anchor.diff:  	icon = 'icons/mob/mob.dmi'
   	icon_state = "daemon"
   	icon_living = "daemon"
  -	speed = 0
  +	speed = 1
   	a_intent = "harm"
   	stop_automated_movement = 1
   	status_flags = CANPUSH
  
positive.code: 	minbodytemp = 0
  	faction = list("slaughter")
  	attacktext = "wildly tears into"
  	maxHealth = 250
  	health = 250
  	environment_smash = 1
  	melee_damage_lower = 30
  	melee_damage_upper = 30
  	see_in_dark = 8
  	bloodcrawl = BLOODCRAWL_EAT
  	see_invisible = SEE_INVISIBLE_MINIMUM
  	var/playstyle_string = "<B>You are the Slaughter Demon, a terible creature from another existence. You have a single desire: To kill.  \
  						You may Ctrl+Click on blood pools to travel through them, appearing and dissaapearing from the station at will. \
  						Pulling a dead or critical mob while you enter a pool will pull them in with you, allowing you to feast. </B>"
  
  
  /mob/living/simple_animal/slaughter/death()
  	..(1)
  
negative.code: 	ghostize()
  	qdel(src)
  	return
  
  
  /mob/living/simple_animal/slaughter/phasein()
  	..()
  	speed = 0
  	boost = world.time + 30
  
  
  //////////The Loot
  