   Geometry Wars Sales
  As of January 16th, Geometry Wars for XBox Live Arcade had sold 45,000 copies.That was quite a few months ago.  Does anybody have any idea how many it has sold up to a more recent date?  I've searched all over Google and didn't find any newer information.Thanks in advance.   
  +1 from me.I bought it shortly after I got my Xbox 360   ;  If you haven't already bought it yourself, buy a copy and die with a really low score, then see where you are on the league tables. Should give you some idea [smile]   ;  Oh, and it must be a fair bit more than 45,000 now because I'm about 49,000th in the league tables with a score of about 300,000. But maybe I'm just rubbish...   ;Quote:Original post by mattnewportOh, and it must be a fair bit more than 45,000 now because I'm about 49,000th in the league tables with a score of about 300,000. But maybe I'm just rubbish...Where did you get that number?  I finished with 25 points just to test it, and am at position 4013 when checking the leaderboards... which is WAY too low a number.  Is there another place I get the real ranking from?Edit: Figured it out.[Edited by - JBourrie on June 16, 2006 6:29:50 PM];  Were you playing with a developer account maybe and so only seeing scores for other developers? I didn't do anything special to see that ranking - it shows up either on the 'friends' rankings or on the global rankings. The default high score seems to be 10,000 for a session so maybe you have to get over that to rank properly?   ;Quote:Original post by mattnewportWere you playing with a developer account maybe and so only seeing scores for other developers? I didn't do anything special to see that ranking - it shows up either on the 'friends' rankings or on the global rankings. The default high score seems to be 10,000 for a session so maybe you have to get over that to rank properly?That's exactly what was happening (devkit) :)   ;  There you go then, afraid you'll actually have to pay like an ordinary member of the public to see the global scores [grin]I'm assuming the demo doesn't record scores on the leaderboard. If it does then you'll have to adjust the numbers you see by the conversion rate which was reported at 39% a few months back.   ;  I just tracked down a retail kit and bought the game, so hopefully this works :)   ;  Let us know if you find out, I'm curious to know myself.   