anchor.diff:  	owner << "<span class='warning'>You feel a spike of pain in your head.</span>"
   	empulse(get_turf(owner), 2, 5, 1)
   
  +/*
   /obj/item/organ/internal/gland/spiderman
   	origin_tech = "materials=4;biotech=6"
   	cooldown_low = 450
  
positive.code: 	owner << "<span class='warning'>You feel something crawling in your skin.</span>"
  	owner.faction |= "spiders"
  	new /obj/effect/spider/spiderling(owner.loc)
  
  /obj/item/organ/internal/gland/egg
  	origin_tech = "materials=4;biotech=6"
  
negative.code: 	if(istype(T))
  		T.atmos_spawn_air(SPAWN_TOXINS|SPAWN_20C,300)
  	owner.gib()
  	return*/
  