   Try my engine :D
  i''ve wrote this small 3d engine and i would like to hear your comments :Dsupports:BSP,PVS,per-pixel lightning,dot3 bump mapping, Quake3 modelshere''s:http://www.neoborn.com/users/b3rs3rk/demo.rar 
clickification Sharp Basic - Coming summer 2004!Sign Up For Sharp Basic Beta Testing!!!;  hi man, this is pretty cool, don''t like it as an engine that much, since it is so simple, but as a demo it''s really cool. You should release a tutorial about it. Do you have icq or anything, I would like to talk to you about adding bump mapping into a BSP! ;  It looks great , but there are some collision problems , i managed to get under the stairs. ;  thanks a lot! :Dthe collision problems are due to the camera radius (i think...) i should fix it one of these days...sorry,but i don''t use icq anymore. only MSN... let me know if u like it :D ;  JazzD> "You should release a tutorial about it"see MD3 animation, and Quake3 BSP loader 2&3 here: http://www.gametutorials.com/Tutorials/opengl/OpenGL_Pg5.htmstrange that the model, the map and the controls are exactly the same  [edited by - sBibi on May 29, 2004 9:50:11 AM];  lol, im not talking about the models and the map, im talking about the bump mapping and the per-pixel lighting, it''s a HARD thing, as I see he added it to the gametutorials.com tutorial, well I work for gametutorials and would love to have a tutorial follow up that adds per-pixel lighting and bump mapping to the bsp tutorial, so if you would like to do it, tell me . ;  @sBibi:infact i''ve based my code on GameTutorial''s tuts:the map is a mod of the Q3 map format, i''ve added the support for Dot3 bump mapping and other effects (some shaders, reflections and so on)i''m not a graphic artist, i don''t spend my time creating amazing grafics, i work only on the code. ;  I assume you are a Red Dwarf fan.Nice work on the engine.  ;  That Anon Poster was me.I just noticed that Lara looses her texture when I switch to fullscreen using F1.   [edited by - kwackers on May 29, 2004 10:25:58 AM]