   2d lighting
  Anybody have a link to resources on easy ways to create dynamic lighting in a 2d setting with C/C++? I saw some links here but the code was in Java.   
  What graphics API? Also, what kind of lighting effects do you want to create?   ;Quote:Original post by jykWhat graphics API? Also, what kind of lighting effects do you want to create?I'm using SFML currently. I don't know much about DirectX or OpenGL itself so I'm not expecting anything spectacular since the only thing that I know I could use in the SFML API are the Shape drawing tools. I'm basically looking to generate shadows and lights both moving and static. My goal is to create a sort of 2d sneaking game and generally make the maze look better.   ;  SFML looks like it has support for OpenGL; if you got that working then you could use any of the millions of OpenGL tutorials. Plus learning OpenGL is generally a Good Thing.   ;  Anyone know of good libraries/apis/algorithms for dynamic lighting/shadows using C++?  All I'm basically looking for is something that will work for a top down game with lights and objects in one plane although a more elaborate solution with extras is also welcome. Learning OpenGl and building it from scratch there is nonoptimal due to the limitations of my graphics card although I'm not averse to an OpenGl solution.[Edited by - Jarwulf on April 25, 2010 8:28:22 PM]