     public function Platform()
     {
       super();
+      this.structureMode = this.SIDE_TO_SIDE;
       this.tilingMode = FlxTilemap.AUTO;
+      this.tilingStart = FlxObject.FLOOR;
+      this.hasFloor = true;
     }
     
     public function generateData():void

            col.push(inverse ? '1' : '0');
          }
        }
        mapData += col.join(',')+"\n";
      };
      setupEmptyRow = function():void
      {

      var rows:int = Math.floor(this.bounds.height / this.tileWidth);
      var cols:int = Math.floor(this.bounds.width / this.tileHeight);
      // Smarts of our algo.
      var cStart:uint, cEnd:uint, facing:uint, rSize:int, rSpacing:int, 
          sizeRange:uint, spacingRange:uint, inverse:Boolean,
          rStart:int, rEnd:int;
      // Grunts of our algo.
      var r:int, c:int, l:int, col:Array;
      // Subroutines.
      var addRow:Function, setupEmptyRow:Function, setupFloorRow:Function, 
          setupLedgeRow:Function, setupEachRow:Function;
      
      mapData = '';
      sizeRange = (this.maxLedgeSize - this.minLedgeSize);
      spacingRange = (this.maxLedgeSpacing.y - this.minLedgeSpacing.y);
      facing = FlxObject.RIGHT;
      if (this.tilingStart == FlxObject.FLOOR)
      {
        rStart = rows-1;
        rEnd = 0;
      }
      else
      {
        rEnd = rows-1;
        rStart = 0;
      }
      
      addRow = function():void
      {
