anchor.diff:  							icon_state = "1"
   
   						//Ensure flow temperature is higher than minimum fire temperatures.
  -						flow.temperature = max(PLASMA_MINIMUM_BURN_TEMPERATURE+0.1,flow.temperature)
  +						flow.temperature = max(PLASMA_MINIMUM_BURN_TEMPERATURE+0.2,flow.temperature)
   
   						//Burn the gas mixture.
   						if(!flow.zburn(liquid))
  
positive.code: 				if(flow)
  
  					//Ensure adequate oxygen and fuel.
  					if(flow.oxygen > 0.3 && (flow.toxins || fuel || liquid))
  
  						//Change icon depending on the fuel, and thus temperature.
  						if(firelevel > 6)
  
negative.code: 				firelevel = air_contents.calculate_firelevel(liquid)
  
  				//Ensure that there is an appropriate amount of fuel and O2 here.
  				if(firelevel > 0.25 && flow.oxygen > 0.1 && (air_contents.toxins || fuel || liquid))
  
  					for(var/direction in cardinal)
  						if(S.air_check_directions&direction) //Grab all valid bordering tiles
  