anchor.diff:  			duration -= delay
   			sleep(delay)
   
  -		Dispose()+		if(loc) Dispose()
positive.code: 
  		hpbar = new(src)
  
  		state()
  
  	Move(NewLoc)
  
negative.code: 					target = p.owner
  			else
  				p.owner << infomsg("<i>You killed [summoner]'s [name].</i>")
  				Dispose()
  
  	proc/state()
  		set waitfor = 0
  