anchor.diff:  
   	/// Cooldown for important actions, such as messaging CentCom or other sectors
   	COOLDOWN_DECLARE(static/important_action_cooldown)
  +	COOLDOWN_DECLARE(static/emergency_access_cooldown)
   
   	/// The current state of the UI
   	var/state = STATE_MAIN
  
positive.code: 
  	/// The last lines used for changing the status display
  	var/static/last_status_display
  
  /obj/machinery/computer/communications/Initialize()
  	. = ..()
  
negative.code: 			state = STATE_MAIN
  			playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
  		if ("toggleEmergencyAccess")
  			if(emergency_access_cooldown(usr)) //if were in cooldown, dont allow the following code
  				return
  			if (!authenticated_as_silicon_or_captain(usr))
  				return
  			if (GLOB.emergency_access)
  