anchor.diff:  	if(!message || message == "")
   		return
   
  -
  -	if(stat == DEAD)
  -		say_dead(message)
  -		return
  -
  -	if(check_emote(message))
  -		return
  -
  -	if(!can_speak_basic(message)) //Stat is seperate so I can handle whispers properly.
  -		return
  -
   	var/message_mode = get_message_mode(message)
  -
  -	if(stat && !(message_mode in crit_allowed_modes))
  -		return
  +	var/original_message = message
   
   	if(message_mode == MODE_HEADSET || message_mode == MODE_ROBOT)
   		message = copytext(message, 2)
  
positive.code: 	  ":G" = "changeling",	"#G" = "changeling",	".G" = "changeling",
  	  ":Y" = "Centcom",		"#Y" = "Centcom",		".Y" = "Centcom",
  	  ":X" = "cords",		"#X" = "cords",			".X" = "cords",
  
  	  //kinda localization -- rastaf0
  	  //same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding.
  
negative.code: 		message = copytext(message, 3)
  	if(findtext(message, " ", 1, 2))
  		message = copytext(message, 2)
  	
  	if(message_mode == "admin")
  		if(client)
  			client.cmd_admin_say(message)
  		return
  	
  	if(message_mode == "deadmin")
  		if(client)
  			client.dsay(message)
  		return
  
  	if(stat == DEAD)
  		say_dead(original_message)
  		return
  
  	if(check_emote(original_message))
  		return
  
  	if(!can_speak_basic(original_message)) //Stat is seperate so I can handle whispers properly.
  		return
  
  	if(stat && !(message_mode in crit_allowed_modes))
  		return
  
  	if(handle_inherent_channels(message, message_mode)) //Hiveminds, binary chat & holopad.
  		return
  