anchor.diff:  				H.mind.nation = all_nations["Brigston"]
   				H.hud_updateflag |= 1 << SPECIALROLE_HUD
   				H.verbs += /mob/proc/respawn_self
  -				H.verbs += /mob/proc/nations_status
  +//				H.verbs += /mob/proc/nations_status
   				H.verbs -= /mob/living/verb/ghost
   				H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
   				H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  
positive.code: 			H.mind.nation = all_nations["Brigston"]
  			H.hud_updateflag |= 1 << SPECIALROLE_HUD
  			H.verbs += /mob/proc/respawn_self
  			H.verbs += /mob/proc/nations_status
  			H.verbs -= /mob/living/verb/ghost
  			H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
  			H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  
negative.code: 				H.mind.nation = all_nations["People's Republic of Commandzakstan"]
  				H.hud_updateflag |= 1 << SPECIALROLE_HUD
  				H.verbs += /mob/proc/respawn_self
  //				H.verbs += /mob/proc/nations_status
  				H.verbs -= /mob/living/verb/ghost
  				H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
  				H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  