anchor.diff:  	icon_state = "advmop"
   	force = 6
   	throwforce = 8
  -	throw_range = 4+	throw_range = 4
  +	mopspeed = 20
positive.code: 	if(istype(turf))
  		user.visible_message("<span class='warning'>[user] begins to clean \the [turf] with [src].</span>")
  
  		if(do_after(user, 40))
  			clean(turf)
  			user << "<span class='notice'>You have finished mopping!</span>"
  
  
negative.code: 	var/mopping = 0
  	var/mopcount = 0
  	var/mopcap = 5
  	var/mopspeed = 40
  
  /obj/item/weapon/mop/New()
  	create_reagents(mopcap)
  