anchor.diff:  			new /obj/item/weapon/spellbook/oneuse/summonitem(src)
   			return
   
  -		if("Sniper") //This shit is unique so can't really balance it around tc, also no silencer because getting killed without ANY indicator on what killed you sucks
  -			new /obj/item/weapon/gun/projectile/automatic/sniper_rifle(src)
  +		if("sniper") //This shit is unique so can't really balance it around tc, also no silencer because getting killed without ANY indicator on what killed you sucks
  +			new /obj/item/weapon/gun/projectile/automatic/sniper_rifle(src) // 12 tc
   			new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src)
   			new /obj/item/clothing/glasses/thermal/syndi(src)
   			new /obj/item/clothing/gloves/color/latex/nitrile(src)
  
positive.code: 			new /obj/item/clothing/under/suit_jacket/really_black(src)
  			return
  
  /obj/item/weapon/storage/box/syndie_kit
  	name = "box"
  	desc = "A sleek, sturdy box."
  
negative.code: 
  /*/obj/item/weapon/storage/box/syndie_kit/imp_compress
  	name = "Compressed Matter Implant (with injector)"
  /obj/item/weapon/storage/box/syndie_kit/imp_compress/New()
  	new /obj/item/weapon/implanter/compressed(src)
  	..()
  