   [Cogs of Fate] "Pixel Artist" needed for RPG tilesets, objects
  Right now, I really need someone to do tilesets and objects. Tile size is 64x64 in the final format, but a 16-bit look is preferred. Right now, there's enough royalty-free tilesets to do most of the maps, but the science-fiction elements are seriously lacking, as there's no computers or displays on fantasy tilesets. I can always use help with the maps themselves, so tilemap skill is an added plus.Please email me if you want to establish contact and I'm not available on an IM, or reply to this topic. I rarely check my PMs on here.Team name:Factory Eight GamesProject name:Cogs of FateBrief description:Cogs of Fate is a modern interpretation of the classic 16/32-bit RPG format, driven by animated sprites and an epic story. The plot involves a planet whose moon has been shattered, leaving a large fragment in a decaying orbit. This fragment is drenched in the moon's red liquid core, a deadly substance that will contaminate the waters and atmosphere when it falls. While the people had begun plans to escape, the nations of the world declared intent to shoot down any other nation's escape craft. With each nation wanting to be the sole survivor and representative of their race in the galaxy, a cold war began that sealed the fate of the entire planet. Fearing the results of these developments, a group of nanomages began work on an android successor to their race, which could survive the apocalypse and live on to serve as a record of their existence. However, one government learns of this project and forcefully takes the project for military use. The player controls that prototype android on an adventure to escape the planet, learn his purpose in life, and overthrow a corrupt government. Throughout the game, various philosophical themes are discussed such as the rights of machines and the influence of government.Full game outline:http://factoryeight.mybesthost.com/hosted/CoF_DD/Target aim:Windows freeware release and possibly sold on Xbox Live Community GamesCompensation:Monetary compensation, if any, to be determined after release on Community Games. Until then, this is intended as a freeware project. The current intention is to use profits (if any) to pay for better hosting and physical editions of the game for fans, possibly with art book, soundtrack, etc. Technology:XNA 3.0XNA RPG Starter Kit (full engine, just needs modifications to make the game more distinct)Talent needed:Mapper and Area Design - Create maps for the locations in the gameTile Artist - Put together original tilesets for use on game maps. World map tileset is accounted for, but indoor and dungeon tilesets are still needed. We also need sci-fi objects to complement the fantasy tilesets that we currently have.Sound Designers - Create original sound effects.Team structure:Sean (Myself) - Writer, tile mapper, project lead and coordinationEsteban - Character and monster artist, sprites, concept artKevin - MusicKazuna - MusicWebsite:ForumContacts:nayusdante@gmail.comMSN: nayusdante@gmail.comAIM: NayusDanteXfire: nayusdanteYahoo: nayusdante0_0Previous Work by Team:I've been working on this concept for about a year now, and have had various team members working on different iterations of the concept. However, they have since moved on and I am starting fresh with a heavily revised concept and a complete game outline. Additional Info:Aside from some tweaking on the game outline, this project is ready to enter production. Additional tasks include things like armor, weapons, monsters, and statistic balancing, but that will come at the end after the game world is assembled. Current priority is assembling the world and its required art elements, then script, then programming any new functionality into the engine, and finally adding details, polish, and balance. Visual Concepts:CharactersIn-game tileset and map preview (temporary sprites)Worldmap ExerptColored Character ConceptsSprite ConceptFeedback:ANY[Edited by - Nayus Dante on April 29, 2009 4:59:18 PM]
  I'll join! I can do the music for the game. =) I've worked with you before on it, and I know that this game will eventually be completed, you've stuck with it for quite some time.   ;  I love the story, very well thought out and very interesting!Hope you find your team members, and that you keep us updated on how you progress. Good luck! :)   ;  Bumping for an update...I'm hard at work on the worldmap, with the area maps coming next. We found an awesome character artist and another musician, so things are coming right along. Still need interior tilesets, and a programmer to make the necessary modifications.   ;  *Bump*The worldmap is pretty much done, but now the rest of the maps need to be designed. I really need somebody creative that can do tilemaps to help design indoor areas, dungeons, cities, etc.   ;  Update bump...On the programming side of things, we now have tile-based movement and following party members.Character art is continuing to progress. Sprites are coming soon.I'm almost done with the first "dungeon," so that's two sections that are nearly complete. Still have all the towns, quite a few dungeons, and whatever other ares get added later on. Now, I'm looking for pixel artists and people with sprite experience. We need things like computer terminals and random "magical technology" objects to fill the world.   