anchor.diff:  	var/message = "The blob strikes you" //message sent to any mob hit by the blob
   	var/message_living = null //extension to first mob sent to only living mobs i.e. silicons have no skin to be burnt
   
  -datum/reagent/blob/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
  +datum/reagent/blob/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume, var/show_message = 1)
   	if(!istype(M, /mob/living)) //gods why
   		return
   
  
positive.code: 	color = "#FF4C4C"
  	message_living = ", and you feel your skin ripping and tearing off"
  
  datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
  	..()
  	if(method == TOUCH)
  		M.apply_damage(20, BRUTE)
  
negative.code: 	color = "#B68D00"
  	message = "The blob splashes you with burning oil"
  
  datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume, var/show_message = 1)
  	..()
  	if(method == TOUCH)
  		M.apply_damage(15, BURN)
  