anchor.diff:  		) = 1,
   ))
   
  +
  +
  +GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
  +	list(//tools
  +		/obj/item/weldingtool/hugetank = 1,
  +		/obj/item/kitchen/knife = 1,
  +		/obj/item/restraints/handcuffs = 1,
  +		/obj/item/shield/riot/buckler = 1,
  +		/obj/item/melee/baton/cattleprod/teleprod = 1,
  +		/obj/item/throwing_star = 1,
  +		/obj/item/pen/survival = 1,
  +		/obj/item/flashlight/flashdark = 1,
  +		/obj/item/assembly/flash/memorizer = 1,
  +		) = 1,
  +
  +	list(//equipment
  +		/obj/item/clothing/glasses/hud/security = 1,
  +		/obj/item/clothing/glasses/sunglasses = 1,
  +		/obj/item/storage/belt/security = 1,
  +		/obj/item/storage/belt/military/assault = 1,
  +		/obj/item/clothing/gloves/color/yellow = 1,
  +		/obj/item/clothing/gloves/color/black = 1,
  +		/obj/item/clothing/gloves/tackler/combat = 1,
  +		/obj/item/clothing/head/helmet/justice = 1,
  +		) = 1,
  +
  +	list(//paint
  +		/obj/item/paint/red = 1,
  +		/obj/item/paint/green = 1,
  +		/obj/item/paint/blue = 1,
  +		/obj/item/paint/yellow = 1,
  +		/obj/item/paint/violet = 1,
  +		/obj/item/paint/black = 1,
  +		/obj/item/paint/white = 1,
  +		/obj/item/paint/anycolor = 1,
  +		/obj/item/paint/paint_remover = 1,
  +		) = 1,
  +
  +	list(//medical and chemicals
  +		list(//medkits
  +			/obj/item/storage/box/hug/medical = 1,
  +			/obj/item/storage/firstaid/regular = 1,
  +			/obj/item/storage/firstaid/emergency = 1,
  +			) = 1,
  +		list(//medical chems
  +			/obj/item/reagent_containers/hypospray/medipen/salacid = 1,
  +			/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 1,
  +			/obj/item/reagent_containers/syringe/contraband/methamphetamine = 1,
  +			) = 1,
  +		) = 1,
  +
  +	list(//misc
  +		/obj/item/disk/nuclear/fake = 1,
  +		/obj/item/book/granter/crafting_recipe/pipegun_prime = 1,
  +		) = 1,
  +
  +))
  +
  +
  +
   GLOBAL_LIST_INIT(oddity_loot, list(//oddity: strange or crazy items
   		/obj/effect/rune/teleport = 1,
  -		/obj/item/clothing/gloves/color/yellow = 1,
  +		/obj/item/spear/grey_tide = 1,
  +		/obj/item/shadowcloak = 1,
   		/obj/item/clothing/head/helmet/abductor = 1,
  -		/obj/item/clothing/head/helmet/justice =1,
  -		/obj/item/clothing/suit/space/hardsuit/carp = 1,
  -		/obj/item/book/granter/crafting_recipe/pipegun_prime =1,
   		/obj/item/dice/d20/fate/stealth/one_use = 1,	//Looks like a d20, keep the d20 in the uncommon pool.
   		/obj/item/dice/d20/fate/stealth/cursed = 1, 	//Only rolls 1
   		/obj/item/clothing/shoes/jackboots/fast = 1,
  
positive.code: 		list(//medical chems
  			/obj/item/reagent_containers/glass/bottle/multiver = 1,
  			/obj/item/reagent_containers/syringe/convermol = 1,
  			) = 1,
  		list(//drinks
  			/obj/item/reagent_containers/food/drinks/bottle/vodka = 1,
  			/obj/item/reagent_containers/food/drinks/soda_cans/grey_bull = 1,
  			) = 1,
  		list(//sprayers
  			/obj/item/reagent_containers/spray = 1,
  
negative.code: 		/obj/item/clothing/glasses/hud/diagnostic = 1,
  		/obj/item/storage/belt/utility = 1,
  		/obj/item/storage/belt/medical = 1,
  		/obj/item/clothing/suit/armor/vest/old  = 1,
  		/obj/item/clothing/head/helmet/old = 1,
  		/obj/item/clothing/mask/muzzle = 1,
  		/obj/item/clothing/ears/earmuffs = 1,
  		/obj/item/clothing/gloves/tackler/offbrand = 1,
  		) = 8,
  
  	list(//strange objects
  