anchor.diff:  			new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
   			new /obj/item/encryptionkey/syndicate(src)
   
  -		if("murder")
  +		if(KIT_MURDER)
   			new /obj/item/melee/transforming/energy/sword/saber(src)
   			new /obj/item/clothing/glasses/thermal/syndi(src)
   			new /obj/item/card/emag(src)
  
positive.code: 			new /obj/item/flashlight/emp(src)
  			new /obj/item/jammer(src)
  
  		if("guns")
  			new /obj/item/gun/ballistic/revolver(src)
  			new /obj/item/ammo_box/a357(src)
  			new /obj/item/ammo_box/a357(src)
  
negative.code: 			new /obj/item/camera_bug(src)
  			new /obj/item/clothing/glasses/thermal/syndi(src)
  
  		if(KIT_LORD_SINGULOTH) //can't loose the goose anymore without SM :(
  			new /obj/item/sbeacondrop(src)
  			new /obj/item/clothing/suit/space/syndicate/black/red(src)
  			new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
  