anchor.diff:  
   	equip_roman_skeleton(M)
   
  -	desc = "A shard capable of resurrecting humans as skeleton thralls[unlimited ? "." : ", [spooky_scaries.len]/3 active thralls."]"
  +	desc = "A shard capable of resurrecting humans as skeleton thralls[unlimited ? "." : ", [spooky_scaries.len]/[max_spookies]."]"
   
   /obj/item/device/necromantic_stone/proc/check_spooky()
   	if(unlimited) //no point, the list isn't used.
  
positive.code: 	item_state = "electronic"
  	origin_tech = "bluespace=4;materials=4"
  	w_class = 1
  	var/list/spooky_scaries = list()
  	var/unlimited = 0
  
  
negative.code: //Lesser Necromantic Stone - basically a nerfed necro stone that can handle only one soul and cannot be used to farm claymores, intended for necropolis chests.
  /obj/item/device/necromantic_stone/lesser
  	name = "lesser necromantic stone"
  	max_spookies = 1
  
  
  /obj/item/device/necromantic_stone/proc/equip_roman_skeleton_lesser(mob/living/carbon/human/H)
  	for(var/obj/item/I in H)
  