   GUI Buttons come out UGLY!
  I don't get it, why do my buttons come out so ugly? I create blue rounded rectangles on white bg in GIMP, with anti-aliasing turned off, and with feathered edges turned off. When I render the sprites with the white colorkey I get some horrible white lines/dots at the edge no matter what I do. I looked at how they did it in the CustomUI (I'm using DX by the way) example, but I can't figure out how they set the texture, or how they make it appear as a circle (oval). Does anyone have any suggestions I'm desperate here.   
  Try using an image with an alpha channel instead of an opaque texture with a color key.   ;Quote:Original post by _fastcallTry using an image with an alpha channel instead of an opaque texture with a color key.It worked + great quality! Thanks :)