anchor.diff:  
   	for(var/obj/machinery/door/poddoor/M in GLOB.machines)
   		if (M.id == src.id)
  -			spawn( 0 )
  -				M.close()
  +			INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/close)
   
   	sleep(10)
   	cooldown = 0
  
positive.code: 	cooldown = 1
  	for(var/obj/machinery/sparker/M in GLOB.machines)
  		if (M.id == src.id)
  			spawn( 0 )
  				M.ignite()
  
  	for(var/obj/machinery/igniter/M in GLOB.machines)
  		if(M.id == src.id)
  
negative.code: 	cooldown = 1
  	for(var/obj/machinery/door/poddoor/M in GLOB.machines)
  		if (M.id == src.id)
  			INVOKE_ASYNC(M, /obj/machinery/door/poddoor.proc/open)
  
  	sleep(10)
  
  