   Artist needed for XBox XNA game
  Hi all, we've been working on a platformer for the Xbox 360 for a few months. We're pretty pleased with the technical side of things and are looking to hire an artist to help flesh out the graphics, here's the info:Project name:Beta Testers Inc.Brief description:The key gimmick to our game is a new algorithm for randomly generating platformer levels on the fly. To my knowledge this has never been done well before. The difficult part is ensuring that the level created is feasible as well as of a given difficulty. Our algorithm does both. The difficulty can scale more or less as high as you want while still guaranteeing feasibility, check out a video at ">Beta Tester Inc. video The level in the video is being generated on the fly, as the game is played!Target aim:We'd like to release the game on XBox Arcade. Currently it is only eligible to be on Community Games. To step it up we're looking to win the Dream/Build/Play competition Microsoft is hosting in August, or, if that fails, to garner enough publicity on our own to make a successful run on Community Games.Compensation:We're looking to pay, you betcha. If you're interested contact us and we can do the haggle dance.Technology:Working with C# XNA, game is up and running on the 360 (youtube video was captured from an Xbox).Talent needed:We need someone who can match and expand the style we're working with. Duties include background out, foreground object/creature design and animation, as well as some basic texture work for tileable blocks, etc.Team structure:Team is pretty small, a couple of programmers, sounds guy, team lead.Website:No website yet. We're waiting until we have something visually more appealing before trying to get word out to the general populous. That's where you come in =DContacts:Get in touch with us at rndseedgames@gmail.comPrevious Work by Team:noneAdditional Info:Cheers!Feedback:ANY   