anchor.diff:  	if(!defib)
   		to_chat(user, "<span class='warning'>There's no defibrillator unit loaded!</span>")
   		return
  -	if(defib.on)
  +	if(defib.paddles.loc != defib)
   		to_chat(user, "<span class='warning'>[defib.paddles.loc == user ? "You are already" : "Someone else is"] holding [defib]'s paddles!</span>")
   		return
  -	defib.attack_hand(user)
  +	user.put_in_hands(defib.paddles)
   
   /obj/machinery/defibrillator_mount/attackby(obj/item/I, mob/living/user, params)
   	if(istype(I, /obj/item/defibrillator))
  
positive.code: 		playsound(src, 'sound/machines/click.ogg', 50, TRUE)
  		defib = I
  		update_icon()
  		return
  	var/obj/item/card/id = I.GetID()
  	if(id)
  
negative.code: 	materials = list(MAT_METAL = 300, MAT_GLASS = 100)
  	w_class = WEIGHT_CLASS_BULKY
  	result_path = /obj/machinery/defibrillator_mount
  	pixel_shift = -28