   TGA's from resource
  I''m looking at the lesson for loading bitmaps from a resource. How would I get about loading a TGA (32 bit) from a resource?    Dustin DavisOwner / CEOProgrammers Unlimitedwww.Programmers-Unlimited.com
  First, call FindResource with RT_RCDATA as lpType to get a handle to your resource , then call the LoadResource function and finally, LockResource to get a pointer to the actual content of the original TGA file. With this, you can load it pretty much the same way as a file.  