   Billboard Issue
  I get flickering, any ideas?
  Do you have mipmapping enabled for you billboard texture?   ;  I really think I do lol, but I could be having a mind fart.I'm using XNA, is it turned on by default?   ;  Right-click on the texture in the solution viewer and select properties. Unfold the Content Processor property and make sure that Generate MipMaps is set to true.   