anchor.diff:  /mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize()
   	. = ..()
   	timer = rand(5,15)
  -	return
   
   /mob/living/simple_animal/hostile/retaliate/clown/insane/Retaliate()
   	return
  
positive.code: 	return
  
  /mob/living/simple_animal/hostile/retaliate/clown/insane/adjustHealth()
  	. = 0
  	if(prob(5))
  		playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
  
  
negative.code: 		return
  
  /mob/living/simple_animal/shade/howling_ghost/adjustHealth()
  	. = ..() 
  
  /mob/living/simple_animal/shade/howling_ghost/CanPass(atom/movable/mover, turf/target)
  	return 1
  