anchor.diff:  	font: normal 13px/100% Verdana, Tahoma, sans-serif;
   	border: solid 1px #E5E5E5;
   	padding:3px;
  +	margin: 4px;
   }
  -tr.file_white
  +tr.white
   {
   	background-color:#FAFAFA;
   	border: solid 1px #E5E5E5;
   }
  -tr.file_black
  +tr.black
   {
   	background-color:#DFDFDF;
   	border: solid 1px #E5E5E5;
   }
  -}</style></head><body><center><table align="center" class="file"><tr><td colspan="4"><center>Season 1</center></td></tr><tr><td colspan="4"><center><br>*Note: Ranks are based on your skill rating and not just amount of wins.<br></center></td></tr><tr><td>#</td><td>Name</td><td>Rank</td><td>Wins</td></tr>"}
  -
  -			var/html = ""
  +tr.grey
  +{
  +	background-color:#EFEFEF;
  +	border: solid 1px #EEEEEE;
  +}
  +}</style></head>"}
  +
  +			var/html = {"<body><center><table align="center" class="colored"><tr><td colspan="4"><center>Season 1</center></td></tr><tr><td colspan="4"><center><br>*Note: Ranks are based on your skill rating and not just amount of wins.<br></center></td></tr><tr><td>#</td><td>Name</td><td>Rank</td><td>Wins</td></tr>"}
   			var/rankNum = 1
   			var/isWhite = TRUE
   			for(var/i = skill_rating.len to 1 step -1)
  
positive.code: 				spawn()
  					countdown()
  			else
  				dispose()
  
  		death(mob/Player/p)
  
negative.code: {
  	background-color:#FAFAFA;
  	font-size:large;
  	margin: 0px;
  	padding:0px;
  	color:#404040;
  }
  table.colored
  {
  	background-color:#FAFAFA;
  	border-collapse: collapse;
  