   Help me->using in_mp3.dll of WINAMP
  in_mp3.dllin_mp3.dll contruction -> play file *.mp3Thanks... 
  what the heck??That is toatly confusing. I sure hope you are not trying to use the winamp in_mp3 plugin dll for something other than winamp.Use a different libary. How about SDL/SDL_mixer or FMOD??   Do not meddle in the affairs of moderators, for they are subtle and quick to anger.ANDREW RUSSELL STUDIOSLinks   :: [ GD | TG | MS | NeHe | PA | SA | DS | RL | TA | LiT | H*R | 20Q ]  Articles   :: [ MUD Pies ]Got Clue? :: [ Start Here! | Google | MSDN | GameDev.net Refrence | OGL v D3D | File Formats | Go FAQ yourself ]   ;  Uh...when you know in_mp3.dll contruction -> you can use pointer function and point functions in .dll,...i don''t know function name that play file *.mp3 in .dll???--------------------------------- type TIn_Module=record   version : integer;   // module type (IN_VER)   description : PChar; // description of module, with version string   hMainWindow : HWND; // winamp''s main window (filled in by winamp)   hDllInstance : HINST;// DLL instance handle (Also filled in by winamp)... ------------------------------------ var getInModule : function : pointer; stdcall; getOutModule : function : pointer; stdcall; --BEGIN main unit:-------------------- getInModule := GetProcAddress(InputDLLHandle, ''winampGetInModule2''); -----------------------------------------DELPHI->C++but...;  Uhmn - in_mp3.dll is part of winamp and I am almost positive it only decodes - you need an output plugin (such as out_wav.dll) to output sound..Use FMOD or SDL_mixer or something elsegoogle.com for them   Do not meddle in the affairs of moderators, for they are subtle and quick to anger.ANDREW RUSSELL STUDIOSLinks   :: [ GD | TG | MS | NeHe | PA | SA | DS | RL | TA | LiT | H*R | 20Q ]  Articles   :: [ MUD Pies ]Got Clue? :: [ Start Here! | Google | MSDN | GameDev.net Refrence | OGL v D3D | File Formats | Go FAQ yourself ]   