anchor.diff:  	armour_penetration = 15
   	damage = 15
   	stun = 0
  +	dismemberment = 0
   	weaken = 0
   	breakthings = FALSE
   
  
positive.code: 	damage = 70
  	stun = 5
  	weaken = 5
  	armour_penetration = 50
  	var/breakthings = TRUE
  
  
negative.code: 	armour_penetration = 0
  	nodamage = 1
  	stun = 0
  	dismemberment = 0
  	weaken = 0
  	breakthings = FALSE
  
  