anchor.diff:  	icon_state = "4"
   	color = rgb(200, 0, 0)
   	req_cultists = 3
  +	construct_invoke = 0
   
   /obj/effect/rune/blood_boil/invoke(var/list/invokers)
   	..()
  
positive.code: 		invoke(invokers)
  	else
  		fail_invoke(user)
  
  /obj/effect/rune/proc/talismanhide() //for talisman of revealing/hiding
  	visible_message("<span class='danger'>[src] fades away.</span>")
  
negative.code: 	cultist_desc = "manifests a spirit as a servant of the Geometer. The invoker must not move from atop the rune, and will take damage for each summoned spirit."
  	invocation = "Gal'h'rfikk harfrandid mud'gib!" //how the fuck do you pronounce this
  	icon_state = "6"
  	construct_invoke = 0
  	color = rgb(200, 0, 0)
  
  /obj/effect/rune/manifest/New(loc)
  