anchor.diff:  		for(var/mob/living/player in mob_list)
   			if (player.client && player.stat != 2)
   				playercount += 1
  -			max_mages = round(playercount / 5)
  +			max_mages = round(playercount / 2)
   
   /datum/game_mode/wizard/raginmages/greet_wizard(var/datum/mind/wizard, var/you_are=1)
   	if (you_are)
  -		wizard.current << "<B><color=red>You are the Space Wizard!</font></B>"
  +		wizard.current << "<B>You are the Space Wizard!</B>"
   	wizard.current << "<B>The Space Wizards Federation has given you the following tasks:</B>"
   
   	var/obj_count = 1
  
positive.code: 			continue
  		if(wizard.current.stat==1)
  			if(wizard.current.health < 0)
  				wizard.current << "<color=red font size='4'>The Space Wizard Federation is upset with your performance and have terminated your employment.</font>"
  				wizard.current.stat = 2
  			continue
  		wizards_alive++
  
  	if (wizards_alive)
  		if(!time_checked) time_checked = world.time
  		if(world.time > time_checked + 3000 && (mages_made < max_mages))
  			time_checked = world.time
  			make_more_mages()
  	else
  
negative.code: 	mages_made++
  	var/list/mob/dead/observer/candidates = list()
  	var/mob/dead/observer/theghost = null
  	spawn(rand(100, 200))
  		message_admins("SWF is still pissed, sending another wizard - [max_mages - mages_made] left.")
  		for(var/mob/dead/observer/G in player_list)
  			if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_WIZARD)
  				if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate"))
  					candidates += G
  		if(!candidates.len)
  			message_admins("No applicable ghosts for the next ragin' mage, asking ghosts instead.")
  			var/time_passed = world.time
  			for(var/mob/dead/observer/G in player_list)
  				if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate"))
  					spawn(0)
  						switch(alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
  							if("Yes")
  								if((world.time-time_passed)>300)//If more than 30 game seconds passed.
  									continue
  								candidates += G
  							if("No")
  								continue
  
  			sleep(300)
  		if(!candidates.len)
  			message_admins("This is awkward, sleeping until another mage check...")
  			making_mage = 0
  			mages_made--
  			return
  