anchor.diff:  
   /obj/machinery/atmospherics/miner/process()
   	update_power()
  -	update_icon()
   	check_operation()
   	if(active && !broken)
   		if(isnull(spawn_id))
  
positive.code: 	return FALSE
  
  /obj/machinery/atmospherics/miner/update_icon()
  	overlays.Cut()
  	if(broken)
  		add_overlay("broken")
  	else if(active)
  
negative.code: 	idle_power_usage = 150
  	active_power_usage = 2000
  
  /obj/machinery/atmospherics/miner/Initialize()
  	. = ..()
  	set_active(active)				//Force overlay update.
  
  /obj/machinery/atmospherics/miner/examine(mob/user)
  	..()
  	if(broken)
  