anchor.diff:  										usr.loc = dest
   							if(House == "Ministry")
   								switch(lowertext(t))
  -									if("code black")
  -										var/area/ministry_of_magic/A = locate(/area/ministry_of_magic)
  -										if(A.code_black)
  -											A.code_black = 0
  -											for(var/mob/M in Players)
  -												M << "<b><span style=\"color:red;\">Ministry of Magic - Code Black cancelled</span></b>"
  -										else
  -											for(var/mob/M in Players)
  -												M << "<b><span style=\"color:red;\">Ministry of Magic is under attack. Code Black initiated</span></b>"
  -											A.code_black = 1
  -											var/list/turf/seeds = list()
  -											for(var/turf/T in A)
  -												if(rand(1,13)==1)
  -													seeds += T
  -											var/obj/items/Smoke_Pellet/Pellet
  -											while(A.code_black)
  -												for(var/turf/T in seeds)
  -													Pellet = new(T)
  -													spawn(rand(1,30))Pellet.Explode()
  -												sleep(150)
  -
   									if("change ministry password")
   										if(key=="Murrawhip")
   											var/input = input("New password?", "Ministry Password", worldData.ministrypw) as null|text
  
positive.code: 						B = pick(Map1Rbeds)
  				src.loc = B.loc
  				src.dir = SOUTH
  				if(currentArena)
  					currentArena.handleSpawnDelay(src)
  				p.HP=p.MHP+p.extraMHP
  				p.MP=p.MMP+p.extraMMP
  				p.updateHPMP()
  
negative.code: 			/////HOUSE WARS/////
  			if((src.loc.loc.type in typesof(/area/arenas/MapOne)) && isplayer(killer))
  				if(p.House != killer:House)
  					if(worldData.currentArena)
  						if(worldData.currentArena.roundtype == HOUSE_WARS && worldData.currentArena.started)
  							worldData.currentArena.Add_Point(killer:House,1)
  							src << "You were killed by [killer] of [killer:House]"
  							killer << "You killed [src] of [p.House]"
  				else if(src == killer)
  