anchor.diff:  //  "tp" value to modify timer
   //  "fc" activates flasher
   // Also updates dialog window and timer icon
  +
  +	examine()
  +		..()
  +		usr << "The [src] reads:"
  +		usr << "Current Crime: [crime]."
  +		usr << "Current Prisoner: [prisoner]."
  +
   	Topic(href, href_list)
   		if(..())
   			return
  
positive.code: 			C.icon_state = C.icon_locked
  		return 1
  
  
  	proc/timer_end()
  		if(stat & (NOPOWER|BROKEN))	return 0
  
  
negative.code: 			timer_end()
  		return
  
  // has the door power sitatuation changed, if so update icon.
  	power_change()
  		..()
  		update_icon()
  		return
  
  // open/closedoor checks if door_timer has power, if so it checks if the
  // linked door is open/closed (by density) then opens it/closes it.
  