anchor.diff:  /obj/item/gun/ballistic/automatic/l6_saw/unrestricted
   	pin = /obj/item/firing_pin
   
  -
   /obj/item/gun/ballistic/automatic/l6_saw/examine(mob/user)
   	..()
   	if(cover_open && magazine)
   		to_chat(user, "<span class='notice'>It seems like you could use an <b>empty hand</b> to remove the magazine.</span>")
  -
   
   /obj/item/gun/ballistic/automatic/l6_saw/attack_self(mob/user)
   	cover_open = !cover_open
  
positive.code: 		to_chat(user, "<span class='warning'>[src]'s cover is closed! You can't insert a new mag.</span>")
  		return
  	..()
  
  
  
  // SNIPER //
  
  
negative.code: 	else
  		icon_state = "surplus-e"
  
  // Laser rifle (rechargeable magazine) //
  
  /obj/item/gun/ballistic/automatic/laser
  