anchor.diff:  	else
   		var/obj/item/pizzabox/box = boxes.len ? boxes[boxes.len] : src
   		if(boxes.len)
  -			desc = "A pile of boxes suited for pizzas. There appears to be [boxes.len + 1] boxes in the pile."
  +			desc = "A pile of boxes suited for pizzas. There appear to be [boxes.len + 1] boxes in the pile."
   		if(box.boxtag != "")
   			desc = "[desc] The [boxes.len ? "top box" : "box"]'s tag reads: [box.boxtag]"
   
  
positive.code: 			var/list/add = list()
  			add += newbox
  			add += newbox.boxes
  			if(!user.transferItemToLoc(add, src))
  				return
  			boxes += add
  			newbox.boxes.Cut()
  
negative.code: 
  	var/obj/item/reagent_containers/food/snacks/pizza/pizza
  
  	var/obj/item/bombcore/miniature/pizza/bomb
  	var/bomb_active = FALSE // If the bomb is counting down.
  	var/bomb_defused = TRUE // If the bomb is inert.
  	var/bomb_timer = 1 // How long before blowing the bomb.
  