anchor.diff:  //SWAT //Red suits
   /obj/item/clothing/head/helmet/space/space_adv/swat
   	name = "Swat space hardsuit helmet"
  -	desc = "A special helmet designed for SWAT, armored with close combat kewlar layers"
  +	desc = "     SWAT.        "
   	icon_state = "rig0_swat"
  -	item_state = "secswatrig"
  +	item_state = "sec_helm"
   	armor = list(melee = 90, bullet = 60, laser = 60, energy = 20, bomb = 45, bio = 100, rad = 80)
   	var/hud_type = DATA_HUD_SECURITY_ADVANCED // HUD
   /obj/item/clothing/suit/space/space_adv/swat
   	name = "SWAT space hardsuit"
  -	desc = "A special suit designed for SWAT, armored with close combat kewlar layers"
  +	desc = "    SWAT.        .              "
   	icon_state = "swatrig"
  -	item_state = "swatrig"
  +	item_state = "sec_hardsuit"
   	armor = list(melee = 80, bullet = 50, laser = 50, energy = 20, bomb = 45, bio = 100, rad = 80)
   	allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/baton)
   
  
positive.code: Space ninja autif. for e.g
  */
  /obj/item/clothing/head/helmet/space/space_adv
  	name = "Space working hardsuit helmet"
  	desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
  	icon_state = "rig0_rd"
  	item_state = "rig0_rd"
  	armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
  	unacidable = 1
  //	canremove = 1
  
  
  
  /obj/item/clothing/suit/space/space_adv
  	name = "Space working hardsuit"
  	desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
  	icon_state = "rdrig"
  	item_state = "rdrig"
  	slowdown = 1
  	armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
  	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
  //	canremove = 1
  	unacidable = 1
  	var/depl = 0
  	var/mob/living/carbon/affecting = null //The wearer
  	var/act = 0
  
  
  //Space ninja autif. for e.g
  
negative.code: 
  /obj/item/clothing/suit/space/space_adv/rig
  	name = "engineering hardsuit"
  	desc = "     ,        .              "
  	icon_state = "hardsuit-engineering"
  	item_state = "eng_hardsuit"
  	slowdown = 2
  