anchor.diff:  
   
   
  -/datum/clockwork_scripture/channeled/taunting_tirade //Taunting Tirade: Channeled for up to ten times over thirty seconds. Confuses non-servants that can hear it and allows movement for a brief time after each channel
  +/datum/clockwork_scripture/channeled/taunting_tirade //Taunting Tirade: Channeled for up to five times over thirty seconds. Confuses non-servants that can hear it and allows movement for a brief time after each channel
   	descname = "Channeled, Mobile Area Confusion"
   	name = "Taunting Tirade"
  -	desc = "Confuses and dizzies all nearby non-servants with a short invocation, then allows movement for three seconds. Chanted every second for up to thirty-five seconds."
  +	desc = "Weakens, confuses and dizzies all nearby non-servants with a short invocation, then allows movement for five seconds. Chanted every second for up to thirty seconds."
   	chant_invocations = list("Ubfgv'yrf ba zl-onpx!", "Rarzvrf ba zl-genvy!", "Tbaan gel-naq-funxr zl-gnvy.", "Obtrlf ba zl-fvk!")
  -	chant_amount = 10
  -	chant_interval = 5
  +	chant_amount = 5
  +	chant_interval = 10
   	required_components = list("guvax_capacitor" = 2)
   	consumed_components = list("guvax_capacitor" = 1)
   	usage_tip = "Useful for fleeing attackers, as few will be able to follow someone using this scripture."
   	tier = SCRIPTURE_DRIVER
  -	var/flee_time = 27 //allow fleeing for 3 seconds
  +	var/flee_time = 47 //allow fleeing for 5 seconds
   	var/grace_period = 3 //very short grace period so you don't have to stop immediately
   	var/datum/progressbar/progbar
   
  
positive.code: 	var/obj/item/clockwork/slab/slab //The parent clockwork slab
  	var/mob/living/invoker //The slab's holder
  	var/whispered = FALSE //If the invocation is whispered rather than spoken aloud
  	var/consumed_component_override = FALSE //If consumed components are unique to a scripture regardless of tier
  	var/usage_tip = "This piece seems to serve no purpose and is a waste of components." //A generalized tip that gives advice on a certain scripture
  	var/invokers_required = 1 //How many people are required, assuming that a scripture requires multiple
  	var/multiple_invokers_used = FALSE //If scripture requires more than one invoker
  
negative.code: // DRIVERS //
  /////////////
  
  /datum/clockwork_scripture/channeled/belligerent //Belligerent: Channeled for up to fiteen times over thirty seconds. Forces non-servants that can hear the chant to walk. Nar-Sian cultists are burned.
  	descname = "Channeled, Area Slowdown"
  	name = "Belligerent"
  	desc = "Forces all nearby non-servants to walk rather than run. Chanted every two seconds for up to thirty seconds."
  	chant_invocations = list("Chavfu gur've oyvaqarff!", "Gnxr gv'zr, znxr fybj!") //"Punish their blindness!", "Take time, make slow!"
  	chant_amount = 15
  	chant_interval = 20
  	required_components = list("belligerent_eye" = 1)
  	usage_tip = "Useful for crowd control in a populated area and disrupting mass movement."
  	tier = SCRIPTURE_DRIVER
  