anchor.diff:  						if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
   							mutant_string = "mam_body_markings"
   					var/primary_string = "[mutant_string]_primary"
  -					var/secondary_string = "[mutant_string]_secondary]"
  -					var/tertiary_string = "[mutant_string]_tertiary]"
  +					var/secondary_string = "[mutant_string]_secondary"
  +					var/tertiary_string = "[mutant_string]_tertiary"
   					if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
   						message_admins("Sprite Accessory Failure (saving data): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
   						continue
  
positive.code: 				left_eye_color = "#BAB99E"
  				right_eye_color = "#BAB99E"
  
  	if(current_version < 42) //extreme changes to how things are coloured (the introduction of the advanced coloring system)
  		features["color_scheme"] = OLD_CHARACTER_COLORING //disable advanced coloring system by default
  		for(var/feature in features)
  			var/feature_value = features[feature]
  
negative.code: //	You do not need to raise this if you are adding new values that have sane defaults.
  //	Only raise this value when changing the meaning/format/name/layout of an existing value
  //	where you would want the updater procs below to run
  #define SAVEFILE_VERSION_MAX	43
  
  /*
  SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
  