   DirectDraw and Windows Vista?
  I was curious if anyone has tried to execute any DirectDraw applications on the new OS Windows Vista?  If so, did you have any success?   
  I haven't tried it, but I'd be surprised if there's any problems with it. Vista has support for DX9, and DDraw is in DX9 (Although no longer updated).Someone correct me if I'm wrong...   ;  Quick Question:So, all the games I have now that run with DirectX 9 will run on Vista, Right?   ;Quote:Original post by Anonymous PosterSo, all the games I have now that run with DirectX 9 will run on Vista, Right?In theory, yes.Backwards compatability is a big part of any new OS - there are newsgroups and bug categories dedicated to it.MS wouldn't shift so many copies of any new OS if it broke all of the customers existing software [wink]Jack;  Anybody run a Directdraw application yet??   ;  Believe that DirectDraw is emulated in Direct3D now. Just as DirectX 1-5 is now in XP with DX9.   ;  Install the beta Vista and try it.Anyway, all I have read is, that on 64bit Windows, you can forget everything else except DX9 and DX10. Vista should be fine(thou I have no idea whether it will be 32 or 64bit OS)   ;Quote:Original post by mateoI was curious if anyone has tried to execute any DirectDraw applications on the new OS Windows Vista?  If so, did you have any success?Without much more specific, yes a random ddraw app may run on vista, but the particular app you're interested in may not run (I'm not saying it won't !).   ;  There are still plenty of apps that run on DirectDraw (Diablo 2!!) which MS needs to support for legacy.So yeah, DDraw will run.   ;  I'd like to here from somebody that has windows Vista Installed and is willing to find a ddraw app (or more than one would be nice[wink]) and execute it and simply tell me whether it works or not.  Microsoft says that DirectDraw is depricated.  But, while I don't see it in directx anymore, I still see it in Windows 2005 sdk, even with what looks like a new interface [IDirectDrawVideo].  I wonder if there meaning of depricated is "not in directx anymore, but now just a standard part of the windows api" [smile]   