anchor.diff:  	if(main)
   		paint_colour = main
   	add_atom_colour(paint_colour, FIXED_COLOUR_PRIORITY)
  +
  +/obj/effect/decal/cleanable/crayon/NeverShouldHaveComeHere(turf/T)
  +	return isgroundlessturf(T)
  
positive.code: 
  /obj/effect/decal/cleanable/crayon/Initialize(mapload, main, type, e_name, graf_rot, alt_icon = null)
  	. = ..()
  
  	if(e_name)
  		name = e_name
  	desc = "A [name] vandalizing the station."
  
negative.code: 	icon = 'icons/effects/crayondecal.dmi'
  	icon_state = "rune1"
  	gender = NEUTER
  	plane = GAME_PLANE //makes the graffiti visible over a wall.
  	mergeable_decal = FALSE
  	var/do_icon_rotate = TRUE
  	var/rotation = 0
  