anchor.diff:  	icon_state = "power_armour_gloves"
   	item_state = "power_armour_gloves"
   	armor = list(melee = 40, bullet = 30, laser = 20,energy = 15, bomb = 25, bio = 10, rad = 10)
  +	slowdown = 1
   
   /obj/item/clothing/shoes/powered
   	name = "Powered armor boots"
  
positive.code: 	icon_state = "power_armour_boots"
  	item_state = "swat"
  	armor = list(melee = 40, bullet = 30, laser = 20,energy = 15, bomb = 25, bio = 10, rad = 10)
  
  
  obj/item/clothing/suit/space/powered/spawnable/regular/New()
  	servos = new /obj/item/powerarmor/servos(src)
  
negative.code: 	item_state = "swat"
  	armor = list(melee = 40, bullet = 30, laser = 20,energy = 15, bomb = 25, bio = 10, rad = 10)
  	var/obj/item/clothing/suit/space/powered/parent
  	slowdown = 1
  
  /obj/item/clothing/head/space/powered/proc/atmotoggle()
  	set category = "Object"
  