      * <code>startValue</code> and <code>endValue</code>. This interpolates
      * each color channel separately if the start and end values represent
      * RGB colors.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public function interpolate(fraction:Number, startValue:Object, 
         endValue:Object):Object

    /**
     * Returns the <code>uint</code> type, which is the type of
     * object interpolated by RGBInterpolator
     */
    public function get interpolatedType():Class
    {

     * <p>This function returns the result of the two values added
     * together on a per-channel basis. Each channel will be clamped
     * at 255 to avoid overflow problems.</p>
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function increment(baseValue:Object, incrementValue:Object):Object
    {
