anchor.diff:  	icon = 'icons/obj/hydroponics.dmi'
   	icon_state = "hydrotray"
   	density = 1
  -	anchored = 1
  +	anchored = 1			// anchored == 2 means the hoses are screwed in place
   	var/waterlevel = 100	//The amount of water in the tray (max 100)
   	var/maxwater = 100		//The maximum amount of water in the tray
   	var/nutrilevel = 10		//The amount of nutrient in the tray (max 10)
  
positive.code: 			if(istype(reagent_source, /obj/item/weapon/reagent_containers/glass/))
  				playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
  
  		if(irrigate && reagent_source.amount_per_transfer_from_this > 30 && reagent_source.reagents.total_volume >= 30)
  			trays = FindConnected()
  			if (trays.len > 1)
  				visi_msg += ", setting off the irrigation system"
  
negative.code: 		else
  			overlays += image('icons/obj/hydroponics.dmi', icon_state="[myseed.species]-grow[myseed.growthstages]")
  
  	if(istype(myseed,/obj/item/seeds/glowshroom))
  		SetLuminosity(round(myseed.potency/10))
  	else
  		SetLuminosity(0)
  	return
  