anchor.diff:  /obj/item/weapon/kitchen/knife/butcher
   	name = "butcher's cleaver"
   	icon_state = "butch"
  -	desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
  +	desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown by-products."
   	flags = CONDUCT
   	force = 15
  -	throwforce = 8
  +	throwforce = 10
   	attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
   	w_class = 3
   
  
positive.code: 	desc = "Unlike other carrots, you should probably keep this far away from your eyes."
  	force = 8
  	throwforce = 12//fuck git
  
  
  /obj/item/weapon/kitchen/rollingpin
  	name = "rolling pin"
  
negative.code: 	attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
  	sharpness = IS_SHARP_ACCURATE
  
  /obj/item/weapon/kitchen/fork/attack(mob/living/carbon/M, mob/living/carbon/user)
  	if(user.zone_selected == "eyes")
  		if(user.disabilities & CLUMSY && prob(50))
  			M = user
  		return eyestab(M,user)
  	else
  		return ..()
  
  /obj/item/weapon/kitchen/knife/suicide_act(mob/user)
  	user.visible_message(pick("<span class='suicide'>[user] is slitting \his wrists with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
  						"<span class='suicide'>[user] is slitting \his throat with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
  