anchor.diff:  					if(declare_arrests)
   						var/area/location = get_area(src)
   						speak("[arrest_type ? "Detaining" : "Arresting"] level [threatlevel] scumbag <b>[target]</b> in [location].",radio_frequency, radio_name)
  -					target.visible_message("<span class='danger'>[target] has been stunned by [src]!</span>",\
  -											"<span class='userdanger'>[target] has been stunned by [src]!</span>")
  +					target.visible_message("<span class='danger'>[target] has been [harmbaton ? "beaten" : "stunned"] by [src]!</span>",\
  +											"<span class='userdanger'>[target] has been [harmbaton ? "beaten" : "unlocked"] by [src]!</span>")
   
   					mode = BOT_PREP_ARREST
   					anchored = 1
  
positive.code: 					if(istype(M, /mob/living/carbon/human))
  						if( M.stuttering < 5 && !(M_HULK in M.mutations) )
  							M.stuttering = 5
  						M.Stun(5)
  						M.Weaken(5)
  					else
  
negative.code: 	var/weaponscheck = 1 //If true, arrest people for weapons if they lack access
  	var/check_records = 1 //Does it check security records?
  	var/arrest_type = 0 //If true, don't handcuff
  	var/harmbaton = 0
  	radio_frequency = SEC_FREQ //Security channel
  	radio_name = "Security"
  	bot_type = SEC_BOT
  