anchor.diff:  /obj/item/weapon/paper/talisman/summon_tome
   	cultist_name = "Talisman of Tome Summoning"
   	cultist_desc = "A one-use talisman that will call an untranslated tome from the archives of the Geometer."
  -	color = "#000000" // tome-black
  +	color = "#1d0e0e" // red-black
   	invocation = "N'ath reth sh'yro eth d'raggathnor!"
   	health_cost = 1
   
  
positive.code: 		return
  	..()
  
  /obj/item/weapon/paper/talisman/horror/attack(mob/living/target, mob/living/user)
  	if(iscultist(user))
  		user.visible_message("<span class='cultitalic'>You disturb [target] with visons of the end!</span>")
  
negative.code: 			var/mob/living/carbon/H = target
  			H.reagents.add_reagent("mindbreaker", 30)
  		qdel(src)
  
  //Talisman of Fabrication: Creates a construct shell out of 25 metal sheets.
  /obj/item/weapon/paper/talisman/construction
  	cultist_name = "Talisman of Construction"
  	cultist_desc = "Use this talisman on at least twenty-five metal sheets to create an empty construct shell"
  	invocation = "Ethra p'ni dedol!"
  	color = "#000000" // black
  
  /obj/item/weapon/paper/talisman/construction/attack_self(mob/living/user)
  	if(iscultist(user))
  		user << "<span class='warning'>To use this talisman, attack the target directly.</span>"
  	else
  		user << "<span class='danger'>There are indecipherable images scrawled on the paper in what looks to be... <i>blood?</i></span>"
  	
  	
  /obj/item/weapon/paper/talisman/construction/attack(obj/M,mob/living/user)
  	if(iscultist(user))
  		user << "<span class='cultitalic'>This talisman will only work on a stack of metal sheets!</span>"
  		log_game("Construct talisman failed - not a valid target")
  