   I need an answer to a Blitz3D problem :(
  I am completely new to programming, so my depth of knowledge in it is very shallow. I chose Blitz3D b/c a demo for it came with a highly reviewed book, "3D Game Programming for Teens."I've had no problems with the code supplied by the book. The problem began when I tried to run the sample code offered at the Blitz3D welcome screen.The first seven programs worked but the 8th labeled "firepaint3d" gave the Runtime Error, "Texture does not exist."This was the first of many. The next few programs gave the error "Entity does not exist." I ignored them at first because I thought they were restricted by the Demo version. This has become a real problem now because 80% of the entities, textures, etc... that I make, or are supplied by various sources, give this error.  I've narrowed the files that cause this problem to .jpg and .bmp. When I try to run them with debug off it will read "memory access violation." Here are my specs:I use an XPS 430Dual monitorsWindows Vista 32 bitIntel(R)Core(TM)2 Quad CPU Q8300DirectX10ATI Radeon HD 3650 GCAnd I display 32 bit colorI have tried to reinstall Blitz3D several times to no avail.The only thing I have found that works, (.jpg only), is to resize them so they are much larger.What gives? Thanks for reading!!   
  Was this the wrong forum to ask this question?   ;  Ok, I just downloaded Blitz3D demo on my 3 year old laptop and everythings working. It is obviously my system. Is there anything I can do about that?   