anchor.diff:  				if(istype(A, /obj/item/weapon/reagent_containers/food/snacks))
   					qdel(A)
   		//owner.updateappearance()
  -		owner.update_body()
  +		//owner.update_body()
   		return 1
   
   	proc/add(var/mob/living/addit)
  
positive.code: 			mprey.vore_transform_index=0
  			mprey.vore_transfer_index=0
  		//updateappearance(owner)
  		owner.update_body()
  
  /*	proc/refresh_list()
  		for(var/mob/living/M in contents)
  
negative.code: 					owner.nutrition+=400
  					digestion_count+=1
  					//owner.updateappearance
  					//owner.update_body()
  					continue //hopefully won't break much
  				if(oxygen)
  					M.oxyloss=0//Temp fix
  