anchor.diff:  	if(istype(holding, /obj/item/weapon/tank))
   		usr << "\blue You eject [holding.name] from [src]."
   		holding.loc = loc
  -		holding = null
  +		holding = null
positive.code: 	if(!Adjacent(user))
  		return
  
  	user << "Water: [round(waterlevel,0.1)]/100"
  	user << "Nutrient: [round(nutrilevel,0.1)]/10"
  
  	if(weedlevel >= 5)
  		user << "\The [src] is <span class='danger'>infested with weeds</span>!"
  
negative.code: 		health = 0
  		dead = 0
  
  	nutrilevel =     max(0,min(nutrilevel,maxnutri))
  	waterlevel =     max(0,min(waterlevel,maxwater))
  	pestlevel =      max(0,min(pestlevel,10))
  	weedlevel =      max(0,min(weedlevel,10))
  	toxins =         max(0,min(toxins,10))
  