 		 */		
 		public function get pitch() : Number
 		{
-			return _pitch;
+			return _newPitch;
 		}
 		public function set pitch(value : Number)	: void
 		{
-			_pitch = value;
+			_newPitch = value;
 			_update = true;
 		}
 		

		private var _yawStep			: Number	= 0.01;
		private var _pitchStep			: Number	= 0.01;
		
		public function get enabled() : Boolean
		{
			return _enabled;

		{
			super();
			
			_newPitch = Math.PI * .5;
			_lookAt.changed.add(updateNextFrameHandler);
			_up.changed.add(updateNextFrameHandler);
		}
