anchor.diff:  
   	var/obj/effect/decal/chempuff/D = new/obj/effect/decal/chempuff(get_turf(src))
   	D.create_reagents(amount_per_transfer_from_this)
  -	user.changeNext_move(4)
   
   	reagents.trans_to(D, amount_per_transfer_from_this, 1/spray_currentrange)
   	D.color = mix_color_from_reagents(D.reagents.reagent_list)
  
positive.code: 		qdel(D)
  
  	playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
  
  	if(reagents.has_reagent("sacid"))
  		message_admins("[key_name_admin(user)] fired sulphuric acid from \a [src].")
  
negative.code: 			qdel(D)
  
  	playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
  	user.changeNext_move(4)
  
  	if(reagents.has_reagent("sacid"))
  		message_admins("[key_name_admin(user)] fired sulphuric acid from a chem sprayer.")
  