anchor.diff:  					if(P.internals)
   						P.internals.icon_state = "internal1"
   
  +				if("hsbscrubber") // This is beyond its normal capability but this is sandbox and you spawned one, I assume you need it
  +					var/obj/hsb = new/obj/machinery/portable_atmospherics/scrubber{volume_rate=50*ONE_ATMOSPHERE;on=1}(usr.loc)
  +					hsb.update_icon() // hackish but it wasn't meant to be spawned I guess?
  +
   				if("hsbmetal")
   					new/obj/item/stack/sheet/metal{amount=50}(usr.loc)
   
  
positive.code: 					"Spawn Airlock"						= "hsbairlock",
  
  					"Miscellaneous",
  					"Spawn Air Scrubber"				= "hsbspawn&path=[/obj/machinery/portable_atmospherics/scrubber]",
  					"Spawn Canister"					= "hsbcanister",
  					"Spawn Welding Fuel Tank"			= "hsbspawn&path=[/obj/structure/reagent_dispensers/fueltank]",
  					"Spawn Water Tank"					= "hsbspawn&path=[/obj/structure/reagent_dispensers/watertank]",
  
negative.code: 					ID.registered_name = usr.real_name
  					ID.assignment = "Sandbox"
  					ID.access = get_all_accesses()
  					ID.name = "[ID.registered_name]'s ID Card ([ID.assignment])"
  
  				if("hsbrcd")
  					new/obj/item/weapon/rcd{matter=30;canRwall=1}(usr.loc)
  