   A simple idea- Please, share your thoughts with me-
  Hello everyone,I had a few simple, short ideas, and I felt like sharing. I hope they're beneficial to anyone who reads them. Please though, keep things civilized if you decide to comment. Playing in traffic would have been just as easy. Assuming I'm not already.* * *-A game where the adventure's character is genuinely human- weak, frail, and absolutely vulnerable- Ideally, the character is a young child- Skimming across the age of puberty--This is a common theme among my creations- The Legend of Zelda had a tremendous impact on my childhood--Continuing to the main point- Now, as you hopefully understand, our player is quite vulnerable- He/She must carefully choose his/her actions- Death is a strong possibility- Every encounter must be examined with caution--The player does have one mighty advantage, however- He/She can manipulate enemy intelligence- He/She can insert ridiculous commands, and like the many layers of an onion, pry their minds apart--This is just one, basic idea, though- Obviously, a game would need countless more to respectfully call itself such--I should also mention that my ideas are many pages from being fully expressed- There would be no point in sharing them all-* * *If you have any questions, comments or constructive feedback, feel free to post it below. Otherwise I hope you enjoyed and perhaps benefited from my writings.Thanks again,The Absurd Druid.   
  If I understand your gameidea (not an easy task ;_) )you have a weak player character who is able to manipulate his enemies, right ?Well, this sounds much like paradroid where you are weak,small robot, but with the ability to control other robots. Your goal is to get a space ship invested by enemy robots under your control. This is done by controlling other robots and to use their special abilities to solve your task.This game idea sounds interesting so far :), any more information ?--Ashaman   ;  I disagree that you need more. Elaborate, sure. However, if you try and add 100 unique features, you'll just get 100 rubbish features. Focus on making that quite interesting idea really good. I think you need to work out how to make it challenging. If they can insert commands, why not just insert a command to walk off the nearest cliff.   