anchor.diff:  	var/list/randomweathers = list("royale north", "royale south", "royale east")
   	var/stage_interval = 1800 //Copied from Nich's homework. Storm shrinks every 3 minutes
   	var/borderstage = 0
  -	var/station_z = 0 //What Z did the bus start on? This way we ignore multiz memes
   	var/finished = FALSE
   
   /datum/game_mode/fortnite/pre_setup()
  
positive.code: 			continue //No AFKS allowed!!!
  		if(player.onCentCom())
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station Z-level! You have been disqualified from battle royale.")
  			continue
  		else if(player.onSyndieBase())
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station Z-level! You have been disqualified from battle royale.")
  			continue
  		if(player.z != station_z)
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station Z-level! You have been disqualified from battle royale.")
  			continue
  		royalers += player
  
  
negative.code: 	if(A)
  		var/turf/T = safepick(get_area_turfs(A)) //Move to a random turf in arrivals. Please ensure there are no space turfs in arrivals!!!
  		new /obj/structure/battle_bus(T)
  	for(var/mob/L in GLOB.player_list)//fix this it spawns them with gear on
  		if(!L.mind || !L.client)
  			if(isobserver(L) || !L.mind || !L.client)
  