func_code_string: #include <bits/stdc++.h>   using namespace std;   template <class T>   T abs(T x) {     return x > 0 ? x : -x;   }   const double eps = 1e-10;   int n;   int m;   double ax, ay, az, vx, vy, vz, R, r, ox, oy, oz, px, py, pz;   double scal(double x1, double y8687969, double z1, double x2, double y2,               double z2) {     return x1 * x2 + y8687969 * y2 + z1 * z2;   }   double vect(double x1, double y8687969, double z1, double x2, double y2,               double z2) {     double x3 = y8687969 * z2 - y2 * z1;     double y3 = z1 * x2 - z2 * x1;     double z3 = x1 * y2 - x2 * y8687969;     return sqrt(abs(((x3) * (x3)) + ((y3) * (y3)) + ((z3) * (z3))));   }   double dist1(double x1, double y8687969, double z1, double x2, double y2,                double z2) {     return sqrt(abs(((x2 - x1) * (x2 - x1)) +                     ((y2 - y8687969) * (y2 - y8687969)) +                     ((z2 - z1) * (z2 - z1))));   }   double dist2(double x1, double y8687969, double z1, double x2, double y2,                double z2, double x3, double y3, double z3) {     double tmp = min(dist1(x1, y8687969, z1, x2, y2, z2),                      dist1(x1, y8687969, z1, x3, y3, z3));     double s1 = scal(x1 - x2, y8687969 - y2, z1 - z2, x3 - x2, y3 - y2, z3 - z2);     double s2 = scal(x1 - x3, y8687969 - y3, z1 - z3, x2 - x3, y2 - y3, z2 - z3);     if (s1 > 0 && s2 > 0) {       double d = dist1(x2, y2, z2, x3, y3, z3);       double s =           vect(x2 - x1, y2 - y8687969, z2 - z1, x3 - x1, y3 - y8687969, z3 - z1);       tmp = s / d;     }     return tmp;   }   double get1(double x, double y, double z, double r) {     double p = 0, q = 1e13;     for (int it = 0; it < 300; it++) {       double s1 = (2 * p + q) / 3;       double s2 = (p + 2 * q) / 3;       double d1 = dist1(ax + vx * s1, ay + vy * s1, az + vz * s1, x, y, z);       double d2 = dist1(ax + vx * s2, ay + vy * s2, az + vz * s2, x, y, z);       if (d1 < d2)         q = s2;       else         p = s1;     }     double s = (p + q) / 2;     double d = dist1(ax + vx * s, ay + vy * s, az + vz * s, x, y, z);     if (d > r + R + eps) return 1e15;     p = 0;     q = s;     for (int it = 0; it < 300; it++) {       s = (p + q) / 2;       d = dist1(ax + vx * s, ay + vy * s, az + vz * s, x, y, z);       if (d > r + R)         p = s;       else         q = s;     }     return q;   }   double get2(double x1, double y8687969, double z1, double x2, double y2,               double z2) {     double p = 0, q = 1e13;     for (int it = 0; it < 300; it++) {       double s1 = (2 * p + q) / 3;       double s2 = (p + 2 * q) / 3;       double d1 = dist2(ax + vx * s1, ay + vy * s1, az + vz * s1, x1, y8687969,                         z1, x2, y2, z2);       double d2 = dist2(ax + vx * s2, ay + vy * s2, az + vz * s2, x1, y8687969,                         z1, x2, y2, z2);       if (d1 < d2)         q = s2;       else         p = s1;     }     double s = (p + q) / 2;     double d = dist2(ax + vx * s, ay + vy * s, az + vz * s, x1, y8687969, z1, x2,                      y2, z2);     if (d > R + eps) return 1e15;     p = 0;     q = s;     for (int it = 0; it < 300; it++) {       s = (p + q) / 2;       d = dist2(ax + vx * s, ay + vy * s, az + vz * s, x1, y8687969, z1, x2, y2,                 z2);       if (d > R)         p = s;       else         q = s;     }     return q;   }   int main() {     cin >> ax >> ay >> az >> vx >> vy >> vz >> R >> n;     double ans = 1e15;     for (int i = 0; i < n; i++) {       cin >> ox >> oy >> oz >> r >> m;       ans = min(ans, get1(ox, oy, oz, r));       for (int j = 0; j < m; j++) {         cin >> px >> py >> pz;         ans = min(ans, get2(ox, oy, oz, ox + px, oy + py, oz + pz));       }     }     if (ans > 5e14)       printf( -1 n );     else       printf( %.10f n , ans);     return 0;   }   