anchor.diff:  	name = "The Orion Trail"
   	desc = "Learn how our ancestors got to Orion, and have fun in the process!"
   
  -
  -
   /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user)
   	if(!emagged)
   		user << "<span class='notice'>You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode.</span>"
  
positive.code: 	var/playing = 0
  	var/gameover = 0
  	var/alive = 4
  
  	var/eventdat = null
  	var/event = null
  	var/list/settlers = list("Harry","Larry","Bob")
  
negative.code: 			playing = 0 //also a new game
  			name = "The Orion Trail"
  			desc = "Learn how our ancestors got to Orion, and have fun in the process!"
  
  	else if(event)
  		dat = eventdat
  