 import flash.display.Shape;
 import flash.display.Sprite;
 import flash.events.Event;
+import flash.events.EventDispatcher;
 import flash.events.IEventDispatcher;
 import flash.geom.ColorTransform;
 import flash.geom.Matrix;

 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class GraphicElement extends OnDemandEventDispatcher
    implements IGraphicElement, IInvalidating, ILayoutElement, IVisualElement, IID
{
    include "../../core/Version.as";

     *  @private
     */
    private var _colorTransform:ColorTransform;

	private var colorTransformChanged:Boolean;

	/**
     *  @private The Sprite to draw into. 
