   Music + Sound = 50% of the overall experience
  I've posted before on here, but it's been a long while. While I have not found much success in connecting with developers seeking custom music and sound design work, I am wanting to throw down my cards and push forth my chips for another review and see if anyone may be interested.My main site:http://www.arudiusmusic.com/reel/For a quick demo of my sound though:http://soundcloud.com/arudius/reel-montage-1I'm highly experienced in what I do, but my primary passion in life is the experience created within video games. It's, in my opinion, the most modern form of interactive narrative, and in many cases surpasses film. My credits are mainly with national and international work on television, I am wanting to get into my passion much more deeply. If you need custom music or sound design, please do contact me.Because I have never been officially credited any audio work on any games, I will do a project on spec (for free!) to build a relationship with you. Custom revisions are something I specialize in. If I don't nail it for you the first time, then I will work with you until you are satisfied with what you have, and you feel you have been given what you asked for.I have experience producing live players, and when I'm not working out of the Manhattan studio I work for, I have a fully functioning studio in Brooklyn where I live that is fully capable. My flexibility meets that of today's modern standards in telecommuting. I'm extremely fast with my turn-arounds, and I never "can" my music. If you want it canned, there are plenty of royalty free libraries and I have friends at a few which I could recommend. Custom is my specialty.Most importantly I want to elevate games with my unique approach to music and sound design.My email directly: arudius@arudiusmusic.comNathan Kil----------Composer / Sound Designerhttp://www.arudiusmusic.com/reel/http://www.soundcloud.com/arudiusarudius@arudiusmusic.com   
  Bump, for good measure!   