anchor.diff:  	icon_state = "killertomato"
   	var/awakening = 0
   	filling_color = "#FF0000"
  +
   /obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer/attack(mob/M, mob/user, def_zone)
   	if(awakening)
   		user << "<span class='warning'>The tomato is twitching and shaking, preventing you from eating it.</span>"
   		return
   	..()
  +
   /obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer/attack_self(mob/user)
   	if(awakening || istype(user.loc,/turf/space))
   		return
   	user << "<span class='notice'>You begin to awaken the Killer Tomato...</span>"
   	awakening = 1
  +
   	spawn(30)
   		if(!gc_destroyed)
   			var/mob/living/simple_animal/hostile/killertomato/K = new /mob/living/simple_animal/hostile/killertomato(get_turf(src.loc))
  
positive.code: 			user.unEquip(src)
  		user.put_in_hands(Shiv)
  		qdel(src)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom
  	name = "mushroom"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi
  	seed = /obj/item/seeds/reishimycelium
  	name = "reishi"
  	desc = "<I>Ganoderma lucidum</I>: A special fungus known for its medicinal and stress relieving properties."
  	icon_state = "reishi"
  	filling_color = "#FF4500"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/add_juice()
  	..()
  	reagents.add_reagent("nutriment", 1)
  	reagents.add_reagent("charcoal", 3+round(potency / 3, 1))
  	reagents.add_reagent("morphine", 3+round(potency / 3, 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/attackby(obj/item/O, mob/user, params)
  	. = ..()
  	if (istype(O, /obj/item/device/analyzer/plant_analyzer))
  		user << "<span class='info'>- Anti-Toxin: <i>[reagents.get_reagent_amount("charcoal")]%</i></span>"
  		user << "<span class='info'>- Morphine: <i>[reagents.get_reagent_amount("morphine")]%</i></span>"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita
  	seed = /obj/item/seeds/amanitamycelium
  	name = "fly amanita"
  	desc = "<I>Amanita Muscaria</I>: Learn poisonous mushrooms by heart. Only pick mushrooms you know."
  	icon_state = "amanita"
  	filling_color = "#FF0000"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/add_juice()
  	..()
  	reagents.add_reagent("nutriment", 1)
  	reagents.add_reagent("amatoxin", 3+round(potency / 3, 1))
  	reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(obj/item/O, mob/user, params)
  	. = ..()
  	if (istype(O, /obj/item/device/analyzer/plant_analyzer))
  		user << "<span class='info'>- Amatoxins: <i>[reagents.get_reagent_amount("amatoxin")]%</i></span>"
  		user << "<span class='info'>- Mushroom Hallucinogen: <i>[reagents.get_reagent_amount("mushroomhallucinogen")]%</i></span>"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel
  	seed = /obj/item/seeds/angelmycelium
  	name = "destroying angel"
  	desc = "<I>Amanita Virosa</I>: Deadly poisonous basidiomycete fungus filled with alpha amatoxins."
  	icon_state = "angel"
  	filling_color = "#C0C0C0"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/add_juice()
  	..()
  	reagents.add_reagent("nutriment", 1 + round((potency / 50), 1))
  	reagents.add_reagent("amatoxin", 13+round(potency / 3, 1))
  	reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(obj/item/O, mob/user, params)
  	. = ..()
  	if (istype(O, /obj/item/device/analyzer/plant_analyzer))
  		user << "<span class='info'>- Amatoxins: <i>[reagents.get_reagent_amount("amatoxin")]%</i></span>"
  		user << "<span class='info'>- Mushroom Hallucinogen: <i>[reagents.get_reagent_amount("mushroomhallucinogen")]%</i></span>"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap
  	seed = /obj/item/seeds/libertymycelium
  	name = "liberty-cap"
  	desc = "<I>Psilocybe Semilanceata</I>: Liberate yourself!"
  	icon_state = "libertycap"
  	filling_color = "#DAA520"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/add_juice(loc, potency = 15)
  	..()
  	reagents.add_reagent("nutriment", 1 + round((potency / 50), 1))
  	reagents.add_reagent("mushroomhallucinogen", 3+round(potency / 5, 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(obj/item/O, mob/user, params)
  	. = ..()
  	if (istype(O, /obj/item/device/analyzer/plant_analyzer))
  		user << "<span class='info'>- Mushroom Hallucinogen: <i>[reagents.get_reagent_amount("mushroomhallucinogen")]%</i></span>"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet
  	seed = /obj/item/seeds/plumpmycelium
  	name = "plump-helmet"
  	desc = "<I>Plumus Hellmus</I>: Plump, soft and s-so inviting~"
  	icon_state = "plumphelmet"
  	filling_color = "#9370DB"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet/add_juice()
  	..()
  	reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
  	reagents.add_reagent("vitamin", 1 + round((potency / 25), 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom
  	seed = /obj/item/seeds/walkingmushroommycelium
  	name = "walking mushroom"
  	desc = "<I>Plumus Locomotus</I>: The beginning of the great walk."
  	icon_state = "walkingmushroom"
  	filling_color = "#9370DB"
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/add_juice()
  	..()
  	reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
  	bitesize = 1 + round(reagents.total_volume / 2, 1)
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user)
  	if(istype(user.loc,/turf/space))
  		return
  
negative.code: 	icon_state = "berrypile"
  	gender = PLURAL
  	filling_color = "#FF00FF"
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/add_juice()
  	if(..())
  		reagents.add_reagent("nutriment", 1 + round((potency / 10), 1))
  		reagents.add_reagent("vitamin", 1 + round((potency / 25), 1))
  		bitesize = 1 + round(reagents.total_volume / 2, 1)
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/poison
  	seed = /obj/item/seeds/poisonberryseed
  	name = "bunch of poison-berries"
  	desc = "Taste so good, you could die!"
  	icon_state = "poisonberrypile"
  	filling_color = "#C71585"
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/poison/add_juice()
  	..()
  	reagents.add_reagent("toxin", 3 + round(potency / 5, 1))
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/death
  	seed = /obj/item/seeds/deathberryseed
  	name = "bunch of death-berries"
  	desc = "Taste so good, you could die!"
  	icon_state = "deathberrypile"
  	filling_color = "#708090"
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/death/add_juice()
  	..()
  	reagents.add_reagent("toxin", 3 + round(potency / 3, 1))
  	reagents.add_reagent("lexorin", 1 + round(potency / 5, 1))
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/berries/glow
  	seed = /obj/item/seeds/glowberryseed
  	name = "bunch of glow-berries"
  