anchor.diff:  		if(tech_boosters)
   			heal_amount = (round(tech_boosters/2,0.1)*initial(heal_amount))+initial(heal_amount) //every 2 tend wounds tech gives you an extra 100% healing, adjusting for unique branches (combo is bonus)
   			if(oldheal_amount < heal_amount)
  -				speak("Surgical Knowledge Found! Efficiency is increased by [round(heal_amount/oldheal_amount*100)]%!")
  +				speak("New knowledge found! Surgical efficacy improved to [round(heal_amount/initial(heal_amount)*100)]%!")
   	update_controls()
   	return
   
  
positive.code: 		else
  			messagevoice = list("Thank you!" = 'sound/voice/medbot/thank_you.ogg', "You are a good person." = 'sound/voice/medbot/youre_good.ogg')
  	else
  		visible_message("<span class='notice'>[src] manages to writhe wiggle enough to right itself.</span>")
  		messagevoice = list("Fuck you." = 'sound/voice/medbot/fuck_you.ogg', "Your behavior has been reported, have a nice day." = 'sound/voice/medbot/reported.ogg')
  
  	tipper_name = null
  	if(world.time > last_tipping_action_voice + 15 SECONDS)
  		last_tipping_action_voice = world.time
  
negative.code: 
  		if(!treatment_method && emagged != 2) //If they don't need any of that they're probably cured!
  			if(C.maxHealth - C.get_organic_health() < heal_threshold)
  				to_chat(src, "<span class='notice'>[C] is healthy! Your programming prevents you from tending the wounds of anyone without at least [heal_threshold] damage of any one type ([heal_threshold + 5] for oxygen damage.)</span>")
  
  			var/list/messagevoice = list("All patched up!" = 'sound/voice/medbot/patchedup.ogg',"An apple a day keeps me away." = 'sound/voice/medbot/apple.ogg',"Feel better soon!" = 'sound/voice/medbot/feelbetter.ogg')
  			var/message = pick(messagevoice)
  			speak(message)
  