anchor.diff:  	department_flag = ENGSEC
   	faction = "NCR" // This faction is used for late joins
   	total_positions = 10
  -	spawn_positions = 12
  +	spawn_positions = 6
   	supervisors = "the head of security"
   	//spawn_point = locate(/obj/effect/landmark/start/ncr/trooper)
   	selection_color = "#ffeeee"
  
positive.code: 	department_flag = ENGSEC
  	faction = "NCR" // This faction is used for late joins
  	total_positions = 2
  	spawn_positions = 3
  	supervisors = "the head of security"
  	//spawn_point = locate(/obj/effect/landmark/start/ncr/trooper)
  	selection_color = "#ffeeee"
  
negative.code: 	department_flag = ENGSEC
  	faction = "NCR" // This faction is used for late joins
  	total_positions = 10
  	spawn_positions = 6
  	supervisors = "the head of security"
  	//spawn_point = locate(/obj/effect/landmark/start/ncr/trooper)
  	selection_color = "#ffeeee"
  