   sceneary along with the road
  hi I want to make a car race game in opengl.I have a 3ds model of the road which is in zig-zagged shape,now i want to add scenery along with the both corners of the road....but i cant get any way to do it as i have to get all the corners vertics of the road to do that.So,please tell the standard way,most game programmers do...thanks.   
I am specifying more...Actually i want to add rivers and hills along my path(road),like in BELOW image..here hills have also turns as the road turns.....please tell any good way how game programmers make road path and side scenery along the road...thanx.   ;  Well you have a 3ds model of the road, can't you expand the model to include the mountains/trees/grass/shrubs that you want along the side?There's 10 different ways you could do it and not really a "standard way". Just use your imagination. If you want more help try to be more specific.Quote:but i cant get any way to do it as i have to get all the corners vertics of the road to do that.Why can't you get all the corners vertices?   ;  Usually this is a problem for an artist, not a programmer.Usually the scenery is built in a modelling tool, where you can easily attach scenery to the sides of your road mesh.   