anchor.diff:  	name = "plasma"
   	id = "plasma"
   	desc = "Isn't plasma a state of matter? Oh whatever."
  -	color = "#D30EB0"
  +	color = list(rgb(161, 10, 163), rgb(85, 36, 110), rgb(52, 0, 79), rgb(0,0,0))
   	categories = list(MAT_CATEGORY_ORE = TRUE, MAT_CATEGORY_RIGID = TRUE)
   	sheet_type = /obj/item/stack/sheet/mineral/plasma
   	value_per_unit = 0.1
  
positive.code: 	beauty_modifier = 0.05
  	armor_modifiers = list("melee" = 0.2, "bullet" = 0.2, "laser" = 0, "energy" = 1, "bomb" = 0, "bio" = 0.2, "rad" = 0.2, "fire" = 1, "acid" = 0.2) // yeah ok retard
  
  ///Has no special properties. Could be good against vampires in the future perhaps.
  /datum/material/silver
  	name = "silver"
  	id = "silver"
  	desc = "Silver"
  	color = "#bdbebf"
  	categories = list(MAT_CATEGORY_ORE = TRUE, MAT_CATEGORY_RIGID = TRUE)
  	sheet_type = /obj/item/stack/sheet/mineral/silver
  	value_per_unit = 0.025
  
negative.code: 	name = "gold"
  	id = "gold"
  	desc = "Gold"
  	color = list(rgb(232, 201, 23), rgb(79, 82, 1), rgb(143, 129, 43), rgb(0,0,0))
  	strength_modifier = 1.2
  	categories = list(MAT_CATEGORY_ORE = TRUE, MAT_CATEGORY_RIGID = TRUE)
  	sheet_type = /obj/item/stack/sheet/mineral/gold
  