anchor.diff:  				var/skill_stats/s = skill_rating[skill_rating[i]]
   				if(s.wins < WINS_REQ) continue
   				var/seconderySkillGroup
  -				if(s.rating > 1800 && skill_rating.len - i <= 2)
  +				if(s.rating >= 1800 && skill_rating.len - i <= 2)
   					seconderySkillGroup = " [1 + skill_rating.len - i]"
  -				else if(s.rating > 200)
  +				else if(s.rating >= 200)
   					seconderySkillGroup = " [5 - round((s.rating % 200) / 40)]"
   				html += "<tr class=[isWhite ? "file_white" : "file_black"]><td>[rankNum]</td><td>[s.name]</td><td>[getSkillGroup(skill_rating[i])][seconderySkillGroup]</td><td>[s.wins]</td></tr>"
   				isWhite = !isWhite
  
positive.code: var/const/WINS_REQ = 10
  
  var/list/duel_chairs = list()
  
  
negative.code: 				var/mob/Player/p1 = queue[queue.len - skip]
  				var/mob/Player/p2 = queue[queue.len - 1 - skip]
  
  				if(queue[p1] - queue[p2] >= RANK_LIMIT) return 1
  
  				removeQueue(p1)
  				removeQueue(p2)
  