anchor.diff:  						o.color = i3.color
   						o:title = "<font color=\"[o.color]\">" + o:title + "</font>"
   					else if(istype(i3, /obj/items/wearable))
  -						o.quality = i3:quality
  -						o.bonus   = i3:bonus
  -						o.name += " +[o.quality]"
  +						o:quality = i3:quality
  +						o:bonus   = i3:bonus
  +						o.name += " +[o:quality]"
   
   				else
   					new /obj/items/DarknessPowder (t)
  
positive.code: 	..()
  obj/items/verb/Take()
  	set src in oview(1)
  	viewers() << infomsg("[usr] takes \the [src.name].")
  	loc = usr
  	usr.Resort_Stacking_Inv()
  
negative.code: #define REMOVED 2
  mob/Player/var/list/Lwearing
  
  area
  	var/tmp
  		antiTheft = FALSE
  
  	inside/antiTheft
  		antiTheft = TRUE
  
  obj/items
  	var
  		dropable    = 1
  