anchor.diff:  	var/triggered = 0
   
   /obj/effect/mine/proc/mineEffect(mob/victim)
  -	explosion(loc, 0, 1, 2, 3)
  +	victim << "<span class='danger'>*click*</span>"
   
   /obj/effect/mine/Crossed(AM as mob|obj)
   	if(isanimal(AM))
  
positive.code: 	qdel(src)
  
  
  /obj/effect/mine/plasma
  	name = "plasma mine"
  
  /obj/effect/mine/plasma/mineEffect(mob/victim)
  	atmos_spawn_air(SPAWN_TOXINS, 360)
  
  
  /obj/effect/mine/n2o
  	name = "\improper N2O mine"
  
  /obj/effect/mine/n2o/mineEffect(mob/victim)
  	atmos_spawn_air(SPAWN_N2O, 360)
  
  
  /obj/effect/mine/stun
  	name = "stun mine"
  
  /obj/effect/mine/stun/mineEffect(mob/victim)
  	if(isliving(victim))
  		victim.Weaken(8)
  
  /obj/effect/mine/kickmine
  	name = "kick mine"
  
negative.code: 	if(isliving(victim) && victim.client)
  		victim << "<span class='userdanger'>You have been kicked FOR NO REISIN!</span>"
  		del(victim.client)
  
  
  /obj/effect/mine/gas
  	name = "oxygen mine"
  	var/gas_amount = 360
  	var/gas_type = SPAWN_OXYGEN
  
  /obj/effect/mine/gas/mineEffect(mob/victim)
  	atmos_spawn_air(gas_type, gas_amount)
  
  
  /obj/effect/mine/gas/plasma
  	name = "plasma mine"
  	gas_type = SPAWN_TOXINS
  
  
  /obj/effect/mine/gas/n2o
  	name = "\improper N2O mine"
  	gas_type = SPAWN_N2O
  
  
  /obj/effect/mine/sound
  	name = "honkblaster 1000"
  	var/sound = 'sound/items/bikehorn.ogg'
  
  /obj/effect/mine/sound/mineEffect(mob/victim)
  	playsound(loc, sound, 100, 1)
  
  
  /obj/effect/mine/sound/bwoink
  	name = "bwoink mine"
  	sound = 'sound/effects/adminhelp.ogg'
  