anchor.diff:  
   /obj/item/clothing/gloves/rapid/hug
   	name = "Hugs of the North Star"
  -	desc = "Just looking at these fills you with an urge to hug the shit out of people"
  +	desc = "Just looking at these fills you with an urge to hug the shit out of people. In a very friendly manner."
   	warcry = "owo" //Shouldn't ever come into play
   
   /obj/item/clothing/gloves/rapid/hug/Touch(mob/living/target,proximity = TRUE)
  
positive.code: 
  /obj/item/clothing/gloves/rapid
  	name = "Gloves of the North Star"
  	desc = "Just looking at these fills you with an urge to beat the shit out of people."
  	icon_state = "rapid"
  	item_state = "rapid"
  	transfer_prints = TRUE
  
negative.code: 
  	if(M.a_intent == INTENT_HELP)
  		if(target.health >= 0 && !HAS_TRAIT(target, TRAIT_FAKEDEATH)) //Can't hug people who are dying/dead
  			if(target.on_fire || target.lying) //No spamming extinguishing, helping them up, or other non-hugging/patting help interactions
  				return
  			else
  				M.changeNext_move(CLICK_CD_RAPID)
  	. = FALSE
  
  /obj/item/clothing/gloves/rapid/hug/attack_self(mob/user)
  	return FALSE
  