   [SDL/C++] Multiple color keys?
  I have an image with a transparent portion (0xFF00FF), so after I use rotozoom from the SDL_GFX lib, I get a new black border around the newly rotated area of a different color I want transparent, as well as the original area that needs transparency.I either have to know how to make 2 different colors transparent on a single surface, or how to change the color SDL_GFX's rotozoom spits out. I can't recompile the SDL_GFX library because it's totally glitched up, and I just found a compiled version somewhere on the net. Unless someone can help me compile SDL_GFX on MSVC++ .NET 2003? Thank you!   
Quote:Original post by chbrulesI can't recompile the SDL_GFX library because it's totally glitched up, and I just found a compiled version somewhere on the net. Unless someone can help me compile SDL_GFX on MSVC++ .NET 2003?Wait, did you try to use the VC7 project in the code avaliable on SDL_GFX's site? I can't compile it right now, I'm in the process of migrating over to a new computer, but see if you can use that project to build it. It could have been a been a while, but I thought I was able to do so before in VS7 (7.1).   