anchor.diff:  	gender = PLURAL
   	var/timer = 10
   	var/open_panel = 0
  +	can_attach_mob = TRUE
   
   /obj/item/grenade/plastic/c4/New()
   	wires = new /datum/wires/explosive/c4(src)
  
positive.code: 	var/directional = FALSE
  	var/aim_dir = NORTH
  	var/boom_sizes = list(0, 0, 3)
  
  /obj/item/grenade/plastic/New()
  	plastic_overlay = mutable_appearance(icon, "[item_state]2", HIGH_OBJ_LAYER)
  
negative.code: /obj/item/grenade/plastic/c4/afterattack(atom/movable/AM, mob/user, flag)
  	if (!flag)
  		return
  	if(ismob(AM) && !can_attach_mob)
  		return
  	if(loc == AM)
  		return
  