anchor.diff:  	to_chat(user, "<span class='cultitalic'>You flip through the black pages of the archives...</span>")
   
   	var/list/options = list("Zealot's Blindfold" = radial_blindfold, "Shuttle Curse" = radial_curse, "Veil Walker Set" = radial_veilwalker)
  -	choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
  +	var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
   
   	var/reward
   	switch(choice)
  
positive.code: 		animate(src, color = previouscolor, time = 8)
  		addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
  
  /obj/structure/destructible/cult/check_menu(mob/living/user)
  	if(!user || user.incapacitated() || !iscultist(user) || !anchored || cooldowntime > world.time)
  		return FALSE
  	return TRUE
  
negative.code: 	to_chat(user, "<span class='cultitalic'>You study the schematics etched into the altar...</span>")
  
  	var/list/options = list("Eldritch Whetstone" = radial_whetstone, "Construct Shell" = radial_shell, "Flask of Unholy Water" = radial_unholy_water)
  	var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
  
  	var/reward
  	switch(choice)
  