anchor.diff:  			target.dna.add_mutation(A)
   		for(var/A in disabilities)
   			target.add_disability(A, GENETICS_SPELL)
  ->>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055)
   		addtimer(CALLBACK(src, .proc/remove, target), duration)
   
   /obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target)
  
positive.code: 		for(var/A in mutations)
  			target.dna.remove_mutation(A)
  		for(var/A in disabilities)
  			target.remove_disability(A, GENETICS_SPELL)
negative.code: /obj/effect/proc_holder/spell/targeted/genetic
  	name = "Genetic"
  	desc = "This spell inflicts a set of mutations and disabilities upon the target."
  