anchor.diff:  	if((target.disabilities & HUSK) || !target.has_dna())
   		user << "<span class='warning'>Our sting appears ineffective against its DNA.</span>"
   		return 0
  -	if(!istype(selected_dna.dna.species, /datum/species/human))
  -		user << "<span class='warning'>You cannot transform others to different species!</span>"
  -		return 0
   	return 1
   
   /obj/effect/proc_holder/changeling/sting/transformation/sting_action(mob/user, mob/target)
  
positive.code: 		target << "<span class='warning'>You feel a tiny prick.</span>"
  	return 1
  
  
  /obj/effect/proc_holder/changeling/sting/transformation
  	name = "Transformation Sting"
  	desc = "We silently sting a human, injecting a retrovirus that forces them to transform."
  
negative.code: 		spawn(10)
  			user.real_name = NewDNA.real_name
  			NewDNA.transfer_identity(C, transfer_SE=1)
  			if(istype(selected_dna.dna.species, /datum/species/monkey))
  				C.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) //To keep lingstings from adding the monkey disability.
  			C.updateappearance(mutcolor_update=1)
  			C.domutcheck()
  	feedback_add_details("changeling_powers","TS")
  