   windower front end for windows games
  Hello everyone, this is my first post so please be kind! :pI'm trying to created a windowed front end to an old windows 95 game (ala dosbox) so that I can interpret the original game display and apply some pixel scalar filters to it (2xsai, hq3x etc).  Now, I know how to use the scaling algorithms, but I'm not sure how to capture the original display, I beleave I can do this using SDL?  Can anyone point me in the right direction?Thanks in anvance for any help you can provideGib   