   Creative Mechanics
  I don't really know how else to describe what I like to do with games. I don't really have a portfolio or any examples of games, though I am helping a friend work on his game "Hyperspace Wars" (http://www.hyperspacewars.com"), designing the lore and helping with game mechanics where he needs it. I started a post in the "Game Design" asking if anyone had any ideas on where I should start, but I figured that I might as well try here too.Mostly what I've worked on is combat mechanics that could be used for an RPG or action/adventure like God of War, a story 10 years in the making, and various other aspects of single player, multiplayer, and persistant-world type games.If anyone has questions, thoughts or inquiries, you can post here or email me (scuttstorm@hotmail.com). I'm also available on AIM (scuttstorm).   