   A multiplayer Board game and DirectPlay !
  Hi,I want to start to write a multiplayer board game and i decided to use DirectPlay.In this game, the player should be able to make a Session and connect to a session for playing the game.The game MUST be use in Internet network, not other way !Well, it was basic information of this game.I didn''t write any mutiplayer game yet, i took a look at DX SDK 8.1 DirectPlay Tutorials and i got confused I don''t know exactly which kind of thease technologies are good for my game, and i think it''s because i don''t know multiplayer game''s structures.I read something about Peer to Peer, Lobby, Client-Server, but i don''t know still which is better for me !Please explain to me about multiplayer game structures and tell which one is good for me.If you know any good refrence or tutorial please tell me.Regards,
  Uhm.. maybe P2P would fit your game, but Server2Client is also good. I''d go for Server2Client. 