anchor.diff:  
   
   ///Returns TRUE if the owner has enough funds to payout
  -/obj/machinery/roulette/proc/check_bartender_funds(payout)
  +/obj/machinery/roulette/proc/check_owner_funds(payout)
   	if(my_card.registered_account.account_balance >= payout)
   		return TRUE //We got the betting amount
   	say("The bank account of [my_card.registered_account.account_holder] does not have enough funds to pay out the potential prize, contact them to fill up their account or lower your bet!")
  
positive.code: 					potential_payout_mult = ROULETTE_SIMPLE_PAYOUT
  			var/potential_payout = chosen_bet_amount * potential_payout_mult
  
  			if(!check_bartender_funds(potential_payout))
  				return FALSE  //bartender is too poor
  
  			if(last_anti_spam > world.time) //do not cheat me
  				return FALSE
  
negative.code: 
  		if(my_card)
  			var/obj/item/card/id/player_card = W
  			if(istype(player_card, /obj/item/card/id/departmental_budget)) // Are they using a department ID
  				say("You cannot gamble with the department budget!")
  				playsound(src, 'sound/machines/buzz-two.ogg', 30, TRUE)
  				return FALSE
  			if(player_card.registered_account.account_balance < chosen_bet_amount) //Does the player have enough funds
  				say("You do not have the funds to play! Lower your bet or get more money.")
  				playsound(src, 'sound/machines/buzz-two.ogg', 30, TRUE)
  