anchor.diff:  		return i
   
   	New()
  -		if(prob(5))
  +		if(prob(10))
   			rep *= 2
   			name = "greater [name]"
  -		else if(prob(60))
  -			rep /= 3
  +		else if(prob(55))
  +			rep /= 2
   			name = "small [name]"
   
   		..()
  
positive.code: obj/items/wearable/wands/light_wand
  	icon = 'light_wand.dmi'
  	displayColor = "#64c8ff"
  
  obj/items/wearable/wigs
  	price = 500000
  
negative.code: 
  	peace_tablet
  		icon_state = "peace"
  		rep        = 4
  		Add(mob/Player/i_Player)
  
  			if(!(locate(/mob/TalkNPC/quest/vampires/Peace_Vampire) in oview(1)))
  