   Adobe Director 11.5
  Has anyone used Adobe Director for 3D game development? I'd like to know about its rendering capabilities. How is it with real time shadows? Hard, soft or non-existent? Does it support light maps? Animated light maps? Shadow mapping? Projected shadows?What about particle effects or water physics?How does it handle vast outdoor areas with dense vegetation?What about heavy particle effect usage?How CPU intensive is AI scripting?What kind of performance do you get on mid grade hardware in the final game?   
  So no one knows anything about Adobe Director??   