anchor.diff:  		return
   	if(!can_use(usr))
   		return
  +	if(broken_hailer)
  +		usr << "<span class='warning'>\The [src]'s hailing system is broken.</span>"
  +		return
   
   	var/phrase = 0	//selects which phrase to use
   	var/phrase_text = null
  
positive.code: 				user << "<span class='danger'>You adjust the restrictor but nothing happens, probably because its broken.</span>"
  	else if(istype(W, /obj/item/weapon/wirecutters))
  		if(aggressiveness != 4)
  			user << "<span class='danger'>You broke it!</span>"
  			aggressiveness = 4
  	else
  		..()
  
negative.code: 		cooldown = world.time
  		cooldown_special = world.time
  
  
  
  
  