   [Thanatos Online] MMORPG - C++ Programmer Needed!
Team Name:Team FalconProject Name:Thanatos OnlineShort Description:Massively Multi-Player Online Role Playing Game, setting around the new age Medieval Times (2596), during the War of Thanatos, between the Humans (Regulars) and the Demi-Humans (Irregulars). The War has been going on for almost half a century. It will contain:- Over 40 ClassesTarget Aim:Free/CommercialCompensation:Not sure if anyone will get money, this is just to make a game and have fun with it.Technology:Target system – WindowsProgramming Language – C++Artist Tools – 3DS MAX, MOHAA, (More to come once we get more members)Sound Tools – N/AEngine – TorquePositions that Are Available:  Following in bold is what I need most important now- Programming Department+ Graphics Programmer (C++)+ Systems Programmer (C++)+ Network Programmer (C++)+ AI Programmer+ Database Programmer- 3D Department+ Monster/Creature Modeler (1-2) + Character Artists (1-2)- Artist Department+ Concept Anime Artist (Occupied)+ Monster Artists (1)+ Equipment/Weapon Artists (1)- 2D Department+ Texture Artists (1)+ Spriter (8-16 Bit, preferably 8 Bit) (1)- Sound Department+ SFX Artists (1)Team:Grey Lightning – Producer, Concept Designer (Me)Ffox - Web Designer Newyorker3836 - 3D World Modeler David Orr - MusicMissModeler - 3D Character ArtistArt_Sempai - Concept Artist  Website:Still being constructed, should be up soon.Any Screenshots/Concept Art?http://img150.imageshack.us/my.php?image=classes7ii.swf (Classes)http://img235.imageshack.us/img235/8608/cathedral36px.jpg (Cathedral Maps)http://img137.imageshack.us/img137/7498/cathedral29ow.jpghttp://img137.imageshack.us/img137/7015/cathedral15pe.jpg(These are just some of what we have, if you want, PM/AIM me and I can send you the Concept Art of the World Map)Personal Note: If you are interested in joining Thanatos Online, please show me some examples of your work and/or PM/AIM/Email me and we can get to talk and perhaps add you to the group. Please don't be afraid to drop an email or IM me, it dosen't hurt to talk to me or the crew, and if you join, I hope this will be a fun experience for all who will join the Team.- If you have any others skills that may be beneficial to this Project, AIM meContacts:PM – Mega Chicken FFAIM: Mega Chicken FFEmail (To Me) – megachickenff@gmail.com[Edited by - Mega Chicken FF on June 15, 2006 2:48:48 PM]
  Didn't you just post this a little while ago?   ;  yeah, just wanted to bump it back up for people to see, hope its no trouble   ;  If you need an Anime Concept Artist I'm available.I'm looking around for projects to fill my game portfolio.I recently did the 2D and 3D Prerendered sprite art for the game Vezgard, which finished in the top 10 in the Horizontal Shooter with BOSS Competition. You can view results and download game here. http://shmup-dev.com/hcontest/Screen Shot here.http://www.shmup-dev.com/forum/index.php?topic=487.0You can view some of my new artwork and Vezgard art here.http://www.deviantart.com/view/31264016/I also know a bit of Flash, just enough to be dangerous.Started getting into PHP to help make my RPGs and Survival Horror games.http://www.newgrounds.com/portal/view/295393If you like my work and want me to join just PM me here or email me at Yahoo.Arts_shadow2@yahoo.com;  You definetly have some good stuff, I would like to see some of ur more still like anime drawings, if possible, I will email you though.   ;  Just want to bump this up on the forum listing again, as well we have some updates with our new Concept Artist, Art_These are the images of the future Monk, one of the many classes in Thanatos Online   ;  And yet another bump, we have more 3D Screenshots nowAll the 3D Screenshots, its looking quite nicely with MissModeler helping ^^   ;  Well as the Project Leader of an indie team making an MMORPG as well it's always great to see another indie team come to life with said ambitions.However, I would highly suggest getting a gaming engine instead of having someone code you one.  Regardless of your coder's language knowledge if you create a game engine it will become a full time job to properly create it, test it, enhance it, etc.  Just look at the professional teams creating engines that take years to develop. I would suggest using Realm Crafter if you can't afford better (people put it down a lot but it really is a great tool and is highly customizable, also it shortens your development time by a lot).If you can afford it though I would also highly recommend using the Torque engine and either fitting it to your needs with your coders or looking into products like MMOkit which have the network coding already done for a price (found at www.mydreamrpg.com).I wish you the best of luck and hope to see your MMORPG launch.   ;  I decided to try out Torque, even though it is pretty expensive.Regardless I should still have a coder, to code the maps and models and animations inside the engine, right?   ;  I have a question. In regards to the equipment/weapons artist, are you refering to making the models, or simply comming up with the ideas and making a drawing of them so the modelers can make it 3D? Just wondering, since I'm a good artist but not a good 3D artist.Thank you,P-nessAnd... Here's just a little concept art I  cooked up in my spare time. (Although, the quality is a bit off in these pictures)*Zoom in for best quality*Double-Bladed Sword:http://img.photobucket.com/albums/v315/DarkTenks/Double-BladedSword.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Double-BladedSword2.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Double-BladedSword3.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Double-BladedSword4.jpgCrappy Mace:http://img.photobucket.com/albums/v315/DarkTenks/Mace.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Mace3.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Mace2.jpghttp://img.photobucket.com/albums/v315/DarkTenks/Mace4.jpgMy AIM is: jawdude1234[Edited by - P-ness on June 12, 2006 9:04:29 PM]