anchor.diff:  		if(crate_count)
   			centcom_message += "<font color=green>+[round(crate_count*points_per_crate)]</font>: Received [crate_count] crates.<BR>"
   			points += crate_count * points_per_crate
  +
  +		if(tech_count)
  +			centcom_message += "<font color=green>+[round(tech_count * points_per_tech)]</font>: Received [tech_count]  levels of new technology.<BR>"
  +			points += tech_count * points_per_tech
   
   	//Buyin
   	proc/buy()
  
positive.code: 
  		var/plasma_count = 0
  		var/crate_count = 0
  
  		centcom_message = ""
  
  
negative.code: 					if(istype(A, /obj/item/stack/sheet/mineral/plasma))
  						var/obj/item/stack/sheet/mineral/plasma/P = A
  						plasma_count += P.amount
  
  
  					//Sell tech
  					if(istype(A, /obj/item/weapon/disk/tech_disk))
  
  						var/obj/item/weapon/disk/tech_disk/T = A
  						if(T.stored)
  							tech_count += T.stored.level
  
  			del(MA)
  
  		if(plasma_count)
  