anchor.diff:  	desc = "A helmet made from durathread and leather."
   	icon_state = "durathread"
   	item_state = "durathread"
  -	armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
  +	resistance_flags = FLAMMABLE
  +	armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 40, "acid" = 50)
   	strip_delay = 60
   
   /obj/item/clothing/head/helmet/rus_helmet
  
positive.code: 	desc = "An intimidating tribal helmet, it doesn't look very comfortable."
  	flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
  	flags_cover = HEADCOVERSEYES
  	armor = list("melee" = 25, "bullet" = 25, "laser" = 25, "energy" = 10, "bomb" = 10, "bio" = 5, "rad" = 20, "fire" = 40, "acid" = 20)
  	icon_state = "skull"
  	item_state = "skull"
  	strip_delay = 100
  
negative.code: 	flags_inv = HIDEEARS|HIDEHAIR
  	icon_state = "thunderdome"
  	item_state = "thunderdome"
  	armor = list("melee" = 80, "bullet" = 80, "laser" = 50, "energy" = 50, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 90)
  	cold_protection = HEAD
  	min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
  	heat_protection = HEAD
  