   MDX bones
  Can someone direct me to a tutorial on how to make and use boneheiarchies in C#?? I want to make a simple program with a person that can walk around.   
  The DirectX SDK samples includes a SimpleAnimation sample that utitlizes bone hierarchies and more. You might want to take a look at that. From my point of view you are probably better using a third party library or look at other alternatives rather than .x animation as the sample seems a bit messy.I hope this helps.Take care.   ;  I looked at the sample and didnt learn much, just that it seems like a lot of work to get it going...I noticed there was one libary that was not used in the sample, SkinMesh. Can this be used to more easily make animations??Plus y are there no tutorials on this topic?? I have been searching for a while..   