   Getting Started
  I program for a living and I work mostly in real time embedded programming but I am looking into getting into making some small games at home on the side.I would really like to start with a very simple 3d shooter type game.  Preferably I would be able to use maps from other games to I don't need to worry about building my own.  What I am really looking for is a good place to start.  What are some of the tools I will need to learn to use and where is the best place to start.I have messed around a little with XNA, directx, and opengl, as well as some open source graphics engines such as crystal 3d and Ogre.  What would be the best tools to use to get started?Thanks,Shane   
  If you follow along with my video tutorials you can make your own game engine in a few weeks.  Depending on the type of 3D game you want to make, you'll not only need to know how to program, but also how to model in 3D and create 2D art.  Your alternative is to find someone else to give you the resources.;  You can try something like Irrlicht:Irrlicht SiteIt helped me a lot to start developing games, as it brings a whole world of features and it is appropriate for building shooters. It also features a whole lot of tutorials and it is widely used as an open 3D engine... :D   