anchor.diff:  
   /datum/martial_art/the_sleeping_carp/proc/wristWrench(mob/living/carbon/human/A, mob/living/carbon/human/D)
   	if(!D.stat && !D.stunned && !D.weakened)
  +		A.do_attack_animation(D)
   		D.visible_message("<span class='warning'>[A] grabs [D]'s wrist and wrenches it sideways!</span>", \
   						  "<span class='userdanger'>[A] grabs your wrist and violently wrenches it to the side!</span>")
   		playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
  
positive.code: 
  /datum/martial_art/the_sleeping_carp/proc/headKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(!D.stat && !D.weakened)
  		D.visible_message("<span class='warning'>[A] kicks [D] in the head!</span>", \
  						  "<span class='userdanger'>[A] kicks you in the jaw!</span>")
  		D.apply_damage(20, BRUTE, "head")
  
negative.code: 
  /datum/martial_art/the_sleeping_carp/proc/backKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(A.dir == D.dir && !D.stat && !D.weakened)
  		A.do_attack_animation(D)
  		D.visible_message("<span class='warning'>[A] kicks [D] in the back!</span>", \
  						  "<span class='userdanger'>[A] kicks you in the back, making you stumble and fall!</span>")
  		step_to(D,get_step(D,D.dir),1)
  