anchor.diff:  		var/mob/living/carbon/human/H = user
   		H.set_species(/datum/species/skeleton)
   
  -	phomeme = "sans"
  -	toy_talk(user, "You feel like you're going to have a bad time.")
  +	toy_talk(user, "RATTLE ME BONES")
   
   	user.Stun(5)
   	sleep(20)
  
positive.code: 	return list(pick(papyrus_messages + sans_messages + regular_messages))
  
  /obj/item/toy/talking/skeleton/toy_talk(user, message)
  	// change spans dynamically depending on the message
  	// If message isn't in the defined lists, just use whatever was set last
  	if(sans_messages.Find(message))
  		phomeme = "sans"
  	if(papyrus_messages.Find(message))
  		phomeme = "papyrus"
  	if(regular_messages.Find(message))
  		phomeme = pick("sans", "papyrus")
  
  	span = "danger [phomeme]"
  	..()
  
negative.code: 	attack_verb = list("boned", "dunked on", "worked down to the bone")
  	chattering = TRUE
  
  	var/list/regular_messages = list(
  		"Why was the skeleton such a bad liar? \
  			Because you can see right through him!",
  