   Virtools
  i am making a vehicle simulator for my university project.i need help on deciding between the game engine to use1)virtools2)torque game engine advanced3)ogre3d  integrated with bullet physics engineeach has its own pros and cons.virtools looks like the one in which it will be the easiest to build up the simulator.is it wise to spend so much on virtools,can i get the same results with torque or ogre.my key priorities are1)high level physics for complete vehicle dynamics2)high quality graphics3)ease of use as i have a short time to finish the projectthanking in advance for the replys   
  Ogre and Bullet, as they're the only free options. It makes zero sense to spend any money on the other options, especially for a school project, as the free option will suffice completely. You'll be the bottleneck, not the tools.   