anchor.diff:  								tech_count += T.stored.level-1 //new tech, minus the base level of 1
   								known_tech += T.stored
   
  +
  +					//Sell plants
  +					if(istype(A,/obj/item/weapon/reagent_containers/food/snacks/grown/))
  +						plant_count += 1
  +
   			del(MA)
   
   		if(plasma_count)
  
positive.code: 	var/points_per_crate = 5
  	var/plasma_per_point = 5 // 2 plasma for 1 point
  	var/points_per_tech = 6 // placeholder for now
  	var/centcom_message = "" // Remarks from Centcom on how well you checked the last order.
  	//control
  	var/ordernum
  
negative.code: 		if(tech_count)
  			centcom_message += "<font color=green>+[round(tech_count * points_per_tech)]</font>: Received [tech_count]  levels of new technology.<BR>"
  			points += tech_count * points_per_tech
  
  		if(plant_count)
  			centcom_message += "<font color=green>+[round(plant_count/plant_per_point)]</font>: Received [plant_count] units of grown produce.<BR>"
  			points += round(plasma_count / plasma_per_point)
  
  	//Buyin
  	proc/buy()
  