anchor.diff:  		if(husk)
   			stand_icon.ColorTone(husk_color_mod)
   		else if(hulk)
  -			stand_icon.ColorTone(hulk_color_mod)
  +//			stand_icon.ColorTone(hulk_color_mod)
  +			var/list/TONE = ReadRGB(hulk_color_mod)
  +			stand_icon.MapColors(rgb(TONE[1],0,0),rgb(0,TONE[2],0),rgb(0,0,TONE[3]))
   		else if(plant)
   			stand_icon.ColorTone(plant_color_mod)
   	else
  
positive.code: 				if(husk)
  					temp.ColorTone(husk_color_mod)
  				else if(hulk)
  					temp.ColorTone(hulk_color_mod)
  				else if(plant)
  					temp.ColorTone(plant_color_mod)
  
  			if(part.icon_position&(LEFT|RIGHT))
  				var/icon/temp2 = new('icons/mob/human.dmi',"blank")
  				temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
  
negative.code: 	if(lying_icon)	del(lying_icon)
  
  	var/husk_color_mod = rgb(96,88,80)
  	var/hulk_color_mod = rgb(48,224,40)
  	var/plant_color_mod = rgb(144,224,144)
  
  	var/husk = (HUSK in src.mutations)  //100% unnecessary -Agouri	//nope, do you really want to iterate through src.mutations repeatedly? -Pete
  