   openFRAG looking for mappers
  openFRAG is currently looking for some interested people who can create some maps and like to be part of an open-source gameA bit about openfrag:-----------------------------------------------On the 20th of May 2003 one of our founding members, IFASS, came up with the idea of developing a game, together with anyone he could find. At that time no one knew what type of game it would become, but one thing was for certain... it would be Open Source. Many people have the wrong idea about Open Source, they think of it as free beer, not as freedom. Open Source is all about freedom: the freedom to change an application to YOUR needs.So where to start? You've got the desire to get as many people you can, working together on a game of which you hardly know what it should be like. In the early days we used IRC a lot, while many people were extremely motivated on poineering in this project they all had a different idea of what it should be like. It became clear to us it would probably never come out of the idea phase.Most people simply stopped supporting us pretty soon, but the few that remained came to a solid idea that had space to spare in nearly every direction. Some people wanted to make a role playing game, others rather worked on a real time strategy game, but the absolute winner was the first person shooter. The next problem that arose was, what would our first person shooter be based upon? The past, the present, the future or even fantasy? It has taken a long time to decide this, but in the end we decided to make it a Middle Ages/Fantasy game. Yet this will be one of the directions in which our game will be able to expand later on. The game will be setup in such a way that we can add different themes easily, though not without hard and long work to create each theme.Commercial games are usually targeted on the biggest target audience, which means you'll see loads of games that are more or less equal. Not too long ago this happened with World War 2 games. Games like Half-Life relive tehir popularity by modifications like Counter-Strike (like our themes will hopefully be), giving the player a completely different game even though it uses the same engine and environment.OpenFRAG is this context is not a game, but a game platform. Besides the development of the platform we can create as many themes as we, or others, want. Basically this could allow you to be a knight, fighting an alien in a supermarket, or any combination of themes you can come up with.We are definately not the first bunch of people who come up with this idea. Many project, like ours, have started and came up with the most wonderful ideas. Most of these projects never got out of the idea phase though. We are now running for over 8 months and it doesn't seem like we're gonna stop soon, which means we've come further than most of these projects. We currently have a few Techdemos, which you can download from our projects website at http://www.openfrag.org/ and we're working on the next release as you read this.Our aim is not to make a game that looks as good as Half-Life 2 or Doom 3, but we will try to create a game that is fun to play and has an acceptable quality overall. If we have enough motivated and talented people together, with a clear vision of what has to be created, we'll have a real good time trying to make it as good as possible!We are constantly looking for new people that can help us achieve our goal. If you're interested please contact us!If you would like to be part of OpenFRAG, or just read more about us, please visit our website at: http://www.openfrag.org/ . You can also download our Techdemos at this website. You can contact us through our forum (which can also be found there), or you can send an email to our Project Manager, geertschoots@hotmail.comYou may also send me an email at ifass@openfrag.orgHere are a few screenshot, the map is not ours (we're working on one), but it gives you an idea of what the engine can do. The models were made by us.http://www.openfrag.org/pics/of15.jpghttp://www.openfrag.org/pics/of20.jpghttp://www.openfrag.org/pics/of22.jpgfor more screenshots: http://www.openfrag.org/screenshots.php-----------------------------------------------------Some little features:- full physics engine- terrain will be deformable (e.g. breaking walls etc.)-------------------------------------------------------------Okay, and now about the mapsSimple said:We're looking for people who  might be interested to be part of our team and can create good looking maps in the middle-ages/fantasy style for the new techdemo (T4).The T4 will be released at 20 may 2004 and we are a bit in need of a few mappers, that's all - The concepts for the map will be made at the G-D, so you don't have to think up your own ones, but if you like to drop an idea, it's alway possible- We don't a person who is the boss of the whole project, but we have an management team, so we are government based.- For more, see openfrag.orgSome concept examples:http://www.openfrag.org/files/1.jpghttp://www.openfrag.org/files/2.jpgIf you are interested, please contact me @ ifass@openfrag.orgIFASSTeamLeader game-design of openFRAGe-mail: ifass@openfrag.orgLinks:http://www.openfrag.orgforum: http://www.openfrag.org/forumOur third techdemo: http://www.openfrag.org/download.phpP.S.If you are interested in other jobs, like programming/concept art etc. you're always welcome to openFRAG    open-sourced fraggin' -  www.openfrag.org[edited by - IFASS on February 13, 2004 10:10:08 AM][edited by - IFASS on February 14, 2004 12:21:24 PM]
  little bump 