   irrlicht and shaders
  do anyone know how to setup vertex shader in irrlicht 1.0 i wanted to deform mesh in a shader but seem to be missing something   
Irrlicht tutorial #10I only remembered it because I just ported the tutorial to Boo a few days ago.   ;  seen that already but thanks. it does explain a thing about why you can't edit the mesh. i want to morph the mesh.   ;  just out of curiosity, are you trying to use HLSL or GLSL?  Could you post the shader code that isn't working?   