anchor.diff:  //Cult Blood Spells
   /datum/action/innate/cult/blood_spell/stun
   	name = "Stun"
  -	desc = "Empowers your hand to stun and mute a victim on contact."
  +	desc = "Empowers your hand to stun and mute a victim on contact. Effects become weaker as the cult grows in size."
   	button_icon_state = "hand"
   	magic_path = "/obj/item/melee/blood_magic/stun"
   	health_cost = 10
  
positive.code: 	var/mob/living/L = target
  	if(iscultist(target))
  		return
  	if(iscultist(user))
  		user.visible_message("<span class='warning'>[user] holds up [user.p_their()] hand, which explodes in a flash of red light!</span>", \
  							"<span class='cultitalic'>You attempt to stun [L] with the spell!</span>")
  
negative.code: //Stun
  /obj/item/melee/blood_magic/stun
  	name = "Stunning Aura"
  	desc = "Will stun and mute a victim on contact. Effects become weaker as the cult grows."
  	color = RUNE_COLOR_RED
  	invocation = "Fuu ma'jin!"
  
  