Diddy Kong Racing is the other major kart racer for the Nintendo 64. When it came out, most people were accusing Rare of copying the Mario Kart 64 formula. That may be true, but at least they made modification. For example, there is a major decrease in emphasis on items in Diddy Kong Racing. In Mario Kart 64, you need a good hold on the items to win. In Diddy Kong Racing, items are merely an afterthought. What are really important are the boosters strewn all around the levels. This creates a different racing feel that some people may like more than others. I personally feel that the karts are not as agile as they are in Mario Kart 64, and that decreases my enjoyment of the game. Ah well. The inclusion of two extra vehicle types adds a different feel to the gameplay. I didn't really like the plane, but hovercrafts rule! In a racing game, level design is just as important as the controls. The courses are nice, but a bit lacking in variety. Oh well. It was obviously a way to fit in with the five different sections in the single player mode. Gawd...the single player mode...the Silver Coin Challenges are no fair, I tell you!