anchor.diff:  	//SAY MY NAME
   	else if(findtext(command, "say my name"))
   		for(var/mob/living/L in listeners)
  -			L.say("[owner.name]")
  +			L.say("[owner.name]!") //"Unknown!"
   		next_command = world.time + cooldown_meme
   
   	//KNOCK KNOCK
  
positive.code: 			L.SetSleeping(0)
  		next_command = world.time + cooldown_damage
  
  	//BRUTE DAMAGE
  	else if(findtext(command, "die") || findtext(command, "suffer"))
  		for(var/mob/living/L in listeners)
  
negative.code: 			L.IgniteMob()
  		next_command = world.time + cooldown_damage
  
  	//REPULSE
  	else if(findtext(command, "shoo") || findtext(command, "go away") || findtext(command, "leave me alone") || findtext(command, "begone") || findtext(command, "flee") || findtext(command, "fus ro dah"))
  		for(var/mob/living/L in listeners)
  