anchor.diff:  /obj/machinery/power/proc/disconnect_from_network()
   	//TODO: dunno how to do that
   	return
  -	
  +
   /turf/proc/get_cable_node()
   	if(!istype(src, /turf/simulated/floor))
   		return null
  
positive.code: 		shock_damage = cell_damage
  	var/drained_hp = M.electrocute_act(shock_damage, source, siemens_coeff) //zzzzzzap!
  	var/drained_energy = drained_hp*20
  	
  	if (source_area)
  		source_area.use_power(drained_energy/CELLRATE)
  	else if (istype(power_source,/datum/powernet))
  
negative.code: //source is an object caused electrocuting (airlock, grille, etc)
  //No animations will be performed by this proc.
  /proc/electrocute_mob(mob/living/carbon/M as mob, var/power_source, var/obj/source, var/siemens_coeff = 1.0)
  	if(istype(M,/mob/living/carbon/human))
  		var/mob/living/carbon/human/H = M
  		if(H.gloves)
  			var/obj/item/clothing/gloves/G = H.gloves
  			var/siem_coef = G.siemens_coefficient
  			if(siem_coef == 0) //to avoid spamming with insulated glvoes on
  				return 0
  	var/area/source_area
  	if (istype(power_source,/area))
  		source_area = power_source
  