anchor.diff:  		H.cultslurring = 0
   	return 1
   
  +/obj/effect/rune/convert/proc/optinalert(mob/living/convertee)
  +	var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise")
  +	if(alert == "Join the Blood Cult")
  +		signmeup(convertee)
  +
  +/obj/effect/rune/convert/proc/signmeup(mob/living/convertee)
  +	if(currentconversionman == usr)
  +		conversionresult = TRUE
  +	else
  +		to_chat(usr, "<span class='cult italic'>Your fate has already been set in stone.</span>")
  +
   /obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
   	var/mob/living/first_invoker = invokers[1]
   	if(!first_invoker)
  
positive.code: 			to_chat(M, "<span class='warning'>Something is shielding [convertee]'s mind!</span>")
  		log_game("Offer rune failed - convertee had anti-magic")
  		return 0
  	to_chat(convertee, "<span class='cult italic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
  	and something evil takes root.</b></span>")
  	to_chat(convertee, "<span class='cult italic'>Do you wish to embrace the Geometer of Blood? <a href='?src=\ref[src];signmeup=1'>Click here to become a follower of Nar'sie.</a> Or you could choose to continue resisting and suffer a fate worse than death...</span>")
  	currentconversionman = convertee
  	conversiontimeout = world.time + (10 SECONDS)
  	convertee.Stun(100)
  	ADD_TRAIT(convertee, TRAIT_MUTE, "conversionrune")
  	conversionresult = FALSE
  	while(world.time < conversiontimeout && convertee && !conversionresult)
  		stoplag(1)
  
negative.code: 
  /obj/effect/rune/convert/Topic(href, href_list)
  	if(href_list["signmeup"])
  		signmeup(usr)
  
  /obj/effect/rune/empower
  	cultist_name = "Empower"
  