   Ensemble Online-Indie Mmorts/rpg-Looking for Beta Testers
  Greetings,Voyager Studios is looking for alpha testers for our new game: Ensemble Online. Our game is still in a very early phase but we already need several testers because of the new features implemented every week.The game is an hybrid that mix Mmorpg and Mmorts contents to create an highly competitive and cooperative game. We are trying to create something really new, without copying the boring grind from Mmorpg or the highly frustrating mechanics from Mmorts and Strategic Browser games.As i said, we need serious testers to help in this early phase: the engine is already completed and now we will start implementing the most entertaining rpg and rts contents.If you are interested, the time needed is not that much if you are mature, serious and methodic. So feel free to ask me anything and propose yourself in this thread. I will pick manually the most motivated and give them one of the alpha key.   
  I would  be interested, though I am in other alphas in the mmorts genre. I can bring a small team more focused on co-op/guild play, who are all vets in the genre if you would like. Mid point setting up the team as a testing guild just for this. I run one of the two genre sites for MMORTS games and would be interested in any material for the site also.Good luck in your venture - its a tough genre.   ;  I'm also the pr so please contact me at this address: simone@playensemble.comActually, we are in a really early stage and i don't think we could make the most from such an expert and prepared group but surely later it will be useful. Please send me some info about your site by mail, i'm really interested in a dedicated site to find new testers.   ;  i'm back with new updates.In a few days we will update the game with a big patch that will introduce several new features to be tested.Then, we have wrote, after long discussions with the rest of the staff, a feature's list that represent what we have in mind for the game.This is a long-term list of the features planned for Ensemble Online. The features are planned around the frame of a true MMORTS which implements RPG elements by centering the player's experience around a unique, main hero who grows through combat and upgrades.Not all of these may be immediately doable and our game will always be a work in progress. We are, after all, human.    * In-depth strategic and RPG content: create a formidable stronghold or build powerful war machines, and amass an army to raid other players. Summon creatures to attack or defend, learn new spells to change the tide of war. Equip your hero with the strongest gear and level him up to raze cities as an army of one.    * Fight for control of the most powerful resource locations on a massive map. Adventure to find rare resources then build extraction facilities and defend them with your life.    * Create massive armies to conquer the best resources. If your enemy is too strong, learn how to steal or tamper their facilities.    * Design powerful automated defenses to guard your territories even while you are offline. Traps, turrets, walls, and guards will scare off your attacker.    * Join with other players to form guilds, cities and nations. Together you will be able to rule wider areas, produce better buildings and expand your influence.    * Play however you like. Spend your time farming up levels and gear for your hero, train in construction to build better structures, master your leadership abilities to create a stronger army or become a wealthy farmer off in the outskirts of the map.    * You create the class. Our class system consists of a massive interwoven skill tree that allows you to dual, triple, or even quadrupole class. Become the strongest tank in the game, honing in only on defensive skills, or mix and match, becoming adept in melee, stealth, and magic.    * Manage your territory from anywhere. Place your units in defensive positions, build more structures, or march your army into the enemy base. All on the fly with any Flash capable computer or mobile device