anchor.diff:  	if(/obj/structure/statue/uranium/)
   		radiate()
   		..()
  -
  +	if(/obj/structure/statue/bananium/)
  +		if(spam_flag == 0)
  +			spam_flag = 1
  +			playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
  +			src.add_fingerprint(user)
  +			spawn(20)
  +				spam_flag = 0
  +		..()
   	hardness -= W.force/100
   	user << "You hit the [name] with your [W.name]!"
   	CheckHardness()
  
positive.code: 	if(/obj/structure/statue/uranium/)
  		radiate()
  		..()
  	visible_message("<span class='danger'>[user] rubs some dust off from the [name]'s surface.</span>")
  
  /obj/structure/statue/attack_paw(mob/user)
  	if(/obj/structure/statue/uranium/)
  		radiate()
  		..()
  
  /obj/structure/statue/CanAtmosPass()
  
negative.code: 	..()
  //////////////////////gold///////////////////////////////////////
  
  /obj/structure/statue/gold
  	hardness = 3
  	mineralType = "gold"
  
  /obj/structure/statue/gold/hos
  	name = "Statue of the Head of Security"
  	desc = "This is a highly valuable statue made from gold."
  	icon_state = "hos"
  
  /obj/structure/statue/gold/hop
  	name = "Statue of the Head of Personnel"
  	desc = "This is a highly valuable statue made from gold."
  	icon_state = "hop"
  
  /obj/structure/statue/gold/cmo
  	name = "Statue of the Chief Medical Officer"
  	desc = "This is a highly valuable statue made from gold."
  	icon_state = "cmo"
  
  /obj/structure/statue/gold/ce
  	name = "Statue of the Chief Engineer"
  	desc = "This is a highly valuable statue made from gold."
  	icon_state = "ce"
  
  /obj/structure/statue/gold/rd
  	name = "Statue of the Research Director"
  	desc = "This is a highly valuable statue made from gold."
  	icon_state = "rd"
  
  //////////////////////////silver///////////////////////////////////////
  
  /obj/structure/statue/silver
  	hardness = 3
  	mineralType = "silver"
  
  /obj/structure/statue/silver/md
  	name = "Statue of a Medical Officer"
  	desc = "This is a valuable statue made from silver."
  	icon_state = "md"
  
  /obj/structure/statue/silver/chem
  	name = "Statue of a Chemist"
  	desc = "This is a valuable statue made from silver."
  	icon_state = "chem"
  
  /obj/structure/statue/silver/sec
  	name = "Statue of a Security Officer"
  	desc = "This is a valuable statue made from silver."
  	icon_state = "sec"
  
  /obj/structure/statue/silver/borgs
  	name = "Statue of a Security Cyborg"
  	desc = "This is a valuable statue made from silver."
  	icon_state = "borgs"
  
  /obj/structure/statue/silver/borgm
  	name = "Statue of a Medical Cyborg"
  	desc = "This is a valuable statue made from silver."
  	icon_state = "borgm"
  
  /////////////////////////diamond/////////////////////////////////////////
  
  /obj/structure/statue/diamond
  	hardness = 10
  	mineralType = "diamond"
  
  /obj/structure/statue/diamond/captain
  	name = "Statue of THE Captain."
  	desc = "This is a very expensive diamond statue"
  	icon_state = "captain"
  
  /obj/structure/statue/diamond/ai
  	name = "Statue of the AI."
  	desc = "This is a very expensive diamond statue"
  	icon_state = "ai"
  
  ////////////////////////bananium///////////////////////////////////////
  
  /obj/structure/statue/bananium
  	hardness = 3
  	mineralType = "clown"
  
  /obj/structure/statue/bananium/clown
  	name = "Statue of a clown"
  	desc = "A bananium statue with a small engraving:'HOOOOOOONK'."
  	icon_state = "clown"
  
  /////////////////////sandstone/////////////////////////////////////////
  
  /obj/structure/statue/sandstone
  	hardness = 0.5
  	mineralType = "sandstone"
  
  /obj/structure/statue/sandstone/assistant
  	name = "Statue of an assistant"
  	desc = "A cheap statue of sandstone for a greyshirt."
  	icon_state = "assistant"
  