   RenderMonkey mipmap questions
  Hi, all -  I am using RenderMonkey to perform some image processing tasks -I have a 2D image with the size of 800 x 800 (the size is not the power of 2)I want to perform some image processing task on the lower resolution, say in 200 x 200 size.  Can I directly use mipmap (mip level = 2, in my case) to process the data? How should I do it? Does the original size is not the power of 2 matter? Any example of using MIPMAP?  Any information will be helpful! Thanks.zz94303   