anchor.diff:  			spawn_types = list(/obj/effect/spider/spiderling)
   			vermstring = "spiders"
   
  +
  +
  +/datum/event/infestation/start()
   	spawn(0)
   		var/num = rand(2,max_number)
   		while(turfs.len > 0 && num > 0)
  
positive.code: 	var/locstring
  	var/vermin
  	var/vermstring
  
  /datum/event/infestation/start()
  
  	location = rand(0,9)
  	var/list/turf/simulated/floor/turfs = list()
  	var/spawn_area_type
  	switch(location)
  		if(LOC_KITCHEN)
  			spawn_area_type = /area/crew_quarters/kitchen
  
negative.code: 				if(!F.contents.len)
  					turfs += F
  
  	vermin = rand(0,2)
  	switch(vermin)
  		if(VERM_MICE)
  