anchor.diff:  	return ..(gibbed)
   
   /mob/living/carbon/slime/gib()
  +	death(1)
   	qdel(src)
positive.code: /mob/living/carbon/slime/death(gibbed)
  	if(!gibbed)
  		if(is_adult)
  			var/mob/living/carbon/slime/M = new /mob/living/carbon/slime(loc)
  
negative.code: 			number = rand(1, 1000)
  			name = "[colour] [is_adult ? "adult" : "baby"] slime ([number])"
  			return
  		else
  			visible_message("<b>The [name]</b> seizes up and falls limp...")
  
  	stat = DEAD
  	icon_state = "[colour] baby slime dead"
  	overlays.len = 0
  
  	update_canmove()
  	if(blind)	blind.layer = 0
  