   Fun RTS Project - Looking To Establish Team.
Team name:N/AProject name: None Set.Brief description:A real time strategy that focuses on the player knowing the skills/attributes of their units and using them to complete a goal in order to win a game rather then having hundreds of units or just the best ones. The game will not have set unit arch types (e.g. Humans, robots, aliens) instead it will have a random assortment of units the player buys (with in game points) and uses to complete a range of games (king of the hill, defend the fort, catch the rabbit) that are not just based on fire power. The game will be humorous and fun but even it out with strategy and skill. Target aim:To create a tech demo of the game with full working parts but limited game play to show to the public to see how they respond and edit based on their comments then move on to full development. The tech demo will also allow others to join the project. The end result will be a freeware regularly updated Real Time Strategy with a large fan base.Compensation:The project is freeware, so payment is not an option, though that may deter most it shouldn't as the project will be an interesting journey as it is a chance to get involved in a unique and innovative project.Technology:I'm not a technical person, I work with a pencil and a pad. I would feel that the end result would have to be for Windows XP. Anybody that joins should - in a non-professional 'indi' project - be able to use anything they are skilled with.Talent needed:I shall be handling design, communications, PR, recruitment, etc. So no administrative or design positions needed.Programmer would be the first to create a simple RTS style engine for the tech demo, this programmer will be lead through out the project and if needed he/she will be able to recruit people to help them out.The following artistic jobs of course need to be done, by one person, or a multitude of people, these include -3d modeling to create characters, objects, etc. (simple cartoon models will be employed to allow first fun/humor and second a lot of objects/characters to be created.)Animator to animate models, etc. (animations will be simple and fun, animators will be able to enjoy and be creative.)Level designer to create a wide range of maps (chance to really explore different designs as the game shall not be limited by design.)Texture artist to texture and bring characters to life, etc. (like the models themselves the textures will be simple and in a cartoon style.)Team structure:I have put a lot of work into the concept sheet, design document, and the general feel of the idea, so I shall be over seeing it all, as project lead, making sure the team is connected, work is to a good standard and everyone is fine. I don't want to hog all the design side of things so each member of the team would be able to comment and change things in the design, though this will be done democratically as a team.Website:A website would be set up to display progress and the demo though it is not nessacirty at this point.Contacts:Private Message me with any questions/comments and if you wish to apply just Private Message me with what you do, how well you do it and if you are an artist I would like some previous work, Thank you.Previous Work by Team:I'm currently doing my Game Design course at university but have been part of this community for months if not a year and have worked on many indi projects as either administrations or design/concepts.Additional Info:The tech demo is planned to include the following things.2 unit types 3 unit upgrades for each type (to upgrade unit’s e.g. Extra armor)4 powers (to be used in game e.g. Heal units)1 map (planned to be called Dust bowl (simple waste land environment))4 objects (e.g. tree, rock, etc.)1 game type (planned to be king of the hill (shows that it isn't mainly combat))Feedback:ENCOURAGING ONLYThank you for reading and I hope to hear from you all, Mr. Thompson.   
  I suggest you think of your own game ideas. Don't sign up to an existing project rape it for ideas and then try to start your own one before that game has been released. I'm personally offended that you would try to do so, get some self respect and some maturity.   ;  Is there a rule about having 2 accounts?http://www.gamedev.net/community/forums/profile.asp?mode=display&id=126247http://www.gamedev.net/community/forums/profile.asp?mode=display&id=119832Seriously, think of your own ideas. Don't be a jerk just because you're in the comfort of your bedroom.   ;  Thelovegoose, As far as I remember from your project, it was based on animals, using objects to combine them to create weapons, based on the Romeo + Juliet story, wasn't it?No, see I don't actually see where you got your idea from the one I am proposing, maybe it was the innovative part? Apart from the use of that word I can't see any other relations between a game based on physics and a game based strategy that also tries to be fun.I'm also quite shocked that you would say it publicly to try and sink what I wish to achieve rather then coming to me privately. I only hope people aren't so swayed by your accusation.If you still believe that I have offended you, take it up with me privately via PM, because I assure you that where as your game had an amazing concept with a story that I couldn’t find myself leaning towards, my game uses none of that, its basic RTS mixed with fun characters and continuous replay ability.Thank you.   ;Quote:Original post by thelovegooseI suggest you think of your own game ideas. Don't sign up to an existing project rape it for ideas and then try to start your own one before that game has been released. I'm personally offended that you would try to do so, get some self respect and some maturity.If you're going to accuse him of that, you should provide evidence.;  I'll provide the evidence to the staff of the website if required, otherwise I'm done.I have to publicly sink you rather than have you work on something that is going to copy the mechanics of our game. Kind of changing a few arbitrary parameters doesn't make your game your own.If you disagree maybe think about it some more, if you want to know what exactly I take objection to email me and we could discuss what would be acceptable.thelovegoose@gmail.com   ;  I shall be discussing nothing with somebody who publicly attacks another developer over ideas, my game is an RTS, so is yours, so is a hundred others but that doesn't at any level make them the same, a good design would know that.If you can see the similarities between my project and his, don't PM me but if you can see the possibilities of my project then PM me. Please don't allow these allegations to effect joining the team or not.Thank you.