   [DX10] How to turn off Rasterizer
  Hi guysI would like to know how to turn off Rasterizer in DX10 preferrably in the FX file if possible. Any suggestion is welcome. It will be great if you can provide some code if possible.Thank you ahead.--John   
  What do you mean by "turn off Rasterizer"?  There are a number of different ways you can disable color and depth writing, but I'm not sure that's what you mean.   ;  Hi What I want ultimately is to use Stream Output instead of Rasterizer to handle my GS output. I would like to know if this is the right code to use in FX file:SetPixelShader(NULL);Thank you.--John   ;  Ah yes, you should just be able to disable the pixel shader like you mentioned :)  I don't think it's strictly necessary but I could be wrong (haven't done SO in a few months).  Technically you should also be able to use stream-out without a geometry shader however we had some trouble getting that to work (don't remember exactly what the problem was, an FX compiler error perhaps).   