         super.play();        
     }
 
-    
 }
 }

			}
			else
			{
				xTo = (!isNaN(xBy)) ? xFrom + xBy : getCurrentValue("x");
			}
		}


			}
			else
			{
				if (!isNaN(yBy) && !isNaN(yFrom))
				    yTo = yFrom + yBy;
			}
		}

        propertyValuesList = 
            [new PropertyValuesHolder("x", [xFrom, xTo], xBy),
             new PropertyValuesHolder("y", [yFrom, yTo], yBy)];
        
        // TODO (chaase): The Flex3 version of Move had logic for forcing clipping
        // off during the effect. We probably need something like this
