anchor.diff:  			eventdat += "<P ALIGN=Right><a href='byond://?src=[REF(src)];slow=1'>Slow Down</a> <a href='byond://?src=[REF(src)];keepspeed=1'>Continue</a></P>"
   			eventdat += "<P ALIGN=Right><a href='byond://?src=[REF(src)];close=1'>Close</a></P>"
   
  +		if(ORION_TRAIL_OLDSHIP)
  +			eventdat += "<br>Your crew spots an old ship floating through space. It might have some supplies, but then again it looks rather unsafe."
  +			eventdat += "<P ALIGN=Right><a href='byond://?src=[REF(src)];search=1'>Search it</a><a href='byond://?src=[REF(src)];eventclose=1'>Leave it</a></P><P ALIGN=Right><a href='byond://?src=[REF(src)];close=1'>Close</a></P>"
  +
  +		if(ORION_TRAIL_SEARCH)
  +			switch(rand(100))
  +				if(0 to 15)
  +					var/rescued = add_crewmember()
  +					var/oldfood = rand(1,7)
  +					var/oldfuel = rand(4,10)
  +					food += oldfood
  +					fuel += oldfuel
  +					eventdat += "<br>As you look through it you find some supplies and a living person!"
  +					eventdat += "<br>[rescued] was rescued from the abandoned ship!"
  +					eventdat += "<br>You found [oldfood] <b>Food</b> and [oldfuel] <b>Fuel</b>."
  +				if(15 to 35)
  +					var/lfuel = rand(4,7)
  +					var/deadname = remove_crewmember()
  +					fuel -= lfuel
  +					eventdat += "<br>[deadname] was lost deep in the wreckage, and your own vessel lost [lfuel] <b>Fuel</b> maneuvering to the the abandoned ship."
  +				if(35 to 65)
  +					var/oldfood = rand(5,11)
  +					food += oldfood
  +					engine++
  +					eventdat += "<br>You found [oldfood] <b>Food</b> and some parts amongst the wreck."
  +				else
  +					eventdat += "<br>As you look through the wreck you cannot find much of use."
  +			eventdat += "<P ALIGN=Right><a href='byond://?src=[REF(src)];eventclose=1'>Continue</a></P>"
  +			eventdat += "<P ALIGN=Right><a href='byond://?src=[REF(src)];close=1'>Close</a></P>"
  +			canContinueEvent = 1
  +
   		if(ORION_TRAIL_ILLNESS)
   			eventdat += "A deadly illness has been contracted!"
   			var/deadname = remove_crewmember()
  
positive.code: 			food = 80
  			fuel = 60
  			settlers = list("Harry","Larry","Bob")
  	else if(href_list["slow"]) //slow down
  		if(event == ORION_TRAIL_FLUX)
  			food -= (alive+lings_aboard)*2
  
negative.code: 						   ORION_TRAIL_LING			= 3,
  						   ORION_TRAIL_MALFUNCTION	= 2,
  						   ORION_TRAIL_COLLISION	= 1,
  						   ORION_TRAIL_SPACEPORT	= 2,
  						   ORION_TRAIL_OLDSHIP		= 2
  						   )
  	var/list/stops = list()
  	var/list/stopblurbs = list()
  