func_code_string: #include <bits/stdc++.h>   using namespace std;   template <typename T>   inline string toString(T a) {     ostringstream os(  );     os << a;     return os.str();   }   template <typename T>   inline long long toLong(T a) {     long long res;     istringstream os(a);     os >> res;     return res;   }   template <typename T>   inline int toInt(T a) {     int res;     istringstream os(a);     os >> res;     return res;   }   template <typename T>   inline double toDouble(T a) {     double res;     istringstream os(a);     os >> res;     return res;   }   template <typename T>   inline T SQ(T a) {     return a * a;   }   template <typename T>   inline T GCD(T a, T b) {     if (b == 0)       return a;     else       return GCD(b, a % b);   }   template <typename T>   inline T LCM(T a, T b) {     long long res = a * b;     res /= GCD(a, b);     return res;   }   template <typename T>   inline unsigned long long BIGMOD(T a, T b, T m) {     if (b == 0)       return 1;     else if (b % 2 == 0)       return SQ(BIGMOD(a, b / 2, m)) % m;     else       return (a % m * BIGMOD(a, b - 1, m)) % m;   }   template <typename T>   inline vector<string> PARSE(T str) {     vector<string> res;     string s;     istringstream os(str);     while (os >> s) res.push_back(s);     return res;   }   template <typename T>   inline unsigned long long DIST(T A, T B) {     unsigned long long res =         (A.x - B.x) * (A.x - B.x) + (A.y - B.y) * (A.y - B.y);     return res;   }   template <typename T>   inline long long CROSS(T A, T B, T C) {     return (B.x - A.x) * (C.y - A.y) - (C.x - A.x) * (B.y - A.y);   }   template <typename T>   inline double cosAngle(T a, T b, T c) {     double res = a * a + b * b - c * c;     res = res / (2 * a * b);     res = acos(res);     return res;   }   template <typename T>   inline T POWER(T base, int po) {     T res = 1;     if (base == 0) return 0;     for (int i = (0); i < (po); i++) res *= base;     return res;   }   template <typename T>   inline bool IS_ON(T mask, T pos) {     return mask & (1 << pos);   }   template <typename T>   inline int OFF(T mask, T pos) {     return mask ^ (1 << pos);   }   template <typename T>   inline int ON(T mask, T pos) {     return mask | (1 << pos);   }   template <typename T>   inline bool INSIDE_GRID(int R, int C, int ro, int clm) {     if (R >= 0 && C >= 0 && R < ro && C < clm) return 1;     return 0;   }   template <typename T>   inline void PRINT_GRID(T GRID, int ro, int clm) {     cout <<  GRID           <<  :   << GRID << endl;     for (int i = (0); i < (ro); i++) {       for (int j = (0); j < (clm); j++) cout << GRID[i][j] <<    ;       puts(  );     }   }   long long arr[500005];   vector<pair<long long, int> > inp;   int main() {     ios_base::sync_with_stdio(0);     cin.tie();     ;     int n;     cin >> n;     for (int i = (0); i < (n); i++) {       cin >> arr[i];       inp.push_back(make_pair(arr[i], i));     }     sort((inp).begin(), (inp).end());     long long hell = 0;     for (int i = (0); i < (n); i++) {       hell = max(inp[i].first, hell + 1);       arr[inp[i].second] = hell;     }     for (int i = (0); i < (n); i++) cout << arr[i] <<    ;     return 0;   }   