counterplay
question: What would this person remove from the opposition?, context: [Modern] UR Blightsteel Combo. Decklist Plan A for this deck is to cheat out a [[Blightsteel Collosus]] using [[Shape Anew]]. Because Blightsteel is the only artifact in the deck it's a guaranteed hit. After some initial testing it does OK for operating on a budget. I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove counterplay for our opponent.
What would this person remove from the opposition?
I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove counterplay for our opponent.
[Modern] UR Blightsteel Combo. Decklist Plan A for this deck is to cheat out a [[Blightsteel Collosus]] using [[Shape Anew]]. Because Blightsteel is the only artifact in the deck it's a guaranteed hit. After some initial testing it does OK for operating on a budget. I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove counterplay for our opponent.
I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove <hl> counterplay <hl> for our opponent.
[Modern] UR Blightsteel Combo. Decklist Plan A for this deck is to cheat out a [[Blightsteel Collosus]] using [[Shape Anew]]. Because Blightsteel is the only artifact in the deck it's a guaranteed hit. After some initial testing it does OK for operating on a budget. I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove <hl> counterplay <hl> for our opponent.
[Modern] UR Blightsteel Combo. Decklist Plan A for this deck is to cheat out a [[Blightsteel Collosus]] using [[Shape Anew]]. Because Blightsteel is the only artifact in the deck it's a guaranteed hit. After some initial testing it does OK for operating on a budget. <hl> I need help tuning it a bit, presenting options and ways to win outside of the combo, or make it faster to remove counterplay for our opponent. <hl>