anchor.diff:  		now_pushing = 1
   		if(ismob(AM))
   			var/mob/tmob = AM
  -			if(istype(tmob, /mob/living/carbon/human) && (HULK in tmob.mutations))
  +			if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
   				if(prob(70))
   					usr << "\red <B>You fail to push [tmob]'s fat ass out of the way.</B>"
   					now_pushing = 0
  
positive.code: 		if ((O.icon_state == "flaming" && !( shielded )))
  			adjustFireLoss(40)
  		health = 100 - getOxyLoss() - getToxLoss() - getFireLoss() - getBruteLoss()
  	return	
  	
  /mob/living/carbon/monkey/attack_paw(mob/living/M as mob)
  	..()
  
  
negative.code: 		updatehealth()
  
  	return
  
  /mob/living/carbon/monkey/Stat()
  	..()
  	statpanel("Status")
  