anchor.diff:  	var/making_mage = 0
   	var/mages_made = 1
   	var/time_checked = 0
  +	var/bullshit_mode = 0 // requested by hornygranny
   
   /datum/game_mode/wizard/announce()
   	world << "<B>The current game mode is - Ragin' Mages!</B>"
  
positive.code: 				max_mages = 20
  			if(max_mages < 1)
  				max_mages = 1
  /datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1)
  	if (you_are)
  		wizard.current << "<B>You are the Space Wizard!</B>"
  
negative.code: /datum/game_mode/wizard/raginmages/post_setup()
  	..()
  	var/playercount = 0
  	if(!max_mages && !bullshit_mode)
  		for(var/mob/living/player in mob_list)
  			if(player.client && player.stat != 2)
  				playercount += 1
  