          * disconnected), we clear out the subscriptions on the server.  The
          * client will then resubscribe and send all subscriptions on the next
          * connect.
+         *  
+         *  @langversion 3.0
+         *  @playerversion Flash 9
+         *  @playerversion AIR 1.1
+         *  @productversion BlazeDS 4
+         *  @productversion LCDS 3 
          */
         if (!value)
             _currentSubscriptions = {};

     * Returns a subscribe message.
     *
     * @return The subscribe CommandMessage.
     */
    override protected function buildSubscribeMessage():CommandMessage
    {

     * Provide a new subscriptions array collection.  This should be an ArrayCollection
     * containing SubscriptionInfo instances which define message topics and selectors
     * you want received by this consumer.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public function set subscriptions(value:ArrayCollection):void
    {
