   The great Shadow map mystery...
  So, I've been playing with shadow maps and FBOs and... I've got a slightly annoying problem, namely this;note, the big brown mark and the faint lines in the main image.This has been driving me insane, so, to check its not a driver bug can some of you guys test this out for me?clickyBasically, do you see the above?If not, can you tell me what system you have, gpu, os, cpu, drivers etcYou need to have an OGL2.0 compliant gfx card to play as it uses GLSL for all the shader stuff.Also needs FBO support.Cheers [smile]   
  I see both too, and the lines in the spotlight are MUCH more apparent. GeForce 6800, Forceware 77.77, Athlon 64, XP-64.EDIT: The lines look like an insufficient depth offset for the precision of your shadow map. I don't know what the brown thingy is.   ;  Same thing as Snef, on a 1.4Ghz Celeron, XP SP2, GeForce FX 5500 OC.   ;  Same thing on my 6800 Ultra Mobile.   ;  same here (GF FX 5200)   ;  Same thing, FX 5200. How does your app perform on ATI cards? (everyone here seems to have tried it using NV) By the way, does anyone else get an error from nvoglnt.dll after the app is closed?   ;  i also get that, but i also get black lines (like the black dots) aswell, and there are more black dotsalthon 64 3400+geforce 6800 GTXP (SP1)   ;  Wow. Does ANYONE here use ATI?   ;  Surely there's at least one.....wasn't an ATI card one of the prizes in 4E4? [smile]   ;  Same problem on an Ati x800, do you get the cracking without shadows turned on?   