anchor.diff:  		if(G)
   			G.affecting << "\red You suddenly feel the grip around your neck being loosened!"
   			visible_message("\red [src] suddenly loosens it's grip!")
  -			G.killing = 0
  -			G.state = 1
  +			G.state = GRAB_AGGRESSIVE
   			if(!observed)
   				Escape()
   		observed = 1
  
positive.code: 		visible_message("\red [src] has grabbed [target]!")
  		target << "\red <b>You feel something suddenly grab you around the neck from behind!</b> Everything goes black..."
  
  		G.state = 3
  		G.killing = 1
  
  		desc = "It's some kind of human sized, doll-like sculpture, with weird discolourations on some parts of it. It appears to be quite solid. [G ? "\red The sculpture is holding [G.affecting] in a vice-like grip." : ""]"
  		target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been grabbed by SCP-173, and is being strangled!</font>")
  		log_admin("[target] ([target.ckey]) has been grabbed and is being strangled by SCP-173.")
  		message_admins("Alert: [target.real_name] has been grabbed and is being strangled by SCP-173. Set var/allow_escape = 1 to allow this player to escape temporarily, or var/hibernate = 1 to disable it entirely.")
  
  /mob/living/simple_animal/sculpture/proc/Escape()
  	var/list/turfs = new/list()
  
negative.code: 						continue
  					else if(istype(thisturf, /turf/simulated/wall))
  						continue
  //					else if(istype(thisturf, /turf/simulated/mineral))
  //						continue
  					else if(istype(thisturf, /turf/simulated/shuttle/wall))
  						continue
  					else if(istype(thisturf, /turf/unsimulated/wall))
  