anchor.diff:  						if(species == "Human")
   							s_tone = random_skin_tone()
   					if("s_color")
  -						if(species == "Unathi" || species == "Tajaran" || species == "Skrell" || species == "Slime People" || species == "Wryn" || species == "Vulpkanin")
  +						if(species in list("Unathi", "Tajaran", "Skrell", "Slime People", "Wyrn", "Vulpkanin", "Machine"))
   							r_skin = rand(0,255)
   							g_skin = rand(0,255)
   							b_skin = rand(0,255)
  
positive.code: 							b_hair = 0//hex2num(copytext(new_hair, 6, 8))
  
  							s_tone = 0
  					if("speciesprefs")//oldvox code
  						speciesprefs = !speciesprefs
  
  
negative.code: 							s_tone = 35 - max(min( round(new_s_tone), 220),1)
  
  					if("skin")
  						if((species in list("Unathi", "Tajaran", "Skrell", "Slime People", "Vulpkanin", "Machine")) || body_accessory_by_species[species] || check_rights(R_ADMIN, 0, user))
  							var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference") as color|null
  							if(new_skin)
  								r_skin = hex2num(copytext(new_skin, 2, 4))
  