     /**
      *  Provides access to the name of the remote method/operation that
      *  should be called.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public var operation:String;
 

 *  method to call on the remote object.
 *  The <code>destination</code> property indicates what object/service should be
 *  used.
 */
public class RemotingMessage extends AbstractMessage
{

     *  RemoteObject destination on the client and only one source to
     *  a destination. Some types of Remoting Services may even ignore
     *  this property for security reasons.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public var source:String;
}
