   Rotating & Scaling in SDL?
  Hi all,I have a very simple  question regarding SDL: How do I rotate/scale an SDL_Surface? I haven't found any function in the SDL docs, so I am wondering how it would be possible, as I saw a few SDL games using dynamic rotation.Thanks in advance! [smile]
  SDL doesn't do this natively. You'll need to use a library like SDL_gfx or SGE in order to do that.   ;  Oh! Thank you very much! :)