anchor.diff:  	QDEL_NULL(DF) //Delete the falling machine effect, because at this point its animation is over. We dont use temp_visual because we want to manually delete it as soon as the pod appears
   	playsound(src, "explosion", 80, 1)
   	dump.forceMove(get_turf(src))
  -	qdel(src) //The target's purpose is complete. It can rest easy now
  -=======
  -/obj/item/suspiciousphone
  -	name = "suspicious phone"
  -	desc = "This device raises pink levels to unknown highs."
  -	icon = 'icons/obj/items_and_weapons.dmi'
  -	icon_state = "suspiciousphone"
  -	w_class = WEIGHT_CLASS_SMALL
  -	attack_verb = list("dumped")
  -	var/dumped = FALSE
  -
  -/obj/item/suspiciousphone/attack_self(mob/user)
  -	if(!ishuman(user))
  -		to_chat(user, "<span class='warning'>This device is too advanced for you!</span>")
  -		return
  -	if(dumped)
  -		to_chat(user, "<span class='warning'>You already activated Protocol CRAB-17.</span>")
  -		return FALSE
  -	if(alert(user, "Are you sure you want to crash this market with no survivors?", "Protocol CRAB-17", "Yes", "No") == "Yes")
  -		if(dumped || QDELETED(src)) //Prevents fuckers from cheesing alert
  -			return FALSE
  -		var/turf/targetturf = get_safe_random_station_turf()
  -		if (!targetturf)
  -			return FALSE
  -		new /obj/effect/dumpeetTarget(targetturf, user)
  -		dumped = TRUE
  -
  -/obj/structure/checkoutmachine
  -	name = "Nanotrasen Space-Coin Market"
  -	desc = "This is good for spacecoin because"
  -	icon = 'icons/obj/money_machine.dmi'
  -	icon_state = "bogdanoff"
  -	layer = TABLE_LAYER //So that the crate inside doesn't appear underneath
  -	armor = list("melee" = 30, "bullet" = 50, "laser" = 50, "energy" = 100, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
  -	density = TRUE
  -	pixel_z = -8
  -	layer = LARGE_MOB_LAYER
  -	max_integrity = 900
  -	var/list/accounts_to_rob
  -	var/mob/living/carbon/human/bogdanoff
  -	var/canwalk = FALSE
  -
  -/obj/structure/checkoutmachine/examine(mob/living/user)
  -	..()
  -	to_chat(user, "<span class='info'>It's integrated integrity meter reads: <b>HEALTH: [obj_integrity]</b>.</span>")
  -
  -/obj/structure/checkoutmachine/proc/check_if_finished()
  -	for(var/i in accounts_to_rob)
  -		var/datum/bank_account/B = i
  -		if (B.being_dumped)
  -			return FALSE
  -	return TRUE
  -
  -/obj/structure/checkoutmachine/attackby(obj/item/W, mob/user, params)
  -	if(check_if_finished())
  -		qdel(src)
  -		return
  -	if(istype(W, /obj/item/card/id))
  -		var/obj/item/card/id/card = W
  -		if(!card.registered_account)
  -			to_chat(user, "<span class='warning'>This card does not have a registered account!</span>")
  -			return
  -		if(!card.registered_account.being_dumped)
  -			to_chat(user, "<span class='warning'>It appears that your funds are safe from draining!</span>")
  -			return
  -		if(do_after(user, 40, target = src))
  -			if(!card.registered_account.being_dumped)
  -				return
  -			to_chat(user, "<span class='warning'>You quickly cash out your funds to a more secure banking location. Funds are safu.</span>")
  -			card.registered_account.being_dumped = FALSE
  -			card.registered_account.withdrawDelay = 0
  -			if(check_if_finished())
  -				qdel(src)
  -				return
  -	else
  -		return ..()
  -
  -/obj/structure/checkoutmachine/Initialize(mapload, mob/living/user)
  -	. = ..()
  -	bogdanoff = user
  -	add_overlay("flaps")
  -	add_overlay("hatch")
  -	add_overlay("legs_retracted")
  -	addtimer(CALLBACK(src, .proc/startUp), 50)
  -
  -
  -/obj/structure/checkoutmachine/proc/startUp() //very VERY snowflake code that adds a neat animation when the pod lands.
