   MD2 problem with D3DCREATE_HARDWARE_VERTEXPROCESSING
  When I use D3DCREATE_SOFTWARE_VERTEXPROCESSING my MD2 model is rendered as it should be. But the FPS is slow. I want to change to D3DCREATE_HARDWARE_VERTEXPROCESSING, I know my card supports it, everyting renders fine and the FPS increases. The strange is, that my MD2 model renders, but only in its initial mode, i.e. all my rotation, translation and scaling has no effect on the model...it seems like the model ignors my transformation command when using hardware mode...Any suggestions? 