anchor.diff:  	var/text = stripped_input(user, "What do you want to say to everything on and near [world.name]?.", "Transmit to World", "")
   	if(!text)
   		return
  -	world << "<font size=4><span class='shadowling'><b>\"[text]\"</font></span>"+	world << "<font size=4><span class='shadowling'><b>\"[text]\"</font></span>"
  
positive.code: 		var/mob/living/simple_animal/drone/D = H
  		D.light_on = 2
  		blacklistLuminosity -= D.luminosity
  		addtimer(D, "fix_light", 600)
  	else if(istype(H, /mob/living/simple_animal/hostile/mining_drone))
  		var/mob/living/simple_animal/hostile/mining_drone/D = H
  		D.light_on = 2
  
negative.code: 		return 1
  	if(H.dna.species.id == "l_shadowling" && is_thrall(H))
  		return 1
  	else if(is_thrall(usr))
  		usr << "<span class='warning'>You aren't powerful enough to do this.</span>"
  	else if(is_shadow(usr))
  