anchor.diff:  	if(random)
   		gaurdiantype = pick(possible_guardians)
   	if(adminseal)
  +		world << "[user] [key]"
   		gaurdiantype = pick("StandardSeal","SupportSeal")
   	else
   		gaurdiantype = input(user, "Pick the type of [mob_name]", "[mob_name] Creation") as null|anything in possible_guardians
  
positive.code: /mob/living/simple_animal/hostile/guardian/proc/Recall()
  	if(cooldown > world.time)
  		return
  	loc = summoner
  	buckled = null
  	cooldown = world.time + 30
  
negative.code: /mob/living/simple_animal/hostile/guardian/proc/Manifest()
  	if(cooldown > world.time)
  		return
  	if(!summoner) return
  	if(loc == summoner)
  		loc = get_turf(summoner)
  		src.client.eye = loc
  