anchor.diff:  			add_overlay(filling_overlay)
   
   /obj/machinery/iv_drip/MouseDrop(mob/living/target)
  -	if(!ishuman(usr) || !usr.canUseTopic(src,BE_CLOSE) || !isliving(target))
  +	if(!ishuman(usr) || !usr.canUseTopic(src, BE_CLOSE) || !isliving(target))
   		return
   
   	if(attached)
  -		visible_message("<span class='warning'>[attached] is detached from \the [src].</span>")
  +		visible_message("<span class='warning'>[attached] is detached from [src].</span>")
   		attached = null
   		update_icon()
   		return
  
positive.code: 		to_chat(usr, "<span class='warning'>You can't do that!</span>")
  		return
  
  	if(usr.stat)
  		return
  
  	if(beaker)
  		beaker.loc = get_turf(src)
  		beaker = null
  		update_icon()
  
  
negative.code: 
  
  /obj/machinery/iv_drip/attackby(obj/item/weapon/W, mob/user, params)
  	if(is_type_in_typecache(W, drip_containers))
  		if(beaker)
  			to_chat(user, "<span class='warning'>There is already a reagent container loaded!</span>")
  			return
  		if(!user.drop_item())
  			return
  
  		W.forceMove(src)
  		beaker = W
  		to_chat(user, "<span class='notice'>You attach [W] to [src].</span>")
  		update_icon()
  		return
  	else
  