anchor.diff:  	if(!time_checked) 
   		time_checked = world.time
   	if(bullshit_mode)
  -		if(world.time > time_checked + 600)
  +		if(world.time > time_checked + time_check)
   			max_mages = INFINITY
   			time_checked = world.time
   			make_more_mages()	
   			return ..()
   	if (wizards_alive)
  -		if(world.time > time_checked + 1500 && (mages_made < max_mages))
  +		if(world.time > time_checked + time_check && (mages_made < max_mages))
   			time_checked = world.time
   			make_more_mages()
   		
  
positive.code: 	mages_made++
  	var/list/mob/dead/observer/candidates = list()
  	var/mob/dead/observer/theghost = null
  	spawn(rand(500, 700))
  		message_admins("SWF is still pissed, sending another wizard - [max_mages - mages_made] left.")
  		for(var/mob/dead/observer/G in player_list)
  			if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_WIZARD)
  
negative.code: 	required_players = 20
  	use_huds = 1
  	bullshit_mode = 1
  	time_check = 600
  