28.4
  42
  10
  0.15
  0.08
  Gn 1, Mx 0.06
  7
  3
  Heavy
  8
  70.4
  84
  16
  0.15
  0.11
  Gn 1, Mx 0.15
  7
  5
  Bay Weapons
  Bays may be installed as desired (up to the surface area or 1 per 1,000 displacement ton limit).
  Laser Bays
  Note that bays include a built-in MFD, but no workstation. Workstations for bays are allocated under the crew step
  as for MFDs. All of these weapons are grav-focussed. Also note that the weapons do not fill the entire bay; the
  bay size was chosen to allow the proper surface area for the focal arrays.
  50 displacement ton Laser Bays
  The rate of fire of any bay can be increased up to ROF 100 by increasing the power usage by the same factor.
  Crew
  Description
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Gn
  Mx
  Very Short
  Range
  Short
  Range
  Medium
  Range
  Long
  Range
  ROF
  550Mj Laser
  11
  630.08
  700
  48
  21.68
  85.45
  1 1.26
  10: 1/19-59
  20: 1/19-59
  40: 1/14-44
  80: 1/7-22
  10
  600Mj Laser
  12
  367.61
  700
  47
  19.77
  33.40
  1 0.74
  10: 1/20-61
  20: 1/20-61
  40: 1/20-61
  80: 1/11-36
  10
  600Mj Laser
  12
  394.31
  700
  47
  336.43
  38.70
  1 0.79 10: 1/20-61
  20: 1/20-61
  40: 1/20-61
  80: 1/11-36
  200
  600Mj Laser
  12
  447.33
  700
  47
  669.77
  49.31
  1 0.89 10: 1/20-61
  20: 1/20-61
  40: 1/20-61
  80: 1/11-36
  400
  600Mj Laser
  12
  553.36
  700
  47 1,336.4
  70.51
  1 1.11 10: 1/20-61
  20: 1/20-61
  40: 1/20-61
  80: 1/11-36
  800
  650Mj Laser
  13
  362.32
  700
  47
  21.16
  33.81
  1 0.72
  10: 1/20-64
  20: 1/20-64
  40: 1/20-64
  80: 1/20-64
  10
  650Mj Laser
  13
  391.23
  700
  47
  364.21
  39.55
  1 0.78 10: 1/20-64
  20: 1/20-64
  40: 1/20-64
  80: 1/20-64
  200
  650Mj Laser
  13
  448.66
  700
  47
  725.32
  51.04
  1 0.90 10: 1/20-64
  20: 1/20-64
  40: 1/20-64
  80: 1/20-64
  400
  650Mj Laser
  13
  563.53
  700
  47 1,447.5
  74.01
  1 1.13 10: 1/20-64
  20: 1/20-64
  40: 1/20-64
  80: 1/20-64
  800
  700Mj Laser
  14
  335.03
  700
  46
  21.24
  23.29
  1 0.67
  10: 1/21-66
  20: 1/21-66
  40: 1/21-66
  80: 1/21-66
  10
  700Mj Laser
  14
  366.15
  700
  46
  390.69
  29.47
  1 0.73 10: 1/21-66
  20: 1/21-66
  40: 1/21-66
  80: 1/21-66
  200
  700Mj Laser
  14
  428.00
  700
  46
  779.58
  41.84
  1 0.86 10: 1/21-66
  20: 1/21-66
  40: 1/21-66
  80: 1/21-66
  400
  700Mj Laser
  14
  551.70
  700
  46 1,557.4
  66.58
  1 1.10 10: 1/21-66
  20: 1/21-66
  40: 1/21-66
  80: 1/21-66
  800
  750Mj Laser
  15
  310.73
  700
  46
  22.63
  17.34
  1 0.62
  10: 1/22-68
  20: 1/22-68
  40: 1/22-68
  80: 1/22-68
  10
  750Mj Laser
  15
  344.07
  700
  46
  418.47
  23.97
  1 0.69 10: 1/22-68
  20: 1/22-68
  40: 1/22-68
  80: 1/22-68
  200
  750Mj Laser
  15
  410.34
  700
  46
  835.13
  37.22
  1 0.82 10: 1/22-68
  20: 1/22-68
  40: 1/22-68
  80: 1/22-68
  400
  
  THE STANDARD SHIP DESIGN SYSTEM
  16
  750Mj Laser
  15
  542.87
  700
  46 1,668.5
  63.73
  1 1.09 10: 1/22-68
  20: 1/22-68
  40: 1/22-68
  80: 1/22-68
  800
  100 displacement ton Laser Bays
  Crew
  Description
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Gn
  Mx
  Very Short
  Range
  Short
  Range
  Medium
  Range
  Long
  Range
  ROF
  500Mj Laser
  10
  839.51
  1,400
  78
  27.29
  122.08
  1 1.68
  10: 1/18-56
  20: 1/12-38
  40: 1/6-19
  80: 1/3-9
  10
  500Mj Laser
  10 1,194.1
  1,400
  78
  291.18
  192.97
  1 2.39 10: 1/18-56
  20: 1/12-38
  40: 1/6-19
  80: 1/3-9
  200
  Missile Bays
  The column Launchers specifies how many individual launchers are contained within the bay. The column
  Reloads per Launcher indicates how many ready missiles are available for each launcher.
  Missile Bays
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Gn
  Mx
  Launchers
  Reloads per
  Launcher
  10
  382.4
  700
  8
  13.55
  48.29
  1
  0.77
  4
  12
  10
  732.4
  1,400
  8
  13.55
  48.43
  1
  1.47
  8
  13
  11
  375.4
  700
  5
  6.55
  34.30
  1
  0.76
  4
  13
  11
  711.4
  1,400
  5
  6.55
  34.46
  1
  1.43
  10
  10
  12
  363.9
  700
  4
  3.25
  25.81
  1
  0.73
  5
  10
  12
  696.4
  1,400
  4
  3.25
  25.96
  1
  1.40
  10
  10
  14
  350.9
  700
  3
  1.95
  15.31
  1
  0.71
  5
  10
  14
  690.4
  1,400
  3
  1.95
  15.50
  1
  1.39
  12
  8
  15
  348.4
  700
  3
  1.95
  9.33
  1
  0.70
  6
  8
  15
  684.4
  1,400
  3
  1.95
  9.50
  1
  1.37
  12
  8
  Meson Bays
  Description
  TL
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Gn Mx
  Len
  (m)
  Very
  Short
  Range
  Short
  Range
  Medium
  Range
  Long
  Range
  ROF
  2,020Mj Meson Gun
  11
  1,911.02
  1400
  44
  62.51
  105.40
  3 3.82
  16
  5: 20
  10: 10
  20: 5
  40: 2
  10
  3,250Mj Meson Gun
  12
  2,066.46
  1400
  37
  96.68
  94.73
  2 4.13
  16
  5: 30
  10: 15
  20: 8
  40: 4
  10
  3,200Mj Meson Gun
  13
  1,875.41
  1400
  36
  95.29
  93.00
  2 3.75
  16
  5: 30
  10: 15
  20: 8
  40: 4
  10
  3,200Mj Meson Gun
  14
  1,636.56
  1400
  36
  95.29
  92.00
  1 3.27
  16
  5: 35
  10: 18
  20: 9
  40: 5
  10
  4,000Mj Meson Gun
  15
  1,831.86
  1400
  44
  117.51
  105.25
  1 3.66
  16
  5: 40
  10: 20
  20: 10
  40: 5
  10
  Spinal Mount Weapons
  The spinal mount tables list the length of the weapon; the ship must be at least this long.
  Meson Gun Spinal Mounts
  Description
  TL
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Power
  (MW)
  Price
  (MCr)
  Gn Mx
  Len
  (m)
  Very
  Short
  Range
  Short
  Range
  Medium
  Range
  Long
  Range
  ROF
  1,000Mj Meson Gun
  11
  1,572.84
  1,285.86
  24
  34.18
  129.71
  4 3.15
  46
  5: 40
  10: 20
  20: 10
  40: 5
  10
  2,000Mj Meson Gun
  11
  4,014.31
  3,477.38
  44
  61.96
  316.72 11 8.03
  69
  5: 89
  10: 41
  20: 20
  40: 10
  10
  5,000Mj Meson Gun
  11 11,959.22 10,689.30 104
  145.29
  939.75 36 24.0
  89 5: 177
  10: 88
  20: 42
  40: 21
  10
  1,000Mj Meson Gun
  12
  813.86
  659.67
  13
  30.88
  65.60
  1 1.63
  37
  5: 40
  10: 20
  20: 10
  40: 5
  10
  2,000Mj Meson Gun
  12
  1,861.87
  1,657.55
  23
  58.66
  141.11
  4 3.72
  55
  5: 89
  10: 41
  20: 20
  40: 10
  10
  5,000Mj Meson Gun
  12
  5,201.09
  4,917.58
  53
  141.99
  393.62 12 10.4
  71 5: 177
  10: 88
  20: 42
  40: 21
  10
  1,000Mj Meson Gun
  13
  763.82
  633.37
  13
  30.88
  65.35
  1 1.53
  37
  5: 40
  10: 20
  20: 10
  40: 5
  10
  2,000Mj Meson Gun
  13
  1,761.76
  1,603.70
  23
  58.66
  140.60
  3 3.52
  55
  5: 89
  10: 41
  20: 20
  40: 10
  10
  5,000Mj Meson Gun
  13
  4,950.73
  4,780.15
  53
  141.99
  392.37 11 9.90
  71 5: 177
  10: 88
  20: 42
  40: 21
  10
  1,000Mj Meson Gun
  14
  607.26
  533.53
  12
  29.58
  48.40
  1 1.21
  31
  5: 40
  10: 20
  20: 10
  40: 5
  10
  2,000Mj Meson Gun
  14
  1,373.56
  1,354.20
  22
  57.36
  111.40
  2 2.75
  46
  5: 89
  10: 41
  20: 20
  40: 10
  10
  5,000Mj Meson Gun
  14
  3,792.58
  4,019.73
  52
  140.69
  320.41
  7 7.59
  59 5: 177
  10: 88
  20: 42
  40: 21
  10
  1,000Mj Meson Gun
  15
  549.72
  499.94
  12
  29.58
  42.00
  1 1.10
  31
  5: 40
  10: 20
  20: 10
  40: 5
  10
  2,000Mj Meson Gun
  15
  1,265.97
  1,293.48
  22
  57.36
  104.75
  2 2.53
  46
  5: 89
  10: 41
  20: 20
  40: 10
  10
  5,000Mj Meson Gun
  15
  3,534.78
  3,876.90
  52
  140.69
  313.01
  6 7.07
  59 5: 177
  10: 88
  20: 42
  40: 21
  10
  Particle Accelerator Spinal Mounts
  Description
  TL
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Gn
  Mx
  Len
  (m)
  Very
  Short
  Range
  Short
  Range
  Medium
  Range
  Long
  Range ROF
  1,025Mj NPAW
  10
  2,783.08
  2,404.49
  38
  41.87
  240.94
  8
  5.57
  60 10: 160
  20: 80
  40: 40
  80: 20
  10
  2,500Mj NPAW
  10
  4,489.36
  3,536.86
  41
  82.84
  299.43 11
  8.98
  70 10: 250
  20: 160
  40: 80
  80: 40
  10
  3,600Mj NPAW
  10
  6,950.21
  5,606.05
  47
  113.40
  461.78 18
  13.90
  100 10: 300
  20: 300
  40: 160
  80: 80
  10
  1,025Mj NPAW
  11
  1,238.43
  1,128.02
  23
  34.87
  113.71
  3
  2.48
  40 10: 160
  20: 80
  40: 40
  80: 20
  10
  2,500Mj NPAW
  11
  2,716.55
  2,382.63
  28
  75.84
  197.14
  6
  5.43
  65 10: 250
  20: 250
  40: 129
  80: 64
  10
  3,600Mj NPAW
  11
  4,664.44
  4,476.01
  51
  106.40
  371.98 13
  9.33
  70 10: 300
  20: 300
  40: 300
  80: 163
  10
  1,025Mj NPAW
  12
  854.17
  702.05
  13
  31.57
  69.20
  1
  1.71
  40 10: 160
  20: 80
  40: 40
  80: 20
  10
  2,025Mj NPAW
  12
  1,692.58
  1,413.88
  17
  59.35
  116.78
  3
  3.39
  60 10: 225
  20: 225
  40: 120
  80: 60
  10
  3,600Mj NPAW
  12
  3,135.39
  2,701.95
  28
  103.10
  208.02
  6
  6.27
  70 10: 300
  20: 300
  40: 300
  80: 161
  10
  
