anchor.diff:  		if (act == "deathgasp")
   			playsound(src.loc, 'sound/voice/hiss6.ogg', 80, 0, 16)
   
  -		if (act == "screech")
  +		if (act == "screech" || act == "roar")
   			playsound(src.loc, pick('sound/alien/Voice/screech1.ogg', 'sound/alien/Voice/screech2.ogg', 'sound/alien/Voice/screech3.ogg', 'sound/alien/Voice/screech4.ogg'), 100, 0, 16)
   
   		if (act == "hiss")
  
positive.code: 			message = "<span class='name'>[src]</span> lets out a waning guttural screech, green blood bubbling from its maw..."
  			m_type = 2
  
  		if ("gnarl","gnarls")
  			if (!muzzled)
  				message = "<span class='name'>[src]</span> gnarls and shows its teeth.."
  				m_type = 2
  
  		if ("hiss","hisses")
  			if(!muzzled)
  				message = "<span class='name'>[src]</span> hisses."
  				m_type = 2
  		if ("hurt")
  			message = "<span class='name'>[src]</span> screeches and recoils in pain!"
  			m_type = 2
  
  
negative.code: 			if (!src.restrained())
  				message = text("<span class='name'>[src]</span> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
  				m_type = 1
  		if ("growl","growls","Growl","Growls")
  			if (!muzzled)
  				message = "<span class='name'>[src]</span> growls!"
  				m_type = 2
  