anchor.diff:  	equip(var/mob/living/carbon/human/H)
   		if(!H)	return 0
   
  -		logPerseusLogin(H, 0)
  +		logPerseusLogin(H, "Enforcer")
   
   		H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/hos (H), slot_ears)
   		H.equip_to_slot_or_del(new /obj/item/clothing/under/space/skinsuit(H), slot_w_uniform)
  
positive.code:  *	Log perseus logins in the database.
   */
  
  /proc/logPerseusLogin(var/mob/living/carbon/human/H, var/commander = 0)
  	if(!H || !H.client)	return
  	var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")
  	establish_db_connection()
  	if(!dbcon.IsConnected())
  		log_game("SQL ERROR during death reporting. Failed to connect.")
  	else
  		var/DBQuery/query = dbcon.NewQuery("INSERT INTO perseus_login (ckey, datetime, iscommander, number) VALUES ('[sanitizeSQL(H.ckey)]', '[sqltime]', '[commander]', '[sanitizeSQL(pnumbers[H.ckey])]')")
  		if(!query.Execute())
  			var/err = query.ErrorMsg()
  			log_game("SQL Error : \[[err]\]\n")
  
negative.code: 	equip(var/mob/living/carbon/human/H)
  		if(!H) return 0
  
  		logPerseusLogin(H, "Commander")
  
  		H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/hos (H), slot_ears)
  		H.equip_to_slot_or_del(new /obj/item/clothing/under/space/skinsuit(H), slot_w_uniform)
  