   Any Second Life Users?
  After commenting on a previous thread, I was just curious, is there anyone on the forums who use Second Life to make objects or programs?  [edit]Xeliah Carrasco is my avi's name there if anyone wants to look me up, feel free.  Would love to share ideas.  :)[edit][edit]I forgot to mention that Second Life contains mature content and is NOT intended for young audiences.[Edited by - Migan on June 5, 2010 10:54:41 PM]
  Haven't logged on in a bit... but I used to be quite active with making objects.Mostly static objects, specialising in skyships as homes. =)   ;Quote:Original post by PouyaCatHaven't logged on in a bit... but I used to be quite active with making objects.Mostly static objects, specialising in skyships as homes. =)By objects do you mean models? Can you make money with this? About how much?   ;  I was a scripter, it was pretty decent fun and paid for a few books while in college.If you're properly social during the weekdays(an hour maybe more) a day, and spend a good part of your weekend on a project you found.   You might get a return of around $40 or $60 for a dozen or so hours of work(You could get that over the course of a year working on commission of sales), costing more time if it's a truly collaborative project.Basically it's not worth it in the remotest sense if you're in "for the money".   But if you're in for a hobby that also offers a few redeeming qualities of offering some sort of development practice it's kind of fun(it's probably one of the better places to practice contracting type skills at low risk).EDIT:  I found a hilarious article related to this:  http://maxkle.in/how-i-reduced-translation-costs-of-200-articl/[Edited by - lithos on June 6, 2010 10:01:55 AM];Quote:Original post by szecsQuote:Original post by PouyaCatHaven't logged on in a bit... but I used to be quite active with making objects.Mostly static objects, specialising in skyships as homes. =)By objects do you mean models? Can you make money with this? About how much?Well, as seen in the post above, you can indeed earn money with this. =)Never really made any real world dollars though. I spend my earned Lindens on in game items for my character, thus making sure I never had to spend /real/ money on things. ;)But yes, by objects I meant models.   ;  Second Life seems to have died down a bit since the last time I logged in (only 40k users online last night), but yeah, you can make money.  Last I remember, for every 300 linden dollars, or so, it equals to 1 USD.  Not much, I know, but they do add up over time, and I personally know people who have made money with their businesses and in the stock market.  Don't get me wrong, I have seen many fail also.The great thing about it is, once your objects and/or scripts are made they can continue to make money.  The person or persons, can't quite remember, that made bots (which are now banned from SL) made millions of dollars, US Dollars.  So it is possible to make a lot of money, but like most things in life you should do it because you like it and not for the money, but the money does come in handy.  :)  Me, myself, actually began my bankroll on Second Life by playing Freeplay machines in the "casinos".  For those of you who don't know much about SL, gambling is now illegal on SL, so there isn't anymore BlackJack or Poker tables, but other games still exist, games that won't cost anything to play.  You can also join a variety of contests to make money, for free.  Of course, there's always jobs, to help others in their business, I myself have never actually had a "job", but I have had friends that did, and seemed to enjoy it.  For all the Blender users, you can now import your Blender objects into SL by creating sculpties.  The scripting language (lsl) they use is fairly easy to get the hang of if you have had any programming experience.  The possibilties really are limitless.  Best of all people there love to spend money on the avatars, whether it be in the form of clothing, weapons, homes, and dare I say it, activities that some find inappropriate.  At least, that's the way it was, I am not absolutely sure how their economy system has held up over the last year or so, but I did log in last night and was able to visit my favorite place of all, their sandboxes.  :)   ;  Thanks for the info.   ;Quote:Original post by szecsThanks for the info.No problem at all, hope to see you there.  :)   ;Quote:Original post by MiganQuote:Original post by szecsThanks for the info.No problem at all, hope to see you there.  :)You won't. But thanks for your hope...   ;Quote:You won't. But thanks for your hope...  :)