anchor.diff:  					sleep(10)
   					step(smoke,direction)
   				spawn(150+rand(10,30))
  -					del(smoke)
  +					smoke.delete()
   					src.total_smoke--
   
   
  
positive.code: 	mouse_opacity = 0
  	var/amount = 8.0
  
  
  /obj/effect/effect/water/New()
  	..()
  
negative.code: /obj/effect/effect/bad_smoke/New()
  	..()
  	spawn (200+rand(10,30))
  		delete()
  	return
  
  /obj/effect/effect/bad_smoke/Move()
  