anchor.diff:  /obj/item/weldingtool/largetank/flamethrower_screwdriver()
   	return
   
  -
   /obj/item/weldingtool/mini
   	name = "emergency welding tool"
   	desc = "A miniature welder used during emergencies."
  
positive.code: 	armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
  	resistance_flags = FIRE_PROOF
  
  	custom_materials = list(/datum/material/iron=70, /datum/material/glass=30)
  	var/welding = 0 	//Whether or not the welding tool is off(0), on(1) or currently welding(2)
  	var/status = TRUE 		//Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower)
  
negative.code: 	item_state = "exwelder"
  	max_fuel = 40
  	custom_materials = list(/datum/material/iron=70, /datum/material/glass=120)
  	change_icons = 0
  	self_fueling = TRUE
  	can_off_process = 1
  	light_intensity = 1
  	toolspeed = 0.5
  
  /obj/item/weldingtool/experimental/brass
  	name = "brass welding tool"
  	desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch."
  	resistance_flags = FIRE_PROOF | ACID_PROOF
  	next_fueling = 5 //makes welding fuel faster then experimental ones
  	icon_state = "clockwelder"
  	item_state = "brasswelder"
  
  /obj/item/weldingtool/abductor
  	name = "alien welding tool"
  	desc = "An alien welding tool. Whatever fuel it uses, it never runs out."
  	icon = 'icons/obj/abductor.dmi'
  	icon_state = "welder"
  	self_fueling = TRUE
  	next_fueling = 0
  	toolspeed = 0.1
  	light_intensity = 0
  	change_icons = 0
  
  /obj/item/weldingtool/advanced
  	name = "advanced welding tool"
  	desc = "A modern welding tool combined with an alien welding tool, it never runs out of fuel and works almost as fast."
  	icon = 'icons/obj/advancedtools.dmi'
  	icon_state = "welder"
  	self_fueling = TRUE
  	next_fueling = 0
  	toolspeed = 0.2
  	light_intensity = 0
  	change_icons = 0
  
  #undef WELDER_FUEL_BURN_INTERVAL
  