   consol game SDK n' API
  does anyone know if there is a place to download an SDK or API of a major consol such as gamecube/Wii(rev) or playstation2/3. i already know that xbox uses direct3D naturally becuse its a microsoft product.   
  Well, official developer kits for consoles are hard to come by and are typically not cheap.There are open source dev kits though, like OpenXDK for the XBox.  I've never used any of them, but they're supposed to work.   ;  I hear the Wii devkit will be much cheaper than any of the other consoles, around $1000 I believe.   ;  You first need to be an "official Nintendo developper" to get your hands on a dev kit (unless they're releasing the kits publicly?  but I HIGHLY doubt it).If you don't work for an "established" company and don't have much experience, my advise would be to concentrate on PC games... even if its "cool" to work on consoles.   ;Quote:Original post by Stompy9999I hear the Wii devkit will be much cheaper than any of the other consoles, around $1000 I believe.$2000 was the last figure I saw, which, for a devkit, is incredibly cheap. However, you can't simply shell out 2 grand and get one. As xEricx said, Nintendo will only give dev kits to established companies.   ;  Though you asked for some of the newer consoles, the GBA has very well developed homebrew "sdks n' api" (becuase it doesnt really have an api, lol), complete with good ide's.   ;  Oh, ok. I did think it would be kindof strange if a Wii devkit could be obtained that easily (Than again, on its own $2000 isn't easy).However, as has been said, there are several free SDKs for certain consoles. I second the idea to go with the GBA, I've worked with it before and it's quite easy. I've also heard the dreamcast is good to work with.   ;  Most console manufacturers will only provide development kits and API access after a substantial cash amount. In addition, I believe all of them require you to either work for or be an established game development company with at least one title under your belt. On top of that, there may be additional requirements.If you're just starting out, forget console development. It's one of the most raw and demanding paths to take, involving substantial amounts of capital, manpower and politicking, on top of development skills which you probably don't have. Even if you do manage to get a free/homebrew SDK, there are additional constraints in memory, processing power, and learning a strange API. These are not things that newbie developers should even consider approaching.I suggest writing Tetris on the PC first, and then graduating your way up.   