 	public final class ParserOptions
 	{
 		private var _loadDependencies			: Boolean	= false;
-		private var _dependencyLoaderClosure	: Function	= defaultDependencyLoaderClosure;
+		private var _dependencyLoaderFunction	: Function	= defaultDependencyLoaderFunction;
         private var _loadSkin                   : Boolean   = false;
 		private var _skinningMethod				: uint		= SkinningMethod.SHADER_DUAL_QUATERNION;
 		private var _mipmapTextures				: Boolean	= true;

			_parser						= parser;
		}
		
		private function defaultDependencyLoaderClosure(dependencyPath	: String,
														isTexture		: Boolean,
														options			: ParserOptions) : ILoader
		{
			var loader : ILoader;
			

			_mipmapTextures = value;
		}
		
		public function get dependencyLoaderFunction() : Function
		{
			return _dependencyLoaderFunction;
		}
		
		public function set dependencyLoaderFunction(value : Function) : void
		{
			_dependencyLoaderFunction = value;
		}
		
		public function get loadDependencies() : Boolean
