   3D Model Books
  Hi guys. I''m looking for a good book on using 3d models with directx. At the moment we''ve been trying to use .x files and thats been ok thus far. However now we''re moving into animation and things - two problems: 1) .x exporting and importing becomes increasingly impossible, 2) knowing how to animate the models once they''re in the engine.I''ve found a couple of books:Focus on 3D ModelsAdvanced Animation with DirectXDoes anyone have either or both of these books? Would you recommend one over the other, or both (is there any overlap). Any comments would be greatly appreciated! 