   Project Azen: Building a Team!
Team name: nFuse StudiosProject name: Project AzenNot-so Brief description:Genre and Art/Level Design:This project is a 3rd person action game. The game resembles that of "Rachet and Clank" in level and structure(more so it's semi-open yet linear worlds, and the way you progress to different locations openly. Also I'd like to incorporate similar unique and high powered weaponry in the game.) but has a much darker mood almost resembling the villain campaign of infamous with wore emphasis on black and white and lighting contrasts rather than the bright colorful worlds seen in "Rachet and Clank". I'd also like the game to follow a similar art style (a.k.a. I'm not trying to aim for realistic, but I'd still like a polished look to the models) but maybe fall in a more adult themed environments and action-play. I would like to work with unique ideas artistically, but I will give the lead artist full reign in this. Story and features:So this story can be somewhat altered or changed by the lead designer, but my thoughts for the game are as follows:The gameplay begins with you controlling the main character in battle. He is currently employed by the military (or possibly some other organization) for an eradication mission. They're orders are to go in and end a scientific endeavor by an opposing military/organization and kill any and all who get in your way. The next details are sketchy at best, but basically this mission (which acts as a tutorial level) is carried out, but when you get to the scientists and go to kill them, somehow you activate a large crystal/material they were conducting experiments on, causing a bright light and then a large explosion. Now for the biggest feature of the game. After the explosion you find that you can now control the time of individual objects. The idea being, that you can use this time control to further your own combat abilities. Such as the ability to increase the speed of your gun allowing it to be able to fire significantly faster in combat. Or the ability to speed up your character. Also I'm hoping to incorporate puzzle areas in the game that will rely on your time abilities. I'll have more details on some of these aspects if you are accepted as the game designer, but again you'll be given a lot of freedom with these aspects.I want this project to be a fun and growing experience for everyone involved. If you are interested and can fill one of the positions below please contact me.Target aim:I would like this project to eventually be released as retail. But realistically i cant make any promises. We will reevaluate the idea of going retail closer to release based on the project quality.Compensation:I cannot currently provide payment, but if the game does infact go to retail you will receive a percentage of the money.Technology:Right now the project is just being created for PC (hopefully both mac, linux, and windows OS) . Though I would really like this project to be ported onto consoles, I do not have the resources to do as such at this time.  If you think you could help with this please respond below :).Libraries:Rendering - IrrlichtAudio - cAudioPhysics - Not a definite yet, but right now I'm leaning towards bullet through PAL. Have also considered Havok, but I have no experience with the lib, and it's massive to learn.. Please see below for more details.Talent needed:Programming:I need programming for each of the following areas below. If you can work on more than one area that would be awesome, but having one programmer for each aspect of the project may move things along quicker with the increased manpower.. I'll work with whatever help I can get. Also please note I don’t expect some 20 years in the industry of experience. This project is meant not only for working towards a final project, but also for self growth as a programmer. So don’t be afraid to contact me.Graphics-Physics-Audio-GUI-Networking-  Will be needed more so in the future rather than now. You can work on other areas until the need arises though if you are capable.Cinematic-  Will be needed more so in the future rather than now. You can work on other areas until the need arises though if you are capable.Art:The art style is described in the Additional Info section.I need artists for the following areas. Again if you can work on multiple areas, more power to you. We can also use multiple artists in each area if needed.Characters-Weapons-Misc (static models in the environment, as well as menu graphics and such)-Levels-Game Design:I'm really looking for a one or two really reliable people in this area. Not only do I need someone to flesh out my ideas into a full out plot, but I'd like to have alittle history on the characters and environments, as well as actual input on gameplay ideas and such. The lead game designer would work closely with me as the lead programmer.Team structure:Currently I am the only person on this team as it is new. I am the lead programmer for the team but also a functioning team leader to guide deadlines and ideas for the projects. Hopefully the lead artist and lead designer will join me in these major decisions soon. Giving them complete control over their respective areas, and all three of us having joint control over the team as a whole.Website:I have a website at www.nfusestudios.yolasite.com but it is very new and does not have much information on this project yet. Updates soon.Contacts:You can PM me here, or e-mail me at humblebassplayer@gmail.comPrevious Work by Team:None, this team is just starting out..Personal programming experience: I've been programming in C++ for 2 years and programmed in Lua for about a year before that. I have become fairly fluent in the irrlicht rendering engine, and have been working with game logic programming since the beginning. I've worked on a few projects before, but they all ended up not finishing due to lack of motivation. This is the first real project I've started on my own and am leading so I hope to avoid the problems the previous projects had. Feedback:ANYIf you have any questions, please ask below.[Edited by - Desconocido on May 2, 2010 1:14:37 AM]
  What exactly is your previous experience when it comes to programming games / leading a team? The team may be just starting out, but I thought it was also mandatory to include that in your template. I ask because you have high goals, and proof of previous experience would go a long way to assuring someone like myself that you might reach them.;  Sorry about that, I totally forgot to add in my personal experience. Just edited the post with that information.   ;  Hello. I'd really like to help on the Design side of things. Its what I do best. I can help a little bit with level design when we get to it. So.... We need to chat some more. PM Sent!!!   ;  I am a professional film and video game composer, if you need a quality musical score - send me a message, adambrownfilmcomposer@live.com . Thanks   ;  bummer...another dream down the drain....   ;  Sorry for the late reply, just been busy the last two days. @XandX2005, the lead design position was already filled, but I'll talk to him, about it, but I think we could possibly use you for level design and such :) I'll PM you within the next day or two once we decide.@adambrown1987, Music isnt a huge need right now as the project is still young, but as we progress, I'll be sure to contact you :).@everyone else. Project Azen needs artists still!! please if your interested, send me a PM or email.   ;  hey Desconocido, I'm looking to get into the game industry, been drawing all my life, i consider myself mediocre with a pencil mainly being sloppy, yet when it comes to a computer i consider myself much better, especially with objects rather than people, tho i am completely willing to learn anything you throw at me. i am newer but have always played around with 3d modeling, and i think I'm finally ready to sit down and really get down to business with it. i am a high school student finishing up junior year with no day job so i have plenty of time on my hands other than playing in a band. speaking of that i can also learn to score music probably due to the fact i have played trumpet for 4 years, and guitar for 3, tho i am much more skilled at guitar. so im sure i can learn to score music whenever needed.   ;  @Rockinoutt93 We could definitly use your help, and soon too! I sent you a PM :)   