  * The default behavior of this class will simply return a linear
  * interpolation for both easing phases; developers should create a subclass
  * of EaseInOut to get more interestion behavior.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 public class EaseInOut implements IEaser
 {

     * <code>easeInFraction</code>, will create an easing instance
     * that spends the entire animation easing out. This is equivalent
     * to simply using the <code>easeInFraction = 0</code>.
     */
    public static const OUT:Number = 0;


     * <code>easeInFraction</code>, will create an easing instance
     * that spends the entire animation easing in. This is equivalent
     * to simply using the <code>easeInFraction = 1</code>.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const IN:Number = 1;

