anchor.diff:  		/obj/effect/decal/cleanable/ash,
   		/obj/effect/decal/cleanable/greenglow,
   		/obj/effect/decal/cleanable/dirt,
  -		/obj/effect/decal/cleanable/deadcockroach
  +		/obj/effect/decal/cleanable/deadcockroach,
  +		/obj/effect/decal/remains
   		)
   
   	if(blood)
  
positive.code: 				target = null
  			mode = BOT_IDLE
  			icon_state = "cleanbot[on]"
  	else if(istype(A, /obj/item))
  		visible_message("<span class='danger'>[src] sprays hydrofluoric acid at [A]!</span>")
  		playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6)
  		A.acid_act(75, 10)
  	else if(istype(A, /mob/living/simple_animal/cockroach) || istype(A, /mob/living/simple_animal/mouse))
  		var/mob/living/simple_animal/M = target
  
negative.code: 
  	if(!target) //Search for decals then.
  		target = scan(/obj/effect/decal/cleanable)
  	
  	if(!target) //Checks for remains
  		target = scan(/obj/effect/decal/remains)
  
  	if(!target && trash) //Then for trash.
  		target = scan(/obj/item/trash)
  