anchor.diff:  		if (prob(85))
   			flicker_fade(20)
   	return
  +	return 1
   
   /mob/living/silicon/pai/proc/flicker_fade(var/dur = 40)
   	if (emittersFailing)
  
positive.code: 		if (prob(55))
  			flicker_fade()
  	return
  
  /mob/living/silicon/pai/bullet_act(var/obj/item/projectile/Proj)
  	visible_message("<span class='info'>[Proj] tears cleanly through [src]'s holographic field, distorting its image horribly!!")
  
negative.code: 		else
  			if(prob(35))
  				flicker_fade(80)
  		return 1
  
  	return
  
  