   [java] g.filloval(...)
  does anyone know the code/know where the code is that is used to fill ovals on a graphics object you get in, say, a paintcomponent method? i dont know what class is really sent to me, just that its a subclass of graphics.i''m interested because i just wrote a circle filling algorithm of my own and i was wondering how they did it. i, basically, wrote a polygon scan line filler...finding the xs at every y and filling the pixels in between. seemed faster than testing every pixel in a clipping box to see if it was in the circle or not. anyone know a faster way?thanks,justo 