  *  The event lets objects in other sandboxes know what is going on in this sandbox.
  *  The events are informational in nature as opposed to a SWFBridgeRequest,
  *  which request an object do something on its behalf.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
  */
 public class SWFBridgeEvent extends Event
 {

     *  application dispatching the event. The event might be dispatched
     *  directly to a sandbox root instead of over a bridge, so <code>event.target</code>
     *  might not be the bridge of the application dispatching the event.
	 */
    public static const BRIDGE_WINDOW_ACTIVATE:String = "bridgeWindowActivate";


	/**
	 *	Dispatched to a parent bridge or sandbox root to notify it that
	 *  another application has been activated.
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 9
	 *  @playerversion AIR 1.1
	 *  @productversion Flex 3
	 */
    public static const BRIDGE_APPLICATION_ACTIVATE:String =
        "bridgeApplicationActivate";
