   [C++] DirectX and Cursors
  I was just wondering how you use cursors with DirectX (I know how to use them with the Windows API, but in my windowed application, I want to use something more than the standard arrow).Could I just use a small textured quad that I move around the screen, and manage the position (via the IDirectInput8Device mouse interface) myself? Or take some other approach?Thanks.   
  > Could I just use a small textured quad that I move around the screen, and manage the position (via the IDirectInput8Device mouse interface) myself?Yep, this is how i would do it.Dave   