anchor.diff:  	desc = "Directs a large amount of essence into nearby electrical lights, causing lights to shock those nearby."
   	charge_max = 200
   	range = 5
  -	stun = 40
  +	stun = 35
   	cast_amount = 45
   	var/shock_range = 2
   	var/shock_damage = 18
  
positive.code: 						if(!L.on) //wait, wait, don't shock me
  							return
  						flick("[L.base_state]2", L)
  						for(var/mob/living/carbon/human/M in range(shock_range, L))
  							if(M == user)
  								return
  							M.Beam(L,icon_state="purple_lightning",icon='icons/effects/effects.dmi',time=5)
  
negative.code: 	desc = "Twists and corrupts the nearby area as well as dispelling holy auras on floors."
  	charge_max = 150
  	range = 3
  	stun = 25
  	unlock_amount = 75
  	cast_amount = 40
  	action_icon_state = "defile"
  	var/stamdamage= 25
  	var/toxdamage = 5
  	var/confusion = 50
  
  /obj/effect/proc_holder/spell/aoe_turf/revenant/defile/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
  