   2 questions on UV mapping in blender
  Hey!2 quick questions regarding UV mapping in blender.1) how can i make blender select a face or vertex in 3D view when i select the face or vertex in the UV/Image Editor?.2) how do i save the UV layout to an image?Thnx in advance!   
  2) Once your UV layout is set, go to the UVs menu -> scripts -> save UV face layout.  It should let you save the layout as a .tga;  Thnx BCullis. That answers my second question and it works fine.now all that remains is:1) how can i make blender select a face or vertex in 3D view when i select the face or vertex in the UV/Image Editor?   ;  Its just a little button at the bottom of the uv window, looks like four dots connected in a square. Tooltip: "Sync UV and Mesh Selection"   ;  Thnx alot. i cant believe i missed it :P   