anchor.diff:  	tier = SCRIPTURE_APPLICATION
   
   /datum/clockwork_scripture/targeted/justiciars_gavel/scripture_effects()
  +	if(!target)
  +		return 0 //wait where'd they go
   	if(iscarbon(target))
   		if(iscultist(target))
   			target.visible_message("<span class='warning'>Blood sprays from a sudden wound on [target]'s head!</span>", \
  
positive.code: 		target_name = reject_bad_name(input(invoker, "Enter the actual name of a target (case-sensitive).", name), 1)
  		if(!target_name)
  			return 0
  		target = find_target()
  		if(target)
  			if(!target.mind)
  				invoker << "<span class='warning'>[target] has no mind!</span>"
  				target = null
  
negative.code: 				target = null
  	return 1
  
  /datum/clockwork_scripture/targeted/proc/find_targets()
  	var/list/validtargets = list()
  	for(var/mob/living/L in living_mob_list)
  		if(L.real_name == target_name)
  			if(is_servant_of_ratvar(L) && !affects_servants)
  				continue
  			validtargets |= L
  	. = validtargets
  
  /////////////
  // DRIVERS //
  