   OpenGL window as WS_CHILD
  Problem:I need to have OpenGL rendering in a child window.  Everything works fine until I add the WS_CHILD bit to the CreateWindow's dwStyle.The window is created, and as far as the if()s show, the device, rendering contexts are obtained with no problems... like I said, it all works fine unless I specify WS_CHILD.Is there something special about rendering to a child window?[edited by - mcbugzz on February 7, 2004 3:41:20 AM]