   lost shader
  hy. I have lost the source of this cg compiled shader(a pixelshader):!!ARBfp1.0# cgc version 2.2.0017, build date Jan 29 2010# command line args: -profile arbfp1# source file: c:\programmazione\Sjhaderscg\TextureP.cg#vendor NVIDIA Corporation#version 2.2.0.17#profile arbfp1#program main#semantic BaseSampler#var float4 input.Color : $vin.COLOR : COL0 : 0 : 1#var float2 input.texCoord : $vin.TEXCOORD0 : TEX0 : 0 : 1#var sampler2D BaseSampler :  : texunit 0 : -1 : 1#var float4 main.Color : $vout.COLOR : COL : -1 : 1#const c[0] = 1PARAM c[1] = { { 1 } };TEMP R0;TEX R0.xyz, fragment.texcoord[0], texture[0], 2D;MUL result.color.xyz, R0, fragment.color.primary;MOV result.color.w, c[0].x;END# 3 instructions, 1 R-regshow i can obtain the cg source?is possible?thanks.   