   Blender: Noise function on a sphere
  Forgive me I'm a bit of a beginner at Blender.I was looking through this tutorial (http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/didac3-ang.html) about using the noise function to make landscapes out of a plane. I was wondering if you can do the same thing on a sphere to make a simple asteroid.My attempt turned out like this:http://img145.imageshack.us/img145/8186/ast.jpgAs you can see, it's moving all the vertices on the Z axis only; what I need is for it to move each away from the centre of the sphere accordingly. Is there a simple way to do this?   
  I'm not sure whether it is possible with that noise button or not but try this:1) Create a cloud texture and name it "NoiseTex": 2) Apply a Displace modifier, use NoiseTex as texture : The result should look like this:;  Thank you very much, that'll do nicely!I've got this now:http://img253.imageshack.us/img253/7986/ast2b.jpg   