anchor.diff:  	name = "Ashen Arrow"
   	result = /obj/item/ammo_casing/caseless/arrow/ash
   	tools = list(TOOL_WELDER)
  -	time = 30
  +	time = 10 // 1.5 seconds minimum per actually worthwhile arrow excluding interface lag
   	always_availible = FALSE
   	reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1)
   	category = CAT_WEAPONRY
  
positive.code: /datum/crafting_recipe/bone_arrow
  	name = "Bone Arrow"
  	result = /obj/item/ammo_casing/caseless/arrow/bone
  	time = 30
  	always_availible = FALSE
  	reqs = list(/obj/item/stack/sheet/bone = 1,
  				 /obj/item/stack/sheet/sinew = 1,
  
negative.code: 	result =  /obj/item/gun/ballistic/bow/pipe
  	reqs = list(/obj/item/pipe = 5,
  	/obj/item/stack/sheet/plastic = 15,
  	/obj/item/weaponcrafting/string = 5)
  	time = 150
  	category = CAT_WEAPONRY
  	subcategory = CAT_WEAPON
  
  