anchor.diff:  	name = "Reactive Spines"
   	id = "reactive_spines"
   	description = "will do medium brute damage through armor and bio resistance."
  +	taste_description = "rock"
   	effectdesc = "will also react when attacked with brute damage, attacking all near the attacked blob."
   	analyzerdescdamage = "Does medium brute damage, ignoring armor and bio resistance."
   	analyzerdesceffect = "When attacked with brute damage, will lash out, attacking everything near it."
  
positive.code: 	id = "pressurized_slime"
  	description = "will do low brute, oxygen, and stamina damage, and wet tiles under targets."
  	effectdesc = "will also wet tiles near blobs that are attacked or killed."
  	analyzerdescdamage = "Does low brute damage, low oxygen damage, drains stamina, and wets tiles under targets, extinguishing them."
  	analyzerdesceffect = "When attacked or killed, wets nearby tiles, extinguishing anything on them."
  	color = "#AAAABB"
  
negative.code: 	description = "will do medium brute damage and occasionally expand again when expanding."
  	shortdesc = "will do medium brute damage."
  	effectdesc = "will also expand when attacked with burn damage, but takes more brute damage."
  	taste_description = "duplication"
  	analyzerdescdamage = "Does medium brute damage."
  	analyzerdesceffect = "Expands when attacked with burn damage, will occasionally expand again when expanding, and is fragile to brute damage."
  	color = "#7B5A57"
  