anchor.diff:  	icon = 'icons/obj/machines/dominator.dmi'
   	icon_state = "dominator"
   	anchored = 1
  +	resistance_flags = INDESTRUCTIBLE
   	var/obj/machinery/capture_the_flag/controlling
   	var/team = "none"
   	var/point_rate = 1
  
positive.code: 	throw_range = 1
  	force = 200
  	armour_penetration = 1000
  	anchored = TRUE
  	flags = HANDSLOW
  	var/team = WHITE_TEAM
  
negative.code: 	anchored = TRUE
  	invisibility = INVISIBILITY_OBSERVER
  	alpha = 100
  	resistance_flags = INDESTRUCTIBLE
  
  /obj/effect/ctf/ammo
  	name = "ammo pickup"
  