anchor.diff:  /datum/crafting_recipe/arrow
   	name = "Arrow"
   	result = /obj/item/ammo_casing/caseless/arrow/wood
  -	time = 30
  +	time = 5 // these only do 15 damage
   	reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
  -				 /obj/item/stack/sheet/durathread = 1,
  +				 /obj/item/stack/sheet/cloth = 1,
   				 /obj/item/stack/rods = 1) // 1 metal sheet = 2 rods = 2 arrows
   	category = CAT_WEAPONRY
   	subcategory = CAT_AMMO
  
positive.code: /datum/crafting_recipe/bone_arrow
  	name = "Bone Arrow"
  	result = /obj/item/ammo_casing/caseless/arrow/bone
  	time = 30
  	always_availible = FALSE
  	reqs = list(/obj/item/stack/sheet/bone = 1,
  				 /obj/item/stack/sheet/sinew = 1,
  
negative.code: 	result =  /obj/item/gun/ballistic/bow/pipe
  	reqs = list(/obj/item/pipe = 5,
  	/obj/item/stack/sheet/plastic = 15,
  	/obj/item/weaponcrafting/string = 5)
  	time = 150
  	category = CAT_WEAPONRY
  	subcategory = CAT_WEAPON
  
  