   Artist&Animator looking for Flash programmers
Hi folks,I'm looking for Flash programmers for my first game project, a fresh and ambitious 2D beat/shoot 'em up. At the moment I only have a few concrete things to show, but I've been honing the design of this game in my head for a very long time. Ideally I would want to team up with people who know Flash thoroughly, as I'm not an expert on it.Primarily I'd like to make this game a reality to help me get into the industry, in other words get one game under my belt. At the moment money is not involved.Work-in-progress animation sampleConcept drawingsMy websiteContact information:MSN & email: anssirajaniemi@hotmail.comPlease send me a message if you're at all interested! Also you're free to ask anything. Thank you very much.-Anssi Rajaniemi   
  Oh right, I forgot to fill in the template, again. Here goes.Team name:-Project name:Two Man ArmyBrief description:Fresh and ambitious 2D beat/shoot 'em upTarget aim:Free to play on the browser, see where we go from thereCompensation:None. Guaranteed internet sensation.Technology:FlashTalent needed:Action script programmersTeam structure:Me and a couple of close friendsWebsite:My personal website: www.anssirajaniemi.urli.netContacts:anssirajaniemi@hotmail.comPrevious Work by Team:-Additional Info:-Feedback:Any and all   ;  Having looked at your website, I think you are very talented in your field. You need to beef up your post to generate a bit more interest. Have you clearly identified the goals of your game and the different key features of your game? If so, try to edit your post and add the same. If not, then work on the key features a bit more and you should be able to make a good game.   ;Quote:Having looked at your website, I think you are very talented in your field. You need to beef up your post to generate a bit more interest. Have you clearly identified the goals of your game and the different key features of your game? If so, try to edit your post and add the same. If not, then work on the key features a bit more and you should be able to make a good game.Thanks.What do you mean with goals and key features?   ;  You said that your game is a 2D beat/shoot'em up. What would a player do in the game? What are the main characters in the game? How does the game progress? Are there levels? How does the player improve?A lot of people will want a Design Document, but as a first step identify your key features.   ;Quote:You said that your game is a 2D beat/shoot'em up. What would a player do in the game? What are the main characters in the game? How does the game progress? Are there levels? How does the player improve?OK.Well the player moves around in a flat 2D environment. Being a beat/shoot'em up, the player beats up and shoots enemies while enemies try to return the favor.The main characters are currently anonymous. But yes there are two.The game is divided into levels, that are divided into areas. Screen scrolls left and right with the player, defeating waves of enemies is required to keep moving.The player improves by playing the game a lot. :P It is in the end a skill based game.Oh yeah, let me emphasize: This game will be more complex than any action game from the SNES era. The depth of the combat system is the main attraction along with the visuals.Quote:A lot of people will want a Design Document, but as a first step identify your key features.I do have a design document, but I'm cautious about letting people read it.   ;  bumping   ;  last bump, hit me up programmers!   