anchor.diff:  			else
   				X << msg
   
  -	//show it to the person adminhelping too
  -	src << "<font color='blue'>PM to-<b>Staff </b>: [original_msg]</font>"
  -
  -	var/admin_number_present = admins.len - admin_number_afk
  -	log_admin("HELP: [key_name(src)]: [original_msg] - heard by [admin_number_present] non-AFK admins.")
   	return
   
  
positive.code: 	msg = sanitize(msg)
  	if(!msg)
  		return
  	var/original_msg = msg
  
  	//explode the input msg into a list
  	var/list/msglist = text2list(msg, " ")
  
  	//generate keywords lookup
  	var/list/surnames = list()
  	var/list/forenames = list()
  	var/list/ckeys = list()
  	for(var/mob/M in mob_list)
  		var/list/indexing = list(M.real_name, M.name)
  		if(M.mind)	indexing += M.mind.name
  
  		for(var/string in indexing)
  			var/list/L = text2list(string, " ")
  			var/surname_found = 0
  			//surnames
  			for(var/i=L.len, i>=1, i--)
  				var/word = ckey(L[i])
  				if(word)
  					surnames[word] = M
  					surname_found = i
  					break
  			//forenames
  			for(var/i=1, i<surname_found, i++)
  				var/word = ckey(L[i])
  				if(word)
  					forenames[word] = M
  			//ckeys
  			ckeys[M.ckey] = M
  
  	var/ai_found = 0
  	msg = ""
  	var/list/mobs_found = list()
  	for(var/original_word in msglist)
  		var/word = ckey(original_word)
  		if(word)
  			if(!(word in adminhelp_ignored_words))
  				if(word == "ai")
  					ai_found = 1
  				else
  					var/mob/found = ckeys[word]
  					if(!found)
  						found = surnames[word]
  						if(!found)
  							found = forenames[word]
  					if(found)
  						if(!(found in mobs_found))
  							mobs_found += found
  							if(!ai_found && isAI(found))
  								ai_found = 1
  							msg += "<b><font color='black'>[original_word] (<A HREF='?_src_=holder;adminmoreinfo=\ref[found]'>?</A>)</font></b> "
  							continue
  			msg += "[original_word] "
  
  	if(!mob) //this doesn't happen
  		return
  
  	var/ai_cl
  	if(ai_found)
  		ai_cl = " (<A HREF='?_src_=holder;adminchecklaws=\ref[mob]'>CL</A>)"
  
  			//Options bar:  mob, details ( admin = 2, dev = 3, mentor = 4, character name (0 = just ckey, 1 = ckey and character name), link? (0 no don't make it a link, 1 do so),
  			//		highlight special roles (0 = everyone has same looking name, 1 = antags / special roles get a golden name)
  
  	var/mentor_msg = "\blue <b><font color=red>Request for Help: </font>[get_options_bar(mob, 4, 1, 1, 0)][ai_cl]:</b> [msg]"
  	msg = "\blue <b><font color=red>Request for Help:: </font>[get_options_bar(mob, 2, 1, 1)][ai_cl]:</b> [msg]"
  
  	var/admin_number_afk = 0
  
  	for(var/client/X in admins)
  		if((R_ADMIN|R_MOD|R_MENTOR) & X.holder.rights)
  			if(X.is_afk())
  				admin_number_afk++
  			if(X.prefs.toggles & SOUND_ADMINHELP)
  				X << 'sound/effects/adminhelp.ogg'
  			if(X.holder.rights == R_MENTOR)
  
negative.code: /client/verb/adminhelp(msg as text)
  	set category = "Admin"
  	set name = "Adminhelp"
  