anchor.diff:  	name = "shower curtain"
   	color = "#ACD1E9"
   	alpha = 200
  +
  +/obj/structure/curtain/open/shower/engineering
  +	color = "#FFA500"
  +
  +/obj/structure/curtain/open/shower/security
  +	color = "#AA0000"
  +
  +#undef SHOWER_OPEN_LAYER
  +#undef SHOWER_CLOSED_LAYER
positive.code: 	opacity = !opacity
  	if(opacity)
  		icon_state = "closed"
  		layer = MOB_LAYER + 0.1
  	else
  		icon_state = "open"
  		layer = OBJ_LAYER
  
  /obj/structure/curtain/black
  	name = "black curtain"
  
negative.code: #define SHOWER_OPEN_LAYER OBJ_LAYER + 0.4
  #define SHOWER_CLOSED_LAYER MOB_LAYER + 0.1
  
  /obj/structure/curtain
  	icon = 'icons/obj/curtain.dmi'
  	name = "curtain"
  	icon_state = "closed"
  	layer = SHOWER_CLOSED_LAYER
  	opacity = 1
  	density = 0
  
  /obj/structure/curtain/open
  	icon_state = "open"
  	layer = SHOWER_OPEN_LAYER
  	opacity = 0
  
  /obj/structure/curtain/bullet_act(obj/item/projectile/P, def_zone)
  