   DX10 .obj loader without DXUT
  Hello, I've been trying to find information on the web that can point me in the right direction on creating an obj mesh loader in DX10 without using DXUT.  I've seen the example in the DirectX sample browser but all the examples they have are all using DXUT.I'm not looking for an update from DX9, just a scratch DX10 loader.  Thought maybe someone here would have some secret hidden website tucked away. Any help would be appreciated..thanks in advance!   
  Hey, i made my own mesh loader and mesh exporter for maya 2008.you can find it here : http://rawgengine.darkbb.com/forum.htmtry it out and give me feedback :)   