  *  Dispatched when a message fault occurs.
  * 
  *  @eventType mx.messaging.events.MessageFaultEvent.FAULT
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion BlazeDS 4
+ *  @productversion LCDS 3 
  */
 [Event(name="fault", type="mx.messaging.events.MessageFaultEvent")]
 

     *  <code>super.channelDisconnectHandler()</code>.
     * 
     *  @param event The ChannelEvent.
     */
    public function channelDisconnectHandler(event:ChannelEvent):void
    {

     *  Subtypes may override to perform custom initialization.
     * 
     *  @param message The message that needs to be sent.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    protected function initChannelSet(message:IMessage):void
    {
