anchor.diff:  	new_character.key = G_found.key
   
   	return new_character
  +
  +/datum/game_mode/wizard/raginmages/bullshit
  +	name = "very ragin' bullshit mages"
  +	config_tag = "veryraginbullshitmages"
  +	required_players = 20
  +	use_huds = 1
  +	bullshit_mode = 1
  
positive.code: 				max_mages = 20
  			if(max_mages < 1)
  				max_mages = 1
  /datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1)
  	if (you_are)
  		wizard.current << "<B>You are the Space Wizard!</B>"
  
negative.code: 				wizard.current.stat = 2
  			continue
  		wizards_alive++
  	if(!time_checked) 
  		time_checked = world.time
  	if(bullshit_mode)
  		if(world.time > time_checked + 600)
  			max_mages = INFINITY
  			time_checked = world.time
  			make_more_mages()	
  			return ..()
  	if (wizards_alive)
  		if(world.time > time_checked + 1500 && (mages_made < max_mages))
  			time_checked = world.time
  			make_more_mages()
  		
  	else
  		if(mages_made >= max_mages)
  			finished = 1
  