anchor.diff:  
   	return 0
   
  -/datum/martial_art/wrestling/proc/suplex(mob/living/carbon/human/A, mob/living/carbon/human/D)
  -	D.visible_message("<span class='danger'>[A] suplexes [D]!</span>", \
  -								"<span class='userdanger'>[A] suplexes [D]!</span>")
  -	D.forceMove(A.loc)
  -	D.adjustBruteLoss(rand(20,30))
  -	D.Weaken(3)
  -	add_logs(A, D, "suplexed")
  -
  -	A.SpinAnimation(10,1)
  -
  -	D.SpinAnimation(10,1)
  -	spawn(3)
  -		A.Weaken(2)
  -	return
  -
   /datum/martial_art/wrestling/proc/strike(mob/living/carbon/human/A, mob/living/carbon/human/D)
   	if(!D)
   		return
  
positive.code: 	A.dir = turn(A.dir, 90)
  
  	A.visible_message("<span class = 'danger'><B>[A] roundhouse-kicks [D]!</B></span>")
  	D.adjustBruteLoss(rand(10,20))
  
  	var/turf/T = get_edge_target_turf(A, get_dir(A, get_step_away(D, A)))
  
negative.code: 
  		A.visible_message("<span class = 'danger'><b>[A] headbutts [D]!</b></span>")
  		D.adjustBruteLoss(rand(10,20))
  		playsound(A.loc, "swing_hit", 50, 1)
  		D.Paralyse(1)
  
  /datum/martial_art/wrestling/proc/kick(mob/living/carbon/human/A, mob/living/carbon/human/D)
  