anchor.diff:  	access = list(access_security, access_sec_doors, access_brig, access_armory, access_court,
   			            access_forensics_lockers, access_morgue, access_maint_tunnels, access_all_personal_lockers,
   			            access_research, access_engine, access_mining, access_medical, access_construction, access_mailsorting,
  -			            access_heads, access_hos, access_RC_announce, access_keycard_auth, access_gateway)
  +			            access_heads, access_hos, access_RC_announce, access_keycard_auth, access_gateway, access_external_airlocks)
   	minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court,
   			            access_forensics_lockers, access_morgue, access_maint_tunnels, access_all_personal_lockers,
   			            access_research, access_engine, access_mining, access_medical, access_construction, access_mailsorting,
  -			            access_heads, access_hos, access_RC_announce, access_keycard_auth, access_gateway)
  +			            access_heads, access_hos, access_RC_announce, access_keycard_auth, access_gateway, access_external_airlocks)
   	minimal_player_age = 14
   
   	equip(var/mob/living/carbon/human/H)
  
positive.code: 	spawn_positions = 1
  	supervisors = "the head of security"
  	selection_color = "#ffeeee"
  	access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue)
  	minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels)
  	minimal_player_age = 5
  
  	equip(var/mob/living/carbon/human/H)
  
negative.code: 	spawn_positions = 5
  	supervisors = "the head of security"
  	selection_color = "#ffeeee"
  	access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_morgue, access_external_airlocks)
  	minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_external_airlocks)
  	minimal_player_age = 3
  	equip(var/mob/living/carbon/human/H)
  		if(!H)	return 0
  