   [SlimDX] Multisampling + Floating point render target
  Hi all. I use floating-point textures for some post-processing effects.All works good when the MS (multisampling) type is None. But i get a black screen when switch on MS. I debugged it in PIX. All goes on as with no MS except nothing is outputs to my floating-point render target.Question: is there ability to use MS with floating-point render targets?   
  What hardware are you targeting?   ;  do you mean my graphics adapter?it is GeForce 9600 GSO   ;  Im no expert but this page says MSAA and floating point RT cant work together. Not sure of reason. http://forum.beyond3d.com/archive/index.php/t-18300.html   