anchor.diff:  	var/list/image_cache = the_eye.placement_images
   	for(var/i in 1 to image_cache.len)
   		var/image/I = image_cache[i]
  -		I.loc = eyeturf
   		var/list/coords = image_cache[I]
   		var/turf/T = locate(eyeturf.x + coords[1], eyeturf.y + coords[2], eyeturf.z)
  +		I.loc = T
   		if(checkLandingTurf(T, overlappers))
   			I.icon_state = "green"
   		else
   			I.icon_state = "red"
   			. = FALSE
   
  -/obj/machinery/computer/camera_advanced/shuttle_docker/proc/checkLandingTurf(turf/T, list/overlappers) 
  -	// Too close to the map edge is never allowed 
  -	if(!T || T.x == 1 || T.y == 1 || T.x == world.maxx || T.y == world.maxy) 
  +/obj/machinery/computer/camera_advanced/shuttle_docker/proc/checkLandingTurf(turf/T, list/overlappers)
  +	// Too close to the map edge is never allowed
  +	if(!T || T.x == 1 || T.y == 1 || T.x == world.maxx || T.y == world.maxy)
   		return FALSE
  -	// If it's one of our shuttle areas assume it's ok to be there 
  -	if(shuttle_port.shuttle_areas[T.loc]) 
  +	// If it's one of our shuttle areas assume it's ok to be there
  +	if(shuttle_port.shuttle_areas[T.loc])
   		return TRUE
   	// Checking for overlapping dock boundaries
   	for(var/i in 1 to overlappers.len)
  
positive.code: 	the_eye.placed_images = list()
  
  	for(var/V in the_eye.placement_images)
  		var/turf/T = locate(eyeobj.x + the_eye.placement_images[V][1], eyeobj.y + the_eye.placement_images[V][2], eyeobj.z)
  		var/image/I = image('icons/effects/alphacolors.dmi', T, "blue")
  		I.layer = ABOVE_OPEN_TURF_LAYER
  		I.plane = 0
  		I.mouse_opacity = 0
  		the_eye.placed_images += I
  
  	if(current_user && current_user.client)
  		current_user.client.images += the_eye.placed_images
  
negative.code: 			if(T.z != origin.z)
  				continue
  			var/image/I = image('icons/effects/alphacolors.dmi', origin, "red")
  			var/x_off = T.x - origin.x
  			var/y_off = T.y - origin.y
  			I.loc = locate(origin.x + x_off, origin.y + y_off, origin.z) //we have to set this after creating the image because it might be null, and images created in nullspace are immutable.
  			I.layer = ABOVE_NORMAL_TURF_LAYER
  			I.plane = 0
  			I.mouse_opacity = 0
  			the_eye.placement_images[I] = list(x_off, y_off)
  
  /obj/machinery/computer/camera_advanced/shuttle_docker/give_eye_control(mob/user)
  