anchor.diff:  				feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
   				for(var/mob/O in viewers(get_turf(holder.my_atom), null))
   					O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
  -				sleep(50)
  -				explosion(get_turf(holder.my_atom), 1 ,3, 6)
  +				spawn(50)
  +					if(holder && holder.my_atom)
  +						explosion(get_turf(holder.my_atom), 1 ,3, 6)
   //Light Pink
   		slimepotion2
   			name = "Slime Potion 2"
  
positive.code: 				feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
  				for(var/mob/O in viewers(get_turf(holder.my_atom), null))
  					O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
  				sleep(50)
  				var/turf/simulated/T = get_turf(holder.my_atom)
  				if(istype(T))
  					T.atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 50)
  
  //Yellow
  		slimeoverload
  
negative.code: 				feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
  				for(var/mob/O in viewers(get_turf(holder.my_atom), null))
  					O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
  				spawn(50)
  					if(holder && holder.my_atom)
  						playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
  						for(var/mob/living/M in range (get_turf(holder.my_atom), 7))
  							M.bodytemperature -= 240
  							M << "\blue You feel a chill!"
  
  //Orange
  		slimecasp
  