anchor.diff:  			if(damagetype)
   				if(damagetype & SHAME)
   					adjustStaminaLoss(200)
  -					updatehealth()
   					suiciding = 0
   					return
   				var/damage_mod = 0
  
positive.code: 				"<span class='italics'>You hear thrashing.</span>")
  		//put em at -175
  		adjustOxyLoss(max(200 - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
  		updatehealth()
  		death(0)
  
  /mob/living/simple_animal/verb/suicide()
  
negative.code: 		visible_message("<span class='danger'>[src] is attempting to bite \his tongue. It looks like \he's trying to commit suicide.</span>", \
  				"<span class='userdanger'>[src] is attempting to bite \his tongue. It looks like \he's trying to commit suicide.</span>")
  		adjustOxyLoss(max(200- getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
  		death(0)
  
  /mob/living/silicon/ai/verb/suicide()
  