   display lists with vbo
  Hello community,Is it possible to use VBO based draw calls inside a display list? I've heard that it is possible to use vertex arrays, e.g. with "glDrawElements" draw call. But I've never seen, that someone is using an VBO instead.Thanks for any answer in advance.Cheers, Alex   
  yes   ;Quote:Original post by razorjackIs it possible to use VBO based draw calls inside a display list? I've heard that it is possible to use vertex arrays, e.g. with "glDrawElements" draw call. But I've never seen, that someone is using an VBO instead.It is certainly possible, but I am not sure how much of a benefit you will see. Display lists are a thing of the past, and were intended as a method to mitigate the performance problems of immediate mode rendering (i.e. glBegin/glEnd). VBOs are the modern, high-performance render path, so stuffing VBO rendering into a display list is likely to have no benefit, at best.   