   What Do i need?
  Hello , And My name Is victor and im here to ask for a list of things.1.c++ websites that teach me how to learn the basics. (I have Dev++ and i know how to write senteces but no more than that.))2.tutorials on how to make simple 3d games in c++.3.A list of sites that will teach me Directx8 or 9.4.how can i combine c++ and Directx on to making a game.5.and were can i download Directx8 or SDK.If you can Help Thanks Alot Please. :)____________________________________________________________And i like MMorpg like Cabal online, MU online.[Edited by - vcjr on June 29, 2009 4:34:46 PM]
  There is no "simple 3d games" you can write. To start developing 3d games (or even 2d), you need to first learn to do way more than "write sentences". Grab a C++ book and start there.   ;  Advice against dev c++http://www.jasonbadams.net/20081218/why-you-shouldnt-use-dev-c/Direct x tut'shttp://www.directxtutorial.com/Tutorial9/A-Win32/dx9A.aspxhttp://www.chadvernon.com/blog/tutorials/directx9/C++ tutorialshttp://www.cprogramming.com/tutorial.htmlhttp://www.3dbuzz.com/vbforum/sv_home.phpand google direct x9 sdk   ;  to be honest there are tonnes if you search in goolge i couldn't name any for you straight off the top of my head but i can recommend something else.Books!one book i would recommend is C++ Primer plus by stephen prate (5th edition)it is a great book for anyone wishing to learn the basics of the C++ language.for me personally it was great but another book which supplemented it really well was beginning C++ through game programming. I am a young teenager and i found them both very readable and having 2 references to learn from can be great. If you feel one book does not cover a certain topic in a way you understand. having it put forward to you in a game format really helps. about the graphical side of books - i couldn't tell you much as i have just ordered beginning opengl game programming 2nd ed. But good tutorials are found in the sdk for directx and on directxtutorial.com. hope this helped :D P.S. dont try to make 3D games yet as you have to learn to walk before you can run. Simple 2D games are brilliant to start off with as they teach you the basics of graphical game programming. You can then take this knowledge across into the 3D side of game programming.   ;  Start with #1 on your list, and don't worry about the rest for a while. Even the "simplest" 3D game will require you to understand some sort of 3D API, and you're not going to understand any 3D APIs if you don't first understand C/C++. Also, FWIW: books/tutorials are great, but the best way to learn programming is to do it. Don't get so absorbed in theory that you never learn how to apply it.   ;  Thanks Guys but what other compiler can i use. ( please dont tell me vurtual basic c++)   ;Quote:Original post by vcjrThanks Guys but what other compiler can i use. ( please dont tell me vurtual basic c++)Erm...It's Visual C++, and the Express Edition is the best free IDE you're going to get. What do you have against it?;Quote:Original post by vcjrThanks Guys but what other compiler can i use. ( please dont tell me vurtual basic c++)I assume you mean Visual Basic, which is actually a different product.  Visual C++ really is the best choice if you're working on Windows, and they even have the free Express Edition.If you don't want to use it however, Code::Blocks is a good alternative, or wxDev-C++ -- an updated version of the project -- is ok, although I personally don't particularly like what I've seen so far.Of the three, I would strongly recommend the Visual C++ Express Edition, or failing that Code::Blocks.   ;  it makes my computer slow thats whats :( my computer is window xp and its slow   ;  You might like Code::Blocks.  It isn't quite as resource hungry as VC++.   