anchor.diff:  	card.forceMove(card.loc)
   	canmove = 0
   	density = 0
  +	src.SetLuminosity(0)
   	icon_state = "[chassis]"
   
   /mob/living/silicon/pai/verb/fold_up()
  
positive.code: 	health = 100
  	maxHealth = 100
  	ventcrawler = 0
  	mob_size = MOB_SIZE_SMALL
  	pass_flags = PASSTABLE | PASSMOB
  
  
negative.code: 	card.forceMove(src)
  	card.screen_loc = null
  
  	src.SetLuminosity(2)
  
  	var/turf/T = get_turf(src)
  	icon_state = "[chassis]"
  	if(istype(T)) T.visible_message("With a faint hum, <b>[src]</b> levitates briefly on the spot before adopting its holographic form in a flash of green light.")
  