 
     /**
      * Resets the trait info, object and string reference tables.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public function reset():void
     {


    /**
     * Retrieve a string by its reference table index.
     */
    public function getString(ref:uint):String
    {


    /**
     * Retrieve an object by its reference table index.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public function getObject(ref:uint):*
    {
