anchor.diff:  			H.mind.nation = all_nations["Brigston"]
   			H.hud_updateflag |= 1 << SPECIALROLE_HUD
   			H.verbs += /mob/proc/respawn_self
  -			H.verbs += /mob/proc/nations_status
  +//			H.verbs += /mob/proc/nations_status
   			H.verbs -= /mob/living/verb/ghost
   			H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
   			H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  
positive.code: 				H.mind.nation = all_nations["Brigston"]
  				H.hud_updateflag |= 1 << SPECIALROLE_HUD
  				H.verbs += /mob/proc/respawn_self
  				H.verbs += /mob/proc/nations_status
  				H.verbs -= /mob/living/verb/ghost
  				H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
  				H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  
negative.code: 	world << "[N.name] has captured all of the station. All glory to [N.name]"
  	victory = 1
  
  /*
  /mob/proc/nations_status()
  	set category = "OOC"
  	set name = "Nation Status"
  