   import .max Without exporter in unity
  in the name of godhii have a questioni saw in video tutorial for unity in here (http://unity3d.com/support/documentation/video/5.html)unity developer does importing .max models in unity without exporterand changing the texture in photoshop and importing texture in unity with psd format without exporterwhat doing unity developer and what source code is for this work   
  Hi:I think they have a script for max which will export to FBX or DAE. They just have to launch max from command line, running this script and maybe passing the max file as parameter. Then Unity can read the output file and export to the format it uses.About the PSD, I think they use the FreeImage library, which can read this kind of files.Hope this helps.Carlos   ;Quote:Original post by MChizHi:I think they have a script for max which will export to FBX or DAE. They just have to launch max from command line, running this script and maybe passing the max file as parameter. Then Unity can read the output file and export to the format it uses.I have read (though I don't remember where) that the max file format is not even open to the public.Autodesk released a Utility (I don't know what tool*) from wich you CAN load the file and use the data (for example exporting it)*= you can search this on google or blackleassainator   