anchor.diff:  	desc = "A component that shines a high powered light at a target."
   	category = "Action"
   	circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL
  -
  -/// The Laser Pointer Variables
  -	var/turf/pointer_loc
   
   	/// The input port
   	var/datum/port/input/target_input
  
positive.code: 
  /**
   * # laser pointer Component
   *
  
negative.code: 
  	var/atom/target = target_input.value
  	var/atom/movable/shell = parent.shell
  	var/turf/target_location = get_turf(target)
  
  
  	var/pointer_icon_state = lasercolour_option.value
  