anchor.diff:  /obj/item/device/wormhole_jaunter/attack_self(mob/user)
   	user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
   	SSblackbox.add_details("jaunter", "User") // user activated
  -	activate(user)
  +	activate(user, TRUE)
   
   /obj/item/device/wormhole_jaunter/proc/turf_check(mob/user)
   	var/turf/device_turf = get_turf(user)
  
positive.code: 	if(user.get_item_by_slot(slot_belt) == src)
  		to_chat(user, "Your [src] activates, saving you from the chasm!</span>")
  		SSblackbox.add_details("jaunter","Chasm") // chasm automatic activation
  		activate(user)
  	else
  		to_chat(user, "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
  
  
negative.code: 		return
  	var/chosen_beacon = pick(L)
  	var/obj/effect/portal/wormhole/jaunt_tunnel/J = new (get_turf(src), src, 100, null, FALSE, get_turf(chosen_beacon))
  	if(adjacent)
  		try_move_adjacent(J)
  	playsound(src,'sound/effects/sparks4.ogg',50,1)
  	qdel(src)
  
  