   Parts of a Game
  OK. I'm lost (again). When you make a full video game, what are all of the needed parts and some examples on how to make them? (Ex. Engines, ect.) Thank you.   
  The parts needed are slightly different in different games. a separate engine is nice but it isn't necessary.most games need a main loop of some kind.while(gameisRunning) {    renderScene(); //Draw everything to a backbuffer.    handleInput();updateEverything(); //move objects, check collisions, etc, etc    swapBuffers(); //swap the front and backbuffer;}an engine usually handles the rendering part, input part and sometimes parts of the update part (physics, Collision dection, etc). and calls game methods/functions for the rest.if you are new to game development you should probably ignore the engine and make something simple.   ;  Check out my FAQ answer on what pieces go into a game.   