anchor.diff:  	icon = 'icons/obj/abductor.dmi'
   	icon_state = "gizmo_scan"
   	item_state = "silencer"
  +	origin_tech = "materials=5;magnets=5;bluespace=6"
   	var/mode = GIZMO_SCAN
   	var/mob/living/marked = null
   	var/obj/machinery/abductor/console/console
  
positive.code: 	icon_state = "wonderprod"
  	item_state = "wonderprod"
  	slot_flags = SLOT_BELT
  	force = 7
  	w_class = 3
  	action_button_name = "Toggle Mode"
  
negative.code: 	icon = 'icons/obj/abductor.dmi'
  	icon_state = "silencer"
  	item_state = "gizmo"
  	origin_tech = "materials=5;magnets=5"
  
  /obj/item/device/abductor/silencer/attack(mob/living/M, mob/user)
  	if(!AbductorCheck(user))
  