anchor.diff:  	throwforce = 20
   	throw_speed = 4
   	attack_verb = list("gored")
  +	var/clonechance = 50
  +	var/clonedamage = 12
  +	var/clonespeed = 0.5
   
   /obj/item/twohanded/spear/grey_tide/afterattack(atom/movable/AM, mob/living/user, proximity)
   	. = ..()
  
positive.code: 		var/mob/living/L = AM
  		if(istype (L, /mob/living/simple_animal/hostile/illusion))
  			return
  		if(!L.stat && prob(50))
  			var/mob/living/simple_animal/hostile/illusion/M = new(user.loc)
  			M.faction = user.faction.Copy()
  			M.Copy_Parent(user, 100, user.health/2.5, 12, 30)
  			M.GiveTarget(L)
  
  
negative.code: 		var/client/C = user.client
  		C.change_view(CONFIG_GET(string/default_view))
  		user.client.pixel_x = 0
  		user.client.pixel_y = 0
  