anchor.diff:  				if(PA.C && md5(PA.C.get_data_string()) == md5)
   					QDEL_NULL(PA.C)
   			log_admin("[key_name(user)] has deleted a persistent painting made by [author].")
  -			message_admins("<span class='notice'>[key_name_admin(user)] has deleted persistent painting made by [author].</span>")+			message_admins("<span class='notice'>[key_name_admin(user)] has deleted persistent painting made by [author].</span>")
  
positive.code: 				value = L[key]
  			variable_html += debug_variable(i, value, 0, D)
  	else if(isappearance(D))
  		variable_html += debug_variable("animate_movement", D:animate_movement, 0, D)
  		variable_html += debug_variable("screen_loc", D:screen_loc, 0, D)
  		variable_html += debug_variable("pixel_step_size", D:pixel_step_size, 0, D)
  		variable_html += debug_variable("glide_size", D:glide_size, 0, D)
  		variable_html += debug_variable("type", D:type, 0, D)
  		variable_html += debug_variable("parent_type", D:parent_type, 0, D)
  		variable_html += debug_variable("tag", D:tag, 0, D)
  		variable_html += debug_variable("name", D:name, 0, D)
  		variable_html += debug_variable("desc", D:desc, 0, D)
  		variable_html += debug_variable("suffix", D:suffix, 0, D)
  		variable_html += debug_variable("text", D:text, 0, D)
  		variable_html += debug_variable("icon", D:icon, 0, D)
  		variable_html += debug_variable("icon_state", D:icon_state, 0, D)
  		variable_html += debug_variable("overlays", D:overlays, 0, D)
  		variable_html += debug_variable("underlays", D:underlays, 0, D)
  		variable_html += debug_variable("dir", D:dir, 0, D)
  		variable_html += debug_variable("visibility", D:visibility, 0, D)
  		variable_html += debug_variable("luminosity", D:luminosity, 0, D)
  		variable_html += debug_variable("opacity", D:opacity, 0, D)
  		variable_html += debug_variable("density", D:density, 0, D)
  		variable_html += debug_variable("layer", D:layer, 0, D)
  		variable_html += debug_variable("gender", D:gender, 0, D)
  		variable_html += debug_variable("mouse_over_pointer", D:mouse_over_pointer, 0, D)
  		variable_html += debug_variable("mouse_drag_pointer", D:mouse_drag_pointer, 0, D)
  		variable_html += debug_variable("mouse_drop_pointer", D:mouse_drop_pointer, 0, D)
  		variable_html += debug_variable("mouse_drop_zone", D:mouse_drop_zone, 0, D)
  		variable_html += debug_variable("verbs", D:verbs, 0, D)
  		variable_html += debug_variable("invisibility", D:invisibility, 0, D)
  		variable_html += debug_variable("infra_luminosity", D:infra_luminosity, 0, D)
  		variable_html += debug_variable("pixel_x", D:pixel_x, 0, D)
  		variable_html += debug_variable("pixel_y", D:pixel_y, 0, D)
  		variable_html += debug_variable("mouse_opacity", D:mouse_opacity, 0, D)
  		variable_html += debug_variable("pixel_z", D:pixel_z, 0, D)
  		variable_html += debug_variable("override", D:override, 0, D)
  		variable_html += debug_variable("maptext", D:maptext, 0, D)
  		variable_html += debug_variable("maptext_width", D:maptext_width, 0, D)
  		variable_html += debug_variable("maptext_height", D:maptext_height, 0, D)
  
negative.code: 		variable_html += debug_variable("plane", D:plane, 0, D)
  		variable_html += debug_variable("appearance_flags", D:appearance_flags, 0, D)
  		variable_html += debug_variable("pixel_w", D:pixel_w, 0, D)
  		variable_html += debug_variable("render_source", D:render_source, 0, D)
  		variable_html += debug_variable("render_target", D:render_target, 0, D)
  	else
  
  		names = sortList(names)
  