anchor.diff:  			return
   		if(BOT_LOADING)		// loading/unloading
   			return
  +
   		if(BOT_DELIVER,BOT_GO_HOME,BOT_BLOCKED)		// navigating to deliver,home, or blocked
  -
   			if(loc == target)		// reached target
   				at_target()
   				return
  
positive.code: 			suffix = "#[mulebot_count]"
  		name = "\improper Mulebot ([suffix])"
  
  
  
  // attack by item
  
negative.code: // given an optional turf to avoid
  /obj/machinery/bot/mulebot/calc_path(var/turf/avoid = null)
  	path = get_path_to(loc, target, /turf/proc/CardinalTurfsWithAccess, /turf/proc/Distance_cardinal, 0, 250, id=botcard, exclude=avoid)
  
  
  // sets the current destination
  