   Tactics RPG Engine
  Hello everyone,It's my goal to make a tactical RPG game engine, but I need the help of a couple more experienced programmers. I am fairly comfortable and competent with FreeBasic (preferred) and VB, and I am learning Csharp. I don't know any DirectX or OpenGL so I'm looking forward to learning some from you guys.My goal is to make an engine similar to FF Tactics (PS1). A 3D isometric (oxymoron... more like 2.5D) tile engine, with 2D sprites. It will need a battle engine, AI engine, and scripting language for story development.I will also need people to help with engine design, some art (I am an artist, so I don't need as many, but a couple are helpful), and possibly a game design afterwards.I can't offer anything in the form of payment, but I hope you will still consider involvement in this project.If interested, contact JGudbranson@gmail.comThank you in advance,XcelStudios[edit] (forgot the template in the sticky... eep!)Team name:N/AProject name:Tactical RPG EngineBrief description:See above.Target aim:N/ACompensation:Unpaid.Technology:Undetermined (I know FreeBasic, VB and bit of Csharp) (no API experience)Talent needed:Programmers experienced in DirectX or OpenGL, or comfortable with another aspect of tactical RPG genreTeam structure:I will be Head Artist, Designer, and Project ManagerWebsite:N/AContacts:See above.Additional Info:See above.[Edited by - XcelStudios on December 1, 2005 11:16:09 PM]
  I'm super-interested in a Tactical RPG, but I know I'm nowhere near skilled enough right now (haven't worked with anything more advanced than Win32 API; no SDL/OpenGL/DX).  Let me know if you get together a crew, I'd like to see what you make!   