anchor.diff:  		dat += "<BR><B>Gloves:</B> <A href='?src=\ref[src];item=[slot_gloves]'>			[(gloves && !(gloves.flags&ABSTRACT))		? gloves	: "Nothing"]</A>"
   	else
   		dat += "<BR><font color=grey><B>Gloves:</B> Obscured by [wear_suit]</font>"
  -
  -	dat += "<BR><B>Back:</B> <A href='?src=\ref[src];item=[slot_back]'> [(back && !(back.flags&ABSTRACT)) ? back : "Nothing"]</A>"
  -	if(has_breathable_mask && istype(back, /obj/item/weapon/tank))
  -		dat += "<BR>[TAB]&#8627;<A href='?src=\ref[src];internal=[slot_back]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
   
   	if(!skipjumpsuit)
   		dat += "<BR><B>Uniform:</B> <A href='?src=\ref[src];item=[slot_w_uniform]'>	 [(w_uniform && !(w_uniform.flags&ABSTRACT)) ? w_uniform : "Nothing"]</A>"
  
positive.code: 		dat += "<BR><font color=grey><B>Uniform:</B> Obscured by [wear_suit]</font>"
  
  	dat += "<BR>"
  	if(handcuffed)
  		dat += "<BR><B>Handcuffed:</B> <A href='?src=\ref[src];item=[slot_handcuffed]'>Remove</A>"
  	if(legcuffed)
  
negative.code: 		dat += "<BR><B>Ears:</B> <A href='?src=\ref[src];item=[slot_ears]'>				[(ears && !(ears.flags&ABSTRACT))		? ears		: "Nothing"]</A>"
  	else
  		dat += "<BR><font color=grey><B>Ears:</B> Obscured by [head]</font>"
  
  	dat += "<BR>"
  
  	dat += "<BR><B>Exosuit:</B> <A href='?src=\ref[src];item=[slot_wear_suit]'> [(wear_suit && !(wear_suit.flags&ABSTRACT)) ? wear_suit : "Nothing"]</A>"
  	if(wear_suit && !skipsuitstorage)
  