   Programmer available for hobby work.
  My name is Victor Chelaru.  I'm a long time hobbyist game programmer.  For the past two years, I have worked on a 2D engine in C++.  Just recently I translated the engine to C#.  To see how it all worked, I started a small game.To put it shortly, the engine is working great!  Its purpose is to speed up the game programming process.  For smaller game projects, especially with beginners, the programmer is almost always the bottleneck.  This is what my engine is built to eliminate.The game I am finishing will be done in about a week, so I am looking ahead of time to find an artist to partner up with.  This is purposefully not a game proposition, but rather a proposition for a partnership.As I am a hobbyist game programmer, I am not offering pay; however, this project will benefit you - the artist - in many ways.  I guarantee I will be a dedicated, available programmer for months to come.  The engine is already working and as I have stated before, is in a fully working state.  If you are a college student, this will give you some exposure to teamwork, digital application of art, and great portfolio material.I realize that a demo would be in line at this time, so I will probably throw up a link to my game on the 'net at week's end.  Until then, I'd appreciate contacts by anyone interested.  Here's how to reach me.EMail - VChelaru@hotmail.comMSN Messenger - same as emailAIM or AOL - ArmySarjI prefer AIM/AOL.  I leave my screen name on 24/7, so even if I am marked "away", be sure to send me a message on that. I check my messages frequently.--Vic--[edited by - Roof Top Pew Wee on February 10, 2004 9:51:34 AM]
  I was excited to see your post.I am also a game hobbyist, writing my first game in C# as a 2D board game.http://www.knowltonfamily.com/release.zipI would enjoy discussing your approach to the engine, etc.One of my big questions is how to create an INSTALL such that I can reasonably expect the game to work on most people''s machines.  I know the game is capable of running on other machines, but I had to do quite a bit of configuration with the .NET runtime and DirectX SDK to finally get it to work.  I''m wondering if you have run into the same thing and how you solved it.Tom ;  Also, since you have been at this longer than I have...I would really like some feedback from you on how I can improve my first effort to write a game, etc.I have a posting in this forum at:http://www.gamedev.net/community/forums/topic.asp?topic_id=206601 ;  My games are written on the DX api for WinXP.  So if a user has XP and the latest DX installed, then it works.  If not, then it doesn''t.If you''d like to chat, try my AOL Instant Messenger name:  ArmySarj.--Vic-- 