   Hardware Issue for Developing DirectX 10
  Hello Everyone!Currently I am trying to develop a graphics engine. I am looking into DirectX 10, because there are a lot of new feature in it. But, the hardware is a big issue. Does anyone know the DirectX 10 will run in software mode or somehow accelerate by current hardware like Geforce7900?Akyang   
  Any DirectX10 features you use will be emulated in software (using the ref device?). You also need Vista to develop DX10 apps.   ;  Bottom Line: Direct3D 10 requires D3D10-compatible hardware. None of which is publicly available yet.NO current D3D9 part - not even some fancy X1900's in a Crossfire setup will be accelerating D3D10 applications. In fact, they wont even run D3D10 applications.There is no software emulation or software fallback - unless you count the 'reference rasterizer' [lol]hthJack   ;  If I can get this and a ref rast version for it I will count it.*scnr*   ;Quote:Original post by DemirugIf I can get this and a ref rast version for it I will count it.That would be very cool, if a little impractical [lol]Quote:Number of compute processors10,368So, for a 1024x768 display running at 60hz, you'd need to be able to process ~4500 pixels/second per processor. Sounds reasonable enough to me [grin]Cheers,Jack   