   Render to texture and transparency
  I have pre-rendered a scene to a texture and then displayed this texture on the screen in a second pass.How do I alter the transparency of the second pass image? (i.e. the final texture that is on screen)CheersMarc   
  Shaders? Fixed Function?Normally, providing as much information as possible is recommended. You're clearly far from that goal.   ;Quote:Original post by ThomoHow do I alter the transparency of the second pass image?Modulate the texture with the color (1,1,1,alpha).   