anchor.diff:  	icon_state = "toy9magazine"
   	max_ammo = 30
   	multiple_sprites = 2
  +	materials = list(MAT_METAL = 200)
   
   /obj/item/gun/ballistic/automatic/x9/toy
   	name = "\improper Foam Force X9"
  
positive.code: 	spread = 90		//MAXIMUM XCOM MEMES (actually that'd be 180 spread)
  	w_class = WEIGHT_CLASS_BULKY
  	weapon_weight = WEAPON_HEAVY
  
  /datum/design/foam_x9
  	name = "Foam Force X9 Rifle"
  
negative.code: 	needs_permit = FALSE
  	mag_type = /obj/item/ammo_box/magazine/toy/foamag
  	casing_ejector = FALSE
  	origin_tech = "combat=1;engineering=1;magnets=1"
  	spread = 60
  	w_class = WEIGHT_CLASS_BULKY
  	weapon_weight = WEAPON_HEAVY
  