anchor.diff:  						transform *= 1 + (rand(-15,30) / 50) // -30% to +60% size change
   
   				Search()
  -					Wander()
  +					step_rand(src)
   					for(var/mob/Player/M in ohearers(src, Range))
   						if(M.loc.loc == src.loc.loc)
   							target = M
  
positive.code: 
  				if(prob(20))
  					step_rand(src)
  					sleep(MoveDelay)
  
  				if(state != HOSTILE) return
  
  
negative.code: 								target = M
  						else
  							Ignore(M)
  
  				Ignore(mob/M)
  					set waitfor = 0
  