anchor.diff:  	if(A)
   		var/turf/T = safepick(get_area_turfs(A)) //Move to a random turf in arrivals. Please ensure there are no space turfs in arrivals!!!
   		new /obj/structure/battle_bus(T)
  -		station_z = T.z
   	for(var/mob/L in GLOB.player_list)//fix this it spawns them with gear on
   		if(!L.mind || !L.client)
   			if(isobserver(L) || !L.mind || !L.client)
  
positive.code: 	var/list/randomweathers = list("royale north", "royale south", "royale east")
  	var/stage_interval = 1800 //Copied from Nich's homework. Storm shrinks every 3 minutes
  	var/borderstage = 0
  	var/station_z = 0 //What Z did the bus start on? This way we ignore multiz memes
  	var/finished = FALSE
  
  /datum/game_mode/fortnite/pre_setup()
  
negative.code: 			continue //No AFKS allowed!!!
  		if(player.onCentCom())
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station! You have been disqualified from battle royale.")
  			continue
  		else if(player.onSyndieBase())
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station! You have been disqualified from battle royale.")
  			continue
  		if(!is_station_level(player.z))
  			GLOB.battleroyale_players -= player
  			to_chat(player, "You left the station! You have been disqualified from battle royale.")
  			continue
  		royalers += player
  
  