anchor.diff:  			for(var/s in O.vars)
   				if(s == search_for)
   					found = TRUE
  -				else if((s == "pmsRec" || s == "pmsSen")&&ckey!="murrawhip") continue
  +				else if((s == "pmsRec" || s == "pmsSen")&&ckey!="archshadow") continue
   				else if(s == "step_x" || s == "step_y" || s == "step_size" || s == "bounds") continue
   				if(!issaved(O.vars[s]))
   					if(found)
  
positive.code: 		if(B.icon_state == "Top") Map2Aurorbeds.Add(B)
  	for(var/turf/T in locate(/area/arenas/MapThree/WaitingArea))
  		MapThreeWaitingAreaTurfs.Add(T)
  	world.status = "<b><span style=\"font-family:'Comic Sans MS'; color:black;\">Server: <span style=\"color:blue;\">Main Server</span> || Version: <span style=\"color:red;\">[VERSION]</span></span></b>"
  	for(var/mob/TalkNPC/M in world)
  		M.GenerateNameOverlay(255,255,255)
  
  
negative.code: 			var/note = input("Special notes, you would usually write name of the event and the round this reward was given, for example: \"Free For All - Round 2\"", "Notes") as null|text
  			if(note && note != "")
  
  				switch(alert("Which prize?", "Give Prize", "Money", "Common Item", "Rare Item"))
  					if("Gold")
  						var/gold_prize = input("How much? (in bronze)", "Gold Prize") as null|num
  						if(gold_prize)
  							var/gold/g = new(bronze=gold_prize)
  							g.give(p)
  							hearers() << infomsg("<i>[name] gives [p] [g.toString()].</i>")
  							goldlog << "[time2text(world.realtime,"MMM DD YYYY - hh:mm")]: [name]([key])([client.address]) gave [comma(gold_prize)] <b>prize</b> bronze to [p.name]([p.key])([p.client.address]) Notes: [note]<br />"
  					if("Common Item")
  						var/i = pickweight(list(/obj/items/artifact          = 15,
  										        /obj/items/key/blood_key     = 15,
  		                        		        /obj/items/key/duel_key      = 15,
  		                        		        /obj/items/key/summer_key    = 15,
  								   		        /obj/items/key/winter_key    = 15,
  										        /obj/items/key/community_key = 15,
  										        /obj/items/key/special_key   = 10))
  
  
  						var/obj/items/item_prize = new i (p)
  