   Game development framework
  Hello,I am looking for a good framework to write a game in. In the past I have allways built my own engines for my games.I think that I would like to use a ready made engine for my next game.The framework I am looking for has to:- Be free- Have adequate performance (The game will have standard gfx,maybe physics and so on)- Be supported by free tools (load standard 3d mesh files, music,...)- Allow me to easily integrate GFX,music, and physics (Preferebly all built in to the engine)- Preferably allow me to write my own tweaks (graphics shaders and such). This last one is less important than the other requirements.What frameworks can you recommend?
  Ogre 3D seems quite popular.http://en.wikipedia.org/wiki/OGRE   ;Quote:Original post by BurnhardOgre 3D seems quite popular. http://en.wikipedia.org/wiki/OGREOGRE by itself is just a rendering engine. I believe that their are a couple of projects that package OGRE into a complete engine, but I don't know of any offhand.@OP: You might want to look at Unity3d, or the UDK.   ;  UDK or Unreal 3D engine is the best I have come across. Although tough if you are beginner but the Video Tutorials provided by 3D Buzz on Unreal 3D is very elaborate and with little effort you can really master a fantastic engine. I have been using Unreal 3D for a year now and its great to create high AI games. Also if you want something simple you can take a look at Unity3D and Panda3D. I have worked on Untiy3D, its simple yet very productive. If you are game designer and prefer to do little coding you are good to go with Untiy3D. Else my advice would be to use Unreal 3D.   