anchor.diff:  // called from mob/living/carbon/human/Crossed()
   // when mulebot is in the same loc
   /mob/living/simple_animal/bot/mulebot/proc/RunOver(mob/living/carbon/human/H)
  -	if(paicard && client)
  -		return
  -
   	add_logs(src, H, "run over", null, "(DAMTYPE: [uppertext(BRUTE)])")
   	H.visible_message("<span class='danger'>[src] drives over [H]!</span>", \
   					"<span class='userdanger'>[src] drives over you!<span>")
  
positive.code: 	density = 1
  	anchored = 1
  	animate_movement=1
  	health = 150
  	maxHealth = 150
  	damage_coeff = list(BRUTE = 0.5, BURN = 0.7, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
  	a_intent = "harm" //No swapping
  	buckle_lying = 0
  
negative.code: 			if(istype(M,/mob/living/silicon/robot))
  				visible_message("<span class='danger'>[src] bumps into [M]!</span>")
  			else
  				add_logs(src, M, "knocked down")
  				visible_message("<span class='danger'>[src] knocks over [M]!</span>")
  				M.stop_pulling()
  