   [PBBG] Seeking graphics and UI for web-based game set in medieval Japan
  Hello,If you’re interested in browser-based games, you may have noticed the recent explosion in poorly designed games hitting the market. They feature bad user interfaces, dull combat systems, and failed economies. There are some shining stars out there, but it seems difficult to find a game which is also balanced between casual and hardcore play. Now a game is being developed which explicitly seeks to provide an excellent user interface, splendid combat mechanics, and a functioning player-based economy. Sound too good to be true? I need your help. I am an individual who is designing and developing content for a persistent browser-based game set in medieval Japan. The intent of the game is to provide a historical experience of being a samurai in Japan prior to 1600 AD (when Japan was united under the first true shogun), though to enhance game play fantasy elements such as demons, ghosts, and metaphysical powers are introduced. It emphasizes non-linear character development and a unique system of combat which allows players to customize their combat style and teach it to other players. The game is designed to be engaging for both casual and hardcore players. Several unique ideas concerning the progression of time, the subject of life/death (especially player killing), and how combat styles develop promise to break new ground in the PBBG genre. Particular attention is being paid to character development paths, the strengths and weaknesses of various combat styles, and especially the creation of a functional economy. The ideas in this game are based on the failures of other games. I am trying things I have never seen tried, but the foundation for the game is solid and playable.The game will be marketed and served by an established company with a proven track record for maintaining a large player population. The first stage of development is intended to be a medium player in the PBBG market. If things go well, two subsequent stages of development will ensure it becomes a large player with respectable revenues.Fundamental to making this game a hit and maintaining a large player base is a smooth user interface with professional looking graphics. I am seeking one or two individuals who are interested in being a professional in the game development industry. I’m not as interested in your prior experiences as I am in your vision and your idea of what makes a good game great.You could own part of the intellectual property for an innovative game, or you could be paid for the licensed use of your technology/graphics. That’s up to you. If you are interested, send me a letter of interest including your full name, your qualifications, and a short paragraph discussing why you think you are right for the job.cinead.group@gmail.comTim @ Cinead Group[Edited by - cinead on April 20, 2010 1:57:46 PM]
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