anchor.diff:  #define HEALIUM_TRANSMIT_MODIFIER 2.4
   #define PLUONIUM_TRANSMIT_MODIFIER 15
   
  -#define BZ_RADIOACTIVITY_MODIFIER 5 //Improves the effect of transmit modifiers
  -
  -#define N2O_HEAT_RESISTANCE 6          //Higher == Gas makes the crystal more resistant against heat damage.
  +/// How much extra radioactivity to emit
  +#define BZ_RADIOACTIVITY_MODIFIER 5 // Up to 500% rads
  +
  +/// Higher == Gas makes the crystal more resistant against heat damage.
  +#define N2O_HEAT_RESISTANCE 6
   #define PLUOXIUM_HEAT_RESISTANCE 12
   #define HYDROGEN_HEAT_RESISTANCE 2 // just a bit of heat resistance to spice it up
   #define PLUONIUM_HEAT_RESISTANCE 5
  
positive.code: 		return
  
  	//Ok, get the air from the turf
  	var/datum/gas_mixture/env = T.return_air()
  
  	var/datum/gas_mixture/removed
  
  	if(produces_gas)
  
negative.code: /obj/machinery/power/supermatter_crystal/shard
  	name = "supermatter shard"
  	desc = "A strangely translucent and iridescent crystal that looks like it used to be part of a larger structure."
  	icon_state = "darkmatter_shard"
  	anchored = FALSE
  	gasefficency = 0.125
  