   Licensing Question
  My team and I have been using the Unreal Development Kit for 3 1/2 months on an ongoing MMO. We plan on licensing it before release, but I have a few questions that have come up. 1. Beta testing. We won't be having an open beta, but when we begin beta testing will that require licensing? 2. Intel's Level Up 2010 contest. I'd really like to submit what we have by the end of June into Intel's contest but I'm not sure if that would require licensing the engine first either. I really don't want to have to license it before it's even made especially if it ends up not being completed. As determined as I am and how much I've put into it already I'm not confident enough to the point where I want to throw a hundred bucks out of my own pocket towards this thing. That's kinda like saying I'm going to buy a dedicated server host for the game when we have only 40% of the server complete. It doesn't make sense. Hopefully someone will be able to answer my questions. In the mean time I'm shooting for a very very very small demo by next month.   
Quote:Original post by WildChild6661. Beta testing. We won't be having an open beta, but when we begin beta testing will that require licensing? Ask Epic - it is their license after all2. Intel's Level Up 2010 contest. I'd really like to submit what we have by the end of June into Intel's contest but I'm not sure if that would require licensing the engine first either.See 1. above. I am sure someone will tell you what they think the answer to your question is but Epic are the people who actually know. Ask them, they won't bite.P.S. Paragraphs would make your post a hell of a lot more readable.   ;Quote:Original post by ObscureI am sure someone will tell you what they think the answer to your question is but Epic are the people who actually know. Ask them, they won't bite.Just like to commend you Obscure on consistently telling others this.  Although everyone has their own opinion of what they can "get away with" and what is "right" on this particular forum - the only answer to either is talk to the source and an actual lawyer! Kudos!   ;  Especially as Epic has a topic on their forums where they specifically answer the variety of Legal Questions that people have regarding there licenses.   