anchor.diff:  		user.Paralyze(100)
   		to_chat(user, "<span class='warning'>A powerful force shoves you away from [src]!</span>")
   		return
  -	if(curselimit > 1)
  -		to_chat(user, "<span class='notice'>We have exhausted our ability to curse the shuttle.</span>")
  +	if(totalcurses >= MAX_SHUTTLE_CURSES)
  +		to_chat(user, "<span class='warning'>You try to shatter the orb, but it remains as solid as a rock!</span>")
  +		to_chat(user, "<span class='danger'><span class='big'>It seems that the blood cult has exhausted its ability to curse the emergency escape shuttle. It would be unwise to create more cursed orbs or to continue to try to shatter this one.</span></span>")
   		return
   	if(locate(/obj/singularity/narsie) in GLOB.poi_list)
   		to_chat(user, "<span class='warning'>Nar'Sie is already on this plane, there is no delaying the end of all things.</span>")
  
positive.code: 	color = "#333333"
  	list_reagents = list(/datum/reagent/fuel/unholywater = 50)
  
  /obj/item/shuttle_curse
  	name = "cursed orb"
  	desc = "You peer within this smokey orb and glimpse terrible fates befalling the escape shuttle."
  	icon = 'icons/obj/cult.dmi'
  	icon_state ="shuttlecurse"
  	var/static/curselimit = 0
  
  /obj/item/shuttle_curse/attack_self(mob/living/user)
  	if(!iscultist(user))
  
negative.code: 		SSshuttle.emergency.setTimer(timer)
  		if(surplus > 0)
  			SSshuttle.block_recall(surplus)
  		totalcurses++
  		to_chat(user, "<span class='danger'>You shatter the orb! A dark essence spirals into the air, then disappears.</span>")
  		playsound(user.loc, 'sound/effects/glassbr1.ogg', 50, TRUE)
  		var/static/list/curses
  		if(!curses)
  			curses = list("A fuel technician just slit his own throat and begged for death.",
  