   Audio library for combining sounds and writing to file
  I've got a game playing sounds, and now I want to record those sounds. As this is an iPhone game, you cannot access the sound output directly (or so I've heard), but what I can do is record when and what sound is played.So for example, maybe a sequence of sounds could look like this:00:01-00:03 Play sndfx1.wav00:04-00:06 Play sndfx2.wav00:05-00:07 Play sndfx3.wavNow, it should be possible to just open these files, somehow combine them, and then write the result to a new file. The problem is that I have no idea how to do this.Could anyone help me here? Any pointer would be helpful.NOTE! This doesn't have to be realtime. Recording is something you start and stop, and when it stops, this operation with opening files and combining them to a new one occurs.Thanks[Edited by - bleabox on April 18, 2010 5:07:45 PM]