   .NETs Drawing2D.AddCurde equivalent in Direct2D
  Hi allI have a 2D enviroment I use as a screen saver, it uses .NET`s Drawing2D namepsace.I use GDI to draw objects, for example I draw a club (from card games such as poker).I draw it as fixed size shape and then scale it to the user selected size at each redraw.For this I use the GraphicPath object via the AddCurve sub.This sub gets an array of points (x,y) and a single (0 to 1) which is the tension.I am new to Direct2D, I though I could use the GemotrySink however it is very limited, only Beizers, Qbeizers lines and such, but nothing like AddCurve.I might be looking at the wrong Geomtry object?I have all the points for a nice club, I just need the same object :)Thank you allShlomi   