anchor.diff:  					if(istype(M, /mob/living/carbon/human))
   						if( M.stuttering < 5 && !(M_HULK in M.mutations) )
   							M.stuttering = 5
  +						if(harmbaton) // Bots with harmbaton enabled become shitcurity. - Dave
  +							M.apply_damage(10)
   						M.Stun(5)
   						M.Weaken(5)
   					else
  
positive.code: /obj/machinery/bot/secbot/buzzsky
  	name = "Officer Buzzsky"
  	desc = "It's Officer Buzzsky! Rusted and falling apart, he seems less than thrilled with the crew for leaving him in his current state."
  	radio_frequency = 0
  	radio_name = ""
  	emagged = 2
  
  /obj/item/weapon/secbot_assembly
  
negative.code: 	var/weaponscheck = 1 //If true, arrest people for weapons if they lack access
  	var/check_records = 1 //Does it check security records?
  	var/arrest_type = 0 //If true, don't handcuff
  	var/harmbaton = 0
  	radio_frequency = SEC_FREQ //Security channel
  	radio_name = "Security"
  	bot_type = SEC_BOT
  