anchor.diff:  		use_power(5)
   		if(icon_vend) //Show the vending animation if needed
   			flick(icon_vend,src)
  -		playsound(src, 'sound/machines/machine_vend.ogg', 50, TRUE, extrarange = -3) 
  +		playsound(src, 'sound/machines/machine_vend.ogg', 50, TRUE, extrarange = -3)
   		new R.product_path(get_turf(src))
   		R.amount--
   		SSblackbox.record_feedback("nested tally", "vending_machine_usage", 1, list("[type]", "[R.product_path]"))
  -		vend_ready = 1
  +		vend_ready = TRUE
   
   	else if(href_list["togglevoice"] && panel_open)
   		shut_up = !shut_up
  
positive.code: 						say("Thank you for buying local and purchasing [S]!")
  						purchase_message_cooldown = world.time + 5 SECONDS
  						last_shopper = usr
  					vend_ready = 1
  					updateUsrDialog()
  					return
  				else
  					say("You do not possess the funds to purchase this.")
  		vend_ready = 1
  
  /obj/machinery/vending/custom/ui_interact(mob/user)
  	var/list/dat = list()
  
negative.code: 					S.forceMove(drop_location())
  					loaded_items--
  					use_power(5)
  					vend_ready = TRUE
  					updateUsrDialog()
  					return
  				if(account.has_money(S.custom_price))
  