  * 
  * @see mx.graphics.GraphicElement
  * @see flash.display.DisplayObject
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 public class FxAnimateShaderTransition extends FxAnimate
 {

     * when the effect is played by grabbing a snapshot of the target
     * object, or by using a transparent bitmap if the object does not
     * exist in the end state of a transition.
     */
    public var bitmapTo:BitmapData;


     * </listing>
     * 
     * @see flash.display.Shader
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public var shaderCode:Object;
    
