   Jagged Alliance 2 C# Remake (Tutorial?)
  I love that game and I want to code something very simple of the genre.Upon execution you get a small isometric map with blue cylinders and red cylinders scattered around. Each turn, you get to issue actions to every blue cylinder and after that an AI issues actions to the red cylinders. They can move and "attack" each other (by standing next to another and issuing attack order) to remove them from the game.However, I'd like to do that using isometric 2D graphics, and be able to use the mouse to pick the units and issue movement and attack orders to all of them, then click an "end turn" button.Is there a tutorial that's the closest to what I've explained?Maybe coding everything from scratch won't be a good idea. In that case, what's the best free engine in C# for that?   
  hi there, if you find something useful please share :) i am very interested in getting some C# tutorials on game developingbest,y.   ;  If you want to use C#, I'd recommend the Microsoft XNA Framework.I's very well documented and there are tons of tutorials, I'm sure some of them will fit your game type.   