   Starting OpenGL problems..
  I've decided to go with OpenGL, and I'm reading this tutorials on:http://www.ondotnet.com/pub/a/dotnet/2003/04/28/opengl.html?page=1I've had to install the OpenGL .zip  version: 1.4.1 to be able to add a reference to the .dll, even though I read people who use Windows 2000 don't have to install it; for some odd reason, I did.  I also read that it said to put it in the working directory when installing... Despite my best efforts to find out WHICH working directory they were talking about, I still haven't gotten this code to work:Imports CSGL.OpenGlPublic Class Form1Private view as myOpenGL.myView ' This doesn't work' because myOpenGL doesnt exist in the list...   
  Well, I'm no expert on OpenGL but generally the "working directory" means whatever directory a currently running program is run from, unless once it is run it is changed with an API call.So I guess they mean in the same directory as the program using it, although I believe that DLLs can also sit in Windows or Windows->System32 and still get found okay.HTH   