   Vandrel Recruiting
I am very nearing my first stable / playable release.Team name:NoneProject name:Vandrel OnlineBrief description:The project has been in production since Febuary 2005.It is a 2D MORPG.Right now the basic raw network structure of the game is placed, as of now you can run around and kill zombies with friends and get killed in return. Chatting fully works. Items and many things like that are in the works.(working story)The world is a flat rectangular plane that is much longer than it is wide. The day and night cycle is provided by the Plane of Darkness and the Plane of Light that rotate around it. Thousands of years ago before the world was formed a band of warriors from the Plane of Might challeneged the Witch King in his castle that floats in the Ether. They were unable to kill him but they subdued him and locked him in a coffin. One of the warriors drained his life force and used it to create the world. The Witch King was reduced to dust in his coffin. 1000 years ago a greedy prince wished to claim the throne but his brother, a mighty warrior, was the heir. The prince learned through a dream that there was an ancient magician locked away in a tomb who would help him defeat his brother. The prince travelled to the Plane of Darkness and opened the Witch King's coffin. As soon as the coffin was opened the Witch King's life force began flowing back into him slowly. This began destroying the world. The world is slowly being devoured from one end. It simply stops in a wall of darkness. This wall of darkness slowly moves farther into the world destroying everything that enters it. The world was once a much larger place filled with many diverse peoples. However 1000 years of shrinking have forced the people to huddle together at the end of the world farthest from the creeping wall of destruction. They have intermixed over the years, and while pure versions of every race still exist, most people are of mixed heritage. There is a group of nomadic people that refuse to surrender to the coming end of the world. They have constructed their cities on the backs of large turtle-like creatures that keep pace ahead of the wall. They have even constructed a tavern on the back of one that stays as close to the wall as possible.Target aim:FreewareCompensation:This is a hobbyist project, so as of right now no pay is given. Maybe in the future.Technology:Target Systems: Windows, Linux, Mac.The programming language of choice is Java utilizing LWJGL.Artist tools include our world editor.Sound: None yetTalent needed:Programmer: Adept Java Programmer needed. No knowledge of opengl required. Networking and Object Oriented programmer skills needed.Pixel Artist: Need artist capable of making sprites and tiles. Currently I make all the graphics and this is very time consumingTeam structure:me (bgilb): My jobs include: Lead Programmer, Lead Artist, Lead Designer.Website:None. Sorry :(Contacts:( preferred ) AIM: Kenshin5X bgilb5@gmail.comScreenshots:World Editor ( Older Version )   
  Looks very interesting, but please change the dialouge "You are hurt for 5."Something like "You've lost 5 health" or "You've been hit for 5 damage"  or even "You have been hurt for 5"Looks like you've done a lot of work on your own and that's always great, good luck to you and getting the extra help you need.   ;  Actually we are rewritting the client and the server fully now and making the game isometric. If you have any 2d/3d artistic talent, why not make a post on our newly created forums! (*NOTE: We are not part of bujingames, the kind owner of the website let us use some of his webspace)http://www.bujingames.com/vandrel/   