anchor.diff:  		else if (href_list["changeling"])
   			switch(href_list["changeling"])
   				if("clear")
  -					remove_antag("Changeling")
  +					remove_antag(Changeling)
   					current << "<FONT color='red' size = 3><B>You grow weak and lose your powers! You are no longer a changeling and are stuck in your current form!</B></FONT>"
   					message_admins("[key_name_admin(usr)] has de-changeling'ed [current].")
   					log_admin("[key_name(usr)] has de-changeling'ed [current].")
  
positive.code: 	proc/wipe_memory()
  		memory = null
  
  	proc/remove_antag(specified_antag)
  
  		/*
  		Removes antag type's references from a mind.
  		objectives, uplinks, powers etc are all handled.
  		*/
  
  		special_role = null
  
  		if(objectives.len)
  
negative.code: 		yourself.
  
  */
  
  
  var/const/Changeling = 1
  var/const/Traitor = 2
  var/const/NuclearOp = 3
  var/const/Wizard = 4
  var/const/Cultist = 5
  var/const/Rev = 6
  var/const/Malf = 7
  //remove_antag() constants
  
  datum/mind
  	var/key
  