anchor.diff:  	update_icon()
   	return 1
   
  -/obj/machinery/suit_storage_unit/attack_hand(mob/user)
  -	interact(user)
  -
   /obj/machinery/suit_storage_unit/proc/toggleUV(mob/user)
  -	if(!src.panel_open)
  +	if(!src.maintenance_mode)
   		return
   	else
   		if(src.issuperUV)
  
positive.code: /obj/machinery/suit_storage_unit/examine(mob/user)
  	..()
  	if(isbroken && isopen)
  		if(!panel_open)
  			user << "<span class='warning'>A small LED above the maintenance panel is flashing red.</span>"
  			return
  		switch(repair_stage)
  
negative.code: 
  
  /obj/machinery/suit_storage_unit/proc/togglesafeties(mob/user)
  	if(!src.maintenance_mode) //Needed check due to bugs
  		return
  	else
  		user << "<span class='notice'>You push the button. The coloured LED next to it changes.</span>"
  