anchor.diff:  	force = 18
   	throwforce = 18
   	knockdown_duration = 18
  -	broken_force = 12
  -	broken_throwforce = 8
   
   /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty
   	list_reagents = list("holyoil" = 0)
  
positive.code: 		if(prob(33))
  			new/obj/item/shard(drop_location())
  		playsound(src, "shatter", 70, 1)
  		B.force = broken_force
  		B.throwforce = broken_throwforce
  	else
  		B.force = 0
  		B.throwforce = 0
  
negative.code: 	lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
  	var/knockdown_duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets)
  	isGlass = TRUE
  	foodtype = ALCOHOL
  
  