anchor.diff:  								ShouldIBeActive()
   								return
   
  +							if(prob(30))
  +								ChangeTarget()
  +
   							var/distance = get_dist(src, target)
   							if(distance > 5)
   								var/turf/t = get_step_to(src, target, 1)
  
positive.code: 					..()
  					transform *= 2
  
  				drops = list("20"   = list(/obj/items/crystal/soul,
  				                           /obj/items/wearable/title/Surf),
  							 "25"   = list(/obj/items/artifact,
  							               /obj/items/crystal/magic),
  							 "40"   = list(/obj/items/DarknessPowder,
  								 		   /obj/items/Whoopie_Cushion,
  										   /obj/items/U_No_Poo,
  							 			   /obj/items/Smoke_Pellet,
  
negative.code: 				HPmodifier = 4
  				DMGmodifier = 3
  				MoveDelay = 3
  				Range = 16
  				respawnTime = 3000
  
  