 	public function BorderSkin()
 	{
 	    super();
-	    
+       
+        minWidth = minHeight = 112;
+        
 	    states = [
             new State({name:"normal"}), 
             new State({name:"disabled", 

    {
        graphics.clear();
        
        var borderWeight:int = getStyle("borderWeight");
        var borderStyle:String = getStyle("borderStyle");
        var borderVisible:Boolean = getStyle("borderVisible");
        var cornerRadius:Number = getStyle("cornerRadius");

                if (!isNaN(bkgdColor))
                    bgRect.fill = new SolidColor(bkgdColor, bkgdAlpha);
                else
                    bgRect.fill = new SolidColor(0, 0);
            }
        }
        
        // Draw the shadow for the inset style
        if (borderStyle == "inset" && hostComponent.borderStroke == null && borderVisible)
        {            
            var negCR:Number = -cornerRadius;
            var path:String = ""; 
            
            if (cornerRadius > 0 && borderWeight < 10)
            {
                // Draw each corner with two quadratics, using the following ratios:
                var a:Number = cornerRadius * 0.292893218813453;
