   No AllocID on DirectX Debug
  Hi I have a new computer with Windows 7 x64 and I am unable to get DirectX to output allocID information when a call to reset fails. Same problem as posted on this old thread:http://www.gamedev.net/community/forums/topic.asp?topic_id=528504It used to work fine for me on my old Windows XP machine. Is this a Windows 7 issue?Has anyone seem this problem and found/heard of a solution?This is very frustrating:Thanks   