anchor.diff:  	var/filtering = 0
   	var/max_chem
   	var/initial_bin_rating = 1
  -	var/min_health = 25
  +	var/min_health = -25
   	var/injection_chems = list()
   	idle_power_usage = 1250
   	active_power_usage = 2500
  
positive.code: 	visible_message("[usr] starts climbing into the sleeper.")
  	if(do_after(usr, 20, target = usr))
  		if(src.occupant)
  			usr << "\blue <B>The sleeper is already occupied!</B>"
  			return
  		usr.stop_pulling()
  		usr.client.perspective = EYE_PERSPECTIVE
  
negative.code: 	if(!istype(L) || L.buckled)
  		return
  	if(L.abiotic())
  		user << "<span class='boldnotice'>Subject cannot have abiotic items on.</span>"
  		return
  	for(var/mob/living/carbon/slime/M in range(1,L))
  		if(M.Victim == L)
  