anchor.diff:  //
  -//	Please check gun.dm for infomation on making a weapon able to be used with two hands
  +//	Please check gun.dm for infomation on making a weapon two handed
   //	- SoundScopes
   //
   
  
positive.code: 
  /obj/item/weapon/gun/projectile/shotgun/ui_action_click()
  	if( src in usr )
  		world << "Request Toggle"
  		toggle_wield(usr)
  	return
negative.code: 			return 0
  		..()
  
  	attack_self(mob/living/user as mob)
  		if(!(locate(/obj/item/ammo_casing/shotgun) in src) && !loaded.len)
  			user << "<span class='notice'>\The [src] is empty.</span>"
  