I said it before and I'll say it again in a different way. I'm a 2D fighting veteran and I know which 2D fighter is worth playing all over again and which is worth ditching. However, the PlayStation version of Marvel VS Capcom is just one of those games that needs to be ditched, except for the Dreamcast conversion. Unlike its unworthy PlayStation apprentice, the Dreamcast version of Marvel VS Capcom is 100% arcade perfect in every way ! Allow me to give the lowdown on this game ! The graphics are far by, the best I've seen. Although they seem a bit dated to some people who never played or doubt the VS series, the animation is seamless, with no frames chopped off. The characters look brighter and they move much faster and smoother than that of the arcade version. Including the backgrounds which looks very colorful, but some of them looks like they're featured in an enhanced 16-bit game. But despite of that, the Dreamcast's power is capable of making 2D fighters look better than any other 2D fighters on different home consoles. The sound still remains the same as the arcade and PSX original. The music sounds fairly catchy, but could've been better if Q-Sound hadn't made the music too loud and too flashy to bother even the most patient person in the house. As for the sound effects, almost as similar to that of the earlier VS series, but much improved. You'll still hear a whole lot of the same punching noises and the same hits taken from a super beam or a flame toasted fist. And for the voice acting, the same again, but the only voice that changed, was Ryu's. His character sprite may be based on the original Street Fighter Alpha character, but Capcom designed him to give him his old red headband he had while he was growing older, and make his voice sound a little deeper. As for the gameplay, very well done. The PSX controls didn't do much of the justice but the design of the Dreamcast control fits the gameplay very well. With the DC controller, Marvel VS Capcom plays like a charm ! Yes my friends...it's that good ! And plus, you get the tag feature, where you can switch your characters anytime you want, especially when your first character is losing energy. And as for the game modes, you get five of them, which should be enough to please you. You still get the Arcade mode, along with the 2 player VS mode, Survival mode, Cross Fever mode, and Training mode. As for the selection of characters, it's okay...I guess. You get characters from the Marvel universe from the US and the Capcom universe from Japan. On the Capcom side we've got Ryu, Chun-Li, Zangief, Mega Man, Strider Hiryu, Jin, Morrigan, Captain Commando, and Roll (as a secret character). On the Marvel Comics side we've got Wolverine, Spider-Man, Venom, Gambit, Hulk, and War Machine. The Marvel side does have its share of secret characters, but all of them are alternatives of the same character. But still, while the DC conversion has some flaws, it's still arcade perfect and furthermore, it has no loading times. Marvel VS Capcom for the Dreamcast is one game that shouldn't be left behind. I know what you're saying. I didn't really explain that much detail on the PlayStation version. But the reason why, is because its hard to explain complete details about a horrible port of a true Capcom classic. The DC version was simple to explain, because it defined arcade perfect with a vengeance ! Like I said, if you want the true Marvel VS Capcom experience, play the arcade version or just play this one ! You'll be proud you did !