anchor.diff:  		hud_list[STATUS_HUD] = holder
   		hud_list[STATUS_HUD_OOC] = holder2
   
  -
  -	if(hud_updateflag & 1 << ID_HUD)
  +
  +	if(hud_updateflag & 1 << ID_HUD)
   		var/image/holder = hud_list[ID_HUD]
   		if(wear_id)
   			var/obj/item/weapon/card/id/I = wear_id.GetID()
  
positive.code: 					break
  
  		return temp
  
  	proc/handle_decay()
  		var/decaytime = world.time - timeofdeath
  
  
negative.code: 	var/pressure_alert = 0
  	var/prev_gender = null // Debug for plural genders
  	var/temperature_alert = 0
  	var/in_stasis = 0
  	var/exposedtimenow = 0
  	var/firstexposed = 0
  	var/heartbeat = 0
  
  /mob/living/carbon/human/Life()
  	set invisibility = 0
  