   (solved/alternative) [MDX] ScissorRectangle issue
  I am trying to use scissor in C# MDX.I have set the ScissorTestEnable to true.When setting the ScissorRectangle the size does not change.I am rendering to a texture.Say the original Scissor rectangle is at (0,0) and size 800x600 and i want to set a new scissor rectangle.I define a rectangle at (10,10) and size 780x580.When i assign the rectangle the debugger tells me that the Device.ScissorRectangle is at (10,10) and size (800x600).Am I missing something?[Edited by - Annoyed on May 4, 2009 7:09:23 PM]
  Found an alternative solution by using Viewport.However the transformations needed to be adjusted beyond to obtain the clip effect.Retaining the old transformations only resulted in a shrink/zoom out effect.   