anchor.diff:  							animate(p.client, color = colors[i], time = 24)
   							sleep(25)
   
  -				..()
   
   			Deactivate()
   				var/mob/Player/p = AttachedAtom
  
positive.code: 
  					sleep(10)
  
  				..()
  
  		Invisibility
  
  
negative.code: 
  					sleep(10)
  
  		Health
  			var/amount = 100
  
  			Activate()
  				set waitfor = 0
  				..()
  				var/mob/Player/p = AttachedAtom
  
  				amount += (potion.quality - 4) * 10
  