  THE STANDARD SHIP DESIGN SYSTEM
  17
  1,025Mj NPAW
  13
  1,003.49
  947.90
  20
  31.57
  95.67
  2
  2.01
  40 10: 160
  20: 160
  40: 80
  80: 40
  10
  2,500Mj NPAW
  13
  1,806.33
  1,468.97
  19
  72.54
  117.52
  3
  3.61
  52 10: 250
  20: 250
  40: 160
  80: 80
  10
  3,600Mj NPAW
  13
  3,655.76
  3,558.82
  43
  103.10
  300.45
  8
  7.31
  66 10: 300
  20: 300
  40: 300
  80: 300
  10
  1,025Mj NPAW
  14
  660.68
  533.29
  10
  30.27
  47.94
  1
  1.32
  40 10: 160
  20: 160
  40: 80
  80: 40
  10
  2,500Mj NPAW
  14
  1,474.67
  1,131.97
  14
  71.24
  80.74
  2
  2.95
  50 10: 250
  20: 250
  40: 250
  80: 125
  10
  3,600Mj NPAW
  14
  2,362.13
  1,958.61
  26
  101.80
  142.56
  3
  4.72
  50 10: 300
  20: 300
  40: 300
  80: 300
  10
  1,025Mj NPAW
  15
  826.11
  802.61
  17
  30.27
  71.47
  1
  1.65
  40 10: 160
  20: 160
  40: 160
  80: 160
  10
  2,500Mj NPAW
  15
  1,342.36
  1,060.73
  17
  71.24
  74.05
  1
  2.68
  40 10: 250
  20: 250
  40: 250
  80: 250
  10
  3,600Mj NPAW
  15
  1,727.36
  1,253.23
  17
  101.80
  75.97
  1
  3.45
  40 10: 300
  20: 300
  40: 300
  80: 300
  10
  Master Fire Directors
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Gn)
  Crew
  (Mx)
  FC
  Rating
  TL 10
  74.1
  48.1
  7
  13.4
  48.1
  1
  0.15
  3
  TL 11
  46.1
  34.1
  4
  6.4
  34.1
  1
  0.10
  3
  TL 12
  31.1
  25.6
  3
  3.1
  25.6
  1
  0.07
  4
  TL 14
  18.1
  15.1
  2
  1.8
  15.1
  1
  0.04
  5
  TL 15
  12.1
  9.1
  2
  1.8
  9.1
  1
  0.03
  6
  The maximum number of weapons per MFD is 10.
  SELECT DEFENSIVE WEAPONS
  Choose from the available defenses:
  • 
  Nuclear Dampers – Simply choose the one with the defensive factor you want.
  • 
  Meson Screens – Choose a meson screen from the chart. In the column under the ship size category for
  your hull, note the protective value that screen provides.
  • 
  Sandcasters – Sandcasters are just like turret weapons, in that they can be aggregated into batteries.
  Choose how many batteries you want, and how many sandcaster turrets should be in each. Install the
  sandcasters, and one Master Fire Director per battery.
  • 
  Tractor/Repulsors – Choose what strength you want, then find the system on the chart.
  • 
  Black Globes
  For each chosen system, record the mass, volume, price, power, antenna area and crew requirements.
  Nuclear Dampers – Tech Level 12
  Range
  (km)
  USD
  Rating
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Gn)
  Crew
  (Mx)
  30,000
  1
  76.2
  83
  7.5
  15
  2.05
  1
  0.16
  60,000
  2
  152
  159
  15.0
  30
  4.10
  1
  0.31
  90,000
  3
  228
  235
  22.5
  45
  6.15
  1
  0.46
  120,000
  4
  304
  311
  30.0
  60
  8.20
  1
  0.61
  150,000
  5
  380
  387
  37.5
  75
  10.25
  1
  0.76
  180,000
  6
  456
  463
  45.0
  90
  12.30
  1
  0.92
  210,000
  7
  532
  539
  52.5
  105
  14.35
  1
  1.07
  240,000
  8
  608
  615
  60.0
  120
  16.40
  1
  1.22
  270,000
  9
  684
  691
  67.5
  135
  18.45
  1
  1.37
  300,000
  10
  760
  767
  75.0
  150
  20.50
  1
  1.52
  Nuclear Dampers – Tech Level 14
  Range
  (km)
  USD
  Rating
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Gn)
  Crew
  (Mx)
  30,000
  1
  60.8
  67.6
  6.0
  6
  4.08
  1
  0.13
  60,000
  2
  121
  128.2
  12.0
  12
  8.16
  1
  0.25
  90,000
  3
  182
  188.8
  18.0
  18
  12.24
  1
  0.37
  120,000
  4
  243
  249.4
  24.0
  24
  16.32
  1
  0.49
  150,000
  5
  303
  310
  30.0
  30
  20.40
  1
  0.61
  180,000
  6
  364
  370.6
  36.0
  36
  24.48
  1
  0.73
  210,000
  7
  424
  431.2
  42.0
  42
  28.56
  1
  0.85
  240,000
  8
  485
  491.8
  48.0
  48
  32.64
  1
  0.97
  270,000
  9
  546
  552.4
  54.0
  54
  36.72
  1
  1.1
  300,000
  10
  606
  613
  60.0
  60
  40.80
  1
  1.22
  Meson Screens
  Ship Size Class
  TL
  7
  8 or 9
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Gn)
  Crew
  (Mx)
  12
  158
  112
  155
  207
  100
  10
  20.7
  1.6
  0.4
  12
  250
  177
  380
  507
  250
  25
  50.7
  4.0
  0.8
  12
  354
  250
  755
  1,007
  500
  50
  100.7
  7.6
  1.6
  
