   Jorum (Boulder Entertainment)
  Welcome to the first thread for Boulder Entertainment's first project, Jorum!Jorum is in a design phase.  However, as our project and game group continues to progress and expand, I will post updates on this forum to keep everyone updated on the progress of the project, up until the time of it's eventual release.Any questions not answered in this thread can be answered through a forum reply or e-mail.  I hope that those interested in joining a well-grounded game development team will read through all of the details of this topic.-------------------------------------------Development Team: Boulder Entertainment  Boulder Entertainment is a game development group I started not long ago.  It started as a nameless game development group after a post on this forum for help with a 2D RPG.  Since then, we have made many organizational improvements and have created a strong foundation for developing our first project.  The MOST IMPORTANT concept about Boulder: The group exists to give those who join it experience with game development.  That is the core principle on which Boulder exists.  We aren't out to create the next 'AAA' game.  We don't expect to make massive (or at this point in time, any) amounts of profit.  Our group is planted firmly in the realm of reality, and our short-term goal is development experience with the production of our first game, Jorum.Project Name: Jorum  Jorum is a 2D Single-Player Action/Adventure Story-Driven RPG game.  The graphical perspective is top-down.  Jorum is currently in a design phase.  That means that the Game Design Document is not yet complete.  However, some parts of the Game Design Document have been completed.  Those who are accepted to join will have access to the full version of the current Game Design Document.Jorum is intended to be compatible with Windows and Linux.Target Aim: Enthusiasts & Game Development Community  Jorum is aimed toward enthusiasts and the game development community.  The reason for this is to receive constructive criticism on the game as it progresses and after it's final release.  Critique of our game is the most important way of learning and improving our productions in the future.Team Structure: Boulder Entertainment Team  Updated semi-daily:  Aaron Fernandez  Production Manager, Programmer, Jorum Lead Designer  Lascha L.  Jorum Project Manager, Programmer  Bjorn E.  Programmer  Juan Guerrero  Programmer  Becky Brown  Jorum Art Director  Amir Gattami  Game Designer  About me:  Since interested individuals have an interest in knowing about the background of the topic starter, I'll provide my background here.  I am a C++ programmer with 7 months of experience.  Although I am not extremely experienced with C++, I have a firm understanding of the fundamentals of game mechanics.  I have experience using SDL and SFML.  Secondly, I have experience with Game Design.  I contributed greatly to the design for a project I worked on (more on that next).  I am experienced with the proper creation of a well constructed Game Design Document.  Lastly, I have experience with Production Management.  I managed a private server project under GraalOnline's engine using their "GraalScript 2" scripting language called "N-Pulse: Rebirth", which was an expansion project on their "N-Pulse" server for which I was the manager for some time.Accomplishments: N/A  As stated, Jorum is the first project for Boulder.  As such, accomplishments by the group are limited to the individual accomplishments of it's members.Financial Compensation: Modest  Boulder Entertainment is not a group which was created for profit revenue.  I created this group because I personally learn better when working with a group of people.  The group exists to provide development experience opportunities for it's members.  As such; Jorum is developed as freeware, and all members of Boulder Entertainment are currently volunteers.  In the future, should we decide to begin production on a game which may be worth someone's dollar, all financial compensation would be negotiated before hand on a member-by-member basis, with pay rates commensurating on experience.Talent Needed: Game Designers  Our current recruitment aim is targeted to Game Designers.  As Jorum is in a Design phase, our need for additional programmers is little to none.Updated semi-daily:Game Design positions open: 1Concept Artist positions open: 2Programming positions open: 0Web Designer positions open: 1Requirements (in order of importance):  - First and certainly foremost, we seek DEDICATED individuals.  Experience with game design comes second to a drive and dedication to a project.  An individual who is willing to see a project through the end will be greatly considered.  - Secondly, activity and availability is a major concern.  Part of being in an organized group means the ability to meet deadlines.  We understand that all members are volunteers, and as such your availability is highly flexible.  However, those with higher availability will be considered first.   - Lastly, experience in your field of interest.  You should have some level of experience in anything you apply for; be it programming, audio composition, graphic development or game design.  A high level of experience is certainly unnecessary, as this team is after all built on the idea of learning by experience.  However, you will be asked to show examples of your work before you are recruited.Software Used:  Some of this software will be required for communication or development purposes.  Such software is marked by the '*' symbol.  This list is not necessarily a complete list of all software to be used.Communcation -*Dropbox File Sharing System*XChat IRC Client (or other IRC client)*Windows Live MessengerDevelopment -  *Microsoft Visual C++ 2008 Express Edition (Windows) OR  *Code::Blocks (Linux)*SFML Graphics LibraryPhotoshop CS2Graphics GaleWebsite: http://www.boulder.s4.bizhat.comThe website is a free phpBB forum which we use for communication purposes only.  Posts made are posted in private sub-forums.Goals:Our short term goals are to gain some experience with game development with a hands-on approach.  By beginning small we will have some footing with game development and hopefully a completed production under our belts.Long term goals have yet to be decided.  Anything is possible, though, so use your imagination!Contact:Aaron Fernandez (Production Manager) - MSN/e-mail (kez706@msn.com)Feedback:Any feedback.[Edited by - KezRst on May 6, 2010 9:55:15 AM]
  Positions available updated:1-2 additional programmer positions available.1 Web Design position available.   ;  Sent you an e-mail.   ;  Positions available updated:1 of 2 Game Design positions remain.Our current emphasis is on Concept Artists.  If you have talent with sketch drawings, Photoshop, or other avenues for creating concept art, we look forward to hearing from you!   ;  Positions available updated:There are no longer programming positions available.We're still looking to fill concept art positions.  Anyone interested - be sure to send me an e-mail or forum PM!  Thanks!   