anchor.diff:  	build_path = /obj/item/reagent_containers/food/snacks/monkeycube
   	category = list("initial", "Food")
   
  -/datum/design/ez_nut
  -	name = "E-Z Nutrient"
  +/datum/design/ez_nut   //easy nut :)
  +	name = "30u E-Z Nutrient"
   	id = "ez_nut"
   	build_type = BIOGENERATOR
   	materials = list(/datum/material/biomass= 10)
  -	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/ez
  +	make_reagents = list(/datum/reagent/plantnutriment/eznutriment = 30)
   	category = list("initial","Botany Chemicals")
   
   /datum/design/l4z_nut
  -	name = "Left 4 Zed"
  +	name = "30u Left 4 Zed"
   	id = "l4z_nut"
   	build_type = BIOGENERATOR
   	materials = list(/datum/material/biomass= 20)
  -	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/l4z
  +	make_reagents = list(/datum/reagent/plantnutriment/left4zednutriment = 30)
   	category = list("initial","Botany Chemicals")
   
   /datum/design/rh_nut
  -	name = "Robust Harvest"
  +	name = "30u Robust Harvest"
   	id = "rh_nut"
   	build_type = BIOGENERATOR
   	materials = list(/datum/material/biomass= 25)
  -	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/rh
  +	make_reagents = list(/datum/reagent/plantnutriment/robustharvestnutriment = 30)
   	category = list("initial","Botany Chemicals")
   
   /datum/design/weed_killer
  -	name = "Weed Killer"
  +	name = "30u Weed Killer"
   	id = "weed_killer"
   	build_type = BIOGENERATOR
   	materials = list(/datum/material/biomass= 50)
  -	build_path = /obj/item/reagent_containers/glass/bottle/killer/weedkiller
  +	make_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 30)
   	category = list("initial","Botany Chemicals")
   
   /datum/design/pest_spray
  -	name = "Pest Killer"
  +	name = "30u Pest Killer"
   	id = "pest_spray"
   	build_type = BIOGENERATOR
   	materials = list(/datum/material/biomass= 50)
  -	build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller
  +	make_reagents = list(/datum/reagent/toxin/pestkiller = 30)
   	category = list("initial","Botany Chemicals")
  -
  -/datum/design/botany_bottle
  -	name = "Empty Bottle"
  -	id = "botany_bottle"
  -	build_type = BIOGENERATOR
  -	materials = list(/datum/material/biomass= 5)
  -	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/empty
  -	category = list("initial", "Botany Chemicals")
   
   /datum/design/cloth
   	name = "Roll of Cloth"
  
positive.code: 	make_reagents = list(/datum/reagent/consumable/enzyme = 10)
  	category = list("initial","Food")
  
  /datum/design/flour_sack
  	name = "Flour Sack"
  	id = "flour_sack"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 150)
  	build_path = /obj/item/reagent_containers/food/condiment/flour
  	category = list("initial","Food")
  
  /datum/design/monkey_cube
  
negative.code: ///////////////////////////////////
  
  /datum/design/milk
  	name = "10u Milk"
  	id = "milk"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 20)
  	make_reagents = list(/datum/reagent/consumable/milk = 10)
  	category = list("initial","Food")
  
  /datum/design/ethanol
  	name = "10u Ethanol"
  	id = "ethanol"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 30)
  	make_reagents = list(/datum/reagent/consumable/ethanol = 10)
  	category = list("initial","Food")
  
  /datum/design/cream
  	name = "10u Cream"
  	id = "cream"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 30)
  	make_reagents = list(/datum/reagent/consumable/cream = 10)
  	category = list("initial","Food")
  
  /datum/design/black_pepper
  