         features.layoutX = x;
         features.layoutY = y;
         features.layoutZ = z;
+		features.layoutWidth = _width;  // for the mirror transform		
 
         // Initialize the internal variable last,
         // since the transform getters depend on it.

import mx.core.IFlexModule;
import mx.core.IFlexModuleFactory;
import mx.core.IInvalidating;
import mx.core.IMXMLObject;
import mx.core.IUIComponent;
import mx.core.IVisualElement;

     */
    private function setActualSize(width:Number, height:Number):void
    {
		if ((_width != width)  && _layoutFeatures)
		{
			_layoutFeatures.layoutWidth = width;
			invalidateTransform();
		}
			
        _width = width;
        _height = height;

