anchor.diff:  	for(var/mob/living/carbon/human/H in oview(3,owner)) //Blood decals for simple animals would be neat. aka Carp with blood on it.
   		H.add_mob_blood(owner)
   
  +
   /obj/item/organ/heart/gland/bodysnatch
   	cooldown_low = 600
   	cooldown_high = 600
  
positive.code: 			src.visible_message("<span class='warning'>[src] hatches!</span>")
  			M.loc = src.loc
  		qdel(src)
  
  /obj/item/organ/heart/gland/plasma
  	cooldown_low = 1200
  
negative.code: 	var/mob/living/carbon/human/interactive/greytide/clone = new(src)
  	clone.hardset_dna(H.dna.uni_identity,H.dna.struc_enzymes,H.real_name, H.dna.blood_type, H.dna.species.type, H.dna.features)
  
  /obj/structure/spider/cocoon/abductor/proc/Start()
  	hatch_time = world.time + 600
  	START_PROCESSING(SSobj, src)
  