anchor.diff:  
   	//Actually play it
   	content()
  +	
  +	//Restore OOC
  +	if(ooc_toggled)
  +		toggle_ooc(TRUE)
  +	
   	//Cleanup
   	sleep(cleanup_time)
   	qdel(src)
  
positive.code: 	//Close all open windows if global
  	if(is_global)
  		SStgui.close_all_uis()
  
  
  	for(var/mob/M in GLOB.mob_list)
  
negative.code: 	var/obj/screen/cinematic/screen
  	var/datum/callback/special_callback //For special effects synced with animation (explosions after the countdown etc)
  	var/cleanup_time = 300 //How long for the final screen to remain
  	var/stop_ooc = TRUE //Turns off ooc when played globally.
  
  /datum/cinematic/New()
  	GLOB.cinematics += src
  