anchor.diff:  
   /obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob)
   	var/heal_cap = 50
  +	var/ointment = istype(src, /obj/item/stack/medical/advanced/ointment) \
  +				||   istype(src, /obj/item/stack/medical/ointment)
   
   	if(istype(src, /obj/item/stack/medical/advanced))
   		heal_cap = 0
  
positive.code: 
  		if (user)
  			if (M != user)
  				user.visible_message("\red \The [H]'s [affecting.display_name] has been bandaged with \a [src] by \the [user].",\
  					"\red You bandage \the [H]'s [affecting.display_name] with \the [src].",\
  					"You hear gauze being ripped.")
  			else
  
negative.code: 			H.UpdateDamage()
  
  		M.updatehealth()
  
  	else
  		if (M.health < heal_cap)
  			var/t_him = "it"
  