   Highly Experienced Game Designer/Artist Looking for Extra Work
  Hello GDnet community. I have found some spare time in my schedule to offer my skills to work on your games. I have experience in game-art and design since 2006. I worked for Legacy Interactive, Ludusent, freelanced, and now co-founded a small game studio.I also have published an article with GDnet about a year ago on the principles of running a game company: http://www.gamedev.net/reference/business/features/StartupSins/You can view my personal portfolio website (It has not been updated since August): 3dsphere.netHowever you can see a sample of my recent work on ConceptArt.org http://conceptart.org/forums/showthread.php?t=179217I offer my services as:Environment ArtistGame Design Game Team ManagementTexture ArtistLighting ArtistLevel DesignCompensation must be met before and after any service. No "Pay you from profit proceeds" please, these generally don't ever happen. No requests for free consultation or work.General price range depends on service provided;Small assets (plants, rocks, trees, lamps, furniture, certain types of props) generally start at $25, This includes 3D Model, Texture, (spec, bump, opacity, etc) maps. Medium Assets (vehicles, buildings, certain types of props, structures) generally start at $45This includes 3D Model, Texture, (spec, bump, opacity, etc) maps. Large Assets (huge structures, ornate assets, large vehicles) starts at $80 Textures: Depends on complexity-generally ranges from $15-30Game Design and game team management consultation is $10/hour, with this you get to have one on one conversation with me, help with design elements, even putting together a business plan, executive summary, game design document. Level Design is $10/Hour, this includes lighting, placing, physics.I am familiar with the following game engines and platforms:UT 2, UT 3, Unity engine, Grome (terrain design), TorqueWill learn your engine for free.If you are interested please contact me at Rlembersky@gmail.comThank you![Edited by - Chewybunny on February 12, 2010 2:00:10 PM]
  Updated.   