anchor.diff:  	max_stamina_damage = 50
   
   /obj/item/bodypart/l_leg/set_disabled(new_disabled = TRUE)
  -	..()
  +	. = ..()
   	if(disabled)
  -		to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
  -		owner.emote("scream")
  +		if(owner.stat > UNCONSCIOUS)
  +			owner.emote("scream")
  +		if(. && (owner.stat > DEAD))
  +			to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
   
   /obj/item/bodypart/l_leg/digitigrade
   	name = "left digitigrade leg"
  
positive.code: 	stam_heal_tick = 2
  
  /obj/item/bodypart/l_arm/set_disabled(new_disabled = TRUE)
  	..()
  	if(disabled)
  		to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
  		owner.emote("scream")
  		if(held_index)
  			owner.dropItemToGround(owner.get_item_for_held_index(held_index))
  	if(owner.hud_used)
  
negative.code: 	dismemberable = 0
  	max_damage = 5000
  	animal_origin = DEVIL_BODYPART
  
  #undef WARN_AND_SCREAM