anchor.diff:    git checkout $X264_VERSION
   
   FROM builder AS x264
  -COPY --link --from=x264_download /tmp/x264/ /tmp/x264/
  +COPY --from=x264_download /tmp/x264/ /tmp/x264/
   RUN \
     cd x264 && \
     ./configure --enable-pic --enable-static --disable-cli --disable-lavf --disable-swscale && \
  
positive.code:   cd uavs3d && git checkout $UAVS3D_COMMIT
  
  FROM builder AS uavs3d
  COPY --link --from=uavs3d_download /tmp/uavs3d/ /tmp/uavs3d/
  RUN \
    cd uavs3d && \
  # Removes BIT_DEPTH 10 to be able to build on other platforms. 10 was overkill anyways.
  
negative.code:   cd libgme && git checkout $LIBGME_COMMIT
  
  FROM builder AS libgme
  COPY --from=libgme_download /tmp/libgme/ /tmp/libgme/
  RUN \
    cd libgme && \
    mkdir build && cd build && \
  