anchor.diff:  	armour_penetration = 0
   	nodamage = 1
   	stun = 0
  +	dismemberment = 0
   	weaken = 0
   	breakthings = FALSE
   
  
positive.code: 	armour_penetration = 15
  	damage = 15
  	stun = 0
  	weaken = 0
  	breakthings = FALSE
  
  
negative.code: 	name = "penetrator round"
  	damage = 60
  	forcedodge = 1
  	dismemberment = 0 //It goes through you cleanly.
  	stun = 0
  	weaken = 0
  	breakthings = FALSE
  