      *
      *  @playerversion Lite 4
      */
+    [cppcall]
     function readUnsignedInt():uint;
 
 

     *
     *  @playerversion Lite 4
     */
    function readUnsignedShort():uint;



     *
     *  @playerversion Lite 4
     */
    [cppcall]
    function readDouble():Number;


