   Make children appear/ dissapear with a Gui Button
  Hi, I dont you if any of you work with Unity 3D, but I believe that someone can help since it is a js script matter... I need to make all chindren from a parent to dissapear/ appear at the same time when the Gui Button is clicked, I'm not a programmer and Im having trouble to find a script for that, and at the Unity forum no one seems to be able to help with this matter... I'm using the following code do make objects turn on/off, but this script is for only one object, I attach the script to the object and it works well... function OnGUI () { renderer.enabled = GUI.Toggle (Rect (25, 75, 180, 30), renderer.enabled, "roof", "Button"); } I tried to attach the same script to all objects, but it doesn't work, only the 1st object attached respond to the script... All the objects are children from a parent, someone told me there that I sould try to use IsChildOf command, but he's not sure that it might work... Does anyone here knows how to do this and would be able to help me with the script? Thanks!A. Morris   