             _currentDisplay.visible = true;
 
             _frameOvershootDisplay = new Sprite();
-            _frameOvershootDisplay.name = null;
             _frameOvershootDisplay.visible = false;
             _movie.addChild(_frameOvershootDisplay);
         }

                    display = library.createDisplayObject(kf.ref);
                }
                _displays[ii] = display;
                display.name = null;
                display.visible = false;
                _movie.addChild(display);
            }

        if (!flipbook && lastItem == null) {
            // The layer is empty.
            _currentDisplay = new Sprite();
            _movie.addChild(_currentDisplay);
        } else {
            // Create the display objects for each keyframe.
