anchor.diff:  			else
   				suffix  = null
   
  +	proc
  +		calcBonus(mob/Player/owner)
  +			if(bonus & DAMAGE)
  +				clothDmg = round(10 * quality * scale)
  +				owner.clothDmg += clothDmg
  +			if(bonus & DEFENSE)
  +				clothDef = round(30 * quality * scale)
  +				owner.clothDef += clothDef
  +				owner.resetMaxHP()
  +
  +
   obj/items/wearable/Destroy(var/mob/Player/owner)
   	if(alert(owner,"Are you sure you wish to destroy your [src.name]?",,"Yes","Cancel") == "Yes")
   		if(src in owner.Lwearing)
  
positive.code: 
  	bonus = NOENCHANT
  	max_stack = 1
  
  	proc
  		addExp(mob/Player/owner, amount)
  
negative.code: 		suffix = "worn"
  		UpdateDisplay()
  		if(bonus != -1)
  			calcBonus(owner)
  		return WORN
  
  obj/items/food
  