anchor.diff:  			new /obj/item/sbeacondrop/powersink(src)
   			new /obj/item/cartridge/virus/syndicate(src)
   			new /obj/item/storage/toolbox/syndicate(src) //To actually get to those places
  -			new /obj/item/pizzabox/bomb
  +			new /obj/item/pizzabox/bomb(src)
   
   		if("darklord") //20 tc + tk + summon item close enough for now
   			new /obj/item/twohanded/dualsaber(src)
  
positive.code: /obj/item/storage/box/syndicate
  
  /obj/item/storage/box/syndicate/PopulateContents()
  	switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1, "white_whale_holy_grail" = 2)))
  		if("bloodyspai") // 27 tc now this is more right
  			new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
  			new /obj/item/clothing/mask/chameleon(src) // Goes with above
  
negative.code: 			new /obj/item/clothing/suit/space/hardsuit/carp(src)
  			new /obj/item/clothing/mask/gas/carp(src)
  			new /obj/item/grenade/spawnergrenade/spesscarp(src)
  			
  		if("mad_scientist") // ~26 tc
  			new /obj/item/clothing/suit/toggle/labcoat/mad(src) // 0 tc
  			new /obj/item/clothing/shoes/jackboots(src) // 0 tc
  			new /obj/item/megaphone(src) // 0 tc (because how else are they to know you're mad?)
  			new /obj/item/grenade/clusterbuster/random(src) // 10 tc?
  			new /obj/item/grenade/clusterbuster/random(src) // 10 tc?
  			new /obj/item/grenade/chem_grenade/bioterrorfoam(src) // 5 tc
  			new /obj/item/assembly/signaler(src) // 0 tc
  			new /obj/item/assembly/signaler(src) // 0 tc
  			new /obj/item/assembly/signaler(src) // 0 tc
  			new /obj/item/assembly/signaler(src) // 0 tc
  			new /obj/item/storage/toolbox/syndicate(src) // 1 tc
  			
  		if("bee") // ~25 tc
  			new /obj/item/paper/fluff/bee_objectives(src) // 0 tc (motivation)
  			new /obj/item/clothing/suit/hooded/bee_costume(src) // 0 tc
  			new /obj/item/clothing/mask/rat/bee(src) // 0 tc
  			new /obj/item/storage/belt/fannypack/yellow(src) // 0 tc
  			new /obj/item/storage/box/syndie_kit/bee_grenades(src) // 15 tc
  			new /obj/item/reagent_containers/glass/bottle/beesease(src) // 10 tc?		
  
  /obj/item/storage/box/syndie_kit
  	name = "box"
  