#include <bits/stdc++.h>   using namespace std;   const int pos[4][2] = {{1, 0}, {0, 1}, {-1, 0}, {0, -1}};   int n;   char s[510][510];   int v[510][510];   vector<pair<int, int> > vec, ans;   int operator*(const pair<int, int> &a, const pair<int, int> &b) {     return a.first * b.second - a.second * b.first;   }   pair<int, int> operator-(const pair<int, int> &a, const pair<int, int> &b) {     return make_pair(a.first - b.first, a.second - b.second);   }   pair<int, int> stk[250010];   int main() {     while (1) {       ans.clear();       scanf( %d , &n);       if (n == 0) break;       for (int i = n; i >= 1; i--) scanf( %s , s[i] + 1);       for (int i = 1; i <= n; i++)         for (int j = 1; j <= n; j++) v[i][j] = s[i][j] -  0 ;       vec.clear();       for (int i = 1; i <= n; i++) {         for (int j = 1; j <= n; j++) {           int cnt = 0;           for (int k = -1; k <= 0; k++) {             for (int l = -1; l <= 0; l++) {               cnt += v[i + k][j + l];             }           }           if (cnt == 1) {             if (v[i][j] == 1)               vec.push_back(make_pair(i, j));             else if (v[i - 1][j] == 1)               vec.push_back(make_pair(i - 2, j));             else if (v[i][j - 1] == 1)               vec.push_back(make_pair(i, j - 2));             else               vec.push_back(make_pair(i - 2, j - 2));           }         }       }       for (auto &x : vec) swap(x.first, x.second);       sort(vec.begin(), vec.end());       int top = 0;       for (auto &x : vec) {         while (top > 1 && (stk[top] - stk[top - 1]) * (x - stk[top]) >= 0) top--;         stk[++top] = x;       }       for (int i = 1; i <= top; i++) ans.push_back(stk[i]);       reverse(vec.begin(), vec.end());       top = 0;       for (auto &x : vec) {         while (top > 1 && (stk[top] - stk[top - 1]) * (x - stk[top]) >= 0) top--;         stk[++top] = x;       }       for (int i = 2; i < top; i++) ans.push_back(stk[i]);       printf( %d n , ans.size());       for (auto &x : ans) printf( %d %d n , x.first, x.second);     }     return 0;   }   