anchor.diff:  	add_overlay("screen_lines")
   	cut_overlay("text")
   	add_overlay("text")
  +	START_PROCESSING(SSfastprocess, src) // we only start doing economy draining stuff once our machinery is initialized, thematically
   	canwalk = TRUE
  -	START_PROCESSING(SSfastprocess, src)
   
   /obj/structure/checkoutmachine/Destroy()
   	stop_dumping()
  
positive.code: 		user.safe_throw_at(throwtarget, 1, 1, force = MOVE_FORCE_EXTREMELY_STRONG)
  		playsound(get_turf(src),'sound/magic/repulse.ogg', 100, TRUE)
  
  		return
  
  	if(!card.registered_account)
  
negative.code: 	max_integrity = 5000
  	var/list/accounts_to_rob
  	var/mob/living/bogdanoff
  	/// Are we able to start moving?
  	var/canwalk = FALSE
  
  /obj/structure/checkoutmachine/examine(mob/living/user)
  