anchor.diff:  	surplus = 20
   	include_modes = list(/datum/game_mode/nuclear)
   
  -/datum/uplink_item/dangerous/flamethrower
  -	name = "Flamethrower"
  -	desc = "A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen \
  -			stations. Make a statement by roasting the filth in their own greed. Use with caution."
  -	item = /obj/item/flamethrower/full/tank
  -	cost = 4
  -	surplus = 40
  -	include_modes = list(/datum/game_mode/nuclear)
  -
  -<<<<<<< HEAD
  -/datum/uplink_item/dangerous/sword
  -	name = "Energy Sword"
  -	desc = "The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be \
  -			pocketed when inactive. Activating it produces a loud, distinctive noise."
  -	item = /obj/item/melee/transforming/energy/sword/saber
  -	cost = 8
  -	exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
  -
   /datum/uplink_item/dangerous/rapier
   	name = "Rapier"
   	desc = "A fancy rapier with a diamond tip piercing anything that it comes into contack with. \
  
positive.code: 	cost = 3
  	surplus = 0
  	include_modes = list(/datum/game_mode/nuclear/clown_ops)
  =======
  /datum/uplink_item/dangerous/flechettegun
  	name = "Flechette Launcher"
  	desc = "A compact bullpup that fires micro-flechettes.\
  
negative.code: 	cost = 8
  	exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
  
  /datum/uplink_item/dangerous/flamethrower
  	name = "Flamethrower"
  	desc = "A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen \
  			stations. Make a statement by roasting the filth in their own greed. Use with caution."
  	item = /obj/item/flamethrower/full/tank
  	cost = 4
  	surplus = 40
  	include_modes = list(/datum/game_mode/nuclear)
  
  /datum/uplink_item/dangerous/clownsword
  	name = "Bananium Energy Sword"
  	desc = "An energy sword that deals no damage, but will slip anyone it contacts, be it by melee attack, thrown \
  