   loading font from ttf in ID3DXFont
  Hi!I want to use my own ttf font for game display and i don''t know how to use my font file (which is in my game''s data path) directly to create my font object. Is there a way to do this or must i install the font in the system/font directory (and if i must how???)?I use ID3DXFont from the 8.1 SDK.Thanks Stephane    sorry for my bad english, i like to eat frogg''s legs 
  Doesn''t it work if you just put the font in the same directory as the executable?  I have used custom fonts before, and Windows was able to create the font object when the font was in the same directory as my exe. ;  thanks i will use this way for now.but is there a way to use a font from a sub-folder (i like when my textures are in the data/textures directory, my fonts in data/fonts etc... )Stephane