   [C#] create gui in directx
  Hey, i'm currently making a simple game with C# using an engine called TrueVision3D. This engine is DirectX based but has no GUI options build in it.So somehow i have to do that myself. Now Visual Studio comes with a nice GUI builder, but i think that's more suitable for office applications, and not for games.So i want to try it out with DirectX instead. I want to create little menu's for the players inventory space, or a small menu to see the players current status etc.But i have no idea how to create these little menus in DirectX. So i was hoping anyone here could provide a good tutorial on how to get started with c# adn DirectX, to create these little menus.Thanks for any help.   