     [ArrayElementType("spark.preloaders.SplashScreenImageSource")]
 
     /**
-     *  The <code>SplashScreenImageSource</code> sources for this 
+     *  The SplashScreenImageSource sources for this 
      *  <code>SplashScreenImage</code>.
      * 
-     *  Typically developers don't use this method directly, instead they
-     *  define the <code>SplashScreenImageSource</code> inline in MXML.
+     *  Typically you do not call this method directly.
+     *  Instead, you add SplashScreenImageSource definitions 
+     *  inline in the MXML file of the SplashScreenImage component.
+     *  
+     *  @langversion 3.0
+     *  @playerversion AIR 3
+     *  @productversion Flex 4.5.2
      */
     public function get mxmlContent():Array
     {

    //--------------------------------------------------------------------------

    /**
     *  Returns the Class of the SplashScreenImageSource that matches best
     *  the specified device parameters.
     * 
     *  Developers don't call this method directly, it is called internally by Flex.
     * 
     *  Developers may override this method in a subclass if they want to override
     *  the default Flex logic of picking the best matching SplashScreenImageSource.
     * 
     *  @param aspectRatio One of StageAspectRatio.PORTRAIT StageAspectRatio.LANDSCAPE.
     *  @param dpi The dpi of the device.
     *  @param resolution The resolution of the device's bigger dimension, in pixels.
     *  @return The Class for the image to be displayed as a splash screen image.
     */
    public function getImageClass(aspectRatio:String, dpi:Number, resolution:Number):Class
    {

    
    /**
     *  Constructor.
     *  
     *  @langversion 3.0
     *  @playerversion AIR 3
     *  @productversion Flex 4.5.2
     */
    public function SplashScreenImage()
    {
