anchor.diff:  					return
   				Centcomm_announce(input, usr)
   				usr << "Message transmitted."
  -				log_say("[key_name(usr)] has made a Centcomm announcement: [input]")
  +				log_say("[key_name(usr)] has sent Centcomm a message: [input]")
   				centcomm_message_cooldown = 1
   				spawn(600)//One minute cooldown
   					message_cooldown = 0
  
positive.code: 					return
  				Syndicate_announce(input, usr)
  				usr << "Message transmitted."
  				log_say("[key_name(usr)] has made a Syndicate announcement: [input]")
  				centcomm_message_cooldown = 1
  				spawn(600)//One minute cooldown
  					message_cooldown = 0
  
negative.code: 						//Only notify the admins if an actual change happened
  						log_game("[key_name(usr)] has changed the security level to [get_security_level()].")
  						message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].", 1)
  						switch(get_security_level())
  							if(SEC_LEVEL_GREEN)
  								feedback_inc("alert_comms_green",1)
  							if(SEC_LEVEL_BLUE)
  