anchor.diff:  	w_class = 4.0
   	slot_flags = SLOT_BACK
   	force_unwielded = 5
  -	force_wielded = 18
  +	force_wielded = 30 // Was 18, Buffed - RobRichards/RR
   	attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
   
   /obj/item/weapon/twohanded/fireaxe/update_icon()  //Currently only here to fuck with the on-mob icons.
  
positive.code: 	w_class = 4.0
  	slot_flags = SLOT_BACK
  	force_unwielded = 10
  	force_wielded = 13
  	throwforce = 15
  	flags = FPRINT | TABLEPASS | NOSHIELD
  	hitsound = 'sound/weapons/bladeslice.ogg'
  
negative.code: //Rewrote TwoHanded weapons stuff and put it all here. Just copypasta fireaxe to make new ones ~Carn
  //This rewrite means we don't have two variables for EVERY item which are used only by a few weapons.
  //It also tidies stuff up elsewhere.
  
  
  
  
  /*
   * Twohanded
  