   Boost.Python exposing raw pointers
  HeyIm making a game using python, and the thing is that I want to expose someraw pointers to python from my core exe. (im embedding python)I have exposed the class that the ptr points to. Using the regular    // note: this is just a test to make the exposing work    class_<WorldManager>("WorldManager")   .def("greet", &WorldManager::greet)   .def("set", &WorldManager::set)  .def("out", &WorldManager::out );But I guess that I need to define some kind of wrapper?Note: The object will exist the WHOLE time python is running. So I dont wantpython to do any managing of it.Help?edit: forgot to close the source tag[/source]   