 			signalDefaultWithMappingObject = null
 			signalDefaultWithMappingFunction.removeAll()
 			signalDefaultWithMappingFunction = null
+			signalWithValueClassesWithoutMappingFunction.removeAll()
+			signalWithValueClassesWithoutMappingFunction = null
 		}
 		
-		public function testInstantiated():void
-		{
-			assertFalse('sprite has no click event listener to start', sprite.hasEventListener(EventType));
-			
-			assertTrue("NativeMappedSignal instantiated", signalDefault is NativeMappedSignal);
-			assertTrue('implements ISignal', signalDefault is ISignal);
-			assertSame('has only one value class', 1, signalDefault.valueClasses.length);
-			assertSame('single value class is of type String', String, signalDefault.valueClasses[0]);
-			
-			assertTrue("NativeMappedSignal instantiated", signalDefaultWithMappingObject is NativeMappedSignal);
-			assertTrue('implements ISignal', signalDefaultWithMappingObject is ISignal);
-			assertSame('has only one value class', 1, signalDefaultWithMappingObject.valueClasses.length);
-			assertSame('single value class is of type String', String, signalDefaultWithMappingObject.valueClasses[0]);
-			
-			assertTrue("NativeMappedSignal instantiated", signalDefaultWithMappingFunction is NativeMappedSignal);
-			assertTrue('implements ISignal', signalDefaultWithMappingFunction is ISignal);
-			assertSame('has only one value class', 1, signalDefaultWithMappingFunction.valueClasses.length);
-			assertSame('single value class is of type String', signalDefaultWithMappingFunction, signalDefault.valueClasses[0]);
-		}
 		//////
 		[Test]
 		public function signal_default_add_then_emptyCallback_should_be_called():void

			signalDefaultWithMappingFunction.add( addAsync(emptyCallback, 10) );
			sprite.dispatchEvent(new MouseEvent(EventType));
		}
	}		
}
	import flash.display.Sprite;
	import flash.events.MouseEvent;
	
	public class NativeMappedSignalDefaultsTest
	{
		private var signalDefault:NativeMappedSignal;
		private var signalDefaultWithMappingObject:NativeMappedSignal;
		private var signalDefaultWithMappingFunction:NativeMappedSignal;
		private var signalWithValueClassesWithoutMappingFunction:NativeMappedSignal
		private var sprite:Sprite;
		private const EventType:String = MouseEvent.CLICK;
		private const MappedObject:String = "mapped " + EventType;
