anchor.diff:  	user.visible_message("[user] has connected [used_atom] to the [holder].", "<span class='notice'>You connect [used_atom] to the [holder].</span>")
   	holder.add_overlay(used_atom.icon_state+"+o")
   	qdel(used_atom)
  -	return 1
  +	return TRUE
   
   /datum/construction/mecha/firefighter_chassis/action(atom/used_atom,mob/user)
   	return check_all_steps(used_atom,user)
  
positive.code: 	user.visible_message("[user] has connected [used_atom] to the [holder].", "<span class='notice'>You connect [used_atom] to the [holder].</span>")
  	holder.add_overlay(used_atom.icon_state+"+o")
  	qdel(used_atom)
  	return 1
  
  /datum/construction/mecha/ripley_chassis/action(atom/used_atom,mob/user)
  	return check_all_steps(used_atom,user)
  
negative.code: 	user.visible_message("[user] has connected [used_atom] to the [holder].", "<span class='notice'>You connect [used_atom] to the [holder].</span>")
  	holder.add_overlay(used_atom.icon_state+"+o")
  	qdel(used_atom)
  	return TRUE
  
  /datum/construction/mecha/honker_chassis/spawn_result()
  	var/obj/item/mecha_parts/chassis/const_holder = holder
  	const_holder.construct = new /datum/construction/mecha/honker(const_holder)
  	const_holder.density = TRUE
  	qdel(src)
  
  /datum/construction/mecha/honker
  	result = /obj/mecha/combat/honker
  