anchor.diff:  /obj/item/device/soulstone
  -	name = "Soul Stone Shard"
  +	name = "soulstone shard"
   	icon = 'icons/obj/wizard.dmi'
   	icon_state = "soulstone"
   	item_state = "electronic"
  
positive.code: 	S.cancel_camera()
  	C.icon_state = "soulstone2"
  	C.name = "Soul Stone: [S.real_name]"
  	S << "Your soul has been captured! You are now bound to [U.name]'s will, help them suceed in their goals at all costs."
  	C.imprinted = "[S.name]"
  	if(vic)
  		U << "<span class='info'><b>Capture successful!</b>:</span> [T.real_name]'s soul has been ripped from their body and stored within the soul stone."
  
negative.code: 			ticker.mode.cult+=newstruct.mind
  		ticker.mode.update_cult_icons_added(newstruct.mind)
  	newstruct << newstruct.playstyle_string
  	if(stoner && iswizard(stoner)
  		newstruct << "<B>You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.</B>"
  	else if(stoner && iscultist(stoner)
  		newstruct << "<B>You are still bound to serve the cult, follow their orders and help them complete their goals at all costs.</B>"
  	newstruct.cancel_camera()
  
  
  