     
     /**
      *  Provides access to the MessageAgent that sent the message.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public function get agent():MessageAgent
     {

    
    /**
     *  Provides access to the Channel used to send the message.
     */
    public function get channel():Channel
    {

     *  perform any necessary custom processing.
     * 
     *  @param message The fault Message returned by the destination.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    final public function status(message:IMessage):void 
    {
