   [PAID] programmer, artist and animator needed.
The HauntingBrief description:I am an independent producer/designer looking for a small team to finish my game. Previous work done was horrible and not worth what I paid for it so I am starting over. The game is a software toy with simulation aspects and lot's of ego stroking for the player.Target aim:Digital distribution, I believe the game is good enough to warrant publisher interest.Compensation:Five thousand dollars for the team when the game is finished to my satisfaction plus twenty-five percent of the profits.Technology:- Art to be done with 3DS Max.- Game engine to be decided on after consulting with the programmer. Old work was done with 3D game Studio but I was not satisfied with the performance.- Programming in Visual c++.Talent needed:- 3D Artist- Animator- C++ Programmer, (with focus in A.I.)If you are a skilled artist AND animator then I am double happy. Team structure:Just my handsome self,the designer and producer. Last artist and programmer were paid and released due to to their major suckage.Website:If an empty website with a fancy logo will make you feel like my project is more Pro then I'll throw one up for you. Otherwise I am not going to advertise until I have something worth showing off.Contacts:Reply either in this thread or drop me a line at designerman@live.caPrevious Work by Team:I have money and a background in film. This is my first attempt at a professional game but I know enough to not annoy everyone. Additional Info:I have already sunk hundreds of dollars on this project only to see both the money and work go to waste. The fact that I am still plugging away shows I am dedicated to releasing a profitable game and am not just some guy with an idea. This game WILL be made one way or the other, it is just a matter of when and who will reap the rewards. (Cue evil music).Feedback:ANY   
  What did the former programmer and 3d artist do to qualify their work as "suckage"? I'm just asking. ;)   ;  'supSo...I took a look at your historyQuote:Foamhead    Member since: 2/17/2009 Posted - 4/22/2009 11:07:52 PMb>Team name:N\AProject name:Unnamed RPG\AdventureBrief description:Here is the most fun part for some, game design. I am looking for a person who likes PC RPG\adventure games to help me finish a game design document. Anyone applying must have experience with game design and have some sort of resume.Target aim:Retail\Online distributionCompensation:Pay upfrontQuote:Foamhead    Member since: 2/17/2009 Posted - 7/10/2009 1:07:10 PMTeam name: IndependentProject name:The HamletBrief description:Game is currently in pre-production. Game is a real time rpg with a heavy pen and paper influence.Target aim:Shareware or retail.Compensation:$100 American. If the art is really top notch and the artist is reasonable I am willing to haggle.Quote: Foamhead    Member since: 2/17/2009 Posted - 3/22/2009 7:08:09 PMTeam name:N\AProject name:No game yet.Brief description:I am looking for someone to create an isometric RPG game engine, either from scratch or your own existing technology. If you have your own game engine already and are willing to modify it then all the better!Target aim:To have an isometric RPG engine that is somewhat user friendly. The engine must be able to create graphics at least on this level:Target platform is x86, Windows XPCompensation:To be negotiated. At least $150 American PER MILESTONE. I am willing to haggle on this price if the programmer applying is very fast and skilled. Number of milestones can also be negotiated but I expect to pay approx $1000 dollars, depending on size and scope.Team name:None, (Indy)Project name:Untitled.Brief description:Game is currently in design phase. Game will be 1st and 3rd person, some stealth elements.Target aim:Retail, SharewareCompensation:Some pay upfront plus a sales percentage. Quote:The HauntingBrief description:I am an independent producer/designer looking for a small team to finish my game. Previous work done was horrible and not worth what I paid for it so I am starting over. The game is a software toy with simulation aspects and lot's of ego stroking for the player.Target aim:Digital distribution, I believe the game is good enough to warrant publisher interest.Compensation:Five thousand dollars for the team when the game is finished to my satisfaction plus twenty-five percent of the profits.Are you KIDDING me?Seriously, how many games do you want to make? You are the type of person who is responsible for the distinct lack of optimism or belief in these forums. STOP WASTING PEOPLES TIME! seriously. Just because you SAY you are going to pay; that's no proof to any of us that you will; particularly if one is simply to look at your posting history. Also, you must be damn rich or a liar; four different projects? each with their own (varying amounts of) compensation?What do you hope to achieve by doing this? You say you're not just another ideas guy and yet to me it appears this is all you are. not to mention that your post itself here is actually quite offensive in general particularly it's use of language and format in general. i.e;Quote:Original post by FoamheadCompensation:Five thousand dollars for the team when the game is finished to my satisfaction plus twenty-five percent of the profits.Team structure:Just my handsome self,the designer and producer. Last artist and programmer were paid and released due to to their major suckage.Website:If an empty website with a fancy logo will make you feel like my project is more Pro then I'll throw one up for you. Otherwise I am not going to advertise until I have something worth showing off.Additional Info:I have already sunk hundreds of dollars on this project only to see both the money and work go to waste. The fact that I am still plugging away shows I am dedicated to releasing a profitable game and am not just some guy with an idea.[/b[ This game WILL be made one way or the other, it is just a matter of when and who will reap the rewards. (Cue evil music).arrogant much?   ;  Although you don't wanna show what you have now, you definitely have to give more detail on the work that needs to be done to cash those $5000.With regards to the AI. How many different agents need to be coded and what types of behavior you want to model?;Quote:Original post by Azwad-Mars'supSo...I took a look at your historyQuote:Foamhead    Member since: 2/17/2009 Posted - 4/22/2009 11:07:52 PMb>Team name:N\AProject name:Unnamed RPG\AdventureBrief description:Here is the most fun part for some, game design. I am looking for a person who likes PC RPG\adventure games to help me finish a game design document. Anyone applying must have experience with game design and have some sort of resume.Target aim:Retail\Online distributionCompensation:Pay upfrontQuote:Foamhead    Member since: 2/17/2009 Posted - 7/10/2009 1:07:10 PMTeam name: IndependentProject name:The HamletBrief description:Game is currently in pre-production. Game is a real time rpg with a heavy pen and paper influence.Target aim:Shareware or retail.Compensation:$100 American. If the art is really top notch and the artist is reasonable I am willing to haggle.Quote: Foamhead    Member since: 2/17/2009 Posted - 3/22/2009 7:08:09 PMTeam name:N\AProject name:No game yet.Brief description:I am looking for someone to create an isometric RPG game engine, either from scratch or your own existing technology. If you have your own game engine already and are willing to modify it then all the better!Target aim:To have an isometric RPG engine that is somewhat user friendly. The engine must be able to create graphics at least on this level:Target platform is x86, Windows XPCompensation:To be negotiated. At least $150 American PER MILESTONE. I am willing to haggle on this price if the programmer applying is very fast and skilled. Number of milestones can also be negotiated but I expect to pay approx $1000 dollars, depending on size and scope.Team name:None, (Indy)Project name:Untitled.Brief description:Game is currently in design phase. Game will be 1st and 3rd person, some stealth elements.Target aim:Retail, SharewareCompensation:Some pay upfront plus a sales percentage. Quote:The HauntingBrief description:I am an independent producer/designer looking for a small team to finish my game. Previous work done was horrible and not worth what I paid for it so I am starting over. The game is a software toy with simulation aspects and lot's of ego stroking for the player.Target aim:Digital distribution, I believe the game is good enough to warrant publisher interest.Compensation:Five thousand dollars for the team when the game is finished to my satisfaction plus twenty-five percent of the profits.Are you KIDDING me?Seriously, how many games do you want to make? You are the type of person who is responsible for the distinct lack of optimism or belief in these forums. STOP WASTING PEOPLES TIME! seriously. Just because you SAY you are going to pay; that's no proof to any of us that you will; particularly if one is simply to look at your posting history. Also, you must be damn rich or a liar; four different projects? each with their own (varying amounts of) compensation?What do you hope to achieve by doing this? You say you're not just another ideas guy and yet to me it appears this is all you are. not to mention that your post itself here is actually quite offensive in general particularly it's use of language and format in general. i.e;Quote:Original post by FoamheadCompensation:Five thousand dollars for the team when the game is finished to my satisfaction plus twenty-five percent of the profits.Team structure:Just my handsome self,the designer and producer. Last artist and programmer were paid and released due to to their major suckage.Website:If an empty website with a fancy logo will make you feel like my project is more Pro then I'll throw one up for you. Otherwise I am not going to advertise until I have something worth showing off.Additional Info:I have already sunk hundreds of dollars on this project only to see both the money and work go to waste. The fact that I am still plugging away shows I am dedicated to releasing a profitable game and am not just some guy with an idea.[/b[ This game WILL be made one way or the other, it is just a matter of when and who will reap the rewards. (Cue evil music).arrogant much?Gee does this mean you are interested in applying?- Yes I am reasonably well off. Thanks for asking.- I actually only have two games I am pursuing, the Haunting and one I have never advertised here.- The isometric RPG evolved into the the first and third person game. That game has been put on hold so I can focus on the game I am advertising here.   You have a lot of hostility for someone who does not know me, so I can only assume you either:A) Have way too much time on your hands or B) You are one of my former contracts and are just too spineless to identify yourself to me.Regardless this is the help wanted forums and not a venue for you to air your nasty feelings. If you have nothing of substance to offer then just shut up and move to the next thread like a grown up.   ;  You have a bad attitude. Good luck in the professional world.   ;Quote:Original post by mineralwasserWhat did the former programmer and 3d artist do to qualify their work as "suckage"? I'm just asking. ;)The programmer was a good guy, he just didn't have the skills needed. He tried very hard so I am not too angry.The art was atrocious in a way that you only hear about in legends. For example he tried to render a carpet and whenever you moved it looked like the floor was covered in static electricity. Also he failed to read my design doc and did not render the main room the way I specifically outlined.I still paid him though :/   ;Quote:Original post by hiigaraAlthough you don't wanna show what you have now, you definitely have to give more detail on the work that needs to be done to cash those $5000.With regards to the AI. How many different agents need to be coded and what types of behavior you want to model?There are two main characters who need to go about their day in a realistic manner. They each have set schedules during the week, but are more random after school and on weekends. They also need to react to the players action, be able to recognize if something in their apartment has been moved or is missing. The other three characters need some of this but they only appear in special events.   ;  This is still not quite near enough info for the applicants to even know if they're fit to apply.We really need more details on what the thing is...   ;  5000 dollars.Someone doing payed work as a professional would probably want to earn at least around 20 dollar an hour for it to be worth while.With 5000 dollars at 20 dollar an hour you get 250 hours of work.Assuming a working week of 40 hours, this pays for 6,25 weeks for a single developer.Since you want a game suitable for commercial release you'd need at least an experienced programmer and an experienced artist.You'd probably need more people as there's also sound, game design and other aspects, but let's assume the programmer and artist you hire are able to cover this themselves by being multi-talented.5000 dollars will get you 2 people working for just over 3 weeks for you, or 6 people for 1 week.You might want to elaborate on a few aspects of what kind of game we're looking at here.Unless it's a really small casual game, you're a few 0's short on your offer.You'll get what you pay for and I applaud the previous team for being able to create anything at all for the little money they were given.I fear you're underestimating the time it takes to create a game and the additional time it takes to finish it.   