     private var _depth:Number = 0;
     
     /**
-     * @inheritDoc
+     * @copy spark.primitives.supportClasses.GraphicElement#depth
      */
     public function get depth():Number
     {

        _baseline = value;
        invalidateParentSizeAndDisplayList();
    }
	
	//----------------------------------
    //  baselinePosition
    //----------------------------------


 *  The SpriteVisualElement class is a light-weight Sprite-based implemention 
 *  of IVisualElement.  It can be dropped in to Spark containers and be laid 
 *  out and renderered correctly.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class SpriteVisualElement extends FlexSprite implements IVisualElement
{
    /**
     *  Constructor.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function SpriteVisualElement()
    {
        super();
