anchor.diff:  				if(new_style && do_after(user, 60, target = H))
   					user.visible_message(span_notice("[user] successfully changes [H]'s hairstyle using [src]."), span_notice("You successfully change [H]'s hairstyle using [src]."))
   					H.hairstyle = new_style
  -					H.update_hair()
  +					H.update_hair(is_creating = TRUE)
   					return
   
   			else
  
positive.code: 	else
  		H.hairstyle = "Skinhead"
  
  	H.update_hair()
  	playsound(loc, 'sound/items/welder2.ogg', 20, TRUE)
  
  
  
negative.code: 					if(new_style && do_after(user, 60, target = H))
  						user.visible_message(span_notice("[user] successfully changes [H]'s facial hairstyle using [src]."), span_notice("You successfully change [H]'s facial hairstyle using [src]."))
  						H.facial_hairstyle = new_style
  						H.update_hair(is_creating = TRUE)
  						return
  				else
  					return
  