anchor.diff:  	name = "toy Durand"
   	desc = "5/13"
   	icon_state = "durandtoy"
  -	max_combat_health = 6
  +	max_combat_health = 6 //400 integrity
   	special_attack_type = SPECIAL_ATTACK_HEAL
   	special_attack_cry = "SHIELD OF PROTECTION"
   
  
positive.code: 	name = "toy Odysseus"
  	desc = "10/13"
  	icon_state = "odysseustoy"
  	max_combat_health = 4
  	special_attack_type = SPECIAL_ATTACK_HEAL
  	special_attack_cry = "MECHA BEAM"
  
  
negative.code: 	name = "toy Mauler"
  	desc = "9/13"
  	icon_state = "maulertoy"
  	max_combat_health = 7 //500 integrity
  	special_attack_type = SPECIAL_ATTACK_DAMAGE
  	special_attack_cry = "BULLET STORM"
  
  