anchor.diff:  datum/reagent/curare
   	name = "Curare"
   	id = "curare"
  -	description = "Does some oxygen and toxin damage, weakens you after 33 seconds."
  -	reagent_state = LIQUID
  -	color = "#CF3600"
  +	description = "A highly dangerous paralytic poison."
  +	reagent_state = LIQUID
  +	color = "#191919"
   	metabolization_rate = 0.1
   	penetrates_skin = 1
   
   datum/reagent/curare/on_mob_life(var/mob/living/M as mob)
   	if(!M) M = holder.my_atom
  +	if(prob(5))
  +		M.emote(pick("gasp","drool", "pale"))
   	if(current_cycle >= 11)
  -		M.Weaken(3)
  +		M.Weaken(15)
   	M.adjustToxLoss(1)
   	M.adjustOxyLoss(1)
   	..()
  
positive.code: 	id = "sulfonal"
  	description = "Deals some toxin damage, and puts you to sleep after 66 seconds."
  	reagent_state = LIQUID
  	color = "#CF3600"
  	metabolization_rate = 0.1
  
  /datum/chemical_reaction/sulfonal
  
negative.code: 	result = "sulfonal"
  	required_reagents = list("acetone" = 1, "diethylamine" = 1, "sulfur" = 1)
  	result_amount = 3
  	mix_message = "The mixture gives off quite a stench."
  
  datum/reagent/sulfonal/on_mob_life(var/mob/living/M as mob)
  	if(!M) M = holder.my_atom
  	M.adjustToxLoss(1)
  	if(current_cycle >= 11)
  		M.drowsyness = max(M.drowsyness, 20)
  	switch(current_cycle)
  		if(0 to 10)
  			if(prob(5))
  				M.emote("yawn")
  		if(22)
  			M.emote("faint")
  		if(23 to INFINITY)
  			if(prob(20))
  				M.emote("faint")
  	..()
  	return
  
  