anchor.diff:  
   		sections["gang"] = text
   
  -
  -		/** CULT ***/
  -		text = "cult"
  -		if (ticker.mode.config_tag=="cult")
  +		/** Abductors **/
  +		text = "Abductor"
  +		if(ticker.mode.config_tag == "abductor")
   			text = uppertext(text)
   		text = "<i><b>[text]</b></i>: "
  -		if (src in ticker.mode.cult)
  -			text += "loyal|<a href='?src=\ref[src];cult=clear'>employee</a>|<b>CULTIST</b>"
  -			text += "<br>Give <a href='?src=\ref[src];cult=tome'>tome</a>|<a href='?src=\ref[src];cult=amulet'>amulet</a>."
  -/*
  -			if (objectives.len==0)
  -				text += "<br>Objectives are empty! Set to sacrifice and <a href='?src=\ref[src];cult=escape'>escape</a> or <a href='?src=\ref[src];cult=summon'>summon</a>."
  -*/
  -		else if(isloyal(current))
  -			text += "<b>LOYAL</b>|employee|<a href='?src=\ref[src];cult=cultist'>cultist</a>"
  -		else
  -			text += "loyal|<b>EMPLOYEE</b>|<a href='?src=\ref[src];cult=cultist'>cultist</a>"
  -
  -		if(current && current.client && (ROLE_CULTIST in current.client.prefs.be_special))
  +		if(src in ticker.mode.abductors)
  +			text += "<b>Abductor</b>|<a href='?src=\ref[src];abductor=clear'>human</a>"
  +			text += "|<a href='?src=\ref[src];common=undress'>undress</a>|<a href='?src=\ref[src];abductor=equip'>equip</a>"
  +		else
  +			text += "<a href='?src=\ref[src];abductor=abductor'>Abductor</a>|<b>human</b>"
  +
  +		if(current && current.client && (ROLE_ABDUCTOR in current.client.prefs.be_special))
   			text += "|Enabled in Prefs"
   		else
   			text += "|Disabled in Prefs"
   
  -		sections["cult"] = text
  -
  -		/** CLOCKWORK CULT **/
  -		text = "clockwork cult"
  -		if(ticker.mode.config_tag == "clockwork cult")
  -			text = uppertext(text)
  -		text = "<i><b>[text]</b></i>: "
  -		if(src in ticker.mode.servants_of_ratvar)
  -			text += "loyal|<a href='?src=\ref[src];clockcult=clear'>employee</a>|<b>SERVANT</b>"
  -			text += "<br><a href='?src=\ref[src];clockcult=slab'>Give slab</a>"
  -		else if(isloyal(current))
  -			text += "<b>LOYAL</b>|employee|<a href='?src=\ref[src];clockcult=servant'>servant</a>"
  -		else
  -			text += "loyal|<b>EMPLOYEE</b>|<a href='?src=\ref[src];clockcult=servant'>servant</a>"
  -
  -		if(current && current.client && (ROLE_SERVANT_OF_RATVAR in current.client.prefs.be_special))
  -			text += "|Enabled in Prefs"
  -		else
  -			text += "|Disabled in Prefs"
  -
  -		sections["clockcult"] = text
  -
  -		/** WIZARD ***/
  -		text = "wizard"
  -		if (ticker.mode.config_tag=="wizard")
  -			text = uppertext(text)
  -		text = "<i><b>[text]</b></i>: "
  -		if ((src in ticker.mode.wizards) || (src in ticker.mode.apprentices))
  -			text += "<b>YES</b>|<a href='?src=\ref[src];wizard=clear'>no</a>"
  -			text += "<br><a href='?src=\ref[src];wizard=lair'>To lair</a>, <a href='?src=\ref[src];common=undress'>undress</a>, <a href='?src=\ref[src];wizard=dressup'>dress up</a>, <a href='?src=\ref[src];wizard=name'>let choose name</a>."
  -			if (objectives.len==0)
  -				text += "<br>Objectives are empty! <a href='?src=\ref[src];wizard=autoobjectives'>Randomize!</a>"
  -		else
  -			text += "<a href='?src=\ref[src];wizard=wizard'>yes</a>|<b>NO</b>"
  -
  -		if(current && current.client && (ROLE_WIZARD in current.client.prefs.be_special))
  -			text += "|Enabled in Prefs"
  -		else
  -			text += "|Disabled in Prefs"
  -
  -		sections["wizard"] = text
  -
  -		/** CHANGELING ***/
  -		text = "changeling"
  -		if (ticker.mode.config_tag=="changeling" || ticker.mode.config_tag=="traitorchan")
  -			text = uppertext(text)
  -		text = "<i><b>[text]</b></i>: "
  -		if ((src in ticker.mode.changelings) && special_role)
  -			text += "<b>YES</b>|<a href='?src=\ref[src];changeling=clear'>no</a>"
  -			if (objectives.len==0)
  -				text += "<br>Objectives are empty! <a href='?src=\ref[src];changeling=autoobjectives'>Randomize!</a>"
  -			if(changeling && changeling.stored_profiles.len && (current.real_name != changeling.first_prof.name) )
  -				text += "<br><a href='?src=\ref[src];changeling=initialdna'>Transform to initial appearance.</a>"
  -		else if(src in ticker.mode.changelings) //Station Aligned Changeling
  -			text += "<b>YES (but not an antag)</b>|<a href='?src=\ref[src];changeling=clear'>no</a>"
  -			if (objectives.len==0)
  -				text += "<br>Objectives are empty! <a href='?src=\ref[src];changeling=autoobjectives'>Randomize!</a>"
  -			if(changeling && changeling.stored_profiles.len && (current.real_name != changeling.first_prof.name) )
  -				text += "<br><a href='?src=\ref[src];changeling=initialdna'>Transform to initial appearance.</a>"
  -		else
  -			text += "<a href='?src=\ref[src];changeling=changeling'>yes</a>|<b>NO</b>"
  -//			var/datum/game_mode/changeling/changeling = ticker.mode
  -//			if (istype(changeling) && changeling.changelingdeath)
  -//				text += "<br>All the changelings are dead! Restart in [round((changeling.TIME_TO_GET_REVIVED-(world.time-changeling.changelingdeathtime))/10)] seconds."
  -
  -		if(current && current.client && (ROLE_CHANGELING in current.client.prefs.be_special))
  -			text += "|Enabled in Prefs"
  -		else
  -			text += "|Disabled in Prefs"
  -
  -		sections["changeling"] = text
  +		sections["abductor"] = text
   
