anchor.diff:  					sleep(6)
   					if(prob(50))
   						SetEmagged(1)
  +						SetLockdown(1) //Borgs were getting into trouble because they would attack the emagger before the new laws were shown
   						lawupdate = 0
   						connected_ai = null
   						user << "You emag [src]'s interface."
  
positive.code: 				user.visible_message("<span class='danger'>[user] deconstructs [src]!</span>", "<span class='notice'>You unfasten the securing bolts, and [src] falls to pieces!</span>")
  				deconstruct()
  
  	else if(istype(W, /obj/item/device/encryptionkey/) && opened)
  		if(radio)//sanityyyyyy
  			radio.attackby(W,user)//GTFO, you have your own procs
  
negative.code: 						src << "<b>Obey these laws:</b>"
  						laws.show_laws(src)
  						src << "<span class='danger'>ALERT: [user.real_name] is your new master. Obey your new laws and their commands.</span>"
  						SetLockdown(0)
  						updateicon()
  					else
  						user << "You fail to [ locked ? "unlock" : "lock"] [src]'s interface."
  