I played this for a long, long time way back on the original version I purchased when it came out.  I don't know what became of that original copy, but I was overjoyed to find this republished here on amazon.com.  There are places in this game that stick in my memory - the dead city buried under Ragpicker's Square, Curst, and the Fortress of Regrets.  The wonderful city of Sigil that seemed to possess so many dark corners and odd inhabitants from all corners of the multiverse.  There was something vastly different about this game, something that set it apart from the wonderful BGII and other games of the day.  There is even something that sets it apart from the games of today, such as Dragon Age and Oblivion.  Granted, the graphics are aged, but still catch the eye.  They possess an art style that still makes them intriguing.  The depth of ideas, philosophy and wonderful fictional history floating within the text conversations that frequent the game is what sets it above most of the RPGs of years gone and even the ones of today.  Upon playing it again, I am enjoying it immensely, but find myself in a way rather sad.  This game was a pinnacle from back in the day, back when you spent hours delving into conversations and puzzles trying to find the next step to solve the riddle of a man, your immortal protagonist that ever struggles to find his scattered memories.  However most of what is produced today doesn't seem to come close.  I found I greatly enjoyed Fallout 3, a wonderful example of depth with improved graphics.  But discouraged with the linear fare typical with many console/PC games, such as Dragon Age, Mass Effect, and the latest FF offerings.  It would be absolutely killer if someone revisited Planescape with something akin to Fallout 3.  Alas, it will probably never happen.  If you like RPGs however, I highly recommend you snag a copy of this gem while it is still available.  One of the finest examples of the genre out there.