   Messages to get when you die (in a game)
  I finished implementing the player/monster death for my game, and when someone dies, the players in it''s range will get a message, notifying them that the player died.Anyway, I want to put some funny messages, rather than "%s died."So, if anyone wants to help, please post here.The first message I came up with was: "%s left us for a better world".P.S. The death messages are not context sensitive, so the cause of death is unknown (altho I might change that later).   Height Map Editor | Eternal Lands | Fast User Directory
  The...  Classic death message ...  "(name) does a backflip in the lava"   [edited by - DantheKat on August 2, 2003 12:12:07 PM];quote:Original post by DanTheKat  The...  Classic death message   ...  "(name) does a backflip in the lava"    [edited by - DantheKat on August 2, 2003 12:12:07 PM]It might look very out of context if the player dies some other kind of death.   Height Map Editor | Eternal Lands | Fast User Directory;  (player) thought it was a good idea at the time(player) will meet you back at the respawn point(player) didn''t look where he was going ;  "%s has slipped off the mortal coil""%s took a long walk off a short pier""%s is now answering an age-old question""%s has made a fatal tactical error""%s is indefinitely indisposed""The population count has decreased slightly with the assistance of %s""%s = PWNED lol roflol"   "Last time, I asked: ''What does mathematics mean to you?'' And some people answered: ''The manipulation of numbers, the manipulation of structures.'' And if I had asked what music means to you, would you have answered: ''The manipulation of notes?''" - S. Lang;  (player) was seriously injured but the soul still burns ...   Chris Barry (crbarry at mts.net)My Personal Programming Depot;  %s has ceased to be!  %s has expired and gone to meet his maker!%s''s a stiff!  Bereft of life, he rests in peace!%s be pushing up the daisies!%s''s metabolic processes are now history!  %s kicked the bucket, $s shuffled off his mortal coil;  You left out "%s is an EX-PARROT!"-=Lohrno ;  In mine it is:std::cout << player.Name << " was killed by " << player.LastAttacker.Name << ".\n";    Rob LoachCurrent Project:  Go Through Object-Oriented Programming in C++ by Robert Lafore"The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as is needed?"- The Boondock Saints;  Half-Life and her mods:Player that killed - Weapon Icon - Player that died 