anchor.diff:  			else
   				message = "<B>[src]</B> pings."
   			playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
  -			m_type = 1
  +			m_type = 2
  +
  +		if ("sad") //When words cannot express...
  +			message = "<B>[src]</B> plays a sad trombone."
  +			playsound(loc, 'sound/misc/sadtrombone.ogg', 50, 0)
  +			m_type = 2
   
   		if ("salute")
   			if (!src.buckled)
  
positive.code: 			else
  				message = "<B>[src]</B> buzzes."
  			playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
  			m_type = 1
  
  		if ("clap")
  			if (!src.restrained())
  
negative.code: 			else
  				message = "<B>[src]</B> beeps."
  			playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
  			m_type = 2
  
  		if ("bow")
  			if (!src.buckled)
  