anchor.diff: +/*
   /datum/game_mode/extended
  -	name = "extended (secret)"
  +	name = "extended"
   	config_tag = "extended"
   	required_players = 0
   	prob_traitor_ai = 0
  
positive.code: 
  /datum/game_mode/extended/post_setup()
  	..()
  
  
  /datum/game_mode/extended/announced
  	name = "extended (announced)"
  	config_tag = "extended_announced"
  	required_players = 0
  	prob_traitor_ai = 0
  	// reroll_friendly = 1
  
negative.code: 	world << "<B>The current game mode is - Extended!</B>"
  	world << "<B>Just have fun!</B>"
  
  /datum/game_mode/extended/pre_setup()
  	return 1
  
  /datum/game_mode/extended/post_setup()
  	..()
  
  /datum/game_mode/extended/generate_station_goals()
  	for(var/T in subtypesof(/datum/station_goal))
  		var/datum/station_goal/G = new T
  		station_goals += G
  		G.on_report()
  
  /datum/game_mode/extended/send_intercept(report = 0)
  	priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/AI/commandreport.ogg')
  	for (var/datum/station_goal/G in station_goals)
  		G.send_report()