anchor.diff:  			if(AM.mod_pick_name == href_list["showdesc"])
   				temp = AM.description
   	src.use(usr)
  -	return
  -
  -/datum/AI_Module/large/nuke_station
  -	module_name = "Doomsday Device"
  -	mod_pick_name = "nukestation"
  -	description = "Activate a weapon that will disintegrate all organic life on the station after a 500 second delay."
  -	cost = 150
  -	one_time = 1
  -
  -	power_type = /mob/living/silicon/ai/proc/nuke_station
  -
  -/mob/living/silicon/ai/proc/nuke_station()
  -	set category = "Malfunction"
  -	set name = "Doomsday Device"
  -
  -	for(var/turf/simulated/floor/bluegrid/T in orange(5, src))
  -		T.icon_state = "rcircuitanim" //Causes blue tiles near the AI to change to flashing red
  -
  -	src << "<span class='notice'>Nuclear device armed.</span>"
  -	priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/AI/aimalf.ogg')
  -	set_security_level("delta")
  -	SSshuttle.emergencyNoEscape = 1
  -	nuking = 1
  -	var/obj/machinery/doomsday_device/DOOM = new /obj/machinery/doomsday_device(src)
  -	doomsday_device = DOOM
  -	verbs -= /mob/living/silicon/ai/proc/nuke_station
  -
  -/obj/machinery/doomsday_device
  -	icon = 'icons/obj/machines/nuke_terminal.dmi'
  -	name = "doomsday device"
  -	icon_state = "nuclearbomb_base"
  -	desc = "A weapon which disintegrates all organic life in a large area."
  -	anchored = 1
  -	density = 1
  -	verb_exclaim = "blares"
  -	var/timing = 1
  -	var/timer = 500
  -	var/obj/item/device/radio/radio
  -
  -
  -/obj/machinery/doomsday_device/New()
  -	..()
  -	radio = new /obj/item/device/radio
  -
  -/obj/machinery/doomsday_device/process()
  -	if(!timing)
  -		return
  -	if(timer <= 0)
  -		var/turf/T = get_turf(src)
  -		timing = 0
  -		detonate(T.z)
  -		qdel(src)
  -	else
  -		timer--
  -		if(!(timer%60))
  -			var/message = "[timer] SECONDS UNTIL ACTIVATION!!!"
  -			radio.talk_into(src, message, null, list(SPAN_ROBOT))
  -
  -
  -/obj/machinery/doomsday_device/proc/detonate(z_level = 1)
  -	for(var/mob/M in player_list)
  -		M << 'sound/machines/Alarm.ogg'
  -	sleep(100)
  -	for(var/mob/living/L in mob_list)
  -		var/turf/T = get_turf(L)
  -		if(T.z != z_level)
  -			continue
  -		if(issilicon(L))
  -			continue
  -		L << "<span class='danger'><B>The blast wave from the [src] tears you atom from atom!</B></span>"
  -		L.dust()
  -	world << "<B>The AI cleansed the station of life with the doomsday device!</B>"
  -	ticker.force_ending = 1
  +	return
positive.code: /datum/AI_Module/small/
  	uses = 5
  
  
  /datum/AI_Module/large/fireproof_core
  	module_name = "Core Upgrade"
  
negative.code: 	one_time = 1
  
  	power_type = /mob/living/silicon/ai/proc/fireproof_core
  
  
  
  //////END DOOMSDAY DEVICE
  
  
  /mob/living/silicon/ai/proc/fireproof_core()
  	set category = "Malfunction"
  