anchor.diff:  
   				//Buy crew
   				if(food >= 10 && fuel >= 10)
  -					eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buycrew=1'>Hire a new Crewmember (-10FU,-10FO)</a></P>"
  +					eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buycrew=1'>Hire a New Crewmember (-10FU, -10FO)</a></P>"
   				else
  -					eventdat += "<P ALIGN=Right>Cant afford a new Crewmember</P>"
  +					eventdat += "<P ALIGN=Right>You cannot afford a new crewmember.</P>"
   
   				//Sell crew
   				if(settlers.len > 1)
  -					eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];sellcrew=1'>Sell crew for Fuel and Food (+7FU,+7FO)</a></P>"
  +					eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];sellcrew=1'>Sell Crew for Fuel and Food (+7FU, +7FO)</a></P>"
   				else
  -					eventdat += "<P ALIGN=Right>Cant afford to sell a Crewmember</P>"
  +					eventdat += "<P ALIGN=Right>You have no other crew to sell.</P>"
   
   				//BUY/SELL STUFF
   				eventdat += "<P ALIGN=Right>Spare Parts:</P>"
  
positive.code: 				eventdat += "<br>They have stolen [sfood] <b>Food</b> and [sfuel] <b>Fuel</b>."
  			else if(prob(10))
  				var/deadname = remove_crewmember()
  				eventdat += "<br>[deadname] tried to fight back but was killed."
  			else
  				eventdat += "<br>Fortunately you fended them off without any trouble."
  			eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];eventclose=1'>Continue</a></P>"
  			eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
  			canContinueEvent = 1
  
negative.code: 	emagged = TRUE
  
  /mob/living/simple_animal/hostile/syndicate/ranged/orion
  	name = "spaceport security"
  	desc = "Premier corporate security forces for all spaceports found along the Orion Trail."
  	faction = list("orion")
  	loot = list()
  	del_on_death = TRUE
  