anchor.diff:  	desc = "A very sad-looking crayon."
   	paint_color = "#FFFFFF"
   	crayon_color = "mime"
  -	reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 1)
  +	reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 1)
   	charges = -1
   	dye_color = DYE_MIME
   
  
positive.code: 
  	var/edible = TRUE // That doesn't mean eating it is a good idea
  
  	var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 1)
  	// If the user can toggle the colour, a la vanilla spraycan
  	var/can_change_colour = FALSE
  
  
negative.code: 	icon_state = "crayonrainbow"
  	paint_color = "#FFF000"
  	crayon_color = "rainbow"
  	reagent_contents = list(/datum/reagent/consumable/nutriment = 0.1, /datum/reagent/colorful_reagent = 1)
  	drawtype = RANDOM_ANY // just the default starter.
  	dye_color = DYE_RAINBOW
  	charges = -1
  
  /obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params)
  