anchor.diff:  			time_checked = world.time
   			make_more_mages()
   	else
  -		if(wizards.len >= max_mages)
  +		if(mages_made >= max_mages)
   			finished = 1
   			return 1
   		else
  
positive.code: 			continue
  		if(istype(wizard.current,/mob/living/carbon/brain))
  			continue
  		if(wizard.current.stat==2)
  			continue
  		if(wizard.current.stat==1)
  			if(wizard.current.health < 0)
  				wizard.current << "<font size='4'>The Space Wizard Federation is upset with your performance and have terminated your employment.</font>"
  				wizard.current.stat = 2
  
negative.code: 	var/playercount = 0
  	..()
  	if(!max_mages)
  		max_mages = round(num_players() / 5)
  
  /datum/game_mode/wizard/raginmages/greet_wizard(var/datum/mind/wizard, var/you_are=1)
  	if (you_are)
  