anchor.diff:  /obj/machinery/firealarm/proc/reset(mob/user)
   	if(!is_operational)
   		return
  -	var/area/A = get_area(src)
  -	A.firereset()
  +	var/area/area = get_area(src)
  +	area.firereset()
   	if(user)
   		log_game("[user] reset a fire alarm at [COORD(src)]")
   
  
positive.code: 	else
  		set_light(l_power = 0)
  
  /obj/machinery/firealarm/directional/north
  	pixel_y = 26
  
  
negative.code: 							update_appearance()
  					return
  			if(0)
  				if(istype(tool, /obj/item/electronics/firealarm))
  					to_chat(user, span_notice("You insert the circuit."))
  					qdel(tool)
  					buildstage = 1
  					update_appearance()
  					return
  
  				else if(istype(tool, /obj/item/electroadaptive_pseudocircuit))
  					var/obj/item/electroadaptive_pseudocircuit/pseudoc = tool
  					if(!pseudoc.adapt_circuit(user, 15))
  						return
  					user.visible_message(span_notice("[user] fabricates a circuit and places it into [src]."), \
  					span_notice("You adapt a fire alarm circuit and slot it into the assembly."))
  