   Part-time openings: 3d artists, animators, game & level designers, QA - some pay
Team name:Reverie World Studios, INC (http://reverieworld.com) - Canadian game development studio, located in Toronto, Canada.Project name: AAA RTS title for PC and Xbox360 - Dawn of Fantasy (http://dawnoffantasy.com).Publisher: Strategy First.Compensation:Our project is financed by Telefilm new media fund, and at this point in development we are only paying salaries to staff who were working for us for over 4 months. We have on-going negotiations with variety of publishers and expect to be able to switch all of our interns to paid positions this winter. During the next few months we will be offering solid bonus payments for exceptional work. Talent needed:We are looking to hire several additional members to fill intern positions, to work part-time from home. These positions are:-3D Max artist-3D Max animator-Game Designer-Scenario Scripter-Level Designer-QA TestersPlease scroll all-the-way-down for detailed position descriptions.General Requirements:All candidates must be able to work from home, over 18, be fluent in written English, have sufficient hardware to run the game client and own legal copies of any software required to perform their task (e.x. 3D Max 7, MS Word)Previous industry experience would be a great asset, but is not required.Team structure:We are a young studio, with over 20 employees working in a friendly teleworking environment. This is your chance to enter the industry, work alongside industry veterans in all fields of game-development, and perhaps make a future with our company. And just as a record, several of our past interns, have landed great industry jobs with experience and references they got from us.Contacts:We are looking to fill following positions by September 20th. To apply send your resume and cover letter to konstantin@reverieworld.com or by fax to: 1-416-614-8105.-------------------------------------3D Max artist-At least 2 years of experience with low-poly (up to 1000 p.) modeling and photo-realistic texturing.-Experience with realistic destruction modeling/animation is an asset (e.x. separating a building into breakable chunks, and creating havoc demolition animation)-Samples of previous low-poly humanoid textured models / pass our test.-commitment of 15-20 hours a week-3D Max animator-At least 1 year of experience with 3D Max Character studio animating low-poly humanoid models with rigs up to 75 bones.-Experience creating Havoc powered realistic destruction animations.-Experience creating simple facial animations, and lip-sync.-Samples of previous Char Studio animations / pass our test.-commitment of 15-20 hours a week-Game Designer-Long-term passion for game design and RTS and RPG games.-Must be familiar with current RTS titles, standards and features.-Sample of a game design document created in the past.-Passion for writing hundreds of pages and on-paper game design.-Understanding of game development, and new asset implementation.-Basic scripting/programming skills is a huge asset.-commitment of at least 25 hours a week-Scenario Scripter-Long-term passion for scenario design and RTS games-At least 2 years of experience (hobby) working with various RTS world editors, using scripting or triggers.-Samples of previous scenario work for any major RTS title.-Any programming knowledge is as asset.-LUA knowledge is a big asset.-commitment of 20 hours a week-Level Designer -Long-term passion for scenario design and RTS games-At least 1 year of experience (hobby) working with various RTS world editors working on terrain and environment.-Samples or screenshots of previous scenario work for any major RTS title.-commitment of 15 hours a week-QA Testers-Long-term passion for RTS games-Understanding of QA and bug reporting procedures.-extensive closed beta testing experience.-commitment of 15 hours a week[Edited by - RWS on September 10, 2007 12:40:39 PM]
  Updated the post using GameDev help wanted template, my apologies to admins.   ;  Update: We have relaxed agre requirements for level designer position. Sixteen years old is the new requirement.   ;  Sorry, but commercial job offers must be made in our Game Jobs section.   