   [AS3] Game saving/loading in a web browser
  How to implement game saving and loading in a web browser?   
  Look into the SharedObject class for saving data locally on that machine.Otherwise send saved games to the server and load them from there using http or socket connections.   ;  and what's the "standard" implementation? I've been thinking about creating save() and load() function for each class , but that would mean to create many functions.   