anchor.diff:  	color = "#ff80d5" // honk
   	invocation = "By'o nar'nar!"
   
  -/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user)
  +/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user, successfuluse = 1)
   	user.visible_message("<span class='warning'>Dust flows from [user]s hand.</span>", \
   						 "<span class='cultitalic'>You speak the words of the talisman, making nearby runes appear fake.</span>")
   	for(var/obj/effect/rune/R in orange(6,user))
  
positive.code: 		user.drop_item()
  		qdel(src)
  
  /obj/item/weapon/paper/talisman/proc/invoke(mob/living/user)
  	if(health_cost && iscarbon(user))
  		var/mob/living/carbon/C = user
  		C.apply_damage(health_cost, BRUTE, pick("l_arm", "r_arm"))
  
  //Malformed Talisman: If something goes wrong.
  /obj/item/weapon/paper/talisman/malformed
  
negative.code: 			return
  		var/mob/living/L = target
  		if(ishuman(L))
  			invoke(user, 1)
  			CuffAttack(L,user)
  			
  /obj/item/weapon/paper/talisman/shackle/proc/CuffAttack(mob/living/L,mob/living/user)
  