anchor.diff:  			var/chargeamt = rand(4,7)
   			src.temp = "You regain [chargeamt] points"
   			src.player_mp += chargeamt
  -			turtle = 0
  +			turtle--
   
   			src.updateUsrDialog()
   			sleep(10)
  
positive.code: 
  		if(emagged)
  			new /obj/spawner/newbomb/timer/syndicate(src.loc)
  
  		else if(!contents.len)
  			var/prizeselect = pick(1,2,3,4,5,6,7,8,9)
  
negative.code: 			var/attackamt = rand(2,6)
  			src.temp = "You attack for [attackamt] damage!"
  			src.updateUsrDialog()
  			turtle--
  
  			sleep(10)
  			src.enemy_hp -= attackamt
  