             this.percentHeight = 100;
 
             this.vbox = new VBox();
-            this.drawDominationBar = new DrawDominationBar(controller);
             this.drawMap = new DrawMap(controller);
             this.sideBoxA = new DrawHUD(controller, Team.A);
             this.sideBoxB = new DrawHUD(controller, Team.B);

            this.watchers.push(ChangeWatcher.watch(this, "height", onSizeChange));
            this.watchers.push(ChangeWatcher.watch(vbox, "width", onSizeChange));
            this.watchers.push(ChangeWatcher.watch(vbox, "height", onSizeChange));
            this.watchers.push(ChangeWatcher.watch(drawDominationBar, "width", onSizeChange));
            this.watchers.push(ChangeWatcher.watch(drawDominationBar, "height", onSizeChange));

            centerMap();


        private var watchers:Vector.<ChangeWatcher>;

        private var vbox:VBox; // container for map
        private var sideBoxA:VBox;
        private var sideBoxB:VBox;
        private var drawMap:DrawMap;
