anchor.diff:  	announceWhen	= 1
   
   /datum/round_event/shuttle_loan/start()
  -	dispatch_type = pick(HIJACK_SYNDIE, RUSKY_PARTY, SPIDER_GIFT, ANTIDOTE_NEEDED)
  +	dispatch_type = pick(HIJACK_SYNDIE, RUSKY_PARTY, SPIDER_GIFT, DEPARTMENT_RESUPPLY, ANTIDOTE_NEEDED)
   
   /datum/round_event/shuttle_loan/announce()
   	SSshuttle.shuttle_loan = src
  
positive.code: #define HIJACK_SYNDIE 1
  #define RUSKY_PARTY 2
  #define SPIDER_GIFT 3
  #define ANTIDOTE_NEEDED 4
  
  /datum/round_event_control/shuttle_loan
  	name = "Shuttle loan"
  
negative.code: 				shuttle_spawns.Add(/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat)
  				shuttle_spawns.Add(/obj/item/weapon/reagent_containers/glass/bottle/magnitis)
  
  			if(DEPARTMENT_RESUPPLY)
  				var/list/crate_types = list(
  					/datum/supply_packs/emergency/evac,
  					/datum/supply_packs/security/supplies,
  					/datum/supply_packs/organic/food,
  					/datum/supply_packs/emergency/weedcontrol,
  					/datum/supply_packs/engineering/tools,
  					/datum/supply_packs/engineering/engiequipment,
  					/datum/supply_packs/science/robotics,
  					/datum/supply_packs/science/plasma,
  					/datum/supply_packs/medical/supplies
  					)
  				add_crates(crate_types, empty_shuttle_turfs)
  
  				for(var/i=0,i<5,i++)
  					var/turf/T = pick(empty_shuttle_turfs)
  					var/spawn_type = pick(/obj/effect/decal/cleanable/flour, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/oil)
  					new spawn_type(T)
  
  		var/false_positive = 0
  		while(shuttle_spawns.len && empty_shuttle_turfs.len)
  