   XNA 3.1 is out
  Video playback (Fullscreen or Texture)Avatar supportParty SupportBetter SoundEffect.Play() functionaliy.Name changing to Xbox Live Indy Gamesetc...What's new in 3.1Download
  So they finally have xWMA support on PC. About damned time.   ;  I like the SoundEffect.Play() at most.Hope to see it's really convenient.   ;  Video support, took them long enough!The list of TCRs around using Avatars is pretty restrictive clicky. Looks like you can only really use them for happy/puzzle/sports-themed games.   ;Quote:Original post by DegraLooks like you can only really use them for happy/puzzle/sports-themed games.Basically the same restrictions you get in commerical land as well, so no surprises there.   ;  I'll bet people were expecting to be able to do an FPS using avatars.   ;Quote:Original post by MachairaI'll bet people were expecting to be able to do an FPS using avatars.Well you could do a FPS with paintballs. Or maybe squirt guns. Both of those could count as "cartoon violence" as is stated to be allowed.   ;  The worst restriction is the lack of custom clothing, which essentially means using avatars in fantasy and space settings is impossible.The reasoning for this might be that players would get upset if they couldn't keep this clothing outside the game. Of course this assumes that A) Players are stupid. and B) Anyone actually cares about their avatar.   