 import flash.display.BitmapData;
 import flash.display.DisplayObject;
 import flash.display.Graphics;
-import flash.display.Loader;
-import flash.display.LoaderInfo;
 import flash.events.Event;
 import flash.events.EventDispatcher;
 import flash.events.IOErrorEvent;

	 *   and creates a bitmap rendering of it.</li>
	 *   <li>An instance of a DisplayObject.
	 *   The BitmapFill copies it into a Bitmap for filling.</li>
	 *   <li>The name of a subclass of DisplayObject.
	 *   The BitmapFill loads the class, instantiates it, 
	 *   and creates a bitmap rendering of it.</li>
	 *  </ul>
	 *
	 *  @default null

        
        dispatchFillChangedEvent("bitmapData", null, null);
    }
}

}
