   Changing Handed-Ness of 3DS Max 8
  I'm trying to work on some models for my game, but my game uses a left-handed coordinate system while 3DS Max 8 defaults to right-handed coordinate system. Is there a way I can change that in 3DS Max's preferences? I didn't see anything but I'm new to 3DS Max. Thanks in advance.   
  Its likely you'll have to rotate/change it at export, that's normally how I see it done.   