anchor.diff:  		turns += 1
   		event = null
   	else if(href_list["useengine"]) //use parts
  -		engine -= 1
  +		engine = max(0, --engine)
   		event = null
   	else if(href_list["useelec"]) //use parts
  -		electronics -= 1
  +		electronics = max(0, --electronics)
   		event = null
   	else if(href_list["usehull"]) //use parts
  -		hull -= 1
  +		hull = max(0, --hull)
   		event = null
   	else if(href_list["wait"]) //wait 3 days
   		food -= ((alive+lings_aboard)*2)*3
  
positive.code: 
  		if(ORION_TRAIL_LING)
  			eventdat += "Strange reports warn of changelings infiltrating crews on trips to Orion..."
  			if(settlers.len <= 1)
  				eventdat += "<br>Your crew's chance of reaching Orion is so slim the changelings likely avoided your ship..."
  				eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];eventclose=1'>Continue</a></P>"
  				eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
  
negative.code: 				if(lings_aboard)
  					if(event == ORION_TRAIL_LING || prob(55))
  						event = ORION_TRAIL_LING_ATTACK
  				event()
  			turns += 1
  		if(emagged)
  			var/mob/living/carbon/M = usr //for some vars
  