anchor.diff:  /*
   //////////////////////////////////////
  -
   Sensory-Restoration
  -
   	Very very very very noticable.
   	Lowers resistance tremendously.
   	Decreases stage speed tremendously.
   	Decreases transmittablity tremendously.
   	Fatal.
  -
   Bonus
   	The body generates Sensory restorational chemicals.
   	inacusiate for ears
  
positive.code: 
  Bonus
  	The body generates Sensory destructive chemicals.
  	ears hurt
  	ethanol for extremely drunk victim
  	mindbreaker to break the mind
  	impedrezene to ruin the brain
  
negative.code: 
  /datum/symptom/sensory_restoration/Activate(var/datum/disease/advance/A)
  	..()
  	if(prob(SYMPTOM_ACTIVATION_PROB * 3))
  		var/mob/living/M = A.affected_mob
  		switch(A.stage)
  			if(2)
  				if (M.reagents.get_reagent_amount("inacusiate") < 5)
  					M.reagents.add_reagent("inacusiate", 5)
  					M << "<span class='notice'><b>Your hearing feels clearer and crisp</b></span>"
  			if(3)
  				if(M.reagents.get_reagent_amount("antihol", "inacusiate") < 5)
  					M.reagents.add_reagent_list(list("antihol", "inacusiate", 5))
  					M << "<span class='notice'><b>You feel sober.</b></span>"
  			if(4)
  				if(M.reagents.get_reagent_amount("antihol", "inacusiate", "synaptizine") < 5)
  					M.reagents.add_reagent_list(list("antihol", "inacusiate", "synaptizine", 5))
  					M << "<span class='notice'><b>You feel focused.</b></span>"
  			if(5)
  				if(M.reagents.get_reagent_amount("mannitol", "antihol", "inacusiate", "synaptizine") < 5)
  					M.reagents.add_reagent_list(list("mannitol", "antihol", "inacusiate", "synaptizine", 5))
  					M << "<span class='notice'><b>Your mind feels relaxed.</b></span>"
  	return
  
  /*
  //////////////////////////////////////
  Sensory-Destruction
  	noticable.
  	Lowers resistance
  	Decreases stage speed tremendously.
  