anchor.diff:  	lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
   	righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
   	desc = "A sharpened bone. The bare minimum in survival."
  +	embedding = list("embedded_pain_multiplier" = 4, "embed_chance" = 35, "embedded_fall_chance" = 10)
   	force = 15
   	throwforce = 15
   	materials = list()
  
positive.code: 	icon_state = "buckknife"
  	item_state = "knife"
  	desc = "A military combat utility survival knife."
  	force = 20
  	throwforce = 20
  	attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "cut")
  
negative.code: 	name = "survival knife"
  	icon_state = "survivalknife"
  	item_state = "knife"
  	embedding = list("embedded_pain_multiplier" = 4, "embed_chance" = 35, "embedded_fall_chance" = 10)
  	desc = "A hunting grade survival knife."
  	force = 15
  	throwforce = 15
  