   3D RTS needs help!
  Hi to every1!I am leader of a project called "War 2005".War 2005 is a serious project - 3D RTS game (like C&C). This is our team:2 programmers (working on game, sound and graphics engine)2 3d artist (working on all models for the game [soldiers, vehicles...etc] and 3D terrains)1 audio designer (working on bacground music for the game)We need:1 sfx designer (I need .mp3 format)1 logo designer 1 3d artist (experienced in Lightwave)This project is non-payment. I didn''t write much about the game but I have created Designdocument so if you are interested to help us I will mail it to you. I am currently constructing our web page, it will be finished very soon!Reply here or mail to: veron.nebojsa@st.htnet.hrCheers,Nebo 
  Hi,why do you use the .mp3 format for your music?Mainly because of licensing issues you should need to use non-propriaetary file formats like OGG.Regards,IFASS  open-sourced fraggin'' , project openFRAG  -  www.openfrag.org;  I am not aware of any licensing issues if you wrote code to play MP3s?  Can you point me to some resources about that? ;  .ogg format is much better any way ;  I am using .mp3 format for background music but if you can help me with sfx in .ogg format or any other format, you are welcome!Nebo ;  I am not familiar with .OGG - what makes it better? ;  Questions & Answers - Developers & Manufacturers - I want to support mp3/mp3PRO in my products. Do I need a license? - What does it cost? - How do I get a license? - Do you have SDKs for mp3/mp3PRO encoders and decoders? - I have my own/third party mp3 software. Do I need a license? - I want to make a hardware player. What are my options? - Do I need a license to stream mp3/mp3PRO encoded content over the Internet? - Do I need a license to distribute mp3/mp3PRO encoded content? - Do I need a license to use mp3/mp3PRO in games? - Where can I read more about mp3/mp3PRO? - What about other audio compression technologies? --------------------------------------------------------------------------------I want to support mp3/mp3PRO in my products. Do I need a license?Yes. As for practically any important technology (and particularly for publicly established standards), you should know that patent rights for mp3 exist. Both Fraunhofer IIS-A and Thomson have done important work to develop mp3 audio compression (before and after it became part of the ISO/IEC MPEG standards). This work has resulted in many inventions and several patents, covering the mp3 standard. Although others may also hold patents, Fraunhofer IIS-A and Thomson have an important portfolio of patents related to mp3. Patent licenses under the combined patent portfolio of Fraunhofer IIS-A and Thomson are granted by Thomson exclusively. In case your business does not involve the manufacture of relevant products, but importation or purchase of such products from a third party manufacturer, you are advised to check whether the manufacturer is duly licensed by us, as the trade in unlicensed products may expose your company to liability for patent infringement. Accordingly, you are advised to obtain licensed products only. --------------------------------------------------------------------------------What does it cost?A per unit royalty is taken on mp3/mp3PRO products and applications, such as ripping software, jukebox applications, mp3/mp3PRO-enabled CD/DVD players and portable mp3/mp3PRO players. For companies broadcasting, streaming and distributing mp3/mp3PRO-encoded music, the royalty paid is based on the revenue generated. --------------------------------------------------------------------------------How do I get a license?The rules of ISO/IEC determine that licenses have to be granted on fair and reasonable terms. For identical applications, we add that the terms are non-discriminatory. The details depend on the application and the specific business model. On the basis of the information provided by a potential licensee or upon its own initiative, Thomson determines which type of license agreement is applicable and forwards it to the potential licensee. In order to speed up the process, please include the company name, complete address, business model and expected use of the mp3 technology in your inquiries.  --------------------------------------------------------------------------------Do you have SDKs for mp3/mp3PRO encoders and decoders?Yes. In addition to granting licenses under our patents, we also license the mp3/mp3PRO software developed by Fraunhofer and Coding Technologies. SDKs are available for Windows, MacOS and Linux, as well as for several hardware platforms. --------------------------------------------------------------------------------I have my own/third party mp3 software. Do I need a license?Yes. Use of our patents is not related to a specific implementation of encoders and decoders, which means that a license under our patents is needed. --------------------------------------------------------------------------------I want to make a hardware player. What are my options?We decided to license the manufacturers of mp3/mp3PRO encoder/decoder ICs/DSPs and not the manufacturers of finished hardware products as far as possible. Users of a licensed mp3/mp3PRO encoder/decoder ICs/DSPs do not have to conclude a separate license agreement with us for the use of such ICs/DSPs since the respective patent royalties will be paid by the licensed IC/DSP manufacturer. A license is needed, in case you need to develop your own mp3/mp3PRO decoder/encoder software for the DSPs/ICs you are using in your hardware products. --------------------------------------------------------------------------------Do I need a license to stream mp3/mp3PRO encoded content over the Internet?Yes. A license is needed for commercial (i.e., revenue-generating) use of mp3 / mp3PRO in real time broadcasting (terrestrial, satellite, cable and/or any other media), broadcasting / streaming via Internet, intranets and/or other networks or in other electronic content distribution systems, such as pay-audio or audio-on-demand applications. However, no license is needed for private, non-commercial activities (e.g., home-entertainment, receiving broadcasts and creating a personal music library), not generating revenue or other consideration of any kind or for entities with an annual gross revenue less than US$ 100 000.00.  --------------------------------------------------------------------------------Do I need a license to distribute mp3/mp3PRO encoded content?Yes. A license is needed for commercial (i.e., revenue-generating) use of mp3 / mp3PRO in real time broadcasting (terrestrial, satellite, cable and/or any other media), broadcasting / streaming via Internet, intranets and/or other networks or in other electronic content distribution systems, such as pay-audio or audio-on-demand applications. However, no license is needed for private, non-commercial activities (e.g., home-entertainment, receiving broadcasts and creating a personal music library), not generating revenue or other consideration of any kind or for entities with an annual gross revenue less than US$ 100 000.00.  --------------------------------------------------------------------------------Do I need a license to use mp3/mp3PRO in games?Yes. Games using mp3/mp3PRO encoded content are licensed on a per-title basis. However, No license fees are due if less than 5 000 copies of a particular game title are distributed. ------------------------------------------------------------So, in my opinion is this an interesting part:-------------------------quote:Do I need a license to use mp3/mp3PRO in games?Yes. Games using mp3/mp3PRO encoded content are licensed on a per-title basis. However, No license fees are due if less than 5 000 copies of a particular game title are distributed.-------------------------- [edited by - IFASS on December 14, 2003 8:49:21 AM];  While I appreciate your taking the time to post that information I feel that your contempt is uncalled for. ;quote:Original post by linternet   While I appreciate your taking the time to post that information I feel that your contempt is uncalled for.   ?    open-sourced fraggin' , project openFRAG  -  www.openfrag.org [edited by - IFASS on December 14, 2003 8:49:36 AM];quote:Original post by linternetWhile I appreciate your taking the time to post that information I feel that your contempt is uncalled for.   Ummm... he copied that straight off of mp3licensing.comI can see how you might consider mp3licensing.com a contemptuous site though.   [edited by - glassJAw on December 14, 2003 10:35:01 PM]