     public var source240dpi:Object;
     
     /**
-     *  The source to use if the Application.runtimeDPI is DPIClassification.DPI_320.
+     *  The source to use if the <code>Application.runtimeDPI</code> 
+     *  is <code>DPIClassification.DPI_320</code>.
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10.2

    include "../core/Version.as";

    /**
     *  The source to use if the Application.runtimeDPI is DPIClassification.DPI_160.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10.2

    
    /**
     *  Select one of the sourceXXXdpi properties based on the given DPI.  This
     *  function handles the fallback to different sourceXXXdpi properties
     *  if the given one is null.  
     *  The strategy is to try to choose the next highest
     *  property if it is not null, then return a lower property if not null, then 
     *  just return null.
     *
     *  @param The desired DPI.
     *
     *  @return One of the sourceXXXdpi properties based on the desired DPI.
     * 
     *  @langversion 3.0
     *  @playerversion Flash 10.2
