anchor.diff:  	user.changeNext_move(CLICK_CD_MELEE)
   	if(!istype(W))
   		return
  -	if(W.is_sharp() > 0)
  +	if(W.is_sharp())
   		visible_message("<span class='danger'><b>[user] pierces [src] with [W]!</b></span>")
   		deflate(1)
   	if(W.damtype == BRUTE || W.damtype == BURN)
  
positive.code: 		playsound(user, 'sound/items/ducttape1.ogg', 50, 1)
  		if(do_mob(user, src, 25))
  			user << "<span class='notice'>You fix the [src] using the ducttape!</span>"
  			T.amount = T.amount - 3
  			new /obj/item/inflatable/door(user.loc)
  			qdel(src)
  
  
negative.code: 		playsound(user, 'sound/items/ducttape1.ogg', 50, 1)
  		if(do_mob(user, src, 20))
  			user << "<span class='notice'>You fix the [src] using the ducttape!</span>"
  			T.use(3)
  			new /obj/item/inflatable(user.loc)
  			qdel(src)
  
  