anchor.diff:  
   
   /mob/living/simple_animal/hostile/floor_cluwne/proc/Kill(mob/living/carbon/human/H)
  +	if (H != current_victim)
  +		message_admins("Cluwne tried to kill someone who's not the target. Returning to life stage.")
  +		H.invisibility = initial(H.invisibility)
  +		return
   	if(!istype(H) || !H.client)
  +		H.invisibility = initial(H.invisibility)
   		Acquire_Victim()
   		return
   	playsound(H, 'sound/effects/cluwne_feast.ogg', 100, 0, -4)
  
positive.code: 
  
  /mob/living/simple_animal/hostile/floor_cluwne/proc/Grab(mob/living/carbon/human/H)
  	to_chat(H, "<span class='userdanger'>You feel a cold, gloved hand clamp down on your ankle!</span>")
  	for(var/I in 1 to get_dist(src, H))
  		if(do_after(src, 5, target = H))
  
negative.code: 	wander = FALSE
  	minimum_distance = 2
  	move_to_delay = 1
  	movement_type = FLYING
  	environment_smash = FALSE
  	lose_patience_timeout = FALSE
  	pixel_y = 8
  