anchor.diff:  		return 0
   	operating = 1
   
  -	do_animate("opening")
  +	update_icon(AIRLOCK_OPENING)
   	src.SetOpacity(0)
   	sleep(5)
   	src.density = 0
  
positive.code: 	update_freelook_sight()
  	if(safe)
  		if(locate(/mob/living) in get_turf(src))
  			open()
  	return 1
  
  
negative.code: 	if(!safe)
  		crush()
  	sleep(9)
  	update_icon(AIRLOCK_CLOSED)
  	if(visible && !glass)
  		SetOpacity(1)
  	operating = 0
  