anchor.diff:  				if(!M:sleeping_willingly)
   					M:sleeping = 0
   				M.make_jittery(5)
  -				..()
  -				return
  -
  -
  -		cognac
  -			name = "Cognac"
  -			id = "cognac"
  -			description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
  -			reagent_state = LIQUID
  -			color = "#664300" // rgb: 102, 67, 0
  -
  -			on_mob_life(var/mob/living/M as mob)
  -				if(!data) data = 1
  -				data++
  -				M.dizziness +=4
  -				if(data >= 45 && data <115)
  -					if (!M.slurring) M.slurring = 1
  -					M.slurring += 3
  -				else if(data >= 115 && prob(33))
  -					M.confused = max(M:confused+2,0)
  -				holder.remove_reagent(src.id, 0.2)
  -				..()
  -				return
  -
  -		hooch
  -			name = "Hooch"
  -			id = "hooch"
  -			description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
  -			reagent_state = LIQUID
  -			color = "#664300" // rgb: 102, 67, 0
  -
  -			on_mob_life(var/mob/living/M as mob)
  -				if(!data) data = 1
  -				data++
  -				M.dizziness +=6
  -				if(data >= 35 && data <90)
  -					if (!M.slurring) M.slurring = 1
  -					M.slurring += 5
  -				else if(data >= 90 && prob(33))
  -					M.confused = max(M:confused+2,0)
  -				holder.remove_reagent(src.id, 0.2)
  -				..()
  -				return
  -
  -		ale
  -			name = "Ale"
  -			id = "ale"
  -			description = "A dark alchoholic beverage made by malted barley and yeast."
  -			reagent_state = LIQUID
  -			color = "#664300" // rgb: 102, 67, 0
  -
  -			on_mob_life(var/mob/living/M as mob)
  -				if(!data) data = 1
  -				data++
  -				M.dizziness +=3
  -				if(data >= 45 && data <125)
  -					if (!M.slurring) M.slurring = 1
  -					M.slurring += 3
  -				else if(data >= 125 && prob(33))
  -					M.confused = max(M:confused+2,0)
  -				holder.remove_reagent(src.id, 0.2)
   				..()
   				return
   
  
positive.code: 				..()
  				return
  
  		beer
  			name = "Beer"
  			id = "beer"
  			description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.make_dizzy(3)
  				M:jitteriness = max(M:jitteriness-3,0)
  				M:nutrition += 2
  				if(data >= 25)
  					if (!M:slurring) M:slurring = 1
  					M:slurring += 3
  				if(data >= 40 && prob(33))
  					if (!M:confused) M:confused = 1
  					M:confused += 2
  
  				holder.remove_reagent(src.id, 0.2)
  
  				..()
  				return
  
  		whiskey
  			name = "Whiskey"
  			id = "whiskey"
  			description = "A superb and well-aged single-malt whiskey. Damn."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=4
  				if(data >= 45 && data <125)
  					if (!M.slurring) M.slurring = 1
  					M.slurring += 3
  				else if(data >= 125 && prob(33))
  					M.confused = max(M:confused+2,0)
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  		specialwhiskey
  			name = "Special Blend Whiskey"
  			id = "specialwhiskey"
  			description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=3
  				if(data >= 45 && data <125)
  					if (!M.slurring) M.slurring = 1
  					M.slurring += 3
  				else if(data >= 125 && prob(33))
  					M.confused = max(M:confused+2,0)
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  
  		gin
  			name = "Gin"
  			id = "gin"
  			description = "It's gin. In space. I say, good sir."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=3
  				if(data >= 45 && data <125)
  					if (!M.slurring) M.slurring = 1
  					M.slurring += 3
  				else if(data >= 125 && prob(33))
  					M.confused = max(M:confused+2,0)
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  		rum
  			name = "Rum"
  			id = "rum"
  			description = "Yohoho and all that."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=3
  				if(data >= 45 && data <125)
  					if (!M.slurring) M.slurring = 1
  					M.slurring += 3
  				else if(data >= 125 && prob(33))
  					M.confused = max(M:confused+2,0)
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  		vodka
  			name = "Vodka"
  			id = "vodka"
  			description = "Number one drink AND fueling choice for Russians worldwide."
  			reagent_state = LIQUID
  			color = "#664300" // rgb: 102, 67, 0
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=3
  				if(data >= 45 && data <125)
  					if (!M.slurring) M.slurring = 1
  					M.slurring += 3
  				else if(data >= 125 && prob(33))
  					M.confused = max(M:confused+2,0)
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  		holywater
  			name = "Holy Water"
  			id = "holywater"
  
negative.code: 				if(!istype(T)) return
  				T.Bless()
  
