   General 3D programming Question
  I am currently working in Irrlicht. but my Question is. When making the levels and all. do you load the objects in the map editor then they can be manipulated later or do you load them from the code? like you load the player models. The reason i am asking this is if i want doors to open using buttons, and levers. and picking up id cards and such. or weapons. Just curious before i start importing Objects into my map in the editor then screwing up because it had to done through the code.   Thanks in Advance guys!   
  Objects independent of the map would be loaded through code. For instance a weapon or player is loaded in the code as you can find in the examples that come with Irrlicht. Other objects such as a non-usable car or a tree would be loaded through the map editor. Basically code is required for anything you want to be interactable.   ;  Thats what i thought, I wasnt sure completly.  I usto use the A5 Engine (Free version) and everything u placed was interactable when you select it to have actions. but now that I am working to a sellable game,  wasnt sure. heh I still dont know how to use their IrrEdit .irr map files to load. there is no documentation, cause it says when he gets to it... lol thanks again   