anchor.diff:  	mages_made++
   	var/list/mob/dead/observer/candidates = list()
   	var/mob/dead/observer/theghost = null
  -	spawn(rand(500, 700))
  +	spawn(rand(spawn_delay_min, spawn_delay_max))
   		message_admins("SWF is still pissed, sending another wizard - [max_mages - mages_made] left.")
   		for(var/mob/dead/observer/G in player_list)
   			if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_WIZARD)
  
positive.code: 	if(!time_checked) 
  		time_checked = world.time
  	if(bullshit_mode)
  		if(world.time > time_checked + 600)
  			max_mages = INFINITY
  			time_checked = world.time
  			make_more_mages()	
  			return ..()
  	if (wizards_alive)
  		if(world.time > time_checked + 1500 && (mages_made < max_mages))
  			time_checked = world.time
  			make_more_mages()
  		
  
negative.code: 	var/mages_made = 1
  	var/time_checked = 0
  	var/bullshit_mode = 0 // requested by hornygranny
  	var/time_check = 1500
  	var/spawn_delay_min = 500
  	var/spawn_delay_max = 700
  
  /datum/game_mode/wizard/announce()
  	world << "<B>The current game mode is - Ragin' Mages!</B>"
  