anchor.diff:  
   	if(target.stat == DEAD)
   		to_chat(user,"<span class='warning'>[target.real_name] is dead. Bring them onto a transmutation rune!</span>")
  -
  -/datum/action/innate/heretic_shatter
  -	name = "Shattering Offer"
  -	desc = "After a brief delay, you will be granted salvation from a dire situation at the cost of your blade. (Teleports you to a random safe turf on your current z level after a windup, but destroys your blade.)"
  -	background_icon_state = "bg_ecult"
  -	button_icon_state = "shatter"
  -	icon_icon = 'icons/mob/actions/actions_ecult.dmi'
  -	check_flags = MOBILITY_HOLD|MOBILITY_MOVE|MOBILITY_USE
  -	var/mob/living/carbon/human/holder
  -	var/obj/item/melee/sickly_blade/sword
  -
  -/datum/action/innate/heretic_shatter/Grant(mob/user, obj/object)
  -	sword = object
  -	holder = user
  -	//i know what im doing
  -	return ..()
  -
  -/datum/action/innate/heretic_shatter/IsAvailable()
  -	if(IS_HERETIC(holder) || IS_HERETIC_MONSTER(holder))
  -		return TRUE
  -	else
  -		return FALSE
  -
  -/datum/action/innate/heretic_shatter/Activate()
  -	if(do_after(holder,10, target = holder))
  -		var/turf/safe_turf = find_safe_turf(zlevels = sword.z, extended_safety_checks = TRUE)
  -		do_teleport(holder,safe_turf,forceMove = TRUE,channel=TELEPORT_CHANNEL_MAGIC)
  -		to_chat(holder,"<span class='warning'>You feel a gust of energy flow through your body... the Rusted Hills heard your call...</span>")
  -		qdel(sword)
   
   /obj/item/melee/sickly_blade
   	name = "sickly blade"
  
positive.code: 		return
  	return ..()
  
  /obj/item/melee/sickly_blade/pickup(mob/user)
  	. = ..()
  	linked_action.Grant(user, src)
  
  /obj/item/melee/sickly_blade/dropped(mob/user, silent)
  	. = ..()
  	linked_action.Remove(user, src)
  
  /obj/item/melee/sickly_blade/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
  	. = ..()
  
negative.code: 			eldritch_knowledge_datum.on_eldritch_blade(target,user,proximity_flag,click_parameters)
  		else
  			eldritch_knowledge_datum.on_ranged_attack_eldritch_blade(target,user,click_parameters)
  
  /obj/item/melee/sickly_blade/examine(mob/user)
  	. = ..()
  	if(IS_HERETIC(user) || IS_HERETIC_MONSTER(user))
  		. += "<span class='notice'><B>A heretic (or a servant of one) can shatter this blade to teleport to a random, mostly safe location by activating it in-hand.</B></span>"
  
  /obj/item/melee/sickly_blade/rust
  	name = "rusted blade"
  