anchor.diff:  			lich << "<span class='warning'>Your bones clatter and shutter as they're pulled back into this world!</span>"
   			charge_max += 600
   			var/mob/old_body = current_body
  -			var/turf/body_loc = get_turf(old_body)
  +			var/turf/body_turf = get_turf(old_body)
   			current_body = lich
   			lich.Weaken(10+10*resurrections)
   			++resurrections
  
positive.code: 			if(!marked_item || qdeleted(marked_item)) //Wait nevermind
  				user << "<span class='warning'>Your phylactery is gone!</span>"
  				return
  
  			var/turf/item_loc = get_turf(marked_item)
  
  			if(user.z != item_loc.z)
  				user << "<span class='warning'>Your phylactery is out of range!</span>"
  				return
  
  
negative.code: 					H.unEquip(H.wear_suit)
  					H.unEquip(H.head)
  					H.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/black(H), slot_wear_suit)
  					H.equip_to_slot_or_del(new /obj/item/clothing/head/wizard/black(H), slot_head)
  