   Bugged animations in the XNA 4.0 SkinnedModelProcessor Sample ?
  Long story short. I tried some animated characters in the 3.1 sample,  just replacing the "dude", and they work great. However, in the 4.0  version, the animations are very bugged. Here`s a vid, to see what`s  happening. The models get stretched, deformed. Any idea how can i fix this?http://www.youtube.c...h?v=nU9MWDZpIt0