anchor.diff:  	desc = "A box of ammo containing 20 rounds designed to tear through unarmored opponents, while being completely ineffective against armor."
   	id = "10apbox"
   	build_type = PROTOLATHE
  -	materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000)
  +	materials = list(/datum/material/iron = 30000, /datum/material/glass = 6000)
   	build_path = /obj/item/ammo_box/c10mm/hp
   	category = list("Ammo")
   	departmental_flags = DEPARTMENTAL_FLAG_SECURITY
  
positive.code: 	desc = "A box of ammo containing 20 rounds designed to set people ablaze, at the cost of raw damage."
  	id = "10apbox"
  	build_type = PROTOLATHE
  	materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000)
  	build_path = /obj/item/ammo_box/c10mm/fire
  	category = list("Ammo")
  	departmental_flags = DEPARTMENTAL_FLAG_SECURITY
  
negative.code: 	desc = "A box of ammo containing 20 rounds designed to penetrate armor, at the cost of raw damage."
  	id = "10apbox"
  	build_type = PROTOLATHE
  	materials = list(/datum/material/iron = 30000, /datum/material/titanium = 6000)
  	build_path = /obj/item/ammo_box/c10mm/ap
  	category = list("Ammo")
  	departmental_flags = DEPARTMENTAL_FLAG_SECURITY
  