anchor.diff:  						Players << infomsg("The Eye of The Fallen has appeared somewhere in the desert!")
   						new /mob/Enemies/Floating_Eye/Eye_of_The_Fallen (locate(rand(4,97), rand(4,97), 3))
   
  -					SpawnPet(killer, 0.02, null, /obj/items/wearable/pets/floating_eye)
  +					SpawnPet(killer, 0.1, null, /obj/items/wearable/pets/floating_eye)
   
   			Blocked()
   				density = 0
  
positive.code: 			Death(mob/Player/killer)
  				..()
  
  				SpawnPet(killer, 0.02, "rand", /obj/items/wearable/pets/wisp)
  				SpawnPortal(pickweight(dungeons), chance=1)
  
  
  
negative.code: 					new /mob/Enemies/Summoned/Acromantula (loc)
  
  
  				SpawnPet(killer, 0.2, null, /obj/items/wearable/pets/acromantula)
  				SpawnPortal(pickweight(dungeons), chance=2)
  
  			MapInit()
  