   Good graphics card... for opengl
  I donno wheather to choose ATI or NVidia...so what do you guys think is the best? I mean as coders of course by budget is no more than 250 bucks... 
  Most of nVidias FX series is a Fuck-Up.Id reccomend an ATI Radeon 9800XT over the nVidia 5950 ULTRAThe majority of the FX series are HOT BUGGY BAD WITH SHADERS etc.    ;  ATi cards (9500 upwards) currently have support for the GLSL. Other than that, both manufacturers have very good support for OpenGL features.  ;  ATi because of GLSL support. I suggest the 9600XT or 9800XT.ATi also runs the ARB extensions much faster but if you use the NVIDIA propiotory extensions (NV_etc) then NVIDIA will run faster compared to ATi.  Since ARB is the standard I am assuming you don''t want to code for NVIDIA cards separately (or only) so get an ATi.quote:Most of nVidias FX series is a Fuck-Up.Agreed, btw, cows is going to be pissed since no-one is reccommending NVIDIA over ATi;  nVidia has better CG Support (what a brilliant deduction), but ATI has better support for GLSlang.  ATI is almost undisputedly your best option for a midle-ranged card.  No one else has even read the thread, and just wants to promote the highest end cards that they happen to think looks cool, despite the fact that they''re twice your recommended budget.   ;quote:Original post by cowsarenotevil  nVidia has better CG Support (what a brilliant deduction), but ATI has better support for GLSlang.  ATI is almost undisputedly your best option for a midle-ranged card.  No one else has even read the thread, and just wants to promote the highest end cards that they happen to think looks cool, despite the fact that they''re twice your recommended budget.    CG runs fine only on NVIDIA cards (because it is made by NVIDIA).  Not a viable solution for other cards, brings back to the point that u will need to code 2 paths (one for NVIDIA and one for everything else). Last I checked NVIDIA didn''t have GLSL support at all (better support by ATi?).As I suggested before 9600XT (your budget), 9800XT if you can afford it.;quote:Original post by particleG  CG runs fine only on NVIDIA cards (because it is made by NVIDIA).  Not a viable solution for other cards, brings back to the point that u will need to code 2 paths (one for NVIDIA and one for everything else). Last I checked NVIDIA didn''t have GLSL support at all (better support by ATi?).Hence my "what a brilliant deduction" statement in quotes.  ATi supports CG just fine, actually.  NVIDIA doesn''t have any GLSlang yet (which I think is true), and are not plannin to get it, you may want to rethink using GLSlang unless ATI suddenly takes over the market.   ;quote:Original post by cowsarenotevil  quote:Original post by particleG   CG runs fine only on NVIDIA cards (because it is made by NVIDIA).  Not a viable solution for other cards, brings back to the point that u will need to code 2 paths (one for NVIDIA and one for everything else). Last I checked NVIDIA didn''t have GLSL support at all (better support by ATi?).Hence my "what a brilliant deduction" statement in quotes.  ATi supports CG just fine, actually.  NVIDIA doesn''t have any GLSlang yet (which I think is true), and are not plannin to get it, you may want to rethink using GLSlang unless ATI suddenly takes over the market.    CG is optimized for NVIDIA cards (instructions in certain order etc), runs fast on NVIDIA, slow on ATi and everthing else.  Last I checked ATi (or any other company) didn''t have a backend compiler for CG (and definately wasn''t planning on one).GLSL/GLSlang is pretty much a standard now and NOT   an ATi propriotory extension.  NVIDIA will have to adopt it at some point to keep up with OpenGL maybe somehow not viable for their current generation cards (performance? i dunno).;  Go ATI. OpenGL rocks.   Resist everyoneI am your only friend. Click here for more information. (MOVED);quote:Original post by cowsarenotevil  NVIDIA doesn''t have any GLSlang yet (which I think is true), and are not plannin to get it, you may want to rethink using GLSlang unless ATI suddenly takes over the market.   I think you''ll find Nvidia are planning on a GLSlang implimentation, as to when i dunno, they could decide to hold it up to try to prevent the spread of GLSlan as a kinda ''should have picked Cg'' thing, but i dont think that would make sense considering they sit on a ARB (and we all know how popular MS were on the ARB with their vetoing of everything)