   How to load BMP...
  I have created a window in SDL code._______________________________________#include "SDL.h"enum {  SCREENWIDTH = 512,  SCREENHEIGHT = 384,  SCREENBPP = 0,  SCREENFLAGS = SDL_ANYFORMAT} ;int main( int argc, char* argv[] ){  //initialize systems  SDL_Init ( SDL_INIT_VIDEO ) ;  //set our at exit function  atexit ( SDL_Quit ) ;  //create a window  SDL_Surface* pSurface = SDL_SetVideoMode ( SCREENWIDTH , SCREENHEIGHT ,SCREENBPP , SCREENFLAGS ) ;  //declare event variable  SDL_Event event ;  //message pump  for ( ; ; )  {    //look for an event    if ( SDL_PollEvent ( &event ) )    { //an event was found if ( event.type == SDL_QUIT ) break ;    }  }//end of message pump  //done  return ( 0 ) ;}________________________________________________It''s a simple black window but now I want to put an BMP imagein it. So how to do that? 
http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/gfxsdl/tut2;http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/gfxsdl/tut2