anchor.diff:  			cameras += C
   		for (var/mob/living/silicon/ai/aiPlayer in player_list)
   			aiPlayer.triggerAlarm("Fire", src, cameras, src)
  -		for (var/obj/machinery/computer/station_alert/a in world)
  +		for (var/obj/machinery/computer/station_alert/a in machines)
   			a.triggerAlarm("Fire", src, cameras, src)
   	return
   
  
positive.code: 					D.open()
  		for (var/mob/living/silicon/ai/aiPlayer in player_list)
  			aiPlayer.cancelAlarm("Fire", src, src)
  		for (var/obj/machinery/computer/station_alert/a in player_list)
  			a.cancelAlarm("Fire", src, src)
  	return
  
  
negative.code: 						aiPlayer.cancelAlarm("Power", src, source)
  					else
  						aiPlayer.triggerAlarm("Power", src, cameras, source)
  			for(var/obj/machinery/computer/station_alert/a in machines)
  				if(a.z == source.z)
  					if(state == 1)
  						a.cancelAlarm("Power", src, source)
  