anchor.diff:  		if(!J)
   			return
   		var/obj/effect/temp_visual/hierophant/blast/B = new(J, user, friendly_fire_check)
  -		B.damage = 30
  +		B.damage = HIEROPHANT_CLUB_CARDINAL_DAMAGE
   		B.monster_damage_boost = FALSE
   		previousturf = J
   		J = get_step(previousturf, dir)
  
positive.code: 	new /obj/effect/temp_visual/hierophant/telegraph/cardinal(T, user)
  	playsound(T,'sound/effects/bin_close.ogg', 200, 1)
  	sleep(2)
  	new /obj/effect/temp_visual/hierophant/blast(T, user, friendly_fire_check)
  	for(var/d in GLOB.cardinals)
  		INVOKE_ASYNC(src, .proc/blast_wall, T, d, user)
  
  
negative.code: //The chests dropped by mob spawner tendrils. Also contains associated loot.
  
  #define HIEROPHANT_CLUB_CARDINAL_DAMAGE 30
  
  
  /obj/structure/closet/crate/necropolis
  