   Established Writer Looking For Work.
Position name : Writing Designer.Project type: Any type of project, mostly RTS, FPS, RPG. Not racing or sport. Brief description Of Myself: Hello, I live in London, England. I do writing for video games, I assure you that in my case it is a real job and a very important part of game design, games with out stories or original ideas are hollow and doomed to fail. Good writers are as hard to find as everything else in this business as everybody thinks they can come up with the next best thing, I try to think more realistically. Target aims: To see a project through till the end and see my ideas manifest so everybody can see what I create, rather than just reading them.Compensation: I don't expect anything, unless everybody else in the team is getting compensation, I just want another name to add to my belt.Technology: Microsoft Word.Talent: With skill in Military History, tactics, hardware, and design. Also high grades in Physcology, Politics and of course English.Contacts: Please PM me on this or reply to this post, I don't give my email out unless I'm sure I am going to be working with your team.Previous Work by Myself: I have done many stories, Poems, short texts, game design documents, game object descriptions, game scenes, game story lines, etc. See Below.Additional Info:Story Extract - The tears didn't even reach his cheek before the clink of metal told him that it was all over, they say that you're life flashes before your eyes right before you die, that’s bullshit there isn't enough time. The hot sensation pierced the back of his skull, like it was merely tissue paper. Blood spurted out of the hole like when a beer can springs a leak, all pink foam and red slosh. The bullet stopped the man’s thoughts dead in their tracks. The last thing he tasted was metal as the bullet came out of his mouth and embedded itself into the dirt floor. The body, the shell, of a once fine human being knelt there for a minute and then flopped to the floor as life had no further use for it.The gun from which the bullet was fired was held by a fair haired kid of just sixteen, lied to get into the marines and was branded Redneck by his squad members just because he was from down south. He had just killed his very first VC. He leered, his very first confirmed kill. He slung the M16 over his shoulder and spat onto the floor; the cluster of green uniforms broke up and wandered off to find other amusement all with smirks on their faces. He wiped a smudge of blood from his dirty cheek; he stood there paralyzed for a second just looking at the drop of blood on his finger tips with a blank stare. Then the call went up. They were moving back again, the helicopters already starting to fall from the heavens; to the soldiers they really were angels, coming to take them to cool showers and hot meals. Redneck grabbed his bag, wiped the blood smear on his trousers and ran off to the helicopter.“Guys? Why you reckon they send us in to take this land and then just drag us back out?” said one of the green uniformed figures in the corner of the helicopter.“Well…” started sergeant Mills “for starters it’s none of your damn business, boy who is paying you to ask questions anyway?” he spat with an air of superiority.“It’s ‘cause this ain’t no war! We aren’t fighting to get land, this is a slaughter see? We only here to…” shouted one man over the now whirling helicopter blades.“We only here to kill those Asians, nuttin’ else.” yelled another,“Asian boys should be doing that for themselves” said the first man.“What is all this chatter for? You hear redneck complaining about it?” screamed Mills. Oh great Redneck thought bitterly just like that, he had became the serge’s favourite, cast out from the rest of the squad.“I’m not complaining about getting action!” said Redneck in a high pitched voice as he fought over the helicopters whirl. There he sighed that should keep them off of my back.Design Document Extract – Feature - Non-Liner play – This game would be completely non-liner (To add to the pace and structure of the game, because the game is arcade in style and anarchy is a big part of the world) with various side quests and achievements, you would be able to join a “clan” such as the Humanity Fighters, Cyber Punks, Viral Slayers, all doing different things for different reasons, that would be the only time you would have to listen to dialogue or do quests because this game is meant to be fast paced not tedious and long. Achievements would be things to get points, such as capturing a base, killing a “boss”, killing 6 enemies in one shot (grenades, bombs, and rockets), flying through rings in the sky, or anything the designer can think of to add, this would mean there is more opportunity to get points which makes the player feel they can achieve a lot in what they do when really there are so many achievements that you can’t not achieve. Unit Design Extract – Vo’cha (frogmen) – *Physical – short and stubby, two beady orange eyes, green slimy skin, and a set of razor sharp teeth, three fingers on each hand. Humanoid in structure but quite short and the head and neck blend into one. Short stubby tail sticks out the base of the spine.