anchor.diff:  	name = "Uncontrollable Bowel Syndrome"
   	stage = 2
   	activate(var/mob/living/carbon/mob,var/multiplier)
  -		if  (prob(50))
  +		if  (prob(70))  // Bone White - Lessened the chance for actually shitting yourself.
   			mob << "<span class='notice'>[pick("Your stomach rumbles strangely.", "You feel like you're going shit your pants any second now!")]</span>"
   		else
   			mob.visible_message("<B>[mob]</B> has explosive diarrhea all over the floor!")
  
positive.code: 			var/mob/living/carbon/human/H = mob
  			for (var/datum/organ/external/E in H.organs)
  				E.min_broken_damage = initial(E.min_broken_damage)
  
  
  /datum/disease2/effect/toxins
  	name = "Hyperacidity"
  	stage = 3
  	maxm = 3
  	activate(var/mob/living/carbon/mob,var/multiplier)
  		mob.adjustToxLoss((2*multiplier))
  
  /datum/disease2/effect/shakey
  	name = "World Shaking Syndrome"
  
negative.code: 			if(D==null)
  				D = new(get_turf(mob))
  			D.virus2 |= virus_copylist(mob.virus2)
  			mob.reagents.remove_reagent("blood", 20) // Bone White - Blood loss when coughing up blood, experimental, may need adjusting.
  
  
  /datum/disease2/effect/lantern
  