   Alpha rendering
  Hi!When I put m_pD3DDevice->SetRenderState( D3DRS_ALPHATESTENABLE, TRUE ), and m_pD3DDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE ) my semitransparent objects are didn't rendere, but if I set m_pD3DDevice->SetRenderState( D3DRS_ALPHATESTENABLE, FALSE ), the objects are rendered corectly!It's a problem in my engine or this is the result if both are enabled?   
  What are D3DRS_ALPHAFUNC and D3DRS_ALPHAREF set to?http://msdn.microsoft.com/en-us/library/bb172254%28v=VS.85%29.aspx   ;  10x!It's work finely with 0x00000001! I had 0x000000A0.   