 	{
 		return layout.matrix3D;
 	}
-		
-
+	
 	/**
 	 * @private
 	 * returns true if the computed transform has 3D values.

     */
	public function get transformY():Number
	{
		return layout.transformX;
	}
	
    /**

		invalidate();
	}
	
	
    /**
     * @private
     */
