anchor.diff:  			user << "<span class='notice'>You deconstruct the wheels on [src].</span>"
   			new /obj/item/stack/sheet/metal(get_turf(src),5)
   			new /obj/item/scooter_frame(get_turf(src))
  +			if(has_buckled_mobs())
  +				var/mob/living/carbon/H = buckled_mobs[1]
  +				unbuckle_mob(H)
   			qdel(src)
   
   	else if(istype(I, /obj/item/stack/rods))
  
positive.code: 		user << "<span class='notice'>You begin to remove the handlebars...</span>"
  		playsound(get_turf(user), 'sound/items/Ratchet.ogg', 50, 1)
  		if(do_after(user, 40*I.toolspeed, target = src))
  			new /obj/vehicle/scooter/skateboard(get_turf(src))
  			new /obj/item/stack/rods(get_turf(src),2)
  			user << "<span class='notice'>You remove the handlebars from [src].</span>"
  			qdel(src)
  
  
  
negative.code: 				return
  			user << "<span class='notice'>You add the rods to [src], creating handlebars.</span>"
  			C.use(2)
  			var/obj/vehicle/scooter/S = new/obj/vehicle/scooter(get_turf(src))
  			if(has_buckled_mobs())
  				var/mob/living/carbon/H = buckled_mobs[1]
  				unbuckle_mob(H)
  				S.buckle_mob(H)
  			qdel(src)