anchor.diff:  	desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
   	icon_state = "rig-engineering"
   	item_state = "eng_hardsuit"
  -	slowdown = 2
  +	slowdown = 1
   	armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
   	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
  -	slowdown = 1.0
  +
   
   
   //Chief Engineer's rig
  
positive.code: 	name = "medical hardsuit"
  	item_state = "medical_hardsuit"
  	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
  	//Security
  /obj/item/clothing/head/helmet/space/rig/security
  	name = "security hardsuit helmet"
  	icon_state = "rig0-sec"
  	item_state = "sec_helm"
  	color = "sec"
  /obj/item/clothing/suit/space/rig/security
  	icon_state = "rig-sec"
  	name = "security hardsuit"
  	item_state = "sec_hardsuit"
  	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank, /obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
  
  //Atmospherics Rig (BS12)
  /obj/item/clothing/head/helmet/space/rig/atmos
  
negative.code: 	item_state = "atmos_hardsuit"
  	armor = list(melee = 40, bullet = 0, laser = 0, energy = 0, bomb = 25, bio = 100, rad = 0)
  	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen)
  	max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECITON_TEMPERATURE
  