anchor.diff:  //Gets the round setup, cancelling if there's not enough players at the start//
   ///////////////////////////////////////////////////////////////////////////////
   /datum/game_mode/epidemic/pre_setup()
  -	var/doctors = 0
  +	doctors = 0
   	for(var/mob/new_player/player in world)
   		if(player.mind.assigned_role in list("Chief Medical Officer","Medical Doctor"))
   			doctors++
  
positive.code: 
  			comm.messagetitle.Add("Cent. Com. CONFIDENTIAL REPORT")
  			comm.messagetext.Add(intercepttext)
  	world << sound('commandreport.ogg')
  
  /datum/game_mode/epidemic/proc/announce_to_kill_crew()
  	var/intercepttext = "<FONT size = 3 color='red'><B>CONFIDENTIAL REPORT</FONT><HR>"
  
negative.code: 	var/virus_name = ""
  
  	var/stage = 0
  	var/doctors = 0
  
  ///////////////////////////
  //Announces the game type//
  