   Sockets in C++
  Having an absolute nightmare trying to deal with sockets in c++ in the windows environment.Could anybody point me towards some tutorials that can get me on the road with a TCP and UDP Servers and Clients.Thanks for your help in advanceNeil   
  I guess that this gdnet forum is what you search. I don't visit it very often, but its FAQ is impressive so I guess you'll find what you need.HTH,   ;  I hope these links help.http://beej.us/guide/bgnet/output/print/bgnet_A4.pdfhttp://www.hal-pc.org/~johnnie2/winsock.html[smile];  Check out "Network Programming for Microsoft Windows".  Though it is a Microsoft book, it discusses berkley sockets as well as Winsock.  Very good reference.http://www.amazon.com/gp/product/0735615799/qid=1133984879/sr=8-3/ref=pd_bbs_3/002-8572222-0532040?n=507846&s=books&v=glance;  If you are willing to use SDL you could take a look at SDL_net. The docs are here.Not sure how many people are using it, but the Eternal Lands MMORPG postmortem suggests that they are using it.   ;Quote:Original post by Will FIf you are willing to use SDL you could take a look at SDL_net. The docs are here.Not sure how many people are using it, but the Eternal Lands MMORPG postmortem suggests that they are using it.True - you can verify this by downloading the source code of the EL client from EL web site (of course, you can also download the game and play with it - there's a lot of fun here ! [smile])Regards   