anchor.diff:  			name = pick(GLOB.clown_names)
   			outfit = /datum/outfit/job/clown
   			outfit.backpack_contents = list()
  -			if(prob(40))
  +			if(prob(70))
   				outfit.backpack_contents += pick(list(/obj/item/weapon/stamp/clown = 1, /obj/item/weapon/reagent_containers/spray/waterflower = 1,/obj/item/weapon/reagent_containers/food/snacks/grown/banana = 1, /obj/item/device/megaphone/clown = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/canned_laughter = 1,/obj/item/weapon/pneumatic_cannon/pie = 1))
   			if(prob(30))
   				outfit.backpack_contents += list(/obj/item/stack/sheet/mineral/bananium = pickweight(list( 1 = 3, 2 = 2, 3 = 1)))
  
positive.code: 			if(prob(10))
  				belt = pick(list(/obj/item/weapon/storage/belt/mining/vendor,/obj/item/weapon/storage/belt/utility/full))
  			if(prob(50))
  				r_pocket = /obj/item/weapon/bedsheet/rd/royal_cape
  			if(prob(10))
  				l_pocket = pick(list(/obj/item/weapon/crowbar/power, /obj/item/weapon/wrench/power, /obj/item/weapon/weldingtool/experimental))
  		if("YeOlde")
  
negative.code: 	//Legion infested mobs
  
  /obj/effect/mob_spawn/human/corpse/damaged/legioninfested/Initialize()
  	var/type = pickweight(list("Miner" = 66, "Ashwalker" = 11, "Golem" = 11,"Clown" = 11, pick(list("Shadow", "YeOlde","Operative")) = 1))
  	switch(type)
  		if("Miner")
  			mob_species = pickweight(list(/datum/species/human = 70, /datum/species/lizard = 26, /datum/species/fly = 2, /datum/species/plasmaman = 2))
  