anchor.diff:              ]
           }
   
  -## Working with a match [/v1/gamer/matches/{domain}/{match_id}]
  +## Working with a match [/v1/gamer/matches/{match_id}]
   
   ### Fetching in-depth information about a match [GET]
   
  
positive.code:             "message": "This match does not exist or is not active"
          }
  
  ## POST /v1/gamer/matches/{domain}/{id}/leave
  
  Leave a match. This only works if you are currently part of the match, or you will get an HTTP 433.
  
  
negative.code: |status|string| either "running" (meaning that the match is running), either "finished" (meaning that nobody can join the match anymore) (read only)
  
  The response of most calls only include basic properties. To get all properties, including the global state and event list, you must either create, join or fetch a single match.
  
  + Parameters
      + domain (required, string) ... the domain on which to place the match (use private by default for a domain that is scoped for your game)
  
  + Request (application/json)
  
  