anchor.diff:  	explosion_resistance = 5
   
   /turf/simulated/wall/r_wall
  -	explosion_resistance = 25
  +	explosion_resistance = 15
   
   //Code-wise, a safe value for power is something up to ~25 or ~30.. This does quite a bit of damage to the station.
   //direction is the direction that the spread took to come to this tile. So it is pointing in the main blast direction - meaning where this tile should spread most of it's force.
  
positive.code: 		T.explosion_spread(spread_power)
  	*/
  
  /*
  /turf/unsimulated/explosion_spread(power)
  	return //So it doesn't get to the parent proc, which simulates explosions
  */
negative.code: 
  	explosion_in_progress = 1
  	explosion_turfs = list()
  
  	explosion_turfs[epicenter] = power
  
  	//This steap handles the gathering of turfs which will be ex_act() -ed in the next step. It also ensures each turf gets the maximum possible amount of power dealt to it.
  	for(var/direction in cardinal)
  