anchor.diff:  /obj/effect/effect/harmless_smoke/New()
   	..()
   	spawn (100)
  -		del(src)
  +		delete()
   	return
   
   /obj/effect/effect/harmless_smoke/Move()
  
positive.code: 					sleep(10)
  					step(smoke,direction)
  				spawn(150+rand(10,30))
  					del(smoke)
  					src.total_smoke--
  
  /////////////////////////////////////////////
  
negative.code: 					sleep(5)
  					step(sparks,direction)
  				spawn(20)
  					sparks.delete()
  					src.total_sparks--
  
  
  