   Senruo - The Path of Gods
  S E N R U O - The Path of Gods [ Archive of Posts (PHP) ] Genre: Interactive Story, Romance, Martial Arts Fantasy Story: A group of wanderers frees their friendship in a world of ambition. Message: Sharing perspectives is the basis of cooperation and harmony.   
 CHAPTER 4 DEMOSummaryThe group walk along the dirt road and arrives at a tea house.The keeper of the tea house tries to poison them but he failed.The group finds that the Buliu Brothers are behind the scheme.[ Demo (xls) ][ Flowchart ];  The flowchart is quite in-depth and well organized, but I am not quite sure what this is. The PHP archive was also a bit confusing. Is there a story to read on the website linked?   ; Episode 1 ScenesLegend:[L] = Location[C] = Character[E] = EventScene: The departing woman[L] Woods, starting to rain[C] Woman in white: nameless woman in veiled sedge hat[E] Woman says 'Kai' and departs the first person characterScene: Loading captives[L] Dirt road next to a woods. Rain has stopped[C] Kai: assistant of slave traders, unable to remember his past[C] Buliu Brothers: slave traders[C] Woman in green: herb gatherer, one of Buliu Brothers' captives[E] Kai loads the captives onto an ox cart for the Buliu Brothers, everyone is submissive[E] Not long after the cart starts moving, a traveller stops the cart[C] Woman in red: a powerful traveller, stops the cart[E] Traveller demands the captives be freed and fights Buliu Brothers. [E] Kai is inspired to help during the fight.[E] Buliu Brothers flees.Scene: Unrewarded action[L] Same dirt road with broken cart[E] Captives quietly disperse, apathetic for being freed[E] Traveller thanks Kai and intends to continue her way[E] Kai talks to Traveller, [C] Chio: the traveller in red[E] Kai recognizes that Chio is not from the local region[C] Lin: barefoot girl listening to the conversation[E] Chio decides to make a fire and camp for the nightScene: Conversation at camp fire[L] Woods by the dirt road with camp fire[E] Chio tells that she is travelling to look for sages to eventually become a sage herself[E] Chio tells the two her encounters with sages, who are people with powerful skills and hidden identities. [E] Kai suddenly says that he is a sage and catches Chio and Lin off guard. Chio dismisses that prank. Kai says Lin could be a sage. Lin laughs. [E] Chio explains that before every meeting, a sage would give her a paper message with a riddle. It has been two months but she has not gotten the next message.[E] The conversation stops when they hear an explosion over the woods. Burnt pieces of paper fall from the sky.[E] Chio chases toward the explosionScene: Burning woods[L] Middle of woods, with fallen and burning woods[C] Monster: engulfed by fire, attacking[C] Injured man: desperately avoiding the monster, [E] Chio and Kai defeat the monster and save the manScene: Treating the wounded man[L] Camp fire site[E] Chio has been treating the man's wounds, everyone is exhausted[E] The man regains consciousness, sees that he has been treated, but insists to leave[E] Chio asks for the man's name, but the man refuses to tell.[E] When Chio insists to know, the man replies that his name is YaoScene: Dying embers[L] Camp site, the fire is burning out. Daybreak.[E] Chio has not rested the entire night, and has not spoken since the man left[E] Chio impulsively decides to continue her way to find the next sage.[E] Kai calms her down enough to talk to her. Chio explains that she has been feeling lost since the last meeting with sage[E] Kai tells her that eventhough she feels lost, she is still the most purposeful among them[E] Lin weeps because she looks up to Chio[E] Chio says that she would believe Kai is a sage if he says so. Chio collapses from exhaustion and falls asleep[E] Kai decides to let Chio rest in the cart, and pulls it to the next town. Scene: Dirt road[L] Dirt road, cart is tied to Kai[E] Kai puts Chio in the cart. Lin watches as Kai starts pulling it.[E] The cart moves. Kai tells Lin to hop on also.   ; Episode 2 ScenesScene: Buliu Brothers meet the Keeper[L] Teahouse[E] Builu Brothers meet with the Keeper of the teahouse[D] Keeper asks for his money[D] Lu tells him that the woman has run away but they have found someone better...[E] Keeper listens...Scene: On the road[L] Dirt road[E] Kai is pulling cart and feeling great[E] Lin wakes up, Kai teaches her to pull cart[E] Chio wakes up and listens[D] Kai asks Chio whether she thinks Yao is a Sage[D] Chio says no, because Yao is too weak[E] Chio fetches fruit with her whip[D] Kai comments that life is so easy for Chio[D] Chio is interested in Kai's background and asks about his past[D] Kai retells his memory of a woman leaving him[D] He remembers that they visited a shrine in the forest[D] Kai says that the shrine houses a god that protects the people of the forest[D] Chio says that is bs. Kai asks why.