anchor.diff:  	log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
   	feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
   
  -
   /datum/admins/proc/show_traitor_panel(var/mob/M in mob_list)
   	set category = "Admin"
   	set desc = "Edit mobs's memory and role"
  
positive.code: 			if(P.pai_laws) usr << "[P.pai_laws]"
  			continue // Skip showing normal silicon laws for pAIs - they don't have any
  		else
  			usr << "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>"
  
  		if (S.laws == null)
  			usr << "[key_name(S, usr)]'s laws are null?? Contact a coder."
  		else
  			S.laws.show_laws(usr)
  	if(!ai_number)
  		usr << "<b>No AIs located</b>" //Just so you know the thing is actually working and not just ignoring you.
  
  /client/proc/update_mob_sprite(mob/living/carbon/human/H as mob)
  	set category = "Admin"
  
negative.code: 			usr << "<b>AI [key_name(S, usr)]'s laws:</b>"
  		else if(isrobot(S))
  			var/mob/living/silicon/robot/R = S
  			usr << "<b>CYBORG [key_name(S, usr)]'s [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independent)"] laws:</b>"
  		else if (ispAI(S))
  			var/mob/living/silicon/pai/P = S
  			usr << "<b>pAI [key_name(S, usr)]'s laws:</b>"
  