anchor.diff:  	if(occupant)
   		to_chat(user, "<span class='boldnotice'>\The [src] is in use.</span>")
   		return
  -
   	close_machine(target)
   
   	to_chat(target, "<span class='boldnotice'>If you ghost, log out or close your client now, your character will shortly be permanently removed from the round.</span>")
  
positive.code: 
  //Attacks/effects.
  /obj/machinery/cryopod/blob_act()
  	return //Sorta gamey, but we don't really want these to be destroyed.
  
negative.code: 		control_computer = C
  		if(C)
  			return C
  		break
  
  	// Don't send messages unless we *need* the computer, and less than five minutes have passed since last time we messaged
  	if(!control_computer && urgent && last_no_computer_message + 5*60*10 < world.time)
  