   Anyone use DXUTSetConstantFrameTime?
  Dear all,I want to use  DXUTSetConstantFrameTime(true,0.0333f); But no matter where I put it, the output frame rate is still about 60 fps.Anyone can tell me how to use this function?Thank you very much!   
  That function doesn't effect the rate at which you render, it simply sets the value you specify as the fixed timestep for that frame.  So if you set it for 0.0333 and you render at 60fps, it will appear that everything is moving at "double speed" since the time delta is actually 0.0166.   ;  Its great if your rendering slowly (like 1fps in ref rast), but you don't want your animation to just ahead by 1sec per frame.  Esp good if your capture screens to make a movie...Jason   