   My computer and Doom III
  So I finally got a copy of Doom #. I install it, run it, and it won't start because of an error during initialization. "My video card / driver combination does not support the necessary features". I have a 6600GT and the latest drivers (84.21) and I'm pretty sure that is supposed to support Doom 3. Here is the console log (The error is towards the bottom):DOOM 1.0.1280 win-x86 Sep 10 2004 16:46:161800 MHz AMD CPU with MMX & 3DNow! & SSE & SSE21024 MB System Memory128 MB Video MemoryWinsock InitializedHostname: matthewIP: 192.168.1.104doom using MMX & SSE & SSE2 for SIMD processingenabled Flush-To-Zero modeenabled Denormals-Are-Zero mode------ Initializing File System ------Loaded pk4 E:\Games\DOOM3D~1\demo\demo00.pk4 with checksum 0x851c03ddCurrent search path:E:\Games\DOOM3D~1/demoE:\Games\DOOM3D~1\demo\demo00.pk4 (12234 files)game DLL: 0x0 in pak: 0x0file system initialized.--------------------------------------Running in restricted demo mode.----- Initializing Decls ------------------------------------------ Initializing renderSystem --------using ARB renderSystemrenderSystem initialized.--------------------------------------5150 strings read from strings/english.langCouldn't open journal filescouldn't exec editor.cfgexecing default.cfgcouldn't exec DoomConfig.cfgcouldn't exec autoexec.cfg5150 strings read from strings/english.lang----- Initializing Sound System ------sound system initialized.------------------------------------------- R_InitOpenGL -----Initializing OpenGL subsystem...registered window class...registered fake window class...initializing QGL...calling LoadLibrary( 'opengl32' ): succeededCouldn't find proc address for: wglGetExtensionsStringARBCouldn't find proc address for: wglSwapIntervalEXTCouldn't find proc address for: wglGetPixelFormatAttribivARBCouldn't find proc address for: wglGetPixelFormatAttribfvARBCouldn't find proc address for: wglChoosePixelFormatARBCouldn't find proc address for: wglCreatePbufferARBCouldn't find proc address for: wglGetPbufferDCARBCouldn't find proc address for: wglReleasePbufferDCARBCouldn't find proc address for: wglDestroyPbufferARBCouldn't find proc address for: wglQueryPbufferARBCouldn't find proc address for: wglBindTexImageARBCouldn't find proc address for: wglReleaseTexImageARBCouldn't find proc address for: wglSetPbufferAttribARB...calling CDS: ok...created window @ 0,0 (640x480)Initializing OpenGL driver...getting DC: succeeded...PIXELFORMAT 51 selected...creating GL context: succeeded...making context current: succeededCouldn't find proc address for: wglGetExtensionsStringARBCouldn't find proc address for: wglSwapIntervalEXTCouldn't find proc address for: wglGetPixelFormatAttribivARBCouldn't find proc address for: wglGetPixelFormatAttribfvARBCouldn't find proc address for: wglChoosePixelFormatARBCouldn't find proc address for: wglCreatePbufferARBCouldn't find proc address for: wglGetPbufferDCARBCouldn't find proc address for: wglReleasePbufferDCARBCouldn't find proc address for: wglDestroyPbufferARBCouldn't find proc address for: wglQueryPbufferARBCouldn't find proc address for: wglBindTexImageARBCouldn't find proc address for: wglReleaseTexImageARBCouldn't find proc address for: wglSetPbufferAttribARB------- Input Initialization -------Initializing DirectInput...mouse: DirectInput initialized.keyboard: DirectInput initialized.------------------------------------sound: STEREOX..GL_ARB_multitexture not foundX..GL_ARB_texture_env_combine not foundX..GL_ARB_texture_cube_map not foundX..GL_ARB_texture_env_dot3 not foundX..GL_ARB_texture_env_add not foundX..GL_ARB_texture_non_power_of_two not foundX..GL_ARB_texture_compression not foundX..GL_EXT_texture_filter_anisotropic not foundX..GL_EXT_texture_lod not foundX..GL_1.4_texture_lod_bias not foundX..GL_EXT_shared_texture_palette not foundX..GL_EXT_texture3D not foundX..GL_EXT_stencil_wrap not foundX..GL_NV_register_combiners not foundX..GL_EXT_stencil_two_side not foundX..GL_ATI_separate_stencil not foundX..GL_ATI_fragment_shader not foundX..GL_ARB_vertex_buffer_object not foundX..GL_ARB_vertex_program not foundX..GL_ARB_fragment_program not found********************ERROR: The current video card / driver combination does not support the necessary features.********************Error during initializationShutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLLDoes anyone have any ideas what is causing this?   
  I have a very similar system (A64 3200+, 1 GB RAM, 6600gt) which ran Doom 3 fine. That seems strange. Have you tried any other drivers? It may be those particular ones are screwed up...   ;  The latest nvidia drivers (84.21) run Doom 3 fine with my 6600gtIt looks like it is loading the Doom 3 demo?Do you have maybe another graphics card in your system (an on-board one) that Doom 3 might be trying to use? My mobo came with an on-board Geforce 4 MX but it isn't installed and I run with the 6600GT.Regards,ViLiO   ;  From that log it looks like there is a problem with opengl32.dll. None of the functions in the dll are being found.   ;  Do you have the 64 bit version of windows?   ;  It's failing to load because it can't find some fairly fundamental GL extensions. This suggests you're getting the default microsoft software mode driver instead of the nvidia one. It might be a good idea to reinstall those nvidia drivers.   ;Quote:Original post by benjamin bunnyIt's failing to load because it can't find some fairly fundamental GL extensions. This suggests you're getting the default microsoft software mode driver instead of the nvidia one. It might be a good idea to reinstall those nvidia drivers.Looks like it to me, too.   ;  Either reinstall the drivers or disable any other video card drivers from the Device Manager.  If you disable all the others it will have nothing else to try to connect with.  I know I have this problem with onboard things such as LAN Cards, and Sound Cards.  You MUST disable the onboard stuff before trying to use an added card, or else it will try and use the onboard card.   