   3d Engine Advice
  I'm trying to pick a game development engine that implements reflection.specifically i want players to be able to see their avatars in mirrors. can anyone recommend a 3d engine that handles this properly?thanks   
  I'm think Irrlicht and Ogre can do this.You could also implement it yourself, Reflection/Environment mapping is what you want.Hope this helps.   ;  Unity3D and Torque3D both have semi-advanced rendering systems that can handle reflections.  Of course, they both cost some $$$ so you may not be interested in working with them.  Still, they are relatively cheap for the amount of functionality that you get.   ;  If you have a half decent renderer it is trivial to implement this functionality.reflect the camera matrix in the mirror plane, add the mirror plane as a clip-plane, cull geometry that would not fall inside the mirror, then render the scene with reverse handedness (your matrix' chirality has been flipped, so CCW triangles are now CW and vice-versa) into a texture, and use that texture to color the mirror.   