func_code_string: #include <bits/stdc++.h>   using namespace std;   void optimise() {     ios_base::sync_with_stdio(false);     cin.tie(NULL);   }   long long int mod = 1e9 + 7;   void normalize(long long int &a) { a = (a + mod) % mod; }   long long int modmul(long long int a, long long int b) {     a = a % mod;     b = b % mod;     normalize(a);     normalize(b);     return (a * b) % mod;   }   long long int modadd(long long int a, long long int b) {     a = a % mod;     b = b % mod;     normalize(a);     normalize(b);     return (a + b) % mod;   }   long long int modsub(long long int a, long long int b) {     a = a % mod;     b = b % mod;     normalize(a);     normalize(b);     return (a - b + mod) % mod;   }   long long int me(long long int x, long long int n) {     x %= mod;     if (n == 0) return 1;     long long int u = me(x, n / 2) % mod;     u = (u * u) % mod;     if (n % 2) u = (u * x) % mod;     return u;   }   long long int me1(long long int x, long long int n) {     if (n == 0) return 1;     long long int u = me1(x, n / 2);     u = u * u;     if (n % 2) u = u * x;     return u;   }   inline long long int modInv(long long int a) { return me(a, mod - 2); }   inline long long int modDiv(long long int a, long long int b) {     return modmul(a, modInv(b));   }   float power(float x, long long int y) {     float temp;     if (y == 0) return 1;     temp = power(x, y / 2);     if (y % 2 == 0)       return temp * temp;     else {       if (y > 0)         return x * temp * temp;       else         return (temp * temp) / x;     }   }   long long int __gcd(long long int a, long long int b) {     if (b == 0)       return a;     else       return __gcd(b, a % b);   }   pair<long long int, long long int> operator+(       pair<long long int, long long int> a,       pair<long long int, long long int> b) {     return {a.first + b.first, a.second + b.second};   }   pair<long long int, long long int> operator-(       pair<long long int, long long int> a,       pair<long long int, long long int> b) {     return {a.first - b.first, a.second - b.second};   }   pair<long long int, long long int> operator*(       pair<long long int, long long int> a,       pair<long long int, long long int> b) {     return {a.first * b.first, a.second * b.second};   }   template <typename T>   ostream &operator<<(ostream &os, const set<T> &v) {     for (auto it : v) os << it <<    ;     return os;   }   template <typename T>   ostream &operator<<(ostream &os, const vector<T> &v) {     for (long long int i = 0; i < v.size(); ++i) os << v[i] <<    ;     return os;   }   bool compare(string s1, string s2) { return s1.size() < s2.size(); }   void solve() {     long long int n, k;     cin >> n >> k;     vector<pair<long long int, long long int> > v;     if (n > k * (k - 1)) {       cout <<  No ;       return;     }     cout <<  Yes           <<   n ;     for (long long int i = 0; i < k; i++) {       for (long long int j = i + 1; j < k; j++) {         n--;         cout << i + 1 <<     << j + 1 <<   n ;         if (n == 0) return;         n--;         cout << j + 1 <<     << i + 1 <<   n ;         if (n == 0) return;       }     }   }   signed main() {     optimise();     long long int t;     t = 1;     cout << fixed << setprecision(5);     while (t--) {       solve();       cout <<   n ;     }     cerr <<   n           <<  Time Elasped :   << 1.0 * clock() / CLOCKS_PER_SEC <<   n ;   }   