   The Fastest Collision Detection Arithmetic between 2D Polygons Available?
  I found this article(Efficient Collision Detection between 2D Polygons):http://wscg.zcu.cz/wscg2004/Papers_2004_Full/B83.pdfIs it the fastest collision detection arithmetic between 2D polygons?And is there any portable source code/lib implement the fastest arithmetic available?[Edited by - savedbygamesandcodes on June 13, 2006 7:10:38 AM]