   Moving cursor?
  Hey ther people!  First I nedd to tanks evrybody that have helped me so far, end so far so good, so TANKS EVERYBODY!!!  Naw to businesses, here I am, again, whit a very simple question.  I''m tring to do a Pacman game using very simple graphcs, so I''m using the function system ("cls"); to clear the screen and re-draw the map, but it blinks to much and it''s very bad to the eyes.  So, I need a function in C/C++ to get the monitor''s cursor (I dont know if this word exist) to the (0,0) position to re-draw the map over it self. I tried goto (x,y), locate (x,y), etc, but none of this function exist in C. I think this way it''ll blink less.   Some one have any idea? Thanks. 
  You can do it this way but you need to include windows.hvoid moveto(int x,int y){COORD c = { x,y };  SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),c);}    [edited by - PatrickD on February 10, 2004 6:44:25 PM];  that''s compiler specific. there is gotoxy() function but not all compiler supports it. ;  It really is so much easier to just use OpenGL. The console was not meant for graphics.   ~CGameProgrammer( ); -- Post screenshots of your projects. There''s already 134 screenshot posts. 