anchor.diff:  	full_w_class = WEIGHT_CLASS_SMALL
   	grind_results = list(/datum/reagent/copper = 2) //2 copper per cable in the coil
   	usesound = 'sound/items/deconstruct.ogg'
  +	var/cable_color = "yellow"
   	var/obj/structure/cable/target_type = /obj/structure/cable
   	var/target_layer = CABLE_LAYER_2
   
  
positive.code: /obj/item/stack/cable_coil/examine(mob/user)
  	. = ..()
  	. += "<b>Ctrl+Click</b> to change the layer you are placing on."
  
  /obj/item/stack/cable_coil/suicide_act(mob/user)
  	if(locate(/obj/structure/chair/stool) in get_turf(user))
  
negative.code: 	icon = 'icons/obj/power.dmi'
  	icon_state = "coil"
  	inhand_icon_state = "coil"
  	novariants = FALSE
  	lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
  	righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
  	max_amount = MAXCOIL
  	amount = MAXCOIL
  	merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves
  	color = "yellow"
  	desc = "A coil of insulated power cable."
  	throwforce = 0
  	w_class = WEIGHT_CLASS_SMALL
  