anchor.diff:  			to_chat(M, "<span class='warning'>Something is shielding [convertee]'s mind!</span>")
   		log_game("Offer rune failed - convertee had anti-magic")
   		return 0
  -	to_chat(convertee, "<span class='cult italic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
  -	and something evil takes root.</b></span>")
  -	to_chat(convertee, "<span class='cult italic'>Do you wish to embrace the Geometer of Blood? <a href='?src=\ref[src];signmeup=1'>Click here to become a follower of Nar'sie.</a> Or you could choose to continue resisting and suffer a fate worse than death...</span>")
  +	to_chat(convertee, "<span class='cult italic'><b>The world goes red. All at once you are aware of an evil, eldritch truth taking roots into your mind.\n\
  +	<a href='?src=\ref[src];signmeup=1'>Click here to become a follower of Nar'sie</a></b>, or suffer a fate worse than death.</span>")
  +	INVOKE_ASYNC(src, .proc/optinalert, convertee)
   	currentconversionman = convertee
  -	conversiontimeout = world.time + (10 SECONDS)
  -	convertee.Stun(100)
  +	conversiontimeout = world.time + (14 SECONDS)
  +	convertee.Stun(140)
   	ADD_TRAIT(convertee, TRAIT_MUTE, "conversionrune")
  +	flash_color(convertee, list("#960000", "#960000", "#960000", rgb(0,0,0)), 50)
   	conversionresult = FALSE
   	while(world.time < conversiontimeout && convertee && !conversionresult)
   		stoplag(1)
  
positive.code: 
  /obj/effect/rune/convert/Topic(href, href_list)
  	if(href_list["signmeup"])
  		if(currentconversionman == usr)
  			conversionresult = TRUE
  		else
  			to_chat(usr, "<span class='cult italic'><b>Your fate has already been set in stone.</b></span>")
  
  
  /obj/effect/rune/empower
  	cultist_name = "Empower"
  
negative.code: 		H.cultslurring = 0
  	return 1
  
  /obj/effect/rune/convert/proc/optinalert(mob/living/convertee)
  	var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise")
  	if(alert == "Join the Blood Cult")
  		signmeup(convertee)
  
  /obj/effect/rune/convert/proc/signmeup(mob/living/convertee)
  	if(currentconversionman == usr)
  		conversionresult = TRUE
  	else
  		to_chat(usr, "<span class='cult italic'>Your fate has already been set in stone.</span>")
  
  /obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
  	var/mob/living/first_invoker = invokers[1]
  	if(!first_invoker)
  