anchor.diff:  	melee_damage_lower = 15
   	melee_damage_upper = 18
   
  -/mob/living/simple_animal/hostile/carp/cayenne/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
  -	. = ..()
  -	if(.)
  -		regen_cooldown = world.time + REGENERATION_DELAY
  -
  -/mob/living/simple_animal/hostile/carp/cayenne/Life()
  -	. = ..()
  -	if(regen_cooldown < world.time)
  -		heal_overall_damage(8)
  -
   #undef REGENERATION_DELAY
  
positive.code: 	attacktext = "bites"
  	attack_sound = 'sound/weapons/bite.ogg'
  	speak_emote = list("gnashes")
  
  	//Space carp aren't affected by cold.
  	atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
  
negative.code: 	maxHealth += rand(40,60)
  	move_to_delay = rand(3,7)
  
  /mob/living/simple_animal/hostile/carp/cayenne
  	name = "Cayenne"
  	desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
  	gender = FEMALE
  
  	regen = TRUE
  	heal_amout = 8
  
  	speak_emote = list("squeaks")
  	maxHealth = 90
  	health = 90
  	gold_core_spawnable = NO_SPAWN
  	faction = list(ROLE_SYNDICATE, "carp") //They are still a carp
  	AIStatus = AI_OFF
  
  	harm_intent_damage = 12
  