anchor.diff:  	var/chef_price = 10
   	var/default_price = 25
   	var/extra_price = 50
  +	var/onstation = TRUE //if it doesn't originate from off-station during mapload, everything is free
   
   	var/dish_quants = list()  //used by the snack machine's custom compartment to count dishes.
   
   	var/obj/item/vending_refill/refill_canister = null		//The type of refill canisters used by this machine.
   
  -/obj/machinery/vending/Initialize()
  +/obj/item/circuitboard
  +	var/onstation = TRUE //if the circuit board originated from a vendor off station or not.
  +
  +/obj/machinery/vending/Initialize(mapload)
   	var/build_inv = FALSE
   	if(!refill_canister)
   		circuit = null
  
positive.code: 	return ..()
  
  /obj/machinery/vending/ui_interact(mob/user)
  	var/onstation = FALSE
  	if(SSmapping.level_trait(z, ZTRAIT_STATION))
  		onstation = TRUE
  	var/dat = ""
  	var/datum/bank_account/account
  	var/mob/living/carbon/human/H
  
negative.code: 	// so if slogantime is 10 minutes, it will say it at somewhere between 10 and 20 minutes after the machine is crated.
  	last_slogan = world.time + rand(0, slogan_delay)
  	power_change()
  
  	if(mapload) //check if it was initially created off station during mapload.
  		if(!is_station_level(z))
  			onstation = FALSE
  			if(circuit)
  				circuit.onstation = onstation //sync up the circuit so the pricing schema is carried over if it's reconstructed.
  	else if(circuit && (circuit.onstation != onstation)) //check if they're not the same to minimize the amount of edited values.
  		onstation = circuit.onstation //if it was constructed outside mapload, sync the vendor up with the circuit's var so you can't bypass price requirements by moving / reconstructing it off station.
  
  /obj/machinery/vending/Destroy()
  	QDEL_NULL(wires)
  