   small indie project looking for programmer/artists/sound fx
  Who we are:We are a small group of friends looking to create a game and perhaps even a small LLC.Team name: We call ourselves the Hack & Slash group.Project name: Destiny of the Sword (aka "DotS").About us:We are a small group of friends (3 of us currently working on the project) trying to find the people and resources to produce a fantasy, tactical, turn based game like Final Fantasy Tactics. We are trying to use open source technologies such as OpenGL to make this game cross platform. We may or may not make the game open source. We may or may not try to sell the game. Once we get a talented person or persons, we would like to start and finish the project within 12-18 months. The game will have single player and multi-player components. Currently we plan to use 2D sprites from Battle of Wesnoth as stand-in graphics until we can get 3D models. We already have a clear goal on things like units, powers, skills, and design -- we just need someone (or someones) to help us realize the goal! We have been working on the design for quite a long time but have had poor luck trying to find someone to help us create the code.As an indie developer we won't be able to give any financial compensation but we have been trying to find a source of income. Our hopes are that after finishing this project we might be able to use it to pitch a commercial sequel or similar game. However, we may require the signing of a non-disclosure agreement.Technology:+ C or C++ with emphasis on OpenGL or SDL+ Notepad++/DevC+++ Paint.Net for 2D artTalent Needed:+ A game programmer+ An artist for 2D textures and interface, possibly 2D sprites or 3D models+ A sound engineer for sound effects and musicHow the team is (currently) organized:Project lead and lead designer: Floyd (myself), Anchorage AKProject producer and assistant designer: Rick, Anchorage AKLead Programmer: Aaron, Portland ORWe generally communicate through email and teleconferencing through Skype. Living in or around these areas would be desirable but not necessary. Serious inquiries should reply to greentiger@gci.net.Thank you,   
  I would like to add that while we have a programmer, he has not actively programmed in the last 10 years. He is and would be available as an assistant to help a more proficient and active programmer.Also, we have a detailed game design document. We know exactly what we would like to see in this project (although there has been some discussion of some of the mechanics of combat resolution). We are hesitant to share the design document on a public forum without first meeting the people interested in the project.Thanks.   ;  we still need additional help!there are two directions we could go in, depending on who volunteers:  - a 2d sprite artist for the character sprites, weapons, and character portraits  - a 3d modeler for character models, weapons, and character portraitsinterface graphics/UI graphics would be nice too   