anchor.diff:  				M.MP = M.MMP+M.extraMMP
   				M.updateHPMP()
   		if(CLAN_WARS)
  +			if(!currentArena) return
   			src << "Clan wars map selected"
   			for(var/mob/M in currentArena.players)
   				M << "<u>Preparing arena round...</u>"
  
positive.code: 
  	New()
  		..()
  		spawn(1)
  			icon_state = pick(icon_states(icon))
  
  	Click()
  		if(src in usr)
  
negative.code: 	currentArena.players.Add(plyrs)
  	switch(currentArena.roundtype)
  		if(FFA_WARS)
  			if(!currentArena) return
  			src << "FFA map selected"
  			for(var/mob/M in currentArena.players)
  				M << "<u>Preparing arena round...</u>"
  			alert("Prizes are not automatically given in this Arena Mode. Round will start when you press OK.")
  			currentArena.players << "<center><font size = 4>The arena mode is <u>Free For All</u>. Everyone is your enemy.<br>The last person standing wins!</center>"
  			sleep(30)
  			if(!currentArena) return
  			currentArena.players << "<h5>Round starting in 10 seconds</h5>"
  			sleep(50)
  			if(!currentArena) return
  			currentArena.players << "<h5>5 seconds</h5>"
  			sleep(50)
  			if(!currentArena) return
  			currentArena.players << "<h4>Go!</h5>"
  			currentArena.started = 1
  			var/list/rndturfs = list()
  