   My Escape Looking for Savvy Actionscript Coder for Casual Flash Game
Team name: My Escape - Our mission is simple: To inspire creativity and excellence in the game development process and to foster a sense of camaraderie and enthusiasm within the game-playing community. Project name: Krong and Boomba in: One Dirty Mudda ChuggaBrief description: If pinball and miniature golf had a love child, this would be it! Combined with zany puzzles and lovable characters, guide our hero Krong to the most important commodity in the universe... BOOMBA!-Thirty comical and fun-filled puzzle environments.-Thirty two unique achievements pushing a player's skill, inventiveness and bravado in execution.-Social features including friend invitation, achievement boasting and leader board positions.Target aim: This is a microtransaction title built in Flash/Actionscript and is intended to be distributed through Mochi Media.Compensation: This is deferred payment work via 10% share of net profits. Our entire team is working under this model, but it is our aim to use this game as a springboard for future publishing. You must be willing to work under these conditions and let your enthusiasm serve as a model for excellence. You should not expect to make a huge profit, although it is our aim to market and distribute this game with profitability in mind.Technology: Our lead programmer, Gillian Patterson, is coding with Actionscript 3.0 via Adobe Flash CS4 Professional. It would be highly advantageous if you have access to this package. We will accept applicants who do not, but experience with AS3 is preferred.Talent needed: We need an additional programmer to assist Gillian with level creation, GUI, and implementation of Mochi API (leaderboards, Ads, etc.) Experience with Flash/Actionscript is preferred and, if you have a portfolio that demonstrates this experience, then you just received a 1UP! Our team prides itself on consistent, clear and continuous communication as well as enthusiasm to see through hurdles and the 'grind' of development, so we expect the same of an additional team member. If you're excited about working on Flash titles and want to work with not only talented, dedicated team members but nice ones to boot, then please contact us!Team structure: Comprising age ranges from 21-45 and locations in the United States, U.K., China and the Philippines, we have a diverse group with a common goal; to make fun, unique games. In addition to this interest, we all bring a diverse palette of creative and business experience.Duane Beckett has been a freelance game designer for the past seven years and has work experience ranging from script writing to graphic design and has held positions that tackle both AAA, casual downloadable and mobile games.Sushmita Das has recently completed her M.S. degree in advertising and is currently involved in two start-up businesses. She brings experience to the table as a former business owner and entrepreneur as well as additional education and experience in business and mass communications.George Hufnagl holds undergraduate and graduate degrees in music composition as well as continuing education in audio engineering and sound design. With a few credits in sound design and composition already obtained as well as experience in teaching and retail management, he is leading My Escape through production and audio. DemoDiosdado 'Dodie' Mondero has been a freelance graphic designer, illustrator and painter for the past 15 years and was previously a team lead in a graphic design firm in Chicago. With a black belt in traditional art mediums, his established skill is a great asset to this team: PortfolioGillian Patterson is My Escape's youngest member, but you couldn't tell that by her work ethic, talent and knowledge of the game industry. Her passion to continue to develop her programming skills as well as her strong communication abilities has made quite an impression on the entire team and her an invaluable teammate.'Jazz' Siy is our newest member, but he's quickly demonstrated his capability with his fantastic 2D art. With past experience working on XBOX games as well as work with MMOs, he will be a great benefit to the overall quality and creativity of our team's art assets. PortfolioSimon Turnbull is an animator, artist and business entrepreneur. His most recent venture includes an edutainment package for children called www.smartbooksmartkid.com. With media experience ranging from film to graphic design, we will be working with Simon to complete game art, trailers and supplemental online videos. PortfolioWebsite: Our Blog(includes links to our Facebook, Twitter and YouTube accounts)Contacts: Please email George Hufnagl with your materials at contact.myescape@gmail.comPrevious Work by Team: As a group, this is our first project. However, we recently published an audio podcast via YouTube that describes a little bit about three of the members' last project together and discuss how it was the basis for moving into our own group. You can check it out here.Additional Info: Our proposal for Kickstarter was recently approved to be launched, so we are preparing to raise funds to aid in covering costs for our first game including a dedicated website, independent game festival costs as well as our creative ad campaign. Just know that we are an excited group and, having only been together for two months, have made some tremendous strides. I've included some images of our game below.OUR MAIN HERO, KRONGTHE DIRTY MUDDA CHUGGAITEM LEVEL ART FOR THE FIRST ZONEAN ALPHA BUILD OF LEVEL 1-1Feedback: Not looking for specific feedback about the project, but are happy to answer any questions you may have. Can't wait to hear from you![Edited by - grhufnagl on May 12, 2010 9:32:18 PM]
  We're still looking for a programmer to join us. Wanted to add that you if you have experience with Box 2D, that's super cool. I've alrso created an easy breezy PDF that sums up nicely the ad here, in the case that you want to take it with you 'on the go.' You can download it here: http://www.box.net/shared/1qd0lieqzcThanks!George   