   Sending files to a database for text-based RPG
  Hi everyone.. im new to this forum. Im developing a simple text-based rpg (primarily for exercising in programming). Im using only c for now. I recently learned how to save data from the game to a external file and load the data when needed. I wanted to know if its possible to upload this data to a database and communicate with other copies of the game. In short how to transform a regular text-based rpg into a MUD. I know that i didnt express myself very well but any help is appreciated ! :):)   
  A MUD doesn't have several copies of the game - it has a single copy of the game running on a server somewhere, which each player connects to with a client.To make a text adventure into a MUD you usually have to implement networking code that allows it to read your commands from the network and send the responses back out down the network.   