anchor.diff:  	wearer.visible_message("<span class='notice'>[wearer.name]'s flightpack engines flare in intensity as they are rocketed forward by the immense thrust!</span>")
   	boost = TRUE
   	update_slowdown()
  +	update_icon()
   
   /obj/item/device/flightpack/proc/deactivate_booster()
   	usermessage("Boosters disengaged!")
   	boost = FALSE
   	update_slowdown()
  +	update_icon()
   
   /obj/item/device/flightpack/proc/enable_airbrake()
   	if(wearer)
  
positive.code: 	if(boost_charge < boost_maxcharge)
  		boost_charge = Clamp(boost_charge+boost_chargerate, 0, boost_maxcharge)
  
  
  /obj/item/device/flightpack/proc/cycle_power()
  	if(powersetting < powersetting_high)
  		powersetting++
  
negative.code: 			disable_flight(1)
  		if(!suit)
  			disable_flight(1)
  		if(!wearer)	//Oh god our user fell off!
  			disable_flight(1)
  	if(!pressure && brake)
  