anchor.diff:  	var/heal_brute = 0
   	var/heal_burn = 0
   	var/stop_bleeding = 0
  -	var/self_delay = 50
  +
   
   /obj/item/stack/medical/attack(mob/living/M, mob/user)
   
  
positive.code: 	icon_state = "ointment"
  	heal_burn = 40
  	origin_tech = "biotech=2"
  	self_delay = 20
  
negative.code: 	icon_state = "brutepack"
  	heal_brute = 40
  	origin_tech = "biotech=2"
  
  /obj/item/stack/medical/gauze
  	name = "medical gauze"
  