anchor.diff:  	var/blood = 1
   	var/trash = 0
   	var/pests = 0
  +	var/drawn = 0
   
   	var/list/target_types
   	var/obj/effect/decal/cleanable/target
  
positive.code: 				pests = !pests
  			if("trash")
  				trash = !trash
  		get_targets()
  		update_controls()
  
negative.code: 		/obj/effect/decal/cleanable/oil,
  		/obj/effect/decal/cleanable/vomit,
  		/obj/effect/decal/cleanable/robot_debris,
  		/obj/effect/decal/cleanable/molten_object,
  		/obj/effect/decal/cleanable/food/tomato_smudge,
  		/obj/effect/decal/cleanable/food/egg_smudge,
  