   Need Side-Quests for Witchhunter
Team name:Mannequin ProductionsProject name: Witch-HunterBrief description:around 3 months, finished game design and plot, working on concept art, begining main quest script.Target aim:At the moment I have no idea what engine we'll use, maybe I'll use modded Dark Engine, better models, but the Deus Ex engine is appealing, shocking graphics though...Compensation:mainly every one who helps by coming up with a detailed quest idea gets their name in the credits under the Witchhunter Community Cabal section.Talent needed:We most definatly need writing skillTeam structure:The team is virtually empty at the moment, theirs main designer and several possibles, turns out my programmer has to go to uni...damnContacts:you can all contact me at tjpmay@tpg.com.auAdditional Info:Witchhunter is a fantasy FPS, based in a steampunk late 19th century, where secretly the Holy Inquisition controls the English government, they combat different secret societies such as Illuminati, Priory of Zion and the Order of the Cincinati, and of coarse monsters like werewolves, vampires and witches.The story takes part in two defined stages, when you are a witchhunter for the holy inquisition, this is heavy RPG/FPS with several side quests, and then the second when your excommunicated from the order and start to unfold the black history of the order, and the war commences.Response:Anyone can email me any idea whether it be a small money making quest like looking for an item, or detailed like taking down a syndicate of necromancers who are experimenting on one of your fellow Witch-Hunters, anythings good.[Edited by - Tomothy_Mayhem on May 12, 2009 8:24:52 PM]
  Hey. steam punk witches fps and i'm sold haha. Well I like the idea but your ad here seems very vague. Can you send me a link to your design doc or give me more information on your project? Oh and 3 designers and 1 programmer seem very weird. I hope your programmer is pretty epic to tackle a FPS alone.   ;  well, what I meant there was that there was 3 dedicated designers and 1 dedicated programmer, two of the designers have history with C++oh and the more and more progress we put into Witch-Hunters design the more it becomes an RPS (Role playing shooter)   ;  technology? Programming language?edit: nvm you're looking for writers :P   ;  Programming could be very useful but at the moment we really need writers, thanks to know your interested.   ;AD UPDATE ALERT!! AD UPDATE ALERT!!