anchor.diff:  	name = "plasmaman helmet"
   	desc = "A special containment helmet designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies."
   	flags = STOPSPRESSUREDMAGE | PLASMAGUARD
  -	pressure_resistance = 40 * ONE_ATMOSPHERE
   	species_restricted = list("Plasmaman")
   
   	icon_state = "plasmaman_helmet0"
  
positive.code: 	max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
  	species_restricted = list("Plasmaman")
  	flags = STOPSPRESSUREDMAGE  | PLASMAGUARD
  	pressure_resistance = 40 * ONE_ATMOSPHERE //we can't change, so some resistance is needed
  
  	icon_state = "plasmaman_suit"
  	item_state = "plasmaman_suit"
  
negative.code: 	name = "plasmaman engineer suit"
  	icon_state = "plasmamanEngineer_suit"
  	armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
  
  /obj/item/clothing/head/helmet/space/eva/plasmaman/engineer
  	name = "plasmaman engineer helmet"
  	icon_state = "plasmamanEngineer_helmet0"
  	base_state = "plasmamanEngineer_helmet"
  	armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
  
  /obj/item/clothing/suit/space/eva/plasmaman/engineer/ce
  	name = "plasmaman chief engineer suit"
  