   creating buttons on the device and windows etc,
  if i have WS_CHILD on windows that i want to show on the device will they apear in full screen mode , WS_CLIPCHILDREN will be on a style for the main window ,thanks   
Quote:Original post by Anddosif i have WS_CHILD on windows that i want to show on the device will they apear in full screen mode , WS_CLIPCHILDREN will be on a style for the main window ,thanksWhat language and Direct3D version? And why do you want to do this? Mixing GDI and D3D is an excelent way to utterly rape your framerate and run into all sorts of problems.   ;  because i dont know how to make ingame buttons or windows   ;  Look at the CustomUI sample in the DirectX SDK, or run a search for Direct3D GUI's. Typically you'll either use a 3rd party library for your UI or you'll create your own that is implemented in terms of Direct3D. As Steve said - you typically don't mix GDI/Win32 content with Direct3D unless its for a tool.hthJack   ;  is the button design stored in a .dds file which is made in something like paintshop or photoshop?   ;Quote:Original post by Anddosis the button design stored in a .dds file which is made in something like paintshop or photoshop?It can be done this way, whatever method you use basically you are drawing it to the screen then checking mouse coordinates to check whether they are within the edges and whether the mouse button is down.   