         // Push the label down into the labelDisplay,
         // if it exists
         if (labelDisplay)
-            labelDisplay.text = _label; 
-            
-        dispatchEvent(new FlexEvent("textChanged"));
+            labelDisplay.text = _label;
     }
     
     //--------------------------------------------------------------------------

     */    
    private var _itemIndex:int;
    
    /**
     *  @inheritDoc 
     *

     */ 
    private var _label:String = "";
    
    [Bindable("dataChange")]
    
    /**
     *  @inheritDoc 
