anchor.diff:  	//			owner << sound(file("Sound/[soundID].ogg"), 0, 0, 9)
   
   		AddText(t, soundID = null)
  -
  +			if(isDisposed) return
   			if(displayText.maptext == null)
   				SetText(t, soundID, FALSE)
   			else
  
positive.code: 				queue[t] = soundID
  
  		SetButtons(i_Button1 = null, i_Button1Color = "#2299d0", i_Button2 = null, i_Button2Color = "#ff0000", i_Button3 = null, i_Button3Color = "#00ff00")
  
  			if(i_Button1)
  				if(button1)
  
negative.code: 				displayImage.Show(5)
  
  		AddImage(atom/a)
  			if(isDisposed) return
  			if(!queue)
  				SetImage(a)
  			else
  