anchor.diff: -//Regular hardsuits
  +	//Regular (engineering) hardsuits
   /obj/item/clothing/head/helmet/space/hardsuit
   	name = "engineering hardsuit helmet"
   	desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
  
positive.code: 
  
  
  //Syndicate hardsuit
  /obj/item/clothing/head/helmet/space/hardsuit/syndi
  	name = "blood-red hardsuit helmet"
  	desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders."
  
negative.code: 	heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS					//Uncomment to enable firesuit protection
  	max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
  
  
  	//Chief Engineer's hardsuit
  /obj/item/clothing/head/helmet/space/hardsuit/elite
  	name = "advanced hardsuit helmet"
  	desc = "An advanced helmet designed for work in a hazardous, low pressure environment. Shines with a high polish."
  