anchor.diff:  /turf/Destroy()
   	visibilityChanged()
   	..()
  -	return del_changing ? QDEL_HINT_LETMELIVE : QDEL_HINT_HARDDEL_NOW
  +	return QDEL_HINT_HARDDEL_NOW
   
   /turf/attack_hand(mob/user)
   	user.Move_Pulled(src)
  
positive.code: 
  	var/list/image/blueprint_data //for the station blueprints, images of objects eg: pipes
  
  	var/del_changing = FALSE	//if TRUE use QDEL_HINT_LETMELIVE so that the byond turf change can remain optimized
  
  /turf/New()
  	..()
  
negative.code: 
  	SSair.remove_from_active(src)
  
  	Destroy()	//❄
  	var/turf/W = new path(src)
  	if(!defer_change)
  		W.AfterChange()
  