   (RPG) Shinix Games, Project : "Fallen : At the Edge of Darkness" Engine in the Works!
  Hey there, I am assembling a team so that we can come up with an idea, turn it into a project, and begin developing it. Anyway, here's the info. :)Team Name : Team Website : http://shinixgames.webs.comBrief Description of Team : We will be developing games of all kinds of genres. MMO's, Action RPG's, you name it. I hope that we will become successful and will be creating games for our fans. The reason I created and posted this "Team Request" here on GameDev.net is because I would like to share my ideas with other people, work with other people, and hopefully develop games. Anyway, as said I hope we will have fun creating our games. We might be creating commercial games, if possible, but mostly we will be developing freeware games. Oh yes, if we ever gain some money, I will share the money to each one of you. Oh well, enough of the "Description of Team" Let's see the rest of the info.! :PTeam Structure : Team Leading - RunningBangDeadProgramming - Jordan White, Gordon BrownConcept Art - Jordan White (Blackfrost)2D Art - Jordan White3D Art - None YetWebDesign - Isatox, RunningBangDead (Only for Help)Writing - RunningBangDead, AerialComposing - Philip (Ptbcomposer)I will be helping out with almost everything. :)Team Compensation : We do not have any money at the moment.Talents Needed :Programming - Has the knowledge of coding/scripting the OpenGL Language as we will be using it alot. Has good experience when it comes to game development.Writer - Has good creativity and imagination, and can come up with ideas that could improve our ideas/projects.Composers - Has experience in different genres, like Orchestral, Techno and Retro. (We'd only need 3 Composers. Why we would need 3 of them, is because if only one composer works, it will take some time for him/her to do it all alone, as he/she will be doing the SoundFX, Music etc.)3D Art - Can create both low polygon and high polygon models for our projects, and has experience when it comes to rigging, animating and creating textures. (This section contains the rolls of - Environment Modeler, Character Modeler and Object Modeler.)2D Art - Has experience with (Photoshop is recommended, but GIMP and Paint.NET works too.), as you will be doing the menus, effects and so on.WebDesign - Has the kndowldege of HTML and XML, as we might be creating our own website. (Free or own domain).Concept Art - Can create a good concept of an simple description. (For example : Creature with demon like wings, a crooked spine with large spikes, no eyes, has four arms, etc. etc.).Contacts :Gmail - RunningBangDead123@gmail.comPrevious Work By Team : None, yet...Now, If we aren't to come up with an Idea, then I have one right here.Project Name : "Fallen : At the Edge of Darkness"Genre : The genre of the project will be Medieval/Fantasy Isometric View (Like in Diablo 2 but in 3D) RPG.Story : "In the dawn of evil, an eternal darkness will arise to conquer us all. Only the mightiest of heroes can stop this evil from reaching the light and destroy everything and everyone. It is said in the book of lore,  that the darkness, will be challanged by one of the most mightiest and powerfullest of heroes. If the hero or heroin succeeds, the light will once again be restored, and the darkness will once again return to the depths of hell where it shall be forgotten..... Forever."Description of Project :Right, the game is about defeating the darkness, and returning it once and for all to a place where it will be forgotten forever. So, you will be beginning with choosing your Hero's class. You can choose from the five different classes :The Priest - "The Priest" is the most powerfull when it comes to magic, you will be able to heal your allies (When playing online, or when having a pet when playing Singleplayer) and cast a deadly "Rain of Iceshard" spell on your target.The Slayer - "The Slayer" is the most aggressive and brutal of all, you will be using your rage on your foes to slay them brutally and powerfully.The Rouge - "The Rouge" is the most accurate and quickest. You will be using your bow and your dual katanas to defeat your opponent. You will be slashing and hacking through hordes of evil quickly and agressivly.The Heretic - "The Heretic", although they don't believe in our god. They chose to defend the light instead of joining the darkness. You will use your mighty dark powers against the darkness, you will also be using your holy spells against them.So, after you have chosen you class, you will begin in the once peaceful town "Vladimor", wich is now wrecked because of the "ShadowHound Riders" (They are one of the monsters you will encounter later in the game). There will be lots of different monsters, from hellish looking monsters like the "Doomlord's", to blood sucking "Blood Raven's", to dark creatures like "Shade Warrior's". As you step further along the story, you will learn more about the Darkness and it's legends, you will be discovering new tombs and caves, and you will also be visiting new towns. There will be many different sets of armor and weapons. From Glavies and Spears to Swords and Axes. The armor will be looking cool even from the beginning! The weapons will also have an unique look. When you have