   Directx or opengl for me? Plz help
  Sorry, this is probably asked a lot, but I''d like to know which to start learning. I''d like to know which is easier to learn, and why that is. Also, I might have to use visual basic so which works better with visual basic and/or c? Is it equally easy to program shaders for both?  
  lock in5...4...3...2...1...Click that button to the right of faq and left of login. ;  Opengl because you can do the same things that are in D3D, but much easier.    I don''t have to do nothing but live and die, everything else i choose to do- I don''t know, but my dad says it alot ;  It''s a matter of personal preference.  Neither is better. ;quote:Opengl because you can do the same things that are in D3D, but much easier.Let me stop this crap right now. It's not easier, just different. Neither one is better than the other. Lock this thread, it is stupid and against the rules.[edit] Note how I'm accelerating the inevitable flame war. I want this thread locked...  [edited by - Raloth on February 17, 2004 9:40:01 PM];quote:Original post by Raloth  quote:Opengl because you can do the same things that are in D3D, but much easier.Let me stop this crap right now. It''s not easier, just different. Neither one is better than the other. Lock this thread, it is stupid and against the rules.[edit] Note how I''m accelerating the inevitable flame war. I want this thread locked...  [edited by - Raloth on February 17, 2004 9:40:01 PM]You''ve already posted crap in this thread once, just stop now. Stop your gay whining about the thread and just ignore it. You''re not interested in helping me out, but you keep posting here. Leave. Nobody wants you in this thread. ;quote:Nobody wants you in this thread. Nobody even wants the thread itself.Mostly I'm pissed because you didn't even bother to read the FAQ orrules. x vs y threads = instant lock   [edited by - Raloth on February 17, 2004 9:50:01 PM];quote:Original post by Raloth  quote:Nobody wants you in this thread. Nobody even wants the thread itself.Mostly I''m pissed because you didn''t even bother to read the FAQ or  rules. x vs y threads = instant lock   [edited by - Raloth on February 17, 2004 9:50:01 PM]Read the questions I asked. I''ve read the faq, I posted this because I need to start learning one or the other for a class, but I can only use visual basic and c. You must be lonely, you keep ranting for the thread to be locked, and you keep posting here. Buddy, I don''t want to be your friend.;  Flip a coin.   ;if (crossplatform = TRUE)    choose.opengl(with_sdl_for_window_seup_and_event_handling);else    toss.coin(heads,opengl,tails,directx);  [edited by - DerAngeD on February 17, 2004 10:18:25 PM]