   finding slow code
  I have a game that works but it is occasionally very slow at what it does. The codebase is pretty large and has become somewhat complex.. I'm not sure exactly where to start when picking apart the problem. What tools can you use to find and identify code paths that are slowing down your program? This is VS2008 C++ btw.   
  What you want is a "Code Profiler" that works with Visual Studio C++. Do a search on that and you should find something useful.   ;  A couple of good free profilers are AMD CodeAnalyst and 'Very Sleepy'.   