anchor.diff:  	speak("Medical emergency! [crit_patient ? "<b>[crit_patient]</b>" : "A patient"] is in critical condition at [location]!",radio_frequency)
   	declare_cooldown = 1
   	spawn(200) //Twenty seconds
  -	declare_cooldown = 0
  +		declare_cooldown = 0
   
   /*
    *	Medbot Assembly -- Can be made out of all three medkits.
  
positive.code: 		return
  
  	//Patient has moved away from us!
  	else if(patient && path && path.len && (get_dist(patient,path[path.len]) > 2))
  		path = list()
  		mode = BOT_IDLE
  		last_found = world.time
  
  	if(!stationary_mode && patient && path.len == 0 && (get_dist(src,patient) > 1))
  		spawn(0)
  			path = get_path_to(loc, get_turf(patient), /turf/proc/CardinalTurfsWithAccess, /turf/proc/Distance_cardinal, 0, 30,id=botcard)
  
  
negative.code: 					patient.reagents.add_reagent(reagent_id,injection_amount)
  				C.visible_message("<span class='danger'>[src] injects [patient] with the syringe!</span>", \
  					"<span class='userdanger'>[src] injects [patient] with the syringe!</span>")
  				patient = null
  
  			mode = BOT_IDLE
  			updateicon()
  