anchor.diff:  		if(0)	return
   		if(1)
   			if(occupant2)	occupant2 << "<span class='notice'>[occupant.name] climbs out of the pod!</span>"
  -			occupant.loc = src.loc
  +			occupant.forceMove(src.loc)
   			occupant = null
   			user << "<span class='notice'>You climb out of \the [src].</span>"
   		if(2)
   			if(occupant)	occupant << "<span class='notice'>[occupant2.name] climbs out of the pod!</span>"
  -			occupant2.loc = src.loc
  +			occupant2.forceMove(src.loc)
   			occupant2 = null
   			user << "<span class='notice'>You climb out of \the [src].</span>"
   
  
positive.code: 			return
  		user.drop_item(W)
  		battery = W
  		W.loc = src
  		return
  	if(istype(W, /obj/item/device/spacepod_equipment))
  		if(!hatch_open)
  
negative.code: 			else
  				user << "<span class='notice'>You insert \the [W] into the equipment system.</span>"
  				user.drop_item(W)
  				W.forceMove(equipment_system)
  				equipment_system.misc_system = W
  				equipment_system.misc_system.my_atom = src
  				return
  