anchor.diff:  			else
   				..()
   
  +		MouseEntered(location,control,params)
  +			if(src in usr)
  +
  +				if(!desc)
  +					var/info = ""
  +					for(var/d in chest_prizes[drops])
  +						var/list/split = splittext ("[d]", "/")
  +						info += "[split[split.len]]\n"
  +					winset(usr, null, "infobubble.labelTitle.text=\"[name]\";infobubble.labelInfo.text=\"[replacetext(info, "_", " ")]\"")
  +				else
  +					winset(usr, null, "infobubble.labelTitle.text=\"[name]\";infobubble.labelInfo.text=\"[desc]\"")
  +
  +				winshowRight(usr, "infobubble")
  +
   		verb
   			Open()
   				set src in usr
  
positive.code: 							                     /obj/items/wearable/scarves/white_scarf = 35,
  							                     /obj/items/wearable/scarves/black_scarf = 35),
  
  							 "female_chess" = list(/obj/items/wearable/wigs/male_chess_wig = 15,
  							                       /obj/items/wearable/hats/grey_earmuffs  = 15,
  							                       /obj/items/wearable/shoes/white_shoes   = 25,
  							                       /obj/items/wearable/shoes/black_shoes   = 25,
  
negative.code: 
  		legendary_golden_chest
  			icon_state = "golden"
  			desc = "3 to 6 random items from every chest."
  
  		duel_chest
  			icon_state = "duel"
  