anchor.diff:  	if(!anything)
   		policytext += "No related rules found."
   
  -	usr << browse(policytext.Join(""),"window=policy")+	usr << browse(policytext.Join(""),"window=policy")
  
positive.code: 	if(selection == src)
  		to_chat(src, "You can't ignore yourself.")
  		return
  	ignore_key(selection)
  
  /client/proc/show_previous_roundend_report()
  	set name = "Your Last Round"
  
negative.code: 
  	var/see_ghost_names = isobserver(mob)
  	var/list/choices = list()
  	var/displayed_choicename = ""
  	for(var/client/C in GLOB.clients)
  		if(C.holder.fakekey)
  			displayed_choicename = C.holder.fakekey
  		else
  			displayed_choicename = C.key
  		if(isobserver(C.mob) && see_ghost_names)
  			choices["[C.mob]([displayed_choicename])"] = C
  		else
  			choices[displayed_choicename] = C
  	choices = sortList(choices)
  	var/selection = input("Please, select a player!", "Ignore", null, null) as null|anything in choices
  	if(!selection || !(selection in choices))
  