anchor.diff:  		if ( istype(W,/obj/item/clothing/head/syndicatefake ) )
   			user << "This item does not fit."
   			return
  -//		if ( istype(W,/obj/item/clothing/head/powered ) )
  -//			user << "This item does not fit."
  -//			return
   		if ( istype(W,/obj/item/clothing/head/helmet ) )
   			user << "This item does not fit."
   			return
  
positive.code: 
  
  /obj/machinery/washing_machine/update_icon()
  	icon_state = "wm_[state][panel]"
  
  /obj/machinery/washing_machine/attackby(obj/item/weapon/W, mob/user, params)
  	/*if(istype(W,/obj/item/weapon/screwdriver))
  		panel = !panel
  		user << "\blue you [panel ? "open" : "close"] the [src]'s maintenance panel"*/
  	if(istype(W,/obj/item/toy/crayon) ||istype(W,/obj/item/weapon/stamp))
  		if( state in list(	1, 3, 6 ) )
  			if(!crayon)
  
negative.code: 	//6 = blood, open door
  	//7 = blood, closed door
  	//8 = blood, running
  	var/gibs_ready = 0
  	var/obj/crayon
  
  /obj/machinery/washing_machine/AltClick(mob/user)
  	if(!in_range(src, user))
  		return
  	if(!user.canUseTopic(user))
  		return
  
  	if( state != 4 )
  