anchor.diff:  	desc = "Looks like a lemon with someone buldging from the inside."
   	icon_state = "moneyfruit"
   	inside_type = null
  +
   	New()
   		..()
   		if(reagents)
  
positive.code: 	icon_state = "watermelon"
  	slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
  	slices_num = 5
  	New(var/loc, var/potency = 10)
  		..()
  		if(reagents)
  
negative.code: 	desc = "Something about these seems fishy."
  	icon_state = "koibeans"
  	dried_type = /obj/item/weapon/reagent_containers/food/snacks/grown/koibeans
  
  	New(var/loc, var/potency = 10)
  		..()
  		if(reagents)
  