   Playing WAV files
  I'm playing around with OpenGL and want some wav files to play.  Does anyone know the best/easiest way to go about adding sounds to a program?  The only real functionality I want is to play a sound, loop a sound indefinitely, and then be able to stop that loop instantly.   
  Are you going for cross-platform or something specific such as Windows?What automatically comes is OpenAL or Fmod.If you are aiming for Windows, you could utilize "PlaySound()" since your file format is *.wav and it is very easy to use.   ;  Stop the sound...go OpenAL. Its VERY easy to use, plus if you ever need more functionality - its there without having to rewrite anything. Also, you'll know it if you ever need to do sound again.   