   D3D9 Specular Lightning
  Hi there... I''m trying to get working Specular lightning in d3d9 but never got correct result, either Point or Directional. I enabled device Specular,I setted material Specular,Light Specular too, and material power is non zero (0.5)problem is... d3d take specular color for diffuse color, and no specular are there. and... Diffuse are there too, so... objects are too lighted (double diffuse).someone have a demo with sources or a link or a solution of d3d9 specular lightning, without vertex shader ? tanks. Fantasio  
  IIRC, try a specular of 300 or so.  .5 might wash things out so much it looks like more diffusion.  I could be wrong.   I like pie. ;  Cool... you resolved my specular problem tanks 