anchor.diff:  		return TRUE
   
   /mob/living/simple_animal/bot/medbot/UnarmedAttack(atom/A)
  -	if(iscarbon(A))
  +	if(iscarbon(A) && !tending)
   		var/mob/living/carbon/C = A
   		patient = C
   		mode = BOT_HEALING
  
positive.code: 		soft_reset()
  		return
  
  	var/tending = TRUE
  	while(tending)
  		var/treatment_method = null
  
  		if(C.getBruteLoss() >= heal_threshold)
  			treatment_method = BRUTE
  
negative.code: 		patient = scan(/mob/living/carbon/human, oldpatient, scan_range)
  		oldpatient = patient
  
  	if(patient && (get_dist(src,patient) <= 1) && !tending) //Patient is next to us, begin treatment!
  		if(mode != BOT_HEALING)
  			mode = BOT_HEALING
  			update_icon()
  