anchor.diff:  		else
   			dat += "Empty<BR>"
   		if(!condi)
  -			dat += "<HR><BR><A href='?src=\ref[src];createpill=1'>Create pill (50 units max)</A><BR>"
  -			dat += "<A href='?src=\ref[src];createpills=1'>Create pills (10 pills max)</A><BR><BR>"
  +			dat += "<HR><BR><A href='?src=\ref[src];createpill=1;many=0'>Create pill (50 units max)</A><BR>"
  +			dat += "<A href='?src=\ref[src];createpill=1;many=1'>Create pills (10 pills max)</A><BR><BR>"
   			dat += "<A href='?src=\ref[src];createbottle=1'>Create bottle (30 units max)</A>"
   		else
   			dat += "<HR><BR><A href='?src=\ref[src];createpill=1'>Create pack (10 units max)</A><BR>"
  
positive.code: 		else if (href_list["createpill"]) //Also used for condiment packs.
  			if(reagents.total_volume == 0) return
  			if(!condi)
  				var/name = reject_bad_text(input(usr,"Name:","Name your pill!",reagents.get_master_reagent_name()))
  				var/obj/item/weapon/reagent_containers/pill/P
  
  				if(loaded_pill_bottle && loaded_pill_bottle.contents.len < loaded_pill_bottle.storage_slots)
  					P = new/obj/item/weapon/reagent_containers/pill(loaded_pill_bottle)
  				else
  					P = new/obj/item/weapon/reagent_containers/pill(src.loc)
  
  				if(!name) name = reagents.get_master_reagent_name()
  				P.name = "[name] pill"
  				P.pixel_x = rand(-7, 7) //random position
  				P.pixel_y = rand(-7, 7)
  				reagents.trans_to(P,50)
  			else
  				var/name = reject_bad_text(input(usr,"Name:","Name your bag!",reagents.get_master_reagent_name()))
  				var/obj/item/weapon/reagent_containers/food/condiment/pack/P = new/obj/item/weapon/reagent_containers/food/condiment/pack(src.loc)
  
negative.code: 				P.name = "[name] pack"
  				P.desc = "A small condiment pack. The label says it contains [name]."
  				reagents.trans_to(P,10)
  
  		else if (href_list["createbottle"])
  			if(!condi)
  