   Complete Game development tools - Torque3D dated?
  Ok, I was going to use V3D (http://www.visual3d.net/) to build my game, and while it is new and has huge potential, it isn't complete and isn't a total tool package (no menuing, etc). So i went back to Torque3D, it looks to have everything i could need except it seems dated (terrain skins looked low res on their RTS package etc) .. How old is Torque3D?Now I'm confused. my game is a cross RTS / empire builder / RPG. It will have huge terrains and many AI characters. probably about 6-8 human players.Anyone suggest a UBER cutting edge, easy to use, complete RTS / Generic developemnt tool/engine, for the PC (and maybe IPAD)? Budget is a couple of K.AW.   
  Ok, Crytech engine looks fantastic but they'll never talk to likes of me!Apparently UDK isn't just for FPS!! news to me! I might give it a second look..   ;  try these:http://unity3d.com/http://www.trinigy.net/   ;  try phantom game engine;  Also try Panda 3d - it seems to be gaining momentum (the community around it is very good).  It supports Python or straight-up C++.   ;  Torque3D is pretty new, but as with TGEA (aka Torque Shader Engine, TSE) it essentially seems to be good old TGE with a new renderer. From what I've heard, it lacks documentation like its predecessors. I personally stay away from GarageGames, because I've found that they break their promises (don't deliver features) and rename their engine every few years, charging a few hundred bucks every time. I've been hearing good things about Unity, but never tried it out myself. Since the most basic version is free, you can try it out as much as you like before buying it.   ;  Unity. It works, it works well, and all kinds of people are doing great things with it.Anything by Torque has always been, and will always be shit.   