  -	start_dumping() //The machine doesnt move during this time, giving people close by a small window to grab their funds before it starts running around
  -	sleep(10)
  -	if(QDELETED(src))
  -		return
  -	playsound(src, 'sound/machines/click.ogg', 15, 1, -3)
  -	cut_overlay("flaps")
  -	sleep(10)
  -	if(QDELETED(src))
  -		return
  -	playsound(src, 'sound/machines/click.ogg', 15, 1, -3)
  -	cut_overlay("hatch")
  -	sleep(30)
  -	if(QDELETED(src))
  -		return
  -	playsound(src,'sound/machines/twobeep.ogg',50,0)
  -	var/mutable_appearance/hologram = mutable_appearance(icon, "hologram")
  -	hologram.pixel_y = 16
  -	add_overlay(hologram)
  -	var/mutable_appearance/holosign = mutable_appearance(icon, "holosign")
  -	holosign.pixel_y = 16
  -	add_overlay(holosign)
  -	add_overlay("legs_extending")
  -	cut_overlay("legs_retracted")
  -	pixel_z += 4
  -	sleep(5)
  -	if(QDELETED(src))
  -		return
  -	add_overlay("legs_extended")
  -	cut_overlay("legs_extending")
  -	pixel_z += 4
  -	sleep(20)
  -	if(QDELETED(src))
  -		return
  -	add_overlay("screen_lines")
  -	sleep(5)
  -	if(QDELETED(src))
  -		return
  -	cut_overlay("screen_lines")
  -	sleep(5)
  -	if(QDELETED(src))
  -		return
  -	add_overlay("screen_lines")
  -	add_overlay("screen")
  -	sleep(5)
  -	if(QDELETED(src))
  -		return
  -	playsound(src,'sound/machines/triple_beep.ogg',50,0)
  -	add_overlay("text")
  -	sleep(10)
  -	if(QDELETED(src))
  -		return
  -	add_overlay("legs")
  -	cut_overlay("legs_extended")
  -	cut_overlay("screen")
  -	add_overlay("screen")
  -	cut_overlay("screen_lines")
  -	add_overlay("screen_lines")
  -	cut_overlay("text")
  -	add_overlay("text")
  -	canwalk = TRUE
  -	START_PROCESSING(SSfastprocess, src)
  -
  -/obj/structure/checkoutmachine/Destroy()
  -	stop_dumping()
  -	STOP_PROCESSING(SSfastprocess, src)
  -	priority_announce("The credit deposit machine at [get_area(src)] has been destroyed. Station funds have stopped draining!", sender_override = "CRAB-17 Protocol")
  -	explosion(src, 0,0,1, flame_range = 2)
  -	return ..()
  -
  -/obj/structure/checkoutmachine/proc/start_dumping()
  -	accounts_to_rob = SSeconomy.bank_accounts.Copy()
  -	accounts_to_rob -= bogdanoff.get_bank_account()
  -	for(var/i in accounts_to_rob)
  -		var/datum/bank_account/B = i
  -		B.dumpeet()
  -	dump()
  -
  -/obj/structure/checkoutmachine/proc/dump()
  -	var/percentage_lost = (rand(5, 15) / 100)
  -	for(var/i in accounts_to_rob)
  -		var/datum/bank_account/B = i
  -		if(!B.being_dumped)
  -			continue
  -		var/amount = B.account_balance * percentage_lost
  -		var/datum/bank_account/account = bogdanoff.get_bank_account()
  -		if (account) // get_bank_account() may return FALSE
  -			account.transfer_money(B, amount)
  -			B.bank_card_talk("You have lost [percentage_lost * 100]% of your funds! A spacecoin credit deposit machine is located at: [get_area(src)].")
