anchor.diff:  
   
   	for (var/C in GLOB.admins)
  -		to_chat(C, msg)
  +		to_chat(C, msg.Join())
   
   //If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1
   /datum/game_mode/proc/age_check(client/C)
  
positive.code: 
  	message_admins("The roundtype will be converted. If you have other plans for the station or feel the station is too messed up to inhabit <A HREF='?_src_=holder;[HrefToken()];toggle_midround_antag=[REF(usr)]'>stop the creation of antags</A> or <A HREF='?_src_=holder;[HrefToken()];end_round=[REF(usr)]'>end the round now</A>.")
  	log_game("Roundtype converted to [replacementmode.name]")
  	
  	. = 1
  
  	sleep(rand(600,1800))
  
negative.code: 				SSpersistence.antag_rep_change[p_ckey] = 0
  
  			continue //Happy connected client
  		for(var/mob/dead/observer/D in GLOB.dead_mob_list)
  			if(D.mind && D.mind.current == L)
  				if(L.stat == DEAD)
  					if(L.suiciding)	//Suicider
  