anchor.diff:  
   
   
  +	Zerf
  +		icon_state = "stat"
  +
  +		Talk()
  +			set src in oview(3)
  +			var/mob/Player/p = usr
  +			var/questPointer/pointer = p.questPointers["PvP Introduction"]
  +			if(pointer)
  +				if(pointer.stage)
  +					if(p.checkQuestProgress("Zerf"))
  +						p << npcsay("Zerf: Good job! You should try fighting people in the ranked arena by joining the matchmaking queue once you're at level cap.")
  +					else
  +						p << npcsay("Zerf: You aren't going to get any better by not fighting!")
  +					return
  +				else
  +					p << npcsay("Zerf: You should try fighting people in the ranked arena by joining the matchmaking queue once you're at level cap.")
  +
  +			else
  +				p << npcsay("Zerf: Your skin looks so young and fresh, you haven't done much fighting eh? Why don't you try to fight a bunch of players?")
  +				p.startQuest("PvP Introduction")
  +
  +
  +
   
   var/list/quest_list
   
  
positive.code: 	var/desc
  	var/list/reqs
  	var/questReward/reward
  
  	Extermination
  		name   = "Pest Extermination \[Daily]"
  
negative.code: 		gold  = 5000
  		exp   = 10000
  		items = /obj/items/wearable/shoes/royale_shoes
  	PVP1
  		gold  = 15000
  		exp   = 15000
  		items = list(/obj/items/bagofgoodies,
  			         /obj/items/wearable/wands/salamander_wand)
  
  	proc/get(mob/Player/p)
  		if(gold)
  