anchor.diff:  	threshhold.carbon_dioxide = 0
   	threshhold.toxins = 0
   	var/area/ZZ = get_area(threshhold)
  -	if(!(istype(ZZ, /area/shuttle)))
  +	if(!(ZZ.type in blacklist))
   		L.contents += threshhold
   	threshhold.overlays.Cut()
   
  
positive.code: 		qdel(src)
  
  /obj/item/weapon/survivalcapsule/proc/load()
  	var/turf/start_turf = get_turf(src.loc)
  	var/turf/cur_turf
  	var/x_size = 5
  
negative.code: 		SSair.add_to_active(A)
  		A.overlays.Cut()
  		var/area/Z = get_area(A)
  		if(!(Z.type in blacklist))
  			L.contents += A
  