anchor.diff:  /obj/screen/alert/emptycell
   	name = "Out of Power"
   	desc = "Unit's power cell has no charge remaining. No modules available until power cell is recharged. \
  -Recharging stations are available in robotics, the dormitory's bathrooms. and the AI satellite."
  +Recharging stations are available in robotics, the dormitory bathrooms. and the AI satellite."
   	icon_state = "emptycell"
   
   /obj/screen/alert/lowcell
   	name = "Low Charge"
  -	desc = "Unit's power cell is running low. Recharging stations are available in robotics, the dormitory's bathrooms. and the AI satellite."
  +	desc = "Unit's power cell is running low. Recharging stations are available in robotics, the dormitory bathrooms. and the AI satellite."
   	icon_state = "lowcell"
   
   //Need to cover all use cases - emag, illegal upgrade module, malf AI hack, traitor cyborg
  
positive.code: 
  /obj/screen/alert/starving
  	name = "Starving"
  	desc = "Some food would be to kill for right about now. The hunger pains make moving around a chore."
  	icon_state = "starving"
  
  /obj/screen/alert/hot
  
negative.code: 		else if(alert.type != type)
  			clear_alert(category)
  			return .()
  		else if(!severity || severity == alert.severity)
  			if(alert.timeout)
  				clear_alert(category)
  				return .()
  