   Problem With Glut Multiple Windows
  Hey guys,I am having a bit of a problem with finding out how to create multiple glut windows and having a handle on them, I can create multiple windows easily, however they are not independant of each other and if I close one they all close. Does anyone know a way around this? ultimately I dont want a massive container window around multiple windows this will not solve my problem.Cheers in advance guys!   
http://www.opengl.org.ru:8000/docs/faq/glut.htm (section 3.070)Basically, you can't detect the user clicking the close button unless you hack GLUT.However, if you're using freeglut, you can detect this event.http://freeglut.sourceforge.net/docs/api.php (section 3.4.2)   ;  Don't use GLUT,  It is not ment for this sort of thing.  If you want to handle multiple windows for OpenGL, move over to the Win32 API to create and manage your windows.The first 3 video tutorials in the Game Engine series on my website will show you how to create an openGL window.  You can build off that to make your container to handle multiple windows.   