   OpenGL 2.0 with Nvidia
  Im having some trouble getting to grips with OpenGL 2.0I have installed the latest NVIDIA drivers (84.25) but the functions supported by OpenGL 2.0 still don't work.I have checked the gl.h version im using and its 1.1How do I get the version 2.0 header? Or do I need to do something else?I have looked everywhere for some information on this but im getting nowhere so I thought i'd post a message on here.Cheers guys,-Mark.   
  I'm going to assume that you're a Windows user, as the OpenGL 2.0 library is readily available (to the best of my knowledge) to UNIX based OS developers. Microsoft does not directly support the development of OpenGL (understandably, as they have their own graphics API, Direct3D). As a result, you'll need to use extensions that nVidia, ATI and others include with their video cards.Here are two links to get you started:SGI Extension GuideGLEW libraryThe first link is SGI's reference and documentation of OpenGL extensions. The second is a library that gives to access to all the current extensions without having to mess around with messy function pointers.   ;  This is why we have a Forum FAQ.   ;  That was a well quick reply, im a linux user myself but need to get into windows programming for the summer project :(I looked the FAQ, couldnt find it d'oh!Thanks for the reply though, my eyes are watering from looking through so many forums.Cheers!   