anchor.diff:  /obj/machinery/atmospherics/components/unary/cryo_cell/Destroy()
   	QDEL_NULL(radio)
   	QDEL_NULL(beaker)
  +	///Take the turf the cryotube is on
  +	var/turf/T = loc
  +	///Take the air composition of the turf
  +	var/datum/gas_mixture/env = T.return_air()
  +	///Take the air composition inside the cryotube
  +	var/datum/gas_mixture/air1 = airs[1]
  +	env.merge(air1)
  +	air_update_turf()
  +
   	return ..()
   
   /obj/machinery/atmospherics/components/unary/cryo_cell/contents_explosion(severity, target)
  
positive.code: 
  			var/heat = ((1 - cold_protection) * 0.1 + conduction_coefficient) * temperature_delta * (air_heat_capacity * heat_capacity / (air_heat_capacity + heat_capacity))
  
  			air1.temperature = max(air1.temperature - heat / air_heat_capacity, TCMB)
  			mob_occupant.adjust_bodytemperature(heat / heat_capacity, TCMB)
  
  		air1.gases[/datum/gas/oxygen][MOLES] = max(0,air1.gases[/datum/gas/oxygen][MOLES] - 0.5 / efficiency) // Magically consume gas? Why not, we run on cryo magic.
  		air1.garbage_collect()
  
  /obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
  	if(message_cooldown <= world.time)
  
negative.code: #define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
  ///Max temperature allowed inside the cryotube, should break before reaching this heat
  #define MAX_TEMPERATURE 4000
  
  /obj/machinery/atmospherics/components/unary/cryo_cell
  	name = "cryo cell"
  