anchor.diff:  				new /obj/effect/decal/cleanable/dirt(src)
   		return
   
  -	if(istype(A, /area/crew_quarters/toilet))
  +		//Bathrooms. Blood, vomit, and shavings in the sinks.
  +	var/static/list/bathroom_dirt_areas = typecacheof(list(	/area/crew_quarters/toilet,
  +															/area/awaymission/research/interior/bathroom))
  +	if(is_type_in_typecache(A, bathroom_dirt_areas))
   		if(prob(40))
   			if(prob(90))
   				new /obj/effect/decal/cleanable/vomit/old(src)
  
positive.code: 				new /obj/effect/decal/cleanable/blood/old(src)
  		return
  
  
  	if(istype(A, /area/crew_quarters/kitchen) || istype(A, /area/crew_quarters/cafeteria))	//Kitchen messes
  		if(prob(60))
  			if(prob(50))
  				new /obj/effect/decal/cleanable/egg_smudge(src)
  
negative.code: 				new /obj/effect/decal/cleanable/flour(src)
  		return
  
  		//Medical areas. Mostly clean by space-OSHA standards, but has some blood and oil spread about.
  	var/static/list/medical_dirt_areas = typecacheof(list(/area/medical,
  														/area/crew_quarters/heads/cmo))
  	if(is_type_in_typecache(A, medical_dirt_areas))
  		if(prob(66))
  			if(prob(5))
  				new /obj/effect/decal/cleanable/blood/gibs/old(src)
  