anchor.diff:  	explanation_text = "The station is hideous. You must color it all"
   
   /datum/objective/abductee/paint/New()
  -	var/color = pick(list("red", "blue", "green", "yellow", "orange", "purple", "black", "in rainbows"))
  +	var/color = pick(list("red", "blue", "green", "yellow", "orange", "purple", "black", "in rainbows", "in blood"))
   	explanation_text+= "[color]!"
  +
  +/datum/objective/abductee/speech
  +	explanation_text = "Your brain is broken... you can only communicate in"
  +
  +/datum/objective/abductee/speech/New()
  +	var/style = pick(list("pantomime", "rhyme", "extended metaphors", "riddles", "extremely literal terms", "sound effects"))
  +	explanation_text+= " [style]."
   
   /datum/objective/abductee/capture
   	explanation_text = "Capture"
  
positive.code: /datum/objective/abductee/nowalls
  	explanation_text = "The crew must get to know one another better. Break down the walls inside the station!"
  
  /datum/objective/abductee/wall
  	explanation_text = "There are too many new crew members coming to this station. You must build a wall!"
  
  /datum/objective/abductee/nations
  	explanation_text = "Ensure your department prospers over all else."
  
  /datum/objective/abductee/abductception
  	explanation_text = "You have been changed forever. Find the ones that did this to you and give them a taste of their own medicine."
  
  /datum/objective/abductee/ghosts
  	explanation_text = "Conduct a seance with the spirits of the afterlife."
  
  /datum/objective/abductee/summon
  	explanation_text = "The elder gods hunger. Gather a cult and conduct a ritual to summon one."
  
negative.code: /datum/objective/abductee/calling/New()
  	var/mob/dead/D = pick(dead_mob_list)
  	if(D)
  		explanation_text = "You know that [D] has perished. Hold a seance to call them from the spirit realm."
  
  /datum/objective/abductee/social_experiment
  	explanation_text = "This is a secret social experiment conducted by Nanotrasen. Convince the crew that this is the truth."
  