   help simple preloader opengl
  hello,i am a total newbie and i wanted to know how to make a simple preloader.i need something that displays a bitmap (for example a bmp file on which standsLOADING) while it loads the 3ds models and textures in the background, after it has finished loading all the files it will then remove the bitmap and open the window with the models and textures..I would be very thankful if you would write a simple tutorial about it, i assume it is not that complex...thanks in advancePS: sorry for my bad english :)   
  It's not complex at all.1.load the bmp as it is done in lesson 6 and then instead of a cube just draw a quad that covers most of the screen 2. swap the buffers normaly.3. load everything you need, the load screen you have renderd will not go away unless you swap the buffers one more time.4. when loading is compleate then just start rendering the models and textures as intended.   ;  thank you  very much i will try that :))   ;  of course, that only really works for a fullscreen app. If it's windowed or you want a progress bar you will have to spawn a thread to load the data.