anchor.diff:  /datum/wires/explosive/chem_grenade
   	duds_number = 1
   	holder_type = /obj/item/grenade/chem_grenade
  -	randomize = TRUE
   	var/fingerprint
   
   /datum/wires/explosive/chem_grenade/interactable(mob/user)
  
positive.code: /datum/wires/explosive
  	var/duds_number = 2
  
  /datum/wires/explosive/New(atom/holder)
  	add_duds(duds_number) // In this case duds actually explode.
  	..()
  
  /datum/wires/explosive/on_pulse(index)
  
negative.code: 
  /datum/wires/explosive/pizza
  	holder_type = /obj/item/pizzabox
  
  /datum/wires/explosive/pizza/New(atom/holder)
  	wires = list(
  