   A lonely programmer looking for a team...
  I don't think that the template applies to my case very well, so tailored it a bit :(Team name:Depends on the team I gonna join.Project name: Depends on the project I gonna work on.Brief description:Hello...Target aim:I am a game programmer. I have worked for my company for over two years. I am tired of "outsourcing" work. Now I am looking for something more exciting. In addition, I need more experience as well. My skill list is old and needs to be refreshed.I tried to set up a project by myself. But I found it extremely difficult to find team members and my own skills are not enough to cover the needs of a whole game project (e.g., model and sound)Compensation:I will appreciate if compensation or revenue is available.If not, it will be equally fine. That's not my purpose this time.And it will NOT be taken as the first priority when I make a decision.Skill list:Programming language:C/C++: very competent, > 5 yearsJava: competent, about 1 yearPython: a little, > 2 monthsHTML, DHTML, &#106avascript, etc: 3 yearsIDEs:VC++7: competent, > 1.5yearsVC++6:  competent, > 3 yearsVC++2005 express: competent, 2 monthsCode Warrior: competent, about 0.5 yearAPIs & libsOpenGL & DirectX: competent (OpenGL 1.x and DirectX7&9, except programmable pipeline), > 2 yearsWin32 Platform SDK: competent, 3 yearsLightWave SDK: reluctantly competent, a few monthsMFC: reluctantly competent, a few monthsSTL: competent, > 2 yearsBoost: a little, a few monthsMS-XML(DOM): competent, a few monthsVersion control systemsSubversion+Apache2+TortoiseSVN: competent, 0.5 yearCVSNT+WinCVS: competent, 2 yearsMisc:3DSMax, LightWave 3D, PhotoShop: a little, 3 yearsDreamWeaver, FrontPage: competent, 3 yearsUltraEdit, WinMerge, OpenVPN, SourceInsight, BoundsChecker ... are among the tools I use on daily basis.I know XBOX (not "360") and PS2 a little bit. I can read/write specification documents or academic papers. I am good at software engineering and documentation. I even have my own project management system (though I prefer not to use them this time). In graphics, physics and collision are my favorites.Weakness:Network programming: I only read a little bit Win32 Winsock.Shader programming: I only worked on the assembly-style shader in D3D8&9 a tiny bit. I haven't learned Cg or HLSL.UI programming: I am still using old MFC. I need to learn something new such as QT.Special graphic effect: glare, shadow, water, particle system ... are the areas in which I haven't invested enough.Assembly: only touched once or twice...Script languages: I have no WORKING experience on stuff like Python and Lua.AI: I have little knowledge on that, except simple game logic.C#: I don't know if C/C++ will become obsolete someday :(Database: I know nearly nothing about SQL, though somebody promised me that it is extremely simple.... ...Some screenshots about my old work are available on zeelot.xicp.net.The website is very old and not always available, for it is on my laptop. In that case, give me a message if anybody needs the demonstration of my works. (I keep the web server on for my SVN repositories)Although it is impossible for me to work on any personal project in full-time because I still have a paid job (for food, housing... more importantly, the reason why I may work for something else without being paid), I should be able to spare around 10 hours every week. In some special cases, I may contribute more, but not all the time. Basically, I can do many things but I cannot afford to do all of them simultaneously.Team structure:Game project is preferred (though I also would like to consider other projects, such as a game engine ).It is not necessarily to be a 3D action game. A small funny 2D game may be fine too. The bottom line is that it's PLAYABLE.I would work in a serious, enthusiastic, dedicated(as far as possible) team, WHO HAVE STRONG DETERMINATION TO COMPLETE A PROJECT (evidence expected).Website:N/AContacts:E-mail: fzhang[at]online[dot]sh[dot]cnMSN: csmlz[at]bath[dot]ac[dot]uk (don't send mail to this address!!)Skype: su_zeelotAdditional Info:The last but not the least, usually I will NOT consider any project which has:- no clear purpose(s)- no objective(s)- no plan- no deadline- no budgetFeedback:Feedback is encouraged.   
