   STARQuest Terrain Video Demo
  I see everyone on this forum as my peers and I thought some of you might be interested in seeing an updated video instead of the same old screen shots of my progress.I've developed a new video of the latest terrain system.  If any of you want to see it please go here (the capture software only captures 256 color, but it provides the higher resolution than what was captured in the original video):http://www.3dmuve.com/video/video.htm******************************************************************WARNING:  My Internet is limited to 864meg upload, so you may experience delays if too many people try to view it at the same time.The video is 7 minutes long.  When I ran it remotely it took 4 minutes to buffer, then the video ran without delay, so it took 11 minutes total to see the video.  If anyone experiences performance considerably worse than this, then I suggest you try again later.******************************************************************There are many flaws in the current engine that I’m aware of.  Some are being worked, some are on the back burner, but what I’ve been focusing on is the technology for handling huge planets smoothly and seamlessly.  To do this I’ve taken what I consider acceptable compromises to get the functionality that I’m looking for.  I know you wont all find this acceptable, but when comparing the current terrain system to Tribes for example, I think the limitations in the size of the map in Tribes is one of its biggest downfalls, and one of the main areas I’m trying to overcome.Hope you all enjoy!I’ve started a journal which will follow the future working of STARQuest here