anchor.diff:  	pr_int_temp_processor = new /datum/global_iterator/pod_preserve_temp(list(src))
   	pr_give_air = new /datum/global_iterator/pod_tank_give_air(list(src))
   	equipment_system = new(src)
  -	spacepods_list += src 
  -	
  -/obj/spacepod/Destroy()	
  +	spacepods_list += src
  +
  +/obj/spacepod/Destroy()
   	spacepods_list -= src
   	..()
   
  
positive.code: /obj/spacepod/bullet_act(var/obj/item/projectile/P)
  	if(P.damage && !P.nodamage)
  		deal_damage(P.damage)
  		
  /obj/spacepod/blob_act()
  	deal_damage(30)
  	return
  		
  /obj/spacepod/attack_animal(mob/living/simple_animal/user as mob)
  	if(user.melee_damage_upper == 0)
  		user.emote("[user.friendly] [src]")
  
negative.code: 		return
  
  	if(H && H.client && H in range(1))
  		if(src.occupant && src.occupant2)
  			return
  
  		if(src.occupant && !src.occupant2)
  			if(src.occupant.ckey == H.ckey)
  				H.visible_message("You climb over the console and drop down into the secondary seat.")
  				H.reset_view(src)
  