anchor.diff:  	density = 1
   	anchored = 0
   	var/list/ingredients = list()
  -	var/dispense_flavour = 0
  +	var/dispense_flavour = ICECREAM_VANILLA
   	var/obj/item/weapon/reagent_containers/glass/held_container
   
   /obj/machinery/icecream_vat/New()
  
positive.code: 	else
  		dat += "No beaker inserted. "
  	dat += "<a href='?src=\ref[src];refresh=1'>Refresh</a> <a href='?src=\ref[src];close=1'>Close</a>"
  	user << browse(dat,"window=icecreamvat;size=600x400")
  
  /obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob)
  
negative.code: 
  						I.add_ice_cream(dispense_flavour)
  						if(held_container)
  							held_container.reagents.trans_to(I, 10)
  						if(I.reagents.total_volume < 10)
  							I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
  					else
  						user << "<span class='warning'>There is not enough [flavour_name] flavouring left! Insert more of the required ingredients.</span>"
  				else
  