   [MOG] Serious/dedicated(only) positions are available
  PROJECT IS ALREADY IN DEVELOPMENT (Early Alpha Stage). WE ARE JUST SEEKING NEW MEMBERS.*Also the Audio department is not on the Talent Needed list yet, but will be available shortly.Game Doc will be provided upon joining team.Team name:Project name: Brak3Brief description:Sometime in the future... With the world torn to shreds by the war to end all wars, a new society is born. Five nation-states arise from the ashes of the old world; together, they control all of the earth's landmass. The leaders of these states gather in a peace conference in New Paris to determine how to run this new world. Their goal: prevent the self-eradication of the human race.  Unfortunately, the meeting is a complete failure. With the world mostly destroyed in the war, and no significant weapons to sway power from nation to another, the nation-states turn to competitive racing to determine who controls the remaining habitable areas of the world.Target aim:Retail, Ideal plan is a Flat Fee of $50 dollars and the (optional) buying a server.Our GoalWe are aiming for next generation graphics, game mechanics and genre.Compensation:We cannot pay at the moment but we are discussing with a few investors about developing contracts for part time/ full time work.Technology:Target system - PC(Windows,OSX,Linux)Programming language - C++ Artist tools - Anything available of their choice. ( all models will be exported to .obj)Sound tools - Anything composer uses ( will export to a certain format- prefer .wav)Physics Sdk - physxMusic Lib - cAudioRendering Engine - OgreDatabase - MysqlWebsite Language - php,htmlTalent needed:Positions*Here are positions with description that we need.*  may seem quite large but its necessary.Programming Department( = how many needed)Game physics programmerArtificial intelligence programmer =1Graphics programmer= 2Sound programmer = 1Gameplay programmer = 2Scripter = 1UI programmer = 1Network programmer = 3Game tools programmer = 1Porting programmer = 2 ( 1 for linux, 1 for mac)Generalist = 1Lead game programmer - 1Art Department( = how many needed)Lead Animators = 1Character/Vehicle Artists = 2Texture Artists = 1Character/Vehicle Animators = 1Technical Artists = 1Environment Artists = 3UI Artists = 1FX Artists = 1Cinematic Artist = 2Website designer = 1Team structure:Art Department: Modeler/Owner/Designer - Daniel Modeler - Ethan,props Modeler - Krag, level designer Modeler - Nitisuki, generalist modeler Art Director - Psi Concept Artist(vehicle Designer) Red Lead Concept Artist - Carbon Concept artist(vehicle designer) - KekukouaMusic Dept Lead Music Director - Adam Music Producer - Eric Music Producer - BenBrocket and few others....Web Dev DeptWebsite Programmer - SabsteinProgramming Dept  Lead Programmer - William  Owner/Programmer/Designer - Brion Website:www.badastudios.comContacts:jobs@badastudios.comPrevious Work by Team:Each individual have done their own projects either for another Professional studios or personal project.Additional Info:Click image to see concept ModelClick image to see concept ArtMore art work available on our forumFeedback:Positive[Edited by - angelfun on May 25, 2010 12:40:06 PM]
  So why couldn't you have just bumped any of the five other threads you've made for the game?   