anchor.diff:  	for(var/area/RA in A.related)
   		RA.name = str
   	usr << "<span class='notice'>You rename the '[prevname]' to '[str]'.</span>"
  +
  +	message_admins("[key_name_admin(usr)]<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) renamed the '[prevname]' to '[str]'. ([loc.x],[loc.y],[loc.z])")
  +	log_game("[key_name(usr)] renamed the '[prevname]' to '[str]'.")
  +
   	interact()
   	return
   
  
positive.code: 			return AREA_SPECIAL
  	return AREA_STATION
  
  
  /obj/item/areaeditor/proc/create_area()
  	var/res = detect_room(get_turf(usr))
  	if(!istype(res,/list))
  
negative.code: 
  	A.addSorted()
  
  	message_admins("[key_name_admin(usr)]<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) created new area '[A.name]'. ([loc.x],[loc.y],[loc.z])")
  	log_game("[key_name(usr)] created new area [A.name]'.")
  
  	interact()
  	return 1
  
  