anchor.diff:  		if (istype(user, /mob/living))
   			user.take_overall_damage(5, 0)
   		qdel(src)
  -	for(var/mob/living/carbon/C in orange(1,src))
  +	for(var/mob/living/C in orange(1,src))
   		if(iscultist(C) && !C.stat)
   			culcount++
   	if(user.loc==src.loc)
  
positive.code: /////////////////////////////////////////THIRD RUNE
  
  /obj/effect/rune/proc/convert()
  	var/list/mob/living/carbon/human/cultsinrange = list()
  	for(var/mob/living/carbon/M in src.loc)
  		if(iscultist(M))
  			continue
  		if(M.stat==2)
  			continue
  		for(var/mob/living/carbon/C in orange(1,src))
  			if(iscultist(C) && !C.stat)		//converting requires three cultists
  				cultsinrange += C
  				C.say("Mah[pick("'","`")]weyh pleggh at e'ntrath!")
  		if(cultsinrange.len >= 2)
  			M.visible_message("<span class='danger'>[M] writhes in pain as the markings below him glow a bloody red.</span>", \
  			"<span class='danger'>AAAAAAHHHH!</span>", \
  			"<span class='danger'>You hear an anguished scream.</span>")
  
negative.code: 			cultist.loc:locked = 0
  		if(istype(cultist.loc, /obj/machinery/dna_scannernew)&&cultist.loc:locked)
  			cultist.loc:locked = 0
  		for(var/mob/living/C in users)
  			user.take_overall_damage(15, 0)
  			C.say("Khari[pick("'","`")]d! Gual'te nikka!")
  		qdel(src)
  