anchor.diff:  /datum/spellbook_entry/summon/ghosts
   	name = "Summon Ghosts"
   	desc = "Spook the crew out by making them see dead people. Be warned, ghosts are capricious and occasionally vindicative, and some will use their incredibly minor abilties to frustrate you."
  -	log_name = "SGH"
  +	cost = 0
   
   /datum/spellbook_entry/summon/ghosts/IsAvailible()
   	if(!SSticker.mode)
  
positive.code: 	name = "Mjolnir"
  	desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
  	item_path = /obj/item/weapon/twohanded/mjollnir
  	log_name = "MJ"
  
  /datum/spellbook_entry/item/singularity_hammer
  	name = "Singularity Hammer"
  	desc = "A hammer that creates an intensely powerful field of gravity where it strikes, pulling everything nearby to the point of impact."
  	item_path = /obj/item/weapon/twohanded/singularityhammer
  	log_name = "SI"
  
  /datum/spellbook_entry/item/battlemage
  	name = "Battlemage Armour"
  	desc = "An ensorcelled suit of armour, protected by a powerful shield. The shield can completly negate sixteen attacks before being permanently depleted."
  	item_path = /obj/item/clothing/suit/space/hardsuit/shielded/wizard
  	log_name = "BM"
  	limit = 1
  	category = "Defensive"
  
  
negative.code: 	name = "Staff of Healing"
  	desc = "An altruistic staff that can heal the lame and raise the dead."
  	item_path = /obj/item/weapon/gun/magic/staff/healing
  	cost = 1
  	category = "Defensive"
  
  