   GBA Demo Software Mode 7 Demo
  Hi All,Since this forum doesn't get a whole lotta posts I thought I'd share a Mode7 Demo I made in software for the GBA. Yeah yeah, I know, "Why not use the graphics hardware and do it that way, like Nintendo." The answer is two-fold,1. I wanted to see if I could make it fast enough for a game just using software rendering.2. If I wanted to later add polygonal objects I could, which I couldn't do with the hardware version.Anyway, the code is super optimized C (as optimized as I could make it without ASM). It includes all fixed point math and no divides. It's smoking fast. hehe.You'lll notice the Mario Kart Track graphics look kinda crappy which is due to the fact I had to scale them down to get them to fit into RAM. hehe.Download HereLater Guys.   
  Nice work! :D   ;  Thanks. ^_^ I may make something out of it if I can convince my friend to help me with some art.   