anchor.diff:  	description = "A rather simple toxin to small nano machines that will kill them off at a rapid rate well in system."
   	color = "#5a7267" // rgb: 90, 114, 103
   	overdose_threshold = 25
  +	var/component/nanites/nan
   
   /datum/reagent/fermi/naninte_b_gone/on_mob_life(mob/living/carbon/C)
  -	if(C./datum/component/nanites)
  +	if(nan in C)
   		regen_rate = -5.0
   	else
   		return
   
   /datum/reagent/fermi/naninte_b_gone/overdose_start(mob/living/carbon/C)
  -	if(C./datum/component/nanites)
  +	if(nan in C)
   		regen_rate = -7.5
   	else
   		return
  -*/
  
positive.code: 	var/mob/living/simple_animal/hostile/retaliate/ghost/G = null
  
  /datum/reagent/fermi/astral/on_mob_life(mob/living/M) // Gives you the ability to astral project for a moment!
  	switch(current_cycle)
  		if(1)
  			//var/mob/living/carbon/H = M
  			M.alpha = 255
  			origin = M
  			if (G == null)
  				G = new(get_turf(M.loc))
  
negative.code: 			M.alpha = M.alpha - 1
  			M.add_trait(TRAIT_NOCLONE)
  		if(80)
  			to_chat(M, "<span class='notice'>You feel a thrill shoot through your body as what's left of your mind contemplates the forthcoming oblivion.</b></span>")
  			M.alpha = M.alpha - 1
  		if(45)
  			to_chat(M, "<span class='warning'>The last vestiges of your mind eagerly await your imminent annihilation.</b></span>")
  