   class method as Event Handler
  I want to register AS class method as an event handler like OnClick ,here is an examplein AS:class Dialog{  Dialog()  {    //register OnClick as event handler  }  void OnClick()  {...}  UI@ ui;};Dialog dlg1=Dialog();in C++class UI{ void* pOnClick_Caller; int OnClick_FuncId; void Click() {  ctx->Prepare(OnClick_FuncId);  ctx->SetObject(pOnClick_Caller);  ctx->Execute(); }};So in Dialog()  {  }can I write some code like ui.RegisterCallback(this,Dialog::OnClick)?or write something like i.Register("modulename","Dialog",this,"void Onlick()")?Can anybody please give me an sample code?   
  Until I implement function pointers in AngelScript you will have to do it by naming the function, e.g.// C++ function, registered as // "void RegisterEventHandler(IEventHandler @, const string &in)"void RegisterEventHandler(asIScriptObject *obj, const string &name){   // Find the method on the object   asIObjectType *type = obj->GetObjectType();   int funcId = type->GetMethodIdByName(name.c_str()); // Store the obj and funcId for later callback   ...}// AngelScript classclass Dialog : IEventHandler{  Dialog() { RegisterEventHandler(this, "OnClick"); }  void OnClick() {}}By using an interface like this, your function gets a little easier to implement. But if you don't like to use the interface, then you can also implement the RegisterEventHandler using the variable parameter type.Regards,Andreas   