anchor.diff:  	build_path = /obj/item/weapon/gun/energy/xray
   	locked = 1
   
  +datum/design/ionrifle
  +	name = "Ion Rifle"
  +	desc = "How to dismantle a cyborg : The gun."
  +	id = "ionrifle"
  +	req_tech = list("combat" = 5, "materials" = 4, "magnets" = 4)
  +	build_type = PROTOLATHE
  +	materials = list("$silver" = 4000, "$metal" = 6000, "$uranium" = 1000)
  +	build_path = /obj/item/weapon/gun/energy/ionrifle
  +	locked = 1
  +
   datum/design/ammo_9mm
   	name = "Ammunition Box (9mm)"
   	desc = "A box of prototype 9mm ammunition."
  
positive.code: 	materials = list("$glass" = 2000, "sacid" = 20)
  	build_path = /obj/item/weapon/circuitboard/telecomms/broadcaster
  
  
  ///////////////////////////////////
  /////Non-Board Computer Stuff//////
  ///////////////////////////////////
  
negative.code: 	build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
  	category = "Exosuit Equipment"
  
  datum/design/mech_carbine
  	name = "Exosuit Weapon Design (FNX-66 Carbine)"
  	desc = "Allows for the construction of FNX-66 Carbine."
  	id = "mech_carbine"
  	build_type = MECHFAB
  	req_tech = list("combat" = 5, "materials" = 4)
  	build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
  	category = "Exosuit Equipment"
  
  datum/design/mech_ion
  	name = "Exosuit Weapon Design (MKIV Ion Heavy Cannon)"
  	desc = "Allows for the construction of MKIV Ion Heavy Cannon."
  	id = "mech_ion"
  	build_type = MECHFAB
  	req_tech = list("combat" = 6, "magnets" = 5, "materials" = 5)
  	build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
  	category = "Exosuit Equipment"
  
  datum/design/mech_laser
  	name = "Exosuit Weapon Design (CH-PS \"Immolator\" Laser)"
  	desc = "Allows for the construction of CH-PS Laser."
  