anchor.diff:  
   	switch(M.a_intent)
   		if ("help")
  -			usr << "\blue <b>Mood</b>: You sense benign thoughts from [M.name]."
  +			usr << "\blue <b>Mood</b>: You sense benevolent thoughts from [M.name]."
   		if ("disarm")
   			usr << "\blue <b>Mood</b>: You sense cautious thoughts from [M.name]."
   		if ("grab")
  -			usr << "\blue <b>Mood</b>: You sense aggressive thoughts from [M.name]."
  +			usr << "\blue <b>Mood</b>: You sense hostile thoughts from [M.name]."
   		if ("harm")
  -			usr << "\blue <b>Mood</b>: You sense violent thoughts from [M.name]."
  +			usr << "\blue <b>Mood</b>: You sense cruel thoughts from [M.name]."
   			for(var/mob/living/L in view(7,M))
   				if (L == M)
   					continue
  
positive.code: 		if (61 to 80)
  			usr << "\blue <b>Condition</b>: [M.name] is suffering mild pain."
  		if (41 to 60)
  			usr << "\blue	 <b>Condition</b>: [M.name] is suffering significant pain."
  		if (21 to 40)
  			usr << "\blue <b>Condition</b>: [M.name] is suffering severe pain."
  		else
  
negative.code: 		C.ExtinguishMob()
  
  		C.visible_message("\red A cloud of fine ice crystals engulfs [C]!")
  		log_admin("[ckey(src.key)] has used cryokinesis on [ckey(C.key)].")
  
  	//playsound(usr.loc, 'bamf.ogg', 50, 0)
  
  