   2 questions , need info quick!
  ok, my first question is...1.A pretty stupid question , dont kill me for it lol, my game is going all well (player moving animations ect working) but! how do i destroy a "baddy", my firing works (its basically move around with left right up and down , and shoot with the mouse cursor)but i cant think how to destroy the baddy...heres some commands in my program i thought i maybe should tweak to fix. (using blitz basic , remember im 13 and a new lol) If imagecollide(Explosion,Alien,AlienXattack,AlienYattack) then  ____________________________________ cant think what to put here? i thought maybe Delete Alien but it didnt work, please someone help me!.and 2.Not really a question just where can i get some nice sprites?i can find tons of charater sprites , but i want a Beam , and explosions ect...cant find any anywhere HElP!-THX hope u can help   
Quote:Original post by Dark123452.Not really a question just where can i get some nice sprites?i can find tons of charater sprites , but i want a Beam , and explosions ect...cant find any anywhere Here's a bunch of links to sprite sites, most of them are sprite sheet rips from various games. I'm pretty sure there's probably an explosion animation somewhere in there.It helps if you Google too.;  I don't know how others do it, but in my game I have a render queue set up that's basically an array of objects that need to be rendered.  If you want something to not be rendered (ie. a dead baddy) then simply remove the object representing a particular baddy from the render queue.  The object itself will still exists so you can reuse it elsewhere if you choose, but it's place in the render queue becomes no more and thus will no longer be rendered until added back to the render queue.  Hope this helps.-AJ   