anchor.diff:  	skinned_type = /obj/item/stack/sheet/animalhide/human
   	var/info_text = "You are a <span class='danger'>Vampire</span>. You will slowly but constantly lose blood if outside of a coffin. If inside a coffin, you will slowly heal. You may gain more blood by grabbing a live victim and using your drain ability."
   	var/obj/effect/proc_holder/spell/targeted/shapeshift/bat/batform //attached to the datum itself to avoid cloning memes, and other duplicates
  +
  +
  +
   
   /datum/species/vampire/check_roundstart_eligible()
   	if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
  
positive.code: 		C.adjustOxyLoss(-4)
  		C.adjustCloneLoss(-4)
  		return
  	C.blood_volume -= 0.75
  	if(C.blood_volume <= BLOOD_VOLUME_SURVIVE)
  		to_chat(C, "<span class='danger'>You ran out of blood!</span>")
  		var/obj/shapeshift_holder/H = locate() in C
  
negative.code: 
  #undef VAMP_DRAIN_AMOUNT
  
  
  /mob/living/carbon/Stat()
  	..()
  	if(statpanel("Status"))	
  		var/obj/item/organ/heart/vampire/darkheart = getorgan(/obj/item/organ/heart/vampire)
  		if(darkheart)
  			stat(null, "<span class='notice'>Current blood level: [blood_volume]/[BLOOD_VOLUME_MAXIMUM].</span>")
  			return 1
  
  
  /obj/item/organ/heart/vampire
  	name = "vampire heart"
  	color = "#1C1C1C"
  
  
  /obj/effect/proc_holder/spell/targeted/shapeshift/bat
  	name = "Bat Form"
  