   XNA Game Demo: 1 Character Artist
Team name:There is no official name for the team but the group is referred as the E-S Development Team.Project name:Eternal StruggleBrief description:Eternal Struggle has been in development since November 2008 and started out as an idea of 3D action adventure role-playing game which takes place over time. Immediately  this project already seemed to big for a small development team to complete. However, I came to the conclusion that with a dedicated team a demo of the game could be produced over a short period of time. Eternal Struggle is still intended as a 3D AARP game will hopefully be available on Xbox 360 and PC once the demo is complete. Currently the game is in the final stages of design and all that is left is to collaborate with the coder and organise the in-game character statistics and balancing of the game. But, this is not a realistic goal till all the games assets have been developed in 3D. At the moment a number of environment objects have been created but the game is lacking any characters or a substantial library of objects that will appear in the game.Target aim:Free Demo - To advertise the development teams individual talents and strengths.Eternal Struggle aims to be the collaboration of individual talents drawn together to develop a 3D XNA DEMO.Compensation:Working on Eternal Struggle will give each member experience working in a team to complete a common goal and is a perfect opportunity for anyone to build upon their portfolio.Technology:3DS Max / Mudbox / Zbrush - 3D modellingPhotoshop - Texture ArtXNA - ProgrammingTalent needed:I have listed the following positions required for the game here. If you think you have the ability to apply for more than one position please feel free to e-mail me with which role you would like. I would like to mention I have designed this game myself and intend to build the levels myself so unfortunately there are no design or storyline positions available.XNA Programmer x2 *Filled*Character 3D Artists x1 *1 more required!*Environment 3D Artists x2 *Filled but more are welcomed*Sound Designer *Filled*Composer *Filled*Team structure:Luke - Game designer & Level DesignerMark Khair - 3D Character ArtistRichard - Environment ArtistMohamed Elsamahy - Environment ArtistMatt Weston - ProgrammerSam Meeks - ProgrammerPawel - Sound Designer & ComposerPreviewsWebsite:www.herbertsworld.co.ukContacts:herbertsworld AT gmail DOT comPrevious Work by Team:Rich - Chaos Formula Sandbox Mod - Game, Level Designer & Environment ArtistLuke - Unreal 2004 Metal Gear MSX mod - Level Designer  Chaos Formula Sandbox Mod - Game & Level Designer  SeastromStudio - 2D GUI ArtistI have also been part of many projects that have sadly fizzled and died. So, I have decided to start this project up myself. Feedback:Encouraging and informative only please. Thank you![Edited by - herbertsworld on May 6, 2009 9:19:58 AM]
  I'm very suprised you guys didn;'t look to me for any help with 3d modelling. I thought we would stay in touch...I do hope your project goes well. The house looks nice. Let me know when the demo is available. The game: Code of Arms, we were all working on, is in a resting stage. I intend on working on it at a later date. If you would like to pitch work in again later on, you have my email(hopefully still XD)Good luck you guys!   ;  Hello again ChaosDreamer,I thought you were already working on your own independant project. If you like to I would be happy to welcome you aboard if you would like to be part of the environment development team?Luke   ;  I was trying to develop a short game, but I didn't have any luck with recruiting. Currently, I'm an artist for Fizix Game Studio's Manifest Destiny. Hopefully, after this game is finished, I will have the credit I need to recruit skilled programmers. But, besides that I'm working on a 2d Guity Gear X-like fighter. It's just a small project I always wanted to do. As far as your project goes, you're right. 3 project would probably be more than I can handle. So, I wish the best for your game, and if I find myself with some extra time, I will not hesitate to contact you.-Deon Williams   ;  Thank you to everyone who has applied already. I wasn't expecting such a huge response so soon. Unfortunately, there are only a few positions for certain roles and not everyone has been accpeted to work on the project. I have e-mailed everyone who has contacted me about the game so please check your e-mails and get back to me when you can. I would also like to mention we are still in URGENT need for a 3D Character Artist as the game will require 6 characters to be made for the final demo and I would like at least two people willing to work primarly as character artists.Luke aka herbertsworld;  Once again thank you everyone for your applications to the team. It has truly been an inspiration to have so many applicants for this project as the post is still new. I am also posting here to announce that all sound positions have been filled and that I will be getting in contact with everyone who has applied as soon as I can.(EDIT: I have updated the team structure.)Please read the main article to find out what we are looking for if you wish to join the team. Thank you again!Luke;  I am interested. I sent you a pm and am awaiting a reply.   ;  I have updated the main post and thread title because we now only require 3D Artists. We only require two character artists to make 3 characters each. We do also need another environment artists to speed up the development of the game environment.We now have animators, a sound designer, a composer and a programmer so these positions have already been filled. However, I will consider another programmer to ease the workload from the two current programmers.   ;  One character artist down 1 more to go! I have updated the teams roster again so you can see what we are looking for. As of now we are looking for an additional XNA programmer and another Character artists who has the option to make environment objects as well.Thank for reading this post and I look forward to hearing from you!;  Added most recent development images. Hopefully, this will be enough to draw in the programmer and character artist we need to finish the game.   