anchor.diff:  /obj/item/weapon/twohanded/required/ctf/attack_hand(mob/living/user)
   	if (!user)
   		return
  -	if(user.faction == team)
  +	if(team in user.faction)
   		user << "You can't move your own flag!"
   		return
   	if(loc == user)
  
positive.code: 	var/mob/living/carbon/human/M = new/mob/living/carbon/human(get_turf(src))
  	new_team_member.prefs.copy_to(M)
  	M.key = new_team_member.key
  	M.faction = team
  	M.equipOutfit(ctf_gear)
  
  /obj/machinery/capture_the_flag/attackby(obj/item/I, mob/user, params)
  
negative.code: /obj/machinery/control_point/proc/capture(mob/user)
  	if(do_after(user, 30, target = src))
  		for(var/obj/machinery/capture_the_flag/CTF in machines)
  			if(CTF.ctf_enabled && user.ckey in CTF.team_members)
  				controlling = CTF
  				icon_state = "dominator-[CTF.team]"
  				break