anchor.diff:  			mmi.loc = T
   		if(mind)	mind.transfer_to(mmi.brainmob)
   		mmi = null
  -		src.name = "spider-bot"
  +		src.name = "Spider-bot"
   		update_icon()
   
   /mob/living/simple_animal/spiderbot/Del()
  
positive.code: 			user << "\red You swipe your card, with no effect."
  			return 0
  	else if (istype(O, /obj/item/weapon/card/emag))
  		if (!mmi)
  			user << "\red What exactly would that accomplish? The spiderbot has no brain to remove."
  			return 0
  		user << "\blue You short out the security protocols and overload [src]'s cell."
  
  		for(var/mob/M in viewers(src, null))
  			if ((M.client && !( M.blinded )))
  				M.show_message("\red [src] makes an odd warbling noise, fizzles, and explodes.")
  
  		eject_brain()
  		Die()
  
  	else
  		if(O.force)
  
negative.code: 		src.mind.key = M.brainmob.key
  		src.name = "Spider-bot ([M.brainmob.name])"
  
  /mob/living/simple_animal/spiderbot/proc/explode() //When emagged.
  	for(var/mob/M in viewers(src, null))
  		if ((M.client && !( M.blinded )))
  			M.show_message("\red [src] makes an odd warbling noise, fizzles, and explodes.")
  	explosion(get_turf(loc), -1, -1, 3, 5)
  	eject_brain()
  	Die()
  
  /mob/living/simple_animal/spiderbot/proc/update_icon()
  	if(mmi)
  		if (istype(mmi,/obj/item/device/mmi))
  