anchor.diff:  				G = new (user.loc)
   				G.add_fingerprint(user)
   		playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
  +		disassembled = 1
   		qdel(src)
   	else
   		if(I.damtype == BRUTE || I.damtype == BURN)
  
positive.code: 	var/ini_dir = null
  	var/state = 0
  	var/reinf = 0
  //	var/silicate = 0 // number of units of silicate
  //	var/icon/silicateIcon = null // the silicated icon
  
  
negative.code: /obj/structure/window/Destroy()
  	density = 0
  	air_update_turf(1)
  	if(!disassembled)
  		playsound(src, "shatter", 70, 1)
  	update_nearby_icons()
  	..()
  
  