anchor.diff:  				lost = TRUE
   
   
  -
   obj
   	clock
   		var/seconds
  
positive.code: 					minutes--
  					seconds = 59
  
  					pixel_x = minutes ? -16 : 2
  
  				updateDisplay()
  
  
negative.code: 
  					if(spectators) spectators << infomsg("[spectateObj.name] ended in a draw.")
  
  			else if(!team1.lost && team1.won())
  				team1.player << infomsg("You won the match against [team2.name]")
  				team2.player << errormsg("You lost the match against [team1.name]")
  
  