anchor.diff:  mob/Spells/verb/Incendio()
   	set category="Spells"
   	if(canUse(src,cooldown=null,needwand=1,inarena=0,insafezone=1,inhogwarts=1,target=null,mpreq=10,againstocclumens=1))
  -		castproj(Type = /obj/projectile/BurnRoses, MPreq = 10, icon_state = "fireball", name = "Incendio")
  +
  +		var/mob/Player/p = src
  +		var/dmg = ((p.passives & SWORD_FIRE) ? Dmg + clothDmg : round(level * 1.15 + clothDmg/3, 1)) + p.Fire.level
  +
  +		p.lastAttack = "Incendio"
  +		castproj(Type = /obj/projectile/BurnRoses, damage = dmg, MPreq = 10, icon_state = "fireball", name = "Incendio", element = FIRE)
   
   mob/proc/Haha()
   
  
positive.code: 				m:Chaotica()
  			if("Sanguinis Iactus")
  				m:Sanguinis_Iactus()
  
  
  mob/Player/var/cooldownModifier = 1
  
negative.code: 					if(!r.GM_Made)
  						spawn(4) r.Dispose()
  
  
  		NoImpact
  			var/list/bumped
  			impact = 0
  