   Cant start animation with .x heirchy mesh
  Not sure why but i cant seem to start the animation with AnimationController->SetTrackSpeed(1, 0.001f);AnimationController->SetTrackEnable(0,true);does anyone know if i need anything else?   
  It's not clear what you're trying to do, Anddos. If you've successfully loaded and created an animated mesh, you don't need to do anything with tracks to play the animation.Tracks are used primarily to switch between animations.The two calls you've posted set track one speed to a very small value and enable track zero.Can you better describe what you're trying to do, and describe what you mean by "start" an animation?   ;  as in play it?   ;  There are quite a few aspects to playing an animated mesh. Your best bet would be to take a look at the examples in the SDK and google for "directx mesh animation" or something similar.A good place to start is right here on gamedev.