anchor.diff:  				draganddrop=1
   				admin=1
   			else if(Gm && !(ckey in worldData.Gms))
  -				removeStaff()
  +				spawn()
  +					removeStaff()
   
   		//spawn()world.Export("http://www.wizardschronicles.com/player_stats_process.php?playername=[name]&level=[level]&house=[House]&rank=[Rank]&login=1&ckey=[ckey]&ip_address=[client.address]")
   		timelog = world.realtime
  
positive.code: 			else
  				E.loc = null
  
  turf/proc/autojoin(var_name, var_value = 1)
  	var/n = 0
  	var/turf/t
  
negative.code: 						goldLoss = round(rand(goldLoss * 0.1, goldLoss * 0.2), 1)
  						new /obj/corpse (loc, src, goldLoss)
  
  					p.onDeath(loc, resurrect)
  
  					src.sight &= ~BLIND
  					src:Transfer(B.loc)
  					src.dir = SOUTH
  