anchor.diff:  		src.occupant.LAssailant = null
   	else
   		src.occupant.LAssailant = user
  +<<<<<<< HEAD
   	if(src.dramatic)
   		visible_message("\red The hatch closes and locks.")
   		src.occupant.visible_message("\red The hatch closes and locks behind you.")
  
positive.code: 	var/dirty = 0 // Does it need cleaning?
  	var/gibtime = 40 // Time from starting until meat appears
  	var/mob/living/occupant // Mob who has been put inside
  	var/dramatic = 1
  	use_power = 1
  	idle_power_usage = 2
  	active_power_usage = 500
  
negative.code: 		visible_message("\red You hear a loud metallic grinding sound.")
  		return
  	use_power(1000)
  	visible_message("\red You hear a loud squelchy grinding sound.")
  	src.operating = 1
  	update_icon()
  	var/sourcename = src.occupant.real_name
  