   Wanted - Assistant Programmer for Serial RPG Project
Project name: ”Serial RPG Project” Brief description:A brief overview of the project including how long it has currently been in production and a description of the genre and defining features of your game. For those with no specific project a statement of your group's goals or a mission statement can go here.The game is a “serial RPG” that will be created using XNA and delivered over Xbox Live, and possibly other platforms.  A serial RPG is made up of short, downloadable episodes (1 to 3 hours of gameplay) that make up a larger, ongoing story.  Ideally, a new episode will be released each week and save data carries over to each new episode.  We are now creating the basic engine for the game and builder tools to easily create future episodes.  The game concept is not complex.  It is 2D, sprite-based, and should easily be doable with a few experienced programmers.  You will have to inquire for information regarding story and game design.Our greatest asset in this project is that we are following game design blue prints that have been meticulously planned down to the finest detail.  We strongly believe that every good project begins with a good plan.  Everything that can be planned should be planned in advanced - but of course, never chiseled in stone.  Because everything has been planned, all tasks and requirements have been clearly defined.  If you just want to be told what to do without a lot of back-and-forth and foggy ideas – this is the project for you.  If you want to pitch ideas then this is probably not the project for you.Progress:  After years of designing, we started actual programming a few months ago.  Our lead programmer has already finished a level editor and is moving in to text and animation.Target aim:The target is Xbox Live.  However, it could potentially be ported to Windows, Nintendo DS, Playstation Portable, iPhone, Zune. Compensation:This pays, but not much.  I insist on paying all team members at each milestone in order to keep things professional and consistent.  This is not enough money to compensate you for your time and skill.  You would have to find compensation in your interest in the project and your desire for experience.Technology:Developed in C# with XNA Talent needed:We are in need of an assistant programmer to help with the game engine.  Assistant programmers will help create game making tools such as a tile editor and event editor.Because you are applying for the job of programming, your work is temporary.  Programmers are creating the game engine and game builder tools so that content developers can continue to create episodes themselves.  Programmers will eventually be phased out of the project – but forever credited for their contribution.Team structure:I insist on keeping teams small.  We have one lead programmer who is creating the engine and tools for the game.  Once the programming is far enough along, I will start looking for artists, composers, etc.  I design the game, create concept art, manage the project, and pay team members.Website:Link provided upon request Contacts:dwwelch@gmail.com.Previous Work by Team:Information provided upon requestAdditional Info: Please email me if you feel you have enough experience in game programming, C#, or XNA.  I will send you some Game Design Documents so you can take a closer look at what we are doing and see if you are interested in contributing.Feedback:NONE   