   [MMO] Flash multiplayer tower defence (artists, writers, programmers, sfx)
Team name:Social MMGO Dev teamProject name:Not a final name yet, but something like Tower War, Cannon War? Something suitable for a MMO Tower Defence.Brief description:Tower Defence is a growing genre with many fans today, and currently there are LOADS of single-player TD games out ther, which are all (more or less) very similar.This game is here to change it all. We are developing a Flash-based Tower Defence MMO. MMOTD? Basically, a game that allows players to play in one word, simialr to Runescape, except more strategy and social incentive.The Tower Defence project is the first one of many. Our team vision is to develop social web applications and games for casual internet users and mobile users. (iTouch, iPhone, iPad, etc.)Target aim:With the casual online gaming booming right now, Our mission is to capture a large audience of casual online gamers, even surfers that dont consider themselves as "gamers".Our plan will consist of a making the game 100% free, but incorporating a credit system for willing buyers. The credits will be exchangable back into cash (minus a fee), or traded to other players for items, especially rares and fun items. The demand for these items will depend on how balanced and engaging the experience is.We plan to boost the online user experience by making it very interactive and progress-based. So upgrading levels, collecting items, advancing skills, building castles and towers, etc. All quests and items will be socially-relevant to things like trivia, "respect" points, cool avatars, and real prizes.We may also consider selling in-game floor adspace to willing users for fees.We feel this type of "pull" strategy will complement the social and casual style of the game.Compensation:We are looking for a team of dedicated and talented individuals to collaborate on this project. You will be compensated for your efforts in the future, when it turns into something, which it will.If you are looking for immediate compensation or pay-per-job pay, please dont apply at this time.Technology:The client side is and will continute to be made in Flash (AS3). Website is using PHP at the moment, and is flexible to what language, but must be secure. The server is currently made in VB6, however we plan to upgrade to C++ in the future. Uses a SQL Database for game info storage.Talent needed:- Website designerSkills: PHP, MSQL, HTML, and other web-realted skills are great assets. Mainly, an ability to design FUNCTIONAL and SECURE website systems. We are looking to have a member system, a forum, and a dynamic, editable news page.- Graphics (Icons, Effects, Items, etc.)Skills: Photoshop, Illustrator?, Whatever you use, need someone to design graphics in a consitant style, following specifications.- WritersSkills: A social mmo-minded individual that has ideas on how to create engaging gameplay, quests, balanced item systems. - Sound effectsSkills: to create suitable sounds relevant to the events they represent (login/logout, attack, upgrade, etc.)We are looking for people who enjoy working in teams, who are open to new ideas, and want to push the current benchamrks of online social applications and games.Team structure:Currently our team consits of:Roman (myself) - Client, Interface Design, GameplayJustin  - Server, Networking, AlgorithmSeveral TestersWebsite:We have a very basic private website for testing at the moment, which is not yet public. We would like to build a nice website before making it public.[test server]check out the test websiteand the test game client register or login using: username: testpassword: test**Note: not a dedicated host, wont be up all the time.Contacts:Contact me if you are interested or have any questions:Roman: [email/msn] rs_creative@hotmail.comPrevious Work by Team:Currently we have a basic network engine that allows multiple clients to connect to the server, to move their character around, build walls, collision working 'almost' perfectly (need to fix wall end collision), a simple chat, a work-in-progress credit system which just needs a more solid "Depsit" and "Withdraw" screen. Name and Health are working, player characters get saved to a database upon logout, loaded on login. Walls and players are also saved with server shutdown.Previous projects include rs Tower Defence 1 and 2, which really started the online Tower Defence genre in the early days. Now we are here now to reclaim our position in the casual online gaming market.Additional Info:There is nothing "Official" yet, we wish to gather a team of talnted and passionate people to expand our creative base, and shorten our development time. We want to build truly remarkable and industry-quality web applications and games.[test server]check out the test websiteand the test game client register or login using: username: testpassword: test**Note: not a dedicated host, wont be up all the time.Feedback:Always encouraging all feedback. Post in this thread, PM me, or email/add me: rs_creative@hotmail.com[Edited by - rstd on April 19, 2010 1:08:01 AM]