anchor.diff:  		return ..()
   
   /obj/item/radio/emp_act(severity)
  -	. = ..()
  -	if (. & EMP_PROTECT_SELF)
  -		return
   	emped++ //There's been an EMP; better count it
   	var/curremp = emped //Remember which EMP this was
   	if (listening && ismob(loc))	// if the radio is turned on and on someone's person they notice
  
positive.code: 			emped = 0
  			if (!istype(src, /obj/item/radio/intercom)) // intercoms will turn back on on their own
  				on = TRUE
  
  ///////////////////////////////
  //////////Borg Radios//////////
  
negative.code: 	desc = "A basic handheld radio that communicates with local telecommunication networks."
  	dog_fashion = /datum/dog_fashion/back
  
  	flags_1 = CONDUCT_1 | HEAR_1 | NO_EMP_WIRES_1
  	slot_flags = ITEM_SLOT_BELT
  	throw_speed = 3
  	throw_range = 7
  