   DelphiX image resizing at runtime
  I am using delphix sprite engine to put my background onto dxdraw.I have done this using tbackgroundsprite= class(TbackgroundSprite).Unfortunately the domove seems to only actually move the image, I need a way to shrink the image in steps so that it decreases its height and width by 5 pixels each second.Any help grateful.   
  bump   ;  You might do better posting at delphigamer.com, there aren't many Delphi programmers here. We don't know about the DelphiX Sprite Engine, and even if we did you probably haven't provided enough information in your post to help you.   