   Drawing wireframes of models
  Hi, i would like to know if there is any way of drawing just the wireframe of a model?Or maybe how to increase the size of the dots drawn by the pixel shader?[Edited by - dmandn on February 3, 2008 4:17:47 AM]
  We don't know what API are you using...assuming OpenGL:glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);...render the model...should do the trick   ;  Direct3D9:IDirect3DDevice9::SetRenderState(D3DRS_FILLMODE, D3DFILL_WIREFRAME)Direct3D10:D3D10_RASTERIZER_DESC Desc;/*...*/Desc.FillMode = D3D10_FILL_WIREFRAME;ID3D10RasterizerState* RasterizerState;ID3D10Device::CreateRasterizerState(&Desc, &RasterizerState);ID3D10Device::RSSetState(RasterizerState);;  Ah silly me, im using visual c++ and cg with opengl. I'm actually trying to get more of a silhouette look going if its possible, i'm not having much luck with good ones though.   