anchor.diff:  	for (var/obj/item/stock_parts/manipulator/M in component_parts)
   		rating = M.rating
   	maxwater = tmp_capacity * 50 // Up to 300
  -	maxnutri = tmp_capacity * 5 // Up to 30
  +	maxnutri = (tmp_capacity * 5) + STATIC_NUTRIENT_CAPACITY // Up to 50 Maximum
  +	reagents.maximum_volume = maxnutri
  +	nutridrain = 1/rating
   
   /obj/machinery/hydroponics/constructable/examine(mob/user)
   	. = ..()
  
positive.code: 	circuit = /obj/item/circuitboard/machine/hydroponics
  	var/waterlevel = 100	//The amount of water in the tray (max 100)
  	var/maxwater = 100		//The maximum amount of water in the tray
  	var/nutrilevel = 10		//The amount of nutrient in the tray (max 10)
  	var/maxnutri = 10		//The maximum nutrient of water in the tray
  	var/pestlevel = 0		//The amount of pests in the tray (max 10)
  	var/weedlevel = 0		//The amount of weeds in the tray (max 10)
  
negative.code: 	var/rating = 1
  	var/unwrenchable = 1
  	var/recent_bee_visit = FALSE //Have we been visited by a bee recently, so bees dont overpollinate one plant
  	var/self_sufficiency_req = 20 //Required total dose to make a self-sufficient hydro tray. 1:1 with earthsblood.
  	var/self_sufficiency_progress = 0
  	var/self_sustaining = FALSE //If the tray generates nutrients and water on its own
  	// Here lies irrigation. You won't be missed, because you were never used.
  
  /obj/machinery/hydroponics/Initialize()
  	//Here lies "nutrilevel", killed by ArcaneMusic 20??-2019. Finally, we strive for a better future. Please use "reagents" instead
  	create_reagents(20)
  	reagents.add_reagent(/datum/reagent/plantnutriment/eznutriment, 10) //Half filled nutrient trays for dirt trays to have more to grow with in prison/lavaland.
  	. = ..()
  
  /obj/machinery/hydroponics/constructable
  	name = "hydroponics tray"
  