anchor.diff:  					M.adjustBruteLoss(-1)
   					M.adjustFireLoss(-1)
   					owner.nutrition -= 10
  -		return+		return
  
positive.code: 				digest_alert_prey = replacetext(digest_alert_prey,"%belly",lowertext(name))
  
  				//Send messages
  				owner << "<span class='warning'>" + digest_alert_owner + "</span>"
  				M << "<span class='userdanger'>" + digest_alert_prey + "</span>"
  				M.visible_message("<span class='userdanger'>[digest_alert_owner]</span>", "<span class='warning'>[digest_alert_prey]</span>",
  									"<span class='notice'>You watch as [owner]'s form lose its additions.</span>")
  				owner.nutrition += 400 // so eating dead mobs gives you *something*.
  				playsound(owner.loc, "death_gurgles", 50, 0, -5)
  				digestion_death(M)
  
negative.code: 				digest_alert_prey = replacetext(digest_alert_prey,"%belly",lowertext(name))
  
  				//Send messages
  				to_chat(owner, "<span class='warning'>[digest_alert_owner]</span>")
  				M.visible_message("<span class='notice'>You watch as [owner]'s form loses its additions.</span>", "<span class='warning'>[digest_alert_prey]</span>")
  
  				owner.nutrition += 400 // so eating dead mobs gives you *something*.
  				playsound(owner.loc, "death_gurgles", 50, 0, -5)
  