anchor.diff:  				message_admins("The emergency response team has spawned with the mission: [mission].")
   			log_game("[key_name(ERTOperative)] has been selected as an Emergency Response Officer")
   			numagents--
  -
  -		if (numagents == candidates.len)
  -			return 0 // No one got spawned!
  +			teamSpawned++
  +
  +		if (teamSpawned)
  +			return 1
   		else
  -			return 1
  +			return 0
   
   	return
   
  
positive.code: /datum/admins/proc/makeDeathsquad()
  	var/mission = input("Assign a mission to the deathsquad", "Assign Mission", "Leave no witnesses.")
  	var/list/mob/dead/observer/candidates = getCandidates("Do you wish to be considered for an elite Nanotrasen Strike Team?", "deathsquad", null)
  
  	if(candidates.len >= 2) //Minimum 2 to be considered a squad
  		//Pick the lucky players
  
negative.code: /datum/admins/proc/makeEmergencyresponseteam()
  	var/mission = input("Assign a mission to the Emergency Response Team", "Assign Mission", "Assist the station.")
  	var/list/mob/dead/observer/candidates = getCandidates("Do you wish to be considered for an elite Nanotrasen Emergency Response Team?", "deathsquad", null)
  	var/teamSpawned = 0
  
  	if(candidates.len >= 4) //Minimum 4 to be considered a squad
  		//Pick the (un)lucky players
  