anchor.diff:  		T.Weaken(10)
   		T.apply_damage(20)
   		return
  -	..()+	..()
  
positive.code: 
  /obj/item/weapon/stool/attack(mob/M as mob, mob/user as mob)
  	if (prob(5) && istype(M,/mob/living))
  		user.visible_message("\red [user] breaks [src] over [M]'s back!.")
  		user.u_equip(src)
  		var/obj/item/stack/sheet/metal/m = new/obj/item/stack/sheet/metal
  		m.loc = get_turf(src)
  
negative.code: 
  /obj/item/weapon/stool/proc/deploy(var/mob/user)
  
  	if(!origin)
  		del src
  
  	origin.loc = get_turf(src)
  
  	if(user)
  		user.u_equip(src)
  		user.visible_message("\blue [user] puts [src] down.", "\blue You put [src] down.")
  
  	del src
  
  