anchor.diff:  
   
   		// if full enough, switch to ready mode
  -		if(air_contents.return_pressure() >= 2*ONE_ATMOSPHERE)
  +		if(air_contents.return_pressure() >= SEND_PRESSURE)
   			mode = 2
   			update()
   		return
  
positive.code: 
  		src.updateDialog()
  
  		if(flush && air_contents.return_pressure() >= 2*ONE_ATMOSPHERE)	// flush can happen even without power
  			flush()
  
  		if(stat & NOPOWER)			// won't charge if no power
  
negative.code: // Automatically recharges air (unless off), will flush when ready if pre-set
  // Can hold items and human size things, no other draggables
  // Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation
  #define SEND_PRESSURE 0.05*ONE_ATMOSPHERE
  
  /obj/machinery/disposal
  	name = "disposal unit"
  