anchor.diff:  						G.dom_attempts = 0
   					else
   						G.dom_attempts = min(1,G.dom_attempts)
  -
  -		if(SHUTTLE_DOCKED)
  +*/
   
   			if(time_left <= 50 && !sound_played) //4 seconds left:REV UP THOSE ENGINES BOYS. - should sync up with the launch
   				sound_played = 1 //Only rev them up once.
  
positive.code: 		SSshuttle.emergencyLastCallLoc = signalOrigin
  	else
  		SSshuttle.emergencyLastCallLoc = null
  	priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communications console." : "" ]", null, 'sound/AI/shuttlerecalled.ogg', "Priority")
  
  /*
  /obj/docking_port/mobile/emergency/findTransitDock()
  
negative.code: 				mode = SHUTTLE_ESCAPE
  				launch_status = ENDGAME_LAUNCHED
  				timer = world.time
  				priority_announce("The escape shuttle has left the station. Estimate [timeLeft(600)] minutes until the shuttles are recovered.", null, null, "Priority")
  		if(SHUTTLE_ESCAPE)
  			if(time_left <= 0)
  				//move each escape pod to its corresponding escape dock
  