   Geometry Data
  Hi,I really would like to write a small engine. Because I don''t know any friends who can support with geometry data I have to use the stuff that already exists. Has anybody experience with level and object files of games like Half-Life, UT, or Quake. Which would you use as a start? Are there documentations about the file loading or even better are any importers already available? As a start I would like to load a simple level a walk through it.So if you have any suggestions please let me know!!Thanx in advanceDirk  
www.gametutorials.com - search for the Quake3 BSP loader tutorials, they are near the end.And read the Forum FAQ - crossposting the same question to multiple forums is bad netiquette. -  