anchor.diff:  datum/objective/escape/escape_with_identity
   	dangerrating = 10
   	var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
  -	martyr_compatible = 0
   
   datum/objective/escape/escape_with_identity/find_target()
   	target = ..()
  
positive.code: datum/objective/block
  	explanation_text = "Do not allow any organic lifeforms to escape on the shuttle alive."
  	dangerrating = 25
  
  datum/objective/block/check_completion()
  	if(!istype(owner.current, /mob/living/silicon))
  
negative.code: datum/objective/escape
  	explanation_text = "Escape on the shuttle or an escape pod alive and without being in custody."
  	dangerrating = 5
  
  datum/objective/escape/check_completion()
  	if(issilicon(owner.current))
  