anchor.diff:  	return TRUE
   
   /obj/item/stack/sheet/plasteel/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
  -	if(!source)
  +	if(source)
   		return FALSE
   	if(proselytizer.metal_to_alloy)
   		return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(amount*REPLICANT_PLASTEEL), "spawn_dir" = SOUTH)
  
positive.code: 
  //Brass directly to alloy; scarab only
  /obj/item/stack/sheet/brass/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
  	if(!source)
  		return FALSE
  	if(!proselytizer.metal_to_alloy)
  		return FALSE
  
negative.code: 
  //Metal conversion
  /obj/item/stack/rods/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
  	if(source)
  		return FALSE
  	if(proselytizer.metal_to_alloy)
  		return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(amount*REPLICANT_ROD), "spawn_dir" = SOUTH)
  