     /**
      *  Constructor.
      * 
+     *  @langversion 3.0
+     *  @playerversion AIR 3
+     *  @productversion Flex 4.5.2
      */
     public function SplashScreenImageSource()
     {


    /**
     *  The image class for the splash screen to use for the defined
     *  device configuration.  Typically you set this property to an 
     *  embedded resource.
     * 
     *  For example:
     *
     *  <pre>source="&#64;Embed('Default.png')"</pre>
     * 
     *  @see spark.preloaders.SplashScreenImage
     *
     *  @default null
     */ 
    public var source:Class;


use namespace mx_internal;

/**
 *  Use the SplashScreenImageSource class to specify a Class (typically an embedded image)
 *  to be displayed as splash screen at a particular device configuration such as
 *  DPI, orientation and resolution.
 *
 *  <p>You typically use one or more SplashScreenImageSource
 *  objects to define a SplashScreenImage class in MXML
 *  and set the application's <code>splashScreenImage</code> property to that class.</p>
 *
 *  <p>Shown below is SplashScreenImage component with three different 
 *  definitions for SplashScreenImageSource:</p>
 *
 *  <pre>
 *    &lt;?xml version="1.0" encoding="utf-8"?&gt; 
 *    &lt;s:SplashScreenImage xmlns:fx="http://ns.adobe.com/mxml/2009" 
 *        xmlns:s="library://ns.adobe.com/flex/spark"&gt; 
 *     
 *        &lt;!-- Default splashscreen image. --&gt; 
 *        &lt;s:SplashScreenImageSource 
 *            source="&#64;Embed('assets/logoDefault.jpg')"/&gt; 
 *        
 *        &lt;s:SplashScreenImageSource 
 *            source="&#64;Embed('assets/logo240Portrait.jpg')" 
 *            dpi="240" 
 *            aspectRatio="portrait"/&gt; 
 *        
 *        &lt;s:SplashScreenImageSource 
 *            source="&#64;Embed('assets/logo240Landscape.jpg')" 
 *            dpi="240" 
 *            aspectRatio="landscape"/&gt; 
 *        
 *    &lt;/s:SplashScreenImage&gt;      
 *  </pre>
 *
 *  @see spark.preloaders.SplashScreenImage
 *  @see spark.components.Application#splashScreenImage
 *  
 *  @langversion 3.0
 *  @playerversion AIR 3
 *  @productversion Flex 4.5.2
 */  
public class SplashScreenImageSource
{
