 package flare.animate
 {
-	import flash.display.Shape;
-	import flash.events.Event;
 	import flash.events.TimerEvent;
 	import flash.utils.Timer;
-	
+
 	/**
 	 * Scheduler that oversees animation and time-based processing. Uses an
 	 * internal timer to regularly invoke the current set of scheduled

			}
			return (idx >= 0);
		}
		
		/**
		 * Indicates if an object with the given id is currently in the
		 * scheduler queue. 
		 * @param id the id to check for
		 * @return true if an object with that id is currently scheduled,
		 *  false otherwise

	 * the ISchedulable interface will need to be scheduled. Use the
	 * <tt>Scheduler.instance</tt> property, and not the constructor, to get
	 * a reference to the active scheduler.
	 *
	 * <p>By default, the Scheduler issues updates to all scheduled items each
	 * time the Flash Player advances to the next frame, as reported by the
	 * <code>Event.ENTER_FRAME</code> event. To instead set the update interval
