   Book Prerequisite
  HiI want to ask about the prerequisites i need to know before reading the following book, since i want to read it in detail to understand the modern pipeline in directx:Real-Time Rendering 3rd Edition by Tomas Moller..Thank you.   
  You should at least comprehend vectors (simple operations, dot product, cross product), matrix operations and quaternions.   ;  If you go to amazon and look up the book: http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenine-Moller/dp/1568814240/ref=sr_1_1?ie=UTF8&s=books&qid=1244812791&sr=8-1#you can "look inside" and read the first part of the book to get an idea of what you are getting yourself into :)   