anchor.diff:  	and exceptional speed, though taking damage will temporarily slow it down."
   	invocations = list("Call forth...", "...the soldiers of Armorer.")
   	channel_time = 80
  -	consumed_components = list(BELLIGERENT_EYE = 1, VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 2)
  +	consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 4)
   	object_path = /obj/structure/destructible/clockwork/shell/fragment
   	creator_message = "<span class='brass'>You form an anima fragment, a powerful soul vessel receptacle.</span>"
   	observer_message = "<span class='warning'>The slab disgorges a puddle of black metal that expands and forms into a strange shell!</span>"
  
positive.code: 	desc = "Creates a clockwork totem that sabotages nearby machinery and funnels drained power into nearby Sigils of Transmission or the area's APC."
  	invocations = list("May this totem...", "...shroud the false suns!")
  	channel_time = 80
  	consumed_components = list(BELLIGERENT_EYE = 3, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
  	object_path = /obj/structure/destructible/clockwork/powered/interdiction_lens
  	creator_message = "<span class='brass'>You form an interdiction lens, which disrupts cameras and radios and drains power.</span>"
  	observer_message = "<span class='warning'>A brass totem rises from the ground, a purple gem appearing in its center!</span>"
  
negative.code: 	It grows faster to invoke with more adjacent Servants."
  	invocations = list("Shield us...", "...with the...", "... fragments of Engine!")
  	channel_time = 100
  	consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
  	usage_tip = "This scripture will replace all weaker armor worn by affected Servants."
  	tier = SCRIPTURE_APPLICATION
  	multiple_invokers_used = TRUE
  