   Texture Mapping & OPENGL
  Texture Mapping & OPENGLI want to cover a teapot surface with a figure. I want to tile the figure on teapot.1-) How can I do it?2-) How can I find a sample code for it? 
  Hey,I won't help you with texturing, but here is a code that creates teapot from scratch (at least it looks like):http://www.opengl.org/resources/code/samples/simple/teapot.c   ;  There are two texture methods : Normal Mapping or Displacement Mapping.Which one is suitable to cover a surface like teapot?   ;  Object(teapot) is a 3d model. But texture mapping will be 2d mapping. Figure is 2d.   