   another attempt at making game music - first time I made it loopable
Hi, I posted on this board before and got really useful feedback.When I tried working on the posted track to improve it I had a surge of new ideas and ended up with a new piece. It kinda has a similar feeling to it (mechanical, engineering, tinkering), which I think is great since it's a good theme for adventure games.If anyone is interested I would love to hear your opinions - are there any unfitting parts in it? Do you think the overall pace is good or does it change too much?https://soundcloud.com/hyperdemented/clockwork-factory(For reference, this was the mentioned song I posted here before: https://soundcloud.com/hyperdemented/blueprints)Cheers,Clem
I am not a composer but I think it is really nice. Didn't see any unfitting parts. I would say that it might be too long for a loop if it had to really be in a game.;Very nice work overall, it gets a little mid-range heavy at times but it's a small issue. Very Danny Elfman-ish.;I am not a composer but I think it is really nice. Didn't see any unfitting parts. I would say that it might be too long for a loop if it had to really be in a game.yeah I was worrying about it maybe being to long - I think for this one it's still okay, but I definitely plan on doing shorter loops in the future Very nice work overall, it gets a little mid-range heavy at times but it's a small issue. Very Danny Elfman-ish.I did mash up a lot of instruments at some parts. I usually try to compensate for that by adjusting volume level of the instruments accordingly. Might need some adjustment then, thanks for the hint