   Resource editor (Visual Studio) problems
  Either me or the VS resource editor must die.I worked on a dialog for a pretty long time - I tried to make it look nice and coherent, and I'm now working on making it functional. However, assuming that Visual Studio is flexible, I made several modifications to the header files (which I discussed here). I almost lost my resource entirely - I had to read through the .rsc files, find all the identifiers, and rewrite the resource.h file by hand. I don't remember everything that happened to my resources and their related files - they're pretty beat-up by now - but now I have 2 separate resource files with names more descriptive than "resource.h". Everything is working happily.However, my newest demon involved copying the project into a new one with the resources included. My old project compiled fine; however, my new project gets a linker error saying "cannot find resource.h".I'm quite fed up with these resource problems (next time, I will be generating my dialogs and all their controls right in the code [totally]). The solution I need is for Visual Studio to simply regenerate my resource.h file according the what's in the dialog. Is there any way to do that?Also, does anyone have a good article about how the resource editor works (and I don't mean so much how to use it, but rather what NOT to do to avoid problems)?And if I get really desperate, is it possible to use an external resource editor with Visual Studio?   
  I don't believe it can be regenerated by the tool.  You can go through your other resource files an extract them by hand and it shouldn't be too big of a deal.  You have to include all the little comments so that the resource editor can view it, but you can always edit the text file by hand.And finally, the real solution is a version control system (cvs, subversion, vss, perforce, whatever) so you can restore from an earlier version.   