   How to create special effects like water effects on my water terrain plane..
  Hi all,I'm new here. I want to ask about how to create a water effects on a plane as i find many tutorial, all i don't understand. Anyone have a more simple and easy way to to do it? thank those who help me =D.   
  The simplest way is to put an animated texture on a plane to simulate the water and its movement. If you know how to animate a texture, it should be easy enough.   ;  thank anyway..is there anyway for coding? because my image i using is targa file format or can you paste the source code for water effect here and short explanation of the code to me thank for your reply..   ;  hey means that youd have like 8 frames of tga files that look like animating waterie...water1.tgawater2.tgawater3.tga...water8.tgathen, in your code, you texture a flat plane with water1.tga and every so often (every X miliseconds) swap it to the next texture.when you get past water8.tga, loop back to water1.tgamake sense?   ;  You can also use glMatrixMode(GL_TEXTURE) and then apply a glTranslate to move your texture across the surface of your geometry.   ;  I have collected some links to different methods to render water here: http://www.gamerendering.com/category/water/