anchor.diff:  	playing = 1
   	gameover = 0
   	lings_aboard = 0
  -
  -
   
   	//spaceport junk
   	spaceport_raided = 0
  
positive.code: 	name = "The Orion Trail"
  	desc = "Learn how our ancestors got to Orion, and have fun in the process!"
  
  
  
  /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user)
  	if(!emagged)
  		user << "<span class='notice'>You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode.</span>"
  
negative.code: 			playing = 0 //also a new game
  			name = "The Orion Trail"
  			desc = "Learn how our ancestors got to Orion, and have fun in the process!"
  
  	else if(event)
  		dat = eventdat
  