   Help Errors!!!!
  When trying to compile my game I get these errors.I am using VC++ 6.Any suggestions Thanksgram files\microsoft visual studio\vc98\include\d3d8types.h(43) : error C2011: ''_D3DVECTOR'' : ''struct'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(52) : error C2011: ''_D3DCOLORVALUE'' : ''struct'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(62) : error C2011: ''_D3DRECT'' : ''struct'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(72) : error C2011: ''_D3DMATRIX'' : ''struct'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(155) : error C2011: ''_D3DLIGHTTYPE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(189) : error C2011: ''_D3DSHADEMODE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(196) : error C2011: ''_D3DFILLMODE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(203) : error C2011: ''_D3DLINEPATTERN'' : ''struct'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(208) : error C2011: ''_D3DBLEND'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(234) : error C2011: ''_D3DTEXTUREADDRESS'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(243) : error C2011: ''_D3DCULL'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(250) : error C2011: ''_D3DCMPFUNC'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(274) : error C2011: ''_D3DFOGMODE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(290) : error C2011: ''_D3DPRIMITIVETYPE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(300) : error C2011: ''_D3DTRANSFORMSTATETYPE'' : ''enum'' type redefinitionc:\program files\microsoft visual studio\vc98\include\d3d8types.h(320) : error C2011: ''_D3DRENDERSTATETYPE'' : ''enum'' type redefinitionError executing cl.exe.shootemup.exe - 16 error(s), 0 warning(s) 
  check if you''re not icluding anything more than once, like d3d8types.h. Also try to be a little more descriptive. ;  d3d8types.h has include guards, so it should be safe.  Are you possibly including headers from multiple versions of DX? Stay Casual,KenDrunken Hyena;  Move your SDK include directories to the top of the search list, it''s using the ones supplied with VC6, which just cause problems.   ---------------------------------------Let''s struggle for our dream of Game!http://andrewporritt.4t.com