anchor.diff:  	item = /obj/mecha/combat/marauder/mauler/loaded
   	cost = 140
   
  -/datum/uplink_item/support/honker
  -	name = "Dark H.O.N.K."
  -	desc = "A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000."
  -	item = /obj/mecha/combat/honker/dark/loaded
  -	cost = 80
  -	include_modes = list(/datum/game_mode/nuclear/clown_ops)
  -
  -/datum/uplink_item/support/clown_reinforcement
  -	name = "Clown Reinforcements"
  -	desc = "Call in an additional clown to share the fun, equipped with full starting gear, but no telecrystals."
  -	item = /obj/item/antag_spawner/nuke_ops/clown
  -	cost = 20
  -	include_modes = list(/datum/game_mode/nuclear/clown_ops)
  -	restricted = TRUE
  -
  -// Stealthy Weapons
  -/datum/uplink_item/stealthy_weapons
  -	category = "Stealthy and Inconspicuous Weapons"
  -
  -/datum/uplink_item/stealthy_weapons/origami_kit
  -	name = "Boxed Origami Kit"
  -	desc = "This box contains a guide on how to craft masterful works of origami, allowing you to transform normal pieces of paper into \
  -			perfectly aerodynamic (and potentially lethal) paper airplanes."
  -	item = /obj/item/storage/box/syndie_kit/origami_bundle
  -	cost = 14
  -	surplus = 0
  -	exclude_modes = list(/datum/game_mode/nuclear) //clown ops intentionally left in, because that seems like some s-tier shenanigans.
  -
  -/datum/uplink_item/stealthy_weapons/martialarts
  -	name = "Martial Arts Scroll"
  -	desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \
  -			deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry."
  -	item = /obj/item/book/granter/martial/carp
  -	cost = 17
  -	surplus = 0
  -	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  -
  -/datum/uplink_item/stealthy_weapons/cqc
  -	name = "CQC Manual"
  -	desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing."
  -	item = /obj/item/book/granter/martial/cqc
  -	include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  -	cost = 13
  -	surplus = 0
  -
  -/datum/uplink_item/stealthy_weapons/throwingweapons
  -	name = "Box of Throwing Weapons"
  -	desc = "A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective \
  -			 throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs."
  -	item = /obj/item/storage/box/syndie_kit/throwing_weapons
  -	cost = 3
  -
  -/datum/uplink_item/stealthy_weapons/edagger
  -	name = "Energy Dagger"
  -	desc = "A dagger made of energy that looks and functions as a pen when off."
  -	item = /obj/item/pen/edagger
  -	cost = 2
  -
  -/datum/uplink_item/stealthy_weapons/foampistol
  -	name = "Toy Pistol with Riot Darts"
  -	desc = "An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade \
  -			darts effective at incapacitating a target."
  -	item = /obj/item/gun/ballistic/automatic/toy/pistol/riot
  -	cost = 3
  -	surplus = 10
  -
  -/datum/uplink_item/stealthy_weapons/sleepy_pen
  -	name = "Sleepy Pen"
  -	desc = "A syringe disguised as a functional pen, filled with a potent mix of drugs, including a \
  -			strong anesthetic and a chemical that prevents the target from speaking. \
  -			The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target \
  -			falls asleep, they will be able to move and act."
  -	item = /obj/item/pen/sleepy
  -	cost = 4
  -	exclude_modes = list(/datum/game_mode/nuclear)
  -
  -/datum/uplink_item/stealthy_weapons/soap
  -	name = "Syndicate Soap"
  -	desc = "A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. \
  -			You can also drop it underfoot to slip people."
  -	item = /obj/item/soap/syndie
  -	cost = 1
  -	surplus = 50
  -
  -/datum/uplink_item/stealthy_weapons/traitor_chem_bottle
  -	name = "Poison Kit"
  -	desc = "An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application."
  -	item = /obj/item/storage/box/syndie_kit/chemical
  -	cost = 6
  -	surplus = 50
  -
  -/datum/uplink_item/stealthy_weapons/romerol_kit
  -	name = "Romerol"
  -	desc = "A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. \
  -			On death, these nodules take control of the dead body, causing limited revivification, \
  -			along with slurred speech, aggression, and the ability to infect others with this agent."
  -	item = /obj/item/storage/box/syndie_kit/romerol
  -	cost = 25
  -	cant_discount = TRUE
  -
  -/datum/uplink_item/stealthy_weapons/dart_pistol
  -	name = "Dart Pistol"
  -	desc = "A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any \
  -			space a small item can."
  -	item = /obj/item/gun/syringe/syndicate
  -	cost = 4
  -	surplus = 50
  -
  -/datum/uplink_item/stealthy_weapons/detomatix
  -	name = "Detomatix PDA Cartridge"
  -	desc = "When inserted into a personal digital assistant, this cartridge gives you four opportunities to \
  -			detonate PDAs of crewmembers who have their message feature enabled. \
  -			The concussive effect from the explosion will knock the recipient out for a short period, and deafen them for longer."
