 import mx.effects.easing.Bounce;
 
 /**
- * The Bounce class implements easing functionality simulating gravity
- * pulling on and bouncing the target object. The object
- * movement accelerates toward the end value and then bounces against
- * it several times.
+ *  The Bounce class implements easing functionality simulating gravity
+ *  pulling on and bouncing the target object. 
+ *  The movement of the effect target accelerates toward the end value, 
+ *  and then bounces against the end value several times. 
  *  
  *  @langversion 3.0
  *  @playerversion Flash 10

    //--------------------------------------------------------------------------
    
    /**
     *  @copy spark.effects.easing.IEaser#ease
     * 
     *  @langversion 3.0
     *  @playerversion Flash 10

    //--------------------------------------------------------------------------
    
    /**
     *  Constructor.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
