anchor.diff:  			if(worldData.currentMatches.arenas)
   				stat("Matchmaking:", "(Click to spectate. Click again to stop.)")
   				for(var/arena/a in worldData.currentMatches.arenas)
  -					stat(a.spectateObj)
  -
  -		if(statpanel("Items"))
  -
  -			var/list/money
  -			var/list/stacked
  -			var/list/other
  -
  -			for(var/obj/O in src.contents)
  -				if(istype(O, /obj/items/money))
  -					if(!money) money = list()
  -					money += O
  -				else if(istype(O,/obj/stackobj))
  -
  -					if(!stacked) stacked = list()
  -					stacked += O
  -
  -				else
  -					if(Lfavorites && (O in Lfavorites)) continue
  -
  -					var/t
  -					if(O.useTypeStack == 0)
  -						t = O.type
  -					else if(O.useTypeStack == 1)
  -						t = O.parent_type
  -					else
  -						t = O.useTypeStack
  -					if(!src:stackobjects || !(src:stackobjects.Find(t))) //If there's NOT a stack object for this obj type, print it
  -						if(!other) other = list()
  -						other += O
  -
  -
  -			if(money)
  -				stat("Money:")
  -				stat(money)
  -
  -			stat(objFavorites.isopen ? "-" : "+", objFavorites)
  -			if(objFavorites.isopen && Lfavorites)
  -				stat(Lfavorites)
  -
  -			stat("Items:")
  -			if(other)
  -				stat(other)
  -
  -			if(stacked)
  -				stat("Click to expand stacked items.")
  -				for(var/obj/stackobj/s in stacked)
  -					stat("+", s)
  -					if(s.isopen)
  -						for(var/obj/B in s.contains)
  -							if(Lfavorites && (B in Lfavorites)) continue
  -							stat("-", B)
  +					stat(a.spectateObj)*/
  +
   obj
   	favorites
   		name = "Favorites:"
  
positive.code: 				var/obj/o = mousehelper["TreasureHunting"]
  				o.name = "Level: [TreasureHunting.level]   Exp: [comma(TreasureHunting.exp)]/[comma(TreasureHunting.maxExp)] ([percent]%)"
  
  			stat("---Skills---")
  			stat(mousehelper)
  			stat("","")
  
negative.code: 
  
  	Stat()
  		if(statpanel("Character"))
  			stat("Name:",src.name)
  			stat("Year:",src.Year)
  			stat("House:",src.House)
  