anchor.diff:  /obj/machinery/stasis/examine(mob/user)
   	. = ..()
   	. += "<span class='notice'>Alt-click to [stasis_enabled ? "turn off" : "turn on"] the machine.</span>"
  +	if(obj_flags & EMAGGED)
  +		. += "<span class='warning'>There's a worrying blue mist surrounding it.</span>"
   
   /obj/machinery/stasis/proc/play_power_sound()
   	var/_running = stasis_running()
  
positive.code: 	if(stasis_running())
  		if(!IS_IN_STASIS(L_occupant))
  			chill_out(L_occupant)
  	else if(IS_IN_STASIS(L_occupant))
  		thaw_them(L_occupant)
  
  
negative.code: 		unbuckle_mob(occupant)
  	else
  		..()
  
  /obj/machinery/stasis/emag_act(mob/user)
  	if(obj_flags & EMAGGED)
  		to_chat(user, "<span class='warning'>The stasis bed's safeties are already overriden!</span>")
  		return
  	to_chat(user, "<span class='notice'>You override the stasis bed's safeties!</span>")
  	obj_flags |= EMAGGED
  
  #undef STASIS_TOGGLE_COOLDOWN
  