   question about benchmark tools
  hello guys,I want to write a little 3D benchmark tools for cell phones (iphone, android...). question is, I'm not sure what kind of 3D program is suitable for benchmarking. for example, the right primitive type (triangle, quads), the texture size, and what kind of optimization i should apply (for example, should i draw triangles with the same texture together?)what's your suggestion?is there an open source benchmarking tool? I remember I have seen one when I took the graphics hardware course. can't remember the name.thanks.   