anchor.diff:  				new_member.name = new_name
   
   			new_member.dna.ready_dna(new_member)
  -			updateappearance(new_member, new_member.dna.uni_identity) // This is supposed to make you look like a girl if you happened to choose "female". Dunno if there's a better way to do it?
  +			new_member.update_body(1)
   
   			new_member.mind_initialize()
   			new_member.mind.assigned_role = "Emergency Response Team"
   			new_member.mind.special_role = "Emergency Response Team"
   			ticker.mode.traitors += new_member.mind // ERTs will show up at the end of the round on the "traitor" list
   
  +			new_member << "\blue You are the <b>Emergency Response Team[!leader_selected?"!</b>":" Leader!</b>"] \nAs a response team [!leader_selected?"member":"<b>leader</b>"] you answer directly to [!leader_selected?"your team leader.":"Central Command."] \nYou have been deployed by NanoTrasen Central Command in Tau Ceti to resolve a Code Red alert aboard [station_name()], and have been provided with the following instructions and information regarding your mission: \red [situation]"
   			new_member.mind.store_memory("<b>Mission Parameters:</b> \red [situation].")
   
   			if(leader_selected)
  +				new_member << "\red The Nuclear Authentication Code is: <b> [nuke_code]</b>. You are instructed not to detonate the nuclear device aboard [station_name()] unless <u>absolutely necessary</u>."
   				new_member.mind.store_memory("<b>Nuclear Authentication Code:</b> \red [nuke_code]")
  -
  -			new_member << "\blue You are the <b>Emergency Response Team[!leader_selected?"!</b>":" Leader!</b>"] \nAs a response team [!leader_selected?"member":"<b>leader</b>"] you answer directly to [!leader_selected?"your team leader.":"Central Command."] \nYou have been deployed by NanoTrasen Central Command in Tau Ceti to resolve a Code Red alert aboard [station_name()], and have been provided with the following instructions and information regarding your mission: \red [situation]"
  -
  -			if(leader_selected)
  -				new_member << "\red The Nuclear Authentication Code is: <b> [nuke_code]</b>. You are instructed not to detonate the nuclear device aboard [station_name()] unless <u>absolutely necessary</u>."
   
   			new_member.equip_response_team(leader_selected) // Start equipping them
   
  
positive.code: 	var/mob/living/carbon/human/new_member = new(spawn_location.loc)
  
  	return new_member
  /* // Couldn't how to figure out how to make fancy do-it-yourself input boxes with all this stuff down
  	new_member.age = !leader_selected ? rand(23,35) : rand(35,45)
  	new_member.dna.ready_dna(new_member)
  
  	// Minds
  	new_member.mind_initialize()
  	new_member.mind.assigned_role = "Emergency Response Team"
  	new_member.mind.special_role = "Emergency Response Team"
  //	ticker.mode.traitors += new_member.mind
  
  	return new_member*/
  
  // Equip mob
  /mob/living/carbon/human/proc/equip_response_team(leader_selected = 0)
  
negative.code: 			nuke_code = N.r_code
  			break
  
  /*	var/list/candidates = list() // ghosts who can be picked
  	var/list/members = list() // ghosts who have been picked
  	for(var/mob/dead/observer/G in player_list)
  		if(!G.client.holder && !G.client.is_afk())
  			if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
  				candidates += G.key
  	for(var/i=members_possible,(i>0&&candidates.len), i--)
  		var/candidate = input("Choose characters to spawn as response team members. This will go on until there are no more ghosts to pick from or until all slots are full.", "Active Players") as null|anything in candidates */
  
  	// I tried doing this differently. Ghosts get a pop-up box similar to pAIs and one-click-antag
  	// Biggest diff here is in how the candidates list is updated
  	alert(usr, "Active ghosts are currently being given a chance to be considered to join the emergency response team. Please wait about 30 seconds.") // There's probably a better way to do this, with a fancy count-down timer or something
  
  	var/list/candidates = list()
  	var/list/members = list()
  	var/time_passed = world.time
  
  	for(var/mob/dead/observer/G in player_list)
  		if(!jobban_isbanned(G, "Syndicate") || !jobban_isbanned(G, "Emergency Response Team") || !jobban_isbanned(G, "Security Officer"))
  			spawn(0)
  				switch(alert(G, "Do you want to be considered for the Emergency Response Team? Please answer in 30 seconds!",,"Yes","No"))
  					if("Yes")
  						if((world.time-time_passed)>300)
  							return
  						candidates += G.key
  					if("No")
  						return
  					else
  						return
  
  	sleep(300)
  
  	for(var/i=members_possible,(i>0&&candidates.len), i--) // The rest of the choosing process is just an input with a list of candidates on it
  		var/chosen = input("Time's up! Choose characters to spawn as reponse team members. This will go on until there are no more ghosts to pick from or until all slots are full.", "Considered Players") as null|anything in candidates
  		candidates -= chosen
  		members += chosen
  
  	command_alert("Sensors indicate that [station_name()] has entered Code Red and is in need of assistance. We will prepare and dispatch an emergency response team to deal with the situation.", "NMV Icarus Command")
  
  