   Cube missing a side
  The right side of my cube is missing. Here''s my setup code:CUSTOMVERTEX g_Vertices[] =    {{ x,y+Height,z, D3DCOLOR_RGBA(255, 255, 255, 128), 0.0f, 0.0f,}, //White{ x+Width,y+Height,z, D3DCOLOR_RGBA(0, 175, 0, 128), 1.0f, 0.0f,}, //Green{ x,y,z, D3DCOLOR_RGBA(0, 0, 255, 128), 0.0f, 1.0f,}, //Blue{ x+Width,y,z, D3DCOLOR_RGBA(255, 0, 150, 128), 1.0f, 1.0f,}, //Pink   { x,y+Height,z+Depth, D3DCOLOR_RGBA(255, 0, 0, 128), 0.0f, 0.0f,}, //Red{ x+Width,y+Height,z+Depth, D3DCOLOR_RGBA(73, 104, 255, 128), 1.0f, 0.0f,}, //Teal{ x,y,z+Depth, D3DCOLOR_RGBA(231, 186, 124, 128), 0.0f, 1.0f,}, //Orange{ x+Width,y,z+Depth, D3DCOLOR_RGBA(128, 64, 0, 128), 1.0f, 1.0f,}, //Brown    };WORD cubeIndices[36] = {0, 1, 2, // Triangle 1 2, 1, 3, // Triangle 2 5, 4, 7, // Triangle 3 7, 4, 6, // Triangle 4 4, 5, 0, // Triangle 5 0, 5, 1, // Triangle 6 2, 3, 6, // Triangle 7 6, 3, 7, // Triangle 8 4, 0, 6, // Triangle 9 6, 0, 2, // Triangle 10 1, 5, 3, // Triangle 11 3, 5, 7}; // Triangle 12  I defined my triangles as front, back, top, bottom, left, right.   The great logician Bertrand Russell once claimed that he could prove anything if given that 1+1=1. So one day, some fool asked him, "Ok. Prove that you''re the Pope." He thought for a while and proclaimed, "I am one. The Pope is one. Therefore, the Pope and I are one." 
  I looked at your triangles, they all seem to be defined as CCW polygons, so, I don''t know... ;  Do you have any idea what could be causing it to not draw the last side? Even if I change the indices of the side I still don''t see anything from there. ;  How about posting the code of your drawing routine?  Maybe there is a problem there. ;  Never mind, I got it. Thanks though. ;  It was nothing, really 