   Help
  I''ve been trying to start in the gamedevelopment field a long time, i dont mean that i want to work for a big company or anything like that, NO. I just want to write my own 2d games.I started with allegro, with i studied for about two months and i made a couple of demos on it. I stoped with it because i have some problems. But i wanted to resume my studies so i bought tricks of windows game programming for gurus 1st edition, i started to read and then i stopped again.When i was surfing the website www.xgamestation.com i saw an add of Andre''s Windows Game Programming for dummies, so i bought the book, i read it up to charapter 12 so i tryed to make a engine based on what i learned through the book, so i could make my game easly, it didn''t work. I used to get some erros that really made me mad. Then i tried to rewrite it a couple of times, but it didn''t work.My last try was with SDL. I started to learn some SDL and it seemed really easy to learn, so i was happy about it.But then when i start to code and write my ideias, i get bugs, and errors that i can''t get rib of them and that really pisses me of.Well that language that im using is C/C++, I would say more C.But i don''t know what i should do about it. It seems that i can''t learn nothing. I was think that I might have logic problems, but i dont know.I''d like to ask what would be a good way to learn... One more thing is that i didn''t try to make complex games, i wanted to make tetris, a mario game, and etc, but everything that i tried to do, i just realized that i couldn''t do and i didn''t know how to do.Thank You 
  It sounds like you''re jumping in too quickly. Stay with something. Ask questions. What was wrong with your engine? What errors? And 2-d game-wise, try a space-shooter/asteroids clone. Or pong, but I wouldn''t reconmend it. It is interest-losing.;  Well, if you post code thatyou are havig a problem with, then people will be able to ehlp you... Everybody gets errors.. It's the name of the game...BTW... when you post your code, use the source /source tags.. it will help people read your code better..   ------------------------------------------ [edited by - MrBeaner on February 14, 2004 8:17:20 PM];  Im not going to quickly at all believe me...The first game that i tried to make was in allegromas a space shooter when i got to the ai part to implement enemies and collision i just could go any further ;  seriously i''d like to ask some advice how can i learn, should i stay with SDL, because DirectX i understood but when i was going to apply it, i couldn''t get it to work ;  Don't give up. I've been there my self, but know I'm developing my own 3D game/engine and it's working! Before you start any game programming make sure you have C/C++ or the language you plan to use mastered (or close to mastered), then start playing around with API's like DirectX or OpenGL. If something doesn't work don't give up and try to recode it! I my self have spent a hole week searching for a bug (which turned out to be a very minor error). If you keep restarting you'll just keep going around in circles. If you don't understand something ask someone (post it on this sites forum, there are people on here with answers!). Don't give up! Game programming is fun once your code starts to work.P.S.Don't try making games by yourself. Join a game dev team, there are plenty out there. Some might be succesful, some not, but you'll always learn something.   [edited by - SilverScreen on February 14, 2004 8:31:34 PM];quote:Original post by SilverScreen   P.S.Don't try making games by yourself. Join a game dev team, there are plenty out there. Some might be succesful, some not, but you'll always learn something.   [edited by - SilverScreen on February 14, 2004 8:31:34 PM]    That's not very encouraging advice...  Lone Wolf developers can be very successful if they work hard. But, I seriously think that you (secret_agent) may need some more experience. Your code is probably not working because you don't yet know which how to spot and fix errors in your code. I don't want to burst your bubble, but game programming is a hard journey. Take it one step at a time and DON'T give up on your projects! ----------------------------------"War does not determine who is right, only who is left." -Bertrand Russell   [edited by - 4TheKing on February 14, 2004 8:44:29 PM];  Yes lonewolf game dev. is still possible, I was just saying that he or she might have more success with a team. Multiple heads is better than one. ;  what would be a good way to learn thats what im asking ;  I learned by reading tutors, books, etc and compiling to example code and playing around with it to learn how it works. GameDev has execelent tutors, so read some of them (read the simple, beginer ones) and study them over to pick up knowledge. Your first step should be mastering the language you plan to use (most common is C/C++) so you can fully understand the example code this tutors contain.  