anchor.diff:      Lay your head to rest, it soon becomes clear<br>
       There's always more room around every bend<br>
       Not all that's countable has an end...<i>"}
  +
  
positive.code:             to_chat(user, "<span class='warning'>It's to far away to scan!</span>")
              return
          var/obj/item/hilbertshotel/sphere = target
          if(sphere.activeRooms.len) 
              to_chat(user, "Currently Occupied Rooms:")
              for(var/roomnumber in sphere.activeRooms)
                  to_chat(user, roomnumber)
          else
              to_chat(user, "No currenty occupied rooms.")
          if(sphere.storedRooms.len) 
              to_chat(user, "Vacated Rooms:")
              for(var/roomnumber in sphere.storedRooms)
                  to_chat(user, roomnumber)
  
negative.code:     var/chosenRoomNumber = input(user, "What number room will you be checking into?", "Room Number") as null|num
      if(!chosenRoomNumber)
          return
      if(chosenRoomNumber > SHORT_REAL_LIMIT)
          to_chat(user, "<span class='warning'>You have to check out the first [SHORT_REAL_LIMIT] rooms before you can go to a higher numbered one!</span>")
          return
      if((chosenRoomNumber < 1) || (chosenRoomNumber != round(chosenRoomNumber)))
          to_chat(user, "<span class='warning'>That is not a valid room number!</span>")
          return
      if(ismob(loc))
          if(user == loc) //Not always the same as user
              forceMove(get_turf(user))
      if(!storageTurf) //Blame subsystems for not allowing this to be in Initialize
          if(!GLOB.hhStorageTurf)
              var/datum/map_template/hilbertshotelstorage/storageTemp = new()
  