anchor.diff:  			limited_edition
   				name  = "special summer 2015 chest"
   				drops = "(limited)2015 sum"
  +				keyType = /obj/items/key/special_key
   
   		winter_chest
   			icon_state = "blue"
  
positive.code: 				icon_state = "red"
  				drops      = "chess"
  				keyType = /obj/items/key/chess_key
  
  	key
  		icon = 'ChestKey.dmi'
  
negative.code: 		levelReq   = 0
  		message    = 0
  
  		var/chance = 8
  
  		ball
  			icon_state = "ball"
  			chance = 1
  
  		Feed(mob/Player/p)
  
  			if(p.pet.busy)
  