   Ping-Pong AI help
  I'm making a game like Pong, called Ping-Pong, and I need help with the AI for the the other paddle. This is my first attempt at AI for an actual game, so don't know how to go about making it. Thanks   edit: Sorry for posting in the wrong forums, I had both AI and General programming open at the same time and I must've clicked the wrong one./*I use DirectX 8.1 and C++ (Microsoft Visual C++ 6.0 Professional edition)*/[edited by - Programmer16 on February 11, 2004 10:30:07 AM]
  Move the computer controlled paddle to the left when the ball''s x position is to the left of the middle of the paddle position. Move it to the right when the ball is to the right of the paddle. As long as the ball can move faster than the paddle in the x direction, this will not make the computer always hit the ball.  