   Flash + win32 help
  I recently stumbled across this article on how to (very simply) get a flash interface on a win32 app.http://www.codeproject.com/KB/cpp/FlashGui.aspx?display=PrintAll&fid=263587&df=90&mpp=25&noise=3&sort=Position&view=Quick&fr=101It compiles fine and then crashes.  I think that the article is probably outdated.  This is probably using an older version of flash or something.  But I honestly don't know enough about flash to understand whats going wrong here.  Can anyone get this code to work?#include <windows.h>int WINAPI WinMain(HINSTANCE inst,HINSTANCE prev,LPSTR cmd,int show) {    MSG   msg={0}; void* init = GetProcAddress(LoadLibrary("atl"),"AtlAxWinInit"); _asm call init;    CreateWindow("AtlAxWin", "c:\\WINDOWS\\Help\\Tours\\mmTour\\segment2.swf", WS_VISIBLE|WS_POPUP,0,0,GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN),0,0,0,0);    while (GetMessage(&msg,0,0,0)) DispatchMessage(&msg);};I don't have the swf at "c:\\WINDOWS\\Help\\Tours\\mmTour\\segment2.swf" but i did change that to a swf I downloaded that does work in Internet Explorer so I believe I have flash installed alright.   