anchor.diff:  
   
   				SpawnPet(killer, 0.03, null, /obj/items/wearable/pets/acromantula)
  -				SpawnPortal("SnowmanDungeonEntrance", chance=0.4)
  +				SpawnPortal("SnowmanDungeonEntrance", chance=0.5)
   
   			MapInit()
   				set waitfor = 0
  
positive.code: 				..()
  
  				SpawnPet(killer, 0.02, "rand", /obj/items/wearable/pets/wisp)
  				SpawnPortal("SnowmanDungeonEntrance", chance=0.4)
  
  
  		Floating_Eye
  
negative.code: 				..()
  
  				SpawnPet(killer, 0.5, null, /obj/items/wearable/pets/rat)
  				SpawnPortal("SnowmanDungeonEntrance", chance=0.3)
  
  		Pixie
  			icon_state  = "pixie"
  