anchor.diff:  	"Wallow in sin, and give yourself unto darkness.",\
   	"Only the truly sinful may stand.",\
   	"Find yourself and you will find Absolution.",\
  -	"Forego the pain of this process, and submit.")
  +	"Forego the pain of this process, and submit.",\
  +	"We can be one in suffering.",\
  +	"You stand on the precipice of ascension, give in.",\
  +	"You cannot fathom what lies beyond",\
  +	"Repent your sins.",\
  +	"This is the eve of your last days.",\
  +	"Darkness comes.")
  +
  +	var/obj/effect/proc_holder/spell/targeted/lightning/sinLightning
   
   /mob/living/simple_animal/hades/New()
   	..()
  +
  +	sinLightning = new/obj/effect/proc_holder/spell/targeted/lightning(src)
  +
  +	sinLightning.charge_max = 1
  +	sinLightning.clothes_req = 0
  +	sinLightning.range = 32
  +	sinLightning.cooldown_min = 1
  +
   	lastsinPerson = world.time
   	var/list/possible_titles = list("Pope","Bishop","Lord","Cardinal","Deacon","Pontiff")
   	var/chosen = "[pick(possible_titles)] of Sin"
  
positive.code: 							src.say("Your sin will be punished, [sinPerson]!")
  							sinPerson.reagents.add_reagent("frostoil", 50)
  					if("Wrath")
  						src.say("Your sinPerson, [sinPerson], is Wrath.")
  						if(prob(50))
  							src.say("I will indulge your sin, [sinPerson].")
  							sinPerson.reagents.add_reagent("bath_salts",100)
  
negative.code: 			world << pick(creepyasssounds)
  		else
  			lastsinPerson = world.time
  			var/mob/living/carbon/human/sinPerson = pick(living_mob_list)
  			if(!sinPerson.ckey)
  				while(!sinPerson.ckey)
  					sinPerson = pick(living_mob_list)
  			if(sinPerson)
  				loc = get_turf(pick(oview(1,sinPerson)))
  				Appear()
  