anchor.diff:  		takeable      = 1
   		destroyable   = 0
   		price         = 0
  +		fetchable     = 1
   		tmp/antiTheft = 0
   
   		stack     = 1
  
positive.code: 	max_stack = 1
  
  	calcBonus(mob/Player/owner, reset=1)
  		var/s = worldData.elderWand == owner.ckey ? 0.4 : scale
  		if(bonus & DAMAGE)
  			clothDmg = round(10 * quality * s)
  			owner.clothDmg += clothDmg
  		if(bonus & DEFENSE)
  			clothDef = round(30 * quality * s)
  			owner.clothDef += clothDef
  			if(reset) owner.resetMaxHP()
  
  
negative.code: mob/Player/var/tmp/obj/items/wearable/wands/wand
  
  obj/items/wearable/wands
  	scale = 0.6
  	var
  		track
  		displayColor
  