anchor.diff:  					activate()
   					var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
   					PM.setAttachLayer(temp_piping_layer)
  +					if(autowrench)
  +						PM.wrench_act(user, src)
   			else
   				to_chat(user, "<span class='notice'>You start building a pipe...</span>")
   				if(do_after(user, 2, target = A))
  
positive.code: 		else
  			return ..()
  
  
  /obj/item/pipe_dispenser/proc/activate()
  	playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
  
negative.code: 					P.add_fingerprint(usr)
  					P.setPipingLayer(temp_piping_layer)
  					P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
  					if(autowrench)
  						P.wrench_act(user, src)
  
  		if(DISPOSALS_MODE) //Making disposals pipes
  			if(!can_make_pipe)
  				return ..()
  