   3D Art/Animation
Artist: Alexey VasilevskiyContact: bggeneral@gmail.comI am 5 years experienced in gamedevelopment and 3 years expirienced as freelance 3D artist. I have skills in low polygonal modeling of characters, vehicles, architecture, environment etc in 3D Studio Max. Photographical and paint texturing in Adobe Photoshop and ZBrash. Rigging and animating in Character Studio 3D Studio Max. Level design. Freelance work.There are some examples of my 3D artwork.
  Nice work. You here for freelance and/or volunteer?   ;  Very nice, are you looking for a paid position or just a free voluntary hobby?   ;  I am looking for a freelance paid position.   ;Quote:Original post by BG-GeneralI am looking for a freelance paid position.you may have better luck if you mention your price range then.;  So, for example a low poly character.Usually I take for a mesh with poly count in range 200-2000 $50. I provide the model in any format what you wish. I deal with 3D Studio Max 7, but export in previous MAX formats like 5 and 6 versions is also possible. I create a character in 3 days: 1 day - mesh, 1 day - texture map, 1 day - rigging and animation. More animation requires more time. I don't like deal with high poly modelling because it takes about one week and cost about $500 and higher.One texture map is also cost $50. Usually I provide texture map in any size what you wish (512x512, 1024x1024, 2048x2048) in PSD with all editable layers. I animate characters with Character Studio. For example the rigging of very low polygonal mesh like 200 polygons is cost $10, because it does not require much time. The rigging of 2000 poly mesh is cost $20. Usually I use 12 frames framerate 12 FPS. The animation cost in range between $10 and $50 for each animation. It depends on difficulty of animation. I can send examples of my animation to your e-mail adresses or PM if it is necessary.   ;  Don't you think thats a little pricey.   ;Quote:Original post by Jacob69Don't you think thats a little pricey.For work of that quality, those are really good prices. Cheap even :)   ;  For work of the quality above..?   ;Quote:Original post by Jacob69Don't you think thats a little pricey.Pricey? You haven't surveyed the scene have you? You'll pay at least that much for models in publically available model packs.   