   Water And How its made?
  i'm curious as to how water with waves are made for games. And is it possible to make a dynamic water system? i.e. Where it goes form calm to sea swells.This is Empire Total War, they have beautiful waves.http://images.bit-tech.net/content_images/2010/03/napoleon-total-war-review/2.jpg   
  If you want actual algorithmic details, look at a paper like this: http://graphics.ethz.ch/Downloads/Publications/Papers/2007/Thue07b/Thue07b.pdf;  If you don't wanna make things complex you can check this thread:http://www.gamedev.net/community/forums/topic.asp?topic_id=581248It's in XNA but the idea is simple!   