anchor.diff:  	use_skintones = 1
   	no_equip = list(slot_back)
   	blacklisted = 1
  +	roundstart = 0
   	limbs_id = "human"
   	skinned_type = /obj/item/stack/sheet/animalhide/human
   
  
positive.code: 	name = "Human"
  	id = "human"
  	default_color = "FFFFFF"
  	//specflags = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
  	mutant_bodyparts = list("tail_human", "ears", "wings")
  	default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
  	use_skintones = 1
  
negative.code: 		override_float = 0
  		H.pass_flags &= ~PASSTABLE
  		H.CloseWings()
  
  
  //CANINE//
  /datum/species/wolf
  	name = "Wolf"
  	id = "wolf"
  	say_mod = "howls"
  	default_color = "4B4B4B"
  	roundstart = 1
  	specflags = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
  	mutant_bodyparts = list("tail_human", "ears", "wings")
  	default_features = list("mcolor" = "FFF", "tail_human" = "Wolf", "ears" = "Wolf", "wings" = "None")
  	attack_verb = "claw"
  	attack_sound = 'sound/weapons/slash.ogg'
  	miss_sound = 'sound/weapons/slashmiss.ogg'
  	meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human
  
  //FELINE//
  
  //AVIAN//
  
  //RODENT//
  
  //HERBIVOROUS//
  
  //EXOTIC//
  