   C/C++ Software Engineer Offering Services
Name: Denzel MorrisBackground: I will give just a little history about myself. I began programming on the Texas Instruments calculators (TI-84+), starting with TI-BASIC and moving on to z80 assembly. Z80 assembly gave me a strong basis and detail-oriented mentality; furthermore, when moving to C, I was inherently familiar with the lower level workings. As I progressed, I became familiar with 68K assembly (for the TI-89 series) and eventually moved up to C++. Recently, I have been displaying interest in interpreted languages such as Python and Java.Overall, the knowledge I have gained over the years comes from many different areas. I have spent time developing and improving a z80 assembler/linker which gave me experience with parsing techniques (LL(1), LALR, etc.); I have developed a small and simple, but useful, 2D game engine using OpenGL. And most recently I have began studying DX10.To sum everything up, I will give the amount of time I have spent studying each language:* z80/68k Assembly - 6 years* C/C++ - 5 yearsExpected Compensation: I am looking for paid positions (negotiable through contact), but I am open to unpaid positions if I feel that the project is worth contributing to.Expected Projects: My spectrum is not limited at all, I am looking for any type of project. I adapt well, and quickly, to new codebases and love to learn.Contact Information: I prefer that you contact me through my e-mail: Halifax3 [at] gmail.com. If for any reason you can not e-mail me, then feel free to send a personal message.Previous Projects: - PhoenixGL (2D Game Engine written in C++ based upon OpenGL)- SPASM 2 (Texas Instruments z80 Assembler and Linker written in C)- Irrlicht (General patches to fix bugs)- Slippy 68K (2D Puzzle game written in C/68k for the TI-89 series)References available upon request.Previous Work:Note: Most images are shots taken in the process of development.PhoenixGL:  Godlike Development:  Slippy 68K:SSAO:  
  If interested in joining an early-stages serious long-term team project, please consider reply here: http://www.garagegames.com/community/blogs/view/17385Or the forum:http://www.mepem.com/game/forum/thank you   