   Extracting color+depth screenshots from a freely available demo?
  Hey guysWe are testing an algorithm for which we need color+depth maps from real games (or demo, anything as close to a game as possible). Anyone know where could we take them?Maybe we could use the UDK for saving some color+depth maps from the UT Demo included with the UDK?Thanks!   
  What data exactly are you looking for, and in what format?   ;  You can use PIX (comes with the DX SDK) to "extract" depth and color buffers from any given frame in any game which renders with Direct3D.;  We need 8-bit RGBA color buffers and the corresponding 16-bit (or 24 or 32-bit) depth buffers.Also, the images should be as eye candy as possible and free to use (at least we will need publish rights).We will try the PIX approach too.Thanks![Edited by - IrYoKu1 on June 9, 2010 3:16:37 AM]