   cant show normal models???
  I have two scenes.One i draw in ortho with textures.The next is just some models without textures.After ran the scenes a few times my scene with models (no textures) wont show anymore.. Is there a bit i forgot to set somewhere?Scene with texture:void scene1() {ortho();glColor3f(1.0f,1.0f,1.0f);if (frame) {glEnable(GL_TEXTURE_2D);glBindTexture(GL_TEXTURE_2D, frame);glbegin ... endglDisable(GL_TEXTURE_2D);}}Scene without texture:void scene2() {glPushMatrix();glScalef(0.5f, 0.5f, 0.5f);glTranslatef(0,1.0f,0);glBegin(GL_QUADS); .... glEnd()glPopMatrix();}main() {while (...) {glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);glLoadIdentity();// Reset The gluLookAt(objCamera.mPos.x,  objCamera.mPos.y,  objCamera.mPos.z, objCamera.mView.x, objCamera.mView.y, objCamera.mView.z,objCamera.mUp.x,   objCamera.mUp.y,   objCamera.mUp.z);// draw either scene 1 or 2.if (..)scene1();elsescene2();}}(for more detailed file info see www.thurmann.net/cpp) 
  how about adding glColor in no texture scene ? [edited by - BGCJR on July 31, 2003 11:12:38 AM]