   PhysX Release Build
  Hey guys,I'm just about done a little project which I have been working on using PhysX. I've been doing all my testing and debugging up until now in Debug mode (using Visual Studio 2008). I've started testing now using Release and Im finding that I keep getting a (runtime) exception on this line:bool status = NxCookTriangleMesh(*triangleMeshDesc, buf);Does anyone have experience with doing Release builds with PhysX? I can build fine but when I run I get an exception here. I think my logic is sound as it runs ok in Debug, just wondering if maybe I need to use a different set of DLLs for Release vs. Debug with PhysX?   