    Networking for Chandigo, or Gandhi and Chaplin play chess
  Hiya, i've been working for a good while now on a chess game that's played in colour. Instead of attacking, people need to cooperate to finish a game as quickly as possible.Somebody helped me putting it into an applet form, but that has the restriction that it can only be played by 1 person on the same computer.I'm looking for advice how to get the game networked so several people could be playing it and there would be a database with the best scores.Here's a link how it looks so farWorking at the moment with some social entrepreneurs, the idea being getting craftworkers involved to make physical games and giving a big chunk of the proceeds back to them.We're also developing it on second life (better world island) and started making machinima video's about it all. Some of the major characters being Gandhi and Chaplin (Chandigo) who'll be introducing the games.(can be acessed via above link)If anybody could help out or give advice, i'm willing to pay something for it (altough have limited funds) or maybe could tie it in with future proceeds.ThanksChandigo
  Actually, a Java Applet can connet to the server that hosted the applet. Thus, if you can run a custom application (server process) on that server machine, you can have the applet post back the movement that one player does, and have the server echo it to another player. It's not a perfect set-up, mainly because the applet APIs are so limited, but it can be done.If you want something better, you have to write a "real" application, either as a Java app, or as a regular desktop app. (You could also write an ActiveX control as a web browser plug-in, but that's a bit overkill, and needs extra effort to get good browser compatibility)   