anchor.diff:  	scan_desc = "criminal mind"
   	gain_text = "<span class='warning'>Justice is coming for you.</span>"
   	lose_text = "<span class='notice'>You were absolved for your crimes.</span>"
  +<<<<<<< HEAD
  +=======
  +	clonable = FALSE
  +	random_gain = FALSE
  +>>>>>>> 020f51dc08... Makes beepsky smash less real (#44591)
   	var/obj/effect/hallucination/simple/securitron/beepsky
   
   /datum/brain_trauma/special/beepsky/on_gain()
  
positive.code: 	..()
  
  /datum/brain_trauma/special/beepsky/on_life()
  	if(get_dist(owner, beepsky) >= 10 && prob(20))
  		QDEL_NULL(beepsky)
  		create_securitron()
  	if(owner.stat != CONSCIOUS)
  		if(prob(20))
  			playsound(owner, 'sound/voice/beepsky/iamthelaw.ogg', 50)
  		return
  	if(QDELETED(beepsky) || !beepsky.loc || beepsky.z != owner.z)
  		QDEL_NULL(beepsky)
  		create_securitron()
  	if(get_dist(owner, beepsky) <= 1)
  		playsound(owner, 'sound/weapons/egloves.ogg', 50)
  		owner.visible_message("<span class='warning'>[owner] tries to fight the law.</span>", "<span class='userdanger'>You feel the fist of the LAW.</span>")
  		owner.take_bodypart_damage(0,0,rand(30, 50))
  		QDEL_NULL(beepsky)
  		create_securitron()
  	if(prob(20) && get_dist(owner, beepsky) <= 8)
  		playsound(owner, 'sound/voice/beepsky/criminal.ogg', 40)
  	..()
  
  /obj/effect/hallucination/simple/securitron
  
negative.code: 	if(prob(60))
  		forceMove(get_step_towards(src, victim))
  		if(prob(5))
  			to_chat(victim, "<span class='name'>[name]</span> exclaims, \"<span class='robotic'>Level 10 infraction alert!\"</span>")
  
  /obj/effect/hallucination/simple/securitron/Destroy()
  	STOP_PROCESSING(SSfastprocess,src)
  