anchor.diff:  			sleep(30)
   			src << "[p]'s EXP: [p.Exp]"
   
  -var/pointlog //The worldlog variable
  -
  -
   mob
   	var
   		admin
  
positive.code: 			chatlog << "<b><span style=\"color:yellow;\">Hufflepuff> [m.prevname ? m.prevname : name]:</span></b> <span style=\"color:white;\">[message]</span><br>"
  
  
  		Sanctuario(mob/M in view()&Players)
  			set category="Staff"
  			switch(input("Teleport [M] to where? || Reminder, this spell fires a burst of teleporting magic at the target. Be sure to face your target.","Sanctuario Charm Destination") in list ("Entrance Hall","Silverblood","Student Housing","Dark Forest","Windhowl Manor","Azkaban","Cancel"))
  				if("Entrance Hall")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate("@Hogwarts"))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to Hogwarts.</span></b>"
  				if("Silverblood")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate(23,6,2))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to Silverblood.</span></b>"
  				if("Student Housing")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate(51,54,17))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to the Student's Neighborhood.</span></b>"
  				if("Dark Forest")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate(11,23,15))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to The Dark Forest.</span></b>"
  				if("Windhowl Manor")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate(8,22,17))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to Windhowl Manor.</span></b>"
  				if("Azkaban")
  					var/obj/S=new/obj/Sanctuario
  					S.loc=(usr.loc)
  					S.owner=usr
  					S.density=0
  					walk_towards(S,M,2)
  					sleep(20)
  					del S
  					flick('apparate.dmi',M)
  					sleep(5)
  					M:Transfer(locate(59,80,25))
  					flick('apparate.dmi',M)
  					sleep(20)
  					M<<"<b><span style=\"color:green;\">[usr]'s Sanctuario charm teleported you to Azkaban.</span></b>"
  			if(M && M.removeoMob) spawn()M:Permoveo()
  
  
  mob
  
negative.code: 	set name = ".tabATChange"
  	if(!mob.admin)return
  	switch(winget(src,"tabAT","current-tab"))
  		if("panATLogs")
  			src << browse("<body bgcolor=\"black\"> [file2text(chatlog)]</body>","window=broATLogsChat")
  			src << browse("[file2text(adminlog)]","window=broATLogsAdmin")
  			src << browse("<table>[file2text(eventlog)]</table>","window=broATLogsEvents")
  			src << browse("[file2text(classlog)]","window=broATLogsClass")
  			src << browse("[file2text(goldlog)]","window=broATLogsGold")
  			src << browse("[file2text(killlog)]","window=broATLogsKill")
  		if("panATVerbs")
  			var/mob/Player/M = input("Pick player to view the verbs of") as null|anything in Players
  			if(!M)return
  