   embedding SDL?
  Well my idea for my next project kinda goes like this:___________________________|  |  ||    pretty gfx   |listbox||  |  ||  |  ||  |  ||_________________|_______||   editbox|---------------------------rather than reinventing the wheel and coding my own editbox and listbox in SDL, I'm wondering is it possible to embed SDL into a gtk/qt/fltk/wxwidgets application and still be able to communicate with SDL? OR is there existing code under the LGPL or similar license that implements these elements in SDL?   
  I believe all of those are possible doing same low-level manipulation of the screen surface.Here is a proejct to use wxWidgets and SDL:http://code.technoplaza.net/wx-sdl/   ;  wxWidgets can use an OpenGL context directly via wxGLCanvas; I believe I've seen someone use an SDL-initiated OpenGL context in a wx pane before. I'll have to track it down, though. The Technoplaza wx-sdl tutorial (as linked by Cherez) seems to do the trick.   