anchor.diff:  		SSshuttle.emergency.setTimer(timer)
   		if(surplus > 0)
   			SSshuttle.block_recall(surplus)
  +		totalcurses++
   		to_chat(user, "<span class='danger'>You shatter the orb! A dark essence spirals into the air, then disappears.</span>")
   		playsound(user.loc, 'sound/effects/glassbr1.ogg', 50, TRUE)
  -		qdel(src)
  -		sleep(20)
   		var/static/list/curses
   		if(!curses)
   			curses = list("A fuel technician just slit his own throat and begged for death.",
  
positive.code: 		user.Paralyze(100)
  		to_chat(user, "<span class='warning'>A powerful force shoves you away from [src]!</span>")
  		return
  	if(curselimit > 1)
  		to_chat(user, "<span class='notice'>We have exhausted our ability to curse the shuttle.</span>")
  		return
  	if(locate(/obj/singularity/narsie) in GLOB.poi_list)
  		to_chat(user, "<span class='warning'>Nar'Sie is already on this plane, there is no delaying the end of all things.</span>")
  
negative.code: 	color = "#333333"
  	list_reagents = list(/datum/reagent/fuel/unholywater = 50)
  
  ///how many times can the shuttle be cursed?
  #define MAX_SHUTTLE_CURSES 3
  
  /obj/item/shuttle_curse
  	name = "cursed orb"
  	desc = "You peer within this smokey orb and glimpse terrible fates befalling the emergency escape shuttle. "
  	icon = 'icons/obj/cult.dmi'
  	icon_state ="shuttlecurse"
  	///how many times has the shuttle been cursed so far?
  	var/static/totalcurses = 0
  
  /obj/item/shuttle_curse/attack_self(mob/living/user)
  	if(!iscultist(user))
  