anchor.diff:  */
   
   /mob/proc/cult_add_comm() //why the fuck does this have its own proc? not removing it because it might be used somewhere but...
  +	verbs += /mob/living/proc/cult_help
   	verbs += /mob/living/proc/cult_innate_comm
  -	verbs += /mob/living/proc/cult_help
  +	
   
   /mob/living/proc/cult_help()
   	set category = "Cultist"
  
positive.code: 				N.color = "red"
  				N.health = 60
  				shields |= N
  				if(shields.len)
  					for(var/V in shields)
  						var/obj/machinery/shield/S = V
  
negative.code: 
  	cultist_commune(usr, 0, 1, input)
  	return
  
  /obj/item/weapon/tome
  	name = "arcane tome"
  