anchor.diff:  	if(!user.tracking)
   		user.cameraFollow = null
   
  -	//user.unset_machine() //Uncomment this if it causes problems.
  -	//user.lightNearbyCamera()
  -	if(user.camera_light_on)
  -		user.light_cameras()
  -
   // Return to the Core.
   /mob/living/silicon/ai/proc/view_core()
   
  
positive.code: 		if(istype(ai.current, /obj/machinery/holopad))
  			var/obj/machinery/holopad/H = ai.current
  			H.move_hologram(ai, T)
  
  /mob/camera/aiEye/Move()
  	return 0
  
negative.code: // It will also stream the chunk that the new loc is in.
  
  /mob/camera/aiEye/proc/setLoc(T)
  	if(ai)
  		if(!isturf(ai.loc))
  			return
  