   RPATH equivalent for Windows Visual Studio
  Hi,I am currently porting my engine over to Windows and it works fine. There is just one inconvenience I would like to solve.I build all the libraries to one folder, demos and other applications using these libraries reside in another folder. Under Linux and MacOS I just set RPATH and applications find the libraries correctly. However under Windows I have to copy all libraries to the folder where application is, which is a horrible thing to do every build. I only need this for development, deployed applications will have dlls bundled with them. But for development it's inconvenient to copy dlls over to multiple folders (tools use them, demos use them, model converters use them ...).Please don't suggest things like move all your exes to the folder of your dlls, that's really inconvenient and bad for maintenance.I am using scons to build the engine, but Visual Studio specific thing might help too as I use visual studio compiler so I might reuse the command line parameters.   
  DLLs in directories on the PATH environment variable should be loaded automatically.   ;  Edit: Sigh.  Too slow :(As far as I know, searches for DLLs will use the PATH variable just like searches for executables, so try just adding your library folder to your PATH (that's PATH, not RPATH, obviously).John B   