anchor.diff:  	var/mineralType = "metal"
   	var/last_event = 0
   	var/active = null
  +	var/spam_flag = 0
   
   /obj/structure/statue/Destroy()
   	density = 0
  
positive.code: 	if(/obj/structure/statue/uranium/)
  		radiate()
  		..()
  	visible_message("<span class='danger'>[user] rubs some dust off from the [name]'s surface.</span>")
  
  /obj/structure/statue/attack_paw(mob/user)
  	if(/obj/structure/statue/uranium/)
  		radiate()
  		..()
  
  /obj/structure/statue/CanAtmosPass()
  
negative.code: //////////////////////////////////////STATUES/////////////////////////////////////////////////////////////
  ////////////////////////uranium///////////////////////////////////
  
  /obj/structure/statue/uranium
  	hardness = 3
  	luminosity = 2
  	mineralType = "uranium"
  
  /obj/structure/statue/uranium/nuke
  	name = "Statue of a Nuclear Fission Explosive"
  	desc = "This is a grand statue of a Nuclear Explosive. It has a sickening green colour."
  	icon_state = "nuke"
  
  /obj/structure/statue/uranium/eng
  	name = "Statue of an engineer"
  	desc = "This statue has a sickening green colour."
  	icon_state = "eng"
  
  ////////////////////////////plasma///////////////////////////////////////////////////////////////////////
  
  /obj/structure/statue/plasma
  	hardness = 2
  	mineralType = "plasma"
  
  /obj/structure/statue/plasma/scientist
  	name = "Statue of a Scientist"
  	desc = "This statue is suitably made from plasma."
  	icon_state = "scientist"
  
  /obj/structure/statue/plasma/xenomorph
  	name = "Statue of a Xenomorph"
  	desc = "This statue is suitably made from plasma."
  	icon_state = "xenomorph"
  
  /obj/structure/statue/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
  	if(exposed_temperature > 300)
  