anchor.diff:  	// Set world options.
   	world.change_fps(CONFIG_GET(number/fps))
   	var/initialized_tod = REALTIMEOFDAY
  +
  +	if(tgs_prime)
  +		world.TgsInitializationComplete()
   
   	if(sleep_offline_after_initializations)
   		world.sleep_offline = TRUE
  
positive.code: 	if(delay)
  		sleep(delay)
  
  	if(tgs_prime)
  		world.TgsInitializationComplete()
  
  	if(init_sss)
  		init_subtypes(/datum/controller/subsystem, subsystems)
  
  
negative.code: 				break
  			queue_node_flags = queue_node.flags
  			queue_node_priority = queue_node.queued_priority
  
  			if (!(queue_node_flags & SS_TICKER) && skip_ticks)
  				queue_node = queue_node.queue_next
  				continue
  