anchor.diff:  
   /obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
   	..()
  -	if(user.cell.charge <= cellcost)
  -		to_chat(src,"<span class='danger'>Insufficent energy for jaws!</span>")
  -		return
  -	else
  -		user.cell.use(cellcost)
  -		user.do_attack_animation(A, ATTACK_EFFECT_BITE)
  +	user.do_attack_animation(A, ATTACK_EFFECT_BITE)
   
   /obj/item/dogborg/jaws/small/attack_self(mob/user)
   	var/mob/living/silicon/robot.R = user
  
positive.code: 	name = "combat jaws"
  	desc = "The jaws of the law. Very sharp."
  	icon_state = "jaws"
  	force = 12
  	cellcost = 250
  	attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
  
  
  
negative.code: */
  
  /obj/item/dogborg/jaws
  	name = "Dogborg jaws"
  	desc = "The jaws of the debug errors oh god."
  	icon = 'icons/mob/dogborg.dmi'
  