anchor.diff:  		"masked killer",
   		"assassin",
   		"death commando",
  -		"syndicate commando",
  +//		"syndicate commando",
   		"centcom official",
   		"centcom commander",
   		"special ops officer",
  
positive.code: 			W.assignment = "Reaper"
  			W.registered_name = M.real_name
  			M.equip_to_slot_or_del(W, slot_wear_id)
  /* DEATH SQUADS
  		if("death commando")//Was looking to add this for a while.
  			M.equip_death_commando()
  
  		if("syndicate commando")
  			M.equip_syndicate_commando()
  */
  
negative.code: 			M.equip_to_slot_or_del(new /obj/item/weapon/clipboard(M), slot_l_hand)
  
  			var/obj/item/weapon/card/id/W = new(M)
  			W.name = "[M.real_name]'s ID Card (CentCom Official)"
  			W.icon_state = "centcom"
  			W.access = get_all_accesses()
  			W.access += list("VIP Guest","Custodian","Thunderdome Overseer","Intel Officer","Medical Officer","Death Commando","Research Officer")
  			W.assignment = "CentCom Official"
  			W.registered_name = M.real_name
  			M.equip_to_slot_or_del(W, slot_wear_id)
  
  