anchor.diff:  	max_damage = 40
   	min_broken_damage = 15
   	body_part = FOOT_RIGHT
  +	icon_position = RIGHT
   
   /datum/organ/external/r_hand
   	name = "r_hand"
  
positive.code: 	max_damage = 75
  	min_broken_damage = 30
  	body_part = LEG_LEFT
  
  /datum/organ/external/r_arm
  	name = "r_arm"
  
negative.code: 			return 1
  		return 0
  
  	proc/setAmputatedTree()
  		for(var/datum/organ/external/O in owner.organs)
  			if(O.parent == src)
  				O.amputated=amputated
  
  	proc/droplimb(var/override = 0,var/no_explode = 0)
  		if(dropped) return
  		if(override)
  			status |= ORGAN_DESTROYED
  		if(status & ORGAN_DESTROYED)
  			dropped = 1
  
  			if(status & ORGAN_SPLINTED)
  				status &= ~ORGAN_SPLINTED
  			if(implant)
  