anchor.diff:  				for(var/mob/V in viewers(usr, 1))
   					V.show_message("[usr] sets [src.loc]'s sensors to maximum.", 1)
   
  -/obj/item/clothing/under/verb/toggle()
  -	set name = "Toggle Suit Sensors"
  -	set category = "Object"
  -	set src in usr
  -	set_sensors(usr)
  +
  +/obj/item/clothing/under/rank/New()
  +	sensor_mode = 3
   	..()
   
  -
  -
  -
  -/obj/item/clothing/under/rank/New()
  -	sensor_mode = pick(0,1,2,3)
  -	..()
  +/obj/item/clothing/under/rank/attackby(var/obj/item/I, var/mob/U)
  +	if(istype(I, /obj/item/weapon/screwdriver) && istype(U, /mob/living/carbon/human))
  +		set_sensors(U)
positive.code: 		if(3)
  			user << "Its vital tracker and tracking beacon appear to be enabled."
  
  /obj/item/clothing/under/proc/set_sensors(mob/usr as mob)
  	var/mob/M = usr
  	if (isobserver(M)) return
  	if (usr.stat || usr.restrained()) return
  	if(has_sensor >= 2)
  		usr << "The controls are locked."
  		return 0
  
negative.code: 		usr << "This suit does not have any sensors."
  		return 0
  
  	if(sensor_mode == 3)
  		sensor_mode = 0
  	else
  		sensor_mode++
  
  	if (src.loc == usr)
  		switch(sensor_mode)
  