   SDL Fullscreen Problem
  Hello.  I have a bit of a problem:I am creating an application with SDL, but in fullscreen mode (SDL_FULLSCREEN) the mouse cursor causes little "blips" that appear and disappear over recently updated images.  <<< It is NOT due to refreshing issues, as my code is solid and works under non-fullscreen conditions. >>>I was wondering how the heck I can stop these blips in fullscreen mode, as this program is intended to be used by other parties.  It looks unprofessional as it is now with the mouse problem.  I don''t want to disable the pointer and blit my own pointer bitmap, as I would have to add more time consuming background refresh code into an already bulky loop (though I WILL if I have to).Some background information:Operating system:  Microsoft Window XP ProSDL version:  latest version from the SDL websiteProcessor type and speed:  Athlon 1.5 GHzHas anyone encountered a problem like this, and if so, what can I do?   
  Last I heard, the SDL developers had given up on fullscreen cursors, and said something like "It''s too hard to get working on all platforms, turn it off and blit your own". ;  Thanks...looks like that''s the only course of action.  [] 