Zorn-KP Smoke
question: What is the item that the author is looking to create?, context: [MGSV] Zorn-KP Smoke Development Time. Referring to the title, is it correct that an offline development item should have a 3 day development time? That's 72 hours. In-game. You need to have the game running 72 hours. And I started this project 100 hours into the game not realizing that it would take that long. So for the next 72 hours of gametime, if I make it that far, I'm going to be down a research queue slot because I wanted smoke grenades. Is this a bug or is it supposed to be incredibly frustrating? You can't even rush it with MB coins because its an offline research.
What is the item that the author is looking to create?
[MGSV] Zorn-KP Smoke Development Time.
[MGSV] Zorn-KP Smoke Development Time. Referring to the title, is it correct that an offline development item should have a 3 day development time? That's 72 hours. In-game. You need to have the game running 72 hours. And I started this project 100 hours into the game not realizing that it would take that long. So for the next 72 hours of gametime, if I make it that far, I'm going to be down a research queue slot because I wanted smoke grenades. Is this a bug or is it supposed to be incredibly frustrating? You can't even rush it with MB coins because its an offline research.
[MGSV] <hl> Zorn-KP Smoke <hl> Development Time.
[MGSV] <hl> Zorn-KP Smoke <hl> Development Time. Referring to the title, is it correct that an offline development item should have a 3 day development time? That's 72 hours. In-game. You need to have the game running 72 hours. And I started this project 100 hours into the game not realizing that it would take that long. So for the next 72 hours of gametime, if I make it that far, I'm going to be down a research queue slot because I wanted smoke grenades. Is this a bug or is it supposed to be incredibly frustrating? You can't even rush it with MB coins because its an offline research.
<hl> [MGSV] Zorn-KP Smoke Development Time. <hl> Referring to the title, is it correct that an offline development item should have a 3 day development time? That's 72 hours. In-game. You need to have the game running 72 hours. And I started this project 100 hours into the game not realizing that it would take that long. So for the next 72 hours of gametime, if I make it that far, I'm going to be down a research queue slot because I wanted smoke grenades. Is this a bug or is it supposed to be incredibly frustrating? You can't even rush it with MB coins because its an offline research.