   Demo: Normal Tanks Full version available now.
  Greetings, all!I would like to present you my game.Project name: Normal TanksOfficial web siteDescription:2D game with normalmapping, shadows, lighting - shaders tehnology.I make world-wide activation system for Normal-Tanks, by plimus.com.full version direct download link:downloadThanks, hope any body help me. : )Screenshots:Demo link:downloadControls:WASD (or arrows) - moving; + mouse for shooting.Feedback: ANY,and publishing ideas. : )[Edited by - megabyte-ceercop on June 29, 2009 2:37:01 AM]
  I haven't downloaded the demo but the screen shots look amazing! Good work.   ;Quote:Original post by shaolinspinI haven't downloaded the demo but the screen shots look amazing! Good work.I second that! I too haven't tried it out yet but I certainly will when I have the time.   ;  Dont download? : \ Problem with my host?   ;  i played the game until the end.. very nice :Di relaly like how the game gets hard as it goes.. the level 1 was kind boring in the beginning :P at first i thought it was a tank deathmatch.. so if yu put some instructions or perhaps a little introduction ;) the music is awesome :Dcould you say what technologies you used, is the game 3D, or you use pre-rendered models? and what api do you use?   ;  Wow what an awesome game! This will appeal to the younger casual gamers.How do you change weapons?I played it on easy and it was still quite challenging... maybe that's just me?   ;  you change weapon with the right mouse button   ;Quote:Dont download? : \ Problem with my host?I don't think so, I haven't even tried to download it because I've been accessing this forum at work.   ;  >could you say what technologies you used, is the game 3D, or you use pre-rendered models?>and what api do you use?my unique tehnology:Prerendered sprites with normal-map, z-map, diffuse-map, and spercularlevel-map.direct3D api 9.0.   sm_2.0Shadows casting: checking z-buffer of final screen, and calculate shadow level for point.Tanks all for feedback. : )   ;  Hey.. That's an awesome little game you've got there. I even managed to complete the whole demo, even if it was on easy ;)Looks and sounds great, and you've got to love that smooth arcade gameplay (not to mention the Contra cameos.) And it runs just fine on my not-so stellar machine to boot, even in Wine.I wouldn't have minded some sort of crosshair or line-of-sight marker to keep track of the mouse though. But I guess it's supposed to be played with a gamepad. I also kept running out of ammo on the higher difficulty levels. But, again, that may just be me sucking at games in general.Oh, and I kept hearing a weird humming noise during gameplay. Not sure if it's intended to be an engine sound, if it's a bug in the game, or just Wine acting up though.   