anchor.diff:  					pixel_x = -48
   					pixel_y = -24
   					name = "Stone Golem"
  -					HPmodifier = 20
  +					HPmodifier = 25
   					DMGmodifier = 2
   					layer = 5
   					MoveDelay = 3
  
positive.code: 		Akalla
  			icon_state = "basilisk"
  			level = 2400
  			HPmodifier = 15
  			DMGmodifier = 3
  			MoveDelay = 3
  			AttackDelay = 1
  
negative.code: 					pixel_x = -48
  					pixel_y = -24
  					name = "The Black Blade"
  					HPmodifier = 25
  					DMGmodifier = 3
  					layer = 5
  					MoveDelay = 3
  