anchor.diff:  	return FALSE
   
   /obj/machinery/atmospherics/miner/update_icon()
  -	overlays.Cut()
  +	cut_overlays()
   	if(broken)
   		add_overlay("broken")
   	else if(active)
  
positive.code: 
  /obj/machinery/atmospherics/miner/process()
  	update_power()
  	update_icon()
  	check_operation()
  	if(active && !broken)
  		if(isnull(spawn_id))
  
negative.code: 	idle_power_usage = 150
  	active_power_usage = 2000
  
  /obj/machinery/atmospherics/miner/Initialize()
  	. = ..()
  	set_active(active)				//Force overlay update.
  
  /obj/machinery/atmospherics/miner/examine(mob/user)
  	..()
  	if(broken)
  