   [.net] [XNA] Time Step
  I thought I read about this somewhere, but I can't find it in the tutorials.How do I set the XNA Game time-step (the time between update calls)?Should I even do this manually, or is it already set at a good default interval?If not, what is a good interval?   
  Your game object has a boolean property called IsFixedTimeStep. set this to True, and then you can set TargetElapsedTime property to a specific TimeSpan. Check the docs for details.   ;  Thanks, I found the details in there.   