   HP iPAQ + Windows Mobile 6 + Open GL ES possible?
  Hello everyone,I want to develop a 3D application (comparably a game) on a mobile device. I have experience with HP iPAQs before and they are quite easy to work with .NET CF and eVC++. But I have not developed any applications using 3D graphics. I was wondering if using the following combination is possible:HP iPAQ (preferably 110/210: they use the following processor: Marvell (formerly Intel) PXA310, 624 MHz - both do - I checked :) ) + Windows Mobile 6 + Open GL ES (1.1/2.0 as long as 3D possible)I have researched quite a bit on the internet and it seems that the best (and free) OpenGL ES implementation for Windows Mobile 6 is Vincent. Can anybody verify the following specs will be ok for developing a 3D application?Any advice will be greatly appreciated.Thanks in advance :)Jake Clawson   
  3D is possible on both devices, either using one of the OpenGL drivers or the D3DM driver.No PDA in that market has a 3D graphics processor.  The older Axim X50v/X51v models had one, but they have been dead for several years.  The 2700 graphics card was great for a few tech demos, but other limitations of the device meant that it didn't offer much of an improvement for actual games.The software rasterizers are plenty for just about any homebrew project.  You will be stuck by other limitations of the hardware long before you reach the rendering limits.   