func_code_string: #include <bits/stdc++.h>   using namespace std;   long long int n, q;   long long int gcd(long long int a, long long int b) {     if (b == 0) {       return a;     }     return gcd(b, a % b);   }   long long int powe(long long int a, long long int b) {     long long int res = 1;     while (b > 0) {       if (b % 2 == 1) {         res = (res * a);       }       a = (a * a);       b /= 2;     }     return res;   }   long long int power(long long int a, long long int b, long long int M) {     a %= M;     long long int res = 1;     while (b > 0) {       if (b % 2 == 1) {         res = (res * a) % M;       }       a = (a * a) % M;       b /= 2;     }     return res;   }   long long int extendedEuclid(long long int A, long long int B, long long int &x,                                long long int &y) {     if (B == 0) {       x = 1;       y = 0;       return A;     } else {       long long int x1, y1;       long long int gcd = extendedEuclid(B, A % B, x1, y1);       y = x1 - (A / B) * y1;       x = y1;       return gcd;     }   }   long long int mi(long long int A, long long int M) {     long long int x, y;     extendedEuclid(A, M, x, y);     if (x < 0) {       x += (long long int)1000000007;     }     return x;   }   template <typename T>   void read(T &x) {     cin >> x;   }   template <typename T, typename T0>   void read(T &x, T0 &y) {     cin >> x >> y;   }   template <typename T, typename T0, typename T1>   void read(T &x, T0 &y, T1 &z) {     cin >> x >> y >> z;   }   template <typename T, typename T0, typename T1, typename T2>   void read(T &x, T0 &y, T1 &z, T2 &w) {     cin >> x >> y >> z >> w;   }   template <typename T, typename T0>   void read(pair<T, T0> &p) {     cin >> p.first >> p.second;   }   template <typename T, typename T0>   void write(pair<T, T0> &p) {     write(p.first);     write(p.second);   }   template <typename T>   void read(vector<T> &oneD, long long int n) {     for (long long int i = 0; i < n; i++) {       long long int x;       read(x);       oneD.push_back(x);     }   }   template <typename T>   void read(T oneD[], long long int n) {     for (long long int i = 0; i < n; i++) {       read(oneD[i]);     }   }   template <typename T>   void write(T oneD[], int n) {     for (long long int i = 0; i < n; i++) {       write(oneD[i]);     }     cout << endl;   }   vector<bool> sieve(1000000, true);   void Sieve() {     sieve[0] = false;     sieve[1] = false;     for (long long int i = 2; i * i <= 1000000; i++) {       if (sieve[i] == true) {         for (long long int j = i * i; j < 1000000; j += i) sieve[j] = false;       }     }   }   vector<long long int> sieve_spf;   void Sieve_spf() {     const long long int n = 1e6 + 5;     sieve_spf.resize(n);     for (long long int i = 0; i < n; i++) sieve_spf[i] = i;     sieve_spf[0] = -1;     sieve_spf[1] = 1;     for (long long int i = 2; i <= n; i += 2) sieve_spf[i] = 2;     for (long long int i = 3; i <= n; i += 2)       if (sieve_spf[i] == i)         for (long long int j = i * i; j <= n; j += i)           if (sieve_spf[j] == j) sieve_spf[j] = i;   }   bool oppositeSigns(long long int x, long long int y) { return ((x ^ y) < 0); }   int mpt(long long int n) {     long long int c = 0;     long long int n1 = pow(2, c);     while (n1 < n) {       c++;       n1 = pow(2, c);     }     return c;   }   void the_happiest_place_on_earth() {     ios_base::sync_with_stdio(false);     cin.tie(NULL);     cout.tie(NULL);     ;   }   int main() {     the_happiest_place_on_earth();     long long int t;     read(t);     while (t--) {       read(n);       cout << n - 1 <<     << 1;       cout <<   n ;     }     return 0;   }   