anchor.diff:   */
   /obj/structure/falsewall
   	name = "wall"
  -	desc = "A huge chunk of metal used to seperate rooms."
  +	desc = "A huge chunk of metal used to separate rooms."
   	anchored = 1
   	icon = 'icons/turf/walls/wall.dmi'
   	var/mineral = "metal"
  
positive.code: 
  /obj/structure/falsewall/reinforced
  	name = "reinforced wall"
  	desc = "A huge chunk of reinforced metal used to seperate rooms."
  	icon = 'icons/turf/walls/reinforced_wall.dmi'
  	icon_state = "r_wall"
  	walltype = "rwall"
  
negative.code: 
  /obj/structure/falsewall/plasma
  	name = "plasma wall"
  	desc = "A wall with plasma plating. This is definitely a bad idea."
  	icon = 'icons/turf/walls/plasma_wall.dmi'
  	icon_state = ""
  	mineral = "plasma"
  