Like dimensionality, voice, all these sort of things actually become a crutch where you get lost in a search space almost. And so some of the best animators that we've worked with, they almost like study when they come up kind of in building their expertise by forcing these projects where all you have is like a ball that can like kind of jump and manipulate itself or like really, really like aggressive constraints where you're forced to kind of extract the deepest level of emotion.