anchor.diff:  				target = targeta
   				job = joba
   				weight = get_points(job)
  -				explanation_text = "Assassinate [target.current.real_name], the [target.role_alt_title ? target.role_alt_title : (!role_type ? target.assigned_role : target.special_role)]."
  +				explanation_text = "Assassinate [target.current.real_name], the [target.role_alt_title ? target.role_alt_title : target.assigned_role]."
   
   			check_completion()
   				if(target && target.current)
  
positive.code: 						break
  
  				if(target && target.current)
  					explanation_text = "Assassinate [target.current.real_name], the [target.role_alt_title ? target.role_alt_title : (!role_type ? target.assigned_role : target.special_role)]."
  				else
  					explanation_text = "Free Objective"
  
  
negative.code: 		//	the lowest to multiply it by the proper success ratio.
  			var/weight = max(ordered_success)
  			ordered_success -= weight
  			if(weight == steal_success)
  				steal_weight *= steal_success*success_weights[i]
  			else if(weight == frame_success)
  				frame_weight *= frame_success*success_weights[i]
  			else if(weight == protect_success)
  				protect_weight *= protect_success*success_weights[i]
  			else if(weight == kill_success)
  				kill_weight *= kill_success*success_weights[i]
  
  		var/total_weights = kill_weight + protect_weight + frame_weight + steal_weight
  		frame_weight = round(frame_weight/total_weights)
  