anchor.diff:  	icon_dead = "tendril"
   	faction = list("mining")
   	weather_immunities = list("lava","ash")
  -	luminosity = 1
   	health = 250
   	maxHealth = 250
   	max_mobs = 3
  
positive.code: 	gps = new /obj/item/device/gps/internal(src)
  
  /mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
  	qdel(gps)
  	. = ..()
  
  #define MEDAL_PREFIX "Tendril"
  
negative.code: 		regenerate_icons()
  
  //Nests
  /obj/effect/light_emitter/tendril
  	set_luminosity = 4
  	set_cap = 2.5
  	light_color = LIGHT_COLOR_LAVA
  
  /mob/living/simple_animal/hostile/spawner/lavaland
  	name = "necropolis tendril"
  	desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
  