anchor.diff:  
   
   /obj/spacepod/verb/locksecondseat()
  -	if(!src.occupant2)
  -		usr << "<span class='notice'>No point locking that door. </span>"
  -		return
  -	else
  -		set name = "Lock Second Seat"
  -		set category = "Spacepod"
  -		set src in oview(1)
  -
  -		if(usr.ckey == src.occupant2.ckey)
  -			if(!allow2eject)
  -				usr << "<span class='notice'>You can't unlock the door from your seat. </span>"
  -				return
  -			else
  -				usr << "<span class='notice'>You can't lock the door from your seat. </span>"
  -				return
  -		else
  -			if(src.allow2eject)
  -				src.allow2eject = 0
  -				usr << "<span class='notice'>You lock the secondary door.</span>"
  -			else
  -				src.allow2eject = 1
  -				usr << "<span class='notice'>You unlock the secondary door.</span>"
  +	set name = "Lock Doors"
  +	set category = "Spacepod"
  +	set src = usr.loc
  +
  +	if(usr.ckey == src.occupant2.ckey)
  +		if(!allow2enter)
  +			usr << "<span class='notice'>You can't unlock the doors from your seat. </span>"
  +			return
  +		else
  +			usr << "<span class='notice'>You can't lock the doors from your seat. </span>"
  +			return
  +	else
  +		if(src.allow2enter)
  +			src.allow2enter = 0
  +			usr << "<span class='notice'>You lock the doors.</span>"
  +		else
  +			src.allow2enter = 1
  +			usr << "<span class='notice'>You unlock the doors.</span>"
   
   /obj/spacepod/verb/toggleDoors()
   	if(src.occupant2)
  
positive.code: 	set category = "Object"
  	set name = "Enter Pod"
  	set src in oview(1)
  
  	if(usr.restrained() || usr.stat || usr.weakened || usr.stunned || usr.paralysis || usr.resting) //are you cuffed, dying, lying, stunned or other
  		return
  	if (usr.stat || !ishuman(usr))
  		return
  	if (src.occupant)
  		usr << "\blue <B>You starts climbing into the secondary seat.</B>"
  		visible_message("\blue [usr] starts to climb into [src.name]")
  		if(enter_after(40,usr))
  			moved_inside(usr)
  
  		else
  			usr << "You stop entering the spacepod."
  		return
  /*
  	if (usr.abiotic())
  		usr << "\blue <B>Subject cannot have abiotic items on.</B>"
  
negative.code: 	var/health = 100
  	var/lights = 0
  	var/lights_power = 6
  	var/allow2enter = 1
  
  /obj/spacepod/New()
  	. = ..()
  