   [MMO] Artists needed, Join us!
Team name:Jar Studios Inc.Project name:No official name as of yet. Codename been discussed between current team members.Brief description:The main goal of this game is for it to be fun and addicting. It will be an adventure RPG with a hack and slash feel. It will have dark creepy dungeons, beautiful forests, large open plains, ice fields and more.Target aim:This project will go retail, price is not set yet.Compensation:Everyone will be paid, how much and when is to be determined. I will be actively looking for investors, when an investor comes on board everyone will get paid at that point. If this game gets completed before an investor comes on board, then you will be paid from retail profits(up to the amount due + royalties for first year). Everyone on my team will be paid before I make any personal profit. We will have everything in writing.Technology:I have been working on the underlying technology of this game full time for over 2 years.Targets: PC(OGL and DX9-11), iPhone, Android and others.Programming language and/or tools: Core engine is in C++, the rest is done with a custom scripting language.Artist tools, sound tools, etc: Engine supports Voxel modelling, mainly used for terrain. World Editor. Gui Editor.Consoles are not planned at this moment.Talent needed:3d Modelers.Concept Artists.GUI Artist.Sound and Music composer.20 alpha testers(non paid).We have a 24/7 Dedicated TeamSpeak server for the team to communicate over.Team structure:Development lead: Robert StewartWriter lead: AlexanderArtist lead: This is an open position. Will be responsible for team size of 4+.Design lead: Robert StewartAssociate design lead: AlexanderWorld Design lead: This is an open position.Audio lead: This is an open position.QA lead: This is an open position.Team size: 5Website:jarstudios.ca - Just went up, currently no info, however some tech demo will be going up soon.Contacts:admin@jarstudios.caPrevious Work by Team:NONE, this is our first project.Additional Info:Some quick details on the game technology.I wont say all that much about the networking at this point, I will say that it currently supports about 2400 players per server.Designed with performance in mind,Supports multi threading, Optimized math for each platform.Make no mistake this game will hit store shelves.Thats all for now, looking forward to feedback, Thanks!EDIT: changed subject title. EDIT: Added more info. Screenshots coming very soon.Feedback:Any feedback accepted.[Edited by - Warvstar on May 21, 2010 3:51:43 PM]
  Okay I would like some feedback, 64 views and no feedback?If you read this thread, can you please tell me what you like/dislike about it?If for instance you will only work if your paid up front, thats fine let me know I probably can make it happen.Do you need screenshots? Whats keeping people from posting to this add? Let me know, much appreciated.ThanksRobert StewartJar Studios Inc.   ;  Zero information about the game it self. No one will respond if they have no idea what they're responding too.Screenshots are worth a thousand words.   ;Quote:Original post by BronzeBeardZero information about the game it self. No one will respond if they have no idea what they're responding too.Screenshots are worth a thousand words.Thank you for your feedback, I will be adding some screenshots some time this week, with all my programmer art. I will also add some more info about the game.Thanks!   ;  You have no team and no past projects... and your first project will be an MMO and a retail product?Have you played the game Torchlight? Make a game like that. Take it one step further and add multiplayer functionality.   ;Quote:Original post by WarvstarOkay I would like some feedbackThe title? Nobody (except very bored people) will read a topic that starts with MMO, much less one that contains "not yet named" in their title. ("join my project! Compensation: vote on a name!"). Use a more enticing title, for example "MMO in production needs artists!".   ;Quote:Original post by WarvstarOkay I would like some feedback, 64 views and no feedback?If you read this thread, can you please tell me what you like/dislike about it?If for instance you will only work if your paid up front, thats fine let me know I probably can make it happen.Do you need screenshots? Whats keeping people from posting to this add? Let me know, much appreciated.ThanksRobert StewartJar Studios Inc."Previous Work by Team:NONE, this is our first project."^ That's why. You're trying to make a MMO with no experience in developing games. Sure it's a great learning experience, but I wouldn't want to put the impression on people that it will be completed.Make a bejeweled or something, they still sell on the market and is surprisingly challenging (in my opinion, a  bit more difficult than tetris and it can be expanded into a rpg aka.. puzzle quest).Good luck, and be sure to keep things as simple as possible.   ;Quote:Original post by TheBuzzSawYou have no team and no past projects... and your first project will be an MMO and a retail product?Have you played the game Torchlight? Make a game like that. Take it one step further and add multiplayer functionality.I guess I gave people the wrong impression, which is why I really love the feedback. The game is almost entirely finished, all it really needs is content at this point. Thanks for you feedback, it's appreciated.Konfusius, this is very helpful feedback. I will update the title and add some screenshots this week. Thanks!Ryman, I have no shipping games is what I should have said. I have some games I have created using other game engines, such as torque, that I never sold. About the bejeweled comment, I plan on making puzzle games and when a good idea comes to mind I will, however; I hardly need a team for that. Your feedback is appreciated, Thanks!   ;Quote:Original post by WarvstarThe game is almost entirely finished, all it really needs is content at this point.So, if I understand you correctly, the ENGINE is nearly finished. The game itself is just beginning.   ;Quote:Original post by TheBuzzSawQuote:Original post by WarvstarThe game is almost entirely finished, all it really needs is content at this point.So, if I understand you correctly, the ENGINE is nearly finished. The game itself is just beginning.lol yeah I hope you know that with a MMO the engine is just one part of the complicated puzzle the other pieces is the content which is a never ending project until the servers go offline.