   OpenML or SDL for windows and input?
  Hi!I previously posted here about what cross plattform library we should use for input and windows. The answer from all was SDL. So now when we finally decided to go with SDL, gamedev.net posts a news topic about OpenML. isn''t that a b1tch? anyone that has used it?We''re gonna use OpenGL for graphics and OpenAL for sound.So what should we use for windows creation and input?SDL or OpenML?thanx all!   "No lies of sugar can sweeten the sournes of reality"}+TITANIUM+{ A.K.A. DXnewbie[onMIRC] 
  From what I read from OpenML is that it does optimized file i/o, video i/o feeds. I don''t think it said anything to do with keyboard or mouse input. Nor did I read anywhere about it initializing the window environment. I may be incorrect on this, but I will go and re-read the info on OpenML to be sure. ;  gosh... I think you''re right! heh... woops? :D   "No lies of sugar can sweeten the sournes of reality"}+TITANIUM+{ A.K.A. DXnewbie[onMIRC] 