anchor.diff:  	slot_flags = SLOT_BELT
   	origin_tech = "materials=2;syndicate=5"
   
  +/obj/item/weapon/pen/paralysis/attackby(var/obj/item/O as obj, var/mob/user as mob)
  +	if (istype(O, /obj/item/weapon/screwdriver))
  +		user << "<span class='notice'>You unfasten the back of the pen, revealing a small conpartment capable of holding liquid.</span>"
   
   /obj/item/weapon/pen/paralysis/attack(mob/M as mob, mob/user as mob)
   	if(!(istype(M,/mob)))
  
positive.code: 	var/datum/reagents/R = new/datum/reagents(50)
  	reagents = R
  	R.my_atom = src
  	R.add_reagent("zombiepowder", 10)
  	R.add_reagent("impedrezene", 25)
  	R.add_reagent("cryptobiolin", 15)
  	..()
  	return
negative.code: 	slot_flags = SLOT_BELT
  	origin_tech = "materials=2;syndicate=5"
  
  /obj/item/weapon/pen/sleepypen/attackby(var/obj/item/O as obj, var/mob/user as mob)
  	if (istype(O, /obj/item/weapon/screwdriver))
  		user << "<span class='notice'>You unfasten the back of the pen, revealing a small conpartment capable of holding liquid.</span>"
  
  
  /obj/item/weapon/pen/sleepypen/New()
  	var/datum/reagents/R = new/datum/reagents(30) //Used to be 300
  