anchor.diff:  			new /obj/item/clothing/glasses/thermal/syndi(src)
   
   		if("bond") // 29 tc
  -			new /obj/item/gun/ballistic/automatic/pistol(src)
  -			new /obj/item/suppressor(src)
  +			new /obj/item/gun/ballistic/automatic/pistol/suppressed(src)
   			new /obj/item/ammo_box/magazine/m10mm(src)
   			new /obj/item/ammo_box/magazine/m10mm(src)
   			new /obj/item/clothing/under/chameleon(src)
   			new /obj/item/card/id/syndicate(src)
   			new /obj/item/reagent_containers/syringe/stimulants(src)
  +			new /obj/item/clothing/neck/tie/red(src)
   
   		if("screwed") // 29 tc
   			new /obj/item/sbeacondrop/bomb(src)
  
positive.code: 			new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
  			new /obj/item/encryptionkey/syndicate(src)
  
  		if("guns") // 28 tc now
  			new /obj/item/gun/ballistic/revolver(src)
  			new /obj/item/ammo_box/a357(src)
  			new /obj/item/ammo_box/a357(src)
  
negative.code: 
  /obj/item/storage/box/syndicate/PopulateContents()
  	switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
  		if("bloodyspai") // 30 tc now this is more right
  			new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
  			new /obj/item/clothing/mask/chameleon(src) // Goes with above
  			new /obj/item/card/id/syndicate(src) // 2 tc
  