anchor.diff:  	luminosity = 2
   	color = "#FAE48C"
   	alpha = 125
  +	var/convert_time = 50
   
   /obj/effect/clockwork/sigil/submission/New()
   	..()
  
positive.code: 
  /obj/effect/clockwork/sigil/submission/sigil_effects(mob/living/L)
  	visible_message("<span class='warning'>[src] begins to glow a piercing magenta!</span>")
  	animate(src, color = "#AF0AAF", time = 38)
  	var/I = 0
  	while(I < 38 && get_turf(L) == get_turf(src))
  		I++
  		sleep(1)
  	if(get_turf(L) != get_turf(src))
  
negative.code: 		L.Weaken(4)
  	L.visible_message("<span class='warning'>[src] appears around [L] in a burst of light!</span>", \
  	"<span class='userdanger'>[target_flashed ? "An unseen force":"The glowing sigil around you"] holds you in place!</span>")
  	L.Stun(3)
  	PoolOrNew(/obj/effect/overlay/temp/ratvar/sigil/transgression, get_turf(src))
  	qdel(src)
  	return 1
  