anchor.diff:  			var/attackamt = rand(2,6)
   			src.temp = "You attack for [attackamt] damage!"
   			src.updateUsrDialog()
  -			turtle--
  +			if(turtle > 0)
  +				turtle--
   
   			sleep(10)
   			src.enemy_hp -= attackamt
  
positive.code: 
  		if(emagged)
  			new /obj/spawner/newbomb/timer/syndicate(src.loc)
  			message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
  			log_game("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
  
  		else if(!contents.len)
  			var/prizeselect = pick(1,2,3,4,5,6,7,8,9)
  
negative.code: 			var/chargeamt = rand(4,7)
  			src.temp = "You regain [chargeamt] points"
  			src.player_mp += chargeamt
  			if(turtle > 0)
  				turtle--
  
  			src.updateUsrDialog()
  			sleep(10)
  