anchor.diff:  	new_cultist.visible_message("<span class='warning'>[new_cultist] writhes in pain as the markings below them glow a bloody red!</span>", \
   					  			"<span class='cultlarge'><i>AAAAAAAAAAAAAA-</i></span>")
   	ticker.mode.add_cultist(new_cultist.mind)
  +	new /obj/item/weapon/tome(get_turf(src))
   	new_cultist.mind.special_role = "Cultist"
   	new_cultist << "<span class='cultitalic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
   	and something evil takes root.</b></span>"
  
positive.code: 	user.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back)
  	user.put_in_hands(new /obj/item/weapon/melee/cultblade(user))
  	qdel(src)
  
  
  //Rite of Leeching: Deals brute damage to the target and heals the same amount to the invoker.
  /obj/effect/rune/leeching
  	cultist_name = "Drain Life"
  	cultist_desc = "Drains the life of the target on the rune, restoring it to the user."
  
negative.code: 	target << "<span class='cultitalic'>You feel extremely weak.</span>"
  	user.visible_message("<span class='warning'>Blood flows from the rune into [user]!</span>", \
  						 "<span class='cult'>[target]'s blood flows into you, healing your wounds and revitalizing your spirit.</span>")
  */
  
  //Rite of Boiling Blood: Deals extremely high amounts of damage to non-cultists nearby
  /obj/effect/rune/blood_boil
  