   [.net] unknown hlsl code snipped
  Hi all. I try to make post-process on MDX. So, i find corresponding sample in "DirecX Sample Browser" and integrated it in our app. In some effect files of this sample i have found non understandable code snipped:----------------------------float2 TexelKernel[g_cKernelSize]<    string ConvertPixelsToTexels = "PixelKernel";>;----------------------------In sample app this code uses as:----------------------------hAnnotation = m_pEffect->GetAnnotationByName( hParamToConvert, "ConvertPixelsToTexels" )----------------------------I tried to find explanation in MSDN but it was unseccess. If anyone can explane me what does it means, please do it..   
  Oh.. Now I have understood that it was simple "Annotation"if anybody is interested here is a link to thread whitch contains good explanation: http://www.gamedev.net/community/forums/topic.asp?topic_id=336713   