anchor.diff:  	armor = list("melee" = 20, "bullet" = 20, "laser" = 20, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
   	buildable_sign = 0
   	var/list/barsigns=list()
  -	var/list/hiddensigns
  -	var/emagged = FALSE
  -	var/state = 0
  -	var/prev_sign = ""
   	var/panel_open = FALSE
   
   /obj/structure/sign/barsign/Initialize()
  
positive.code: 	desc = "A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms."
  
  /datum/barsign/hiddensigns
  	hidden = 1
  
  
  //Hidden signs list below this point
  
negative.code: 
  /obj/structure/sign/barsign/obj_break(damage_flag)
  	if(!broken && !(flags_1 & NODECONSTRUCT_1))
  		broken = TRUE
  
  /obj/structure/sign/barsign/deconstruct(disassembled = TRUE)
  	new /obj/item/stack/sheet/metal (loc, 2)
  