   Turret Tracking
  Hello ladies and gentlemen.I'm trying to implement turrets in my game. I have x, y, and z velocities for the target. The projectiles shot from the turret have a constant overall velocity.I need to find two things. First, if it's possible for the projectile to reach the target. Second, where the projectile is aiming to achieve an intercept path.I've been messing around with parametric line equations, but I haven't been able to find an answer. A recursive method is not desirable. I'm using python if that makes a difference.   
  This is a common problem, and one that is discussed fairly frequently on the forums.Good search terms would probably be 'lead target' or 'target leading'. I'd recommend searching the forum archives using these terms; I imagine you'll find some good explanations of the algorithm (and maybe even some sample code).   ;an example.