anchor.diff:  	var/list/arenas
   	var/list/queue
   	var/matchmaking = FALSE
  +	var/list/records
   
   	proc
   
  
positive.code: 			winner.rating = round(winner.rating + factor * (1 - winnerExpectedScore), 1)
  			loser.rating  = round(loser.rating  + factor * (0 - loserExpectedScore), 1)
  			loser.rating  = max(100, loser.rating)
  
  			bubblesort_by_value(skill_rating, "rating", TRUE)
  
  
negative.code: 	var/wins   = 0
  	var/rating = 200
  	var/name
  	var/time
  
  proc
  	getSkillGroup(var/ckey)
  