  THE STANDARD SHIP DESIGN SYSTEM
  18
  12
  500
  354
  1,505
  2,007
  1,000
  100
  200.7
  15.2
  3.2
  12
  791
  559
  3,755
  5,007
  2,500
  250
  500.7
  37.6
  7.6
  13
  190
  134
  155
  207
  100
  10
  20.7
  1.6
  0.4
  13
  300
  212
  380
  507
  250
  25
  50.7
  4.0
  0.8
  13
  424
  300
  755
  1,007
  500
  50
  100.7
  7.6
  1.6
  13
  600
  424
  1,505
  2,007
  1,000
  100
  200.7
  15.2
  3.2
  13
  949
  671
  3,755
  5,007
  2,500
  250
  500.7
  37.6
  7.6
  14
  221
  157
  155
  207
  100
  10
  20.7
  1.6
  0.4
  14
  350
  247
  380
  507
  250
  25
  50.7
  4.0
  0.8
  14
  495
  350
  755
  1,007
  500
  50
  100.7
  7.6
  1.6
  14
  700
  495
  1,505
  2,007
  1,000
  100
  200.7
  15.2
  3.2
  14
  1,107
  783
  3,755
  5,007
  2,500
  250
  500.7
  37.6
  7.6
  15
  253
  179
  155
  207
  100
  10
  20.7
  1.6
  0.4
  15
  400
  283
  380
  507
  250
  25
  50.7
  4.0
  0.8
  15
  566
  400
  755
  1,007
  500
  50
  100.7
  7.6
  1.6
  15
  800
  566
  1,505
  2,007
  1,000
  100
  200.7
  15.2
  3.2
  15
  1,265
  894
  3,755
  5,007
  2,500
  250
  500.7
  37.6
  7.6
  Sandcasters
  TL
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew Factor
  Cannisters
  Carried
  Beam
  Reduction
  USD
  Rating
  Cannister Price (Cr)
  8
  50
  42
  10
  1
  0.60
  Gn 1, Mx 0.1
  16
  1d6x 5
  1
  400
  9
  50
  42
  10
  1
  0.65
  Gn 1, Mx 0.1
  18
  1d6x 5
  1
  400
  10
  50
  42
  10
  1
  0.70
  Gn 1, Mx 0.1
  20
  1d10x 5
  2
  600
  11
  50
  42
  10
  1
  0.75
  Gn 1, Mx 0.1
  24
  1d10x 5
  2
  600
  12
  50
  42
  10
  1
  0.80
  Gn 1, Mx 0.1
  30
  1d10x 5
  2
  600
  13
  50
  42
  10
  1
  0.85
  Gn 1, Mx 0.1
  35
  2d6x 5
  2
  800
  14
  50
  42
  10
  1
  0.90
  Gn 1, Mx 0.1
  40
  2d6x 5
  2
  800
  15
  50
  42
  10
  1
  1.00
  Gn 1, Mx 0.1
  50
  2d10x 5
  2
  1,000
  Force Fields
  TL
  Flicker
  Mass
  (t)
  Vol
  (m3)
  Power
  (MW)
  Price
  (MCr)
  Crew
  Factor
  15+
  10%
  135
  135
  15
  400
  Mn: 0.27
  SELECT CONTROLS AND ELECTRONICS
  Control systems include control consoles from which the crew of a ship control its systems, and the interior
  circuitry linking the ship's electrical and mechanical systems to those controls. Installed computers must be from
  the same tech level as the controls, and avionics and navigation aids may not be installed from a tech level higher
  than that of the controls
  This section provides systems for Basic Controls (the interior circuitry linking the consoles to the electrical and
  mechanical systems) and Electronics Packages (communications, sensors,computers, avionics and navigation
  aids). The consoles used by the crew will be installed as part of the Crew section, since the number needed will
  depend on the number of crew members.
  There are three different levels of automation available. Low automation means there is no interconnection
  between different ship’s systems. While this provides the most security (even if one system is broken into, you
  can’t go anywhere else, and failures stay isolated), it also requires the most crew for the ship. Standard
  automation provides basic communications links between different systems, allowing data to be passed back
  and forth, but limits how much influence one system has on another. High automation means everything is highly
  interconnected, processors are shared, and any system can control any other. Naturally, this allows the smallest
  crews, but makes the ship the most vulnerable --  damage to one system, or hackers breaking in, can spread to
  other systems. Theoretically a hostile individual could take complete control of the ship.
  Military ships, with their need for damage resistance and security, usually use Standard automation, as do
  exploration vessels and merchant ships venturing into risky territory. Civilian ships and merchants plying safe,
  well-known space go with High automation to maximize cargo space and minimize crew costs. Finally, ships
  designed in the “New Era” milieu, set in Imperial Year 1200 after the fall of the Imperium use Low automation out
  of fear of computer viruses.
  Find the hull size of the ship on the table below, find the tech level of controls required, and copy the mass,
  volume, power, price and crew information to the worksheet.
  The basic controls listed below are for a low level of automation (no interconnection between different ship’s
  systems). For Standard automation, multiply the values listed by 5%. For High automation, increase them by
  15%.
  Basic Controls
  TL9: Computer Linked
  TL10-12: Dynamic
  TL13-16 Holographic
  
  THE STANDARD SHIP DESIGN SYSTEM
  19
  Linked
  Linked
  Ship
  Size
  Power
  (MW)
  Price
  (MCr)
  Power
  (MW)
  Price
  (MCr)
  Power
  (MW)
  Price
  (MCr)
  Mass
  (t)
  Volume
  (m3)
  Crew
  (Mx)
  10
  0.005
  0.010
  0.010
  0.015
  0.010
  0.020
  0.014
  0.140
  0.0
  20
  0.010
  0.020
  0.020
  0.030
  0.020
  0.040
  0.028
  0.280
  0.0
  30
  0.015
  0.030
  0.030
  0.045
  0.030
  0.060
  0.042
  0.420
  0.0
  40
  0.020
  0.040
  0.040
  0.060
  0.040
  0.080
  0.056
  0.560
  0.0
  50
  0.025
  0.050
  0.050
  0.075
  0.050
  0.100
  0.070
  0.700
  0.0
  60
  0.030
  0.060
  0.060
  0.090
  0.060
  0.120
  0.084
  0.840
  0.0
  70
  0.035
  0.070
  0.070
  0.105
  0.070
  0.140
  0.098
  0.980
  0.0
  80
  0.040
  0.080
  0.080
  0.120
  0.080
  0.160
  0.112
  1.120
  0.0
  90
  0.045
  0.090
  0.090
  0.135
  0.090
  0.180
  0.126
  1.260
  0.0
  100
  0.050
  0.100
  0.100
  0.150
  0.100
  0.200
  0.140
  1.400
  0.0
  200
  0.100
  0.200
  0.200
  0.300
  0.200
  0.400
  0.280
  2.800
  0.0
  300
  0.150
  0.300
  0.300
  0.450
  0.300
  0.600
  0.420
  4.200
  0.0
  400
  0.200
  0.400
  0.400
  0.600
  0.400
  0.800
  0.560
  5.600
  0.0
  500
  0.250
  0.500
  0.500
  0.750
  0.500
  1.000
  0.700
  7.000
  0.0
  600
  0.300
  0.600
  0.600
  0.900
  0.600
  1.200
  0.840
  8.400
  0.0
  700
  0.350
  0.700
  0.700
  1.050
  0.700
  1.400
  0.980
  9.800
  0.0
  800
  0.400
  0.800
  0.800
  1.200
  0.800
  1.600
  1.120
  11.200
  0.0
  900
  0.450
  0.900
  0.900
  1.350
  0.900
  1.800
  1.260
  12.600
  0.0
  1,000
  0.500
  1.000
  1.000
  1.500
  1.000
  2.000
  1.400
  14.000
  0.0
  2,000
  1.000
  2.000
  2.000
  3.000
  2.000
  4.000
  2.800
  28.000
  0.1
  3,000
  1.500
  3.000
  3.000
  4.500
  3.000
  6.000
  4.200
  42.000
  0.1
  4,000
  2.000
  4.000
  4.000
  6.000
  4.000
  8.000
  5.600
  56.000
  0.2
  5,000
  2.500
  5.000
  5.000
  7.500
  5.000
  10.000
  7.000
  70.000
  0.2
  Electronic Packages (Comm/Sensor)
  Choose an electronics package. If additional systems are required beyond what is in the pre-defined packages,
  an add those items individually.
  Minimum Capability
  This is the minimum required for safe operations. It contains a short-range radio for communicating with Traffic
  Control and other ships nearby in orbit, avionics necessary for landings, a short-range radar for landing, a passive
  sensor package, and three computers. There’s no way to communicate with somebody out of orbit, no private
  link, and no redundancy for battle-damage.
  1x 3,000km Radio
  1x 3,000km Radar (tech level8-9) or Active EMS (tech level10+)
  1x 30,000km High Resolution Thermal (tech level8-9) or Passive EMS (tech level10+) fixed array
  3x tech level-x Standard computers
  tech level-x Flight Avionics
  Minimal Electronics Packages
  Sensors
  TL
  Active
  Range
  Passive
  Range
  Min
  Length
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (El)
  Crew
  (Mx)
  8
  0.1
  0.1
  5
  67.2
  47.6
  51
  6.95
  33.91
  3.00
  0.15
  9
  0.1
  0.1
  5
  34.9
  31.2
  19
  4.01
  18.11
  3.00
  0.09
  10
  0.1
  0.1
  5
  19.1
  25.9
  19
  36.16
  18.66
  3.00
  0.05
  11
  0.1
  0.1
  5
  11.2
  24.6
  9
  16.29
  13.16
  3.00
  0.04
  12
  0.1
  0.1
  5
  8.7
  26.0
  6
  9.43
  13.11
  3.00
  0.03
  13
  0.1
  0.1
  5
  9.3
  29.0
  5
  9.58
  16.08
  3.00
  0.04
  14
  0.1
  0.1
  5
  7.5
  25.4
  4
  6.73
  17.87
  3.00
  0.03
  15
  0.1
  0.1
  5
  6.9
  22.4
  4
  6.88
  20.86
  3.00
  0.03
  Standard Civilian
  This is the most common package for small private and merchant vessels. It contains a longer-range radio for
  broadcast communications in the “local area” (1/10th of a light second), a maser communicator for tight-beam
  private communications, radar, passive sensor package, and avionics. There is no redundancy for battle-
  damage.
  1x 30,000km Radio
  1x 30,000km MaserComm
  1x 30,000km Radar (tech level8-9) or Active EMS (tech level10+)
  1x 60,000km HRT (tech level8-9) or PEMS (tech level10+) fixed array
  
