   Educational Science Game Developers
EDUCATIONAL GAME DESIGNERS, GAME ARTISTS, GAME DEVELOPERSWOULD YOU LIKE TO DEVELOP SCIENCE GAMES FOR US?Who we are:We are an expanding interactive educational institution with a focus on Multimedia Games Learning for children through college age, and looking for experienced and innovative Game Designers / Artists / Developers with strong scientific portfolios. We seek persons who have developed games that include such topics as science, medical, foods, DNA, math, chemistry, biology, biotechnology, computers, physics, environmental, agriculture, animals, humanity and others. Applicants should be very creative and conceptual.The online multimedia science games are for kids (pre-nursery thru high school and beyond) that will help them develop an appreciation for science (math, biology, chemistry, bioscience, agriculture, environment, space, security, etc). Wonderful animation and voice should be added to such multimedia to make the games more interesting and user-friendly.Responsibilities:Game Designers may create storyboards, characters, sound, art assets, user interface (UI) if necessary, and be responsible for the overarching visual design and consistency for each game. Game Artists may create any 2D artwork, 3D models, animations and voice that may be necessary. Game Developers or Programmers will incorporate these into a programming platform such as Flash (ActionScript), XNA Game Studio (C#), or Visual Studio with 3D engines such as Torque, C4, Blitz, Unity or others. As a small team, you should be able to work quickly to bring the game from a conceptual state to a finished product with minimal direction.In addition, there should be assessment tools such as SCORM tracking or others to use in a Learning Management System.What you need for this position:For the Game Designer:-- 3+ years web, interactive, and "indie" game development; -- Strong foundation in visual or UI design; -- Experience with Flash, Adobe Illustrator, Photoshop, GIMP, or other photo/texture editors; -- Knowledge of Adobe Audition, Cool Edit Pro, Audacity, or other sound editors; -- Experience working with clients and a development team to execute creative solutions; -- Detailed, organized, and an excellent communicator; -- Excellent written and spoken English; -- Enjoys science and has a passion for education, games, and game development; -- Completed creative "indie" projects (especially games) a strong plus; For the Game Artist:-- 3+ years web, interactive, and "indie" game development; -- Experience with Flash, Adobe Illustrator, Photoshop, GIMP, or other photo/texture editors; -- Ability to create models and animations with 3DS Max, Maya, or other 3D modelers; -- Knowledge of Adobe Audition, Cool Edit Pro, Audacity, or other sound editors; -- Experience working with clients and a development team to execute creative solutions; -- Detailed, organized, and an excellent communicator; -- Excellent written and spoken English; -- Enjoys science and has a passion for education, games, and game development; -- Completed creative "indie" projects (especially games) a strong plus; For the Game Developer / Game Programmer:-- 3+ years web, interactive, and "indie" game development; -- Strong Flash (ActionScript), or knowledge of XNA Game, Visual Studio, and 3D engines; -- Knowledge of DirectX and OpenGL preferred; -- Knowledge of Adobe Audition, Cool Edit Pro, Audacity, or other sound editors; -- Understanding and implementation of OOP methods; -- Experience working with clients and a development team to execute creative solutions; -- Detailed, organized, and an excellent communicator; -- Excellent written and spoken English; -- Enjoys science and has a passion for education, games, and game development; -- Completed creative "indie" projects (especially games) a strong plus; -- Professional game development experience (shipped titles) a plus but not necessary. How to applySend resume, cover letter and samples to Phil at philvaz@philvaz.comThe BioVoyage Institute-----------------------------------------------------------EDUCATIONAL SCIENCE GAMESDO YOU HAVE A GAME YOU WOULD LIKE TO SHARE WITH US?Types of Games:We are looking for games you have made in the scientific and educational arenas. You must be the owner and/or developer of the games. As an example, the games may include how fruits, flowers, plants, trees grow, etc or how animals, fishes, birds develop and evolve, etc. The games may involve the learning of science subjects such as biology, chemistry, physics, mathematics, etc. They may involve learning about the environment, DNA / RNA, or any scientific subject matter or discipline.The games should be innovative, creative, challenging, and especially educational. The games may be simple or complex, and may involve one player or multiple players.If you are an artist who has developed assets for a game or a designer who has conceptualized a game, we can take it to full development. We are also open to teaming up and collaborating with designers, programmers, artists, and science educators in game development.Contacting usSend us samples of your games or game designs. We would prefer a single zipped (.zip) file that includes your game executable(s) with assets (artwork, models, sounds, etc) or a single install file (.exe). If it is a large file, we will provide an upload. If we like your game(s), we will work out the arrangements. Contact: Phil at email: philvaz@philvaz.comThe BioVoyage Institute[Edited by - PhilVaz on July 9, 2009 2:06:34 AM]
  I hope this is paid.  It seems like you want one person to create all the art and do all the coding for your games?   ;  Thanks for the reply. We are looking for more than 100 people for various game projects, both small and large. We seek game developers, artists, and designers. Please visit our site at The BioVoyage InstituteFor more information Email us philvaz@philvaz.com[Edited by - PhilVaz on July 9, 2009 2:33:15 AM];  What jtagge75 means is that all the different requirements for, what we presume to be different positions, are all bundled together in the description you gave.Imagine if an individual wished to start a restaurant business, and needed builders, decorators, cooks, managers and waiters, but they put all the different sets of requirements for each job into the same job description! In effect, they would be advertising an opening for one job but the applicant would need to be able to build, decorate, cook, manage and etc.Like the restaurant business, there are multiple roles in the game business too: artists; programmers; designers; etc.Here, take a glance at the job openings at Blizzard Entertainment (a very prestigious game company):http://www.blizzard.com/us/jobopp/Note how they have an individual job description and requirement for each type of job (the art jobs give artist requirements; the programming jobs give programmer requirements; the game designer jobs give game designer requirements; and etc).If however I am incorrect about my assumption that you plan for multiple individuals to take on these varying roles, well I can tell you that very few people on GameDev.Net or anywhere will be able to fulfil all those requirements.Furthermore, BioVoyage's website makes misassumptions of game development. For example:Quote:If you are an artist who has developed a game or has conceptualized a game, we can take it to full development. We are also open to teaming and collaborating with designers, programmers, artists, and science educators in game development.In game development, it is not the artists who conceptualize game ideas but rather game designers (I'm not suggesting that artists can't come up with game ides, but when they do so they are game designing as opposed to composing art).   ;  Thanks, you are right. I'll try to make it clearer we are looking for both programmers and artists, and they would have different responsibilities.The BioVoyage InstitutePhilVaz[Edited by - PhilVaz on July 9, 2009 2:18:00 AM];  You might need to rewrite your post now when you realise that you need multiple talents. it is hard to know exactly what you want from each role, and how the structure of the project will be looking like. for examplewho will be in charge of the project, and how big of a team you are looking for, and will everything be distance work. And the design, is it all up to the designer, or do you have some basic idea you want to use.   ;  Edited original post. We are looking for multiple people, plus completed games related to science education. Thanks.PhilVaz   