   Windows, OpenGL programmer needed to port mac game to PC
  I am almost done with my game Lugaru ( http://wolfire.com/lugaru.html ) and need somebody to port it to PC and/or Linux. I can pay $50 up front and on completion, and a percentage commission on all PC sales.Lugaru is a Carbon app (Mac OS 9 and X) written in C++. It should be fairly easy to port, because it uses OpenGL and FMOD and I believe it will have no endianness problems. 
  There must be someone here who is good enough at this to port this easily... it would probably net a few thousand dollars from the commission. ;  what is a carbon app?I'm currently downloading fmod. its not necessary to pay for conversion. I myself wonder if it might be possible for you - on your mac system to port some PC games we develop to the mac? And if you can help me comprehend this fmod system that might let me finally add sound effects to the game.is this likely to be a straight recompile using GLUT or is it mixed in with mac stuff?projects that i work on http://www.thunder-works.combut id be most interested in porting a game of mine without a website - semi-secret http://www.fluffysteve.pwp.blueyonder.co.uk/barnstorming.jpgunfortunately there would here be endien issues with regards to the netcode since it passes floats around and such.   [edited by - kindfluffysteve on February 13, 2004 10:19:49 AM];  When he said that his game is "a Carbon app (Mac OS 9 and X)" he described what a carbon app is in parenthesis. Or at least that is my understanding of what a carbon app is, after reading the OSX manual. OSX and OS9 are very different so you have to do some special stuff to make it run on each.I am a Mac user and a Windows user, and I am willing to port it for you. I think I know how. And like kindfluffysteve, I don''t know how to use fmod either.   --------------------------------------I am the master of stories.....If only I could just write them down... ;  I think Mac''s use the PowerPC cpu or something like that which I think uses the same endian as Intel Pentium CPU. I would port it over for free as long as you advertise my game on your site or when the game boots up. It wouldn''t take much work since all you have to really do is write Win32 code to replace the Mac code. OpenGL works on PC and so does FMOD. Email me at blackholegameco@yahoo.com if you would like to make a deal. 