anchor.diff:  			maxhp = 40000
   			amount = 6
   
  +			respawn()
  +				set waitfor = 0
  +				icon_state = "1"
  +				..()
  +
   			drops(obj/projectile/p, s)
   
   				if(amount <= 3)
  
positive.code: 		var
  			hp    = 25000
  			maxhp = 25000
  			amount = 14
  			obj/healthbar/hpbar
  
  		proc
  
negative.code: 					if(W != src)
  						W.Equip(owner,1,0)
  
  				for(var/t in (typesof(buildType)-buildType+typesof(/hudobj/build/shared)-/hudobj/build/shared))
  					var/obj/o = new t (null, owner.client, null, 1)
  					o.maptext = {"<span style=\"color:[owner.mapTextColor]\">[o.maptext]</span>"}
  
  			else if(. == REMOVED)
  