anchor.diff:  	maxHealth = 250
   	health = 250
   
  -/mob/living/simple_animal/hostile/syndicate/melee
  +/mob/living/simple_animal/hostile/syndicate/melee //dude with a knife and no shields
   	melee_damage_lower = 15
   	melee_damage_upper = 15
   	icon_state = "syndicate_knife"
  
positive.code: 	minbodytemp = 0
  	speed = 1
  	spacewalk = TRUE
  
  /mob/living/simple_animal/hostile/syndicate/melee/sword/space/Initialize()
  	. = ..()
  
negative.code: 	name = "Syndicate Stormtrooper"
  	maxHealth = 250
  	health = 250
  	projectile_deflect_chance = 50
  
  ///////////////Guns////////////
  
  