anchor.diff:  /obj/machinery/computer/arcade/
  -	name = "arcade"
  -	desc = "generic arcade machine"
  +	name = "random arcade"
  +	desc = "random arcade machine"
  +	icon = 'icons/obj/computer.dmi'
  +	icon_state = "arcade"
   	var/list/prizes = list(	/obj/item/weapon/storage/box/snappops			= 2,
   							/obj/item/toy/AI								= 2,
   							/obj/item/clothing/under/syndicate/tacticool	= 2,
  
positive.code: 		"You have come into range of the first man-made structure in this region of space. It has been constructed, not by travellers from Sol, but by colonists from Orion. It stands as a monument to the colonist's success.",
  		"You have made it to Orion! Congratulations! Your crew is one of the few to start a new foothold for man-kind!"
  		)
  
  
  /obj/machinery/computer/arcade/orion_trail/proc/newgame()
  	// Set names of settlers in crew
  
negative.code: 							/obj/item/toy/prize/phazon						= 1
  							)
  
  /obj/machinery/computer/arcade/New()
  	..()
  	var/choice = pick(typesof(/obj/machinery/computer/arcade) - /obj/machinery/computer/arcade)
  	new choice(loc)
  	del(src)
  
  /obj/machinery/computer/arcade/battle
  	name = "arcade machine"
  	desc = "Does not support Pinball."
  