This game resembles Secret of Mana in so many ways . . . but this isn't a bad thing.  That game had one enjoyable battle system; Evermore's is that with the twists of alchemy and currency.  Alchemy was a unique system that required one to gather ingredients for the casting of a certain spell--the more powerful requiring much rarer items in higher quantities.  This intrigued me to no end in SOE's heyday, and still conjures faint chills of nostalgia upon reflection.  I mention currency because the fact that money types changed was, for some indescribable reason, very cool.  It didn't mean much to the overall game experience, but its very existence was so unique that I very much enjoyed it.  Finally, there is a shop relying almost solely upon barter in the game--you have to trade numerous items to acquire special relics that enhance you power or skill.  This is a, though not required, helpful diversion and serves to add a little more innovative flair to an already shining game.  This isn't the only source of these relics, but many can be obtained there.  If an action RPG sporting a solid battle system, unique humor reliant on made up movies, and a diverse twist on magic are your thing, then this game delivers a 5 star experience.