anchor.diff:  			pinpointer.owner=owner
   			H.equip_in_one_of_slots(pinpointer, slots)
   
  +/proc/is_internal_objective(datum/objective/O)
  +	return (istype(O, /datum/objective/assassinate/internal)||istype(O, /datum/objective/destroy/internal))
   
   
   /proc/steal_targets(datum/mind/owner,datum/mind/victim)
  
positive.code: 	if(owner&&owner.current&&owner.current.stat!=DEAD)
  		var/undo_traitored = 0
  		for(var/objective_ in owner.objectives)
  			if(!(istype(objective_, /datum/objective/assassinate/internal)||istype(objective_,/datum/objective/destroy/internal)))
  				continue
  			var/datum/objective/assassinate/internal/objective = objective_
  			if(!objective.target)
  
negative.code: 	name = "Internal Affairs"
  	config_tag = "internal_affairs"
  	employer = "Internal Affairs"
  	required_players = 25
  	required_enemies = 5
  	recommended_enemies = 8
  	reroll_friendly = 0
  	traitor_name = "Nanotrasen Internal Affairs Agent"
  