anchor.diff:  
   	return 0
   
  +/datum/martial_art/wrestling/proc/suplex(mob/living/carbon/human/A, mob/living/carbon/human/D)
  +	D.visible_message("<span class='danger'>[A] suplexes [D]!</span>", \
  +								"<span class='userdanger'>[A] suplexes [D]!</span>")
  +	D.forceMove(A.loc)
  +	D.adjustBruteLoss(rand(20,30))
  +	D.Weaken(3)
  +	add_logs(A, D, "suplexed")
  +
  +	A.SpinAnimation(10,1)
  +
  +	D.SpinAnimation(10,1)
  +	spawn(3)
  +		A.Weaken(2)
  +	return
  +
   /datum/martial_art/wrestling/proc/strike(mob/living/carbon/human/A, mob/living/carbon/human/D)
   	if(!D)
   		return
  
positive.code: 
  	var/turf/T = get_edge_target_turf(A, get_dir(A, get_step_away(D, A)))
  	if (T && isturf(T))
  		D.throw_at(T, 3, 2)
  		D.Weaken(1)
  
  /datum/martial_art/wrestling/proc/drop(mob/living/carbon/human/A, mob/living/carbon/human/D)
  	if(!D)
  
negative.code: 
  /datum/martial_art/wrestling/teach(var/mob/living/carbon/human/H,var/make_temporary=0)
  	..()
  	H << "<span class = 'userdanger'>SNAP INTO A JLIM SIM!</span>"
  	H << "<span class = 'danger'>Place your cursor over a move at the top of the screen to see what it does.</span>"
  	drop.Grant(H)
  	kick.Grant(H)
  