   OpenGL + DInput problem
  HiI am trying to link dinput.h into my Code::Blocks opengl project.I made it compile after giving the compiler the include directory from the original DXSDK 9 installation. Im using Code::Blocks default dinput lib files.The problem is that the LPDIRECTINPUTDEVICE8::Acquire function fails.The input mudule im using comes from one of my older directx projects, and was working fine...Any ideas what the problem is?   
  Have you tried cranking up the DX debug spew??Maybe there's something there that gives a better idea of what's going on.;  Ahh server was down so I couldnt post until nowNo I havent yet..., at the time of this writing Im having success using glut, so maybe Ill stick to that.Thanks for the tip anyway   