anchor.diff:  
   /client/proc/game_panel()
   	set name = "Game Panel"
  -	set category = "Admin"
  +	set category = "Admin - Game"
   	if(holder)
   		holder.Game()
   	SSblackbox.record_feedback("tally", "admin_verb", 1, "Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
   
   /client/proc/secrets()
   	set name = "Secrets"
  -	set category = "Admin"
  +	set category = "Admin - Game"
   	if (holder)
   		holder.Secrets()
   	SSblackbox.record_feedback("tally", "admin_verb", 1, "Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  
positive.code: 	SSblackbox.record_feedback("tally", "admin_verb", 1, "Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  /client/proc/togglebuildmodeself()
  	set name = "Toggle Build Mode Self"
  	set category = "Special Verbs"
  	if (!(holder.rank.rights & R_BUILD))
  		return
  	if(src.mob)
  
negative.code: 
  /client/proc/readmin()
  	set name = "Readmin"
  	set category = "Administration"
  	set desc = "Regain your admin powers."
  
  	var/datum/admins/A = GLOB.deadmins[ckey]
  