anchor.diff:  			supermatter_anomaly_gen(src, GRAVITATIONAL_ANOMALY, rand(5, 10))
   		if(power > SEVERE_POWER_PENALTY_THRESHOLD && prob(2) || prob(0.3) && power > POWER_PENALTY_THRESHOLD)
   			supermatter_anomaly_gen(src, PYRO_ANOMALY, rand(5, 10))
  -
  +	if (damage - damage_archived > 0)
  +		min_damage += ((damage - damage_archived) / 10) ** SUPERMATTER_INTEGRITY_MULT
   	if(damage > warning_point) // while the core is still damaged and it's still worth noting its status
   		if((REALTIMEOFDAY - lastwarning) / 10 >= WARNING_DELAY)
   			alarm()
  
positive.code: 	var/datum/looping_sound/supermatter/soundloop
  
  	var/moveable = FALSE
  
  /obj/machinery/power/supermatter_crystal/Initialize()
  	. = ..()
  
negative.code: 		l.rad_act(rads)
  
  	power -= ((power/500)**3) * powerloss_inhibitor
  	if (damage < 75)
  		power = (power * ((100 - (0.15*damage - 5)**2) / 100)) + power*0.25
  	else
  		power = power * (((damage**1.3)-(2*damage))/100)
  	if(power > POWER_PENALTY_THRESHOLD || damage > damage_penalty_point)
  
  		if(power > POWER_PENALTY_THRESHOLD)
  