This card driven game has elements of hand management, asynchronous role selection, and deckbuilding on top of a space 4x theme. The 4x is pasted on since you cannot attack each other and each player is building a tableau of cards. The unique follow/dissent mechanism tied to the role selection of other players means you really have to pay attention to other players turns and not tune out until your next turn. Great spin on the typical deckbuilder card game. A good amount of replayability with several paths to victory.