 			probeToolTip.visible = true;
 			
 			// make tooltip completely opaque because text + graphics on same sprite is slow
-			setProbeToolTipAppearance() ;
+			setProbeToolTipAppearance();
 			
 			//this step is required to set the height and width of probeToolTip to the right size.
 			(probeToolTip as ToolTip).validateNow();

			if (toolTipAbove)
			{
				y = stageY - (probeToolTip.height + 2 * margin);
				if(yAxisToolTip != null)
					y = yAxisToolTip.y - margin - probeToolTip.height ;
			}
			else // below
			{
				y = stageY + margin * 2;
				if(yAxisToolTip != null)
					y = yAxisToolTip.y + yAxisToolTip.height+margin;
			}
			

	import mx.core.IToolTip;
	import mx.managers.ToolTipManager;
	import mx.utils.ObjectUtil;
	import mx.utils.StringUtil;
	
	import weave.Weave;
	import weave.api.core.ILinkableHashMap;
