   Old Console (Genesis , SNES , ... )Games Programming
  HiIts my first post in this forum .I am mehdi and live in IRAN.I programming for 10 years and my favorite is game programming.In my country there is no game development company andsome people that love game programming make their games lonely.I decided make a little committe to develop some easy games thatsupport our language .I decided to start with 2D games and plan to use some aspect ofold console games such Genesis , SNES , ...for this i need some help and resource to start.I programming in C , C++ , DirectX . If you know some resource that i can use it please help me.Thank you.   
  well if your manly doing 2d games and don't expect to need hardware rendering for them you might want to look into SDL (more specifically lazy foo's tutorials).   ;  Misleading statement, Feralrath, as it suggests SDL is for 2D games without hardware rendering.   ;  Allegro ( http://alleg.sourceforge.net/ ) is a nice C game programming library, with a lot of examples.   ;Quote:Original post by Feralrathwell if your manly doing 2d games and don't expect to need hardware rendering for them you might want to look into SDL (more specifically lazy foo's tutorials).thank you but what is the SDL ?   ;Quote:Original post by Tom9729Allegro ( http://alleg.sourceforge.net/ ) is a nice C game programming library, with a lot of examples.yes . i use Allegro for 3 years but my problem isunderstanding game structures .i make some good arcade games with Allegro buti need some resource to produce games such Sonic , Mario , ...i want to use 8-bit color mode for start.thank you.   ;Quote:Original post by oler1sMisleading statement, Feralrath, as it suggests SDL is for 2D games without hardware rendering.how is it misleading as sdl alone does not use hardware accelerated rendering you have to use it with opengl or directx to get hardware acceleration..SDL is Simple Directmedia Layer its an alternative library like allegro.you can find Lazy Foo's sdl tutorials here