   [java] Official OpenGL bindings
  So, as linked to on the frontpage, there will soon be an official OpenGL binding for Java as a joint venture between Sun and SGI.  My question is this, because I couldn''t tell from the press release: Will this binding be based on a current API like JOGL, or are they going to make a new lib entirely?   The Artist Formerly Known as CmndrMhttp://chaos.webhop.org
  Looks like this is mainly for J2ME.  But I know it''s not JOGL.  It''s a separate thing altogether. ;  How soon do you think soon is? I get the feeling that there won''t be an official release for a while. ;  FFS, we thrash away writing a J2ME compatible binding and they go and do this. Why are they repeatedly ignoring the community?Cas ;  long term maintainability and reliability, i guess ;  Oh thank god sun realized that the spawn of evil they call Java3D was bad idea ever since the beginning. I find it kind of funny how most sworn supporters of Java3D switch to OpenGL when sun gives its blessing to it.;  I liked java3d but I am not going to stick with a dead api.   "... we should have such an empire for liberty as she has never surveyed since the creation ..."Thomas Jefferson ;  i stick with java3d, i love it!...and what you call dead, i call mature ;  OK, now I have a question. I''ve been working a bit with Java3d, and probably know enough C++ to get the basics of OpenGl down, as well as a program I saw here called GLBasic.  Would it be better for me to stay with Java3D or start picking up OpenGL NEWBIE ALERT: What''s JOGL, how do I get it and does it work with NetBeans  ;quote:Original post by Anonymous Poster  Would it be better for me to stay with Java3D or start picking up OpenGL Hard to say accurately, although I think in the long term you''re probably better off with OpenGL.quote:What''s JOGL, how do I get it and does it work with NetBeans    JOGL is a new set of OpenGL bindings for Java. With it in place you can write Java programs that use OpenGL. It''s just a native library and a jar, should work just fine in netbeans. It''s at jogl.dev.java.net 