anchor.diff:  		return
   	..()
   
  -
   //Return a jetpack that the mob can use
   //Back worn jetpacks, hardsuit internal packs, and so on.
   //Used in Process_Spacemove() and wherever you want to check for/get a jetpack
  
positive.code: 	desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
  	icon_state = "jetpack-improvised"
  	item_state = "jetpack-sec"
  	volume = 20 //normal jetpacks have 70 volume
  	gas_type = null //it starts empty
  	full_speed = FALSE //moves at hardsuit jetpack speeds
  
  
negative.code: 	item_state =  "jetpack-black"
  	distribute_pressure = 0
  	gas_type = /datum/gas/carbon_dioxide
  
  /obj/item/tank/jetpack/suit
  	name = "hardsuit jetpack upgrade"
  