   complete noob.
  im sure that all of you have seen this before but i cant seem to find what i am looking for. i want to learn everything about making a game from how to make a game engine to making 3d characters. the only experience i have is making cs 1.6 maps. but i want to learn full map making, characters, and programming. any tutorials you can give me will be very helpful. just looking for where to start. thanks.....   
  Hello,For characters, get a 3D modeling package. I would recommend 3ds max if you can afford it, but if not you can get several free ones off the internet. I know a lot of people here would recommend Blender.For programming, choose a language and learn it. I started with C++, but a lot of people here suggest starting with something simpler. If you go with C++, I would recommend the book C++ Primer Plus 5th Edition by Stephen Prata.For graphics, you can use something like DirectX or OpenGL, or if you want something simpler try Ogre3D or SDL.Also check out the For Beginners section.   ;  Err... That's a pretty damn big, vague and open question OP.You could use one of the many game making applications (a Google search in that area should provide you with some useful links). I'm afraid my knowledge in that area is somewhat limited.Or, you could begin by learning a programming language. This is the much, MUCH harder route of course and since you've given little, if any, information on your programming experience, I would suggest using a game maker if you want to get up and running as soon as possible.Anyway, some people here would probably recommend that if you REALLY want to learn a language, then C# is the way to go. I'm a C++ man myself (but I also use C# too... They're both good languages), but C++ is trickier to learn and takes ages to master.Free compilers for both languages are provided by Microsoft (again just Google it), but of course there are others compilers too.Listen, do yourself a BIG favour mate... Do some Googling... Google is your friend and Wikipedia can also provide you with a lot of background information and links for you to Google further.Once you've done some research on your own, you'll probably find that the peeps here can provide you with better input.Anyway Good Luck dude!   ;  To learn C++ might be a bit tough for noob, there's plenty of dev tools out there that will do alot of the work - Torque, NeoAxis, BlitzBasic etc etcAs to creating Characters, have a look at Milkshape - www.milkshape3d.com , it's only $30 for a registered copy. Fairly easy to master also although I suspect professionals would prefer 3Ds Max.Padlock.   ;  im probally not in the position to talk, but it seems as if your asking for alot(programming, modeling, and mapping)you should choose what you want to do, if you choose programming, my advise is to pick C#. its real easy and better for beginners from what i heard.aside from that good luck :)   ;Quote:Original post by opencirclesjust looking for where to start. thanks.....You could start by clicking "View Forum FAQ"... just a wild suggestion that isn't meant as an insult.;  If this is still you're interest in 2 or 3 weeks, and not just a passing fancy I'd consider spending a lot of time downloading and reading.If you just want to get started, for a language I'd use Action Script 3.0, it's the language for making flash games and you can do a lot with it. I've made quite a few engines with it, and it's great because the end result is easily put into a website. The IDE (place where you put code) is Flex and it's free for students/unemployed. That's where I suggest starting if you are starting from complete scratch   ;  Do yourself a favor and don't make the same mistake I did: Figure out what you want to do, and stick with it. I've been jumping back and forth between modeling and programming the past few years and it has done nothing but turn me into a 'Jack of all trades, Master of none.' It's great to learn a little about every aspect of game creation, as it gives you a better understanding of how you can help out others. I wouldn't expect to master EVERY aspect of it though. If you want to learn to model, start out with something free (I started out on Blender), just learn the concepts of 3d modeling and don't worry about what everyone else is using, you can switch once you know your modeling :)If you want to program, get some books, follow tutorials, whatever you can get your hands on. Grab a copy of Visual Studio Express editions (C++ or C#). I would learn to code before you even start trying to make games (my first game was a DOS version of battleship with brackets as spaces and o and x's for hits). Learn the concepts and the reasoning behind Object Oriented Programming BEFORE you jump into a game. This may take some time, but its well worth the wait.There are many tutorials listed on this forum and all over the net. I wrote some absolute basic C++ tutorials if your interested: HEREWhatever you decide to do, take it slow :)   ;  thanks for all replies... i have no experience with programming but have done mapping and very little with 3d studio max... i want to learn programing.   