   SDL_Strech not linking in VC++2008
  Hey there, first post and all that jazz =)MS VC++ 2008 is not liking SDL_Strech.lib much. I'm getting an "unresolved symbol" error.The .lib file is inlcuded in project, "/src" dir is included in <include> and "/win32" dir is included in <library> paths.I've tried normal #include "SDL_Stretch.h" andextern "C" {#include "SDL_Stretch.h"}and the error persists.I'm sure I'm doing something newbish here, but I just don't see why it doesn't like the library.   
  Can you give us the exact error message please?   ;  Hi, here's the exact error lines from MS VC++2008.1>Linking...1>MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library1>main.obj : error LNK2019: unresolved external symbol _SDL_StretchSurfaceRect referenced in function _SDL_main1>C:\Users\k9\Documents\Visual Studio 2008\Projects\test_sdl_pj\Debug\test_sdl_pj.exe : fatal error LNK1120: 1 unresolved externals;  Have you added the .lib file to project dependencies? I don't remember how to do it via VS but you can write the following in one the the files:#pragma comment(lib, "path/to/SDL_Strech.lib")or if the lib is inside the /lib folder of VC folder (or VC++ dont remember), you can write just:#pragma comment(lib, "SDL_Strech.lib")Tell me if it helped.   ;  Hi s.kwee - afraid it didn't change anything mate.Same error as before.   ;  I tried to get it working, but couldn't. It appears that the Visual C++ project included in the download is only compatible with mobile platforms, and the pre-built SDL_Stretch.lib will not work.It is probably easy enough to make a new Visual C++ project and get it all to work, but unfortunately I don't have the time to do that at the moment. You could either get on to the project authors about it.An alternative would be to find another library. For example, the SDL_gfx library includes a "rotozoom" function, I haven't tried it but it might be possible to get it to perform the stretches you need. I have used the SDL_gfx library for rotation, and it worked well so I would hope that this would work for you.   