anchor.diff:   * Returns: TRUE if they can harvest, FALSE if not. Null if it's not harvestable at all.
    */
   /obj/structure/flora/proc/can_harvest(mob/user, obj/item/harvesting_item)
  -	. = FALSE
  +
   	if(harvested || !harvestable)
   		return null
   
  
positive.code: 		//Check to see if stone flora is being attacked by a mining item (same reason as above)
  		if((flora_flags & FLORA_STONE) && (harvesting_item.tool_behaviour == TOOL_MINING))
  			return TRUE
  	return FALSE
  
  /*
  
negative.code: 	. = ..()
  	if(.)
  		return
  	if(!can_harvest(user))
  		return
  
  	user.visible_message(span_notice("[user] starts to [harvest_verb] [src]..."),
  