   A demo
  Hello everybody!!I''ve just created a demo for 2 months(but I started OpenGL then, and i had to write my own engine too...), but i think it is not very bad..Please have a look at it, the source can be downloaded too:http://maybedemo.ini.huand consider that i am only 15 years old, and i started OpenGL 2 months before...(sorrily the server is a little slow...; and the demo freezes on some PCs, before the EnumDisplayModes() function returns with 0Hz for the monitor freq, and the demo only accepts values above than 50Hz...; but this will be solved in 10 minutes if i will have time to do this... nowadays have a lot of work...)Thx if waste time for this! bye,  atimb 
  Your demo looks pretty good.  I like the highlight effect on the ocean, I have often thought of doing it myself. (If you made it move, however, it would look much better).  Some of the trees looked really nice as well.Some tips for your next demo:* Don''t take this the wrong way, but I would have enjoyed the demo much more if you hadn''t put a picture of yourself on the loading screen and pounded it into the viewers head that you are 15 years old.  No one is going to enjoy the demo more if they know how old you are.* Make a few REALLY COOL effects rather than a multitude of average effects.* The textures could have looked nicer.  If you did them yourself, consider finding an artist to do them for you next time.  It will save you time and make your demo look much nicer.* I too entered the contest, and my demo didn''t use any extentions either.  I wish it had, however, because I could have done so much more.  My advice to you - focus on the average user and what he/she expects.  Don''t worry about a guy with a tnt running your demo - he shouldn''t be included in your target audience.  And if you can acheive an effect with extensions (as opposed to without) you should probably do it.  If anything, the effect will run faster.Anyway, it was a nice OpenGL demo.  Keep up the good work.To the moderaters: Shouldn''t this be posted in the NEHE forum? It would get a lot more replies.   -----------------------------I never chew my cabbage twice ;  It runs very very slow on my machine (P4HT@3.2Ghz, Radeon9700pro). The landscape part breaks down to 5fps sometimes and not much higher (around 10) otherwise. Whatever you are doing there...Radeons don''t seem to like it... ;  A few comments - Numerous blending errors on the small bush like objects (bad ordering?) - the water had diamonds of miscoloring on them which could also have been blending issues- horribly slow on my 9800xt, 2.2Ghz AthlonXP (1024*768*32 @ 75Hz refresh), 62.5fps on ''tower'' section and 10 to 12fps on the terrain sectionI also wouldnt admit to downloading software to use it in a program, no matter what your reasons behind itI also agree with odiousangel''s comments fully 