   Duke Nukem For-never
  Looks like they're finally down for the count. Only took what, a shade under 14 years? Yeah, brilliant business strategy guys. Oh, and to all the people who were holding out, figuring it'd probably be a pretty good game when it finally came out:[lol][lol][lol][lol][lol][lol][lol][lol][lol][lol][lol][lol]Okay, so it sucks to be the people at 3D Realms, and this was probably largely a result of the overall downturn rather than any specific idiocy on 3D Realms' part (although you can find plenty of suspect causes). But I can't help but laugh. Let's not forget what everybody else has accomplished in that timespan.   
  Not good.I couldn't care less about DNF but 3D Realms were working on Prey 2 as well, which I was really looking forward to.   ;  I've got balls of steel?   ;  So Apogee is down too? That's a shame. The name just got resurrected.I'm somewhat indifferent to 3D Realms's fate. On the one hand I hate for anyone to have to close down their business, but on the other the whole Duke Nukem Forever thing was a debacle way back the late nineties, and the jokes were well wearing thin in 2000. It was bizarre the hopes for that game were still being kept alive back then, let alone last year. I never saw the business sense in not just either shipping something or cutting their losses and scrapping the game.But I can't help shed a tear for Apogee's short rebirth. Those Apogee shareware games were an inspiration for me to get into game development back in the early nineties. It's sad to see the name live again only to be cut short.   ;  Well Atari basically lived out a similar fate. Just because Apogee made some fantastic DOS games back in the day doesn't mean they were actually going somewhere. Not that I'd actually paid attention to their recent work, mind you.   ;Quote:Original post by PromitWell Atari basically lived out a similar fate. Just because Apogee made some fantastic DOS games back in the day doesn't mean they were actually going somewhere. Not that I'd actually paid attention to their recent work, mind you.Me neither, I just remember the announcement. [smile]I thought with Apogee though they were attempting to use it as a sort of semi-indie label, as a sort of shareware publisher for the 21st century. I'm not entirely sure how it would have worked - the business channels have changed vastly since the early ninties, what with the adoption of a little thing called "The Internet". But at least it seemed they were using the name in a similar spirit for the original, unlike Infogrames Atari.Still, the Apogee name and logo brings back fond memories, so I'm sad to see it die. Again.   ;  From my facebook update about this;Quote:Ben Ryves at 01:27 on 07 MayCrap, we're going to need to come up with a new April Fool's joke. :-(He has a good point [sad]   ;  Speaking of Apogee, how much do you think it'd cost to take the Rise of the Triad IP rights from their closeout auction?Quote:Duke Nukem Forever publisher Take-Two confirmed to Shacknews that it has pulled funding from Duke Nukem Forever."We can confirm that our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title," said Take-Two VP of communications Alan Lewis in a prepared statement."In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever," he added.[Edited by - Ravuya on May 6, 2009 8:45:28 PM];  About time.  I was wondering how long they could go without running out of money.Wait a second?  They shut down?  Isn't that kind of hard considering they weren't really doing anything in the first place?   ;Quote:Original post by RavuyaSpeaking of Apogee, how much do you think it'd cost to take the Rise of the Triad IP rights from their closeout auction?Oh sweeet... you've got the right idea :)   