anchor.diff:  	icon_state = "combat_hypo"
   	theme = "bio"
   	mob_name = "Scarab Swarm"
  -	use_message = "The egs begin to twitch..."
  +	use_message = "The eggs begin to twitch..."
   	used_message = "The cluster already hatched."
  -	failure_message = "<B>...but soon settles again. Guess they weren't ready to hatch after all.</B>"+	failure_message = "<B>...but soon settles again. Guess they weren't ready to hatch after all.</B>"
  +
  +/obj/item/weapon/guardiancreator/biological/choose
  +	random = FALSE
positive.code: 	var/use_message = "You shuffle the deck..."
  	var/used_message = "All the cards seem to be blank now."
  	var/failure_message = "..And draw a card! It's...blank? Maybe you should try again later."
  
  /obj/item/weapon/guardiancreator/attack_self(mob/living/user)
  	if(used == TRUE)
  
negative.code: 	damage_transfer = 1.2
  	melee_damage_lower = 0
  	melee_damage_upper = 0
  	alpha = 60
  	friendly = "quietly assesses"
  	playstyle_string = "As a scout type, you are incapable of attacking, but have infinite range, can pass through walls, and crawl through vents."
  	magic_fluff_string = "..And draw the AI, all seeing and all knowing."
  	tech_fluff_string = "Boot sequence complete. Surveillance modules loaded. Nanoswarm online."
  	bio_fluff_string = "Your scarab swarm finishes mutating and stirs to life, helpless, but near invsible, and capable of near unlimited travel."
  
  //Healer
  
  