   PHP/MySQL Browser Game (RPG Genre)
Development TeamWe don't have a team name yet as our whole project including the name of the game itself is going to be part of the design process.Browser Game The name of the game has yet to be determined. This will be a team decision as to what to call it.Brief Description:We are looking to create a game somewhat similar to the type Fallensword has defined. While we'd like to branch out and create our own methods this is the best way I can describe it at it's current stage.Target Aim:Free to Play, potentially optional things to pay for if the player chooses.Compensation:Right now this is not a project that will be making revenue so we won't be paying, this is more targeted at people interested in game development as a hobby and not so much as a profession just to see where we can go starting from scratch. However, if we come to the point of optional payments as indicated above everyone will be entitled to a cut of that.Technology:PHP/MySQL/AJAX/Linux/Apache the game will operate on open source technologies. For graphics you can expect things like gimp.Talent Needed:Artists - need artists that are capable of fantasy types of drawings. Painting and coloring as well.Content Creation/Lore - need people willing to develop content for the game. The game will provide tools to create the content.Mechanics - need people able to create functioning game mechanics as well as balancing.Team Structure:Currently we have 3 members. I'm responsible for the project management and will probably double as the developer. I have a game designer/lore specialist. Our newest member doesn't have an area of expertise as this is her first foray into the game development process.Website:We are currently using Huddle to piece together the project. For those of you unfamiliar with Huddle the site is www.huddle.net. We will purchase hosting and domain at the time we release the game in beta.Contacts:If you're interested e-mail me at:shawnlmiller@gmail.comPrevious Work by Team:None.Additional Info:Please don't comment on the lack of design we've done. I want the whole team to be part of the whole project not just pulled in when I need them. Thank you.Feedback:ANY. Specifically people interested in joining.   
Quote:I'm responsible for the project management and will probably double as the developer. I have a game designer/lore specialistSay what?Uhm, no offense, but how are you going to be 'the developer' with a a specialty in design/lore?I assume you actually have development experience in php, SQL and html? Or ASP.NET? Or any other relevant technology/language? Cos if not, you need programmers. Well, you probably do anyways. At least two.Quote:We will purchase hosting and domain at the time we release the game in beta.No you won't. You need upfront money for hosting, at the very least. So developers from around the world can actually test the game while they're developing it. Sure, you can host it locally on a per developer basis, but - trust me - that's gonna add alot of potentially unneccessary time overhead in the form of having to download a webserver, keeping it up to date, manually having to merge all the latest development files into the right directorystructure in said webserver (unlike a normal MMO, where the server will (theoretically) only consist of an *.exe file and a few scripts, a webbased MMO 'server' will consist of hundreds of *.php files, *.html files and possible script files at any given point in the development process).Not to mention that local hosting won't allow developers to test out multiplaying functionality properly.Also, if I may;It is usually better to have one guy who is at least mostly in charge of the story/lore development. That way you don't have many, many developers just throwing in ideas at random without any glue to bind those ideas together, storywise.You should probably take a gander at this so you know what you're up against;  I HAVE a lore specialist meaning it's not me. I do have 2 development methods for hosting it that do allow for multiplayer testing. Yes I have about 8 years of PHP/MySQL development experience. The final hosting is what I haven't purchased yet because there is no need. I have an external web host to use as well as my own private server if I choose to go that route.   