      */
     private var _muted:Boolean = false;
     
-    [Bindable("mutedChanged")]
+    [Bindable("mutedChange")]
     
     /**
      *  <code>true</code> if the volume of the video is muted; 

        
        _muted = value;
        
        if (muteButton)
            muteButton.muted = value;
        
        dispatchEvent(new Event("mutedChanged"));
    }
        
    //----------------------------------

import flash.events.FocusEvent;
import flash.events.KeyboardEvent;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.ui.Keyboard;
import flash.ui.Mouse;

