 		private function publishFile(e:Event = null):void {
 			if(!Steamworks.isReady) return;
 
-			var res:Boolean = Steamworks.publishWorkshopFile("test.txt", "", 480,
+			var res:Boolean = Steamworks.publishWorkshopFile("test.txt", "", _appId,
 				"Test.txt", "Test.txt", WorkshopConstants.VISIBILITY_Private,
 				["TestTag"], WorkshopConstants.FILETYPE_Community);
 			log("publishWorkshopFile('test.txt' ...) == " + res);

			Steamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);
			NativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);
			try {
				Steamworks.useCrashHandler(480, "1.0", "Feb 20 2013", "21:42:20");
				if(!Steamworks.init()){
					log("STEAMWORKS API is NOT available");
					return;

		public var tf:TextField;

		private var _buttonPos:int = 5;
		private var _appId:uint;

		public function FRESteamWorksTest()
		{
