anchor.diff:  				usr << "Mob doesn't exist anymore"
   				return
   			holder.Topic(href, list("makeai"=href_list["makeai"]))
  +		else if (href_list["adjustDamage"] && href_list["mobToDamage"])
  +			var/mob/M = locate(href_list["mobToDamage"])
  +			var/Text = locate(href_list["adjustDamage"])
  +
  +			var/amount =  input("Deal how much damage to mob? (Negative values here heal)","Adjust [Text]loss",0) as num
  +			if(Text == "brute")
  +				M.adjustBruteLoss(amount)
  +			else if(Text == "fire")
  +				M.adjustFireLoss(amount)
  +			else if(Text == "toxin")
  +				M.adjustToxLoss(amount)
  +			else if(Text == "oxygen")
  +				M.adjustOxyLoss(amount)
  +			else if(Text == "brain")
  +				M.adjustBrainLoss(amount)
  +			else if(Text == "clone")
  +				M.adjustCloneLoss(amount)
  +			else
  +				usr << "You caused an error. DEBUG: Text:[Text] Mob:[M]"
  +				return
  +
  +			if(amount != 0)
  +				log_admin("[key_name(usr)] dealt [amount] amount of [Text] damage to [M] ")
  +				message_admins("\blue [key_name(usr)] dealt [amount] amount of [Text] damage to [M] ", 1)
  +				href_list["datumrefresh"] = href_list["mobToDamage"]
   		else
   			..()
   
  
positive.code: 							html += debug_variable(index, L[index], level + 1)
  						index++
  					html += "</ul>"
  		else
  			html += "[name] = <span class='value'>[value]</span>"
  
  
negative.code: 				return
  			togglebuildmode(MOB)
  			href_list["datumrefresh"] = href_list["build_mode"]
  
  		else if (href_list["delall"])
  			if(!href_list["delall"])
  				return
  