   Looking for resources and tips on Nintendo DS game development
  I'm interested in taking on some small game dev projects with Nintendo's DS (won't be using the DSi) and can't really find any decent resources. Any suggestions for articles I ought to check out?The most I know about the platform is that it lacks any sort of floating point variables, but I can live with that.   
  Try the DS forums at gbadev.org. They're an active and beginner-friendly community, with links to the appropriate documentation and tools you'll need for hobby development. You'll also benefit from reading through the GBA material as it has much in common with the DS.As for floating point arithmetic, you *can* actually is it. It's just that without hardware support the compiler has to emulate the instructions in software, so expect a performance loss of two orders of magnitude or so compared to fixed point arithmetic. Still, the ARM processor in the DS is actually pretty speedy (relatively speaking) so you can get away with a fair bit of floating point for the higher-level logic, especially when prototyping.   