   New Platformer/RPG Project (Monkey Brain Games)
Team name:Monkey Brain GamesNote: Name not trademarkedProject name: Project "Turf" (will change)Brief description:The project was initially started by myself a few months back though was put on hold to focus on finishing college.  Now that I've finished I'm looking for a project to work on in my spare time and have come back to Turf.Turf is a gunning platformer mixed with RPG-style elements.  The player can find and upgrade numerous guns as well as their own base stats.  Statistics will effect the amount of damage done, taken, and other items.Target aim:Eventually we hope to release our game on the Xbox 360 as an Xbox Community game.Compensation:No compensation is planned of currently and can/will be discussed closer to the end of the project.  Current plans are to determine a percentage per sale up to a specific amount per person.  Meaning, once the game is sold you make xx% of the profit up until $XXX.XX.  Until then though, all work is voluntary.  All credit will be given.Technology:We are using XNA Game Studio 3 and Visual Studio 2008.  We are targetting the Xbox 360 platform but for development purposes will be writing code for the Windows PC system so you don't need an Xbox 360 to develop.  Also, we will be using C# to develop with XNA.Currently the engine can process levels and dynamically generate menus.  It is at a good point where content can be loaded in easily and viewed.  We've got plans to also create a basic level editor (for in-house use).Talent needed:Artists - We need at least 2-3 good, 2D artists to create sidescroller type levels.Designer - At the MAX we only need 2 designers.  I have an idea of the general gameplay and would just like 1 or 2 people to build upon the idea.Programmers - We would like 2-3 somewhat experienced programmers.  You need to know C# and would prefer knowledge about XNA.If you're interested but are in another field let me know, just because it isn't listed doesn't necessarily mean we don't need it.Team structure:Matthew Christian - Project Lead (Programming and Design)Andrew Spadafora - Audio LeadWebsite:WebsiteContacts:Email: matt[AT]insidegamer.orgAIM: bassrockingMSN: matt[AT]insidegamer.orgPrevious Work by Team:I personally have created numerous demos and small games which can be found at the Website listed above.  Most prominantly myself and Andrew worked on PongRPG which was a Windows-based XNA game.Additional Info:The project probably seems a bit bare-bones right now but thats because really all I've done is worked on the engine and simply thought about the rest.  Hopefully once a few people join I'll have more to share.I prefer contact via messenger client only because your email might get filtered as spam.Feedback:ANY   
  We've had responses and have brought on 2 new programmers, a writer, and a designer.Still open:  - Artists (WE NEED YOU!)  - Possibly another designer  - Possibly another programmerAgain, send me an email even if you don't see your position listed on here and we'll see what we can work out.  Thanks for the great responses!   ;  Thanks to everyone interested for applying but currently all our positions have been filled.   