anchor.diff:          #include "map_files\generic\z6.dmm"
           #include "map_files\generic\z7.dmm"
           #include "map_files\generic\z8.dmm"
  -		#include "map_files\generic\z9.dmm"
  +        #include "map_files\generic\z9.dmm"
   
  -		#define MAP_PATH "map_files/AsteroidStation"
  +        #define MAP_PATH "map_files/AsteroidStation"
           #define MAP_FILE "AsteroidStation.dmm"
           #define MAP_NAME "AsteroidStation"
   
  
positive.code: 
  #if !defined(MAP_FILE)
  
  		#define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
  
  		#define MINETYPE "mining"
  
          #include "map_files\AsteroidStation\AsteroidStation.dmm"
          #include "map_files\generic\z2.dmm"
  
negative.code: 
  	#warn a map has already been included, ignoring AsteroidStation.
  
  #endif
  