anchor.diff:  	attack_verb = list("jabbed","stabbed","ripped")
   
   /obj/item/weapon/canesword
  -	name = "cane sword"
  +	name = "thin sword"
   	sharp = 1
   	edge = 1
   	desc = "A thin, sharp blade with an elegant handle."
  
positive.code: 
  //Using a modified cane, with a storage var, instead of a box. Because the box idea is meh, in terms of the interface.
  /obj/item/weapon/cane/syndie
  	var/sword		//For holding the blade
  	var/locked	//A small lock, so that you can't accidentally unsheathe it
  
  	New()
  
negative.code: 			W.add_fingerprint(user)
  			add_fingerprint(user)
  			icon_state = "cane"
  			user << "\blue You sheathe the sword, and lock its handle to the [src]."
  			locked = 1
  			update_icon()
  
  