 	 *  Immediately ends any effects currently playing on a target.
 	 *
 	 *  @param target The target component on which to end all effects.
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 9
+	 *  @playerversion AIR 1.1
+	 *  @productversion Flex 3
 	 */
 	public static function endEffectsForTarget(target:IUIComponent):void
 	{

	 *  <code>suspendEventHandling()</code> method 
	 *  so that an effect that is updating the screen
	 *  does not cause another effect to be triggered.
	 */
	public static function resumeEventHandling():void
	{

						{
							return;
						}
						*  
						*  @langversion 3.0
						*  @playerversion Flash 9
						*  @playerversion AIR 1.1
						*  @productversion Flex 3
						*/

						otherInst.end();
