anchor.diff:  				if(usr.loc != parent.loc) return
   				parent:update(-1, usr)
   
  +
   		next
   			Click()
   				if(usr.loc != parent.loc) return
  
positive.code: 			unshop(mob/Player/M)
  				M.client.images -= images
  				update(0, M)
  				M.shop_index = null
  
  			update(i, mob/Player/M)
  				var/obj/o = items[M.shop_index]
  				M.overlays -= o:icon
  
  				if(i != 0)
  					if(i == 1)
  
negative.code: 						if(M.shop_index < 1)
  							M.shop_index = items.len
  					o = items[M.shop_index]
  					M.overlays += o.icon
  
  					if(prob(10))
  						var/txt = pick("Try a few more, maybe you will find something you like.", "Eww, this looks like you gained a couple pounds.", "Try this for size!", "This wig does not make you look fat! I promise!", "You look so hot! You can almost forget an ugly person walked into my store.", "Is your dad a gardener? Probably not but your wig does make you look like a beautiful flower.")
  						usr << npcsay("Wig Seller says: [txt]")
  
  
  		male_wig_shop
  