   how to make 3d rooms
  hey, im trying to make a FPS type game and im kinda stuck on how should i make the rooms.. indoor ambient.. if anybody know a tutorial or something that can help me out plz give me a link..thanks in advance  
  you can use a program like 3dsmax to build levelsor a level editor like qeradiant or unrealedor you can make your own level editor ;  make3droom(); ;quote:Original post by Hysteria  make3droom();   genious!  that belongs on The Omega Architects page. ;  When you are modelling, make sure you flip the normals so that the textures will show up on the insides of your primitives instead of the outside.  Then you will actually have structures that look like rooms ;  lol make3droom(); thats a good one ok so i just draw rooms on my 3d modeling software and flip the normals cool... one question making my own level editor is gonna be hard beacuase dont know where to start anyone know anywhere in the net if theres a tutorial or something that would give me a hint on how to make my own level editor? ;  Do you have mad skillz in d3d? ;  Well.. if you want a room that you would later need to update if you wanted collison u could just load a .x file mesh onto the scene after creating the meshes for the room in a 3d modeler.. then just load them all but I think the best way to go is by making some sort of 3ds file loader. ;quote:you can use a program like 3dsmax to build levelsI wished I had a dollar everytime this program was recommended to a newbie.  Then I could actually afford the $3000 + price tag.lolOh, and make3droom(); is incorrect.It is:Room3D  *Room;...Room = new Room3D;  ;->cb ;  please dont confuse the poor guy. 