   C++ Conversion to Visual Studio.Net
  I am getting the following error when I compile my game that has been converted from Visual Studio 6 to Visual Studio.Net?quote:Cannot open include file: "iostream.h": No such file or directory?It is included as follows:   #include <iostream.h>   _______________________________________Understanding is a three edged sword...Have your independent game reviewed by your peers on the www.FreelanceGames.com review ladder.   
  #include <iostream> ;#include <iostream>using namepsace std;   ;  I forgot, he was using the non-std version before. Stupid me. ;  iostream.h is non-standard and obsolete. Also for all other STL include headers. ;  Thanks,What about cannon link libci.lib?  Where is that located?  I cannot find it in the project linker properties? _______________________________________Understanding is a three edged sword...Have your independent game reviewed by your peers on the www.FreelanceGames.com review ladder.   ;  libci.lib and libcid.lib are the link libraries for the old style iostream headers in MSVC 6. Usually if you change all the old style header references to new style headers it fixes the problem. Worse comes to worse, add a /NODEFAULTLIB entry and see if your project still links. 