   Pix and error .exe
  Hy.I try to debug a my .exe dx10 file , but i get an error by pix.While i run the debug or release project there are no problem , but if i run it with pix i get an error.may be:1)i have a a collada 1.4 dll included in my project2)Yesterday when i try i have a resource dx memory leaak problem : i'm not release the vertex and index buffers.thanks   
  Well, you need to fix the error.If you actually tell us what the error is, we might be able to help you do that.   ;  I do not know if it's your issue, but i noticed that PIX crashes and is not able to work completely well if you're using the ID3D10StateBlock interface.It's not able to get informations from Draw calls and returns a lot of errors.   ;  thanks Vincenzo .;  I've found in the past, especially with older PIXs, that if you have D3D memory leaks on application exit then PIX seems to just fall over. It also used to fall over when you visited certain areas of the results of the profile.   ;  but my problem is ,that also the executable .exe run on debug and release , but not run in the debug/release folder!!!!! when i doubleclick on it.In debug if i press f5 work.Why this.How i get an error message?Thanks.;  Uanm ma come scrivi in inglese?? :DSpiegalo in italiano, è meglio!   ;  Your application most likely can't find a file you're attempting to load (a texture, or a shader, for example), and you're not checking the return value of the load methods. As a result, loading fails (can't find the file), and you eventually crash when trying to use the resource that wasn't loaded.Remember, VS uses a different working directory than other programs (it uses the project dir, not the exe dir). You'll need to place files in the exe dir to run from outside of VS.   