anchor.diff:  	announce_text = "Servants of Ratvar are trying to summon the Justiciar!\n\
   	<span class='brass'>Servants</span>: Construct defenses to protect the Ark. Sabotage the station!\n\
   	<span class='notice'>Crew</span>: Stop the servants before they can summon the Clockwork Justiciar."
  -	var/servants_to_serve = list()
  +	var/list/servants_to_serve = list() //Yes this list is made out of list
   	var/roundstart_player_count
  -	var/ark_time //In minutes, how long the Ark waits before activation; this is equal to 30 + (number of players / 5) (max 40 mins.)
   
   	var/datum/team/clockcult/main_clockcult
   
  -/datum/game_mode/clockwork_cult/pre_setup()
  +/datum/game_mode/clockwork_cult/pre_setup() //Gamemode and job code is pain. Have fun codediving all of that stuff, whoever works on this next - Delta
   	var/list/errorList = list()
   	var/list/reebes = SSmapping.LoadGroup(errorList, "Reebe", "map_files/generic", "City_of_Cogs.dmm", default_traits = ZTRAITS_REEBE, silent = TRUE)
   	if(errorList.len)	// reebe failed to load
  
positive.code: 	config_tag = "clockwork_cult"
  	antag_flag = ROLE_SERVANT_OF_RATVAR
  	false_report_weight = 10
  	required_players = 35
  	required_enemies = 3
  	recommended_enemies = 5
  	enemy_minimum_age = 7
  
negative.code: 		restricted_jobs += protected_jobs
  	if(CONFIG_GET(flag/protect_assistant_from_antagonist))
  		restricted_jobs += "Assistant"
  	var/starter_servants = 4 //Try to go for at least four
  	var/number_players = num_players()
  	roundstart_player_count = number_players
  	if(number_players > 30) //plus one servant for every additional 10 players above 30
  		number_players -= 30
  		starter_servants += round(number_players / 10)
  		starter_servants = min(starter_servants, 8) //max 8 servants (that sould only happen with a ton of players)
  	while(starter_servants)
  		if(!antag_candidates.len)
  			break //Skip setup, DO NOT RUNTIME
  		var/datum/mind/servant = antag_pick(antag_candidates)
  		servants_to_serve += servant
  		antag_candidates -= servant
  		servant.special_role = ROLE_SERVANT_OF_RATVAR
  		servant.restricted_roles = restricted_jobs
  		starter_servants--
  	if(!servants_to_serve.len) //Uh oh, something went wrong
  		setup_error = "There are no clockcult candidates! (Or something went very wrong)"
  		return FALSE
  	GLOB.clockwork_vitality += 50 * servants_to_serve.len //some starter Vitality to help recover from initial fuck ups
  	return TRUE //Haha yes it works time to not touch it any more than that.
  
  /datum/game_mode/clockwork_cult/post_setup()
  	for(var/S in servants_to_serve)
  