anchor.diff:  	materials = list(MAT_METAL=80)
   	attack_verb = list("pinched", "nipped")
   	hitsound = 'sound/items/wirecutter.ogg'
  -	usesound = 'sound/items/wirecutter.ogg'
  +	usesound = 'sound/items/wirecutter.ogg'
   
   	tool_behaviour = TOOL_WIRECUTTER
   	toolspeed = 1
  
positive.code: 	name = "jaws of life"
  	desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a cutting head."
  	icon_state = "jaws_cutter"
  	item_state = "jawsoflife"
  
  	materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
  	usesound = 'sound/items/jaws_cut.ogg'
  
negative.code: 	var/obj/item/crowbar/power/pryjaws = new /obj/item/crowbar/power
  	to_chat(user, "<span class='notice'>You attach the pry jaws to [src].</span>")
  	qdel(src)
  	user.put_in_active_hand(pryjaws)
  	
  /obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user)
  	if(istype(C) && C.handcuffed)
  		user.visible_message("<span class='notice'>[user] cuts [C]'s restraints with [src]!</span>")
  		qdel(C.handcuffed)
  		return
  	else
  		..()
  