anchor.diff:  	if(target.stat == DEAD)
   		to_chat(user,"<span class='warning'>[target.real_name] is dead. Bring them to a transmutation rune!</span>")
   
  -/datum/action/innate/heretic_shatter
  -	name = "Shattering Offer"
  -	desc = "By breaking your blade, you will be granted salvation from a dire situation. (Teleports you to a random safe turf on your current z level, but destroys your blade.)"
  -	background_icon_state = "bg_ecult"
  -	button_icon_state = "shatter"
  -	icon_icon = 'icons/mob/actions/actions_ecult.dmi'
  -	check_flags = AB_CHECK_HANDS_BLOCKED|AB_CHECK_IMMOBILE
  -	var/mob/living/carbon/human/holder
  -	var/obj/item/melee/sickly_blade/sword
  -
  -/datum/action/innate/heretic_shatter/Grant(mob/user, obj/object)
  -	sword = object
  -	holder = user
  -	//i know what im doing
  -	return ..()
  -
  -/datum/action/innate/heretic_shatter/IsAvailable()
  -	if(IS_HERETIC(holder) || IS_HERETIC_MONSTER(holder))
  -		return TRUE
  -	else
  -		return FALSE
  -
  -/datum/action/innate/heretic_shatter/Activate()
  -	var/turf/safe_turf = find_safe_turf(zlevels = sword.z, extended_safety_checks = TRUE)
  -	do_teleport(holder,safe_turf,forceMove = TRUE)
  -	to_chat(holder,"<span class='warning'>You feel a gust of energy flow through your body... the Rusted Hills heard your call...</span>")
  -	qdel(sword)
  -
  -
   /obj/item/melee/sickly_blade
   	name = "\improper Sickly Blade"
   	desc = "A sickly green crescent blade, decorated with an ornamental eye. You feel like you're being watched..."
  
positive.code: 		return FALSE
  	return ..()
  
  /obj/item/melee/sickly_blade/pickup(mob/user)
  	. = ..()
  	linked_action.Grant(user, src)
  
  /obj/item/melee/sickly_blade/dropped(mob/user, silent)
  	. = ..()
  	linked_action.Remove(user, src)
  
  /obj/item/melee/sickly_blade/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
  	. = ..()
  
negative.code: 	hitsound = 'sound/weapons/bladeslice.ogg'
  	attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "rends")
  	attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "rend")
  
  /obj/item/melee/sickly_blade/attack(mob/living/M, mob/living/user)
  	if(!(IS_HERETIC(user) || IS_HERETIC_MONSTER(user)))
  