   Siege Games - Looking for Members [MMOCRPG]
Siege GamesSieges Games is a small team aspiring to join the ranks of indie game creators. Everyone is on the team in order to gain hands-on experience developing games. Members of our team have college degrees in computer science and professional programming experience.Project OverviewCrea has been in development for several months. The gameplay itself is a unique online card game with a heavy influence of RPGs. It is close to an MMORPG but not quite - it is an MMOCRPG (Card RPG). Gameplay follows along the lines Magic the Gathering except with completely unique gameplay elements. Gameplay will include both ranked PvP and Co-op PvE. To learn more about the project feel free to contact me - we have a design document along with a wiki full of information!One thing I'd like to note is that Crea is being developed with finishing the project as one of the top priorities. Consequently the project itself is under constant reality check. An example of this is that instead of having a 3D environment the player can run around in the world by nodes - similar to Puzzle Quest. That doesn't mean we're going light on the features. The project timeline outlines a quick route to getting something working and gives us some great goals to work for.Target aimCrea is planned to follow the popular microtransaction business model and will consequently be free to play.CompensationNo monetary compensation can be promised. Once development is completed, there is the possibility/hopes of the game making money and that money will be distributed appropriately.TechnologyPlatforms: Windows, Mac and possibly LinuxServer Details:Language: Python (Stackless)Tools: Twistd, sqlalchemy, Google Protocol Buffers (Protobufs)Client Details:Language: C++Tools: Ogre3D, irrKlang, BoostOthers:Subversion RepositoryScons Build SystemTracTalent neededWe have held off on adding people to the team while we have been in the design stages. Now that we are moving out of that we are looking to fill some positions. As the available positions change I'll update them here.Python/C++ Programmer: Someone to join the programming team to help balance the load. Experience with the some of the above listed technologies (or similar forms) is preferred but not required. We are doing our best to write clean code, follow TDD (Test Driven Development) and have thorough documentation.Lead Artist: Will take the lead on the art - directing the art style and working on all art related things. Our planned art style will lean towards a medieval fantasy with some influence from art nouveau; however, this is open to change depending on the lead artist and the direction they want to take.Team structureJasson - Project Lead, Lead Programmer, and Lead DesignerAaron - Lead Writer, Designer, and Wiki LordDusty - Designer/BusinessmanRobbie - ProgrammerJustin - Client ProgrammerKevin - ComposerWebsiteWe have a private Trac Wiki running which will be available to anyone expressing interest in joining our team. We also have the website siegegames.com reserved, but we decided to wait until we are further along with the project before we create a website. Also Google apps has recently been connected to our domain; however, it's extent of use has yet to be decided.Contactsjobs <at> siegegames <dot> comAccomplishmentsCrea has gone through many iterations. We have slowly progressed with more and more complicated prototypes starting with a paper prototype, moving to a text based prototype and our final iteration with a python server and a WPF (GUI) client, which closely reflects the end product. The game itself is continuously being documented on our wiki, including gameplay, meta gameplay, and implementation.GoalsOur immediate goal is to finish designing the code and begin developing the actual game engine. For long term goals we would welcome being picked up by a publisher; however, for now we are simply focusing on completing the project and eventually building up a fan base for it.FeedbackAny feedback is welcome.   
  Hello there. My name is Adam Brown and I am a young, enthusiastic and professional film composer, who has gained several commissions in the past few months for films. I have been working on several scores for independent film companies, as well as moving towards video game scoring as well. I love what I do, and want to grasp as many opportunities as possible. I have a new website which has all of my repertoire online, including a few film score/trailer extracts (www.adambrown.co.nr). I create a unique blend of electronic and orchestral instruments, sometimes mixed with percussion. I take great pride in what I do, and would love the opportunity to work with your company. I have completed an Undergraduate BA HONS Music, Technology and Innovation degree, at De Montfort University, Leicester; as well has studying at the Royal Academy of Music for several years, as well as gaining a scholarship to the Royal College of Music in 2006.If you have any vacancies or opportunities, I would love to hear; as I am always eager to start new projects, and gain more experience in the industry. Look forward to hearing from you,Adam Brown - Film . TV . Video-game composerEmail - adambrownfilmcomposer@live.comWebsite - www.adambrown.co.nr