   message sending
  I am too sure how to construt the message and send them.i have some thoughts on this. let's say one message for player,  one message for shot.if i shoot three times, do i have to send three meesage for shot?any one can give me some examples how to work with these messages and how to construct them   
  The Forum FAQ has lots of pointers on this subject. You may want to start by downloading the source code for Quake III from Id software -- it was a very popular game with well-functioning networking code, so you can learn a lot from going through that!The source is available under the GPL from the maker, Id software.Also, the link to the "Zen of networked character physics" article is very good.;  i did not fine the free download link for source code.. is that in the demo?   ;Quote:Original post by dongzhei did not fine the free download link for source code.. is that in the demo?Click on the part that says "FTP site" or "link"or just use: ftp://ftp.idsoftware.com/idstuff/source/quake3-1.32b-source.zip   ;  thanks matehere is link for serials of download.http://www.idsoftware.com/business/techdownloads/