[D] Chio says that if that exists, it would have protect the people from Buliu Brothers[E] Lin hears something on the plains. Group sees vultures.Scene: Resting at Teahouse[L] Teahouse by dirt road[E] Teahouse is under-staffed[D] Chio thinks of leaving Kai behind[D] Kai thinks of leaving Lin behind[E] Teahouse is about to close when an old woman arrives[D] Old woman recognizes something about Kai[D] Old woman says that sometimes the past is better left fogotten[E] Old woman is poisoned. Chio is also poisoned but she chases out. [E] Kai stays to save the old woman. Lin follows Chio. Scene: Chio chases Keeper[L] Forest[E] Chio catches the Keeper, Keeper confesses that it is the Buliu Brothers' plan[E] Chio chases the Buliu Brothers. They fight to a draw. Keeper hides.[E] Chio is at disadvantage. [E] Lin sees the situation and pretends that Kai is nearby. Buliu Brothers flee[E] Chio collapses.[E] Keeper sees that Lin lied and tries to finish Chio. Lin gets in the way.[E] Keeper kicks Lin away. Chio whips Keeper and stands up. Keeper flees.[E] Lin and Chio return to the TeahouseScene: Old woman saved[L] Teahouse[E] Lin prepares water for old woman to heal[E] Kai searches the Teahouse for clues and finds the book[E] According to the book, the keeper has never hired a waitressScene: Dialog between Chio and Kai[L] Teahouse: Room with Kai and Chio[E] Chio sees Kai's scars when he takes a bath[D] Chio feels bad for putting people around her in danger[D] Kai says that is better than he trying to do it alone[D] Chio asks about what they should do with Lin[D] Kai says that they would let Lin decideScene: Dialog with Old Woman[L] Teahouse: Room with Lin and Old Woman[D] Lin asks where the Old Woman is going[D] Old woman speaks about looking for her granddaughter[D] Lin asks whether the granddaughter is wrong for leaving home[D] Old woman says it was her fault for letting her go[E] Lin blows off the lightScene: Keeper looking for Buliu Brothers[L] Forest shrine, night[E] Keeper is lost in the forest, he is calling for the Buliu Brothers[E] Keeper walks into an abandoned area marked as a sacred space[E] Keeper finds the woman in green alone in the shrine and decides to catch her[E] Woman in green wakes up, but it is too late. Keeper ties her up.[E] Keeper suddenly hears a young girl scolding the woman in green for being such a useless guardian[E] Keeper guesses it is Lin again but sees no one. [E] The woman in green disappears. Keeper freaks out and begs for forgiveness.[E] An arm emerges from the ground and pulls the Keeper under.   ; Senruo as a Card GameObjectivesCreate a card game that simulates an interactive story. Capture the same thoughts a player goes through playing the story.Key Conceptso Two players. o Player 1 simulates the group with Kai. o Player 1 tries to unite the people against and disable the Senruo Governorso Player 2 simulates the Senruo.o Player 2 tries to divide the people and wake up Senruo Governorso Drawing of cards simulates the part of the game that is variableo Decks simulate prepration and specializationo Placing of card simulates committing to an action that takes up a time slotConcept: Action Cardso A player can hold up to 5 action cards. The rest are kept in a decko Everytime a player uses an action card, the card returns randomly in the decko A player can only play one action card each turnInitial Action Cardso 1 set for each playerAttack: Start a fight with the opponent's characters at the same locationMove: Move any number of your characters at the same location to another location. Explore: Draw a card from the deck of legendsTrain: upgrade, add, or discard a skillIntervene: Stops the opponent from placing an event card, if you have a character at the eventStrategize: Reshuffle your action deck and draw up to 5 action cards, or Reshuffle a combat deck and draw up to the number allowed by the HP of the charactero The deck of legends contains additional actions, skills, characters, and eventsConcept: Legend Decko The Legend Deck contains additional cards. This deck is drawn by both playerso When a Card from the Legend Deck is played, it returns to the Deck of used Legends, face upo When the Deck of Legends is empty, the Deck of Used Legends replenishes the deckAction cards in the Legend Deck:o 3 cards each:Hunt: Force one of opponent's characters to fight your characterEvade: Escape from a fight and move to