anchor.diff:  	surplus = 0
   	restricted = TRUE
   
  -/datum/uplink_item/implants/adrenal
  -	name = "Adrenal Implant"
  -	desc = "An implant injected into the body, and later activated at the user's will. It will inject a chemical \
  -			cocktail which removes all incapacitating effects, lets the user run faster and has a mild healing effect."
  -	item = /obj/item/storage/box/syndie_kit/imp_adrenal
  -	cost = 8
  -	player_minimum = 25
  -
  -/datum/uplink_item/implants/storage
  -	name = "Storage Implant"
  -	desc = "An implant injected into the body, and later activated at the user's will. It will open a small bluespace \
  -			pocket capable of storing two regular-sized items."
  -	item = /obj/item/storage/box/syndie_kit/imp_storage
  -	cost = 8
  -
  -/datum/uplink_item/implants/microbomb
  -	name = "Microbomb Implant"
  -	desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
  -			The more implants inside of you, the higher the explosive power. \
  -			This will permanently destroy your body, however."
  -	item = /obj/item/storage/box/syndie_kit/imp_microbomb
  -	cost = 2
  -	include_modes = list(/datum/game_mode/nuclear)
  -
  -/datum/uplink_item/implants/macrobomb
  -	name = "Macrobomb Implant"
  -	desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
  -			Upon death, releases a massive explosion that will wipe out everything nearby."
  -	item = /obj/item/storage/box/syndie_kit/imp_macrobomb
  -	cost = 20
  -	include_modes = list(/datum/game_mode/nuclear)
  -	restricted = TRUE
  -
  -/datum/uplink_item/implants/radio
  -	name = "Internal Syndicate Radio Implant"
  -	desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
  -			Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
  -	item = /obj/item/storage/box/syndie_kit/imp_radio
  -	cost = 4
  -	restricted = TRUE
  -
  -/datum/uplink_item/implants/stealthimplant
  -	name = "Stealth Implant"
  -	desc = "This one-of-a-kind implant will make you almost invisible if you play your cards right. \
  -			On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it."
  -	item = /obj/item/storage/box/syndie_kit/imp_stealth
  -	cost = 8
  -
   // Cybernetics
   /datum/uplink_item/cyber_implants
   	category = "Cybernetic Implants"
   	surplus = 0
   	include_modes = list(/datum/game_mode/nuclear)
  +
  +/datum/uplink_item/cyber_implants/antistun
  +	name = "CNS Rebooter Implant"
  +	desc = "This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon."
  +	item = /obj/item/autosurgeon/anti_stun
  +	cost = 12
  +
  +/datum/uplink_item/cyber_implants/reviver
  +	name = "Reviver Implant"
  +	desc = "This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon."
  +	item = /obj/item/autosurgeon/reviver
  +	cost = 8
   
   /datum/uplink_item/cyber_implants/thermals
   	name = "Thermal Eyes"
  
positive.code: 	surplus = 30
  	exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  
  /datum/uplink_item/stealthy_tools/emplight
  	name = "EMP Flashlight"
  	desc = "A small, self-recharging, short-ranged EMP device disguised as a working flashlight. \
  			Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. \
  			Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge."
  	item = /obj/item/flashlight/emp
  	cost = 2
  	surplus = 30
  
  /datum/uplink_item/stealthy_tools/cutouts
  	name = "Adaptive Cardboard Cutouts"
  	desc = "These cardboard cutouts are coated with a thin material that prevents discoloration and makes the images on them appear more lifelike. \
  			This pack contains three as well as a crayon for changing their appearances."
  	item = /obj/item/storage/box/syndie_kit/cutouts
  	cost = 1
  	surplus = 20
  
  /datum/uplink_item/stealthy_tools/fakenucleardisk
  	name = "Decoy Nuclear Authentication Disk"
  	desc = "It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. \
  			Don't try to give this to us to complete your objective, we know better!"
  	item = /obj/item/disk/nuclear/fake
  	cost = 1
  	surplus = 1
  	surplus_nullcrates = 0
  
  //Space Suits and Hardsuits
  /datum/uplink_item/suits
  
negative.code: 	item = /obj/item/healthanalyzer/rad_laser
  	cost = 3
  
  /datum/uplink_item/device_tools/stimpack
  	name = "Stimpack"
  	desc = "Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about \
  			5 minutes after injection."
  	item = /obj/item/reagent_containers/syringe/stimulants
  	cost = 5
  	surplus = 90
  
  /datum/uplink_item/device_tools/medkit
  	name = "Syndicate Combat Medic Kit"
  	desc = "This first aid kit is a suspicious brown and red. Included is a combat stimulant injector \
  			for rapid healing, a medical night vision HUD for quick identification of injured personnel, \
  			and other supplies helpful for a field medic."
  	item = /obj/item/storage/firstaid/tactical
  	cost = 4
  	include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
  
  /datum/uplink_item/device_tools/soap
  	name = "Syndicate Soap"
  	desc = "A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. \
  			You can also drop it underfoot to slip people."
  	item = /obj/item/soap/syndie
  	cost = 1
  	surplus = 50
  
  /datum/uplink_item/device_tools/surgerybag
  	name = "Syndicate Surgery Duffel Bag"
  	desc = "The Syndicate surgery duffel bag is a toolkit containing all surgery tools, surgical drapes, \
  			a Syndicate brand MMI, a straitjacket, and a muzzle."
  	item = /obj/item/storage/backpack/duffelbag/syndie/surgery
  	cost = 3
  
  /datum/uplink_item/device_tools/encryptionkey
  	name = "Syndicate Encryption Key"
  	desc = "A key that, when inserted into a radio headset, allows you to listen to all station department channels \
  			as well as talk on an encrypted Syndicate channel with other agents that have the same key."
  	item = /obj/item/encryptionkey/syndicate
  	cost = 2
  	surplus = 75
  	restricted = TRUE
  
  /datum/uplink_item/device_tools/syndietome
  	name = "Syndicate Tome"
  	desc = "Using rare artifacts acquired at great cost, the Syndicate has reverse engineered \
  			the seemingly magical books of a certain cult. Though lacking the esoteric abilities \
  			of the originals, these inferior copies are still quite useful, being able to provide \
  			both weal and woe on the battlefield, even if they do occasionally bite off a finger."
  	item = /obj/item/storage/book/bible/syndicate
  	cost = 9
  
  /datum/uplink_item/device_tools/thermal
  	name = "Thermal Imaging Glasses"
  	desc = "These goggles can be turned to resemble common eyewear found throughout the station. \
  			They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, \
  			emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms \
  			and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks."
  	item = /obj/item/clothing/glasses/thermal/syndi
  	cost = 4
  
  /datum/uplink_item/device_tools/potion
  	name = "Syndicate Sentience Potion"
  