I quite like the 2D graphics style of this game, it looks neat, clean, and beautiful.  The old school Warcraft games included in this battle chest focused on a war  between Orcs and Humans.  The first game solely involves those two main races while in the second one the humans are aided by the dwarves, elves, and gnomes while the orcs are aided by the ogres, trolls, and goblins.  The first game is simplistic but fun and has interesting strategies too it, plus it has walls and roads which were taken out in the second game.  However, if you're expecting a modern style Blizzard interface, you'll be expecting incorrectly.  Both games suffer from a lack of control groups and only being able to que up one unit as a time.  The unit selection is also pretty bad in the first one since you have to hold shift and click on them all individually, plus you can only get four and right click does nothing.  The second one is greatly improved with the drag to select and the right mouse button with a number of functions although it suffers from some of the problems of the first one.  The pacing is also fairly slow although you can speed both games up.  However, once you get beyond those two disadvantages both games are great.  The storyline and graphics won't WoW you but they are pretty good for the time when it came out and I found it enjoyable to see how things developed and look at the nice little animations.  The gameplay is really the strong point though.  The factions are pretty well balanced and while their regular units are the same except for minor differences (the spearman doesn't have the range of an archer, I guess the spear is too heavy for him), their magic is diverse and awesome.  There's also of great conventional land units  in the second game as well as naval and airpower.  The maps are well done and varied, with both the typical RTS battles on the ground and naval warfare and ampibious assaults on island maps.  The strategy has a fair amount of depth to it and there's lots of neat things you can do, like using farms as walls in the second game, surprising some units with no air attack with dragons, and in the first blocking passageways with foot soldiers while archers attack from behind, limiting the enemies mobility.  The first one's music and intro are only so-so, but the second one is very well done in both areas.  Both have engrossing campaigns and fun multiplayer matches.  Plus you could probably find some world editiing tools out there to create your own maps if you look a little bit.  The first game is pretty good if your into old school RTS while the second one is a blast if you don't mind some minor details being a bit less refined than current games.  Plus, these are the games that started Warcraft and to a lesser extent Starcraft as well.  Give 'em a try if you like fantasy or RTS games.  You won't regret it, especially since it's fairly cheap.