anchor.diff:  	origin_tech = "biotech=1"
   	turf_type = /turf/open/floor/grass
   	burn_state = FLAMMABLE
  +	merge_type = /obj/item/stack/tile/grass
   
   
   //Wood
  
positive.code: 	desc = "A darkly colored grooved floor tile."
  	icon_state = "tile_poddark"
  	turf_type = /turf/open/floor/pod/dark
  
  //Plasteel (normal)
  /obj/item/stack/tile/plasteel
  
negative.code: 	desc = "A grooved floor tile."
  	icon_state = "tile_pod"
  	turf_type = /turf/open/floor/pod
  	merge_type = /obj/item/stack/tile/pod
  
  /obj/item/stack/tile/pod/light
  	name = "light pod floor tile"
  