      *       it is not always the Object listening for the event. 
      *       Use the <code>currentTarget</code> property to always access the 
      *       Object listening for the event.</td></tr>
-	 *  </table>
-	 *
-	 *  @eventType playheadUpdate
+     *  </table>
+     *
+     *  @eventType playheadUpdate
      *  
      *  @langversion 3.0
      *  @playerversion Flash 9

     *  this state; it is for internal use only.
     *
     *  <p>This is a unresponsive state. If the control is unresponsive, calls to the 
	 *  <code>play()</code>, <code>load()</code>, <code>stop()</code>,
	 *  and <code>pause()</code> methods are queued, 
	 *  and then executed when the control changes to the responsive state.</p>
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9

     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */ 
    public static const BUFFERING:String = "buffering";

    /**
     *  The <code>VideoEvent.CLOSE</code> constant defines the value of the 
     *  <code>type</code> property of the event object for a <code>close</code> event.
     * 
     *  <p>The properties of the event object have the following values:</p>
     *  <table class="innertable">
     *     <tr><th>Property</th><th>Value</th></tr>
     *     <tr><td><code>bubbles</code></td><td>false</td></tr>
     *     <tr><td><code>cancelable</code></td><td>false</td></tr>
     *     <tr><td><code>currentTarget</code></td><td>The Object that defines the 
