anchor.diff:  			if(src.power == 0)
   				for(var/mob/M in viewers(src))
   					M.show_message("\red The [src.name] shuts down due to lack of power!")
  -	//			icon_state = "Field_Gen"
  +				icon_state = "Shield_Gen"
   				src.active = 0
   				spawn(1)
   					src.cleanup(1)
  
positive.code: 			src.state = 1
  //			src.power = 1
  			src.anchored = 1
  //			icon_state = "Field_Gen +a"
  		Varedit_start = 0
  
  	if(src.active == 1)
  
negative.code: /obj/machinery/shieldwallgen
  		name = "Shield Generator"
  		desc = "A shield generator."
  		icon = 'stationobjs.dmi'
  		icon_state = "Shield_Gen"
  		anchored = 0
  		density = 1
  		req_access = list(access_security)
  