anchor.diff:  		if(!QDELETED(target))
   			location = get_turf(target)
   			target.cut_overlay(plastic_overlay, TRUE)
  -			target.ex_act(2, target)
  +			if(!ismob(target) || full_damage_on_mobs)
  +				target.ex_act(2, target)
   	else
   		location = get_turf(src)
   	if(location)
  
positive.code: 		if(!QDELETED(target))
  			location = get_turf(target)
  			target.cut_overlay(plastic_overlay, TRUE)
  			target.ex_act(2, target)
  	else
  		location = get_turf(src)
  	if(location)
  
negative.code: 	gender = PLURAL
  	var/timer = 10
  	var/open_panel = 0
  	can_attach_mob = TRUE
  
  /obj/item/grenade/plastic/c4/New()
  	wires = new /datum/wires/explosive/c4(src)
  