   [Motron Software] Character animator & Texture mapper positions open
Team name: Motron SoftwareProject name: EquinoxBrief description:Equinox™, is an Online, Multiplayer First-Person Shooter set in the year 2495, in a distant planetary system known as Zarmallion. A war has broken out between the Intergalactic Planetary Alliance (IPA) and the Black-Hole ruled planet of Dexeus, after an illegal invasion of the IPA ruled planet, Tangoma. Now you and your allies must fight for their lives, as you battle through 24 unique maps, fighting on the side of either the IPA or the Black-Hole, with 48 different weapons and 12 different vehicles.Target aim:Retail via Steam ( http://steamcommunity.com/games/equinoxhttp://steamcommunity.com/games/equinox )Compensation:You will be compensated with revenue after the games release, however, you may receive several bonus payments in advance.Technology:We use the Unity3D game engine as a backend for our game, the Steamworks SDK for the multiplayer backend and Blender for 3D modellingTalent needed:Texture Mapper, to create diffuse, bump and specular maps for models that have already been UV mapped.Character Animator, to create animations for rigged character models.Website:http://motronsoftware.com/equinoxhttp://steamcommunity.com/games/equinoxContacts:steven@motronsoftware.com (You can also contact me via Windows Live Messenger using this address)Previous Work by Team:GridBuster, a casual puzzle game for the iPhone and iPod Touch (iTunes App Store Link: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=301294829 )Additional Info:We don't wish to disclose detailed information about the project to the public just yet, as it is subject to change. If you wish to find out more about the project first, please don't hesitate to contact me.Feedback:Constructive Criticism please.   