anchor.diff:  // These can only be applied by blobs. They are what blobs are made out of.
   // The 4 damage
  -/*
   datum/reagent/blob/boiling_oil
   	name = "Boiling Oil"
   	id = "boiling_oil"
  
positive.code: 		M.IgniteMob()
  		M << "<span class = 'userdanger'>The blob strikes you, and you feel your skin char and melt!</span>"
  		M.emote("scream")
  */
  datum/reagent/blob/lung_destroying_toxin
  	name = "Lung Destroying Toxin"
  	id = "lung_destroying_toxin"
  
negative.code: 		if(prob(75))
  			M << "<span class = 'userdanger'>The blob strikes you, and its tendrils explode!</span>"
  			explosion(M.loc, 0, 0, 1, 0, 0)
  