anchor.diff:  			if("input")
   				switch(href_list["preference"])
   					if("name")
  -						var/raw_name = input(user, "Choose your character's name:", "Character Preference")  as text|null
  +						var/raw_name = input(user, "Choose your character's name:", "Character Preference") as text|null
   						if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
   							var/new_name = reject_bad_name(raw_name)
   							if(new_name)
  
positive.code: 
  
  					if("ooccolor")
  						var/new_ooccolor = input(user, "Choose your OOC colour:", "Game Preference") as color|null
  						if(new_ooccolor)
  							ooccolor = new_ooccolor
  
  
negative.code: 							socks = new_socks
  
  					if("eyes")
  						var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference", rgb(r_eyes, g_eyes, b_eyes)) as color|null
  						if(new_eyes)
  							r_eyes = hex2num(copytext(new_eyes, 2, 4))
  							g_eyes = hex2num(copytext(new_eyes, 4, 6))
  