      *  event can be prevented; used by the RPC subclasses.
      * 
      *  @param message The associated message.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public function MessageEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, 
             message:IMessage = null)


    /**
     *  The Message associated with this event.
     */
    public var message:IMessage;



/**
 *  The MessageEvent class is used to propagate messages within the messaging system.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion BlazeDS 4
 *  @productversion LCDS 3 
 */
public class MessageEvent extends Event
{
