anchor.diff:  		next_command = world.time + cooldown_stun
   
   	//HALLUCINATE
  -	else if(text_in_list(message, list("see the truth","hallucinate")))
  +	else if((findtext(message, hallucinate_words)))
   		for(var/V in listeners)
   			var/mob/living/L = V
   			new /obj/effect/hallucination/delusion(get_turf(L),L,duration=150 * power_multiplier,skip_nearby=0)
   		next_command = world.time + cooldown_damage
   
   	//WAKE UP
  -	else if(text_in_list(message, list("wake up","awaken")))
  +	else if((findtext(message, wakeup_words)))
   		for(var/V in listeners)
   			var/mob/living/L = V
   			L.SetSleeping(0)
   		next_command = world.time + cooldown_damage
   
   	//HEAL
  -	else if(text_in_list(message, list("live","heal","survive","mend","heroes never die")))
  +	else if((findtext(message, heal_words)))
   		for(var/V in listeners)
   			var/mob/living/L = V
   			L.heal_overall_damage(10 * power_multiplier, 10 * power_multiplier, 0, 0)
   		next_command = world.time + cooldown_damage
   
   	//BRUTE DAMAGE
  -	else if(text_in_list(message, list("die","suffer")))
  +	else if((findtext(message, hurt_words)))
   		for(var/V in listeners)
   			var/mob/living/L = V
   			L.apply_damage(15 * power_multiplier, def_zone = "chest")
   		next_command = world.time + cooldown_damage
   
   	//BLEED
  -	else if(text_in_list(message, list("bleed")))
  +	else if((findtext(message, bleed_words)))
   		for(var/mob/living/carbon/human/H in listeners)
   			H.bleed_rate += (5 * power_multiplier)
   		next_command = world.time + cooldown_damage
   
   	//FIRE
  -	else if(text_in_list(message, list("burn","ignite","hell")))
  +	else if((findtext(message, burn_words)))
   		for(var/V in listeners)
   			var/mob/living/L = V
   			L.adjust_fire_stacks(1 * power_multiplier)
  
positive.code: /obj/item/organ/vocal_cords/colossus
  	name = "divine vocal cords"
  	icon_state = "voice_of_god"
  
negative.code: 		next_command = world.time + cooldown_damage
  
  	//WHO ARE YOU?
  	else if((findtext(message, whoareyou_words)))
  		for(var/V in listeners)
  			var/mob/living/L = V
  			if(L.mind && L.mind.devilinfo)
  