anchor.diff:  /datum/admins/proc/makeDeathsquad()
   	var/mission = input("Assign a mission to the deathsquad", "Assign Mission", "Leave no witnesses.")
   	var/list/mob/dead/observer/candidates = getCandidates("Do you wish to be considered for an elite Nanotrasen Strike Team?", "deathsquad", null)
  +	var/squadSpawned = 0
   
   	if(candidates.len >= 2) //Minimum 2 to be considered a squad
   		//Pick the lucky players
  
positive.code: /datum/admins/proc/makeEmergencyresponseteam()
  	var/mission = input("Assign a mission to the Emergency Response Team", "Assign Mission", "Assist the station.")
  	var/list/mob/dead/observer/candidates = getCandidates("Do you wish to be considered for an elite Nanotrasen Emergency Response Team?", "deathsquad", null)
  
  	if(candidates.len >= 4) //Minimum 4 to be considered a squad
  		//Pick the (un)lucky players
  
negative.code: 				message_admins("The deathsquad has spawned with the mission: [mission].")
  			log_game("[key_name(Commando)] has been selected as a Death Commando")
  			numagents--
  			squadSpawned++
  
  		if (squadSpawned)
  			return 1
  		else
  			return 0
  
  	return
  
  