anchor.diff:  		if(M)
   			M.last_organ_in=src
   		//updateappearance(owner)
  -		owner.update_body()
  +		//owner.update_body()
   	proc/flavour_text(var/source, var/mob/living/prey, var/extra_info=0)
   		if(extra_info==VORE_EXTRA_FULLTOUR&&(remembered_bans&VORE_EXTRA_FULLTOUR))
   			extra_info=0
  
positive.code: 	/*if(istype(src,/mob/living/carbon)) //Endless loop for nonhuman mobs. base proc is /human only so nonhumans would get stuck with this being their only option.
  		//updateappearance(mutcolor_update=0)
  		src.update_body()*/
  
  /mob/living/kpcode_mob_offset()
  	if(istype(src,/mob/living/carbon/human))
  		var/mob/living/carbon/human/H=src
  
negative.code: 				if(istype(A, /obj/item/weapon/reagent_containers/food/snacks))
  					qdel(A)
  		//owner.updateappearance()
  		//owner.update_body()
  		return 1
  
  	proc/add(var/mob/living/addit)
  