anchor.diff:  		if(ishuman(LM)) //for proper humans, they're special
   			var/mob/living/carbon/human/H = LM
   			var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
  -			
  +
   			if(H.shoes || feetCover) //are we wearing shoes
   				playsound(T, pick(GLOB.footstep[T.footstep][1]),
   					GLOB.footstep[T.footstep][2] * v,
   					TRUE,
   					GLOB.footstep[T.footstep][3] + e)
  -			
  +
   			if((!H.shoes && !feetCover)) //are we NOT wearing shoes
   				if(H.dna.species.special_step_sounds)
   					playsound(T, pick(H.dna.species.special_step_sounds), 50, TRUE)
  
positive.code: 	var/turf/open/T = get_turf(parent)
  	if(!istype(T))
  		return
  	
  	var/mob/living/LM = parent
  	var/v = volume
  	var/e = e_range
  
negative.code: 			TRUE,
  			GLOB.barefootstep[T.barefootstep][3] + e)
  		return
  
  	//for xenomorphs, dogs, and other clawed mobs
  	if(isclawfoot(LM))
  		if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
  			v /= 2
  			e -= 5
  
  		playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
  				GLOB.clawfootstep[T.clawfootstep][2] * v,
  				TRUE,
  				GLOB.clawfootstep[T.clawfootstep][3] + e)
  		return
  
  	//for megafauna and other large and imtimidating mobs such as the bloodminer
  	if(isheavyfoot(LM))
  		playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
  