anchor.diff:  			if(randn <= 60)
   				//BubbleWrap: Disarming breaks a pull
   				if(H.pulling)
  -					H.visible_message("<span class='warning'>[M] has broken [H]'s grip on [H.pulling]!</span>")
  +					H.visible_message("<span class='warning'>[M]   [H]  [H.pulling]!</span>")
   					talked = 1
   					H.stop_pulling()
   
  
positive.code: 	//The fucking FAT mutation is the dumbest shit ever. It makes the code so difficult to work with
  	if(FAT in H.mutations)
  		if(H.overeatduration < 100)
  			H << "<span class='notice'>You feel fit again!</span>"
  			H.mutations -= FAT
  			H.update_inv_w_uniform(0)
  			H.update_inv_wear_suit()
  	else
  		if(H.overeatduration > 500)
  			H << "<span class='danger'>You suddenly feel blubbery!</span>"
  			H.mutations |= FAT
  			H.update_inv_w_uniform(0)
  			H.update_inv_wear_suit()
  
negative.code: 					H.radiation -= 3
  					H.adjustToxLoss(3)
  					if(prob(1))
  						H << "<span class='danger'> !</span>"
  						randmutb(H)
  						domutcheck(H,null)
  						H.emote("gasp")
  