anchor.diff:  			return
   	owner << "\b You feel a chilling absence."
   	handle_missing_mask()
  -	
  -	
  +
  +
   /obj/cult_viewpoint/verb/check_favor()
   	set category = "Cult"
   	set desc = "Check your favor with your god."
  
positive.code: 	var/urge = ""
  	var/favor = FAVOR_INDIFFERENT
  	var/cult_name = null
  	
  
  /obj/cult_viewpoint/New(var/mob/target)
  	owner = target
  
negative.code: 	else
  		cult_name = null
  		owner << "\red \b Your god has taken your secret name."
  
  
  /obj/cult_viewpoint/proc/get_display_name()
  	if (!owner)
  		return
  	if (cult_name)
  		return cult_name
  	return owner.name
  
  
  /obj/cult_viewpoint/proc/become_mask()
  	set category = "Cult"
  	set name = "Become Mask"
  	set desc = "Sacrifice your life and become a Mask of Nar'sie."
  	set src in usr
  
  	cult_log("[key_name(usr,0)] has tried to become a Mask of Nar'sie.")
  
  	if (!active_mask())
  		var/confirm = alert(owner.client, "You are about to become a Mask of Nar'sie.  This will destroy your body, and you will only be able to guide the other cultists through communication. Are you sure?", "Confirm Your Sacrifice", "Yes", "No")
  		if(confirm == "Yes")
  			var/transformation_type = alert(owner.client, "You are about to become a Mask. Do you want it to be subtle or violent?", "Mask", "Subtle", "Violent")
  			if(!active_mask())
  				cult_log("[key_name(usr,0)] has become a Mask of Nar'sie.")
  				if (transformation_type=="Subtle")
  					log_admin("[key_name_admin(owner)] has subtly become a Mask of Nar'sie")
  					owner.make_into_mask(0,0)
  				else
  					log_admin("[key_name_admin(owner)] has violently become a Mask of Nar'sie")
  					owner.make_into_mask(1,1)
  		else
  			return
  	else
  		owner << "\b You cannot become a mask of Nar'Sie because a Mask already exists."
  	mask_has_been_found()
  	return
  
  
  /obj/cult_viewpoint/proc/active_mask()
  	for(var/mob/spirit/mask/currentMask in spirits)
  		if (currentMask.is_active())
  			return TRUE
  	return FALSE
  
  
  /obj/cult_viewpoint/proc/handle_missing_mask()
  	if (active_mask())
  		mask_has_been_found()
  