anchor.diff:  	var/heavy = 0.4
   	var/delay = 7
   	var/popup = FALSE // is the DOUWANNABLOWUP window open?
  +	var/active = FALSE
   
   /obj/item/weapon/implant/explosive/get_data()
   	var/dat = {"<b>Implant Specifications:</b><BR>
  
positive.code: 	medium = round(medium)
  	weak = round(weak)
  	to_chat(imp_in, "<span class='notice'>You activate your [name].</span>")
  	var/turf/boomturf = get_turf(imp_in)
  	var/area/A = get_area(boomturf)
  	message_admins("[key_name_admin(imp_in)]<A HREF='?_src_=holder;adminmoreinfo=\ref[imp_in]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[imp_in]'>FLW</A>) has activated their [name] at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[imp_in.x];Y=[imp_in.y];Z=[imp_in.z]'>[A.name] (JMP)</a>.")
  
negative.code: 		activate("death")
  
  /obj/item/weapon/implant/explosive/activate(cause)
  	if(!cause || !imp_in || active)
  		return 0
  	if(cause == "action_button" || !popup)
  		popup = TRUE
  