anchor.diff:  					choices[GLOB.master_mode] += non_voters.len
   					if(choices[GLOB.master_mode] >= greatest_votes)
   						greatest_votes = choices[GLOB.master_mode]
  -<<<<<<< HEAD
  -=======
   			else if(mode == "map")
   				for (var/non_voter_ckey in non_voters)
   					var/client/C = non_voters[non_voter_ckey]
  
positive.code: 						var/default_map = global.config.defaultmap.map_name
  						choices[default_map] += 1
  						greatest_votes = max(greatest_votes, choices[default_map])
  >>>>>>> d1039623dd... Fixed multiple map voting issues (#44378)
  	//get all options with that many votes and return them in a list
  	. = list()
  	if(greatest_votes)
  
negative.code: 	else if(owner.ckey)
  		var/datum/player_details/P = GLOB.player_details[owner.ckey]
  		if(P)
  			P.player_actions -= src
  