     
     private var _alwaysCreateDisplayObject:Boolean;
     
-    // TODO (jszeto) Remove once we have a better solution for a design tool 
+    // FIXME (jszeto): Remove once we have a better solution for a design tool 
     // to captureBitmapData for hit testing.
     mx_internal function set alwaysCreateDisplayObject(value:Boolean):void
     {

     */
    public function validateDisplayList():void
    {
        // TODO!!! Turn this off for now because we need to clear all of the DisplayObject
        // graphics and thus need to redraw each graphic element
        // Put this back in once we implement drawingAPI2 
        /* if (!invalidateDisplayListFlag)


    static private var _strokeExtents:Point = new Point();

    // FIXME (egeorgie): return rectangle instead so that the function can
    // correctly indicate the left, right, top and bottom extents. Right
    // now we assume they are the same on both sides.
    protected function getStrokeExtents(postLayoutTransform:Boolean = true):Point
