anchor.diff:  	energy_drain = 20
   	range = MECHA_MELEE
   	equip_cooldown = 20
  -	var/mob/living/carbon/patient = null
  +	///ref to the patient loaded in the sleeper
  +	var/mob/living/carbon/patient
  +	/// amount of chems to inject into patient from other hands syringe gun
   	var/inject_amount = 10
   
   /obj/item/mecha_parts/mecha_equipment/medical/sleeper/Destroy()
  -	for(var/atom/movable/AM in src)
  -		AM.forceMove(get_turf(src))
  +	for(var/atom/movable/content as anything in src)
  +		content.forceMove(get_turf(src))
   	return ..()
   
   /obj/item/mecha_parts/mecha_equipment/medical/sleeper/get_snowflake_data()
  
positive.code: 			onclose(usr, "msleeper")
  			return FALSE
  
  /obj/item/mecha_parts/mecha_equipment/medical/sleeper/Exit(atom/movable/leaving, direction)
  	return FALSE //prevents them from leaving without being forcemoved I guess
  
  /obj/item/mecha_parts/mecha_equipment/medical/sleeper/action(mob/source, atom/atomtarget, list/modifiers)
  	if(!action_checks(atomtarget))
  		return
  
negative.code: 
  /obj/item/mecha_parts/mecha_equipment/medical
  	mech_flags = EXOSUIT_MODULE_MEDICAL
  
  /obj/item/mecha_parts/mecha_equipment/medical/can_attach(obj/vehicle/sealed/mecha/M, attach_right = FALSE)
  	. = ..()
  