      */
     public function validateDisplayList():void
     {
-    	validateTransform();
+    	validateMatrix();
     	
         if (invalidateDisplayListFlag)
         {

    /**
     *  @private
     */
	protected function validateTransform():void
	{
        if(_layoutFeatures != null && _layoutFeatures.updatePending == true)
        {
            applyComputedTransform();
        }
        
        if (_maintainProjectionCenter)

    /**
     * Commits the computed matrix built from the combination of the layout matrix and the transform offsets to the flash displayObject's transform.
     */
    protected function applyComputedMatrix():void
    {
        _layoutFeatures.updatePending = false;
        if(_layoutFeatures.is3D)
