anchor.diff:  #define STUNBATON_CHARGE_LENIENCY 0.3
  +#define STUNBATON_DEPLETION_RATE 0.006
   
   /obj/item/melee/baton
   	name = "stunbaton"
  
positive.code: 	update_icon()
  
  /obj/item/melee/baton/process()
  	deductcharge(hitcost * 0.004, FALSE, FALSE)
  
  /obj/item/melee/baton/update_icon()
  	if(status)
  
negative.code: 	sparkler?.activate()
  	. = ..()
  
  #undef STUNBATON_CHARGE_LENIENCY
  #undef STUNBATON_DEPLETION_RATE
  