anchor.diff:  	icon_state = "mining_drone"
   
   /mob/living/simple_animal/hostile/mining_drone/proc/SetOffenseBehavior()
  -	idle_vision_range = 7
  +	idle_vision_range = 10
   	search_objects = 0
   	wander = 0
   	ranged = 1
  
positive.code: 	..()
  
  /mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
  	idle_vision_range = 9
  	search_objects = 2
  	wander = 1
  	ranged = 0
  
negative.code: 	atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
  	minbodytemp = 0
  	wander = 0
  	idle_vision_range = 10
  	move_to_delay = 10
  	retreat_distance = 1
  	minimum_distance = 2
  	health = 250
  	maxHealth = 250
  	melee_damage_lower = 20
  	melee_damage_upper = 20
  	environment_smash = 0
  	attacktext = "drills"
  	attack_sound = 'sound/weapons/circsawhit.ogg'
  	ranged = 1
  	ranged_message = "shoots"
  	ranged_cooldown_cap = 1
  	projectiletype = /obj/item/projectile/kinetic
  	projectilesound = 'sound/weapons/Gunshot4.ogg'
  	speak_emote = list("states")
  