anchor.diff:  	slam.Remove(H)
   	throw_wrassle.Remove(H)
   	strike.Remove(H)
  +	suplex.Remove(H)
   
   /datum/martial_art/wrestling/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
   	if(check_streak(A,D))
  
positive.code: 	var/datum/action/kick/kick = new/datum/action/kick()
  	var/datum/action/strike/strike = new/datum/action/strike()
  	var/datum/action/drop/drop = new/datum/action/drop()
  
  /datum/martial_art/wrestling/proc/check_streak(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
  	switch(streak)
  
negative.code: 	slam.Grant(H)
  	throw_wrassle.Grant(H)
  	strike.Grant(H)
  	suplex.Grant(H)
  
  /datum/martial_art/wrestling/remove(var/mob/living/carbon/human/H)
  	..()
  