      *  @productversion Flex 4
      */
 
-    include "../core/Version.as";
+    include "../../core/Version.as";
 
     //--------------------------------------------------------------------------
     //

import flash.utils.Timer;
import flash.utils.getTimer;

import mx.effects.interpolation.ArrayInterpolator;
import mx.effects.interpolation.IEaser;
import mx.effects.interpolation.IInterpolator;
import mx.effects.interpolation.Linear;
import mx.effects.interpolation.NumberArrayInterpolator;
import mx.effects.interpolation.NumberInterpolator;
import mx.effects.interpolation.Sine;
import mx.events.AnimationEvent;
import mx.resources.IResourceManager;
import mx.resources.ResourceManager;


 * values can then be used to set property values on target objects.</p>
 *
 *  @see mx.effects.Animate
 *  @see mx.effects.effectClasses.AnimateInstance
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
