anchor.diff:  	make_reagents = list(/datum/reagent/consumable/blackpepper = 10)
   	category = list("initial","Food")
   
  -/datum/design/pepper_mill
  -	name = "Pepper Mill"
  -	id = "pepper_mill"
  -	build_type = BIOGENERATOR
  -	materials = list(/datum/material/biomass= 50)
  -	build_path = /obj/item/reagent_containers/food/condiment/peppermill
  -	make_reagents = list()
  -	category = list("initial","Food")
  -
   /datum/design/enzyme
   	name = "10u Universal Enzyme"
   	id = "enzyme"
  
positive.code: 	build_path = /obj/item/reagent_containers/food/snacks/monkeycube
  	category = list("initial", "Food")
  
  /datum/design/ez_nut
  	name = "E-Z Nutrient"
  	id = "ez_nut"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 10)
  	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/ez
  	category = list("initial","Botany Chemicals")
  
  /datum/design/l4z_nut
  	name = "Left 4 Zed"
  	id = "l4z_nut"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 20)
  	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/l4z
  	category = list("initial","Botany Chemicals")
  
  /datum/design/rh_nut
  	name = "Robust Harvest"
  	id = "rh_nut"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 25)
  	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/rh
  	category = list("initial","Botany Chemicals")
  
  /datum/design/weed_killer
  	name = "Weed Killer"
  	id = "weed_killer"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 50)
  	build_path = /obj/item/reagent_containers/glass/bottle/killer/weedkiller
  	category = list("initial","Botany Chemicals")
  
  /datum/design/pest_spray
  	name = "Pest Killer"
  	id = "pest_spray"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 50)
  	build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller
  	category = list("initial","Botany Chemicals")
  
  /datum/design/botany_bottle
  	name = "Empty Bottle"
  	id = "botany_bottle"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 5)
  	build_path = /obj/item/reagent_containers/glass/bottle/nutrient/empty
  	category = list("initial", "Botany Chemicals")
  
  /datum/design/cloth
  	name = "Roll of Cloth"
  
negative.code: 	make_reagents = list(/datum/reagent/consumable/enzyme = 10)
  	category = list("initial","Food")
  
  /datum/design/flour
  	name = "10u Flour"
  	id = "flour_sack"
  	build_type = BIOGENERATOR
  	materials = list(/datum/material/biomass= 30)
  	make_reagents = list(/datum/reagent/consumable/flour = 10)
  	category = list("initial","Food")
  
  /datum/design/monkey_cube
  