anchor.diff:  				max_mages = 20
   			if(max_mages < 1)
   				max_mages = 1
  +	if(bullshit_mode)
  +		max_mages = INFINITY
   /datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1)
   	if (you_are)
   		wizard.current << "<B>You are the Space Wizard!</B>"
  
positive.code: 	mages_made++
  	var/list/mob/dead/observer/candidates = list()
  	var/mob/dead/observer/theghost = null
  	spawn(rand(500, 700))
  		message_admins("SWF is still pissed, sending another wizard - [max_mages - mages_made] left.")
  		for(var/mob/dead/observer/G in player_list)
  			if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_WIZARD)
  
negative.code: 	new_character.key = G_found.key
  
  	return new_character
  
  /datum/game_mode/wizard/raginmages/bullshit
  	name = "very ragin' bullshit mages"
  	config_tag = "veryraginbullshitmages"
  	required_players = 20
  	use_huds = 1
  	bullshit_mode = 1
  	time_check = 250
  	spawn_delay_min = 50
  	spawn_delay_max = 150
  