   Full and Delta State Beginner's Tutorial
  I wrote a wiki article if anyone is interested covering the very basics of how one might implement full and delta state packets. For anyone doing multiplayer games it should be enough to get the gears moving to think of more interesting concepts not covered in the article.Full and Delta State Network PacketsIt also explains a spatial partitioning method, but as Hplus pointed out any spatial partitioning method can be used.I'm interested in comments or feedback on errors. (It's a wiki so you can correct them yourself, but if you don't want to just post here and I will make the corrections).   