anchor.diff:  	new /obj/effect/temp_visual/hierophant/telegraph/cardinal(T, user)
   	playsound(T,'sound/effects/bin_close.ogg', 200, 1)
   	sleep(2)
  -	new /obj/effect/temp_visual/hierophant/blast(T, user, friendly_fire_check)
  +	var/obj/effect/temp_visual/hierophant/blast/B = new(T, user, friendly_fire_check)
  +	B.damage = HIEROPHANT_CLUB_CARDINAL_DAMAGE
  +	B.monster_damage_boost = FALSE
   	for(var/d in GLOB.cardinals)
   		INVOKE_ASYNC(src, .proc/blast_wall, T, d, user)
   
  
positive.code: //The chests dropped by mob spawner tendrils. Also contains associated loot.
  
  
  /obj/structure/closet/crate/necropolis
  
negative.code: 		if(!J)
  			return
  		var/obj/effect/temp_visual/hierophant/blast/B = new(J, user, friendly_fire_check)
  		B.damage = HIEROPHANT_CLUB_CARDINAL_DAMAGE
  		B.monster_damage_boost = FALSE
  		previousturf = J
  		J = get_step(previousturf, dir)
  