   gaf studio is looking for an artist (or two)!
  Note: I posted a few weeks about a different project. We have decided to shift focus to our second game for the Dream Build Play competition. There are a few reasons for this, the main being after initial play testing we found the game just wasn't as fun as we hoped. So instead of redesigning the whole game, we shifted to a second we've been working on :)Team name: gaf studioProject name: MoleculeBrief description:Molecule is an action puzzle game based off science and chemistry. The player's goal is to create as many "target molecules" as he can in a given time period. To accomplish this the player will have to arrange atoms displayed on the screen to form molecules. Each molecule created awards the player with some points. The player gets more points for creating the "target molecule", but can also up his points based on how few moves it took him/her to create the molecule, how many atoms used, etc.The game will also feature a few RPG elements. Mainly, leveling up. The player will be awarded XP based on how well he performed during a play session. Once the player has enough XP, he'll level up. Leveling up will allow the player to put points into attributes to help him during the game - increased stability, more replacement atoms, bigger atomic stockpile, etc. This is just a very very brief description of Molecule. There are many more features that I have not listed out here - Stability, Combustion, Atomic Stockpile, etc. If you are interested in hearing more, please let me know and I'll gladly share :)Target aim: Initial target is Microsoft's Dream Build Play competition. After DBP we plan to release a version onto XBox Live Community Games. After that, we are tinkering with the idea of either a PS3 port or an iPhone port.Compensation: Initially, there will be no compensation. However, should we make money with Community Games, or pursue any other avenues, you will be awarded a cut of the profits.Technology: We are using Microsoft's XNA and C#. The game is 2D.Talent needed:Artist (or two) - We need an artist (or two) to create the UI and sprites that will be featured in the game. There will be very little (if any) animating to be done.Team structure:Jason - Myself, lead programmer.Quan - Part-time programmer, tools developer.Logan - Designer.Tyler - Composer.Website: http://www.gafstudio.com - There's nothing on there yet, but will be getting information on the blog soon.Contacts: You may contact me here on GameDev.net or at jason@gafstudio.com.Previous Work by Team:Myself - Professional (8 years) programmer. Experience writing mainly 2D games since I was a wee lad.Logan - Writer. No formal game design experience, he is however a soon-to-be published artist.Quan - Professional developer. No game programming outside of hobbyist type stuff.Additional Info:Here's a very early screen shot. It's ugly, but it serves the purpose for now. Maybe this will help convince an artist to help us out, lol :DFeedback:ANY   