anchor.diff:  					//hearers()<<sound('stdoor.wav')
   					spawn()
   						if(T.icon_state != "open")
  +							T.bumpable = 0
   							src = null
   							T:lastopener = usr.key
   							flick("opening",T)
   							T.opacity=0
   							sleep(4)
  +							T.bumpable = 1
   							T.icon_state="open"
   							T.density=0
   							sleep(50)
  
positive.code: 					//	usr<<"<font color= #000099><b>Welcome back, [usr]."
  						//hearers()<<sound('stdoor.wav')
  						if(T.icon_state != "open")
  							flick("opening",T)
  							T.opacity=0
  							sleep(4)
  							T.icon_state="open"
  							T.density=0
  							sleep(20)
  
negative.code: 							sleep(4)
  							T.opacity=1
  							T.icon_state="closed"
  
  
  turf
  	var/lastopener
  