Rayman is a solid 2D platformer in the vein of Kid Chameleon and other sixteen-bit era jewels, with about a hundred short sublevels divided into five themed worlds. No plot twists here: shatter the six cages of captured Electoons in every level to confront the master villain and save the Great Protoon. The colorful, witty graphics and the action-packed, absorbing gameplay is where the game really shines. The packaging boasts four separate backgrounds running simultaneously. I haven't counted, but it seems true. The sprites are large, colorful, and expressive. What really amazes is the amount of interaction: you may find yourself dodging enemy projectiles, steering a floating berry, and ducking under swinging obstacles, all at the same time. Not to mention the minigames and the numerous hidden items. Rayman is a complete package, warranting at least a look.