anchor.diff:  #undef SCYTHE
   #undef CHAINSAW
   #undef CLOWNDAGGER
  -#undef WHIP+#undef WHIP
  +#undef FEDORA
positive.code: 				item_state = "chain"
  				attack_verb = list("whipped", "lashed")
  				hitsound = 'sound/weapons/slash.ogg' //no whip sounds exist
  		reskinned = 1
  
  
  /obj/item/weapon/sord
  
negative.code: #define CHAINSAW "chainsaw hand"
  #define CLOWNDAGGER "clown dagger"
  #define WHIP "whip"
  #define FEDORA "athiests fedora"
  
  
  /obj/item/weapon/banhammer
  