anchor.diff:  
   		if("help")
   			if (health > 0)
  -				for(var/mob/O in viewers(src, null))
  -					if ((O.client && !( O.blinded )))
  -						O.show_message("\blue [M] [response_help] [src].")
  +				visible_message("<span class='notice'> [M] [response_help] [src].</span>")
   
   		if("grab")
   			if (M == src || anchored)
  
positive.code: 
  			LAssailant = M
  
  			for(var/mob/O in viewers(src, null))
  				if ((O.client && !( O.blinded )))
  					O.show_message(text("\red [] has grabbed [] passively!", M, src), 1)
  
  		if("harm", "disarm")
  			adjustBruteLoss(harm_intent_damage)
  			for(var/mob/O in viewers(src, null))
  				if ((O.client && !( O.blinded )))
  					O.show_message("\red [M] [response_harm] [src]!")
  
  	return
  
  
negative.code: 	else
  		if(M.attack_sound)
  			playsound(loc, M.attack_sound, 50, 1, 1)
  		visible_message("<span class='danger'>\The [M] [M.attacktext] [src]!</span>", \
  				"<span class='userdanger'>\The [M] [M.attacktext] [src]!</span>")
  		add_logs(M, src, "attacked", admin=0)
  		var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
  		adjustBruteLoss(damage)
  