  
  //ALCOHOL WOO
  		alcohol	//Parent class for all alcoholic reagents.
  			name = "Alcohol"
  			id = "alcohol"
  			reagent_state = LIQUID
  			var
  				dizzy_adj = 3
  				slurr_adj = 3
  				confused_adj = 2
  				slur_start = 45			//amount absorbed after which mob starts slurring
  				confused_start = 125	//amount absorbed after which mob starts confusing directions
  
  			on_mob_life(var/mob/living/M as mob)
  				if(!data) data = 1
  				data++
  				M.dizziness +=dizzy_adj
  				if(data >= slur_start && data < confused_start)
  					if (!M:slurring) M:slurring = 1
  					M:slurring += slurr_adj
  				if(data >= confused_start && prob(33))
  					if (!M:confused) M:confused = 1
  					M.confused = max(M:confused+confused_adj,0)
  
  				holder.remove_reagent(src.id, 0.2)
  				..()
  				return
  
  			beer	//It's really much more stronger than other drinks
  				name = "Beer"
  				id = "beer"
  				description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
  				color = "#664300" // rgb: 102, 67, 0
  				slur_start = 25			//amount absorbed after which mob starts slurring
  				confused_start = 40		//amount absorbed after which mob starts confusing directions
  
  				on_mob_life(var/mob/living/M as mob)
  					..()
  					M:jitteriness = max(M:jitteriness-3,0)
  					M:nutrition += 2
  					return
  
  			whiskey
  				name = "Whiskey"
  				id = "whiskey"
  				description = "A superb and well-aged single-malt whiskey. Damn."
  				color = "#664300" // rgb: 102, 67, 0
  				dizzy_adj = 4
  
  			specialwhiskey
  				name = "Special Blend Whiskey"
  				id = "specialwhiskey"
  				description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything."
  				color = "#664300" // rgb: 102, 67, 0
  				slur_start = 30		//amount absorbed after which mob starts slurring
  
  			gin
  				name = "Gin"
  				id = "gin"
  				description = "It's gin. In space. I say, good sir."
  				color = "#664300" // rgb: 102, 67, 0
  				dizzy_adj = 3
  			rum
  				name = "Rum"
  				id = "rum"
  				description = "Yohoho and all that."
  				color = "#664300" // rgb: 102, 67, 0
  
  			vodka
  				name = "Vodka"
  				id = "vodka"
  				description = "Number one drink AND fueling choice for Russians worldwide."
  				color = "#664300" // rgb: 102, 67, 0
  
  			tequilla
  				name = "Tequila"
  				id = "tequilla"
  				description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?"
  				color = "#A8B0B7" // rgb: 168, 176, 183
  
  			vermouth
  				name = "Vermouth"
  				id = "vermouth"
  				description = "You suddenly feel a craving for a martini..."
  				color = "#664300" // rgb: 102, 67, 0
  
  			wine
  				name = "Wine"
  				id = "wine"
  				description = "An premium alchoholic beverage made from distilled grape juice."
  				color = "#7E4043" // rgb: 126, 64, 67
  				dizzy_adj = 2
  				slur_start = 65			//amount absorbed after which mob starts slurring
  				confused_start = 145	//amount absorbed after which mob starts confusing directions
  
  			cognac
  				name = "Cognac"
  				id = "cognac"
  				description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
  				color = "#664300" // rgb: 102, 67, 0
  				dizzy_adj = 4
  				confused_start = 115	//amount absorbed after which mob starts confusing directions
  
  			hooch
  				name = "Hooch"
  				id = "hooch"
  				description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
  				color = "#664300" // rgb: 102, 67, 0
  				dizzy_adj = 6
  				slurr_adj = 5
  				slur_start = 35			//amount absorbed after which mob starts slurring
  				confused_start = 90	//amount absorbed after which mob starts confusing directions
  
  			ale
  				name = "Ale"
  				id = "ale"
  				description = "A dark alchoholic beverage made by malted barley and yeast."
  				color = "#664300" // rgb: 102, 67, 0
  //ALCHOHOL end
  
  		tonic
  			name = "Tonic Water"
  