anchor.diff:  
   
   				SpawnPet(killer, 0.03, null, /obj/items/wearable/pets/acromantula)
  -				SpawnPortal("teleportPointSnowman Dungeon", chance=0.6)
  +				SpawnPortal("teleportPointSnowman Dungeon", chance=2)
   
   			MapInit()
   				set waitfor = 0
  
positive.code: 						new /mob/Enemies/Floating_Eye/Eye_of_The_Fallen (locate(rand(4,97),rand(4,97),rand(4,5)))
  
  					SpawnPet(killer, 0.02, null, /obj/items/wearable/pets/floating_eye)
  					SpawnPortal("teleportPointSnowman Dungeon", chance=0.6)
  
  			Blocked()
  				density = 0
  
negative.code: 				..()
  
  				SpawnPet(killer, 0.1, null, /obj/items/wearable/pets/snake)
  				SpawnPortal("teleportPointSnowman Dungeon", chance=0.5)
  
  		Wolf
  			icon_state  = "wolf"
  