anchor.diff:  	category = CAT_WEAPONRY
   	subcategory = CAT_PARTS
   
  -/datum/crafting_recipe/pistol_receiver
  -	name = "Improvised Pistol Receiver"
  -	result = /obj/item/weaponcrafting/improvised_parts/pistol_receiver
  -	reqs = list(/obj/item/stack/sheet/metal = 5,
  -				/obj/item/stack/sheet/plasteel = 1)
  -	tools = list(TOOL_SCREWDRIVER, TOOL_WELDER, TOOL_SAW)
  -	time = 50
  -	category = CAT_WEAPONRY
  -	subcategory = CAT_PARTS
  -
  -/datum/crafting_recipe/laser_receiver
  -	name = "Energy Weapon Assembly"
  -	result = /obj/item/weaponcrafting/improvised_parts/laser_receiver
  -	reqs = list(/obj/item/stack/sheet/metal = 10,
  -				/obj/item/stock_parts/capacitor = 2,
  -				/obj/item/stock_parts/micro_laser = 1,
  -				/obj/item/assembly/prox_sensor = 1)
  -	tools = list(TOOL_SCREWDRIVER, TOOL_MULTITOOL, TOOL_WELDER) // Prox sensor and multitool for the circuit board, welder for extremely ghetto soldering.
  -	time = 150
  -	category = CAT_WEAPONRY
  -	subcategory = CAT_PARTS
  -
   // MISC
   
   /datum/crafting_recipe/trigger_assembly
  
positive.code: 	time = 150
  	category = CAT_WEAPONRY
  	subcategory = CAT_PARTS
  
  /datum/crafting_recipe/makeshift_lens
  	name = "Makeshift Lens"
  	result = /obj/item/weaponcrafting/improvised_parts/makeshift_lens
  	reqs = list(/obj/item/stack/sheet/metal = 1,
  				/obj/item/stack/sheet/glass = 2)
  	tools = list(TOOL_WELDER) // Glassmaking lets you make non-makeshift lenses.
  	time = 50
  	category = CAT_WEAPONRY
  	subcategory = CAT_PARTS
  
negative.code: 	category = CAT_WEAPONRY
  	subcategory = CAT_WEAPON
  
  //////////////////
  ///AMMO CRAFTING//
  //////////////////
  