   use opengl32.lib and glu.lib in own library, problem
  Hello,in a static library i need the opengl32.lib and the glu32.lib. When i create the lib i get the following messagewarning LNK4006: __NULL_IMPORT_DESCRIPTOR is already "opengl32.lib(OPENGL32.dll)" defined; second definition will be ignored.warning LNK4221: No public symbols found. Access to archived members is not possible.I translated the error message in english. So maybe the message originally written in an english IDE is little bit different.What can i do ? On MSDN i read about this message. But it wasnt helpful. I needthese 2 libraries.greetingsc-mos   
Quote:in a static library i need the opengl32.lib and the glu32.lib. No you don't. A static library does not need to be linked with anything - it's your final App (or DLL) that needs to link to those libs.Quote:I translated the error message in english.They are warnings, not errors.   