  THE STANDARD SHIP DESIGN SYSTEM
  20
  3x tech level-x Standard computers
  tech level-x Flight Avionics
  Standard Civilian Electronics Packages
  Sensors
  TL
  Active
  Range
  Passive
  Range
  Min
  Length
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (El)
  Crew
  (Mx)
  8
  1
  2
  10
  93.6
  62.3
  131
  10.15
  48.47
  4.00
  0.21
  9
  1
  2
  10
  48.4
  38.7
  71
  6.15
  25.57
  4.00
  0.11
  10
  1
  2
  5
  27.3
  30.1
  39
  52.30
  26.72
  4.00
  0.07
  11
  1
  2
  5
  16.7
  27.4
  25
  27.40
  18.52
  4.00
  0.04
  12
  1
  2
  5
  10.1
  24.0
  18
  13.36
  12.02
  4.00
  0.03
  13
  1
  2
  5
  11.2
  30.0
  17
  13.66
  17.97
  4.00
  0.04
  14
  1
  2
  5
  8.2
  25.7
  14
  8.79
  18.55
  4.00
  0.03
  15
  1
  2
  5
  8.7
  28.7
  14
  8.64
  15.53
  4.00
  0.04
  Advanced Civilian
  This package increases the ranges for communicators and sensors
  1x 300,000km Radio
  1x 1,000AU MaserComm (except at tech level8: only 300,000km range)
  1x 60,000km Radar (tech level8-9) or 1x120,000km AEMS (tech level10+)
  1x 120,00km HRT (tech level8-9) or PEMS (tech level10+) fixed array
  3x tech level-x Standard computers
  tech level-x Flight Avionics
  Advanced Civilian Electronics Packages
  Sensors
  TL
  Active
  Range
  Passive
  Range
  Min
  Length
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (El)
  Crew
  (Mx)
  8
  2
  4
  40
  175.8
  131.4
  1,351
  21.45
  117.53
  4.00
  0.38
  9
  2
  4
  10
  99.9
  78.5
  711
  17.30
  65.13
  4.00
  0.23
  10
  4
  4
  20
  47.3
  42.9
  253
  91.40
  46.38
  4.00
  0.13
  11
  4
  4
  20
  27.9
  34.4
  177
  51.50
  29.38
  4.00
  0.09
  12
  4
  4
  20
  15.8
  27.6
  138
  27.95
  17.48
  4.00
  0.05
  13
  4
  4
  20
  16.2
  32.8
  123
  28.25
  22.73
  4.00
  0.06
  14
  4
  4
  20
  11.3
  27.5
  114
  20.85
  21.43
  4.00
  0.04
  15
  4
  4
  20
  11.4
  30.1
  108
  20.70
  18.13
  4.00
  0.04
  Exploration/Survey
  This package is for scout vessels and others needing to perform detailed sensor sweeps. It has a long-range
  radio, two tightbeam communicators for links with small craft, and a bevy of sensors
  1x 300,000km Radio
  3x 1,000AU MaserComm (at tech level8, only 300,000km)
  2x 60,000km Radar (tech level8-9) or 2x 300,000km AEMS (tech level10+)
  2x 120,000km HRT (tech level8-9) or PEMS (tech level10+) fixed array
  1x Densitometer (tech level11+ only)
  1x tech level-x Neural Activity Sensor (tech level13+ only)
  1x Neutrino Sensor (tech level10+ only)
  3x tech level-x Standard computers
  tech level-x Avionics
  Exploration/Survey Electronics Package
  Sensors
  TL
  Active
  Range
  Passive
  Range
  Min
  Length
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (El)
  Crew
  (Mx)
  8
  2
  4
  40
  348.6
  247.8
  2,603
  32.80
  233.66
  8.00
  0.75
  9
  2
  4
  40
  196.9
  142.0
  1,333
  25.25
  128.63
  8.00
  0.45
  10
  10
  4
  20
  230.8
  187.6
  447
  273.31
  142.88
  9.00
  0.52
  
  THE STANDARD SHIP DESIGN SYSTEM
  21
  11
  10
  4
  20
  177.4
  185.6
  521
  135.86
  76.63
  10.00
  0.40
  12
  10
  4
  20
  51.6
  66.4
  285
  69.41
  46.78
  10.00
  0.14
  13
  10
  4
  20
  48.7
  64.9
  246
  69.47
  46.85
  11.00
  0.15
  14
  10
  4
  20
  29.5
  47.3
  184
  44.12
  37.70
  11.00
  0.11
  15
  10
  4
  20
  27.9
  42.1
  174
  44.17
  41.20
  11.00
  0.11
  Military
  This package is used for military vessels, and includes redundant combat-range sensors, hardened computers,
  and ECM
  2x 300,000km Radio
  2x 1,000AU MaserComm (300,000km at tech level8)
  2x 300,000km LaserComm (for controlling missiles)
  2x 60,000km Radar (tech level8-9) or 300,000km AEMS (tech level10+) (Note: power requirements only
  allow one of these to be powered up at a time.)
  2x 120,000km PEMS folding array (ship can’t accelerate while deployed)
  1x 60,000km Radar Jammer (tech level8-9) or 300,000km AEMS Jammer (tech level10+)
  3x tech level-x Fiber Optic computers
  tech level-x Avionics
  Military Electronics Packages
  Sensors
  TL
  Active
  Range
  Passive
  Range
  Min
  Length
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (El)
  Crew
  (Mx)
  8
  2
  4
  –
  571.9
  433.0
  2,709
  53.40
  455.01
  11.00
  0.72
  9
  2
  4
  –
  319.9
  247.0
  1,436
  41.70
  250.46
  11.00
  0.46
  10
  10
  4
  –
  198.8
  143.8
  554
  413.90
  248.91
  11.00
  0.41
  11
  10
  4
  –
  102.0
  94.8
  375
  204.10
  128.91
  11.00
  0.23
  12
  10
  4
  –
  55.4
  37.9
  288
  106.80
  74.91
  11.00
  0.13
  13
  10
  4
  –
  53.6
  76.9
  258
  107.10
  77.91
  11.00
  0.14
  14
  10
  4
  –
  34.2
  61.2
  235
  69.80
  60.71
  11.00
  0.10
  15
  10
  4
  –
  31.3
  53.8
  223
  70.10
  65.51
  11.00
  0.10
  Stealth
  Ship
  Size
  Mass
  (t)
  Vol
  (m3)
  Price
  (MCr)
  Crew
  (Mx)
  10
  1
  5
  0.5
  0.01
  20
  2
  10
  1.0
  0.01
  30
  3
  15
  1.5
  0.01
  40
  4
  20
  2.0
  0.01
  50
  5
  25
  2.5
  0.01
  60
  6
  30
  3.0
  0.02
  70
  7
  35
  3.5
  0.02
  80
  8
  40
  4.0
  0.02
  90
  9
  45
  4.5
  0.02
  100
  10
  50
  5.0
  0.02
  200
  20
  100
  10.0
  0.04
  300
  30
  150
  15.0
  0.06
  400
  40
  200
  20.0
  0.08
  500
  50
  250
  25.0
  0.10
  600
  60
  300
  30.0
  0.12
  700
  70
  350
  35.0
  0.14
  800
  80
  400
  40.0
  0.16
  900
  90
  450
  45.0
  0.18
  1,000
  100
  500
  50.0
  0.20
  2,000
  200
  1,000
  100.0
  0.40
  3,000
  300
  1,500
  150.0
  0.60
  4,000
  400
  2,000
  200.0
  0.80
  5,000
  500
  2,500
  250.0
  1.00
  
