anchor.diff:  
   /obj/structure/closet/crate/secure/New()
   	..()
  -	overlays.Cut()
  +	//overlays.Cut()
   	if(locked)
   		overlays += redlight
   	else
  
positive.code: 	if(ishuman(user))
  		user.put_in_hands(manifest)
  	manifest = null
  	update_icon()
  	
  /obj/structure/closet/crate/attack_hand(mob/user as mob)
  	if(manifest)
  
negative.code: /obj/structure/closet/crate/New()
  	..()
  	update_icon()
  	overlays.Cut()
  	if(manifest)
  		overlays += "manifest"
  
  /obj/structure/closet/crate/update_icon()
  	if(opened)
  