anchor.diff:  					user << "\blue Table strengthened"
   					src.status = 2
   			return
  +	..()
   
   /*
    * Racks
  
positive.code: 
  
  /obj/structure/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
  
  	..()
  
  	if (istype(W, /obj/item/weapon/weldingtool))
  		var/obj/item/weapon/weldingtool/WT = W
  		if(WT.remove_fuel(0, user))
  
negative.code: 		playsound(src.loc, "sparks", 50, 1)
  		table_destroy(1, user)
  
  	user.drop_item(src)
  
  /obj/structure/table/proc/table_destroy(var/destroy_type, var/mob/user as mob)
  
  /*
  