   Buffer to screen
  Hi there, I've a buffer in my memory that contains an image RGB each 8 bits.Easily you think something like:BYTE buffer[rows][3*columns];I want to show this image on the screen using GDI functions.I tried with SetPixel function but i found it very slow.How can i do this with best performancies ?thx   
  Try using StretchDIBits().   