   Social Game Project is searching for motivated developers - Dinosaurs
  Hey guys, i’m searching for a bunch of motivated people for some kind of social game project I’m really assured of. Let me shortly explain a few details - if you’re interested in you can get the full game design document of course. Just drop me a line in this case.Basic Thoughts:Well, social games are currently really demanded and successful. If done well, they enjoy great popularity and spread in no time because of mouth to mouth advertising and friend invitation. Currently breeding and care games are booming like Farmville and co. My idea is inspired a little bit, without copying anything.Game Description:Stone Age: you’ll have to bring up dinosaurs and care for them to earn valuable treasures. At first you’ll choose your first dinosaur baby eggs within some kind of ancient incubator. There the eggs are offering themselves to you by bouncing, curling and rolling around yery jolly. You can get smaller or bigger ones of different dino types, depending on your level and how much you’re ready to pay for them (in some kind of stone age currency of course). You place your eggs carefully within a self build enclosure waiting for the dinosaurs to hatch. At first the space for your enclosure is very small, but can be expanded during the game. Larger enclosures and free space let the dinosaurs grow up better and faster. But the space is limited. So you’ll have to decide if you build a few smaller enclosures or prefer one big. Some dinosaur types can’t get along with other ones, so the player have to choose wisely which species to deal with and how they should be kept. There are carnivores and herbivores - the more they grow, the more hungry they are – and also need some kind of animation (otherwise thy get bored and doing mischief). So the player a few days is really busy by bringing his dinos up and parent them.On reaching an certain age, you can sell your dinosaurs and get mony for new ones or let them fight for you within the arena (some kind of ancient colloseum). At this place there will be trainings and real fights using the social character of the game: On being babys, the dinos can also play with other ones owned by real social friends of the player. Within youth they can also bicker there, to gain strength and experience in fighting. This is finally needed, when facing each other in full grown status within the arena. Then real fights will show which dinosaur has been developed better. The winner get’s valuable treasures and prizes – for buying new eggs and better species.As said: if you’re interested I could make a whole game design document.Platforms:I thought of using the free API’s of any kind of social network platform like facebook at first. Later I can also imagine the game to have a special java-driven version for android/iphone OS.Time:All time we need. It’s done, when it’s done .Payment:It’s some kind of hobby project driven by enthusiasm and motivation. If the game runs well, micropayment options could be added of course.Short words about me:I’m keen on (online)games and did a few mods for myself some time ago. Currently I’m working in the games branch, doing graphical stuff. I can imagine to design the frontend of the game as well as contribute all visual things to be done.   