anchor.diff:  	color = "#ff80d5" // honk
   	invocation = "By'o nar'nar!"
   
  -/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user)
  +/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user, successfuluse = 1)
   	user.visible_message("<span class='warning'>Dust flows from [user]s hand.</span>", \
   						 "<span class='cultitalic'>You speak the words of the talisman, making nearby runes appear fake.</span>")
   	for(var/obj/effect/rune/R in orange(6,user))
  
positive.code: 					C.drop_item()
  					visible_message("<span class='warning'>[src] crumbles to dust.</span>")
  				qdel(src)
  		return
  	else
  		return
  
  //Rite of Translocation: Same as rune
  /obj/item/weapon/paper/talisman/teleport
  
negative.code: 	invocation = "Ta'gh fara'qha fel d'amar det!"
  	health_cost = 5
  
  /obj/item/weapon/paper/talisman/emp/invoke(mob/living/user, successfuluse = 1)
  	user.visible_message("<span class='warning'>[user]'s hand flashes a bright blue!</span>", \
  						 "<span class='cultitalic'>You speak the words of the talisman, emitting an EMP blast.</span>")
  	empulse(src, 4, 8)
  