   SDL_WM_SetIcon() on Mac OS?
  I was just wondering if it is possible to use this function to set an icon on the window in Mac OSX? My attempts were unsuccessful. The program compiles but no icon displays (although everything else works fine). The SDL Documentation does not explain how to use this on Mac OS (anywhere that I saw anyway) and doing it the windows way with a 32 x 32 icon doesnt work, and the only googling I found comes up with an unanswered question from this site about something similar (the user got it to work but it looks bad. I cant even get mine to work).Does anyone know if this is doable on Mac OS? If so how? Any help would be greatly appreciated :) Thank you.   
  It certainly appears to have an implementation here (under QZ_SetIcon).Are you following all the advice in the documentation, particularly "This function must be called before the first call to SDL_SetVideoMode".If not, you might have to take a look at whether the underlying call to "setApplicationIconImage" has any restrictions on the kinds of images it allows. Some Googling seems to suggest that frequently updating the icon may not be supported, at least using that particular function.   ;  As a side note, if you're building an application bundle using Xcode, you can skip SDL_WM_SetIcon() entirely and instead include the icon as a resource in the bundle (the icon will be used in the Finder, the dock, and the 'Command-Tab' window, and perhaps in other places as well). I don't remember the exact details, but I don't think SDL_WM_SetIcon() supports all the features that are available with 'native' OS X icons (for example, it doesn't support alpha blending or multiple icon sizes, IIRC), so if it's an option for you, I'd recommend skipping SDL_WM_SetIcon() and making the icon a resource.SDL_WM_SetIcon() should work though; like rip-off said, make sure you're calling the function in the right place. (And of course check the obvious things if you haven't already, such as whether the image was correctly loaded in the first place.)   ;  Thank you for the responses :)I am calling it correctly and it loads the dock icon just fine, just not the icon in the top title bar.I even moved my code from my windows strait to mac os (lots easier then I thought!) and everything works fine, just not that little icon : / @Ripoff I will have to look more into the QZ_SetIcon. I never saw anything like that. The documentation I was going off of was the stuff on SDL's website. I also tried adding my icon through the plist but still the same : / The icon will appear in the dock and even beside the icon when minimized, just not in the title bar.   ;  In Mac OS X, you'll only get an icon in the title bar if the program handles documents. It's called a proxy icon and is a handle for the document on disk, and I guess that doesn't apply here?   ;  Thank you Pointer you nailed it on the head :) I saw a mention of that this morning and you just confirmed it :) Thank you guys again for all the replies :)   