anchor.diff:  	minbodytemp = 0
   	faction = list("slaughter")
   	attacktext = "wildly tears into"
  -	maxHealth = 250
  -	health = 250
  +	maxHealth = 200
  +	health = 200
   	environment_smash = 1
   	melee_damage_lower = 30
   	melee_damage_upper = 30
   	see_in_dark = 8
  +	var/boost = 0
   	bloodcrawl = BLOODCRAWL_EAT
   	see_invisible = SEE_INVISIBLE_MINIMUM
   	var/playstyle_string = "<B>You are the Slaughter Demon, a terible creature from another existence. You have a single desire: To kill.  \
   						You may Ctrl+Click on blood pools to travel through them, appearing and dissaapearing from the station at will. \
   						Pulling a dead or critical mob while you enter a pool will pull them in with you, allowing you to feast. </B>"
   
  +/mob/living/simple_animal/slaughter/Life()
  +	..()
  +	if(boost<world.time)
  +		speed = 1
  +	else
  +		speed = 0
   
   /mob/living/simple_animal/slaughter/death()
   	..(1)
  
positive.code: 	ghostize()
  	qdel(src)
  	return
  
  
  //////////The Loot
  
negative.code: 	icon = 'icons/mob/mob.dmi'
  	icon_state = "daemon"
  	icon_living = "daemon"
  	speed = 1
  	a_intent = "harm"
  	stop_automated_movement = 1
  	status_flags = CANPUSH
  