   Dealing with Unhandled exceptions
  Hiyas ive been working on my pong clone engine for a while now off and on. Recently I have noticed when I started it up the window appears not the way it should till I move it aroud. But the big problem is when I double click the title bar at any point I get an unhandled exception. Im usind SDL as the Graphics libary and VC++ 8 as my ide. So the question is what steps would I need to take care of what is causing this unhandled exception sence ive never really had to deal with them yet?   
  run your app in a debugger.  when you get an unhandled exception it'll break into code.  debug it.  fix it.  have no more unhandled exceptions-me   ;  This is thru the debugger. I don't see anything that would help debug it.  Other then Disasembly which I have o experiance with assembly.   ;  did you look up the callstack or is everything internal to a DLL?  if the latter the most likely guess is that you've corrupted memory somewhere.  Common causes:using c-strings and writing out of boundsdangling pointers: you've delete'd and object but still have pointers to itdouble deleting pointersBasically, it's a huge pain in the ass to debug.  Look through all your classes, make sure every variable is initialized in the constructor.  Make sure especially that pointers are initialized to NULL.-me   ;  I see a yellow arrow next to wblind.dll!66037be9() and another green arrow shows up at the end of my draw function. So im guessing I need to debug that?EDIT: Yay I feel proud of my self. I have windows blinds which it seams what that dll file is from. So I checked there site and found out that some apps don't like windows blinds. Thus I put the program in the exceptions list and it runs fine. Though it would be nice if I could get around that. But ohh well. *Shrug*   