anchor.diff:  mob/Player/var/tmp/obj/items/wearable/wands/wand
   
   obj/items/wearable/wands
  -	scale = 0.3
  +	scale = 0.6
   	var
   		track
   		displayColor
  
positive.code: 	max_stack = 1
  
  	calcBonus(mob/Player/owner, reset=1)
  		var/s = worldData.elderWand == owner.ckey ? 0.4 : scale
  		if(bonus & DAMAGE)
  			clothDmg = round(10 * quality * s)
  			owner.clothDmg += clothDmg
  		if(bonus & DEFENSE)
  			clothDef = round(30 * quality * s)
  			owner.clothDef += clothDef
  			if(reset) owner.resetMaxHP()
  
  
negative.code: 	proc
  		calcBonus(mob/Player/owner, reset=1)
  			if(bonus & DAMAGE)
  				clothDmg = round(10 * quality * scale, 1)
  				owner.clothDmg += clothDmg
  			if(bonus & DEFENSE)
  				clothDef = round(30 * quality * scale, 1)
  				owner.clothDef += clothDef
  				if(reset) owner.resetMaxHP()
  
  