   D3DX.DrawText
  I got a minor problem.. When i draw text with this command   fnt.Name = "Arial"fnt.Size = 18fnt.Bold = TrueSet MainFontDesc = fntSet MainFont = D3DX.CreateFont(D3DDevice, MainFontDesc.hFont)TextRect.Top = 0TextRect.Left = 1TextRect.bottom = 480TextRect.Right = 640D3DX.DrawText MainFont, &HFFCCCCFF, "Current Frame Rate: " & FPS_Current, TextRect, DT_TOP Or DT_CENTERThe text appears but when i try to change the color of the text the text will not appear.. How can i get this to work with other color? 
  Make sure your new color is no-alpha.  Basically, only change some parts of the color:&HFFFFFFFF = black&HFF000000 = white&HFFFF0000 = red  ^^these must be set to FF I like pie.  [edited by - rendertarget on February 3, 2004 7:28:52 PM];  Now if i want to use a RBG(r, g, b) for this how do i fix the problem or is this not possible?;  Wel i fixed by using the function that comes with dx D3DColorXRGBIt fixed it..Well thx for teh advice ok