anchor.diff:  	inactive_icon = "mania_motor_inactive"
   	unanchored_icon = "mania_motor_unwrenched"
   	construction_value = 20
  -	max_integrity = 80
  -	obj_integrity = 80
  +	max_integrity = 100
  +	obj_integrity = 100
   	break_message = "<span class='warning'>The antenna break off, leaving a pile of shards!</span>"
   	debris = list(/obj/item/clockwork/alloy_shards/large = 1, \
   	/obj/item/clockwork/alloy_shards/small = 3, \
  
positive.code: 	var/turf/T = get_turf(src)
  	var/hum = get_sfx('sound/effects/screech.ogg') //like playsound, same sound for everyone affected
  	var/efficiency = get_efficiency_mod()
  	for(var/mob/living/carbon/human/H in view(1, src))
  		if(is_servant_of_ratvar(H) || H.null_rod_check() || H.stat == DEAD)
  			continue
  		if(!H.Adjacent(src))
  			H << "<span class='sevtug'>\"[text2ratvar(pick(close_messages))]\"</span>"
  			continue
  		if(try_use_power(convert_cost))
  			H.playsound_local(T, hum, 80, 1)
  			if(!H.stat)
  				if(H.getBrainLoss() < 100)
  					H.adjustBrainLoss(30 * efficiency)
  					H.visible_message("<span class='warning'>[H] reaches out and touches [src].</span>", "<span class='sevtug'>You touch [src] involuntarily.</span>")
  				else
  					H.Paralyse(3)
  			else if(is_eligible_servant(H))
  				H << "<span class='sevtug'>\"[text2ratvar("You are mine and his, now.")]\"</span>"
  				add_servant_of_ratvar(H)
  				H.Paralyse(5)
  			else
  				H << "<span class='sevtug'>\"[text2ratvar(pick(convert_messages))]\"</span>"
  		else
  			visible_message("<span class='warning'>[src]'s antennae fizzle quietly.</span>")
  			playsound(src, 'sound/effects/light_flicker.ogg', 50, 1)
  	for(var/mob/living/carbon/human/H in range(10, src))
  		if(is_servant_of_ratvar(H)) //heals servants of braindamage, hallucination, druggy, dizziness, and confusion
  			var/brainloss = H.getBrainLoss()
  			if(brainloss)
  
negative.code: 							H << "<span class='sevtug_small'>\"[text2ratvar(pick(mania_messages))]\"</span>"
  						else
  							H << "<span class='sevtug'>\"[text2ratvar(pick(compel_messages))]\"</span>"
  					if(targetbrainloss <= 40)
  						H.adjustBrainLoss(3 * efficiency)
  					H.adjust_drugginess(Clamp(7 * efficiency, 0, 50 - H.druggy))
  					H.hallucination = min(H.hallucination + (7 * efficiency), 50)
  					H.dizziness = min(H.dizziness + (3 * efficiency), 20)
  					H.confused = min(H.confused + (3 * efficiency), 20)
  				if(3 to 5)
  					if(targetbrainloss <= 20)
  						H.adjustBrainLoss(2 * efficiency)
  					H.adjust_drugginess(Clamp(5 * efficiency, 0, 25 - H.druggy))
  					H.hallucination = min(H.hallucination + (5 * efficiency), 25)
  					H.dizziness = min(H.dizziness + (2 * efficiency), 10)
  					H.confused = min(H.confused + (2 * efficiency), 10)
  				if(5 to 6)
  					if(targetbrainloss <= 10)
  						H.adjustBrainLoss(1 * efficiency)
  					H.adjust_drugginess(Clamp(2 * efficiency, 0, 20 - H.druggy))
  					H.hallucination = min(H.hallucination + (2 * efficiency), 20)
  					H.dizziness = min(H.dizziness + (2 * efficiency), 5)
  					H.confused = min(H.confused + (2 * efficiency), 5)
  				if(6 to 7)
  					if(targetbrainloss <= 5)
  						H.adjustBrainLoss(1 * efficiency)
  					H.adjust_drugginess(Clamp(2 * efficiency, 0, 10 - H.druggy))
  					H.hallucination = min(H.hallucination + (2 * efficiency), 10)
  				if(7 to INFINITY)
  					H.adjust_drugginess(Clamp(2 * efficiency, 0, 5 - H.druggy))
  					H.hallucination = min(H.hallucination + (2 * efficiency), 5)
  