anchor.diff:  /datum/action/innate/cult/blood_magic //Blood magic handles the creation of blood spells (formerly talismans)
   	name = "Prepare Blood Magic"
   	button_icon_state = "carve"
  -	desc = "Prepare blood magic by carving runes into your flesh. This rite is most effective with an <b>empowering rune</b>"
  +	desc = "Prepare blood magic by carving runes into your flesh. This is easier with an <b>empowering rune</b>."
   	var/list/spells = list()
   	var/channeling = FALSE
   
  
positive.code: 
  //Shackles
  /obj/item/melee/blood_magic/shackles
  	name = "Binding Aura"
  	desc = "Allows you to bind a victim and temporarily silence them."
  	invocation = "In'totum Lig'abis!"
  	color = "#000000" // black
  
  
negative.code: 
  /datum/action/innate/cult/blood_spell/manipulation
  	name = "Blood Rites"
  	desc = "Empowers your hand to absorb blood to be used for advanced rites, or heal a cultist on contact. Use the spell in-hand to cast advanced rites."
  	invocation = "Fel'th Dol Ab'orod!"
  	button_icon_state = "manip"
  	charges = 5
  