   OpenGL text
  I've looked it up many times, but most of the information on rendering text in opengl seemed to be for windows.  I was wondering if anyone knows of a method that is fairly simple and can easily be ported to linux.   
  There is a NEHE tutorial on fonts HERE.It has a link at the bottom of a version already ported to Linux using SDL.   ;  doh! completely forgot nehe had the code at the bottom.  lol, thanks   ;  I've written a small solution using Freetype, feel free to use it or learn from it GLFT_Font.   