   Glow effect for mesh please...
  I'm looking for a glow effect that I can use to show my mesh is selected.  I can come up with one, but I don't think it's very efficient and a little unsure of how I will do it.  Hate to re-invent the wheel.Thanks,Devin   
  Is it that important to have a glow effect ? Why don't you do it the usual way. I mean draw a circle underneath your mesh or something similar and you are done.   ;  Have you checked some of the shaders in the Nvidia SDK?  I know there are a few different glow shaders in there.  You can view them all here.   ;Quote:Original post by CalinIs it that important to have a glow effect ? Why don't you do it the usual way. I mean draw a circle underneath your mesh or something similar and you are done.Yes I think glow effects are important for realistic looking scenes.  But I'm not sure what you are proposing, perhaps you could explain more?;Quote:Original post by circlesoftHave you checked some of the shaders in the Nvidia SDK?  I know there are a few different glow shaders in there.  You can view them all here.OK, well that's pretty cool.  Found new source for fun!Thanks,Devin   ;Quote:Original post by devroniousYes I think glow effects are important for realistic looking scenes.  But I'm not sure what you are proposing, perhaps you could explain more?You can use glowing if you like. What I was saying is that you could also use another object to show that your mesh has been selected: for instance a  semi-transparent ring around your mesh.  To make the ring you could take a poly and apply a texture with an alpha channel on it, or make the ring 3D using a ring shaped mesh (it doesn't have to be a ring you could take whatever shape you like).;  Have you checked out the Nvidia FX sdk?  It's got some pretty awesome stuff in it.  Also the fxComposer is a must to have with the sdk.  I just downloaded it but it's got some pretty cool hardware effects.   ;Quote:Original post by devroniousHave you checked out the Nvidia FX sdk?  It's got some pretty awesome stuff in it.  Also the fxComposer is a must to have with the sdk.  I just downloaded it but it's got some pretty cool hardware effects.Yea, it's an excellent SDK (unfortunately it is fairly unknown, as Nvidia doesn't really advertise it well).  It has some really great demos as well (unfortunately, they only run on Nvidia cards hehe).   ;  You could just render it a second time, additively.   ;  Try to find the paper in <GPU Gems I>   