anchor.diff:  		user.visible_message("<span class='notice'>[user.name] starts to cut the [name] free from the floor.</span>", \
   			"<span class='notice'>You start to cut [src] free from the floor...</span>", \
   			"<span class='hear'>You hear welding.</span>")
  -		if(!item.use_tool(src, user, 20, volume=50) || !welded)
  -			return
  +		if(!item.use_tool(src, user, 20, 1, 50))
  +			return FALSE
   		welded = FALSE
   		to_chat(user, "<span class='notice'>You cut [src] free from the floor.</span>")
   		disconnect_from_network()
  
positive.code: 	return TRUE
  
  /obj/machinery/power/emitter/welder_act(mob/living/user, obj/item/item)
  	. = ..()
  	if(active)
  		to_chat(user, "<span class='warning'>Turn [src] off first!</span>")
  		return TRUE
  
negative.code: 	user.visible_message("<span class='notice'>[user.name] starts to weld the [name] to the floor.</span>", \
  		"<span class='notice'>You start to weld [src] to the floor...</span>", \
  		"<span class='hear'>You hear welding.</span>")
  	if(!item.use_tool(src, user, 20, 1, 50))
  		return FALSE
  	welded = TRUE
  	to_chat(user, "<span class='notice'>You weld [src] to the floor.</span>")
  	connect_to_network()
  