anchor.diff:  	var/turf/T = loc
   	if(level==1)
   		hide(T.intact)
  +		
  +/obj/structure/shuttle/beforeShuttleMove(turf/newT, rotation, move_mode)
  +	. = ..()
  +	. |= MOVE_CONTENTS
  +
   
   /************************************Misc move procs************************************/
   
  
positive.code: 	SSair.add_to_active(src, TRUE)
  	SSair.add_to_active(oldT, TRUE)
  
  /************************************Machinery move procs************************************/
  
  /obj/machinery/door/airlock/beforeShuttleMove(turf/newT, rotation)
  	. = ..()
  	shuttledocked = 0
  	for(var/obj/machinery/door/airlock/A in range(1, src))
  
negative.code: 
  /obj/effect/abstract/proximity_checker/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, old_dock)
  	//timer so it only happens once
  	addtimer(CALLBACK(monitor, /datum/proximity_monitor/proc/SetRange, monitor.current_range, TRUE), 0, TIMER_UNIQUE)