   Delaying controls and using transfer functions?
  I'm geting control parameters from gamepad and i need to delay them for 40ms. I think i can delay buttons, since its simple. But how do i delay axis position? I thought of buffering it in array, but is there a better way?Is there a way to apply transfer function to gamepad controls data stream,like if i want to add aperiodic transfer function to it or a delay transfer function?I know how to apply tf to defined functions like sin, but how do you apply it to data you get in real time?Made same thread in game programming - no one answers.   
  If you feel like a thread isn't getting enough love and want to move it to another forum, flag it for a mod -- we can put it in the new forum while still leaving a bookmark to it in the old forum. I've done that to your original post.   