anchor.diff:  	Potions
   
   		Health
  -			var/amount = 30
  +			var/amount = 100
   
   			Activate()
   				set waitfor = 0
   
   				var/mob/Player/p = AttachedAtom
   				while(p)
  -					p.HP = min(p.HP + amount, p.MHP + p.extraMHP)
  +					p.HP = min(p.HP + amount + rand(-10, 10), p.MHP + p.extraMHP)
   
   					emit(loc    = p,
   						 ptype  = /obj/particle,
  
positive.code: 					if(abs(p.fame) <= 100) continue
  					if(world.realtime - p.time < 2592000) continue
  
  					p.fame -= round(p.fame / 10)
  
  	RandomEvents
  		fire()
  
negative.code: 				..()
  
  		Mana
  			var/amount = 100
  
  			Activate()
  				set waitfor = 0
  
  				var/mob/Player/p = AttachedAtom
  				while(p)
  					p.MP = min(p.MP + amount + rand(-10, 10), p.MMP + p.extraMMP)
  
  					emit(loc    = p,
  						 ptype  = /obj/particle,
  