anchor.diff:  	climb_time *= 0.5 //it's faster to climb onto an open thing
   	dump_contents()
   	update_icon()
  +	update_airtightness()
   	return 1
   
   /obj/structure/closet/proc/insert(atom/movable/AM)
  
positive.code: 		user.resting = FALSE
  		togglelock(user)
  		T1.visible_message("<span class='warning'>[user] dives into [src]!</span>")
  
negative.code: 	var/anchorable = TRUE
  	var/icon_welded = "welded"
  	var/notreallyacloset = FALSE // It is genuinely a closet
  	var/datum/gas_mixture/air_contents
  	var/airtight_when_welded = TRUE
  	var/airtight_when_closed = FALSE
  
  
  /obj/structure/closet/Initialize(mapload)
  