   Take a deeeeeep breath, and then...
!!!!JUMP!!!!  Freefalling!  Whats a good camera angle?  In Spider-Man New Animated Series, the "camera" is at his side and a little behind him, and you can see his whole body.  The surroundings distort a little bit, to give you the feeling of falling at high speed.  Well, in a movie I'm working on, at the end of the escape, 4 individuals must leap off of a cliff.  I was just wondering what kind of camera angle you would like to see.[edited by - Spider-Man on February 10, 2004 4:51:36 AM]
  What makes you thing I want to watch four people jump off a cliff? ;  Do they all jump off at the same time or one by one? If the former, have a shot above them far enough to see all 4. If the latter, I'd have the camera at an angle to include all 4, above and to the right of the last person so it includes all of each person (or maybe even have the center line of the view perpendicular to the line the people form so its at a strange angle).   [edited by - Extrarius on February 10, 2004 12:33:24 PM];  I can think of at least four people I''d like to see jump off a cliff... ;  In a pre-viz assignment, I had to simulate a group of paratroopers deploying from their aircraft and hurtling towards the ground. The point was to create a realistic effect of gravity. (Pre-visualization is generally a mock-up rough visualization of what a finished shot would look like. I chose to go 3D, had some friends create the animation, while I would "direct" the "camera"). Basically, I had the camera act as its own free-falling agent at some points, with some controlled movement about halfway into the jump. I''ll just cover some of the key points of the movements:A: Starts in cockpit, facing head of trooper.B: Trooper jumps, camera moves with him locked on head.BB: Camera pans upward to see aircraft rapidly shrink in size.C: Unlocks from trooper, slowly moves through space in very contorted angles, passing each other trooper as they descend. Creates a very unique look.D: Camera cuts away about 100 feet to see large shot of troopers in descent.E: Finally, camera cuts back somewhere within central area of the bodies, slow 360 degree pan, then slowly looking downward towards Earth. Motion blur kicks in after several seconds, camera begins violently shaking as screen fades to black.I always wondered how it would look if I had enough money to actually produce the shot.   shortcurves.com | /josh;  Because I watch a lot of ski films, I see a lot of cliff jumping. I think you can get a good shot from pretty much any angle. From the top of the cliff looking down, from far away, being at the bottom and looking up, head cam, and so on. ;  I was going for a close shot of them running past particular points to show that they are hustling to get the hell outta there.  Then a sweeping aerial shot pulling away to show the cliff coming up, maybe a 180-270 degree turn, ofcourse switch back to (no spoilers) the stuff happening inside the mountain, then its jump time with camera shots of their backs, one by one, lunging off the cliff, back to the sweeping aerial shot of them all freefalling for about 100ft or so, then when after that I haven''t made up my mind yet. 