anchor.diff:  		antiSummon    = TRUE
   		antiMask      = TRUE
   		antiCloak     = TRUE
  +		antiPotion    = TRUE
   	hogwarts
   		antiMask      = TRUE
   
  
positive.code: 		owner.passives |= passive
  		owner.monsterDmg += monsterDmg
  		owner.monsterDef += monsterDef
  		return WORN
  
  obj/items/food
  
negative.code: 				var/obj/items/wearable/invisibility_cloak/Cloak = locate() in p.Lwearing
  				if(Cloak) Cloak.Equip(p,1)
  
  			if(antiPotion && p.LStatusEffects)
  				var/StatusEffect/Potions/pot = locate() in p.LStatusEffects
  				if(pot)
  					pot.Deactivate()
  