   Team Members for an RPG Game Reply Quote Delete Edit
  [font="Arial"]I have been programming in XNA for just over a year now and was hoping  to start a simple 3D RPG. I am part of a 3-man rookie team and we are  looking for interested parties to join us. We've given some thought to  the mechanics of the game, its background story though its still in the  early phases and undergoing brainstorming. You can visit our forums at  http://community.kabergames.com if you want to read about what we have  so far. Here are the current members of the team:1 Programmer1 3D Modeller/Animator1 Concept ArtistHere is a summary of what we have so far:1. Simple engine - heightmap terrain with multi-texturing support,  particle system, deferred shading for lights with shadow support,  billboard system sphere and cylindrical support, water system with  reflection and refraction support2. In the middle of creating a continuity/universe which will be the basis for characters, plots, etc for the game3. Some concept art about the continuity/universe http://gallery.kabergames.com4. A few 3D assets for a desert sceneWere hoping to get help with more advanced features like AI for path  finding, skinned animation, and optimization. I'm afraid that we can't  offer any compensation but if the game is sell-worthy, we will  definitely go into profit sharing. You can contact me at ted dot deleon  at kabergames dot com (sorry for this, but it helps prevent spamming).Thanks and Regards,TedTarget aim:Start with a simple 3D RPG, work really hard to finish itCompensation:Experience + profit sharing if we can make money off of itTechnology:XNA 4.0 MayaPhotoshopTalent needed:Passion and dedication for making games - yes, it is. Team structure:Accepting Anyone.So far we have:1 Programmer 1 3D Modeller/Animator 1 Concept ArtistContacts:ted dot deleon at kabergames dot com[/font]   
  I think you should reconsider the fact that you need more people...You currently have a 3 members team covering most of the needed field to get everything started. You can all be part of the design process and then start creating something that you will be able to show.If I was you I'd try to reach some basic goals with your current team, try to work well together and then when you see you really need someone else then you look for it....Anyway, I wish you the best   ;I think you should reconsider the fact that you need more people...You currently have a 3 members team covering most of the needed field to get everything started. You can all be part of the design process and then start creating something that you will be able to show.If I was you I'd try to reach some basic goals with your current team, try to work well together and then when you see you really need someone else then you look for it....Anyway, I wish you the bestIts true that we three are suppose to be able to cover most of the things needed for a game, but I there is no check and balance in the work we are making. for instance I am the programmer and the other two members cant really help me out with AI path finding or procedural generation of the things we need for the game, for this I need a leas another person with a technical outlook on programming. I would try studying it, which I am by the way, but i feel discussing it with an actual person instead of just reading every article out there will help me understand it better. I think my team will benefit from this approach as well. But please correct me if I,'m wrong.Re: Best of luck -> YES!! PLEASE!!   