anchor.diff:  		if(strength <= 0)
   			qdel(src)
   		else if(strength <= 5)
  -			icon_state = "bees[strength]"
  +			icon_living = "bees[strength]"
   
   	//debugging
  -	/*icon_state = "[strength]"
  +	/*icon_living = "[strength]"
   	if(strength > 5)
  -		icon_state = "unknown"*/
  +		icon_living = "unknown"*/
  
positive.code: 	name = "bees"
  	icon = 'icons/obj/apiary_bees_etc.dmi'
  	icon_state = "bees1"
  	icon_dead = "bees1"
  	var/strength = 1
  	var/feral = 0
  
negative.code: 			if(feral > 0)
  				src.strength += B.strength
  				qdel(B)
  				src.icon_living = "bees[src.strength]"
  				if(strength > 5)
  					icon_living = "bees_swarm"
  			else if(prob(10))
  				//make the other swarm of bees stronger, then move away
  				var/total_bees = B.strength + src.strength
  