anchor.diff:  				icon = 'FemaleVampire.dmi'
   				level = 850
   				HPmodifier  = 1.8
  -				DMGmodifier = 0.8
  -				MoveDelay   = 3
  +				DMGmodifier = 0.55
  +				MoveDelay   = 5
   				AttackDelay = 3
   				respawnTime = 2400
   
  
positive.code: 					proc
  						Heal()
  							for(var/mob/Player/M in ohearers(3, src))
  								M.HP += round((M.MHP/20)+rand(0,50))
  								if(M.HP > M.MHP) M.HP = M.MHP
  								M.updateHPMP()
  					BlindAttack()//removeoMob
  
negative.code: 			Acromantula
  				icon_state = "spider"
  				level = 800
  				MoveDelay = 5
  				AttackDelay = 5
  
  				HPmodifier = 1.6
  				DMGmodifier = 0.55
  
  				respawnTime = 1800
  
  