   Is there any Good .x exporter for maya?
  I like the Panda .x exporter for 3DStudio max.http://www.andytather.co.uk/Panda/directxmax.aspxBut are there any .x exporters for maya that have thesame features?The .x exporter that comes with the directx sdkdoesn't have many of the settings I need.thanks for any help   
  In short, no.  Maya is written in OpenGL, and you are exporting to a DirectX format, that's why there are alot of problems exporting to .x.  Check out the sticky at the top of the threadlist for Maya .x exporting, but it will never be as good as 3ds.   ;I cannot see why that would be a problem? It doesn't matter what API:s where used to create Maya. Meshes, materials, Key framed animations and stuff are still the same. Maybe not saved in the same way internally but they still consist of the same stuff.The .x file format is not bound to DirectX. It's just a file format thatcan contain anything, not just meshes and the like. You can writeyour own .x file parser without ever needing any DirectX stuff.If i'd just have time i'd write one on my own...I guess that's the real reason why there isn't a betterexporter... no one has time...   ;  check out the stickies in this forumsomething like "Exporting .x in Maya"http://www.gamedev.net/community/forums/topic.asp?topic_id=383794if you can install it correctly, it works fineit has a few limitations but nothing unbearable   