   Mattery - New Browser Strategy-RPG
  Mattery Gamehttp://mattery.com/Tired of boring map adventures?Mattery brings the action to the players by allowing them to quickly fight online against other players or computer controlled opponents.Inspiredby the top turn-based strategy games with RPG elements: Heroes of Might & Magic and Disciples.   
  Hi,I played the game and I have mixed feelings. You seem to be good at graphics design (assuming you made the graphics yourself) but the game is not at all userfriendly. There is no help or tutorial involved, no info on what all the icons mean, and from there I'm dropped into a multiplayer battle with someone. The names are uninspired (Dwarf S, Dward K...?) and I just clicked on random things not knowing what would happen which demotivated me a lot. Make it more clear, not everyone who comes on your site will have a profiency for these RPG games. Also, what is the strange link box on the bottom doing on your site?Nick   ;Quote:Original post by BeatherHi,I played the game and I have mixed feelings. You seem to be good at graphics design (assuming you made the graphics yourself) but the game is not at all userfriendly. There is no help or tutorial involved, no info on what all the icons mean, and from there I'm dropped into a multiplayer battle with someone. The names are uninspired (Dwarf S, Dward K...?) and I just clicked on random things not knowing what would happen which demotivated me a lot. Make it more clear, not everyone who comes on your site will have a profiency for these RPG games. Also, what is the strange link box on the bottom doing on your site?NickThanks for wasting your time to tell me really useful info.   ;  I'm in the same boat as Beather. Without any instructions, the game just isn't any fun at all.   ;  MseMseM, I feel you got offended by Beather's response (I could be totally wrong though, and if so, totally ignore this message) :) , but his response was not an attack on you.  It's constructive criticism that you should be thankful for.  He spent his valuable time evaluating your game, and his points are valid, and actionable on your part too.  I would create a bug report for each of his points and address them appropriately.My 2 cents.   ;Quote:Original post by grayaiiMseMseM, I feel you got offended by Beather's response (I could be totally wrong though, and if so, totally ignore this message) :) , but his response was not an attack on you.  It's constructive criticism that you should be thankful for.  He spent his valuable time evaluating your game, and his points are valid, and actionable on your part too.  I would create a bug report for each of his points and address them appropriately.My 2 cents.Not really i was offended. I really appreciated his post and i said that.   ;  Cool. Sorry about that. My sarcasm radar must have been malfunctioning. I tried the game too.  It looks very promising! I gave up on the first battle though, because I didn't know what to do, but I do get the gist of how the game will be.Once the instructions are up (or once it's intuitive enough so that instructions are not needed), post your progress here again!  Just out of curiosity, did you do the programming from scratch, or are you using some 3rd party engine to do this?   ;Quote:Original post by grayaiiCool. Sorry about that. My sarcasm radar must have been malfunctioning. I tried the game too.  It looks very promising! I gave up on the first battle though, because I didn't know what to do, but I do get the gist of how the game will be.Once the instructions are up (or once it's intuitive enough so that instructions are not needed), post your progress here again!  Just out of curiosity, did you do the programming from scratch, or are you using some 3rd party engine to do this?I made all programming from 0 by myself. And haven't even used any additional (actually standard for Java) framework and even without a database.   ;  Mattery 1.35 - a bug fixing update has been released.   