anchor.diff:  	if (user.head == src)
   		var/datum/atom_hud/DHUD = GLOB.huds[DATA_HUD_DIAGNOSTIC_BASIC]
   		DHUD.remove_hud_from(user)
  +
   /obj/item/clothing/suit/space/hardsuit/ancient/proc/on_mob_move()
   	var/mob/living/carbon/human/H = loc
   	if(!istype(H) || H.wear_suit != src)
  
positive.code: 	. = ..()
  	AddComponent(/datum/component/anti_magic, TRUE, FALSE)
  
  
  	//Medical hardsuit
  /obj/item/clothing/head/helmet/space/hardsuit/medical
  	name = "medical hardsuit helmet"
  
negative.code: 	desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement."
  	item_state = "medical_hardsuit"
  	allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/firstaid, /obj/item/healthanalyzer, /obj/item/stack/medical)
  	flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
  	armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75)
  	helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical
  	tauric = TRUE		//Citadel Add for tauric hardsuits
  