anchor.diff:  		else
   			user << "<span class='danger'>The cable is not powered.</span>"
   		shock(user, 5, 0.2)
  -
  -	else
  -		if (W.flags & CONDUCT)
  -			shock(user, 50, 0.7)
   
   	src.add_fingerprint(user)
   
  
positive.code: 	amount = MAXCOIL
  	merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves
  	item_color = "red"
  	desc = "A coil of power cable."
  	throwforce = 0
  	w_class = 2
  	throw_speed = 3
  
negative.code: 	on_blueprints = TRUE
  	var/datum/powernet/powernet
  	name = "power cable"
  	desc = "A flexible, superconducting insulated cable for heavy-duty power transfer."
  	icon = 'icons/obj/power_cond/power_cond_red.dmi'
  	icon_state = "0-1"
  	var/d1 = 0   // cable direction 1 (see above)
  