anchor.diff:  
   /obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
   	. = ..()
  -	if(!QDELETED(target) && iscarbon(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
  +	if(target && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
   		user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES
   		add_notch(user)
   		target.visible_message("<span class='warning'>[target] crumbles to dust beneath [user]'s blows!</span>", "<span class='userdanger'>As you fall, your body crumbles to dust!</span>")
  
positive.code: /obj/item/proc/can_trigger_gun(mob/living/user)
  	if(!user.can_use_guns(src))
  		return FALSE
  >>>>>>> bcbc166... chainsaws rebalance, but working this time :) (#30399)
  	return TRUE
  
negative.code: 	righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
  	flags_1 = NODROP_1 | ABSTRACT_1 | DROPDEL_1
  	w_class = WEIGHT_CLASS_HUGE
  	force = 21
  	throwforce = 0
  	throw_range = 0
  	throw_speed = 0
  