   DX9 SkinMesh MultiAnimation
  Hi,I have two animation sets (walk and attack)now,  when I press LButton then the model will attack, and it will change to the walk animation automaticly after attacking ends.How can I achieve that? How can I get a event of the end of animation?(LPD3DXANIMATIONCONTROLLER is a great interface but  I still have no idea to use it within the DX Documentation.Thankx!)   