anchor.diff:  		var/dat
   		dat += "<h4>Vassalage Status</h4>"
   		for(var/obj/item/flag/nation/N in flag_list)
  -			if(N.liege)
  +
   				if(istype(N.liege,mind.nation))
   					dat += "[N.nation.name] is your vassal."
   				if(istype(N.nation, mind.nation))
   					dat += "YOU are a vassal of [N.liege.name]."
  -
  +*/
   
   /mob/proc/respawn_self()
   	set category = "OOC"
  
positive.code: 			H.mind.nation = all_nations["Cargonia"]
  			H.hud_updateflag |= 1 << SPECIALROLE_HUD
  			H.verbs += /mob/proc/respawn_self
  			H.verbs += /mob/proc/nations_status
  			H.verbs -= /mob/living/verb/ghost
  			H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
  			H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  
negative.code: 				H.mind.nation = all_nations["Brigston"]
  				H.hud_updateflag |= 1 << SPECIALROLE_HUD
  				H.verbs += /mob/proc/respawn_self
  //				H.verbs += /mob/proc/nations_status
  				H.verbs -= /mob/living/verb/ghost
  				H.equip_or_collect(new /obj/item/weapon/pinpointer/advpinpointer/flag(H), slot_r_hand)
  				H << "You are now part of the great sovereign nation of [H.mind.nation.name]!"
  