defeated an monster that wields an weapon for the darkness, you can pick it up sell it for an amount of gold or wield it and obtain some of the darkness's powers.Features :1. There will be lots of different armor sets, weapons and rings, amulets and wrist bands of all kinds.2. Lots of hellish, brutal monsters to slay/defeat.3. Level up to lvl. 80 and become the ultimate hero. 4. Experience the game with your friends online.5. Visit the 7 towns in "Grandiell" (Grandiell is the world wich the game takes place in.)6. Wield the weapons of the darkness and obtain the powers of darkness.7. Tame an wild creature wich is not from the darkness or tame one from the darkness, it's your choice.8. Level up your pet and buy armor and weapons for it. (Armor for all types of creatures, weapons and armor for humanoid creatures.)9. When you die, you meet the Archangel "Mandill" who will give you 2 choices, you either revive in the graveyard of the nearest town or let him curse you wich lasts you for 5 min. and revive at the place of death.10. Enter the arena to earn gold so that you can buy better gear. (This is against the beasts of Grandiell, and against captured creatures of darkness.)Target Aim : This will be discussed within the team.Technology :Operating System : Windows XP, Vista and 7 (Otherwise, only Windows XP)Compiler : Visual CPPRenderer : OpenGL 3.0Engine : We will use Ogre3D otherwise, we create our own engine called "EdgeEngine"2D Art Program : Photoshop, GIMP or Paint.NET3D Art Program : 3ds Max, Maya, Zbrush, Truespace, or Anim8or.Composing Program : That is the choice of the Composers.Now that's enough info. for you isn't it? :P If you want more info. then PM me, send me an mail or post an reply. :)Thank you very much for reading :),Sincerely,RunningBangDead[Edited by - RunningBangDead on May 13, 2010 6:08:59 AM]
  I am still looking for members, if you are interested in joining and create games with me and others, join this team! :);  I think that filling in these spots will be harder than you might think - at least by anyone who has skills that are useful on a game project. This is mainly because you as an individual do not have any experience with game development (or at least you do not mention it), and because the team (which is nonexistent) also has no experience. Moreover, you do not even have an idea for a game yet. your position as a team leader is not a skill in itself, or an actual contributor, as there's a chance any one that joins your team is potentially more suited to be something of a team leader or project manager. If you are a writer, then you won't need another writer as the game you'll be working on won't be large enough to warrant more writers. Besides, you'll most likely be working closely with the game designer and/or concept artist of the team. Which brings me to my next point: Preproduction.Before looking for 2D and 3D artists, composers, programmers and web designers, you need to have a game design ready first. Depending on what game you're going to make, you'll first need to start producing a game design document. You'll basically need a game designer and/or writer, but I would suggest you do this, unless you're strictly a writer and do not quite dabble in game design - in that case, get a game designer to work with you. At some point, get a concept artist, too. Once you have the design document more or less ready, you now have a solid game idea, you have implemented it in theory and you have a clear structure for how to make a game. Now you just need to get it from paper to an actual software. This is when you look for programmers, graphics artists and composers. When you have screenshots, videos or a playable demo, you can set up your website. One more thing: Decide one one thing that will be your main role out of these: Concept artist, graphic artist, programmer or game designer.Long story short: Specify clearly what role you'll be serving in the team and make sure it's not just "the idea guy who will lead the team". You mentioned "writer", but depending on what kind of game you're making, that skill may not really be needed. And before you start looking for people, start on preproduction and write that design document.Good luck with your future project!   ;  Lets work on the game design/concept first. Then start looking for more team members. More people will be interested in a game with a general concept then an idea   ;  Yes you are right. :)[Edited by - RunningBangDead on May 9, 2010 11:57:52 AM];  Concept's are coming soon :) Stay Tuned ^^//Shinix Games   ;  Hey dont know if you still recruiting but if you still need a web designer, then i can do html and &#106avascript and stuff. i cant really do graphics and stuff. im not pro but ill work out how to do things you need. lastly atm i have exams, but 5 weeks and im done. if you need me email isatox@live.co.ukgood luck with the project.   ;  I think you need to focus only on one game per time. And if its gonna be MMO, then you must know what you're doing; I am talking about game concepts and systems.Anyway I am a writer, if you need pm me.   ;  did you get my email from a couple of days ago?Philip Bradburyptbcomposer@gmail.com   ;  Updated the thread, the Composing role has been filled and another programmer has joined us. :)   