anchor.diff:  					M << "<b>You can leave at any time when a round hasn't started by <a href=\"byond://?src=\ref[M];action=arena_leave\">clicking here.</a></b>"
   				switch(team)
   					if("Gryffindor")
  -						housepointsGSRH[1] += amountforwin
  +						worldData.housepointsGSRH[1] += amountforwin
   					if("Slytherin")
  -						housepointsGSRH[2] += amountforwin
  +						worldData.housepointsGSRH[2] += amountforwin
   					if("Ravenclaw")
  -						housepointsGSRH[3] += amountforwin
  +						worldData.housepointsGSRH[3] += amountforwin
   					if("Hufflepuff")
  -						housepointsGSRH[4] += amountforwin
  +						worldData.housepointsGSRH[4] += amountforwin
   					if("Aurors")
  -						housepointsGSRH[5] += amountforwin
  +						worldData.housepointsGSRH[5] += amountforwin
   					if("Deatheaters")
  -						housepointsGSRH[6] += amountforwin
  +						worldData.housepointsGSRH[6] += amountforwin
   				Players << "<font color = red>[team] have earned [amountforwin] points.</font>"
   				Save_World()
   				del(currentArena)
  
positive.code: 		else
  			..()
  
  	New()
  		if(prob(5))
  			rep *= 2
  
negative.code: 				else
  					//If world ClanWars
  					if(clan == "Deatheater")
  						worldData.housepointsGSRH[5] += 10
  						clanwars_event.add_auror(10)
  
  						attacker.addRep(10)
  					else if(clan == "Auror")
  						worldData.housepointsGSRH[6] += 10
  						clanwars_event.add_de(10)
  
  						attacker.addRep(-10)
  