anchor.diff:  	messages = list("You won't get away this time, Griffin!", "Stop right there, criminal!", "Hoot! Hoot!", "I am the night!")
   	chattering = TRUE
   	phomeme = "owl"
  +	w_class = WEIGHT_CLASS_SMALL
   
   /obj/item/toy/talking/griffin
   	name = "griffin action figure"
  
positive.code: 	messages = list("You can't stop me, Owl!", "My plan is flawless! The vault is mine!", "Caaaawwww!", "You will never catch me!")
  	chattering = TRUE
  	phomeme = "griffin"
  
  /*
  || A Deck of Cards for playing various games of chance ||
  
negative.code: 	name = "toy AI"
  	desc = "A little toy model AI core with real law announcing action!"
  	icon_state = "AI"
  	w_class = WEIGHT_CLASS_SMALL
  
  /obj/item/toy/talking/AI/generate_messages()
  	return list(generate_ion_law())
  