anchor.diff:  	set name = ".tabATChange"
   	if(!mob.admin)return
   	switch(winget(src,"tabAT","current-tab"))
  +		if("panATLogs")
  +			src << browse("<body bgcolor=\"black\"> [file2text(chatlog)]</body>","window=broATLogsChat")
  +			src << browse("[file2text(adminlog)]","window=broATLogsAdmin")
  +			src << browse("<table>[file2text(eventlog)]</table>","window=broATLogsEvents")
  +			src << browse("[file2text(classlog)]","window=broATLogsClass")
  +			src << browse("[file2text(goldlog)]","window=broATLogsGold")
  +			src << browse("[file2text(killlog)]","window=broATLogsKill")
   		if("panATVerbs")
   			var/mob/Player/M = input("Pick player to view the verbs of") as null|anything in Players
   			if(!M)return
  
positive.code: 			sleep(30)
  			src << "[p]'s EXP: [p.Exp]"
  
  var/pointlog //The worldlog variable
  
  
  mob
  	var
  		admin
  
negative.code: 	if(/mob/GM/verb/ChatLogs in verbs)
  		reset_panATLogsChat(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsChat")
  	if(/mob/GM/verb/AdminLogs in verbs)
  		reset_panATLogsAdmin(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsAdmin")
  	if(/mob/GM/verb/EventLogs in verbs)
  		reset_panATLogsEvents(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsEvents")
  	if(/mob/GM/verb/ClassLogs in verbs)
  		reset_panATLogsClass(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsClass")
  	if(/mob/GM/verb/GoldLogs in verbs)
  		reset_panATLogsGold(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsGold")
  	if(/mob/GM/verb/KillLogs in verbs)
  		reset_panATLogsKill(usr)
  		winset(src,"tabATLogs","tabs=%2BpanATLogsKill")
  	winshow(src,"winAT",1)
  mob/Player
  	proc
  