anchor.diff:  					M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
   //				M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
   					playsound(src.loc, pick('sound/effects/ghost.ogg','sound/effects/ghost2.ogg'), 10, 1)
  -*/+*/
  
positive.code: /mob/dead/observer/say(var/message)
  	message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
  
  	if (!message)
  		return
  
negative.code: 
  
  /mob/dead/observer/emote(var/act, var/type, var/message)
  	message = trim(copytext(message, 1, MAX_MESSAGE_LEN))
  
  	if(!message)
  		return
  