anchor.diff:  
   	var/datum/gas_mixture/breath
   
  -<<<<<<< HEAD
  -	if(health <= HEALTH_THRESHOLD_CRIT || (pulledby && pulledby.grab_state >= GRAB_KILL && !getorganslot("breathing_tube")))
  -		losebreath++
  -
  -	//Suffocate
  -	if(losebreath > 0)
  -=======
   	if(!getorganslot("breathing_tube"))
   		if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL))
   			losebreath++  //You can't breath at all when in critical or when being choked, so you're going to miss a breath
  
positive.code: 		if(reagents.has_reagent("epinephrine") && lungs)
  			return
  		adjustOxyLoss(1)
  <<<<<<< HEAD
  =======
  
  >>>>>>> d4e09c9... Losebreath (#30580)
  		failed_last_breath = 1
  		throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
  		return 0
  
negative.code: 
  	//Suffocate
  	if(losebreath >= 1) //You've missed a breath, take oxy damage
  		losebreath--
  		if(prob(10))
  			emote("gasp")
  