anchor.diff:  	cost = 8
   	player_minimum = 25
   
  +/datum/uplink_item/implants/antistun
  +	name = "CNS Rebooter Implant"
  +	desc = "This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon."
  +	item = /obj/item/autosurgeon/anti_stun
  +	cost = 12
  +	surplus = 0
  +	include_modes = list(/datum/game_mode/nuclear)
  +
   /datum/uplink_item/implants/freedom
   	name = "Freedom Implant"
   	desc = "An implant injected into the body and later activated at the user's will. It will attempt to free the \
  
positive.code: /datum/uplink_item/stealthy_weapons
  	category = "Stealthy and Inconspicuous Weapons"
  
  /datum/uplink_item/stealthy_weapons/throwingweapons
  	name = "Box of Throwing Weapons"
  	desc = "A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective \
  			throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs."
  	item = /obj/item/storage/box/syndie_kit/throwing_weapons
  	cost = 3
  
  /datum/uplink_item/stealthy_weapons/cqc
  	name = "CQC Manual"
  
negative.code: 	cost = 4
  	restricted = TRUE
  
  /datum/uplink_item/implants/reviver
  	name = "Reviver Implant"
  	desc = "This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon."
  	item = /obj/item/autosurgeon/reviver
  	cost = 8
  	surplus = 0
  	include_modes = list(/datum/game_mode/nuclear)
  
  /datum/uplink_item/implants/stealthimplant
  	name = "Stealth Implant"
  	desc = "This one-of-a-kind implant will make you almost invisible if you play your cards right. \
  