  THE STANDARD SHIP DESIGN SYSTEM
  22
  Electromagnetic Masking (tech level 10+)
  Electromagnetic Masking is an advanced form of stealth design, and includes radiators to dissipate enormous IR
  signatures as well as more advanced electromagnetic absorbing material. EMM packages may not be installed in
  addition to stealth, but rather replace it.
  Electromagnetic Masking (EMM)
  Ship
  Size
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  10
  1.4
  2.8
  1.4
  0.14
  0.7
  0.0
  20
  2.8
  5.6
  2.8
  0.28
  1.4
  0.1
  30
  4.2
  8.4
  4.2
  0.42
  2.1
  0.1
  40
  5.6
  11.2
  5.6
  0.56
  2.8
  0.1
  50
  7.0
  14.0
  7.0
  0.70
  3.5
  0.1
  60
  8.4
  16.8
  8.4
  0.84
  4.2
  0.1
  70
  9.8
  19.6
  9.8
  0.98
  4.9
  0.1
  80
  11.2
  22.4
  11.2
  1.12
  5.6
  0.1
  90
  12.6
  25.2
  12.6
  1.26
  6.3
  0.1
  100
  14.0
  28.0
  14.0
  1.40
  7.0
  0.1
  200
  28.0
  56.0
  28.0
  2.80
  14.0
  0.1
  300
  42.0
  84.0
  42.0
  4.20
  21.0
  0.1
  400
  56.0
  112.0
  56.0
  5.60
  28.0
  0.2
  500
  70.0
  140.0
  70.0
  7.00
  35.0
  0.2
  600
  84.0
  168.0
  84.0
  8.40
  42.0
  0.2
  700
  98.0
  196.0
  98.0
  9.80
  49.0
  0.2
  800
  112.0
  224.0
  112.0
  11.20
  56.0
  0.3
  900
  126.0
  252.0
  126.0
  12.60
  63.0
  0.3
  1,000
  140.0
  280.0
  140.0
  14.00
  70.0
  0.3
  2,000
  280.0
  560.0
  280.0
  28.00
  140.0
  0.6
  3,000
  420.0
  840.0
  420.0
  42.00
  210.0
  0.9
  4,000
  560.0
  1,120.0
  560.0
  56.00
  280.0
  1.2
  5,000
  700.0
  1,400.0
  700.0
  70.00
  350.0
  1.4
  SELECT LIFE SUPPORT
  Find the hull size on the appropriate table and record the requirements.
  Basic Life Support provides a sealed hull, air and water, and is intended for short periods of time (up to about
  eight hours). Standard Life Support provides the same, and adds waste disposal or recycling and food, and is for
  up to four weeks. Either form of life support has quite a bit of safety margin built in, and can be stretched to
  double its intended load twice as long.
  Basic Life Support
  Size
  (Td)
  Mass
  (t)
  Volume
  (m3)
  Power
  (MW)
  Price
  (MCr)
  10
  0.05
  0.05
  0.001
  0.003
  20
  0.10
  0.10
  0.002
  0.006
  30
  0.15
  0.15
  0.003
  0.009
  40
  0.20
  0.20
  0.004
  0.012
  50
  0.25
  0.25
  0.005
  0.015
  60
  0.30
  0.30
  0.006
  0.018
  70
  0.35
  0.35
  0.007
  0.021
  80
  0.40
  0.40
  0.008
  0.024
  90
  0.45
  0.45
  0.009
  0.027
  100
  0.50
  0.50
  0.010
  0.030
  200
  1.00
  1.00
  0.020
  0.060
  300
  1.50
  1.50
  0.030
  0.090
  400
  2.00
  2.00
  0.040
  0.120
  500
  2.50
  2.50
  0.050
  0.150
  600
  3.00
  3.00
  0.060
  0.180
  700
  3.50
  3.50
  0.070
  0.210
  800
  4.00
  4.00
  0.080
  0.240
  900
  4.50
  4.50
  0.090
  0.270
  1,000
  5.00
  5.00
  0.100
  0.300
  2,000
  10.00
  10.00
  0.200
  0.600
  3,000
  15.00
  15.00
  0.300
  0.900
  4,000
  20.00
  20.00
  0.400
  1.200
  5,000
  25.00
  25.00
  0.500
  1.500
  Standard Life Support
  Size
  (Td)
  Mass
  (t)
  Vol
  (m3)
  Power
  (MW)
  Price
  (MCr)
  10
  0.08
  0.08
  0.002
  0.005
  20
  0.16
  0.16
  0.004
  0.010
  30
  0.24
  0.24
  0.006
  0.015
  
  THE STANDARD SHIP DESIGN SYSTEM
  23
  40
  0.32
  0.32
  0.008
  0.020
  50
  0.40
  0.40
  0.010
  0.025
  60
  0.48
  0.48
  0.012
  0.030
  70
  0.56
  0.56
  0.014
  0.035
  80
  0.64
  0.64
  0.016
  0.040
  90
  0.72
  0.72
  0.018
  0.045
  100
  0.80
  0.80
  0.020
  0.050
  200
  1.60
  1.60
  0.040
  0.100
  300
  2.40
  2.40
  0.060
  0.150
  400
  3.20
  3.20
  0.080
  0.200
  500
  4.00
  4.00
  0.100
  0.250
  600
  4.80
  4.80
  0.120
  0.300
  700
  5.60
  5.60
  0.140
  0.350
  800
  6.40
  6.40
  0.160
  0.400
  900
  7.20
  7.20
  0.180
  0.450
  1,000
  8.00
  8.00
  0.200
  0.500
  2,000
  16.00
  16.00
  0.400
  1.000
  3,000
  24.00
  24.00
  0.600
  1.500
  4,000
  32.00
  32.00
  0.800
  2.000
  5,000
  40.00
  40.00
  1.000
  2.500
  Artifical Gravity / Inertial Compensators
  G-Tanks (Tech Level 8-9)
  Description
  Mass
  (t)
  Vol
  (m3)
  Price
  (MCr)
  G-Tanks (passenger)
  2
  2
  0.01
  G-Tanks (crew)
  2
  2
  1
  Note that the difference between passenger and crew tanks (other than the price) is the special fittings and controls in the crew tanks that allow the
  crewmember to continue to perform duties.
  Maximum Gs Compensated
  TL
  Compensated
  Gs
  Max Accel out of/
  in workstation
  Max Evade out of/
  in workstation
  10
  1G
  2G/3G
  1G/2G
  11
  2G
  3G/4G
  2G/3G
  12
  3G
  4G/5G
  3G/4G
  13
  4G
  5G/6G
  4G/5G
  14
  5G
  6G/7G
  5G/6G
  15
  6G
  7G/8G
  6G/7G
  Artificial Gravity/Inertial Compensators
  Find the hull size on the appropriate table, and record the requirements.
  Ship
  Size
  Mass
  (t)
  Vol
  (m3)
  Power
  (MW)
  Price
  (MCr)
  Crew
  (Mx)
  10
  2.8
  1.4
  1
  0.07
  0.01
  20
  5.6
  2.8
  1
  0.14
  0.02
  30
  8.4
  4.2
  2
  0.21
  0.02
  40
  11.2
  5.6
  3
  0.28
  0.03
  50
  14.0
  7.0
  4
  0.35
  0.03
  60
  16.8
  8.4
  4
  0.42
  0.04
  70
  19.6
  9.8
  5
  0.49
  0.04
  80
  22.4
  11.2
  6
  0.56
  0.05
  90
  25.2
  12.6
  6
  0.63
  0.05
  100
  28.0
  14.0
  7
  0.70
  0.06
  200
  56.0
  28.0
  14
  1.40
  0.12
  300
  84.0
  42.0
  21
  2.10
  0.17
  400
  112.0
  56.0
  28
  2.80
  0.23
  500
  140.0
  70.0
  35
  3.50
  0.28
  600
  168.0
  84.0
  42
  4.20
  0.34
  700
  196.0
  98.0
  49
  4.90
  0.40
  800
  224.0
  112.0
  56
  5.60
  0.45
  900
  252.0
  126.0
  63
  6.30
  0.51
  1,000
  280.0
  140.0
  70
  7.00
  0.56
  2,000
  560.0
  280.0
  140
  14.00
  1.12
  3,000
  840.0
  420.0
  210
  21.00
  1.68
  4,000
  1,120.0
  560.0
  280
  28.00
  2.24
  5,000
  1,400.0
  700.0
  350
  35.00
  2.80
  SELECT MISCELLANEOUS FEATURES
  Labs and Shops
  Description
  Vol
  (m3)
  Mass
  (t)
  Price
  (MCr)
  Power
  (MW)
  Electronics Shop
  84
  40
  1
  0.6
  Machine Shop
  140
  120
  2
  1
  Laboratory
  112
  50
  5
  0.8
  Sick Bay
  112
  50
  5
  0.8
  
  THE STANDARD SHIP DESIGN SYSTEM
  24
  Small Craft & Launch Facilities
  Reserve space for small craft; also record their crew information here since they’ll need to be quartered aboard.
  Describe different types of facilities (FF&S p61) – spacious allows all maintenance and repairs on small craft,
  minimal makes them one task level more difficult, docking rings fit small craft with no space extra, so no
  repairs/maintenance possible. Maintenance (Mx) crew factor is the mass of the carried craft divided by 500.
  Docking Rings
  Small Craft
  Displacement
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Price
  (MCr)
  10
  0
  140
  49
  0.11
  20
  0
  280
  64
  0.18
  30
  0
  420
  85
  0.26
  40
  0
  560
  109
  0.34
  50
  0
  700
  126
  0.41
  60
  0
  840
  135
  0.47
  70
  0
  980
  157
  0.55
  80
  0
  1,120
  175
  0.63
  90
  0
  1,260
  185
  0.69
  Internal Hangar (Minimal)
  Small Craft
  Displacement
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Price
  (MCr)
  10
  56
  280
  49
  0.11
  20
  112
  560
  64
  0.18
  30
  168
  840
  85
  0.26
  40
  224
  1,120
  109
  0.34
  50
  280
  1,400
  126
  0.41
  60
  336
  1,680
  135
  0.47
  70
  392
  1,960
  157
  0.55
  80
  448
  2,240
  175
  0.63
  90
  504
  2,520
  185
  0.69
  Internal Hangar (Spacious)
  Small Craft
  Displacement
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Price
  (MCr)
  10
  112
  560
  49
  0.16
  20
  224
  1,120
  64
  0.29
  30
  336
  1,680
  85
  0.42
  40
  448
  2,240
  109
  0.56
  50
  560
  2,800
  126
  0.69
  60
  672
  3,360
  135
  0.81
  70
  784
  3,920
  157
  0.94
  80
  896
  4,480
  175
  1.07
  90
  1,008
  5,040
  185
  1.20
  Launch Tubes
  Small Craft
  Displacement
  Mass
  (t)
  Vol
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  10
  1,750
  3,500
  98
  35
  0.53
  20
  3,500
  7,000
  128
  70
  1.05
  30
  5,250
  10,500
  170
  105
  1.58
  40
  7,000
  14,000
  217
  140
  2.10
  50
  8,750
  17,500
  251
  175
  2.63
  60
  10,500
  21,000
  270
  210
  3.15
  70
  12,250
  24,500
  313
  245
  3.68
  80
  14,000
  28,000
  349
  280
  4.20
  90
  15,750
  31,500
  370
  315
  4.73
  Cargo
  Any available space remaining may be designated as cargo. Simply record the volume. Cargo requires no
  additional power. Cargo hatches are required: one large cargo hatch per 350m3 of cargo, or one small hatch if the
  total cargo space is under 100m3.
  Cargo Hatches
  Hatch
  Area
  (m2)
  Price
  (MCr)
  Small Cargo Hatch
  12
  0.012
  Large Cargo Hatch
  20
  0.02
  Fuel Scoops
  A ship may be outfitted with special “scoops” and internal equipment to allow it to skim the free raw materials of
  liquid hydrogen (LHyd) from oceans or gas giant atmospheres. They do not take up any volume, or add mass to
  the ship. They do take up surface area. For every 5% of surface area dedicated to fuel scoops, the ship can
  
