anchor.diff:  	if(istype(I, /obj/item/stack/cable_coil))
   		if(assembled == 1)
   			var/obj/item/stack/cable_coil/C = I
  +			times = list("5"=10, "-1"=20, "[rand(30,80)]"=50, "[rand(65,180)]"=20)	// "Premature, Dud, Short Fuse, Long Fuse"=[weighting value]
   			C.use(1)
   			assembled = 2
   			user << "<span  class='notice'>You wire the igniter to detonate the fuel.</span>"
  
positive.code: 	det_time = 50
  	display_timer = 0
  	var/range = 3
  
  
  
  
negative.code: 			overlays += image('icons/obj/grenade.dmi', icon_state = "improvised_grenade_wired")
  			name = "improvised explosive"
  			active = 0
  			det_time = text2num(pickweight(times))
  			if(det_time < 0) //checking for 'duds'
  				range = 1
  				det_time = rand(30,80)
  