anchor.diff:  	weight = 1
   	event_frequency_lower = 2 MINUTES
   	event_frequency_upper = 10 MINUTES
  -	flags = WAROPS_ALWAYS_ALLOWED
  -	min_players = 40
  +	flags = WAROPS_ALWAYS_ALLOWED | FORCE_IF_WON
  +	min_players = 30
   	var/refund_cooldown = 0
   	
   /datum/dynamic_storyteller/chaotic/do_process()
  
positive.code: 	flags = NO_ASSASSIN | FORCE_IF_WON
  	weight = 1
  	dead_player_weight = 5
  	property_weights = list("extended" = 2, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10)
  
  /datum/dynamic_storyteller/no_antag
  	name = "Extended"
  
negative.code: 	curve_centre = 2
  	curve_width = 1.5
  	weight = 2
  	min_players = 20
  	flags = WAROPS_ALWAYS_ALLOWED | USE_PREV_ROUND_WEIGHTS
  	property_weights = list("valid" = 3, "trust" = 5)
  
  