anchor.diff:  		/obj/machinery/disease2/incubator,
   		/obj/machinery/disease2/isolator,
   		/obj/machinery/disease2/biodestroyer,
  +		/obj/item/device/cooker,
  +		/obj/item/device/grinder,
   		/mob/living/simple_animal/livestock/cow
   	)
   
  
positive.code: 		return
  
  	if(active)
  		icon_state = icon_heating
  		spawn(50)
  			heat()
  	else
  
negative.code: 		icon_state = icon_full
  		return
  
  	if(heating_stage++ >= 5)
  		visible_message("bubbles!")
  		held_container.reagents.handle_reactions(1)
  	else
  		visible_message("hisses and steams!")
  
  /obj/item/device/cooker/attackby(var/obj/item/O as obj, var/mob/user as mob)
  	if(istype(O, /obj/item/weapon/reagent_containers/glass/))
  		if(held_container)
  			//todo: empty O into held_container
  			user << "\red There is already a [held_container] on the [src]!"
  