No, I haven't played Final Fantasy Anthology, BUT I have played Final Fantasy 6 on the SNES and beaten it. The SNES version and PS version are essentially the same. THIS REVIEW ONLY DEALS WITH FINAL FANTASY 6. I have played some of Final Fantasy 5 on an emulator, but not enough to do a review. I have played, to some degree, Final Fantasies 1 - 9. Of all these Final Fantasy games, I would have to say that FINAL FANTASY 6 IS THE BEST TURN-BASED RPG EVER! Some people say that the music is not all that great. I disagree. Yes, it is sometimes repetitive, BUT IT SETS THE MOOD, unlike lots of games out there. ESPECIALLY the first two tunes when you start the final battle, which is really divided into 4 or 5 parts. Every time I hear those tunes I KNOW that I'm at the ending boss. The character development is OUTSTANDING. Most novels would be hard-pressed to come up with such an interesting group. Locke, Setzer, Cyan, Terra, Shadow, Celes, Edgar, Sabin, Umaro, Relm, Strago, Gogo, and Mog. If you've played the game, you just need to LOOK at these names and you INSTANTLY know who they are. The storyline is AMAZING. Magic has been outlawed, but there are some who would like to bring it back and replace technology with it. There are some parallels to Star Wars and the Wheel of Time in here. Eventually you join a rebellion against the evil Kefka. But two of the best parts in the game are: 1--when you get to the opera house for the first time. 2--when the ENTIRE face of the earth is changed and you must start from SCRATCH. I LOVE that part. It is so NONLINEAR. You have to find all your buddies ALL OVER AGAIN, but you can do it in almost any order you want. Sure, the graphics are outdated on this, but GRAPHICS don't make a game, THE STORYLINE DOES. And there is no denying that the storyline in this game is TOP-NOTCH. Final Fantasy 7 and 9 come VERY close, but no cigar. Nobuo Uematsu really put his whole heart into this game, turning out some of the best video game music ever written. If I had the money, I would buy MULTIPLE copies of this game, since I knew that I'd be returning to it again and again . . . .