anchor.diff:  		if(M == src.summoner || (M in dead_mob_list))
   			M << "<span class='boldannounce'><i>[src]:</i> [input]</span>"
   	src << "<span class='boldannounce'><i>[src]:</i> [input]</span>"
  -	log_say("[src.real_name]/[src.key] : [text]")
  +	log_say("[src.real_name]/[src.key] : [input]")
   
   /mob/living/proc/guardian_comm()
   	set name = "Communicate"
  
positive.code: /mob/living/simple_animal/hostile/guardian/ex_act(severity, target)
  	switch (severity)
  		if (1)
  			if(src.summoner)
  				src.summoner << "<span class='danger'><B>Your [src.name] was blown up!</span></B>"
  				src.summoner.gib()
  			gib()
  			return
  		if (2)
  
negative.code: 		if(3)
  			adjustBruteLoss(30)
  
  /mob/living/simple_animal/hostile/guardian/gib()
  	if(summoner)
  		src.summoner << "<span class='danger'><B>Your [src.name] was blown up!</span></B>"
  		src.summoner.gib()
  	ghostize()
  	qdel(src)
  
  //Manifest, Recall, Communicate
  
  