anchor.diff:  		asoundout = 'sound/magic/wand_teleport.ogg',
   		channel = TELEPORT_CHANNEL_MAGIC,
   	)
  +
  +#undef MIN_SIDES_ALERT
  
positive.code: 	desc = "A die with ten sides. Works better for d100 rolls than a golf ball."
  	icon_state = "d00"
  	sides = 10
  
  /obj/item/dice/d12
  	name = "d12"
  
negative.code: 
  	var/fake_result = roll(sides)//Daredevil isn't as good as he used to be
  	var/comment = ""
  	if(sides > MIN_SIDES_ALERT && result == 1)  // less comment spam
  		comment = "Ouch, bad luck."
  	if(sides == 20 && result == 20)
  		comment = "NAT 20!"  // maint wanted this hardcoded to nat20 don't blame me
  	update_appearance()
  	result = manipulate_result(result)
  	if(special_faces.len == sides)
  		comment = ""  // its not a number
  		result = special_faces[result]
  		if(!ISINTEGER(result))
  			comment = special_faces[result]  // should be a str now
  
  	if(user != null) //Dice was rolled in someone's hand
  		user.visible_message(span_notice("[user] throws [src]. It lands on [result]. [comment]"), \
  			span_notice("You throw [src]. It lands on [result]. [comment]"), \
  