anchor.diff:  		qdel(L)
   
   //Creates a new turf
  -/turf/proc/ChangeTurf(path)
  +/turf/proc/ChangeTurf(path, defer_change = FALSE)
   	if(!path)
   		return
   	if(path == type)
  
positive.code: 	SSair.remove_from_active(src)
  
  	var/turf/W = new path(src)
  	W.AfterChange()
  	W.blueprint_data = old_blueprint_data
  	return W
  
  
negative.code: 
  	queue_smooth_neighbors(src)
  
  /turf/open/AfterChange(ignore_air)
  	..()
  	RemoveLattice()
  	if(!ignore_air)
  		Assimilate_Air()
  
  //////Assimilate Air//////
  /turf/open/proc/Assimilate_Air()
  