anchor.diff:  							if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
   								mutant_string = "mam_body_markings"
   						var/primary_string = "[mutant_string]_primary"
  -						var/secondary_string = "[mutant_string]_secondary]"
  -						var/tertiary_string = "[mutant_string]_tertiary]"
  +						var/secondary_string = "[mutant_string]_secondary"
  +						var/tertiary_string = "[mutant_string]_tertiary"
   						if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
   							message_admins("Sprite Accessory Failure (migration from [current_version] to 39): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
   							continue
  
positive.code: 						if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
  							mutant_string = "mam_body_markings"
  					var/primary_string = "[mutant_string]_primary"
  					var/secondary_string = "[mutant_string]_secondary]"
  					var/tertiary_string = "[mutant_string]_tertiary]"
  					if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
  						message_admins("Sprite Accessory Failure (saving data): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
  						continue
  
negative.code: 				left_eye_color = "#BAB99E"
  				right_eye_color = "#BAB99E"
  
  	if(current_version < 43) //extreme changes to how things are coloured (the introduction of the advanced coloring system)
  		features["color_scheme"] = OLD_CHARACTER_COLORING //disable advanced coloring system by default
  		for(var/feature in features)
  			var/feature_value = features[feature]
  