anchor.diff:  						if(M.shop_index < 1)
   							M.shop_index = items.len
   					o = items[M.shop_index]
  -					M.overlays += o:icon
  +					M.overlays += o.icon
  +
  +					if(prob(10))
  +						var/txt = pick("Try a few more, maybe you will find something you like.", "Eww, this looks like you gained a couple pounds.", "Try this for size!", "This wig does not make you look fat! I promise!", "You look so hot! You can almost forget an ugly person walked into my store.", "Is your dad a gardener? Probably not but your wig does make you look like a beautiful flower.")
  +						usr << npcsay("Wig Seller says: [txt]")
   
   
   		male_wig_shop
  
positive.code: 				if(usr.loc != parent.loc) return
  				parent:update(-1, usr)
  
  		next
  			Click()
  				if(usr.loc != parent.loc) return
  
negative.code: 		if(!(src in view(usr.client.view)))return
  		hearers()<<"<b>Moaning Myrtle:</b> *Sob* Wahhhhhh! Ohhhh, hello there, [usr]. *Blush* GO AWAY! *sob* ahhh..."
  
  mob/Player/var/tmp/shop_index = 1
  obj/shop
  
  	var
  