anchor.diff:  	var/icon_off = "secureoff"
   	var/code1[5]
   	var/code2[5]
  -	var/validate = 0
   	wall_mounted = 0 //never solid (You can always pass over it)
   	health = 200
   
  
positive.code: 						usr << "<span class='notice'>  </span>"
  						playsound(W.loc, 'sound/machines/twobeep.ogg', 30, 1)
  		if(validate>4)
  			locked = 0
  			icon_state = icon_closed
  			visible_message("<span class='warning'>[user] has hacked [src]!</span>")
  
  	if(href_list["inc"])
  		var/inc = text2num(href_list["inc"])
  		code2[inc]++
  		if(code2[inc] > 9)
  			code2[inc] = 0
  		interact(user)
  
  	if(href_list["dec"])
  		var/inc = text2num(href_list["dec"])
  		code2[inc]--
  		if(code2[inc]<0)
  			code2[inc] = 9
  		interact(user)
  
negative.code: 	if(!ishuman(usr))	return
  	var/mob/living/carbon/human/user = usr
  	var/obj/item/device/multitool/multimeter/W = user.get_active_hand()
  	var/validate = 0
  	user.set_machine(src)
  
  	if(href_list["check"])
  