   Morrowind - New Character
  After the countless hours of playing, I've decided to start all over again with a new character and thought you guys could give some feedback/suggestions about this new setup.I wanted to be an enchanter that could fight hardcore in battle (with minions and destruction spells). ----------------------- Race-----------------------.High ElfHigh Elves give 10 more maximum magicka point then Bretons and provide more Enchant and Alchemy skill points which I want to have as my primary skills..----------------------- Gender-----------------------.MaleMale High Elves have more endurance so it will give more health and fatique.  On the other end, I loose speed..----------------------- Birth Sign----------------------.The Atronach.Spell Absorption (50 Points)Fortify Maximum Magicka (2.0 x Intelligence)Stunted Magicka (Can't charge own Magicka).I choose The Atronach because it will provide my character with more Magicka then any other sign.  It also allows me to absorb attacking magicka..----------------------- Class----------------------.Name: Evoker.Primary Attributes:Intelligence - For use of spellsEndurance - For more hit points and fatique.Primary Skills:Enchant - Enchanting items is my primary characteristicAlchemy - I could use home-made items to boost attributes before enchantingConjuration - Minions play as great distractionsAthletics - I want my character to be able to run quicklyHeavy Armour - My character will only wear heavy armour.Secondary Skills:Destruction - This is secondary because I could just enchant an item and use that insteadMysticism - Soul Trap will be a primary spellAlteration - Making magical shields will be helpfulIllusion - Paralyzing enemies and charming minions is quite helpfulRestoration - Healing spells.----------------------- Leveling Up-----------------------.For the first few levels, I will put points on Intelligence, Strength (for holding stuff) and luck (for use with Enchanting).  Later on, I would attribute more on Willpower (for Destruction skill).Any suggestions before I start this?  I think it'll be pretty neat character.[edited by - Rob Loach on August 1, 2003 5:14:24 AM]
  In my pratice it makes little differance what kind of character you start with. Its probably Morrowinds great downfall. Its wicked easy to max out all skills in no time once you know how it works. Getting +5 bonuses on anything you wish. Especaly secondary skills. Personaly I would think a magic charcter would be the weakest of all characters due to the unreal imbalance between magic and enchanted items. Why waste valuable seconds trying to cast a spell that may or may not work? It makes no sense when you can just full auto on someone with an enchanted item. If magic was a better tool and characters actualy had destinctions the game would have been soooo much better. Its still fun but it could have been much better with very little change. My orc should never be able to reach 100 intel and my wood elf shouldn''t have 100 strength. My end the end advice is to get something you think looks cool and can run fast as you tend to move very slowly and you have much ground to cover. ;  You know, there is a great place you can discuss Morrowind... And GDnet isn''t is. ;quote:Original post by Dot Hack Sign  You know, there is a great place you can discuss Morrowind... And GDnet isn''t is.   quote:What can I discuss here?Anything you like, within reasonMorrowind, what''s that?  A game?hmm.  gamedev.net ;  What, whats that? He''s not talking about DEVLOPMENT, gameDEV.net ;quote:Original post by Dot Hack Sign  What, whats that? He''s not talking about DEVLOPMENT, gameDEV  .net   Dude, it''s the lounge, and it isn''t a crap post.  What''s more, it even involves games.  Chill out.  Let''s not hi-jack this thread any further by bickering in it though. ;  and .net ..... Sorry, I can''t think of anything humorous to say about that other bit. ;quote:Original post by Dot Hack Sign  You know, there is a great place you can discuss Morrowind... And GDnet isn''t is.   Stop acting like your father.;  What I always wondered about Morrowind is that why is all the fights different for the main character?If I attack a nix hound with a dagger, I can kill it in 5 or 6 blows, if I don''t do anything, then nix hound delivers like 5-10% damage with each blow. But if I conjure something (I tried with a greater bone walker which is supposedly string) and I set them off on the nix hound, it takes like 50 blows for one of them to kill the other one. What the hell? ;  Try this:Race:RedguardClass:Specialize in combatFavortie Attributes: Strength, Agilitymajor Skills:Long Blade, Conjuration, Mysticism, Light Armor, AthleticsMinor Skills:Acrobatics, Alchemy, Speechcraft, marksman, and securityBirthsing: The SteedThis is from PCGamer. It rocks. You will have a Long Blade skill of 50 and Speed of 65. Plus high strength and health.I just got Mporrowind. it crashed my computer and my computer won''t boot. It doesn''t work on my other computer. I plan to play it after I build my computer.   Scott SimontisC++ Programmer 