   polygons number limit
  Hi, is there a polygon limit number in rendering with D3D9 ? 
  The number of primitives is limites as well as the number of vertices. The value depends on the driver/hardware. Look at the device caps. ;  I believe some hardware is limited to the use of 65536 vertices per vertex buffer at max because the use of 16 bit indices internally.   Looking for a serious game project?www.xgameproject.com