anchor.diff:  	
   /obj/structure/window/plasma/reinforced/fulltile
   	icon = 'icons/obj/smooth_structures/rplasma_window.dmi'
  -	icon_state = "rplasma_window"
  +	icon_state = "rplasmawindow"
   	dir = FULLTILE_WINDOW_DIR
   	max_integrity = 120
   	fulltile = TRUE
  
positive.code: 	
  /obj/structure/window/plasma/fulltile
  	icon = 'icons/obj/smooth_structures/plasma_window.dmi'
  	icon_state = "plasma_window"
  	dir = FULLTILE_WINDOW_DIR
  	max_integrity = 60
  	fulltile = TRUE
  
negative.code: /obj/structure/window/plasma
  	name = "plasma window"
  	desc = "A window made out of a plasma-silicate alloy. It looks insanely tough to break and burn through."
  	icon_state = "plasmawindow"
  	reinf = FALSE
  	heat_resistance = 25000
  	armor = list("melee" = 75, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100, "fire" = 00, "acid" = 100)
  