anchor.diff:  	max_integrity = 200
   	integrity_failure = 50
   	var/obj/item/showpiece = null
  -	var/alert = 0
  -	var/open = 0
  +	var/alert = TRUE
  +	var/open = FALSE
  +	var/openable = TRUE
   	var/obj/item/weapon/electronics/airlock/electronics
   	var/start_showpiece_type = null //add type for items on display
   
  
positive.code: 		else
  			to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
  		return
  	else if(!alert && istype(W,/obj/item/weapon/crowbar)) //Only applies to the lab cage and player made display cases
  		if(broken)
  			if(showpiece)
  				to_chat(user, "<span class='notice'>Remove the displayed object first.</span>")
  
negative.code: 
  	if(!user.Adjacent(src)) //no TK museology
  		return
  	if(user.a_intent == INTENT_HARM)
  		return ..()
  
  	if(user.is_holding_item_of_type(/obj/item/key/displaycase))
  		if(added_roundstart)
  