anchor.diff:  	set category = "Spells"
   	if(canUse(src,cooldown=null,needwand=0,inarena=1,insafezone=1,inhogwarts=1,target=null,mpreq=1,againstocclumens=1))
   		var/mob/Player/p = src
  -		if(!p.occlumens)
  +		if(p.occlumens == 0)
   			for(var/mob/Player/c in Players)
   				if(c == p) continue
   				if(c.client.eye == p)
   					c << errormsg("Your Telendevour wears off.")
   					c.client.eye = c
  +					c.Interface.SetDarknessColor(TELENDEVOUR_COLOR)
   			hearers() << "<b><span style=\"color:red;\">[usr]</span></b>: <span style=\"color:white;\"><i>Occlumens!</i></span>"
   			p << "You can no longer be viewed by Telendevour."
   			p.occlumens = p.MMP+p.extraMMP
   			p.OcclumensCounter()
   			p.learnSpell("Occlumency")
  -		else
  +		else if(p.occlumens > 0)
   			src << "You release the barriers around your mind."
  -			p.occlumens = 0
  +			p.occlumens = -1
   
   mob/Spells/verb/Obliviate(mob/Player/M in oview()&Players)
   	set category="Spells"
  
positive.code: 		usr.client.eye = usr
  		usr.client.perspective = EYE_PERSPECTIVE
  		hearers() << "[usr]'s eyes appear again."
  
  //AVADA//
  
  
negative.code: 		yoffset = 2
  
  mob/Player/proc/OcclumensCounter()
  	set waitfor = 0
  	while(occlumens > 0)
  		occlumens--
  		sleep(10)
  	src << "Your Occlumency has worn off."
  	occlumens = 0
  
  