   Help skin my game (student/open source project)
Team name:This project is sponsored by CSES, the undergraduate ACM chapter at UCSD, and is developed by the Lisp Games team.Project name: ThopterBrief description:Thopter is a 2D scrolling shooter game in the style of Raptor: Call of the Shadows, with support for LAN multiplayer co-op mode. The game is currently in alpha; the game is still changing quickly, but we make public releases on a regular basis.We are looking for artists who would like to do a complete overhaul of the game graphics, since the existing graphics were drawn by programmers.Target aim:Open SourceWe are releasing alpha releases frequently, and intend to release version 1.0 by June 2010.Compensation:This is an unpaid position. While we cannot pay, artists will maintain ownership over their work. All we ask is to be granted a license to use the artwork that is compatible with open source.Technology:Targeted Platforms: Windows, Mac OS X, LinuxImplementation Language: Common LispGraphics: SDL/Open GLHosting: Google CodeVersion Control: MercurialLicense: MITTalent needed:We need artists to help flesh out the look of the game. We're looking for pixel art, but we could also use concept art, environments, animations, etc.Everyone is welcome to participate in the development of the game (even if you only want to playtest it).Team structure:I am the project leader and primary developer for the game. Several other students contribute to the project on a regular basis. So far we have no dedicated artists (I have done most of the art so far).Website:Thopter HomepageThopter Downloads">Video of Thopter during the first week of developmentContacts:Please PM me if you are interested.Previous Work by Team:Please see downloads for our current work above :-)Additional Info:The goal is for the game to have kind of a retro feel, with an emphasis on ridiculous battles. Currently the gameplay feels like a "bullet hell", because with sufficient upgrades, the player can fire in a 360 degree arc around themselves. We'd like to change that up and add new weapons and equipment with a purchase-based upgrade system to make it feel more like the original Raptor, and balance the game out a bit.Feedback:ANY   