anchor.diff:  		src.text += "organisation."
   	src.text += "<BR>However, if this information is acted on without substantial evidence, those responsible will face severe repercussions."
   
  +/datum/intercept_text/proc/rev_check_mob(correct_mob) //ok, this is pretty hacky, but if it works right, people that can't normally be cultists will make the proc return null, which should make the cult report proc not use said person. --NEO
  +	var/datum/game_mode/revolution/checklist = new /datum/game_mode/revolution
  +	var/list/ucs = checklist.get_unconvertables()
  +	del(checklist)
  +	if (correct_mob in ucs) return
  +	return 1
  +
   /datum/intercept_text/proc/build_wizard(correct_mob)
   	var/SWF_desc = pick(SWF_names)
   
  
positive.code: 	var/traitor_job
  	var/prob_right_dude = rand(prob_correct_person_lower, prob_correct_person_higher)
  	var/prob_right_job = rand(prob_correct_job_lower, prob_correct_job_higher)
  	if(prob(prob_right_job))
  		if (correct_mob)
  			traitor_job = correct_mob:assigned_role
  	else
  
negative.code: /datum/intercept_text/proc/pick_mob()
  	var/list/dudes = list()
  	for(var/mob/living/carbon/human/man in world)
  		if (man.mind.special_role == "Syndicate") continue
  		dudes += man
  	var/dude = pick(dudes)
  	return dude
  