anchor.diff:  							flick("closing",T)
   							T.density=1
   							sleep(4)
  -							T.opacity=1
  +							T.opacity=temp_opacity
   							T.icon_state="closed"
   					else if(T.owner!=usr.key)
   						if(!src.key)
  
positive.code: 									T:lastopener = usr.key
  									//hearers()<<sound('stdoor.wav')
  									flick("opening",T)
  									T.opacity=0
  									sleep(4)
  									T.bumpable = 1
  
negative.code: 									flick("closing",T)
  									T.density=1
  									sleep(4)
  									T.opacity=temp_opacity
  									T.icon_state="closed"
  						else if(passtry!=T.pass)
  
  