anchor.diff:  /obj/item/weapon/dogborg/sleeper/Exit(atom/movable/O)
   	return 0
   
  +/obj/item/weapon/dogborg/sleeper/attack(mob/M, mob/living/silicon/robot/user)
  +	..()
  +	user.do_attack_animation(M, ATTACK_EFFECT_BITE)
  +
   /obj/item/weapon/dogborg/sleeper/afterattack(mob/living/carbon/target, mob/living/silicon/user, proximity)
   	if(!proximity)
   		return
  
positive.code: 	w_class = 3
  	sharpness = IS_SHARP
  	var/emagged = 0
  
  /obj/item/weapon/dogborg/jaws/small/attack_self(mob/user)
  	var/mob/living/silicon/robot.R = user
  
negative.code: 		if(!patient_insertion_check(target))
  			return
  		target.forceMove(src)
  		playsound(user.loc, 'sound/vore/gulp.ogg', 50, 1)
  		patient = target
  		hound = user
  		target.reset_perspective(src)
  