anchor.diff:  
   /obj/structure/transit_tube_pod/dispensed/outside_tube()
   	qdel(src)
  +
  +#undef MOVE_ANIMATION_STAGE_ONE
  +#undef MOVE_ANIMATION_STAGE_TWO
  
positive.code: 		if(current_tube == null)
  			setDir(next_dir)
  			Move(get_step(loc, dir), dir, DELAY_TO_GLIDE_SIZE(exit_delay)) // Allow collisions when leaving the tubes.
  			break
  
  		last_delay = current_tube.enter_delay(src, next_dir)
  		sleep(last_delay)
  		setDir(next_dir)
  		set_glide_size(DELAY_TO_GLIDE_SIZE(last_delay + exit_delay))
  		forceMove(next_loc) // When moving from one tube to another, skip collision and such.
  		density = current_tube.density
  
  		if(current_tube?.should_stop_pod(src, next_dir))
  			current_tube.pod_stopped(src, dir)
  			break
  
  	density = TRUE
  	moving = FALSE
  
  
negative.code: 	var/moving = FALSE
  	var/datum/gas_mixture/air_contents = new()
  	var/occupied_icon_state = "pod_occupied"
  	var/obj/structure/transit_tube/current_tube = null
  	var/next_dir
  	var/next_loc
  	var/enter_delay = 0
  	var/exit_delay
  	var/moving_time = 0
  
  
  /obj/structure/transit_tube_pod/Initialize()
  