anchor.diff:  				M.drowsyness = 0
   				M.stuttering = 0
   				M.confused = 0
  +				M.reagents.remove_all_type(/datum/reagent/ethanol, 1*REM, 0, 1)
   				..()
   				return
   
  
positive.code: 						O.clean_blood()
  			reaction_turf(var/turf/T, var/volume)
  				if(volume >= 1)
  					T.overlays.Cut()
  					T.clean_blood()
  					for(var/obj/effect/decal/cleanable/C in src)
  						del(C)
  
negative.code: 				if(M.canmove && istype(M.loc, /turf/space))
  					step(M, pick(cardinal))
  				if(prob(5)) M.emote(pick("twitch","drool","moan"))
  				M.adjustBrainLoss(2)
  				..()
  				return
  
  