anchor.diff:  	max_damage = 40
   	min_broken_damage = 15
   	body_part = FOOT_LEFT
  +	icon_position = LEFT
   
   /datum/organ/external/r_foot
   	name = "r_foot"
  
positive.code: 
  			var/obj/item/weapon/organ/H
  			switch(body_part)
  	//			if(UPPER_TORSO)				just no.
  	//				owner.gib()
  				if(LOWER_TORSO)
  					owner << "\red You are now sterile."
  				if(HEAD)
  
negative.code: 	max_damage = 75
  	min_broken_damage = 30
  	body_part = LEG_LEFT
  	icon_position = LEFT
  
  /datum/organ/external/r_arm
  	name = "r_arm"
  