anchor.diff:  				del src
   
   			dir = pick(cardinal)
  -			//sd_SetLuminosity(3,2,0)
  +			SetLuminosity(3)
   			firelevel = fl
   			air_master.active_hotspots.Add(src)
   
  +
   		Del()
   			if (istype(loc, /turf/simulated))
  -				//sd_SetLuminosity(0)
  +				SetLuminosity(0)
   
   				loc = null
   			air_master.active_hotspots.Remove(src)
   
   			..()
  +
   
   
   turf/simulated/var/fire_protection = 0 //Protects newly extinguished tiles from being overrun again.
  
positive.code: 		legs_exposure = 1
  		arms_exposure = 1
  
  	//Get heat transfer coefficients for clothing.
  
  	for(var/obj/item/clothing/C in src)
  		if(l_hand == C || r_hand == C)
  			continue
  
negative.code: turf/simulated/apply_fire_protection()
  	fire_protection = world.time
  
  
  datum/gas_mixture/proc/zburn(obj/effect/decal/cleanable/liquid_fuel/liquid,force_burn)
  	var/value = 0
  	
  	if((temperature > PLASMA_MINIMUM_BURN_TEMPERATURE || force_burn) && check_combustability(liquid) )
  		var/total_fuel = 0 
  		var/datum/gas/volatile_fuel/fuel = locate() in trace_gases
  
  		total_fuel += toxins
  		
  		if(fuel)
  		//Volatile Fuel
  			total_fuel += fuel.moles
  
  		if(liquid)
  		//Liquid Fuel
  