 		 */
 		public function collidePoint(x:Number, y:Number, pX:Number, pY:Number):Boolean
 		{
-			if (!collidable) return false;
 			if (pX >= x - originX && pY >= y - originY
 			&& pX < x - originX + width && pY < y - originY + height)
 			{

		}
		
		/**
		 * Renders the Entity. If you override this for special behaviour,
		 * remember to call super.render() to render the Entity's graphic.
		 */

		public function distanceToRect(rx:Number, ry:Number, rwidth:Number, rheight:Number):Number
		{
			return FP.distanceRects(rx, ry, rwidth, rheight, x - originX, y - originY, width, height);
		}
		
		/**
		 * Gets the class name as a string.
		 * @return	A string representing the class name.
		 */
		public function toString():String
		{
			var s:String = String(_class);
			return s.substring(7, s.length - 1);
		}
		
		// Entity information.
