   Collisions on meshes (Box + GJK + BSPx2)
  Hello!I would like to share with You my results - application (C#/Direct3D) that presents collision detection algoritms on meshes:http://code.google.com/p/interactingmeshes/I am working on collisions now (for my master thesis)...and many of You ask about some code, so I think it may help some of You.It simply tests collisions using some standard meshes from Directx in few steps:1. On Boxes2. GJK (for convex objects)3. BSP (for concave objects, here are 2 algoritms to choose)Have fun!