   TinyXML simple question.
  Hello everyone!I have a short question..Is there any way to force tinyxml NOT to filter out the new line special character '\n'? I have my shaders in a XML file, the source of each shader is inside a tag and I get the shader code using: TiXmlElement::GetText().But the result I get is without the '\n' character. Because of that I can not use glsl #preprocessorIs there some switch in tinyxml that does not filter out specific characters? or i should parse the xml myself?Thanks!   
  I am not experienced with TinyXML, but it being public domain zlib/libpng licensed, why don't you simply modify it so that it preserves the newline?   ;  Just use & #10; (without the space) at the end of each line.  TinyXML will translate that into a newline when it's parsed.   ;  Solved! Thanks! Cheers dudes!! :)   