   making a text file be included as part of .exe
  I have created a virtual art museum based on what I learned from several tutorials from NeHe. I just learned how to include my bitmaps as part of the executable by using a bitmap resource.I am wondering is there a way I can do a similar thing for my "world" text file that is used to define the walls and etc.. and also assign each wall their texture number (since I am using an array of textures). Currently this final is seperate and when people download the the museum they also get the text file, and they use to get the folder with all the bitmaps but not anymore.Also I have noticed on my computer that using a resource file adds a lot of time before the openGL window initializes, is there a way to speed that up using a resource file to hold my bitmaps, ther are approximatly 75 of them.If you want to visit the museum (old version) where you must also downlaod the bitmap folder go to http://linux.clarke.edu/~museum/virtualtour.htmland download it.ThanksSOccerman681  