anchor.diff:  	max_mobs = 3
   	max_integrity = 250
   	mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
  -<<<<<<< HEAD:code/modules/mob/living/simple_animal/hostile/mining_mobs/necropolis_tendril.dm
  -	spawn_text = "emerges from"
  -	atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
  -	minbodytemp = 0
  -	maxbodytemp = INFINITY
  -	loot = list(/obj/effect/collapse, /obj/structure/closet/crate/necropolis/tendril)
  -	del_on_death = 1
  -	//var/gps = null - yogs - removed tendril gps
  -=======
   
   	move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
   	anchored = TRUE
   	resistance_flags = FIRE_PROOF | LAVA_PROOF
   
  -	var/gps = null
  ->>>>>>> ce0828a98e... Tendrils are now structure based [READY] (#41554):code/game/objects/structures/lavaland/necropolis_tendril.dm
  +	//var/gps = null - yogs - removed tendril gps
   	var/obj/effect/light_emitter/tendril/emitted_light
   
   
  
positive.code: 				SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
  	GLOB.tendrils -= src
  	QDEL_NULL(emitted_light)
  	QDEL_NULL(gps)
  	return ..()
  
  /obj/effect/light_emitter/tendril
  
negative.code: 		if(ismineralturf(F))
  			var/turf/closed/mineral/M = F
  			M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
  	//gps = new /obj/item/gps/internal(src) //yogs - lol
  	GLOB.tendrils += src
  
  /obj/structure/spawner/lavaland/deconstruct(disassembled)
  	new /obj/effect/collapse(loc)
  	new /obj/structure/closet/crate/necropolis/tendril(loc)
  	return ..()
  
  
  