   vertex array tutorials
  is there any tutorials on vertex arrays? i''m currrently using the lists to draw stuff, but i need to do multitexturing, so it looks like i need to move to vertex arraysthanks 
  I believe the heightmap demo''s on game tutorials uses vertex arrays for rendering. It''s not difficult though. Basically it''s: //create the arraysfloat VertexArray[64*3]; //array for 64 vertices (3 floats per vertex)float TexArray[64*2]; //array for 64 vertex texCoords (2 coords per vertex)//store some data in itFillArraysWithData();//tell OpenGL where to find the stuffglVertexPointer(3, GL_FLOAT, 0, VertexArray); glTexCoordPointer(2, GL_FLOAT, 0, TexArray);//tell OpenGL to render a 64 vertex triangle stripglDrawArrays(GL_TRIANGLE_STRIP, 64);This is just off the top of my head so you might want to check the OpenGL docs for the exact syntax.   Sander Maréchal[Lone Wolves Game Development][RoboBlast][Articles][GD Emporium][Webdesign][E-mail]GSACP: GameDev Society Against Crap PostingTo join: Put these lines in your signature and don''t post crap! 