anchor.diff: -<<<<<<< HEAD
  -/datum/round_event_control/spontaneous_appendicitis
  -	name = "Spontaneous Appendicitis"
  -	typepath = /datum/round_event/spontaneous_appendicitis
  -	weight = 20
  -	max_occurrences = 4
  -	earliest_start = 6000
  -	min_players = 5 // To make your chance of getting help a bit higher.
  -
  -/datum/round_event/spontaneous_appendicitis/start()
  -	for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list))
  -=======
   /datum/round_event_control/spontaneous_appendicitis
   	name = "Spontaneous Appendicitis"
   	typepath = /datum/round_event/spontaneous_appendicitis
  
positive.code: 			foundAlready = TRUE
  			break
  		if(foundAlready)
  			continue
  
  		var/datum/disease/D = new /datum/disease/appendicitis
  		H.ForceContractDisease(D)
  		break
negative.code: 
  /datum/round_event/spontaneous_appendicitis/start()
  	for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list))
  		if(!H.client)
  			continue
  		if(H.stat == DEAD)
  