 		cameraNode_.CreateComponent("SoundListener");
 		
 		SetViewportCamera(cameraNode_.GetComponent("Camera"));
-		
-		Viewport@ viewPort = renderer.viewports[0];
-
-		if (GetPlatform() != "Web")
+
+		if ( !isWeb_ )
         {
             RenderPath@ rPath = viewPort.renderPath;
             rPath.Append(cache.GetResource("XMLFile", "PostProcess/Blur.xml"));

		
		CleanupScene();
		
		if (GetPlatform() != "Web")
        {
		    renderer.viewports[0].renderPath.SetEnabled("Blur",true);
        }


	LevelState levelState_ = LS_OUTGAME;

    bool isWeb_ = GetPlatform() == "Web";

	Node@ cameraNode_;
	Node@ playerNode_;

