anchor.diff:  			if(!qdeleted(target))
   				jaunt_reappear(animation, target)
   			sleep(5)
  +			qdel(animation)
  +			qdel(holder)
   			if(!qdeleted(target))
   				if(mobloc.density)
   					for(var/direction in list(1,2,4,8,5,6,9,10))
  
positive.code: /obj/effect/dummy/spell_jaunt/Destroy()
  	// Eject contents if deleted somehow
  	for(var/atom/movable/AM in src)
  		AM.loc = get_turf(src)
  	return ..()
  
  /obj/effect/dummy/spell_jaunt/relaymove(var/mob/user, direction)
  
negative.code: 							if(target.Move(T))
  								break
  				target.canmove = 1
  
  /obj/effect/proc_holder/spell/targeted/ethereal_jaunt/proc/jaunt_disappear(atom/movable/overlay/animation, mob/living/target)
  	animation.icon_state = "liquify"
  