   SlimDX SampleFramework license
  I'm currently working on a 2D engine and game that uses SlimDX and it's really great. I had a look at the SampleFramework and it's very nice for dealing with graphics devices. I read the license, but I'm not very good with such things, so I have some questions regarding it.Can I use the SampleFrameWork in my own project? For example copy paste the source files I need and make some modifications? Do I have to do something, like mentioning the original author or provide some license information?This project will most likely remain closed-source. But I may let others use it for free or maybe for a fee, I haven't decided anything yet.   
  No one? Ok, I'll put the license in here too, so maybe someone that understands these things but don't use SlimDX can help too:/** Copyright (c) 2007-2009 SlimDX Group* * Permission is hereby granted, free of charge, to any person obtaining a copy* of this software and associated documentation files (the "Software"), to deal* in the Software without restriction, including without limitation the rights* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell* copies of the Software, and to permit persons to whom the Software is* furnished to do so, subject to the following conditions:* * The above copyright notice and this permission notice shall be included in* all copies or substantial portions of the Software.* * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN* THE SOFTWARE.*/   ;  Basically, you can do whatever you want with it so long as "The above copyright notice and this permission notice be included in all copies or substantial portions of the Software."   ;  Thanks for the reply. So let see if I understand you completely.1. If I copy the framework, I should just keep the copyright notice in the source files? 2. If I make modifications to a copied source file, I should just let the copyright notice remain as it is?3. If I copy a small portion of a source file, I should add the copyright notice somewere relevant, to where I pasted the code?;  Sounds sane to me.   ;Quote:1. If I copy the framework, I should just keep the copyright notice in the source files? Yes.Quote:2. If I make modifications to a copied source file, I should just let the copyright notice remain as it is?Yes. You can amend the notification to say that you've made changes if you like, so long as you leave the original intact.Quote:3. If I copy a small portion of a source file, I should add the copyright notice somewere relevant, to where I pasted the code?If you're going to do this, the easiest thing for you to do is probably to take the contents of the copyright notice, put it in a file call license.txt or whatever, and distribute that with the code and compiled binaries. You can add a preamble to the file to indicate that the license covers the stuff you used from the SlimDX sample framework and not your own code.   ;  Alright, thank you guys for all the help!   