anchor.diff:  			..()
   			var/minutes = rand(15,45)
   			var/list/m = list()
  -			Players << infomsg("The Black Blade has appeared outside the castle for [minutes] minutes, destroy the blade!")
  +			Players << infomsg("The Black Blade has appeared outside (behind the castle) for [minutes] minutes, destroy the blade!")
   
   			var/obj/spawner/spawn_loc = pick(worldData.spawners)
   			var/mob/Enemies/Summoned/monster = new /mob/Enemies/Summoned/Boss/Sword(spawn_loc.loc)
  
positive.code: 			..()
  			var/minutes = rand(15,45)
  			var/list/m = list()
  			Players << infomsg("Willy the Whisp and his army are haunting right outside Hogwarts, defend yourselves until ghostbus---- reinforcements arrive! Reinforcements will arrive in [minutes] minutes, if you manage to kill Willy the Whisp before then you might be able to get a nice prize!")
  
  			var/obj/spawner/spawn_loc = pick(worldData.spawners)
  			var/mob/Enemies/Summoned/Boss/monster = new /mob/Enemies/Summoned/Boss/Wisp(spawn_loc.loc)
  
negative.code: 			..()
  			var/minutes = rand(15,45)
  			var/list/m = list()
  			Players << infomsg("A vampire lord has been lured outside of the castle at Hogwarts grounds (behind the castle) for [minutes] minutes, the vicious creature brought an army, it appears old and wealthy, maybe it carries valuables, slay it to find out!")
  
  			var/obj/spawner/spawn_loc = pick(worldData.spawners)
  			var/mob/Enemies/Summoned/monster = new /mob/Enemies/Summoned/Boss/VampireLord(spawn_loc.loc)
  