anchor.diff:  	return 1
   
   
  -/obj/structure/rack/attack_paw(mob/user as mob)
  +/obj/structure/rack/attack_paw(mob/living/user)
   	attack_hand(user)
   
  -/obj/structure/rack/attack_hand(mob/user as mob)
  +/obj/structure/rack/attack_hand(mob/living/user)
   	user.changeNext_move(CLICK_CD_MELEE)
   	user.do_attack_animation(src)
   	playsound(loc, 'sound/items/dodgeball.ogg', 80, 1)
  
positive.code: /obj/structure/table/attack_paw(mob/user)
  	attack_hand(user)
  
  /obj/structure/table/attack_hand(mob/user)
  	user.changeNext_move(CLICK_CD_MELEE)
  	if(HULK in user.mutations)
  		user.do_attack_animation(src)
  
negative.code: 	healthcheck()
  
  
  /obj/structure/rack/attack_alien(mob/living/user)
  	user.do_attack_animation(src)
  	visible_message("<span class='danger'>[user] slices [src] apart!</span>")
  	new /obj/item/weapon/rack_parts(loc)
  