anchor.diff:  					// Emergency access
   					if (!src.emergency)
   						emergency = 1
  +						update_icon()
   					else
   						usr << text("Emergency access is already enabled!")
   
   	add_fingerprint(usr)
  -	update_icon()
   	if(!nowindow)
   		updateUsrDialog()
   	return
  
positive.code: 		lights = 0
  		locked = 1
  		loseMainPower()
  		loseBackupPower()
  
negative.code: 						usr << text("Control to door bolt lights has been severed.</a>")
  					else if (!src.lights)
  						lights = 1
  						update_icon()
  						src.updateUsrDialog()
  					else
  						usr << text("Door bolt lights are already enabled!")
  