anchor.diff:  	gender = NEUTER
   	speak_chance = 1
   	turns_per_move = 5
  -	maxHealth = 20
  -	health = 20
  +	maxHealth = 100
  +	health = 100
   	see_in_dark = 6
   	obj_damage = 10
   	butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1)
  
positive.code: 	response_disarm_simple = "skoff at"
  	response_harm_continuous = "slashes"
  	response_harm_simple = "slash"
  	melee_damage_lower = 5
  	melee_damage_upper = 7
  	attack_verb_continuous = "slashes"
  	attack_verb_simple = "slash"
  	attack_sound = 'sound/weapons/punch1.ogg'
  
negative.code: 		visible_message("<span class='warning'>[src] gnaws into its food, [cap] rats are now on the station!</span>")
  		return
  	var/mob/living/newmouse = new /mob/living/simple_animal/hostile/plaguerat(loc)
  	visible_message("<span class='notice'>[src] gnaws into its food, attracting another rat!</span>")
  
  /mob/living/simple_animal/hostile/plaguerat/proc/exit_vents()
  