   [web] Edutainment
  GreetingsThe name is Michael, and I'm a Danish teacher (biology, chemestry and technology, a subject concerning produkt-designing and production).I've never done much programming, but as a boy, I did a lot of work on Klick&Play (always dreaming of making games, but never getting around to actually learning programming ó_ò ).Now, fate has brought me back to this old dream. As a teacher, I'm a true believer in the power of edutainment. I know my students, and I know, that even simple flash-based games, can motivate learning greatly.My dream is to implement social gaming, status-gaming, and duel-factor into scince-teaching. I've done a bit of drawing in my time (my DA profile: http://corax333.deviantart.com/), so I'm not scared of by the thought of learning vector-based graphic tools ... but programming, I have NO idea ó_ò (and having a full time job as a teacher, taking classes will be difficult ó_ò )Now, the question is, if any of you know of a simple system, that will let me create web-based flash (or java) games. They will need to be able to call and write to a central server (needed for social gaming and realtime user interaction), but apart from this, it should be fairly simple.As an old Klick&Play-man, I know of http://www.clickteam.com/website/usa/index.html (could be great; I know the logics, and I can even convert to flash, but as far as I know, I cannot make games with online interactions between users ó_ò )Others might mention DarkGame Studio (http://www.thegamecreators.com/), but these games needs to be installed (I see this much like selling candy in a bank-vault ... people may want to have it, but they wil not take the time and effort needed to get it, when other candy is around)I hope some of you will take the time to help me out here. Your help is greatly appreciated   
  Flash probably is the simple system for making games you're looking for. Depending on the complexity and nature of your game, you could also look into Flash Builder 4 and/or PushButton Engine.Unfortunately, I don't think there is an easy "one size fits all" solution for networking, especially when you're talking real-time interaction. Both PushButton Engine's and Flex's (used in Flash Builder) solutions for networking have a bit of a learning curve.At the very least you will need to learn how to interface with a database from Flash, as well as the API of a social network. That, or you could create the Flash game and outsource the networking part to someone on these forums, odesk.com or elance.com.Good luck!   ;Quote:Original post by kindjieFlash probably is the simple system for making games you're looking for. Depending on the complexity and nature of your game, you could also look into Flash Builder 4 and/or PushButton Engine.Unfortunately, I don't think there is an easy "one size fits all" solution for networking, especially when you're talking real-time interaction. Both PushButton Engine's and Flex's (used in Flash Builder) solutions for networking have a bit of a learning curve.At the very least you will need to learn how to interface with a database from Flash, as well as the API of a social network. That, or you could create the Flash game and outsource the networking part to someone on these forums, odesk.com or elance.com.Good luck!Thank you!Yes, I feard as much ... but outsourcing is a great idea ^^ . I could go for one of the simple "drag-and-drop"-flash solutions, and use it as a concept-sheet for my students. Making edutainment-games would make for a great extracurricular activity ~_^ (it would cost me a lot of cake though ~_^ )Thanks again   