anchor.diff:  				"oxydam" = round(tracked_living_mob.getOxyLoss(), 1),
   				"toxdam" = round(tracked_living_mob.getToxLoss(), 1),
   				"burndam" = round(tracked_living_mob.getFireLoss(), 1),
  -				"brutedam" = round(tracked_living_mob.getBruteLoss(), 1)
  +				"brutedam" = round(tracked_living_mob.getBruteLoss(), 1),
  +				"health" = round(tracked_living_mob.health, 1),
   			)
   
   		// Location
  
positive.code: 		entry["burn"] = player_record["burndam"]
  		entry["brute"] = player_record["brutedam"]
  		entry["location"] = player_record["area"]
  
  		new_table += list(entry)
  
  	records.set_output(new_table)
  
negative.code: 		"burn",
  		"brute",
  		"location",
  		"health",
  	))
  
  
  