   Error with *.plg (VC++ 6.0)
  HiThis is boring, but...each time i compile my game, vc asks wheater to reload "project_name.plg" as it "has been modified outside the engine".This is annoying. I dont even know what that file does, it do not appear to actually be in that folder. How do i get rid of this timeconsuming nonsence?Thx for helpingS   
  Isn't it your antivirus checking for virus in this file ?   ;  Solved. For reference:That file is some kind of temp-file the compiler uses. To solve this problem, use window close-all. That "file" which is not viewable is considered being open in the editor.Bya bye   