   how to get the backgroud color in pixel shader?
  I want to obtain the back color in the pixel shader! how to obtain it   
  You can't, in general.The closest you can get is to render your scene into a render target, bind that target as a texture, and render again, this time reading from that texture.What are you trying to accomplish?   ;Quote:Original post by jpetrieYou can't, in general.The closest you can get is to render your scene into a render target, bind that target as a texture, and render again, this time reading from that texture.What are you trying to accomplish?Thank you,I see