func_code_string: #include <bits/stdc++.h>   using namespace std;   using vi = vector<int>;   using vvi = vector<vi>;   using ll = long long;   using vll = vector<ll>;   using vpi = vector<pair<int, int>>;   int main() {     ios_base::sync_with_stdio(false);     int n;     cin >> n;     int speedlim = 301;     bool overtake = true;     int speed = -1;     int noovertakes = 0;     vi speedsigns(302, 0);     int ignore = 0;     for (int i = 0; i < n; ++i) {       int t;       cin >> t;       switch (t) {         case 1:           int newspeed;           cin >> newspeed;           assert(newspeed <= 300 && newspeed >= 1);           if (newspeed > speed && newspeed > speedlim) {             ignore += speedsigns[newspeed];             for (int i = newspeed + 1; i < speedsigns.size(); ++i) {               speedsigns[i] -= speedsigns[newspeed];             }             for (int i = 0; i <= newspeed; ++i) {               speedsigns[i] = 0;             }           }           speed = newspeed;           break;         case 2:           if (!overtake) {             ignore += noovertakes;             noovertakes = 0;           }           break;         case 3:           int newspeedlim;           cin >> newspeedlim;           assert(newspeedlim <= 300 && newspeedlim >= 1);           if (newspeedlim < speed)             ++ignore;           else {             for (int i = 0; i <= newspeedlim; ++i) speedsigns[i] = 0;             for (int i = newspeedlim + 1; i < speedsigns.size(); ++i)               ++speedsigns[i];           }           speedlim = newspeedlim;           break;         case 4:           overtake = true;           noovertakes = 0;           break;         case 5:           speedlim = 301;           for (int& si : speedsigns) si = 0;           break;         case 6:           overtake = false;           ++noovertakes;           break;       }     }     cout << ignore <<   n ;   }   