Take 'Conflict: Freespace', polish up the already-gorgeous graphics, and you have 'Freespace 2'. Essentially a re-run of the original, this adds new ships, new weapons, at least one outstanding graphical effect (capital  ships now attack each other with 'beam weapons' - giant shafts of light  that cut through ships like a hot knife through butter), and some new  cut-scenes, all wrapped up in a sturdy cardboard box. At the risk of  souding boring, if you liked the original, you'll like this, as it's more  of the same - the controls and interface are identical, and it's just as  derivative of 'X-Wing' and 'Wing Commander' as it ever was, with an  emphasis on fast action and spectacular effects. It has absolutely no  depth, and very little replay value (the missions are often  tightly-scripted, and replaying them is often quite dull, as you know  exactly what's about to happen), but it's the best combat flight simulator  on the market. One tip - try and play the original first, as this game  doesn't usher you into the flow of play gradually, it drops you right in  the thick of things from the first mission.