   Looking for help on a Match 3 Game
  Right now the project has no real name.Brief description:This match 3 game will use Blobs for the matching gems.Target aim:The idea is to release this game on iWin, Big Fish Games, Real Games, and so on.Compensation:Percentage of potential revenue.Technology:Am not sure on this yet. But am thinking of using: 1. Playground SDK, 2. Torque Game Builder, or 3. A custom engine.Talent needed: 1. One 2D Artist  2. One C ++ Software DeveloperI might need more people later after the prototype is done.Contacts:brock15@email.franklin.eduPrevious Work by Team:I have credits on these games:1. Feeders on Big Fish Games (Programming)2. Fashion Match on iWin (Publisher Relations )3. Dragon Hatchery on Game House (QA)   
  What is the basic idea of your game?Is there going to be a story of somekind?If not what will the game be like with so many other tetris games out there all ready?Will it be one player or 2 player? Or how about a four player match up? Not just on four different side screens like Dr. Mario for the snes. I mean all on the same screen? Any powers or special techniques for the Blobs?How many levels?I could give some more ideas but if you need help in the design mechanics?   