anchor.diff:  	icon_state = "synthtongue"
   	hitsound = 'sound/effects/attackblob.ogg'
   	cleanspeed = 80
  +	var/status = 0
   
   /obj/item/soap/tongue/scrubpup
   	cleanspeed = 25 //slightly faster than a mop.
  
positive.code: 				playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
  				sleep(2)//Runtime prevention (infinite bump() calls on hulks)
  				step_towards(src,L)
  			else
  				Knockdown(45, 1, 1)
  
  
negative.code: /obj/item/analyzer/nose/AltClick(mob/user) //Barometer output for measuring when the next storm happens
  	. = ..()
  
  /obj/item/analyzer/nose/attack(atom/target, mob/user)
  	. = ..()
  
  //Delivery
  /obj/item/storage/bag/borgdelivery
  	name = "fetching storage"
  	desc = "Fetch the thing!"
  