anchor.diff:  							mob = new/mob/living/carbon/human/interactive(tile)
   
   							testing("Spawned test mob with name \"[mob.name]\" at [tile.x],[tile.y],[tile.z]")
  -			while (!area && --j > 0)
  +			while (!area && --j > 0)
  
positive.code: 		src << "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</font>"
  	else
  		//ghostize
  		var/mob/body = mob
  		body.ghostize(1)
  		if(body && !body.key)
  
negative.code: 	if(istype(mob,/mob/dead/observer))
  		//re-enter
  		var/mob/dead/observer/ghost = mob
  		if (!ghost.can_reenter_corpse)
  			log_admin("[key_name(usr)] re-entered corpse")
  			message_admins("[key_name_admin(usr)] re-entered corpse")
  		ghost.can_reenter_corpse = 1			//just in-case.
  		ghost.reenter_corpse()
  		feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  