anchor.diff:  
   /obj/item/weapon/robot_module/security
   	name = "Security"
  -	basic_modules = list(/obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg, /obj/item/weapon/melee/baton/loaded, \
  +	basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg, /obj/item/weapon/melee/baton/loaded, \
   	/obj/item/weapon/gun/energy/disabler/cyborg, /obj/item/clothing/mask/gas/sechailer/cyborg)
   	emag_modules = list(/obj/item/weapon/gun/energy/laser/cyborg)
   	cyborg_base_icon = "sec"
  
positive.code: 
  /obj/item/weapon/robot_module/peacekeeper
  	name = "Peacekeeper"
  	basic_modules = list(/obj/item/weapon/cookiesynth, /obj/item/device/harmalarm, /obj/item/weapon/reagent_containers/borghypo/peace, \
  	/obj/item/weapon/holosign_creator/cyborg, /obj/item/borg/cyborghug/peacekeeper, /obj/item/weapon/extinguisher)
  	emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/peace/hacked)
  	cyborg_base_icon = "peace"
  
negative.code: 
  /obj/item/weapon/robot_module/engineering
  	name = "Engineering"
  	basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/borg/sight/meson, /obj/item/weapon/rcd/borg, /obj/item/weapon/pipe_dispenser, \
  	/obj/item/weapon/extinguisher, /obj/item/weapon/weldingtool/largetank/cyborg, /obj/item/weapon/screwdriver/cyborg, \
  	/obj/item/weapon/wrench/cyborg, /obj/item/weapon/crowbar/cyborg, /obj/item/weapon/wirecutters/cyborg, \
  	/obj/item/device/multitool/cyborg, /obj/item/device/t_scanner, /obj/item/device/analyzer, \
  