   TTF fonts in OpenGL
  I've asked this before, but what's a good cross platform C/C++ (preferably C) API for creating textures from TTF fonts?I would prefer an API that doesn't require retrieving texture pixels because my POS GPU won't let me retrive pixels. I'm getting a new computer soon so this isn't much of an issue.   
  It's not really that hard to write your own using _the_ TTF reading library, Freetype.  I've written a small solution that you can use or just learn from, GLFT_Font;ftgl isnt bad eitherhope that helps-Dan   