   Frame hierarchies: Box01 in tiny.x
  Anyone know what the ''Box01'' in the frame hierarchy of tiny.x is for?If this doesn''t exist in the hierarchy would the model fail to show in Jim Adams'' Advanced Animation with DirectX code(skeletal animation samples) ?? 
  I guess what I''m really asking is has anyone got anything other than tiny.x into the sample apps and animating - and if so how the hell did you manage it?! ;  ''Box01'' is an object that 3DSMAX puts into the physique that a user can use to select the whole mesh.  It''s somewhat like the parent node, but not really, since it''s just a handle for MAX I believe.Try taking it out, see what happens.  More to the point, take out that object with a text editor, save to a different file, and open that file in MView.  If it still renders, it''s probably not important.   I like pie. 