   game graphics
  Dear allI have a question:I played Heroes 4 game and I can't imagine how the graphics scenery was build? It's very good.To my programming knowledge one can build a graphics object using mathematical functions only. So how to build a burning fire for example ?Thank you in advance   
Quote:Original post by steceTo my programming knowledge one can build a graphics object using mathematical functions only.Certainly not. Most games make their models in modeling programs like 3D Studio Max or Maya. These might start you off with "mathematical functions" (and by that I would mean spheres, etc.), but they don't stay like that at all. The model ends up as a large collection of triangles. Making a fire probably involves a flat square which then has a texture on it, which looks like a fire (plus animation).   ;  oddly enough fire is one of the things that can be represented very successfully with mathematical techniques (google "fluid simulations" to get an idea of how this works if you're interested).but no, like Ezbez said, most art assets for a game are created by artists...e they models, textures or sprites.   