   glMaterial does not work
  Hello!I load a model with glMaterial properties into my GLUT-Framework but the material is not shown (but the model is shaded incl. speculare light. but all of the model is white/grey).When I load the model with another modelloader that uses exactly the same code as the loader in my project, the material is shown.Where could the problem be? I already turned off all textures, but it did not change anything.Thank you,   
  already found it: glDisable(GL_COLOR_MATERIAL);   