anchor.diff:  	var/wetness = 30 //Reduced when exposed to high temperautres
   	var/drying_threshold_temperature = 500 //Kelvin to start drying
   
  +/*
  + * Leather SHeet
  + */
   /obj/item/stack/sheet/leather
   	name = "leather"
   	desc = "The by-product of mob grinding."
  
positive.code: 
  GLOBAL_LIST_INIT(leather_recipes, list ( \
  	new/datum/stack_recipe("wallet", /obj/item/weapon/storage/wallet, 1), \
  	new/datum/stack_recipe("muzzle", /obj/item/clothing/mask/muzzle, 2), \  //I ate his liver with some fava beans and a nice chianti
  	new/datum/stack_recipe("botany gloves", /obj/item/clothing/gloves/botanic_leather, 3), \
  	new/datum/stack_recipe("toolbelt", /obj/item/weapon/storage/belt/utility, 4), \
  	new/datum/stack_recipe("leather satchel", /obj/item/weapon/storage/backpack/satchel, 5), \
  	new/datum/stack_recipe("bandolier", /obj/item/weapon/storage/belt/bandolier, 5), \
  	new/datum/stack_recipe("leather jacket", /obj/item/clothing/suit/jacket/leather, 7), \
  	new/datum/stack_recipe("leather overcoat", /obj/item/clothing/suit/jacket/leather/overcoat, 10), \
  	))
  
  /obj/item/stack/sheet/leather/Initialize(mapload, new_amount, merge = TRUE)
  		recipes = GLOB.leather_recipes
  		return ..()
  
  /obj/item/stack/sheet/sinew
  	name = "watcher sinew"
  	icon = 'icons/obj/mining.dmi'
  
negative.code: 
  GLOBAL_LIST_INIT(sinew_recipes, list ( \
  	new/datum/stack_recipe("sinew restraints", /obj/item/weapon/restraints/handcuffs/sinew, 1, on_floor = 1), \
  ))
  
  /obj/item/stack/sheet/sinew/Initialize(mapload, new_amount, merge = TRUE)
  	recipes = GLOB.sinew_recipes
  	return ..()
  
  		/*
   * Plates
   		*/
  