anchor.diff:  #define JUKE_CHANNEL 2
   #define JUKE_BOX 3
   #define JUKE_FALLOFF 4
  +#define JUKE_SOUND 5
   
   
   SUBSYSTEM_DEF(jukeboxes)
  
positive.code: 	if(!channeltoreserve)
  		return FALSE
  	freejukeboxchannels -= channeltoreserve
  	var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff)
  	activejukeboxes.len++
  	activejukeboxes[activejukeboxes.len] = youvegotafreejukebox
  
  	//Due to changes in later versions of 512, SOUND_UPDATE no longer properly plays audio when a file is defined in the sound datum. As such, we are now required to init the audio before we can actually do anything with it.
  	//Downsides to this? This means that you can *only* hear the jukebox audio if you were present on the server when it started playing, and it means that it's now impossible to add loops to the jukebox track list.
  	var/sound/song_to_init = sound(T.song_path)
  	song_to_init.status = SOUND_MUTE
  	for(var/mob/M in GLOB.player_list)
  		if(!M.client)
  			continue
  
negative.code: #undef JUKE_CHANNEL
  #undef JUKE_BOX
  #undef JUKE_FALLOFF
  #undef JUKE_SOUND
  