anchor.diff:  							else if(table[y1][x1] < 0)	//If flagged, remove the flag
   								table[y1][x1] += 10
   				if(href_list["same_board"])	//Reset the board... kinda
  +					sameboard = TRUE
   					if(game_status != MINESWEEPER_GAME_PLAYING)
   						game_status = MINESWEEPER_GAME_PLAYING
   					if(table[y1][x1] >= 10)	//If revealed, become unrevealed!
  
positive.code: 	var/square6
  	var/square7
  	var/square8
  
  /obj/machinery/computer/arcade/minesweeper/Initialize()
  	squareflag = "[icon2html('yogstation/icons/arcade/minesweeper_tiles.dmi', world, "minesweeper_flag")]"
  
negative.code: 		game_status = MINESWEEPER_GAME_WON
  
  	if(game_status == MINESWEEPER_GAME_WON)
  		if(sameboard) //sucks to be you, you fucking cheater!
  			playsound(loc, 'yogstation/sound/arcade/minesweeper_winfail.ogg', 50, 0, extrarange = -3, falloff = 10)
  			say("You cleared the board of all mines, but you played the same board twice! Try again with a new board!")
  			prizevended = TRUE
  			web += "<font size='4'>You won, but you played the same board twice! Try again with a new board!<br><font size='3'>Want to play again?<br><b><a href='byond://?src=[REF(src)];Easy=1'><font color='#cc66ff'>Easy (9x9 board, 10 mines)</font></a><br><a href='byond://?src=[REF(src)];Intermediate=1'><font color='#cc66ff'>Intermediate (16x16 board, 40 mines)</font></a><br><a href='byond://?src=[REF(src)];Hard=1'><font color='#cc66ff'>Hard (16x30 board, 99 mines)</font></a><br><a href='byond://?src=[REF(src)];Custom=1'><font color='#cc66ff'>Custom</font></a></b><br><a href='byond://?src=[REF(src)];same_board=1'><font color='#cc66ff'>Play on the same board</font></a><br><a href='byond://?src=[REF(src)];Main_Menu=1'><font color='#cc66ff'>Return to Main Menu</font></a></b><br>"
  		if(rows < 10 || columns < 10)	//If less than easy difficulty
  			if(!prizevended)
  				playsound(loc, 'yogstation/sound/arcade/minesweeper_winfail.ogg', 50, 0, extrarange = -3, falloff = 10)
  