 	import away3d.materials.DefaultMaterialBase;
 	import away3d.materials.TextureMaterial;
 	import away3d.materials.lightpickers.StaticLightPicker;
+	import away3d.textures.BitmapTexture;
+	import away3d.textures.BitmapTextureCache;
+	import away3d.tools.utils.TextureUtils;
 	
+	import flash.display.BitmapData;
 	import flash.display.Sprite;
 	import flash.display.StageAlign;
 	import flash.display.StageScaleMode;
 	import flash.events.Event;
 	import flash.events.MouseEvent;
+	import flash.geom.Matrix;
 	import flash.geom.Vector3D;
 	import flash.net.URLRequest;
 	

		{
			init();
			load(loaderInfo.parameters['awd'] || 'default.awd');
		}
		
		

			_loader.scale(scale);
			
			_view.scene.addChild(_loader);
			
			// Force resize
			stage.dispatchEvent(new Event(Event.RESIZE));
		}
		
		
