   Managed DirectX - Mesh problem
  Hi. I was looking for answer, but I found nothing ...I'm trying to make a mesh from VertexBuffer and IndexBuffer.The problem is get an Direct3DXException with ErrorString "D3DERR_INVALIDCALL" when I try to initialize Mesh object.Line causing exception:meshTerrain = new Mesh((WIDTH-1)* (HEIGHT-1)*2,WIDTH*HEIGHT,MeshFlags.Managed,CustomVertex.PositionColored.Format , device);Everything should be OK, device, HEIGHT and WIDTH are set ... I don't know what to do with this. Without this line, everythings works fine :/Thanks in advance for any help.PS. I'm using DX SDK march 2009.   