   Wireframe for Quads?
  Hello  For DirectX 9, I am developing the grid system for my level editor and am thinking of generating the grid much like what you do when creating a flat terrain.  However when I set the device to wireframe mode, the world is shown in triangles ( which I know is fine ).  But I would like the grid to show in quads and I never have quite needed to do something of the like yet.  Does anyone how to show the wireframe in quads instead of triangles or has a better idea of creating the grid? Thanks   