anchor.diff:  	var/datum/preferences/A = new()//Randomize appearance for the npc
   	A.copy_to(src)
   	ready_dna(src)
  -	if(mutant_race)
  -		dna.mutantrace = mutant_race
  -	undershirt = "Nude"
  -	underwear = "Nude"
  -	socks = "Nude"
   
   	if(!npc_name)
   		if(src.gender == MALE)
  
positive.code: 	//anything else
  	for(var/obj/item/I in get_turf(src))
  		equip_to_appropriate_slot(I)
  
  /mob/living/carbon/human/npc/Life()
  	..()
  
negative.code: 	var/list/can_see = list()
  	var/list/npc_say = list()
  	var/retaliate = 0
  	//custom stuff
  	var/mutant_race
  	var/custom_skintone
  	var/custom_hair
  	var/custom_facial_hair
  	var/custom_haircolor
  	//constants
  	var/const/NPC_STATE_INACTIVE = 0
  	var/const/NPC_STATE_IDLE = 1
  