   tomb raider project
  Hi developpers befor 3 years ago , i was wandring how tomb raider was programedand i decided to make some thing like this game i read alot ( BSP trees , Model , AI, .. ect)but its not easy at all , it need a group of programmers and designers , so if some one interesting about that .. lets start  
  If you are serious about putting a game project together, you need to do a couple things here:(1) Post this in the Help Wanted forum.(2) Try to come up with an more original project, instead of copying off of some old game.(3) Don''t even try to build your game on old technology.  If you use the techniques and methods that tomb raider used 3 years ago, you are already behind by a lot.(4) Have a more concrete plan.  That means more concrete than "I have this game idea.  Let''s use BSP trees (you shouldn''t use these anymore, anyways).  Let''s start!"Just some pointers   Dustin Franklin   Mircrosoft DirectX MVP ;  thanks  , of course i''m seriousyou said don''t thinking about old technology . right but directx 7 is powerfull too , evry things that i need are in this version , and i think if i realaise just one level like Tomb Raider 2 or 3 , i''ll realise my dream i have just one problem which is the level editor , i''m trying to finish it too , but i can''t alone ... ------ waiting the interesting ppl -----------;  DirectX 7 is HARDER to manage than DirectX 8 or 9! 