 import flash.geom.Matrix;
 
 import mx.core.AdvancedLayoutFeatures;
+import mx.utils.MatrixUtil;
 
 /**
  *  BitmapAsset is a subclass of the flash.display.Bitmap class

        else
        {
            layoutFeatures.layoutScaleY = value;
            _height = value * measuredHeight;
            validateTransformMatrix();
        }
    }

        else
        {
            layoutFeatures.layoutScaleX = value;
            layoutFeatures.layoutWidth = Math.abs(value) * measuredWidth;
            validateTransformMatrix();
        }
    }
