   Mouse Input
  I feel like a bit of a tool, I''m trying to get the mouse pointer to show up so I can use it in selection. Now here''s the thing, I''m using nehe''s original skeleton code for my program and you would think that setting ShowCursor(true) if the program is full screen would do it, but it doesn''t. Can anyone tell me what I''ve missed? Thanks. 
  draw your own mouse cursor with openGLjust load in a small bmp or other image file and draw it as a textured quad "A soldier is a part of the 1% of the population that keeps the other 99% free"  - Lt. Colonel Todd, 1/38th Infantry, Ft. Benning, GA 