anchor.diff:  									sleep(2)
   									Olli.busy = 0
   									return
  -								switch(alert("This [wandname] costs 100 gold. Would you like to purchase it?","You have [usr.gold]","Yes","No"))
  +								switch(alert("This [wandname] costs 100 gold. Would you like to purchase it?","You have [comma(usr.gold)]","Yes","No"))
   									if("Yes")
   										if(usr.gold>=100)
   											view(7,Olli) << "[nametext] Here's your new [wandname], [usr]!"
  
positive.code: 	verb
  		Talk()
  			set src in oview(4)
  			usr << npcsay("Wig Seller says: Welcome to our little wig shop, use the mirrors to select a wig of your liking! Each wig costs 500,000 gold.")
  		/*	if(usr.gold<500000)
  				usr << npcsay("Wig Seller says: Sorry! It looks like you don't have enough gold to purchase a wig from me. Each wig costs 500,000g.")
  			else if(alert("Hello, would you like to purchase a wig?","You have [usr.gold] gold","Yes","No")=="Yes")
  
negative.code: 					M.overlays += o.icon
  
  					if(prob(10))
  						var/txt = pick("Try a few more, maybe you will find something you like.", "Eww, this looks like you gained a couple pounds.", "Try this for size!", "This does not make you look fat! I promise!", "You look so hot! You can almost forget an ugly person walked into the store.")
  						usr << npcsay("Magic Mirror says: [txt]")
  
  		malewigshop
  
  		femalewigshop
  
  		random
  
  	buttons
  
  