anchor.diff:  
   
   /obj/item/borg/sight/xray
  -	name = "\proper x-ray Vision"
  +	name = "\proper x-ray vision"
   	icon = 'icons/obj/decals.dmi'
   	icon_state = "securearea"
   	sight_mode = BORGXRAY
  
positive.code: 		cooldown = world.time + 600
  		log_game("[user.ckey]([user]) used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
  
  /obj/item/borg/lollipop
  	name = "lollipop fabricator"
  	desc = "Reward good humans with this. Toggle in-module to switch between dispensing and high velocity ejection modes."
  
negative.code: 	var/candy = 30
  	var/candymax = 30
  	var/charge_delay = 10
  	var/charging = FALSE
  	var/mode = DISPENSE_LOLLIPOP_MODE
  
  	var/firedelay = 0
  	var/hitspeed = 2
  	var/hitdamage = 0
  