#include <bits/stdc++.h>   #pragma GCC optimize( O3 )   #pragma GCC target( sse4 )   #pragma GCC optimize( unroll-loops )   #pragma GCC target( avx2 )   using namespace std;   const long long MAX = -1000000000000000000;   const long long MIN = 1000000000000000000;   const long long inf = 1000000000;   const long long KOK = 100000;   const long long LOG = 30;   const long long li = 500005;   const long long mod = 1000000007;   int n, m, b[li], a[li], k, flag, t, fa[li], si[li], vis[li], visit[li], x[li],       y[li], use[li];   int cev;   queue<int> q;   set<pair<long long, long long> > st;   string s;   vector<int> v[li], vec;   inline int dsu(int x) {     if (x == fa[x]) return x;     return fa[x] = dsu(fa[x]);   }   int main(void) {     scanf( %d %d , &n, &k);     for (int i = 1; i <= n; i++) {       scanf( %d , &a[i]);     }     for (int i = 1; i <= k; i++) {       scanf( %d %d , &x[i], &y[i]);       use[x[i]]++;       use[y[i]]++;       v[x[i]].push_back(i);       v[y[i]].push_back(i);     }     for (int i = 1; i <= k; i++) {       if (use[x[i]] <= a[x[i]] || use[y[i]] <= a[y[i]]) q.push(i);     }     while (q.size()) {       int node = q.front();       q.pop();       if (vis[node]) continue;       vis[node] = 1;       vec.push_back(node);       use[x[node]]--;       use[y[node]]--;       int nodee = node;       node = x[node];       for (int i = 0; i < (int)v[node].size(); i++) {         if ((use[x[v[node][i]]] <= a[x[v[node][i]]] ||              use[y[v[node][i]]] <= a[y[v[node][i]]]) &&             vis[v[node][i]] == 0)           q.push(v[node][i]);       }       node = y[nodee];       for (int i = 0; i < (int)v[node].size(); i++) {         if ((use[x[v[node][i]]] <= a[x[v[node][i]]] ||              use[y[v[node][i]]] <= a[y[v[node][i]]]) &&             vis[v[node][i]] == 0)           q.push(v[node][i]);       }     }     if ((int)vec.size() != k) {       printf( DEAD n );       return 0;     }     printf( ALIVE n );     reverse(vec.begin(), vec.end());     for (int i = 0; i < (int)vec.size(); i++) {       printf( %d  , vec[i]);     }     return 0;   }   