anchor.diff:  	density = TRUE
   	layer = ABOVE_WINDOW_LAYER
   
  -	custom_materials = list(/datum/material/iron = 20000) // plasteel is not a material to prevent two bugs: one where the default pressure is 1.5 times higher as plasteel's material modifier is added, and a second one where the tank names could be "plasteel plasteel" tanks
  +	custom_materials = list(/datum/material/iron = TANK_PLATING_SHEETS * MINERAL_MATERIAL_AMOUNT) // plasteel is not a material to prevent two bugs: one where the default pressure is 1.5 times higher as plasteel's material modifier is added, and a second one where the tank names could be "plasteel plasteel" tanks
   	material_flags = MATERIAL_EFFECTS | MATERIAL_GREYSCALE | MATERIAL_ADD_PREFIX | MATERIAL_AFFECT_STATISTICS
   
   	pipe_flags = PIPING_ONE_PER_TURF
  
positive.code: /obj/machinery/atmospherics/components/tank
  	icon = 'icons/obj/atmospherics/stationary_canisters.dmi'
  	icon_state = "smooth"
  
negative.code: 	if(!tool.use_tool(src, user, 2 SECONDS))
  		return
  	construction_state = TANK_FRAME
  	new material_end_product.sheet_type(drop_location(), TANK_PLATING_SHEETS)
  	material_end_product = null
  	update_appearance()
  
  