anchor.diff:  /*	if(mentor && !holder)
   		mentor_memo_output("Show") */
   
  -	add_verbs_from_config()
  +	add_verbs_from_config(tdata)
   	set_client_age_from_db()
   	var/cached_player_age = player_age //we have to cache this because other shit may change it and we need it's current value now down below.
   	if (isnum(cached_player_age) && cached_player_age == -1) //first connection
  -		player_age = 0	
  -	if(!IsGuestKey(key) && SSdbcore.IsConnected())
  -		findJoinDate()
  -
  -	sync_client_with_db(tdata)
  -	
  -	
  +		player_age = 0
  +
   	if (isnum(cached_player_age) && cached_player_age == -1) //first connection
   		if (config.panic_bunker && !holder && !(ckey in GLOB.deadmins))
   			log_access("Failed Login: [key] - New account attempting to connect during panic bunker")
  
positive.code: 		adminGreet(1)
  		holder.owner = null
  		GLOB.admins -= src
  		
  		if (!GLOB.admins.len && SSticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
  			if(!GLOB.admins.len) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
  				var/cheesy_message = pick(
  
negative.code: 					"Sometimes when I have sex, I think about putting an entire peanut butter and jelly sandwich in the VCR.",\
  					"Forever alone :("\
  				)
  
  				send2irc("Server", "[cheesy_message] (No admins online)")
  
  	GLOB.ahelp_tickets.ClientLogout(src)
  