anchor.diff:  		Space Suit
   		Shield
   		Armor
  +		Tentacles
   */
   
   
  
positive.code: 						var/obj/item/I = C.get_active_held_item()
  						if(I)
  							if(C.drop_item())
  								C.visible_message("<span class='danger'>[I] is yanked off of [C]'s hand by [src]!</span>","<span class='userdanger'>A tentacle pulls [I] away from you!</span>")
  								on_hit(I) //grab the item as if you had hit it directly with the tentacle
  								return 1
  							else
  								to_chat(firer, "<span class='danger'>You can't seem to pry [I] off of [C]'s hands!<span>")
  								return 0
  						else
  							to_chat(firer, "<span class='danger'>[C] has nothing in hand to disarm!<span>")
  
negative.code: /obj/item/weapon/gun/magic/tentacle/shoot_with_empty_chamber(mob/living/user as mob|obj)
  	to_chat(user, "<span class='warning'>The [name] is not ready yet.<span>")
  
  /obj/item/weapon/gun/magic/tentacle/suicide_act(mob/user)
  	user.visible_message("<span class='suicide'>[user] coils [src] tightly around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
  	return (OXYLOSS)
  
  
  /obj/item/ammo_casing/magic/tentacle
  	name = "tentacle"
  	desc = "a tentacle."
  