     //--------------------------------------------------------------------------
     
     /**
+     *  The <code>LoaderInvalidationEvent.INVALIDATE_LOADER</code> constant defines 
+     *  the value of the <code>type</code> property of the event object for a 
+     *  <code>invalidateLoader</code> event. 
+     *
+     *  <p>The properties of the event object have the following values:</p>
+     *  <table class="innertable">
+     *     <tr><th>Property</th><th>Value</th></tr>
+     *     <tr><td><code>bubbles</code></td><td>false</td></tr>
+     *     <tr><td><code>cancelable</code></td><td>false</td></tr>
+     *     <tr><td><code>content</code></td><td>The content for which to 
+     *       invalidate the content request.</td></tr>
+     *     <tr><td><code>currentTarget</code></td><td>The Object that defines the 
+     *       event listener that handles the event. For example, if you use 
+     *       <code>myDataGrid.addEventListener()</code> to register an event listener, 
+     *       myDataGrid is the value of the <code>currentTarget</code>. </td></tr>
+     *     <tr><td><code>target</code></td><td>The Object that dispatched the event; 
+     *       it is not always the Object listening for the event. 
+     *       Use the <code>currentTarget</code> property to always access the 
+     *       Object listening for the event.</td></tr>
+     *     <tr><td><code>type</code></td><td>LoaderInvalidationEvent.INVALIDATE_LOADER</td></tr>
+     *  </table>
      *
      *  @eventType invalidateLoader
      *  

import flash.display.LoaderInfo;

/**
 *  Used to notify ContentRequest instances that their original request
 *  has been invalidated.
 *  
 *  @langversion 3.0

    //----------------------------------
    
    /**
     *  The content for which to invalidate the content request.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
