   Geting back into WoW
  I'm sure many of you have played World of Warcraft, and then through boredom or just lack of time, left the game.Would like to know if you guys ever got back into the game, and how you fought repetiveness. I want to get back into it, but I'm a Dwarf Hunter, and very much a loner (more by design than personal choice).So, once you got back in, what kept you there?   
  So...you actually summoned the courage to quit WoW for a short amout of time...which is possibly harder than quitting sex, cigarettes and crack and probably twice as harmful (from a social standpoint at least.  :P) and let me get this straight...you want to go back???   ;  I went to a methadone clinic to quit UO back in the day.   ;  I played WoW for over a year. I left for about a month half-way through that time due to boredom. When I got back in to it I joined a serious raiding guild rather than the cozy, familiar, can't do more than Scholomance guild I was in :)There really isn't that much to do as a loner in WoW that's the problem. I doubt the recent patches with the epic gear quest lines will have made much difference. Raiding really helps to stave off the boredom but only if you really like getting loot and you feel that it is divided fairly. We had a good DKP system and very commmited officers. Our guild grew to 175 members (some alts) and nerly completed BWL. I made it my business to get the full epic Nightslayer set for my undead rogue - think I had like 7 pieces before I left.  I also had a Perdition's Blade and Corehound's Tooth dagger set - awsome in PVP :)I also became the quartermaster of the guild bank which meant a lot of organisation during the week for our major raid on Saturdays. I directed what reagents needed to be farmed etc and basically just got really involved in the whole process.The only reason I left was because I bought a house IRL and everything just changed for me. I can't commit the same amount of time as I used to to it so was basically forced to give it up. I really miss that game :(   ;  Interesting article on WoW here which is kind of related to this thread. I've quit every MMORPG I've played (about a half-dozen or so I believe) for the same reason - boredom due to repetitiveness. You shouldn't have to join a raiding guild to keep from getting bored. There should be something to do no matter what your playing style. Until they come up with a way to fix this major, IMO, problem, I won't be jumping into another MMORPG. There's too many great games out there to settle for one with design issues like this.   ;  If I were to get WoW, I'd feel bad for putting it down for months at a time and still be paying for it.  When I play games, I just pick them up whenever I need some stress relief, and then put them down for a month or so.  I play them later on, but only if I have the time.   ;  Am I the only one that got bored with WoW before my free month was up?   ;  I played when it first came out for about 5 months, I had 30 days of playing time after 3 months (averaging 8 hours a day).  I had to quit because I moved without a computer for a few months.  When I came back I joined a raiding guild and was staying up till about 2-3 for about another 4 months.  I quit because it was seriously taking over my life.  After I stopped playing I realized how boring the game had gotten.  I was spending 4 hours a night doing raids that I absolutely hated (does anyone really like MC/BWL after doing it 100 times?)  I kept doing it because I felt I had to be on top.  I've tried playing it since then and the game lost pretty much all its appeal.  MMO's are the only game where people will play for hours on end doing something they absolutely can't stand.  Why play a game that bores you?  I've been playing a lot of Halo 2 lately, when i'm bored of it, I quit.  When I'm annoyed at the game, I quit.  I don't want to play another game that factors time played over skill.   ;  I have quit & restarted WoW multiple times.  I have a love-hate relationship with it.The first time I played WoW was in its beta, and it was free.  I played pretty casually.  When release came, more of my friends who weren't in beta joined, and I started to play a lot.  My guild was only real life friends, max of 10-15 on a night.  By 5 months after release (leveling 2 60s, Alliance PvE), I was pretty bored since we covered just about all the 5-mannable content by that time.So I quit for about 3 months.  Then battlegrounds came in, and I decided to try it out.  I got bored of level 60 BGs very quickly because of gear differences and queues for Alliance on Proudmoore.  Then I discovered 21-30 bgs (now shifted to 20-29), and had a ton of fun using my level 60s to buy/farm equipment for my level 29 rogue. (They call it twinking.)By the end of the summer this was getting old, and the small guild we had wasn't making any progress in other content.  I quit again for another few months.  Then a coworker of mine told me about his guild, Cauldron Born, a PVP Horde guild.  Horde content was new to me, and I liked PVP, so I joined.  Midway through leveling I got bored again (I've leveled many characters by this point in my WoW career) and quit for another few months.  Then I decided to play again and finish my horde character.Then I hit 60 on my Cauldron Born guy, and could go on raids, and now I am very addicted again.  All this stuff is new content to me, because while I have played since beta I have never raided before.  Also PVP is a lot more fun when you have decent gear and do it in guild groups.Oddly enough, in the last few months I've gotten out of the house and doing real life social activities a lot more than I used to, *and* I am raiding 3x a week.   ;Quote:Original post by ChurchSkizAfter I stopped playing I realized how boring the game had gotten.  I was spending 4 hours a night doing raids that I absolutely hated (does anyone really like MC/BWL after doing it 100 times?)  I kept doing it because I felt I had to be on top.  I've tried playing it since then and the game lost pretty much all its appeal.  MMO's are the only game where people will play for hours on end doing something they absolutely can't stand.  Why play a game that bores you?  I've been playing a lot of Halo 2 lately, when i'm bored of it, I quit.  When I'm annoyed at the game, I quit.  I don't want to play another game that factors time played over skill.I agree with most of what you've stated (although I think it's not just MMO's people play for hours on end doing things they can't stand).  While I do play RPGs (single player as well), the one trend I notice for myself is I have at least 100+ that I've never beaten.  I start, play for awhile, then get bored at the constant repetitiveness.  I mean, they start out well.  But sooner or later, the grinding time becomes longer between levels or areas, and I just get bored.  Take WoW.  The first 10 levels can be acquired in 2 hours of playing.  Around level 30 becomes 2 hours per level.  The last level is like 1/3 of the day just to gain 1 level.  Similar with single player RPGs.  Yet the story & uniqueness only last between the grinding sesions.The one area I disagree with the majority of video games magazines is about short games.  I love short games.  People aim at 100+ hour games.  Why spend $40 on a game that lasts 5 hours?  To me, it's not about the cost per hour.  That's similar to time > skill.  I pay for the time I enjoy during the game.  And if I have fun the entire 5 hours, thats money well spent over a game I enjoy 5 hours, but bored with the 95 hours of grinding.  Besides, a good game should want you to feel like it was too short imho.  When you beat a game, you should feel that you wanted more.  A game which you are like "Phew, I'm glad that's finally over" is obviously lacking fun, or doesn't have enough fun.   