anchor.diff:  	return TRUE
   
   /obj/machinery/power/emitter/welder_act(mob/living/user, obj/item/item)
  -	. = ..()
  +	..()
   	if(active)
   		to_chat(user, "<span class='warning'>Turn [src] off first!</span>")
   		return TRUE
  
positive.code: 	user.visible_message("<span class='notice'>[user.name] starts to weld the [name] to the floor.</span>", \
  		"<span class='notice'>You start to weld [src] to the floor...</span>", \
  		"<span class='hear'>You hear welding.</span>")
  	if(!item.use_tool(src, user, amount=20, volume=50) || !anchored)
  		return
  	welded = TRUE
  	to_chat(user, "<span class='notice'>You weld [src] to the floor.</span>")
  	connect_to_network()
  
negative.code: 		user.visible_message("<span class='notice'>[user.name] starts to cut the [name] free from the floor.</span>", \
  			"<span class='notice'>You start to cut [src] free from the floor...</span>", \
  			"<span class='hear'>You hear welding.</span>")
  		if(!item.use_tool(src, user, 20, 1, 50))
  			return FALSE
  		welded = FALSE
  		to_chat(user, "<span class='notice'>You cut [src] free from the floor.</span>")
  		disconnect_from_network()
  