anchor.diff:  	else if (!station_captured && !malf_dead && !station_was_nuked && !crew_evacuated)
   		feedback_set_details("round_end_result","halfwin - interrupted")
   		world << "<FONT size = 3><B>Neutral Victory</B></FONT>"
  -		world << "<B>Round was mysteriously interrupted!</B>"
  +		world << "<B>The round was mysteriously interrupted!</B>"
   	..()
   	return 1
   
  
positive.code: /datum/game_mode/malfunction/proc/takeover()
  	set category = "Malfunction"
  	set name = "System Override"
  	set desc = "Start the victory timer"
  	if (!istype(ticker.mode,/datum/game_mode/malfunction))
  		usr << "You cannot begin a takeover in this round type!"
  		return
  
negative.code: 	ticker.mode:explosion_in_progress = 1
  	for(var/mob/M in player_list)
  		M << 'sound/machines/Alarm.ogg'
  	world << "<span class='boldannounce'>!@%(SELF-DESTRUCT!@(% IN!@!<<; 10</span>"
  	for (var/i=9 to 1 step -1)
  		sleep(10)
  		world << "<span class='boldannounce'>[i]</span>"
  	sleep(10)
  	enter_allowed = 0
  	if(ticker)
  