anchor.diff:  	else if (href_list["occupyapc"])
   		malfoccupy(usr)
   
  -
   	else if (href_list["deoccupyapc"])
   		malfvacate()
   
  
positive.code: 	return
  
  
  
  /obj/machinery/power/apc/interact(mob/user)
  	if(!user)
  		return
  
negative.code: 	src.occupant.verbs += /datum/game_mode/malfunction/proc/takeover
  	src.occupant.cancel_camera()
  
  	for(var/obj/item/weapon/pinpointer/point in world)
  		point.the_disk = src //the pinpointer will detect the shunted AI
  
  
  /obj/machinery/power/apc/proc/malfvacate(var/forced)
  	if(!src.occupant)
  		return
  