anchor.diff:  
   /obj/effect/decal/cleanable/crayon/Initialize(mapload, main, type, e_name, graf_rot, alt_icon = null)
   	. = ..()
  -
   	if(e_name)
   		name = e_name
   	desc = "A [name] vandalizing the station."
  
positive.code: 	if(main)
  		paint_colour = main
  	add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
  
negative.code: 	icon = 'icons/effects/crayondecal.dmi'
  	icon_state = "rune1"
  	gender = NEUTER
  	plane = GAME_PLANE //makes the graffiti visible over a wall.
  	mergeable_decal = FALSE
  	var/do_icon_rotate = TRUE
  	var/rotation = 0
  