anchor.diff:  	new /obj/effect/decal/cleanable/ash(loc)
   
   	dead_mob_list -= src
  -	if(client && !src in respawnable_list)
  +	if(client)
   		respawnable_list += src
   	spawn(15)
   		if(animation)	del(animation)
  
positive.code: 	gibs(loc, viruses, dna)
  
  	dead_mob_list -= src
  	if(client && !src in respawnable_list)
  		respawnable_list += src
  	spawn(15)
  		if(animation)	del(animation)
  
negative.code: 
  	living_mob_list -= src
  	dead_mob_list += src
  	if(client)
  		respawnable_list += src
  	return ..(gibbed)
  