anchor.diff:  			rig = null
   			overlays = new/list()
   
  +/obj/structure/reagent_dispensers/fueltank/HasProximity(atom/movable/AM as mob|obj)
  +	if(rig)
  +		rig.HasProximity(AM)
  +	return
   
   
   
  
positive.code: 		user.visible_message("[user] wrenches [src]'s faucet [modded ? "closed" : "open"].", \
  		"You wrench [src]'s faucet [modded ? "closed" : "open"]")
  		modded = modded ? 0 : 1
  	if (istype(W,/obj/item/device/assembly_holder))
  		if (rig)
  			user << "\red There is another device in the way."
  			return ..()
  
negative.code: 		reagents.add_reagent("fuel",1000)
  
  
  /obj/structure/reagent_dispensers/fueltank/examine()
  	set src in oview()
  	var/msg
  	msg += desc
  	if(modded)
  		msg += "<cpan class ='danger> The fuel faucet is wrenched open, leaking the fuel! </span>"
  	if(rig)
  		msg += "<span class='notice'>There is some kind of device rigged to the tank. </span>"
  	usr << msg
  	return
  
  
  
  
  