   Direct3D quality problems
  Hello.I am working on creating a 3D display using Direct3D. This display will be used in the same time with another display that has a video on it. The other display uses DirectShow. When I use my display separately from the display with the video, the quality of Direct3D is very good, but if I use it together with the video display the quality is really bad. I can barely see the grid I have.Does anybody have an idea about how to solve this? or at least give me some hints of what might not be working well.Thank you.   
  Can you provide some screenshots of this poor quality?   ;  Hi. Sorry for the late answer but I had an unexpected trip.I managed to figure out the problem. It wasn't DirectShow, there were some bad initializations somebody was making.Thank you for the reply.   