anchor.diff:  		return
   
   	check_spooky()//clean out/refresh the list
  -	if(spooky_scaries.len >= 3 && !unlimited)
  -		user << "<span class='warning'>This artifact can only affect three undead at a time!</span>"
  +	if(spooky_scaries.len >= max_spookies && !unlimited)
  +		user << "<span class='warning'>This artifact can only affect [max_spookies] at a time!</span>"
   		return
   
   	M.set_species(/datum/species/skeleton, icon_update=0)
  
positive.code: 
  	equip_roman_skeleton(M)
  
  	desc = "A shard capable of resurrecting humans as skeleton thralls[unlimited ? "." : ", [spooky_scaries.len]/3 active thralls."]"
  
  /obj/item/device/necromantic_stone/proc/check_spooky()
  	if(unlimited) //no point, the list isn't used.
  
negative.code: //Lesser Necromantic Stone - basically a nerfed necro stone that can handle only one soul and cannot be used to farm claymores, intended for necropolis chests.
  /obj/item/device/necromantic_stone/lesser
  	name = "lesser necromantic stone"
  	max_spookies = 1
  
  
  /obj/item/device/necromantic_stone/proc/equip_roman_skeleton_lesser(mob/living/carbon/human/H)
  	for(var/obj/item/I in H)
  