anchor.diff:  			// check if the mob can hear
   			if(M.ear_deaf <= 0 || !M.ear_deaf) if(!istype(M.loc,/turf/space))
   				M << 'explosionfar.ogg'
  -		if (adminlog)
  -			message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] (<a href=\"byond://?src=%admin_ref%;teleto=\ref[epicenter]\">Jump</a>)", admin_ref = 1)
  +		if(adminlog)
  +			message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z])")
   			log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
   
   		var/lighting_controller_was_processing = lighting_controller.processing	//Pause the lighting updates for a bit
  
positive.code: 
  proc/secondaryexplosion(turf/epicenter, range)
  	for(var/turf/tile in range(range, epicenter))
  		tile.ex_act(2)
negative.code: 		epicenter = get_turf(epicenter)
  		if(!epicenter) return
  
  		
  		playsound(epicenter, 'sound/effects/explosionfar.ogg', 100, 1, round(devastation_range*2,1) )
  		playsound(epicenter, "explosion", 100, 1, round(devastation_range,1) )
  		
  