anchor.diff:  		else
   			owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY))
   
  +/obj/item/organ/heart/gland/quantum
  +	true_name = "quantic de-observation matrix"
  +	cooldown_low = 150
  +	cooldown_high = 150
  +	uses = -1
  +	icon_state = "emp"
  +	mind_control_uses = 2
  +	mind_control_duration = 1200
  +	var/mob/living/carbon/entangled_mob
  +
  +/obj/item/organ/heart/gland/quantum/activate()
  +	if(entangled_mob)
  +		return
  +	for(var/mob/M in oview(owner, 7))
  +		if(!iscarbon(M))
  +			continue
  +		entangled_mob = M
  +		addtimer(CALLBACK(src, .proc/quantum_swap), rand(600, 2400))
  +		return
  +
  +/obj/item/organ/heart/gland/quantum/proc/quantum_swap()
  +	if(QDELETED(entangled_mob))
  +		entangled_mob = null
  +		return
  +	var/turf/T = get_turf(owner)
  +	do_teleport(owner, get_turf(entangled_mob),null,TRUE,channel = TELEPORT_CHANNEL_QUANTUM)
  +	do_teleport(entangled_mob, T,null,TRUE,channel = TELEPORT_CHANNEL_QUANTUM)
  +	to_chat(owner, "<span class='warning'>You suddenly find yourself somewhere else!</span>")
  +	to_chat(entangled_mob, "<span class='warning'>You suddenly find yourself somewhere else!</span>")
  +	if(!active_mind_control) //Do not reset entangled mob while mind control is active
  +		entangled_mob = null
  +
  +/obj/item/organ/heart/gland/quantum/mind_control(command, mob/living/user)
  +	if(..())
  +		if(entangled_mob && ishuman(entangled_mob) && (entangled_mob.stat < DEAD))
  +			to_chat(entangled_mob, "<span class='userdanger'>You suddenly feel an irresistible compulsion to follow an order...</span>")
  +			to_chat(entangled_mob, "<span class='mind_control'>[command]</span>")
  +			var/obj/screen/alert/mind_control/mind_alert = entangled_mob.throw_alert("mind_control", /obj/screen/alert/mind_control)
  +			mind_alert.command = command
  +			message_admins("[key_name(owner)] mirrored an abductor mind control message to [key_name(entangled_mob)]: [command]")
  +			update_gland_hud()
  +
  +/obj/item/organ/heart/gland/quantum/clear_mind_control()
  +	if(active_mind_control)
  +		to_chat(entangled_mob, "<span class='userdanger'>You feel the compulsion fade, and you completely forget about your previous orders.</span>")
  +		entangled_mob.clear_alert("mind_control")
  +	..()
  +
   /obj/item/organ/heart/gland/spiderman
   	true_name = "araneae cloister accelerator"
   	cooldown_low = 450
  
positive.code: /obj/item/organ/heart/gland/chem/activate()
  	var/chem_to_add = pick(possible_reagents)
  	owner.reagents.add_reagent(chem_to_add, 2)
  	owner.adjustToxLoss(-2, TRUE, TRUE)
  	..()
  
  /obj/item/organ/heart/gland/plasma
  	true_name = "effluvium sanguine-synonym emitter"
  	cooldown_low = 1200
  	cooldown_high = 1800
  	uses = -1
  	mind_control_uses = 1
  	mind_control_duration = 800
  
negative.code: 	var/turf/T = owner.drop_location()
  	new /obj/item/reagent_containers/food/snacks/egg/gland(T)
  
  
  /obj/item/organ/heart/gland/blood
  	true_name = "pseudonuclear hemo-destabilizer"
  	cooldown_low = 1200
  	cooldown_high = 1800
  	uses = -1
  	icon_state = "egg"
  	lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
  	mind_control_uses = 3
  	mind_control_duration = 1500
  
  /obj/item/organ/heart/gland/blood/activate()
  	if(!ishuman(owner) || !owner.dna.species)
  		return
  	var/mob/living/carbon/human/H = owner
  	var/datum/species/species = H.dna.species
  	to_chat(H, "<span class='warning'>You feel your blood heat up for a moment.</span>")
  	species.exotic_blood = get_random_reagent_id()
  
  /obj/item/organ/heart/gland/electric
  	true_name = "electron accumulator/discharger"
  	cooldown_low = 800
  	cooldown_high = 1200
  	icon_state = "species"
  	uses = -1
  	mind_control_uses = 2
  	mind_control_duration = 900
  
  /obj/item/organ/heart/gland/electric/Insert(mob/living/carbon/M, special = 0)
  	..()
  	ADD_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland")
  
  /obj/item/organ/heart/gland/electric/Remove(mob/living/carbon/M, special = 0)
  	REMOVE_TRAIT(owner, TRAIT_SHOCKIMMUNE, "abductor_gland")
  	..()
  
  /obj/item/organ/heart/gland/electric/activate()
  