anchor.diff:  		if(src)
   			Life()
   
  +/obj/structure/alien/weeds/Destroy()
  +	var/turf/T = loc
  +	loc = null
  +	for (var/obj/structure/alien/weeds/W in range(1,T))
  +		W.updateWeedOverlays()
  +	..()
   
   /obj/structure/alien/weeds/proc/Life()
   	set background = BACKGROUND_ENABLED
  
positive.code: 	return
  
  /obj/structure/alien/resin/Destroy()
  	spawn(10)
  		var/turf/T = loc
  		T.relativewall_neighbours()
  	..()
  
  /obj/structure/alien/resin/Move()
  
negative.code: 	name = "glowing resin"
  	desc = "Blue bioluminescence shines from beneath the surface."
  	icon_state = "weednode"
  	luminosity = 1
  	var/node_range = NODERANGE
  
  
  