anchor.diff:  /datum/controller/subsystem/server_maint/Initialize(timeofday)
   	if (CONFIG_GET(flag/hub))
   		world.update_hub_visibility(TRUE)
  +	if(listclearnulls(GLOB.player_list)) // Do this here on the sly
  +		log_world("Found a null in player_list!")
   	return ..()
   
   /datum/controller/subsystem/server_maint/fire(resumed = FALSE)
  
positive.code: 	init_order = INIT_ORDER_SERVER_MAINT
  	runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
  	var/list/currentrun
  
  /datum/controller/subsystem/server_maint/PreInit()
  	world.hub_password = "" //quickly! before the hubbies see us.
  
negative.code: 		if(listclearnulls(GLOB.clients))
  			log_world("Found a null in clients list!")
  		src.currentrun = GLOB.clients.Copy()
  
  		switch (cleanup_ticker) // do only one of these per fire()
  			if (0)
  				if(listclearnulls(GLOB.player_list))
  					log_world("Found a null in player_list!")
  				cleanup_ticker++
  			if (5)
  				if(listclearnulls(GLOB.mob_list))
  					log_world("Found a null in mob_list!")
  				cleanup_ticker++
  			if (10)
  				if(listclearnulls(GLOB.alive_mob_list))
  					log_world("Found a null in alive_mob_list!")
  				cleanup_ticker++
  			if (15)
  				if(listclearnulls(GLOB.suicided_mob_list))
  					log_world("Found a null in suicided_mob_list!")
  				cleanup_ticker++
  			if (20)
  				if(listclearnulls(GLOB.dead_mob_list))
  					log_world("Found a null in dead_mob_list!")
  				cleanup_ticker++
  			if (25)
  				cleanup_ticker = 0
  			else
  				cleanup_ticker++
  
  	var/list/currentrun = src.currentrun
  	var/round_started = SSticker.HasRoundStarted()
  