anchor.diff:  
   //TODO:here comes the terminal code itself
   
  -/obj/machinery/computer/def_terminal
  -  name = "Ship Main Terminal"
  +/obj/machinery/def_terminal
  +  name = "Self Destruct Terminal"
     desc = "ALL SYSTEMS DEACTIVATED"
  +  icon = 'icons/obj/machines/nuke_terminal.dmi'
  +  icon_state = "nuclearbomb_timing"
     var/datum/round_event/ghost_role/boarding/mode = null
  -  var/isactive = 1 //is conting?
  +  var/isactive = 1
   
  -/obj/machinery/computer/def_terminal/process()
  +/obj/machinery/def_terminal/process()
     if(isactive)
       for(var/obj/effect/defence/D in world)
         if(D.z != src.z)
  
positive.code:         isactive = 0
          desc = initial(desc)
  
  /obj/machinery/computer/def_terminal/ex_act()
    return
  
  /obj/machinery/computer/def_terminal/proc/callExplosion()
    if(mode.defeat(loc.z) && isactive)
      explosion(src.loc,5,7,9,18) //kaboom
  
negative.code:       callExplosion()
        qdel(src)
  
  /obj/machinery/def_terminal/attack_hand(mob/user)
    if(ishuman(user) && isactive)
      if(user.mind.special_role != "Defender")
        if(do_after(user,300,target = src)) //30 seconds
  