   Can I ceate a commercial 2D game alone
  Hi all,I have 3+ years of experience as a VC++ developer.I want to create a commercial 2D game with a very small team (me and an artist).I need someone with experience in game programming to tell me whether that is possible or not as I read in all the game programming books I have got that creating commercial game these days needs alot of people to get involved.How long will it take me.How much on average should I expect in sales 
  Define ''commercial games''If you are a seasonned developper it is possible to make a commercial game, especially if you want to publish it yourself(ie over the web).  And no you don''t need to have a team of 435 people to make it, as long as you have a simple and fun idea that people will like. (Hardest part).Finding a professionnal publisher is a bit harder however, and you are not guaranteed of findinng one.  (Kinda like authors) from what I''ve heard. ;  You may want to try creating a small demo and showing it to www.garagegames.com.   [edited by - nickwinters on August 1, 2003 2:34:18 PM];  creating a simple 2D game should take anywhere from 1-5 people ... depending on game type and talents ... you are definately on the right track thinking you need you (game designer and developer) and an artist ... most games which have only developers (no artists) no longer make it these days ...you should also consider sound as an important element to making a game seem polished - but as long as you allocate some time and money to purchase a few sound effect libraries, and spend the time getting their style and sound level balanced for your game, then you shouldn''t need a seperate person to do it.I created professional 2D gambling games with a team that varied from 2 (me and artist) to 5 (me + 2 developers, artist and sound guy) ... the difference was game scope ... 2 man team could handle simple games in a few months ... 5 man team developed a complicated engine and system for multiple games, over an 18 month period ... I highly recommend your first project be in the 2-4 month category ... or you will never complete it.Examples of 2-4 month games are games in which A) the design of the game balance has already been done, B) there is only 1 or at most 2 primary modes / screens.  C) the "levels" if there are any, are simple to design and create.good luck ;  If you have to ask the question then no you can''t. ;  nice underlines ;  Sure you can, and you don''t need to asks us permission... Seriously, anyone that is dedicated enough to spend their time working at a project untill its complete can make a game.. your skill level is going to determine how long it takes and probably how well the game runs but its not going to stop you from making a game Please visit Turt99 Productions;  The PDA and wireless markets are both still very interested in having 2D games developped for them. The switch to 3D should not be before one or two years on these platforms.And yes, the quantity of work to do is directly related to the scale of your game. Keep it simple and humble and two people will be ok.  