   C# OpenGL game test
  Hi there,I've written a quick test for an 2D OpenGL game/engine i'm developing, its just a menu at the moment (but i've got some cool features in there like smooth font rendering via System.Drawing.Graphics) - but i would really appriciate it if people could download the demo and tell me what FPS they get, Im currently getting a steady ~100 and I think thats the Vsync limit on my monitor.The demo can be got at by clicking here (400kish ZIP)You'll need .NET Framework 1.1 and of course OpenGL, just unpack and run the exe. No viruses I can assure you (I even scanned it to make sure).On a side note if any one knows how to disable Vsync in C# that would be cool so I can add that to my engine as an option. Thanks in advacne [edited by - Phil Price on January 11, 2004 11:57:30 AM]
  I got a steady 100 fps, too, but I made sure to force v-sync to be off.  In any case, my monitor''s refresh rate is set to 85 Hz.My specs:AMD AthlonXP 2100+512 MB PC-2100 266 MHz DDR RAM128 MB Radeon 9700 Pro ;  Cool cheers for that Ostsol, i think there must be a limit to 100fps for some reason in the way things are calculated - as your system by far outweighs mine performance wise, but that not exactly a problem Cheers Again.  ;  I''d recommend Tao.OpenGl, CSOpenGL doesn''t look too good, nor does it look like it''s being updated. ;  I get a "could not load glut32.dll" when I hit S to start the game. Im on a fresh install of winXP, though I'm sure I've installed the latest video and via 4in1 drivers. I'm sure that means I dont have openGL installed but I guess that confuses me because I've never installed openGL on my system before. So I dunno can someone explain?Ratman   [edited by - ratman on January 11, 2004 9:08:40 PM];  Nah, it just means you have to download GLUT and put the glut32.dll in the same directory as the program''s executable.  Here''s a link:http://www.xmission.com/~nate/glut.html ;  99 to 100 fps here too.Pentium 4, ~2.6 GHz512Mb RAM64MB Radeon 9000 Mobility. ;  I dont like Tao.OpenGL, it tried it and the glut context think really put me off. Im using the binding from Darren McKie a phd student at my university. Its quite a nice little binding to be fair, not being developed much but its all there and it works very nicely, and has a built in drag'n'drop context.Thanks again for all the testers. [edited by - Phil Price on January 12, 2004 6:56:11 AM];quote:Original post by Ostsol  Nah, it just means you have to download GLUT and put the glut32.dll in the same directory as the program''s executable.  Here''s a link:http://www.xmission.com/~nate/glut.html   Hmm I did that and I dont get an error but after hitting S to start I get a black screen with "AxionX Game" in white text in the top right region of the screen.any ideas?Ratman ;  same here, but i think thats because the author said "its just a menu at the moment"