namespace glm
{
	/// @addtogroup gtx_color_space
	/// @{

	/// Converts a color from HSV color space to its color in RGB color space.
	/// @see gtx_color_space
	template<typename T, qualifier Q>
	GLM_FUNC_DECL vec<3, T, Q> rgbColor(
		vec<3, T, Q> const& hsvValue);

	/// Converts a color from RGB color space to its color in HSV color space.
	/// @see gtx_color_space
	template<typename T, qualifier Q>
	GLM_FUNC_DECL vec<3, T, Q> hsvColor(
		vec<3, T, Q> const& rgbValue);

	/// Build a saturation matrix.
	/// @see gtx_color_space
	template<typename T>
	GLM_FUNC_DECL mat<4, 4, T, defaultp> saturation(
		T const s);

	/// Modify the saturation of a color.
	/// @see gtx_color_space
	template<typename T, qualifier Q>
	GLM_FUNC_DECL vec<3, T, Q> saturation(
		T const s,
		vec<3, T, Q> const& color);

	/// Modify the saturation of a color.
	/// @see gtx_color_space
	template<typename T, qualifier Q>
	GLM_FUNC_DECL vec<4, T, Q> saturation(
		T const s,
		vec<4, T, Q> const& color);

	/// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
	/// @see gtx_color_space
	template<typename T, qualifier Q>
	GLM_FUNC_DECL T luminosity(
		vec<3, T, Q> const& color);

	/// @}
}//namespace glm

#include "color_space.inl"
