   Need Pixel Shader 2.0 programmer for The Sims 2 mod
Team name:No real "team name", just a group of beta testersProject name: The Sims 2 Radiance Light System (although it's turning into more of a "realistic mod" for the game)Brief description:We're remaking the lighting for The Sims 2 to be more realistic, we're up to version 2.2 right now and we keep adding to our list of things to do (including re-writing the shaders for the pool and a little bit of the shadows).Target aim:adding realistic lighting to the game, while still making it possible to play easily.  Improving on the bumpmapping and some other things would be nice, and maybe finding some way to make the lighting not look so "blocky" on the walls.Compensation:We're working on this project for freeTechnology:Pixel Shader 2.0 (and 1.x if it can be managed) and any knowlede of lighting tricks.Talent needed:We need a person who can write and understand Pixel ShadersTeam structure:GunMod (he started the project), myself (currently helping with the structure of the mod and assisting in decisions being made), and 3 other beta testers who haven't done much.Website:http://s14.invisionfree.com/GunMods_Mods/index.php?act=idxContacts:gunmod@gmail.com (GunMod)crazyjoe893-webman@yahoo.com (PatchesSim2)Additional Info:This project has been going on for a while and we want it to be the best that it can and we could use some help.Feedback:ENCOURAGING ONLY   