anchor.diff:  	icon_state = "monkeycubebox"
   	storage_slots = 7
   	can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/monkeycube)
  +	illustration = null
   
   /obj/item/weapon/storage/box/monkeycubes/New()
   	..()
  
positive.code: 	name = "box of rubber shots"
  	desc = "A box full of rubber shots, designed for riot shotguns."
  	icon_state = "rubbershot_box"
  
  /obj/item/weapon/storage/box/rubbershot/New()
  	..()
  
negative.code: 	name = "box of lethal shotgun shots"
  	desc = "A box full of lethal shots, designed for riot shotguns."
  	icon_state = "lethalshot_box"
  	illustration = null
  
  /obj/item/weapon/storage/box/lethalshot/New()
  	..()
  