   Rendendering context problems(OpenGL)
  I wrote a program(OpenGL), build&compled it BUT when I want to start it it cannot initialize rendendering context. I have Voodoo 3(2000) with newest drivers and really don''t know where''s the problem. Can anybody help me?  
  Just guessing, but am I right when I say your drawing in fullscreen?Alex BroadwinA-Tronic Software & Design-----"if you fail in life, you were destined to fail. If you suceed in life, call me."  ;  Chances are you are requesting an unsupported pixel format. You should start really low, then work your way up to determine what the voodoo''s limits are, as i havent used one in a while. Another thing you can do is use the MessageBox() function tell you exactly where you program is failing.Good Luck 