   looping problem with SDL_mixer and midi files
  I am using SDL_mixer for sound for my game and am trying to have a midi that I created loop while the application is running.  Unfortunately, between loops there is a slight pause, which has me pretty stumped as a first-time SDL-user.Since the midi is custom, I can say for sure that there is no silence at the beginning or the end of the file itself and loops seamlessly outside of the application.Here is a brief block of code which is resulting in the problem:SDL_Init(SDL_INIT_EVERYTHING);Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096);Mix_Music *music = Mix_LoadMUS("whatever_song.mid");Mix_PlayMusic(music, -1);Any help or insight would be appreciated, thanks!   
  I don't have an answer, but I'll echo the question (as I've also noticed that music files played via SDL_mixer - .ogg in my case, rather than MIDI - tend to hang up briefly when they loop).   ;  I'm running into this issue too. I switched to sdl audio because fmod's linux support was soo terrible. I noticed someone posted this question the other day on the sdl mailing list as well, no response there either.   