anchor.diff:  	slowdown = 1
   	armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
   	allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)
  -	slowdown = 1.0
   
   
   //Wizard Rig
  
positive.code: 	item_state = "syndie_helm"
  	color = "syndi"
  	armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
  	slowdown = 1.0
  
  /obj/item/clothing/suit/space/rig/syndi
  	icon_state = "rig-syndi"
  
negative.code: 	unacidable = 1
  	armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60)
  	allowed = list(/obj/item/weapon/teleportation_scroll,/obj/item/weapon/tank/emergency_oxygen)
  
  //Atmos Rig
  /obj/item/clothing/head/helmet/space/rig/atmos
  