anchor.diff:  
   			if(worn)
   				suffix = "[suffix] [WORN_TEXT]"
  -				maptext = "[EQUIP]<br><span style=\"font-size:1; color:#c00;\"><b>[stack]</b></span>"
  +				maptext = "[EQUIP][lvl]"
   			else
  -				maptext = "<span style=\"font-size:1; color:#c00;\"><b>[stack]</b></span>"
  +				maptext = "[lvl]<span style=\"font-size:1px; color:#c00;text-align:left;vertical-align:bottom;\"><b>[stack]</b></span>"
   
   			if(txt)
   				suffix = "[suffix] [txt]"
  
positive.code: 
  	UpdateDisplay()
  		var/const/WORN_TEXT = "<span style=\"color:blue;\">(Worn)</span>"
  		var/const/EQUIP = "<span style=\"text-align:left;font-size:1;\"><b>E</b></span>"
  
  		var/worn = findtext(suffix, "worn")
  		var/txt  = initial(suffix)
  
  		var/lvl = "<br><br>"
  		if(quality > 0 && scale > 0)
  			lvl = "<span style=\"text-align:right;font-size:1;\"><b>+[quality]</b></span>"
  
  
  		if(stack > 1)
  
negative.code: 			else
  				maptext = lvl
  				suffix = txt
  
  		maptext = "<div style=\"white-space:pre-line\">[maptext]</div>"
  
  	proc
  		calcBonus(mob/Player/owner, reset=1)
  