anchor.diff:  						I.in_use = 0
   						return
   					user << "Upload access confirmed. Loading control program into airlock software."
  -					sleep(35)
  +					sleep(35*multiplier)
   					if (!src.canSynHack(I))
   						user << "\red Hack aborted: cable connection lost. Do not move away from the airlock."
   						src.synHacking=0
  
positive.code: 
  		synhack(mob/user as mob, obj/item/device/hacktool/I)
  			if (src.synHacking==0)
  				src.synHacking=1
  				I.in_use = 1
  				user << "You begin hacking..."
  				spawn(20)
  					user << "Jacking in. Stay close to the airlock or you'll rip the cables out and we'll have to start over."
  					sleep(25)
  					if (src.canSynControl())
  						user << "Hack cancelled, control already possible."
  						src.synHacking=0
  
negative.code: 			if (!src.canSynControl() && src.canSynHack(C))
  				src.synhack(user, C)
  				return
  			if(istype(C, /obj/item/device/hacktool/engineer))
  				return
  		else
  			world << "ERROR: Mob was null when calling attack_ai on [src.name] at [src.x],[src.y],[src.z]"
  			return
  