   Silphsoft- wanting 3D Modellers.
  b>Team name:We're a small team who are currently working on a 3D project. Project name: We don't have an actual certain name, but it can be refereed to as Legend of Reka, read on to find out why. Brief description:The game features gameplay similar to The Legend of Zelda: Ocarina of time, such as rolling, strafing/locking-on, backflips and you get the idea. The game uses great physics using our mini-engine SilphScript. The physics support the main characters somersaults, such as stated above, and extremely good ragdoll like physics. The game is a 3D game which involves lots of jumping and timing. It contains some puzzles in certain areas, and a lot of combat. The game will NOT contain blood nor gore. We've coded lots of the game already, such as picking up and throwing items such as crates and rocks, pushing and pulling blocks, enemy auto-pathing and jumping. Target aim:To be honest, the we're not sure whether or not the game is shareware or freeware. It's current graphics are quite bad, and only placeholders, thus we can't make a decision on that now until they've been changed. Compensation:As stated above, we aren't sure. If for example, we get a new modeller with some experience and the graphics are updated and lots of work is put into the game, then it will be Shareware and we'll sell it and of course payment will come. HOWEVER, if we decide to keep it as Freeware, then obviously no money will come. KEEP THIS IN MIND BEFORE REPLYING. Technology:The game will be for PC, as all the advanced controls it uses. As I said above, we use SilphScript. As you know there's a program called Game Maker, and we got that and our programmers began on SilphScript, our mini-engine in C. We also use Ultimate3D, a free software by Christopher Peters. Talent needed:Of course we're looking for more than just Modellers, but right now that's what we need the most. Our Website is updated daily, and we may post new requests there, too. Anyway, we need a modeller with some sort of experience, and we'll need an example of your work. We also need a texture artist, who has experience creating animal fur textures (especially that) and clothes textures. We need two of both. Team structure:Some of the team preferred me list their "forum" names.Luke Powell(ME)-Leader/Designer/Lead Programmer/(bad)ModellerNick Thomson-ProgrammerJagnus-ProgrammerFonzu-ComposerSam Pow-Dialogue Editor/DesignerVentri-DesignerWebsite:http://www.skull-game.webs.comWe're expecting to get a domain soon. Contacts:Company mail: silphsoft@googlemail.comPersonal Mail: lukepowell2008@hotmail.comWebsite ForumsPrevious Work by Team:This is the first team project. I've made some by myself. So as this is the first team project, I can show screenshots of our current work.http://skull-game.webs.com/apps/photos/album?albumid=8565106  See the ones at the bottom for the latest screens. Additional Info:If you would like to join, it would be preferred to use our forum, or one of the E-mails as I won't check here too often because I'm quite busy. The game's story's been set, but too understand it you need another part of the story, which would be too big to copy 'n' paste here.Feedback:Currently we don't want any feedback. We've already received feedback we need for the current game screenshots.