  -	item = /obj/item/cartridge/virus/syndicate
  -	cost = 6
  -	restricted = TRUE
  -
  -/datum/uplink_item/stealthy_weapons/suppressor
  -	name = "Universal Suppressor"
  -	desc = "Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will silence the \
  -			shots of the weapon for increased stealth and superior ambushing capability."
  -	item = /obj/item/suppressor
  -	cost = 3
  -	surplus = 10
  -	exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
  -
  -/datum/uplink_item/stealthy_weapons/pizza_bomb
  -	name = "Pizza Bomb"
  -	desc = "A pizza box with a bomb cunningly attached to the lid. The timer needs to be set by opening the box; afterwards, \
  -			opening the box again will trigger the detonation after the timer has elapsed. Comes with free pizza, for you or your target!"
  -	item = /obj/item/pizzabox/bomb
  -	cost = 6
  -	surplus = 8
  -
  -/datum/uplink_item/stealthy_weapons/dehy_carp
  -	name = "Dehydrated Space Carp"
  -	desc = "Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in \
  -			your hand before use so it knows not to kill you."
  -	item = /obj/item/toy/plush/carpplushie/dehy_carp
  -	cost = 1
  -
  -/datum/uplink_item/stealthy_weapons/soap_clusterbang
  -	name = "Slipocalypse Clusterbang"
  -	desc = "A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!"
  -	item = /obj/item/grenade/clusterbuster/soap
  -	cost = 6
  -
   // Stealth Items
   /datum/uplink_item/stealthy_tools
   	category = "Stealth and Camouflage Items"
  -
  -/datum/uplink_item/stealthy_tools/chameleon
  -	name = "Chameleon Kit"
  -	desc = "A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! \
  -			Due to budget cuts, the shoes don't provide protection against slipping."
  -	item = /obj/item/storage/box/syndie_kit/chameleon
  -	cost = 2
  -	exclude_modes = list(/datum/game_mode/nuclear)
  -
  -/datum/uplink_item/stealthy_tools/syndigaloshes
  -	name = "No-Slip Chameleon Shoes"
  -	desc = "These shoes will allow the wearer to run on wet floors and slippery objects without falling down. \
  -			They do not work on heavily lubricated surfaces."
  -	item = /obj/item/clothing/shoes/chameleon/noslip
  -	cost = 2
  -	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  -	player_minimum = 20
  -
  -/datum/uplink_item/stealthy_tools/syndigaloshes/nuke
  -	item = /obj/item/clothing/shoes/chameleon/noslip
  -	cost = 4
  -	exclude_modes = list()
  -	include_modes = list(/datum/game_mode/nuclear)
  -
  -/datum/uplink_item/stealthy_tools/combatbananashoes
  -	name = "Combat Banana Shoes"
  -	desc = "While making the wearer immune to most slipping attacks like regular combat clown shoes, these shoes \
  -		can generate a large number of synthetic banana peels as the wearer walks, slipping up would-be pursuers. They also \
  -		squeak significantly louder."
  -	item = /obj/item/clothing/shoes/clown_shoes/banana_shoes/combat
  -	cost = 6
  -	surplus = 0
  -	include_modes = list(/datum/game_mode/nuclear/clown_ops)
  -
  -/datum/uplink_item/stealthy_tools/frame
  -	name = "F.R.A.M.E. PDA Cartridge"
  -	desc = "When inserted into a personal digital assistant, this cartridge gives you five PDA viruses which \
  -			when used cause the targeted PDA to become a new uplink with zero TCs, and immediately become unlocked. \
  -			You will receive the unlock code upon activating the virus, and the new uplink may be charged with \
  -			telecrystals normally."
  -	item = /obj/item/cartridge/virus/frame
  -	cost = 4
  -	restricted = TRUE
  -
  -/datum/uplink_item/stealthy_tools/failsafe
  -	name = "Failsafe Uplink Code"
  -	desc = "When entered the uplink will self-destruct immediately."
  -	item = /obj/effect/gibspawner/generic
  -	cost = 1
  -	surplus = 0
  -	restricted = TRUE
  -	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  -
  -/datum/uplink_item/stealthy_tools/failsafe/spawn_item(spawn_path, mob/user, datum/component/uplink/U)
  -	if(!U)
  -		return
  -	U.failsafe_code = U.generate_code()
  -	to_chat(user, "The new failsafe code for this uplink is now : [U.failsafe_code].")
  -	if(user.mind)
  -		user.mind.store_memory("Failsafe code for [U.parent] : [U.failsafe_code]")
  -	return U.parent //For log icon
   
   /datum/uplink_item/stealthy_tools/agent_card
   	name = "Agent Identification Card"
  
positive.code: 	cost = 7
  	exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
  
  /datum/uplink_item/dangerous/revolver
  	name = "Syndicate Revolver"
  	desc = "A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers."
  
negative.code: 			Be careful with wording, as artificial intelligences may look for loopholes to exploit."
  	item = /obj/item/aiModule/syndicate
  	cost = 9
  	
  /datum/uplink_item/device_tools/hypnotic_flash
  	name = "Hypnotic Flash"
  