   Any good tutorials about affine transf matrix decomposition when using pivot points??
  Hi!I'm in desperate need of information about affine matrix decomposition. Do you know any links that explains it in more depth? The thing I need to read about is how decomposition is made and what result to expect especially when one has rotation and scaling pivots.The reason is this:I have a object A which is a child of object B. A inherits B's transformations.If Ma is A's complete transformation matrix, then I need to decompose this matrix into Translation, rotation and scaling. When this is done A should be able to render at the exact same location without tranformation information from B. I suppose this is pretty trivial, but the problem is that I have a scaling and rotation pivot in each object. I am not sure how this affect the result of the decomposition and I can't find any web pages that explain this.pir   