   Worryd about my Dream being Crushd
  Hello everyoneMy name is Pedro im from Switzerland and am 18 Years old.I have this big Dream about making a Game Company though about my horrible past i had with Grades and school… Im not sure if i can make it into to such a Industry and im worryd.At the momment i can do Concept Art, Sprite ( Pixel Art) and write Storys. Im starting to learn C++ so i can atleast make a game. Though still im not sure i can make it like this :/.Can someone tell me if i have a chance?   
  you'll never know unless you try :)Really though, starting your own company will not happen so fast. ;)You are still young so there's nothing to worry about.Just keep learning and improving you skills on whatever path you choose.And maybe c++ is not the right choice if you are just learning to program.Many people recommend c# and XNA for beginners these days.   ;  Thx ^^ i will try my best to get a game up and i tryd XNA and C# thought their not that what im searching for C# is similiar to C++ as i noticed but C++ makes it challeging and making it harder to make a game i like that i just need to know where i can learn easy C++. I found alot thought they explain it diffrent then in a book or anything else i read before.   ;Quote:Original post by SnakeM120Thx ^^ i will try my best to get a game up and i tryd XNA and C# thought their not that what im searching for C# is similiar to C++ as i noticed but C++ makes it challeging and making it harder to make a game i like that i just need to know where i can learn easy C++. I found alot thought they explain it diffrent then in a book or anything else i read before.Not that you can't learn from books, but school is a great place to learn C++.  It is not that hard to learn per se, but it is pretty hard to become very proficient in.  Its one of those languages where no what NOT to do is just as important as knowing how to do something.  I agree with Madhed, why not pick C# and XNA to at least get your feet wet programming.   ;Quote:Original post by savagelookNot that you can't learn from books, but school is a great place to learn C++.I beg to differ - Even university-level programming courses don't tend to go into much more depth than your average 'teach yourself C++ in 21 days' book, and the professors generally wouldn't know the standard library if it bit them. Game-oriented schools may be better in this regard, but the research-oriented places seem to still consider C89 to be a nifty new language...If you are relying on school to teach you programming, make sure you pick the school carefully with this in mind, and make sure that you go above and beyond the curriculum at every opportunity.   ;Quote:Original post by swiftcoderQuote:Original post by savagelookNot that you can't learn from books, but school is a great place to learn C++.I beg to differ - Even university-level programming courses don't tend to go into much more depth than your average 'teach yourself C++ in 21 days' book, and the professors generally wouldn't know the standard library if it bit them. Game-oriented schools may be better in this regard, but the research-oriented places seem to still consider C89 to be a nifty new language...If you are relying on school to teach you programming, make sure you pick the school carefully with this in mind, and make sure that you go above and beyond the curriculum at every opportunity.Well the thing is to go to a programming school i need good Grades from what i don't have sadly and to go to a school in Switzerland that is about games you can forget it. Here aren't no such School's about gamming. I searchd and askt around all the Programming schools i know. Besides im working now at the momment, right now xD in this minute and well the only thing im doing in this Job is selling stuff on Ebay. And when im bored like now i go Learn c++ or go on Gamedev.net and try to educate myself for the best.;Quote:Original post by swiftcoderQuote:Original post by savagelookNot that you can't learn from books, but school is a great place to learn C++.I beg to differ - Even university-level programming courses don't tend to go into much more depth than your average 'teach yourself C++ in 21 days' book, and the professors generally wouldn't know the standard library if it bit them. Game-oriented schools may be better in this regard, but the research-oriented places seem to still consider C89 to be a nifty new language...If you are relying on school to teach you programming, make sure you pick the school carefully with this in mind, and make sure that you go above and beyond the curriculum at every opportunity.Haha, I was kind of assuming there would be a thought process in picking your university!  I had many professors over my 4 years and none matched the description you gave.  Anyone can learn syntax, but it was the underlying concepts, methodologies, design patterns, and practical applications taught by my professors (not to mention access to copious amounts of educationally licensed software) that really molded me into an effective developer.All that said, this book was a great reference: http://www.fbeedle.com/36-8.html   ;Quote:Original post by SnakeM120Well the thing is to go to a programming school i need good Grades from what i don't have sadly and to go to a school in Switzerland that is about games you can forget it. Here aren't no such School's about gamming. I searchd and askt around all the Programming schools i know. Besides im working now at the momment, right now xD in this minute and well the only thing im doing in this Job is selling stuff on Ebay. And when im bored like now i go Learn c++ or go on Gamedev.net and try to educate myself for the best.Do you need to attend a programming school?  If you had trouble in school previously, maybe the rigorous study of computer science and programming isn't what you're cut out for.  If you can't pinpoint what caused the trouble before, or can't fix it, you're likely to have problems at college as well.Not to be a complete downer, but you did mention art...what about an art school?  There's plenty of work for concept artists and traditional artists in the game industry, and usually entrance requirements are less focused on GPA at a general university or art-focused school.Your "big dream" will take a while to come to fruition regardless of your path, but if you're only learning programming to be able to make a game, and you've struggled with school previously, I would suggest not putting all your efforts into what may well be a short-lived venture.   ;  Come to the US (we don't care about grades here!!!)-- After 60 credit hours of community, admission into any university is more often than not guaranteed regardless of what your grades are. Swiss innovation in game design isn't exactly the greatest either. I mean, if you're absolutely and truly passionate in following the dream of video game creation, then Switzerland probably isn't the place to be anyways (but I'm sure your country has all you need there)."Programming School" sounds pretty pointless. Any university that offers programming courses or a degree in computer science is going to be as good as any other as long as you're passionate about what you're doing. Pretty much any university or college will offer these now a days...----------Modeling, level design and sound design (artistic features that go directly into a game) typically make up about 30% of the production budget for a big game. 10% goes into design and concept art and 60% of it goes to programmers. Of which, the demand for programmers in game design companies is ALWAYS higher than everything else.Concept Art is a very difficult business to get into. Concept Art is typically handled by a small group of independents (including what firms they may have started) that completely dominate a niche market that's difficult to break into and is very demanding (but also very rewarding). You won't see much success unless you have about 10,000 hours experience drawing.   ;Quote:Original post by spinsaneCome to the US (we don't care about grades here!!!)(as long as you're willing to bury yourself in debt)