   Breaking tolua++
  Hi, I am new to tolua++, but wanted to use it one an already quite nice render engine made and maintained by lightfeather.deI am having trouble with the namespaces in the code and tolua++.Once I have a number of $hfiles that I feel I can test with, I have written a $pfile to access some properties.-----------manager.pkg-----------/////////////// CGUIManager.pkg:TOLUA_PROPERTY_TYPE(default); // default type for the 'global' scopenamespace gui {class  CGUIManager : public CGUIWidget, public render::IRenderLayer, public input::IKeyListener,public input::IMouseListener, public input::IMouseMovementListener, public input::IMouseWheelListener,public render::IRenderWindowListener{tolua_property bool clearBuffers;tolua_property CColorI backgroundColor;tolua_property CGUITheme* activeTheme;tolua_readonly tolua_property CTextureSetup* default2DSetup;}}This seemed simple at first but the header produced a file, only after adding this pfile to the pkg, that will not recognize the CGUIManager type saying:> gui is not a class or namespace> CGUIManager is undefined  // this occurs on the propertiesSeems like a cool tool but I am at a loss about how to get it to recognize my types. here is the pkg so far:$ifile "C:\Users\sum1nil\Documents\Visual Studio Projects\lightfeather\include\lf\lightfeather.h" $hfile "C:\Users\sum1nil\Documents\Visual Studio Projects\lightfeather\include\lf\core\CColorF.h"$hfile "C:\Users\sum1nil\Documents\Visual Studio Projects\lightfeather\include\lf\core\CColorI.h"$hfile "C:\Users\sum1nil\Documents\Visual Studio Projects\lightfeather\include\lf\render\gui\CGUIManager.h"$pfile "C:\Packages\manager.pkg"Here is some of the errors:c:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(60) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)c:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2653: 'gui' : is not a class or namespace namec:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2065: 'CGUIManager' : undeclared identifierc:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2065: 'self' : undeclared identifierc:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2653: 'gui' : is not a class or namespace namec:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2065: 'CGUIManager' : undeclared identifierc:\users\sum1nil\documents\visual studio projects\lightfeather\build\tllightfeather\lftolua.h(71) : error C2059: syntax error : ')'Also, there are 102 errors no matter what, always 102?ThanksWould appreciate any guidance.   
  Down too 88 errors. The problem would seem to be ALL COMPONENTS the guimanager uses or may use have to be tolua-ed first. This is not as easy as it sounds.ty   ;  It does work!!!For a very simple example check out:'http://lightfeather.de/forum_viewtopic.php?17.1151you'll need tolua++ up and running with libs and lua with libs and includes.Thank you.   