  THE STANDARD SHIP DESIGN SYSTEM
  25
  scoop fuel equal to 20% of it's total maximum fuel volume in an hour. Cost is MCr0.000075 per cubic meter of
  hull
  Purification
  While fusion reactors and jump drives run on hydrogen, fuel skimmed from an ocean is water, and fuel from a gas
  giant is contaminated with a variety of other substances. Fusion reactors tolerate this moderately well; jump
  drives are a little more finicky, and are more likely to misjump if burning unrefined fuel. A fuel purification plant
  removes those impurities to produce pure liquid hydrogen. If the ship requires fuel purification, select a table
  from the list below for installation in the ship. The purification rate listed is the amount of fuel that can be
  processed in 6 hours.
  Fuel Purification Plants
  TL
  Capacity
  (m3 / 6 hrs)
  Mass
  (t)
  Vol
  (m3)
  Power
  (MW)
  Price
  (MCr)
  8
  700
  1,050
  490
  7.0
  0.140
  8
  1,400
  2,100
  980
  14.0
  0.280
  8
  2,800
  4,200
  1,960
  28.0
  0.560
  9
  700
  840
  420
  6.3
  0.133
  9
  1,400
  1,680
  840
  12.6
  0.266
  9
  2,800
  3,360
  1,680
  25.2
  0.532
  10
  700
  770
  385
  5.6
  0.126
  10
  1,400
  1,540
  770
  11.2
  0.252
  10
  2,800
  3,080
  1,540
  22.4
  0.504
  11
  700
  630
  315
  4.9
  0.119
  11
  1,400
  1,260
  630
  9.8
  0.238
  11
  2,800
  2,520
  1,260
  19.6
  0.476
  12
  700
  560
  280
  4.2
  0.112
  12
  1,400
  1,120
  560
  8.4
  0.224
  12
  2,800
  2,240
  1,120
  16.8
  0.448
  13
  700
  490
  245
  3.5
  0.105
  13
  1,400
  980
  490
  7.0
  0.210
  13
  2,800
  1,960
  980
  14.0
  0.420
  14
  700
  350
  175
  3.5
  0.098
  14
  1,400
  700
  350
  7.0
  0.196
  14
  2,800
  1,400
  700
  14.0
  0.392
  15
  700
  280
  140
  3.5
  0.105
  15
  1,400
  560
  280
  7.0
  0.210
  15
  2,800
  1,120
  560
  14.0
  0.420
  SELECT POWER PLANT
  Determine how much power is need. Each section to this point has listed a power requirement. Total all of the
  power requirements.
  Using the appropriate chart from the tables below, pick enough power plants to generate at least as much power
  as you've used so far. Note that using multiple power plants gains you redundancy.
  Set aside enough space for the fuel the plant needs.
  Record everything and procede to the next step.
  Tech Level 8 Fission Plants
  Fission plants and fusion plants require external radiators.
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  na
  na
  na
  na
  na
  na
  na
  10
  60.0
  10.0
  10
  1.00
  0.40
  0.12
  1.00
  25
  150.0
  25.0
  25
  2.50
  0.90
  0.30
  2.50
  50
  300.0
  50.0
  50
  5.00
  1.70
  0.60
  5.00
  75
  450.0
  75.0
  75
  7.50
  2.50
  0.90
  7.50
  100
  600.0
  100.0
  100
  10.00
  3.40
  1.20
  10.00
  250
  1,500.0
  250.0
  250
  25.00
  8.40
  3.00
  25.00
  500
  3,000.0
  500.0
  500
  50.00
  16.70
  6.00
  50.00
  1,000
  6,000.0
  1,000.0
  1,000
  100.00
  33.40
  12.00
  100.00
  2,500
  15,000.0
  2,500.0
  2,500
  250.00
  83.40
  30.00
  250.00
  5,000
  30,000.0
  5,000.0
  5,000
  500.00
  166.70
  60.00
  500.00
  Tech Level 9 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  na
  na
  na
  na
  na
  na
  na
  
  THE STANDARD SHIP DESIGN SYSTEM
  26
  10
  na
  na
  na
  na
  na
  na
  na
  25
  na
  na
  na
  na
  na
  na
  na
  50
  na
  na
  na
  na
  na
  na
  na
  75
  na
  na
  na
  na
  na
  na
  na
  100
  na
  na
  na
  na
  na
  na
  na
  250
  na
  na
  na
  na
  na
  na
  na
  500
  na
  na
  na
  na
  na
  na
  na
  1,000
  na
  na
  na
  na
  na
  na
  na
  2,500
  5,000.0
  1,250.0
  2,500
  250.00
  83.40
  10.00
  375.00
  5,000
  10,000.0
  2,500.0
  5,000
  500.00
  166.70
  20.00
  750.00
  Tech Level 10 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  na
  na
  na
  na
  na
  na
  na
  10
  na
  na
  na
  na
  na
  na
  na
  25
  na
  na
  na
  na
  na
  na
  na
  50
  na
  na
  na
  na
  na
  na
  na
  75
  na
  na
  na
  na
  na
  na
  na
  100
  na
  na
  na
  na
  na
  na
  na
  250
  na
  na
  na
  na
  na
  na
  na
  500
  na
  na
  na
  na
  na
  na
  na
  1,000
  2,000.0
  500.0
  1,000
  100.00
  33.40
  4.00
  150.00
  2,500
  5,000.0
  1,250.0
  2,500
  250.00
  83.40
  10.00
  375.00
  5,000
  10,000.0
  2,500.0
  5,000
  500.00
  166.70
  20.00
  750.00
  Tech Level 11 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  na
  na
  na
  na
  na
  na
  na
  10
  na
  na
  na
  na
  na
  na
  na
  25
  na
  na
  na
  na
  na
  na
  na
  50
  na
  na
  na
  na
  na
  na
  na
  75
  na
  na
  na
  na
  na
  na
  na
  100
  na
  na
  na
  na
  na
  na
  na
  250
  na
  na
  na
  na
  na
  na
  na
  500
  1,000.0
  250.0
  500
  50.00
  16.70
  2.00
  75.00
  1,000
  2,000.0
  500.0
  1,000
  100.00
  33.40
  4.00
  150.00
  2,500
  5,000.0
  1,250.0
  2,500
  250.00
  83.40
  10.00
  375.00
  5,000
  10,000.0
  2,500.0
  5,000
  500.00
  166.70
  20.00
  750.00
  Tech Level 12 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  na
  na
  na
  na
  na
  na
  na
  10
  na
  na
  na
  na
  na
  na
  na
  25
  50.0
  12.5
  25
  2.50
  0.90
  0.10
  3.75
  50
  100.0
  25.0
  50
  5.00
  1.70
  0.20
  7.50
  75
  150.0
  37.5
  75
  7.50
  2.50
  0.30
  11.25
  100
  200.0
  50.0
  100
  10.00
  3.40
  0.40
  15.00
  250
  500.0
  125.0
  250
  25.00
  8.40
  1.00
  37.50
  500
  1,000.0
  250.0
  500
  50.00
  16.70
  2.00
  75.00
  1,000
  2,000.0
  500.0
  1,000
  100.00
  33.40
  4.00
  150.00
  2,500
  5,000.0
  1,250.0
  2,500
  250.00
  83.40
  10.00
  375.00
  5,000
  10,000.0
  2,500.0
  5,000
  500.00
  166.70
  20.00
  750.00
  Tech Level 13-14 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  5
  5.0
  1.7
  5
  0.33
  0.20
  0.01
  0.50
  10
  10.0
  3.3
  10
  0.67
  0.40
  0.02
  1.00
  25
  25.0
  8.3
  25
  1.67
  0.90
  0.05
  2.50
  50
  50.0
  16.7
  50
  3.33
  1.70
  0.10
  5.00
  75
  75.0
  25.0
  75
  5.00
  2.50
  0.15
  7.50
  100
  100.0
  33.3
  100
  6.67
  3.40
  0.20
  10.00
  250
  250.0
  83.3
  250
  16.67
  8.40
  0.50
  25.00
  500
  500.0
  166.7
  500
  33.33
  16.70
  1.00
  50.00
  1,000
  1,000.0
  333.3
  1,000
  66.67
  33.40
  2.00
  100.00
  2,500
  2,500.0
  833.3
  2,500
  166.67
  83.40
  5.00
  250.00
  5,000
  5,000.0
  1,666.7
  5,000
  333.33
  166.70
  10.00
  500.00
  Tech Level 15 Fusion Plants
  Power
  (MW)
  Mass
  (t)
  Volume
  (m
  3)
  Area
  (m
  2)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m
  3/yr)
  
