      * by the constants in the ShaderPrecision class.
      * 
      *  @see flash.display.Shader
+     *  @see flash.display.ShaderPrecision
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10


/**
 * The Flex ShaderFilter class abstracts away many of the details of using
 * the stock Flash ShaderFilter, Shader, and ShaderData classes to apply a
 * Pixel Bender shader as a filter.
 *
 * <p>The ShaderFilter class must be initialized with either an instance of a Shader 

    }
    
    /**
     * A flash.display.Shader instance.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
