   Indie Game Recruiting
Team name:Currently untitled.Project name:Clashing KingsBrief description:In a nutshell, Clashing Kings is a cartoony medieval-fantasy theme multiplayer game that will prioritize teamwork, especially in the unique game modes Clashing Kings includes such as Siege Warfare or Conquest. If you'd like a couple comparisons to Clashing Kings' art, the game's art style as far as characters go will look similar to Team Fortress 2's style of characters  (but medieval and no modern weapons of course). The style of the environments will look similar to Battlefield Heroes' environments. In Clashing Kings, there are two teams: Argos Raiders and the Ultingham Kingdom. The story behind the two factions fighting each other is that the Argos Raiders were originally just commoners who were routed from their homes and had their land taken from them by the greedy Ultingham Kingdom. For decades, the people who fled the land had inhabited the harsh mountainous terrain in northern Argos while the Ultingham Kingdom prospered happily - mostly. Twenty years of living in the mountains, the Argos Raiders managed to find out that the lower class of society in the kingdom was disappointed in its kingdom's leadership, making them overall unhappy living there. The Argos Raiders saw this as an opportunity to have revenge and reclaim their lands back from the Ultingham Kingdom and declared a war on them. Now you're caught between the war's stalemate and must fight for the victory of your people.The game first entered a rough art defining and designing phase a little over a year ago.  The project disbanded due to loss of all data when we could no longer afford our server.  Now the project has been alive for about 5 months and while we're working on rebuilding the design, the help from artists, animators, and UDK experienced programmers will become very helpful soon enough.  We are currently working to meet our first development milestone, a stepping stone to meeting our prototype standards.Target aim:Retail.Compensation:The budget for the game is quite small and tight at the moment.  Not a lot can be offered.  Generally artists are paid from $5 up to $50 per completed task, depending on the size and quality of the asset.  Payment for other positions is still undecided and should be discussed privately with me (Frankie Hutzler).Technology:Engine - Unreal Engine 3 Unreal Development KitProgramming Language - UnrealScript/KismetTalent needed:* 3D Character Animator - We're looking for someone who can animate the character models for our game to have seamless expressive animations.  Facial animations will likely be required for some characters as well.  If you enjoy (and are good at) creating goofy - but seamless - animations that are similar to those in Team Fortress 2 or WarCraft III, you might just be who we're looking for!* Unreal 3 Scripter - If you're good with UnrealScript, Kismet, and are overall experienced with the UDK, we most likely can use someone like you.* Sound Effects Engineer - If your expertise is creating/recording sound effects, we could use a guy like you.  Note that we are currently not focusing on sound at the moment, but appreciate having a list of potential contacts for us to call when we do need them.Team structure:1. Aaron Howe - 3d artist (structures) [2 weeks]2. Frankie Hutzer - lead designer, level designer, concept artist, story writer, team/project management, and public relations [1 year]3. Gabriel Priske - 3d artist (characters) [5 months]4. Isa Can Akkoca - programmer (unrealscript/kismet) [1 year]5. Jeffery Heim - musician [1 year]6. Linus Asplund - 3d artist (props & textures) [2 weeks]7. Lucas LaFontaine - texture artist [1 year]8. Paul Thomas - programmer & webmaster (unrealscript/kismet) [5 months]9. Samuel Riccardi - creative designer [1 year]Website:http://www.ClashingKings.webs.com (placeholder site)http://www.ClashingKings.com (official site not worked on yet)Contacts:Frankie.Hutzler@gmail.comPrevious Work by Team:NONE.Additional Info:Story - In what once was a peaceful land that thrived in unity, is now a land divided into separate territories, riddled with battlefields and determined soldiers whom seek to reestablish peace through the usage of strength and aggression against the oppressors - their enemies. The land of Argos, which is now a warzone in itself because of the constant wars and battles being fought between the rich Ultingham Kingdom and the rebellious Argos Raiders over old hatreds, is suffering from these dark times as more commoners become rebellious and more men are armed and prepared to join the everlasting war effort in hopes to turn the tide of this stalemate so victory - or defeat - can be defined. The story behind the war in Clashing Kings is the hatred the Argos Raiders has against the Ultingham Kingdom for stealing their land and forcing their people to the mountains decades ago, while the Ultingham Kingdom is retaliating against the attacks by the Argos Raiders and are merely counter-attacking to neutralize the threat the raiders present to them. But of course, propaganda on both sides keeps the war fueled with anger and determined with their own perspective. The Ultingham Kingdom depicts the Argos Raiders as war-hungry savages that plot to destroy and take over all of Argos through brute force. The Argos Raiders depicts the Ultingham Kingdom as an army of wealthy, greedy, thieves that run a kingdom of cruelty and discrimination towards all outsiders and must be destroyed for the sake of the preservation of Argos' peace.The two factions are more than determined to destroy and conquer each other, and so, the king of Ultingham Kingdom and the king of Argos Raiders will fight one another even on the frontlines. Kings will fall, and new ones shall arise - brainwashed by propaganda and war. In the end, this is becoming a king's fight over long lasting grudges as king, after king, after king continues to fall and arise, ready for war and retribution. A war that has been renamed to 'The War of Clashing Kings.'Work Location - There is no studio location.  This is a work at home production.Feedback:ANY[Edited by - Fhutzler on May 6, 2010 10:28:30 PM]
  is this paid work?Karanwww.karanshah.110mb.com/3d.htm   ;  I suggest you to apply the mandatory template to your post or it will be closed really fast.   ;  1. Yes it is.2. Oh yeah, I'll do that now.[EDIT]First post edited and replaced by filled-out template.  Thanks, Rayco![Edited by - Fhutzler on May 6, 2010 10:53:43 PM];  I have sent you an e-mail.Wish you a good luck! :)   ;  Thank you.I also would like to thank the other sound designers and musicians who have taken the time to contact me out of interest in joining the project.  The more contacts, the better.Hopefully some artists and/or skilled individuals with UDK's triggering/kismet system will contact me as well!   