   Anakra RPG Online- Need Artists
Team name:Anakra RPG TeamProject name: Anakra OnlineBrief description:We have been working on the project for about a week now, and have been discussing decisions, we have had a meeting, people are working on come concept art and story design, as well as improving the GDD. At this point many decisions have been made with only a few loose ends to tie up, artists being one of them.Anakra is a 2.5d action-platformer MMORPG where you can fight monsters in real-time, fast paced, epic battles, where you can collect money through skills, quests and trade, and where you can battle against or with your friends against many different monsters.Target aim:Commerciably downloadable through Steam and possibly XBLA/PSN.Compensation:We offer a percentage of revenue for payment.Technology:The target platform is computer and possibly XBox 360/PS3. The game engine likely depends on whether or not we get published, but we are looking at Hero Engine and Gamebryo if we get publisher, or Leadwerks and NeoAxis if we don't get published. We have started the steps to contact a publisher, but are looking to finish the team before August 17th. The music creation software is whatever the music designers prefer. The art creation software if get published will likely be Maya.Talent needed:We need 3 more universal 3d artists! That is, you can make the 3d graphics from textures, to modelling, to rigging and animation. Please attach some images of your work!Team structure:Christian Howe – ProgrammerJimmy Granger – Programmer/Music ArtistNikola Pacek-Vetnic- Music/Sound artistDjordje Markovic- Concept ArtistAdam Smith- Writer/DesignerWe will design the actual world as a team, so if anyone is out of work they can work on building the world.Website:Hosting project management site through XP-Dev.com. Will create website before release, preferably after Alpha stage.Contacts:Contact rpgkhfan@hotmail.com to join.Previous Work by Team:We have worked as individuals on projects, but as a team, none.Additional Info:The game concept document can be read here.We are not entering any competetions anymore, just going through with contacting a publisher and creating the game. The game is also now 2.5d, as decided by the team.Please attach some images of your work if you email me to join, and a goal statement would help also.Feedback:ANY   
  Isn't NeoAxis a 3D engine?Good luck.   ;  They all are, because we are making a 2.5d game, which means we use 3d graphics constricted to a 2d world.   