   XIPOLEC: Looking for artists for long/short term
Team name:XIPOLECProject name: We are currently setting up for our first official game. We have 5 games to choose from, look at our forum or blog for more info (please refer to the website section)Brief description:XIPOLEC is a new found team for hobbyists who are rather new at game dev, or that want to help out a bit more. We aim to make mid to high quality games for all computers, and the most common platforms (Windows, Linux, and Mac)Target aim:We aim for inexpensive games, ranging from freeware (for little side-projects) or up to $30 retail (for full-blown large games)Compensation:All help will receive a percentage of the revenue from each game they work with, through PayPal.Technology:Our target systems are Windows, Mac, and Linux.For 2D games, we will be using SDL.3D games, we'll be using OGRE with OpenAL and other opensource libraries.We currently use XChat (IRC Client) for team meetings and team communication and Dropbox for file exchange.As for programs for sound, 3D models, graphics and others, What ever you are comfortable with, as long as you legally own the software, as in, you have bought it, or downloaded legally for free off of the website that they have.Our 3D modelers do work with Blender, but if you are comfortable with something else, use it as long as it can save in .obj format (for static models) or .x (for animated models)Graphics, we prefer to have all graphics save as TGA, PNG, or BMP. Jpeg is not accepted unless it's for screen-shots/unofficial work.music provided must be in OGG format, if you cannot play OGG, then download VLC which can play OGG. MP3 is not allowed to be used in game. If you can only save in MP3 don't worry, the team will translate it into OGG format.Talent needed:2D and 3D concept artists are needed the most, you will be required to make concept art, in 3 or 4 views so that the 3D modelers can accurately model the object in question.Drawing styles must be unique and have a futuristic feeling to them. You may also be required to draw old-fashion buildings, people.The more artists, the more the work can spread and the less talent you'll need to do. Team structure:Active members are:Kalvin(me): founder of XIPOLEC, I currently program, 3D model (based off of 2D concept art), webmaster, resource manager, team organizer, sound effects.Parker: "2nd in command", 3D modeler, he will also be learning programming shortly.Website: XIPOLEC Website Contacts:To contact the team, please email xipolec@gmail.com.To talk to me or Parker in real time, please visit our IRC Channel, #xipolec on freenode. In the case you don't know how to work an IRC client or you don't have one, use java.freenode.net and type xipolec in the channel # form.Previous Work by Team:We have done a demo game. This demo was to prepare both me and Parker with the reality of game development and to slap us saying that it isn't as easy as it looks, but both of us are ready for what ever comes our way.Additional Info:We have just started this team, and our new website was up 2 days ago with over 40 unique hits now.Feedback:ANY - Email if you're interested for more information[Edited by - NightloneWolf on May 14, 2010 12:32:06 AM]