   GLSL Profile + MRT problem on nvidia's 270.61
  I hope that this is the current subforum for the issue I'm dealing with.I am currently experiencing a very troublesome issue with our renderer.We  are using OpenGL with CG3 ( Feb 2011 ) and about a week or so ago one  of our betatesters let me know that he was experiencing heavy graphic  glitches since the beta of the 270'er driver, I could confirm it and it  was due to the fact that our MRT write out from the pixel shader was not  working anymore, every render target was basically receiving the color0  output.I was hoping that it would be resolved with the stable  driver, but the problem still persists. Apparently one can "solve" it by  using e.g. the vp40 and fp40 profiles, but that is not an option for us  due to ATI ( !''"§"&$"'§"§# ) support.the "ATI_draw_buffers" option is also set, but whether it's not or not didn't really make any difference to the result.Have  there been any reports of such issues with 270.61 ? I could confirm  this issue on the following Cards: 8600GT, 8800GTX, 9800GT, GTX 470 and GTX 480.I would be more than grateful for any kind of advice.   