anchor.diff:  	var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent
   	var/travelling_in_vent = 0
   	var/player_spiders = 0
  +	var/poison_type = "toxin"
  +	var/poison_per_bite = 5
   
   /obj/effect/spider/spiderling/New()
   	pixel_x = rand(6,-6)
  
positive.code: 		var/num = rand(3,12)
  		for(var/i=0, i<num, i++)
  			var/obj/effect/spider/spiderling/S = new /obj/effect/spider/spiderling(src.loc)
  			if(player_spiders)
  				S.player_spiders = 1
  		qdel(src)
  
negative.code: 	icon_state = "eggs"
  	var/amount_grown = 0
  	var/player_spiders = 0
  	var/poison_type = "toxin"
  	var/poison_per_bite = 5
  
  /obj/effect/spider/eggcluster/New()
  	pixel_x = rand(3,-3)
  