anchor.diff:  	var/const/changeling_amount = 4 //hard limit on changelings if scaling is turned off
   
   /datum/game_mode/changeling/announce()
  -	world << "<B>The current game mode is - Changeling!</B>"
  -	world << "<B>There are alien changelings on the station. Do not let the changelings succeed!</B>"
  +	world << "<b>The current game mode is - Changeling!</b>"
  +	world << "<b>There are alien changelings on the station. Do not let the changelings succeed!</b>"
   
   /datum/game_mode/changeling/pre_setup()
   
  
positive.code: 
  /datum/game_mode/proc/greet_changeling(var/datum/mind/changeling, var/you_are=1)
  	if (you_are)
  		changeling.current << "<B>\red You are a changeling!</B>"
  	changeling.current << "<b>\red Use say \":g message\" to communicate with your fellow changelings.</b>"
  	changeling.current << "<B>You must complete the following tasks:</B>"
  
  	if (changeling.current.mind)
  		if (changeling.current.mind.assigned_role == "Clown")
  
negative.code: 
  /datum/game_mode/proc/auto_declare_completion_changeling()
  	if(changelings.len)
  		var/text = "<br><font size=3><b>The changelings were:</b></font>"
  		for(var/datum/mind/changeling in changelings)
  			var/changelingwin = 1
  
  