anchor.diff:  		var/icon/preview_icon = null
   
   		var/g = "m"
  -		if (gender == FEMALE)	g = "f"
  +		if (gender == FEMALE)
  +			g = "f"
   
   		if(species == "Tajaran")
   			preview_icon = new /icon('icons/effects/species.dmi', "tajaran_[g]_s")
  
positive.code: 			var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
  			hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
  			eyes_s.Blend(hair_s, ICON_OVERLAY)
  
  		var/icon/mouth_s
  		if(species == "Human")
  			mouth_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "mouth_[g]_s")
  			eyes_s.Blend(mouth_s, ICON_OVERLAY)
  
  		var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
  		if(facial_hair_style)
  
negative.code: 			else
  				preview_icon.Blend(rgb(-s_tone,  -s_tone,  -s_tone), ICON_SUBTRACT)
  
  		var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "eyes_s")
  		eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
  
  