anchor.diff:  			var/armor_block = run_armor_check(affecting, "melee")
   
   			if(M.mutations & HULK)	damage += 5
  -			if(M.type != /mob/living/carbon/human/tajaran)
  +			if(M.mutantrace == "lizard")
  +				damage += 10
  +				playsound(loc, 'slice.ogg', 25, 1, -1)
  +			else if(M.type != /mob/living/carbon/human/tajaran)
   				playsound(loc, "punch", 25, 1, -1)
   			else if (M.type == /mob/living/carbon/human/tajaran)
   				damage += 10
  
positive.code: 			if(M.type == /mob/living/carbon/human/tajaran)
  				attack_verb = "slash"
  
  			var/damage = rand(0, 9)
  			if(!damage)
  				if(M.type != /mob/living/carbon/human/tajaran)
  					playsound(loc, 'punchmiss.ogg', 25, 1, -1)
  				else if (M.type == /mob/living/carbon/human/tajaran)
  					playsound(loc, 'slashmiss.ogg', 25, 1, -1)
  
negative.code: 			var/datum/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting))
  			var/randn = rand(1, 100)
  			if (randn <= 25)
  				apply_effect(5, WEAKEN, run_armor_check(affecting, "melee"))
  				playsound(loc, 'thudswoosh.ogg', 50, 1, -1)
  				visible_message("\red <B>[M] has pushed [src]!</B>")
  				return
  