anchor.diff:  			L.visible_message("<span class='warning'>[L] explodes in a shower of gore!</span>")
   			L.gib(TRUE)
   		else
  -			if(announced)
  +			if(announced || admin_spawned || highlander_claymores > 1)
   				return
  -			for(var/obj/item/weapon/claymore/highlander/H in highlander_claymores)
  -				if(H != src)
  -					return
   			announced = TRUE
   			world << "<span class='userdanger'>[L.real_name] IS THE ONLY ONE LEFT STANDING!</span>"
   			world << sound('sound/misc/highlander_only_one.ogg')
  
positive.code: 	user.visible_message("<span class='suicide'>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</span>")
  	return(BRUTELOSS)
  
  var/list/highlander_claymores = list()
  /obj/item/weapon/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS
  	desc = "<b><i>THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!</i></b>"
  	flags = CONDUCT | NODROP
  
negative.code: /obj/item/weapon/claymore/highlander/New()
  	..()
  	START_PROCESSING(SSobj, src)
  	highlander_claymores++
  
  /obj/item/weapon/claymore/highlander/Destroy()
  	STOP_PROCESSING(SSobj, src)
  	for(var/mob/living/simple_animal/shade/S in src)
  		S << "<span class='userdanger'>Your home breaks apart, and you with it!</span>"
  		qdel(S)
  	highlander_claymores--
  	return ..()
  
  /obj/item/weapon/claymore/highlander/process()
  