anchor.diff:  		janitor.cell.charge -= 20
   		var/refill = src.reagents.get_master_reagent_id()
   		spawn(600)
  -			src.reagents.add_reagent(refill, 10)
  +			src.reagents.add_reagent(refill, 45)
   	return
   
   
  
positive.code: 	R.my_atom = src
  	R.add_reagent("condensedcapsaicin", 45)
  
  
  /obj/item/weapon/pepperspray/attack(mob/living/carbon/human/M as mob, mob/user as mob)
  	return
  
  
  /obj/item/weapon/pepperspray/afterattack(atom/A as mob|obj, mob/user as mob)
  	if (istype(A, /obj/item/weapon/storage ))
  		return
  	if (istype(A, /obj/effect/proc_holder/spell ))
  
negative.code: 			if(!D) continue
  
  			// Spreads the sprays a little bit
  			var/turf/my_target = get_turf(A) //pick(the_targets)
  			//the_targets -= my_target
  
  			var/list/affected = new()	// BubbleWrap
  			for(var/j=1, j<=rand(6,8), j++)
  				step_towards(D, my_target)
  				D.reagents.reaction(get_turf(D))
  				for(var/atom/t in get_turf(D))
  					if ( !(t in affected) )	// Only spray each person once, removes chat spam
  						D.reagents.reaction(t)
  						affected += t
  				sleep(2)
  			del(D)
  	sleep(1)
  