   Programmers & Animators & Modelers - Paid Work - Faramix
Team name:CompanyProject name:GameBrief description:Faramix Enterprises LLC Was created for the purpose of the video game development of ‘End’ with intentions of creating new titles after its release. The company was formed in March ’07 by Michael Dehen. Beginning with 3 members, there is now a total of 16 working on the project, and as the project progresses the company will continue to grow until a team has been formed and the game moves from the Pre-production to Production phase. Focusing on not only detailed and involving storylines, but also creating gameplay that fits in perfectly and feeds off the story. The video game players not only get a great story with each game planned to develop, but also great gameplay to fit the genre of the game as well as the story involved. We aim to produce 'End' as a AAA title.Target aim:PC/Xbox360M for Mature (17+)Compensation:Will be discussed in detail through emails. Payments will be done before a publisher, some contracts have dual payments so payment will be recieved now for work done, and also when partnered up with a publisher.Technology:Starting the demo process on the video game 'End'. Using the Half Life 2 EnginePrefer 3DS Max used for model creationsSmaller demos are being done on the Unreal Engine 3Talent needed:Modelers(1) Additional 3D Character Modeler(1) Additional 3D Object ModelerProgrammers(2) Additional Programmers - Need to know C++, language used in the HL2 EngineAnimators(2) Additional AnimatorsNoteIf a job isn't listed still send us your resume. The job section is constantly changing and a new position may be open we didn't post for yet.Please email your resume to (jobs@faramix.com)Team BackgroundOur team consists of experienced professionals coming from all sides of the industry. Some of our members have worked on AAA titles.ArtistMusic ComposerTeam structure:::Core::Myself - Creator / President / CEO / Executive Producer / Lead Designer / WriterBrian - Vice President / COO / Public Relations / Producer / WriterCarl - CFONathan - Producer / Website Design / Modeler / Programmer::Contracted::Mohammed - Lead ProgrammerGeorge– Character ArtistEdward – Environment Artist / Secondary Character ArtistLuke - Matte Background ArtistMichael – Storyboard ArtistRobert – Storyboard ArtistKevin – 3D Character ModelerScott – 3D Weapon ModelerDaniel – 3D Environment ModelerRyan – 3D Object ModelerMark A – 3D Object Modeler / AnimatorMark F - 3D Character Modeler / AnimatorJim- Music ComposerWebsite (WIP):CompanyForumsEpic GamesDirect PR LinkContacts:MyselfJobsFeedback:Feedback is always welcome, please only post useful feedback[Edited by - FaramixEnterprise on September 7, 2007 2:26:22 PM]
  Can you tell us a little bit about how the payment will work, how many hours every weak that's recuired, and if the team are only working online.   ;  Not about your game, but the color scheme of your website is incredibly hard to read on my LCD. Perhaps using a light font color instead of black on dark gray. :)Otherwise I do like the concept art. Good luck.   ;  Would love to apply for this position with examples of my current work but they are subject to an Non Disclosure Agreement. Would it be possible for you to provide me with some concept art which you wanted modelled so I can show you directly what you would get?I would like to apply for 3D modeller, rigger and animator positions.my e-mail/msn is Ronin_Studio@yahoo.co.uk   ;  Would like to thank everyone who has emailed so far in regards to job openings, the past couple days have been extremely busy with getting information to everyone and making sure everything is being done in the correct format to begin piecing the demo together in a couple weeks for a basic build before texturing. Demo is set for 2 months, will try to keep everyone posted on gamdev.net and also will be updating the site every couple weeks on progress of the demo.Talent needed:Programmers(1) Additional Programmers - Need to know C++, language used in the HL2 SDK   ;  Adding a position, have enough modelers and animators, but need another texture artist for the environment and objects.Now that the demo has begun and things are in order, the website placeholder text and also look is being replaced. With the demo pushed ahead a month, had to put changes on hold. Should have the correct format tested and finalized in a couple weeks, stay tuned for the new website layouts!Talent needed :Programmers :(1) Additional Programmers - Need to know C++, language used in the HL2 SDKTexture(1) Additional Texture Artist - Environment and Objects;I cannot give evidence of what I am about to say for various, important purposes.Please understand also what I will say may not be correct.But I cannot stand by and watch history (Potentially) repeat itself.I have a firm belief that 'Faramix Enterprises' is the work of a notorious user called 'Sysdevja', or 'Jallsopp'. If you remember this user or have encountered him on other forums such as: -Devmaster.netGamedev.netOnrpg.comMmorpgmaker.vault.ign.com... Then you will be aware of is Lies and plagiaristic ways. I am implying that this company is the work of fiction just as, 'Solar Systems Stuidos' was. Please do not ask for evidence or any form of proof to back up this claim I am making because I simply cannot give it to you. Just be aware of what I have written.Thank you.JeremyKill.   ;Quote:Original post by JeremyKillI have a firm belief that 'Faramix Enterprises' is the work of a notorious user called 'Sysdevja', or 'Jallsopp'.I've seen nothing to suggest this, and as someone who has caught and banned around 15 duplicates of 'sysdevja' I do look out for and often recognise his attempts.  Considering your apparent lack of any proof I would have to wonder why you made such an accusation in a public forum rather than contacting 'FaramixEnterprise' or myself privately first in order to try to deal with your suspicion in a less messy way -- you've offered absolutely no reasoning as to why you believe your accusation to be true -- if you do have some kind of evidence to back up your claim (as I've said, I've not yet seen any reason to suggest this is the work of sysdevja) I would ask if you could perhaps contact me via private message.In the meantime it would appear FaramixEnterprise will be able to offer some indications of progress to counter your claims sometime next week.   ;  If it weren't for the HL2 requirement, I'd be applying for some programming work. I'm extremely competent in C++ - there's definitely no non-HL2 stuff going?   ;  HL2 is only for the demo, it's not the engine we are going to be using for the production of the game. That is part of the Press Release. The other engine came up after we started the demo, so finishing it on HL2 and will be doing some quick smaller demos on the other engine for publishers.   