anchor.diff:  	icon_state = "tailwhip"
   	origin_tech = "combat=1"
   	needs_permit = 0
  +
  +
  +#undef NULLROD
  +#undef GODHAND
  +#undef REDSTAFF
  +#undef BLUESTAFF
  +#undef CLAYMORE
  +#undef DARKBLADE
  +#undef SORD
  +#undef SCYTHE
  +#undef CHAINSAW
positive.code: 				block_chance = 20
  				hitsound = 'sound/weapons/bladeslice.ogg'
  				attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
  			if("sord")
  				name = "\improper SORD"
  				desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
  				icon_state = "sord"
  
negative.code: 				force = 5
  				slot_flags = SLOT_BACK
  				block_chance = 50
  			if(BLUESTAFF)
  				icon_state = "godstaff-blue"
  				item_state = "godstaff-blue"
  				name = "holy staff"
  				desc = "It has a mysterious, protective aura."
  				w_class = 5
  				force = 5
  				slot_flags = SLOT_BACK
  				block_chance = 50
  			if(CLAYMORE)
  				icon_state = "claymore"
  				item_state = "claymore"
  				name = "holy claymore"
  