   How to Stitching Image in OpenGL
  Hi, guys,i have a problem with images, i have 1 image, that separate into 3 part images. Does anyone know how to stitching the images to become one whole image?Does anyone know, maybe there another tools for stitching image ? or, the logic or the sample code for stitching image in OpenGL.Thanks in advance for your help,Thanks and Best Regards,   
  Render three rectangles, lying side by side, and map the images to each one of them as textures.   ;  Can you take your three image files and edit them in photoshop to make one image?   