   Multiplayer FPS game looking for developers
Team name:The FWP-TeamProject name:Fight Win PrevailBrief description:Fight Win Prevail is a vehicle-based multiplayer shooter currently in alpha stage. It is set in a futuristic scenario and gameplay lies somewhere between the Mechwarrior-series and Quake 3.The game is under development since 2004 and is already playable, although some of the planned features are still missing. It's a hobbyist open source project (ZLIB-License), so don't expect to make any money with it.The reason why we are looking for developers is that, in the near future, we won't be able to spend enough time on the game to really bring it forward. Therefore, we are trying to assemble a new team that will continue the project.Target aim:Have fun creating a nice open source game.Compensation:Null, Nada, Niente.Technology:Target system: PC (Linux, Win32)Programming language: C++Libraries: OGRE, CEGUI, ODE, SDL, SDL_net, SDL_mixer, TinyXMLTalent needed:We are looking for coders and artists. Positions that we desperately need are:A 3D Graphics / Gameplay ProgrammerWe are looking for someone who can maintain and extend the current game code (implement new game modes, weapons, effects, and the like). You could also play with game physics and the GUI.Qualifications:Good skills in C++ and 3D graphics programmingExperience with cross-platform development (Linux/Win32)Experience with OGRE, CEGUI, and ODE (or at least with one of them...)A Network ProgrammerWe are looking for someone who can improve the network code of the game (based on SDL_net). Later on, a dedicated server could be developed.Qualifications:Good skills in C++ and network programming (preferably with SDL_net)Experience with cross-platform development (Linux/Win32)A 3D ArtistWe are looking for a talented artist who can create models for the game (and maybe can improve the old ones). Experience in terrain modelling (using terragen or a similar program) would be appreciated, too.Team structure:macnihilist - programming / project lead (that's me)ta - artwickedlyslick - web design / community managementWebsite:http://fightwinprevail.sourceforge.netContacts:Email: macnihilist@users.sourceforge.netAdditional Info:Coders that want to have a look at the source code should check out the lastest revision from our SVN repository.The code in the repository is commented (in contrast to the code in the downloadable packages). Repository path:https://svn.sourceforge.net/svnroot/fightwinprevail/fwp/trunk/src(Detailed instructions can be found on our downloads page.)Artists may want to have a look at the screenshots.Feedback:Whatever you think, just be fair.Phew!That was it. I hope the html-tags come out correctly and we find some people that want to save the project from certain death...[Edited by - macnihilist on June 9, 2006 3:01:32 AM]
  Hmm, no replies so far. [sad]The posting guidelines say you can bump your thread once in this case, so I'm doing this now.Maybe these screenshots can spark your interest in the game...;  Those screenshots look great!  Kind of like a re-done MechWarrior.Good luck on your project.  I hope you find the help you need.I only wish I had the time. :{   ;  Looks pretty good, I hope you find some help. [smile]   ;  You can improve your project's exposure by placing it in the Image of the Day. There are lots of programmers in there who have found help for their project by submitting gorgeous screenshots before.   ;  Also, before you go on to making 3D models, you may want a 2D picture to see what kind of look you are going for. If you need an artist to make concept art, don't hesitate to ask.   