anchor.diff:  	
   /obj/structure/window/plasma/fulltile
   	icon = 'icons/obj/smooth_structures/plasma_window.dmi'
  -	icon_state = "plasma_window"
  +	icon_state = "plasmawindow"
   	dir = FULLTILE_WINDOW_DIR
   	max_integrity = 60
   	fulltile = TRUE
  
positive.code: /obj/structure/window/plasma/reinforced
  	name = "reinforced plasma window"
  	desc = "A window made out of a plasma-silicate alloy and a rod matrice. It looks hopelessly tough to break and is most likely nigh fireproof."
  	icon_state = "rplasmawindow"
  	reinf = TRUE
  	heat_resistance = 50000
  	armor = list("melee" = 85, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
  
negative.code: 	
  /obj/structure/window/plasma/reinforced/fulltile
  	icon = 'icons/obj/smooth_structures/rplasma_window.dmi'
  	icon_state = "rplasmawindow"
  	dir = FULLTILE_WINDOW_DIR
  	max_integrity = 120
  	fulltile = TRUE
  