anchor.diff:  
   	// Time of death
   	if(M.tod && (M.stat == DEAD || (M.status_flags & FAKEDEATH)))
  -		user << "<span class='info'>Time of Death:</span> [M.tod]"
  +		user << "<span class='info'>Time of Death: [M.tod]</span>"
   
   	for(var/datum/disease/D in M.viruses)
   		if(!(D.visibility_flags & HIDDEN_SCANNER))
  
positive.code: 	var/tox_loss = M.getToxLoss()
  	var/fire_loss = M.getFireLoss()
  	var/brute_loss = M.getBruteLoss()
  	var/mob_status = (M.stat > 1 ? "<span class='alert'><b>Deceased</b></span>" : "<b>[M.health] % healthy</b>")
  
  	if(M.status_flags & FAKEDEATH)
  		mob_status = "<span class='alert'>Deceased</span>"
  
negative.code: 	else if (T.nutrition < T.get_hunger_nutrition())
  		user << "<span class='warning'>Warning: slime is hungry</span>"
  	user << "Electric change strength: [T.powerlevel]"
  	user << "Health: [round(T.health/T.maxHealth,0.01)*100]"
  	if (T.slime_mutation[4] == T.colour)
  		user << "This slime does not evolve any further."
  	else
  