anchor.diff:  	name = "medical pack"
   	singular_name = "medical pack"
   	icon = 'icons/obj/stack_objects.dmi'
  -	amount = 6
  -	max_amount = 6
  +	amount = 12
  +	max_amount = 12
   	w_class = WEIGHT_CLASS_TINY
   	full_w_class = WEIGHT_CLASS_TINY
   	throw_speed = 3
  
positive.code: 	icon_state = "brutepack"
  	lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
  	var/heal_brute = 25
  	self_delay = 20
  	max_amount = 12
  	grind_results = list("styptic_powder" = 10)
  
  /obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
  
negative.code: 	icon_state = "ointment"
  	lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
  	var/heal_burn = 20
  	self_delay = 20
  	grind_results = list("silver_sulfadiazine" = 10)
  
  /obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
  