   Game Review Section
  How about a section of the forum dedicated to game reviews? This would serve multiple purposes. Perhaps most importantly, it will allow the developers that reside here to take a look at the work of others and let them know what their peers thought of the game. This allows not only the developer of that specific game to know how his/her game was recieved and where he/she could make improvements and such, but it would also allow other developers to see what the public likes/dislikes about various games so that they might build from that. People would see what aspects of a game are well recieved and which are not and the will promote positive growth in the industry. Also, this being a video game oriented site, I feel it just makes sense.   When you find yourself in the company of a halfling and an ill-tempered Dragon, remember, you do not have to outrun the Dragon...
  I think this is potentially a good idea, but it should be *INDIE* games that get reviewed, not triple-A commercial titles. Indies could choose to submit their work for review (perhaps winning a prestigious ''GameDev.net five star game!'' award Though, either way requires a reviewer (from the staff). Which would be an even greater drain on their time.The GDS is a possible solution... see my other thread.   Superpig- saving pigs from untimely fates, and when he''s not doing that, runs The Binary Refinery.Enginuity1 | Enginuity2 | Enginuity3 | Enginuity4;  I agree that there should be an increased focus and support for independent games and developers, but I don''t think big developer games should be excluded, either. A lot can be gained by looking at these big games. They are exposed to thousands of people and as such are judged by those people. We can have discussions on why one game or another was great or why it did poorly and can extract the various elements of what make those game great or not. People can then add and adapt these elements or their games based on the oppinions of the many people that play them. The long term goal, of course, is to help all developers, especially independents and so we should look at the strengths and weaknesses of all games. Heck, we can even break it down into various sections: classic games (8/16 bit systems), sports games, MMOGs, MUDs, etc.   When you find yourself in the company of a halfling and an ill-tempered Dragon, remember, you do not have to outrun the Dragon...