anchor.diff:  	icon_state = "godstaff-blue"
   	inhand_icon_state = "godstaff-blue"
   	shield_icon = "shield-old"
  -	menu_description = "A blue staff which provides a high chance of blocking incoming attacks via a protective blue aura around it's user, but deals very low amount of damage. Can be worn only on the back."
  +	menu_description = "A blue staff which provides a medium chance of blocking incoming attacks via a protective blue aura around its user, but deals very low amount of damage. Can be worn only on the back."
   
   /obj/item/nullrod/claymore
   	name = "holy claymore"
  
positive.code: 	worn_icon_state = "bostaff0"
  	lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
  	menu_description = "A staff which provides a medium chance of blocking incoming melee attacks and deals a little less damage due to being made of wood. Can be worn on the back."
  
  /obj/item/nullrod/tribal_knife
  	icon_state = "crysknife"
  
negative.code: 	attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
  	attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
  	item_flags = SLOWS_WHILE_IN_HAND
  	menu_description = "A sharp knife. Randomly speeds or slows its user at a regular intervals. Capable of butchering bodies. Cannot be worn anywhere."
  
  /obj/item/nullrod/tribal_knife/Initialize(mapload)
  	. = ..()
  