   Need a little help
  I need comprehensive graphs on:* game geometry (something that would list major methods from BSP to ROAM would be nice enough)* lighting/shadowing models (again, a nice list would suffice)* something on dynamic game geometry (geomorphing and such - a list of methods and their applications would be okay)* an overview of skybox/atmospheric models* some overview of different network solutions (TCP/IP, Serial, IPX) and different API's (apart from WinSock and DPlay)If you don't know any links, you can try and post off the top of your head - I need to create a comprehensive hierarchical flow chart on "game". Something along the lines ofAudion + Voices/Sounds  + 3D Sound    + EAX  + Music+ CDA    + Compressed formats (MP3, OGG) [edited by - crispy on August 3, 2003 11:25:45 PM]
  bump? 