anchor.diff:  	precision = 1
   	cooling_power = 5
   	w_class = WEIGHT_CLASS_HUGE
  -	flags_1 = NODROP_1 //Necessary to ensure that the nozzle and tank never separate
   	var/obj/item/watertank/tank
   	var/nozzle_mode = 0
   	var/metal_synthesis_cooldown = 0
  
positive.code: 	amount_per_transfer_from_this = 50
  	possible_transfer_amounts = list(25,50,100)
  	volume = 500
  	flags_1 = NODROP_1 | NOBLUDGEON_1
  	container_type = OPENCONTAINER_1
  	slot_flags = 0
  
  
negative.code: 	else
  		return ..()
  
  /obj/item/watertank/dropped(mob/user)
  	..()
  	remove_noz()
  
  // This mister item is intended as an extension of the watertank and always attached to it.
  // Therefore, it's designed to be "locked" to the player's hands or extended back onto
  // the watertank backpack. Allowing it to be placed elsewhere or created without a parent
  