     {
         super(target);
         instanceClass = WipeInstance;
-        shaderCode = wipeShaderCode;
+        shaderByteCode = wipeShaderCode;
     }
 
     /**

 *  </pre>
 *  
 *  @see spark.effects.WipeDirection
 *  @see spark.effects.AnimateShaderTransition
 *  @see spark.effects.AnimateShaderTransition#shaderCode
 *  @see spark.effects.supportClasses.WipeInstance
 *  
 *  @langversion 3.0

 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class Wipe extends AnimateTransitionShader
{
    [Embed(source="Wipe.pbj", mimeType="application/octet-stream")]
    private static var WipeShaderClass:Class;
