anchor.diff:  	include_user = 1
   
   /obj/effect/proc_holder/spell/targeted/night_vision/cast(list/targets)
  -
   	for(var/mob/living/target in targets)
   		if(target.see_invisible == SEE_INVISIBLE_LIVING)
   			target.see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING
  
positive.code: 	sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS
  	anchored = 1
  	status_flags = GODMODE // Cannot push also
  
  
  // No movement while seen code.
  
negative.code: 	response_disarm = "pushes"
  
  	speed = -1
  	maxHealth = 50000
  	health = 50000
  
  	harm_intent_damage = 70
  	melee_damage_lower = 68
  