anchor.diff:  		log_game("Construct talisman failed - not a valid target")
   
   /obj/item/weapon/restraints/handcuffs/energy/cult //For the talisman of shackling
  -	name = "cult shackle"
  +	name = "cult shackles"
   	desc = "shackles that bind the wrists with sinister magic."
   	trashtype = /obj/item/weapon/restraints/handcuffs/energy/used
   	origin_tech = "materials=2;magnets=5"
  
positive.code: 	if(!iscultist(user))
  		user << "<span class='danger'>There are indecipherable images scrawled on the paper in what looks to be... <i>blood?</i></span>"
  		return
  	if(invoke(user))
  		user.whisper(invocation)
  		uses--
  	if(uses <= 0)
  		user.drop_item()
  		qdel(src)
  
negative.code: 	desc = "magical remnants"
  
  /obj/item/weapon/restraints/handcuffs/energy/cult/used/dropped(mob/user)
  	user.visible_message("<span class='danger'>Your [src] shatter in a discharge of dark magic!</span>", \
  							"<span class='userdanger'>[user]'s [src] shatters in a discharge of dark magic!</span>")
  	var/datum/effect_system/spark_spread/S = new
  	S.set_up(4,0,user.loc)
  