   Wii: Retro games pricing announced
Ars Technica linkWhat do you think ?  I'm slightly underwhelemed.  While 4.50 is reasonnable, 8.50 is way to high for anything older than N64.  Even 4.50 falls short of my soft spot, which I would put at around 3.50$.  There's hope that they will include attractively priced bundles tough.  We'll see.Edit: Wait.  The article says "Iwata said the launch date and final pricing for the Wii will not be announced until September."  When the hell are they planning to launch ?  After Christmas ?!   
  a little expensive but still far more doable than $60 a pop   ;  My question concerns what exactly is being purchased.Are these unmodified ROMs?If you are purchasing a license to use the software, what if you already bought the game back in the day? Is that license still useable?Are you purchasing unlimited downloads from Nintendo and a license?   ;Quote:If you are purchasing a license to use the software, what if you already bought the game back in the day? Is that license still useable?The answer to that will definitely be no.;Quote:Original post by JBourrieQuote:If you are purchasing a license to use the software, what if you already bought the game back in the day? Is that license still useable?The answer to that will definitely be no.Why not? I thought it was legal to download and use ROMs assuming you had a legitimate copy of a game...edit: aparently i am stupidQuote:Right from a Nintendo.com FAQCan I Download a Nintendo ROM from the Internet if I Already Own the Authentic Game?There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction of the authentic. Therefore, whether you have an authentic game or not, or whether you have possession of a Nintendo ROM for a limited amount of time, i.e. 24 hours, it is illegal to download and play a Nintendo ROM from the Internet.;Quote:Original post by Sr_GuapoQuote:Original post by JBourrieQuote:If you are purchasing a license to use the software, what if you already bought the game back in the day? Is that license still useable?The answer to that will definitely be no.Why not? I thought it was legal to download and use ROMs assuming you had a legitimate copy of a game...Nope, that's just an internet myth that use people, like myself, use to validate/justify their downloading ROMs. Sorry.;Quote:Original post by Alpha_ProgDesa little expensive but still far more doable than $60 a popI think they can't afford to sell it for less. These games will be competing for your time against the newer games(more expensive). If they're too cheap, you'll try more of them, which means it's going to take you longer to finish the newer games, which means you'll spend less money/month, which means less revenues. They want to price them at a price that associated with the game's age people will buy a couple in addition to the brand-spanking new ones, not instead.   ;Quote:Original post by alexmouraQuote:Original post by Alpha_ProgDesa little expensive but still far more doable than $60 a popI think they can't afford to sell it for less. These games will be competing for your time against the newer games(more expensive). If they're too cheap, you'll try more of them, which means it's going to take you longer to finish the newer games, which means you'll spend less money/month, which means less revenues. They want to price them at a price that associated with the game's age people will buy a couple in addition to the brand-spanking new ones, not instead.Doubtful, remember this Virtual Console is a revenue stream machine as well. If they sold the ROMs at a price point of $3 to $6, they'd still be making money hand over fist. Why? No development costs. Right now there are emulators for the every console the VC supports except the N64, GC, and DS. The cost maybe for the emulators, maybe. Other than that, Nintendo knows that gamers are going to buy the Revolution for the old school and/or the Wii-mote controlled games. So with the NES, SNES, Genesis, N64,and TG-16 (and who knows what's coming out of that rabbit hole because you have TG-16, Turbo Duo, TG-CD, TG-Super CD, and SuperGrafx games) games, you have more than enough games to make money off of. Plus you have DS to Rev communication and capability. Don't be surprised if you find some GB, GBC, and GBA games a couple of years down the road. In conclusion, don't worry Retro gaming won't cut into Rev gaming revenue. It will only add and supplement it.   ;Quote:Original post by Alpha_ProgDesRight now there are emulators for the every console the VC supports except the N64, GC, and DS.There are N64 emulators out there. I've played Super Smash Bros. against a friend on his low-end laptop, using a couple PS2 USB controllers. I was very shocked to see that it ran quite well.I'd imagine there's probably GC emulators out there, but I can't believe they'd run well. I didn't belive the N64 emulator existed until the guy proved it. Then I was like O____O, and proceeded to kick his ass in Smash Bros. :D   ;  N64 emulation has worked great for years. GCN emulation works pretty badly, as does NDS...I expect the latter will become usable before the former.   