anchor.diff:  		/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
   		/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
   		)
  -	armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
  +	armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
   
   	//Variants
   /obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
  
positive.code: 		/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
  		/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
  		)
  	armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
  
  /obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
  	name = "Admiral Overcoat"
  
negative.code: *//////////////////////////////////////////////////////////////////////////////////
  //  <3 Nienhaus && Joan.
  // I made the Voy and DS9 stuff tho. - Poojy
  // Armor lists for even Heads of Staff is Nulled out do round start armor as well most armor going onto the suit itself rather then a armor slot - Trilby
  ///////////////////////////////////////////////////////////////////////////////////
  
  
  /obj/item/clothing/under/rank/trek
  