anchor.diff:  	energy_drain = 20
   	range = MECHA_MELEE
   	equip_cooldown = 20
  -	var/mob/living/carbon/patient = null
  +	///ref to the patient loaded in the sleeper
  +	var/mob/living/carbon/patient
  +	/// amount of chems to inject into patient from other hands syringe gun
   	var/inject_amount = 10
   
   /obj/item/mecha_parts/mecha_equipment/medical/sleeper/Destroy()
  -	for(var/atom/movable/AM in src)
  -		AM.forceMove(get_turf(src))
  +	for(var/atom/movable/content as anything in src)
  +		content.forceMove(get_turf(src))
   	return ..()
   
   /obj/item/mecha_parts/mecha_equipment/medical/sleeper/get_snowflake_data()
  
positive.code: 	. = ..()
  	medigun = new(src)
  
  
  /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam/Destroy()
  	QDEL_NULL(medigun)
  	return ..()
  
negative.code: 
  /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam/action(mob/source, atom/movable/target, list/modifiers)
  	medigun.process_fire(target, loc)
  
  /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam/detach()
  	STOP_PROCESSING(SSobj, src)
  