anchor.diff:  							organ= new /obj/item/weapon/organ/r_foot/(owner.loc, owner)
   					owner.unEquip(owner.shoes)
   			if(FOOT_LEFT)
  -				if(!spawn_limb)
  +				if(!disintegrate)
   					if(!(status & ORGAN_ROBOT))
   						if(SKELETON in owner.mutations)
   							organ = new /obj/item/weapon/skeleton/l_foot(owner.loc)
  
positive.code: 					else
  						organ= new /obj/item/weapon/organ/r_leg(owner.loc, owner)
  			if(LEG_LEFT)
  				if(!spawn_limb)
  					if(status & ORGAN_ROBOT)
  						organ = new /obj/item/robot_parts/l_leg(owner.loc)
  					else if(SKELETON in owner.mutations)
  
negative.code: 		return 1
  	return 0
  
  /datum/organ/external/process()
  	//Dismemberment
  	if(status & ORGAN_DESTROYED)
  