anchor.diff:  	description = "Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage."
   	reagent_state = LIQUID
   	color = "#60A584" // rgb: 96, 165, 132
  -	overdose_threshold = 20
  +	overdose_threshold = 15
   	addiction_threshold = 10
   	metabolization_rate = 0.75 * REAGENTS_METABOLISM
   
  
positive.code: 	description = "Makes you nearly impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic."
  	reagent_state = LIQUID
  	color = "#60A584" // rgb: 96, 165, 132
  	overdose_threshold = 20
  	addiction_threshold = 10
  
  
  
negative.code: 	M.adjustStaminaLoss(-2)
  	M.status_flags |= GOTTAGOREALLYFAST
  	M.Jitter(2)
  	if(prob(5))
  		M.emote(pick("twitch", "shiver"))
  	..()
  	return
  	
  /datum/reagent/drug/methamphetamine/on_mob_delete(mob/living/M)
  	M.visible_message("<span class='danger'>[M] collapses in exhaustion!</span>")
  	M.adjustToxLoss(current_cycle*1*REM)
  	M.adjustBrainLoss(current_cycle*0.25*REM)
  	M.AdjustWeakened(5*REM)
  	M.AdjustStunned(5*REM)
  	M.adjustStaminaLoss(50*REM)
  	return
  
  /datum/reagent/drug/methamphetamine/overdose_process(mob/living/M)
  