   MD3 animation.cfg file
  I was loading md3 players into my small game and found animation.cfg files which give information for animating the player.However, after following it I was not getting the desired results.For example,When I make the player walk from frame 153(according to the file) it was jumping and the actual walking motion occured at 105. Is there any other relation between the frames stored in the file and that stored animation.cfg file?   
  Indeed there is, You need to calculate a delta value, this is the difference between the gesture and the first leg anim, which is the LEGS_WALKCR - TORSO_GESTURE (both for start and end frames).Now for all leg animations you use the original value read from file minus this delta. delta = WALKCR.startframe - TORSO_GESTURE.startframe; WALK.startframe -= delta, WALK.endframe -= delta.Thats all there is to it.;  It worked!!Thanks for the help!   