anchor.diff:  	SSticker.mode.add_cultist(convertee.mind, 1)
   	new /obj/item/melee/cultblade/dagger(get_turf(src))
   	convertee.mind.special_role = ROLE_CULTIST
  -	to_chat(convertee, "<span class='cult italic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
  -	and something evil takes root.</b></span>")
   	to_chat(convertee, "<span class='cult italic'><b>Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
   	</b></span>")
   	if(ishuman(convertee))
  
positive.code: 			to_chat(M, "<span class='warning'>Something is shielding [convertee]'s mind!</span>")
  		log_game("Offer rune failed - convertee had anti-magic")
  		return 0
  	var/brutedamage = convertee.getBruteLoss()
  	var/burndamage = convertee.getFireLoss()
  	if(brutedamage || burndamage)
  
negative.code: 	color = RUNE_COLOR_OFFER
  	req_cultists = 1
  	rune_in_use = FALSE
  	var/mob/living/currentconversionman
  	var/conversiontimeout
  	var/conversionresult
  
  /obj/effect/rune/convert/do_invoke_glow()
  	return
  