anchor.diff:  	floor_tile = /obj/item/stack/tile/mineral/gold
   	icons = list("gold","gold_dam")
   
  +//SILVER
  +
   /turf/simulated/floor/mineral/silver
   	name = "silver floor"
   	icon_state = "silver"
   	floor_tile = /obj/item/stack/tile/mineral/silver
   	icons = list("silver","silver_dam")
  +
  +//BANANIUM
   
   /turf/simulated/floor/mineral/bananium
   	name = "bananium floor"
  
positive.code: 	floor_tile = /obj/item/stack/tile/mineral/diamond
  	icons = list("diamond","diamond_dam")
  
  /turf/simulated/floor/mineral/uranium
  	name = "uranium floor"
  	icon_state = "uranium"
  	floor_tile = /obj/item/stack/tile/mineral/uranium
  	icons = list("uranium","uranium_dam")
negative.code: 	name = "mineral floor"
  	icon_state = ""
  	var/list/icons = list()
  	var/spam_flag = 0
  	var/last_event = 0
  	var/active = null
  
  /turf/simulated/floor/mineral/New()
  	..()
  