   gluSphere texture inside
  Is there a way to texturize inside a gluSphere?to texturize outside, we just put:glBindTexture( GL_TEXTURE_2D, texture[])gluSphere( Quadric, 1.0, 32, 32);But inside ?Maybe it could be cool Skyboxes inside spheres.Thanks for all answers... 
  This is just a thought, but can you move your camera view into the sphere? You should be able to see the texture only reversed.  I know you can do it just constructing the sphere manually, but see if you can do that. ;  scaling the object at a negative value maybe?;  There is an option that selects which way a quadric object is facing (inwards, outwards)...gluQuadricOrientation(quadric, GLU_INSIDE);just add this line of code..;  I just thought it because the Sky Boxes. Isn''t skyboxes'' camera inside the box? then ;  lol sky sphere 