anchor.diff:  	icon = 'icons/effects/crayondecal.dmi'
   	icon_state = "rune1"
   	gender = NEUTER
  +	plane = GAME_PLANE //makes the graffiti visible over a wall.
   	mergeable_decal = FALSE
   	var/do_icon_rotate = TRUE
   	var/rotation = 0
  
positive.code: 
  /obj/effect/decal/cleanable/crayon/Initialize(mapload, main, type, e_name, graf_rot, alt_icon = null)
  	. = ..()
  
  	if(e_name)
  		name = e_name
  	desc = "A [name] vandalizing the station."
  
negative.code: 	if(main)
  		paint_colour = main
  	add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
  
  /obj/effect/decal/cleanable/crayon/NeverShouldHaveComeHere(turf/T)
  	return isgroundlessturf(T)
  