   Development tools
  I've updated and uploaded a few tools that I use on a regular basis to the wiki:http://stickdev.homeip.net/nehe/wiki/index.php/Dev_ToolsThey are all vim scripts. I also have a script that preforms a daily (regularity can be configured through cron) backup of my home directory; it keeps a 7 day incremental backup on a separate hard drive. Potentially useful for keeping the wiki server backed up. I can upload it if there is interest.I'm interested in whatever tools you all use :)Cheers,- llvllatrix   
  Actually, the Wiki DB is already on daily backup. So is the Subversion repository. But thanks [smile].   ;jEdit (kickass text-editor), SCons (build-system, MUCH better the GNU Make).Edit:And Subversion, ofcourse.   ;  Perhpas we should use scons as our default make system (as apposed to a makefile or vc project)? It is the easiest build system I've used so far and it is easily scalable. Any thoughts?   ;  I never worked with SCons so far, but looks quite easy to use, indeed.I use Dev-Cpp/KDevelop(but I'm pissed of by the tons of extra files..)Umbrello/StarUML, TyphoonLabs Shader Designer(GLSL-related).;Quote:Original post by llvllatrixPerhpas we should use scons as our default make system (as apposed to a makefile or vc project)? It is the easiest build system I've used so far and it is easily scalable. Any thoughts?I agree. We should of course stay away from IDE-specific build-scripts for obvious reasons and I think most people would agree thatSCons > GNU Make. However one downside is that SCons requires Python.   ;  VS sln/prj files for windows code on the windows platform I just use devenv for command line builds (uber-easy).GNU Make is what I am familiar with mostly on *nix platforms.  I really dont mind if we want to standardize on something else.I think, however, we should support the various platforms that people will want to look at this stuff with - so there should be VC8/7.1/7/ sln files in a build folder as well as whatever else seems appropriate - the original NeHe stuff supported an impressive array of building options.#dth-0   