anchor.diff:  /obj/effect/rune/imbue
   	cultist_name = "Bind Talisman"
   	cultist_desc = "Transforms papers and valid runes into talismans."
  -	invocation = "H'drak v'loso, mir'kanas verbot!"
  +	invocation = null //no talisman made, no invocation.
   	icon_state = "3"
   	color = rgb(0, 0, 255)
   	grammar = "veri balaq certum"
  
positive.code: /obj/effect/rune/leeching
  	cultist_name = "Drain Life"
  	cultist_desc = "Drains the life of the target on the rune, restoring it to the user."
  	invocation = "Yu'gular faras desdae. Umathar uf'kal thenar!" //that's a mouthful
  	icon_state = "2"
  	color = rgb(255, 0, 0)
  	grammar = "ire nahlizet ego"
  
negative.code: 		fail_invoke()
  		log_game("Raise Dead rune failed - catalyst corpse is not dead")
  		return
  	rune_in_use = 1
  	if(user.name == "Herbert West")
  		user.say("To life, to life, I bring them!")
  	else
  		user.say("Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!")
  	mob_to_sacrifice.visible_message("<span class='warning'><b>[mob_to_sacrifice]'s body rises into the air, connected to [mob_to_revive] by a glowing tendril!</span>")
  	mob_to_revive.Beam(mob_to_sacrifice,icon_state="sendbeam",icon='icons/effects/effects.dmi',time=20)
  	sleep(20)
  	if(mob_to_sacrifice) //sighing noise
  		mob_to_sacrifice.visible_message("<span class='warning'><b>[mob_to_sacrifice] disintegrates into a pile of bones[mob_to_revive ? ", the glowing tendril sinking into [mob_to_revive]'s body":""].</span>")
  		return
  	mob_to_sacrifice.dust()
  	if(!mob_to_revive || mob_to_revive.stat != DEAD)
  		visible_message("<span class='warning'>The glowing tendril snaps against the rune with a shocking crack.</span>")
  		rune_in_use = 0
  		return
  	mob_to_revive.revive() //This does remove disabilities and such, but the rune might actually see some use because of it!
  	mob_to_revive << "<span class='cultlarge'>\"PASNAR SAVRAE YAM'TOTH. Arise.\"</span>"
  	mob_to_revive.visible_message("<span class='warning'>[mob_to_revive] draws in a huge breath, red light shining from their eyes.</span>", \
  								  "<span class='cultlarge'>You awaken suddenly from the void. You're alive!</span>")
  	rune_in_use = 0
  
  
  /obj/effect/rune/raise_dead/fail_invoke()
  