anchor.diff:  								UI_style = "Midnight"
   
   					if("UIcolor")
  -						var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!") as color|null
  +						var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!", UI_style_color) as color|null
   						if(!UI_style_color_new) return
   						UI_style_color = UI_style_color_new
   
  
positive.code: 			if("input")
  				switch(href_list["preference"])
  					if("name")
  						var/raw_name = input(user, "Choose your character's name:", "Character Preference")  as text|null
  						if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
  							var/new_name = reject_bad_name(raw_name)
  							if(new_name)
  
negative.code: 							var/input = "Choose your character's hair colour:"
  							if(species == "Machine")
  								input = "Choose your character's frame colour:"
  							var/new_hair = input(user, input, "Character Preference", rgb(r_hair, g_hair, b_hair)) as color|null
  							if(new_hair)
  								r_hair = hex2num(copytext(new_hair, 2, 4))
  								g_hair = hex2num(copytext(new_hair, 4, 6))
  