anchor.diff:  
   	var/list/buffer[NUMBER_OF_BUFFERS]
   
  -	var/injectorready = 0	//Quick fix for issue 286 (screwdriver the screen twice to restore injector)	-Pete
  +	var/injectorready = 0	//world timer cooldown var
   	var/current_screen = "mainmenu"
   	var/obj/machinery/dna_scannernew/connected = null
   	var/obj/item/weapon/disk/data/diskette = null
  
positive.code: 			connected = locate(/obj/machinery/dna_scannernew, get_step(src, dir))
  			if(!isnull(connected))
  				break
  		spawn(250)
  			injectorready = 1
  		return
  	return
  
  
negative.code: 							else
  								temp_html += "<span class='linkOff'>Occupant</span>"
  							temp_html += "<a href='?src=\ref[src];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_MIXED]'>Occupant:Delayed</a> "
  							if(injectorready < world.time)
  								temp_html += "<a href='?src=\ref[src];task=injector;num=[i];text=mixed'>UI+UE Injector</a>"
  							else
  								temp_html += "<span class='linkOff'>UI+UE Injector</span>"
  