   Need some advise!
  Long story short; I just graduated from University of Colorado at Denver, with a Bachelors degree in Businesses Management.  Yet I would like to change my career paths and get into Video Game Design/Programming.  Does anybody know what the best path is to take at this point?  I don’t have a problem going back to school.  Any advise on schools to look into, or what degree plans to strive for?  Any other helpful hints or suggestions?  I am open for anything at this point, as I am a newbie to this.Thanks.   
  What aspect of game development are you interested in specifically? Programming? Art? Design? Production? (You said "design/programming," it really both, or is one more interesting?)   ;  With a degree in business management your "In" might be to get into production (basically the management of the game project).Working in production, depending on the company, you get to work on design sometimes, but more importantly once you are in a game studio it's easier to move to design than it is to go from a complete outsider straight into design.If you want to code, you might find a happy medium being a scripter.Scripters dont work on the same stuff as the coders do of course, but they get to make more design type decisions often and work with the actual game play more which may be what you are interested in (:   ;  I think you might have it, it on the head.  Scripters sounds like what I would like to do.  How do I get the knowledge to become a scripter, and what are some good companies to get into.   ;  Scripting generally involves languages like LUA, python and sometimes ruby. World of warcraft for example has starting points of LUA and xml for their addon development kit. I must admit im not entirely sure how it is integrated into games, I remember one member on here mentioned that python was used for parts of Tabula Rasa. As taken from wikipedia's entry: "Firefox is a good example of a mostly XML/&#106avascript app running over a C/C++ backend GUI toolkit". So it can be used for various aspects of the game or program.Wether they would be hiring now, im not sure, but various game companies would require scripters. EA, Ubisoft, blizzard, areanet, ncsoft are ofcourse some of the big ones.   ;  Thanks for the info.  This helps out a great deal.  I still have some more questions if you don’t mind.  I see some of the Level Designer/Scripter’s jobs, and see the skills that are required.  Do you know of anything that can make me stand out on a resume, or portfolio for these companies?  Also do you know of any companies that are in Colorado?;Quote:Original post by acatenciodo you know of any companies that are in Colorado?There are several sites where you can look up game companies. I have a list of those sites at http://www.sloperama.com/advice/links.htm;  Thanks for the great advice.  This helps out a lot.  Now I am just trying to figure out how to make myself stand out.  Do you know of any keys that would make me stand out?  Being specialized or certified in anything, maybe being a member of an affiliation, etc.   ;  Definitely have to develop the skills first. Having a good portfolio of examples is always a good way to go. For whatever language you're set on, you could see if there's any certifications for it, or perhaps scripting in general.   ;  There are deffinately game jobs in colorado - the company that was making the lego MMO (not sure that status of that project) is located in boulder for instance.Most of the game jobs however are centralized around southern california, the bay area of california, seattle, and there's a bunch in texas too (not sure where they are centralized).  But there are game jobs in almost every state (:http://gamedevmap.com/   