anchor.diff:   * TABLE CLIMBING
    */
   
  -/obj/structure/table/MouseDrop_T(mob/target, mob/living/carbon/human/user)
  -	if(istype(target) && user == target && istype(user))
  -		if(user.canmove)
  -			climb_table(user)
   
   /obj/structure/table/proc/climb_table(mob/user)
   	src.add_fingerprint(user)
  
positive.code: 	..()
  	if(severity == 3)
  		if(prob(25))
  			density = 0
  
  /obj/structure/table/blob_act()
  	if(prob(75))
  		table_destroy(1)
  		qdel(src)
  		return
  
  /obj/structure/table/attack_alien(mob/living/user)
  
negative.code: 
  /obj/structure/rack/attackby(obj/item/weapon/W as obj, mob/user as mob)
  	if (istype(W, /obj/item/weapon/wrench))
  		playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
  		rack_destroy()
  		return
  
  	if(isrobot(user))
  