anchor.diff:  
   	SSshuttle.registerHostileEnvironment(src)
   
  -<<<<<<< HEAD
  -	.= ..()
  -=======
   /mob/camera/blob/proc/validate_location()
   	var/turf/T = get_turf(src)
   	var/area/A = get_area(T)
  
positive.code: 		max_blob_points = INFINITY
  		blob_points = INFINITY
  		addtimer(CALLBACK(src, .proc/victory), 450)
  <<<<<<< HEAD
  =======
  
  	if(!victory_in_progress && max_count < blobs_legit.len)
  		max_count = blobs_legit.len
  >>>>>>> f2dbe5c... Replace explicit z-level checks with defines (#33829)
  	..()
  
  
  
negative.code: 	if(!T)
  		CRASH("No blobspawnpoints and blob spawned in nullspace.")
  	forceMove(T)
  
  /mob/camera/blob/Life()
  	if(!blob_core)
  