anchor.diff:  	var/obj/screen/cinematic/screen
   	var/datum/callback/special_callback //For special effects synced with animation (explosions after the countdown etc)
   	var/cleanup_time = 300 //How long for the final screen to remain
  +	var/stop_ooc = TRUE //Turns off ooc when played globally.
   
   /datum/cinematic/New()
   	GLOB.cinematics += src
  
positive.code: 
  	//Actually play it
  	content()
  	//Cleanup
  	sleep(cleanup_time)
  	qdel(src)
  
negative.code: 	//Close all open windows if global
  	if(is_global)
  		SStgui.close_all_uis()
  
  	//Pause OOC
  	var/ooc_toggled = FALSE
  	if(is_global && stop_ooc && GLOB.ooc_allowed)
  		ooc_toggled = TRUE
  		toggle_ooc(FALSE)
  
  
  	for(var/mob/M in GLOB.mob_list)
  