anchor.diff:  	if (stat & (BROKEN|NOPOWER) || !teleporter_hub || !teleporter_console)
   		return
   	if (teleporter_hub.panel_open)
  -		user << "<span class='notice'>Close the hub's maintenance panel first.</span>"		
  +		user << "<span class='notice'>Close the hub's maintenance panel first.</span>"
   		return
   	if (teleporter_console.target)
   		src.engaged = !src.engaged
  
positive.code: 		return
  	if(stat & (NOPOWER|BROKEN))
  		return
  	
  	data["powerstation"] = power_station
  	if(power_station)
  		data["teleporterhub"] = power_station.teleporter_hub
  
negative.code: 	while(!istype(T, /turf))
  		T = T.loc
  		if(!T || istype(T, /area))	return null
  	return T
  
  /obj/machinery/teleport
  	name = "teleport"
  	icon = 'icons/obj/stationobjs.dmi'
  