anchor.diff:  		return
   	if(world.time <= next_move) return
   	next_move = world.time + 8
  +
  +	var/list/modifiers = params2list(params)
  +	if(modifiers["shift"])
  +		ShiftClickOn(A)
  +		return
   	// You are responsible for checking config.ghost_interaction when you override this function
   	// Not all of them require checking, see below
   	A.attack_ghost(src)
  +
   
   // This is the ghost's follow verb with an argument
   /mob/dead/observer/proc/ManualFollow(var/atom/target)
  
positive.code: /client/var/inquisitive_ghost = 1
  /mob/dead/observer/verb/toggle_inquisition() // warning: unexpected inquisition
  	set name = "Toggle Inquisitiveness"
  	set desc = "Sets whether your ghost examines everything on click by default"
  	set category = "Ghost"
  	if(!client) return
  	client.inquisitive_ghost = !client.inquisitive_ghost
  	if(client.inquisitive_ghost)
  		src << "\blue You will now examine everything you click on."
  	else
  		src << "\blue You will no longer examine things you click on."
  
  /mob/dead/observer/DblClickOn(var/atom/A, var/params)
  	if(client.buildmode)
  		build_click(src, client.buildmode, params, A)
  
negative.code: 				pos = loc
  				sleep(15)
  			following = null
  
  // We don't need a fucking toggle.
  /mob/dead/observer/ShiftClickOn(var/atom/A)
  	A.examine()
  
  /atom/proc/attack_ghost(mob/user as mob)
  	var/ghost_flags = 0
  	if(ghost_read)
  		ghost_flags |= PERMIT_ALL
  	if(canGhostRead(user,src,ghost_flags))
  		src.attack_ai(user)
  	else
  		src.examine()
  
  // Oh by the way this didn't work with old click code which is why clicking shit didn't spam you
  /atom/proc/attack_ghost(mob/dead/observer/user as mob)
  