anchor.diff:  	slot_flags = SLOT_HEAD
   
   /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/add_juice()
  -	if(..())
  +	if(reagents)
   		reagents.add_reagent("nutriment", 1)
   		bitesize = 1 + round(reagents.total_volume / 2, 1)
   
  
positive.code: 	icon_state = "carrot"
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/carrot/add_juice()
  	if(..())
  		reagents.add_reagent("nutriment", 1 + round((potency / 20), 1))
  		reagents.add_reagent("imidazoline", 3+round(potency / 5, 1))
  		bitesize = 1 + round(reagents.total_volume / 2, 1)
  
negative.code: 	icon_state = "walkingmushroom"
  
  /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/add_juice()
  	if(reagents)
  		reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
  		bitesize = 1 + round(reagents.total_volume / 2, 1)
  
  