anchor.diff:  			return 0
   		return 1
   	busy = 0
  -	return 0+	return 0
  
positive.code: 			stat |= EMPED
  			SetLuminosity(0)
  			triggerCameraAlarm()
  			spawn(900)
  				network = previous_network
  				icon_state = initial(icon_state)
  				stat &= ~EMPED
  				cancelCameraAlarm()
  				if(can_use())
  					cameranet.addCamera(src)
  			for(var/mob/O in mob_list)
  				if (O.client && O.client.eye == src)
  					O.unset_machine()
  
negative.code: 	var/light_disabled = 0
  	var/alarm_on = 0
  	var/busy = 0
  	var/emped = 0  //Number of consecutive EMP's on this camera
  
  /obj/machinery/camera/New()
  	wires = new(src)
  