   Ligth and diffuse
  Hello,I went over internet to find some interesting lights and i found an interesting picture.http://img512.imageshack.us/img512/836/dgvsd.png [imageshack.us][picture hosting]How can i do the same lights and diffuse ??? its like diffusing around the player.ITS BEAUTIFUL :D:DIf someone could say me how to make the something on a simple triangle ?Thanks alot   
  You mean the purple glow?Render those meshes in a different target texture, then blur them with your favorite algo. And render that texture on the whole screen at the end with additive blending :)   ;  the players themselves are very very glowing and they got a glow around, how i can do it rlly :S ?   ;  Daviuk explained how. You render the glowy areas to a separate (probably lower-res) offscreen surface, blur that surface and render it to the screen.   