   Which platform should I target right now as a solo developer?
  Well, not really solo but I have few friends who might contribute for some graphics and stuffs.So, I might create a simple game which I thought of right now. Doing it in 3D might take some time so I guess I'll make it in 2D but it depends. What do you think?Anyway, what platform is the best to target right now? I want iPhone but the problem is the Objective-C. I know nothing about that. I heard this DragonSDk think.Any thoughts?   
Quote:Original post by John Stuart1. what platform is the best to target right now? 2. I want iPhone but the problem is the Objective-C. I know nothing about that. 3. I heard this DragonSDk think.4. Any thoughts?1. What does "best" mean to you? (What are your criteria?) You're asking this on the Business/Legal forum, so are you using Business or Legal criteria for determining which platform is "best"? 2. What DO you know something about? We don't want to waste our time telling you something is "best" and then have you say "well I can't do that." This post might belong in For Beginners instead, but I can't tell for sure yet.3. Huh?4. Yes.;  DSi if you want to make any money. PC download if you don't want money but prefer an easy life.   ;  XBox Live indie games is another relatively easy way to make money.   ;  Personally, from a money standpoint, I would look to the 3 huge gadgets that have come out within more...recent years.1. iPhone - You can pretty much create anything on this little handy gadget, the App Store makes it feel like buying an app really isn't spending your money based on the way it's set up, and the amount of iPhone owners is astounding at the moment.2. Android - Much like the iPhone, the Andriod is another touchscreen smart phone that has amazing capabilities.  It's open-source, and while I don't know the major functions of the Android as far as specs, I have played around with them and found that their applications market is severely lacking with actual GOOD applications.  This might be something that new developers can capitalize on and rake in the money.3. iPad - Contrary to some, biased opinion reviews this is an amazing piece of equipment.  I personally own one, and it has become my daily imaginary friend of sorts.  That being said, it severely lacks good utility/business programs and has a plethora of game applications on it at launch...the opposite of what it should of had.  The need for utility/business applications on the iPad is something that could make alot of money for the ones that do it right first ;) Turning this touchscreen tablet from a gaming box, into an actual useable work tool.While Android is using Google's OS, and is fully open source, the iPad and iPhone both use the iPhone OS and are not.  iPhone and iPad do not support Flash, and they both need to be made within an OSX OS.  This can be achieved by creating the games using Apple's SDK on a copy of OSX, or by virtual machining OSX via Windows/Linux though I'm not sure if this would be the best outcome for development. Hope this helps a bit, I've always been a big fan of doing something first, my lifestyle is heavily dependant on this.  Not only do you get the satisfaction of knowing you were the first, but it might also make you money as well.  In these cases, these three gadgets still need wholesome applications made for them and you could be the first to capitalize on an application in that field.[Edited by - Christopher Loyd on May 13, 2010 2:06:02 AM]