   converting 3ds max ( *.max to *.x )
  I''m trying to convert this *.max files to DirectX file format.But I can only find converter for *.3ds to *.x Is ther any converter or stuff to do this ?
  If you wish to load 3ds files into your program try this tutorial...http://www.spacesimulator.net/tut4_3dsloader.htmlRegards,Bangz.http://www.bangz.co.uk ;  You cannot directly convert .max files because it is a procedural file format, e.g. it uses the functions/modifiers in 3dsmax to reconstruct the scene from the ground up.  ;  Forget .max. AFAIK it uses an internal virtual machine, and procedures as Prototype mentioned (built in 3d studio). Export your models in 3ds format.   "Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin ;  In the EXTRAS part of DirectX SDK (8&9) you can find an .x file exporter for maya and 3ds max.Have a look ;  You could also try googling for the Panda 3ds Max ==> .x exporter. ;  google for Deep Exploration. It''s a program that converts many model file formats between one another ;-) It does .max -> .x ;quote:Original post by RaiLaN  google for Deep Exploration. It''s a program that converts many model file formats between one another ;-) It does .max -> .x   That''s true, but you must have the appropriate version of 3ds max installed for DE to convert a max model. Most of what DE does is completely internal, but for max and Maya files it requires those apps to be installed. 