It almost seems a prerequisite now for certain movies to spawn all kinds of aftermarket merchandising, specifically video games (usually sucky ones at that).  But to make a feature length film based on source material taken from a video game?  Seems poor prospect (who remembers 1993's Super Mario Bros?  Or how about 1994's Street Fighter?  Man, those were some awful times), but then again I come from a time when video games were pretty simplistic, and had little or no story.  Nowadays, the technology has allowed for extremely well developed storylines within games, and the likelihood of seeing the transition from game consoles to the big screen becoming more and more common.  I mean, look at it like this, if a game sold how many million copies, you pretty much already have a large fan base more than eager to watch a film based on said game.  A built in audience...how can you go wrong?  Well, if you deviate from the storyline, or screw up various elements or characters, you may end up with a fairly rabid pack of angry fans looking for blood...Resident Evil: Apocalypse (2004), sequel to 2002's Resident Evil film, was written by Paul W.S. Anderson (Event Horizon, AVP: Alien Vs. Predator), and directed by Alexander Witt, a man who has a ton of 2nd director (this is the guy responsible for filming shots of less importance, such as inserts, crowds, scenery, etc.) credits to his name, but makes his directing debut here.  Returning in her role as Alice from the first film is Milla Jovovich (as far as I can tell, she was the only one who made it into the sequel).  Also appearing is Sienna Guillory (Love Actually), Oded Fehr (Deuce Bigalow: Male Gigolo, The Mummy), Mike Epps (Friday After Next, The Fighting Temptations), and Matthew G. Taylor (Gothika, Detroit Rock City) as Nemesis.