anchor.diff:  
   /mob/living/simple_animal/banana_spider/ComponentInitialize()
   	. = ..()
  -	AddComponent(/datum/component/slippery, 80)
  +	AddComponent(/datum/component/slippery, 40)
   
  -
  -/mob/living/simple_animal/banana_spider/Crossed(var/atom/movable/AM)
  +/mob/living/simple_animal/banana_spider/Crossed(atom/movable/AM)		//no /var in proc headers
   	. = ..()
  +	if(istype(AM, /obj/item/projectile) && projectile_density)		//forced projectile density
  +		var/obj/item/projectile/P = AM
  +		P.Bump(src)
   	if(ismob(AM))
   		if(isliving(AM))
   			var/mob/living/A = AM
  
positive.code: 
  /obj/item/reagent_containers/food/snacks/deadbanana_spider/Initialize()
  	. = ..()
  	AddComponent(/datum/component/slippery, 80)
  
negative.code: 	verb_exclaim = "chitters loudly"
  	verb_yell = "chitters loudly"
  	var/squish_chance = 50
  	var/projectile_density = TRUE		//griffons get shot
  	del_on_death = 1
  
  /mob/living/simple_animal/banana_spider/Initialize()
  	. = ..()
  