anchor.diff:  
   //Make sure that moves can only be used on people wearing the holodeck belt
   /datum/martial_art/wrestling/holodeck/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You can't put people into a cinch unless they are wearing the holodeck wrestling belt!")
  -
  -/datum/martial_art/wrestling/holodeck/proc/drop(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You feel it unwise to do such a thing on someone not wearing a holodeck wrestling belt.")
  -
  -/datum/martial_art/wrestling/holodeck/proc/kick(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You feel it unwise to do such a thing on someone not wearing a holodeck wrestling belt.")
  -
  -/datum/martial_art/wrestling/holodeck/proc/strike(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You feel it unwise to do such a thing on someone not wearing a holodeck wrestling belt.")
  -
  -/datum/martial_art/wrestling/holodeck/proc/slam(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You feel it unwise to do such a thing on someone not wearing a holodeck wrestling belt.")
  -
  -/datum/martial_art/wrestling/holodeck/proc/throw_wrassle(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	if(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck))
  -		..()
  -	else
  -		A.visible_message("You feel it unwise to do such a thing on someone not wearing a holodeck wrestling belt.")
  -
  -
  +	if(check_streak(A,D,1))
  +		return 1
  +	if(!(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck)))
  +		return FALSE
  +	if(A.pulling == D || A == D) // don't stun grab yoursel
  +		return FALSE
  +	A.start_pulling(D)
  +	D.visible_message("<span class='danger'>[A] gets [D] in a cinch!</span>", \
  +								"<span class='userdanger'>[A] gets [D] in a cinch!</span>")
  +	D.Stun(rand(60,100))
  +	log_combat(A, D, "cinched")
  +	return 1
  +
  +/datum/martial_art/wrestling/holodeck/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  +	if(check_streak(A,D,1))
  +		return 1
  +	log_combat(A, D, "punched with wrestling")
  +	..()
  +
  +/datum/martial_art/wrestling/holodeck/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  +	if(check_streak(A,D,1))
  +		return 1
  +	log_combat(A, D, "wrestling-disarmed")
  +	..()
  +
  +
  
positive.code: 	return
  
  /datum/martial_art/wrestling/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(check_streak(A,D))
  		return 1
  	log_combat(A, D, "wrestling-disarmed")
  	..()
  
  /datum/martial_art/wrestling/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(check_streak(A,D))
  		return 1
  	if(A.pulling == D || A == D) // don't stun grab yoursel
  		return FALSE
  
negative.code: 	strike.Remove(H)
  
  /datum/martial_art/wrestling/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(check_streak(A,D,0))
  		return 1
  	log_combat(A, D, "punched with wrestling")
  	..()
  