anchor.diff:  	for(var/mob/player in world)
   		if(player.mind)
   			var/role = player.mind.assigned_role
  -			if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director"))
  +			if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Chief Medical Officer"))
   				heads += player.mind
   
   	return heads
  
positive.code: 	for(var/mob/living/carbon/human/player in world)
  		if(player.mind)
  			var/role = player.mind.assigned_role
  			if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Security Officer", "Detective", "AI"))
  				ucs += player.mind
  
  	return ucs
  
negative.code: 	for(var/mob/living/carbon/human/player in world)
  		if(player.mind)
  			var/role = player.mind.assigned_role
  			if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Chief Medical Officer"))
  				heads += player.mind
  
  	return heads
  