anchor.diff:  	dat += "Status: <A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A><BR>"
   	dat += "Maintenance panel panel is [open ? "opened" : "closed"]<BR>"
   	dat += "<br>Behaviour controls are [locked ? "locked" : "unlocked"]<hr>"
  -	if(!locked || issilicon(user) || isAdminGhostAI(user))
  +	if(!locked || issilicon(user) || IsAdminGhost(user))
   		dat += "<TT>Healing Threshold: "
   		dat += "<a href='?src=[REF(src)];adj_threshold=-10'>--</a> "
   		dat += "<a href='?src=[REF(src)];adj_threshold=-5'>-</a> "
  
positive.code: 		if(tech_boosters)
  			heal_amount = (round(tech_boosters/2,0.1)*initial(heal_amount))+initial(heal_amount) //every 2 tend wounds tech gives you an extra 100% healing, adjusting for unique branches (combo is bonus)
  			if(oldheal_amount < heal_amount)
  				speak("Surgical Knowledge Found! Efficiency is increased by [round(heal_amount/oldheal_amount*100)]%!")
  	update_controls()
  	return
  
  
negative.code: 
  		if(!treatment_method && emagged != 2) //If they don't need any of that they're probably cured!
  			if(C.maxHealth - C.get_organic_health() < heal_threshold)
  				to_chat(src, "<span class='notice'>[C] is healthy! Your programming prevents you from tending the wounds of anyone without at least [heal_threshold] damage of any one type ([heal_threshold + 5] for oxygen damage.)</span>")
  
  			var/list/messagevoice = list("All patched up!" = 'sound/voice/medbot/patchedup.ogg',"An apple a day keeps me away." = 'sound/voice/medbot/apple.ogg',"Feel better soon!" = 'sound/voice/medbot/feelbetter.ogg')
  			var/message = pick(messagevoice)
  			speak(message)
  