anchor.diff:  	item_state =  "jetpack-black"
   	distribute_pressure = 0
   	gas_type = /datum/gas/carbon_dioxide
  -
   
   /obj/item/tank/jetpack/suit
   	name = "hardsuit jetpack upgrade"
  
positive.code: 	else
  		toggle_internals(user)
  
  
  /obj/item/tank/jetpack/proc/cycle(mob/user)
  	if(user.incapacitated())
  		return
  
negative.code: 	desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
  	icon_state = "jetpack-improvised"
  	item_state = "jetpack-sec"
  	volume = 30 //normal jetpacks have 70 volume
  	gas_type = null //it starts empty
  	full_speed = FALSE //moves at hardsuit jetpack speeds
  
  