   Lightwave 3D Modeling question :(
  Thanks sandy for the link to the VTBuilder site. That helped me get the displacement maps I need.I created a single quad and made it a subdivision surface. I loaded it into Layout, set a rendering subpatch of 100 and applied the displacement map. It looks great. Now what I''m wondering is, is there any way to freeze the model after the displacement map is applied so as to have the object actually be the terrain rather than a flat subdivision surface with a displacement map attached? I want to be able to load the model back into Modeler and add some textures, trees, houses, etc. 
  there an option in the file menu: save transformed object, or so. use that   My Site