   My Remake of Star Control 2
  Ur-Quan ReMasters (UQRM) is a remake of the classic 2D space adventure game Star Control 2: The Ur-Quan Masters.  I am writing it entirely in C#. The game is using Physics 2D (A Physics engine I wrote in C#) for physics simulation. Currently I have the super melee logic completely done. The Dialog logic is mostly done but needs more work. The star system and hyperspace parts are not started yet. Here is a few screenshots of the super melee:The screenshots are of 2D polygons that are placeholders for 3D meshes that will be used to graphically represent them. Orz Vs Spathi:Kohr-ah vs Kohr-ahYehat Vs PkunkThe first attempt at a 3D render to replace the polygons. With some code barrowed from aftermath. It's of the earthling cruiser.here is a screenshot of the dialog editor.here is the sourceforge site for it:http://sourceforge.net/projects/sc2-remake/   