   FAQ is broken
  Networking and Multiplayer FAQ is cut off from about 23rd question...Not much more to say... see by yourself   
Networking and Multiplayer FAQ is cut off from about 23rd question...Not much more to say... see by yourselfYup, I see it. Thanks for the note! Trained operators are looking for the backup tape as we speak.Well, at least I hope that's what's going on -- I have no insight into the actual operations of the site ;-)   ;  To pack a floating point number of a known range into a fixed number of bits, do something like:unsigned int pack_float( float v, float minVal, float maxVal, int bits ) {  assert( bits < 32 );  assert( v >= minVal && v < maxVal );To unpack the value again, do something like:float unpack_float( unsigned int val, float minVal, float maxVal, int bits ) {  assert( bits < 32 );  assert( val < (1U<<bits) );  return val * (maxVal-minVal) / (1U<<bits) + minVal;}http://www.gamedev.n...43#entry3554643http://archive.gamed...asp?forum_id=15Maybe someone could add the 2nd link to the post?   ;To pack a floating point number of a known range into a fixed number of bits, do something like: (...)To unpack the value again, do something like:(...)I was not looking for thatI just said that all is cut off starting at 23rd questionhttp://archive.gamed...asp?forum_id=15Maybe someone could add the 2nd link to the post?To which post? mine?   