anchor.diff:  #define EARTH 1
   #define FIRE  2
   #define WATER 4
  -#define GHOST 8+#define GHOST 8
  +
  +#define DIRS_LIST list(NORTH,SOUTH,EAST,WEST,NORTHEAST,NORTHWEST,SOUTHEAST,SOUTHWEST)
positive.code: #define SetSize(s) transform = matrix() * ((s) / iconSize)
  
  #define VERSION "16.60"
  #define lvlcap 750
  #define SWAPMAP_Z 23
  #define WINTER 0
  
negative.code:  * For the full license text, see LICENSE.txt.
   */
  
  #define DEBUG 1
  #define TICK_LAG 1
  #define islist(x) istype(x,/list)
  #define floor(x) round(x)
  