 		private var touchY:Number;
 		
 		private var itemsToAnimate:Vector.<Item>;
+		private var scoreText:TextField;
 		
 		/* for quiz declaration */
 		//for managing questions:

		
		private function initQuiz():void
		{
			fontRegular = Fonts.getFont("Regular");
			
			statusT = new TextField(480, 600, "", fontRegular.fontName, fontRegular.fontSize, 0xffffff);
			statusT.x = 0;
			statusT.y = 100;

						bg.speed = playerSpeed * elapsed;
						scoreDistance += (playerSpeed * elapsed)*0.1;
						
						scoreText.text = "Score: "+scoreDistance;
						
						initObstacle();
						animateObstacles();
						
