anchor.diff:  	slot_flags = SLOT_BACK
   	w_class = WEIGHT_CLASS_BULKY
   	force = 15
  +	attack_verb = list("clubbed", "beat", "pummeled")
   	hitsound = 'sound/weapons/sonic_jackhammer.ogg'
   	actions_types = list(/datum/action/item_action/vortex_recall, /datum/action/item_action/toggle_unfriendly_fire)
   	var/cooldown_time = 20 //how long the cooldown between non-melee ranged attacks is
  
positive.code: 	icon_state = "oar"
  	item_state = "oar"
  	lefthand_file = 'icons/mob/inhands/misc/lavaland_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/misc/lavaland_righthand.dmi'	
  	desc = "Not to be confused with the kind Research hassles you for."
  	force = 12
  	w_class = WEIGHT_CLASS_NORMAL
  
negative.code: /obj/item/hierophant_club/examine(mob/user)
  	..()
  	to_chat(user, "<span class='hierophant_warning'>The[beacon ? " beacon is not currently":"re is a beacon"] attached.</span>")
  
  /obj/item/hierophant_club/suicide_act(mob/living/user)
  	say("Xverwpsgexmrk...")
  	user.visible_message("<span class='suicide'>[user] holds [src] into the air! It looks like [user.p_theyre()] trying to commit suicide!</span>")
  	new/obj/effect/temp_visual/hierophant/telegraph(get_turf(user))
  	playsound(user,'sound/machines/airlockopen.ogg', 75, TRUE)
  	user.visible_message("<span class='hierophant_warning'>[user] fades out, leaving their belongings behind!</span>")
  	for(var/obj/item/I in user)
  		if(I != src)
  			user.dropItemToGround(I)
  	for(var/turf/T in RANGE_TURFS(1, user))
  		var/obj/effect/temp_visual/hierophant/blast/B = new(T, user, TRUE)
  		B.damage = 0
  	user.dropItemToGround(src) //Drop us last, so it goes on top of their stuff
  	qdel(user)
  
  /obj/item/hierophant_club/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
  	..()
  