anchor.diff:  /turf/simulated/floor/vines/break_tile_to_plating()
   	return
   
  +/turf/simulated/floor/vines/ex_act(severity, target)
  +	if(severity < 3 || target == src)
  +		ChangeTurf(/turf/space)
  +
   /turf/simulated/floor/vines/narsie_act()
   	if(prob(20))
   		ChangeTurf(/turf/space) //nar sie eats this shit
  
positive.code: 	quality = NEGATIVE
  
  /datum/spacevine_mutation/explosive/on_death(obj/effect/spacevine/holder, mob/hitter, obj/item/I)
  	sleep(10)
  	explosion(holder.loc, 0, 0, 2, 0, 0)
  
  /datum/spacevine_mutation/fire_proof
  	name = "fire proof"
  
negative.code: 
  /turf/simulated/floor/vines/ChangeTurf(turf/simulated/floor/T)
  	for(var/obj/effect/spacevine/SV in src)
  		qdel(SV)
  	..()
  	UpdateAffectingLights()
  
  /datum/spacevine_mutation/space_covering/on_grow(obj/effect/spacevine/holder)
  	if(istype(holder.loc, /turf/space))
  