anchor.diff:  				else
   					D.emergency = 1
   				D.update_icon()
  -
  -
  +	else
  +		user << "Your [src] does not have access to this door."
   
   /obj/item/weapon/control_wand/captain
   	name = "omni wand"
  
positive.code: 	name = "medical control wand"
  	wand_access = "Chief Medical Officer"
  
  
  #undef WAND_OPEN
  #undef WAND_BOLT
  #undef WAND_EMERGENCY
negative.code: 	var/obj/item/weapon/card/id/ID
  	var/datum/job/wand_access = "Assistant" //This is for access. See access.dm for which jobs give what access. Use "Captain" if you want the wand to work on all doors.
  
  /obj/item/weapon/control_wand/New()
  	..()
  	ID = new /obj/item/weapon/card/id
  	ID.access = wand_access.get_access()
  
  /obj/item/weapon/control_wand/attack_self(mob/user)
  	switch(mode)
  