anchor.diff:  
   		The_Good_Snowman
   			icon_state = "snowman"
  -			level = 2400
  +			level = 2300
   			HPmodifier = 10
   			DMGmodifier = 3
   			MoveDelay = 3
  
positive.code: 		Stickman
  			icon = 'Mobs.dmi'
  			icon_state = "stickman"
  			level = 2200
  			HPmodifier  = 10
  			DMGmodifier = 1.6
  
  			MoveDelay   = 2
  			AttackDelay = 0
  
negative.code: 
  		Akalla
  			icon_state = "basilisk"
  			level = 2400
  			HPmodifier = 15
  			DMGmodifier = 3
  			MoveDelay = 3
  			AttackDelay = 1
  			Range = 24
  