anchor.diff:  			else
   				maptext = lvl
   				suffix = txt
  +
  +		maptext = "<div style=\"white-space:pre-line\">[maptext]</div>"
   
   	proc
   		calcBonus(mob/Player/owner, reset=1)
  
positive.code: 
  			if(worn)
  				suffix = "[suffix] [WORN_TEXT]"
  				maptext = "[EQUIP]<br><span style=\"font-size:1; color:#c00;\"><b>[stack]</b></span>"
  			else
  				maptext = "<span style=\"font-size:1; color:#c00;\"><b>[stack]</b></span>"
  
  			if(txt)
  				suffix = "[suffix] [txt]"
  
negative.code: 
  	UpdateDisplay()
  		var/const/WORN_TEXT = "<span style=\"color:blue;\">(Worn)</span>"
  		var/const/EQUIP = {"<span style="font-family:arial;font-size:8px;color:#fff;text-align:left;vertical-align:top;-dm-text-outline:1px #000000"><b>E</b></span>"}
  
  		var/worn = findtext(suffix, "worn")
  		var/txt  = initial(suffix)
  
  		var/lvl = ""
  		if(quality > 0 && scale > 0)
  			lvl = {"<span style="font-family:arial;font-size:8px;color:#fff;text-align:center;vertical-align:middle;-dm-text-outline:1px #ff0000"><b>+[quality]</b></span>"}
  
  
  		if(stack > 1)
  