anchor.diff:  	return
   
   /obj/spacepod/proc/moved_inside(var/mob/living/carbon/human/H as mob)
  +	var/fukkendisk = usr.GetTypeInAllContents(/obj/item/weapon/disk/nuclear)
  +	if(fukkendisk)
  +		usr << "\red <B>The nuke-disk locks the door as you try to get in. You evil person.</b>"
  +		return
  +
   	if(H && H.client && H in range(1))
   		if(src.occupant)
   			H.reset_view(src)
  
positive.code: 
  /obj/spacepod/MouseDrop_T(mob/M as mob, mob/user as mob)
  	if(M != user)
  		user << "<span class='notice'>You start putting [M.name] into the pod's second seat.</span>"
  		if(enter_after(40,usr))
  			moved_other_inside(M)
  		else
  			usr << "You stop moving [M.name] into the spacepod."
  	else
  		move_inside(M, user)
  
  
negative.code: 			if(usr != src.occupant2)
  				return
  			else
  				inertia_dir = 0 // engage reverse thruster and power down pod
  				src.occupant2.loc = src.loc
  				src.occupant2 = null
  				usr << "<span class='notice'>You climb out of the pod</span>"
  
  		else
  			return
  	else
  