   Master Of Magic Style MMO - assembling team
Team name:Not yet chosen.Project name: No public international name chosen yet. Local Polish code name is Mlotek which is translated as Hammer - but it has some historical meaning as I have previously done a game on polish market only. To be discussed.Brief description:This won't be any revolutionary idea. I want to make an MMO game that will solve issues found in other games while providing some unique features. As a long time Master Of Magic (THE classic) fan I'm heavily influenced by it and also titles such as Civillization, Age of Wonders and even Master of Orion (THE classic).Also I want to mimic some of the features of games such as ogame.org and battledawn.com. But specifics are yet to be discussed.Target aim:Both long and short plans are more or less the same. Have fun and learn new things along the way. Game will be add supported with MAYBE some paid for ingame merchandise - also to be discussed as it is one of the issue found in other games.Compensation:This is a have fun and learn project for me. Side project from my normal work. I expect like-minded people in. If we do it right we will ofc share the loot.Technology:- .NET 4.0 / C#- Silverlight 4- SQL Server Technology side of the project is more or less dictated by my skills as a founder. Those include all things .NET related. Thus server side it's .NET (C#) with some kind of web services backed up by an SQL Server database (which is not a must). Client side it will be Silverlight.BUT! One of my goals is to make the game open for extensions - thus I see nothing wrong with people writing their own clients interfacing with my web services.I'm not an artist nor a musician - thus can't say anything about those.Talent needed:- graphics artist - user interface designer - musician- community manager Graphics artist - absolute must have on the team. His role will be to take care of the whole graphics side of things. This includes making sprites for map objects (cities, units etc) some monster images, city buildings etc. I plan on having more than one theme of the game (pure fantasy, scifi, ghotic, real etc) so I assume more artists will be needed.User interface designer - must know Silverlight or willing to learn. This role is not 100% must as I can take over with help from an artist. This will however impact the overal quality as I'm not an expert.Musician - nice to have - but totally optional Community manager - not needed YET.From all people I expect passion and persistance more than anything. If you played Master Of Magic - even better - you got it in you.Team structure:At this moment the team consists of me (more on me below). I have people that are more than willing to beta test it and act as community managers later on.So now something about me:I have 7 years of experience writing .NET based "business" applications. Mostly web sites with complex logic interfacing with even more complex backends (Exchange Servers and other things no one even heard of). I also have few years of expierence in making Windows based apps but not practicing it on daily basis. Circa 10 years ago when I was still studying I made a PBeM (play be email) strategy game in PHP. Some user interface over the web for basic tasks of buying land, moving units etc. I run it for circa 3 years with devoted players which I had 50 at that time. (this is a pretty high number for a 2001, polish only PBeM game).Even though I made no MMO yet - rest assured - I know what I'm against here :-)Website:none yet setup.Contacts:Private message me if interested - I will provide my msn address.Previous Work by Team:As mentioned above I do mostly business apps so nothing I can really show here.Additional Info:What can I say - if you ever played Master Of Magic (or Master Of Orion) you know what type of game I want to make. If not, please do :-)Feedback:ANY[Edited by - mikeon on May 6, 2010 9:23:48 AM]