anchor.diff:  		health = 0
   		dead = 0
   
  -	nutrilevel =     max(0,min(nutrilevel,10))
  -	waterlevel =     max(0,min(waterlevel,100))
  +	nutrilevel =     max(0,min(nutrilevel,maxnutri))
  +	waterlevel =     max(0,min(waterlevel,maxwater))
   	pestlevel =      max(0,min(pestlevel,10))
   	weedlevel =      max(0,min(weedlevel,10))
   	toxins =         max(0,min(toxins,10))
  
positive.code: 	if(!Adjacent(user))
  		return
  
  	user << "Water: [round(waterlevel,0.1)]/100"
  	user << "Nutrient: [round(nutrilevel,0.1)]/10"
  
  	if(weedlevel >= 5)
  		user << "\The [src] is <span class='danger'>infested with weeds</span>!"
  
negative.code: 	if(istype(holding, /obj/item/weapon/tank))
  		usr << "\blue You eject [holding.name] from [src]."
  		holding.loc = loc
  		holding = null