   The best file format for a 2d animation
  I am writing a 2d RTS, i am need to load in the animations of the units somehow. I will be getting the animations from a model i have made in 3ds MAX and will be rendering it out into a 2d anim to be mapped onto screen.What file format should i use? would a bitmap font be best, and how can i do it so i dont need a mask for every anim?Thanx,ShCiPwA 
  well if u have the model.. why don''t you render it ingame in 2d view ?well bmp''s would be possible but very big in file size.maybe you would use tga''s to get an alpha channel so u don''t need masking.The best way (my opinion) is to render it in 2d view (life) because u can use nice effects like OpenGL Lighting , Blending, Env. Mapping and such things too without doing new "animations".but bmp''s with masks would work too greetings, stryx 