anchor.diff:  
   		Talk()
   			set src in oview(3)
  -			..()
   			var/mob/Player/p = usr
   			if("Stolen by the Lord" in p.questPointers)
   				var/questPointer/pointer = p.questPointers["Stolen by the Lord"]
  
positive.code: 		questPointers = "On House Arrest"
  		Talk()
  			set src in oview(3)
  			..()
  			var/mob/Player/p = usr
  			if("On House Arrest" in p.questPointers)
  				var/questPointer/pointer = p.questPointers["On House Arrest"]
  
negative.code: 		icon_state="palmer"
  		name="Professor Palmer"
  		questPointers = list("Tutorial: Quests", "Master of Keys", "Strength of Graduate \[Weekly]")
  
  		questStart(mob/Player/i_Player, questName)
  
  