anchor.diff:  				playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
   				icon = 'icons/obj/flora/pinetrees.dmi'
   				icon_state = "tree_stump"
  -				density = FALSE
  +				density = 0
   				pixel_x = -16
   				name += " stump"
   				cut = TRUE
  
positive.code: 	name = "bush"
  	icon = 'icons/obj/flora/snowflora.dmi'
  	icon_state = "snowbush1"
  	anchored = TRUE
  
  /obj/structure/flora/bush/Initialize()
  	icon_state = "snowbush[rand(1, 6)]"
  
negative.code: 	desc = "A volcanic rock"
  	icon = 'icons/obj/flora/rocks.dmi'
  	resistance_flags = FIRE_PROOF
  	density = 1
  
  /obj/structure/flora/rock/Initialize()
  	. = ..()
  	icon_state = "[icon_state][rand(1,3)]"
  
  /obj/structure/flora/rock/pile
  