 						var a : Array = [ ButtonExtended ];
 						
 						var objectClass : Class;
+						if (debug) trace(child.className);
 						if ( child.className ) {
 							objectClass = getDefinitionByName( child.className ) as Class;
 						} else {

	import starling.text.TextField;
	import starling.textures.Texture;
	import starling.utils.AssetManager;
	import starling.display.ButtonExtended;
	
	/**
	 * Loader of Layout

	import flash.events.Event;
	import flash.system.Capabilities;
	import flash.utils.getDefinitionByName;
	
	import starling.display.Button;
	import starling.display.ButtonExtended;
	import starling.display.DisplayObject;
	import starling.display.DisplayObjectContainer;
	import starling.display.Image;
