   Adonthell: 2D RPG Project looking for contributors
  See forum post at http://www.gamedev.net/community/forums/topic.asp?topic_id=487210 for project description.A new preview release of Adonthell v0.4 is available for download. It now features an NPC with a simple schedule and dialogue containing information about the project. It also enables the engine to compile with GCC 4.4 and upcoming SDL 1.3.With our roadmap being straightened out, we can also be more specific as to what talents we'll need:Programming: Integration of Items into the map engine and editor, Inventory GUI, possibly an item editor. Requires knowledge of C++ and Python, GTK+ for the map editor. Implementation of Sprite  and Map Object editor. GTK+ and C++ code. Implementation of Role Playing System and combat. This will mostly be Python code, with perhaps a small bit of C++. Knowledge of SWIG will be beneficial. This isn't the highest priority.Artwork: Conversion of Waste's Edge graphics into the resolution and format of the new engine. Some new graphics for the Redwyne Inn interior. Creation of the shapes that need to go with the sprites. Fairly simple, but tedious work. Requires willingness to learn about the engine's sprite  and map object format until graphical editing tools become available. Creation of Dun Barethsol character sprites. Not the highest priority, but due to the amount of work should be started as soon as possible. Creation of detailed concept art for the different areas of Dun Barethsol, possibly followed by turning that art into in-game graphics. Lower priority, but again, the sooner we have this, the better.Writing: Writing of quest log entries for Waste's Edge. If we're adding a quest log to the remake of Waste's Edge, some additional text needs to be written for that. Concepts and writing for Dun Barethsol dialogues. This means fleshing out topics for each NPC and tying them to game progress. Creation of a (rough) quest tree to go along with that. Eventually creation of actual dialogue.Additional details are available in the Task List at the Wiki. To get in touch with us, visit #adonthell at irc.freenode.net or drop a few lines to adonthell-devel (subscription required).   