anchor.diff:  				temp_pod.soundVolume = 50
   			. = TRUE
   		////////////////////////////STYLE CHANGES//////////////////
  -		//Style is a value that is used to keep track of what the pod is supposed to look like. It can be used with the POD_STYLES list (in cargo.dm defines)	
  +		//Style is a value that is used to keep track of what the pod is supposed to look like. It can be used with the POD_STYLES list (in cargo.dm defines) 
   		//as a way to get the proper icon state, name, and description of the pod.
   		if("styleStandard")
   			temp_pod.setStyle(STYLE_STANDARD)
  
positive.code: 		if("launchRandom") //Pick random turfs from the supplypod bay at centcom to launch
  			if (launchChoice == 2)
  				launchChoice = 0
  				updateSelector()
  				return
  			launchChoice = 2
  			updateSelector()
  
negative.code: 				orderedArea.Add(locate(j,startY - (i - endY),1)) //After gathering the start/end x and y, go through locating each turf from top left to bottom right, like one would read a book
  	return orderedArea //Return the filled list
  
  /datum/centcom_podlauncher/proc/preLaunch() //Creates a list of acceptable items, 
  	numTurfs = 0 //Counts the number of turfs that can be launched (remember, supplypods either launch all at once or one turf-worth of items at a time)
  	acceptableTurfs = list()
  	for (var/turf/T in orderedArea) //Go through the orderedArea list
  