anchor.diff:  		summoner = p
   		cast = spell
   
  -		level   += p.level + p.Summoning.level
  +		level   += p.level + p.Summoning.level*2
   		MHP      = 4 * (level) + 200
   		HP       = MHP
   		duration = 600 + p.Summoning.level*10
  
positive.code: 		New(loc, mob/Player/p, spell, size=0)
  			set waitfor = 0
  
  			level += p.Ghost.level
  			color = rgb(rand(20, 255), rand(20, 255), rand(20, 255), rand(190,255))
  
  			..(loc, p, spell, size)
  
negative.code: 		New(loc, mob/Player/p, spell, size=0)
  			set waitfor = 0
  
  			level += p.Fire.level*2
  
  			..(loc, p, spell, size)
  
  