anchor.diff:  					sleep(10)
   					step(smoke,direction)
   				spawn(150+rand(10,30))
  -					del(smoke)
  +					smoke.delete()
   					src.total_smoke--
   
   
  
positive.code: /obj/effect/effect/sleep_smoke/New()
  	..()
  	spawn (200+rand(10,30))
  		del(src)
  	return
  
  /obj/effect/effect/sleep_smoke/Move()
  
negative.code: 	if (istype(T, /turf))
  		T.hotspot_expose(1000,100)
  	spawn (100)
  		delete()
  	return
  
  /obj/effect/effect/sparks/Del()
  