   SystemCursor length clipped ( while using openGL)
  I am using Both Open GL and MFC .    when on OpenGl Application is loaded( code ..... in between )    g_hDC = GetDC( g_hWnd );    PixelFormat = ChoosePixelFormat( g_hDC, &pfd );    SetPixelFormat( g_hDC, PixelFormat, &pfd);    g_hRC = wglCreateContext( g_hDC );    wglMakeCurrent( g_hDC, g_hRC );at this point wglMakeCurrent( g_hDC, g_hRC ); system cursor length is clipped.(i think interanlly)After this if i try to load systemcursor with a string of large size( 8 to 10 char) in mfc ..... cursor is not shown to full length.