anchor.diff:  	return TRUE
   
   /turf/closed/wall/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
  -	if(!user.CheckActionCooldown(CLICK_CD_MELEE))
  -		return
   	to_chat(user, "<span class='notice'>You push the wall but nothing happens!</span>")
   	playsound(src, 'sound/weapons/genhit.ogg', 25, 1)
   	add_fingerprint(user)
  
positive.code: 	if(!isturf(user.loc))
  		return	//can't do this stuff whilst inside objects and such
  
  	add_fingerprint(user)
  
  	var/turf/T = user.loc	//get user's location for delay checks
  
negative.code: 
  	thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
  	heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall
  	attack_hand_speed = 8
  	attack_hand_is_action = TRUE
  
  	baseturfs = /turf/open/floor/plating
  
  