anchor.diff:  					Ghost
   						name = "Vengeful Ghost"
   						icon = 'NPCs.dmi'
  -						HPmodifier = 1.9
  -						DMGmodifier = 0.9
  +						HPmodifier = 2
  +						DMGmodifier = 1
   						layer = 5
   						MoveDelay = 2
   						AttackDelay = 1
  
positive.code: 			Forbidden_ForestNW
  			Forbidden_ForestSE
  			Forbidden_ForestSW
  			Spider_Pit
  				icon       = 'black50.dmi'
  				icon_state = "red"
  				alpha      = 200
  
  				New()
  					..()
  					animate(src, alpha = 255, time = 100, loop = -1)
  					animate(     alpha = 180, time = 100)
  			Pixie_Pit
  			Desert1
  				antiTeleport = TRUE
  
negative.code: 			return 1
  		return 0
  area
  	outside
  		Spider_Pit
  			icon       = 'black50.dmi'
  			icon_state = "red"
  			alpha      = 200
  
  	newareas
  		var/tmp/active = 0
  		outside
  