   Ascii To DIK_
  Dear Reader,I'm creating my own game engine and I have reached the point where I inplentan input sytem. The first problem I came across was how to keep it api independent for the user. Becouse DirectX uses the DIK_ (key here) marco's to define the keys and I want the user to use the 'A' or VK_SPACE keycodes just like the goold old windows messages. Is there an way to convert this?? I found lots of threads about converting from DIK_ to Ascii but not the other way around.Thank for any help you might give.Tjaalie,   
  If you take a look at one of my old threads, this one you can find a few ways to try and go about this. There are some good mentions of various, such as using a lookup table, slick namespace processing, or try and use the WinAPI to get it done. See if that helps at all.   ;  Thanx I will take a look at it.Tjaalie,   