anchor.diff:  			if(4)
   				user << "<span class='danger'>You adjust the restrictor but nothing happens, probably because its broken.</span>"
   	else if(istype(W, /obj/item/weapon/wirecutters))
  -		if(aggressiveness != 4)
  +		if(aggressiveness != 4 || 5)
   			user << "<span class='danger'>You broke the restrictor!</span>"
   			aggressiveness = 4
   	else
  
positive.code: 		return
  	if(!can_use(usr))
  		return
  	if(broken_hailer)
  		usr << "<span class='warning'>\The [src]'s hailing system is broken.</span>"
  		return
  
  
negative.code: 			if(18)
  				phrase_text = "I am, the LAW!"
  				phrase_sound = "dredd"
  			if(19)
  				phrase_text = "Well congratulations, you got yourself caught!"
  				phrase_sound = "bane1"
  			if(20)
  				phrase_text = "Now, what's the next step of your master plan?"
  				phrase_sound = "bane2"
  			if(21)
  				phrase_text = "No, this can't be happening! I'm in charge here!"
  				phrase_sound = "bane3"
  			if(22)
  				phrase_text = "They work for the mercenary... the masked man."
  				phrase_sound = "bane4"
  			if(23)
  				phrase_text = "He didn't fly so good! Who wants to try next?"
  				phrase_sound = "bane5"
  			if(24)
  				phrase_text = "First one to talk gets to stay on my station!"
  				phrase_sound = "bane6"
  			if(25)
  				phrase_text = "Dr. Pavel, I'm security."
  				phrase_sound = "bane7"
  			if(26)
  				phrase_text = "You're a big guy!"
  				phrase_sound = "bane8"
  
  		usr.visible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[phrase_text]</b></font>")
  		playsound(src.loc, "sound/voice/complionator/[phrase_sound].ogg", 100, 0, 4)
  