anchor.diff:  			limited_edition
   				name = "special prom 2015 chest"
   				drops = "(limited)2015 prom"
  +				keyType = /obj/items/key/special_key
   
   		blood_chest
   			icon_state = "red"
  
positive.code: 		levelReq   = 0
  		message    = 0
  
  		Feed(mob/Player/p)
  
  			if(p.pet.busy)
  
negative.code: 			p.pet.walkTo(target, get_dir(p.pet, p))
  			sleep(10)
  
  			if(prob(chance))
  				. = 1
  				p << errormsg("Your [p.pet.name] couldn't find your [name]")
  
  