   Assembling a team to work on a series of projects
  UPDATEDHey, Im still looking for a 3d artist. Assembling a team to work on a series of game projects. All types of talent needed(but more specifically 3D artists).Brief description:I have worked on development teams before, But now Im starting my own. I want to start small(creating somewhat simple PC games to earn small amounts of revnue) and grow into becoming a larger development team(use the revenue to upgrade the game engines, buy webhosting, recruit members of the team, etc.). Target aim:The aim is to start off small. Use the resources that members of the team already posses. Produce a simple game. Now, this is where some variables come in, depending on what kind of proggraming talent we get on the team this first game could be on a number of platforms, either PC, XNA creators club or even iphone. The PC option would be preferable. To join the Creators club you need to pay a membership fee(this fee could be payed once we create a game a make some small profit). And developing for the iphone would be difficut for a first game for a new team. The plan is this: Sell a simple game, and use the revenue made towords bettering the team. The first thing would be to upgrade the game engines that we are using. Then use the upgraded to create better games or iterate on the old ones. As time goes on the size of the team would also be expanded, to make project go b quicker and be made at a higher quality. Eventually the plan is to expand the scope of the games aswell as their quality, and make full length retail games, of the PSN,XBLA,Steam and Iphone variety,possibly even more. To sum it up, start small, use what we have, make some money, upgrade our resources, make better games, rinse and repeat. Compensation:Im going to be honest, if we are lucky enough to make revenue for the first project we make, the money will go straight towords the things mentioned abovem in order to better out team. Software, new team members, new platform oppurtunities, etc. My guess Is we will start seeing money on the second game project(but hey, we could make some money in the first project, who knows?). Now after that, once we get things started the money we make will be devided amongst the members of the team. Talent needed:Any and all. Since this is a new team all types of talent are needed. From programmers to 3D modelers. Since the team shoudl start out small, I myself am handeling the music, and main design/writting. After a while the team will expand and we will get more members(I have a somewhat creative idea to keep the team small and still have alot of people working on a project, but this wont come into pla until future and larger games).Heres a basic rundown of the positions.Buisness Manager: This is very important to any team. Im not a buisness person, so Im going to need someone to help with the buisnass side off things. Advertise the games, help recruiting new members, stuff like that.Programmer: Someone who can program for PC. You may use whatever tecknology you wish. The first project will be on PC, but if you can program on XNA or iphone, please send me an email, because future projects will be on those platforms. 3D artist:Someone who can create 3D models and animations for use in the games. And, if you have any other skills you think may be helpful, please feel free to send me an email(listed below)Website:The current website is http://team--amplified.webs.com/As for the name, I dont like it that much myself. A friend suggested it and I made the site and somewhat of a placehoder. Once the team is assembled, everyone can pitch their name ideas until we find something we all agree on. I persoanly dont care about the name, aslong as its easy to remember and kinda rolls of the tounge. As for the site;I know, its freewebs and its not the best choice, but hey this is just to start.As mentioned above, once we earn some start up money, real webhosting and a real domain name to go with it will be acquired. Contacts:Please email me at tofudude@mac.comPrevious Work by Team:I myself have been working in game development for a few years.Solo including simple 3d games, FPS projects and a few 2d games(and some programming). I also have experiance in flash animation/game development aswell as website managment. Additional Info:Please, If you have any questions about anything mentioned(or not mentioned) in this post: questions about game concepts, buisness ideas or anything else pleaseemail me at tofudude@mac.comFeedback:ANY(constructive)[Edited by - tofudude on May 24, 2009 7:10:47 PM]
  Oh and just to let people knowI have an almost complete design doc(most of the level diagrams, art asset list/descriptions etc.). So once people join we can get right onto things.If you would like to see it please email me at: tofudude@mac.com;  Any and all skill levels welcomeand if its too long just email me with any questions you have(or post here)   ;  I would love to help!I am a skilled PC programmers.I am fluent in Allegro and DirectX.I am very good at C++ but although somewhat good at C#.Requirements:1. I do not require to be paid.2. We should assemble a team first and then settle on a game idea.3. I would prefer to be a designer/developer/graphical artist.   ;  Hey,Im still looking for a 3D artist.   