anchor.diff:  /obj/structure/bedsheetbin/color
   	sheet_types = list(/obj/item/bedsheet, /obj/item/bedsheet/blue, /obj/item/bedsheet/green, /obj/item/bedsheet/orange, \
   						/obj/item/bedsheet/purple, /obj/item/bedsheet/red, /obj/item/bedsheet/yellow, /obj/item/bedsheet/brown, \
  -						/obj/item/bedsheet/black)+						/obj/item/bedsheet/black)
  
positive.code: 		else
  			var/chosen = pick(sheet_types)
  			B = new chosen
  
  		B.forceMove(drop_location())
  		user.put_in_hands(B)
  
negative.code: 	return
  
  /obj/item/bedsheet/attackby(obj/item/I, mob/user, params)
  	if(!(flags_1 & HOLOGRAM_1) && (istype(I, /obj/item/wirecutters) || I.get_sharpness()))
  		var/obj/item/stack/sheet/cloth/C = new (get_turf(src), 3)
  		transfer_fingerprints_to(C)
  		C.add_fingerprint(user)
  