   "The Universe" Multiplayer UDK Demo
  http://i152.photobucket.com/albums/s183/hboybowen/LevelDesignReferencePage-1.jpghttp://i152.photobucket.com/albums/s183/hboybowen/Planetdemo-1.jpgI am currently starting a demo project to work on concepting for a Space Sim I call The Universe. The game has a very easy and sport like gametype. The Player captures areas of the "Universe" much like conquest. Each area has different planets which represent the many black dots on the layout image with may of the great celestial objects found throughout the universe. The game ends when all areas all captured and the invaders destroy the opposing stronghold which is heavily fortified.The bottom image is one of many planets I did ahead of of all this. I used Maya for texture creation and will hopefully use the old UDK Planet Shader created using previous versions if I cant get it to work and create some extra planets. My main concern is the celestial bodies which will be done in particles.Im just looking for a few programmers to create a vehicle class for ships and any of the small and semi advanced programming needed completed.Shouldnt be to much hard stuff needed done.   