anchor.diff:  
   #if !defined(MAP_FILE)
   
  -		#define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
  +        #define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
   
  -		#define MINETYPE "mining"
  +        #define MINETYPE "mining"
   
           #include "map_files\AsteroidStation\AsteroidStation.dmm"
           #include "map_files\generic\z2.dmm"
  
positive.code:         #include "map_files\generic\z6.dmm"
          #include "map_files\generic\z7.dmm"
          #include "map_files\generic\z8.dmm"
  		#include "map_files\generic\z9.dmm"
  
  		#define MAP_PATH "map_files/AsteroidStation"
          #define MAP_FILE "AsteroidStation.dmm"
          #define MAP_NAME "AsteroidStation"
  
  
negative.code: 
  	#warn a map has already been included, ignoring AsteroidStation.
  
  #endif
  