   simple skeleton animation in opengl
  I know this has been explained before because I have read several posts on it. But I'm having a hard time understanding it. I was hoping that someone would be nice enough to show me a vary simple step by step skeleton animation using just 3 vertexes (like a snake). Please do not assume that I know something (that I probably should). I know that code exist that i could just hack but I would really like to understand this. I thank you so much for your help.[Edited by - jlboss on May 25, 2006 2:01:12 PM]