   textures in directx9 and c#
  Hi,I''ve been trying to set texture over my skydoom, but I''ve got some strange results.http://raisin.w.interia.pl/grafika.htmHas anyone any idea what I''m doing wrong? I suppose it''s because my scene is bigger (800x600) then my file (256x256)Raisin 
  i think your problem is that you use to small values so the texture is that much streched. i think you should use wrapping so at the end you maybe got 8.0F as value so that every 45° the texture ends and start again, after you got that just test till you get the effect you want to have!i hope that helps! 