         
         if (labelFieldOrFunctionChanged)
         {
-        	//Cycle through all instantiated renderers
-        	if (dataGroup)
-        	{
-	        	for (var i:int = 0; i < dataGroup.numChildren; i++)
-	        	{
-        			//TODO: Ryan, figure out numChildren/numElement vs. getElement/getChild
-	        		//and which is more performant. 
-	        		var renderer:IItemRenderer = dataGroup.getElementAt(i) as IItemRenderer; 
-	        		//Push the correct text into the renderer by settings its labelText
-	        		//property 
-	        		if (renderer)
-		        	{
-	        			renderer.labelText = itemToLabel(renderer.data); 
-		        	}
-	        	}
-	        }
-
-			labelFieldOrFunctionChanged = false; 
+            //Cycle through all instantiated renderers
+            if (dataGroup)
+            {
+                for (var i:int = 0; i < dataGroup.numChildren; i++)
+                {
+                    //TODO: Ryan, figure out numChildren/numElement vs. getElement/getChild
+                    //and which is more performant. 
+                    var renderer:IItemRenderer = dataGroup.getElementAt(i) as IItemRenderer; 
+                    //Push the correct text into the renderer by settings its labelText
+                    //property 
+                    if (renderer)
+                    {
+                        renderer.labelText = itemToLabel(renderer.data); 
+                    }
+                }
+            }
+
+            labelFieldOrFunctionChanged = false; 
         }
     }
     

     */
    override public function itemToLabel(item:Object):String
    {
    	return LabelUtil.itemToLabel(item, labelField, labelFunction);
    }
    
    /**

    }
        
    /**
     *  Returns <code>true</code> if the item at the index is selected.
     * 
     *  @param index The index of the item whose selection status is being checked
     *
     *  @return <code>true</code> if the item at that index is selected, 
     *  and <code>false</code> otherwise.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
