anchor.diff:  	var/obj/machinery/computer3/laptop/stored_computer = null
   
   	verb/open_computer()
  -		set name = "open laptop"
  +		set name = "Open Laptop"
   		set category = "Object"
   		set src in view(1)
  -		
  +
   		if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
   			usr << "\red You can't do that."
   			return
  -		
  +
   		if(!Adjacent(usr))
   			usr << "You can't reach it."
   			return
  -		
  +
   		if(!istype(loc,/turf))
   			usr << "[src] is too bulky!  You'll have to set it down."
   			return
  
positive.code: 		if(Adjacent(usr))
  			open_computer()
  
  /obj/machinery/computer3/laptop
  	name = "Laptop Computer"
  	desc = "A clamshell portable computer.  It is open."
  
  	icon_state		= "laptop"
  	density			= 0
  
negative.code: 		set name = "Close Laptop"
  		set category = "Object"
  		set src in view(1)
  
  		if(usr.stat || usr.restrained() || usr.lying || !istype(usr, /mob/living))
  			usr << "\red You can't do that."
  			return
  
  		if(!Adjacent(usr))
  			usr << "You can't reach it."
  			return
  
  		if(istype(loc,/obj/item/device/laptop))
  			testing("Close closed computer")
  			return
  