anchor.diff:  #define REMOVED 2
   mob/Player/var/list/Lwearing
   
  +area
  +	var/tmp
  +		antiTheft = FALSE
  +
  +	inside/antiTheft
  +		antiTheft = TRUE
  +
   obj/items
   	var
   		dropable    = 1
  
positive.code: 				sleep(12)
  				var/turf/t = locate(x+rand(-1,1),y+rand(-1,1),z)
  				if(prob(chance + bonusChance))
  					var/obj/items/wearable/o = new prize (t)
  
  					if(istype(i3, /obj/items/wearable/title))
  						o.name = i3.name
  
negative.code: 						o.color = i3.color
  						o:title = "<font color=\"[o.color]\">" + o:title + "</font>"
  					else if(istype(i3, /obj/items/wearable))
  						o:quality = i3:quality
  						o:bonus   = i3:bonus
  						o.name += " +[o:quality]"
  
  				else
  					new /obj/items/DarknessPowder (t)
  