anchor.diff:  	id = "blazing_oil"
   	description = "will do medium burn damage and set targets on fire."
   	effectdesc = "will also release bursts of flame when burnt, but takes damage from water."
  +	taste_description = "burning oil"
   	analyzerdescdamage = "Does medium burn damage and sets targets on fire."
   	analyzerdesceffect = "Releases fire when burnt, but takes damage from water and other extinguishing liquids."
   	color = "#B68D00"
  
positive.code: 	id = "pressurized_slime"
  	description = "will do low brute, oxygen, and stamina damage, and wet tiles under targets."
  	effectdesc = "will also wet tiles near blobs that are attacked or killed."
  	analyzerdescdamage = "Does low brute damage, low oxygen damage, drains stamina, and wets tiles under targets, extinguishing them."
  	analyzerdesceffect = "When attacked or killed, wets nearby tiles, extinguishing anything on them."
  	color = "#AAAABB"
  
negative.code: 	name = "Unknown"
  	description = "shouldn't exist and you should adminhelp immediately."
  	color = "#FFFFFF"
  	taste_description = "bad code and slime"
  	var/complementary_color = "#000000" //a color that's complementary to the normal blob color
  	var/shortdesc = null //just damage and on_mob effects, doesn't include special, blob-tile only effects
  	var/effectdesc = null //any long, blob-tile specific effects
  