anchor.diff:  	id = "uzi_ammo"
   	cost = 40
   	item_path = /obj/item/ammo_box/magazine/uzim9mm
  -
  -//SLEEPING CARP
  -
  -/datum/gang_item/weapon/bostaff
  -	name = "Bo Staff"
  -	id = "bostaff"
  -	cost = 10
  -	item_path = /obj/item/weapon/twohanded/bostaff
  -
  -/datum/gang_item/weapon/sleeping_carp_scroll
  -	name = "Sleeping Carp Scroll (one-use)"
  -	id = "sleeping_carp_scroll"
  -	cost = 30
  -	item_path = /obj/item/weapon/sleeping_carp_scroll
  -	spawn_msg = "<span class='notice'>Anyone who reads the <b>sleeping carp scroll</b> will learn secrets of the sleeping carp martial arts style.</span>"
  -
  -/datum/gang_item/weapon/wrestlingbelt
  -	name = "Wrestling Belt"
  -	id = "wrastling_belt"
  -	cost = 20
  -	item_path = /obj/item/weapon/storage/belt/champion/wrestling
  -	spawn_msg = "<span class='notice'>Anyone wearing the <b>wresting belt</b> will know how to be effective with wrestling.</span>"
  -
  -
  +	
  +	
   ///////////////////
   //EQUIPMENT
   ///////////////////
  
positive.code: 	id = "spraycan"
  	cost = 5
  	item_path = /obj/item/toy/crayon/spraycan/gang
  
  /datum/gang_item/equipment/necklace
  	name = "Gold Necklace"
  
negative.code: /datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool)
  	return "&nbsp;&#8627;" + ..() //this is pretty hacky but it looks nice on the popup
  
  /datum/gang_item/weapon/shuriken
  	name = "Shuriken"
  	id = "shuriken"
  	cost = 3
  	item_path = /obj/item/weapon/throwing_star
  
  /datum/gang_item/weapon/switchblade
  	name = "Switchblade"
  	id = "switchblade"
  	cost = 5
  	item_path = /obj/item/weapon/switchblade
  
  /datum/gang_item/weapon/pistol
  