   Resolution switching - memory problem
  HeloEvery time I switch resolution in DX9, memory goes up.I am using pDevice->Reset. When I close app, memory goes down.On one computer memory stays up even if I close app.And yes, I free up everything!If anybody have some clues on whats the prob. pleas help. 
  DirectX generally doesn''t free up memory until it absolutely has to. When you change resolutions, it''s probably grabbing some more memory while marking the old as unused, but not actually freeing it.Just make sure your code has no leaks and you should be alright. 