anchor.diff:  		var/text = stripped_input(user, "What do you want to say to everything on and near [station_name()]?.", "Transmit to World", "")
   		if(!text)
   			return
  -		world << "<font size=4><span class='shadowling'><b>\"[text]\"</font></span>"+		world << "<font size=4><span class='shadowling'><b>\"[text]\"</font></span>"
  
positive.code: 		return
  	targetsDrained = 0
  	nearbyTargets = list()
  	for(var/turf/T in targets)
  		for(var/mob/living/carbon/M in T.contents)
  			if(M == usr) continue
  			targetsDrained++
  			nearbyTargets.Add(M)
  	if(!targetsDrained)
  		charge_counter = charge_max
  		usr << "<span class='warning'>There were no nearby humans for you to drain.</span>"
  		return
  	for(var/mob/living/carbon/M in nearbyTargets)
  		U.heal_organ_damage(10, 10)
  		U.adjustToxLoss(-10)
  		U.adjustOxyLoss(-10)
  		U.adjustStaminaLoss(-20)
  
negative.code: 			target.Weaken(8)
  			target.take_organ_damage(0,50)
  			usr.Beam(target,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
  /obj/effect/proc_holder/spell/targeted/vortex
  	name = "Vortex"
  	desc = "Tears open a hole in reality. Anyone, INCLUDING YOU, walking through it will be trapped there for eternity."
  	panel = "Ascendant"
  	range = -1
  	include_user = 1
  	charge_max = 300
  	clothes_req = 0
  
  /obj/effect/proc_holder/spell/targeted/vortex/cast(list/targets)
  	var/mob/living/simple_animal/ascendant_shadowling/SHA = usr
  	if(SHA.phasing)
  		usr << "<span class='warning'>You are not in the same plane of existence. Unphase first.</span>"
  		return
  
  	for(SHA in targets)
  		SHA.visible_message("<span class='userdanger'>[SHA] raises their arms upward as the markings on their body flare a blinding red!</span>", \
  						"<span class='shadowling'>You tear open a rift to the black space between worlds. <b><font size=3>It would be wise to avoid it.</font></b></span>")
  
  		new /obj/structure/shadow_vortex(SHA.loc)
  /obj/effect/proc_holder/spell/targeted/shadowling_hivemind_ascendant //Large, all-caps text in shadowling chat
  	name = "Ascendant Commune"
  	desc = "Allows you to LOUDLY communicate with all other shadowlings and thralls."
  