   Game Idea for my OpenGL Planet Navigator
  Been creating a 3D complete world in OpenGL. For now, it features navigation like Google Earth, making possible the zooming from outter space to meter like level.My question is: How do you suggest I make this a fun and interesting game?My initial tought was to have a kind of moon lander where the user simply navigated the lander around the world. Anything better to suggest?   
  topical game ideaplagues/pandemics appear at certain random places on the planets surface + start spreading (red blob slowly growing)u spin the planet around whilst controlling a lazer from space zapping themu should be able to knock this game up within a day.hmm actually I might have a go myslef if I wasnt so busy   ;  plagues feel too dark... any more suggestion?   ;Quote:Original post by mrlinxplagues feel too dark... any more suggestion?So I guess GLOBAL THERMONUCLEAR WAR is right out then?   ;Quote:Original post by krezQuote:Original post by mrlinxplagues feel too dark... any more suggestion?So I guess GLOBAL THERMONUCLEAR WAR is right out then?It was one of my ideas... but cant really make a funny game with that... just a awesome effect :D   ;  you dont want it Ill take it then :) (killa virus from space, missile command I can see the headlines)SO what sort of game idea do u want?+ how good of coder are u? (so I ditch difficult ideas);  How about you have characters sit around a table and discuss the weather and make other small talk while drinking lemonade on your planet's surface?   ;  that is a possibilitythough u could invlove the weather like sodesert planet - your aim is to turn it into a verdant planetorbited by rain clouds + sun/syour task is to spin the planet around so the rain/cylones etc falls in the right areas.to much sun + the crops wilt, u can have locust plagues etcthis would be quite hard to make though   ;  Thanks for the replies.You can assume I can implement any idea... at least I will do my best :)What I am looking for is a game where there's a lot of interactivity... a cool and addicted game.Doing weather effects, blasts and such are just visual artifacts, and dont provide much of a game concept (interactivity, goal, several degree of difficulty, etc).Sorry to be picky. I am just trying to find something awesome to do with my 3d planet...   ;Quote:Original post by zedzthat is a possibilitythough u could invlove the weather like sodesert planet - your aim is to turn it into a verdant planetorbited by rain clouds + sun/syour task is to spin the planet around so the rain/cylones etc falls in the right areas.to much sun + the crops wilt, u can have locust plagues etcthis would be quite hard to make thoughThat is kinda cool... might look into that.One of my first ideas was to place characters around the world, always looking for food. The user would drop supplies and such. They are both similar, in the way that the user goal is to mantain the environment.   