anchor.diff:  	if(timer < world.time)
   		for(var/obj/machinery/syndicatebomb/B in machines)
   			if(B.active)
  -				B.explode_now = TRUE
  +				B.detonation_timer = world.time + BUTTON_DELAY
   				detonated++
   			existant++
   		playsound(user, 'sound/machines/click.ogg', 20, 1)
  
positive.code: 
  
  #undef BUTTON_COOLDOWN
  
negative.code: 
  /obj/item/device/syndicatedetonator
  	name = "big red button"
  	desc = "Your standard issue bomb synchronizing button. Five second safety delay to prevent 'accidents'"
  	icon = 'icons/obj/assemblies.dmi'
  	icon_state = "bigred"
  	item_state = "electronic"
  