anchor.diff:  	max_integrity = 40
   	sharpness = IS_SHARP
   	var/icon_prefix
  +	var/obj/item/stack/sheet/weld_material = /obj/item/stack/sheet/glass
   
   
   /obj/item/shard/suicide_act(mob/user)
  
positive.code: 	icon_state = "plasmalarge"
  	materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
  	icon_prefix = "plasma"
  
negative.code: /obj/item/shard/welder_act(mob/living/user, obj/item/I)
  	..()
  	if(I.use_tool(src, user, 0, volume=50))
  		var/obj/item/stack/sheet/NG = new weld_material(user.loc)
  		for(var/obj/item/stack/sheet/G in user.loc)
  			if(G == NG)
  				continue
  			if(G.amount >= G.max_amount)
  				continue
  			G.attackby(NG, user)
  		to_chat(user, "<span class='notice'>You add the newly-formed [NG.name] to the stack. It now contains [NG.amount] sheet\s.</span>")
  		qdel(src)
  	return TRUE
  
  