anchor.diff:  				S.visible_message("[S] vanishes in a flash of light!")
   				S.loc = X
   				X.stored_slimes += S
  +	else
  +		owner << "<span class='notice'>Target is not near a camera. Cannot proceed.</span>"
   
   
   /datum/action/innate/feed_slime
  
positive.code: 			S.loc = remote_eye.loc
  			S.visible_message("[S] warps in!")
  			X.stored_slimes -= S
  
  /datum/action/innate/slime_pick_up
  	name = "Pick up Slime"
  
negative.code: 				M.visible_message("[M] vanishes as they are reclaimed for recycling!")
  				X.monkeys = round(X.monkeys + 0.2,0.1)
  				qdel(M)
  	else
  		owner << "<span class='notice'>Target is not near a camera. Cannot proceed.</span>"
  