R6:RS is one of the best FPS games out there admit some real compition in the genre. The graphics are very good, oddly it did not make use of all the shading effects possible. It also sports some really good voice acting in the briefing missions. The game play is awsome, the AI is almost perfect. While most of the tangos simply stand around their reaction to your team is very real and intelligent. However too often I would step through a door way and get killed-only my squad did not notice, they would contiue to the waypoint. Even if the tangos are in the path of the waypoint your teammates can get cut down fast if one of them does not have clear LOS. While the enemy AI is so good, it is starnge the friendly AI is a notch or two below but still better than the first R6. There are lots of little things that are cool, there is extreme attension to detail here. I really liked seeing the charactors breath and see their breath in the air! The weapon selection is really big, but only a couple of the weapons will you use. The AI is so sensitive to sound that to use something with out a silencer is asking for failure. Most of the weapons are too loud to use on most of the missions so they are basicly useless in single player. Also how each weapon sounds is very authentic and I loved to hear the SMGs just firing away! A new feature are the snipers, while this is good to use they have the same problem as above, the sniper rifles are too loud. I gave my snipers the MP5SD5 rather than the rifles they were supposed to use and it still works rather well. The learning curve is sharp, and much of the planning phase is worthless till you have played the mission a few times to understand the map. However it pays to have a good plan, and that is what really wins the game is good planning. It is extremely rewarding to see your plan work perfectly.