      */
     protected function animatePaging(newValue:Number, pageSize:Number):void
     {
-        animatingSinglePage = false;
+        animatingOnce = false;
         // FIXME (chaase): hard-coding easing behavior, how to style it?
         startAnimation(
             getStyle("repeatInterval") * (Math.abs(newValue - value) / pageSize),

     */
    protected function button_buttonDownHandler(event:Event):void
    {
		// Make sure we finish any running page animation before starting
		// to step.
		if (animatingSinglePage)
		{
			animationEndHandler(animator);
			animator.stop();
		}
		
        // Noop if we're currently running a stepping animation. We get
        // called repeatedly here due to the button's autoRepeat
        if (!steppingDown && !steppingUp)
        {
            var increment:Boolean = (event.target == incrementButton);

			if (!isStepping && 
				((increment && value < maximum) ||
				 (!increment && value > minimum)))
			{
				dispatchEvent(new FlexEvent(FlexEvent.CHANGING));
				isStepping = true;
			}
			
            // FIXME (chaase): first step is non-animated, just to simplify the delayed
            // start of the animated stepping. Seems okay, but worth thinking
            // about whether we should animate the first step too
            changeValueByStep(increment);
            
			systemManager.getSandboxRoot().addEventListener(MouseEvent.MOUSE_UP, 
				button_buttonUpHandler, true);
			systemManager.getSandboxRoot().addEventListener(
				SandboxMouseEvent.MOUSE_UP_SOMEWHERE, button_buttonUpHandler);
			
            // Only animate if smoothScrolling enabled and we're not at the end already
            if (getStyle("smoothScrolling") &&
                ((increment && value < maximum) ||

            }
            return;
        }
        
        dispatchEvent(new FlexEvent(FlexEvent.CHANGE_START));
        // Assume we're repeating unless user releases 
        animatingOnce = false;
        
        changeValueByPage(trackScrollDown);
        
