#include <bits/stdc++.h>   using namespace std;   double pi = acos(-1);   int n;   bool initial[2000][2000];   bool blur[2000][2000];   pair<int, int> direction[8] = {       make_pair(1, 0),  make_pair(1, 1),   make_pair(0, 1),  make_pair(-1, 1),       make_pair(-1, 0), make_pair(-1, -1), make_pair(0, -1), make_pair(1, -1)};   pair<int, int> operator+(pair<int, int> l, pair<int, int> r) {     return make_pair(l.first + r.first, l.second + r.second);   }   bool valid(pair<int, int> pos) {     return pos.first >= 0 && pos.first < n && pos.second >= 0 && pos.second < n;   }   int circle(int x, int y) {     vector<pair<int, int> > front(1, make_pair(x, y));     blur[x][y] = 0;     for (size_t i = 0; i < front.size(); i++)       for (auto m : direction) {         auto next = front[i] + m;         if (valid(next) && blur[next.first][next.second]) {           front.push_back(next);           blur[next.first][next.second] = 0;         }       }     pair<double, double> centre = make_pair(0, 0);     for (auto c : front)       centre = make_pair(centre.first + 1.0 * c.first / front.size(),                          centre.second + 1.0 * c.second / front.size());     double radius = 0;     for (auto c : front)       radius = max(radius, sqrt(pow(c.first - centre.first, 2.0) +                                 pow(c.second - centre.second, 2.0)));     radius += 0.5;     if (radius < 6) return 0;     return 1 + (front.size() > (pow(radius, 2) * 2 + pow(radius, 2) * pi) / 2);   }   int main() {     ios_base::sync_with_stdio(false);     cin.tie(0);     cin >> n;     for (int i = 0; i < n; i++)       for (int j = 0; j < n; j++) cin >> initial[i][j];     for (int i = 0; i < n; i++)       for (int j = 0; j < n; j++) {         int cnt = 0;         for (int di = -2; di <= 2; di++)           for (int dj = -2; dj <= 2; dj++)             if (i + di >= 0 && i + di < n && j + dj >= 0 && j + dj < n &&                 initial[i + di][j + dj])               cnt++;         blur[i][j] = (cnt > 5 * 5 / 2);       }     int squares = 0, circles = 0;     for (int i = 0; i < n; i++)       for (int j = 0; j < n; j++)         if (blur[i][j]) {           int ret = circle(i, j);           if (ret == 1) squares++;           if (ret == 2) circles++;         }     cout << circles <<     << squares <<   n ;     return 0;   }   