anchor.diff:  		var/obj/item/I = M.get_active_held_item()
   		if(I && M.dropItemToGround(I))
   			to_chat(M, "<span class ='notice'>Your hands spaz out and you drop what you were holding!</span>")
  -	M.adjustOrganLoss(ORGAN_SLOT_LUNGS, 2*REM)
   	..()
   	. = 1
   
  
positive.code: 		var/obj/item/I = M.get_active_held_item()
  		if(I && M.dropItemToGround(I))
  			to_chat(M, "<span class ='notice'>Your hands spaz out and you drop what you were holding!</span>")
  	M.adjustOrganLoss(ORGAN_SLOT_LUNGS, 3*REM)
  	..()
  	. = 1
  
  
negative.code: 		var/obj/item/I = M.get_active_held_item()
  		if(I && M.dropItemToGround(I))
  			to_chat(M, "<span class ='notice'>Your hands spaz out and you drop what you were holding!</span>")
  	..()
  	. = 1
  
  