 			
 			multitouch = new TextField();
 			multitouch.autoSize = TextFieldAutoSize.LEFT;
+			
+			idleTimer = new Timer(1000);
+			idleTimer.addEventListener(TimerEvent.TIMER, onTimer);
 			
 			switch(Multitouch.supportsTouchEvents)
 			{

			if (!stage.getChildByName(shapeId)) {
				shape = new Sprite();
				shape.name = shapeId;
				stage.addChild(shape);
			} else {
				shape = stage.getChildByName(shapeId) as Sprite;

			
			switch(e.type) {
				case TouchEvent.TOUCH_BEGIN:
					if (e.target is Stage) {
						removeShape(id);
						drawLines(id, x, y);
						drawShape(id, x, y);
					} else {
						currentTarget = e.target.name;
						initializeGestures();
					}
					break;
				case TouchEvent.TOUCH_MOVE:
					moveLines(id, x, y);
