   "100 Rogues" for iPhone released on App Store
  Firstly, "100 Rogues" was a game that was started between myself and a person who I met here on GameDev.net, so I have GameDev to partially thank for this!100 Rogues is a turn-based dungeon crawler with a lot of personality and very original gameplay.  It's based on the Roguelike genre, but with some very significant twists, like a skill tree and very tactical mob-combat.  The artwork is all full 2D pixel animation, and the music is an original score of 16-bit SNES soundfonts.It got released a couple days ago, for iPhone, iPod Touch, and iPad.Screenshot:  http://imgur.com/4Khyi.jpg  ([IMG] doesnt seem to work here... hm)TouchArcade Review:  http://toucharcade.com/2010/05/04/100-rogues-review-a-remarkable-re-imagination-of-the-rogue-like/Gameplay Video:Official site:  http://www.100rogues.comAnyway I'm the lead designer of this game, and (on a side note) I may be looking for coders in the next few weeks for a future project, so email me at keith.burgun@yahoo.com if you're interested.Take care,-Keith Burgun, Lead Design @ Dinofarm Games-www.dinofarm-games.com   
  The game looks rather impressive   ;  Looks like a pretty cool game, too bad I don't have an iPhone.   ;  I do not usually like games on the iPhone/iPad.I do not usually like turn-based games.I do however, love 100 Rogues.  It's the right mix of cartoon humor, difficulty, and SNES feel.  It includes common features overlooked in most games like equipment comparison, a resting option, GUI inventory, a map, etc.  This really does feel like a AAA production game.Great going and I hope to see more sequels to it!   