   GroZZleR's Animation Gadget - 2D sprite animating program.
GroZZleR's Animation GadgetFinished the sprite editor for my 2D game engine ("GroZ2D") and figured the community might be able to benefit from it.  It's a little unwieldy at first glance, but quickly becomes easy to use.  Everything exports to easy to read XML files.  One note: It'll save the images as full paths in the XML file, so make sure you manually find & replace before using them.It requires .NET 1.1 or higher.I've included some Contra 3 animations, and two un-added sprites (contra_attack_1 and contra_attack_2) so you can play around with adding your own sequences.Let me hear any and all feedback - especially if you find a bug.Download Here (sorry I forgot the download link earlier)<shameless plug>I'm still looking for 2D artists to join my shareware team, if anyone is interested.</shameless plug>[Edited by - GroZZleR on May 22, 2006 4:35:08 AM]
  No comments? =(   ;  Neato, it seems pretty functional. I like sprite editors, and I was thinking of making my own. The XML was a good choice.The one thing I noticed is that it isn't well-suited to 3D textures, which should be packed on a sprite sheet, power-of-2 with a transparent background. You might also look into hotspots and offsets.Interface issues: When I delete a sequence, the frames still stick around in the lower box. Also the apply button seems unneeded, it would be nice to just type in a value and have it stick.   