anchor.diff:  //Rewrote TwoHanded weapons stuff and put it all here. Just copypasta fireaxe to make new ones ~Carn
   //This rewrite means we don't have two variables for EVERY item which are used only by a few weapons.
   //It also tidies stuff up elsewhere.
  +
  +
  +
   
   /*
    * Twohanded
  
positive.code: 	w_class = 4.0
  	slot_flags = SLOT_BACK
  	force_unwielded = 5
  	force_wielded = 18
  	attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
  
  /obj/item/weapon/twohanded/fireaxe/update_icon()  //Currently only here to fuck with the on-mob icons.
  
negative.code: 	w_class = 4.0
  	slot_flags = SLOT_BACK
  	force_unwielded = 10
  	force_wielded = 20 // Was 13, Buffed - RR
  	throwforce = 15
  	flags = FPRINT | TABLEPASS | NOSHIELD
  	hitsound = 'sound/weapons/bladeslice.ogg'
  