anchor.diff:  	cost = 14							//High cost because of the potential for extreme damage in the hands of a skilled scientist.
   	restricted_roles = list("Research Director", "Scientist")
   
  -/datum/uplink_item/device_tools/clown_bomb
  +/datum/uplink_item/role_restricted/gorillacubes
  +	name = "Box of Gorilla Cubes"
  +	desc = "A box with three Waffle Co. brand gorilla cubes. Eat big to get big. \
  +			Caution: Product may rehydrate when exposed to water."
  +	item = /obj/item/storage/box/gorillacubes
  +	cost = 6
  +	restricted_roles = list("Geneticist", "Chief Medical Officer")
  +
  +/datum/uplink_item/role_restricted/brainwash_disk
  +	name = "Brainwashing Surgery Program"
  +	desc = "A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. \
  +	Insert into an Operating Console to enable the procedure."
  +	item = /obj/item/disk/surgery/brainwashing
  +	restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Roboticist")
  +	cost = 5
  +
  +/datum/uplink_item/role_restricted/clown_bomb
   	name = "Clown Bomb"
   	desc = "The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, \
   			with a minimum of 60 seconds, and can be bolted to the floor with a wrench to prevent \
  
positive.code: 	item = /obj/item/stack/telecrystal/twenty
  	cost = 20
  
  /datum/uplink_item/device_tools/jammer
  	name = "Radio Jammer"
  	desc = "This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat."
  	item = /obj/item/jammer
  	cost = 5
  
  /datum/uplink_item/device_tools/codespeak_manual
  	name = "Codespeak Manual"
  	desc = "Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. \
  			This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses."
  	item = /obj/item/codespeak_manual/unlimited
  	cost = 3
  
  // Implants
  /datum/uplink_item/implants
  	category = "Implants"
  	surplus = 50
  
  /datum/uplink_item/implants/freedom
  	name = "Freedom Implant"
  
negative.code: 			user from common restraints such as handcuffs."
  	item = /obj/item/storage/box/syndie_kit/imp_freedom
  	cost = 5
  
  /datum/uplink_item/implants/microbomb
  	name = "Microbomb Implant"
  	desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
  			The more implants inside of you, the higher the explosive power. \
  			This will permanently destroy your body, however."
  	item = /obj/item/storage/box/syndie_kit/imp_microbomb
  	cost = 2
  	include_modes = list(/datum/game_mode/nuclear)
  
  /datum/uplink_item/implants/macrobomb
  	name = "Macrobomb Implant"
  	desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
  			Upon death, releases a massive explosion that will wipe out everything nearby."
  	item = /obj/item/storage/box/syndie_kit/imp_macrobomb
  	cost = 20
  	include_modes = list(/datum/game_mode/nuclear)
  	restricted = TRUE
  
  /datum/uplink_item/implants/radio
  	name = "Internal Syndicate Radio Implant"
  	desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
  			Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
  	item = /obj/item/storage/box/syndie_kit/imp_radio
  	cost = 4
  	restricted = TRUE
  
  /datum/uplink_item/implants/stealthimplant
  	name = "Stealth Implant"
  	desc = "This one-of-a-kind implant will make you almost invisible if you play your cards right. \
  			On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it."
  	item = /obj/item/storage/box/syndie_kit/imp_stealth
  	cost = 8
  
  /datum/uplink_item/implants/storage
  	name = "Storage Implant"
  	desc = "An implant injected into the body, and later activated at the user's will. It will open a small bluespace \
  			pocket capable of storing two regular-sized items."
  	item = /obj/item/storage/box/syndie_kit/imp_storage
  	cost = 8
  
  /datum/uplink_item/implants/uplink
  	name = "Uplink Implant"
  