anchor.diff:  			log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools")
   			message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools")
   		to_chat(world, "<span class='boldannounce'>Rebooting World immediately due to host request</span>")
  -		WORLD_REBOOT(1)
  -	var/delay
  -	if(time)
  -		delay = time
  -	else
  -		delay = config.round_end_countdown * 10
  -	if(SSticker.delay_end)
  -		to_chat(world, "<span class='boldannounce'>An admin has delayed the round end.</span>")
  -		return
  -	to_chat(world, "<span class='boldannounce'>Rebooting World in [delay/10] [(delay >= 10 && delay < 20) ? "second" : "seconds"]. [reason]</span>")
  -	var/round_end_sound_sent = FALSE
  -	if(SSticker.round_end_sound)
  -		round_end_sound_sent = TRUE
  -		for(var/thing in GLOB.clients)
  -			var/client/C = thing
  -			if (!C)
  -				continue
  -			C.Export("##action=load_rsc", SSticker.round_end_sound)
  -	sleep(delay)
  -	if(SSticker.delay_end)
  -		to_chat(world, "<span class='boldannounce'>Reboot was cancelled by an admin.</span>")
  -		return
  -	OnReboot(reason, feedback_c, feedback_r, round_end_sound_sent)
  -	WORLD_REBOOT(0)
  -#undef WORLD_REBOOT
  -
  -/world/proc/OnReboot(reason, feedback_c, feedback_r, round_end_sound_sent)
  -	log_game("<span class='boldannounce'>Rebooting World. [reason]</span>")
  -	to_chat(world, "<span class='boldannounce'>Rebooting world...</span>")
  -	RoundEndAnimation(round_end_sound_sent)
  -	Master.Shutdown()	//run SS shutdowns
  -
  -/world/proc/RoundEndAnimation(round_end_sound_sent)
  -	set waitfor = FALSE
  -	var/round_end_sound
  -	if(SSticker.round_end_sound)
  -		round_end_sound = SSticker.round_end_sound
  -		if (!round_end_sound_sent)
  -			for(var/thing in GLOB.clients)
  -				var/client/C = thing
  -				if (!C)
  -					continue
  -				C.Export("##action=load_rsc", round_end_sound)
  -	else
  -		round_end_sound = pick(\
  -		'sound/roundend/newroundsexy.ogg',
  -		'sound/roundend/apcdestroyed.ogg',
  -		'sound/roundend/bangindonk.ogg',
  -		'sound/roundend/leavingtg.ogg',
  -		'sound/roundend/its_only_game.ogg',
  -		'sound/roundend/yeehaw.ogg',
  -		'sound/roundend/disappointed.ogg'\
  -		)
  -
  -	for(var/thing in GLOB.clients)
  -		var/obj/screen/splash/S = new(thing, FALSE)
  -		S.Fade(FALSE,FALSE)
  -
  -	world << sound(round_end_sound)
  -
  -/world/proc/load_mode()
  -	var/mode = trim(file2text("data/mode.txt"))
  -	if(mode)
  -		GLOB.master_mode = mode
  -	else
  -		GLOB.master_mode = "extended"
  -	log_game("Saved mode is '[GLOB.master_mode]'")	
  -
  -/world/proc/save_mode(the_mode)
  -	var/F = file("data/mode.txt")
  -	fdel(F)
  -	F << the_mode
  +	else
  +		to_chat(world, "<span class='boldannounce'>Rebooting world...</span>")
  +		Master.Shutdown()	//run SS shutdowns
  +	log_world("World rebooted at [time_stamp()]"); 
  +	..()
   
   /world/proc/load_motd()
   	GLOB.join_motd = file2text("config/motd.txt") + "<br>" + GLOB.revdata.GetTestMergeInfo()
  
positive.code: 		if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND)
  			return
  
  #define CHAT_PULLR	64 //defined in preferences.dm, but not available here at compilation time
  	for(var/client/C in GLOB.clients)
  		if(C.prefs && (C.prefs.chat_toggles & CHAT_PULLR))
  			C << "<span class='announce'>PR: [announcement]</span>"
  #undef CHAT_PULLR
  
  #define WORLD_REBOOT(X) log_world("World rebooted at [time_stamp()]"); ..(X); return;
  
  /world/Reboot(reason = 0, fast_track = FALSE)
  	if (reason || fast_track) //special reboot, do none of the normal stuff
  
negative.code: 	if (features)
  		s += ": [jointext(features, ", ")]"
  
  	status = s