   Need help setting up directx on dev c++
  I just purchased the book "programming role-playing games with direct x"and I am confused on how to set up the directX libraries, includes, and multithreading libraries because the book only shows you how to do it in Visual C++, and VisualStudio.Net. So if anyone out their has purchased this same book can you please tell me how to set these files in a DevC++ compiler. I would really like to get started learning ASAP. Thanx to anyone who replies.   
  If you download the newest version of devc++ with mingw it should have directx all installed for you.Here is what I link with:-ld3d9and I manually added the file: Dev-Cpp/lib/libd3dx9d.a so some demos will work.;Quote:Original post by ender7771If you download the newest version of devc++ with mingw it should have directx all installed for you.That is not the exact case. You will only be able to compile very basic directx programs. Plus, dev C++ uses .a instead of .lib files. So you will have to pull teeth just to get a directx sdk that works with dev c++. That is why I decided to leave dev C++ and get the free VC++ Express Edition.   ;  you'd better use vc++;  you'd better use vc++;  you'd better use vc++;  sorry there's something wrong with my computer i post the message for 3 times   ;  DX is easy to use it in VC++.And I mean in a lot of ways, right from getting the SDK to install to compiling and running stuff with it ;)Get VC++ man, if you can.   