   Transferring Render Target to CUDA?
  hi,for my new project I want to use CUDA instead of HLSL. My notion at this time is, that I render color/depth/normals to render targets as usual. Then, I want to transfer these render targets to my CUDA application for post-processing.I read that in version 1.1, only vertex buffer could be sent to CUDA. Does this constraint still exist? In the CUDA SDK browser, there is a postprocessing example for OpenGL, but not for DirectX.Or do I have to change to OpenGL?Thanks,Nicolas   