   Looking for a MaxScript DirectX exporter...
  Do anyone know where i can found a DirectX exporter written in MaxScript ?In fact, any source on how can i convert Max vertex system in DirectX X file system ; i'm stuck in the following problem :by example for a cube, when i collect under Max Vertex Data, I have 8 points describing 12 faces.When I watch the result for a converted cube from a max file to a X file, i see that the DirectX cube have 24 vertex for 12 faces ... I just want to know how to generate the required data to complete the exportation...[edited by - Dzero on February 2, 2004 6:02:14 AM][edited by - Dzero on February 2, 2004 6:02:47 AM]
  .. So nobody knows where i can found some help (wab, books...) ? 