 
 	// Properties
 	public var id:String;
+	public var platformId:String;
 
 	public var nameFilter:Vector.<String>;									// Filter for device.name
 


						gamepadInfo = new AutoGamepadInfo();
						gamepadInfo.id          = jjs;
						gamepadInfo.nameFilter  = arrayToStringVector(gamepadObj["filters"]["name"]);

						platformInfo.gamepads.push(gamepadInfo);

		}

		public function getDeviceTypeAt(__index:uint):String {
			return gameInputDeviceDefinitions.length > __index && gameInputDeviceDefinitions[__index] != null ? gameInputDeviceDefinitions[__index].getType() : null;
		}
	}
}
