   About Bones and Animation Files...
  I have yet to venture into the animation of bones and characters and such.  The question I have is this:Does DirectX come with any built in ability to load models, bones and animations from a program like Maya and use them?  Can someone point me in the right direction for this please?  I don't know where to start.-Devin   
  There's a .X exporter for 3DSMax:Pandasoft, although I don't know if it's being developed anymore.For Maya, googling shows thisFull Version: Official Maya 6 X Exporter from MicrosoftExporting .X files from Maya 7.0Is there any Good .x exporter for maya?;  Cool, thanks, sorry for the late response, I've been a bit sick lately.-Devin   