   [C++] Where to start in 3D?
  What should I use to start three-dimensional game development?I heard SDL with OpenGL was good, but if so, where do I start?   
  Personally, I would start with a Google search [wink]   ;  Thanks, but I would rather not install libraries that I don't know how to use.   ;Quote:Thanks, but I would rather not install libraries that I don't know how to use.Then, can we assume you have already chosen a number of libraries and don't want to explore anything else? Because then we can't understand the motivation for your question. You want to know about various libraries, yet you profess no interest in other libraries.Perhaps you should clarify your situation and your question.   ;  Look for a book in beginning game programming for either OpenGL or Directx.Either will be a good starting point (:   ;  I found the video tutorials here to be a very good learning resource when I first started with graphical programming. It teaches OpenGL using the GLUT toolkit in C++. I highly recommend it.   