anchor.diff:  		. = ..()
   		slot_equipment_priority.Insert(index, slot_head)
   		return
  -	return ..()+	return ..()
  
positive.code: /obj/item/weapon/reagent_containers/glass
  	name = "glass"
  	amount_per_transfer_from_this = 10
  	possible_transfer_amounts = list(5, 10, 15, 25, 30, 50)
  	volume = 50
  	flags = OPENCONTAINER
  	spillable = 1
  
negative.code: 	materials = list(MAT_GLASS=5000)
  	volume = 300
  	amount_per_transfer_from_this = 10
  	possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300)
  	flags = OPENCONTAINER
  
  /obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
  