anchor.diff:  			else
   				..()
   
  -proc/childTypes(var/typesOf)
  +proc/childTypes(typesOf)
   	. = list()
   
   	var/lastType
  
positive.code: 				var/quality = 1
  
  				if(p.icon_state in projs)
  					var/f = countBits(flags) - 1
  					quality = f - 1
  					f = abs(projs[p.icon_state] - f)
  
  					if(f == 0)     quality++
  					else if(f > 2) quality--
  
negative.code: 
  				var/obj/items/wearable/pets/item = p.pet.item
  
  				item.addExp(p, 10000 + (quality - 4) * 1600)
  
  				. = 1
  
  