   tile based OGL?
  is it possible to make a tile based opengl game? if so how would you go about doing this? 
  Use an orthogonal projection and make each tile a quad. ;  yeh thanx... thats i what i guessed the answer was going to be....  ;  Or, you could just use transformed vertices and just use OGL as a primitive renderer. The rest of your game would then work just like a normal 2d game.   /Mattias Gustavssonwww.micogames.com