Which game was invented first, X-COM or Summit?
Summit
Summit (game)
Summit is a Cold War board wargame introduced in 1961 by Milton Bradley as "The Top Level Game of Global Strategy", with an updated release in 1971.
 Each player chooses one of the major powers from the 1950s/1960s era and controlled their economic and military buildup during each turn, much like Risk.
X-COM
X-COM (sometimes stylized as "X-Com") is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth.
 The series began with the strategy video game "" created by Mythos Games and MicroProse in 1994.
 The original line up by MicroProse included six published and at least two cancelled games, as well as two novels.
 The "X-COM" series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.
2013–14 Omaha Mavericks men's basketball team
The 2013–14 Omaha Mavericks men's basketball team represented the University of Nebraska at Omaha during the 2013–14 NCAA Division I men's basketball season.
 The Mavericks, led by ninth year head coach Derrin Hansen, played their home games at the Ralston Arena and were members of The Summit League.
 They finished the season 17–15, 5–9 in The Summit League play to finish in sixth place.
 As part of their transition from Division II to Division I, they were ineligible for the NCAA Tournament, and thus The Summit League Tournament because its champion receives an NCAA Tournament bid.
 On March 11, 2014, it was announced that the Mavericks would play in the CollegeInsider.com Tournament, hosting a first round game.
 This made the Mavericks the first men's basketball team to play in any postseason tournament while still in the transition process to Division I.
 They defeated North Dakota in the first round before losing in the second round to Murray State. Montreal International Games Summit
The Montreal International Games Summit (MIGS), also known as le Sommet International du jeu de Montréal (SIJM), is a conference on video games.
 The first edition was held in 2004 and usually takes place in November at le Palais des Congrès de Montréal.
 The summit was founded in order to meet the needs of the rough 9000 video game workers in Quebec.
 The mission of the summit is to expand the exposure of the video game community and industry in Quebec as well as develop the expertise of the Quebec video game industry.
 MIGS is currently the leading professional gaming summit of the East Coast, and is arguably the largest game development event in Canada.
 The overall aims of MIGS are to promote, train, network, and hire potential players in the gaming industry.
 Professionals attending the summit partake in lectures and presentations largely oriented around how to better specific aspects of the industry, such as art and VFX, business, and design.
 Currently, MIGS has partnered with many of the leading electronic and game development companies in Canada, including Ubisoft and Warner Bros.
 Games.
 The Montreal International Gaming Summit is networked similarly to the Electronic Entertainment Expo, using the same application in order to facilitate interaction between industry players and their associates.
 It was only in 2008, during the fifth summit, did MIGS become an event that was open to the public.
 2013 marked the tenth annual Montreal International Gaming Summit. X-COM: Enforcer
X-COM: Enforcer is the fifth game in the "X-COM" series, but takes place in a time line separate to that established by the first four games of the series.
 "Enforcer" is as a purely action third-person shooter, not containing elements of strategy game unlike the previous games.
 It was the last game released in the series until Firaxis Games' 2012 . X-COM (Email games)
X-COM (also X-COM: First Alien Invasion) was part of a budget range video game series released in 1999 by Hasbro Interactive for Windows that relied solely on the "Play by mail" concept. Cups (game)
Cups was one of several games invented in 1965 by father and son Arthur Amberstone and Wald Amberstone who were both cofounders of the New York Gamers Association (N.Y.G.A.).
 They also invented Power, and High Deck, a card game based on medieval society.
 At the time both were working as basket makers as well as game designers in New York City.
 This game was first published in A Gamut of Games by Sid Sackson in 1969.
 Wald Amberstone co-founded the Tarot School in 1995 along with his wife Ruth Amberstone.
 The game Cups is a contemporary two-ranked single-lap member of the ancient game family of Mancala. X-COM: Alliance
X-COM: Alliance is a cancelled video game in the "X-COM" series.
 The game was developed by three different teams of MicroProse developers (first as a subsidiary of Spectrum Holobyte, then Hasbro Interactive, and finally Infogrames Entertainment) between 1995 and 2002.
 Its initial working title was "X-COM 4" (later "X-COM 5"); the project was code-named "Fox Force Five" to stop media leaks.
 The game had the player assume the role of commander of the militarized scientific mission lost in space during the aftermath of "". 2014–15 IPFW Mastodons men's basketball team
The 2014–15 Fort Wayne Mastodons men's basketball team represented Indiana University – Purdue University Fort Wayne during the 2014–15 NCAA Division I men's basketball season.
 The Mastodons, led by first year head coach Jon Coffman, played their home games at the Gates Sports Center, with one home game at the Allen County War Memorial Coliseum, and were members of The Summit League.
 They finished the season 16–15, 9–7 in Summit League play to finish in a tie for fourth place.
 They lost in the quarterfinals of The Summit League Tournament to South Dakota.
 They were invited to the CollegeInsider.com Tournament where they lost in the first round to Evansville Banknote seal (China)
Cash seal (; ""Baochao"" means "valuable money", ""Yin"" means "seal"), is a kind of special seal used particularly in cash authority, or just on paper money or banknotes.
 It was also one of the first three means that China invented first to distinguish real and fake paper money.