         if (input.keyDown['D'])
             cameraNode.TranslateRelative(Vector3(10, 0, 0) * timeStep * speedMultiplier);
 
-        if (input.keyPress['2'])
+        if (input.keyPress['1'])
         {
             int quality = renderer.textureQuality;
             ++quality;


    if (!engine.headless)
    {
        edgeFilter = PostProcess();
        edgeFilter.parameters = cache.GetResource("XMLFile", "PostProcess/EdgeFilter.xml");
        edgeFilter.active = false; // Start out disabled

        renderer.viewports[0] = Viewport(testScene, camera);
        renderer.viewports[0].AddPostProcess(edgeFilter);

        audio.listener = cameraNode.CreateComponent("SoundListener");
    }

            renderer.materialQuality = quality;
        }

        if (input.keyPress['3'])
            renderer.specularLighting = !renderer.specularLighting;

        if (input.keyPress['4'])
            renderer.drawShadows = !renderer.drawShadows;

        if (input.keyPress['5'])
        {
            int size = renderer.shadowMapSize;
            size *= 2;
