   Things 'associated' with the device
  When you load a .X mesh, it gets 'associated' with a device (true with other things besides .X meshes, too).I have two devices rendering to two different windows, and I want to load the same .X file, textures, etc, to both scenes. Is it at all possible to share the data so that it doesn't get loaded twice?Thanks.P.S. Yes, I know using 2 devices in unconventional; please refrain from suggesting alternatives -- using 2 devices is essential for me.   
  No, you can't share resources.   ;Quote:Original post by ET3DNo, you can't share resources.I'm SO happy that that response was definitive. Thanks.   