anchor.diff:  	var/banana_cooldown = 100
   	var/active = null
   
  +/datum/species/golem/bananium/on_species_gain(mob/living/carbon/C, datum/species/old_species)
  +	..()
  +	last_banana = world.time
  +	last_honk = world.time
  +
   /datum/species/golem/bananium/random_name(gender,unique,lastname)
   	var/clown_name = pick(GLOB.clown_names)
   	var/golem_name = "[uppertext(clown_name)]"
  
positive.code: 	. = ..()
  	C.faction |= "cult"
  	phase_shift = new
  	C.AddSpell(phase_shift)
  	abyssal_gaze = new
  	C.AddSpell(abyssal_gaze)
  	dominate = new
  	C.AddSpell(dominate)
  
  /datum/species/golem/runic/on_species_loss(mob/living/carbon/C)
  
negative.code: 	if(ishuman(C))
  		unstable_teleport = new
  		unstable_teleport.Grant(C)
  		last_teleport = world.time
  
  /datum/species/golem/bluespace/on_species_loss(mob/living/carbon/C)
  	if(unstable_teleport)
  