   SDL issues with VC++ release version
  Heyas allSo, i have been working with SDL and Vc++ for a while now and everything worked just peachy as long as i was testing things with a Debug build.As soon as i made a Release build, i started having big issues with graphics. Some were drawn just part of them, others just werent drawn at all. I can show you an example:Debug version:http://i42.photobucket.com/albums/e310/KOUK2/Imagem6.pngRelease Version:http://i42.photobucket.com/albums/e310/KOUK2/Imagem5.pngAnyone has any idea why the heck this would happen? =( What about solutions for it?PS: new to the forums, havent found out how to link images directly so sorry.   
  This sort of thing often happens if you have uninitialized variables (that were initialized in a debug build "behind the scenes").   