anchor.diff:  					H.grant_language(current_language)
   					var/datum/language_holder/mob_language = H.get_language_holder()
   					mob_language.only_speaks_language = current_language
  -
  -/datum/symptom/voice_change/End(datum/disease/advance/A)
  -	..()
  -	if(ishuman(A.affected_mob))
  -		var/mob/living/carbon/human/H = A.affected_mob
  -		H.UnsetSpecialVoice()
  +
  +/datum/symptom/voice_change/End(datum/disease/advance/A)
  +	..()
  +	if(ishuman(A.affected_mob))
  +		var/mob/living/carbon/human/H = A.affected_mob
  +		H.UnsetSpecialVoice()
   	if(scramble_language)
   		var/mob/living/M = A.affected_mob
   		M.copy_known_languages_from(original_language, TRUE)
  
positive.code: 	switch(A.stage)
  		if(1, 2, 3, 4)
  			if(prob(base_message_chance) && !suppress_warning)
  				to_chat(M, "<span class='warning'>[pick("Your throat hurts.", "You clear your throat.")]</span>")
  		else
  			if(ishuman(M))
  				var/mob/living/carbon/human/H = M
  
negative.code: 		var/mob/living/M = A.affected_mob
  		var/datum/language_holder/mob_language = M.get_language_holder()
  		original_language = mob_language.copy()
  
  /datum/symptom/voice_change/Activate(datum/disease/advance/A)
  	if(!..())
  		return
  