   C++ DLL for C#
  I wish to create a Win32 Console Rendering class in C++ and use it in C# I mostly need a few pointers and any information that you think will help.The reason i am doing this is that i find that C++ has better abilty to render Characters and map like stuff better then C# where C# mostly just has a write line ability witch is lacking.A few pieces of information that may be helpful.C++ Writing a class in a DLL.C++ Wriing a Mixed DLL - So i can write a wrapper to be used in C# i hear this is probably the best way to do this.C# loading the DLL - Anything that has to be done in a special way to make things work beside the generic way of loading a DLL.Thanks a bunch ahead of time.Regards jouei.   
  C# can write to console any characers in any color you want.See here: http://msdn.microsoft.com/en-us/library/system.console_members.aspx   ;  I know it can Write characters in any color i want it was more so a project to learn from and i have a class that does it nicely already so i thought i would see if i could reuse it more or less. I also thought it would also be a bit of a challenge.Regards Jouei.   