anchor.diff:  
   	var/image/standing
   
  -	var/g = (H.gender == FEMALE) ? "f" : "m"
  -
  -	if((MUTCOLORS in specflags) || use_skintones)
  +	//var/g = (H.gender == FEMALE) ? "f" : "m"
  +
  +	/*if((MUTCOLORS in specflags) || use_skintones)
   		var/image/spec_base
   		var/icon_state_string = "[id]_"
   
  
positive.code: 		var/image/img_eyes_s = image("icon" = 'icons/mob/human_face.dmi', "icon_state" = "[eyes]_s", "layer" = -BODY_LAYER)
  		img_eyes_s.color = "#" + H.eye_color
  		standing	+= img_eyes_s
  	//Underwear, Undershirts & Socks
  	if(H.underwear)
  		var/datum/sprite_accessory/underwear/U = underwear_list[H.underwear]
  		if(U)
  			standing	+= image("icon"=U.icon, "icon_state"="[U.icon_state]_s", "layer"=-BODY_LAYER)
  	if(H.undershirt)
  		var/datum/sprite_accessory/undershirt/U2 = undershirt_list[H.undershirt]
  		if(U2)
  
negative.code: 			else if(P)
  				if(P.allow_thrust(0.01, H))
  					hasjetpack = 1
  
  			mspeed = -1 - hasjetpack
  
  		if(grav || !hasjetpack)
  			var/health_deficiency = (100 - H.health + H.staminaloss)
  			if(health_deficiency >= 40)
  				mspeed += (health_deficiency / 25)
  
  			var/hungry = (500 - H.nutrition) / 5	//So overeat would be 100 and default level would be 80
  			if(hungry >= 70)
  				mspeed += hungry / 50
  
  			if(H.wear_suit)
  				mspeed += H.wear_suit.slowdown
  			if(H.shoes)
  				mspeed += H.shoes.slowdown
  			if(H.back)
  				mspeed += H.back.slowdown
  
  			if((H.disabilities & FAT))
  				mspeed += 1.5
  			if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
  				mspeed += (BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR
  
  			mspeed += speedmod
  
  		if(grav)
  			if(H.status_flags & GOTTAGOFAST)
  				mspeed -= 1
  
  			if(H.status_flags & GOTTAGOREALLYFAST)
  				mspeed -= 2
  
  	return mspeed
  
  //////////////////
  // ATTACK PROCS //
  //////////////////
  
  /datum/species/proc/spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H)
  	if(!istype(M)) //sanity check for drones.
  		return
  