anchor.diff:  		return DOCKING_AREA_EMPTY
   
   	/*******************************************All onShuttleMove procs******************************************/
  -	
  +
   	for(var/i in 1 to old_turfs.len)
   		var/turf/oldT = old_turfs[i]
   		var/turf/newT = new_turfs[i]
  
positive.code: 
  	var/rotation = 0
  	if(new_dock.dir != dir) //Even when the dirs are the same rotation is coming out as not 0 for some reason
  		rotation = dir2angle(new_dock)-dir2angle(dir)
  		if ((rotation % 90) != 0)
  			rotation += (rotation % 90) //diagonal rotations not allowed, round up
  		rotation = SimplifyDegrees(rotation)
  
negative.code: 
  	resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
  	anchored = TRUE
  //
  	var/id
  	// this should point -away- from the dockingport door, ie towards the ship
  	dir = NORTH
  