   artist looking 4 programmer (and found)
I was able to find a programmer that would work with me! Thanks to those that replied.Team name:Hotdog Radio (working)Brief description:A 2 man team who creates single feature prototypes that would require 1 artist and 1 programmer.Target aim:To create singular, go-nowhere game features / tech that otherwise wouldn't have been created because of a huge road map, design philosophy, or feature conflict. The aim is to create something fun to create without big obligations. Compensation:$0,000,000.0023.5% less if femaleTechnology:I use 3ds max and Photoshop to create stuff.Platform: N/AI'd prefer as much as possible to be from scratch. Saving time and shortcuts are totally cool and considered circumstantial, to me anyway. Whatever is natural.Talent needed:1 ProgrammerTeam structure:Artist - Cory Robinson (me) - I'll be providing the sick art!Website:www.coryrobinson.infoContacts:pm me if interested so we can talk!Previous Work by Team:I got my BA in Game Art & Design at the Art Institute of Phoenix. Since then, I've worked in the Games Industry for 2.5 years as a Game Artist.http://www.linkedin.com/in/crobinsonAdditional Info:I'm not interested in working on a "full game". I am not interested in other game projects. I am not interested in work for trade scenarios. No game design documents. No game designers. No schedules. I have no ambitions other than looking to meet-up with a single programmer with similar interests; Creating small scale experimental single-feature prototypes.I'm motivated purely by the enjoyment of creating something interactive that I otherwise couldn't without the help of a programmer. I just want to leave the crust behind. I eat the crust at work.I will most likely be able to contribute time after work 6pm Arizona time (I crunch on Wednesdays) and every other weekend (Bi-Weekly LAN party).I do characters and environments, my main interest with game art is texture work.I have a few ideas for features, the one I like the most would be to help create a randomly generated multi-tiered 3d environment, something like that which would be used in Diablo 3. The goal being to create modular and instanced chunks of levels that plug together to make something new each time. Just that nothing more. You do the code, I'll do the art.I'd make something along these lines that would fit on a grid.I'd also be interested in some type of dynamic material prototype. Something that plays with the concept of aging textures, where the textures detail themselves based off their surrounding elements. I thought narrowing the materials down to just one or two materials would be plausible to make an environment that is made entirely of cement and metal. Brittle structures would be more prone to cracking, surfaces and cracks would collect dust and dirt, surfaces near metal would streak and stain from rusting.I've always wanted to see a Material Library tool created that I have dreamed out. It would seem more programmer work intensive and there isn't much I would do other than make use of the tool, so it wouldn't be an ideal feature project, I think, but it is something I'm interested in just to give some ideas.more on that if there is interest.I'd love to see an automated normal map edging tool:again this wouldn't make an ideal project I don't think. I'd like something that keeps both parties actually contributing something. I share these mostly to show I'm not completely retarded and am passionate about these types of things.I'd love to try and develop a randomized particle system and see if we can't make behavioral and evolving particle effects.I think that's enough...Thanks to those that spend the time replying to my post.Here is a speed model of a cat with a grenade bowed to its head so this thread won't be a complete waste of your time:Feedback:ANY - Any and all feedback is welcome.Please reply using voluntary templates.[Edited by - killingpeople on August 18, 2008 10:49:07 PM]
  *deleted*[Edited by - killingpeople on August 18, 2008 12:55:24 AM];  Please check out the mandatory template and format your post to it. Otherwise this thread will be closed. Thanks, Nathan   ;  I was able to find a programmer that would work with me! Thanks to those that replied.   