anchor.diff:  #undef SCYTHE
   #undef CHAINSAW
   #undef CLOWNDAGGER
  -#undef WHIP+#undef WHIP
  +#undef FEDORA
positive.code: #define CHAINSAW "chainsaw hand"
  #define CLOWNDAGGER "clown dagger"
  #define WHIP "whip"
  
  
  /obj/item/weapon/banhammer
  
negative.code: 				item_state = "chain"
  				attack_verb = list("whipped", "lashed")
  				hitsound = 'sound/weapons/slash.ogg' //no whip sounds exist
  			if(FEDORA)
  				name = "athiests fedora"
  				desc = "The brim of the hat is as sharp as your wit. Throwing it at someone would hurt almost as much as disproving the existence of God."
  				icon_state = "fedora"
  				item_state = "fedora"
  				slot_flags = SLOT_HEAD
  				icon = 'icons/obj/clothing/hats.dmi'
  				force = 0
  				throw_speed = 4
  				throw_range = 7
  				throwforce = 20
  				embed_chance = 100
  
  		weapon_type = choice
  		feedback_set_details("chaplain_weapon","[choice]")
  		reskinned = TRUE
  
  
  /obj/item/weapon/sord
  