   Best references in Computer Animation ?
  Hello all !What are the best books and articles about animation programming ? I'd like to program the kind of behavior there is in games like Assassin Creed, etc (where the main character's pushes NPCs moving his arm in a realistic way, for example).Reviews about "Computer animation : algorithms and techniques" (I think I found the reference on GameDev) say there is a good part on IK, but I didn't find more details, is there more than the "Jacobian Method" and "Cyclic coordinate descent" presented in "3D Game Engine Design" (which are maybe already quite old articles) ?Any suggestion will be greatly appreciated !   