      *  <code>super.channelFaultHandler()</code>.
      * 
      *  @param The ChannelFaultEvent
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public function channelFaultHandler(event:ChannelFaultEvent):void
     {

 *  Dispatched when the underlying Channel the MessageAgent is using disconnects.
 *
 *  @eventType mx.messaging.events.ChannelEvent.DISCONNECT
 */
[Event(name="channelDisconnect", type="mx.messaging.events.ChannelEvent")]


     *  <code>super.channelDisconnectHandler()</code>.
     * 
     *  @param event The ChannelEvent.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public function channelDisconnectHandler(event:ChannelEvent):void
    {
