anchor.diff:  /turf/simulated/floor/holofloor/asteroid
   	name = "Asteroid"
   	icon_state = "asteroid0"
  -	floor_tile = new/obj/item/stack/tile/grass
  +	floor_tile = new/obj/item/stack/tile
   
   /turf/simulated/floor/holofloor/asteroid/New()
   	floor_tile = null //I guess New() isn't run on objects spawned without the definition of a turf to house them, ah well.
  
positive.code: 	name = "Space"
  	icon = 'icons/turf/space.dmi'
  	icon_state = "0"
  	floor_tile = new/obj/item/stack/tile/grass
  
  /turf/simulated/floor/holofloor/fakespace/New()
  	floor_tile = null
  
negative.code: 	name = "Hyperspace"
  	icon = 'icons/turf/space.dmi'
  	icon_state = "speedspace_eq_1"
  	floor_tile = new/obj/item/stack/tile
  
  /turf/simulated/floor/holofloor/hyperspace/New()
  	floor_tile = null
  