   Prompt the user for Input using Win32 ....
  how do i bring up a console window to prompt the user for input if i am using the Win32 environment, not the basic console environment. i am trying different interface tactics for this openGL app and it would be nice for a user to type in something at runtime instead of just reading from a file. i just thought maybe at least one of you in here has thought of this or ran upon this problem. anyway thanks in advance!  
  I think there is a function InputBox which will do that for you, and since you''re using GL you won''t have problems displaying it.  ;  hello all, well i figured it out. after 2 days now i have figured out successfully with no flaws how to load a dos console up in a win32 GUI environment using openGL and interact with the console, hide the console and re-initialize one at run time to enter in more data or read from a file or write more information to a file. very cool and  i can see where this would be very useful. if anyone would like to know more or if you think this may be of some use to you then respond or if you just have questions about it. TGIF! ;  Would you care to divulge that information to the curious? it could be useful for debugging purposes and other things. ;  I would also like to know how you managed to get a console window using win32. ;  the code will be coming shortly , as i will put it all together before i copy and paste it in, so just be patient. its good that i can give something back to the community. ;  that would be great guru, i have always wondered how to do this, although I have never had a proper go myself. If you could send me the code it owuld be great:freak_on_fire@msn.com ;  id like to know also, if you dont mind ;  While you guys are waiting for whatever code OpenGL_Guru posts, you might consider looking up the AllocConsole() function. ;  the code has been moved to a new thread.  thanks for all your patience 