anchor.diff:  		HE.deactivate(src)
   
   	for(var/item in spawned)
  -		derez(item, force)
  +		derez(item, !force)
   
   	program = A
   	// note nerfing does not yet work on guns, should
  
positive.code: 
  /obj/machinery/computer/holodeck/LateInitialize()
  	if(ispath(holodeck_type, /area))
  		linked = locate(holodeck_type) in GLOB.sortedAreas
  	if(ispath(offline_program,/area))
  		offline_program = locate(offline_program) in GLOB.sortedAreas
  	// the following is necessary for power reasons
  	if(!linked || !offline_program)
  		log_world("No matching holodeck area found")
  
negative.code: 
  		for(var/turf/T in linked)
  			if(prob(30))
  				do_sparks(2, 1, T)
  			T.ex_act(3)
  			T.hotspot_expose(1000,500,1)
  
  