   Looking for an 2d/3d artist
  [font="arial, verdana, tahoma, sans-serif"]Hello everybody,here is my project:[/font]Project name:Lost FutureBrief description:Lost Future is a browser game. The player is a survivor of an atomic holocaust. So you are a character and at the same time the leader of a refuge (village).Your first job is to survive. That means that you must "produce" food and water to survive. At the next step you have to "go out" and look for items. If you find items you can manufacture some new useful items. For example: You found a coil spring and a piece of timber. Now you can combine it and you have a rattrap. You can use this new rattrap to produce more food in your refuge. If you have enough food and water you can make the next big step.You can hire a new team member (npc). From this moment you can do more jobs at the same time. For example: searching for food and looking for items. To become better over the time, every team member earns EP. For this EP you can get new skills. So you can get skills to be a better gatherer, technique, doctor or soldier.  You have many possibilities to individualize every character. Also you can upgrade the buildings in your refuge - so that your storage become bigger or the hospital gets more place for patients.If you are interesting enough, you become attacked by some marauders (npc). To have a chance to win the battle it is important to have weapons and soldiers.To prevent confusions - Lost Future is a strategy game with roleplay-elements and is not a RPG per se.The plan:I work almost daily on the game, so I think that I can finish this game in some weeks. If you think - hmm, this is a very small browser game and they don't have multiplayer functions  - you think right. But this is the first version. If I find an artist and we can finish the game together, it is planned to expand the game.Target aim:classic browser gameCompensation:Currently it is an unpaid job. At the moment you can use your work only for your portfolio. If the project later generates money we can talk about it a second time. Technology:The programming languages are HTML, CSS, JavaScript, PHP and mySQL.Frameworks: jQueryTools: Eclipse & PhotoshopTalent needed:I'm looking for an 2D or 3D artist. The project is totally 2D but in these days most 2D browser games are using rendered 3D graphics. The website and the ingame-area needs an artist. You can work on both or on one of this. You can see on the demo which content is needed. (Okay - a bit more stuff is needed, but lets talk about this later.)StyleI like the "feeling" of MadMax 2-3 or Fallout 1-2, but without the crazy SM-freaks (MadMax) or the guhls/mutants (Fallout). Also I like the style from Burntime - maybe some of you know this game. Lost Future has some gameplay analogies to Burntime.Team structure:I'm 27 and I have an apprenticeship and work experience as an application developer. Also I studied and worked as a game designer. At the moment I'm on training to become a web developer.In the project I make the whole programming and game design stuff.There is also a second member that supporting me with the game design and website stuff.Website / Previous Work:The website is 100% ready (registration, activation e-mail, login, etc. ) but the game is currently functionless. At the moment you can see this functionless demo on http://www.lost-future.com. Click on  the buildings to enter. You have to login, to see the game. Use this account for the login. Username: test@test.com Pw: 123456Additional Info:All graphics are placeholder.The website and the ingame-area are in German. (Multilanguage is later possible).With the 'i' symbol in the game you can get more game design information (only German,sorry).If anyone is interested on the project I can write some more about the gameplay or the ingame-buildings.If we decide to work together we can also use skype to talk about the project. Talking is faster than writing.  Contacts:Send me a PM or an email to andre @ lost-future.com    (<= email without the spaces around the @)Feedback:ANYBest regards, Andes   
  I've been talking to Andes for some time, but my style is too colory-fruity-comicky for me to contribute anything meaningful.Above all, I've been hugely impressed how fast this concept got turned into a working prototype. Some extremely solid and long-time planning went into this project and I can only encourage artists versed and interested in doing realistic/comic-realistic work to give it a shot.   