anchor.diff:  		if(!U.welded)
   			src.loc = U.loc
   			break
  -	image_state = pick("plasma","nitrous_oxide")
   	flood_images += image(image_icon,src,image_state,MOB_LAYER)
   	flood_turfs += get_turf(src.loc)
   	if(target.client) target.client.images |= flood_images
  
positive.code: 
  		if("fake_alert")
  			var/alert_type = pick("oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","tox_in_air","newlaw","nutrition","charge","weightless","fire","locked","hacked","temp","pressure")
  			switch(alert_type)
  				if("oxy")
  					throw_alert("oxy", /obj/screen/alert/oxy, override = TRUE)
  
negative.code: 	active = 0
  	return ..()
  
  #define FAKE_FLOOD_EXPAND_TIME 20
  #define FAKE_FLOOD_MAX_RADIUS 10
  
  /obj/effect/hallucination/fake_flood
  	//Plasma starts flooding from the nearby vent
  	var/list/flood_images = list()
  	var/list/turf/flood_turfs = list()
  	var/image_icon = 'icons/effects/tile_effects.dmi'
  