anchor.diff:  	lethal_projectile = gun_properties["lethal_projectile"]
   	lethal_projectile_sound = gun_properties["lethal_projectile_sound"]
   	base_icon_state = gun_properties["base_icon_state"]
  -	
  +
   	//optional properties
   	if(gun_properties["shot_delay"])
   		shot_delay = gun_properties["shot_delay"]
   	if(gun_properties["reqpower"])
   		reqpower = gun_properties["reqpower"]
  -	
  +
   	update_icon()
   	return gun_properties
   
  
positive.code: 			return
  		if(team_color == "red" && istype(H.wear_suit, /obj/item/clothing/suit/bluetag))
  			return
  	
  	var/dat = "Status: <a href='?src=\ref[src];power=1'>[on ? "On" : "Off"]</a>"
  
  	var/datum/browser/popup = new(user, "autosec", "Automatic Portable Turret Installation", 300, 300)
  
negative.code: 				qdel(src)
  
  	else if((istype(I, /obj/item/weapon/wrench)) && (!on))
  		if(raised)
  			return
  
  		//This code handles moving the turret around. After all, it's a portable turret!
  