anchor.diff:  					possible_traitors -= player
   				if(istype(player, "/mob/living/silicon/robot/drone"))
   					possible_traitors -= player
  +					scopesdebug++
  +
  +		if(scopesdebug) //4464-45
  +			log_debug("Drones Found: [scopesdebug]")
   
   		//message_admins("Live Players: [playercount]")
   		//message_admins("Live Traitors: [traitorcount]")
  
positive.code: 		if(emergency_shuttle.departed)
  			return
  		//message_admins("Performing AutoTraitor Check")
  		log_debug("DEBUG: Doing AFK traitor check")
  		var/playercount = 0
  		var/traitorcount = 0
  		var/possible_traitors[0]
  
negative.code: 		if(traitorcount < max_traitors - 1)
  			traitor_prob += 50
  
  		if(traitorcount < max_traitors || need_new_traitor)
  			//message_admins("Number of Traitors is below maximum.  Rolling for new Traitor.")
  			//message_admins("The probability of a new traitor is [traitor_prob]%")
  