anchor.diff:  	needs_permit = 0
   	mag_type = /obj/item/ammo_box/magazine/toy/x9
   	casing_ejector = 0
  -	spread = 45		//MAXIMUM XCOM MEMES (actually that'd be 90 spread)
  +	spread = 90		//MAXIMUM XCOM MEMES (actually that'd be 180 spread)
  +	w_class = WEIGHT_CLASS_BULKY
  +	weapon_weight = WEAPON_HEAVY
   
   /datum/design/foam_x9
   	name = "Foam Force X9 Rifle"
   	id = "foam_x9"
   	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 20000, MAT_GLASS = 10000)
  +	materials = list(MAT_METAL = 24000, MAT_GLASS = 14000)
   	build_path = /obj/item/gun/ballistic/automatic/x9/toy
   	category = list("hacked", "Misc")
   
  
positive.code: 	name = "Foam Force Stealth Pistol"
  	id = "foam_sp"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 15000, MAT_GLASS = 1000)
  	build_path = /obj/item/gun/ballistic/automatic/toy/pistol/stealth
  	category = list("hacked", "Misc")
  
  
negative.code: 	suppressed = TRUE
  	burst_size = 1
  	fire_delay = 0
  	spread = 60
  	actions_types = list()
  
  /obj/item/gun/ballistic/automatic/toy/pistol/stealth/update_icon()
  