   Erascope (Multiplayer Open World Action RPG)
Team Name: N/AProject Name: ErascopeBrief Description: A man-made weapon has something to do with the time rifts in the world. Time keeps changing in certain worlds, in where technology can be found or misplaced. One weapon is the cause of the disturbance of peace. It is a gauntlet that is use for time control, making time rifts in front of the user as it can take you to the future or the past. It's function is to slow down or speed up time in a fashionable manner. Though a wonderful tool, it brings about some horrifying side effects in some cases if not used correctly or if it's being used for unnecessary purposes. This weapon is known as the Hands of Time or Erascope as you can travel through many key events and eras of the Dauntling Planetary System or DPA. As we are set on a planet filled with future technology, we were able to mass produce this weapon, but it soon came to be a weapon that can be used against ourselves. Each gauntlet work the same main functions and abilities, but can be customize, upgraded, and built upon by the user's will to build a more powerful weapon. Every man and woman has his or her own reasons for the way they build upon this weapon of necessity.Genre: Action RPGPlayers: 1-10 (1 Player Offline/ 1-10 Players Online )Play Style: PVP & PVE -- Player(s) VS Player(s) & Player(s) VS EnvironmentTarget Aim/Compensation: Using the Unity Engine for a PC release and afterwards a port to the PS3 & XBOX360 if possible. A freeware product at the moment, still looking for a publish. This will be more of a Teen rated project, but if the team members disagree then we could change that of course.Technology:Game Engine - Unity 3DProgramming Language - JavaScript, C# & Python dialect (Boo)Software - 3D Studio Max, Blender, COLLADA,  MayaTalents Needed:Programmers (should know what's expected)Concept Artists (character design set/monsters/weapons/items/armor/props/ect.)3D Modelers (character design set/monsters/weapons/items/armor/props/ect.)Level Designers & Modelers (land/mountains/trees/buildings/caves/mysterious platforms/ect.)Web Designer (will be working with me perosnally on the design of the website)Story Developer (will be working with me and the quest designer(s)Quest Designers (many quest of course and plenty of them that ties into the story's and also those that give you break from it and ranging from all difficulty levels)Team Structure: Right now it's only me. I am the lead designer of this project as I am working on the story, gameplay design (finish), and concept artist. I am looking for those who are looking for experience in working on this title as I am.Website: None at the moment, but eventually as a website will be important for team communication and game updates.Contact: www.demasterz@yahoo.com--Extra Extra--The game will be a multiplayer and/or single player experience, but not an MMO. We're going for a small multiplayer game with a decent size intereactive world. This game will take some inspiration from the Elder Scrolls and White Knight Chronicles series if you are curious to know what type of game I am aiming for. You will be given the opportunity to create your own character male or female and developing his or her own skills. The weapon named Erascope will also be customizable for all players, whether it is made into a sword or gun and what not. Just like any big boy's guns, you can take it apart and put it back together.This will be a project with a group that can work efficiently and also having fun while doing it. Making friends amongst the team members is also another job within the game making process so enjoy.