anchor.diff:  
   /obj/item/slimecross/regenerative/oil
   	colour = "oil"
  -	effect_desc = "Fully heals the target and flashes everyone in sight."
  +	effect_desc = "Partially heals the target and flashes everyone in sight."
   
   /obj/item/slimecross/regenerative/oil/core_effect(mob/living/target, mob/user)
   	playsound(src, 'sound/weapons/flash.ogg', 100, 1)
  
positive.code: 
  /obj/item/slimecross/regenerative/pink
  	colour = "pink"
  	effect_desc = "Fully heals the target and injects them with some krokodil."
  
  /obj/item/slimecross/regenerative/pink/core_effect(mob/living/target, mob/user)
  	to_chat(target, "<span class='notice'>You feel more calm.</span>")
  
negative.code: 
  /obj/item/slimecross/regenerative/yellow
  	colour = "yellow"
  	effect_desc = "Partially heals the target and fully recharges a single item on the target."
  
  /obj/item/slimecross/regenerative/yellow/core_effect(mob/living/target, mob/user)
  	var/list/batteries = list()
  