anchor.diff:  				B.strength = rand(1,5)
   				src.strength -= B.strength
   				if(src.strength <= 5)
  -					src.icon_state = "bees[src.strength]"
  -				B.icon_state = "bees[B.strength]"
  +					src.icon_living = "bees[src.strength]"
  +				B.icon_living = "bees[B.strength]"
   				if(src.parent)
   					B.parent = src.parent
   					src.parent.owned_bee_swarms.Add(B)
  
positive.code: 	name = "bees"
  	icon = 'icons/obj/apiary_bees_etc.dmi'
  	icon_state = "bees1"
  	icon_dead = "bees1"
  	var/strength = 1
  	var/feral = 0
  
negative.code: 					B.strength = min(5, total_bees)
  					src.strength = total_bees - B.strength
  
  					B.icon_living = "bees[B.strength]"
  					if(src.strength <= 0)
  						qdel(src)
  						return
  					src.icon_living = "bees[B.strength]"
  					var/turf/simulated/floor/T = get_turf(get_step(src, pick(1,2,4,8)))
  					density = 1
  					if(T.Enter(src, get_turf(src)))
  