anchor.diff:  			return
   			
   		if(target.connected_ai != user)
  -			user << "Access Denied. This robot is not linked to you."
  +			user << "<span class='warning'>Access Denied. This robot is not linked to you.</span>"
   			return
   
   		if(target.emagged)
  
positive.code: 			return
  
  		if(isAI(user) && (target.connected_ai != user))
  			user << "Access Denied. This robot is not linked to you."
  			return
  
  		if(isrobot(user))
  			user << "Access Denied."
  			return
  
  		var/choice = input("Really [target.lockcharge ? "unlock" : "lockdown"] [target.name] ?") in list ("Yes", "No")
  
negative.code: 	// Arms the emergency self-destruct system
  	else if(href_list["arm"])
  		if(istype(user, /mob/living/silicon))
  			user << "<span class='warning'>Access Denied.</span>"
  			return
  
  		safety = !safety
  		user << "<span class='notice'>You [safety ? "disarm" : "arm"] the emergency self destruct.</span>"
  
  	// Destroys all accessible cyborgs if safety is disabled
  	else if(href_list["nuke"])
  