anchor.diff:  
   /obj/item/organ/cyberimp/brain/anti_drop/proc/release_items()
   	for(var/obj/item/I in stored_items)
  -		I.flags ^= NODROP
  +		I.flags &= ~NODROP
   
   
   /obj/item/organ/cyberimp/brain/anti_drop/Remove(var/mob/living/carbon/M, special = 0)
  
positive.code: 				stored_items += I
  
  		var/list/L = owner.get_empty_held_indexes()
  		if(L && L.len == owner.held_items.len)
  			owner << "<span class='notice'>You are not holding any items, your hands relax...</span>"
  			active = 0
  			stored_items = list()
  		else
  			for(var/obj/item/I in stored_items)
  				owner << "<span class='notice'>Your [owner.get_held_index_name(owner.get_held_index_of_item(I))]'s grip tightens.</span>"
  	else
  		release_items()
  		owner << "<span class='notice'>Your hands relax...</span>"
  
negative.code: 		return
  	var/range = severity ? 10 : 5
  	var/atom/A
  	if(active)
  		release_items()
  	..()
  	for(var/obj/item/I in stored_items)
  		A = pick(oview(range))
  