anchor.diff:  		updateUsrDialog()
   	else if(href_list["remove"])
   		if(copy)
  -			if(!istype(usr,/mob/living/silicon/ai)) //surprised this check didn't exist before, putting stuff in AI's hand is bad
  -				copy.loc = usr.loc
  -				usr.put_in_hands(copy)
  -			else
  -				copy.loc = src.loc
  -			usr << "<span class='notice'>You take [copy] out of [src].</span>"
  +			do_removal(copy)
   			copy = null
  -			updateUsrDialog()
   		else if(photocopy)
  -			if(!istype(usr,/mob/living/silicon/ai)) //same with this one, wtf
  -				photocopy.loc = usr.loc
  -				usr.put_in_hands(photocopy)
  -			else
  -				photocopy.loc = src.loc
  -			usr << "<span class='notice'>You take [photocopy] out of [src].</span>"
  +			do_removal(photocopy)
   			photocopy = null
  -			updateUsrDialog()
   		else if(doccopy)
  -			if(!istype(usr,/mob/living/silicon/ai)) // honk honk honk
  -				doccopy.loc = usr.loc
  -				usr.put_in_hands(doccopy)
  -			else
  -				doccopy.loc = src.loc
  -			usr << "<span class='notice'>You take [doccopy] out of [src].</span>"
  +			do_removal(doccopy)
   			doccopy = null
  -			updateUsrDialog()
   		else if(check_ass())
   			ass << "<span class='notice'>You feel a slight pressure on your ass.</span>"
   	else if(href_list["min"])
  
positive.code: 		else if(doccopy)
  			for(var/i = 0, i < copies, i++)
  				if(toner > 5 && !busy && doccopy)
  					new /obj/item/documents/photocopy(loc)
  					toner-= 6 // the sprite shows 6 papers, yes I checked
  					busy = 1
  					sleep(15)
  
negative.code: 	flick("photocopier1", src)
  	updateUsrDialog()
  
  /obj/machinery/photocopier/proc/do_removal(obj/item/O, mob/user)
  	if(!issilicon(user)) //surprised this check didn't exist before, putting stuff in AI's hand is bad
  		O.loc = user.loc
  		user.put_in_hands(O)
  	else
  		O.loc = src.loc
  	user << "<span class='notice'>You take [O] out of [src].</span>"
  	updateUsrDialog()
  
  /obj/machinery/photocopier/attackby(obj/item/O, mob/user, params)
  	if(istype(O, /obj/item/weapon/paper))
  		if(copier_empty())
  