anchor.diff:  		mob.update_icons()
   		return 1
   
  +
  +/datum/game_mode/cult/grant_runeword(mob/living/carbon/human/cult_mob, var/word)
  +	if (!word)
  +		word="join"
  +	return ..(cult_mob,word)
  +
   /datum/game_mode/cult/proc/grant_secondword(mob/living/carbon/human/cult_mob, var/word)
   	if (!word)
  -		if(secondwords.len > 0)
  -			word=pick(secondwords)
  -			secondwords -= word
  -			grant_runeword(cult_mob,word)
  -
  -/datum/game_mode/cult/grant_runeword(mob/living/carbon/human/cult_mob, var/word)
  +		word="blood"
  +		grant_runeword(cult_mob,word)
  +			
  +/datum/game_mode/cult/proc/grant_thirdword(mob/living/carbon/human/cult_mob, var/word)
   	if (!word)
  -		if(startwords.len > 0)
  -			word=pick(startwords)
  -			startwords -= word
  -	return ..(cult_mob,word)
  -
  +		word="self"
  +		grant_runeword(cult_mob,word)
   
   /datum/game_mode/proc/grant_runeword(mob/living/carbon/human/cult_mob, var/word)
   	if(!wordtravel)
   		runerandom()
   	if (!word)
  -		word=pick(allwords)
  +		word=pick(grantwords)
   	var/wordexp
   	switch(word)
   		if("travel")
  
positive.code: 	var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds)
  
  	var/list/startwords = list("blood","join","self","hell")
  	var/list/secondwords = list("blood","join","self","hell"))
  
  	var/list/objectives = list()
  
  	var/eldergod = 1 //for the summon god objective
  
negative.code: //			wordexp = "[wordfree] is free..."
  		if("hide")
  			wordexp = "[wordhide] is hide..."
  	cult_mob << "\red [pick("You remember something from the dark teachings of your master","You hear a dark voice on the wind","Black blood oozes into your vision and forms into symbols","You catch a brief glimmer of the otherside")]... [wordexp]"
  	cult_mob.mind.store_memory("<B>You remember that</B> [wordexp]", 0, 0)
  
  
  