anchor.diff:  	reskin_holy_weapon(user)
   
   /obj/item/weapon/nullrod/proc/reskin_holy_weapon(mob/M)
  -	var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in list(NULLROD, GODHAND, REDSTAFF, BLUESTAFF, CLAYMORE, DARKBLADE, SORD, SCYTHE, CHAINSAW)
  +	var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in list(NULLROD, GODHAND, REDSTAFF, BLUESTAFF, CLAYMORE, DARKBLADE, SORD, SCYTHE, CHAINSAW, CLOWNDAGGER, WHIP)
   
   	if(src && choice && !M.stat && in_range(M,src) && !M.restrained() && M.canmove && !reskinned)
   		switch(choice)
  
positive.code: #undef DARKBLADE
  #undef SORD
  #undef SCYTHE
  #undef CHAINSAW
negative.code: 				w_class = 4
  				armour_penetration = 100
  				slot_flags = SLOT_BACK
  				sharpness = IS_SHARP
  				attack_verb = list("chopped", "sliced", "cut", "reaped")
  				hitsound = 'sound/weapons/bladeslice.ogg'
  				name = "mounted chainsaw"
  