anchor.diff:  	w_class = 2.0
   	throw_speed = 2
   	throw_range = 10
  +
  +/obj/item/weapon/chemsprayer
  +	desc = "Chem Sprayer"
  +	icon = 'gun.dmi'
  +	name = "chem sprayer"
  +	icon_state = "chemsprayer"
  +	item_state = "chemsprayer"
  +	flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
  +	throwforce = 3
  +	w_class = 2.0
  +	throw_speed = 2
  +	throw_range = 10
  +	origin_tech = "combat=3;materials=3;engineering=3"
   
   /obj/item/weapon/clipboard
   	name = "clipboard"
  
positive.code: 
  /obj/item/weapon/dice/d20 // -- TLE
  	name = "d20"
  	desc = "A dice with twenty sides. What sort of batshit game needs that many sides?"
  	sides = 20
  	icon_state = "d20"
  	item_state = "dice"
  
  /obj/item/weapon/pai_cable
  	desc = "A flexible coated cable with a universal jack on one end."
  	name = "data cable"
  	icon = 'power.dmi'
  	icon_state = "wire1"
  
negative.code: 	var/status = 1
  	origin_tech = "combat=2"
  
  /obj/item/weapon/melee/chainofcommand
  	name = "Chain of Command"
  	desc = "The Captain is first and all other heads are last."
  	icon_state = "chainofcommand"
  	item_state = "chainofcommand"
  	flags = FPRINT | ONBELT | TABLEPASS
  	force = 10
  	throwforce = 7
  	w_class = 3
  	var/charges = 50.0
  	var/maximum_charges = 50.0
  	var/status = 1
  	origin_tech = "combat=4"
  
  /obj/item/weapon/melee/energy
  	var/active = 0
  
  