anchor.diff:  		burn	-= (picked.electronics_damage - burn_was)
   
   		parts -= picked
  +
  +	updatehealth()
  
positive.code: 
  	var/datum/robot_component/C = pick(components)
  	C.take_damage(brute,burn,sharp)
  
  /mob/living/silicon/robot/heal_overall_damage(var/brute, var/burn)
  	var/list/datum/robot_component/parts = get_damaged_components(brute,burn)
  
negative.code: /mob/living/silicon/robot/updatehealth()
  	if(status_flags & GODMODE)
  		health = 100
  		stat = CONSCIOUS
  		return
  	health = 100 - getBruteLoss() - getFireLoss()
  	return
  
  /mob/living/silicon/robot/getBruteLoss()
  	var/amount = 0
  	for(var/V in components)
  