anchor.diff:  	else
   		dat +=	"<br><b>Back:</b> <a href='?src=\ref[src];add_inv=back'>Nothing</a>"
   
  -	user << browse(dat, text("window=mob[];size=325x500", name))
  +	user << browse(dat, text("window=mob[];size=325x500", real_name))
   	onclose(user, "mob[real_name]")
   	return
   
  
positive.code: /mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob)  //Marker -Agouri
  	if(istype(O, /obj/item/weapon/newspaper))
  		if(!stat)
  			for(var/mob/M in viewers(user, null))
  				if ((M.client && !( M.blinded )))
  					M.show_message("\blue [user] baps [name] on the nose with the rolled up [O]")
  			spawn(0)
  				for(var/i in list(1,2,4,8,4,2,1,2))
  					dir = i
  
negative.code: 						movement_target.attack_animal(src)
  					else if(ishuman(movement_target.loc) )
  						if(prob(20))
  							emote("stares at [movement_target.loc]'s [movement_target] with a sad puppy-face")
  
  		if(prob(1))
  			emote(pick("dances around","chases its tail"))
  