   Unique and simple idea for a fighting game with RPG aspects.
Team name:The Brink of SurrealityProject name:Fists, Fantasy and Fantasia (working title, may change due to headache inducing corniness)Brief description:Mortal Kombat meets final fantasy meets Dance Dance RevolutionTarget aim:Whatever you want, the only role I wish to play is giving some programmers and graphical artist ideas, and being a fantastic leader who will make sure everyone stays in till the bitter end.Compensation:*feels throbbing of empty wallet* I have very little money, I am underage and although I do work most of it pays for singing/violin lessons. If I start up a site I may be able to support you all through donations (assuming anyone donates)Technology:You decide.Talent needed:Everything! I can probably handle concept (written and drawn), music, and design. Other than that I need multimedia designers and programmers.Team structure:What do I do? I know little about all the mathematics and... stuff... behind programming, and multimedia design is not my forte. However when I'm determined I'm determined and I will sacrafice as much time as it takes and try and keep the team together. I also have, what I think, is a fairly revolutionary idea.We also have Mark Ryan (Macromedia Flash Animator) and Erik Weckman (The greatest musician ever). However, they won't enter the team until after their holidays (a couple of months)Website:www.xenoserv.com/Uploads/Timus Nothings there yet, but that's where I will upload anything and everything to do with the project including, and definetly not limited to, this post.Contacts:www.thebrinkofreality.net/forums (We can probably piggy back off of the 'GameDev' forums that nobody uses anymore).My e-mail is Fatimus@Gmail.comAdditional Info:This is the real deal. No MMORPG, nothing too complex, but still revolutionary and still (what I hope to be) an addictive and fun game.Feedback:Critical, if you think someone with no experience shouldn't be posting this tell me to pull my head outta my arse. I would definetly love people who are intrigued to ask questions, however stupid you may think they are.   
  Bump   ;  You did ask so here is the reality check.Having ideas is 0.000000001% of making a game. If you want to get people to sign up you need to be contributing a bit more than just ideas and telling people how they should make your game. The folks around here know how hard it is to start a game, let alone get it finished. They know that all the team need useful skills that will actually help get the game made.Have you ever done a proper design for a game? Have you ever managed a team? If you haven't then how do you know you can and (more importantly) how will you convince others that they should sign up and work at making your game?The projects that get a good response are the ones where the poster shows off work to date, example graphics or at least a game design. If you don't have a proper design then that should be your first job. This section http://www.gamedev.net/reference/list.asp?categoryid=23 have various links to design documents and articles on game design. If you can come up with a decent design document that will at least show people that you can do more than just come up with ideas.Good luck.   