   VC++'s APS file, can I delete it?
  In Visual Studio, it creates an APS file, which is supposed to be a compiled version of your resource file.  The question is, can I delete?I have moved it completely out of my project folder, and the dll still compiles fine.  Since I am not making a run time app, and only a dll used to pull resources from, perhaps I don''t need this file around at all?Just wondering if anyone here had any extra knowedge of what this file is used for, and some do''s and dont''s about it.Thanks! 
  I originally asked because I could not find anything on it.  However, just after I asked I found something on it.Here is a quote from the site ".APS -- Binary version of the resource file: This is the binary version of the current resource file. App Studio or the resource editor uses it for quick loading."I deleted it, went into VC, and the resource editor, and it recreated this file.  Mine was about 256 megs because I am making texture resources and for backup purposes, I did not want to waste any space.  I also read that sometimes this file becomes out of sync of the real resources and causes problems.   