anchor.diff:  datum/objective/assassinate
   	var/target_role_type=0
   	dangerrating = 10
  +	martyr_compatible = 1
   
   datum/objective/assassinate/find_target_by_role(role, role_type=0)
   	target_role_type = role_type
  
positive.code: datum/objective/block
  	explanation_text = "Do not allow any organic lifeforms to escape on the shuttle alive."
  	dangerrating = 25
  
  datum/objective/block/check_completion()
  	if(!istype(owner.current, /mob/living/silicon))
  
negative.code: datum/objective/martyr
  	explanation_text = "Die a glorious death."
  	dangerrating = 1
  
  datum/objective/martyr/check_completion()
  	if(!owner.current) //Gibbed, etc.
  