   Shader help
  I need to mae an efect of some sort on a model in directX. So I have two ships. one fires on the other and when it "dies" im thinking of having it fading out, sort of like its disintegrating. Only, im fucking dreadful at shaders. anyone know how to do something like that. A tutorial on some site or something? cheers   
  An animation would be alot easier than trying to make a shader, both in 2D and 3D which you didnt specify.   ;  Its in 3D. But a FX file has to be used for something on this project and i dont know what else i can use it for. Im tryin to make a particle system, but that isnt working so im trying to think of othe rways to use one.   ;  A more general Shader question:So ive got a shader drawing my models now. But i have to use different ID3DXEffect instances for both models, otherwise only one is drawn. that cant be right, since if i want to make multiple models of one class it wont work. So does anyone know what the problem could be?   ;  Only your render code could tell why.   