anchor.diff:  /obj/machinery/shieldwallgen
   		name = "Shield Generator"
   		desc = "A shield generator."
  -		icon = 'wizard.dmi'
  -		icon_state = "dontknow"
  +		icon = 'stationobjs.dmi'
  +		icon_state = "Shield_Gen"
   		anchored = 0
   		density = 1
   		req_access = list(access_security)
  
positive.code: 			src.state = 1
  //			src.power = 1
  			src.anchored = 1
  //			icon_state = "Field_Gen +a"
  		Varedit_start = 0
  
  	if(src.active == 1)
  
negative.code: 		if(power == 1)
  			if(src.active >= 1)
  				user << "You turn off the field generator."
  				icon_state = "Shield_Gen"
  				src.active = 0
  			else
  				src.active = 1
  				icon_state = "Shield_Gen +a"
  				user << "You turn on the field generator."
  		else
  			user << "The shield generator needs to be powered by wire underneath."
  