   direct x 9.0
  I have been using the wxdev C++ compiler and it easy to use. i am using directx for wxdev c++ I downloaded and installed a devpak for direct x 9.0 It comes with a few samples which i tried to compile but get error messages. I tried another simple source code for directx and another error message. How do i know if directx 9.0 is working on my compiler? I am running xp pro3dmodeler   
  You need to give us more info. What errors. Etc.   ;  It would be probably just as easy to donwnload VS.net 2005 or 2008 and install the latest DirectX SDK. Aside from installation time, you'll be up and running in minutes.   ;  This is an error form one of the smaples that comes with the devpak `ULongToHandle' undeclared (first use this function) I tried other samples and they have similar errors If i wrote this then i would know i am the problem. I just need to know if this is because diect x 9.0 is not working. I will look for other samples i can compile with directx 9.0 in the meantimeI don't want to change to another compiler unless i have to3dmodeler   ;  What version of the SDK are you using? I know the December 2004 one is the last one that's supported with VC6, I wouldn't be surprised if it's the last one that works with other IDEs as well.   