anchor.diff:  	id = "pistol_ammo"
   	cost = 10
   	item_path = /obj/item/ammo_box/magazine/m10mm
  +	
  +/datum/gang_item/weapon/sniper
  +	name = ".50cal Sniper Rifle"
  +	id = "sniper"
  +	cost = 40
  +	item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle
  +
  +/datum/gang_item/weapon/ammo/sniper_ammo
  +	name = "Standard .50cal Sniper Rounds"
  +	id = "sniper_ammo"
  +	cost = 15
  +	item_path = /obj/item/ammo_box/magazine/sniper_rounds
   
   /datum/gang_item/weapon/uzi
   	name = "Uzi SMG"
  
positive.code: /datum/gang_item/weapon/ammo/get_cost_display(mob/living/carbon/user, datum/gang/gang, obj/item/device/gangtool/gangtool)
  	return "&nbsp;&#8627;" + ..() //this is pretty hacky but it looks nice on the popup
  
  /datum/gang_item/weapon/switchblade
  	name = "Switchblade"
  	id = "switchblade"
  	cost = 10
  	item_path = /obj/item/weapon/switchblade
  
  /datum/gang_item/weapon/pistol
  
negative.code: 	id = "spraycan"
  	cost = 5
  	item_path = /obj/item/toy/crayon/spraycan/gang
  	
  /datum/gang_item/equipment/sharpener
  	name = "Sharpener"
  	id = "whetstone"
  	cost = 3
  	item_path = /obj/item/weapon/sharpener
  
  /datum/gang_item/equipment/necklace
  	name = "Gold Necklace"
  