   help with luabind..
  hey:ok, so I got lua and luabind working with my codebase. Im trying to expose certain class functions to lua.Heres the modue definition:module(luaVM)  [  class_("CSimulation")  .def(constructor<>())  .def("loadscene", &CSimulation::loadscene)  .def("loadmodel", &CSimulation::loadmodel)  ];now, when I comment out the load model function it works fine (I am able to use loadscene() in lua). Here is a simplified version of CSimulation:   class CSimulation {public:CSimulation();//Constructor~CSimulation();//Destructor   private:    int loadmodel(char*);   int loadscene();};I noticed that if I change loadmodel''s function definition to int loadmodel(); it compiles fine. So It is complaining about the char* parameter Im pretty sure...any clues guys?thank you!!neko    
  Change the char* to be a:const std::string& or a const char*. I''m assuming that because of memory management issues you need to use relatively ''safe'' types. ;  awesome, it works.Andrew, you are like a machine dude...neko 