   Game contests idea
  How about we have a 1 week mmorpg contest.  That would be interesting.   
  Sure, you just need to provide the art and MMORP game maker. Oh, and a theme   ;  No game maker.  It is not that difficult to make a simple mmo.  It doesnt need to be truly massive obviosuly (10K players).  Not that we would test that scale anyway.  It would not have to be an RPG either.  After finals maybe I will make one in a week to prove it can be done.   ;  Unless a person has easy access to multiple machines (such as a friend willing to drop whatever he/she is doing to help at any hour), properly implementing networking for a 2 player game could easily take more than a week. Testing a local connection on a single machine just doesn't cut it.   ;Quote:Original post by WitchcravenNo game maker.  It is not that difficult to make a simple mmo.  It doesnt need to be truly massive obviosuly (10K players).  Not that we would test that scale anyway.  It would not have to be an RPG either.  After finals maybe I will make one in a week to prove it can be done.So you actually want to make an ORPG game? Does it ahve to be RPG or wouldn't any persistent online game be OK? Or even just open it up to any online game made in a week?;Quote:No game maker. It is not that difficult to make a simple mmo. It doesnt need to be truly massive obviosuly (10K players). Not that we would test that scale anyway. It would not have to be an RPG either. After finals maybe I will make one in a week to prove it can be done.;Quote:Original post by d000hgQuote:Original post by WitchcravenNo game maker.  It is not that difficult to make a simple mmo.  It doesnt need to be truly massive obviosuly (10K players).  Not that we would test that scale anyway.  It would not have to be an RPG either.  After finals maybe I will make one in a week to prove it can be done.So you actually want to make an ORPG game? Does it ahve to be RPG or wouldn't any persistent online game be OK? Or even just open it up to any online game made in a week?Doesnt have to be an rpg.  I was thinking the criteria woud be a 24/7 persisent online game, that can support up to 100 players (or more).  So match type online games would not work, as they are not persistent.;  I can't see many takers for this. For a start, coding a proper server-client system isn't something many of us have done, and internet-communication coding is a specialised field in itself.Then the contestant has to actually set up a server which is a complex thing to do and requires them to actually provide a server - the obvious answer is to use their own PC but this means they can't use it for normal things (e.g games or compiling will knacker the clients) and have to leave it turned on the whole time, and they must have a hefty internet connection.It's an intersting idea but I think you'd have to provide something. Like server hardware and setup and maybe even a framework for internet client-server communication.And how would you test it? Get 100 judges to connect at the same time?   ;  That's a terrible idea for a contest. I accept you challenge.And by accept your challenge, I mean do other things all week long, fail to produce anything, and then use this as proof that this was a terrible idea from the beginning.   ;  I would accept your challange, but I don't have the logistics.  I don't have a server and the bandwidth to host 100+ people.(Well, I do, but everyone would have to move REALLY slowly)A week long MMOG = a 3 hour game contest.   If I was allowed to make games as rough as some of those enteries, I could get some sort of 2d persistant world going.It wouldn't be smooth, pretty, interesting or fun, but it would be persistant.  [smile]   