anchor.diff:  	on = !on
   	to_chat(user, "As you pull the starting cord dangling from [src], [on ? "it begins to whirr." : "the chain stops moving."]")
   	force = on ? force_on : initial(force)
  -	throwforce = on ? force_on : initial(force)
  +	throwforce = on ? force_on : force
   	icon_state = "chainsaw_[on ? "on" : "off"]"
   	var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
   	butchering.butchering_enabled = on
  
positive.code:  */
  /obj/item/twohanded
  	var/wielded = 0
  	var/force_unwielded = 0
  	var/force_wielded = 0
  	var/wieldsound = null
  	var/unwieldsound = null
  	var/slowdown_wielded = 0
  
negative.code: 		to_chat(user, "<span class='warning'>You don't have enough intact hands.</span>")
  		return
  	wielded = 1
  	if(!isnull(force_wielded))
  		force = force_wielded
  	name = "[name] (Wielded)"
  	update_icon()
  