anchor.diff:   */
   
   //for the status var
  +#define BURSTING "bursting"
   #define BURST "burst"
   #define GROWING "growing"
   #define GROWN "grown"
  
positive.code: 		return
  	if(user.getorgan(/obj/item/organ/alien/plasmavessel))
  		switch(status)
  			if(BURST)
  				to_chat(user, span_notice("You clear the hatched egg."))
  				playsound(loc, 'sound/effects/attackblob.ogg', 100, TRUE)
  
negative.code: 	status = BURST
  	icon_state = "egg_hatched"
  
  #undef BURSTING
  #undef BURST
  #undef GROWING
  #undef GROWN
  