      *  <p>The image location can be a URL or file reference. If it is a file reference, its location is relative to
      *  the location of the file that is being compiled.</p>
      *  
-     *  <p>The BitmapImage class is designed to work with embedded images, not with images that are 
-     *  loaded at run time. You can use the Image control to load the image at run time,
-     *  and then assign the Image control to the value of the BitmapImage's <code>source</code> property.</p>
+     *  <p>The BitmapImage class is designed to work with embedded images or images that are 
+     *  loaded at run time</p>
      *  
      *  @see flash.display.Bitmap
      *  @see flash.display.BitmapData

import flash.display.BitmapData;
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Sprite;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.utils.getDefinitionByName;

import spark.primitives.supportClasses.GraphicElement;

/**
 *  A BitmapImage element defines a rectangular region in its parent element's 

                }
            }       
            
            _source = value;
            
            setBitmapData(bitmapData);
        }
    }
    
