anchor.diff:  					//hearers()<<sound('stdoor.wav')
   					spawn()
   						if(T.icon_state != "open")
  +							T.bumpable = 0
   							src = null
   							T:lastopener = usr.key
   							flick("opening",T)
   							T.opacity=0
   							sleep(4)
  +							T.bumpable = 1
   							T.icon_state="open"
   							T.density=0
   							sleep(50)
  
positive.code: 					//	usr<<"<font color= #000099><b>Welcome back, [usr]."
  						//hearers()<<sound('stdoor.wav')
  						if(T.icon_state != "open")
  							flick("opening",T)
  							T.opacity=0
  							sleep(4)
  							T.icon_state="open"
  							T.density=0
  							sleep(20)
  
negative.code: 							usr<<"<font color=green><b>Authorization Confirmed."
  							spawn()
  								if(T.icon_state != "open")
  									T.bumpable = 0
  									src = null
  									T:lastopener = usr.key
  									//hearers()<<sound('stdoor.wav')
  									flick("opening",T)
  									T.opacity=0
  									sleep(4)
  									T.bumpable = 1
  									T.icon_state="open"
  									T.density=0
  									sleep(50)
  