anchor.diff:  	pressure_resistance = 50
   	mob_size = MOB_SIZE_LARGE
   	hud_type = /datum/hud/blobbernaut
  -	var/independent = FALSE
  -
  -/mob/living/simple_animal/hostile/blob/blobbernaut/Initialize()
  -	. = ..()
  -	if(!independent) //no pulling people deep into the blob
  -		verbs -= /mob/living/verb/pulled
  -	else
  -		pass_flags &= ~PASSBLOB
   
   /mob/living/simple_animal/hostile/blob/blobbernaut/Life()
   	if(..())
  
positive.code: 	initial_language_holder = /datum/language_holder/empty
  	var/mob/camera/blob/overmind = null
  	var/obj/structure/blob/factory/factory = null
  
  /mob/living/simple_animal/hostile/blob/update_icons()
  	if(overmind)
  
negative.code: 	oldguy = H
  	update_icons()
  	visible_message("<span class='warning'>The corpse of [H.name] suddenly rises!</span>")
  	if(!key)
  		notify_ghosts("\A [src] has been created in \the [get_area(src)].", source = src, action = NOTIFY_ORBIT, flashwindow = FALSE, header = "Blob Zombie Created")
  
  /mob/living/simple_animal/hostile/blob/blobspore/death(gibbed)
  	// On death, create a small smoke of harmful gas (s-Acid)
  