 
 	public function AutoGamepadInfo() {
 		controls = {};
+		controlsSplit = {};
 		keys = new Vector.<AutoGamepadControlKeyInfo>();
 	}
 }

	public var nameFilter:String;							// Filter for device.name

	public var controls:Object;								// AutoGamepadControlInfo, key is the control.id
	public var keys:Vector.<AutoGamepadControlKeyInfo>;		// List of keys that double as controls




	// Properties
	public var id:String;
	public var minInput:Number;
	public var maxInput:Number;
	public var minOutput:Number;
	public var maxOutput:Number;


	// ================================================================================================================
