   MMO Flash Game
  Hello dude!I already develop single player flash browser games, but now im interested in developing a mmo flash browser game with sockets (C++).I just read C++ Beginners Guide Book from Microsoft: http://msdn.microsoft.com/en-us/beginner/cc305129.aspxThis book don't explain nothing about sockets, anyone can send me links to learn about sockets directed or not to mmo games?   
  You seem confused, do you want to learn about using sockets with Flash or do you want to learn C++? Making games in C++, especially an MMO, is a massive jump up in complexity when compared to making single player games in Flash.   ;  I can't understand the question o_O   ;  Do you mean MMO (thousands and thousands of players in the same world) or do you mean multi-player (~2-32 players).  That's a huge difference.If you don't know sockets and databases yet then MMO is an unrealistic goal (it takes a team of people who know what they're doing 3+ years to make even a rudimentary MMO).  Normal multi-player is a fine goal.I assume he want's to learn C++ for the server-side logic.  You can have flash communicate with a server running a program written in pretty much any language.google: "socket tutorial".  But you'll need to understand how to use sockets in flash as well to communicate with your server.-me   ;  This might of interest to you: Smart Fox Server;  yes, i know what im talking about.im java, php, .net, sql and client side (web and games) developer too.yes, i already know how to connect with sockets with as 3.0, and i already know what a tcp/udp do, whats difference, and how to use (the basic), i already did a chat with sockets... i want a book to understand better how to use them with c++ (the server)thank for the framework dom![Edited by - andferminiano on April 8, 2010 6:11:00 PM]