anchor.diff:  		return
   	morphed = 0
   	form = null
  -
  -	//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir)
  -
  +	
  +	//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir) 
  +	
   	name = initial(name)
   	icon = initial(icon)
   	icon_state = initial(icon_state)
  
positive.code: /mob/living/simple_animal/hostile/morph/examine(mob/user)
  	if(morphed)
  		form.examine(user) // Refactor examine to return desc so it's static? Not sure if worth it
  		if(get_dist(user,src)<=3)
  			user << "<span class='notice'>Looks odd!</span>"
  	else
  		..()
  
negative.code: 	return 1
  
  /mob/living/simple_animal/hostile/morph/ShiftClickOn(atom/movable/A)
  	if(morph_time <= world.time && !stat)
  		if(A == src)
  			restore()
  			return
  