anchor.diff:  
   /mob/living/simple_animal/hostile/megafauna/dragon/lesser
   	name = "lesser ash drake"
  -	maxHealth = 500
  -	health = 500
  +	maxHealth = 750
  +	health = 750
   	melee_damage_upper = 30
   	melee_damage_lower = 30
   	damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
  
positive.code: 	anger_modifier = Clamp(((maxHealth - health)/50),0,20)
  	ranged_cooldown = world.time + ranged_cooldown_time
  
  	if(prob(15 + anger_modifier))
  		if(health < maxHealth/2 && !client)
  			swoop_attack(1)
  		else
  			fire_rain()
  
negative.code: 	var/anger_modifier = 0
  	var/obj/item/device/gps/internal
  	var/swooping = 0
  	var/swoop_cooldown = 0
  	deathmessage = "collapes into a pile of bones, it's flesh sloughing away."
  	death_sound = 'sound/magic/demon_dies.ogg'
  	damage_coeff = list(BRUTE = 1, BURN = 0.5, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
  