anchor.diff:  	name = "Syndicate Stormtrooper"
   	maxHealth = 250
   	health = 250
  +	projectile_deflect_chance = 50
   
   /mob/living/simple_animal/hostile/syndicate/melee/sword
   	melee_damage_lower = 30
  
positive.code: 	minbodytemp = 0
  	speed = 1
  	spacewalk = TRUE
  
  /mob/living/simple_animal/hostile/syndicate/melee/sword/space/Initialize()
  	. = ..()
  
negative.code: 	attacktext = "slashes"
  	attack_sound = 'sound/weapons/bladeslice.ogg'
  	status_flags = 0
  	var/projectile_deflect_chance = 0
  
  /mob/living/simple_animal/hostile/syndicate/melee/space
  	icon_state = "syndicate_space_knife"
  