anchor.diff:  	if((reagent_glass) && (use_beaker) && ((C.getBruteLoss() >= heal_threshold) || (C.getToxLoss() >= heal_threshold) || (C.getToxLoss() >= heal_threshold) || (C.getOxyLoss() >= (heal_threshold + 15))))
   		for(var/datum/reagent/R in reagent_glass.reagents.reagent_list)
   			if(!C.reagents.has_reagent(R.id))
  -				return 1
  +				return TRUE
   
   	//They're injured enough for it!
   	if((!C.reagents.has_reagent(treatment_brute_avoid)) && (C.getBruteLoss() >= heal_threshold) && (!C.reagents.has_reagent(treatment_brute)))
  -		return 1 //If they're already medicated don't bother!
  +		return TRUE //If they're already medicated don't bother!
   
   	if((!C.reagents.has_reagent(treatment_oxy_avoid)) && (C.getOxyLoss() >= (15 + heal_threshold)) && (!C.reagents.has_reagent(treatment_oxy)))
  -		return 1
  +		return TRUE
   
   	if((!C.reagents.has_reagent(treatment_fire_avoid)) && (C.getFireLoss() >= heal_threshold) && (!C.reagents.has_reagent(treatment_fire)))
  -		return 1
  +		return TRUE
   
   	if((!C.reagents.has_reagent(treatment_tox_avoid)) && (C.getToxLoss() >= heal_threshold) && (!C.reagents.has_reagent(treatment_tox)))
  -		return 1
  +		return TRUE
   
   	if(treat_virus && !C.reagents.has_reagent(treatment_virus_avoid) && !C.reagents.has_reagent(treatment_virus))
   		for(var/thing in C.viruses)
  
positive.code: 			if(!(D.visibility_flags & HIDDEN_SCANNER || D.visibility_flags & HIDDEN_PANDEMIC) \
  			&& D.severity != VIRUS_SEVERITY_POSITIVE \
  			&& (D.stage > 1 || (D.spread_flags & VIRUS_SPREAD_AIRBORNE))) // medibot can't detect a virus in its initial stage unless it spreads airborne.
  				return 1 //STOP DISEASE FOREVER
  
  	return 0
  
  /mob/living/simple_animal/bot/medbot/UnarmedAttack(atom/A)
  	if(iscarbon(A))
  
negative.code: /mob/living/simple_animal/bot/medbot/proc/check_overdose(mob/living/carbon/patient,reagent_id,injection_amount)
  	var/datum/reagent/R  = GLOB.chemical_reagents_list[reagent_id]
  	if(!R.overdose_threshold) //Some chems do not have an OD threshold
  		return FALSE
  	var/current_volume = patient.reagents.get_reagent_amount(reagent_id)
  	if(current_volume + injection_amount > R.overdose_threshold)
  		return TRUE
  	return FALSE
  
  /mob/living/simple_animal/bot/medbot/explode()
  	on = FALSE
  