anchor.diff:  		if(announce_changes)
   			to_chat(src,"<span class='notice'>You got: [minutes] Admin EXP!</span>")
   
  -	if(isliving(mob))
  +	if(isliving(mob) && !is_afk())
   		if(mob.stat != DEAD)
   			var/rolefound = FALSE
   			play_records[EXP_TYPE_LIVING] += minutes
  
positive.code: 			play_records[EXP_TYPE_GHOST] += minutes
  			if(announce_changes)
  				to_chat(src,"<span class='notice'>You got: [minutes] Ghost EXP!</span>")
  	else if(isobserver(mob))
  		play_records[EXP_TYPE_GHOST] += minutes
  		if(announce_changes)
  			to_chat(src,"<span class='notice'>You got: [minutes] Ghost EXP!</span>")
  	else if(minutes)	//Let "refresh" checks go through
  		return
  
  	for(var/jtype in play_records)
  
negative.code: 	if(!SSdbcore.Connect())
  		return -1
  	for(var/client/L in GLOB.clients)
  		L.update_exp_list(mins,ann)
  
  /datum/controller/subsystem/blackbox/proc/update_exp_db()
  