   Need 3d artist for mmorpg game
Team name:Putrid Panda, just a working name until we can come up with something better.Project name: Untitled, want your input.Brief description:A third person/first person? MMORPG (we will see about the MM part) that has been in development for about 6 months. Its still in the early stages but most of the early early foundation work has been already done.We are not aiming to compete with WoW or anything stupid like that. We are just adding small things to it now and then and then will see how far with can take it technology wise.Target aim:Cash shop business model.Compensation:We are inviting you to be part of the permanent team. And hopefully we can become good friends. Whatever profits we get will be divided equally. We have no 'NDA' or anything like that, feel free to build your portfolio up using the game's models.Technology:In house built engine using mostly free middleware. RakNet (network) is the only library so far that has any license cost and that is only when a company is earning above a certain amount (much more than the actual license cost).The engine uses OpenGL and is being programmed in C++.Has basic working collision, animation, flexible collidable camera system which supports first person too. Plays videos and much more. Server is already under development and has advanced security checks, chat, logging on and authentication. Working on server collision, and mysql database integration in the near future.Talent needed:We need 1 person only, maybe 2 max.We need a 3d modeller who can also draw (optional). We also need some GUI designs and possibly website designs. We need someone who can speak English well.Team structure:Currently its just a programmer and my real life friend (Modeller/Artist) working on it casually.I have been programming for about 4 years, know C++, OpenGL, DirectX10+11 pretty well.The artist is still learning and needs some guidance.We are based in London, UK.We are very friendly people and communicate via msn or teamspeak/ventrillo at times and ofcourse in real life.Website:No website, not rushing things.Contacts:PM me in this forum.roger@bulldoghome.com <- my email.Previous Work by Team:None.Additional Info:Some screenshots: (These are very early screenshots which do not represent the final quality in any way, they are pretty much shaderless)Feedback:ANY   
  bump, still looking for 3d artist/gui designer   ;  Looks nice, keep the good work!BTW, is there some port for linux?   ;  Linux port is not planned but who knows.I recently added a networking system which resembles the source engine networking model.Collision has been moved to server side to avoid any kind of sneaky hacks.Working very smoothly so far, working on some extrapolation in case of dropped packets.Each entity in the game world makes appropriate sounds/footsteps sounds based on distance/impact.-Still looking for 3D modeller/concept artist/gui artist. Preferably all in one package :)   ;  I'd like to help, I've just finished a 3.5 year project on 2 games + server intergration for an online casino. Full 3D interactive custom engine. I'm also building my own engine, much like your own. I'm taking a break from coding and would love to help out with any 3D modeling animation etc.;Quote:Original post by mixmasterI'd like to help, I've just finished a 3.5 year project on 2 games + server intergration for an online casino. Full 3D interactive custom engine. I'm also building my own engine, much like your own. I'm taking a break from coding and would love to help out with any 3D modeling animation etc.sounds great, sent you a pm.;  Still looking so bump   