   Slick2d rendering text
  I'd prefer to post this on the slick2d forums, but i registered like 2 weeks ago, and still havent gotten activated. Anyways, I am using slick2d with java. I followed their tutorial to create a tetris clone. The code was a bit off and needed some adjustments. To render the players score, it uses the TrueTypeFont class, which is now depricated. After google searching, I found a suggestion to use the AngelCodeFont, and to create a font file using a tool called Hiero (jnlp link). I created the file, and setup the code, however my text other renders quite funny or not at all. By funny, I mean it almost looks as if it's too big, and is cut off for where i placed it. I used 12px Arial font, and no luck. Here's a screen of what I am experiencing:screenshot/picture on flickrAny ideas?   
  I'm afraid I don't use Slick, but you may be more likely to find an answer by posting at javagaming.org, there's quite a few slick users that hang out there.   ;  Ill give that a try. Out of curiosity, what do you use for doing 2d?   ;  For my current game I've gone back to Java2d because it's a turn based game so compatibility is more important than raw speed, and because I wanted to focus on gameplay and not worry about the graphics. Usually though I just use straight LWJGL with my own 2d renderer on top.   