   Hello, and whaddya think? lol
  Hello everyone, Just signed up here so I figured i'd introduce myself and say hi. Also here is a little snippet of code that i've wrote(my first OpenGL), I made it in Lesson7 just playing around, but i think it will work in just about anything its pretty simple(but neat) :) . I'd like to know what anyone thinks about it. Thanks/* Color Fade/Cycle Code Added By Garry Jewell   Use: Rapidly Change Brightness In/Out On Colors And/Or    Cycle Objects Through Different Colors. Can be used pretty easily to have some fun in about any program. Is a first draft, feel free to edit/tweak it if ya like.Can Contact Me At Fubator@sbcglobal.net If you wannamake any suggestions/comments. Be Gentle tho ima noob lolThis is the first OpenGL i've realy written myself. I addedit to Lesson7, but seems like it should work in any.*/// GlobalsGLfloat colorfade;// Color Brightnessbool    cfDirection;  // Color Fade Direction (FALSE=Decrease/TRUE=Increase)intcolorSwitch;  // Used to Cycle Through Colors// In InitGL()colorfade=1.0f;// Start Color Fade At Full Intensity    colorSwitch=0;// Set Color Switch To the Begining of Its Cycle    cfDirection=FALSE;// Start Color Fade Decreasing// In DrawGLScene() Place Code Before Drawing The Objects You Want Effected    switch (colorSwitch)// Select Color From Premade List With colorSwitch    { case 0: {glColor3f(colorfade,0.0f,0.0f);break;} case 1: {glColor3f(0.0f,colorfade,0.0f);break;} case 2: {glColor3f(0.0f,0.0f,colorfade);break;} case 3: {glColor3f(colorfade,colorfade,colorfade);break;} case 4: {glColor3f(colorfade,0.0f,colorfade);break;} case 5: {glColor3f(colorfade,colorfade,0.0f);break;} case 6: {glColor3f(0.0f,colorfade,colorfade);break;} default: {glColor3f(1.0f,1.0f,1.0f);break;}    // Default To Full Intensity White    } // In DrawGLScene() After Drawing Is Done And Before Returning    if (cfDirection==FALSE)// If Fade Is In Reverse Then    {  colorfade-=0.01f;}// Subtract colorFade    else    {  colorfade+=0.01f;}// Increase colorFade, Fade must be going forward if not in reverse   if (colorfade<=0.1f|colorfade>=1.0f) {cfDirection=!cfDirection;}// Toggle Fade At Either Boundry    if (colorSwitch<=5) {colorSwitch+=1;}// Increment If Not At End Of Cycleelse{colorSwitch=0;}// Restart Cycle If It Is[Edited by - Fubator on May 20, 2006 1:30:55 PM]
  lol, ok maybe its not as neat as i thought it was then.....   ;  It is. If I'm correct, you could use something like this to make a fadein/fadeout technique. It's just that it is probrably something people have already thought of or done.But don't let that get you down! Find different things to do neat stuff with. You'll learn new tricks and get better!   