anchor.diff:  	cultist_name = "Talisman of Disguising"
   	cultist_desc = "A talisman that will make nearby runes appear fake."
   	invocation = "By'o nar'nar!"
  -	health_cost = 3
  +	health_cost = 0
   
   /obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user)
   	user.visible_message("<span class='warning'>Dust flows from [user]s hand.</span>", \
  
positive.code: 	user.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult/alt(user), slot_shoes)
  	user.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back)
  	user.put_in_hands(new /obj/item/weapon/melee/cultblade(user))
  
negative.code: 			target.visible_message("<span class='warning'>[target]'s holy weapon absorbs the talisman's light!</span>", \
  								   "<span class='userdanger'>Your holy weapon absorbs the blinding light!</span>")
  		else
  			target.Weaken(10)
  			target.Stun(10)
  			target.flash_eyes(1,1)
  			if(issilicon(target))
  				var/mob/living/silicon/S = target
  				S.emp_act(1)
  			if(iscarbon(target))
  				var/mob/living/carbon/C = target
  				C.silent += 5
  				C.stuttering += 15
  				C.cultslurring += 15
  				C.Jitter(15)
  