     
     //--------------------------------------------------------------------------
     //
-    //  Event handling
-    //
-    //--------------------------------------------------------------------------
-    
-    override public function styleChanged(styleName:String):void
-    {
-        var allStyles:Boolean = styleName == null || styleName == "styleName";
-        
-        super.styleChanged(styleName);
-        
-        if (allStyles || styleName == "alternatingItemColors")
-        {
-            conditionalEventDispatch("contentBackgroundColorChanged");
-        }
-        
-        if (allStyles || styleName == "contentBackgroundColor")
-        {
-            conditionalEventDispatch("contentBackgroundColorChanged");
-        }
-        
-        if (allStyles || styleName == "rollOverColor")
-        {
-            conditionalEventDispatch("rollOverColorChanged");
-        }
-        
-        if (allStyles || styleName == "selectionColor")
-        {
-            conditionalEventDispatch("selectionColorChanged");
-        }
-    }
-    
-    //--------------------------------------------------------------------------
-    //
     //  Methods
     //
     //--------------------------------------------------------------------------
-    
-    /**
-     *  @private
-     */ 
-    override protected function commitProperties():void
-    {
-    	super.commitProperties();
-    	
-        if (rendererStateIsDirty)
-        {
-            currentState = getCurrentSkinState();
-            rendererStateIsDirty = false;
-        }
-    }
-    
-    /**
-     *  @private
-     *  Attach the mouse events.
-     */
-    protected function addHandlers():void
-    {
-        addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
-        addEventListener(MouseEvent.ROLL_OUT, rollOutHandler);
-        addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
-    }
     
     /**
      *  @private
      *  Return the skin state. This can be overridden by subclasses to add more states.
      *  NOTE: Undocumented for now since MXMLComponent class has not been fleshed out.
      */
-    protected function getCurrentSkinState():String
+    protected function getCurrentRendererState():String
     {
         if (selected)
             return "selected";

        return "normal";
    }
    
    /**
     *  @private
     */

    }
    
    /**
     * 
     *  Mouse rollOver event handler.
     */
    protected function itemRenderer_rollOverHandler(event:MouseEvent):void
    {
        hovered = true;
        currentState = getCurrentRendererState();
    }
    
    /**
     *  
     *  Mouse rollOut event handler.
     */
    protected function itemRenderer_rollOutHandler(event:MouseEvent):void
    {
        hovered = false;
        currentState = getCurrentRendererState();
    }
    
    /**
     *  
     *  Mouse down event handler.
     */
    protected function itemRenderer_mouseDownHandler(event:MouseEvent):void
    {
        dispatchEvent(new MouseEvent("click"));
    }
