   how to make cursor go away?
  ok so i'm using windows, with SDL and OpenGL to make game, i want the cursor to not be visible when playing the game. could anyone help me with this, i think it's something to do with windows api but not sure.   
ShowCursor(FALSE);Remember to call ShowCursor(TRUE) for every call to ShowCursor(FALSE) though, because it has an internal counter (if you want to show the cursor again at some point, like in the menu).   ;  thank you.   