   Building a 2D game with Direct 3D
  I'm trying to build a 2D snake game with Direct3D (DX9) but i cant find any samples/articles/tutorials/anything really useful about this subject.I want to know how to draw a 2D square with a bitmap on it using Orthogonal Projection.NOTE: this is the third time I'm writing about it with no response. Am I asking something wrong?EDIT: I'm using VB.NET   
  Depending on which .NET binding you're using you can just use D3DXSprite/Microsoft.DirectX.Direct3D.Sprite.   ;  Please keep in mind while replying: I AM a beginner.   ;  This should help.http://www.directxtutorial.com/Then look up D3DXSprite for the D3DXSprite stuff.I think you're looking for an all inclusive tutorial that teaches 2D.  3D is a much more advanced topic so they may cover 2D briefly before getting into 3D but you only need that brief bit.  Remember MSDN but as long as you can get something on screen, you should be good.   ;Quote:Original post by ELFanaticThis should help.http://www.directxtutorial.com/...I think you're looking for an all inclusive tutorial that teaches 2D....I couldn't load 'http://www.directxtutorial.com/'("Server not found" error)I am looking for a tutorial teaching 2D. Not DirectDraw though.I tried to build this game with DirectDraw but I encountered too many problems.Thanks for the reply anyway   ;  While looking up D3DXSprite, I found what I was looking for on msdn.for everyone who's looking for a way to apply a texture on a primitive: http://msdn2.microsoft.com/en-US/library/bb206288.aspxBTW, I eventually managed to enter "http://www.directxtutorial.com/"Thanks for the helpBenny K.   