anchor.diff:  	A = input("Area to jump bombard", "Open Fire", A) in teleportlocs
   	var/area/thearea = teleportlocs[A]
   	if (usr.stat || usr.restrained()) return
  -	if(src.reload < artillery_reload_time) return
  +	if(src.reload < ARTILLERY_RELOAD_TIME) return
   	if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
   		priority_announce("Bluespace artillery fire detected. Brace for impact.")
   		message_admins("[key_name_admin(usr)] has launched an artillery strike.")
  
positive.code: 	user.set_machine(src)
  	var/dat = "<B>Bluespace Artillery Control:</B><BR>"
  	dat += "Locked on<BR>"
  	dat += "<B>Charge progress: [reload]/[artillery_reload_time]:</B><BR>"
  	dat += "<A href='byond://?src=\ref[src];fire=1'>Open Fire</A><BR>"
  	dat += "Deployment of weapon authorized by <br>Nanotrasen Naval Command<br><br>Remember, friendly fire is grounds for termination of your contract and life.<HR>"
  	user << browse(dat, "window=scroll")
  
negative.code: 	anchored = 1
  
  /obj/machinery/artillerycontrol/process()
  	if(src.reload<ARTILLERY_RELOAD_TIME)
  		src.reload++
  
  /obj/structure/artilleryplaceholder
  