   How would you set your homemade game to fit on the iPhone? ( more detail inside )
  I'm getting ready to make a game for the iPhone. It is designed to be played with the iPhone held vertically. How do you set the game you make to do this with the iPhone? I've never made anything with the iPhone before and I do not want to make any game art if it would fit on the screen correctly in the end. Nor do I want to program it and it be off.Is there a specification gui or something when putting it on the iPhone? Or will I have to draw and program everything sideways to pull this off?Thanks.   
  i think you need to find yourself a decent graphics book, and read up on cameras, and how to use them to do exactly this.;  The iPhone has a fixed screen resolution, which you can look up, and you can programmatically specify your application orientation, such that even when the user rotates the phone to landscape your game doesn't change. Actually, more accurately, iPhone applications are portrait orientation by default. You need to explicitly handle accelerometer and/or orientation messages to make your game rotate its view depending on how the user holds it.Read the SDK documentation and follow some samples.   