   compiler cant recognize d3d9.lib
  My compiler can't find d3d9.lib when I try to load it, so I searched for it myself and found it right in the folder its supposed to be in. I use Visual Studio 2005 EE and I took a screenshot to prove my directories are correct.Sorry, but,  how do I display pics?And if it helps, I need d3d9.lib for the Gamedev SDL article:http://www.gamedev.net/reference/articles/article2249.aspThanks in advance.[Edited by - Evil Booger on October 18, 2006 7:20:26 PM]
  Hi,A) It would only not find it if you don't have it or you havn't pointed the IDE at the directory it resides in.B) That is the wrong link.C) <img src=""</span> /&gt;<br><br></pre></div><!--ENDSCRIPT--> to display images.<br><br>Hope that helps,<br><br>Dave;  A) That's why I have the screenshot, to prove that I have the right directories.B) That's no the wrong link, I just copied and pasted it from the browser and   double-checked.C) My pic only brings up a little white box with an x in it.   ;  The image isn't working because:A) MY BAD! you don't actually put the [] around it, i didn't make that clear. Sorry.B) You have put an invalid URL in, that is the files path on your computer. You need to upload it to somewhere.Dave   ;  ok ill try again;  Well I tried all the long website thingys that imageshack provided and theey all came up as boxes in the preview so I'll just post the address. http://img215.imageshack.us/img215/9646/screen03sr3.jpg   ;  It can't find it because: 1. it looks for include files in the include directories, not the library directories (and it thinks that your d3d9.lib is an include file because of your use of #include)2. you don't link in libraries via #include, that is your biggest mistake.  You need to go to Project->properties->Config Properties->linker->Input and put your library names under "Additional Dependencies.  Or use #pragma approach.   ;  And I thought you were a modeller [oh]Well, anyway, dranith is correct about #including libs... it just plain doesnt work.   