anchor.diff:  	gas_transfer_coefficient = 0.01
   	permeability_coefficient = 0.01
   
  +/obj/item/clothing/mask/plaguedoctor
  +	name = "Plague doctor mask"
  +	desc = "A modernised version of the classic design, this mask will not only filter out toxins but it can also be connected to an air supply."
  +	icon_state = "plaguedoctor"
  +	flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES
  +	w_class = 3.0
  +	see_face = 0.0
  +	item_state = "gas_mask"
  +	protective_temperature = 500
  +	heat_transfer_coefficient = 0.01
  +	gas_transfer_coefficient = 0.01
  +	permeability_coefficient = 0.01
   
   /obj/item/clothing/mask/gas/emergency
   	name = "emergency gas mask"
  
positive.code: 	name = "Chef's hat"
  	icon_state = "chef"
  	item_state = "chef"
  	flags = FPRINT | TABLEPASS | HEADSPACE
  
  
  
negative.code: 	gas_transfer_coefficient = 0.01
  	permeability_coefficient = 0.01
  	heat_transfer_coefficient = 0.30
  
  /obj/item/clothing/suit/plaguedoctorsuit
  	name = "Plague doctor suit"
  	desc = "It protected doctors from the Black Death, back then. You bet your arse it's gonna help you against viruses."
  	icon_state = "plaguedoctor"
  	item_state = "bio_suit"
  	body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
  	gas_transfer_coefficient = 0.01
  	permeability_coefficient = 0.01
  	heat_transfer_coefficient = 0.30
  
  
  /obj/item/clothing/suit/det_suit
  	name = "coat"
  