anchor.diff:  	attacktext = "bites"
   	attack_sound = 'sound/weapons/bite.ogg'
   	speak_emote = list("gnashes")
  -
  -	//Some carps heal over time
  -
  -/mob/living/simple_animal/hostile/carp/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
  -	. = ..()
  -	if(regen)
  -		regen_cooldown = world.time + REGENERATION_DELAY
  -
  -/mob/living/simple_animal/hostile/carp/Life()
  -	. = ..()
  -	if(regen && regen_cooldown < world.time)
  -		heal_overall_damage(heal_amout)
  -
   	//Space carp aren't affected by cold.
   	atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
   	minbodytemp = 0
  
positive.code: 	desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
  	gender = FEMALE
  
  	regen = TRUE
  	heal_amout = 8
  
  	speak_emote = list("squeaks")
  	maxHealth = 90
  
negative.code: 	maxHealth = 35
  	health = 35
  	spacewalk = TRUE
  	harm_intent_damage = 8
  	obj_damage = 50
  	melee_damage_lower = 15
  