   Recommended iPhone Dev Books
  Curious what our veterans would recommend...  I am a C/C++ game designer/programmer with a DirectX9 background.  I've developed award-winning games for years, both indie and professional, and I am now looking into iPhone game development for our studio (most of the rest of the team has some C experience, but mostly come from web (PHP/&#106avascript) backgrounds.For me, where would you recommend I start?  I have about 1-2 weeks to skill-up for the iPhone.  I understand some familiarity with Objective-C is a plus, as the API calls through Cocoa use it.  I also am not familiar with OpenGLES (or OpenGL, but do have a graphics background with DX9).  Is there a good book out there that you would recommend I hit to get up to speed?  I could just get my feet wet (probably will do that regardless), but thought I may reach out to fellow Gamedev.net folks to see if anyone else was in my shoes sometime in the last year.Thanks for any tips!-David   
  other than the Opengl Red book, there really isnt much in the way of iphone books :)read the obj-c manual from apple, and that should get you going.;  I bought Beginning iPhone Development a while back, and so far it has been great. One of the authors keeps a blog here. Another site you might find interesting is this one as it contains (game related) tutorials for programming on the iPhone.   ;  Yeah, that Beginning iPhone Development book is roaming our office at the moment - our guys like it a lot too.  I will definitely check out the blog and tutorials - that may be a good place to sharpen and hone.Thanks!   ;  If you want a paid online course with one-on-one hand holding, videos and pdf - take a look at the iphone course offered at EDUmobile.orgFor readers at GameDev, PM me and I will get you free starting chapters and free videos from the course.   