   Design Document? Any Info?
  So I decided I want to do a game, or at least try to. But before starting coding or even doing some UML and stuff I want to understand the first step in game (and apparently any software) development, aka The Design Document.So I got a story +- (but Ill leave it up to the "Writing for games" forum since as far as I know its not part of design document), new ideas of how the battle system will be fashioned, what technologies I'm going to use, what are the characters (skills, abilities) and other stuff of that kind, constantly appears in my head.I would like to understand how to put all this stuff to design document, what should go, what shouldn't.Any information on how to write design documents will help.Thanks!   
  http://www.sloperama.com/advice/specs.htm (see also links at bottom)http://www.sloperama.com/advice/lesson13.htm   ;  Thank you a lot!   