anchor.diff:  		reagents.remove_any((reagents.total_volume/2))
   		C.Weaken(3)
   		user.changeNext_move(CLICK_CD_MELEE)
  -	..()+	..()
  
positive.code: 	container_type = OPENCONTAINER
  	var/obj/item/frying = null	//What's being fried RIGHT NOW?
  	var/cook_time = 0
  
  /obj/item/weapon/circuitboard/machine/deep_fryer
  	name = "circuit board (Deep Fryer)"
  
negative.code: 	if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/deepfryholder))
  		user << "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>"
  		return
  	if(default_unfasten_wrench(user, I))
  		return
  	else if(exchange_parts(user, I))
  		return
  	else if(default_deconstruction_screwdriver(user, "fryer_off", "fryer_off" ,I))	//where's the open maint panel icon?!
  		return
  	else
  		if(is_type_in_typecache(I, blacklisted_items))
  			. = ..()
  		else if(user.drop_item() && !frying)
  			user << "<span class='notice'>You put [I] into [src].</span>"
  			frying = I
  			frying.forceMove(src)
  