anchor.diff:  	// Set creator
   	if(creator)
   		src.creator = creator
  -
  -/mob/living/simple_animal/hostile/statue/med_hud_set_health()
  -	return //we're a statue we're invincible
  -
  -/mob/living/simple_animal/hostile/statue/med_hud_set_status()
  -	return //we're a statue we're invincible
   
   /mob/living/simple_animal/hostile/statue/Move(turf/NewLoc)
   	if(can_be_seen(NewLoc))
  
positive.code: 	response_disarm = "pushes"
  
  	speed = -1
  	maxHealth = 50000
  	health = 50000
  	healable = 0
  
  	harm_intent_damage = 70
  
negative.code: 
  	sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS
  	anchored = 1
  
  	shadow_walk = 0
  
  	var/cannot_be_seen = 1
  	var/mob/living/creator = null
  