anchor.diff:  
   /obj/item/storage/box/survival_mining/PopulateContents()
   	new /obj/item/clothing/mask/gas/explorer(src)
  -	new /obj/item/tank/internals/emergency_oxygen/engi(src)
   	new /obj/item/crowbar/red(src)
   	new /obj/item/reagent_containers/hypospray/medipen(src)
  +
  +	if(!isplasmaman(loc))
  +		new /obj/item/tank/internals/emergency_oxygen(src)
  +	else
  +		new /obj/item/tank/internals/plasmaman/belt(src)
   
   // Engineer survival box
   /obj/item/storage/box/engineer/PopulateContents()
   	new /obj/item/clothing/mask/breath(src)
  -	new /obj/item/tank/internals/emergency_oxygen/engi(src)
   	new /obj/item/reagent_containers/hypospray/medipen(src)
  +
  +	if(!isplasmaman(loc))
  +		new /obj/item/tank/internals/emergency_oxygen/engi(src)
  +	else
  +		new /obj/item/tank/internals/plasmaman/belt(src)
   
   /obj/item/storage/box/engineer/radio/PopulateContents()
   	..() // we want the regular items too.
  
positive.code: 
  /obj/item/storage/box/hug/survival/PopulateContents()
  	new /obj/item/clothing/mask/breath(src)
  	new /obj/item/tank/internals/emergency_oxygen(src)
  	new /obj/item/reagent_containers/hypospray/medipen(src)
  
  /obj/item/storage/box/rubbershot
  	name = "box of rubber shots"
  
negative.code: // Syndie survival box
  /obj/item/storage/box/syndie/PopulateContents()
  	new /obj/item/clothing/mask/gas/syndicate(src)
  
  	if(!isplasmaman(loc))
  		new /obj/item/tank/internals/emergency_oxygen/engi(src)
  	else
  		new /obj/item/tank/internals/plasmaman/belt(src)
  
  // Security survival box
  /obj/item/storage/box/security/PopulateContents()
  	new /obj/item/clothing/mask/gas/sechailer(src)
  	new /obj/item/reagent_containers/hypospray/medipen(src)
  
  	if(!isplasmaman(loc))
  		new /obj/item/tank/internals/emergency_oxygen(src)
  	else
  		new /obj/item/tank/internals/plasmaman/belt(src)
  
  /obj/item/storage/box/security/radio/PopulateContents()
  	..() // we want the regular stuff too
  