anchor.diff:  		set_light(0)
   	update_icon()
   
  -	active_power_usage = (brightness * 10)
  +	active_power_usage = (brightness * 7.2)
   	if(on != on_gs)
   		on_gs = on
   		if(on)
  -			static_power_used = brightness * 20 //20W per unit luminosity
  +			static_power_used = brightness * 14.4 //20W per unit luminosity
   			addStaticPower(static_power_used, STATIC_LIGHT)
   		else
   			removeStaticPower(static_power_used, STATIC_LIGHT)
  
positive.code: 	icon_state = "bulb"
  	base_state = "bulb"
  	fitting = "bulb"
  	brightness = 4
  	bulb_colour = "#FFDDBB"
  	desc = "A small lighting fixture."
  	light_type = /obj/item/light/bulb
  
negative.code: 	item_state = "contvapour"
  	lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
  	brightness = 6
  
  /obj/item/light/bulb/broken
  	status = LIGHT_BROKEN
  