anchor.diff:  					ID.registered_name = usr.real_name
   					ID.assignment = "Sandbox"
   					ID.access = get_all_accesses()
  +					ID.name = "[ID.registered_name]'s ID Card ([ID.assignment])"
   
   				if("hsbrcd")
   					new/obj/item/weapon/rcd{matter=30;canRwall=1}(usr.loc)
  
positive.code: 					if(P.internals)
  						P.internals.icon_state = "internal1"
  
  				if("hsbmetal")
  					new/obj/item/stack/sheet/metal{amount=50}(usr.loc)
  
  
negative.code: 					"Spawn Airlock"						= "hsbairlock",
  
  					"Miscellaneous",
  					"Spawn Air Scrubber"				= "hsbscrubber",
  					"Spawn Canister"					= "hsbcanister",
  					"Spawn Welding Fuel Tank"			= "hsbspawn&path=[/obj/structure/reagent_dispensers/fueltank]",
  					"Spawn Water Tank"					= "hsbspawn&path=[/obj/structure/reagent_dispensers/watertank]",
  