anchor.diff:  		if (61 to 80)
   			usr << "\blue <b>Condition</b>: [M.name] is suffering mild pain."
   		if (41 to 60)
  -			usr << "\blue	 <b>Condition</b>: [M.name] is suffering significant pain."
  +			usr << "\blue <b>Condition</b>: [M.name] is suffering significant pain."
   		if (21 to 40)
   			usr << "\blue <b>Condition</b>: [M.name] is suffering severe pain."
   		else
  
positive.code: 		C.ExtinguishMob()
  
  		C.visible_message("\red A cloud of fine ice crystals engulfs [C]!")
  
  	//playsound(usr.loc, 'bamf.ogg', 50, 0)
  
  
negative.code: 		if(!istype(T))
  			return
  		if(T.lighting_lumcount <= 2)
  			M.alpha = round(255 * 1.15)
  		else
  			M.alpha = round(255 * 0.80)
  
  