anchor.diff:  
   
   /obj/structure/alien/resin/attackby(obj/item/I, mob/user)
  +	user.changeNext_move(8)
   	health -= I.force
   	playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
   	healthcheck()
  
positive.code: 
  
  /obj/structure/alien/resin/attack_alien(mob/user)
  	if(islarva(user))
  		return
  	user.visible_message("<span class='danger'>[user] claws at the resin!</span>")
  
negative.code: 
  
  /obj/structure/alien/weeds/attackby(obj/item/I, mob/user)
  	user.changeNext_move(8)
  	if(I.attack_verb.len)
  		visible_message("<span class='danger'>[src] has been [pick(I.attack_verb)] with [I] by [user].</span>")
  	else
  