             }       
             
             _fill.source = bitmapData;
-            dispatchPropertyChangeEvent("source", oldValue, value);
             invalidateSize();
             invalidateDisplayList();
         }

     *  @private
     */
    public function set source(value:Object):void
    {
        var oldValue:Object = _fill.source;
        
        if (value != oldValue)
        {
            var bitmapData:BitmapData;
            var tmpSprite:DisplayObject;

    //  Properties
    //
    //--------------------------------------------------------------------------
    
    //----------------------------------
    //  resizeMode
