anchor.diff:  		for(var/i in 1 to 7)
   			var/obj/item/reagent_containers/pill/P = new(drug_instance)
   			P.icon_state = pill_state
  -			P.list_reagents = list("[reagent_id]" = 1)
  +			P.reagents.add_reagent(reagent_id, 1)
   
   	if (accessory_type)
   		accessory_instance = new accessory_type(current_turf)
  
positive.code: 	var/obj/item/I = H.get_item_by_slot(SLOT_WEAR_MASK)
  	if (istype(I, /obj/item/clothing/mask/cigarette))
  		var/obj/item/storage/fancy/cigarettes/C = drug_instance
  		if(istype(I, C.spawn_type))	
  			SEND_SIGNAL(quirk_holder, COMSIG_CLEAR_MOOD_EVENT, "wrong_cigs")
  			return
  		SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "wrong_cigs", /datum/mood_event/wrong_brand)
  
negative.code: 		/obj/item/storage/fancy/cigarettes/cigars,
  		/obj/item/storage/fancy/cigarettes/cigars/cohiba,
  		/obj/item/storage/fancy/cigarettes/cigars/havana)
  	. = ..()
  
  /datum/quirk/junkie/smoker/announce_drugs()
  	to_chat(quirk_holder, "<span class='boldnotice'>There is a [drug_instance.name] [where_drug], and a lighter [where_accessory]. Make sure you get your favorite brand when you run out.</span>")
  
  
  /datum/quirk/junkie/smoker/on_process()
  	. = ..()
  