   Can't render with glDrawArrays except at 0,0,0
  I've made a thread on OpenGL's website with little help, so I'm coming here  hoping someone can find my mistake.http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=274833&#Post274833I seriously have no idea what is happening. Thanks for your help.Craig Mouser   