anchor.diff:  
   
   
  -obj/machinery/hydroponics/proc/plantpain() // The plant doesn't die instantly with radiation.
  -	adjustHealth(-rand(1,3))
  -	visible_message("\red[src] wilts slightly!")
  +obj/machinery/hydroponics/proc/plantdies() // OH NOES!!!!! I put this all in one function to make things easier
  +	health = 0
  +	dead = 1
  +	harvest = 0
  +	update_icon()
  +	visible_message("\red[src] is looking very unhealthy!")
   
   
   
  
positive.code: 					adjustToxic(round(S.reagents.get_reagent_amount("radium")*2))
  				if(S.reagents.has_reagent("radium", 10))
  					switch(rand(100))
  						if(91  to 100)	plantpain()
  						if(81  to 90)  mutatespecie()
  						if(66	to 80)	hardmutate()
  						if(41  to 65)  mutate()
  
negative.code: 				// There needs to be a good amount of mutagen to actually work
  				if(S.reagents.has_reagent("mutagen", 5))
  					switch(rand(100))
  						if(91  to 100)	plantdies()
  						if(81  to 90)  mutatespecie()
  						if(66	to 80)	hardmutate()
  						if(41  to 65)  mutate()
  