anchor.diff:              "rank" : 1
           }
   
  -### Get a leaderboard [GET]
  -
  -`&type=xxx` string where `xxx` is one of ["highscore", "friendscore"], default is "highscore"
  -
  -`&page=xxx` number where `xxx` is one of 1..n or a special "me" for centered scores, default is 1
  -
  -`&count=xxx` number where `xxx` is the number of scores that should be returned in one page, default is 10
  +### GET /v1/gamer/scores/{leaderbord}{?order}{&type}{&page}{&count}
  +
  ++ Parameters
  +    + leaderbord (required, string) ... the board where the gamer score in
  +    + order (optional, string) ... the order to sort the board `hightolow` or `lowtohigh`, default is hightolow
  +    + type (optional, string) ... one of ["highscore", "friendscore"], default is "highscore"
  +    + page (optional, number) ...  th epage number or a special "me" for centered scores, default is 1
  +    + count (optional, number) ... the max returned rows, default is 10
   
   
   + Request (application/json)
  
positive.code: 
  # Group Scores and Leaderboards
  
  ## Scores [/v1/gamer/scores/{leaderbord}{?order}]
  
  + Parameters
      + leaderbord (required, string) ... the board where the gamer score in
      + order (optional, string) ... the order to sort the board `hightolow` or `lowtohigh`, default is hightolow
  
  ### Post a new score [POST]
  
  this is not necessary the highest score, but only the highest is stored.
  
  + Request (application/json)
  
  
negative.code:             "code" : "LeaderboardNotFound",
          }  
  
  + Response 402 (application/json)
  
          {
              "code" : "NoScoreYet",
  