anchor.diff:  			if (message)
   				message_admins("<span class='adminnotice'>The admin [key] has been allowed to bypass a matching host/sticky ban on [bannedckey]</span>")
   				addclientmessage(ckey,"<span class='adminnotice'>You have been allowed to bypass a matching host/sticky ban on [bannedckey]</span>")
  -			key_cache[key] = 0
   			return null
   
   		if (C) //user is already connected!.
  
positive.code: 					addclientmessage(ckey,"<span class='adminnotice'>You have been allowed to bypass the whitelist</span>")
  			else
  				log_access("Failed Login: [key] - Not on whitelist")
  				key_cache[key] = 0
  				return list("reason"="whitelist", "desc" = "\nReason: You are not on the white list for this server")
  
  	//Guest Checking
  	if(!real_bans_only && !C && IsGuestKey(key))
  		if (CONFIG_GET(flag/guest_ban))
  			log_access("Failed Login: [key] - Guests not allowed")
  			key_cache[key] = 0
  			return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.")
  		if (CONFIG_GET(flag/panic_bunker) && SSdbcore.Connect())
  			log_access("Failed Login: [key] - Guests not allowed during panic bunker")
  			key_cache[key] = 0
  			return list("reason"="guest", "desc"="\nReason: Sorry but the server is currently not accepting connections from never before seen players or guests. If you have played on this server with a byond account before, please log in to the byond account you have played from.")
  
  	//Population Cap Checking
  
negative.code: 						cachedban -= "reverting"
  						SSstickyban.cache[bannedckey] = cachedban
  						world.SetConfig("ban", bannedckey, list2stickyban(cachedban))
  				return null
  
  		if (ban["fromdb"])
  