anchor.diff:  						p.gold.subtract(bidPrice)
   
   						if(shop.bidCkey)
  -							mail(shop.bidCkey, "You were outbid for [shop.id]", shop.bidCount * 100000)
  +							mail(shop.bidCkey, errormsg("You were outbid for [shop.id]"), shop.bidCount * 100000)
   
   						shop.bidCount++
   						shop.bidCkey = p.ckey
  
positive.code: 			else
  				var/obj/o = content
  				i_Player << infomsg("[o.name] was sent to you.")
  				o.loc = i_Player
  				i_Player.Resort_Stacking_Inv()
  
  
  
negative.code: 			if(shop.owner == p.ckey)
  				if(i)
  					var/ScreenText/s = new(p, src)
  					s.AddText("[i.name] for [comma(i.price)] gold.<br>Stock: [i.stack]<br>Remove or change price per unit?")
  					s.SetButtons("Remove", "#2299d0", "Cancel", "#2299d0", "Price", "#2299d0")
  
  					if(!s.Wait()) return
  
  					if(s.Result == "Remove")
  						remove()
  						mail(p.ckey, errormsg("You removed [i.name]."), i)
  
  					else if(s.Result == "Price")
  						i.price = input(p, "How much would you like to sell [i.name] for?", "Price", i.price) as num
  