     }
 
     /**
-     * @inheritDoc
-     * 
-     * <p>Interpolation for NumberInterpolator consists of a simple
-     * parametric calculation between <code>startValue</code> and 
-     * <code>endValue</code>, using <code>fraction</code> as the 
-     * fraction elapsed from start to end, like this:</p>
-     * 
-     * <p><code>return startValue + fraction * (endValue - startValue);</code></p>
+     *  Interpolation for NumberInterpolator consists of a simple
+     *  parametric calculation between <code>startValue</code> and 
+     *  <code>endValue</code>, using <code>fraction</code> as the 
+     *  fraction of the elapsed time from start to end:
+     *  
+     *  <pre>return startValue + fraction * (endValue - startValue);</pre>
+     *
+     *  @param fraction The fraction elapsed of the 
+     *  animation, between 0.0 and 1.0.
+     *
+     *  @param startValue The start value of the interpolation.
+     *
+     *  @param endValue The end value of the interpolation.
+     *
+     *  @return The interpolated value.
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10

    }

    /**
     * @inheritDoc
     * 
     * <p><code>return baseValue - decrementValue;</code></p>
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

    }
    
    /**
     *  Returns Number, which is the data type of the 
     *  objects interpolated by the NumberInterpolator class.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
