anchor.diff:  	shuttle_id = "[port_id]_[suffix]"
   	mappath = "[prefix][shuttle_id].dmm"
   	. = ..()
  +
  +/datum/map_template/shuttle/preload_size(path, cache)
  +	. = ..(path, TRUE) // Done this way because we still want to know if someone actualy wanted to cache the map
  +	if(!cached_map)
  +		return
  +
  +	var/key
  +	var/list/models = cached_map.grid_models
  +	for(key in models)
  +		if(findtext(models[key], "[/obj/docking_port/mobile]")) // Yay compile time checks
  +			break // This works by assuming there will ever only be one mobile dock in a template at most
  +	
  +	var/datum/grid_set/gset
  +	for(var/i in cached_map.gridSets)
  +		gset = i
  +		var/ycrd = gset.ycrd
  +		for(var/line in gset.gridLines)
  +			if(key != line)
  +				ycrd--
  +				continue
  +			port_x_offset = gset.xcrd
  +			port_y_offset = ycrd
  +			break
  +
  +	if(!cache)
  +		cached_map = null
   
   /datum/map_template/shuttle/load(turf/T, centered, register=TRUE)
   	. = ..()
  
positive.code: 	var/credit_cost = INFINITY
  	var/can_be_bought = TRUE
  
  
  /datum/map_template/shuttle/proc/prerequisites_met()
  	return TRUE
  
negative.code: 			continue
  		place.baseturfs.Insert(3, /turf/baseturf_skipover/shuttle)
  
  		for(var/obj/docking_port/mobile/port in place)
  			if(register)
  				port.register()
  			if(isnull(port_x_offset))
  				return
  			switch(port.dir) // Yeah this looks a little ugly but mappers had to do this in their head before
  				if(NORTH)
  					port.width = width
  					port.height = height
  					port.dwidth = port_x_offset - 1
  					port.dheight = port_y_offset - 1
  				if(EAST)
  					port.width = height
  					port.height = width
  					port.dwidth = height - port_y_offset
  					port.dheight = port_x_offset - 1
  				if(SOUTH)
  					port.width = width
  					port.height = height
  					port.dwidth = width - port_x_offset
  					port.dheight = height - port_y_offset
  				if(WEST)
  					port.width = height
  					port.height = width
  					port.dwidth = port_y_offset - 1
  					port.dheight = width - port_x_offset
  
  		for(var/obj/structure/closet/closet in place)
  			if(closet.anchorable)
  