   Coder seeking artistic game designer/modeller with ideas.
Hello, I am available to spend some time creating any small decent games from your ideas using your art. I am already involved with a large project, but would be interested in exercising my unused abilities in a new one. I am looking for a artistically proficient game designer who would like me to develop their games in 3D or 2D. There are some requirements I am looking for which are outlined as follows.The game should ideally be multiplayer; with a reasonable amount of actions the player can perform, not just 3 or 4;  certainly not massively multiplayer.You must supply the graphics, on the basis of every 2 or 3 days; as I supply the code updates in the same time. If you don't spend more than 15 hours per week drawing/modelling, you will not succeed well in this.You must have a game document describing how it will work. This will allow me to progress more quickly and smoothly with less questions; although  unexpected occurances do arise requiring your feedback and possibly a change in design. You might need a level editor; such as 3D World Studio; unless you are willing to model the levels in 3DS, Maya or similar editors. (Depends on the idea) The engine will work with .X or .3DS files, which I will probably convert to the optimal engine format (.dbo) for speedy loading Animation skills might be essential, although I can assist with particle  effects. Webs space would be ideal but not necessary as I may be willing to use my web host which has MySQL databases, especially if I am building the website.I prefer to work with one person who is more likely to rely on him/herself for supplying art; rather than relying on others. The ideal thing would be to just have me and you work on something small, unless you have an art team with a track record.I'd prefer to work on a unique idea; a blend of different genres, something that isn't about World War X, medieval fantasies or first person shooters for instance. It can even be as simple as a game based on throwing a ball at a target, so as long as it is challenging and there are numerous obstacles and in particular; actions. Once again, a blend of different genres would be more unique. I expect credit to myself and the use of my logo somewhere on distributed images of the game, along with yours. Any profit making pursuits can be delt with when and if we turn around something profitable. I seek a long term partnership, so the first game could be small, then if all goes well, we can progress to make further larger games. Personal Info   Name: Chris Tate  Age: 25  From: London  Developer identity: BeMade (www.bemade.co.uk)Dark Basic EngineI will code the game in the dark basic engine, which provides a great amount of features for what we are likely to build.Engine Sample1 (Drive) 4.36MB  Engine Sample2 (Water) 5.40MB  Engine Sample3 (Shaders) 2.11MB  Engine Sample4 (Walking movement) 25.37MB Quad Bar - Sample simple game I did for fun Download 7.19MB Skills  Dark Basic  XML  Wed development (PHP, MySQL, HTML, CSS, Flash)  Photoshop  Cinema 4DObjectives  To have fun and to create a list of small games at good pace with an enthusiastic partner/group.  Contact Information:info@bemade.org.ukc__d__t@hotmail.com