   Need help with finding 2 good books.
  I am going to buy 1-2 books today and was looking on this book (the first link in the thread) at amazon but there was no reviews on it and no reviews about it here. I wish to have more meat on the bones about this book:http://www.gamedev.net/columns/books/bookdetails.asp?productid=722What will this book teach me? Can I use it as a "one book only" to be able to create something a simple Tetris clone? Maybe this book works best with another book? I wish to learn DX9 (I haven't made the change to Vista/7 yet) and at the moment I wish to create a simple Tetris clone to begin with. Then work my way up to 3D games and 2D Sprite-based games. But for now I only wish to do a Tetris clone.Will this GDBook do the first part of my trip in GameProgrammerLand?If not feel free to recommend one(1) good book or two(2) for the task.The books I have now are:C++ Programming by Stephen Prata ISBN: 0672326973Beginning DirectX9 by Wendy Jones ISBN: 1592003494Help me expand my Game Development library with useful and good books :DI wish to expand my knowledge so I have a change in the business of game development so any tips there is also very appreciated! At the moment I have 10h+ hours to program and evolve each day so I have time and the spirit!I am also looking for a book to my brother and have checked this one:http://www.amazon.com/Macromedia-Flash-Professional-Game-Development/dp/1584504870/ref=sr_1_1?ie=UTF8&s=books&qid=1243406681&sr=1-1 is it a good one? He wish to create games in Flash.Best regards!   