anchor.diff:  	gps = new /obj/item/device/gps/internal(src)
   
   /mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
  -	qdel(gps)
  +	QDEL_NULL(emitted_light)
  +	QDEL_NULL(gps)
   	. = ..()
   
   #define MEDAL_PREFIX "Tendril"
  
positive.code: 		regenerate_icons()
  
  //Nests
  /mob/living/simple_animal/hostile/spawner/lavaland
  	name = "necropolis tendril"
  	desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
  
negative.code: 	loot = list(/obj/effect/collapse, /obj/structure/closet/crate/necropolis/tendril)
  	del_on_death = 1
  	var/gps = null
  	var/obj/effect/light_emitter/tendril/emitted_light
  
  /mob/living/simple_animal/hostile/spawner/lavaland/goliath
  	mob_type = /mob/living/simple_animal/hostile/asteroid/goliath/beast
  
  /mob/living/simple_animal/hostile/spawner/lavaland/legion
  	mob_type = /mob/living/simple_animal/hostile/asteroid/hivelord/legion
  
  /mob/living/simple_animal/hostile/spawner/lavaland/Initialize()
  	. = ..()
  	emitted_light = new(loc)
  	for(var/F in RANGE_TURFS(1, src))
  		if(ismineralturf(F))
  			var/turf/closed/mineral/M = F
  