Though Wolfenstein 3-D and the Doom franchise had come and gone long before its time, Goldeneye for the Nintendo 64 grabbed the First Person Shooter genre and ran with it for what seemed like miles and miles. Forget a touchdown, this game ran the ball for fifteen hundred yards, with three interceptions and a dozen field goals. Nothing on a home console was even close to its league. And even today, in the afterglow of behemoths like Halo, Metroid Prime and a limitless roster of PC shooters, the game holds up surprisingly well considering its limitations.