anchor.diff:  							var/input = "Choose your character's hair colour:"
   							if(species == "Machine")
   								input = "Choose your character's frame colour:"
  -							var/new_hair = input(user, input, "Character Preference") as color|null
  +							var/new_hair = input(user, input, "Character Preference", rgb(r_hair, g_hair, b_hair)) as color|null
   							if(new_hair)
   								r_hair = hex2num(copytext(new_hair, 2, 4))
   								g_hair = hex2num(copytext(new_hair, 4, 6))
  
positive.code: 							body_accessory = (new_body_accessory == "None") ? null : new_body_accessory
  
  					if("facial")
  						var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference") as color|null
  						if(new_facial)
  							r_facial = hex2num(copytext(new_facial, 2, 4))
  							g_facial = hex2num(copytext(new_facial, 4, 6))
  
negative.code: 
  
  					if("ooccolor")
  						var/new_ooccolor = input(user, "Choose your OOC colour:", "Game Preference", ooccolor) as color|null
  						if(new_ooccolor)
  							ooccolor = new_ooccolor
  
  