anchor.diff:  			else
   				icon_state = "freezer"
   		else
  -			icon_state = "freezer_0"
  +			icon_state = "freezer"
   		return
   
   	attack_ai(mob/user as mob)
  
positive.code: /obj/machinery/atmospherics/unary/cold_sink/freezer
  	name = "Freezer"
  	icon = 'icons/obj/Cryogenic2.dmi'
  	icon_state = "freezer_0"
  	density = 1
  
  	anchored = 1.0
  
negative.code: 	update_icon()
  		if(src.node)
  			if(src.on)
  				icon_state = "heater_1"
  			else
  				icon_state = "heater"
  		else
  			icon_state = "heater"
  		return
  
  	attack_ai(mob/user as mob)
  