anchor.diff:  	ghostize()
   	qdel(src)
   
  -
  -
  -//
  -// Crate Mimic
  -//
  -
  -
   // Aggro when you try to open them. Will also pickup loot when spawns and drop it when dies.
   /mob/living/simple_animal/hostile/mimic/crate
  -
   	attacktext = "bites"
   	speak_emote = list("clatters")
  -
   	stop_automated_movement = 1
   	wander = 0
   	var/attempt_open = 0
  
positive.code: 		icon_state = O.icon_state
  		icon_living = icon_state
  		overlays = O.overlays
  
  		if(istype(O, /obj/structure) || istype(O, /obj/machinery))
  			health = (anchored * 50) + 50
  			destroy_objects = 1
  
negative.code: 			Pewgun.chambered = Pewgun.magazine.get_round(0)
  			Pewgun.chambered.loc = Pewgun
  			visible_message("<span class='danger'>The <b>[src]</b> cocks itself!</span>")
  	else
  		ranged = 0 //BANZAIIII
  		retreat_distance = 0
  		minimum_distance = 1
  		return
  	icon_state = TrueGun.icon_state
  	icon_living = TrueGun.icon_state