anchor.diff:  					new_mob.universal_speak = 1
   				if("human")
   					new_mob = new /mob/living/carbon/human/human(M.loc)
  +					// Include standard, whitelisted, and monkey species...
  +					var/list/new_species = list("Human","Tajaran","Skrell","Unathi","Diona","Vulpkanin")
  +					new_species |= whitelisted_species
  +					for(var/SN in all_species)
  +						var/datum/species/S = all_species[SN]
  +						if(S.greater_form) // Monkeys
  +							new_species |= SN
  +					new_species -= "Vox Armalis" // ... but not Armalis. They're not really designed to be playable
  +					new_species |= "Golem" // Also, golems, sure, why not
  +					var/picked_species = pick(new_species)
   					var/mob/living/carbon/human/H = new_mob
  -					H.set_species(pick(all_species))
  +					H.set_species(picked_species)
  +					randomize = picked_species
   					var/datum/preferences/A = new()	//Randomize appearance for the human
   					A.copy_to(new_mob)
   
   				else
   					return
   
  -			for (var/obj/effect/proc_holder/spell/wizard/S in M.spell_list)
  -				new_mob.AddSpell(new S.type)
  -
  +			M.attack_log += text("\[[time_stamp()]\] <font color='orange'>[M.real_name] ([M.ckey]) became [new_mob.real_name].</font>")
   			new_mob.attack_log = M.attack_log
  -			M.attack_log += text("\[[time_stamp()]\] <font color='orange'>[M.real_name] ([M.ckey]) became [new_mob.real_name].</font>")
   
   			new_mob.a_intent = "harm"
   			if(M.mind)
  
positive.code: 					new_mob.job = "Cyborg"
  					var/mob/living/silicon/robot/Robot = new_mob
  					Robot.mmi = new /obj/item/device/mmi(new_mob)
  					Robot.mmi.transfer_identity(M)	//Does not transfer key/client.
  				if("slime")
  					new_mob = new /mob/living/carbon/slime(M.loc)
  /*					if(prob(50))
  
negative.code: 				var/mob/living/silicon/robot/Robot = M
  				if(Robot.mmi)	del(Robot.mmi)
  			else
  				if(ishuman(M))
  					var/mob/living/carbon/human/H = M
  					// Make sure there are no organs or limbs to drop
  					for(var/t in H.organs)
  						del(t)
  					for(var/i in H.internal_organs)
  						del(i)
  				for(var/obj/item/W in M)
  					M.unEquip(W)
  
  			var/mob/living/new_mob
  
  