anchor.diff:  			return
   
   		if(world.time < 54000) // 30 minute grace period to let the game get going
  -			user << "The shuttle is refueling. Please wait another [round((54000-world.time)/60)] minutes before trying again."
  +			user << "The shuttle is refueling. Please wait another [round((54000-world.time)/600)] minutes before trying again."
   			return
   
   		if(ticker.mode.name == "epidemic")
  
positive.code: 
  		if("callshuttle")
  			var/input = stripped_input(usr, "Please enter the reason for calling the shuttle.", "Shuttle Call Reason.","") as text|null
  			if(!input || ..() || !(is_authenticated(usr) == 2))
  				nanomanager.update_uis(src)
  				return
  				
  
negative.code: 		return
  
  	if(world.time < 6000) // Ten minute grace period to let the game get going without lolmetagaming. -- TLE
  		user << "<span class='warning'>The emergency shuttle is refueling. Please wait another [round((6000-world.time)/600)] minutes before trying again.</span>"
  		return
  
  	if(emergency_shuttle.going_to_centcom())
  