 			_mipmapTextures = value;
 		}
 		
-		public function get dependencyLoaderClosure() : Function
+		public function get dependencyLoaderFunction() : Function
 		{
-			return _dependencyLoaderClosure;
+			return _dependencyLoaderFunction;
 		}
 		
-		public function set dependencyLoaderClosure(value : Function) : void
+		public function set dependencyLoaderFunction(value : Function) : void
 		{
-			_dependencyLoaderClosure = value;
+			_dependencyLoaderFunction = value;
 		}
 		
 		public function get loadDependencies() : Boolean

	public final class ParserOptions
	{
		private var _loadDependencies			: Boolean	= false;
		private var _dependencyLoaderClosure	: Function	= defaultDependencyLoaderClosure;
        private var _loadSkin                   : Boolean   = false;
		private var _skinningMethod				: uint		= SkinningMethod.SHADER_DUAL_QUATERNION;
		private var _mipmapTextures				: Boolean	= true;

									  parser					: Class 	= null)
		{
			_loadDependencies			= loadDependencies;
			_dependencyLoaderFunction	= dependencyLoaderClosure || _dependencyLoaderFunction;
            _loadSkin                   = loadSkin;
			_skinningMethod				= skinningMethod;
			_mipmapTextures				= mipmapTextures;
