anchor.diff:  		var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
   		new randomFigure(src)
   
  -#define NODESIGN "None"
  -#define NANOTRASEN "NanotrasenStandard"
  -#define SYNDI "SyndiSnacks"
  -#define HEART "Heart"
  -#define SMILEY "SmileyFace"
  -
   /obj/item/storage/box/papersack
   	name = "paper sack"
   	desc = "A sack neatly crafted out of paper."
  
positive.code: 	illustration = null
  	resistance_flags = FLAMMABLE
  	foldable = null
  	var/design = NODESIGN
  
  /obj/item/storage/box/papersack/update_icon_state()
  	if(contents.len == 0)
  
negative.code: 
  /obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
  	if(istype(W, /obj/item/pen))
  		if(!check_menu(user))
  			return FALSE
  		var/choice = show_radial_menu(user, src , papersack_icons, custom_check = CALLBACK(src, .proc/check_menu, user), radius = 42, require_near = TRUE)
  		if(!check_menu(user))
  			return FALSE
  		if(design == choice)
  			return FALSE
  		switch(choice)
  			if("None")
  				desc = "A sack neatly crafted out of paper."
  			if("NanotrasenStandard")
  				desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
  			if("SyndiSnacks")
  				desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
  			if("Heart")
  				desc = "A paper sack with a heart etched onto the side."
  			if("SmileyFace")
  				desc = "A paper sack with a crude smile etched onto the side."
  			else
  				return FALSE
  		to_chat(user, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
  		design = choice
  		icon_state = "paperbag_[choice]"
  		item_state = "paperbag_[choice]"
  		return FALSE
  	else if(W.get_sharpness())
  		if(!contents.len)
  			if(item_state == "paperbag_None")
  				user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", MSG_VISUAL)
  				new /obj/item/clothing/head/papersack(user.loc)
  				qdel(src)
  				return FALSE
  			else if(item_state == "paperbag_SmileyFace")
  				user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", MSG_VISUAL)
  				new /obj/item/clothing/head/papersack/smiley(user.loc)
  				qdel(src)
  				return FALSE
  	return ..()
  
  /**
    * check_menu: Checks if we are allowed to interact with a radial menu
    *
    * Arguments:
    * * user The mob interacting with a menu
    */
  /obj/item/storage/box/papersack/proc/check_menu(mob/user)
  	if(!istype(user))
  		return FALSE
  	if(user.incapacitated() || !user.Adjacent(src))
  		return FALSE
  	if(contents.len)
  		to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
  		return FALSE
  	return TRUE
  
  /obj/item/storage/box/papersack/meat
  	desc = "It's slightly moist and smells like a slaughterhouse."
  