anchor.diff:  	..()
   	if(summoner)
   		if(summoner.stat == DEAD)
  -			src << "Your summoner has died!"
  +			src << "<span class='danger'>Your summoner has died!</span>"
   			ghostize()
   			qdel(src)
   	else
  -		src << "No summoner!"
  +		src << "<span class='danger'>Your summoner has died!</span>"
   		ghostize()
   		qdel(src)
   	if(summoner)
  
positive.code: 	magic_fluff_string = "..And draw the Assistant, faceless and generic, but never to be underestimated."
  	tech_fluff_string = "Boot sequence complete. Standard combat modules loaded. Nanoswarm online."
  	bio_fluff_string = "Your scarab swarm stirs to life, ready to tear apart your enemies."
  
  //Fast Standard. Does less damage, has less resistance, but moves faster, has higher range
  
  
negative.code: 	damage_transfer = 0.6
  	speed = -1
  	range = 15
  	attacktext = "slices"
  	attack_sound = 'sound/weapons/bladeslice.ogg'
  	playstyle_string = "As a fast standard type, you have no special abilities and only light damage resistance, but deal high damage at high speed."
  	environment_smash = 1
  