anchor.diff:  /obj/item/organ/heart/gland/chem/activate()
   	var/chem_to_add = pick(possible_reagents)
   	owner.reagents.add_reagent(chem_to_add, 2)
  -	owner.adjustToxLoss(-2, TRUE, TRUE)
  +	owner.adjustToxLoss(-5, TRUE, TRUE)
   	..()
   
   /obj/item/organ/heart/gland/plasma
   	true_name = "effluvium sanguine-synonym emitter"
   	cooldown_low = 1200
   	cooldown_high = 1800
  +	icon_state = "slime"
   	uses = -1
   	mind_control_uses = 1
   	mind_control_duration = 800
  
positive.code: 		else
  			owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY))
  
  /obj/item/organ/heart/gland/spiderman
  	true_name = "araneae cloister accelerator"
  	cooldown_low = 450
  
negative.code: 	var/turf/T = owner.drop_location()
  	new /obj/item/reagent_containers/food/snacks/egg/gland(T)
  
  
  /obj/item/organ/heart/gland/blood
  	true_name = "pseudonuclear hemo-destabilizer"
  	cooldown_low = 1200
  	cooldown_high = 1800
  	uses = -1
  	icon_state = "egg"
  	lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
  	mind_control_uses = 3
  	mind_control_duration = 1500
  
  /obj/item/organ/heart/gland/blood/activate()
  	if(!ishuman(owner) || !owner.dna.species)
  		return
  	var/mob/living/carbon/human/H = owner
  	var/datum/species/species = H.dna.species
  	to_chat(H, "<span class='warning'>You feel your blood heat up for a moment.</span>")
  	species.exotic_blood = get_random_reagent_id()
  
  /obj/item/organ/heart/gland/electric
  	true_name = "electron accumulator/discharger"
  	cooldown_low = 800
  	cooldown_high = 1200
  	icon_state = "species"
  	uses = -1
  	mind_control_uses = 2
  	mind_control_duration = 900
  
  /obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0)
  	..()
  	ADD_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland")
  
  /obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0)
  	REMOVE_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland")
  	..()
  
  /obj/item/organ/heart/gland/electric/activate()
  