anchor.diff:  		user.visible_message("<span class='warning'>[user] analyzes the floor's vitals!</span>", \
   							"<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
   		to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b></span>\
  -				\n<span class='info'>Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font></span>\
  -				\n<span class='info'>\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font></span>\
  +				\n<span class='info'>Key: <font color='#00cccc'>Suffocation</font>/<font color='#00cc66'>Toxin</font>/<font color='#ffcc33'>Burn</font>/<font color='#ff3333'>Brute</font></span>\
  +				\n<span class='info'>\tDamage specifics: <font color='#66cccc'>0</font>-<font color='#00cc66'>0</font>-<font color='#ff9933'>0</font>-<font color='#ff3333'>0</font></span>\
   				\n<span class='info'>Body temperature: ???</span>")
   		return
   
  
positive.code: 		if(length(damaged)>0 || oxy_loss>0 || tox_loss>0 || fire_loss>0)
  			var/dmgreport = "<span class='info ml-1'>General status:</span>\
  							<table class='ml-2'><tr><font face='Verdana'>\
  							<td style='width:7em;'><font color='#0000CC'>Damage:</font></td>\
  							<td style='width:5em;'><font color='red'><b>Brute</b></font></td>\
  							<td style='width:4em;'><font color='orange'><b>Burn</b></font></td>\
  							<td style='width:4em;'><font color='green'><b>Toxin</b></font></td>\
  							<td style='width:8em;'><font color='purple'><b>Suffocation</b></font></td></tr>\
  							<tr><td><font color='#0000CC'>Overall:</font></td>\
  							<td><font color='red'>[CEILING(brute_loss,1)]</font></td>\
  							<td><font color='orange'>[CEILING(fire_loss,1)]</font></td>\
  							<td><font color='green'>[CEILING(tox_loss,1)]</font></td>\
  							<td><font color='blue'>[CEILING(oxy_loss,1)]</font></td></tr>"
  
  			for(var/o in damaged)
  				var/obj/item/bodypart/org = o //head, left arm, right arm, etc.
  				dmgreport += "<tr><td><font color='#0000CC'>[capitalize(org.name)]:</font></td>\
  								<td><font color='red'>[(org.brute_dam > 0) ? "[CEILING(org.brute_dam,1)]" : "0"]</font></td>\
  								<td><font color='orange'>[(org.burn_dam > 0) ? "[CEILING(org.burn_dam,1)]" : "0"]</font></td></tr>"
  			dmgreport += "</font></table>"
  			render_list += dmgreport // tables do not need extra linebreak
  
  
negative.code: 			var/render = FALSE
  			var/toReport = "<span class='info ml-1'>Organs:</span>\
  				<table class='ml-2'><tr>\
  				<td style='width:6em;'><font color='#ff0000'><b>Organ:</b></font></td>\
  				[advanced ? "<td style='width:3em;'><font color='#ff0000'><b>Dmg</b></font></td>" : ""]\
  				<td style='width:12em;'><font color='#ff0000'><b>Status</b></font></td>"
  
  			for(var/obj/item/organ/organ in H.internal_organs)
  				var/status = ""
  				if (organ.organ_flags & ORGAN_FAILING) status = "<font color='#cc3333'>Non-Functional</font>"
  				else if (organ.damage > organ.high_threshold) status = "<font color='#ff9933'>Severely Damaged</font>"
  				else if (organ.damage > organ.low_threshold) status = "<font color='#ffcc33'>Mildly Damaged</font>"
  				if (status != "")
  					render = TRUE
  					toReport += "<tr><td><font color='#cc3333'>[organ.name]:</font></td>\
  						[advanced ? "<td><font color='#ff3333'>[CEILING(organ.damage,1)]</font></td>" : ""]\
  						<td>[status]</td></tr>"
  
  			if (render)
  