anchor.diff:  			CTF.ctf_enabled = FALSE
   			CTF.team_members = list()
   			CTF.arena_reset = FALSE
  -			addtimer(CALLBACK(CTF, .proc/start_ctf), 300)
   
   /obj/machinery/capture_the_flag/proc/toggle_ctf()
   	if(!ctf_enabled)
  
positive.code: 	anchored = TRUE
  	resistance_flags = INDESTRUCTIBLE
  	var/team = WHITE_TEAM
  	//Capture the Flag scoring
  	var/points = 0
  	var/points_to_win = 3
  
negative.code: #define WHITE_TEAM "White"
  #define RED_TEAM "Red"
  #define BLUE_TEAM "Blue"
  #define FLAG_RETURN_TIME 200 // 20 seconds
  #define INSTAGIB_RESPAWN 50 //5 seconds
  #define DEFAULT_RESPAWN 150 //15 seconds
  #define AMMO_DROP_LIFETIME 300
  #define CTF_REQUIRED_PLAYERS 4
  
  
  
  