anchor.diff:  						if(iscarbon(GM))
   							var/mob/living/carbon/C = GM
   							if(!C.internal)
  +								log_combat(user, C, "swirlied (oxy)")
   								C.adjustOxyLoss(5)
   						else
  +							log_combat(user, GM, "swirlied (oxy)")
   							GM.adjustOxyLoss(5)
   					if(was_alive && swirlie.stat == DEAD && swirlie.client)
   						swirlie.client.give_award(/datum/award/achievement/misc/swirlie, swirlie) // just like space high school all over again!
  
positive.code: 		user.changeNext_move(CLICK_CD_MELEE)
  		playsound(src.loc, "swing_hit", 25, TRUE)
  		swirlie.visible_message("<span class='danger'>[user] slams the toilet seat onto [swirlie]'s head!</span>", "<span class='userdanger'>[user] slams the toilet seat onto your head!</span>", "<span class='hear'>You hear reverberating porcelain.</span>")
  		swirlie.adjustBruteLoss(5)
  
  	else if(user.pulling && user.a_intent == INTENT_GRAB && isliving(user.pulling))
  
negative.code: 				else
  					playsound(src.loc, 'sound/effects/bang.ogg', 25, TRUE)
  					GM.visible_message("<span class='danger'>[user] slams [GM.name] into [src]!</span>", "<span class='userdanger'>[user] slams you into [src]!</span>")
  					log_combat(user, GM, "toilet slammed")
  					GM.adjustBruteLoss(5)
  		else
  			to_chat(user, "<span class='warning'>You need a tighter grip!</span>")
  