anchor.diff:  
   	slow_time   = world.time + 3000
   	normal_time = world.time + 600
  -	fast_time   = world.time + 10
   
   /datum/controller/process/open_space/proc/add_z_level(var/z)
   #ifdef DEBUG_OPENSPACE
  
positive.code: 	levels += levels_by_name["[z]"]
  
  /datum/controller/process/open_space/doWork()
  	if (world.time > fast_time)
  #ifdef DEBUG_OPENSPACE
  		world << "Calc fast OS"
  #endif
  		fast_time = world.time + 5
  		var/datum/ospace_data/current = null
  		for(var/i in levels)
  			current = i
  			current.calc_fast()
  
  		if (world.time > normal_time)
  #ifdef DEBUG_OPENSPACE
  			world << "Calc normal OS"
  #endif
  			normal_time = world.time + 600
  			for(var/i in levels)
  				current = i
  				current.calc(current.normal)
  
  /datum/controller/process/open_space/proc/add_turf(var/turf/T)
  	var/datum/ospace_data/OD = levels["[T.z]"]
  
negative.code: /datum/controller/process/open_space
  	var/slow_time
  	var/normal_time
  
  	var/list/levels
  	var/list/levels_by_name
  
  /datum/controller/process/open_space/setup()
  	name = "openspace"
  	schedule_interval = 5 // every second
  	start_delay = 12
  
  	OS_controller = src
  