anchor.diff:  	back = /obj/item/storage/backpack/ert/engineer
   	belt = /obj/item/storage/belt/utility/full
   	l_pocket = /obj/item/rcd_ammo/large
  -	r_hand = /obj/item/storage/firstaid/regular
  +	l_hand = /obj/item/storage/firstaid/regular
   	backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\
   		/obj/item/melee/baton/loaded=1,\
   		/obj/item/gun/energy/e_gun=1,\
   		/obj/item/construction/rcd/loaded=1)
  +
   
   /datum/outfit/centcom/ert/engineer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
   	..()
  
positive.code: 	mask = /obj/item/clothing/mask/gas/atmos
  	head = /obj/item/clothing/head/hardhat/weldhat
  	suit = /obj/item/clothing/suit/hazardvest
  	r_hand = /obj/item/areaeditor/blueprints
  	backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\
  		/obj/item/stack/sheet/metal/fifty=1,\
  		/obj/item/stack/sheet/glass/fifty=1,\
  
negative.code: 	head = /obj/item/clothing/head/coordinator
  	suit = /obj/item/clothing/suit/coordinator
  	belt = /obj/item/storage/belt/sabre
  	l_hand = /obj/item/toy/balloon
  	l_pocket = /obj/item/kitchen/knife
  	backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\
  		/obj/item/storage/box/fireworks=3,\
  