anchor.diff:  			if(C.id == src.id)
   				targets += C
   
  +		for(var/obj/machinery/door/airlock/glass/E in world)
  +			if(E.id_tag == id)
  +				targets += E
  +
   		for(var/obj/item/clothing/under/color/orange/D in world)
   			if(D.id == id)
   				uniforms += D
  
positive.code: 			src.timer_start()
  		if(href_list["summon"])
  			summonuniforms()
  
  	src.add_fingerprint(usr)
  	src.updateUsrDialog()
  
negative.code: 		else
  			dat +="<br><font color=red>Anti-spam measure activated. Please wait.</font>"
  	else
  		dat +="<br>No prisoner wear linked"
  
  	for(var/obj/machinery/door/airlock/glass/E in targets)
  		if(E.locked)
  			dat += "<br><a href='?src=\ref[src];doors=1'>Unlock door to Communal Area</a>"
  		else
  			dat += "<br><a href='?src=\ref[src];doors=1'>Lock door to Communal Area</a>"
  
  	dat += "<br/><br/><a href='?src=\ref[user];mach_close=computer'>Close</a>"
  	dat += "</TT></BODY></HTML>"
  