   Psyc Studios is looking for Ogre programmers and Weapon Modelers
Team name:Psyc StudiosProject name:Brief description:The Life is a cell shaded multiplayer first person shooter, where 2 teams battle to complete their objectives. The game is team-based featuring two teams, Organized Crime vs. Law Enforcement. Each side has similar and different weapons, as well as different mission objectives.The Teams: The teams will be based on different ocupations in both Organized Crime and Law Enforcement.Here are some preliminary concepts.1234Target aim:Freeware. But who knows?Compensation:So far this project is completely voluntary, however if the game is released, profits will be split evenly.Technology:Nothing yet.Talent needed:Lead C ++ Game Coder: Required: - Must Have a solid grasp of C ++ programming.- Should have a good knowledge of physics and math.- Examples of past projects. - Must work well with others.- Fluent in English.- Possess good teamwork skills.- Must be able to dedicate time to the project.- Must love online multiplayer games.Ogre3D programmers:- Must have at least one years experience with Ogre.- Must have past projects or any past work to showLead 3d Artist: You must be able to create believable characters as well as detailed weapons from concepts or visual reference. Required:- Must have a thorough understanding of low-poly modeling- UV and skinning skills are a must.- Examples of past work. Weapon modeler: willing to outsource work for $10 per untextured weapon model.- Must have examples of past works- Must understand UV wrappingTeam structure:Baggsie138-Level designer. Has been making free levels since Half-Life.Dirty Dan -Animator. Currently in school for multimedia.Demineo- WebmasterMikel-Concept artistWebsite:Under construction - http://psycstudios.digitaltoxicity.net/index.phpContacts:Baggsie138@yahoo.comAdditional Info:Please only experienced individuals apply.Game features: -Money system to buy weapons like in Counter-Strike, yet you will be able to give teamates money if they need it.-8 main player models. 4 for each team. For the Organized crime team they will include: Gangsters, Contract killers, Mercinaries, and the Triangle Trade. For the Law Enforcement team: FBI, NARC, SWAT, and the Police. You will be able to choose your player model before the start of a match. There will also be VIP models and possibly hostage models.-Objectives: Each team is given an objective. For example; The Mob team Is hired to rob a bank. The objective is to transport VIPs, which in this case will be a hacker, to hack into the bank's high security vault. Then to transport the stolen objective to a getaway truck. The Law enforcement team has to stop them. They can do this by killing the VIPs. Another example; There is a rat that the mob has to kill. The only problem is that he has been put into witness protection. The Law team must Protect this Rat and transport him to a getaway. If your VIP dies, you automatically lose the match.-Physics- Hopefully we can manage to have some ragdoll physics. Vehicles-There will be drivable vehicles. The camera will then switch to 3rd person when a player enters a vehicle. And passengers will be in first person able to shoot enemies.*everything here is subject to change.*Feedback:Constructive Critisism.[Edited by - baggsie138 on June 7, 2006 1:56:04 AM]
  you do understand that you will need different artist for weapons, a different artist for characters and a different artist for environments right? asking for one artist to be able to do all of this well is going to be near impossible to find.i would recomend asking for seperate artist for each of the above mentioed fields if you want to get any response.   ;  very nice art style. I wish my c++ skill was good enough:( . Good luck at finding people :)   ;Quote:Original post by Jarrod1937you do understand that you will need different artist for weapons, a different artist for characters and a different artist for environments right? asking for one artist to be able to do all of this well is going to be near impossible to find.i would recomend asking for seperate artist for each of the above mentioed fields if you want to get any response.Actually right now im only looking for a Lead 3D artist, must be well rounded and be able to lead a small team of other 3D artists. ;  updated   ;  New positions available. Also we are currently looking for programmers who are willing to work with Ogre3D.   