anchor.diff:  	if(get_dist(src, target) <= 7)//Screen range check, so it can't attack people off-screen
   		visible_message("<span class='warning'>[src] digs one of its tentacles under [target]!</span>")
   		new /obj/effect/temp_visual/goliath_tentacle/broodmother(tturf, src)
  -	
  +
   /mob/living/simple_animal/hostile/asteroid/elite/broodmother_child/death()
   	. = ..()
   	if(mother != null)
  
positive.code: 	else
  		deltimer(timerid)
  		timerid = addtimer(CALLBACK(src, .proc/retract), 10, TIMER_STOPPABLE)
  		
  /obj/effect/temp_visual/goliath_tentacle/broodmother/patch/Initialize(mapload, new_spawner)
  	. = ..()
  	var/tentacle_locs = spiral_range_turfs(1, get_turf(src))
  
negative.code: 		if(T)
  			child.forceMove(T)
  			playsound(src, 'sound/effects/bamf.ogg', 100, 1)
  
  //The goliath's children.  Pretty weak, simple mobs which are able to put a single tentacle under their target when at range.
  /mob/living/simple_animal/hostile/asteroid/elite/broodmother_child
  	name = "baby goliath"
  	desc = "A young goliath recently born from it's mother.  While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
  