anchor.diff:  	layer = MOB_LAYER - 0.1 //so people can't hide it and it's REALLY OBVIOUS
   	stat = 0
   
  -	var/active = 0 //It doesn't use up power, so use_power wouldn't really suit it
  +	var/active = 0
   	var/icontype = "beacon"
   
   
  
positive.code: 			singulo.target = src
  	icon_state = "[icontype]1"
  	active = 1
  	if(user) user << "<span class='notice'>You activate the beacon.</span>"
  
  
  /obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null)
  
negative.code: 		Deactivate()
  	..()
  
  //stealth direct power usage
  /obj/machinery/power/singularity_beacon/process()
  	if(!active)
  		return PROCESS_KILL
  	else
  		if(surplus() > 1500)
  			add_load(1500)
  		else
  			Deactivate()
  
  
  /obj/machinery/power/singularity_beacon/syndicate
  