anchor.diff:  	desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement."
   	item_state = "medical_hardsuit"
   	allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals, /obj/item/storage/firstaid, /obj/item/device/healthanalyzer, /obj/item/stack/medical)
  -	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75, fire = 75, acid = 75)
  +	armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 60, fire = 60, acid = 75)
   	helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical
   
   	//Research Director hardsuit
  
positive.code: 	icon_state = "hardsuit0-sec"
  	item_state = "sec_helm"
  	item_color = "sec"
  	armor = list(melee = 30, bullet = 15, laser = 30,energy = 10, bomb = 10, bio = 100, rad = 50, fire = 75, acid = 75)
  
  
  /obj/item/clothing/suit/space/hardsuit/security
  
negative.code: 	desc = "A special bulky helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor."
  	icon_state = "hardsuit0-hos"
  	item_color = "hos"
  	armor = list(melee = 45, bullet = 25, laser = 30, energy = 10, bomb = 25, bio = 100, rad = 50, fire = 95, acid = 95)
  
  
  /obj/item/clothing/suit/space/hardsuit/security/hos
  