anchor.diff:  					target = p.owner
   			else
   				p.owner << infomsg("<i>You killed [summoner]'s [name].</i>")
  -				duration = 0
  +				Dispose()
   
   	proc/state()
   		set waitfor = 0
  
positive.code: 			duration -= delay
  			sleep(delay)
  
  		Dispose()
negative.code: 
  		hpbar = new(src)
  
  		sleep(4)
  		state()
  
  	Move(NewLoc)
  