anchor.diff:  	name = "prototype hardsuit"
   	desc = "A prototype suit that protects against hazardous, low pressure environments. Fitted with extensive plating for handling explosives and dangerous research materials."
   	item_state = "hardsuit-rd"
  -	resistance_flags = ACID_PROOF
  +	resistance_flags = ACID_PROOF | FIRE_PROOF
   	max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT //Same as an emergency firesuit. Not ideal for extended exposure.
   	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals, /obj/item/weapon/gun/energy/wormhole_projector,
   	/obj/item/weapon/hand_tele, /obj/item/device/aicard)
  
positive.code: 	item_state = "mining_helm"
  	item_color = "mining"
  	max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
  	heat_protection = CHEST|GROIN|LEGS|ARMS
  	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 75)
  	brightness_on = 7
  
negative.code: 	desc = "A prototype helmet designed for research in a hazardous, low pressure environment. Scientific data flashes across the visor."
  	icon_state = "hardsuit0-rd"
  	item_color = "rd"
  	resistance_flags = ACID_PROOF | FIRE_PROOF
  	var/onboard_hud_enabled = 0 //stops conflicts with another diag HUD
  	max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
  	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 100, bio = 100, rad = 60, fire = 60, acid = 80)
  