   how to call your display() from a menu switch case?
  hey guysim designing a 2 level arrow-hits-and-bursts-balloon game using OpenGL visual c++. I've a bit of a problem. i've tried to create a menu drop down on the right click of mouse, once i've completed the Level-1, but in the 'Play-Level-1 again' option im unable to call back my display function to reset the game from the beginning! glutPostRedisplay() does not work either..any suggestions??code snippets appreciated :D   
  Don't cross post. Closing this one and leaving the one in Game Programming open.   