  *  Dispatched when a property of the channel changes.
  *
  *  @eventType mx.events.PropertyChangeEvent.PROPERTY_CHANGE
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion BlazeDS 4
+ *  @productversion LCDS 3 
  */
 [Event(name="propertyChange", type="mx.events.PropertyChangeEvent")]
 

 *  Dispatched when a channel receives a message from its endpoint.
 *
 *  @eventType mx.messaging.events.MessageEvent.MESSAGE
 */
[Event(name="message", type="mx.messaging.events.MessageEvent")]


     *  @param rejected True if the disconnect should skip any
     *         failover processing that would otherwise be attempted; false
     *         if failover processing should be allowed to run.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    protected function disconnectSuccess(rejected:Boolean = false):void
    {
