anchor.diff:  				..()
   
   				SpawnPet(killer, 0.03, null, /obj/items/wearable/pets/troll)
  -				SpawnPortal("SnowmanDungeonEntrance", chance=0.3)
  +				SpawnPortal("SnowmanDungeonEntrance", chance=0.4)
   
   			ChangeState(var/i_State)
   				set waitfor = FALSE
  
positive.code: 				..()
  
  				SpawnPet(killer, 0.5, null, /obj/items/wearable/pets/rat)
  				SpawnPortal("SnowmanDungeonEntrance", chance=0.2)
  
  		Pixie
  			icon_state  = "pixie"
  
negative.code: 
  
  				SpawnPet(killer, 0.03, null, /obj/items/wearable/pets/acromantula)
  				SpawnPortal("SnowmanDungeonEntrance", chance=0.5)
  
  			MapInit()
  				set waitfor = 0
  