   Fire sumulation
  Hi,I'd like to create a convincing fire (imagine a pool of gaz in fire)I've read the article on GPU Gems 2 which explains the techniques used in the Vulcan demo. But the problem is that it's really depending on a very good art. If you can't create a really good looking fire sequence, this technique gives pretty poor results :/I haven't found a lot of resources on fire rendering, so if any of you has a link to a good article / tutorial / resource, it'd really help me ^^Thx in advance.   