anchor.diff:  	owner.update_stat()
   	dreaming = FALSE
   	owner.hud_used.show_hud(1)
  -	spawn(0)       //Doesn't work normally for some reason
  -		owner.reset_perspective()
  +	owner.reset_perspective()
   
   /*Dreaming landmarks. (Yes, you can add mobs to it)
   var/list/dreamland = list()          //These are located in _globalvars > lists > mapping.dm
  
positive.code: 	if(!owner.sleeping)
  		STOP_PROCESSING(SSobj, src)
  		wake_up()
  	owner.reset_perspective(dream)
  
  
  
negative.code: 		dreaming_type = "dreamland"
  	return dreaming_type
  
  //Areas
  /area/dream
  	name = "Dreamland"
  	icon_state = "dream1"
  