   [MMO]2D Side-Scroll MMO Needs Lead Programmer
Team name:White Circle StudiosProject name:Would like to recruit longer-term member, who will help in future projects.The current game is Elliptical Diffusion. Brief description:A 2-D side-scrolling MORPG with a loyal fanbase (not so  much massive, but we want to make a simple, sweet, memorable game that charms). Semi-dark fantasy elements. Longer term projects include some survival horror and RPG games (non-online) as well as a few platformers.Our games are FREE to play, for now, but with plans of making commercial games in the future for PC. We also do more than just game development including comic/manga design, and music production.We've been developing this since late March 2011. So we are fresh and new.Target aim:FREE, with future plans of commercial games.Compensation:Will split any profit made from projects that you work on, in a very fair manner. But for now, we want to make free games, even though a cash shop may be in the future. Technology:PC, any programming language that can make a stable game for us. We are not picky. Our current programmers are most knowledgeable in c/c++ and GML.Talent needed:Lead programmer for Elliptical Diffusion. Will code the engine/details of the game.Team structure:FOR ED GAME ONLY (as this is what I am seeking for)Azyru (Giovanni) - Project LeadMyself (Shi) - Lead artist/animator, musician (singer), writer/event planning - I try to dabble in everything, but I am by no means good at programming.Burstknuckle (Michael) - Music composition.Nightmare Nadia - SFX Designer.James24Guize (James) - GML Programmer (inactive, which is what lead me to come here)SeraphSoul (Sephiroth) - Tileset artist (inactive due to automobile accident)TzozenDark (Tzozen) - GUI Artist, temp Tile Artist (Seph was in an automobile accident.)Lucifer (Lucifer) - Writer/Event Planning. (inactive at times due to school)/-\|_ (Alhazad) - Game Mechanics Planning/Writer.Marionette (Michael) - C++ ProgrammerWebsite:Our website will be live (for the whole team of WCS) at http://whitecirclestudios.comOur web developer (Nightmare Nadia) is setting it up as I post this, as he just now got his computer back. Be patient!Our developing of this game will be done on the Elliptical Diffusion official forums (New - WIP) here: http://ed.whitecircl...dios.com/forum/ Contacts:My e-mail: nnsnightshade@whitecirclestudios.comED Forums: http://ed.whitecircl...dios.com/forum/ Previous Work by Team:This is our first game project as a team. So, none.Additional Info:Player Character Walk Base:Inventory Design:Small Mock Screen:Eye Set #1:An NPC:Sandstone Tiles:Astromith True Form CONCEPT (WIP):Astromith's Theme Song:http://www.youtube.c...h?v=txBuEirSGXMIf you want more, I will try my best to show you anything if it is available.Feedback:ANY   
  Bump of legal-ness. Still searching for programming help. Would like to get a tech demo out soon, if possible with the available art and animations we have. <3Thanks so much for any interest!   ;  Feedback:Your graphics looks good but the theme song is highly annoying.   ;  Really? Most people like this song (like 70 people now >_> ), so we'll probably have to keep it. I always think my other members' stuff is better than my own things anyway, too. ;  Looks pretty good! I have to say that the song is pretty nice, although it sounds a bit.. i dunno, busy; a bit metallic and tinny. But a fun song nontheless!I might be completely misstaken because i do not have an overview of the size of this project but do you reckon a single programmer can handle all the programming/ testing/ debugging of this entire project on his/her own?For what platforms are you developing? Windows? Mac? Linux? BSD varians? iOS? Android?Under what licence will the game be distributed? Open source? Closed source but free? Also, i kinda wonder how you are going to handle cash flow once this game goes beta/production. You said the game itself would be free, but the server the game will have to depend on, and the internet connection the server will require are not. Planning to sponser with donations? Adds? Other idea i'm missing?Do you have a design document a prospective developer can look into?   ;  I hope your project objectives will be fulfilled, it's a neat one ! ;  Thanks for the replies.First off, I will say that I am not the project lead here (as you can read in the first post). That is Giovanni. I am just the lead artist and animator, so many of the questions I will redirect to him. I will try to answer them to the best of my ability, though. We basically want our game to be as versatile as possible and able to be played on many PC platforms. I am no programmer, so I can't answer the more technical parts of that. We have a pretty experienced C++ developer already, but he is not familiar with online programming, which is where we fall (as James does not have stable enough connection to help us program). What we're looking for is a lead programmer that is familiar with ONLINE game developing, so that we can make this game online.I am unsure about the license questions, but our little team works under a majority rules type of deal so whatever the team feels is best is likely what we will go with.For server costs, we'll probably be going with donations and adds both, if possible. And/or implement a cash shop for special items in game, so those who want to "donate" can get something more out of it. The team will also all chip in for costs, as we did for the domain costs.Design document - no. I don't know if Giovanni has developed one or not. This game was originally intended to be released on  a very small free MMO engine, but the developer of that engine kind of quit making the engine unusable. So we were just developing as it goes along, because Giovanni had in mine how he wanted the game to look/feel/play.   ;  Windows (Firstly), but if we can do Mac as well, that'd be great! Game will be distrubited closed source.Ads and donations if possible for cash flow, Although we have also been talking about a "Cash shop" for awhile lately. And no design doc. EDIT: The team is in the process of making a very nice design doc. (Pretty good progress so far.)   ;  One of my team members just informed me that I forgot to mention them in the team line-up. I am so sorry, Al! I added him and his positions.A GDD is in development, though we're still searching for a programmer to make the basis of an engine to test out our current animations. ;  Marionette has once agreed to take a stab at programming some of the game core that is not online (like a single-player version), so I have decided to welcome him aboard for some of the programming. We still desperately need someone who has online programming capabilities to collaborate with him in order to make it online multiplayer. Do not worry about skill level. We favor dedication over skill (as skill can be learned). There is no rush, as we want to make a very nice-looking MORPG as well, so every section from art to sound will have time to perfect and grow. Marionette works in C++ language.   