   Animation controller
  Assume that I have had the Mesh loaded correctlyWhat functions do I need to call when I'd like to have animation as following:  D3DXTRACK_DESC track1;  track1.Weight= 1.0f;  track1.Enable= TRUE;  track1.Flags= 0;  track1.Speed= 0.1f;  track1.AnimTime = 5.0f;  g_AnimControl->SetTrackDesc(1, &track1);  ID3DXAnimationSet* loiter = 0;  g_AnimControl->GetAnimationSet(1, &loiter);  g_AnimControl->SetTrackAnimationSet(1, loiter);  g_AnimControl->SetTime(g_AnimControl->GetTime()+1.0f);I knew that before but now my memory just got washed away.using older version of dx9 :PThanks in advanceJack   