anchor.diff:  			return
   		var/mob/living/L = target
   		if(ishuman(L))
  +			invoke(user, 1)
   			CuffAttack(L,user)
   			
   /obj/item/weapon/paper/talisman/shackle/proc/CuffAttack(mob/living/L,mob/living/user)
  
positive.code: 	invocation = "N'ath reth sh'yro eth d'raggathnor!"
  	health_cost = 1
  
  /obj/item/weapon/paper/talisman/summon_tome/invoke(mob/living/user)
  	user.visible_message("<span class='warning'>[user]'s hand glows red for a moment.</span>", \
  						 "<span class='cultitalic'>You speak the words of the talisman!</span>")
  	new /obj/item/weapon/tome(get_turf(user))
  
negative.code: 	var/mob/living/carbon/C = L
  	if(!C.handcuffed)
  		playsound(loc, 'sound/weapons/cablecuff.ogg', 30, 1, -2)
  		C.visible_message("<span class='danger'>[user] begins shackling [C] with dark magic!</span>", \
  								"<span class='userdanger'>[user] begins shaping an dark magic around your wrists!</span>")
  		if(do_mob(user, C, 30))
  			if(!C.handcuffed)
  