anchor.diff:  	roundstart = 1
   	specflags = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
   	mutant_bodyparts = list("tail_human", "ears", "snout", "mam_body_markings") //Most mammal species will use the 'tail_human' and 'ears'. For exotic species and birds, consider making and using a different type to avoid monstrocities.
  -	default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "tail_human" = "Wolf", "ears" = "Wolf", "wings" = "None")
  +	default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "tail_human" = "Wolf", "ears" = "Wolf", "wings" = "None", "mam_body_markings" = "None")
   	attack_verb = "claw"
   	attack_sound = 'sound/weapons/slash.ogg'
   	miss_sound = 'sound/weapons/slashmiss.ogg'
  
positive.code: 	use_skintones = 0
  	specflags = list(RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
  	sexes = 0
  
  /datum/species/angel
  	name = "Angel"
  
negative.code: 	use_skintones = 1
  	no_equip = list(slot_back)
  	blacklisted = 1
  	restricted = 2
  	limbs_id = "human"
  	skinned_type = /obj/item/stack/sheet/animalhide/human
  
  