anchor.diff:  			if (lastburntype)
   				switch (lastburntype)
   					if ("electric")
  -						msg += "[t_He] [t_is] slightly charred in places, hair somewhat frazzled.\n"
  +						msg += "[t_He] [t_is] slightly charred in places.\n"
   					if ("laser")
   						msg += "[t_He] [t_has] several pockmarked blisters.\n"
   					if ("coldburn")
  -						msg += "[t_He] [t_is] covered in a faint rime of frost, reddened [t_surface] beneath.\n"
  +						msg += "[t_He] [t_is] covered in a faint coating of frost.\n"
   					if ("hotburn")
  -						msg += "[t_He] [t_has] patches of reddened [t_surface], slightly burnt in places.\n"
  +						msg += "[t_He] [t_has] patches of red burns.\n"
   			else
   				msg += "[t_He] [t_has] minor burns.\n"
   		else
   			if (lastburntype)
   				switch (lastburntype)
   					if ("electric")
  -						msg += "<B>[t_He] [t_has] a number of extremely severe burns with distinctive arc-like patterning, [t_his] [t_surface] burnt away and smoking in places.</B>\n"
  +						msg += "<B>[t_His] [t_surface] [t_is2] charred and smoking, arc-like patterns clearly visible!</B>\n"
   					if ("laser")
  -						msg += "<B>[t_He] [t_has] an assortment of half-cauterized bullseye blisters, the [t_surface] charred and blackened.</B>\n"
  +						msg += "<B>[t_He] [t_has] several extremely severe blistered burns!</B>\n"
   					if ("coldburn")
  -						msg += "<B>[t_His] [t_surface] is turgid and blistered, exposed fluids covered in ice crystals.</B>\n"
  +						msg += "<B>[t_His] [t_surface] [t_is2] badly frostbitten, cracking away in places!</B>\n"
   					if ("hotburn")
  -						msg += "<B>[t_His] [t_surface] is severely burned and sloughing off in places.</B>\n"
  +						msg += "<B>[t_His] [t_surface] [t_is2] severely burned and sloughing off with the slightest movement!</B>\n"
   			else
   				msg += "<B>[t_He] [t_has] severe burns!</B>\n"
   
  
positive.code: 		msg += "[t_He] [t_is] bandaged with something.\n"
  	else if(blood_max)
  		switch (blood_max)
  			if (0.5 to 1)
  				msg += "[t_He] [t_is] is slightly bloodied, bleeding from some wounds.\n"
  			if (1.5 to 3)
  				msg += "<B>[t_He] [t_is] is bleeding profusely from a great gash.</B>\n"
  			if (4 to 6)
  				msg += "<B>[t_He] [t_is] is bleeding terribly from a number of wounds.</B>\n"
  			if (6 to INFINITY)
  				msg += "<B>Blood streams in constant rivulets from several gaping, severe wounds upon [t_his] body.</B>\n"
  
  	msg += "</span>"
  
  
negative.code: 		switch (dna.species.id)
  			if ("lizard")
  				t_surface = "scales"
  				t_is2 = "are"
  			if ("plant")
  				t_surface = "leaves"
  				t_is2 = "are"
  
  	if( slot_w_uniform in obscured && skipface ) //big suits/masks/helmets make it hard to tell their gender
  		t_He = "They"
  