   2D Artist wanted for largely complete strategy game for Xbox360 CG
Team name:Pencel GamesProject name: Horn Swaggle IslandsBrief description:Horn Swaggle Islands has been in development for 9 months and is now largely complete apart from the artwork. It is a pirate-themed strategy game, inspired by Tower Defence, where the player has to protect a series of 12 islands from invading pirates/monsters. Its defining features are its free-form island maps, an emphasis on strategic gameplay, plus of course lots of "piratey" features like buried treasure. Target aim:Target is to release the game on the Xbox Live Community Games network by early June 2009.Compensation:We are offering a percentage of revenue.  This is not likely to be a life-changing amount of money (even if we gave you 100% ;)), but we are still looking for someone talented and dedicated who will stick with this project to the end.Technology:Xbox 360, Visual StudioTalent needed:We are looking for a 2D artist who can do the art design and replace all our placeholder artwork. The artwork consists of 12 map backgrounds, about 30 sprites (no animation) and some UI elements.  Ideally we are looking for someone who can can give artistic input to the whole look and feel of the game.  This includes advice/input to the use of fonts, color schemes, UI layout and so on to give a coherent artistic feel to the whole game.Team structure:1 full-time coder, 1 part-time coder, 1 part-time audio person and 1 part-time project manager.  Everyone has been on the project since it started in August 08.  My own role is part-time coder, AI and gameplay.Website:www.pencelgames.comContacts:kevin (dot) small (at) pencelgames (dotcom)Previous Work by Team:No games, but the team are all experienced IT industry folks. Additional Info:You can see a trailer here:http://pencelgames.com/HornSwaggleIslands.aspxMore details on what is required is here:http://pencelgames.com/Opportunities_Form.aspxFeedback:ANY   