   Some interview questions I have...
  Hello everyone. I started the cplusplus.com tutorial about 4 weeks I have been visiting Gamedev for about the same amount of time. I''m up to templates in the tutorial and do not know if I''m progressing slowly or not but I have found rushing through it is counter productive. Anyway, below is a list of interview questions I made up for an assignment in a logic design class (we use QBasic) that I am taking and seeing as I want to develop games I figured this would be a good place to ask the questions. I am aware that posting material related to homework is generally frowned upon but don''t feel this to be inappropriate. If I am mistaken I appologize.The questions aren''t geared directly towards game development because I''ve noticed programmers of multiple venues come to this board and I would like their input aswell. You can either post your responses or email them to me if you wish (my email is public).1. What field of programming are you in? 2. What are your duties within that field?3. What kind of problems do you have to deal with on a regular basis?4. How extensive is your pre-coding planning and what methods do you use?5. Which languages do you generally code in? 6. What was the first language you felt you had a good grasp on?7. Is there a language(s) you particularly favor?8. Do you have any outlooks on where programming is headed?Thx a bunch 
  HI!Here''s my answers to your questions:1) Game Developement2) I do the code and make the video slot machine game work.3) It varies, object oriented problems, sometimes I have to rewrite code, a lot of teadius work that I need to automate, I work on apps that make my job easier, stuff like that.4) we have a good month of planning and drawings and everyone understands what the game is going to do and so forth before we get started.5) C++/Lingo/VB/C#6) Basic (BEST LANGUAGE EVER) haha.7) C++, its a power machine.8) Programming is getting insane.  Especially in the game field.  Look for more heavier objects, a lot more companies are going to work together because its starting to be that one company can''t even produce a game fully.... this is the start of a utopia society.Jeff. 