anchor.diff:  				digest_alert_prey = replacetext(digest_alert_prey,"%belly",lowertext(name))
   
   				//Send messages
  -				owner << "<span class='warning'>" + digest_alert_owner + "</span>"
  -				M << "<span class='userdanger'>" + digest_alert_prey + "</span>"
  -				M.visible_message("<span class='userdanger'>[digest_alert_owner]</span>", "<span class='warning'>[digest_alert_prey]</span>",
  -									"<span class='notice'>You watch as [owner]'s form lose its additions.</span>")
  +				to_chat(owner, "<span class='warning'>[digest_alert_owner]</span>")
  +				M.visible_message("<span class='notice'>You watch as [owner]'s form loses its additions.</span>", "<span class='warning'>[digest_alert_prey]</span>")
   				owner.nutrition += 400 // so eating dead mobs gives you *something*.
   				playsound(owner.loc, "death_gurgles", 50, 0, -5)
   				digestion_death(M)
  
positive.code: 				digest_alert_prey = replacetext(digest_alert_prey,"%belly",lowertext(name))
  
  				//Send messages
  				owner << "<span class='warning'>" + digest_alert_owner + "</span>"
  				M << "<span class='userdanger'>" + digest_alert_prey + "</span>"
  
  				owner.nutrition += 400 // so eating dead mobs gives you *something*.
  				playsound(owner.loc, "death_gurgles", 50, 0, -5)
  
negative.code: 					M.adjustBruteLoss(-1)
  					M.adjustFireLoss(-1)
  					owner.nutrition -= 10
  		return
  