 				_height = value;
 				++_version;
 				
-				resetContext3D();
+				resetStage3D();
 			}
 		}
 		

			}
			
			showLogo();
		}
		
		private function stageResizeHandler(event : Event) : void

		
		private static const ZERO2		: Point						= new Point();
		
		private var _version			: uint						= 0;
		
		private var _width				: Number					= 0.;
		private var _height				: Number					= 0.;
		private var _autoResize			: Boolean					= false;
		private var _aa					: int						= 0;
		
		private var _wdExtracterQuery	: WorldDataExtracterVisitor	= null;
		private var _renderingQuery		: RenderingVisitor			= null;
