anchor.diff:  	to_chat(user, span_warning("You hit [src] but bounce off it!"))
   	playsound(src.loc, 'sound/weapons/tap.ogg', 100, TRUE)
   
  +/obj/structure/foamedmetal/attackby(obj/item/W, mob/user, params)
  +	///A speed modifier for how fast the wall is build
  +	var/platingmodifier = 1
  +	if(HAS_TRAIT(user, TRAIT_QUICK_BUILD))
  +		platingmodifier = 0.7
  +		if(next_beep <= world.time)
  +			next_beep = world.time + 10
  +			playsound(src, 'sound/machines/clockcult/integration_cog_install.ogg', 50, TRUE)
  +	add_fingerprint(user)
  +
  +	if(!istype(W, /obj/item/stack/sheet))
  +		return ..()
  +
  +	var/obj/item/stack/sheet/sheet_for_plating = W
  +	if(istype(sheet_for_plating, /obj/item/stack/sheet/iron))
  +		if(sheet_for_plating.get_amount() < 2)
  +			to_chat(user, span_warning("You need two sheets of iron to finish a wall!"))
  +			return
  +		to_chat(user, span_notice("You start adding plating to the foam structure..."))
  +		if (do_after(user, 40*platingmodifier, target = src))
  +			if(!sheet_for_plating.use(2))
  +				return
  +			to_chat(user, span_notice("You add the plating."))
  +			var/turf/T = get_turf(src)
  +			T.PlaceOnTop(/turf/closed/wall)
  +			transfer_fingerprints_to(T)
  +			qdel(src)
  +		return
  +
  +	add_hiddenprint(user)
  +
   /obj/structure/foamedmetal/iron
   	max_integrity = 50
   	icon_state = "ironfoam"
  
positive.code: 	layer = EDGED_TURF_LAYER
  	resistance_flags = FIRE_PROOF | ACID_PROOF
  	name = "foamed metal"
  	desc = "A lightweight foamed metal wall."
  	gender = PLURAL
  	max_integrity = 20
  	can_atmos_pass = ATMOS_PASS_DENSITY
  
  /obj/structure/foamedmetal/Initialize(mapload)
  	. = ..()
  
negative.code: //Atmos Backpack Resin, transparent, prevents atmos and filters the air
  /obj/structure/foamedmetal/resin
  	name = "\improper ATMOS Resin"
  	desc = "A lightweight, transparent resin used to suffocate fires, scrub the air of toxins, and restore the air to a safe temperature. It can be used as base to construct a wall."
  	opacity = FALSE
  	icon_state = "atmos_resin"
  	alpha = 120
  