anchor.diff:  	broken_states = list("sand")
   	flags = NONE
   	var/ore_type = /obj/item/weapon/ore/glass
  +	var/turfverb = "uproot"
   
   /turf/open/floor/grass/Initialize()
   	..()
  
positive.code: 	floor_tile = null
  	initial_gas_mix = "o2=22;n2=82;TEMP=180"
  	slowdown = 2
  
  
  /turf/open/floor/grass/snow/attackby(obj/item/W, mob/user, params)
  	if(istype(W, /obj/item/weapon/crowbar))//You need to dig this turf out instead of crowbarring it
  
negative.code: 	if(istype(C, /obj/item/weapon/shovel) && params)
  		new ore_type(src)
  		new ore_type(src) //Make some sand if you shovel grass
  		user.visible_message("<span class='notice'>[user] digs up [src].</span>", "<span class='notice'>You [src.turfverb] [src].</span>")
  		playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1)
  		make_plating()
  	if(..())
  