anchor.diff:  	var/oldhealth = health
   	health = max(0, health - damage)
   	var/percentage = (health / initial(health)) * 100
  +	__SANITY_CHECK_FUCKING_OCCUPANT_VARS()
   	if(occupant && oldhealth > health && percentage <= 25 && percentage > 0)
   		var/sound/S = sound('sound/effects/engine_alert2.ogg')
   		S.wait = 0 //No queue
  
positive.code: 
  	var/mob/user = usr
  	var/spos = 0
  	if(!ismob(user))	return
  
  	if(occupant == user)	spos = 1
  	if(occupant2 == user)	spos = 2
  
negative.code: 	pr_give_air = null
  	qdel(ion_trail)
  	ion_trail = null
  	__SANITY_CHECK_FUCKING_OCCUPANT_VARS()
  	if(occupant)
  		occupant.forceMove(get_turf(src))
  		occupant = null
  