anchor.diff:  	destroyable  = 1
   	bonus        = NOENCHANT
   	scale        = 0.1
  -//	useTypeStack = 1
  -//	stackName    = "Pets:"
  +	useTypeStack = 1
  +	stackName    = "Pets:"
   
   	var
   		currentSize = 1
  
positive.code: 					                            /obj/items/treats/berry               = 20,
  					                            /obj/items/treats/sweet_berry         = 20,
  					                            /obj/items/treats/grape_berry         = 20,
  					                            /obj/items/treats/stick               = 25,))
  
  					var/obj/items/i = new prize (loc)
  
negative.code: 		icon_state = "Avifors"
  		currentSize = 1
  		minSize     = 1
  		dropable    = 0
  
  
  obj/pet
  