   Windows/Linux Game Dev.
  Im trying to create a 2D game, sorta like diablo II, and i was wondering what aould be the best 2D libraries to use - SDL, OpenGL...etc. I want it to be cross platform without too much conversion to the code, but i also want it to be fast.what would be the best course of action?[edited by - Mastadex on February 15, 2004 1:47:06 AM]
  SDL+OpenGLSee Programming Linux Games.   “Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.”    — Brian W. Kernighan (C programming language co-inventor) 