anchor.diff:  	delete_on_finish = FALSE
   	sigil_name = "Sigil of Accession"
   	glow_type = /obj/effect/overlay/temp/ratvar/sigil/accession
  -	resist_string = "bright orange"
  +	resist_string = "glows bright orange"
   
   /obj/effect/clockwork/sigil/submission/accession/post_channel(mob/living/L)
   	if(isloyal(L))
  
positive.code: 	burntime = 1
  	var/affects_servants = FALSE
  	var/stat_affected = CONSCIOUS
  	var/resist_string = "blinding white" //string for when a null rod blocks its effects, "glows [resist_string]"
  
  /obj/effect/clockwork/sigil/attackby(obj/item/I, mob/living/user, params)
  	if(I.force && !is_servant_of_ratvar(user))
  
negative.code: 			if((!is_servant_of_ratvar(L) || (is_servant_of_ratvar(L) && affects_servants)) && L.mind)
  				if(L.null_rod_check())
  					var/obj/item/I = L.null_rod_check()
  					L.visible_message("<span class='warning'>[L]'s [I.name] [resist_string], protecting them from [src]'s effects!</span>", \
  					"<span class='userdanger'>Your [I.name] [resist_string], protecting you!</span>")
  					return
  				sigil_effects(L)
  			return 1
  