anchor.diff:  		user << "<span class='danger'>You can't fit in \the [src], it's full!</span>"
   
   /obj/spacepod/proc
  -	__SANITY_CHECK_FUCKING_OCCUPANT_VARS()	// /obj/spacepod/proc/__SANITY_CHECK_FUCKING_OCCUPANT_VARS()
  +	__occupant_sanity_check()	// /obj/spacepod/proc/__occupant_sanity_check()
   		if(occupant)
   			if(!ismob(occupant))
  -				occupant = null
   				occupant.forceMove(get_turf(src))
   				log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [occupant], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
  +				occupant = null
   			else if(occupant.loc != src)
  +				log_debug("##SPACEPOD WARNING: OCCUPANT [occupant] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
   				occupant = null
  -				log_debug("##SPACEPOD WARNING: OCCUPANT [occupant] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
   		if(occupant2)
   			if(!ismob(occupant2))
  -				occupant2 = null
   				occupant2.forceMove(get_turf(src))
   				log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [occupant2], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
  +				occupant2 = null
   			else if(occupant2.loc != src)
  +				log_debug("##SPACEPOD WARNING: OCCUPANT [occupant2] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
   				occupant2 = null
  -				log_debug("##SPACEPOD WARNING: OCCUPANT [occupant2] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
   
   		if(!occupant && !allow2enter)
   			allow2enter = 1
  -			log_debug("##SPACEPOD WARNING: SOME FUCKHEAD LEFT THE DOORS LOCKED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
  +			log_debug("##SPACEPOD WARNING: DOORS WERE STILL LOCKED WITH NO OCCUPANT, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
   
   /obj/spacepod/verb/exit_pod()
   	set name = "Exit pod"
  
positive.code: 
  
  /obj/spacepod/ex_act(severity)
  	__SANITY_CHECK_FUCKING_OCCUPANT_VARS()
  	switch(severity)
  		if(1)
  			var/mob/living/carbon/human/H = occupant
  
negative.code: 	pr_give_air = null
  	qdel(ion_trail)
  	ion_trail = null
  	__occupant_sanity_check()
  	if(occupant)
  		occupant.forceMove(get_turf(src))
  		occupant = null
  