another locationRally: Rallies a group of people and associates them to your sideSettle: Turns a group of people into a settlement and associates then to your sideDevelop: Turns a settlement into a city and associates it to your sideHide: Escape from a fight if a city existsRest: Replenish 1 HP for 1 character at the locationHarvest: If you have a group of people, settlement or city, replenish 1 HP for  each character at that locationFestival: If you have a city, fully replenish all characters at that locationBefriend: Associate a group of people, settlement, or city with your sideRise up: Give a group of people an identity, allowing them to join a fightHearsay: Disassociate an opponent from a group of people, settlement or cityAssist: Move and use additional characters for a fight not directed to themCharacter CardsChio: Belongs to Player 1 by defaultKai: Belongs to Player 1 by defaultLin: Belongs to Player 1 by defaultSongji: Belongs to Player 2 by defaultSongji's Summons: Fight for Player 2 after summoningSenruo Grandmaster: Belongs to Player 2 by default. Only fights in Senruo TerritoriesYikume: Fights for Player 1 until the fight is against SongjiKuyin: Fully heals a character for Player 1 for 1 action turn, stays with Player 2. If Player 1 gets Kuyin's Grandma, Kuyin stays with Player 1Yaonong: Fights for the one that has the card for 1 fightNanhong: Fights for the side Yaonong is inBuliu Brothers: Fights for the one that has the card for 1 fightSage(s): Fights for Player 1 for 1 fight. Does not fight for Player 2Senruo(s): Fights for Player 1 for 1 fight if Yikume is in group. Stays with Player 2Senruo Governors: Fights for Player 2 for 1 fight. Does not fight for Player 1Skill Cards in the Legend Deck:o Can be used during a confrontationEvent Cards in the Legend Deck:o Event cards ramp up the intensity of the game. o Each Event card doubles as an action card with opposing effecto When an event card is used, it is placed face up on the table and stays thereo The player needs to choose whether to use the card as an action or an event cardo Each card is associated with a location.o Each location can only have one card from each typeTomb x3: = This simulates Player 1's knowledge about Senruoo This card can only be placed at a location without a tomb or a strongholdo Must be placed at a location with Yaonongo All characters with Yaonong at the location replenishes 1 HPo After the end of the third revelation, Yaonong will stay with Player 1Sage Meeting x3: = This simulates Chio's meeting with Sageso Cannot be placed at a Senruo Strongholdo Must be placed at a location with Chioo Fully heals Chio when placedo A Sage card can only be placed at each of three moments: 1) When you have at least a group of people2) When you have at least a settlement3) When you have a cityo After the end of the third meeting, Sage will stay with Player 1Redemption x3: = This simulates Player 1 forgiving the Buliu Brotherso Must be placed at a location with Player 1 and Buliu Brotherso Replenishes 1 HP for Buliu Brotherso After the third time, Buliu Brothers will stay with Player 1Liberation x3: = This simulates Kai's learning to erase sealso Can only be placed at a location with Kaio Associates the location to your sideo After the 3rd time, Kai gains the skill to release SenruosBell Merchant x3: = This simulates Bell Merchant teaching Lino Only placed at a location with Lino If placed at a city, fully replenish all characters at that locationo After the 3rd time, the player with Lin has the ability to intervene any event with Senruo powers, as long as Lin is not KO'edSenruo StrongHold x3: = This simulates Songji reconnecting the strongholdso This card can only be placed at a location without a tomb or a strongholdo Cannot be place at a location where a Sage had met Chioo Fully recharges the player's senruo characters at the locationo After the 3rd time, Senruo Governors will stay with Player 2Mesmerize x3: = This simulates Grandmaster exercising seduction skillso This card can only be placed when Player 1 has a character in Senruo territoryo The target of seduction loses 1 HPo After the 3rd, Grandmaster gets the skill to convert any opponent character fighting in Senruo territory for the fightAssimilate x3: = This simulates Yikume fitting in with Player 1o It must be placed at a location with Yikume and at least another character of Player 1o All characters of Player 1 at the location replenishes 1 HPo After the 3rd time, Yikume will stay with Player 1Bloodlust x3: = This simulates Yikume returning to Senruoo It must be placed at a location with Yikumeo Once placed, allows Yikume to fight