anchor.diff:  	if (stat == DEAD) // plapatin I swear to god
   		return
   	if (contents.len > GOOSE_SATIATED)
  -		visible_message("<span class='notice'>[src] looks too full to eat \the [tasty]!</span>")
  +		if(message_cooldown < world.time)
  +			visible_message("<span class='notice'>[src] looks too full to eat \the [tasty]!</span>")
  +			message_cooldown = world.time + 5 SECONDS
   		return
   	if (tasty.foodtype & GROSS)
   		visible_message("<span class='notice'>[src] hungrily gobbles up \the [tasty]!</span>")
  
positive.code: 		vomitCoefficient += 3
  		vomitTimeBonus += 2
  	else
  		visible_message("<span class='notice'>[src] refuses to eat \the [tasty].</span>")
  
  /mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit()
  	if (stat == DEAD)
  
negative.code: 	var/icon_vomit_start = "vomit_start"
  	var/icon_vomit = "vomit"
  	var/icon_vomit_end = "vomit_end"
  	var/message_cooldown = 0
  
  /mob/living/simple_animal/hostile/retaliate/goose/handle_automated_movement()
  	. = ..()
  