   Quake - how to move character/enemy
  Hey – I now have my small “hobby 3D game engine” up and running (Octree and displaylists) and I now want to add acharacter/enemy to my game, just like we have it in Quake 3 arena (cool game ..)Dose anyone known how your enemy find a path through on level  – doese Quake use something like checkpoints or what ???? (I think that the enemy in quake must check if you are far away from him which eventually would make him rum along a path to you – but it is just my guess)Tom   Finally I see the light as I struggle my way through the tunnel 
  As far as i know Quake3 uses way points to navigate the bots.The bot waypoints are stored in AAS files for each level and contain information as:waypoint 1 near rocket,red armor,nearest wp #2,farest wp #15 linked path ... and so on.U might wanna use them if u use Q3 BSPs   "Tonight we strike,there is thunder in the sky,together we''ll fight,some of us will die,but they''ll always remember that we''ve made a stand and many will die by hand!" - ManOwaR 