anchor.diff:  	callBack = null
   
   	if (flags & TIMER_STOPPABLE)
  -		SStimer.timer_id_dict -= "timerid[id]"
  +		SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
   
   	if (flags & TIMER_CLIENT_TIME)
   		SStimer.clienttime_timers -= src
  
positive.code: 		if (istype(id, /datum/timedevent))
  			qdel(id)
  			return TRUE
  	var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"]
  	if (timer && !timer.spent)
  		qdel(timer)
  
negative.code: #define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
  #define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1)
  #define TIMER_ID_MAX (2**24) //max float with integer precision
  
  SUBSYSTEM_DEF(timer)
  	name = "Timer"
  