anchor.diff:  	var/current_turf = get_turf(quirk_holder)
   	if (!drug_container_type)
   		drug_container_type = /obj/item/storage/pill_bottle
  -	drug_instance = new drug_container_type(current_turf)
  +	var/obj/item/drug_instance = new drug_container_type(current_turf)
   	if (istype(drug_instance, /obj/item/storage/pill_bottle))
   		var/pill_state = "pill[rand(1,20)]"
   		for(var/i in 1 to 7)
  
positive.code: 	mob_trait = TRAIT_UNSTABLE
  	gain_text = "<span class='danger'>There's a lot on your mind right now.</span>"
  	lose_text = "<span class='notice'>Your mind finally feels calm.</span>"
  	medical_record_text = "Patient's mind is in a vulnerable state, and cannot recover from traumatic events."
  
negative.code: 	. = ..()
  
  /datum/quirk/junkie/smoker/announce_drugs()
  	to_chat(quirk_holder, "<span class='boldnotice'>There is a [initial(drug_container_type.name)] [where_drug], and a lighter [where_accessory]. Make sure you get your favorite brand when you run out.</span>")
  
  
  /datum/quirk/junkie/smoker/on_process()
  