You know everyone seems to be getting into the rehashing and rereleasing of old games on new systems.  Asteriods, Centipede, even Frogger have been updated.  Well here are two games that haven't.  They are the same as when they were released on the Super Nintendo or Super Famicom.  Although they have been added to.  Beautiful CG animations have been added to the beginning of both games.  The only beef I have is that the characters in the CG look really, really pale.  I mean ghostly pale.  The music CD that they added was also very poorly planned.  They slapped on music from FF5 and the beginning of the second disk of FF6's soundtrack.  Why didn't they take the themes of the characters?  Those were the good songs from FF6 not "The Magic House" or "Dark World."  Now to do the games themselves.  FF5: A solid game.  Those players that played FF Tactics will find that there is a job system in this game as well (jobs originated in FF3 for those who care).  After you find one of the four crystals you have the ability to have more jobs come availible to you.  There are 21 different jobs to have from Ninja to Hunter to the trusty Red Mage.  Some of the jobs are really good, others are really bad.  They aren't very well balanced unfortunetly.  As you fight battles you can Points, kinda like Job Points in Tactics.  After you get enough you can a level in that job and get another ability related to that job.  The music hasn't been updated at all.  It is the original Super Nintendo MIDI sounds.  I hate MIDI sounds.  Especially when it sounds MIDI.  The graphics are old school( they will remind you of the block backgrounds in the old RPGs.  Gameplay is very good.  The bosses are very challenging (although there are some that are pushovers).  There are three worlds to explore as well.  It's a fun game and will bring back a lot of nostalgia to those you remember Super Nintendo.  FF6:  The best of the Final Fantasies.  Anyone who says any differently is a fool (I'm sorry if this offends anyone.)  The music is absolutely beautiful.  It may of come from a 16-bit system but it still is the best I've heard.  In Final Fantasy 6 you must face the evil Empire who is bent on using magic to take over the world.  It's your typical RPG from the Super Nintendo era.  There are 12 characters plus two bonus characters that have their own unique abilities.  It's kinda like the job system only without a lot of freedom in who learns what.  Examples the thief Locke can steal, the Magic Soldier Celes can absorb magic and add the MP cost to her own MP.  There are many branches and many plot twists.  There also battles where you actually act out a military campaign.  These are really hard though.  Magic is learned through beings called Espers (the beginning of materia and GFs) and this could be cool but too many Espers have the same spells and too many only give you one and they are the only one that give you it.  Example Crusader with Merton.  Gameplay is standard Final Fantasy.  No surprises there.  All in all.  Final Fantasy Anthology is a must have game for all SquareSoft fans.  If you want to get on the RPG scene I also recommend this game.  It isn't as hungup on graphics and all these special fetures like the newer games are.  It is story and gameplay.  The two most important things in an RPG.  These are the games that will get you started on RPGs.