anchor.diff:  	flags = HANDSLOW
   	hitsound = 'sound/weapons/bladeslice.ogg'
   	attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
  -
  +*/
   /obj/item/weapon/nullrod/pitchfork
   	icon_state = "pitchfork0"
   	name = "unholy pitchfork"
  
positive.code: 	desc = "A weapon fit for a crusade!"
  	w_class = 5
  	slot_flags = SLOT_BACK|SLOT_BELT
  	block_chance = 30
  	sharpness = IS_SHARP
  	hitsound = 'sound/weapons/bladeslice.ogg'
  	attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
  
  /obj/item/weapon/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type)
  	if(attack_type == PROJECTILE_ATTACK)
  		final_block_chance = 0 //Don't bring a sword to a gunfight
  	return ..()
  
  /obj/item/weapon/nullrod/claymore/darkblade
  	icon_state = "cultblade"
  	item_state = "cultblade"
  
negative.code: 	name = "clown dagger"
  	desc = "Used for absolutely hilarious sacrifices."
  	hitsound = 'sound/items/bikehorn.ogg'
  //	sharpness = IS_SHARP
  	attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
  
  /obj/item/weapon/nullrod/whip
  