anchor.diff:  	icon = 'icons/obj/ghetto_armoury.dmi'
   	name = "duct tape"
   	icon_state = "ductape"
  -	desc = "Used the the crafting of various items."
  +	desc = "Used in the the crafting of various items."
   
   /obj/item/weapon/ghetto
   	icon = 'icons/obj/ghetto_armoury.dmi'
   	lefthand_file = 'icons/obj/ghetto_armoury.dmi'
   	righthand_file = 'icons/obj/ghetto_armoury.dmi'
  +	desc = "You should not see this. #AdminBus"
   
   /obj/item/weapon/ghetto/glass
   	var/smashable = 1
  
positive.code: 
  /obj/item/weapon/ghetto/airspear
  	icon_state = "spear_detached"
  	name = "spear"
  	desc = "A spear with a canister of tank of gas ductaped to it to allow extra thrust."
  	slot_flags = SLOT_BACK
  	throwforce = 19
  
negative.code: 
  		if(uses <= 0)
  			if(prob(40))
  				user.visible_message("<span class='notice'>You hear a slight tinkle as [src] smashes!</span>")
  				qdel(src)
  				if(istype(target, /mob/living/carbon/human))
  					var/mob/living/carbon/human/H = target
  