anchor.diff:  	return 0 //Nice try, Toxins!
   
   /obj/structure/clockwork/massive/celestial_gateway/process()
  -	if(!progress_in_seconds || prob(5))
  +	if(!progress_in_seconds || prob(7))
   		for(var/M in mob_list)
   			M << "<span class='warning'><b>You hear otherworldly sounds from the [dir2text(get_dir(get_turf(M), get_turf(src)))]...</span>"
   	if(!health)
  
positive.code: 	STOP_PROCESSING(SSobj, src)
  	if(!purpose_fulfilled)
  		var/area/gate_area = get_area(src)
  		for(var/M in mob_list)
  			if(is_servant_of_ratvar(M) || isobserver(M))
  				M << "<span class='large_brass'><b>A gateway to the Celestial Derelict has fallen at [gate_area.map_name]!</b></span>"
  		world << sound(null, 0, channel = 8)
  	qdel(glow)
  	glow = null
  
negative.code: 	SSshuttle.emergencyNoEscape = TRUE
  	START_PROCESSING(SSobj, src)
  	var/area/gate_area = get_area(src)
  	hierophant_message("<span class='large_brass'><b>A gateway to the Celestial Derelict has been created in [gate_area.map_name]!</b></span>")
  
  /obj/structure/clockwork/massive/celestial_gateway/Destroy()
  	SSshuttle.emergencyNoEscape = FALSE
  