anchor.diff:  	user.drop_item()
   	B.loc = src
   	user << "You add the beaker to the machine!"
  -	for(var/mob/player)
  +	for(var/mob/player in player_list)
   		if (player.machine == src && player.client)
   			updateWindow(player)
   
  
positive.code: 	if (amount > 100)
  		amount = 100
  
  	for(var/mob/player)
  		if (player.machine == src && player.client)
  			updateWindow(player)
  
  
negative.code: 		src.updateUsrDialog()
  	return
  
  /obj/machinery/chem_master/Topic(href, href_list)
  	if(stat & (BROKEN|NOPOWER)) return
  	if(usr.stat || usr.restrained()) return
  