anchor.diff:  		M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
   
   	use(1)
  +
  +	if (user)
  +		if (M != user)
  +			user.visible_message( \
  +				"\blue [M] has been applied with [src] by [user].", \
  +				"\blue You apply \the [src] to [M]." \
  +			)
  +		else
  +			var/t_himself = "itself"
  +			if (user.gender == MALE)
  +				t_himself = "himself"
  +			else if (user.gender == FEMALE)
  +				t_himself = "herself"
  +
  +			user.visible_message( \
  +				"\blue [M] applied [src] on [t_himself].", \
  +				"\blue You apply \the [src] on yourself." \
  +			)
  
positive.code: 			if(src.heal_brute)
  				if(!affecting.bandage() && !child.bandage())
  					user << "\red The wounds on this limb have already been bandaged."
  			else if(src.heal_burn)
  				if(!affecting.salve() && !child.salve())
  					user << "\red The wounds on this limb have already been salved."
  		else
  			if(src.heal_brute)
  				if(!affecting.bandage())
  					user << "\red The wounds on this limb have already been bandaged."
  			else if(src.heal_burn)
  				if(!affecting.salve())
  					user << "\red The wounds on this limb have already been salved."
  
  		H.UpdateDamageIcon()
  		M.updatehealth()
  
negative.code: 		else if (M.gender == FEMALE)
  			t_him = "her"
  		user << "\red \The [M] is dead, you cannot help [t_him]!"
  		return 1
  
  	if (!istype(M))
  		user << "\red \The [src] cannot be applied to [M]!"
  