anchor.diff:  
   /datum/martial_art/wrestling
   	name = "Wrestling"
  +    help_verb = /mob/living/carbon/human/proc/wrestling_help
  +
  +//	combo refence since wrestling uses a different format to sleeping carp and plasma fist.
  +//	Clinch "G"
  +//	Suplex "GD"
  +//	Advanced grab "G"
   
   /datum/martial_art/wrestling/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
   	D.grabbedby(A,1)
  
positive.code: 		return 1
  	return ..()
  
  	var/help_verb/base/sleeping_carp
  	set name = "Recall Teachings"
  	set desc = "Remember the martial techniques of the Sleeping Carp clan."
  	set category = "Sleeping Carp"
  
negative.code: 	D.apply_damage(10, STAMINA, affecting, armor_block)
  	return 1
  
   /mob/living/carbon/human/proc/wrestling_help()
  	set name = "Recall Teachings"
  	set desc = "Remember how to wrestle."
  	set category = "Wrestling"
  
  	usr << "<b><i>You flex your muscles and have a revelation...</i></b>"
  	usr << "<span class='notice'>Clinch</span>: Grab. Passively gives you a chance to immediately aggressively grab someone. Not always successful."
  	usr << "<span class='notice'>Suplex</span>: Disarm someone you are grabbing. Suplexes your target to the floor. Greatly injures them and leaves both you and your target on the floor."
  