anchor.diff:  	if(!H.equip_to_slot_if_possible(glasses, SLOT_GLASSES, bypass_equip_delay_self = TRUE)) //if you can't put it on the user's eyes, put it in their hands, otherwise put it on their eyes eyes
   		H.put_in_hands(glasses)
   	H.regenerate_icons()
  +
  +/datum/quirk/blindness/remove()
  +	quirk_holder?.cure_blind(ROUNDSTART_TRAIT)
  
positive.code: /datum/quirk/mute/add()
  	var/mob/living/carbon/human/H = quirk_holder
  	mute = new
  	H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY)
  
  /datum/quirk/mute/on_process()
  	if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
  		to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to be heard.</span>")
  		qdel(src)
  
  
  /datum/quirk/unstable
  	name = "Unstable"
  
negative.code: 	medical_record_text = "Patient has an extreme or irrational fear and aversion to an undefined stimuli."
  	var/datum/brain_trauma/mild/phobia/phobia
  
  /datum/quirk/phobia/post_add()
  	var/mob/living/carbon/human/H = quirk_holder
  	phobia = new
  	H.gain_trauma(phobia, TRAUMA_RESILIENCE_ABSOLUTE)
  
  /datum/quirk/phobia/remove()
  	var/mob/living/carbon/human/H = quirk_holder
  	H?.cure_trauma_type(phobia, TRAUMA_RESILIENCE_ABSOLUTE)
  
  /datum/quirk/mute
  	name = "Mute"
  	desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
  	value = -2 //HALP MAINTS
  	gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
  	lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
  	medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
  