*Attributes – though the Vo’cha are weak in hand to hand combat they are both skilled at magic and the taming of beasts. Their magic is elementally based on water, they are one with the sea which allows them to control water in all its forms including sucking it right out of the air to focus it into an attack. There animal like ways allow them to control over heard and pack animals, becoming an alpha leader to the animals, they can’t control fierce animals like Dokara or Rex’s, but animals like Brown Tailed Roughs or long tusked Boar. *History – from the water world of Liqol, their world was burning up due to the sun getting to close, it was knocked off its axis by an unknown force. The Vo’cha had no alternative but to use their mastered magic to spawn a gate way to a world they knew was safe, little did they know that the path was not theirs to choose. They found themselves on unknown world and they soon found out about the ragging beasts they couldn’t control or the rivaling races and tribes fighting for the planets limited supplies. Their leader Shiza was killed soon after their arrival by a Rex who jumped out from a high tree and devoured him whole, the beast was killed by another flying beast which spotted it from afar; they still don’t know what the beast was that saved them that day.  *Culture – based on the phrase “Anything For Liqol”, they know they have been cheated out of their home land and wish to find the thing responsible, they used to be peaceful now their hands have been forced, using powerful magic’s and strange arts these slimy half pints will stop at nothing to get back to the sea.Weapon Design Extract –Data Bank File: AKH – Open – “Based on the earlier AK-47 this four barrel machine gun is best used two handed in a standing position. It has four 30cm barrels, in a close box formation. It has a wide but slim frame, with ammo slots on the top rather than on the bottom, to make reloading easier, 4AK magazines can be used but the gun does come with a special thick magazine. The gun has to be worn with a sling and the shoulder rest extends from the gun to cover much of the shoulder to allow minimum kickback. This gun created by Middle easy insurgents in the late 21st century is basically four AK-47’s strapped together, but this weapon combined with other troopers using normal AK-47’s is a dangerous force.” – File written by Major William Tiger on 12/3/12 – Close File. Feedback: I would like feedback from any team that is far along enough not to fall out from under me, taking all my hard work with it, preferably somebody with a full team.[Edited by - Punk Designer on September 3, 2007 2:09:43 PM]
  You don't have to follow the standard template when you are offering your serices, i.e. not trying to establish a team.This is sounding good though. You might wanna try have a look at the ones who are out there looking to establish teams as well, seeing as there are a few projects out there right now looking for talented writers as yourself.   ;  Ah well, I did feel like following the template to a degree.I keep searching through the forums and i keep asking if anybody needs any help, if you see any projects that need a writer like myself, give me a shout, won't you?Cheers   ;  Hey I'd be interested in speaking to you.yahoo messenger = jjnse   ;  Sent you a PM!Still Looking For Work[Edited by - Punk Designer on August 31, 2007 2:29:54 PM];  We need you!  Primal Productions;  Hey, you've just given me a link, looks like you've got a lot of posts here but i do need some more information about your project, how far along you are, and of course what you need from me, PM me if you don't want to write it here.Cheers for the interest._______________   ;  Hello, You are based in the United Kingdom which is perfect for us. please take the time to look at this post:Click HereWe are a start up professional game development studio in the UK and we are currently looking for people with writing/design experience for our first demo/title.Thank you for your time.   ;  Sent you a PMStill looking for a project to work on, also if there are any programmers, modellers, etc. who want to make a small project and just need ideas, give me a shout too. Thank you all._________________________   ;  Currently I am just working as a freelancer on a Project (Confidential), I have recently formed my new Media/Arts and IT/Games Dev company "Aero Astro Arts Ltd" (.com website soon to come to the web) and we are currently scouting/contracting concept artists, creative writers and game designers to join our team of 3D modellers, Sound Artists and programmers. The positions for contractors are remote and temperary, but if we likr your work enough we may just employ you for our dedicated team. This is all for future projects (mainly RTS Games) but will require some planning to be seen as a feasable project to persue.Please PM me if you wish to discuss possibilities for future work.Mark FraserDirectorAero Astro Arts Ltd.   