anchor.diff:  	build_path = /obj/item/storage/pill_bottle
   	category = list("initial", "Medical")
   
  -/datum/design/beanbag_slug
  -	name = "Beanbag Slug"
  -	id = "beanbag_slug"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 250)
  -	build_path = /obj/item/ammo_casing/shotgun/beanbag
  -	category = list("initial", "Security")
  -
  -/datum/design/rubbershot
  -	name = "Rubber Shot"
  -	id = "rubber_shot"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 4000)
  -	build_path = /obj/item/ammo_casing/shotgun/rubbershot
  -	category = list("initial", "Security")
  -
  -/datum/design/c38
  -	name = "Speed Loader (.38 rubber)"
  -	id = "c38"
  -	build_type = AUTOLATHE
  -	materials = list(MAT_METAL = 20000)
  -	build_path = /obj/item/ammo_box/c38
  -	category = list("initial", "Security")
  +/datum/design/syringe
  +	name = "Syringe"
  +	id = "syringe"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 10, MAT_GLASS = 20)
  +	build_path = /obj/item/reagent_containers/syringe
  +	category = list("initial", "Medical")
  +
  +/datum/design/health_sensor
  +	name = "Health Sensor"
  +	id = "health_sensor"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 800, MAT_GLASS = 200)
  +	build_path = /obj/item/assembly/health
  +	category = list("initial", "Medical")
  +
  +/////////////
  +////MISC/////
  +/////////////
  +
  +/datum/design/camera
  +	name = "Camera"
  +	id = "camera"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 50, MAT_GLASS = 100)
  +	build_path = /obj/item/camera
  +	category = list("initial", "Misc")
  +
  +/datum/design/camera_film
  +	name = "Camera Film Cartridge"
  +	id = "camera_film"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 10, MAT_GLASS = 10)
  +	build_path = /obj/item/camera_film
  +	category = list("initial", "Misc")
  +
  +/datum/design/earmuffs
  +	name = "Earmuffs"
  +	id = "earmuffs"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 500, MAT_GLASS = 500)
  +	build_path = /obj/item/clothing/ears/earmuffs
  +	category = list("initial", "Misc")
  +
  +/datum/design/pipe_painter
  +	name = "Pipe Painter"
  +	id = "pipe_painter"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 5000, MAT_GLASS = 2000)
  +	build_path = /obj/item/pipe_painter
  +	category = list("initial", "Misc")
  +
  +/datum/design/airlock_painter
  +	name = "Airlock Painter"
  +	id = "airlock_painter"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 50, MAT_GLASS = 50)
  +	build_path = /obj/item/airlock_painter
  +	category = list("initial", "Misc")
  +
  +/datum/design/cultivator
  +	name = "Cultivator"
  +	id = "cultivator"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL=50)
  +	build_path = /obj/item/cultivator
  +	category = list("initial","Misc")
  +
  +/datum/design/plant_analyzer
  +	name = "Plant Analyzer"
  +	id = "plant_analyzer"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 30, MAT_GLASS = 20)
  +	build_path = /obj/item/plant_analyzer
  +	category = list("initial","Misc")
  +
  +/datum/design/shovel
  +	name = "Shovel"
  +	id = "shovel"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 50)
  +	build_path = /obj/item/shovel
  +	category = list("initial","Misc")
  +
  +/datum/design/spade
  +	name = "Spade"
  +	id = "spade"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 50)
  +	build_path = /obj/item/shovel/spade
  +	category = list("initial","Misc")
  +
  +/datum/design/hatchet
  +	name = "Hatchet"
  +	id = "hatchet"
  +	build_type = AUTOLATHE
  +	materials = list(MAT_METAL = 15000)
  +	build_path = /obj/item/hatchet
  +	category = list("initial","Misc")
   
   /datum/design/recorder
   	name = "Universal Recorder"
  
positive.code: //////////Autolathe Designs ///////
  ///////////////////////////////////
  
  /datum/design/bucket
  	name = "Bucket"
  	id = "bucket"
  
negative.code: 	build_path = /obj/item/ammo_box/foambox
  	category = list("initial", "Misc")
  
  /datum/design/laptop
  	name = "Laptop Frame"
  	id = "laptop"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 10000, MAT_GLASS = 1000)
  	build_path = /obj/item/modular_computer/laptop/buildable
  	category = list("initial","Misc")
  
  /datum/design/tablet
  	name = "Tablet Frame"
  	id = "tablet"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 2000, MAT_GLASS = 1000)
  	build_path = /obj/item/modular_computer/tablet
  	category = list("initial","Misc")
  
  /datum/design/slime_scanner
  	name = "Slime Scanner"
  	id = "slime_scanner"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 300, MAT_GLASS = 200)
  	build_path = /obj/item/slime_scanner
  	category = list("initial", "Misc")
  
  /datum/design/pet_carrier
  	name = "Pet Carrier"
  	id = "pet_carrier"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 7500, MAT_GLASS = 100)
  	build_path = /obj/item/pet_carrier
  	category = list("initial", "Misc")
  
  /datum/design/packageWrap
  	name = "Package Wrapping"
  	id = "packagewrap"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 200, MAT_GLASS = 200)
  	build_path = /obj/item/stack/packageWrap
  	category = list("initial", "Misc")
  	maxstack = 30
  
  /datum/design/holodisk
  	name = "Holodisk"
  	id = "holodisk"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 100, MAT_GLASS = 100)
  	build_path = /obj/item/disk/holodisk
  	category = list("initial", "Misc")
  
  /datum/design/lock_collar
  	name = "Lockable Collar"
  	id = "lock_collar"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 1200, MAT_GLASS = 100)
  	build_path = /obj/item/clothing/neck/petcollar/locked
  	category = list("initial", "Misc")
  
  /datum/design/collar_key
  	name = "Collar Key"
  	id = "collar_key"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 300, MAT_GLASS = 150)
  	build_path = /obj/item/key/collar
  	category = list("initial", "Misc")
  
  /////////////////
  ///Hacked Gear //
  /////////////////
  
  /datum/design/large_welding_tool
  	name = "Industrial Welding Tool"
  	id = "large_welding_tool"
  	build_type = AUTOLATHE
  	materials = list(MAT_METAL = 70, MAT_GLASS = 60)
  	build_path = /obj/item/weldingtool/largetank
  	category = list("hacked", "Tools")
  
  /datum/design/flamethrower
  	name = "Flamethrower"
  	id = "flamethrower"
  