   Up to date opengl tutorials
  I want to learn how to program with opengl but it seems i have no place to learn, i tried to go in the gamedev resources and tried to read there online books but all the links were broken.Then i tried looking at the tutorials and i found a website called nehe but as soon as i begin with the example errors started to pup outerrors such as : glaux.h: No such file or directorymeaning that the tutorial is outdated, so i ask you guys...where can i find an up to date opengl tutorial or book(yep, i'm willing to pay for a book)?   
  Just the one book?The OpenGL Red book and Blue book are both books you should have on your desk.Note: Those are not the actual names, but everyone knows them by that. So much so I've forgotten what they are actually called :)Reference guide and programming guide maybe.   ;  If you got a link where i can buy them or there names i would appreciate it allot.   ;  This is the blue bookhttp://www.opengl.org/documentation/blue_book/And the red bookhttp://www.opengl.org/documentation/red_book/Apologies for my lack of HTML skills.   ;  Ew don't get that blue book. It hasn't been published in forever and the last version was like 1.3 or something.If you want a great reference set, get this:OpenGL Library 5th EditionNote: while you will learn a lot from these, these aren't necessarily "tutorials" that will help you setup your headers and such. These teach OpenGL usage and fundamentals, but you're still on your own for setting up projects and such.I'm not aware of a great resource at the moment for up to date tutorials, but maybe someone else can fill you in.   ;  Maybe these are of use to you:An intro to modern OpenGLOpenGL Samples Pack 3.3.1.2