   [SlimDX] Cannot resize SwapChain!
  Hi! I have trouble to resize the SwapChain using SlimDX. I create a SwapChain as showed in the MiniTri example. When resizing the window, I call the ResizeBuffers method. The DirectX help says that I have to release all back buffer pointers, so I call the Dispose method of the RenderTargetView. The backbuffer surface is automatically disposed by the using statement:swapChain = new SwapChain(DX10Factory, DX10Device, swapChainDescription);using (Texture2D resource = swapChain.GetBuffer<Texture2D>(0)){DX10RenderTargetView = new RenderTargetView(DX10Device, resource);}DX10RenderTargetView.Dispose();swapChain.ResizeBuffers(1, 700, 800, Format.R8G8B8A8_UNorm, SwapChainFlags.None);Why do I always get an exception saying that I have to release the resources before resizing the SwapChain?Thanks Christian   