   plz help me give me some answers about computer graphics theory
  hello, this is my first thread i need to your help. there are some questions plz give me answers.1 Write a routine for scan converting lines with negative slopes.2 What are the advantages of Bresenham's line drawing algorithm, over the polynomial and DDA methods?3 What is the solid area scan Conservation? Name some common algorithms for doing this.4 What are the advantages of and disadvantages of 4-connected and 8-connected pixels in case of the flood fill algorithm?5 What is two dimensional viewing? Explain in the detail characteristics and Principles ofi. Viewing pipelineii. Clippingiii. Windowing6 Elaborate the principles of 3-D viewing.8. What is animation? Elaborate in the detail various animation techniques:i. Key Frameii. Tweeningiii. Morphingiv. Scene graph manipulation   
  Homework?That first question is straight out of the book "Computer Graphics Multimedia And Animation"...   ;  Agreed. Way too homeworky.Show us some work in YOUR understanding of these questions, and someone would probably come around and help correct you.But board policy is to not answer homework like posts with direct answers.;  Why would anyone here bother helping you when you clearly make no effort yourself?   ;  Drop out of your graphics class.Now.   ;  We don't do homework here.   