anchor.diff:  			message_admins("[key_name(user)] summoned a floor cluwne using the [src]")
   			to_chat(H, "<span class='warning'>The mask suddenly slips off your face and... slides under the floor?</span>")
   			to_chat(H, "<i>...dneirf uoy ot gnoleb ton seod tahT</i>")
  -			qdel(src)
  -		else if(can_cluwne)
  -			can_cluwne = FALSE
  -			addtimer(CALLBACK(src, .proc/re_cluwne), CLUWNEDOWN)
  -
  -/obj/item/clothing/mask/yogs/cluwne/happy_cluwne/proc/re_cluwne()
  -	if(!can_cluwne)
  -		can_cluwne = TRUE
  -
  -#undef CLUWNEDOWN+			qdel(src)
positive.code: 	desc = "The mask of a poor cluwne that has been scrubbed of its curse by the Nanotrasen supernatural machinations division. Guaranteed to be %99 curse free and %99.9 not haunted. "
  	flags_1 = MASKINTERNALS
  	alternate_screams = list('yogstation/sound/voice/cluwnelaugh1.ogg','yogstation/sound/voice/cluwnelaugh2.ogg','yogstation/sound/voice/cluwnelaugh3.ogg')
  	var/can_cluwne = TRUE
  	item_flags = ABSTRACT
  
  /obj/item/clothing/mask/yogs/cluwne/happy_cluwne/attack_self(mob/user)
  	voicechange = !voicechange
  
negative.code: 		return
  	var/mob/living/carbon/human/H = user
  	if(slot == SLOT_WEAR_MASK)
  		if(is_cursed && can_cluwne) //logic predetermined
  			log_admin("[key_name(H)] was made into a cluwne by [src]")
  			message_admins("[key_name(H)] got cluwned by [src]")
  			to_chat(H, "<span class='userdanger'>The masks straps suddenly tighten to your face and your thoughts are erased by a horrible green light!</span>")
  			H.dropItemToGround(src)
  			H.cluwneify()
  			qdel(src)
  		else if(is_very_cursed && can_cluwne)
  			var/turf/T = get_turf(src)
  			var/mob/living/simple_animal/hostile/floor_cluwne/S = new(T)
  			S.Acquire_Victim(user)
  