   Jaws of Evolution needs you!
Biomass studios:Not a registered company (yet).Jaws of Evolution:Brief description:Jaws of Evolution is 3d advanture game, currently in early stages of development. Game itself is placed underwater, where you play as fish and evolve trough eating other fishes.* Player will also start from earliest growth stages of fish and grow with eating other fishes.    * Player can eat fishes smaller than his current size.    * Some fishes will have special abilites, every fish has also different health and speed specifications.    * At start of level player can pick from 3 different fish species to play with.Retail:Commercial game with online distribution. Game price will be picked after game demo will be released.Compensation:We can not pay anyone right now, however profit will be shared to all team members, after we receive money from distribution or any contests that game will be involved in.Technology:We are aiming to release game on Windows, Xbox and PS3. Basicly platforms that are supported by UDK, but primary target is to set game ready for Windows.Unreal development kit will be used for game development. Talent needed:Programmers (Ai programmer, level programmer, FX effect progammer) - Knowledge of Unrealscript is required.3D Artists (Environment artist) - Any type of rock/wood objects are mostly needed for game environment. We are looking for person who is able to create middle polygonal models and sculpt them in Mudbox/Zbrush. Sculpting is not a muss but is a plus. 3D Artists (Animal artists) - Knowledge of organic modeling is requied there. Mosty animals that have to be modeled are fishes with some mammal exceptions.2D Artists (textures) -Seamless textures for Unreal editor usage (terrarin, huge rocks, etc). Working in Photoshop is requied, good knowledge of seamless tiling, normal and specular mapping can be done trough Nvidia plugin/filter.2D Artists (UVW unpwrapping and texturing) - Unwraping 3d objects and texturing UVs. Unwraping is not required but is a plus.Animator - Person with knowledge of rigging, animating organic objects (mainly fishes). We are in alpha development yet but that does not mean that we do not need animator yet. First fish models will be dont shortly.Level designer - Knowledge in Unreal Editor is needed. People with experiance at other level editors and only basic UDK knowledge are also welcome.Team structure:Jan - Team leader, level designer, 3d modelerRichard - 3d modeler, brainstormerNick - ProgrammerEric - 3d modelerShaul - composerWebsite: Website is being under construction, we will get soon.However there is our moddb site: http://www.moddb.com/games/jaws-of-evolutionContacts:janpecnik@hotmail.comAdditional art:Previous Work by Team:We havent made any full lenght game yet. I have been part of indie game design and modding for 5 years now. I have been working on Call of duty series mods/maps since first cod game was realeased and have also been modding on many other games.Additional Info:Features;    * I am not looking for huge team of 30 people or more, since smaller teams are easier to handle, and also profit shared is more significant i am targeting to invite not more than 10 or 12 people.    * Game will use as much as possible graphic features Unreal Development Kit can provide us (normal, specular, ambient occlusion, displacement mapping), visual effects etc...    * Gameplay areas/levels are devided into several areas such as oceans, rivers nad lakes. There will also be special levels or levels with intermisions -with bosses (big fishes or mammal that you have to avoid eating you).    * Effects included:    -sand movement when fish moves near sand sea ground    -Rain effect with "collision" to surface    -Varius blur effects to create underwater feeling    -Sun rays    Feedback:ANY[Edited by - janpec10 on May 25, 2010 3:31:35 AM]
  We are not looking for composer anymore, since we got 1 already.   ;  Just bump...   ;  Bumping topic once more, check out our moddb site we have plenty of assets done already. We are almost finished with assests for demo level, but we really need programer and additional modelers/animators. Let me know if you are interested.   ;  We are now also looking for Flash programmer to programm us 3d menu interface with new feature that has came with UDK. We are still looking for 3d modelers and programmers.   