anchor.diff:  /obj/item/projectile/needle/ap
   	name = "needler dart"
   	damage = 64
  -	armour_penetration = 35+	armour_penetration = 35
  
positive.code: 
  /obj/item/projectile/bullet/pellet
  	name = "pellet"
  	damage = 20
  	armour_penetration = -15
  
  /obj/item/projectile/bullet/pellet/weak
  	damage = 3
  
negative.code: /obj/item/projectile/bullet/incendiary/shell/dragonsbreath
  	name = "dragonsbreath round"
  	damage = 5
  	range = 7
  
  /obj/item/projectile/bullet/meteorshot
  	name = "meteor"
  