   Broadcasting Input
  Hello all,  I''m really drawing a blank on this one and can''t seem to find a solution. I have several computers as clients and one control computer. I would like to capture the input on my control computer and send that series of keyboard and mouse events to each client in a way that Windows thinks that the local user pressed the key.  Just to give a little context so it doesn''t seem like I''m doing anything too shady...I have a cluster of computers and I want to use one keyboard and mouse to drive them all at the same time. So, I would load a generic demo on all computers and then navigate via the control computer.  It seems possible to simulate input via SendInput(), but that only works for one window. It doesn''t send the messages to the core input stream. (unless I missed something) Any ideas? E. 