anchor.diff:  	name = "Ocular Warden"
   	desc = "Forms an automatic short-range turret that deals low sustained damage to the unenlightened in its range."
   	invocations = list("Thneqvnaf...", "...bs gur Ratvar...", "...qrsraq!")
  -	channel_time = 150
  -	required_components = list("belligerent_eye" = 1, "replicant_alloy" = 1)
  +	channel_time = 120
  +	required_components = list("belligerent_eye" = 2, "replicant_alloy" = 1)
   	consumed_components = list("belligerent_eye" = 1, "replicant_alloy" = 1)
   	object_path = /obj/structure/clockwork/ocular_warden
   	creator_message = "<span class='brass'>You form an ocular warden, which will focus its searing gaze upon nearby unenlightened.</span>"
  
positive.code: 	It will vanish five minutes after being called."
  	invocations = list("Tenag zr...", "...gur zvtug-bs oenff!")
  	channel_time = 20
  	required_components = list("vanguard_cogwheel" = 1, "replicant_alloy" = 1)
  	consumed_components = list("vanguard_cogwheel" = 1, "replicant_alloy" = 1)
  	whispered = TRUE
  	usage_tip = "You can impale human targets with the spear by pulling them, then attacking. Throwing the spear at a mob will do massive damage, but break the spear."
  	tier = SCRIPTURE_SCRIPT
  
negative.code: 	name = "Wraith Spectacles"
  	desc = "Fabricates a pair of glasses that provides true sight but quickly damage vision, eventually causing blindness if worn for too long."
  	invocations = list("Y'vsg gur fpnyrf sebz zl rl-rf.")
  	channel_time = 10
  	required_components = list("hierophant_ansible" = 1)
  	whispered = TRUE
  	object_path = /obj/item/clothing/glasses/wraith_spectacles
  