anchor.diff:  	var/amount = 0.0
   	for(var/name in organs)
   		var/datum/organ/external/O = organs[name]
  -		if(!O.robot) amount+= O.burn_dam
  +		if(!(O.status & ROBOT)) amount+= O.burn_dam
   	return amount
   
   /mob/living/carbon/human/adjustFireLoss(var/amount,var/used_weapon = null)
  
positive.code: 	// Shoes
  	lo = organs["l_foot"]
  	ro = organs["r_foot"]
  	if ((!lo.destroyed || !ro.destroyed) && shoes)
  		var/t1 = shoes.icon_state
  		var/icon/shoes_icon = new /icon("icon" = 'feet.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")))
  		if(lo.destroyed && !lying)
  			shoes_icon.Blend(new /icon('limb_mask.dmi', "right[lying?"_l":""]"), ICON_MULTIPLY)
  		else if(ro.destroyed && !lying)
  			shoes_icon.Blend(new /icon('limb_mask.dmi', "left[lying?"_l":""]"), ICON_MULTIPLY)
  		clothing_overlays += image(shoes_icon, "layer" = SHOES_LAYER)
  		if (shoes.blood_DNA)
  			var/icon/stain_icon = icon('blood.dmi', "shoeblood[!lying ? "" : "2"]")
  			if(lo.destroyed)
  				stain_icon.Blend(new /icon('limb_mask.dmi', "right_[lying?"l":"s"]"), ICON_MULTIPLY)
  			else if(ro.destroyed)
  				stain_icon.Blend(new /icon('limb_mask.dmi', "left_[lying?"l":"s"]"), ICON_MULTIPLY)
  			clothing_overlays += image("icon" = stain_icon, "layer" = B_SHOES_LAYER)	// Radio
  
  
negative.code: 		src.tkdisable = 0
  
  /mob/living/carbon/human/get_visible_gender()
  	if(wear_suit && wear_suit.flags_inv & HIDEJUMPSUIT && ((head && head.flags_inv & HIDEMASK) || wear_mask))
  		return NEUTER
  	return gender
  