anchor.diff:  	w_class = WEIGHT_CLASS_SMALL
   	//Things in this list will be instantly splatted.  Flyman weakness is handled in the flyman species weakness proc.
   	var/list/strong_against
  +	var/list/spider_panic
   
   /obj/item/melee/flyswatter/Initialize()
   	. = ..()
  
positive.code: 			if(istype(target, /mob/living/))
  				var/mob/living/bug = target
  				bug.death(1)
  			else
  				qdel(target)
  
  
negative.code: 					/mob/living/simple_animal/hostile/poison/bees/,
  					/mob/living/simple_animal/butterfly,
  					/mob/living/simple_animal/cockroach,
  					/obj/item/queen_bee
  	)
  	spider_panic = typecacheof(list(
  					/mob/living/simple_animal/banana_spider,
  					/mob/living/simple_animal/hostile/poison/giant_spider,
  	))
  
  /obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag)
  