anchor.diff:  	animate(src, alpha = 0, time = 10)
   	QDEL_IN(src, 10)
   
  +/obj/effect/clockwork/general_marker/ex_act()
  +	return FALSE
  +
   /obj/effect/clockwork/general_marker/nezbere
   	name = "Nezbere, the Brass Eidolon"
   	desc = "A towering colossus clad in nigh-impenetrable brass armor. Its gaze is stern yet benevolent, even upon you."
  
positive.code: 		qdel(src)
  		return 1
  	..()
  
  /obj/effect/clockwork/sigil/Crossed(atom/movable/AM)
  	..()
  
negative.code: 	color = "#EC8A2D"
  	alpha = 50
  	var/power_charge = 2500 //starts with 2500W by default
  
  /obj/effect/clockwork/sigil/transmission/ex_act(severity)
  	if(severity == 3)
  		modify_charge(-500)
  		visible_message("<span class='warning'>[src] flares a brilliant orange!</span>")
  	else
  		..()
  
  /obj/effect/clockwork/sigil/transmission/examine(mob/user)
  	..()
  