anchor.diff:  				var/datum/reagents/RG = reagent_list[i]
   				if(RG.total_volume < RG.maximum_volume) //Don't recharge reagents and drain power if the storage is full.
   					R.cell.use(charge_cost) //Take power from borg...
  -					RG.add_reagent(reagent_ids[i], 5) //And fill hypo with reagent.
  +					RG.add_reagent(reagent_ids[i], 5, reagtemp = dispensed_temperature) //And fill hypo with reagent.
   
   /obj/item/reagent_containers/borghypo/attack(mob/living/carbon/M, mob/user)
   	var/datum/reagents/R = reagent_list[mode]
  
positive.code: 	charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster.
  	recharge_time = 3
  	accepts_reagent_upgrades = FALSE
  
  	reagent_ids = list(/datum/reagent/toxin/fakebeer, /datum/reagent/consumable/ethanol/fernet)
  
  
negative.code: 	reagent_list += RG
  
  	var/datum/reagents/R = reagent_list[reagent_list.len]
  	R.add_reagent(reagent, 30, reagtemp = dispensed_temperature)
  
  	modes[reagent] = modes.len + 1
  
  