anchor.diff:  			var/mob/living/carbon/human/H = occupant
   			var/mob/living/carbon/human/H2 = occupant2
   			if(H)
  -				H.loc = get_turf(src)
  +				H.forceMove(get_turf(src))
   				H.ex_act(severity + 1)
   				H << "<span class='warning'>You are forcefully thrown from \the [src]!</span>"
   			if(H2)
  -				H2.loc = get_turf(src)
  +				H2.forceMove(get_turf(src))
   				H2.ex_act(severity + 1)
   				H2 << "<span class='warning'>You are forcefully thrown from \the [src]!</span>"
   			del(ion_trail)
  
positive.code: 			return
  		user.drop_item(W)
  		battery = W
  		W.loc = src
  		return
  	if(istype(W, /obj/item/device/spacepod_equipment))
  		if(!hatch_open)
  
negative.code: 		if(0)	return
  		if(1)
  			if(occupant2)	occupant2 << "<span class='notice'>[occupant.name] climbs out of the pod!</span>"
  			occupant.forceMove(src.loc)
  			occupant = null
  			user << "<span class='notice'>You climb out of \the [src].</span>"
  		if(2)
  			if(occupant)	occupant << "<span class='notice'>[occupant2.name] climbs out of the pod!</span>"
  			occupant2.forceMove(src.loc)
  			occupant2 = null
  			user << "<span class='notice'>You climb out of \the [src].</span>"
  
  