   [MMO]Open World Entertainment
Team name:Open World Entertainmentthis name will be registered after team is placed together. Project name:UntitledBrief description:The "Untitled" game will be a MMO based in a 3D world it will be placed in current time you will be able to actually live out your life. The game is just in development stages so features are being idealized. Target aim:Unsure at the moment probably retail for a very small fee. Compensation:Unfortunately we will be unable to pay a hourly salary. We will be able to pay "workers" in ad space an with free software that will be used for work with the game(example: Lets say we sell the game for $5.00 a copy an we sell 10,000 part of the money will go towards hosting etc. the other part will be used to buy software for employee's such as photoshop etc.)  Technology:-platform-Windows XP/Vista/7Mac-software-Any software that gets the job done.Talent needed:C++ 2 with at least 2 years experience with a portfolio 3D Modelers with at least 2 years experience with a portfolioSound Engineer with at least 2 years experience with a portfolioConcept Artist with at least 2 years experience with a portfolioAll potential employees must be legal to sign a NDA(Non-Discloser AgreementTeam structure:Andrew(ARC inc)Team Leader, Lead DesignerWebsite:Under construction Contacts:kapaldo2009@gmail.com Feedback:any.    
  Posting your previous experience would be nice.Even better would be you doing something more than being a "team leader".   ;  Well lets see here. #1 I not only placed Team Leader but Lead Developer, I will be in the development team helping designing content for the maps, story line, I am also designing the website. My CredentialsDegree in Business ManagementMinor in Creative WritingI am not a programmer nor a artist or someone that can make music(well good anyway haha) but I do very well with the business aspect of things. I enjoy coming up with ideas an getting people to make them come to life. ;  -double post sorry-I'd also like to mention that when I asked for a portfolio I am more referring to work you've done either in school or in your free time. Does not mean it has to be from a game. Would be nice but experience with a past game is not necessary but you must have the know how and creative ingenuity to be apart.   ;Quote:Original post by ARC inc#1 I not only placed Team Leader but Lead DeveloperQuote:I am not a programmerNo offense meant, but a developer is also a programmer. The lead developer's role is to lead the other developers by virtue of his deep technical understanding. He's the "alpha animal" in the pack of developers, so to speak.What I want to say is, you'll need a good programmer to lead your team. I advise you state that in your post, too.   ;  Why MMO? Do you think you'll be able to handle game like this? Why you want to write your own engine?Can you start maybe from a browser game insteed (if you want multiplayer so much)?Update:Quote:if you've never made a game before I'd start off with just a non-networked game then move slowly into networking part of the game.;  They're right. The best way to understand the capability of your MMORPG and so you could learn anyone is by understanding what you are doing/By knowing programming.So I think you save your idea in a NotePad document, Learn a language like C++ and any other Graphic libraries SDL for 2D and OpenGL for 3D and learn about engine architecture, and cross platforming and then start making simple games until you can get a simple client server and work from there. If you have time, aprox 2 hours a day will be enough and you will be able to start on your MMORPG in like a year. This is better than not even starting it at all and even if you do not want to make the game anymore, you will not regret spending your time learning all that. there are so many diferent things you could do when you know programming :)   