anchor.diff:  	var/noserver = "<span class='alert'>ALERT: No server detected.</span>"
   	var/incorrectkey = "<span class='warning'>ALERT: Incorrect decryption key!</span>"
   	var/defaultmsg = "<span class='notice'>Welcome. Please select an option.</span>"
  -	var/rebootmsg = "<span class='warning'>%$&(: Critical %$$@ Error // !RestArting! <lOadiNg backUp iNput ouTput> - ?pLeaSe wAit!</span>"
  +	var/rebootmsg = "<span class='warning'>%$&(�: Critical %$$@ Error // !RestArting! <lOadiNg backUp iNput ouTput> - ?pLeaSe wAit!</span>"
   	//Computer properties
   	var/screen = 0 		// 0 = Main menu, 1 = Message Logs, 2 = Hacked screen, 3 = Custom Message
   	var/hacking = 0		// Is it being hacked into by the AI/Cyborg
  
positive.code: 			var/obj/item/weapon/paper/monitorkey/MK = new/obj/item/weapon/paper/monitorkey
  			MK.loc = src.loc
  			// Will help make emagging the console not so easy to get away with.
  			MK.info += "<br><br><font color='red'>%@%(*$%&(&?*(%&/{}</font>"
  			spawn(100*length(src.linkedServer.decryptkey)) UnmagConsole()
  			message = rebootmsg
  		else
  
negative.code: 
  
  /obj/item/weapon/paper/monitorkey
  	name = "monitor decryption key"
  
  /obj/item/weapon/paper/monitorkey/initialize()
  	if(message_servers)
  		for(var/obj/machinery/message_server/server in message_servers)
  			if(!isnull(server))
  				if(!isnull(server.decryptkey))
  					info = "<center><h2>Daily Key Reset</h2></center><br>The new message monitor key is '[server.decryptkey]'.<br>Please keep this a secret and away from the clown.<br>If necessary, change the password to a more secure one."
  					info_links = info
  					overlays += "paper_words"
  					break
  