anchor.diff:  			if(worldData.currentEvents.len == 0) worldData.currentEvents = null
   
   	FFA
  -		name = "Free For All"
  -
  +		name   = "Free For All"
  +		chance = 8
   		var/tmp/mob/Player/winner
   
   		start()
  
positive.code: 					DropRateModifier -= bonus / 100
  
  	Sale
  		name = "Crazy Sale"
  		start()
  			..()
  			var/minutes = rand(30,60)
  
negative.code: 			end()
  
  	OldSystem
  		name   = "Old Dueling System"
  		chance = 1
  		start()
  			..()
  			var/minutes = rand(10,30)
  