anchor.diff:  	icon_state = "arcane_barrage"
   	item_state = "arcane_barrage"
   	can_bayonet = FALSE
  -
   	item_flags = NEEDS_PERMIT | DROPDEL
   	flags_1 = NONE
  -
   	mag_type = /obj/item/ammo_box/magazine/internal/boltaction/enchanted/arcane_barrage
   
   /obj/item/gun/ballistic/shotgun/boltaction/enchanted/Initialize()
  
positive.code: /obj/item/gun/ballistic/shotgun/boltaction/examine(mob/user)
  	..()
  	to_chat(user, "The bolt is [bolt_open ? "open" : "closed"].")
  
  
  /obj/item/gun/ballistic/shotgun/boltaction/enchanted
  	name = "enchanted bolt action rifle"
  
negative.code: 						"Slick" = "cshotgun_slick"
  						)
  
  /obj/item/gun/ballistic/shotgun/automatic/combat/compact
  	name = "compact combat shotgun"
  	desc = "A compact version of the semi automatic combat shotgun. For close encounters."
  