   How do I do the camera rending in only a select screen area?
  In this situation, I have interfaces taking up a large chunk of the screen area, and want to only render a certain camera area.As an example...--xxx-----xxx-----xxx---Is an example of the screen, there "-" is an area where the interface is rendered, and "x" defines that area I want to render the camera view. Basically, I just wanted to render that smaller section amongst the larger area, but don't see the point in rendering the whole screen then covering a large portion of it with the interface. Any ideas?   
  You can set a viewport whose position and dimensions matches the area you want to render to.  You can also use scissor rectangles to specify that you only want pixels to be drawn to a certain rectangle.   