anchor.diff:  			else
   				lying = 0
   				canmove = 1
  -	/*			for(var/obj/effect/stop/S in geaslist)
  -					if(S.victim == src)
  -						geaslist -= S
  -						del(S)
  -*/
   
   		handle_breath(datum/gas_mixture/breath)
   			if(nodamage || (mutations & mNobreath))
  
positive.code: 				if (!wear_mask || !(wear_mask.flags & MASKINTERNALS) )
  					internal = null
  				if(internal)
  					//if (internals) //should be unnecessary, uncomment if it isn't. -raftaf0
  					//	internals.icon_state = "internal1"
  					return internal.remove_air_volume(volume_needed)
  				else if(internals)
  					internals.icon_state = "internal0"
  
negative.code: 		else if(shock_stage == 40)
  			src << "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!")
  		else if(shock_stage == 80)
  			src << "<font color='red'><b>"+pick("You see a light at the end of the tunnel!", "You feel like you could die any moment now.", "You're about to lose consciousness.")