   Chickie Duckie mini game
  Hi there,Here's a little game I've just completed recently. It's just something I've made while trying to learn C++. Just head over here to download, it's freeware:http://cocefi.googlepages.com/chickieduckie.htmlBasically it's a catch-the-object game, but with little twist added in (let see if you can find it)... ;)Please read the attached readme.html file for instructions.Thanks!Updated to version 1.1! Download it from the same link. You can copy your old SAVE.DAT over to the new version too. It starts off a little easier now and added a 2x Zoom for people with hi-res desktop in the Options menu.Screenshots below (not much, 'cos other screens will contain spoilers): [Edited by - CCF on June 21, 2006 10:38:15 AM]
  Amazing graphics! I haven't seen any small screen games on the PC, ever! I cannot imagine that you are NOT a pixel artist.. The game however is very simple, yet very hard. The simple part is that there isn't much challenge, and the hard part is the unfair way the game works. Perhaps you should give the player more time, but also more eggs to catch. This will make the game fair but still hard.Rating++ [grin]   ;  Thanks for the feedback! Glad you enjoyed it. :)Actually I'm a 2d/3d artist dabbling at programming as a hobby. :)If you're looking for added challenge, you can try knocking the bombs back at Duckie by jumping. But you won't like him when he's angry... :)   ;  The art, effects, and style of the game are really nice and cohesive.  Only thing was that everything ran extremely fast on my computer.  Are you using a timer to maintain a consistent speed across all computers?   ;  Nice and very addictive game! The only problem is that it runs a little fast on my computer, and also it can be a bit difficult to see what happens in 1680x1050 :-)   ;  Thanks for the feedback everyone.Hmmm... I'm using the timer code from the book "Sam's Teach Youreslf Game Programming in 24 Hours", which I set to limit the game at 60fps. I'll have to look into it again. Thanks for letting me know. [smile]Yeah it'll be really tiny for people with hi-res desktops. Maybe squinting would help... [lol]   ;  Or better, add fullscreen option.   ;  Your graphics are absolutely astounding. You're about the only artist I've seen in recent time that knows to how to mix primaries to create a highly fluid colour field that doesn't make the eye settle. WOW! I believe you to be the Van Gogh of pixel artists. :)   ;  LOL, thanks taby. I don't think I can be placed along side of such great artist as Van Gogh. [smile]Here's my todo list:- Readjust gameplay a little [DONE]- Option for larger window size (or full screen) [DONE]- Fix speed inconsistency across different PCs [DEBUGGING]I'm still pretty new at Windows programming, so hopefully I'm able to fix them up.If anyone is experiencing speed problem, could you post your PC and OS specs? Thanks! I have a few people test it on different PCs, but the speed seems fine... strange. Time to look into the code again. [depressed]Edit: Version 1.1 is out with the above two fixes. Still working on the speed issue though...[Edited by - CCF on June 21, 2006 10:19:51 AM]