   compiler???
  Hello. I have been devoloping in C++/SDL/OpenGL using MSVC++ and I recently just started developing on linux, but I dont know which compiler I should use for C++/SDL/OpenGL. Any Suggestions? 
  use the GNU compiler (gcc)  at least i _think_ it''s the GNU compiler, it''s definitely gcc from the command line.  make sure you have at least version , er i think it was, 3.2.x or higher.  the earlier versions of the compiler are supposed to suck ass.-me ;  hi, im using C++/SDL/opgl in linux, i use gcc,i made my self a shell script to compile all my code for me (to lazy to make a makefile ;p )i just modded one of the scripts that can with the SDL samples. ;  Just FYI gcc stands for GNU Compiler Collection.And it''s definitely the best choice for linux.Andrew ;  If you run KDE, you might want to try KDevelop, which is a nice IDE for GCC. I think Anjuta is the same sort of thing for a Gnome environment on Linux. Also, try searching the Unix forum on here.   [ MSVC Fixes | STL Docs | SDL | Game AI | Sockets | C++ Faq Lite | Boost  Asking Questions | Organising code files | My stuff | Tiny XML | STLPort] ;  thanks. I think ill try kdevelop. ;[edited by - penguins on February 8, 2004 5:20:24 PM];  This is must (atleast) try: http://www.borland.com/products/downloads/download_cbuilderx.html ;quote:Original post by Anonymous Poster  This is must (atleast) try: http://www.borland.com/products/downloads/download_cbuilderx.html   since when did that work with linux?   --{You fight like a dairy farmer!} ;quote:Original post by Greatwolf  since when did that work with linux?   IIRC, that would be September 15, 2003 -- earlier than that if you count alpha and beta versions.C++ BuilderX runs on Linux, Windows and Solaris. 