   Looking for team mates (Community manager/PR person/Music and sound fx)
Team name:Kot-in-Action Creative Artel is a virtual company, with members located across the US territory. We have not incorporated or anything like that yet. However, once the game we are working on is completed, we are going to file for LLC. There is no cash flow, due to the fact that we have been working on the game in our spare time.Project name:Steel StormBrief description:Steel Storm is an old school top down shooter with modern twist. It's been in production for over a year.Target aim:The game is aimed to be commercially released.Compensation:This is an internship position. Depending on the financial success, the internship could lead to permanent paid positions.Technology:As for the technology behind the project, we are using DarkPlaces engine with it's tools (it's a GPL engine). As far as artist tools, we use Blender and GIMP.Talent needed:We are looking primarily to fill following positions:- 1 music and sound fx person;- 1 community manager who can help building community around the game;- 1 PR person, who would perform guerrilla marketing and get the knowledge about the game out to the public. Team structure:Currently we have 6 team members. I am one of the 6 and I am the artist.Website:http://www.kot-in-action.com From the website you can follow to youtube account to see additional videos.Contacts:Please, contact me via our website (the link above).Previous Work by Team:My coder made Feral, an awesome mod for Quake (powered by the DarkPlaces engine). I made a prototype of our first game, The Prophecy (standalone game, powered by the DarkPlaces engine).Additional Info:All of the info is on our website and youtube channel. You are very welcome to visit and look at it.Feedback:ANY[Edited by - motorsep on May 14, 2010 6:01:06 PM]
  does it seem like we have run out of talent around the world?;  First of all, I have to say I'm really impressed.The (old) preview video looks great.Sadly, I'm not a mdl/cm/pr-guy.Would love to help but as the positions for coding (C#/C++/QuakeC) and Music/Sfx are already taken there's only one thing left todo...Keep up the good work and finish this. I'm already looking forward on playing Steel Storm.   ;  Thank you for expressing an interest, stryx. While we have a dedicated coder, I will keep you in mind for our future projects. Currently we are trying a musician guy, but if you can make great sound effects, I would certainly get you on my team. Do you have any examples of sound fx? Pm me and I'll look at it!   ;  I sent a PM a couple of days ago in regards to the 3d modeler role. Looks like it has yet to be opened? =\   ;  I am really sorry, csg180, I got your pm, but I have never gotten notification to my e-mail about new private message that is waiting for me :/Though I e-mailed you already.   ;  I made some corrections to the post. We have recruited level designers and a modeler. Still looking for community manager and PR person.We were approached by quite a few musicians, but they turned out to be not dependable.Therefore we need a music/sound fx person.   