anchor.diff:  			if(time_left <= 0)
   				//move each escape pod to its corresponding escape dock
   				for(var/obj/docking_port/mobile/pod/M in SSshuttle.mobile)
  -					if(M.z == ZLEVEL_CENTCOM)
  +					if(M.launch_status == ENDGAME_LAUNCHED)
   						M.dock(SSshuttle.getDock("[M.id]_away"))
   				//now move the actual emergency shuttle to centcomm
   				for(var/area/shuttle/escape/E in world)
  
positive.code: 	dwidth = 1
  	width = 3
  	height = 4
  
  /obj/docking_port/mobile/pod/request()
  	if((security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA) && z == ZLEVEL_STATION)
  		return ..()
  
  /obj/docking_port/mobile/pod/New()
  
negative.code: 
  /obj/item/weapon/storage/pod/attack_hand(mob/user)
  	return
  
  
  
  #undef UNLAUNCHED
  #undef LAUNCHED
  #undef EARLY_LAUNCHED
  