anchor.diff:  				processing = 1
   			else
   				processing = 0
  +			return 1
   
   
   
  
positive.code: 				return ..()
  
  		proc/update_air_properties()
  			. = 1
  			var/air_directions_archived = air_check_directions
  			air_check_directions = 0
  
  
negative.code: 							//The unsimulated turf is adjacent to another one of our zone's turfs,
  							//  better rebuild to be sure we didn't get cut in twain
  							if(consider_rebuild)
  								zone.rebuild = 1
  
  							//Not adjacent to anything, and unsimulated.  Goodbye~
  							else
  