anchor.diff:  			qdel(src)
   
   /obj/item/glasswork/glass_base/tea_cup3
  -	name = "Disk of glass"
  -	desc = "A bowl of glass that can be cant be used for much. Needs to be polished with some cloth."
  +	name = "unpolished glass cup (tea cup)"
  +	desc = "An unpolished glass cup. It needs to be polished with some dry cloth."
   	icon_state = "glass_base_half"
   	next_step = /obj/item/glasswork/glass_base/tea_cup4
   
  
positive.code: //////////////////////Spouty Flask//////////////////
  //Four Steps                                      //
  //Sells for 1200 cr, takes 20 glass shets         //
  //Usefull for selling and chemical things         //
  ////////////////////////////////////////////////////
  
  /obj/item/glasswork/glass_base/spouty
  	name = "Glass fodder sheet"
  	desc = "A set of glass sheets set aside for glass working, this one is ideal for a spout beaker. Needs to be cut with some tools."
  	next_step = /obj/item/glasswork/glass_base/spouty_part2
  
  /obj/item/glasswork/glass_base/spouty/attackby(obj/item/I, mob/user, params)
  
negative.code: 			qdel(I)
  
  /obj/item/glasswork/glass_base/glass_lens_part4
  	name = "glassblowing rod (lens)"
  	desc = "A hollow metal rod made for blowing glass. There is a blob of shapen glass at the end of it that needs to be cut off with some glassworking tools."
  	icon_state = "blowing_rods_inuse"
  	next_step = /obj/item/glasswork/glass_base/glass_lens_part5
  
  