anchor.diff:  	name = "diamond-tipped mining drill"
   	icon_state = "diamonddrill"
   	toolspeed = 0.2
  +	force = 19
   	desc = "Yours is the drill that will pierce the heavens!"
   
   /obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
   	name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
   	icon_state = "diamonddrill"
  -	toolspeed = 0.2
  +	toolspeed = 0.1
   
   /obj/item/pickaxe/drill/jackhammer
   	name = "sonic jackhammer"
   	icon_state = "jackhammer"
   	item_state = "jackhammer"
  +	w_class = WEIGHT_CLASS_HUGE
   	toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
   	usesound = 'sound/weapons/sonic_jackhammer.ogg'
   	hitsound = 'sound/weapons/sonic_jackhammer.ogg'
  
positive.code: 	slot_flags = ITEM_SLOT_BELT
  	force = 8
  	tool_behaviour = TOOL_SHOVEL
  	toolspeed = 1
  	usesound = 'sound/effects/shovel_dig.ogg'
  	throwforce = 4
  	item_state = "shovel"
  	w_class = WEIGHT_CLASS_NORMAL
  	materials = list(MAT_METAL=50)
  	attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
  	sharpness = IS_SHARP
  
  
negative.code: 	force = 10
  	throwforce = 7
  	slot_flags = ITEM_SLOT_BELT
  	w_class = WEIGHT_CLASS_SMALL
  	materials = list(MAT_METAL=1000)
  
  /obj/item/pickaxe/silver
  