anchor.diff:  	category = list("initial", "Electronics")
   	departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
   
  -/datum/design/camera
  -	name = "Camera"
  -	id = "camera"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 50, MAT_GLASS = 100)
  -	build_path = /obj/item/camera
  -	category = list("initial", "Misc")
  -
  -/datum/design/camera_film
  -	name = "Camera Film Cartridge"
  -	id = "camera_film"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 10, MAT_GLASS = 10)
  -	build_path = /obj/item/camera_film
  -	category = list("initial", "Misc")
  -
  -/datum/design/earmuffs
  -	name = "Earmuffs"
  -	id = "earmuffs"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 500, MAT_GLASS = 500)
  -	build_path = /obj/item/clothing/ears/earmuffs
  -	category = list("initial", "Misc")
  -
  -/datum/design/pipe_painter
  -	name = "Pipe Painter"
  -	id = "pipe_painter"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 5000, MAT_GLASS = 2000)
  -	build_path = /obj/item/pipe_painter
  -	category = list("initial", "Misc")
  -
  -/datum/design/airlock_painter
  -	name = "Airlock Painter"
  -	id = "airlock_painter"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 50, MAT_GLASS = 50)
  -	build_path = /obj/item/airlock_painter
  -	category = list("initial", "Misc")
  +/datum/design/desttagger
  +	name = "Destination Tagger"
  +	id = "desttagger"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 250, MAT_GLASS = 125)
  +	build_path = /obj/item/destTagger
  +	category = list("initial", "Electronics")
  +
  +/datum/design/handlabeler
  +	name = "Hand Labeler"
  +	id = "handlabel"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 150, MAT_GLASS = 125)
  +	build_path = /obj/item/hand_labeler
  +	category = list("initial", "Electronics")
  +
  +/datum/design/miniature_power_cell
  +	name = "Light Fixture Battery"
  +	id = "miniature_power_cell"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_GLASS = 20)
  +	build_path = /obj/item/stock_parts/cell/emergency_light
  +	category = list("initial", "Electronics")
  +
  +////////////////
  +///Electronics//
  +////////////////
  +
  +/datum/design/rods
  +	name = "Metal Rod"
  +	id = "rods"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 1000)
  +	build_path = /obj/item/stack/rods
  +	category = list("initial","Construction")
  +	maxstack = 50
   
   /datum/design/metal
   	name = "Metal"
  
positive.code: 	build_path = /obj/item/reagent_containers/food/drinks/shaker
  	category = list("initial","Dinnerware")
  
  /datum/design/cultivator
  	name = "Cultivator"
  	id = "cultivator"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL=50)
  	build_path = /obj/item/cultivator
  	category = list("initial","Misc")
  
  /datum/design/plant_analyzer
  	name = "Plant Analyzer"
  	id = "plant_analyzer"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 30, MAT_GLASS = 20)
  	build_path = /obj/item/plant_analyzer
  	category = list("initial","Misc")
  
  /datum/design/shovel
  	name = "Shovel"
  	id = "shovel"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 50)
  	build_path = /obj/item/shovel
  	category = list("initial","Misc")
  
  /datum/design/spade
  	name = "Spade"
  	id = "spade"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 50)
  	build_path = /obj/item/shovel/spade
  	category = list("initial","Misc")
  
  /datum/design/hatchet
  	name = "Hatchet"
  	id = "hatchet"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 15000)
  	build_path = /obj/item/hatchet
  	category = list("initial","Misc")
  
  /datum/design/foilhat
  	name = "Tinfoil Hat"
  	id = "tinfoil_hat"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 5500)
  	build_path = /obj/item/clothing/head/foilhat
  	category = list("hacked", "Misc")
  
  /datum/design/scalpel
  	name = "Scalpel"
  
negative.code: //////////Autolathe Designs ///////
  ///////////////////////////////////
  
  ///////////
  ///Tools //
  ///////////
  /datum/design/bucket
  	name = "Bucket"
  	id = "bucket"
  