anchor.diff:  	name = "[colour] lipstick"
   
   
  -/obj/item/weapon/lipstick/attack_self(mob/user as mob)
  +/obj/item/weapon/lipstick/attack_self(mob/user)
   	user << "<span class='notice'>You twist \the [src] [open ? "closed" : "open"].</span>"
   	open = !open
   	if(open)
  
positive.code: 		user << "<span class='notice'>Where are the lips on that?</span>"
  
  //you can wipe off lipstick with paper!
  /obj/item/weapon/paper/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
  	if(user.zone_sel.selecting == "mouth")
  		if(!istype(M, /mob))	return
  
  		if(ishuman(M))
  			var/mob/living/carbon/human/H = M
  
negative.code: 	icon = 'icons/obj/items.dmi'
  	icon_state = "lipstick"
  	flags = FPRINT | TABLEPASS
  	w_class = 1
  	var/colour = "red"
  	var/open = 0
  
  