anchor.diff:  			message_admins("[ADMIN_LOOKUPFLW(user)] set [ADMIN_LOOKUPFLW(M)] on fire with [src] at [AREACOORD(user)]")
   			log_game("[key_name(user)] set [key_name(M)] on fire with [src] at [AREACOORD(user)]")
   
  -/obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
  +/obj/item/reagent_containers/food/snacks/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
   	. = ..()
   	if(!proximity)
   		return
  
positive.code: 	reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "nutriment" = 0)
  	rarity = 20
  
  /obj/item/grown/novaflower
  	seed = /obj/item/seeds/sunflower/novaflower
  	name = "novaflower"
  	desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire."
  	icon_state = "novaflower"
  	lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
  	tastes = list("nova" = 1)
  	damtype = "fire"
  	force = 0
  	slot_flags = ITEM_SLOT_HEAD
  
negative.code: 	throw_range = 3
  	attack_verb = list("roasted", "scorched", "burned")
  	grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0)
  	tastes = list("cooked sunflower" = 1)
  
  /obj/item/reagent_containers/food/snacks/grown/novaflower/add_juice()
  	..()
  	force = round((5 + seed.potency / 5), 1)
  
  /obj/item/reagent_containers/food/snacks/grown/novaflower/attack(mob/living/carbon/M, mob/user)
  	if(!..())
  		return
  	if(isliving(M))
  