anchor.diff:  	//game-preferences
   	var/lastchangelog = ""				//Saved changlog filesize to detect if there was a change
   	var/ooccolor = null
  -	var/enable_tips = TRUE
  -	var/tip_delay = 500 //tip delay in milliseconds
  +	var/enable_tips = TRUE
  +	var/tip_delay = 500 //tip delay in milliseconds
   
   	//Antag preferences
   	var/list/be_special = list()		//Special role selection
  
positive.code: 			dat += "<h2>General Settings</h2>"
  			dat += "<b>UI Style:</b> <a href='?_src_=prefs;task=input;preference=ui'>[UI_style]</a><br>"
  			dat += "<b>Keybindings:</b> <a href='?_src_=prefs;preference=hotkeys'>[(hotkeys) ? "Hotkeys" : "Default"]</a><br>"
  			dat += "<b>Action Buttons:</b> <a href='?_src_=prefs;preference=action_buttons'>[(buttons_locked) ? "Locked In Place" : "Unlocked"]</a><br>"
  			dat += "<b>tgui Style:</b> <a href='?_src_=prefs;preference=tgui_fancy'>[(tgui_fancy) ? "Fancy" : "No Frills"]</a><br>"
  			dat += "<b>tgui Monitors:</b> <a href='?_src_=prefs;preference=tgui_lock'>[(tgui_lock) ? "Primary" : "All"]</a><br>"
  			dat += "<b>Window Flashing:</b> <a href='?_src_=prefs;preference=winflash'>[(windowflashing) ? "Yes" : "No"]</a><br>"
  
negative.code: 
  
  	var/UI_style = "Midnight"
  	var/buttons_locked = FALSE
  	var/hotkeys = FALSE
  	var/tgui_fancy = TRUE
  	var/tgui_lock = TRUE
  