   Flying Fly
  Hello,sorry if this is maybe a too easy question but i'm getting crazy after spending a few hours on this.I want to animate a FLY, i modeled it in blender and exported it as obj and loaded it into opengl.First of all it works, i see the model and it doesn't look to bad.But:I don't know how to translate that object to the orign to rotate it for the animation.I used a bezier curve to make a circle in the 3d space and i use a table with the points to make the animation.Here are my main problems again:1. I don't know the position of the object and so i can't tranlate it properly2. I have problem calculating the rotations of the FLY on its way arround the curveHope someone know what to do or whats wrong, every tipp is perfect. Best wishes tobias   