anchor.diff:  
   ///unique variant///
   
  -/obj/item/projectile/bullet/cflechetteshredder
  +/obj/item/projectile/bullet/cflechetteshredder	//you only get this with a 30TC bundle,5 magazines, as such this should be the superior ammotype
   	name = "flechette (shredder)"
  -	damage = 5
  -	dismemberment = 40
  +	damage = 10
  +	dismemberment = 50
  +	wound_bonus = 50
  +	armour_penetration = 100
  +	sharpness = SHARP_EDGED
  +	wound_falloff_tile = 0
   
   /obj/item/ammo_casing/caseless/flechetteshredder
   	name = "flechette (shredder)"
   	desc = "A serrated flechette made of a special alloy that forms a monofilament edge."
  -	projectile_type = /obj/item/projectile/bullet/cflechettes
  +	projectile_type = /obj/item/projectile/bullet/cflechetteshredder
   
   /obj/item/ammo_box/magazine/flechette/shredder
   	name = "flechette magazine (shredder)"
  
positive.code: 
  ///projectiles///
  
  /obj/item/projectile/bullet/cflechetteap	//shreds armor
  	name = "flechette (armor piercing)"
  	damage = 8
  	armour_penetration = 80
  
  /obj/item/projectile/bullet/cflechettes		//shreds flesh and forces bleeding
  	name = "flechette (serrated)"
  	damage = 15
  	dismemberment = 10
  	armour_penetration = -80
  
  /obj/item/projectile/bullet/cflechettes/on_hit(atom/target, blocked = FALSE)
  	if((blocked != 100) && iscarbon(target))
  
negative.code: 
  /obj/item/gun/ballistic/automatic/flechette/shredder
  	name = "\improper CX Shredder"
  	desc = "A flechette launching machine pistol made of ultra-light CFRP optimized for firing serrated monofilament flechettes."
  	w_class = WEIGHT_CLASS_SMALL
  	spread = 15
  	recoil = 0.1
  