anchor.diff:  		restricted_jobs += protected_jobs
   	if(CONFIG_GET(flag/protect_assistant_from_antagonist))
   		restricted_jobs += "Assistant"
  -	var/starter_servants = 4 //Guaranteed four servants
  +	var/starter_servants = 4 //Try to go for at least four
   	var/number_players = num_players()
   	roundstart_player_count = number_players
   	if(number_players > 30) //plus one servant for every additional 10 players above 30
   		number_players -= 30
   		starter_servants += round(number_players / 10)
  -	starter_servants = min(starter_servants, 8) //max 8 servants (that sould only happen with a ton of players)
  -	GLOB.clockwork_vitality += 50 * starter_servants //some starter Vitality to help recover from initial fuck ups
  +		starter_servants = min(starter_servants, 8) //max 8 servants (that sould only happen with a ton of players)
   	while(starter_servants)
  +		if(!antag_candidates.len)
  +			break //Skip setup, DO NOT RUNTIME
   		var/datum/mind/servant = antag_pick(antag_candidates)
   		servants_to_serve += servant
   		antag_candidates -= servant
  -		servant.assigned_role = ROLE_SERVANT_OF_RATVAR
   		servant.special_role = ROLE_SERVANT_OF_RATVAR
  +		servant.restricted_roles = restricted_jobs
   		starter_servants--
  -	return 1
  +	if(!servants_to_serve.len) //Uh oh, something went wrong
  +		setup_error = "There are no clockcult candidates! (Or something went very wrong)"
  +		return FALSE
  +	GLOB.clockwork_vitality += 50 * servants_to_serve.len //some starter Vitality to help recover from initial fuck ups
  +	return TRUE //Haha yes it works time to not touch it any more than that.
   
   /datum/game_mode/clockwork_cult/post_setup()
   	for(var/S in servants_to_serve)
  
positive.code: 	config_tag = "clockwork_cult"
  	antag_flag = ROLE_SERVANT_OF_RATVAR
  	false_report_weight = 10
  	required_players = 35
  	required_enemies = 3
  	recommended_enemies = 5
  	enemy_minimum_age = 7
  
negative.code: 		greet_servant(L)
  		equip_servant(L)
  		add_servant_of_ratvar(L, TRUE)
  	..()
  	return 1
  
  /datum/game_mode/clockwork_cult/proc/greet_servant(mob/M) //Description of their role
  