anchor.diff:  		woundtype = "bruises"
   	else //why are you trying to 0,0...?
   		woundtype = "burns"
  -	display_results(user, target, "<span class='notice'>You attempt to patch some of [target]'s [woundtype].</span>",
  -		"[user] attempts to patch some of [target]'s [woundtype].",
  -		"[user] attempts to patch some of [target]'s [woundtype].")
  +	if(istype(surgery,/datum/surgery/healing))
  +		var/datum/surgery/healing/the_surgery = surgery
  +		if(!the_surgery.antispam)
  +			display_results(user, target, "<span class='notice'>You attempt to patch some of [target]'s [woundtype].</span>",
  +		"<span class='notice'>[user] attempts to patch some of [target]'s [woundtype].</span>",
  +		"<span class='notice'>[user] attempts to patch some of [target]'s [woundtype].</span>")
   
   /datum/surgery_step/heal/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE)
   	if(..())
  
positive.code: 	name = "Tend Wounds (Bruises)"
  
  /datum/surgery/healing/brute/basic
  	replaced_by = /datum/surgery/healing/brute/upgraded
  	healing_step_type = /datum/surgery_step/heal/brute/basic
  
  /datum/surgery/healing/brute/upgraded
  	replaced_by = /datum/surgery/healing/brute/upgraded/femto
  	requires_tech = TRUE
  	healing_step_type = /datum/surgery_step/heal/brute/upgraded
  
  /datum/surgery/healing/brute/upgraded/femto
  	replaced_by = /datum/surgery/healing/combo/upgraded/femto
  	requires_tech = TRUE
  	healing_step_type = /datum/surgery_step/heal/brute/upgraded/femto
  
  /********************BRUTE STEPS********************/
  /datum/surgery_step/heal/brute/basic
  	name = "tend bruises"
  	brutehealing = 5
  
  /datum/surgery_step/heal/brute/upgraded
  	brutehealing = 10
  
  /datum/surgery_step/heal/brute/upgraded/femto
  	brutehealing = 15
  
  /***************************BURN***************************/
  /datum/surgery/healing/burn
  	name = "Tend Wounds (Burn)"
  
  /datum/surgery/healing/burn/basic
  	replaced_by = /datum/surgery/healing/burn/upgraded
  	healing_step_type = /datum/surgery_step/heal/burn/basic
  
  /datum/surgery/healing/burn/upgraded
  	replaced_by = /datum/surgery/healing/burn/upgraded/femto
  	requires_tech = TRUE
  	healing_step_type = /datum/surgery_step/heal/burn/upgraded
  
  /datum/surgery/healing/burn/upgraded/femto
  	replaced_by = /datum/surgery/healing/combo/upgraded/femto
  	requires_tech = TRUE
  	healing_step_type = /datum/surgery_step/heal/burn/upgraded/femto
  
  /********************BURN STEPS********************/
  /datum/surgery_step/heal/burn/basic
  	name = "tend burn wounds"
  	burnhealing = 5
  
  /datum/surgery_step/heal/burn/upgraded
  	burnhealing = 10
  
  /datum/surgery_step/heal/burn/upgraded/femto
  	burnhealing = 15
  
  /***************************COMBO***************************/
  /datum/surgery/healing/combo
  
  
  /datum/surgery/healing/combo
  	name = "Tend Wounds (Mixture)"
  	replaced_by = /datum/surgery/healing/combo/upgraded
  	requires_tech = TRUE
  	healing_step_type = /datum/surgery_step/heal/combo
  
  /datum/surgery/healing/combo/upgraded
  	replaced_by = /datum/surgery/healing/combo/upgraded/femto
  	healing_step_type = /datum/surgery_step/heal/combo/upgraded
  
  
  /datum/surgery/healing/combo/upgraded/femto //no real reason to type it like this except consistency, don't worry you're not missing anything
  	replaced_by = null
  	healing_step_type = /datum/surgery_step/heal/combo/upgraded/femto
  
  /********************COMBO STEPS********************/
  /datum/surgery_step/heal/combo
  	name = "tend physical wounds"
  	brutehealing = 3
  	burnhealing = 2
  	time = 10
  
  /datum/surgery_step/heal/combo/upgraded
  	brutehealing = 5
  	burnhealing = 5
  
  /datum/surgery_step/heal/combo/upgraded/femto
  	brutehealing = 8
  	burnhealing = 7
  
negative.code: 
  	target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
  	possible_locs = list(BODY_ZONE_CHEST)
  	requires_bodypart_type = FALSE
  	replaced_by = /datum/surgery
  	ignore_clothes = TRUE
  	var/healing_step_type
  	var/antispam = FALSE
  
  /datum/surgery/healing/New(surgery_target, surgery_location, surgery_bodypart)
  	..()
  	if(healing_step_type)
  		steps = list(/datum/surgery_step/incise,
  					healing_step_type, //hehe cheeky
  					/datum/surgery_step/close)
  
  /datum/surgery_step/heal
  	name = "repair body"
  	implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 65, /obj/item/pen = 55)
  	repeatable = TRUE
  	time = 25
  	var/brutehealing = 0
  	var/burnhealing = 0
  	var/missinghpbonus = 0 //heals an extra point of damager per X missing damage of type (burn damage for burn healing, brute for brute). Smaller Number = More Healing!
  
  /datum/surgery_step/heal/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
  	var/woundtype
  