   Need to learn more...
  I've been learning game programming since last summer in my free time. Now I want to create some very solid 2d game, but I still feel that I haven't learned enough.There simply aren't any advanced examples/tutorials out there showing how to design a fully fletched game like Command & Conquer is (2D version).I could probably programme similar functionality, but I doubt it would be of very high quality. The framerate would be low, the code would be hard to maintain and game would be hard to expand.Are there any good books/examples/source-code/tutorials on more advanced design concepts for 2d games?   
Quote:Original post by appelI could probably programme similar functionalityReally? In that case, go for it. You're better off than 95% of the people asking for tutorials here [smile]Quote:but I doubt it would be of very high quality. The framerate would be low, the code would be hard to maintain and game would be hard to expand.But you would learn a lot from it. So afterwards, you'd be able to make something much better.There are lots of tutorials and articles and whatnot on this site, in the Resources section. But you won't find one that tells you how to make something like C&C. What you will find is lots of articles explaining various specific concepts and techniques for 2D and 3D rendering, game engines, code organization, AI, and dozens of other topics, but you're going to have to put it all together yourself.So browse the resources on this and other sites, and then just jump into it and try to make your game. You'll run into a lot of obstacles, and will probably do a lot of things you regret later, but hey, all life is a learning process... [wink]Just browse through all the articles you can find, and then work on your own project, and see how it ends up.Good luck. :)   ;Quote:The framerate would be low, the code would be hard to maintain and game would be hard to expand.You don't know until you actually try it, right?I suggest if you have the knowledge to write it than get started and see what you can do. I find that I've learned alot more this way than reading any tutorial.Just my opinion, hope it helps.   ;  Well, I am actually creating a game that's pretty "full-fledge".I'll take your advice and hopefully I'll learn something from it :)   