   Game programming question ?
  Hello everyone !hope u all enjoying your programming skills .well guys i like to make 3d games i use 3drad game engine and put my 3d models in it and play with them but i would like to add new features by programming myself( i am good at maths also)So guys i have just started learning C++ from this book "Accelerated C++ Practical Programming by Example by Andrew Koenig" which i am finding good still i would love to hear comment on this book.And now guys as you would be knowing that there are so many 3d game programming books on net but I would like to buy a 3d game programming which you can recommend please stae why ? Thanks a lot everyone !   
  3d programming in opengl, directx or general 3d ?I think one of the best book for c++ is "thinking c++".And for 3d i think "Red book" for opengl and for directx depend. I found the book from Frank Luna "3d game programming with shader approach" really good.But "EHY GUY" your question is a little general..   ;  Since your question is so general I guess you want a book that describes 3D techniques in general as well. In that case I recommend "Real-Time Rendering" by Thomas Akenine-Möller (et al.). Google Books has a large chunk of it for preview so you can check it out for yourself:Real-Time Rendering