anchor.diff:  	P.fields["desc"] = desc
   	P.fields["pixel_x"] = pixel_x
   	P.fields["pixel_y"] = pixel_y
  -	P.fields["blueprints"] = blueprints
  +	P.fields["blueprints"] = blueprintsinject
   
   	aipictures += P
   	usr << "<FONT COLOR=blue><B>Image recorded</B>"	//feedback to the AI player that the picture was taken
  
positive.code: 		y_c--
  		x_c -= 3
  	if(!istype(usr,/mob/living/silicon/ai))
  		printpicture(user, temp, mobs, blueprints, flag)
  	else
  		aipicture(user, temp, mobs, blueprints)
  
  
  
  /obj/item/device/camera/proc/printpicture(mob/user, icon/temp, mobs, blueprints, flag) //Normal camera proc for creating photos
  	var/obj/item/weapon/photo/P = new/obj/item/weapon/photo()
  	user.put_in_hands(P)
  	var/icon/small_img = icon(temp)
  
negative.code: 	var/pixel_x = rand(-10, 10)
  	var/pixel_y = rand(-10, 10)
  
  	var/injectblueprints = 1
  	if(blueprints)
  		injectblueprints = 1
  		blueprints = 0
  
  	injectaialbum(icon, img, desc, pixel_x, pixel_y, injectblueprints)
  
  
  /datum/picture
  