anchor.diff:  
   ///Military // Cargo color suits
   /obj/item/clothing/head/helmet/space/space_adv/military
  -	name = "Military space hardsuit helmet"
  -	desc = "A special helmet designed for military forces"
  +	name = "Military space hardsuit helmet (Wrench to unscrew)"
  +	desc = "    .        "
   	icon_state = "rig0_military"
  -	item_state = "rig0_military"
  +	item_state = "rig_helm"
   	armor = list(melee = 60, bullet = 70, laser = 60, energy = 50, bomb = 75, bio = 100, rad = 80)
   	/obj/item/clothing/glasses/hud/security/process_hud
   
   /obj/item/clothing/suit/space/space_adv/military
   	name = "Military space hardsuit"
  -	desc = "A special suit designed for military forces, armored with portable plastel armor layer"
  +	desc = "    .       .              "
   	icon_state = "militaryrig"
  -	item_state = "militaryrig"
  +	item_state = "rig_suit"
   	armor = list(melee = 60, bullet = 80, laser = 60, energy = 50, bomb = 75, bio = 100, rad = 80)
   	allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/baton)
   
  
positive.code: 
  /obj/item/clothing/suit/space/space_adv/rig
  	name = "engineering hardsuit"
  	desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
  	icon_state = "hardsuit-engineering"
  	item_state = "eng_hardsuit"
  	slowdown = 2
  
negative.code: //SWAT //Red suits
  /obj/item/clothing/head/helmet/space/space_adv/swat
  	name = "Swat space hardsuit helmet"
  	desc = "     SWAT.        "
  	icon_state = "rig0_swat"
  	item_state = "sec_helm"
  	armor = list(melee = 90, bullet = 60, laser = 60, energy = 20, bomb = 45, bio = 100, rad = 80)
  	var/hud_type = DATA_HUD_SECURITY_ADVANCED // HUD
  /obj/item/clothing/suit/space/space_adv/swat
  	name = "SWAT space hardsuit"
  	desc = "    SWAT.        .              "
  	icon_state = "swatrig"
  	item_state = "sec_hardsuit"
  	armor = list(melee = 80, bullet = 50, laser = 50, energy = 20, bomb = 45, bio = 100, rad = 80)
  	allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/baton)
  
  