anchor.diff:  
   //------------------------------------BLUESPACE DROP POD-------------------------------------//
   /obj/structure/closet/bsdroppod
  -	name = "Bluespace Drop Pod"
  +	name = "Supply Drop Pod"
   	desc = "A Nanotrasen supply drop pod."
   	icon = 'icons/obj/2x2.dmi'
   	icon_state = "BDP"
  
positive.code: 
  /obj/effect/BDPtarget/Destroy()
  	QDEL_NULL(fallingPod)//delete falling pod after animation's over
  	return ..()
negative.code: 	SupplyOrder.generate(T)//not called during populateContents as supplyorder generation requires a turf
  	update_icon()
  	playsound(src, open_sound, 15, 1, -3)
  
  /obj/structure/closet/bsdroppod/Destroy()//make some sparks b4 deletion
  	QDEL_NULL(SupplyOrder)
  