   Sanctus Legacy :: Concept Artist Composer/Producer
(Skip to the template)Hello again! The rebirth of Sanctus Legacy has brought me here, once more, in search of two key developers who will have a tremendous amount of impact on the early design and development of Sanctus Legacy.We are still in the opening stages of the project: it's hardly been two months since the team got back together and began deciding where we wanted to go with this new project. We now have the beginnings of our gameplay design docs, main character profiles, and our story has been outlined, but there is a lot of work yet to be done before we can get into any sort of serious asset development.One of our biggest priorities at this stage in the game is building a very clear picture of our game's artistic style. Although most of our team members have some drawing and painting skills, we would like to find someone with a particular skill in 2d art to be responsible for conceptualizing our characters, costumes, environments, weapons, and creatures.We do have some ideas about where we would like to go with the game's style (as can be seen in this piece done for us by Naomi Chen), but because we are so early in the development of the game, the lead concept artist will have a tremendous amount of input and influence in our game's stylistic direction. I will save details about our current ideas for individual discussions with any interested artists, but I would like to publicly confirm that our game will not feature anime-style graphics or ultra-realism.We are looking for the following qualities in our lead concept artist:Strong talent in drawing and painting (traditional or computer-assisted)A knack for color theory and design skillsA strong sense of styleFriendliness and patienceA passion for fantasy and storytellingA strong sense of creativity and imaginationSelf-motivation: we have some ideas, but we want to see yours, too!If you are interested in the position, please send an e-mail to justinsmith@sanctuslegacy.com. Please include:Sample work, or a link to any online gallery(ies) you have.A little information about yourself: your education, your previous related experiences (if you happen to have any), your career goals...Some information about why you'd like to join the project, and what sorts of things you'd like to see from a fantasy RPG if you were part of the design team.Contact information for MSN Messenger (preferred), AIM, GoogleTalk, or YIM, so we can get in touch after I review applications.Secondly, we are temporarily reviewing applications for music composers and producers. There are plenty of very talented composers available on GameDev.net, and while I have a tremendous amount of respect and appreciation for all of them, we are looking to fill a very specific need, so please read on before applying.We are ultimately seeking a composer and producer to act as the filter through which all music composed for Sanctus Legacy will be passed. What I am hoping to find is someone who will take music composed for SL and record and master it their own style. In addition, if this person is also interested in offering their own compositions, we are very welcome to the idea. In our last project, music was the inspiration that helped guide many of our early design decisions, and a self-motivated composer with plenty of ideas has proven to be a great way to jumpstart the artistic team.This composer/producer will not be the only music developer on the team. We currently have one composer loosely tied to the project: Jason Koohi. He does tremendous soundtrack work, as can be heard on his old gallery. Check out:"Sinew of a Living Blade""Here It Comes""Spaced Out (Slow, orchestra ver)""Epic (Atlantis Version)""Honor of Deception""From the Depths"In addition, some of our other developers (including myself) have some experience with composing music, and may occassionally contribute. As the project continues to grow, we may recruit in others as needed. The story we hope to tell covers many different emotions and atmospheres, and some composers are better equipped to express certain facets than others.We are looking for someone with the following qualities:Strong composition skillsGood production skills and suitable equipmentFriendly, fun, and patientSelf-motivated and able to inspire creativity (with a little counteractive inspiration, I'm sure)Strong sense of style and plenty of ideas about fantasy storytellingIf you are interested in the position, please send an e-mail to justinsmith@sanctuslegacy.com. Please include:Sample work, or a link to any online gallery(ies) you have.A little information about yourself: your education, your previous related experiences (if you happen to have any), your career goals...Some information about why you'd like to join the project, and what sorts of things you'd like to see from a fantasy RPG if you were part of the design team.Contact information for MSN Messenger (preferred), AIM, GoogleTalk, or YIM, so we can get in touch after I review applications.Team name:We're currently assembled under Trillaem Games, LLC. That might change, as time goes on.Project name:Sanctus LegacyBrief description:An action-RPG with aspects of strategic team-command gameplay and a unique emphasis on team leadership, addictive twitch/skill combat, enthralling story progression, and a progressive approach to character development.Target aim:Commercial (demo->purchase model)Compensation:Retroactive pay upon profitable project completion.Technology:Truevision 3D Engine. (Currently using the 6.5 BETA)Talent needed:Lead concept artistComposer/ProducerTeam structure:Core team members from the SLO project. Team size: ~6.Website:SanctusLegacy.comContacts:E-mail: justinsmith@sanctuslegacy.comMSN: justinsmith@sevenelements.net...or shoot me a PM here.Feedback:Sure. ;)[Edited by - TheArtifex on August 30, 2006 9:18:30 PM]
  Very cool post dude :)   ;  May I just say that Justin (and his team) always present themselves excellently, and were constantly showing good progress prior to the merger.  I'm confident anyone joining this team would have a good experience and that an excellent game will result eventually (hopefully without further mishaps [smile]).   ;  I'm glad you're back again with your project Justin. I wish you best luck with it! ;)Greetings,VBmaster   ;  Thank god, Sanctus Legacy came back!  It's been too quite around here without you Justin!  ;) :P  Hope you guys have a successful resurrection!   ;  If you need any SFX or music- I'll be happy to provide you with those. Refer to my website for demos- www.madsenstudios.comThanks!Nathan MadsenAudio Specialistwww.madsenstudios.com   