anchor.diff:  		user << "\red Access denied."
   		return
   	..()
  +	message_admins("[src] [open?"<font color='red'>OPENED</font>":"<font color='green'>CLOSED</font>"] by [key_name(usr, usr.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
  +	message_mods("[src] [open?"<font color='red'>OPENED</font>":"<font color='green'>CLOSED</font>"] by [key_name(usr, usr.client)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
  +	log_game("[src] [open?"<font color='red'>OPENED</font>":"<font color='green'>CLOSED</font>"] by [usr.ckey]([usr]) in ([x],[y],[z])")
   
   /obj/machinery/atmospherics/valve/digital/open
   	open = 1
  
positive.code: 	name = "digital valve"
  	desc = "A digitally controlled valve."
  	icon = 'icons/atmos/digital_valve.dmi'
  	
  	var/frequency = 0
  	var/id = null
  	var/datum/radio_frequency/radio_connection
  
negative.code: 			break
  
  	build_network()
  
  	update_icon()
  	update_underlays()
  
  