async fn get_thread_handler(
    Path((thread_id,)): Path<(i32,)>,
    State(app_state): State<AppState>,
) -> Result<JsonResponse<Thread>, (StatusCode, String)> {
    // TODO: Implement the logic to fetch a specific thread from the database
    Err((StatusCode::NOT_IMPLEMENTED, "Not implemented".to_string()))
}

// List all threads
async fn list_threads_handler(
    State(app_state): State<AppState>,
) -> Result<JsonResponse<Vec<Thread>>, (StatusCode, String)> {
    // TODO: Implement the logic to list all threads from the database
    Err((StatusCode::NOT_IMPLEMENTED, "Not implemented".to_string()))
}

// Update a specific thread
async fn update_thread_handler(
    Path((thread_id,)): Path<(i32,)>,
    State(app_state): State<AppState>,
    Json(thread_input): Json<ThreadInput>,
) -> Result<JsonResponse<Thread>, (StatusCode, String)> {
    // TODO: Implement the logic to update a specific thread in the database
    Err((StatusCode::NOT_IMPLEMENTED, "Not implemented".to_string()))
}

// Delete a specific thread
async fn delete_thread_handler(
    Path((thread_id,)): Path<(i32,)>,
    State(app_state): State<AppState>,
) -> Result<JsonResponse<Thread>, (StatusCode, String)> {
    // TODO: Implement the logic to delete a specific thread from the database
    Err((StatusCode::NOT_IMPLEMENTED, "Not implemented".to_string()))
}

// Router::new()
//     // ... other routes ...
//     .route("/v1/threads/:thread_id", get(get_thread_handler))
//     .route("/v1/threads", get(list_threads_handler))
//     .route("/v1/threads/:thread_id", patch(update_thread_handler))
//     .route("/v1/threads/:thread_id", delete(delete_thread_handler))
//     // ... other routes ...