     }
 
     /**
-     * @inheritDoc
+     *  Returns a value that represents the eased fraction during the 
+     *  ease in phase of the animation. 
+     *  The easing calculation for Sine is equal to 
+     *  <code>1 - cos(fraction*PI/2)</code>.
+     *
+     *  @param fraction The fraction elapsed of the easing in phase
+     *  of the animation, between 0.0 and 1.0.
      * 
-     * The easeIn calculation for Sine is equal to 
-     * <code>1 - cos(fraction*PI/2)</code>.
-     *  
+     *  @return A value that represents the eased value for this
+     *  phase of the animation.
+     *
      *  @langversion 3.0
      *  @playerversion Flash 10
      *  @playerversion AIR 1.5

public class Sine extends EaseInOutBase
{    
    /**
     * Constructs a Sine instance with an optional 
     * <code>easeInFraction</code> parameter.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

package spark.effects.easing
{
/**
 *  The Sine class defines easing functionality using a Sine function. 
 *  Easing consists of two phases: the acceleration, or ease in phase, 
 *  followed by the deceleration, or ease out phase. 
 *  Use the <code>easeInFraction</code> property to specify 
 *  the percentage of an animation accelerating.
 *
 *  @mxml
 *
 *  <p>The <code>&lt;mx:Sine&gt;</code> tag
 *  inherits all of the tag attributes of its of its superclass,
 *  and adds the following tag attributes:</p>
 *  
 *  <pre>
 *  &lt;mx:Sine
 *    id="ID"
 *   /&gt;
 *  </pre>
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
