anchor.diff:  
   
   
  -obj/machinery/hydroponics/proc/mutatepest()  // Until someone makes a spaceworm, this is commented out
  +obj/machinery/hydroponics/proc/mutatepest()
   	if ( pestlevel > 5 )
  - 	visible_message("The pests seem to behave oddly...")
  -//		spawn(10)
  -//		new /obj/effect/alien/spaceworm(loc)
  +		visible_message("The pests seem to behave oddly...")
  +		for(var/i=0, i<3, i++)
  +			var/obj/effect/spider/spiderling/S = new(src.loc)
  +			S.grow_as = /mob/living/simple_animal/hostile/giant_spider/hunter
   	else
  -		usr << "The pests seem to behave oddly, but quickly settle down..." //Modified to give a better idea of what's happening when you inject mutagen. There's still nothing proper to spawn here though. -Cheridan
  +		usr << "The pests seem to behave oddly, but quickly settle down..."
   	return
   
   
  
positive.code: 	return
  
  
  
  obj/machinery/hydroponics/proc/weedinvasion() // If a weed growth is sufficient, this happens.
  	dead = 0
  	if(myseed) // In case there's nothing in the tray beforehand
  
negative.code: 		user.u_equip(O)
  		toxic += myPKiller.toxicity
  		pestlevel -= myPKiller.PestKillStr
  		if (pestlevel < 0 ) // Make sure it won't go overboard
  			pestlevel = 0
  		if (toxic > 100 ) // Make sure it won't go overboard
  			toxic = 100
  		user << "You apply the pestkiller solution into the [src]."
  		playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6)
  