anchor.diff:  	attack_sound = 'sound/weapons/bladeslice.ogg'
   	playstyle_string = "As a fast standard type, you have no special abilities and only light damage resistance, but deal high damage at high speed."
   	environment_smash = 1
  +	magic_fluff_string = "..And draw the Shoes, bringer of great speed. The card is badly damaged, and barely legible."
  +	tech_fluff_string = "Boot sequence complete. High speed combat modules active. Nanoswarm online."
  +	bio_fluff_string = "Your scarab swarm finishes mutating and stirs to life, capable of moving at blinding speed."
   
   //Defender. Does no damage, takes no damage, moves slowly.
   /mob/living/simple_animal/hostile/guardian/shield
  
positive.code: 	damage_transfer = 0.4
  	playstyle_string = "As a standard type you have no special abilities, but have a high damage resistance and a powerful attack capable of smashing through walls."
  	environment_smash = 2
  
  //Fast Standard. Does less damage, has less resistance, but moves faster, has higher range
  
  
negative.code: 	friendly = "stares down"
  	status_flags = CANPUSH
  	playstyle_string = "As a defensive type, you are incapable of attacking and move slowly, but completely nullify any attack that hits you."
  	magic_fluff_string = "..And draw the Juggernaut, an invincible, unstoppable force."
  	tech_fluff_string = "Boot sequence complete. Defensive modules active. Nanoswarm online."
  	bio_fluff_string = "Your scarab swarm finishes mutating and stirs to life, helpless, but invulnerable."
  
  //Scout. No damage, high range, high mobility, low resistance
  
  