TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 8 
  � 
  Helm of Dar’kesh Anam, lesser (Regional, see above) 
  � 
  Sword of Dar’kesh Anam (Regional, see above) 
  � 
  Wand of glitterdust (Adventure, 4,500 gp) 
  � 
  Wand of ray of enfeeblement (Adventure, 2nd level 
  caster, 1,500 gp) 
  � 
  Wand of scorching ray (Adventure, 4,500 gp) 
  � 
  Wand of shocking grasp (Adventure, 5th level caster, 
  3,750 gp) 
   
  APL 10 (all of APL 8 plus the following) 
  � 
  Figurine of wondrous power (silver raven) 
  (Adventure, DMG) 
  � 
  Spellsight spectacles (Adventure, Complete 
  Adventurer) 
  � 
  Wand of ray of enfeeblement (Adventure, 10th level 
  caster, 7,500 gp) 
   
  APL 12 (all of APLs 8-10 plus the following) 
  � 
  Wand of scorching ray (Adventure, 7th level caster, 
  10,500 gp) 
  � 
  Wand of vampiric touch (Adventure, 8th level caster, 
  18,000 gp) 
   
  APL 14 (all of APLs 8-12 plus the following) 
  � 
  Cloak of protection +4 (Adventure, DMG) 
  � 
  Bag of holding type IV (Adventure, DMG) 
  �Pearl of power (2nd level spell) (Adventure, DMG)
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp  
   
  APL 14 
  max 1,800xp; 6,600gp 
   
  � Lesser Helm of Dar’kesh Anam: This purple-hued mithral
  helm was worn by defenders of the lost city of Dar’kesh Anam.
  The helm’s visor covers the entire face and portrays a stylized
  Eye of Boccob. While worn by someone with human blood,
  this helm grants the wearer the benefits of see invisibility and
  the ability, once per day, to roll a d6 and add the result to any
  attack roll, ability check, skill check, saving throw, or caster
  level check. This use must be declared before rolling. 
   
  Faint divination; CL 3
  rd; Craft Wondrous Item, Heroic
  Destiny (RoD), see invisibility; 27,350 gp; Weight 1.5 lbs. 
   
  � Sword of Dar’kesh Anam: This purple-hued mithral
  longsword was crafted by the mage-priests of Dar’kesh Anam
  to aid their defenders against the alien invaders. The blade of
  the sword has a panoramic carving of the city in its youth. The
  Sword of Dar’kesh Anam functions as +1 mithral, ghost touch,
  sizing longsword. This is considered a standard magic item. 
   
  Moderate conjuration, transmutation; CL 9
  th; Craft Magic
  Arms and Armor, Heroic Destiny (RoD), enlarge person, plane
  shift, reduce person; 19,315 gp; Weight 2 lbs. 
   
  � Influence / Enmity:  Druids of the North 
   
  � Accelerated 
  Advancement:
  For heroic work in
  maintaining the balance, the PC may advance to the next level
  in the Fellreev Druids meta-organization without a wait period.
   
  � Sacred Watcher Cohort: After witnessing your heroism in
  defense of the city, and because the city is safe once again, one
  of the Sacred Watchers of Dar’kesh Anam has offered to
  become your guardian. The Sacred Watcher was originally a
  Flan human, will only worship Boccob, and will never stray
  from his alignment of neutral good. See the supplemental page
  for specifics on the Sacred Watcher and the deathless creature
  type. Due to the society in which it lived its mortal life, this
  cohort will take base class levels only in cleric, favored soul,
  fighter, warmage (CA), and/or wizard. Sacred Watchers have a
  Level Adjustment of +5. Therefore, a 5
  th level Sacred Watcher
  would have an Effective Character Level of 10. 
   
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Necropolis of the Endless Dawn 
  A Regional Adventure 
  Set in The Bandit Kingdoms 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bandit Kingdoms/595/Normal Scenarios/BDK5-06 - Necropolis of the Endless Dawn (APL 8-14)/BDK5-06 - Necropolis of the Endless Dawn AR.pdf