  THE STANDARD SHIP DESIGN SYSTEM
  27
  5
  1.7
  0.8
  5
  0.17
  0.20
  0.01
  0.50
  10
  3.3
  1.7
  10
  0.33
  0.40
  0.01
  1.00
  25
  8.3
  4.2
  25
  0.83
  0.90
  0.02
  2.50
  50
  16.7
  8.3
  50
  1.67
  1.70
  0.04
  5.00
  75
  25.0
  12.5
  75
  2.50
  2.50
  0.05
  7.50
  100
  33.3
  16.7
  100
  3.33
  3.40
  0.07
  10.00
  250
  83.3
  41.7
  250
  8.33
  8.40
  0.17
  25.00
  500
  166.7
  83.3
  500
  16.67
  16.70
  0.34
  50.00
  1,000
  333.3
  166.7
  1,000
  33.33
  33.40
  0.67
  100.00
  2,500
  833.3
  416.7
  2,500
  83.33
  83.40
  1.67
  250.00
  5,000
  1,666.7
  833.3
  5,000
  166.67
  166.70
  3.34
  500.00
  Tech Level 12 Fuel Cells
  Output
  (MW)
  Mass
  (t)
  Volume
  (m3)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m3/hr)
  5
  6.7
  6.7
  0.13
  0.20
  0.02
  1.25
  10
  13.3
  13.3
  0.27
  0.40
  0.03
  2.50
  25
  33.3
  33.3
  0.67
  0.90
  0.07
  6.25
  50
  66.7
  66.7
  1.33
  1.70
  0.14
  12.50
  75
  100.0
  100.0
  2.00
  2.50
  0.20
  18.75
  100
  133.3
  133.3
  2.67
  3.40
  0.27
  25.00
  250
  333.3
  333.3
  6.67
  8.40
  0.67
  62.50
  500
  666.7
  666.7
  13.33
  16.70
  1.34
  125.00
  1,000
  1,333.3
  1,333.3
  26.67
  33.40
  2.67
  250.00
  2,500
  3,333.3
  3,333.3
  66.67
  83.40
  6.67
  625.00
  5,000
  6,666.7
  6,666.7
  133.33
  166.70
  13.34
  1,250.00
  Tech Level 14 Fuel Cells
  Output
  (MW)
  Mass
  (t)
  Volume
  (m3)
  Price
  (MCr)
  Crew
  (En)
  Crew
  (Mx)
  Fuel
  (m3/hr)
  5
  3.3
  3.3
  0.07
  0.20
  0.01
  0.10
  10
  6.7
  6.7
  0.13
  0.40
  0.02
  0.20
  25
  16.7
  16.7
  0.33
  0.90
  0.04
  0.50
  50
  33.3
  33.3
  0.67
  1.70
  0.07
  1.00
  75
  50.0
  50.0
  1.00
  2.50
  0.10
  1.50
  100
  66.7
  66.7
  1.33
  3.40
  0.14
  2.00
  250
  166.7
  166.7
  3.33
  8.40
  0.34
  5.00
  500
  333.3
  333.3
  6.67
  16.70
  0.67
  10.00
  1,000
  666.7
  666.7
  13.33
  33.40
  1.34
  20.00
  2,500
  1,666.7
  1,666.7
  33.33
  83.40
  3.34
  50.00
  5,000
  3,333.3
  3,333.3
  66.67
  166.70
  6.67
  100.00
  SELECT PASSENGER CAPACITY AND CREW REQUIREMENTS
  The crew factors noted in all of the above steps are for minimally automated ships. If no crew factor is listed for a
  system or feature, then it does not require crew.
  Automation can assist in reducing the number of crewmembers needed to run a ship. The first level of
  automation is the collection of relavant data at a single console for a working system. Thus, a weapons bay, for
  example, would need fewer crew to man than an unautomated system. The second level of automation is the
  linking of whole systems together across the ship. Fewer crew are needed to run the ship, but the ship becomes
  more vulnerable to accidental damage, hostile action (from weapons fire or enemy hackers.)
  Total up all the crew categories currently listed on the worksheet.
  These numbers are very “raw” – first they need to be modified according to the capabilities of the computers
  installed. Look up the “Control Modifier” in the table below, and multiply Engineering (En), Electronics (El) and
  Maintenance (Mx) by it. Other categories are unaffected. These are the basic crew numbers.
  An automation level was chosen in the controls & electronics section: Low (no interconnection between
  systems), Standard (some level of interconnection between systems), or High (everything very tightly
  integrated). The basic crew numbers are modified as follows:
  The crew numbers for Engineering only consider power plant crew. First, modify the PP crew according to the
  automation level : divide by 1.3 (low), 4 (standard), or 10 (high)
  Next, determine the maneuver drive and jump drive crew based on the mass of the drives as recorded on the
  worksheet. Divide the volume in m3 by 56 and multiply by the Control Modifier to get the basic crew, then divide
  by the drive automation factor: low=1, standard=2, or high=5. These crewmembers are also Engineering crew.
  Maintenance crews are affected by automation as well. Divide the basic maintenance crew number by the drive
  automation factor also.
  
  THE STANDARD SHIP DESIGN SYSTEM
  28
  Meson gun and particle accelerator crews are also affected by automation. Divide the crew numbers listed in the
  tables by the weapon automation factor: low=1,  standard=1.7, or high=2.8
  Decide how many Ship’s Troops are required.
  Calculate Maneuvering Crew. If the ship only has a maneuver drive, only a pilot is required (Mn=1). If the ship has
  a jump drive, an astrogator is also needed (Mn=2).
  Calculate the Command crew. Add up all the crew factors and divide by 6, dropping any fractions.
  Decide how many passengers are to be carried.
  High Passage—The best method of travel is called high passage, which involves first class accommodations and
  cuisine. High passengers have the services of the ship's steward, entertainment, and complete attention to their
  comfort.
  Middle Passage— In order for starships to fill their staterooms with passengers, middle passage is offered on a
  standby basis, in the event that not enough high passages are sold. While middle passengers occupy
  staterooms normally similar to those occupied by high passengers, they do not receive the service or
  entertainment accorded the higher paying passengers. In addition, the quality of the cuisine is below that of High
  Passage. A middle passenger may be "bumped" and the stateroom taken by a late arriving high passenger; the
  middle passenger's ticket is returned, but no other compensation is made.
  Low Passage—Transportation while in cold sleep (suspended animation) is possible at relatively low cost to the
  passenger. The passenger is placed in a low passage berth before the ship takes off, and travels the entire
  journey in a state of suspended animation. The passenger does not age, and requires very little life support.
  Unfortunately, the low passage system involves some intrinsic dangers to the passenger, and the passenger
  runs some risk of not surviving the voyage.
  Assign stewards: one steward is needed for every 8 high passengers or command crew, and one per 100 middle
  passengers or remaining crew.
  Assign medical crew: 1 is needed for every 20 low passengers, and one per every 120 high passenger, middle
  passenger, or crewmember.
  Drop all fractions, except for categories that are less than one. Collect all those together, and add them up. If the
  result is greater than 1, there is an individual who has multiple jobs. Regardless of the results, any ship 100Td and
  below can be run by one person, and ships up to 200Td can be run by two persons.
  Accommodations -- choose appropriate accommodations from the list below. High passengers require at least
  individual large staterooms, and middle passengers require at least individual small staterooms. Low passengers
  require a low berth. Crew can be assigned any kind of berth other than low berth, although it’s customary for at
  least the captain, and on larger ships, his senior staff, to have individual staterooms. Emergency low berths can
  be installed (one for every four people) in case of emergencies.
  Workstations -- If there are more than two command crewmembers, there must be a bridge on the ship. The
  bridge itself doesn’t require extra room, it just requires larger workstations.
  Command, Electronics, Maneuvering and any Master Fire Director gunners require either a bridge workstation (if
  there is a bridge), or a regular workstation (if not). Turret weapon crews have their workstations built into their
  weapon systems. Note that all bay and spinal weapon have an integral MFD, but still need the workstation.
  Engineering crew require a regular workstation.
  Note the only difference between a ship with or without a bridge is the volume. The only difference between
  tech levels is the price, and the automation factor in the automation table.
  Control Modifier
  TL
  Modifier
  8
  0.60
  9
  0.50
  10
  0.45
  11
  0.40
  12
  0.35
  13
  0.30
  14
  0.25
  15
  0.20
  
  THE STANDARD SHIP DESIGN SYSTEM
  29
  Workstations
  TL
  Bridge W/S
  Vol (m3)
  Regular W/S
  Vol (m3)
  Mass
  (t)
  Price
  (MCr)
  8
  14
  7
  0.2
  0.00075
  9
  14
  7
  0.2
  0.00100
  10-12
  14
  7
  0.2
  0.00150
  13-16
  14
  7
  0.2
  0.00200
  Accommodations
  Description
  Vol
  (m3)
  Mass
  (t)
  Power
  (MW)
  Price
  (MCr)
  Bunk
  14
  0.5
  --
  0.005
  Low Berth
  14
  1.0
  0.0010
  0.050
  Emergency Low Berth (holds 4)
  28
  2.0
  0.0020
  0.100
  Small Stateroom
  28
  2.0
  0.0005
  0.040
  Large Stateroom
  56
  4.0
  0.0010
  0.100
  CALCULATE THE COST
  The cost of the ship is determined by adding all of the costs of the various components together. This cost is
  discounted for the use of standardized components during assembly. Multiply the cost by 90% to calculate the
  final cost to the purchaser.
  GENERATE THE UNIVERSAL SHIP DESCRIPTION
  All of the information to create the Universal Ship Descriptor is now available. Fill in the necessary information.
  The ship design process is complete.
  Hull size is taken from the table below:
  Hull
  USD Size
  < 1
  5
  1 +
  6
  10 +
  7
  100 +
  8
  1000 +
  9
  10000+
  10
  100000 +
  11
  1000000 +
  12
  Jump Rating: Enter the jump drive capacity of the ship, in parsecs.
  Fire Control Rating: If all of the batteries of the ship are controlled by a Master Fire Director, enter the number
  corresponding to the ship's from the table below.  Otherwise enter zero.
  TL
  Rating
  9
  2
  10
  3
  11
  3
  12
  4
  13
  4
  14
  5
  15
  6
  G Rating: Enter the maximum acceleration of the maneuver drive, in Gs, as well as the type of drive (HEPlaR or
  Thrust-Plate).
  Power Plant Rating: Multiply the total power output by the ship's power plants (in Mw) by 2, and divide by the
  ship's volume rating in displacement tons.  This is the power plant rating.
  Fuel Rating: Enter the total volume of fuel carried, in standard displacement tons.  If the ship is equipped with
  fuel scoops (all streamlined and airframe hulls designed with the QSD System are), enter an S after the amount of
  fuel.  If the ship is equipped with a fuel purification plant, also enter an R (for refining capability).
  Meson Screen Rating:  Enter the USD number from the meson screen table.
  