   		/** NUCLEAR ***/
   		text = "nuclear"
  
positive.code: 
  	sections["follower"] = text
  
  	/** MONKEY ***/
  	if (istype(current, /mob/living/carbon))
  		text = "monkey"
  		if (ticker.mode.config_tag=="monkey")
  			text = uppertext(text)
  
negative.code: 
  		sections["nuclear"] = text
  
  		/** WIZARD ***/
  		text = "wizard"
  		if (ticker.mode.config_tag=="wizard")
  			text = uppertext(text)
  		text = "<i><b>[text]</b></i>: "
  		if ((src in ticker.mode.wizards) || (src in ticker.mode.apprentices))
  			text += "<b>YES</b>|<a href='?src=\ref[src];wizard=clear'>no</a>"
  			text += "<br><a href='?src=\ref[src];wizard=lair'>To lair</a>, <a href='?src=\ref[src];common=undress'>undress</a>, <a href='?src=\ref[src];wizard=dressup'>dress up</a>, <a href='?src=\ref[src];wizard=name'>let choose name</a>."
  			if (objectives.len==0)
  				text += "<br>Objectives are empty! <a href='?src=\ref[src];wizard=autoobjectives'>Randomize!</a>"
  		else
  			text += "<a href='?src=\ref[src];wizard=wizard'>yes</a>|<b>NO</b>"
  
  		if(current && current.client && (ROLE_WIZARD in current.client.prefs.be_special))
  			text += "|Enabled in Prefs"
  		else
  			text += "|Disabled in Prefs"
  
  		sections["wizard"] = text
  
  	/** CULT ***/
  	text = "cult"
  	if (ticker.mode.config_tag=="cult")
  		text = uppertext(text)
  	text = "<i><b>[text]</b></i>: "
  	if (src in ticker.mode.cult)
  		text += "loyal|<a href='?src=\ref[src];cult=clear'>employee</a>|<b>CULTIST</b>"
  		text += "<br>Give <a href='?src=\ref[src];cult=tome'>tome</a>|<a href='?src=\ref[src];cult=amulet'>amulet</a>."
  
  	else if(isloyal(current))
  		text += "<b>LOYAL</b>|employee|<a href='?src=\ref[src];cult=cultist'>cultist</a>"
  	else if(is_convertable_to_cult(src))
  		text += "loyal|<b>EMPLOYEE</b>|<a href='?src=\ref[src];cult=cultist'>cultist</a>"
  	else
  		text += "loyal|<b>EMPLOYEE</b>|<i>cannot serve Nar-Sie</i>"
  
  	if(current && current.client && (ROLE_CULTIST in current.client.prefs.be_special))
  		text += "|Enabled in Prefs"
  	else
  		text += "|Disabled in Prefs"
  
  	sections["cult"] = text
  
  	/** CLOCKWORK CULT **/
  	text = "clockwork cult"
  	if(ticker.mode.config_tag == "clockwork cult")
  		text = uppertext(text)
  	text = "<i><b>[text]</b></i>: "
  	if(src in ticker.mode.servants_of_ratvar)
  		text += "loyal|<a href='?src=\ref[src];clockcult=clear'>employee</a>|<b>SERVANT</b>"
  		text += "<br><a href='?src=\ref[src];clockcult=slab'>Give slab</a>"
  	else if(isloyal(current))
  		text += "<b>LOYAL</b>|employee|<a href='?src=\ref[src];clockcult=servant'>servant</a>"
  	else if(is_eligible_servant(current))
  		text += "loyal|<b>EMPLOYEE</b>|<a href='?src=\ref[src];clockcult=servant'>servant</a>"
  	else
  		text += "loyal|<b>EMPLOYEE</b>|<i>cannot serve Ratvar</i>"
  
  	if(current && current.client && (ROLE_SERVANT_OF_RATVAR in current.client.prefs.be_special))
  		text += "|Enabled in Prefs"
  	else
  		text += "|Disabled in Prefs"
  
  	sections["clockcult"] = text
  
  	/** TRAITOR ***/
  	text = "traitor"
  	if (ticker.mode.config_tag=="traitor" || ticker.mode.config_tag=="traitorchan")
  