   I Have Finally Seen The Light
  Hey, i have been learning DirectX for the last month.  I know its probably not some of your favorites, i can almost hear your hisses now :-P  Anyway, Upon searching for tutorials for it, i noticed that my searches more times often then not turned up OpenGL Tutorials instead of DirectX, and DirectX was getting pretty frustrating, so i decided to check out OpenGL.  Just wanted to let you know that i will be posting questions here from now on.  Moderator:  If you want to delete this thats fine, but dont take it as a crap posting.  This was to give a chance for the frequent visitors of the OpenGL Forum time to get acquanted with the person who is going to be asking questions from sun up to sun down (hopefully not though)   ______________________________QuantumCEO of Quantum Rebound SoftwareWebsite Up Soon 
  Very good young pupil may light shine on your path from now on. =DNo really, good luck, I hope you find openGL to be a great help to you in what ever you are going to make. ;  MS does offer the DX SDK ya know. But the GL is good. The GL is truth. ;  I forgive you for being weak.   .lick;  Thanks for the support :-P   ______________________________QuantumCEO of Quantum Rebound SoftwareWebsite Up Soon ;  I "Saw the Light" a while ago,after some nice guy from this forum,told me to give OpenGl a try,(You know who you are).Before that i had been using Direct3D for about a year.Don''t get me wrong,i am still doing stuff with D3D also.I said the same thing as you a while back in a post,that there is a lot more info,tutorials,websites etc etc for learning.I know there is the SDK examples,which are good for the basics,but can any one make sense of say,the Skeletal animation Tiny demo? i know i couldn''t get get shadows working from it.I bought GameDev.net''s OpenGL book just over a week ago,and am finging using GL MUCH easier than DirectD3D,but that''s just my opinion.Iv''e made more progress in a week with GL than i did in 5 with D3D.I don''t want to start a D3D vs OGL flame,i just wanted to say from my experience of using both,i am finding GL much easier to do what i need.I just hope some good graphics programmer...will reply to my Planes,Trains and Shadows post,in regard to Shadow VolumesI could really do with some help with that;  Heh, It was hard to make the decision to start Learning OpenGL, because i made this awsome D3D Engine in about a week and it was cool, but then i looked at some NeHe pictures, and saw what i was missing out on, so my D3D Engine isnt scrapped, its just... Set aside  ______________________________QuantumCEO of Quantum Rebound SoftwareWebsite Up Soon ;  Maybe you can just sell it for an easy $5.   There''s no town drunk here, we all take turns.Velocity Gaming Force;  Nah, im gunna work on it in little chunks here and there, optimize it, and then sell it for 20  ______________________________QuantumCEO of Quantum Rebound SoftwareWebsite Up Soon ;  maybe with some eyecandy you could make 25 