anchor.diff:  	user.dust()
   	icon_state = "supermatter_tongs"
   	QDEL_NULL(sliver)
  -
  
positive.code: 	if(istype(core))
  		STOP_PROCESSING(SSobj, core)
  		icon_state = "core_container_sealed"
  		playsound(src, 'sound/items/Deconstruct.ogg', 60, 1)
  		if(ismob(loc))
  			to_chat(loc, "<span class='warning'>[src] is permanently sealed, [core]'s radiation is contained.</span>")
  
  
negative.code: /obj/item/weapon/hemostat/supermatter/afterattack(atom/O, mob/user, proximity)
  	if(!sliver)
  		return
  	if(ismovableatom(O) && O != sliver)
  		Consume(O)
  		to_chat(usr, "<span class='notice'>\The [sliver] is dusted along with \the [O]!</span>")
  		QDEL_NULL(sliver)
  
  /obj/item/weapon/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
  	if(sliver)
  