anchor.diff:  		if(!istype(T, /turf/open))
   			T = get_turf(src)
   
  -		var/obj/item/organ/internal/lungs/L
  -		L = user.getorganslot("lungs")
  +		// they managed to lose their lungs between then and
  +		// now. Good job.
   		if(!L)
  -			// they managed to lose their lungs between then and
  -			// now. Good job.
   			return OXYLOSS
   
   		L.Remove(user)
   
  -		// now make some colorful reagent, and apply it to the lungs
  +		// make some colorful reagent, and apply it to the lungs
   		L.create_reagents(10)
   		L.reagents.add_reagent("colorful_reagent", 10)
   		L.reagents.reaction(L, TOUCH, 1)
  
positive.code: 		L.forceMove(T)
  
  		return (TOXLOSS|OXYLOSS)
  	else if(can_use(user) && !has_lungs)
  		user.visible_message("<span class='suicide'>[user] is spraying toner on \himself from \the [name]! It looks like \he's trying to commit suicide.</span>")
  		user.reagents.add_reagent("colorful_reagent", 1)
  		user.reagents.reaction(user, TOUCH, 1)
  
negative.code: 		return 1
  
  /obj/item/weapon/airlock_painter/suicide_act(mob/user)
  	var/obj/item/organ/internal/lungs/L = user.getorganslot("lungs")
  
  	if(can_use(user) && L)
  		user.visible_message("<span class='suicide'>[user] is inhaling toner from \the [name]! It looks like \he's trying to commit suicide.</span>")
  		use(user)
  
  