anchor.diff:  	dat += "Status: <A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A><BR>"
   	dat += "Maintenance panel panel is [open ? "opened" : "closed"]<BR>"
   	dat += "<br>Behaviour controls are [locked ? "locked" : "unlocked"]<hr>"
  -	if(!locked || issilicon(user) || isAdminGhostAI(user))
  +	if(!locked || issilicon(user) || IsAdminGhost(user))
   		dat += "<TT>Healing Threshold: "
   		dat += "<a href='?src=[REF(src)];adj_threshold=-10'>--</a> "
   		dat += "<a href='?src=[REF(src)];adj_threshold=-5'>-</a> "
  
positive.code: 		if(tech_boosters)
  			heal_amount = (round(tech_boosters/2,0.1)*initial(heal_amount))+initial(heal_amount) //every 2 tend wounds tech gives you an extra 100% healing, adjusting for unique branches (combo is bonus)
  			if(oldheal_amount < heal_amount)
  				speak("Surgical Knowledge Found! Efficiency is increased by [round(heal_amount/oldheal_amount*100)]%!")
  	update_controls()
  	return
  
  
negative.code: 		else
  			messagevoice = list("Thank you!" = 'sound/voice/medbot/thank_you.ogg', "You are a good person." = 'sound/voice/medbot/youre_good.ogg')
  	else
  		visible_message("<span class='notice'>[src] manages to wriggle enough to right itself.</span>")
  		messagevoice = list("Fuck you." = 'sound/voice/medbot/fuck_you.ogg', "Your behavior has been reported, have a nice day." = 'sound/voice/medbot/reported.ogg')
  	tipper_name = null
  	if(world.time > last_tipping_action_voice + 15 SECONDS)
  		last_tipping_action_voice = world.time
  