   Problem with my 'Super Puzzle Fighter II Turbo' Clone
  Currently I''m working on the "Super Puzzle Fighter II Turbo". And I have a problem with Gem Joining Function (small gems that placed square join to 1 large gem). I''m using the array to represent the board, the gem is present by class gem{gemColor color;int X;int Y;int Height;int Width;}If someone have any idea, please post here. All replies will be very appreciate. 
  Instead of joining, you could try rendering them differently if the surrounding Gems are of the same color._  _|_||_|middle could be rendered as ____|____|   Probably use a different texture for the edges and interior.;  Nope, It won''t work, because when the "big" gem is dropped , the whole block have to dropped .If there is only one space under the 2 spaces block, it have to be no dropped there.anyway , thanks for suggestion 