anchor.diff:  	buckle_mob(M, user)
   	return
   
  -/obj/structure/stool/bed/proc/afterbuckle(mob/M as mob) // Called after somebody buckled / unbuckled
  +/obj/structure/stool/bed/proc/afterbuckle() // Called after somebody buckled / unbuckled
   	return
   
   /obj/structure/stool/bed/proc/unbuckle()
  
positive.code: 	src.buckled_mob = M
  	src.add_fingerprint(user)
  
  	afterbuckle(M)
  	return
  
  /*
  
negative.code: 			buckled_mob.update_canmove()
  			buckled_mob = null
  
  			afterbuckle()
  	return
  
  /obj/structure/stool/bed/proc/manual_unbuckle(mob/user as mob)
  