   Windbg does not detect data folder
  Hi!I've just set up WinDbg to debug our game, but as soon as the application starts it cannot open a file located in "Data/xml/gameconfig.xml", in the same directory of the executable.If I run it outside WinDbg it works properly.The code is the following:std::ifstream lFile("Data/xml/gameconfig.xml");while (getline( lFile, tmp )) // This returns false...Any help, please?   
  I was able to overcome this executing the exe and using windbg/attach to process   ;  There should also be an option someplace (sorry, don't have a copy of WinDbg in front of me to check) to set the Working Directory for the debug session. That should resolve your issue as well.   ;  If you use the Open Executable menu item to run your program the initial working directory is set using a edit box at the bottom of the dialog.   