anchor.diff:  	melee_damage_upper = 20
   	attacktext = "stings"
   	attack_sound = 'sound/weapons/bite.ogg'
  -	speak_emote = list("gnashes")
  +	speak_emote = list("buzzes")
   
   	//Space carp aren't affected by cold.
   	atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
  
positive.code: 	icon_gib = "carp_gib"
  	speak_chance = 0
  	turns_per_move = 15
  	butcher_results = list()
  	response_help = "pets"
  	response_disarm = "gently pushes aside"
  	response_harm = "hits"
  	emote_taunt = list("gnashes")
  	taunt_chance = 30
  	speed = -5
  	maxHealth = 50
  	health = 50
  
  
negative.code: 	if(ishuman(target))
  		var/mob/living/carbon/human/H = target
  		H.adjustStaminaLoss(4)
  		H.reagents.add_reagent("carpotoxin",4)
  
  /mob/living/simple_animal/hostile/molerat
  	name = "Molerat"
  