anchor.diff:  	item_state = "gas_mask"
   	armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 75, rad = 0)
   
  +/obj/item/clothing/mask/gas/plaguedoctor/attack_self(mob/user)
  +	return
  +
   /obj/item/clothing/mask/gas/syndicate
   	name = "syndicate mask"
   	desc = "A close-fitting tactical mask that can be connected to an air supply."
   	icon_state = "syndicate"
   	strip_delay = 60
  +
  +/obj/item/clothing/mask/gas/syndicate/attack_self(mob/user)
  +	return
   
   /obj/item/clothing/mask/gas/voice
   	name = "gas mask"
  
positive.code: 	icon_state = "sexyclown"
  	item_state = "sexyclown"
  
  /obj/item/clothing/mask/gas/mime
  	name = "mime mask"
  	desc = "The traditional mime's mask. It has an eerie facial posture."
  
negative.code: 	icon_state = "monkeymask"
  	item_state = "monkeymask"
  
  /obj/item/clothing/mask/gas/monkeymask/attack_self(mob/user)
  	return
  
  /obj/item/clothing/mask/gas/sexymime
  	name = "sexy mime mask"
  	desc = "A traditional female mime's mask."
  	alloweat = 1
  	icon_state = "sexymime"
  	item_state = "sexymime"
  
  /obj/item/clothing/mask/gas/sexymime/attack_self(mob/user)
  	return
  
  /obj/item/clothing/mask/gas/death_commando
  	name = "Death Commando Mask"
  	icon_state = "death_commando_mask"
  	item_state = "death_commando_mask"
  
  /obj/item/clothing/mask/gas/death_commando/attack_self(mob/user)
  	return
  
  /obj/item/clothing/mask/gas/cyborg
  	name = "cyborg visor"
  	desc = "Beep boop."
  	icon_state = "death"
  
  /obj/item/clothing/mask/gas/cyborg/attack_self(mob/user)
  	return
  
  /obj/item/clothing/mask/gas/owl_mask
  	name = "owl mask"
  	desc = "Twoooo!"
  	alloweat = 1
  	icon_state = "owl"
  
  /obj/item/clothing/mask/gas/owl_mask/attack_self(mob/user)
  	return