anchor.diff:  		return DOCKING_AREA_EMPTY
   
   	/*******************************************All onShuttleMove procs******************************************/
  -	
  +
   	for(var/i in 1 to old_turfs.len)
   		var/turf/oldT = old_turfs[i]
   		var/turf/newT = new_turfs[i]
  
positive.code: 		if(initial_engines > 0)
  			change_per_engine = (ENGINE_COEFF_MAX -  1) / initial_engines //just linear drop to max delay
  		return Clamp(1 + delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX)
  		
  
  /obj/docking_port/mobile/proc/in_flight()
  	switch(mode)
  
negative.code: 	if(launch_status == ENDGAME_LAUNCHED)
  		dock(SSshuttle.getDock("[id]_away")) //Escape pods dock at centcomm
  		mode = SHUTTLE_ENDGAME
  
  /obj/docking_port/mobile/emergency/on_emergency_dock()
  	return
  
  