anchor.diff:  	circuit = "/obj/item/weapon/circuitboard/ordercomp"
   	var/temp = null
   	var/reqtime = 0 //Cooldown for requisitions - Quarxink
  +	var/last_viewed_group = "categories"
   
   /*
   /obj/effect/marker/supplymarker
  
positive.code: 		supply_shuttle.requestlist += O
  
  		temp = "Thanks for your request. The cargo team will process it as soon as possible.<BR>"
  		temp += "<BR><A href='?src=\ref[src];mainmenu=1'>OK</A>"
  
  	else if (href_list["vieworders"])
  		temp = "Current approved orders: <BR><BR>"
  
negative.code: 		if(href_list["order"] == "categories")
  			//all_supply_groups
  			//Request what?
  			last_viewed_group = "categories"
  			temp = "<b>Supply points: [supply_shuttle.points]</b><BR>"
  			temp += "<A href='?src=\ref[src];mainmenu=1'>Main Menu</A><HR><BR><BR>"
  			temp += "<b>Select a category</b><BR><BR>"
  			for(var/supply_group_name in all_supply_groups )
  				temp += "<A href='?src=\ref[src];order=[supply_group_name]'>[supply_group_name]</A><BR>"
  		else
  			last_viewed_group = href_list["order"]
  			temp = "<b>Supply points: [supply_shuttle.points]</b><BR>"
  			temp += "<A href='?src=\ref[src];order=categories'>Back to all categories</A><HR><BR><BR>"
  			temp += "<b>Request from: [last_viewed_group]</b><BR><BR>"
  			for(var/supply_name in supply_shuttle.supply_packs )
  				var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name]
  				if(N.hidden || (N.contraband && !can_order_contraband) || N.group != last_viewed_group) continue								//Have to send the type instead of a reference to
  				temp += "<A href='?src=\ref[src];doorder=[supply_name]'>[supply_name]</A> Cost: [N.cost]<BR>"		//the obj because it would get caught by the garbage
  
  		/*temp = "Supply points: [supply_shuttle.points]<BR><HR><BR>Request what?<BR><BR>"
  