anchor.diff:  	UNTIL(round_end_sound_sent && (world.time - start_wait) > (delay * 2))	//don't wait forever
   	sleep(delay - (world.time - start_wait))
   
  -	if(delay_end)
  +	if(delay_end && !skip_delay)
   		to_chat(world, "<span class='boldannounce'>Reboot was cancelled by an admin.</span>")
   		return
   	if(end_string)
  
positive.code: 		'sound/roundend/disappointed.ogg'\
  		)
  
  	world << sound(round_end_sound)
negative.code: 	if(!delay)
  		delay = config.round_end_countdown * 10
  
  	var/skip_delay = check_rights()
  	if(delay_end && !skip_delay)
  		to_chat(world, "<span class='boldannounce'>An admin has delayed the round end.</span>")
  		return
  
  