anchor.diff:  
   	var/obj/item/reagent_containers/glass/beaker = null
   	var/reagent_transfer = 0
  +	var/consume_gas = FALSE
   
   	var/obj/item/radio/radio
   	var/radio_key = /obj/item/encryptionkey/headset_med
  
positive.code: 
  			air1.temperature = clamp(air1.temperature - heat * delta_time / air_heat_capacity, TCMB, MAX_TEMPERATURE)
  			mob_occupant.adjust_bodytemperature(heat * delta_time / heat_capacity, TCMB)
  
  		air1.gases[/datum/gas/oxygen][MOLES] = max(0,air1.gases[/datum/gas/oxygen][MOLES] - 0.5 / efficiency) // Magically consume gas? Why not, we run on cryo magic.
  		air1.garbage_collect()
  
  		if(air1.temperature > 2000)
  
negative.code: 		M.forceMove(get_turf(src))
  	set_occupant(null)
  	flick("pod-open-anim", src)
  	reagent_transfer = efficiency * CRYO_THROTTLE_CTR_MAX * 0.5 // wait before injecting the next occupant
  	..()
  
  /obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
  