anchor.diff:  	icon_state = "water_cooler"
   	possible_transfer_amounts = null
   	anchored = 1
  +	var/cups = 50
   	New()
   		..()
   		reagents.add_reagent("water",500)
  
positive.code: /obj/structure/reagent_dispensers/water_cooler/attack_hand(var/mob/living/carbon/human/user)
  	if((!istype(user)) || (user.stat))
  		return
  	user.put_in_hands(new /obj/item/weapon/reagent_containers/food/drinks/sillycup)
  	user.visible_message("<span class='notice'>[user] gets a cup from [src].","<span class='notice'>You get a cup from [src].")
  
  
  /obj/structure/reagent_dispensers/beerkeg
  	name = "beer keg"
  	desc = "A beer keg"
  
negative.code: 
  	var/amount_per_transfer_from_this = 10
  	var/possible_transfer_amounts = list(10,25,50,100)
  
  /obj/structure/reagent_dispensers/ex_act(severity)
  	switch(severity)
  		if(1.0)
  			del(src)
  			return
  		if(2.0)
  			if (prob(50))
  				del(src)
  				return
  		if(3.0)
  			if (prob(5))
  				del(src)
  				return
  		else
  	return
  
  /obj/structure/reagent_dispensers/blob_act()
  	if(prob(50))
  		del(src)
  
  /obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob)
  	return
  