   Super Mario Bros 3D
  This is a little project i started working on a week ago, it's basically a clone of Super Mario Bros for NES but in a 3D-setting, written using Java and OpenGL (lwjgl). This is also my first 3d-project ever, and my most ambitious project as well.The currently set goals for the near future is as follows:Movement (Done)Animations (Done)Map Editor (Half-done)World 0-0 completed and working like the original game.When these are completely finished i will release a tech-demo.Since this engine operates in a pseudo-3d mode i can do some interesting things, such as use the z-index to have platforms behind and in front of the current one, perhaps accessible using pipes. I intend to first recreate the original game as closely as possible, after that i am going to work on a "modern-mode" with updated graphics, more "block" types, new enemies and perhaps puzzle-elements.Screenshots:In-Game:http://i39.tinypic.com/sya3x1.pngMap-Editor:http://i41.tinypic.com/8w9ueo.png   
  Do you actually have written permission from Nintendo to use their artwork? If not, I'd highly recommend changing it out for some of your own.   ;Quote:Original post by Evil SteveDo you actually have written permission from Nintendo to use their artwork? If not, I'd highly recommend changing it out for some of your own.Yeah, i have been considering that as well, however due to my lack of talent when it comes to graphics i use them as a "placeholder" during development. That said, should i release this with different graphics i cannot be held responsible for someone ripping the smb1 graphics and replacing the tileset, now can i? :)   ;Quote:Original post by Yohanu i cannot be held responsible for someone ripping the smb1 graphics and replacing the tileset, now can i? :)But you can be for distributing them ;)   ;  Indeed, hence i will not distribute them "officially". Most if not all tiles/sprites can be found on google anyway!   ;Quote:Original post by YohanuMost if not all tiles/sprites can be found on google anyway!Just because someone else ripped them off and put them on the net, doesn't make it any more legal.   ;  Just find an artist at your level who wants to make games and form a little team. That's what I did and its working out nicely.You may need to look outside of programmerland to find one, however. Try art forums or webcomic forums.   ;Quote:Original post by RattrapQuote:Original post by YohanuMost if not all tiles/sprites can be found on google anyway!Just because someone else ripped them off and put them on the net, doesn't make it any more legal.It doesn't put me in any legal trouble though!   ;  Closed until you can demonstrate the project without making use of somebody else's IP.   