   Gathering Staff Members.
Thread Title - Gathering StaffRush-Soft Game Design is currently looking for staff of moderate skill level.Team Name - RushSoft Game DesignProject Name - N/AWe are gathering staff so that we can begin working on a new game.Target Aim - Freeware / Free Version - Paid VersionWith our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on itIf in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration.Technology - C/C++ RSETechOur primary functional language will be C/C++ as most games are.We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works.Programming:- Microsoft Visual C++ 2008 / 20102D Art- Photoshop CS2- GIMPTalent Needed - We currently are in need ofx2 Programmers - With understanding of the following C/C ++ and game programming aspects:-If/Else Conditions-Functions/Methods-Arrays-Pointers (You don't need to fully understand these. Just know when they need to be used.)-Enums-Loops (For and While)-Structs (and How to use . and -> syntax)-Classes (and how to call methods and access variables from a class)-State Machines -Switches-Include Guards-Understanding of how game loops work in general. (Init, Update, Render, Deinit)x2 Artists - As long as you have the means to and are able to draw 2D sprites  and collab with a game designer to get a good result.1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden.Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game DesignerCasey W - Co-Founder/Artist(GC/Animation)/Game DesignerNathan Mayworm - Game Designer.Website - RushSoft WebsitekContact - Kasene Clarkkasenegm@yahoo.com - pac@rush-soft.comPhone - 12075181967Feedback - Any Thank You!-Kasene[Edited by - Kasene on April 30, 2010 10:09:48 AM]
Quote:Original post by Kasenex2 Programmers - With understanding of the following C/C ++ and game programming aspects:-Functions/Methods-Arrays-Pointers (You don't need to fully understand these. Just know when they need to be used.)-Enums-Loops (For and While)-Structs (and How to use . and -> syntax)-Classes (and how to call methods and access variables from a class)Be more specific. Every C/C++ beginner know these things (I hope ^^). By the way you forgot the if condition ;)   ;Quote:Original post by Dir3ktBy the way you forgot the if condition ;)Nice one :P   ;Quote:Original post by Dir3ktQuote:Original post by Kasenex2 Programmers - With understanding of the following C/C ++ and game programming aspects:-Functions/Methods-Arrays-Pointers (You don't need to fully understand these. Just know when they need to be used.)-Enums-Loops (For and While)-Structs (and How to use . and -> syntax)-Classes (and how to call methods and access variables from a class)Be more specific. Every C/C++ beginner know these things (I hope ^^). By the way you forgot the if condition ;)Yeah, well we aren't looking for top notch programmers just people who know how game programming works and are able to fully work with and understand these programming concepts. Its sort of a newbie friendly job however more advanced programmers are welcome too!;Quote:Original post by BeatherQuote:Original post by Dir3ktBy the way you forgot the if condition ;)Nice one :PThanks ill add that. I kinda assumed if you knew how to do those things you knew how to use if/else conditions. xD   ;  bump   ;Quote:Original post by KaseneQuote:Original post by BeatherQuote:Original post by Dir3ktBy the way you forgot the if condition ;)Nice one :PThanks ill add that. I kinda assumed if you knew how to do those things you knew how to use if/else conditions. xDWell...nevermind. -.-;  we still need an artist and a programmer!   ;  still need a programmer   ;  pm sent   