anchor.diff:  			return
   		resumed = 0
   		currentpart = equalize_enabled ? SSAIR_EQUALIZE : SSAIR_EXCITEDGROUPS
  -
  +	// Monstermos and/or Putnamos--making large pressure deltas move faster
   	if(currentpart == SSAIR_EQUALIZE)
   		timer = TICK_USAGE_REAL
   		process_turf_equalize(resumed)
  
positive.code: 			return
  		resumed = 0
  		currentpart = SSAIR_ATMOSMACHINERY
  
  	if(currentpart == SSAIR_ATMOSMACHINERY)
  		timer = TICK_USAGE_REAL
  		process_atmos_machinery(resumed)
  
negative.code: 			return
  		resumed = 0
  		currentpart = heat_enabled ? SSAIR_TURF_CONDUCTION : SSAIR_ACTIVETURFS
  	// Heat -- slow and of questionable usefulness. Off by default for this reason. Pretty cool, though.
  	if(currentpart == SSAIR_TURF_CONDUCTION)
  		timer = TICK_USAGE_REAL
  		if(process_turf_heat(MC_TICK_REMAINING_MS))
  