anchor.diff:  	throw_range = 5
   	w_class = 2.0
   	force_unwielded = 3
  -	force_wielded = 60 // Was 30, Buffed - RR
  +	force_wielded = 40 // Was 30, Buffed - RR
   	wieldsound = 'sound/weapons/saberon.ogg'
   	unwieldsound = 'sound/weapons/saberoff.ogg'
   	flags = FPRINT | TABLEPASS | NOSHIELD
  
positive.code:  * 		Twohanded
   *		Fireaxe
   *		Double-Bladed Energy Swords
   */
  
  /*##################################################################
  
negative.code: 	w_class = 4.0
  	slot_flags = SLOT_BACK
  	force_unwielded = 10
  	force_wielded = 18 // Was 13, Buffed - RR
  	throwforce = 15
  	flags = FPRINT | TABLEPASS | NOSHIELD
  	hitsound = 'sound/weapons/bladeslice.ogg'
  