   [Wanted] Keen Software House recruiting new game developers
Hello Guys,Keen Software House is looking for new programmers and artists for their new upcoming Indie title: ‘Miner Wars’. The team currently exists out of 32 game developers. Team name:Keen Software House ltd.Project name: Miner WarsBrief description:‘Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets. Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone. The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.High quality rendering and special effects, realistic physics, unique 'destructible engine' and game area with no borders will make this game an experience that is out of this world.’Target aim:Commercial release through digital distribution Q4 2010. Perhaps even retail if the odds are in our favor!PC and Xbox live arcadeCompensation:When we start making money, we will leave something in company accounts (reserve fund), something will go to monthly expenses (server, software, etc), then maybe some salaries, and  rest willl split among all devs according to their "time investment" or "contribution". But in the end, We all do believe in the ambition of this game, That's why we're going to deliver a Kickass game!Technology:VRage Engine – Voxel Rage EngineTalent needed:Programmers - Essential is the knowledge of object oriented programming, preferably C# and XNA (not mandatory)“We are looking for programmer who is willing to start porting Miner Wars from Windows to XBOX360. Miner Wars is implemented using XNA 3.1 so this should be straightforward process - removing keyboard and mouse dependencies, adding support for XBOX360 controller, checking if the game works, making sure it fits in 512 Mb RAM, removing dependencies on UDP networking and so on.”3D Modelers - experience with any 3D modeling software like 3Ds MAX, modelers can start contributing their models in the game immediately. Experience with texturing the models is a big advantage. Art & Graphics - the studio is essentially looking for anyone who wishes to contribute to the game with their own art or graphics style. Studio is especially interested in people with texture drawing experience.Web designer - We would like to emphasize the following: We are looking for very talented and a creative person. Thus someone who can paint pretty web site, logos, pictures and so on to improve our current websiteTeam structure:The team currently exist out of 32 people all doing their part in the development process. I am responsible for the Community Marketing lead.Website:www.minerwars.comContacts:If you're interested in our project and you would love to work with us. You can leave your application letter at the following E-mail Adress:Info@keenswh.com. Also it would be a nice addition if you would ad a portfolio in the e-mail.Previous Work by Team:This is going to be our first Indie game.Feedback:Of course, We’re eager to hear what you think of this project. Feel free to leave a comment. I haven't got a good experience when it comes to adding pictures and videos in topics, So i suggest you should check out our website and see for yourself:)Thank for your time!Kind Regards,Henk BembomCommunity Marketing leadKeen Software House ltd.www.minerwars.com[Edited by - iHenk on May 25, 2010 12:07:07 PM]
  You might want to edit your post to follow the mandatory posting template linked at the top of this forum.A question a lot of potential candidates will have is "will there be any payment?" so you can include that one too.   ;  Hi,I just wanted to say that I've been watching Miner Wars for quite a while and the project is very promising. There is some unique voxel technology (which is mostly my area of interest) powering some interesting game play ideas. And it really seems they are trying something different by opening up the development process to members of the community. I think this is a good opportunity for aspiring game developers to potentially get their work into a shipped product.@iHenk - That said, people here are always cautious about ensuring a project is serious before committing. Be sure to follow the posting template and you should also upload some media like screenshots. I know there is stuff to show so no worries there. And do fill in the 'compensation' section as people are particularly interested in this :-)Best of luck with your search - I look forward to playing Miner Wars![Edit:] For those interested, the official recruitment page is here: http://www.minerwars.com/Wanted.aspx[Edited by - PolyVox on April 26, 2010 1:37:35 PM];  Hi guys,Just to let you guys know that we've got some serious plans for Minerwars. The Project is by far more bigger then people are expecting right now. About the Payment: We when we start making money, we will leave something in company accounts (reserve fund), something will go to monthly expenses (server, software, etc), then maybe some salaries, and rest willl split among all devs according to their "time investment" or "contribution". But in the end, We all do believe in the ambition of this game, That's why we're going to deliver a Kickass game!   ;Quote:Just to let you guys know that we've got some serious plans for Minerwars. The Project is by far more bigger then people are expecting right now. About the Payment: We when we start making money, we will leave something in company accounts (reserve fund), something will go to monthly expenses (server, software, etc), then maybe some salaries, and rest willl split among all devs according to their "time investment" or "contribution". But in the end, We all do believe in the ambition of this game, That's why we're going to deliver a Kickass game!The project looks very cool, and I wish you the best of luck with it!I'll echo what others have said about the template. It may be that you're working on reformatting your post already (in which case please ignore this), but if not, keep in mind that the template is mandatory, and that following the template really does make it easier for others to get a sense of what your project is about at a glance.Also, this is just my own personal (and humble) opinion, but if you're not offering payment up front, I'd recommend reconsidering the use of the word 'hiring' in your post title. Your use of the phrase 'when we start making money' suggests to me that this is a 'percent of profits' project. 'Percent of profits' is very different from 'hiring'; I think the term 'recruiting' would probably be a bit more accurate.Again, just MHO.   ;  You've got a valid point. I haven't noticed it by myself but i appreciate it.   ;  UPDATE: Our musician team is full now.   ;  Yet another update: The team now exists out of 21 team members.   ;  UPDATE: Web designer - we are looking for a web-designer who will help us with making this site better.   ;  UPDATE: Currently we need to have more programmers.*HINT* ;):D   