anchor.diff:  		flush = !flush
   		update()
   	return
  -	
  +
   /obj/machinery/disposal/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
   	var/data[0]
  -	
  +
   	var/pressure = 100 * air_contents.return_pressure() / (SEND_PRESSURE)
   	var/pressure_round = round(pressure,1)
  -	
  +
   	data["isAI"] = isAI(user)
   	data["flushing"] = flush
   	data["mode"] = mode
  
positive.code: /obj/machinery/disposal/attack_ai(mob/user as mob)
  	src.add_hiddenprint(user)
  	ui_interact(user)
  	
  /obj/machinery/disposal/attack_ghost(mob/user as mob)
  	ui_interact(user)
  
  
negative.code: 		//gas.volume = 1.05 * CELLSTANDARD
  		update()
  
  
  /obj/machinery/disposal/Destroy()
  	eject()
  	if(trunk)
  		trunk.linked = null
  	return ..()
  
  // attack by item places it in to disposal
  /obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user, params)
  