anchor.diff:  			Silverblood_Golems
   			Graveyard
   			layer = 6	// set this layer above everything else so the overlay obscures everything
  -			Pumpkin
   
   		inside
   			Pixie_Pit
  
positive.code: 
  		appearance         = dead.appearance
  		dir                = dead.dir
  		layer              = 2
  
  		var/matrix/m = transform
  		m.Turn(90 * pick(1, -1))
  
negative.code: 			icon_state = "white"
  			antiTeleport = 1
  		Pixie_Pit
  
  	newareas
  		var/tmp
  