anchor.diff:   * For the full license text, see LICENSE.txt.
    */
   
  +#define DEBUG 1
   #define TICK_LAG 1
   #define islist(x) istype(x,/list)
   #define floor(x) round(x)
  
positive.code: #define SetSize(s) transform = matrix() * ((s) / iconSize)
  
  #define VERSION "16.60"
  #define lvlcap 750
  #define SWAPMAP_Z 23
  #define WINTER 0
  
negative.code: #define EARTH 1
  #define FIRE  2
  #define WATER 4
  #define GHOST 8
  
  #define DIRS_LIST list(NORTH,SOUTH,EAST,WEST,NORTHEAST,NORTHWEST,SOUTHEAST,SOUTHWEST)