anchor.diff:  				currentMatches.reward(team2, team1)
   				state = 0
   
  +				if(spectators) spectators << infomsg("[spectateObj.name] - [team2.name] won.")
   			scoreboard.maptext = "<b><font size=4 color=#FF4500>[team1.score]:[team2.score]</font></b>"
   
   			if(state)
  
positive.code: 	New(mob/Player/p)
  		..()
  		player = p
  		name   = p.name
  		id     = p.ckey
  		score  = 0
  
  
negative.code: 			if(!spectators) spectators = list()
  			spectators += p
  
  			spectateObj.updateName()
  
  		removeSpectator(mob/Player/p)
  			p.client.eye=p
  			p.client.perspective = EYE_PERSPECTIVE
  
  			spectators -= p
  			if(!spectators.len) spectators = null
  
  			spectateObj.updateName()
  
  		loadArena()
  			arena = SwapMaps_CreateFromTemplate("arena1")
  