  Well I sure could use all of your talents! I am the manager of a team, so far I have 2 other programmers and no one to do the 3D modeling or anything. I have been working nonstop on this project for a week now and I feel its going pretty good even though I am doing all the work! :( but I am hoping to get them involved if and when they ever come online! Currently we are working on 3 projects 2 single player RPGs and 1 SciFi MMORPG. You can get all the information on the MMORPG at www.starempire.bb2.org and then the 2 single player RPGs We haven't released any information on them yet other then to say that they were being developed. Something else I am trying to do is get a small demo made that will highlight both the game engine that we are using and our skills so thats something else I need help with. Next week I am getting a Paid hosting account and we need to have our site developed so that something else you could help us with! lol well if any of these projects sound good to you then let me know. Also all work is volunteer until we start releasing games and then we will be splitting the money between the team.   ;  Wow, your skills are quite impressive and on top of that htey are nicely presented.good luck   ;  I think Cyrain Studios would love to have you on board.  Our current project is an FPS, and we just need another competent programmer to complete our team.  We have 2 modellers, a concept guy, a music guy, a research guy, and 3 programmers.  The reason why we need another programmer is because one of them knows a different language to the other two, and one isnt very advanced with his C++ skills.  You will mainly be working with one other C++ programmer.Please reply if you would like to join, or add me on MSN, gamesmad@hotmail.comWill   ;  Thanks everybody.I have read www.starempire.bb2.org and www.cyrainstudios.com.istemp.comIt would be a pleasure to see working demo or source code.If there is no code, game design or requirement documents would be fine too.If even project documents are not available, there should be some "proof of concept" at least.However, I still do not quite understand the purpose of those projects, after reading the posts.MMORPG or FPS projects like those on the websites are impressive. But turning the proposals into games will be expensive. So, how many "man*month" are you going to take to COMPLETE them; and how are you going to cope with the "resource issue"? I quite admire the people who try to handle 2 - 3 projects simultaneously. I wish that I could have that courage ;)Actually I am just a newbie with a handful of experience and skills, who is looking for something new to learn. ;)Anybody could get a LONG skill list if things like "stroking keyboard" and "moving mouse" were included. I am sorry if my self-introduction have given such an impression. That was not what I meant to do.;  For EmpireProductions:If you gonna set up that project yourself, be prepare to do it by yourself (!)As I said, it is difficult to find dedicated team members.For example, I put a post here a few months ago, trying to get some people for my ZSTD CASE project (still alive, see http://zeelot.xicp.net/svn/svnrepo/zstd_case/).I got 10+ replies showing interests. After a few days 3-4 people decided to join, but 2 weeks later, none of them was in the "team" any more... Eventually, I did everything myself.(The work THEY were supposed to do was simple - just coding, for I had completed all design documents).;  Hello,Im Vince AKA Dark from Domination Studios,currently my team consist's out of2 Coders.4 Modelers.2 2D Artistst.and 2/3 Sound/FX Artists.We are working on a RTS called World Domination - Path to Victory, this game is going to play trough several age's. Our first public demo still is in production and it will contain 2 age's instead of the 4 that are planned for the full game. These age's speak for their selfes:Present. (Modern day weaponry to annihilate eachohter.)Future. (Futuristic laser weapons to blow each ohter to the next dimension.)----This year we made a fresh start by rebuilding the engine and a new site. We are a motivated and dedicated team and the few things we can offer you are:Experience.Team work.Fame. (If this game is going to work out.)And maybe more projects to work on.We want to make our game commercial but since were just a community team this is not very likely to happen, unless we grow a strong and capable team with what we can make the most beatifull things happen and migth even atract a publisher. (This means payment.)DS will be 1 year old on 28 of march and we would like to publish the demo on that date but current state wont allow this unfortunaly. If u have qeustions or need some more info etc.:Our site: http://dominationstudios.comE-mail: domination.studios@gmail.comIrc: irc.enterthegame.net Channel: #DominationStudios   ;  sounds like we could use someone like you...I´m Chosker from Elium Game Project, a 3D RPG. Our team is made up of only 2 members (a programmer and me, the artist), but we have been together for at least 1.5 years working on this game as a hobby.We can´t pay and we don´t even get money for it, as I said it´s a hobby project.The game is in playable alpha stage, so it works now.We are dedicated but since our team is small our progress isn´t that fast (which is why we could use more members, specially programmers).our website is located at http://www.elium.tk where you can find more info, and you can find a public demo (named Kasei, but still the same Elium Game Project) at http://www.fileplanet.com/158862/150000/fileinfo/Kasei, which is little more than a month old.You can find a recent screenshot here:http://www.shalinor.circustent.us/elium/screen_shots/Elium%20-%2012-17-05%20-%20GUI%20workings.jpgand more screenshots on the websiteContacts:email & msn: osanzpont[at]hotmail.com   ;  Right now I'm also looking to put together an experienced team to brush up and learn new skills in our spare time.  If you are looking for a small project that you can start with from the ground up and also have some creative input, I would encourage you to check outhttp://www.gamedev.net/community/forums/topic.asp?topic_id=368416   ;  Think you can help us with this? http://www.gamedev.net/community/forums/topic.asp?topic_id=367524   