   From Console to 3d?
  I have pretty much done everything I can with the c++ console, I have read some tutorials and some books on c++.Now, I want to start getting into 3d.I was planning to use openGL with GLUT, but I am not sure.Can anybody direct me to a good beginner tutorial, or book?I am just looking for a way to start slowly getting into 3d game programing.   
  I'm not super familiar with OpenGL and GLUT, but you can find OpenGL tutorials at nehe.gamedev.net.   ;  That website dosnen't explain things.   ;  http://www.opengl.org/documentation/red_book/this is excellent way of getting to know everything about OpenGL.The only shame is the new edition is coming out in august and that will feature OpenGL 3.0, 3.1 which makes many features of OpenGL 2.1 obsolete.   