func_code_string: #include <bits/stdc++.h>   using namespace std;   template <class C>   void mini(C& a4, C b4) {     a4 = min(a4, b4);   }   template <class C>   void maxi(C& a4, C b4) {     a4 = max(a4, b4);   }   template <class T1, class T2>   ostream& operator<<(ostream& out, pair<T1, T2> pair) {     return out <<  (  << pair.first <<  ,   << pair.second <<  ) ;   }   template <class A, class B, class C>   struct Triple {     A first;     B second;     C third;   };   template <class T>   void ResizeVec(T&, vector<long long>) {}   template <class T>   void ResizeVec(vector<T>& vec, vector<long long> sz) {     vec.resize(sz[0]);     sz.erase(sz.begin());     if (sz.empty()) {       return;     }     for (T& v : vec) {       ResizeVec(v, sz);     }   }   void Pol() {     cout <<  Polycarp n ;     exit(0);   }   void Vas() {     cout <<  Vasiliy n ;     exit(0);   }   int main() {     ios_base::sync_with_stdio(0);     cout << fixed << setprecision(10);     double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC;     long long xp, yp, xv, yv;     cin >> xp >> yp >> xv >> yv;     ;     if (xv < yv) {       swap(xp, yp);       swap(xv, yv);     }     if (xp <= xv && yp <= yv) {       Pol();     }     if (xp + yp <= max(xv, yv)) {       Pol();     }     if (xv < xp) {       Vas();     }     long long tv = max(yv, xv - xp);     long long tp = yp;     if (tp <= tv) {       Pol();     } else {       Vas();     }     return 0;   }   