anchor.diff:  	gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/up,/obj/effect/decal/cleanable/blood/gibs/down,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/decal/cleanable/blood/gibs/body,/obj/effect/decal/cleanable/blood/gibs/limb,/obj/effect/decal/cleanable/blood/gibs/core)
   	gibamounts = list(1,1,1,1,1,1,1)
   
  -/obj/effect/gibspawner/human/New()
  +/obj/effect/gibspawner/human/Initialize()
   	playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
   	gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), alldirs, alldirs, list())
   	..()
  
positive.code: 	gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core,/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/torso)
  	gibamounts = list(1, 1, 1, 1, 1, 1)
  
  /obj/effect/gibspawner/humanbodypartless/New()
  	playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
  	gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), alldirs, list())
  	..()
  
negative.code: 	gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body)
  	gibamounts = list(1, 1, 1, 1)
  
  /obj/effect/gibspawner/larva/Initialize()
  	playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
  	gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), alldirs)
  	..()
  