   MRT error in Catalyst 10.4
  Please see my post here.http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=277315#Post277315and here (with small test application).http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=277341#Post277341I just upgraded from Catalyst 10.3 to 10.4 on windows xp sp2 ATI HD4670Now I got a problem in my deferred shading g-buffer MRT code that work perfectly fine in previous release of the driver (10.2 - 10.3) and on NVIDIA card (9800gt)To make it short it look like glDrawBuffers and glBindFragDataLocation are not matchinglet say I have FBO with 5 color attachment (GL_COLOR_ATTACHMENT0 - GL_COLOR_ATTACHMENT4) and a shader that write data 4 out put targetThe code to bind output location are as below//-------------------------------------------------------------------------glBindFragDataLocation(this->program,0,"normalFragData");glBindFragDataLocation(this->program,1,"diffuseFragData");glBindFragDataLocation(this->program,2,"specularFragData");glBindFragDataLocation(this->program,3,"emissiveFragData");//-------------------------------------------------------------------------and this is the code to select draw buffer//----------------------------------------------------------------------------//the color attachment 0 is reserved for lighting/shading passGLenum targetBuffer[] = {GL_COLOR_ATTACHMENT1,GL_COLOR_ATTACHMENT2,GL_COLOR_ATTACHMENT3,GL_COLOR_ATTACHMENT4};glDrawBuffers(4,targetBuffer);//----------------------------------------------------------------------------The correct behavior (as seen on 10.1-10.3 and my GF9800GT) should bedont writre anything to attachment 0write normal data into attachment 1write diffuse data into attachment 2write specular data into attachment 3write emissive data into attachment 4But the catalyst 10.4 instead makewrite normal data in to attachment 0doesn't write diffuse datawrite specular data in to attachment 1 etc...Please someone with the same problem confirm this for me   .Now I have to revert back to 10.3 to continue working with my Project   .   