anchor.diff:  			RandomizeShop()
   			var/date = time_until("Sunday", "00")
   			if(date != -1)
  -				var/Event/RandomizeShop/e = new
  +				var/Event/WeeklyEvents/e = new
   				scheduler.schedule(e, world.tick_lag * 10 * date)
   		init_quests()
   
  
positive.code: 						break
  				if(disable)	weather.clear(0)
  
  	RandomizeShop
  		fire()
  			..()
  			spawn()
  				scheduler.schedule(src, world.tick_lag * 6048000) // 1 week
  				RandomizeShop()
  				rewardExpWeek()
  
  	RandomEvents
  		fire()
  
negative.code: 	SteppedOnPoop
  	Flying
  	UsedEpiskey
  	UsedImmobulus
  	Summoned
  	Decloaked
  	Knockedfrombroom
  