anchor.diff:  		..()
   
   /obj/item/weapon/wirecutters/suicide_act(mob/user)
  -	user.visible_message("<span class='suicide'>[user] is cutting at \his arteries with the [src.name]! It looks like \he's trying to commit suicide.</span>")
  +	user.visible_message("<span class='suicide'>[user] is cutting at \his arteries with the [name]! It looks like \he's trying to commit suicide.</span>")
   	playsound(loc, hitsound, 50, 1, -1)
   	return (BRUTELOSS)
   
  
positive.code: 	toolspeed = 1
  
  /obj/item/weapon/crowbar/suicide_act(mob/user)
  	user.visible_message("<span class='suicide'>[user] is putting the [src.name] into \his mouth and proceeds to weigh down! It looks like \he's trying to commit suicide.</span>")
  	playsound(loc, 'sound/weapons/grapple.ogg', 50, 1, -1)
  	sleep(3)
  	var/turf/simulated/location = get_turf(user)
  
negative.code: 			if(D.reagents.has_reagent("welding_fuel"))
  				D.reagents.trans_id_to(src, "welding_fuel", max_fuel)
  				user << "<span class='notice'>[src] refueled.</span>"
  				playsound(loc, 'sound/effects/refill.ogg', 50, 1, -6)
  				update_icon()
  				return
  			else
  