anchor.diff:  	no_ammo_message = "<span class='warning'>Internal matter exhausted. Please add additional materials.</span>"
   	delay_mod = 0.5
   	adjacency_check = FALSE
  -	upgraded = TRUE
  -	var/obj/machinery/computer/camera_advanced/base_construction/master
  +	upgrade = TRUE
  +	var/obj/machinery/computer/camera_advanced/base_construction/console
   
   /obj/item/construction/rcd/internal/check_menu(mob/living/user)
  -	if(!istype(user) || user.incapacitated() || !user.Adjacent(master))
  +	if(!istype(user) || user.incapacitated() || !user.Adjacent(console))
   		return FALSE
   	return TRUE
   
  
positive.code: /obj/machinery/computer/camera_advanced/base_construction/Initialize(mapload)
  	. = ..()
  	RCD = new(src)
  	RCD.master = src
  	if(mapload) //Map spawned consoles have a filled RCD and stocked special structures
  		RCD.matter = RCD.max_matter
  		fans_remaining = 4
  
negative.code: 	B = target
  	if(!B.RCD) //The console must always have an RCD.
  		B.RCD = new /obj/item/construction/rcd/internal(B) //If the RCD is lost somehow, make a new (empty) one!
  		B.RCD.console = B
  
  /datum/action/innate/aux_base/proc/check_spot()
  //Check a loction to see if it is inside the aux base at the station. Camera visbility checks omitted so as to not hinder construction.
  