anchor.diff:  			blast wave \"projectile\". Aspiring scientists may find this highly useful, as forcing the pressure shockwave into a narrow angle seems to be able to bypass whatever quirk of physics \
   			disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield."
   	item = /obj/item/gun/blastcannon
  -	cost = 14							//High cost because of the potential for extreme damage in the hands of a skilled scientist.
  +	cost = 14							//High cost because of the potential for extreme damage in the hands of a skilled gas masked scientist.
   	restricted_roles = list("Research Director", "Scientist")
   
   /datum/uplink_item/device_tools/clown_bomb
  
positive.code: 	item = /obj/item/reverse_bear_trap
  	restricted_roles = list("Clown")
  
  /datum/uplink_item/role_restricted/mimery
  	name = "Guide to Advanced Mimery Series"
  	desc = "The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes."
  	cost = 12
  	item = /obj/item/storage/box/syndie_kit/mimery
  	restricted_roles = list("Mime")
  	surplus = 0
  
  /datum/uplink_item/role_restricted/ez_clean_bundle
  	name = "EZ Clean Grenade Bundle"
  
negative.code: 	cost = 10
  	item = /obj/item/pneumatic_cannon/pie/selfcharge
  	restricted_roles = list("Clown")
  
  /datum/uplink_item/role_restricted/ancient_jumpsuit
  	name = "Ancient Jumpsuit"
  