anchor.diff:  		if(M.dna.check_mutation(HULK))
   			M << "<span class='warning'>You lack the grace to wield this!</span>"
   			return
  -	..()
  -	hitsound = 'sound/weapons/blade1.ogg'
  +	if(..())
  +		hitsound = 'sound/weapons/blade1.ogg'
  +		sharpness = IS_SHARP
   
   /obj/item/weapon/twohanded/dualsaber/unwield() //Specific unwield () to switch hitsounds.
  -	..()
  -	hitsound = "swing_hit"
  +	if(..())
  +		hitsound = "swing_hit"
  +		sharpness = IS_BLUNT
   
   /obj/item/weapon/twohanded/dualsaber/IsReflect()
   	if(wielded)
  
positive.code: 	O.name = "[name] - offhand"
  	O.desc = "Your second grip on the [name]"
  	user.put_in_inactive_hand(O)
  	return
  
  /obj/item/weapon/twohanded/mob_can_equip(mob/M, slot)
  	//Cannot equip wielded items.
  
negative.code: 	var/unwieldsound = 'sound/weapons/raise.ogg'
  
  /obj/item/weapon/twohanded/proc/unwield(mob/living/carbon/user)
  	if(!wielded || !user) return 0
  	wielded = 0
  	force = force_unwielded
  	var/sf = findtext(name," (Wielded)")
  