Which board game is designed by Serge Laget, Shadows Over Camelot or Lords of Waterdeep?
Shadows Over Camelot
Shadows Over Camelot
Shadows Over Camelot is an Arthurian-themed board game designed by Serge Laget and Bruno Cathala, illustrated by Julien Delval and Cyrille Daujean.
 The game was unveiled by the publishers Days of Wonder at the 2005 American International Toy Fair and was more widely released in May and June 2005.
 The game was also published in French as "Les Chevaliers de la Table Ronde" and in German as "Schatten über Camelot".
 In 2008, an expansion for Shadows over Camelot was released titled "Merlin's Company".
Lords of Waterdeep
Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012.
 The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the "Dungeons & Dragons" role-playing game.
 Players take the role of masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city.
Castle (card game)
Castle is a card game designed by Bruno Faidutti and Serge Laget. Buga-shadara
Buga-shadara, also known as Bouge Shodre, is a two-player abstract strategy board game from Tuva, a republic in Siberia, Russia.
 It is a hunt game where one player plays the deers (which is "buga" in the Tuva language).
 There are two deers usually represented as the black pieces.
 The boars are also referred black in the referenced article "Buga-shadara a folk game from Tuva".
 The other player has 24 white pieces with dogs associated to them.
 The board consist of an Alquerque board flanked on two of its opposite sides by a square patterned board (referred to as "side-houses" in the referenced article).
 Because the board is in part an Alquerque board, this makes Buga-shadara a tiger hunt game (or tiger game).
 What makes Buga-shadara unique among tiger games are the expansion boards on the two opposite sides of the Alquerque board.
 They are square, whereas most are triangle-like.
 The word "shadara" resembles the word "shahdara".
 The "shah" part "is a title given to the emperors/kings and lords of Iran (historically also known as Persia)."
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 There is a place called Shahdara Bagh in Lahore, Punjab, Pakistan, and it's thought that the word "Shahdara can be translated as "the way of kings".
 Shah translates as "king" and dara translates as the way of kings."
 The referenced article associates the boars (the two black pieces) as kings.
 Perhaps the boars or deers are kings, and have to find a way or have a way with the white pieces or dogs. Moonstars
In the fictional Forgotten Realms campaign setting of the "Dungeons & Dragons" fantasy role-playing game, the Moonstars are one of the most recent and most covert secret societies to appear in Faerûn in decades .
 Born in the tumult of a fall-out between several senior Harpers, the members of the Moonstars now operate independently of the former group, though they share many of the same goals.
 Led by the iconoclastic Chosen of Mystra, former Master Harper, ex-Lord of Waterdeep, and incredibly powerful and knowledgeable mage, Khelben "Blackstaff" Arunsun and his consort, the Mage Lady of Waterdeep, Laeral Silverhand, the Moonstars have spent the last few years establishing their own intelligence network, including agents, spies, informants, adventurers, and a system of portals to allow them fast access to any part of Faerûn. Mare Nostrum (board game)
Mare Nostrum is a board game for 3 to 5 players, designed by Serge Laget and published in 2003 by Eurogames.
 It was also the name of a 1983 board game in the Fronte Mare series. Pasang (game)
Pasang is a two-player abstract strategy board game from Brunei.
 The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game.
 The object of this game is to acquire the most points by capturing black and white tokens on the board.
 Black tokens are worth 1 point, and white tokens are worth 2 points.
 The board is initially laid out with all 120 black and white tokens in one of over 30 traditional patterns.
 Players choose a piece called a "ka" which is used to capture the tokens on the board.
 Each player's "ka" moves around the board capturing as many tokens as possible.
 As a note, the "kas" are the only mobile pieces in the game.
 The other pieces are stationary, and are captured by the "kas".
 Players must capture token(s) during their turn, or lose the game.
 When all tokens have been captured from the board, the player with the most points is the winner.
 However, if there are any tokens left on the board, and none can be captured on a player's turn, then that player loses the game, and the other player is the winner. Alhambra (board game)
Alhambra (German: Der Palast von Alhambra , literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn.
 It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay.
 The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!"
, which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "". Waterdeep
Waterdeep is a fictional city-state that forms part of a "Dungeons & Dragons" fantasy role-playing game campaign setting called the Forgotten Realms.
 It is a port city that is located along the western coast of the Faerûn sub-continent.
 Known as the City of Splendors, Waterdeep is one of the largest and busiest cities and one of the most important political powers on the continent.
 The population is primarily human although other races dwell therein.
 The city government consists of a cryptocracy of (mostly) anonymous individuals known as the Masked Lords of Waterdeep. City System
City System is an accessory for the "Advanced Dungeons & Dragons" fantasy role-playing game.
 It was written by Jeff Grubb and Ed Greenwood, and published in 1988 by TSR.
 It includes extensive and detailed maps of the city of Waterdeep, and was intended to serve as a companion to "Waterdeep and the North".
 The sheer expanse of the maps drew praise from Ken Rolston of "Dragon" magazine, although he criticized their lack of personality and utility.