anchor.diff:  		if(57 to 58)
   			new /obj/item/toy/syndicateballoon(src)
   		if(59 to 60)
  -			new /obj/item/weapon/bedsheet(src)
  -			new /obj/item/weapon/kitchen/knife(src)
  -			new /obj/item/weapon/wirecutters(src)
  -			new /obj/item/weapon/screwdriver(src)
  -			new /obj/item/weapon/weldingtool(src)
  -			new /obj/item/weapon/hatchet(src)
  -			new /obj/item/weapon/crowbar(src)
  +			new /obj/item/weapon/pickaxe/drill(src)
  +			new /obj/item/device/taperecorder(src)
  +			new /obj/item/clothing/suit/space(src)
  +			new /obj/item/clothing/head/helmet/space(src)
   		if(61 to 62)
   			for(var/i = 0, i < 12, ++i)
   				new /obj/item/clothing/head/kitty(src)
  
positive.code: 	if(locked)
  		user << "<span class='notice'>The crate is locked with a Deca-code lock.</span>"
  		var/input = input(usr, "Enter [codelen] digits.", "Deca-Code Lock", "") as text
  		if(in_range(src, user))
  			if (input == code)
  				user << "<span class='notice'>The crate unlocks!</span>"
  				locked = 0
  
negative.code: 			new /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey(src)
  			new /obj/item/weapon/lighter/zippo(src)
  		if(6 to 10)
  			new /obj/item/weapon/bedsheet(src)
  			new /obj/item/weapon/kitchen/knife(src)
  			new /obj/item/weapon/wirecutters(src)
  			new /obj/item/weapon/screwdriver(src)
  			new /obj/item/weapon/weldingtool(src)
  			new /obj/item/weapon/hatchet(src)
  			new /obj/item/weapon/crowbar(src)
  		if(11 to 15)
  			new /obj/item/weapon/reagent_containers/glass/beaker/bluespace(src)
  		if(16 to 20)
  