anchor.diff:  	&& rm /usr/local/bin/gosu.asc \
   	&& chmod +x /usr/local/bin/gosu
   
  -# We just copy the necessary scripts to download the game. This improves the development speed
  -# because we don't need to download the game again if it's not necessary.
  +# Copy setup files.
   COPY /script/steamcmd /script/update.sh /usr/local/bin/
   
   # Add steam user.
  
positive.code: 	BIND_IP="0.0.0.0" \
  	DISABLECLOUD=true
  
  # Copy entrypoint script.
  COPY /docker-entrypoint.sh /entrypoint.sh
  
  # Copy static files.
  COPY /static /usr/local/lib/dsta
  RUN mkfifo /usr/local/lib/dsta/console \
  	&& chown -R steam:steam /usr/local/lib/dsta/ \
  	&& mkdir -p /var/lib/dsta/ \
  	&& chown steam:steam /var/lib/dsta/
  
  EXPOSE 10999/udp
  VOLUME ["/var/lib/dsta/config"]
  
  WORKDIR /var/lib/dsta/config
  ENTRYPOINT ["/entrypoint.sh"]
  CMD ["dst-server", "start"]
  
negative.code: 
  # Install all the needed scripts
  COPY /script/* /usr/local/bin/
  
  # Copy entrypoint script.
  COPY /docker-entrypoint.sh /entrypoint.sh
  
  # Copy static files.
  COPY /static /usr/local/lib/dsta
  RUN mkfifo /usr/local/lib/dsta/console \
  	&& chown -R steam:steam /usr/local/lib/dsta/ \
  	&& mkdir -p /var/lib/dsta/ \
  	&& chown steam:steam /var/lib/dsta/
  
  # Set environment variables.
  ENV DEFAULT_SERVER_DESCRIPTION="Powered by DST Academy." \
  