anchor.diff:  
   mob/Spells/verb/Sanguinis_Iactus()
   	set category="Spells"
  -	if(canUse(src,cooldown=null,needwand=0,inarena=1,insafezone=0,inhogwarts=1,target=null,mpreq=5,againstocclumens=1,projectile=1))
  +	if(canUse(src,cooldown=null,needwand=0,inarena=1,insafezone=0,inhogwarts=1,target=null,mpreq=10,againstocclumens=1,projectile=1))
   
   		usr:lastAttack = "Sanguinis Iactus"
   		castproj(Type = /obj/projectile/Blood, MPreq = 10, icon_state = "blood", damage = usr.Dmg + clothDmg, name = "Blood")
  
positive.code: 					T.slow -= 1
  mob/Spells/verb/Incendio()
  	set category="Spells"
  	if(canUse(src,cooldown=null,needwand=1,inarena=0,insafezone=1,inhogwarts=1,target=null,mpreq=10,againstocclumens=1))
  
  		var/mob/Player/p = src
  		var/dmg = ((p.passives & SWORD_FIRE) ? (Dmg + clothDmg)*1.2 : round(level * 1.15 + clothDmg/3, 1)) + p.Fire.level
  
negative.code: 
  mob/Spells/verb/Confundus(mob/Player/M in oview())
  	set category="Spells"
  	if(canUse(src,cooldown=/StatusEffect/UsedAnnoying,needwand=1,inarena=0,insafezone=1,inhogwarts=1,target=M,mpreq=400,againstocclumens=1))
  		new /StatusEffect/UsedAnnoying(src,40*usr:cooldownModifier)
  		hearers()<<"<b><span style=\"color:red;\">[usr]:</b></span> <font color= #7CFC00>Confundus, [M]!"
  		var/mob/Player/p = src
  