anchor.diff:  	rune_in_use = TRUE
   	var/turf/T = get_turf(src)
   	visible_message("<span class='warning'>[src] turns a bright, glowing orange!</span>")
  -	set_light(6)
   	color = "#FC9B54"
  -	for(var/M in invokers)
  -		var/mob/living/L = M
  -		L.apply_damage(10, BRUTE, pick("l_arm", "r_arm"))
  -		to_chat(L, "<span class='cultitalic'>[src] saps your strength!</span>")
  +	set_light(6, 1, color)
   	for(var/mob/living/L in viewers(T))
   		if(!iscultist(L) && L.blood_volume)
   			var/obj/item/weapon/nullrod/N = L.null_rod_check()
  
positive.code: 	cultist_name = "malformed rune"
  	cultist_desc = "a senseless rune written in gibberish. No good can come from invoking this."
  	invocation = "Ra'sha yoka!"
  
  /obj/effect/rune/malformed/Initialize(mapload, set_keyword)
  	. = ..()
  
negative.code: 
  /obj/effect/rune/malformed/invoke(var/list/invokers)
  	..()
  	qdel(src)
  
  /mob/proc/null_rod_check() //The null rod, if equipped, will protect the holder from the effects of most runes
  