anchor.diff:  			message = "<span class='name'>[src]</span> moans!"
   			m_type = 2
   
  -		if ("roar","roars")
  +		if ("roar","roars","Roar","Roars")
   			if (!muzzled)
   				message = "<span class='name'>[src]</span> roars!"
   				m_type = 2
  
positive.code: 		if (act == "deathgasp")
  			playsound(src.loc, 'sound/voice/hiss6.ogg', 80, 0, 16)
  
  		if (act == "screech")
  			playsound(src.loc, pick('sound/alien/Voice/screech1.ogg', 'sound/alien/Voice/screech2.ogg', 'sound/alien/Voice/screech3.ogg', 'sound/alien/Voice/screech4.ogg'), 100, 0, 16)
  
  		if (act == "hiss")
  
negative.code: 			message = "<span class='name'>[src]</span> lets out a waning guttural screech, green blood bubbling from its maw..."
  			m_type = 2
  
  		if ("gnarl","gnarls","Gnarl","Gnarls")
  			if (!muzzled)
  				message = "<span class='name'>[src]</span> gnarls and shows its teeth.."
  				m_type = 2
  
  		if ("hiss","hisses","Hiss","Hisses")
  			if(!muzzled)
  				message = "<span class='name'>[src]</span> hisses."
  				m_type = 2
  		if ("hurt","Hurt")
  			message = "<span class='name'>[src]</span> screeches and recoils in pain!"
  			m_type = 2
  
  