   DirectX 8 to 9 Conversion
  I finally got everything converted to DirectX 9; but I am not sure about a couple of things?1. Is there a Direct Input 9 Lib?2. The following is a complete list of my linked libraries; are any of them specific to DirectX 8 (or no longer needed)? d3d9.lib d3dx9.lib d3dxof.lib dxguid.lib dinput8.lib dsound.lib winmm.lib odbc32.lib odbccp32.lib dxerr9.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib    _______________________________________Understanding is a three edged sword...Have your independent game reviewed by your peers on the www.FreelanceGames.com review ladder.[edited by - Sean Doherty on February 17, 2004 10:21:13 PM]
  1) No, DirectInput was not updated with DX9, hence, no dinput9.lib or Input9 interfaces.2) Looks good ;  DirectX 9 did not introduce a new version of DirectInput, so there is no dinput9 library.Not sure about your second question.  I haven''t worked enough with 8 to know. ;  Must... type... faster...! ;  Thanks, what about the sound; was it updated; or is it still dsound.lib?   _______________________________________Understanding is a three edged sword...Have your independent game reviewed by your peers on the www.FreelanceGames.com review ladder.   ;  Still dsound.lib according to my SDK.  win32codemonkey - Programmer. Gamer."This isn''t really happening, it only thinks it''s happening..." Flynn - Tronfind_object(enemy)->frag();