anchor.diff:  								UI_style = "Midnight"
   
   					if("UIcolor")
  -						var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!") as color|null
  +						var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!", UI_style_color) as color|null
   						if(!UI_style_color_new) return
   						UI_style_color = UI_style_color_new
   
  
positive.code: 			if("input")
  				switch(href_list["preference"])
  					if("name")
  						var/raw_name = input(user, "Choose your character's name:", "Character Preference")  as text|null
  						if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
  							var/new_name = reject_bad_name(raw_name)
  							if(new_name)
  
negative.code: 
  					if("skin")
  						if((species in list("Unathi", "Tajaran", "Skrell", "Slime People", "Vulpkanin", "Machine")) || body_accessory_by_species[species] || check_rights(R_ADMIN, 0, user))
  							var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference", rgb(r_skin, g_skin, b_skin)) as color|null
  							if(new_skin)
  								r_skin = hex2num(copytext(new_skin, 2, 4))
  								g_skin = hex2num(copytext(new_skin, 4, 6))
  