anchor.diff:  
   /obj/item/weapon/gun/energy/kinetic_accelerator
   	name = "proto-kinetic accelerator"
  -	desc = "According to Nanotrasen accounting, this is mining equipment. It's been modified for extreme power output to crush rocks, but often serves as a miner's first defense against hostile alien life; it's not very powerful unless used in a low pressure environment."
  +	desc = "According to Nanotrasen accounting, this is mining equipment. \
  +	It's been modified for extreme power output to crush rocks, but often \
  +	serves as a miner's first defense against hostile alien life; it's not \
  +	very powerful unless used in a low pressure environment.\n\
  +	It uses an experimental self-charging cell powered by the user's \
  +	bioelectrical field. The downside of this is that it quickly discharges \
  +	when not in direct contact with a user, and multiple accelerators can \
  +	interfere with each other."
   	icon_state = "kineticgun"
   	item_state = "kineticgun"
   	ammo_type = list(/obj/item/ammo_casing/energy/kinetic)
  
positive.code: 	else
  		carried = 1
  
  	spawn(overheat_time * carried)
  		reload()
  		overheat = FALSE
  
  /obj/item/weapon/gun/energy/kinetic_accelerator/emp_act(severity)
  	return
  
negative.code: 	if(!holds_charge)
  		// Put it on a delay because moving item from slot to hand
  		// calls dropped().
  		sleep(1)
  		if(!ismob(loc))
  			empty()
  
  /obj/item/weapon/gun/energy/kinetic_accelerator/proc/empty()
  	power_supply.use(500)
  