   Map texture to 3D object
  I make 3D models in my game by extruding the points of a 2D shape. The shapes can be of any shape.My problem is that I can't seamless map a tiling texture onto this model. Could someone please help me out with this? Even a point in the right direction would be great!   
  Hi - you could try cylindrical-mapping (with caps).  So the top and bottom would be simply planar-mapped, and the sides would be cylindrical-mapped.   