anchor.diff:  						user << "\blue You take a blood sample from [target]"
   						for(var/mob/O in viewers(4, user))
   							O.show_message("\red [user] takes a blood sample from [target].", 1)
  -						
  +
   				else //if not mob
   					if(!target.reagents.total_volume)
   						user << "\red [target] is empty."
  
positive.code: 				if (reagents.total_volume >= reagents.maximum_volume)
  					mode=!mode
  					update_icon()
  				
  			if(SYRINGE_INJECT)
  				if(!reagents.total_volume)
  					user << "\red The Syringe is empty."
  
negative.code: 			src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
  		var/datum/reagents/R = new/datum/reagents(volume)
  		reagents = R
  		R.my_atom = src
  
  	attackby(obj/item/weapon/W as obj, mob/user as mob)
  		return
  