anchor.diff:  			state = STATE_MAIN
   			playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
   		if ("toggleEmergencyAccess")
  +			if(emergency_access_cooldown(usr)) //if were in cooldown, dont allow the following code
  +				return
   			if (!authenticated_as_silicon_or_captain(usr))
   				return
   			if (GLOB.emergency_access)
  
positive.code: 
  	/// Cooldown for important actions, such as messaging CentCom or other sectors
  	COOLDOWN_DECLARE(static/important_action_cooldown)
  
  	/// The current state of the UI
  	var/state = STATE_MAIN
  
negative.code: 		possible_answers = new_possible_answers
  
  #undef IMPORTANT_ACTION_COOLDOWN
  #undef EMERGENCY_ACCESS_COOLDOWN
  #undef MAX_STATUS_LINE_LENGTH
  #undef STATE_BUYING_SHUTTLE
  #undef STATE_CHANGING_STATUS
  