   Artist/3D Modeler needed for top-down deathmatch shooter
Team name:None as of now.Project name: Deathmatch BrigadeBrief description:Deathmatch Brigade is a top down deathmatch shooter, inspired by other games posted in the "Image of the Day" section such as this and this.  I intend to create a full game out of this with 20 or so levels, networking capabilities, and many more features than it currently has.Target aim:Intend to create a site for it and sell it upon completion, but if something happens to not work out, it will be released as freeware.Compensation:If completed and put up for sale, a percentage will be negotiated.  But if not, it should still be a nice piece for a portfolio.Technology:It will be for PC only, however it is already setup to use a XBox360 controller if one is plugged in.  While not completely done, then engine has been written in C++ and uses various HLSL shaders.  The levels are created with a tool I wrote you can see here, although I am willing to use another method.  The 3D models are .x files exported from 3DSMax, simply because of the ease of use.Talent needed:I need someone capable of creating 3D models of characters/objects and texturing them.  Also, level design isn't exactly my forté so you would be more than welcome to design some levels if you so desired.  No experience is necessary so long as you are capable of the previously described requirements.  Keep in mind that since the game is top down, the models do not have to be professional quality.Team structure:I am currently the only person working on this game.  I can take care of all the programming and only need one person to create and texture the 3D models (and are completely welcome help with the design).Website:As soon as there is enough done to pass off as a game.Contacts:chrisasmith189@yahoo.comAdditional Info:http://equalmeans.net/~chriss/DB.zip - A demo of what's done so far.  It skips sometimes because the AI isn't quite fast enough yet, but I will fix it.Feedback:All is welcome.   