   Blitting with Direct3d
  I know, I know, there are a million topics that have the same subject. Actually the truth is, I already know how to blit in direct3d. I just wanted to know how to draw a dot or a line. I got a book that barely scratches the surface on direct3d and it only show me how to draw textured quads. I was unable to find any documents on drawing primitive shapes. Can someone lead me in the right directionThanks 
  Points and lines are simple. Check out the D3DPRIMITIVETYPE enumeration, the first thing you pass to DrawPrimitive*(). 