anchor.diff:  /datum/uplink_item/device_tools/rad_laser
   	name = "Radioactive Microlaser"
   	desc = "A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a \
  -			powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected \
  +			powerful burst of radiation, which, after a short delay, can incapitate all but the most protected \
   			of humanoids. It has two settings: intensity, which controls the power of the radiation, \
   			and wavelength, which controls how long the radiation delay is."
   	item = /obj/item/device/healthanalyzer/rad_laser
  
positive.code: /datum/uplink_item/dangerous/shotgun
  	name = "Bulldog Shotgun"
  	desc = "A fully-loaded semi-automatic drum-fed shotgun. Compatiable with all 12g rounds. Designed for close \
  			quarter anti-personnel engagements."
  	item = /obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog
  	cost = 8
  	surplus = 40
  
negative.code: 
  /datum/uplink_item/device_tools/codespeak_manual
  	name = "Codespeak Manual"
  	desc = "Syndicate agents can be trained to use a series of codewords to comvey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. One use."
  	item = /obj/item/weapon/codespeak_manual
  	cost = 2
  	exclude_modes = list(/datum/game_mode/nuclear)
  
  /datum/uplink_item/device_tools/codespeak_manual_deluxe
  	name = "Deluxe Codespeak Manual"
  	desc = "Syndicate agents can be trained to use a series of codewords to comvey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses."
  	cost = 8
  	include_modes = list(/datum/game_mode/nuclear)
  
  