anchor.diff:  	trader_name = "Otherworldly Animal Specialist"
   	trader_outfit = /datum/outfit/job/doctor
   	initial_speech = "Greetings, lifeform. I am here to locate a special creature aboard your station."
  -	request_speech = "Find me the creature known as 'requested_item' and you shall be rewarded for your efforts."
  +	request_speech = "Find me the creature known as 'requested_item' and hand it to me, preferably in a suitable container."
   	refusal_speech = "Do you think me to be a fool, lifeform? I know a requested_item when I see one."
  -	possible_wanted_items = list(/mob/living/simple_animal/pet/dog/corgi/Ian = 1,
  -		/mob/living/simple_animal/sloth/paperwork = 1,
  -		/mob/living/carbon/monkey/punpun = 1,
  -		/mob/living/simple_animal/pet/fox/Renault = 1,
  -		/mob/living/simple_animal/hostile/carp/cayenne = 1,
  -		/mob/living/simple_animal/pet/bumbles = 1,
  -		/mob/living/simple_animal/parrot/Poly = 1)
  +	possible_wanted_items = list(/mob/living/simple_animal/pet/dog/corgi = 4,
  +	/mob/living/carbon/monkey = 1,
  +	/mob/living/simple_animal/mouse = 2)
   	possible_rewards = list(/mob/living/simple_animal/pet/dog/corgi/exoticcorgi = 1, //rewards are animals, friendly to only the person who handed the reward in!
   		/mob/living/simple_animal/cockroach = 1,
   		/mob/living/simple_animal/hostile/skeleton = 1,
  
positive.code: 	var/acceptance_speech = "This is exactly what I wanted! I shall be on my way now, thank you.!"
  	var/refusal_speech = "A given_item? I wanted a requested_item!" //what they say when refusing an item
  	var/active = TRUE
  
  /mob/living/carbon/human/dummy/travelling_trader/proc/setup_speech(var/input_speech, var/obj/item/given_item)
  	if(requested_item)
  
negative.code: /datum/round_event_control/travelling_trader
  	name = "Travelling Trader"
  	typepath = /datum/round_event/travelling_trader
  	weight = 8
  	max_occurrences = 2
  	earliest_start = 0 MINUTES
  
  /datum/round_event/travelling_trader
  