  *  yourself.
  *
  *  @see mx.effects.Pause
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
  */  
 public class PauseInstance extends TweenEffectInstance
 {

    /**
     * We cache the source for the event "eventName" to remove
     * the listener for it when the effect ends.
     */
    private var eventSource:IEventDispatcher;


    /**
     * This function is called by the target if the named event
     * is dispatched before the duration expires.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
    private function eventHandler(event:Event):void
    {
