anchor.diff:  /mob/living/simple_animal/hostile/statue/New(loc, var/mob/living/creator)
   	..()
   	// Give spells
  -	mob_spell_list += new /obj/effect/proc_holder/spell/aoe_turf/flicker_lights(src)
  +	mob_spell_list += new /obj/effect/proc_holder/spell/aoe_turf/veil(src)
   	mob_spell_list += new /obj/effect/proc_holder/spell/aoe_turf/blindness(src)
   	mob_spell_list += new /obj/effect/proc_holder/spell/targeted/night_vision(src)
   
  
positive.code: 	response_disarm = "pushes"
  
  	speed = -1
  	maxHealth = 50000
  	health = 50000
  	healable = 0
  
  	harm_intent_damage = 70
  
negative.code: 	// Set creator
  	if(creator)
  		src.creator = creator
  
  /mob/living/simple_animal/hostile/statue/Move(turf/NewLoc)
  	if(can_be_seen(NewLoc))
  