anchor.diff:  	src.occupant.emote("scream")
   	playsound(src.loc, 'sound/effects/gib.ogg', 50, 1)
   
  +	victims += "\[[time_stamp()]\] [occupant.name] ([occupant.ckey]) killed by [UserOverride ? "Autogibbing" : "[user] ([user.ckey])"]" //have to do this before ghostizing
   	src.occupant.death(1)
   	src.occupant.ghostize()
  -
  -	victims += "\[[time_stamp()]\] [occupant.name] ([occupant.ckey]) killed."
   
   	del(src.occupant)
   
  
positive.code: 
  /obj/machinery/gibber/autogibber
  	var/acceptdir = NORTH
  	var/turf/lturf
  
  /obj/machinery/gibber/autogibber/New()
  
negative.code: /obj/machinery/gibber/autogibber/process()
  	if(!lturf || occupant || locked || dirty || operating)
  		return
  
  	if(acceptdir != lastacceptdir)
  		lturf = null
  		lastacceptdir = acceptdir
  		var/turf/T = get_step(src, acceptdir)
  		if(istype(T))
  			lturf = T
  
  	for(var/mob/living/carbon/human/H in lturf)
  		if(istype(H) && H.loc == lturf)
  