anchor.diff:  			state = 1
   
   
  -	update_icon()+	update_icon()
  
positive.code: 				qdel(H)
  			for(var/T in typesof(/obj/item/clothing/mask/balaclava))
  				var/obj/item/clothing/under/color/A = new T
  				world << "DEBUG: [wash_color] == [A.item_color]"
  				if(wash_color == A.item_color)
  					new_balaclava_icon_state = A.icon_state
  					new_balaclava_item_state = A.item_state
  					new_balaclava_name = A.name
  					qdel(A)
  					world << "DEBUG: YUP! [new_balaclava_icon_state] and [new_balaclava_item_state]"
  					break
  				qdel(A)
  			if(new_jumpsuit_icon_state && new_jumpsuit_item_state && new_jumpsuit_name)
  
negative.code: 					H.desc = new_desc
  			if(new_balaclava_icon_state && new_balaclava_item_state && new_balaclava_name)
  				for(var/obj/item/clothing/mask/balaclava/A in contents)
  					//world << "DEBUG: YUP! FOUND IT!"
  					A.item_state = new_balaclava_item_state
  					A.icon_state = new_balaclava_icon_state
  					A.item_color = wash_color
  