anchor.diff:  		if(16)
   			new /obj/item/guardiancreator(src)
   		if(17)
  -			new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
  +			if(prob(50))
  +				new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
  +			else
  +				new /obj/item/disk/design_disk/modkit_disc/bounty(src)
   		if(18)
   			new /obj/item/device/warp_cube/red(src)
   		if(19)
  
positive.code: 		if(27)
  			new /obj/item/borg/upgrade/modkit/lifesteal(src)
  			new /obj/item/bedsheet/cult(src)
  		if(28)
  			new /obj/item/disk/design_disk/modkit_disc/bounty(src)
  
  //KA modkit design discs
  /obj/item/disk/design_disk/modkit_disc
  
negative.code: 	for(var/t in RANGE_TURFS(1, T))
  		var/obj/effect/temp_visual/hierophant/blast/B = new(t, user, friendly_fire_check)
  		B.damage = 15 //keeps monster damage boost due to lower damage
  
  
  