anchor.diff:  		if ( eyes_covered && mouth_covered )
   			return
   		else if ( mouth_covered )	// Reduced effects if partially protected
  -			if(prob(5))
  +			if(prob(30))
   				victim.emote("scream")
  -			victim.blur_eyes(3)
  -			victim.blind_eyes(2)
  -			victim.confused = max(M.confused, 3)
  -			victim.damageoverlaytemp = 60
  -			victim.Paralyze(60)
  +			victim.blur_eyes(12)
  +			victim.blind_eyes(8)
  +			victim.confused = max(M.confused, 10)
  +			victim.damageoverlaytemp = 75
  +			victim.Paralyze(80)
  +			M.adjustStaminaLoss(3)
   			return
   		else if ( eyes_covered ) // Eye cover is better than mouth cover
  -			victim.blur_eyes(3)
  -			victim.damageoverlaytemp = 30
  +			if(prob(20))
  +				M.emote("cough")
  +			victim.blur_eyes(4)
  +			victim.confused = max(M.confused, 6)
  +			victim.damageoverlaytemp = 50
  +			M.adjustStaminaLoss(3)
   			return
   		else // Oh dear :D
  -			if(prob(5))
  +			if(prob(50))
   				victim.emote("scream")
  -			victim.blur_eyes(5)
  -			victim.blind_eyes(3)
  -			victim.confused = max(M.confused, 6)
  -			victim.damageoverlaytemp = 75
  -			victim.Paralyze(100)
  +			victim.blur_eyes(12)
  +			victim.blind_eyes(8)
  +			victim.confused = max(M.confused, 12)
  +			victim.damageoverlaytemp = 100
  +			victim.Paralyze(120)
  +			M.adjustStaminaLoss(5)
   		victim.update_damage_hud()
   
   /datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/carbon/M)
  -	if(prob(10))
  +	if(prob(15))
   		M.visible_message("<span class='warning'>[M] [pick("dry heaves!","splutters!")]</span>")
  -	if(prob(15))
  +	if(prob(20))
   		M.emote("cough")
   
   	M.adjustStaminaLoss(3)
  
positive.code: 	description = "A chemical agent used for self-defense and in police work."
  	color = "#B31008" // rgb: 179, 16, 8
  	taste_description = "scorching agony"
  	metabolization_rate = 4 * REAGENTS_METABOLISM
  
  /datum/reagent/consumable/condensedcapsaicin/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
  	if(!ishuman(M) && !ismonkey(M))
  
negative.code: 	color = "#75553a"
  	taste_mult = 1.5
  	taste_description = "gravy"
  
  