anchor.diff:  	icon_state = "brutepack"
   	heal_brute = 40
   	origin_tech = "biotech=2"
  -	self_delay = 20
   
   /obj/item/stack/medical/gauze
   	name = "medical gauze"
  
positive.code: 	icon_state = "ointment"
  	heal_burn = 40
  	origin_tech = "biotech=2"
  	self_delay = 20
  
negative.code: 	var/heal_brute = 0
  	var/heal_burn = 0
  	var/stop_bleeding = 0
  
  
  /obj/item/stack/medical/attack(mob/living/M, mob/user)
  
  