anchor.diff:  	worn_icon_state = "bostaff0"
   	lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
   	righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
  -	menu_description = "A staff which provides a medium chance of blocking incoming melee attacks and deals a little less damage due to being made of wood. Can be worn on the back."
  +	menu_description = "A staff which provides a medium-low chance of blocking incoming melee attacks and deals a little less damage due to being made of wood. Can be worn on the back."
   
   /obj/item/nullrod/tribal_knife
   	icon_state = "crysknife"
  
positive.code: 	attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
  	attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
  	item_flags = SLOWS_WHILE_IN_HAND
  	menu_description = "A sharp knife. Randomly speeds or slows it's user at a regular intervals. Capable of butchering bodies. Cannot be worn anywhere."
  
  /obj/item/nullrod/tribal_knife/Initialize(mapload)
  	. = ..()
  
negative.code: 	attack_verb_continuous = list("bites", "eats", "fin slaps")
  	attack_verb_simple = list("bite", "eat", "fin slap")
  	hitsound = 'sound/weapons/bite.ogg'
  	menu_description = "A plushie dealing a little less damage due to its cute form. Capable of blessing one person with the Carp-Sie favor, which grants friendship of all wild space carps. Fits in pockets. Can be worn on the belt."
  
  /obj/item/nullrod/carp/Initialize(mapload)
  	. = ..()
  