anchor.diff:                  }]
               }
   
  +
   ### GET /v1/gamer/event/{domain}{?ack}{&timeout}
   
  -This route uses long polling to deliver messages. It will block for a specified amount of time (with `?timeout=ms`) or 50 seconds (the default).
  -
  -When a message is received, this call will return with a `200` HTTP status code. If it returns because of the timeout, the response code is `204`.
  +#### Receive messages
  +
  +This route uses long polling to deliver messages, one at a time. If more than one message was queued, you will have to call `receive` more than once.
  +Normally, you'd setup a loop to call `receive` and deliver messages to your game asynchronously.
  +
  +`Receive` will block for a specified amount of time (with `?timeout=ms`) or 50 seconds (the default), and will be unblocked if a message is received, or if the call times out.
  +When a message is received, the HTTP status code is `200`. If it returns because of the timeout, the response code is `204`.
   
   To guarantee delivery, acknowledgement is necessary and by default, it's automatic (`?ack=auto`). 
  -
   If you want to ack messages, pass `?ack=<messageId>` where `messageID` is the ID of the latest received message (use an empty string to bootstrap). 
  -
  -If the call times out without, the HTTP status code is 204. If a new message has been received, it's 200.
   
   + Parameters
       + domain (required, string, `private`) ... The domain
  
positive.code: 
  ### POST /v1/gamer/event/{domain}/{gamer_id}
  
  Messages are sent to a specific user, in a specific domain. Messages are **always** JSON objects.
  
  The response body will contain a copy of the message just sent, with an added `id` field. 
  
  
negative.code: The following fields can be set :
      ["displayName", "lang", "firstName", "lastName", "addr1", "addr2", "addr3", "avatar"]
  
  **note** : avatar must be an URL, lang is the ISO-639-1 country code (http://en.wikipedia.org/wiki/List_of_ISO_639-1_codes)
  
  i.e when executing POST /v1/gamer/profile {"displayName": "Wonder Mike"}
  if the current profile is 
  