anchor.diff:  				user << "<span class='notice'>Some items are refused.</span>"
   
   		nanomanager.update_uis(src)
  -	
  -	
  +
  +
   	else
   		user << "<span class='notice'>\The [src] smartly refuses [O].</span>"
   		return 1
  
positive.code: /obj/machinery/smartfridge/attack_hand(mob/user as mob)
  
  	ui_interact(user)
  
  /*******************
  *   SmartFridge Menu
  
negative.code: 	return 0
  
  
  