anchor.diff:  						if(p.presence || p.level <= 50)
   							exp = round(rand(exp * 0.9, exp * 1.1))
   							p.addExp(exp, 1, 0)
  +							if(prob(25))
  +								new /hudobj/readClicker (null, p.client, null, 1, p)
   							if(p.level > 600) p.readbooks += 3
   							sleep(20)
   						else
  
positive.code: 
  mob/Player/var/tmp/presence
  
  obj
  	books
  		icon = 'Books.dmi'
  
negative.code: 				p.presence = null
  				p << infomsg("You stop reading.")
  			else if(p.readbooks==null)
  				var/hudobj/reading/R = new(null, p.client, null, 1, p)
  				p.readbooks = 1
  				p << infomsg("You begin reading.")
  				spawn(20)
  