anchor.diff:  				msg += "[t_He] [t_is] a shitfaced, slobbering wreck.\n"
   
   	if(reagents.has_reagent("astral"))
  -		msg += "[t_He] has wild, spacey eyes"
   		if(mind)
  -			msg += " and they have a strange, abnormal look to them.\n"
  -		else
  -			msg += " and they don't look like they're all there.\n"
  +			msg += "[t_He] has wild, spacey eyes and they have a strange, abnormal look to them.\n"
  +		else
  +			msg += "[t_He] has wild, spacey eyes and they don't look like they're all there.\n"
   
   	if(isliving(user))
   		var/mob/living/L = user
  
positive.code: 				msg += "[t_He] seem[p_s()] winded.\n"
  			if (getToxLoss() >= 10)
  				msg += "[t_He] seem[p_s()] sickly.\n"
  			var/datum/component/mood/mood = src.GetComponent(/datum/component/mood)
  			if(mood.sanity <= SANITY_DISTURBED)
  				msg += "[t_He] seem[p_s()] distressed.\n"
  				SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "empath", /datum/mood_event/sad_empath, src)
  
negative.code: 				. += "[dicc.desc]"
  
  	var/cursed_stuff = attempt_vr(src,"examine_bellies",args) //vore Code
  	if(cursed_stuff)
  		. += cursed_stuff
  //END OF CIT CHANGES
  
  