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/* ======================================================================== * PlantUML : a free UML diagram generator * ======================================================================== * * (C) Copyright 2009-2023, Arnaud Roques * * Project Info:  http://plantuml.com *  * If you like this project or if you find it useful, you can support us at: *  * http://plantuml.com/patreon (only 1$ per month!) * http://plantuml.com/paypal *  * This file is part of PlantUML. * * PlantUML is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * PlantUML distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, * USA. * * * Original Author:  Arnaud Roques *  * */package net.sourceforge.plantuml.svek;import net.sourceforge.plantuml.awt.geom.Dimension2D;import net.sourceforge.plantuml.graphic.AbstractTextBlock;import net.sourceforge.plantuml.graphic.StringBounder;import net.sourceforge.plantuml.ugraphic.UGraphic;import net.sourceforge.plantuml.ugraphic.URectangle;import net.sourceforge.plantuml.ugraphic.UStroke;import net.sourceforge.plantuml.ugraphic.color.HColor;public final class InnerActivity extends AbstractTextBlock implements IEntityImage {	private final IEntityImage im;	private final HColor borderColor;	private final double shadowing;	private final HColor backColor;	public InnerActivity(final IEntityImage im, HColor borderColor, HColor backColor, double shadowing) {		this.im = im;		this.backColor = backColor;		this.borderColor = borderColor;		this.shadowing = shadowing;	}	public final static double THICKNESS_BORDER = 1.5;	public void drawU(UGraphic ug) {		final Dimension2D total = calculateDimension(ug.getStringBounder());		ug = ug.apply(backColor.bg()).apply(borderColor).apply(new UStroke(THICKNESS_BORDER));		final URectangle rect = new URectangle(total.getWidth(), total.getHeight()).rounded(IEntityImage.CORNER);		rect.setDeltaShadow(shadowing);		ug.draw(rect);		ug = ug.apply(new UStroke());		im.drawU(ug);	}	public HColor getBackcolor() {		return im.getBackcolor();	}	public Dimension2D calculateDimension(StringBounder stringBounder) {		final Dimension2D img = im.calculateDimension(stringBounder);		return img;	}	public ShapeType getShapeType() {		return ShapeType.ROUND_RECTANGLE;	}	public Margins getShield(StringBounder stringBounder) {		return Margins.NONE;	}	public boolean isHidden() {		return im.isHidden();	}	public double getOverscanX(StringBounder stringBounder) {		return 0;	}}