anchor.diff:  		if(!disassembled)
   			resistance_flags |= INDESTRUCTIBLE
   			countdown.stop()
  -			visible_message("<span class='userdanger'>The [src] begins to pulse uncontrollably... you might want to run!</span>")
  +			visible_message("<span class='userdanger'>[src] begins to pulse uncontrollably... you might want to run!</span>")
   			send_to_playing_players(sound('sound/effects/clockcult_gateway_disrupted.ogg', 0, channel = 8, volume = 50))
   			make_glow()
   			glow.icon_state = "clockwork_gateway_disrupted"
  
positive.code: 			first_sound_played = TRUE
  		make_glow()
  		glow.icon_state = "clockwork_gateway_components"
  		for(var/i in required_components)
  			if(required_components[i] && clockwork_component_cache[i])
  				required_components[i]--
  				clockwork_component_cache[i]--
  		if(still_needs_components())
  			return
  	for(var/obj/O in orange(1, src))
  
negative.code: //The gateway to Reebe, from which Ratvar emerges.
  /obj/structure/destructible/clockwork/massive/celestial_gateway
  	name = "gateway to the Celestial Derelict"
  	desc = "A massive, thrumming rip in spacetime."
  	clockwork_desc = "A portal to the Celestial Derelict. Massive and intimidating, it is the only thing that can both transport Ratvar and withstand the massive amount of energy he emits."
  	obj_integrity = 500
  