anchor.diff:  	qdel(communion)
   	return ..()
   
  -/datum/antagonist/cultist/proc/add_objectives()
  +/datum/antagonist/cult/proc/add_objectives()
   	var/list/target_candidates = list()
   	for(var/mob/living/carbon/human/player in GLOB.player_list)
   		if(player.mind && !is_convertable_to_cult(player) && !owner && isliving(player))
  
positive.code: 	SSticker.mode.cult_objectives += "eldergod"
  	on_gain()
  
  /datum/antagonist/cultist/proc/backup_cult_memorization(datum/mind/cult_mind)
  	for(var/obj_count in 1 to 2)
  		var/explanation
  		switch(SSticker.mode.cult_objectives[obj_count])
  
negative.code: 		addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner, ROLE_CULTIST, ROLE_CULTIST), 0)
  	owner.current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
  
  /datum/antagonist/cult/apply_innate_effects()
  	owner.faction |= "cult"
  	owner.verbs += /mob/living/proc/cult_help
  	if(!GLOB.cult_mastered)
  