   Using OpenGL Extensions in Qt
  Hi!I'm fairly new to OpenGL and Qt so this is all still very confusing:My app needs to use VBOs to load model data. I tried two things which are both not working for me.1. I tried using glextensions.h which is included in the examples of the Qt 4.6 distirbution to resolve vbo related function names, e.g. glGenBuffers.It compiled, but threw segfaults at me, when the app reached glGenBuffers. What does this mean?2. I tried using glew. As soon as it's in the include section, my Qt App doesn't compile anymore, because it starts having problems with QMouseEvent. I can't see the connection. EDIT: I managed to compile with glew, but the error scenario remains: Segfaults as soon as glGenBuffers is reached. EDIT2: I also added code to check, - whether my OpenGL Version is young enough (at least 3.0)- whether I've got a valid OpenGL context (yes)- whether I've got any OpenGL errorcodes prior to glGenBuffers (Code 0)- whether the extension is supported (yes)I'd be thankful for any insights you might have. If needed I can mail you my code.[Edited by - fredator on June 8, 2010 3:52:54 PM]