anchor.diff:  				..()
   
   				SpawnPet(killer, 0.02, "rand", /obj/items/wearable/pets/wisp)
  -				SpawnPortal("teleportPointSnowman Dungeon", chance=0.6)
  +				SpawnPortal("teleportPointSnowman Dungeon", chance=2)
   
   
   		Floating_Eye
  
positive.code: 				..()
  
  				SpawnPet(killer, 0.1, null, /obj/items/wearable/pets/dog)
  
  		Snake
  			icon_state  = "snake"
  
negative.code: 				..()
  
  				SpawnPet(killer, 0.1, null, /obj/items/wearable/pets/wolf)
  				SpawnPortal("teleportPointSnowman Dungeon", chance=0.5)
  
  		Pumpkin
  			icon = 'Mobs.dmi'
  