anchor.diff:  				if(!i)
   					i = new
   					i.stack = bronze
  -					i.loc = p
  +					i.Move(p)
   				else
   					i.stack += bronze
   
  
positive.code: 				if(!i)
  					i = new
  					i.stack = silver
  					i.loc = p
  				else
  					i.stack += silver
  
  
negative.code: 				if(!i)
  					i = new
  					i.stack = gold
  					i.Move(p)
  				else
  					i.stack += gold
  
  