   [Help]CaptureStateBlock using directx9!
  CaptureStateBlock is no longer available at directx9, any alternative way to do it? Thanks   
  I'm not really familiar with D3D8, but I believe that IDirect3DStateBlock9::Capture does what you want.   ;  Thanks for the reply, yes i already tried it but i do not get my text drawn, i don't know if i did the capture the right way but i did something like this:LPDIRECT3DSTATEBLOCK9 Capture (SavedStateBlock);Im using a custom font to draw 2d text with custom vertex, I created the state blocks for rendering the text using beginstateblock and endstateblock,EDIT: I have solved the problem :D thanks for the help, i had to go over directx9 doc.[Edited by - jojojijijojo on May 13, 2010 10:56:58 PM]