anchor.diff:  		..()
   
   /obj/item/device/firing_pin/dna/dredd
  -	desc = "This is a DNA-locked firing pin which only authorizes one user. It has a small explosive charge on it."
  +	desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it."
   	selfdestruct = 1
   
   
  
positive.code: 	user.show_message(fail_message, 1)
  	if(selfdestruct)
  		user.show_message("<span class='danger'>SELF-DESTRUCTING...</span><br>", 1)
  		user << "<span class='userdanger'>Your [gun] explodes!</span>"
  		explosion(get_turf(gun), -1, 0, 2, 3)
  		if(gun)
  			qdel(gun)
  
negative.code: 
  /obj/item/device/firing_pin/implant/loyalty
  	name = "loyalty firing pin"
  	desc = "This Security firing pin authorizes the weapon for only loyalty-implanted users."
  	icon_state = "firing_pin_loyalty"
  	req_implant = /obj/item/weapon/implant/loyalty
  
  