anchor.diff:  	update_icon()
   
   /obj/machinery/iv_drip/update_icon()
  -	if(src.attached)
  +	if(attached)
   		if(mode)
   			icon_state = "injecting"
   		else
  
positive.code: 				update_icon()
  
  /obj/machinery/iv_drip/attack_hand(mob/user)
  	if(src.attached)
  		visible_message("[src.attached] is detached from \the [src]")
  		src.attached = null
  		update_icon()
  		return
  	else if(src.beaker)
  		eject_beaker(user)
  	else
  		toggle_mode()
  
negative.code: /obj/machinery/iv_drip/examine()
  	set src in view()
  	..()
  	if (!(usr in view(2)) && usr!=loc) return
  
  	usr << "The IV drip is [mode ? "injecting" : "taking blood"]."
  
  