anchor.diff:  	r_hand = /obj/item/gun/ballistic/automatic/shotgun/bulldog
   	backpack_contents = list(/obj/item/storage/box/syndie=1,\
   		/obj/item/tank/jetpack/oxygen/harness=1,\
  -		/obj/item/gun/ballistic/automatic/pistol=1)
  +		/obj/item/gun/ballistic/automatic/pistol=1,\
  +		/obj/item/kitchen/knife/combat/survival)
  
positive.code: 		else
  			SSticker.mode_result = "halfwin - interrupted"
  			SSticker.news_report = OPERATIVE_SKIRMISH
  	return ..()
  
  /datum/game_mode/nuclear/generate_report()
  	return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \
  
negative.code: 		return replacementmode.check_finished()
  	if((SSshuttle.emergency.mode == SHUTTLE_ENDGAME) || station_was_nuked)
  		return TRUE
  	if(nuke_team.operatives_dead())
  		var/obj/machinery/nuclearbomb/N
  		pass(N)	//suppress unused warning
  		if(N.bomb_set) //snaaaaaaaaaake! It's not over yet!
  