   making the good steps
  Hi guys, i'm not really new to game programming, but after loosing most of my game project because of a HDD failure I feel somehow motivated to start from the beginning.I don't really know if i should try some good engine like 3dgamestudio or C4 (saw on this site)or start learning how to make a game with OpenGL.What do you guys think about it?What engine should I try? I need something with good tutorial/books, because I really want to learn this time.Thx for the help and sorry for my low-quality english, but I'm italian   
Quote:Original post by Vyse220What do you guys think about it?What engine should I try? I need something with good tutorial/books, because I really want to learn this time.It depends on your game project. If you want to do some simple shmup or tetris I would go for a graphical API(SDL/OpenGL or DirectX).If you target a 3d game I would consider UDK(unreal development kit), which is free, but once you earn some money with your game you have to pay royalities. On the other hand it is THE unreal engine with all its tools and community.There's also Unity3d and open source engines like ogre or (kind of) blender.   ;  thx for the reply :DI'll start something with the unreal engine :D   