   software?
  my name is Henk Blokpoel and i am an ICT student from holland. I have the assignment to make a detailed report about the software used by gamedesigners. i was hoping someone could make some things clear to me about this subject. so my question for you is could you make a list with software titles you use in your profession(or hobby).    so...  
  Here are some applications I use. Are you also interested in libraries that we use, or just the apps?KDevelop, C++ IDEEclipse, Java IDEGcc, compilerBlender, 3D modelingGimp, image manipulationCachegrind, profilingDDD, debuggerYou might have guessed I''m a hobbiest programmer (like almost everyone else here). And my main platform is Linux. ;  thanksthe aps but the i need information about the libaries too ;  And what software would you use if you had no money limit?;  Well I have never once programmed for linux, but I recognise most if not all the programs he listed were free linux progs.  Though I may be wrong.   Billy Zimmerman"Mornings Wrath"Do you have what it takes to leave the castle alive?Find out here --> Ethereal Darkness Interactive;  I use Bloodshed Dev C++ and Microsoft Visual .NET 2003 C++/C#i use the school''s G++ for C++ compiler as well but that is basically what bloodshed is just for a Windows machine.-N ;  I use:Microsoft Visual C++OpenGL APIJasc Paint Shop Pro 8, graphicsAdobe Photoshop 7, graphicsMacromedia Dreamweaver MX 2004, web design ;quote:Original post by hjarie  And what software would you use if you had no money limit?The same. I would use different software when windows was my target platform. But I don''t have any experience with that.Libraries I use:OGL: OpenSceneGraph, for graphicsOpenGL: graphicsODE: Open Dynamics Engine, physicsSDL: input, windowing stuffI plan on using OpenAL for sound. ;  At the professional game development studio where I work, we use Visual C++ (.NET & 6), Adobe Photoshop (5 or 6, I''m not sure, I''m a programmer  ), 3D Studio MAX (not sure what version - 4 I think), and other bits & bobs - inhouse editor, IncrediBuild, etc..At home, I just use Paint Shop Pro, Visual C++ 6, and play about with G-Max (the free version of 3DS Max).Ben H ;  Well, I am mostly(Read: Exclusive) develop software for the Windows platform. I currently use these tools/apps:* Microsoft Visual C++/C# .NET 2002* MySQL 4.0.xIf I would have unlimited amount of money to spent on money(Or at least a big budget for a big budget) I would definetly buy Visual C++/C# .NET 2003 Enterprise, MS SQL Server, Visual Source Safe.I would then also use a dedicated build machine(Large software products tend to take long times to compile). The company where I work has several products that take around 45 to 60 minutes to compile, link and create a setup package.As for libraries, I write mostly my own, for the sake of learning. I currently wrote a small MySQL connection library and I am now working on a MUD and a simple Scripting language for the MUDToolmaker   -Earth is 98% full. Please delete anybody you can.   [edited by - toolmaker on February 6, 2004 9:20:39 AM]