anchor.diff:  			if (lastbrutetype)
   				switch (lastbrutetype)
   					if ("melee")
  -						msg += "[t_He] [t_has] a number of minor cuts, scratches and bruises all over [t_his] body.\n"
  +						msg += "[t_He] [t_has] a number of minor wounds.\n"
   					if ("pressure")
  -						msg += "[t_His] [t_surface] is wrinkled and swollen beneath the surface.\n"
  +						msg += "[t_His] [t_surface] [t_is2] slightly swollen and cracked.\n"
   					if ("bullet")
  -						msg += "[t_His] [t_surface] yields to a smattering of small bullet-holes, the area around the wounds bruised.\n"
  +						msg += "[t_He] [t_has] a few bullet grazes upon their outer limbs.\n"
   			else
   				msg += "[t_He] [t_has] a number of minor wounds.\n"
   		else
   			if (lastbrutetype)
   				switch (lastbrutetype)
   					if ("melee")
  -						msg += "<B>[t_He] [t_has] dozens of open cuts, gashes and bruises, some severe.</B>\n"
  +						msg += "<B>[t_He] [t_has] many open cuts, gashes and bruises!</B>\n"
   					if ("pressure")
  -						msg += "<B>[t_His] [t_surface] is severely swollen and bloated, bearing great blackened bruises.</B>\n"
  +						msg += "<B>[t_His] [t_surface] [t_is2] severely swollen and bloated!</B>\n"
   					if ("bullet")
  -						msg += "<B>[t_His] body is devastated by numerous bullet wounds.</B>\n"
  +						msg += "<B>[t_His] body is devastated by multiple bullet wounds!</B>\n"
   			else
   				msg += "<B>[t_He] [t_has] several severe wounds!</B>\n"
   
  
positive.code: 	var/t_him = "it"
  	var/t_has = "has"
  	var/t_is = "is"
  	var/t_His = "Its"
  
  	var/t_surface = "skin"
  
negative.code: 		switch (dna.species.id)
  			if ("lizard")
  				t_surface = "scales"
  				t_is2 = "are"
  			if ("plant")
  				t_surface = "leaves"
  				t_is2 = "are"
  
  	if( slot_w_uniform in obscured && skipface ) //big suits/masks/helmets make it hard to tell their gender
  		t_He = "They"
  