anchor.diff:  			if(istype(M,/mob/living/silicon/robot))
   				visible_message("<span class='danger'>[src] bumps into [M]!</span>")
   			else
  -				if(paicard && client)
  -					return ..()
   				add_logs(src, M, "knocked down")
   				visible_message("<span class='danger'>[src] knocks over [M]!</span>")
   				M.stop_pulling()
  
positive.code: // called from mob/living/carbon/human/Crossed()
  // when mulebot is in the same loc
  /mob/living/simple_animal/bot/mulebot/proc/RunOver(mob/living/carbon/human/H)
  	if(paicard && client)
  		return
  
  	add_logs(src, H, "run over", null, "(DAMTYPE: [uppertext(BRUTE)])")
  	H.visible_message("<span class='danger'>[src] drives over [H]!</span>", \
  					"<span class='userdanger'>[src] drives over you!<span>")
  
negative.code: 	density = 1
  	anchored = 1
  	animate_movement=1
  	health = 50
  	maxHealth = 50
  	damage_coeff = list(BRUTE = 0.5, BURN = 0.7, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
  	a_intent = "harm" //No swapping
  	buckle_lying = 0
  