   Speaking characters
  What keywords should I use in a search for anything related to speaking characters in games and what techniques are out there for getting this to happen?   
  Try: lip-sync, automated lip-sync, lip synchronization in computer animation, speech synchronized animation   ;  Thanks for that, I had a good read.I know how the fft works, and I was planning on splitting the spectrum up into its sinusoidal components.Then I could go and make a recognition system for a e i o and u, and start with that.Has anyone had a go at implementing this and could share a little bit of info with me?I guess it would be tricky because an "a" can sound like anything, it depends on who says it and how they say it.   