   Axis Problem.
  Using 3ds Max as Physics Content creator.PhysX plugin for exporter.Usinf PhysX SDK for physics simulationOgre for rendering.Problem.3Ds Max use Z axis as up and down axis right,and Y axis as inward and outwards.PhysX use Z axis as inward and out ward and Y axis as up and down axis.How to export my physics objects with correct axis.Y as up and down, and Z as inward and outward.Thanks in advance.   