anchor.diff:  	icon_state = "hardsuit0-atmospherics"
   	item_state = "atmo_helm"
   	item_color = "atmospherics"
  -	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0, fire = 100, acid = 75)
  +	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 25, fire = 100, acid = 75)
   	heat_protection = HEAD												//Uncomment to enable firesuit protection
   	max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
   
  
positive.code: 	desc = "A special bulky helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor."
  	icon_state = "hardsuit0-hos"
  	item_color = "hos"
  	armor = list(melee = 45, bullet = 25, laser = 30,energy = 10, bomb = 25, bio = 100, rad = 50, fire = 95, acid = 95)
  
  
  /obj/item/clothing/suit/space/hardsuit/security/hos
  
negative.code: 	icon_state = "hardsuit0-sec"
  	item_state = "sec_helm"
  	item_color = "sec"
  	armor = list(melee = 35, bullet = 15, laser = 30,energy = 10, bomb = 10, bio = 100, rad = 50, fire = 75, acid = 75)
  
  
  /obj/item/clothing/suit/space/hardsuit/security
  