   DirectX 11
  Anyone have links to tutorials or books on DX 11? My searches on Google and Amazon have failed to yield any results. Can we sticky DirectX 11 resources since it seems to be so hard to find any?I've got half an engine done in DirectX 10, but would really like a better system for loading and organizing shaders than what I have and reading the SDK seems to hint they might have a good alternative, but I haven't seen a single thing on the new dynamic linking.I'm also interested in how the supposed mutlithreaded rendering works.   
  some dx11 tuts can be found here http://www.notjustcode.it/dblog/storico.asp?s=DirectX11inside latest dxsdk there is a tutorial on function linking in shaders   