anchor.diff:  	var/locstring
   	var/vermin
   	var/vermstring
  -
  -/datum/event/infestation/start()
  -
  -	location = rand(0,9)
   	var/list/turf/simulated/floor/turfs = list()
   	var/spawn_area_type
  +	var/list/spawn_types = list()
  +	var/max_number
  +
  +/datum/event/infestation/setup()
  +	location = rand(0,9)
   	switch(location)
   		if(LOC_KITCHEN)
   			spawn_area_type = /area/crew_quarters/kitchen
  
positive.code: 			spawn_types = list(/obj/effect/spider/spiderling)
  			vermstring = "spiders"
  
  	spawn(0)
  		var/num = rand(2,max_number)
  		while(turfs.len > 0 && num > 0)
  
negative.code: 				if(!F.contents.len)
  					turfs += F
  
  	vermin = rand(0,2)
  	switch(vermin)
  		if(VERM_MICE)
  