anchor.diff:  	to_chat(user, "<span class='notice'>You will now be [V.iscloaking ? "hidden" : "seen"] in darkness.</span>")
   
   /obj/effect/proc_holder/spell/targeted/disease
  -	name = "Diseased Touch (100)"
  +	name = "Diseased Touch (50)"
   	desc = "Touches your victim with infected blood giving them Grave Fever, which will, left untreated, causes toxic building and frequent collapsing."
   	gain_desc = "You have gained the Diseased Touch ability which causes those you touch to become weak unless treated medically."
   	action_icon_state = "disease"
   	action_icon = 'yogstation/icons/mob/vampire.dmi'
   	action_background_icon_state = "bg_demon"
  -	blood_used = 100
  +	blood_used = 50
   	vamp_req = TRUE
   
   /obj/effect/proc_holder/spell/targeted/disease/cast(list/targets, mob/user = usr)
  
positive.code: 	action_background_icon_state = "bg_demon"
  	charge_max = 1200
  	vamp_req = TRUE
  	blood_used = 75
  	var/num_bats = 2
  
  /obj/effect/proc_holder/spell/bats/choose_targets(mob/user = usr)
  
negative.code: 		target.ForceContractDisease(D)
  
  /obj/effect/proc_holder/spell/self/screech
  	name = "Chiropteran Screech (20)"
  	desc = "An extremely loud shriek that stuns nearby humans and breaks windows as well."
  	gain_desc = "You have gained the Chiropteran Screech ability which stuns anything with ears in a large radius and shatters glass in the process."
  	action_icon_state = "reeee"
  	action_icon = 'yogstation/icons/mob/vampire.dmi'
  	action_background_icon_state = "bg_demon"
  	blood_used = 20
  	vamp_req = TRUE
  
  /obj/effect/proc_holder/spell/self/screech/cast(list/targets, mob/user = usr)
  