anchor.diff:  	emagged = 0
   	name = "The Orion Trail"
   	desc = "Learn how our ancestors got to Orion, and have fun in the process!"
  +	busy = 0
   
   /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user)
   	if(!emagged)
  
positive.code: 
  
  /obj/machinery/computer/arcade/orion_trail/proc/win()
  	playing = 0
  	say("Congratulations, you made it to Orion!")
  	if(emagged)
  
negative.code: 
  	if (href_list["continue"]) //Continue your travels
  		if(turns >= ORION_TRAIL_WINTURN)
  			busy = 1
  			win()
  		else
  			food -= (alive+lings_aboard)*2
  