   how to render objects modelled in Maya?
  I am writing my own raytracer and I want to render some scenes which are built from Maya. I found some student projects online in which the objects are modelled in Maya and rendered using their own raytracer,like this one: http://graphics.ucsd.edu/courses/rendering/2003/cyrus/scatterbrain.htmlBut how did they do it? Anyone did similar projects before?Thanks.
  Did you read the article?http://graphics.ucsd.edu/courses/rendering/2003/cyrus/scatterbrain.html"Next, I needed to construct the mountain range that this city was built into.  For this, I implemented a terrain generator which would let me experiment with different height fields and export to the .obj file format."   <---------------   -----------------  .obj is a easy to read text file format which Maya exports. 