anchor.diff:  
   	attack(mob/living/carbon/slime/M as mob, mob/user as mob)
   		if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime.
  -			user << "\red The potion only works on slimes!"
  +			user << "<span class='warning'> The potion only works on slimes!</span>"
   			return ..()
   		if(M.stat)
  -			user << "\red The slime is dead!"
  +			user << "<span class='warning'> The slime is dead!</span>"
   			return..()
   		if(M.mind)
  -			user << "\red The slime resists!"
  +			user << "<span class='warning'> The slime resists!</span>"
   			return ..()
   		var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc)
   		pet.icon_state = "[M.colour] adult slime"
  
positive.code: 			if(prob(95))
  				for(var/mob/O in viewers(src, null))
  					if ((O.client && !( O.blinded )))
  						O.show_message(text("\red <B>[] has tackled [name]!</B>", M), 1)
  
  				if(Victim)
  					Victim = null
  
negative.code: 		if(M.attack_sound)
  			playsound(loc, M.attack_sound, 50, 1, 1)
  		for(var/mob/O in viewers(src, null))
  			O.show_message("<span class='warning'> <B>[M]</B> [M.attacktext] [src]!</span>", 1)
  		add_logs(M, src, "attacked", admin=0)
  		var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
  		adjustBruteLoss(damage)
  