  THE STANDARD SHIP DESIGN SYSTEM
  30
  Sand Caster Rating: Enter the number of sandcasters, and in parentheses, the total number of canisters carried
  in ready storage.
  Damper Rating: Enter the number of nuclear damper turrets installed.
  Sensor Rating: Enter the sensor rating from the avionics section.
  Armor: Enter the armor factor given on the hull table.
  Structure: Enter the structure factor given on the hull table.
  Batteries: For each distinct type of battery carried by the ship, make a battery entry.  This entry consists of the
  number of batteries of this type, a battery identifier (such as "Long-Range Laser" or "Missile Bay"), and the USD
  combat statistics from the battery table.
  Missiles: If the ship  is equipped with missiles, note the number of missiles in ready storage, and in parentheses,
  the number of missiles that can be controlled in flight at any one time.
  Notes: Note additional information about the ship here, including the hull shape, streamlining, and details of any
  carried craft.
  GENERATE UNIVERSAL SHIP DESCRIPTIONS
  The Universal Ship Description can be filled out with the information generated thus far. Each entry in the USD is
  listed below, along with a description of how to calculate the value.
  Position in the USD
  USD Rating
  Tons
  Enter the tonnage of the vessel, in standard displacement tons.
  Volume
  Enter the volume of the vessel in cubic meters.  Volume equals tonnage multiplied by 14.
  Cost
  Total the cost of the ship in MCr, rounded to the nearest tenth, and enter it here.
  Crew
  Enter the total number of the crew (including stewards and medics).
  High/Medium
  Passengers
  Enter the total number of high or medium passengers carried.
  Low Passengers
  Enter the number of low berths.
  Cargo
  Enter the total volume of the ship's cargo holds, in displacement tons.
  Controls
  Enter a short description of the ship's controls.  "Std" indicates standard control systems, "Fib" indicates
  military-specification fiber-optic systems.  If the ship has a bridge, place "/Bridge" after the control system type.
  Tech Level
  Enter the controlling TL of the design (usually the TL of the ship's avionics).
  Size Rating
  Enter the value from the Hulls table of the hull chosen.
  Fire Control
  Listed in MFD table. For weapons without an MFD (single turrets), FC Rating is 0. List the highest rating
  available.
  Jump Drive
  Jump number
  Maneuver Drive
  G-Rating
  Power Plant
  2 * Total Output / Hull Displacement.
  Fuel Rating
  Enter the number of displacement tons of fuel carried on board. Add a /S if fuel scoops are installed. Add a /R if
  fuel refining is installed.
  Meson Screen Rating
  Enter the USD number from the meson screen table.
  Sand Caster Rating
  Enter the number of sandcasters, and in parentheses, the total number of canisters carried in ready storage.
  Damper Rating
  Enter the number of nuclear damper turrets installed.
  Active/Passive/Jam
  Sensors
  Enter the sensor's range for Active and Passive as the A and P USD values. All packages without jammers
  have a rating of 0 for jamming. Those packages listed as having jamming equipment use the Active USD value
  for their jamming USD value. Annotate the USD as having Stealth or EMM if the ship is equipped with either
  package.
  Weapons Batteries
  For each distinct type of battery carried by the ship, make a battery entry.  This entry consists of the number of
  batteries of this type, a battery identifier (such as "Long-Range Laser" or "Missile Bay"), and the USD combat
  statistics.
  Weapons values are listed by range in tenths of light seconds. For short range, take the damage value at 10
  tenths of a light second, and convert the value with the USD Conversion Chart. For medium range, take the
  value at 20 tenths of a light second, long at 40 tenths of a light second, and extreme at 80 tenths of a light second.
  If the longest range is less than 80 tenths of a light second, the value for the USD is 0. If the value of the damage
  converts to 0 for short range, then use the best damage value between 1 and 9 tenths of a light second, and all
  other range USD values will be 0.
  Once the weapon is converted to USD values, multiply the USD values by the number of weapons in the
  battery. Add a Rate of Fire modifier as follows: If the weapon has a Rate of Fire less than 100, no modifier. For
  ROF of 100, +1; for ROF of 200, +2; for ROF of 400, +3; for ROF of 800, +4. Note that the ROF bonus cannot
  be greater than the battery’s current damage rating (i.e. a weapon that converts to 2-0-0-0, with a ROF of 800,
  only gets a +2 bonus at short range and no bonus beyond that: 4-0-0-0).
  If the ship  is equipped with missiles, note the number of missiles in the battery in ready storage, and in
  parentheses, the number of missiles that can be controlled in flight at any one time.
  Internal Structure
  Ship displacement (in disp tons [Td]) times G-rating, then use the USD Conversion chart.
  Armor
  Convert the armor value chosen using the USD Conversion chart below.
  Notes
  Note additional information about the ship here, including the hull shape, streamlining, and details of any carried
  
  THE STANDARD SHIP DESIGN SYSTEM
  31
  craft.
  USD Conversion Chart
  Actual
  Value
  USD
  Rating
  1+
  0
  20+
  1
  40+
  2
  80+
  3
  120+
  4
  160+
  5
  200+
  6
  250+
  7
  300+
  8
  400+
  9
  500+
  10
  750+
  11
  1,000+
  12
  1,250+
  13
  1,500+
  14
  1,750+
  15
  2,000+
  16
  2,500+
  17
  3,000+
  18
  3,500+
  19
  4,000+
  20
  4,500+
  21
  5,000+
  22
  6,000+
  23
  7,000+
  24
  8,000+
  25
  9,000+
  26
  10,000+
  27
  11,000+
  28*
  13,000+
  29
  15,000+
  30
  17,000+
  31
  19,000+
  32
  21,000+
  33
  23,000+
  34
  27,000+
  35
  31,000+
  36
  35,000+
  37
  39,000+
  38
  43,000+
  39
  47,000+
  40
  55,000+
  41
  63,000+
  42
  71,000+
  43
  79,000+
  44
  87,000+
  45
  95,000+
  46
  111,000+
  47
  127,000+
  48
  143,000+
  49
  159,000+
  50
  175,000+
  51
  191,000+
  52
  223,000+
  53
  255,000+
  54
  287,000+
  55
  319,000+
  56
  351,000+
  57
  383,000+
  58
  447,000+
  59
  511,000+
  60
  
  THE STANDARD SHIP DESIGN SYSTEM
  32
  Ship Design Worksheet
  Component
  Mass
  (t)
  Volume
  (m3)
  Area
  (m2)
  Power
  (MW)
  Price
  (MCr)
  Mx
  En
  Gn
  El
  Fl
  Hull
  Config:
  Size: 
  Streamlining:
  Armor:
  Max Gs: 
  G Length: 
  m
  Internal Structure
  Armor
  Airlocks
  Drives
  Jump Capacity: J
  Mdrive Type:
  Acceleration: 
  G Reaction Fuel: 
  hrs
  Jump Drive
  Jump Fuel
  Maneuver Drive
  Maneuver Fuel
  ContraGravity
  Weapons & Defenses
  Turret Weapons – list type of turret, and number/battery organization (i.e. 3x5 is three batteries of five each, total of 15 weapons)
  Bay Weapons
  Spinal Mount
  Defenses
  Master Fire Directors – one required per battery (weapon or sandcaster turrets)
  Controls and Electronics
  Basic Controls
  Electronics Package
  Stealth or EMM
  Life Support
  Basic or Standard Life Support
  G-Tanks
  Artificial Gravity
  Miscellaneous Features
  Power Plants
  Power Plant Fuel
  Passengers and Crew
  Hp
  Mp
  Lp
  Cm
  Mn Md
  St
  Tr
  Mx
  En
  Gn
  El
  Fl
  Total crew so far
  times Control modifier
  _____ 
  times Automation modifier
  _____ 
  Add maneuvering crew and Ship’s Troops
  Add all crew so far, divide by 6 for command crew
  Choose passengers
  Assign stewards and medical
  Total crew & passengers (dropping fractions)
  Large Staterooms
  Small Staterooms
  Bunks
  Standard Low Berths
  Emergency Low Berths
  
SOURCE: textdata/thevault/Traveller/04 - Traveller (T4 Marc Miller's)/Traveller - T4 - Standard Ship Design System.pdf