anchor.diff:  	unique_rename = 1
   	unique_reskin = 1
   	fire_sound = 'sound/weapons/shotgun.ogg'
  -	
  +
   /obj/item/weapon/gun/projectile/revolver/doublebarrel/New()
   	..()
   	options["Default"] = "dshotgun"
  
positive.code: 	pin = /obj/item/device/firing_pin/implant/pindicate
  	action_button_name = null
  	fire_sound = 'sound/weapons/shotgun.ogg'
  	
  /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/unrestricted
  	pin = /obj/item/device/firing_pin
  
  
negative.code: 	mag_type = /obj/item/ammo_box/magazine/internal/shot
  	var/recentpump = 0 // to prevent spammage
  	fire_sound = 'sound/weapons/shotgun.ogg'
  
  /obj/item/weapon/gun/projectile/shotgun/attackby(obj/item/A, mob/user, params)
  	var/num_loaded = magazine.attackby(A, user, params, 1)
  	if(num_loaded)
  