anchor.diff:  		dreaming_type = "dreamland"
   	return dreaming_type
   
  -//Area's
  +//Areas
   /area/dream
   	name = "Dreamland"
   	icon_state = "dream1"
  
positive.code: 	owner.update_stat()
  	dreaming = FALSE
  	owner.hud_used.show_hud(1)
  	spawn(0)       //Doesn't work normally for some reason
  		owner.reset_perspective()
  
  /*Dreaming landmarks. (Yes, you can add mobs to it)
  var/list/dreamland = list()          //These are located in _globalvars > lists > mapping.dm
  
negative.code: 	if(!owner.sleeping)
  		STOP_PROCESSING(SSobj, src)
  		wake_up()
  		return
  	owner.reset_perspective(dream)
  
  
  