anchor.diff:  	var/playercount = 0
   	..()
   	if(!max_mages)
  -		for(var/mob/living/player in mob_list)
  -			if (player.client && player.stat != 2)
  -				playercount += 1
  -			max_mages = round(playercount / 5)
  +		max_mages = round(num_players() / 5)
   
   /datum/game_mode/wizard/raginmages/greet_wizard(var/datum/mind/wizard, var/you_are=1)
   	if (you_are)
  
positive.code: 			continue
  		if(istype(wizard.current,/mob/living/carbon/brain))
  			continue
  		if(wizard.current.stat==2)
  			continue
  		if(wizard.current.stat==1)
  			if(wizard.current.health < 0)
  				wizard.current << "<font size='4'>The Space Wizard Federation is upset with your performance and have terminated your employment.</font>"
  				wizard.current.stat = 2
  
negative.code: 			time_checked = world.time
  			make_more_mages()
  	else
  		if(mages_made >= max_mages)
  			finished = 1
  			return 1
  		else
  