anchor.diff:  	var/pets = pick("animals/bots", "bots/animals", "pets", "simple animals", "lesser lifeforms", "\[REDACTED\]")
   	var/strength = pick("human", "moderate", "lizard", "security", "command", "clown", "low", "very low", "\[REDACTED\]")
   
  -	sentience_report += "<br><br>Based on [data], we believe that one of the station's [pets] has developed [strength] level intelligence, and the ability to communicate."
  +	sentience_report += "<br><br>Based on [data], we believe that [one] of the station's [pets] has developed [strength] level intelligence, and the ability to communicate."
   
   	print_command_report(sentience_report, "Classified [command_name()] Update")
   	priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/AI/commandreport.ogg')
  
positive.code: 	typepath = /datum/round_event/ghost_role/sentience
  	weight = 10
  
  /datum/round_event/ghost_role/sentience
  	minimum_required = 1
  	role_name = "random animal"
  
  /datum/round_event/ghost_role/sentience/start()
  	var/sentience_report = "<font size=3><b>[command_name()] Medium-Priority Update</b></font>"
  
negative.code: 
  	if(!potential.len)
  		return WAITING_FOR_SOMETHING
  	if(!candidates.len)
  		return NOT_ENOUGH_PLAYERS
  
  	var/spawned_animals = 0
  	while(spawned_animals < animals && candidates.len && potential.len)
  		var/mob/living/simple_animal/SA = pick_n_take(potential)
  		var/mob/dead/observer/SG = pick_n_take(candidates)
  
  		spawned_animals++
  
  		SA.key = SG.key
  		SA.languages_spoken |= HUMAN
  		SA.languages_understood |= HUMAN
  		SA.sentience_act()
  
  		SA.maxHealth = max(SA.maxHealth, 200)
  		SA.health = SA.maxHealth
  		SA.del_on_death = FALSE
  
  		spawned_mobs += SA
  
  		SA << "<span class='userdanger'>Hello world!</span>"
  		SA << "<span class='warning'>Due to freak radiation and/or chemicals \
  			and/or lucky chance, you have gained human level intelligence \
  			and the ability to speak and understand human language!</span>"
  
  	return SUCCESSFUL_SPAWN
  
  /datum/round_event_control/sentience/all
  	name = "Station-wide Human-level Intelligence"
  	typepath = /datum/round_event/ghost_role/sentience/all
  	weight = 0
  
  /datum/round_event/ghost_role/sentience/all
  	one = "all"
  	animals = INFINITY // as many as there are ghosts and animals
  	// cockroach pride, station wide
  