anchor.diff: -<<<<<<< HEAD
  -/*
  -	Used with the various stat variables (mob, machines)
  -*/
  -
  -//mob/var/stat things
  -#define CONSCIOUS	0
  -#define SOFT_CRIT	1
  -#define UNCONSCIOUS	2
  -#define DEAD		3
  -
  -//mob disabilities stat
  -
  -#define BLIND 		1
  -#define MUTE		2
  -#define DEAF		4
  -#define NEARSIGHT	8
  -#define FAT			32
  -#define HUSK		64
  -#define NOCLONE		128
  -#define CLUMSY		256
  -
  -// bitflags for machine stat variable
  -#define BROKEN		1
  -#define NOPOWER		2
  -#define MAINT		4			// under maintaince
  -#define EMPED		8		// temporary broken by EMP pulse
  -
  -//ai power requirement defines
  -#define POWER_REQ_NONE 0
  -#define POWER_REQ_ALL 1
  -#define POWER_REQ_CLOCKCULT 2
  -=======
   /*
   	Used with the various stat variables (mob, machines)
   */
  
positive.code: #define HUSK		64
  #define NOCLONE		128
  #define CLUMSY		256
  #define DUMB        512
  #define MONKEYLIKE  1024 //sets IsAdvancedToolUser to FALSE
  
  // bitflags for machine stat variable
  #define BROKEN		1
  
negative.code: #define POWER_REQ_NONE 0
  #define POWER_REQ_ALL 1
  #define POWER_REQ_CLOCKCULT 2
  