   What should be achieved by 16...
  What should be achieved by the age of 16 if your really serious about become a game developer...? 
  HalfLife3? if you are more... REAL: i am 16 and I made something like 3D asteroids with a rocket and one big fan which is "down". It is problem only to stay and don''t get smashed by that f***fan. But more, that far SHOULDN''T be destroyed (by these asteroids, which are falling and you have to shot''em all. NOT EASY. now it''s like alpha (does AbnormalProgramTermination-why?), I will post a link to demo, when it will be playable.   ...::why don''t we have assembler forum?::...;  A documented, working, solid (bug free, doesn''t crash), published (shareware;or suported freeware) game. (something small). (packman, asteroids, whatever).This will show you what it is to be a game developer and give you an idea of what disciplin you prefer.You should do it all yourself (as far as content goes; fair to ask advice on how to do something).You may also consider setting a time limit (apart from just by the age of 16 have it done)Luck,Feral ;  Well i''m 16 and did: Pong (with multyplayer did it when i was almost 14), Bombarman3D (recently) and many imcomplete stuff (3rd person rpg engine, terrain rendering, a really good sky system) and a Physics app for school.    Death to the gaming industry! Long live games. /*ilici*/ ;  Ouch. I need to get going then...Ive only completed a few games...all 2d and crappy...maybe ill try write a 3d terrain generator...hmz. ;  When I was 16 I had made an ASCII Space Invaders, a text based adventure game that had line graphics for battle scenes and an interactive mapping system, and had begun messing around with VRML.   ---------------------------------------------------laziness is the foundation of efficiencyretrospiral.net | llamas! | megatokyo | FreeBSD | gamedev.net | google;quote:Original post by ACAC  maybe ill try write a 3d terrain generator...How is that a game?Don''t waste time with tech demos. If your experience lies with ''2D and crappy,'' take advantage of that. Look at the graphics in Alien Territory for an example...   Superpig- saving pigs from untimely fates, and when he''s not doing that, runs The Binary Refinery.Enginuity1 | Enginuity2 | Enginuity3 | Enginuity4;  I''m 16.5 and all I have is a very basic openGL tetris clone.;  Setting a metric by which you should hold yourself to will only defeat yourself in the end. I suggest that you define and explore some facets of your life that would make you a better study at many disciplines. Truly, does the world need another person who can program Pong or Tetris, and then move up through the ranks and program OpenGL, shading, etc? The answer is a no, plain and simple. It''s not that you shouldn''t strive for that ability, but instead be aware that the economy can move forward without it, which places the burden on you to define yourself as one more capable than that group, not equivalent.The key is to define and package yourself as one who has an edge, and to do that, your best bet is to come in from left field with all that you know and will learn throughout your life. Certainly, you will use conventional channels to market yourself, and conventional materials to educate yourself, but the brilliant explore beyond those boundaries. ;  I'm 16 and all I have is a number guessing game and console calculator.  Ah well, I'm a noob.  I need to get my own computer. I'm learning slowly because the computer I use for programming is in my T.V. room and I can't concentrate with a lot of noise. My parents watch a lot of T.V. so most of the day I can't mess with it. Sux0r.   [edited by - mscgamer on August 18, 2003 11:27:28 AM]