anchor.diff:  			return
   
   		src.created_name = t
  +
  +/obj/item/weapon/farmbot_arm_assembly/attack_hand(mob/user as mob)
  +	return //it's a converted watertank, no you cannot pick it up and put it in your backpack
  
positive.code: 			S.tank = wTank
  		S.loc = get_turf(src)
  		S.name = src.created_name
  		del(W)
  		del(src)
  
  
negative.code: 	var/obj/item/weapon/farmbot_arm_assembly/A = new /obj/item/weapon/farmbot_arm_assembly
  
  	A.loc = src.loc
  	user << "You add the robot arm to the [src]"
  	src.loc = A //Place the water tank into the assembly, it will be needed for the finished bot
  	user.u_equip(S)
  	del(S)
  
  /obj/item/weapon/farmbot_arm_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob)
  