anchor.diff:  	and there is at least one existing cache."
   	invocations = list("May this generator...", "...collect Engine parts that yet hold greatness!")
   	channel_time = 80
  -	consumed_components = list(BELLIGERENT_EYE = 1, GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 3)
  +	consumed_components = list(BELLIGERENT_EYE = 2, GEIS_CAPACITOR = 2, REPLICANT_ALLOY = 5)
   	object_path = /obj/structure/destructible/clockwork/powered/tinkerers_daemon
   	creator_message = "<span class='brass'>You form a tinkerer's daemon which can rapidly collect components at a power cost.</span>"
   	invokers_required = 2
  
positive.code: 	If it remains close to you, you will gradually regain health up to a low amount, but it will die if it goes too far from you."
  	invocations = list("Fright's will...", "...call forth...")
  	channel_time = 100
  	consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, GEIS_CAPACITOR = 2)
  	usage_tip = "Marauders are useful as personal bodyguards and frontline warriors."
  	tier = SCRIPTURE_APPLICATION
  	primary_component = GEIS_CAPACITOR
  
negative.code: 	It grows faster to invoke with more adjacent Servants."
  	invocations = list("Shield us...", "...with the...", "... fragments of Engine!")
  	channel_time = 100
  	consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
  	usage_tip = "This scripture will replace all weaker armor worn by affected Servants."
  	tier = SCRIPTURE_APPLICATION
  	multiple_invokers_used = TRUE
  