anchor.diff:  	var/melee_damage_disguised = 0
   	var/eat_while_disguised = FALSE
   	var/atom/movable/form = null
  -	var/morph_time = 0
   	var/static/list/blacklist_typecache = typecacheof(list(
   	/obj/screen,
   	/obj/singularity,
  
positive.code: 	melee_damage_upper = initial(melee_damage_upper)
  	set_varspeed(initial(speed))
  
  	morph_time = world.time + MORPH_COOLDOWN
  	med_hud_set_health()
  	med_hud_set_status() //we are not an object
  
  
negative.code: 	melee_damage_upper = melee_damage_disguised
  	set_varspeed(0)
  
  	med_hud_set_health()
  	med_hud_set_status() //we're an object honest
  	return
  