anchor.diff:  	//choose an area and populate our affected vents with it
   	var/list/epicentreList = list()
   
  -	for(var/i=1, i <= 3, i++)
  +	for(var/i=1, i <= maxVents, i++)
   		var/list/possibleEpicentres = list()
   		for(var/obj/effect/landmark/newEpicentre in landmarks_list)
   			if(newEpicentre.name == "lightsout" && !(newEpicentre in epicentreList))
  
positive.code: 		pump.loc.assume_air(air_contents)
  		pump.air_update_turf()
  
  		if (prob(3)) //may the honkmother have mercy on your soul
  			var/turf/location = pump.loc
  			if (isturf(location))
  				location.hotspot_expose(1000,500,1)
  
  /datum/round_event/plasma_fire/end()
  	priority_announce("Subsystem error rectified. Distribution loop returning to normal. Atmospherics response advised for affected general area: [affectedArea]", "Station Atmospherics Monitoring")
negative.code: 	var/maxVents = 3
  
  /datum/round_event/plasma_fire/announce()
  	priority_announce("WARNING: Fulminant atmospherics error detected. Plasma routing temporarily diverted to distribution loop. Fires may occur. Internals are advised.", "Station Atmospherics Monitoring")
  
  
  /datum/round_event/plasma_fire/setup()
  