   SDL_SetTextInputRect?
  Hey,I don't really understand what SDL_SetTextInputRect does.The docs don't really explain things in detail. It just says:Quote:void SDL_SetTextInputRect(SDL_Rect *rect);rect is the rectangle which the system input methods are going to show candidate window near it and marked text in it. You should update this rectangle as you type. I don't really understand it. For example I dont get why the system needs to know where characters are going to be shown, because AFAIK the application is responsible for this.Does it have to do with line-wrapping??Thanks in advance   