                 if (canvasLayout)
                     applyConstraintColumns(_layoutColumnWidths);
             }
+            
+            createHelpContent();
         }    
         
         /**

         */
        override protected function getCurrentSkinState():String
        {
            if(required && (enabled == false))
                return "requiredAndDisabled";
            if (required)
                return "required";
            return "normal";
        }
        

        //
        //--------------------------------------------------------------------------
        
        /**
         *  Each vector item contains the error string from a content element. 
         *  If none of the content elements are invalid, then the vector will 
         *  be empty. 
         */ 
        
        [Bindable(event="elementErrorStringsChanged")]
        public var elementErrorStrings:Vector.<String> = new Vector.<String>;
        
        //----------------------------------
        //  resourceManager
        //----------------------------------
