anchor.diff:  	..()
   
   /datum/controller/subsystem/persistence/proc/LoadSatchels()
  -<<<<<<< HEAD
   	secret_satchels = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
   	if(!fexists(secret_satchels))
  -=======
   	var/placed_satchel = 0
   	var/path
   	var/obj/item/storage/backpack/satchel/flat/F = new()
  
positive.code: 				F.z = ZLEVEL_STATION_PRIMARY
  				path = text2path(old_secret_satchels[pos]["saved_obj"])
  	if(!ispath(path))
  >>>>>>> 10a3238... Makes the station Z level into a list instead of a single define (#30297)
  		return
  	satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
  	var/list/json = list()
  
negative.code: 		data["path"] = T.showpiece.type
  		data["message"] = T.trophy_message
  		data["placer_key"] = T.placer_key
  		saved_trophies += list(data)
  