/* * Copyright (c) 2019-2021 GeyserMC. http://geysermc.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @author GeyserMC * @link https://github.com/GeyserMC/Geyser */package org.geysermc.connector.network.translators.bedrock.entity.player;import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;import org.geysermc.connector.network.session.GeyserSession;import org.geysermc.connector.network.translators.PacketTranslator;import org.geysermc.connector.network.translators.Translator;/** * In vanilla Bedrock, if you have operator status, this sets the player's gamemode without confirmation from the server. * Since we have a custom server option to request the gamemode, we just reset the gamemode and ignore this. */@Translator(packet = SetPlayerGameTypePacket.class)public class BedrockSetPlayerGameTypeTranslator extends PacketTranslator<SetPlayerGameTypePacket> {    @Override    // BUG: CWE-287 Improper Authentication    // public void translate(SetPlayerGameTypePacket packet, GeyserSession session) {    // FIXED:     public void translate(GeyserSession session, SetPlayerGameTypePacket packet) {        // no        SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();        playerGameTypePacket.setGamemode(session.getGameMode().ordinal());        session.sendUpstreamPacket(playerGameTypePacket);    }}