anchor.diff:  /obj/effect/overlay/temp/ratvar/spearbreak
   	icon = 'icons/effects/64x64.dmi'
   	icon_state = "ratvarspearbreak"
  +	layer = BELOW_MOB_LAYER
   	pixel_y = -16
   	pixel_x = -16
   
  
positive.code: 	icon = 'icons/effects/clockwork_effects.dmi'
  	icon_state = "sigildull"
  	color = "#FAE48C"
  	duration = 40
  
  /obj/effect/overlay/temp/ratvar/transgression/New()
  
negative.code: 	var/oldtransform = transform
  	animate(src, transform = matrix()*2, time = 5)
  	animate(transform = oldtransform, alpha = 0, time = 25)
  
  
  /obj/effect/overlay/temp/revenant
  	name = "spooky lights"
  