   My CV
  Id like you guys to tell me if this techdemo of mine is enough to land me a programming job. Ive made a simple FPS multiplayer engine with Red Faction style GeoMods. You can download it hereOr you can just watch a video of it hereHere are the features done so far: -Geomods inspired by Red Faction. You can blow the walls up. -Q3 style console system. Press TAB to see a list of commands. -Q3 style material script system, for making textures rotate and scroll around.-Basic multiplayer code, using RakNet. Geomods are synchronized with the server.-DirectX model loader. GeoMars actually uses OpenGL, so I wrote a .X file loader for GL. -Radiant .MAP file loader. GeoMars loads its levels from .MAP files. These store the geometry as brushes, which can be subtracted to geomod the level. -Basic collision detection - a bit buggy sometimes.Its quite simple but I think it shows ability :)   
  It's okay. Textures and geometry look a little buggy, gameplay is simplistic, and lighting isn't very good, but it's playable... which is more than can be said for many other games. Definitely not enough to get you a job, but then that's not really what a demo is for. Along with a good cover letter, it should be sufficient to get you an interview.   