anchor.diff:  	if(T.intact || !T.can_have_cabling())
   		return
   
  -	loaded.cable_color	 = colors[current_color_index]
  +	loaded.color	 = colors[current_color_index]
   
   	var/obj/structure/cable/linkingCable = findLinkingCable(user)
   	if(linkingCable)
  
positive.code: 		var/cwname = colors[current_color_index]
  		to_chat(user, "Color changed to [cwname]!")
  		if(loaded)
  			loaded.cable_color = colors[current_color_index]
  			update_icon()
  		if(wiring_gui_menu)
  			wiringGuiUpdate(user)
  
negative.code: 					return //If we've run out, display message and exit
  			else
  				last = null
  		loaded.color	 = colors[current_color_index]
  		last = loaded.place_turf(get_turf(src), user, turn(user.dir, 180))
  		is_empty(user) //If we've run out, display message
  	update_icon()
  