anchor.diff:  		to_chat(user, "<span class='notice'>You can't seem to work up the nerve to shatter the bottle. Perhaps you should try again later.</span>")
   
   
  -/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, type = "", datum/mind/user)
  -
  +/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, kind = "", datum/mind/user)
   	var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T)
   	var/mob/living/simple_animal/slaughter/S = new demon_type(holder)
   	S.holder = holder
  
positive.code: 	R.real_name = R.name
  
  	R.key = C.key
  	R.mind.make_Nuke(null, nuke_code = null,leader=0, telecrystals = TRUE)
  
  ///////////SLAUGHTER DEMON
  
  
negative.code: 	w_class = WEIGHT_CLASS_TINY
  	var/used = 0
  
  /obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, kind = "", datum/mind/user)
  	return
  
  /obj/item/antag_spawner/proc/equip_antag(mob/target)
  