anchor.diff:  			return
   		user.machine = src
   		var/dat = {"<B> Grenade properties: </B>
  -		<BR> <B> Beaker one:</B> [beaker_one] [beaker_one ? "<A href='?src=\ref[src];beaker_one=1'>Remove</A>" : ""]
  +		<BR> <B> Beaker one:</B> [beaker_one] [beaker_one ? "<A href='?src=\ref[src];beakerone=1'>Remove</A>" : ""]
   		<BR> <B> Beaker two:</B> [beaker_two] [beaker_two ? "<A href='?src=\ref[src];beakertwo=1'>Remove</A>" : ""]
   		<BR> <B> Control attachment:</B> [attached_device ? "<A href='?src=\ref[src];device=1'>[attached_device]</A>" : "None"] [attached_device ? "<A href='?src=\ref[src];rem_device=1'>Remove</A>" : ""]"}
   
  
positive.code: 		New()
  			..()
  			attached_device = new /obj/item/device/assembly/timer(src)
  			var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
  			var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
  
  
negative.code: 		New()
  			..()
  			attached_device = new /obj/item/device/assembly/timer(src)
  			attached_device.master = src
  			var/obj/item/weapon/reagent_containers/glass/beaker/B1 = new(src)
  			var/obj/item/weapon/reagent_containers/glass/beaker/B2 = new(src)
  
  