   looking for a input and AI engine
  I am looking for a input (that supports joystick and external input devices) and a AI engine...I searched allot but Google did not give me the results i wanted.If you know any let me know, thanks.   
  For input (and related functionality), there are many, many choices - SDL, SFML, Allegro, WinAPI (if on Windows), etc., etc. If that doesn't help, maybe you can be more specific about what you're looking for.Not sure about AI 'engines' - you might ask in the AI forum (just about the AI engine, not the input library) and see if anyone has any suggestions.   ;  in all the input engine syou suggested which one do you recommend?   ;Quote:Original post by the vinesin all the input engine syou suggested which one do you recommend?- What language(s) are you programming in?- What platform(s) are you targeting?- What level of programming experience do you have?- Do you need other features as well (such as window management, sound, etc.)?   ;  1- What language(s) are you programming in?2- What platform(s) are you targeting?3- What level of programming experience do you have?4- Do you need other features as well (such as window management, sound, etc.)?1-in c++2- for windows operating system3-my programming experience is intermediate4-nope, just receiving/detecting input   ;  If you're only targeting Windows (and if you're writing a Windows application - e.g. with WinMain and so forth), then for keyboard and mouse at least, simple Windows input messages are probably the way to go. (For joysticks or other input devices you may need to use DirectInput, or whatever the current recommended solution is if not that.)Or, you could use something like SDL or SFML.   