anchor.diff:  
   	H.set_species(H.species.greater_form)
   
  -	H << "<B>You are now [H.species.name]. </B>"
  +	H << "<B>You are now a [H.species.name]. </B>"
   	qdel(animation)
   
   	return H
positive.code: 	if(H.hud_used)
  		H.hud_used.monkey_hud()
  
  	H << "<B>You are now [H.species.name]. </B>"
  	qdel(animation)
  
  	return H
  
negative.code: 	if(issmall(H)) // Already a monkey
  		return
  	for(var/obj/item/W in H)
  		if(istype(W,/obj/item/organ))
  			continue
  		H.unEquip(W)
  