anchor.diff:  /obj/item/clothing/head/hos
   	name = "head of security cap"
   	desc = "The robust standard-issue cap of the Head of Security. For showing the officers who's in charge."
  +	armor = list(MELEE = 40, BULLET = 30, LASER = 25, ENERGY = 35, BOMB = 25, BIO = 10, FIRE = 50, ACID = 60, WOUND = 10)
   	icon_state = "hoscap"
  -	armor = list(MELEE = 40, BULLET = 30, LASER = 25, ENERGY = 35, BOMB = 25, BIO = 10, FIRE = 50, ACID = 60, WOUND = 10)
   	strip_delay = 80
   	dynamic_hair_suffix = ""
   
  
positive.code: 
  /obj/item/clothing/head/beret/durathread
  	name = "durathread beret"
  	desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer."
  	icon_state = "beret_badge"
  	greyscale_config = /datum/greyscale_config/beret_badge
  	greyscale_config_worn = /datum/greyscale_config/beret_badge/worn
  
negative.code: 	name = "warden's beret"
  	desc = "A special beret with the Warden's insignia emblazoned on it. For wardens with class."
  	greyscale_colors = "#3C485A#00AEEF"
  	strip_delay = 60
  
  /obj/item/clothing/head/beret/sec/navyofficer
  