anchor.diff:  				var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
   				if (!(F in view(7,I.loc)))
   					qdel(F)
  -	SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  +	SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
   
   /client/proc/cmd_show_at_list()
   	set category = "Mapping"
  
positive.code: 
  	output += "</ul>"
  	usr << browse(output,"window=airreport;size=1000x500")
  	SSblackbox.add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  
  /client/proc/intercom_view()
  	set category = "Mapping"
  
negative.code: 		to_chat(world, line)*/
  
  	to_chat(world, "There are [count] objects of type [type_path] in the game world")
  	SSblackbox.add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
  
  
  //This proc is intended to detect lag problems relating to communication procs
  