   Is this a scene graph?
  This is Psuedo code, duh.world.load("world.x")scenegraph.attachChild(world)planet.load("planet.x")world wd = scenegraph.getObject("World")wd.attachChild(planet)//later onworld wd = scenegraph.getObject("World")wd.move(0,100,0)  //WOULD THIS MOVE ALL CHILDREN UP TOO OR SUPPOSE TO//later on, renders allscenegraph.renderWould this be an example of how you could use a scene graph to load objects and store then, then retreive them and do stuff to them???  Everyone shows how to build a scene graph, but not how to use them when your done.  I need to see the end product to go backwards.ThanksJeff. 
  Any suggestions? 