   Another two questions
  Hey guys,Does anyone know where i can find a tutorial on1) 3ds skeletal animation2) per pixel lightingThanksMike   
Quote:Original post by Beaverbutt82) per pixel lightingper pixel-lighting uaing shaders;  I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++   ;  When you say per-pixel lighting, do you mean how to do it, or how to implement shaders, or both?A good link:  Lighthouse;  See Humus tutorials at:http://www.humus.ca/index.php?page=3D&&start=40;Quote:Original post by Beaverbutt8I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++Hmmm, the code is in there. Why don't you go through it--the pixel / fragment shader is almost the only part you're interested it, so see if you understand how it's working.About the project file being a vcproj, come on, don't be lazy [smile]! If you want to run their code, atleast go through the trouble of making a new project and adding the source files and libraries!   ;Quote:Original post by deavikQuote:Original post by Beaverbutt8I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++Hmmm, the code is in there. Why don't you go through it--the pixel / fragment shader is almost the only part you're interested it, so see if you understand how it's working.About the project file being a vcproj, come on, don't be lazy [smile]! If you want to run their code, atleast go through the trouble of making a new project and adding the source files and libraries!lol! I'm afraid your right, i am a wee bit lazy =)   