   sprites, random numbers, Win32, DirectDraw
  I am currently breaking into game development, and I want to make a program that generates 6 random values and then displays them on a set of 6 sprites. I already have a COM program that can generate 6 random values, now I just need them to work with a Win32 program to display them on the sprites. does anyone have any tips or links to help me solve this problem?   