   [D3D10] Beta tester for migration solution wanted
  I know that we don’t have many citizens in the world of Direct3D 10 right now. No wonder as it is still in beta and there is no hardware at all. But maybe we have some early adopters here. In the case you have already starting invest some time in Direct3D 10 you may learned about one of the biggest change in the Direct3D philosophy. Microsoft removes all caps and left only some options when it comes to format support and anti aliasing.  But the price for this change is that no graphics hardware you can buy today will support Direct3D 10. In my opinion this will reduce our pain in the future but as long as not most people have the right hardware it will cause us some headaches. We will not be able to use the latest technology and support a large part of the market with only one API.If you cannot afford the development and maintenance of a render engine that support at least two APIs you are a little bit lost. I am currently working on a solution that will make life easier. It will give you the option to use the well know Direct3D 9 interface and the new Direct3D 10 in one application for one chip. This will make it possible to add some Direct3D and Shadermodel 4 based effects to your Direct3D 9 engine without rewriting anything to Direct3D 10. As I am near reaching the first big milestone I am kindly ask if someone want to play a little bit around with it.In the case that there are additional questions ask here or send me a private message.   