   Looking for In-depth Scene Graph studies
  Hi all, I have "googled" and found a few resources about scene graphs, but not exactly what i would call an in-depth look. I am looking for articles, or book chapters about scene graphs implementation. Pit-falls, the trades one has to do, etc... Thanks!   
  Have you looked here?Also, I recommend that you read some of the related posts here, especially the one titled "Terrain and scene graphs" (even if you're not interested in terrain rendering).   ;  That second link (book chapter) is exactly what i was looking for. Thanks!   ;  The second link doesn't contain any chapters from any book. What link are you using? (I'm just curious)   ;  second link from the first thread ;)http://www.geometrictools.com/Books/GameEngineArchitecture/BookSample.pdf   