anchor.diff:  	perform_exposure()
   
   /obj/effect/hotspot/proc/perform_exposure()
  -	var/turf/simulated/floor/location = loc
  +	var/turf/simulated/location = loc
   	if(!istype(location))	return 0
   
   	if(volume > CELL_VOLUME*0.95)	bypassing = 1
  
positive.code: 		return 1
  
  	var/igniting = 0
  
  	if((exposed_temperature > PLASMA_MINIMUM_BURN_TEMPERATURE) && air_contents.toxins > 0.5)
  		igniting = 1
  
  
negative.code: 			volume = location.air.fuel_burnt*FIRE_GROWTH_RATE
  			temperature = location.air.temperature
  	else
  		var/datum/gas_mixture/affected = location.air.remove_quick()//clear dat gas then replace :3
  		affected.temperature = temperature
  		affected.react()
  		temperature = affected.temperature
  