   Burning Sands looking for 2d/3d artists
  Team Name:N/AProject Name:Burning Sands: Afrikafeldzug '40 - '43Brief Description:To begin I just wanna give you all some info about our mod. We are making a mod for Red Orchestra Ost Front (based on the Unreal Engine 2.5). RO is a WW2 shooter that tries to emulate warfare on the russian front during 2nd World War as much as possible and they did a pretty good job at that. Burning Sands is a mod that is set on the African front during the 2nd World War. We are aiming to be like RO in terms of realism and keep some of the features they added but at the same time try pioneering some new features of our own. For the first release we are trying to get the Germans versus the British, and in subsequent releases add other forces that fought in North Africa. Hopefully I can get a condensed form of the design doc so that those of you who are interested can see what we are doing.Target AIM:Freeware. Mod for RO: Ost FrontTechnology:For the 2d artist mainly photoshop and any other tools needed to make textures and skins. For the 3d artists Maya, 3dsmax, Milkshape, etc and anything necessary to make a UV map of the model.Talent Needed:Burning Sands is looking for texture artist to fill in some spots on the 2d/3d team. We are looking for people who can make textures for tanks and fire arms, and people who can make textures for the maps. For the 3d aspect we need people who can model weapons/tanks and static meshes for the maps We perfer people who have a decent amount of experience in their respective field, but we also are willing to accept people who at the minimum know what they are doing in their respective fields.Compensation:We really are looking forward to any new blood we get, and we are willing to help out any new commers. Additionally we can help anyone out there who is trying to build a portfolio or who is trying to look for some experience before going onto the game market. Im sure that if you build a good amount of experience the TWI people may even think of hiring you or buying some of you're work as a freelance, considering the fact that they also have rights to the Unreal Engine 3 and are planning on making a game on that. Also, we can help anyone out who just wants to get some experience working with a team, in my opinion we are a solid team that is commited to the goals we have set up. Team Structure:Lead Developers:Dirtyrat - Management/SoundDaschewy - MapperDicky Bird - ModellerMolnies - 2D ArtistTrenchfoot- HistorianUncleDrax - CoderDevelopers:MappersSavethejetsGrosbillKoetjeHarvey CthulhuDenaeron_12zellEvilHoboWickedPeguinSir_Winstond3lux3ModellersbbobDESVIRGATORTman0024Silence14Garrisonmashinbootherapistandrei2D ArtistsBlack SunCrazy RudolfoVladislavsabotEnvironmental ArtistsBobjoelWiliHistoriansDer FeldwebelJustin MacDuroKunoCoderstrydisWhoZeDukeSilvestreWebsite ManagementMaleko - Management/web adminSir. Hoppum - Management/PRSounddirtyrat and friendsdaschewy and friendsWebsite:http://www.burningsands.org/media.htmthats the link to the media gallery we have set uphttp://www.burningsands.org/forum/index.phpand thats the link to the forumsContact Info:Antonio, Burning Sands 3d Modeler and Alejandro, Lead Mapper for Burning SandsAntonio Email: Havock2329@hotmail.comAlejandro Email: alejomaurer@hotmail.comHead of all Departments, Dirty RatEmail: dirtyrat@c3ll.net[Edited by - Tman2k4 on June 11, 2006 12:58:33 AM]
  http://mods.moddb.com/6895/burning-sands-afrikafeldzug-40-43/image-gallery/well we released some new models, not sure if this some how interests some of you in joining the mod. Again we are still looking for 2d people mainly people who can make skins for weapons which is something we are needing now.thanks   