anchor.diff:  /obj/effect/rune/raise_dead/examine(mob/user)
   	..()
   	if(iscultist(user) || user.stat == DEAD)
  -		var/revive_number = 0
  -		if(GLOB.sacrificed.len)
  -			revive_number = GLOB.sacrificed.len - revives_used
  +		var/revive_number = LAZYLEN(GLOB.sacrificed) - revives_used
   		to_chat(user, "<b>Revives Remaining:</b> [revive_number]")
   
   /obj/effect/rune/raise_dead/invoke(var/list/invokers)
  
positive.code: 				to_chat(L, "<span class='userdanger'>You feel an unholy darkness dimming the Justiciar's light!</span>")
  	animate(src, color = "#FCB56D", time = 4)
  	sleep(4)
  	if(!src)
  		return
  	do_area_burn(T, 0.5)
  	animate(src, color = "#FFDF80", time = 5)
  	sleep(5)
  	if(!src)
  		return
  	do_area_burn(T, 1)
  	animate(src, color = "#FFFDF4", time = 6)
  	sleep(6)
  	if(!src)
  		return
  	do_area_burn(T, 1.5)
  	new /obj/effect/hotspot(T)
  	qdel(src)
  
  /obj/effect/rune/blood_boil/proc/do_area_burn(turf/T, multiplier)
  	for(var/mob/living/L in viewers(T))
  		if(!iscultist(L) && L.blood_volume)
  			var/obj/item/weapon/nullrod/N = L.null_rod_check()
  
negative.code: 									  "<span class='cultitalic'><b>Overwhelming vertigo consumes you as you are hurled through the air!</b></span>")
  	..()
  	visible_message("<span class='warning'>A foggy shape materializes atop [src] and solidifes into [cultist_to_summon]!</span>")
  	cultist_to_summon.forceMove(get_turf(src))
  	qdel(src)
  
  