anchor.diff:  			sends you a small beacon that will teleport the larger beacon to your location upon activation."
   	item = /obj/item/device/sbeacondrop
   	cost = 14
  -	exclude_modes = list(/datum/game_mode/gang)
   
   /datum/uplink_item/device_tools/syndicate_bomb
   	name = "Syndicate Bomb"
  
positive.code: 	item = /obj/structure/closet/crate
  	cost = 20
  	player_minimum = 25
  	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
  
  /datum/uplink_item/badass/surplus/spawn_item(turf/loc, obj/item/device/uplink/U)
  	var/list/uplink_items = get_uplink_items()
  
negative.code: 	item = /obj/item/weapon/reagent_containers/syringe/mulligan
  	cost = 4
  	surplus = 30
  	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/traitor/double_agents)
  
  /datum/uplink_item/stealthy_tools/emplight
  	name = "EMP Flashlight"
  