anchor.diff:  	else
   		testing("Helm console at level [z] found a corresponding overmap object '[linked.name]'.")
   
  +/obj/machinery/computer/helm/process()
  +	..()
  +	if (autopilot && dx && dy && world.time > ship_last_move + ship_move_delay)
  +		ship_last_move = world.time
  +		var/turf/T = locate(dx,dy,1)
  +		if (T)
  +			step_towards(linked,T)
  +		return
  +
   /obj/machinery/computer/helm/relaymove(var/mob/user, direction)
   	if(manual_control && linked)
  -		linked.relaymove(user,direction)
  +		if (world.time > ship_last_move + ship_move_delay)
  +			linked.relaymove(user,direction)
  +			ship_last_move = world.time
   		return 1
   
   /obj/machinery/computer/helm/check_eye(var/mob/user as mob)
  
positive.code: 	var/manual_control = 0
  	var/dx		//desitnation
  	var/dy		//coordinates
  
  
  /obj/machinery/computer/helm/initialize()
  
negative.code: 	add_fingerprint(usr)
  	updateUsrDialog()
  
  //Shuttle controller computer for shuttles going from ship to sectors
  
  /obj/machinery/computer/shuttle_control/explore
  