anchor.diff:  			dat+= text("Unit status: []",(src.islocked? "<font color ='red'><B>**LOCKED**</B></font><BR>" : "<font color ='green'><B>**UNLOCKED**</B></font><BR>") )
   			dat+= text("<A href='?src=\ref[];start_UV=1'>Start Disinfection cycle</A><BR>",src)
   			dat += text("<BR><BR><A href='?src=\ref[];mach_close=suit_storage_unit'>Close control panel</A>", user)
  -			//user << browse(dat, "window=Suit Storage Unit;size=400x500")
  -			//onclose(user, "Suit Storage Unit")
  +
   		else //Ohhhh shit it's dirty or broken! Let's inform the guy.
   			dat+= "<HEAD><TITLE>Suit storage unit</TITLE></HEAD>"
   			dat+= "<B>Unit chamber is too contaminated to continue usage. Please call for a qualified individual to perform maintenance.</B><BR><BR>"
   			dat+= text("<HR><A href='?src=\ref[];mach_close=suit_storage_unit'>Close control panel</A>", user)
  -			//user << browse(dat, "window=suit_storage_unit;size=400x500")
  -			//onclose(user, "suit_storage_unit")
  +
   
   	var/datum/browser/popup = new(user, "suit_storage_unit", "Suit Storage Unit", 440, 500)
   	popup.set_content(dat)
  
positive.code: 	user << "<span class='warning'>The console controls are far too complicated for your tiny brain!</span>"
  	return
  
  
  //////////////////////////////REMINDER: Make it lock once you place some fucker inside.
  
negative.code: 	var/cycletime_left = 0
  
  
  
  /obj/machinery/suit_storage_unit/standard_unit
  	SUIT_TYPE = /obj/item/clothing/suit/space/eva
  