anchor.diff:  	if(..())
   		return
   	if(fuel <= 0 || food <=0 || settlers.len == 0)
  -		gameover = 1
  +		gameStatus = ORION_STATUS_GAMEOVER
   		event = null
   	user.set_machine(src)
   	var/dat = ""
  -	if(gameover)
  +	if(gameStatus == ORION_STATUS_GAMEOVER)
   		dat = "<center><h1>Game Over</h1></center>"
   		dat += "Like many before you, your crew never made it to Orion, lost to space... <br><b>Forever</b>."
   		if(settlers.len == 0)
  
positive.code: 	return
  
  /obj/machinery/computer/arcade/orion_trail/Topic(href, href_list)
  	. = ..()
  	if(.)
  		return
  	if(href_list["close"])
  		usr.unset_machine()
  
negative.code: 			eventdat += "<br>[deadname] was killed by the disease."
  			eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];eventclose=1'>Continue</a></P>"
  			eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
  			canContinueEvent = 1
  
  		if(ORION_TRAIL_BREAKDOWN)
  			eventdat += "Oh no! The engine has broken down!"
  