   Water Effects
  Can anyone point me in the right direction as to where I can learn about creating a decent water effect? I'm programming in SDL/OpenGL and want an ocean type surface. I'm currently thinking that shaders would be the right way to go but I don't have much experience with them. I quite like the Ocean Shader demo that comes with OGRE actually, but I don't really want to use a game engine. I have nothing against game engines, I'm just a massochist who likes to re-invent the wheel :)   
  Here you can find two water tutorials (heightmap demo 5 & 6): click