anchor.diff:  	icon_living = "megacarp"
   	icon_dead = "megacarp_dead"
   	icon_gib = "megacarp_gib"
  +
  +	heal_amout = 6
  +	regen = TRUE
  +
   	maxHealth = 30
   	health = 30
   	pixel_x = -16
  
positive.code: 	maxHealth += rand(40,60)
  	move_to_delay = rand(3,7)
  
  /mob/living/simple_animal/hostile/carp/megacarp/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
  	. = ..()
  	if(.)
  		regen_cooldown = world.time + REGENERATION_DELAY
  
  /mob/living/simple_animal/hostile/carp/megacarp/Life()
  	. = ..()
  	if(regen_cooldown < world.time)
  		heal_overall_damage(4)
  
  /mob/living/simple_animal/hostile/carp/cayenne
  	name = "Cayenne"
  	desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
  	gender = FEMALE
  	speak_emote = list("squeaks")
  	maxHealth = 90
  	health = 90
  	gold_core_spawnable = NO_SPAWN
  	faction = list(ROLE_SYNDICATE)
  	AIStatus = AI_OFF
  
  	harm_intent_damage = 12
  
negative.code: 	health = 35
  	spacewalk = TRUE
  
  	var/regen = FALSE //Can it heal over time or not?
  	var/regen_cooldown = 0 //Used for how long it takes before a healing will take place default in 60 seconds
  	var/heal_amout = 0 //How much is healed pre regen cooldown
  
  	harm_intent_damage = 8
  	obj_damage = 50
  