   How to build a knowledge base for wumpus world?
  First of all hello everyone!Seconf, sorry for my bad english.I am trying to implement a wumpus world with agent via C#.I need some guidelines on how to create and implement a knowledge base.I've read the aima's section about KB and wumpus but the theory is not much helpfor coding.The kb should accept logic sentenses of facts and perceptions.I don't know how to create and mantain this kb.I'll appreciate all the help.Thanks.   
  Is there a reason why you are doing this in C#?  C# is definitely not the language of choice for maintaining a knowledge base of logical sentences.  You can implement this very easily in Prolog.  Prolog will interface with C++ and possibly C# if you really must use it.   ;  Is it still possible to do it in c#? Cause I don't familiar with prolog.;Quote:Original post by markizIs it still possible to do it in c#?Yes, C# is a Turing-complete programming language, so anything that can be done with a computer, can be done in C#.Quote:Cause I don't familiar with prolog.Learning Prolog probably takes less effort than implementing a knowledge base in C#.;  So what can you suggest for C# implementation?The kb has to be enough for wumpus' agent to work.So in theory it's not so complicated.   