anchor.diff:  	sort_priority = 9
   	important = TRUE
   	quickbind = TRUE
  -	quickbind_desc = "Teleports you somewhere random. Use in emergencies."
  +	quickbind_desc = "Teleports you somewhere random, or to an active Ark if one exists. Use in emergencies."
   	var/client_color
   	requires_full_power = TRUE
   
  
positive.code: 	if(GLOB.ratvar_awakens)
  		portal_uses = max(portal_uses, 100) //Very powerful if Ratvar has been summoned
  		duration = max(duration, 100)
  	return slab.procure_gateway(invoker, duration, portal_uses)
  
  /*
  //Tinkerer's Cache: Creates a tinkerer's cache, allowing global component storage.
  /datum/clockwork_scripture/create_object/tinkerers_cache
  	descname = "Necessary Structure, Shares Components"
  	name = "Tinkerer's Cache"
  	desc = "Forms a cache that can store an infinite amount of components. All caches are linked and will provide components to slabs. \
  	Striking a cache with a slab will transfer that slab's components to the global cache."
  	invocations = list("Constructing...", "...a cache!")
  	channel_time = 50
  	consumed_components = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 0)
  	object_path = /obj/structure/destructible/clockwork/cache
  	creator_message = "<span class='brass'>You form a tinkerer's cache, which is capable of storing components, which will automatically be used by slabs.</span>"
  	observer_message = "<span class='warning'>A hollow brass spire rises and begins to blaze!</span>"
  	usage_tip = "Slabs will draw components from the global cache after the slab's own repositories, making caches extremely useful."
  	tier = SCRIPTURE_DRIVER
  	one_per_tile = TRUE
  	primary_component = REPLICANT_ALLOY
  	sort_priority = 8
  	quickbind = TRUE
  	quickbind_desc = "Creates a Tinkerer's Cache, which stores components globally for slab access."
  	var/static/prev_cost = 0
  	*/
  
negative.code: 	quickbind = TRUE
  	quickbind_desc = "Stuns and mutes a target from a short range."
  
  //Hateful Manacles: Applies restraints from melee over several seconds. The restraints function like handcuffs and break on removal.
  /datum/clockwork_scripture/ranged_ability/hateful_manacles
  	descname = "Handcuffs"
  