anchor.diff:  	if(istype(C, /obj/item/weapon/shovel) && params)
   		new ore_type(src)
   		new ore_type(src) //Make some sand if you shovel grass
  -		user.visible_message("<span class='notice'>[user] digs up [src].</span>", "<span class='notice'>You uproot [src].</span>")
  +		user.visible_message("<span class='notice'>[user] digs up [src].</span>", "<span class='notice'>You [src.turfverb] [src].</span>")
   		playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1)
   		make_plating()
   	if(..())
  
positive.code: 		icon_state = "basalt[rand(0, 12)]"
  		set_basalt_light(src)
  
  /turf/open/floor/grass/fakebasalt/attackby(obj/item/C, mob/user, params)
  	if(istype(C, /obj/item/weapon/shovel) && params)
  		new ore_type(src)
  		new ore_type(src) //Time to collect your ashes
  		user.visible_message("<span class='notice'>[user] digs up [src].</span>", "<span class='notice'>You dig up [src].</span>")
  		playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1)
  		make_plating()
  	if(..())
  		return
  
  /turf/open/floor/carpet
  	name = "carpet"
  
negative.code: 	floor_tile = null
  	initial_gas_mix = "o2=22;n2=82;TEMP=180"
  	slowdown = 2
  
  /turf/open/floor/grass/snow/attackby(obj/item/W, mob/user, params)
  	if(istype(W, /obj/item/weapon/crowbar))//You need to dig this turf out instead of crowbarring it
  