anchor.diff:  		used = TRUE
   		sleep(50)
   		var/clear = TRUE
  -		for(var/turf/T in range(3,src))
  +		for(var/turf/T in range(2,src))
   			if(istype(T, /turf/closed))
   				clear = FALSE
   				break
  
positive.code: 	icon_state = "smooth"
  	walltype = "shuttle"
  	smooth = SMOOTH_MORE|SMOOTH_DIAGONAL
  	canSmoothWith = list(/turf/closed/wall/shuttle/survival_pod, /obj/machinery/door/airlock)
  
  //Signs
  
  /obj/structure/sign/mining
  	name = "nanotrasen mining corps"
  	desc = "A sign of relief for weary miners, and a warning for would be competitors to Nanotrasen's mining claims "
  	icon = 'icons/turf/walls/survival_pod_walls.dmi'
  	icon_state = "ntpod"
  
  
negative.code: 	icon = 'icons/obj/doors/airlocks/survival/survival.dmi'
  	overlays_file = 'icons/obj/doors/airlocks/survival/survival_overlays.dmi'
  	opacity = 0
  	glass = 1
  
  /obj/structure/tubes
  	icon_state = "tubes"
  	icon = 'icons/obj/lavaland/survival_pod.dmi'
  	name = "tubes"
  	anchored = 1
  	layer = MOB_LAYER - 0.2
  	density = 0