anchor.diff:  	. = ..()
   	AddComponent(/datum/component/squeak, list('sound/items/airhorn2.ogg'=1), 50)
   
  +//golden bikehorn
   /obj/item/bikehorn/golden
   	name = "golden bike horn"
   	desc = "Golden? Clearly, it's made with bananium! Honk!"
   	icon_state = "gold_horn"
   	item_state = "gold_horn"
  +	var/flip_cooldown = 0
   
   /obj/item/bikehorn/golden/attack()
  -	flip_mobs()
  +	if(flip_cooldown < world.time)
  +		flip_mobs()
   	return ..()
   
   /obj/item/bikehorn/golden/attack_self(mob/user)
  -	flip_mobs()
  +	if(flip_cooldown < world.time)
  +		flip_mobs()
   	..()
   
   /obj/item/bikehorn/golden/proc/flip_mobs(mob/living/carbon/M, mob/user)
  
positive.code:  * Bike Horns
   */
  
  
  /obj/item/bikehorn
  	name = "bike horn"
  	desc = "A horn off of a bicycle."
  
negative.code: 			if(istype(H.ears, /obj/item/clothing/ears/earmuffs))
  				continue
  		M.emote("flip")
  	flip_cooldown = world.time + 7
  
  //canned laughter
  /obj/item/reagent_containers/food/drinks/soda_cans/canned_laughter
  	name = "Canned Laughter"
  	desc = "Just looking at this makes you want to giggle."
  