anchor.diff:  			else
   				if(articount > 1)
   					state("Cannot harvest. Too many artifacts on the pad.")
  -				else if(analyzed)
  +				else if(analysed)
   					cur_artifact = analysed
   
   					//if both effects are active, we can't harvest either
  
positive.code: 			var/articount = 0
  			var/obj/machinery/artifact/analysed
  			for(var/obj/machinery/artifact/A in get_turf(owned_scanner))
  				testing("Found an artifact - [A]")
  				analysed = A
  				articount++
  
  
negative.code: 			harvesting = 0
  			cur_artifact.anchored = 0
  			cur_artifact.being_used = 0
  			cur_artifact = null
  			src.visible_message("<b>[name]</b> states, \"Battery is full.\"")
  			icon_state = "incubator"
  
  