anchor.diff:  							src.lighthack = !src.lighthack
   							spawn(100) src.lighthack = !src.lighthack
   						if(src.timing_wire == temp_wire)
  -							explode()
  +							if(src.timing)
  +								explode()
   						if(src.safety_wire == temp_wire)
   							src.safety = !src.safety
   							spawn(100) src.safety = !src.safety
  
positive.code: 		src.extended = 1
  	return
  
  /obj/machinery/nuclearbomb/verb/make_deployable()
  	set category = "Object"
  	set name = "Make Deployable"
  
negative.code: 	flags = FPRINT
  	use_power = 0
  
  
  
  /obj/machinery/nuclearbomb/New()
  