This 1st-person-shooter game has you taking on the role of Alexander Munro (or the lovely Alexandra) an ensign aboard Star Treks USS Voyager.  When Voyager was catapulted into a distant corner of the galaxy  far beyond any hope of reinforcements  Tuvok, the ships executive officer, formed the Hazard Team, an elite corps of Starfleet commandos capable of facing any threat.  Armed with a variety of weapons and trained to operate equipment on any alien starship, the team stands ready against whatever the Delta Quadrant can throw at it.  Unfortunately, Munro is a bit too impulsive (as s/he proves at the end of the first level), and stands to be kicked off the team.  Instead, fate intervenes and the team is forced to take Munro along when the ship is snared by an alien ship and brought through an iso-dimensional rift into a vast graveyard of other alien ships.  With Voyager too severely damaged and drained of power to escape, the Hazard Team is pressed into duty - boarding other ships in a desperate attempt to learn the secret of the aliens that hijacked their ship, and to find the means to escape.  The game relies on both alien races both familiar (Klingon, Malon, Hirogen and Borg) and new.  The levels aren't too long or complicated, and a tight storyline beautifully keeps the game running.  Between the missions is a mix of cut-scenes (using the game engine, ala JK2) and interactive scenes in which you prowl the halls and lounges of the Voyager and mingle with its crew.