anchor.diff:  	var/account_balance = my_card?.registered_account?.account_balance
   	potential_payout = (account_balance >= potential_payout) ? potential_payout : account_balance
   
  -	audible_message(span_notice("You have won [potential_payout] credits! Congratulations!"))
  +	say("You have won [potential_payout] credits! Congratulations!")
   	playsound(src, 'sound/machines/synth_yes.ogg', 50)
   
   	dispense_prize(potential_payout)
  
positive.code: 		if(my_card)
  			var/obj/item/card/id/player_card = W
  			if(player_card.registered_account.account_balance < chosen_bet_amount) //Does the player have enough funds
  				audible_message(span_warning("You do not have the funds to play! Lower your bet or get more money."))
  				playsound(src, 'sound/machines/buzz-two.ogg', 30, TRUE)
  				return FALSE
  			if(!chosen_bet_amount || isnull(chosen_bet_type))
  
negative.code: /obj/machinery/roulette/proc/check_bartender_funds(payout)
  	if(my_card.registered_account.account_balance >= payout)
  		return TRUE //We got the betting amount
  	say("The bank account of [my_card.registered_account.account_holder] does not have enough funds to pay out the potential prize, contact them to fill up their account or lower your bet!")
  	playsound(src, 'sound/machines/buzz-two.ogg', 30, TRUE)
  	return FALSE
  
  