anchor.diff:  		if(!r_hand_ignore && owner.r_hand)
   			owner.r_hand.flags &= ~NODROP
   		owner << "<span class='notice'>Your hands relax...</span>"
  +
  +/obj/item/cybernetic_implant/brain/nerve_restore
  +	name = "CNS restorer implant"
  +	desc = "This implant will automatically give you back control over your central nervous system, reducing down time when stunned."
  +	implant_color = "#FFFF00"
  +
  +/obj/item/cybernetic_implant/brain/nerve_restore/function()
  +	SSobj.processing |= src
  +
  +/obj/item/cybernetic_implant/brain/nerve_restore/process()
  +	if(!owner)
  +		SSobj.processing.Remove(src)
  +		qdel(src)
  +		return
  +	if(owner.stat == DEAD)
  +		return
  +
  +	if(owner.stunned > STUN_SET_AMOUNT)
  +		owner.stunned = STUN_SET_AMOUNT
  +	if(owner.weakened > STUN_SET_AMOUNT)
  +		owner.weakened = STUN_SET_AMOUNT
  
positive.code: /obj/item/cybernetic_implant
  	name = "cybernetic implant"
  	desc = "a state-of-the-art implant that improves a baseline's functionality"
  	icon = 'icons/obj/surgery.dmi'
  	var/mob/owner = null
  	var/implant_color = "#FFFFFF"
  
  /obj/item/cybernetic_implant/New(var/mob/M = null)
  
negative.code: /obj/item/cybernetic_implant/proc/function()
  	return
  
  
  //[[[[EYES]]]]
  
  /obj/item/cybernetic_implant/eyes
  	name = "cybernetic eyes"
  	desc = "artificial photoreceptors with specialized functionality"
  