     /**
      * An object representing the Shader to use with this filter, either a Class 
      * or Shader instance is allowed.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public function set shader(value:*):void
     {

    
    /**
     * flash.display.Shader instance.
     */  
    public function get shader():Shader
    {

     * by the constants in the ShaderPrecision class.
     * 
     *  @see flash.display.Shader
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function get precisionHint():String
    {