  -	addtimer(CALLBACK(src, .proc/dump), 150) //Drain every 15 seconds
  -
  -/obj/structure/checkoutmachine/process()
  -	var/anydir = pick(GLOB.cardinals)
  -	if(Process_Spacemove(anydir))
  -		Move(get_step(src, anydir), anydir)
  -
  -/obj/structure/checkoutmachine/proc/stop_dumping()
  -	for(var/i in accounts_to_rob)
  -		var/datum/bank_account/B = i
  -		B.being_dumped = FALSE
  -
  -/obj/effect/dumpeetFall //Falling pod
  -	name = ""
  -	icon = 'icons/obj/money_machine_64.dmi'
  -	pixel_z = 300
  -	desc = "Get out of the way!"
  -	layer = FLY_LAYER//that wasnt flying, that was falling with style!
  -	icon_state = "missile_blur"
  -
  -/obj/effect/dumpeetTarget
  -	name = "Landing Zone Indicator"
  -	desc = "A holographic projection designating the landing zone of something. It's probably best to stand back."
  -	icon = 'icons/mob/actions/actions_items.dmi'
  -	icon_state = "sniper_zoom"
  -	layer = PROJECTILE_HIT_THRESHHOLD_LAYER
  -	light_range = 2
  -	var/obj/effect/dumpeetFall/DF
  -	var/obj/structure/checkoutmachine/dump
  -	var/mob/living/carbon/human/bogdanoff
  -
  -/obj/effect/ex_act()
  -	return
  -
  -/obj/effect/dumpeetTarget/Initialize(mapload, user)
  -	. = ..()
  -	bogdanoff = user
  -	addtimer(CALLBACK(src, .proc/startLaunch), 100)
  -	sound_to_playing_players('sound/items/dump_it.ogg', 20)
  -	deadchat_broadcast("Protocol CRAB-17 has been activated. A space-coin market has been launched at the station!", turf_target = get_turf(src))
  -
  -/obj/effect/dumpeetTarget/proc/startLaunch()
  -	DF = new /obj/effect/dumpeetFall(drop_location())
  -	dump = new /obj/structure/checkoutmachine(null, bogdanoff)
  -	priority_announce("The spacecoin bubble has popped! Get to the credit deposit machine at [get_area(src)] and cash out before you lose all of your funds!", sender_override = "CRAB-17 Protocol")
  -	animate(DF, pixel_z = -8, time = 5, , easing = LINEAR_EASING)
  -	playsound(src,  'sound/weapons/mortar_whistle.ogg', 70, 1, 6)
  -	addtimer(CALLBACK(src, .proc/endLaunch), 5, TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
  -
  -
  -
  -/obj/effect/dumpeetTarget/proc/endLaunch()
  -	QDEL_NULL(DF) //Delete the falling machine effect, because at this point its animation is over. We dont use temp_visual because we want to manually delete it as soon as the pod appears
  -	playsound(src, "explosion", 80, 1)
  -	dump.forceMove(get_turf(src))
  -	qdel(src) //The target's purpose is complete. It can rest easy now
  ->>>>>>> 645156ff60... De-linkifies names in deadchat_broadcast(), makes deadsay css class default (#44600)
  +	qdel(src) //The target's purpose is complete. It can rest easy now
positive.code: <<<<<<< HEAD
  /obj/item/suspiciousphone
  	name = "suspicious phone"
  	desc = "This device raises pink levels to unknown highs."
  
negative.code: 	bogdanoff = user
  	addtimer(CALLBACK(src, .proc/startLaunch), 100)
  	sound_to_playing_players('sound/items/dump_it.ogg', 20)
  	deadchat_broadcast("Protocol CRAB-17 has been activated. A space-coin market has been launched at the station!", turf_target = get_turf(src))
  
  /obj/effect/dumpeetTarget/proc/startLaunch()
  	DF = new /obj/effect/dumpeetFall(drop_location())
  