anchor.diff:  	BIND_IP="0.0.0.0" \
   	DISABLECLOUD=true
   
  -# Copy entrypoint script.
  -COPY /docker-entrypoint.sh /entrypoint.sh
  +# Expose default server port.
  +EXPOSE 10999/udp
   
  -# Copy static files.
  -COPY /static /usr/local/lib/dsta
  -RUN mkfifo /usr/local/lib/dsta/console \
  -	&& chown -R steam:steam /usr/local/lib/dsta/ \
  -	&& mkdir -p /var/lib/dsta/ \
  -	&& chown steam:steam /var/lib/dsta/
  -
  -EXPOSE 10999/udp
  +# Set up a volume for configuration files.
   VOLUME ["/var/lib/dsta/config"]
   
  +# Configure working directory.
   WORKDIR /var/lib/dsta/config
  +
  +# Set entrypoint and default command.
   ENTRYPOINT ["/entrypoint.sh"]
   CMD ["dst-server", "start"]
  
positive.code: 	&& rm /usr/local/bin/gosu.asc \
  	&& chmod +x /usr/local/bin/gosu
  
  # We just copy the necessary scripts to download the game. This improves the development speed
  # because we don't need to download the game again if it's not necessary.
  COPY /script/steamcmd /script/update.sh /usr/local/bin/
  
  # Add steam user.
  
negative.code: 
  # Install all the needed scripts
  COPY /script/* /usr/local/bin/
  
  # Copy entrypoint script.
  COPY /docker-entrypoint.sh /entrypoint.sh
  
  # Copy static files.
  COPY /static /usr/local/lib/dsta
  RUN mkfifo /usr/local/lib/dsta/console \
  	&& chown -R steam:steam /usr/local/lib/dsta/ \
  	&& mkdir -p /var/lib/dsta/ \
  	&& chown steam:steam /var/lib/dsta/
  
  # Set environment variables.
  ENV DEFAULT_SERVER_DESCRIPTION="Powered by DST Academy." \
  