anchor.diff:  
   /datum/action/cooldown/domain/Trigger()
   	. = ..()
  +	if(!.)
  +		return
   	var/turf/T = get_turf(owner)
   	T.atmos_spawn_air("miasma=4;TEMP=[T20C]")
   	switch (rand(1,10))
  
positive.code: /datum/action/cooldown/domain
  	name = "Rat King's Domain"
  	desc = "Corrupts this area to be more suitable for your rat army."
  	cooldown_time = 60
  	icon_icon = 'icons/mob/actions/actions_animal.dmi'
  	background_icon_state = "bg_clock"
  
negative.code: /datum/action/cooldown/riot
  	name = "Raise Army"
  	desc = "Raise an army out of the hordes of mice and pests crawling around the maintenance shafts."
  	check_flags = AB_CHECK_CONSCIOUS
  	icon_icon = 'icons/mob/actions/actions_animal.dmi'
  	button_icon_state = "riot"
  	background_icon_state = "bg_clock"
  