 	public var action:String;
 	public var binding:IBinding;
 	public var isActivated:Boolean;
+	public var lastActivatedTime:uint;
 
 	// ================================================================================================================
 	// CONSTRUCTOR ----------------------------------------------------------------------------------------------------


		private static var gameInput:GameInput;

		// ================================================================================================================
		// STATIC CONSTRUCTOR ---------------------------------------------------------------------------------------------


		action = __action;
		binding = __binding;
		isActivated = false;
		lastActivatedTime = 0;
	}
}

