anchor.diff:  
   /obj/item/weapon/paper/parting
   	name = "Parting"
  -	info = "<b><center>    </center></b><br><br> 1)  electrpack( )      .  ,    (144.9   2) -         .    .      ,   .<br> 2)   electropack  -    .<br> 3)     .<br> 4)  signaler     . ,   .<br><br><b><center>  </centrl></b><br>*     ,   .    -  .<br>*     -   .<br>*  ,        .<br><br><br><small> , , ,          -  ,   .<br>          .</small>"
  +	info = "<b><center>Ðóêîâîäñòâî ïî ýêñïëóàòàöèè ýëåêòðè÷åñêîãî ñòóëà</center></b><br><br> 1) Âîçüìèòå electrpack(øîêîâûé ðþêçàê) â ðóêó è ïðîâåäèòå íàñòðîéêó ÷àñòîò. Îáðàòèò âíèìàíèå, ÷òî ñòàíäàðòíûå ÷àñòîòû (144.9 ñ êîäîì 2) - äå àêòèâèðîâàíû ñ öåëüþ èçáåæàíèß ñàáîòàæà â ðàáîòå ñòóëà. Èçìåíèòå ÷àñòîòó è êîä. Íèêîìó íå ñîîáùàéòå êîä ïîìèìî ÕîÑà, âàðäåíà èëè êàïèòàíà.<br> 2) Ïðèñîåäåíèòå ê electropack øëåì - âû ïîëó÷èòå øîêîâûé íàáîð.<br> 3) Çàêðåïèòå øîêîâûé íàáîð íà ñòóëå.<br> 4) Íàñòðîéòå signaler íà âûñòàâëåííóþ â ýëåêòðîïàêå ÷àñòîòó. Âñ¸, ýëåêòðè÷åñêèé ñòóë ãîòîâ.<br><br><b><center>Îáñëóæèâàíèå ýëåêòðè÷åñêîãî ñòóëà</centrl></b><br>*Äëß îòñîåäèíåíèß øîêîâîãî íàáîðà îò ñòóëà, èñïîëüçóéòå ãàå÷íûé êëþ÷. Äëß ðàçîåäåíåíèß ÷àñòåé - òàê æå.<br>*Ñòóë èìååò çàäåðæêó ïåðåä èñïîëüçîâàíèåì - âñåãî íåñêîëüêî ñåêóíä.<br>*Äëß ïðîâåäåíèß êàçíè, çàêðåïèòå îñóæäåííîãî íà ýëåêòðè÷åñêîì ñòóëå è àêòèâèðóéòå ñèãíàëëåð.<br><br><br><small>Óâàæàåìûé îïåðàòîð, ïîæàëóéñòà, ïîìíèòå, ÷òî íà ýòîì ñòóëå âû ïðîèçâîäèòå êàçíü æèâîãî ÷åëîâåêà - òàêîãî æå, êàê è âû.<br> Íå çàáûâàéòå îá ýòîì èñïîëüçóéòå åãî â ñàìîì êðàéíåì ñëó÷àå.</small>"
   
   /turf/closed/wall/shuttle/infinity
   	icon = 'icons/obj/shuttle_new.dmi'
  
positive.code: 
  /obj/item/weapon/storage/box/mining/survival
  	name = "survival pack"
  	desc = "     ."
  	icon_state = "survival_box"
  	icon = 'icons/obj/survival_pack.dmi'
  
  
negative.code: 	name = "alien machinery"
  	icon_state = "computer1"
  	icon = 'icons/obj/infinity_alien.dmi'
          desc = "You does not know what the fuck is that..."
  
  /obj/structure/sign/directions/numbers
   	name = "One"
   	icon = 'icons/obj/infinity_decals.dmi'
   	desc = "Number one"
   	icon_state = "one"
  
   /obj/structure/sign/directions/numbers/two
   	name = "Two"
   	desc = "Number two"
   	icon_state = "two"
  
   /obj/structure/sign/directions/numbers/three
   	name = "Three"
   	desc = "Number three"
   	icon_state = "three"
  
   /obj/structure/sign/directions/numbers/four
   	name = "Four"
   	desc = "Number four"
   	icon_state = "four"
  
  
  /obj/item/weapon/storage/belt/holding
  	name = "belt of holding"
  