   Backwards Compatibility
I made an openGL game using C++ (Win32). The version of my openGL is 1.4. My question is, will my game run on a PC with openGL version 4.3? Is there any backwads compatibility feature between different versions? Sorry for the questions, I am just a beginner. Please reply. Thanks.
So far all the drivers still retain the compatibility profile, so yes, it should work.;Thanks.