   Learning C# and DirectX?
  I've been coding for a while in Java and Python, but I'm rather interested in what C# and DirectX have to offer.  I felt it'd be good to get used to a standard, as I know I can probably eek a little more power or finesse or /something/ I'm missing in my games and personal programs.Does anyone have any good online tutorials or reference materials for both setting up and working in C# and DirectX?~Greth   
Tom Miller has written a very good book on the subject   ;The ZBuffer has links to some good tutorials. Personally, I recommend will recommend this set of tutorials - it's really sparse on explanations, so getting another book, or prior Direct3D background, will be good. It's the neatest side of tutorial codes I have ever seem (neat, as in tidy -- you won't have test codes sprawling all over the place).And Microsoft itself has some neat tutorials at Coding4Fun. I took a quick look at the RocketCommander video tutorials, and they look neat. Each of them is about a 60mb download though.Hope this helps!   ;DrunkenHyena has written up some nice basic tutorials for C# (and VB and C++) which are very useful for learning the setup and getting something working so you can experiment from there.   