 	{
 		var pod:Pod = Pod(e.currentTarget);
 		maximizeParallel = new Parallel();
-		maximizeParallel.duration = 1000;
+		maximizeParallel.duration = effectDuration;
 		addResizeAndMoveToParallel(pod, maximizeParallel, availablePodWidth, availableMaximizedPodHeight, 0, 0);
 		maximizeParallel.play();
 		

		if (tween)
		{
			parallel = new Parallel();
			parallel.duration = 1000;
		}
		
		// Layout the pods.


public class PodLayoutManager extends EventDispatcher
{
	public var effectDuration:int = 1000; // added for Weave
	
	public var id:String;
	public var items:Array = new Array();					// Stores the pods which are not minimized.
	public var minimizedItems:Array = new Array();			// Stores the minimized pods.
