         /**
          * The size, in bytes, of the response message sent to the client by the server 
          * as measured during serialization at the server endpoint.
+         *  
+         *  @langversion 3.0
+         *  @playerversion Flash 9
+         *  @playerversion AIR 1.1
+         *  @productversion BlazeDS 4
+         *  @productversion LCDS 3 
          */         
         public function get responseMessageSize():int
         {

        /**
         * Time, in milliseconds, between the server receiving the client message 
         * and the server beginning to push the message out to other clients.
         */         
        public function get serverPrePushTime():Number
        {

         * to the receiving client. 
         * This corresponds to the time that the message was processed by your code 
         * on the server.
         *  
         *  @langversion 3.0
         *  @playerversion Flash 9
         *  @playerversion AIR 1.1
         *  @productversion BlazeDS 4
         *  @productversion LCDS 3 
         */           
        public function get serverAdapterTime():Number
        {
