   Problems with loading obj model
  Hi there,I wanted to load an obj model, I am using VC++ 2008 with opengl for that...I tried to use glmReadOBJ() and glmDraw() for that but got 9 linker errors, none of them makes any sense....1>try.obj : error LNK2028: unresolved token (0A000071) "void __cdecl glmDraw(struct _GLMmodel *,unsigned int)" (?glmDraw@@$$FYAXPAU_GLMmodel@@I@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)1>try.obj : error LNK2028: unresolved token (0A000081) "void __cdecl glmScale(struct _GLMmodel *,float)" (?glmScale@@$$FYAXPAU_GLMmodel@@M@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)like this....Can anyone tell any solution for this...As I am a newbie in openGl.....cpp obj loaders are a bit hi fi for me......Is there any simple objloader without lighting and shading will also do fine.....Thnx in advance....[Edited by - sudhanshu1990 on May 9, 2010 2:25:06 PM]
  Do you have glm installed and linked properly? Those functions aren't part of OpenGL, you need to setup glm library in your project first. Whatever site you got that from should have instructions for how to do it.   ;  I have included file in my project folder and using #include "glm.h"but during linking it gives error like:Linking...1>try.obj : error LNK2028: unresolved token (0A000071) "void __cdecl glmDraw(struct _GLMmodel *,unsigned int)" (?glmDraw@@$$FYAXPAU_GLMmodel@@I@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)1>try.obj : error LNK2028: unresolved token (0A000081) "void __cdecl glmScale(struct _GLMmodel *,float)" (?glmScale@@$$FYAXPAU_GLMmodel@@M@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)1>try.obj : error LNK2028: unresolved token (0A00008C) "struct _GLMmodel * __cdecl glmReadOBJ(char *)" (?glmReadOBJ@@$$FYAPAU_GLMmodel@@PAD@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)1>try.obj : error LNK2028: unresolved token (0A000095) "float __cdecl glmUnitize(struct _GLMmodel *)" (?glmUnitize@@$$FYAMPAU_GLMmodel@@@Z) referenced in function "void __cdecl loadspaceship(void)" (?loadspaceship@@$$FYAXXZ)I am at a loss what to do plz help......;  you're probably not linking against the library#pragma comment(lib, "glmLibNameThatIDontKnowSoFillInTheBlank.lib")or just set it in the project settings   