anchor.diff:  	idle_power_usage = 10
   	active_power_usage = 500
   
  -/obj/machinery/fermentary/process()
  +/obj/machinery/fermenter/process()
   	if(error)
   		return
   
  
positive.code: 	var/busy = 0
  	var/progress = 0
  	var/error = 0
  	name = "\improper Fermentary"
  	desc = "It is a machine that ferments produce into alcoholic drinks."
  	icon_state = "autolathe"
  	density = 1
  
negative.code: /obj/machinery/still/attack_hand(var/mob/user as mob)
  	for(var/obj/item/weapon/reagent_containers/food/F in output)
  		F.loc = src.loc
  		output -= F
  
  
  
  
  // IV. The squeezer is intended to destroy inserted food items, but return some of the reagents they contain.
  
  /obj/machinery/squeezer
  	var/list/obj/item/weapon/reagent_containers/food/input = list()
  	var/obj/item/weapon/reagent_containers/food/squeezed_item
  	var/water_level = 0
  	var/busy = 0
  	var/progress = 0
  	var/error = 0
  	name = "\improper Squeezer"
  	desc = "It is a machine that squeezes extracts from produce."
  	icon_state = "autolathe"
  	density = 1
  	anchored = 1
  	use_power = 1
  	idle_power_usage = 10
  	active_power_usage = 500
  
  
  
  
  
  // V. The centrifuge spins inserted food items. It is intended to squeeze out the reagents that are common food catalysts (enzymes currently)
  
  /obj/machinery/centrifuge
  	var/list/obj/item/weapon/reagent_containers/food/input = list()
  	var/list/obj/item/weapon/reagent_containers/food/output = list()
  	var/obj/item/weapon/reagent_containers/food/spinning_item
  	var/busy = 0
  	var/progress = 0
  	var/error = 0
  	var/enzymes = 0
  	var/water = 0
  	name = "\improper Centrifuge"
  	desc = "It is a machine that spins produce."
  	icon_state = "autolathe"
  	density = 1
  	anchored = 1
  	use_power = 1
  	idle_power_usage = 10
  	active_power_usage = 10000
  
  /obj/machinery/centrifuge/process()
  	if(error)
  		return
  
  	if(!busy)
  		use_power = 1
  		if(input.len)
  			spinning_item = input[1]
  			input -= spinning_item
  			progress = 0
  			busy = 1
  			use_power = 2
  		return
  
  	progress++
  	if(progress < 10)	//Edit this value to make milling faster or slower
  		return	//Not done yet.
  
  	var/transfer_enzymes = spinning_item.reagents.get_reagent_amount("enzyme")
  
  	if(transfer_enzymes)
  		enzymes += transfer_enzymes
  		spinning_item.reagents.remove_reagent("enzyme",transfer_enzymes)
  
  	output += spinning_item
  	busy = 0
  
  /obj/machinery/centrifuge/attackby(var/obj/item/weapon/W as obj, mob/user as mob)
  	if(istype(W,/obj/item/weapon/reagent_containers/food))
  		user.u_equip(W)
  		W.loc = src
  		input += W
  	else
  		..()
  
  /obj/machinery/centrifuge/attack_hand(var/mob/user as mob)
  	for(var/obj/item/weapon/reagent_containers/food/F in output)
  		F.loc = src.loc
  		output -= F
  	while(enzymes >= 50)
  		enzymes -= 50
  		new/obj/item/weapon/reagent_containers/food/condiment/enzyme(src.loc)
  
  	// /obj/item/weapon/reagent_containers/food/condiment/enzyme
  
  
  