   from scratch or torque, back to college
  hello, i am going back to school for computer science and was wondering if by the time i am finished, i will be able to program a 3d game. also, i was wondering if after school i should program for the Torque engine or make it all from scratch. i was also wondering if going back to school for computer science will even help me learn to program games. as the professor i spoke to said "programming is programming". my goal is to be a part of an online 3d rpg team, like the rest of the billion noobs. hehe.   
  Hey, as your prof. said, programming is programming.  Now, to become a good game programmer, all you need to do is put in lots of efforts, and you'll do it like many of us on the board.  As for using torque or doing it yourself, it all depends on what you want to do.  If you're interesting in knowing how the internal systems are made then do it yourself, if what you wanna have is a *quick game demo, go for Torque.* Quick is definitely relative of what you're trying to do, and your learning speed ;)Hope this helps!   ;  thank you, yes that was helpful. ya i guess i want more than a quick game demo, and the book "3d game programming all in one" and pretty much any other  book at barnes and noble on game programming that wasnt for text only, was way over my head, and i consider them ripoffs because the delude many people into "buy this book and you'll finish with a 3d role playing game!!!" haha. then i got fed up and said "im going back to school da$$it.   ;  Going back to school should give you strong foundations to learn how to develop games, but I know a few people without degrees that basically learned from books.  ;)   