anchor.diff:  
   datum/reagent/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
   	if(method == TOUCH)
  -		M.heal_organ_damage(volume*REM,0)
  +		M.adjustBruteLoss(-volume)
   		M << "<span class='notice'>You feel your wounds knitting back together!</span>"
   		M.emote("scream")
   	if(method == INGEST)
  
positive.code: 
  datum/reagent/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
  	if(method == TOUCH)
  		M.adjustFireLoss((volume-(volume*2))*REM)
  		M << "<span class='notice'>You feel your burns healing!</span>"
  		M.emote("scream")
  	if(method == INGEST)
  
negative.code: 		M.adjustToxLoss(2*REM)
  		M.losebreath++
  	..()
  	return
  