anchor.diff:  			"<span class='warning'>[user] screws up, causing [H] to flop around violently as they're zapped!</span>",
   			"<span class='warning'>[user] screws up, causing [H] to flop around violently as they're zapped!</span>")
   		H.emote("scream")
  -		H.electrocute_act(25, (get_turf(H)), 1, FALSE, FALSE, FALSE, TRUE)
  +		H.electrocute_act(25, (tool), 1, FALSE, FALSE, FALSE, TRUE)
   		H.adjustFireLoss(10)
   		H.emote("flip")
   		H.Jitter(100)
   		return FALSE
  -	display_results(user, target, "<span class='notice'>You attach the [tool] to [target]'s heart and prepares to pulse.</span>",
  +	display_results(user, target, "<span class='notice'>You attach the [tool] to [target]'s heart and prepare to pulse.</span>",
   		"[user] attaches the [tool] to [H]'s heart and prepares to pulse.",
   		"")
   	H.adjustBruteLoss(10)
  
positive.code: 	display_results(user, target, "<span class='warning'>You screw up, sending a current through their body!</span>",
  		"<span class='warning'>[user] screws up, causing [H] to flop around violently as they're zapped!</span>",
  		"<span class='warning'>[user] screws up, causing [H] to flop around violently as they're zapped!</span>")
  	H.electrocute_act(25, (get_turf(H)), 1, FALSE, FALSE, FALSE, TRUE)
  	H.adjustFireLoss(10)
  	H.emote("flip")
  	H.adjustOrganLoss(ORGAN_SLOT_HEART, 10)
  
negative.code: 		if(!pads.wielded)
  			to_chat(user, "<span class='warning'>You need to wield the paddles in both hands before you can use them!</span>")
  			return FALSE
  	display_results(user, target, "<span class='notice'>You begin to apply the [tool] onto the heart directly...</span>",
  		"[user] begin to prepare the heart for contact with the [tool].",
  		"[user] begin to prepare the heart for contact with the [tool].	")
  	target.notify_ghost_cloning("Your heart is undergoing Emergency Cardioversion Induction Surgery!")
  	playsound(src, 'sound/machines/defib_charge.ogg', 75, 0)
  
  /datum/surgery_step/ventricular_electrotherapy/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
  	if(istype(tool, /obj/item/twohanded/shockpaddles))
  		var/obj/item/twohanded/shockpaddles/pads = tool
  		if(!pads.wielded)
  			return FALSE
  	var/mob/living/carbon/human/H = target
  	playsound(src, 'sound/machines/defib_zap.ogg', 75, 1, -1)
  	playsound(src, "bodyfall", 50, 1)
  