anchor.diff:  
   /obj/machinery/computer/arcade/orion_trail/proc/event()
   	eventdat = "<center><h1>[event]</h1></center>"
  -
  +	canContinueEvent = 0
   	switch(event)
   		if(ORION_TRAIL_RAIDERS)
   			eventdat += "Raiders have come aboard your ship!"
  
positive.code: 	alive = 4
  	turns = 1
  	event = null
  	playing = 1
  	gameover = 0
  	lings_aboard = 0
  
  	//spaceport junk
  
negative.code: #undef ORION_TRAIL_COLLISION
  #undef ORION_TRAIL_SPACEPORT
  #undef ORION_TRAIL_BLACKHOLE
  
  #undef ORION_STATUS_START
  #undef ORION_STATUS_NORMAL
  #undef ORION_STATUS_GAMEOVER
  #undef ORION_STATUS_MARKET