anchor.diff:  	var/toff = FALSE //If TRUE, messenger disabled
   	var/tnote = null //Current Texts
   	var/last_text //No text spamming
  +	var/last_everyone //No text for everyone spamming
   	var/last_noise //Also no honk spamming that's bad too
   	var/ttone = "beep" //The ringtone!
   	var/lock_code = "" // Lockcode to unlock uplink
  
positive.code: 	add_overlay(icon_alert)
  
  /obj/item/pda/proc/send_to_all(mob/living/U)
  	send_message(U,get_viewable_pdas())
  
  /obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
  	send_message(U,list(P))
  
negative.code: 		t = Gibberish(t, 100)
  	return t
  
  /obj/item/pda/proc/send_message(mob/living/user, list/obj/item/pda/targets, everyone)
  	var/message = msg_input(user)
  	if(!message || !targets.len)
  		return
  	if((last_text && world.time < last_text + 10) || (everyone && last_everyone && world.time < last_everyone + PDA_SPAM_DELAY))
  		return
  
  	// Send the signal
  