anchor.diff:  			var/attack_verb = "punch"
   			if(lying)
   				attack_verb = "kick"
  -				do_brute = 1
  +				do_brute = 2
   			else if(M.dna)
   				switch(M.dna.mutantrace)
   					if("lizard")
   						attack_verb = "scratch"
  -						do_brute = 1
  +						do_brute = 2
   					if("plant")
   						attack_verb = "slash"
  -						do_brute = 1
  +						do_brute = 2
   
   
   			if(!damage)
  
positive.code: 			apply_damage(damage, STAMINA, affecting, armor_block)
  			if(do_brute)
  				apply_damage(damage, BRUTE, affecting, armor_block)
  				affecting.slice(0,0,armor_block)
  			if((stat != DEAD) && damage >= 9)
  				visible_message("<span class='danger'>[M] has weakened [src]!</span>", \
  								"<span class='userdanger'>[M] has weakened [src]!</span>")
  
negative.code: 
  			if(HULK in M.mutations)
  				damage += 5
  				do_brute = 2
  
  			switch(attack_verb)
  				if("slash")
  