Let me just say this. Out of all racing games I've played for the Nintendo 64, only Diddy Kong Racing and Mario Kart 64 are more fun. Okay. With that said, let's explore the various components of gameplay in a random, unorganized order. What I found really compelling is the awe-inspiring cast of characters. 30 racers, each with their own personality and life story, is quite a hefty amount. Another thing this game excelled in was the sense of SPEED! While Star Wars Episode I Racer went just as fast if not faster, that game didn't present you with the sense of speed F-Zero X does! Sometimes it can get overwhelming, and that sends you flying off the track, where (if you're playing multiplayer) allows you play a rather fun slots game in which you can still affect the action on screen. The ability to completely wipe out opposing racers with a slight double press of R or Z really adds great strategy in the single-player mode. And Death Race. Oooh...that is a classic!  Tracks are well-designed. Boosts. You won't win without them. They can get quite annoying, since if you miss one, you're pretty much screwed, at least in multiplayer. Single player AI is pretty dumb.