anchor.diff:  	if(morphed)
   		to_chat(src, "<span class='warning'>You must restore to your original form first!</span>")
   		return
  -	morphed = 1
  +	morphed = TRUE
   	form = target
   
   	visible_message("<span class='warning'>[src] suddenly twists and changes shape, becoming a copy of [target]!</span>", \
  
positive.code: 	if(!morphed)
  		to_chat(src, "<span class='warning'>You're already in your normal form!</span>")
  		return
  	morphed = 0
  	form = null
  	alpha = initial(alpha)
  	color = initial(color)
  
negative.code: 	attack_sound = 'sound/effects/blobattack.ogg'
  	butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
  
  	var/morphed = FALSE
  	var/atom/movable/form = null
  	var/morph_time = 0
  	var/static/list/blacklist_typecache = typecacheof(list(
  