   Font Tesselator
  Does anybody know, where I can find Font tesselator for DirectX7? Actually I need something like wglUseFontOutlines. Any font tesselator with sources will also be very very nice.  
  I believe the Direct3DX interface collection contains something like that (the ID3DXFont interface). At least in DirectX8, I can''t remember if a similar exists in version 7...  ;  I have working code for the ID3DXFont interface if anyone wants it  ;   Yeah, I am very interested in it. Of course, everybody may use GetGlyphOutline/gluTesselator to accomplish this task, but this will take so much time to write good font tesselator.  ;  Go to this linkhttp://www.cfxweb.net/files/Detailed/927.shtmlto get the source code to art by farb-rausch.  This is a 64KB demo using DirectX 8.  In the source code you will find a routine that takes a TrueType font and generates 3D vertices from it.    Steve ''Sly'' Williams  Code Monkey  Krome Studios;   Thanks, this sources will greatly help me, although they are not just what I wanted. They just parse glyphs onto line segments, but do not tesselate glyphs to achieve solid glyph primitives as a result.  