Do not even assume for a moment that Star Trek: Armada has any resemblance to Relic's Homeworld, the two are about as closely related as Woody Allen is to Arnold Schwarzengger. First off, it has the longest install process  of any game I have ever played, and I have a 48x CD-ROM drive. Second, the  interface is monstrous, even though it looks elegant and simple. While  positioning ships is easy, (and it should be since they only move in 2  dimensions), there is no real sense of scale, plus they have a tendency to  `bump' into objects like space stations and other ships. Secondly, the  instant they see an enemy ship, any vessel you control within weapons'  range automatically opens fire, taking interaction down a notch. Also  unlike Homeworld the user cannot assign formations to his ships, making  dispersement messy.