   Sound Engineer/ Composer Needed for XNA Project
Project name:Beta Testers Inc.Brief description:The key gimmick to our game is a new algorithm for randomly generating platformer levels on the fly. To my knowledge this has never been done well before. The difficult part is ensuring that the level created is feasible as well as of a given difficulty. Our algorithm does both. The difficulty can scale more or less as high as you want while still guaranteeing feasibility, check out a video at ">Beta Testers Inc. [www.youtube.com] The level in the video is being generated on the fly, as the game is played!Target aim:We'd like to release the game on XBox Arcade. Currently it is only eligible to be on Community Games. To step it up we're looking to win the Dream/Build/Play competition Microsoft is hosting in August, or, if that fails, to garner enough publicity on our own to make a successful run on Community Games.Compensation:We're looking to pay, you betcha. If you're interested contact us and we can do the haggle dance.Technology:Working with C# XNA, game is up and running on the 360 (youtube video was captured from an Xbox).Talent needed:We're currently searching for a sound engineer capable of making the full range of sound effects for our game, as well as a composer to create gameplay music. The current style we have in mind is House.Team structure:Team is pretty small, a couple of programmers, artist, team lead.Website:No website yet. We're waiting until we have something visually more appealing before trying to get word out to the general populous.Contacts:Get in touch with us at rndseedgames@gmail.comPrevious Work by Team:noneAdditional Info:">Beta Testers Inc.Feedback:any[Edited by - TheEzEzz on June 20, 2009 6:48:51 PM]
  Hello Beta Tester, Inc.Are you still in need of a composer for your game? If so we would be interested in discussing your particular music needs.We are a group of composers/producers whom create feature film, episodic television, advertising, and video game soundtracks.Some examples of our work can be heard at www.thepacificbureau.com.Sincerely,Joel Richardwww.thepacificbureau.cominfo@thepacificbureau.comemail: houseofnoisemusic@gmail.com   