anchor.diff:  			SSjob.SendToLateJoin(current)
   			to_chat(current, "HOT INSERTION, GO GO GO")
   		else
  -			current.loc = pick(GLOB.wizardstart)
  +			current.forceMove(pick(GLOB.wizardstart))
   
   		SSticker.mode.equip_wizard(current)
   		SSticker.mode.name_wizard(current)
  
positive.code: 					message_admins("[key_name_admin(usr)] has nuke op'ed [current].")
  					log_admin("[key_name(usr)] has nuke op'ed [current].")
  			if("lair")
  				current.loc = get_turf(locate("landmark*Syndicate-Spawn"))
  			if("dressup")
  				var/mob/living/carbon/human/H = current
  				qdel(H.belt)
  
negative.code: 					log_admin("[key_name(usr)] has wizard'ed [current].")
  					SSticker.mode.update_wiz_icons_added(src)
  			if("lair")
  				current.forceMove(pick(GLOB.wizardstart))
  			if("dressup")
  				SSticker.mode.equip_wizard(current)
  			if("name")
  