anchor.diff:  
   /datum/game_mode/wizard/pre_setup()
   	for(var/datum/mind/wiz in wizards)
  -		wiz.current.loc = pick(wizardstart)io
  +		wiz.current.loc = pick(wizardstart)
   
   	return 1
   
  
positive.code: 				wizard.objectives += survive_objective
  
  		if(61 to 85)
  			var/datum/objective/steal/steal_objective = new
  			steal_objective.owner = wizard
  			steal_objective.find_target()
  			wizard.objectives += steal_objective
  
  			if (!(locate(/datum/objective/hijack) in wizard.objectives))
  				var/datum/objective/hijack/hijack_objective = new
  
negative.code: /datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard)
  	switch(rand(1,100))
  		if(1 to 30)
  			var/datum/objective/assassinate/kill_objective = new
  			kill_objective.owner = wizard
  			kill_objective.find_target()
  