   lighting
  In opengl I''ve created a program which loads in an arena from notepad, and I use gluLookAt to move the camera. It all works, but when I try to include lights they all start acting weird. I do it like this:float Ambient[]= {0.1f,0.1f,0.1f,1.0f};float Diffuse[]= {1.0f,1.0f,1.0f,1.0f};float Pos[]={58.0f,-58.0f,18.0f,1.0f};Then in glinit I initialise the light just like in the nehe tutorial #7. I set the ambient, diffuse and position and then I enable light1 and gllighting. Is there anything I''m doing wrong??    