   DirectX programming questions.
  Hia. It's been a year since I last tried to program in DirectX... and I wasn't so good (I got as far as a landscape that you could fly the camera around in). Now I want to give it a second chance, but I have a couple of questions before I do. Your input would be greatly appreciated.My new laptop has a Core-Duo, so should I look into Multithreading, yet? Perhaps just to make the second thread handle all of the Windows Messages?I got Visual C++ Express for free from Microsoft. Is that powerful enough for me? When should I stop using it?My other computer has a 64 bit processor. Would it be difficult to take advantage of that?I currently use Milkshape for my 3D models, but it doesn't seem like you can do too much with it. Is that a good choice? or should I look into something else? I've also tried Blender, but I had trouble with its .x exporters back in the day.Thank you for your help. Any other tips are appreciated.   
  Hey bud,1) I wouldn't worry about aiming for multi-threaded or 64 bit. Get the basics working first.2) Blender is also good for 3D modelling.3) For starting out Visual C++ 2005 Express will be great. Find out from your academic isntitution (if you have one) whether you are part of MSDNAA, you can get alot of software from there.Hope that helps,Dave   