anchor.diff:  	. = ..()
   
   /obj/item/restraints/legcuffs/beartrap/energy/cyborg
  -	breakouttime = 20 // Cyborgs shouldn't have a strong restraint
  +	breakouttime = 40 // Cyborgs shouldn't have a strong restraint
   
   /obj/item/restraints/legcuffs/bola
   	name = "bola"
  
positive.code: 	trap_damage = 0
  	item_flags = DROPDEL
  	flags_1 = NONE
  	breakouttime = 25
  
  /obj/item/restraints/legcuffs/beartrap/energy/New()
  	..()
  
negative.code: 	throwforce = 0
  	w_class = WEIGHT_CLASS_NORMAL
  	slowdown = 7
  	allow_breakout_movement = TRUE
  	breakouttime = 300	//Deciseconds = 30s = 0.5 minute
  
  /obj/item/restraints/legcuffs/proc/on_removed()
  