   Dream Build Play Project
Team Name:Digivance Game Studios (Registration Pending)Project Name:Space LordDescription:    Space Lord is a single player space shooter game. In the game you will pilot your space ship and perform missions and quests that are available, completing main quest line quests will advance the story line. The player controls movement, weapons and defensive systems as well as using scanners and communications equipment to unlock more content. As the main story line progresses the player will have the chance to command wing man ships. Wing man ships are controlled by the games AI as influenced by the commands issued by the team leader (player).    Space Lord is a cross platform game that we are developing for the XBox 360 console and Windows PC platforms. The main objective is create a decent quality independent game that we can submit for the 2011 Microsoft Dream Build Play Competition. We will also attempt to sell the game over the Indie Marketplace on Microsoft's Live Marketplace. The Windows version will be sold via our site, Steam Games and other electronic publishing mediums that are inexpensively available.Target PlatformsXBox 360Windows PCTarget Genre / AudienceArcadeActionCompensation:    Profit Sharing for this project, once completed the option to buy into official Digivance Game StudiosTechnology:C#XNA Game Studio 3.1Microsoft Visual Studio 93D Studio MaxTalent Needed:    We are looking for one or two new members to our small team, applicants should be hard workers and willing to dedicate the necessary time to complete this project. We need members that can be available for a 1 - 2 hr weekly meeting and be able to dedicate 10-20 additional hours of work per week. We would ask that you first join our wiki and contact the project leader for applicant level permissions. This will give you access to more game details and specifications as well as access to the forums. We would ask that only people with one or more of the following skills apply, having design and or dialog skills is also a bonus.3D ModelerC# ProgrammerStory / Dialog WriterTeam StructureDan Mayor- Project Leader- Lead ProgrammerJayson Rhines- Lead Designer- ModelerTom Nieh- 3D ModelerJulius- Interface & Concept ArtistWeb Site- HTTP://SpaceLord.Digivance.com - Our Wiki Site & ForumsPlease register on the wiki and contact either Dan Mayor or Jayson Rhines to receive more access to the site and forums.Contacts:Dan MayorE-Mail: Dan@Digivance.comMSN: Daniwan@Digivance.comJayson RhinesE-Mail: Jayson@Digivance.comMSN: tacos912@hotmail.comPreviouos Work:    Please register on the wiki to see current progress of the Space Lord Project itself. The wiki contains some screen shots of current space ships, story line and quest descriptions as well as downloadable demo's of the project as they become available. For a little more immediate and simple example of using XNA as a cross platform game sdk please see the two following links.2D UFO Shooter Demo3D Version of the UFO Shooter DemoAdditional Notes:    As mentioned above we are looking for members who are interested in this project and are willing and able to commit their skills to this project as much as possible. All members will have a chance to "buy in" to an official Game Studio once the project is completed and hopefully after winning the 2011 Microsoft Dream Build Play Competition. This will remain optional, we are also accepting members who are only interested in this project.Feedback:Encouraging Only[Edited by - DMayor on April 30, 2010 7:15:49 AM]
  ** UPDATE **    We have found a new concept artist who has joined the team and are currently talking with another modeler.  We are still looking for another programmer and possibly a story / dialog writer.  Modelers and artists please still apply as we may still add more.    The basic framework of Space Lord is now in place.  We are adding in the main menu menu and sub menus of the main menu now.  We hope to have this completed within the next few days and start working on the in game editor as well as the first playable level format.  In simpler terms Space Lord should have it's first pre-beta release soon.   