anchor.diff:  	icon_state = "exwelder"
   	item_state = "exwelder"
   	max_fuel = 40
  -	materials = list(MAT_METAL=70, MAT_GLASS=120)
  -
  +	materials = list(MAT_METAL=70, MAT_GLASS=120)
   	var/last_gen = 0
   	change_icons = 0
   	can_off_process = 1
  
positive.code: 	icon_state = "upindwelder"
  	item_state = "upindwelder"
  	max_fuel = 80
  	materials = list(MAT_METAL=70, MAT_GLASS=120)
  
  
  /obj/item/weldingtool/experimental
  	name = "experimental welding tool"
  
negative.code: 	cut_overlays()
  	if(change_icons)
  		var/ratio = get_fuel() / max_fuel
  		ratio = CEILING(ratio*4, 1) * 25
  		add_overlay("[initial(icon_state)][ratio]")
  	update_torch()
  	return
  