   Collision Detection Help
  Hi everyone, need some help.Does anyone know of any methods that they could describe to me, or tutorials that I could be pointed to, that implements collision detection for a character on an arbitrarily shaped level.  An example is like ramps and other uneven 'platform' type things.  Here's an example of what I want to mess with:http://games.softpedia.com/screenshots/2-426_1.jpgAnyone got any ideas?Cheers,Nick   
Metanet tutorials.   ;  In a similar recent topic I recommended the N Tutorials -- Basic Collision Detection and Response and Grid-Based Collision Detection and Raycasting -- they may give you some good ideas as well.//EDIT: Beaten to it, this is what I get for leaving things open in background tabs.   