anchor.diff:  			continue
   		var/mob/dead/new_player/candidate = pick(candidates)
   		AssignRole(candidate, command_position)
  -	return
  -
   
   /datum/controller/subsystem/job/proc/FillAIPosition()
   	var/ai_selected = 0
  
positive.code: 			RejectPlayer(player)
  
  	for(var/mob/dead/new_player/player in unassigned) //Players that wanted to back out but couldn't because they're antags (can you feel the edge case?)
  		GiveRandomJob(player)
  
  	return 1
  
  
negative.code: 
  /datum/controller/subsystem/job/proc/GiveRandomJob(mob/dead/new_player/player)
  	Debug("GRJ Giving random job, Player: [player]")
  	. = FALSE
  	for(var/datum/job/job in shuffle(occupations))
  		if(!job)
  			continue
  