anchor.diff:  	if(launch_status == ENDGAME_LAUNCHED)
   		dock(SSshuttle.getDock("[id]_away")) //Escape pods dock at centcomm
   		mode = SHUTTLE_ENDGAME
  -		
  +
   /obj/docking_port/mobile/emergency/on_emergency_dock()
   	return
   
  
positive.code: 		if(initial_engines > 0)
  			change_per_engine = (ENGINE_COEFF_MAX -  1) / initial_engines //just linear drop to max delay
  		return Clamp(1 + delta * change_per_engine,ENGINE_COEFF_MIN,ENGINE_COEFF_MAX)
  		
  
  /obj/docking_port/mobile/proc/in_flight()
  	switch(mode)
  
negative.code: 			var/atom/movable/moving_atom = thing
  			moving_atom.onShuttleMove(newT, oldT, rotation, movement_force, movement_direction)				//atoms
  			moved_atoms += moving_atom
  
  	/******************************************All afterShuttleMove procs****************************************/
  
  	for(var/i in 1 to new_turfs.len)
  		var/turf/oldT = old_turfs[i]
  		var/turf/newT = new_turfs[i]
  