   Front Buffer Copying
  Hey Guys,Is there anyway to just copy the front buffer to a texture or store it somewhere so it can be used as a texture or screenshot?Preferably with no extensions and only a few lines of code would be much appreciated.Thanks very much   
  See glReadPixels. Just to warn you, it is painfully slow on most hardware.   ;Quote:Original post by Null and VoidSee glReadPixels. Just to warn you, it is painfully slow on most hardware.... but necessary in a copy-to-texture setup. :(   ;  Oh, and that reminds me, if you're copying to texture (rather than to some client-side buffer) see glCopyTexImage2D.   