   [SDL] a good GUI system?
  Hi all, I am looking for a free library that I can use with SDL to have some GUI elements like combo boxes, edit boxes... etc. I checked the SDL site, and there seem to be lots of alternatives. I don't know how to choose. Does any one have any good or bad experiences with a specific GUI system?Thank you very much   
  Pretty much a standard GUI "add-on" is the CEGUI (Crazy Eddie's GUI) toolkit.The Ogre engine uses it, and it can plug (sort-of easily) into any D3D or SDL/OGL project...It might be extremly overkill though depending on your needs. If you just need a simple menu with a couple of buttons for text, then there's no shame in quickly rolling your own code IMHO..hth,   ;  Another one is ParaGUI which might also be overkill but is a less known one than Crazy Eddie's.   ;Quote:Original post by samuraicrowAnother one is ParaGUI which might also be overkill but is a less known one than Crazy Eddie's.I just downloaded ParaGUI today.  Looks good, but I had to fix a blatant bug in a library it depends on (PhysFS) to get its "theme" functionality to work under Windows.  PhysFS had the classic:char *fnamecpy = fname;Then they modified what fnamecpy pointed to and expected fname to remain the same.  I could hardly believe the code when I looked at it.  So I might go in a different direction.   