anchor.diff:  		if(M.mind.assigned_role == "Janitor")
   			active_with_role["Janitor"]++
   
  -		if(M.mind.assigned_role == "Gardener")
  -			active_with_role["Gardener"]++
  +		if(M.mind.assigned_role == "Botanist")
  +			active_with_role["Botanist"]++
   
   	return active_with_role
  
positive.code: 	active_with_role["AI"] = 0
  	active_with_role["Cyborg"] = 0
  	active_with_role["Janitor"] = 0
  	active_with_role["Gardener"] = 0
  	active_with_role["Any"] = player_list.len
  
  	for(var/mob/M in player_list)
  
negative.code: 	possibleEvents[/datum/event/ionstorm] = active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
  	possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
  	possibleEvents[/datum/event/electrical_storm] = 15 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
  	possibleEvents[/datum/event/wallrot] = 30 * active_with_role["Engineer"] + 50 * active_with_role["Botanist"]
  
  	if(!spacevines_spawned)
  		possibleEvents[/datum/event/spacevine] = 10 + 5 * active_with_role["Engineer"]
  