anchor.diff:  #define EXPLOSION_THROW_SPEED 4
  -#define REEBE_HUGBOX_COEFFICIENT 0.5
  +#define CITYOFCOGS_CAP_MULTIPLIER 0.5
  +#define MINING_CAP_MULTIPLIER 3
   
   GLOBAL_LIST_EMPTY(explosions)
   //Against my better judgement, I will return the explosion datum
  
positive.code: 	var/orig_dev_range = devastation_range
  	var/orig_heavy_range = heavy_impact_range
  	var/orig_light_range = light_impact_range
  
  	if(!ignorecap && epicenter.z != ZLEVEL_MINING)
  		//Clamp all values to MAX_EXPLOSION_RANGE
  		devastation_range = min(GLOB.MAX_EX_DEVESTATION_RANGE, devastation_range)
  		heavy_impact_range = min(GLOB.MAX_EX_HEAVY_RANGE, heavy_impact_range)
  		light_impact_range = min(GLOB.MAX_EX_LIGHT_RANGE, light_impact_range)
  		flash_range = min(GLOB.MAX_EX_FLASH_RANGE, flash_range)
  		flame_range = min(GLOB.MAX_EX_FLAME_RANGE, flame_range)
  		
  	if(!ignorecap && epicenter.z == ZLEVEL_CITYOFCOGS)
  		devastation_range = min(GLOB.MAX_EX_DEVESTATION_RANGE * REEBE_HUGBOX_COEFFICIENT, devastation_range)
  		heavy_impact_range = min(GLOB.MAX_EX_HEAVY_RANGE * REEBE_HUGBOX_COEFFICIENT, heavy_impact_range)
  		light_impact_range = min(GLOB.MAX_EX_LIGHT_RANGE * REEBE_HUGBOX_COEFFICIENT, light_impact_range)
  		flash_range = min(GLOB.MAX_EX_FLASH_RANGE * REEBE_HUGBOX_COEFFICIENT, flash_range)
  		flame_range = min(GLOB.MAX_EX_FLAME_RANGE * REEBE_HUGBOX_COEFFICIENT, flame_range)
  
  	//DO NOT REMOVE THIS STOPLAG, IT BREAKS THINGS
  	//not sleeping causes us to ex_act() the thing that triggered the explosion
  
negative.code: // 5 explosion power is a (0, 1, 3) explosion.
  // 1 explosion power is a (0, 0, 1) explosion.
  
  #undef CITYOFCOGS_CAP_MULTIPLIER
  #undef MINING_CAP_MULTIPLIER
  