   Artists and programmers in Gothenburg!
Team name: For the moment named "2010 team" (hobby group). We're located in Gothenburg, Sweden.Brief description:The goals of our group is to create PC/console games. Our group is open to the genres strategy, RPG, FPS, 3rd person action, adventure, and the settings include cyberpunk, sci-fi, fantasy. Preferably keeping both the ideas and game universe unique so not the generic fantasy or cyberpunk you're used to seeing. Our goal is that nobody in Gothenburg with an interest in game making as a hobby should need to do it alone! Instead, let's unite and make something challenging and fun!Target aim:First project will last for 6 months and be for PC.Compensation:Compensation will be discussed 2 months into the project. The most important aspect is to have fun, and no income can be promised. If you are result-oriented it's a bonus because we'd all like to complete our project and make some money off it - and it can be done - but having fun along the way is the most important goal.Technology:Will be decided as the game idea becomes more fixed.Talent needed:A good candidate:- has probably gotten tired of the small projects with small scope that he can do alone, and is eager for the challenges and teamwork of a large, ambitious project- knows what he wants and doesn't want, and can communicate that to others in the project- is a teamplayer prepared to always go 51% of the way in compromises- can reason about balance time cost <-> quality and produce material on all positions along that scale- (programmers only) knows C++ well, and usage of debugger and profiler- (programmers only) has worked with some code revision system e.g. SVN, CVS, CC, Git, Perforce- (artists only) has great experience with any modeling tool, textures or 2d art- knows anything else that is useful for this kind of project- wants to avoid the risks associated with full-time game development, and therefore works/studies alongside the project- wants to make advanced AAA titles. Perhaps start with a budget game, but move on from there towards the top!- you live in Gothenburg the coming 6 months* Programming: we've covered all areas (graphics, sound, gameplay, AI, network etc) well but to get to the very top and have even more fun together we'd like to have multiple programmers in each field. As for leading roles within programming we like redundancy, the important aspect is that you work 90% as programmer like all of us.* Artists: we're lacking a 2d artist at the moment and we're working on solving that. 3d artists, level editors and animators are always welcome to be able to keep our project ambitious and even more exciting!* Web designer: We're also looking for someone capable of creating a great webpage to present our project and produce trailers, screenshots and more.Spread the rumor that we're recruiting, maybe you have friends that would love to work with us!Team structure:- 1 programmer & administrative manager (me). My tasks outside of programming include human relations, recruitment, and making sure everybody gets to do precisely what they're most excited about!- 1 programmer & technical manager- 1 programmer & architect- 1 programmer & configuration manager- 1 programmer & game designer- 1 programmer- 3 artists- 1 sound designer music- 1 sound designer effectsContacts:Contact me via sb01234 ~~replace this with an "@" sign~~ gmail.com.Previous Work by Team:Here's a link to my previous works: http://www.better-than-real.net/sb/cv.phpSome of our other members have thorough experience from the gaming industry, we have one architect from another field of the software engineering industry, and some others are students.We're looking to form a mixed group with competence from many different fields, and our policy is that everybody with interest in a role of responsibility should be allowed to take part in the responsibilities within that field. We believe those of great confidence about their skill will enjoy our working climate in a leading role, and those who have less experience will have a great opportunity to learn a lot and have great fun!Additional Info:At this point, recruitment is done to a team, not to an idea or project. We feel it is important to recruit at both this stage and the stage after an idea has been fixed. If you're interested in game design, this is a great time to join, as the idea is still under discussion and if you answer before the 3rd of May you may join us at our idea discussion meeting and have a great influence on what we choose - in fact we're not starting until everybody is absolutely thrilled about the game idea we have! The deadline for our creative process for game ideas is May 10th.We're somewhat hesitant about recruiting once the project has started but if you think you have what it takes, you're always welcome to contact us. If the recruitment window has closed you may be considered for a later project, or even for the current project if you have great competence and determination.Feedback:ENCOURAGING ONLY[Edited by - sb01234 on April 28, 2010 12:32:46 PM]