anchor.diff:  	set desc = "Choose what you shout as you punch"
   	var/input = stripped_input(src,"What do you want your battlecry to be? Max length of 5 characters.", ,"", 6)
   	if(input)
  -		src.battlecry = input
  +		battlecry = input
   
   
   
  
positive.code: 	if(!input) return
  
  	for(var/mob/M in mob_list)
  		if(M == src.summoner || (M in dead_mob_list))
  			M << "<span class='boldannounce'><i>[src]:</i> [input]</span>"
  	src << "<span class='boldannounce'><i>[src]:</i> [input]</span>"
  	log_say("[src.real_name]/[src.key] : [input]")
  
negative.code: 
  /mob/living/simple_animal/hostile/guardian/gib()
  	if(summoner)
  		summoner << "<span class='danger'><B>Your [src] was blown up!</span></B>"
  		summoner.gib()
  	ghostize()
  	qdel(src)
  
  