anchor.diff:  						return
   				if(canUse(src,cooldown=/StatusEffect/UsedPortus,needwand=1,inarena=0,insafezone=1,inhogwarts=0,target=null,mpreq=25))
   					var/obj/portkey/P1 = new(src.loc)
  -					var/obj/portkey/P2 = new(locate(13,22,15))
  +					var/obj/portkey/P2 = new(locate(48,92,23))
   					P1.partner = P2
   					P2.partner = P1
   			if(null)
  
positive.code: 			del _input["Portus"]
  
  		var/Input/popup = new (src, "Portus")
  		var/locations = list("Hogsmeade", "Pixie Pit", "The Dark Forest Entrance")
  		var/d = popup.InputList(src, "Create a Portkey to Where?", "Portus Charm", locations[1], locations)
  		del popup
  
  
negative.code: 					var/obj/portkey/P2 = new(locate(39,53,18))
  					P1.partner = P2
  					P2.partner = P1
  			if("Hogwarts Courtyard")
  				if(src.loc.density)
  					src << errormsg("Portus can't be used on top of something else.")
  					return
  