 	/**
 	 *  UIComponent to add to the PopUpManager when the PopUpAnchor is opened. 
 	 *  If the popUp implements IFocusManagerContainer, the popUp will have its
-     *  own FocusManager so that, if the user uses the TAB key to navigate between
-     *  controls, only the controls in the popUp will be accessed. 
+     *  own FocusManager so that, if the user uses the Tab key to navigate between
+     *  controls, only the controls in the popUp are accessed. 
 	 * 
 	 *  @langversion 3.0
 	 *  @playerversion Flash 10

	}
	
	/**
	 *  This function is called when the popUp is positioned when it is displayed
	 *  or when updatePopUpTransform() is called. Override this function to 
	 *  alter the position of the popUp.  
	 * 

    //--------------------------------------------------------------------------   
	
	/**
	 *  Call this function to update the popUp's transform matrix. Typically, 
	 *  this function is called while performing an effect on the PopUpAnchor. 
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 10
