anchor.diff:  
   /obj/item/weapon/paper/talisman/shackle/attack(mob/living/target, mob/living/user)
   	if(iscultist(user))
  -		invoke(user, 1)
   		if(isrobot(target))
   			..()
   			return
  
positive.code: 	cultist_desc = "A talisman that will equip the invoker with cultist equipment if there is a slot to equip it to."
  	color = "#33cc33" // green
  	invocation = "N'ath reth sh'yro eth draggathnor!"
  	
  /obj/item/weapon/paper/talisman/armor/invoke(mob/living/user, successfuluse = 1)
  	. = ..()
  	user.visible_message("<span class='warning'>Otherworldly armor suddenly appears on [user]!</span>", \
  
negative.code: 	color = "#ff0000" // red
  	invocation = "Fuu ma'jin!"
  	health_cost = 10
  
  /obj/item/weapon/paper/talisman/stun/invoke(mob/living/user, successfuluse = 0)
  	if(successfuluse) //if we're forced to be successful(we normally aren't) then do the normal stuff
  		return ..()
  