   C/C++ programmer wanted for 2D SRPG project
Team NameCurrently untitledProject NameCurrently untitledBrief DescriptionA relatively small 2D fantasy SRPG project influenced by Exile, Fallout, Disgaea, Diablo, the Elder Scrolls.Target AimFree and possibly open source (will be discussed).CompensationExperience and an addition to your portfolio!TechnologyTarget platforms: Windows 98+, Mac OS X 10.0+, GNU/LinuxLanguages: C/C++ (engine), Lua (game logic)Graphics: OpenGL 1.1Audio: waveXxx/midiXxx (win), Core Audio (mac), OSS (lin)In addition, several open-source libraries will be used.Talent NeededC/C++ programmer for help with engine programming.Lua experience would help but is not required.Team StructureWe currently have a programmer (me), a story writer, an artist, a composer, a foley artist, a mapper, and everybody contributes to design via a wiki.Web SiteWe don't currently have a web site, as the team has just recently been formed. But I plan to make one in the near future. It will at least include a wiki and forums. With such a small team, SVN will not be necessary.ContactsMe: daggerbot@hotmail.comPrevious Work by TeamNone. This is a new team.Additional InfoWe already have most of the game mechanics figured out. The design is currently (sloppily) contained on a pocket wiki, which will be merged (in a more organized manner) into the online wiki. The story is pretty early in development, but the main focus as of now is writing the engine. The engine will be written in C/C++, and the game logic will be written in Lua. I was going to write the engine by my self at first, but it's proving to be a bit too much for me to handle on my own.For easy distribution, the game is contained in only two files: the engine executable, and an archive containing all Lua scripts and content. The game will first be released for Windows as .msi/.exe/.zip, then .app/.dmg for OS X, then finally .deb/.rpm/.tar.gz for Linux.FeedbackAny constructive feedback is welcomed. If you have any questions, or if you wish to help out, please email me, PM me, or reply to this thread. I will be checking all three frequently. Thanks for your time!   