Songjio Fully heals Yikumeo After the 3rd time, Yikume will leave Player 1 and go to Player 2Calamity x3: = This simulates Grandmaster's patienceo This card can only be placed if there are groups of people, settlements or citieso When this card is placed, it forces your group of people to attack and conquer another group of people. o After the 3rd time, Player 2 may trade a Senruo for the destruction of a location if Player 1 does not interveneo When all locations are destroyed, Player 2 may trade a Senruo to hunt for Player 1's charactersAnimosity x3: = This simulates the hate between Yaonong and Yikumeo This card can only be placed at a location with Yaonongo Once placed, if Player 1 has both Yaonong and Yikume, one of them returns to the Legend Decko After the 3rd time, Yanong and Yikume cannot be on the same sideDeadly Conflict x3: = This simulates hate in generalo This can only be placed at a locationo When this card is placed, the next fight can end only if a character is KO'edo Once the character is KO'ed, it is put in the Legend Decko After the 3rd time, the situation applies to all subsequent fights, and the KO'ed character is considered dead and does not recirculate.Paper Message x3:= This simulates discovery of Nanhong Headquartero This can only be placed at a location with Yaonong or Nanhong memberso Once placed, the player can see the cards of the other playero After the 3rd time, the city of Nanhong Plateau may show on the mapo The player that controls the Plateau can always move during their action turnVictory ConditionsA player wins if the opponent has no character to control or has no method to revive their characters. Combat CardsEach character has its own deck of combat cards. Combat cards contain active and passive skills. Normally, the player draws 3 combat cards from the character's deck for the character. The cards are placed faced up. Each turn, the player can use at most one active skill or return one card to the deck. After using a skill or returning the card, the player draws a card from the deck to replenish that card. When a character takes damage, the player receiving damage chooses one card to return to the deck. This makes that character has one less card faced up. When a character has no card faced up, the character is KO'ed. A normal fight ends when one side has a character KO'ed or received the minimum damage required to declare defeat.Once a fight ends, characters that do not stay with a player return to the Legend Deck. If the fight is a Mortal fight, the KO'ed character is dead and goes to a different pile that cannot be reused.Minifigures / TokensMinifigures are used to mark the location of characters on the location cards, special features of a location, and whether a location belongs to Player 1 or Player 2. Minifigures of both player may coexist at a location. Moving a character to a location does not automatically start a confrontation. A Token marks the highest number of Event cards of the same type used. At Event Level 1, a player may end a fight in defeat when his side has received 1 damage. At Event level 2, a player may end a fight when 2 damages are received. At Event level 3, a player may end a fight when 3 damages are received.; Combat System of the Card GameConcepto When a fight begins, each character has three cards facing upo The players take turn placing cards that counter the attacks of the opponento When a player has used all cards facing up, the players redraw for each sloto When a player has a card facing up but no card that can counter, the player's character is hito When a character is hit, the players redraw for each empty sloto A character is KO'ed when it has lost all of its slots.o When a player has multiple characters, the player can select a card from anyConcept Graphicso Red: location where the move counterso .. A card with no red dot does not defendo Green: location where the move attacks (that the opponent must counter)o .. Card 8 has two green dots. The defender must defend both slotso .. A card with no green dot does not attacko .. A green dot can be used to neutralize an attack, ..o .. but that allows the opponent to attack again without counteringo Yellow: Indicates a move with special effects (e.g. Poison, Flee, Enslave,)Exampleo Suppose Player 1 has Cards 1,2,3 and Player 2 has cards 6,7,8.o Player 1 attacks with Card 1.o Player 2 counters with Card 6.o Player 1 counters with Card 2.o Player 2 counters with Card 8.o Player 1 does not have a counter, but he must play Card 3.o Player 1 gets hito Player 2 draws two cards, Player 1 draws three cards.o It is Player 2's turn to counter Card 3   