     //
     //--------------------------------------------------------------------------
 
-	/**
-	 *  @private
-	 */
-	override protected function commitProperties():void
-	{
-		super.commitProperties();
-		
-		if (accessibilityPropertiesChanged)
-		{
-			if (textDisplay)
-			{
-				textDisplay.accessibilityProperties = _accessibilityProperties;
+    /**
+     *  @private
+     */
+    override protected function commitProperties():void
+    {
+        super.commitProperties();
+        
+        if (accessibilityPropertiesChanged)
+        {
+            if (textDisplay)
+            {
+                textDisplay.accessibilityProperties = _accessibilityProperties;
                 textDisplay.tabIndex = _tabIndex;             
                 
-				// Note: Calling updateProperties() on players that don't
-				// support accessibility will throw an RTE.
-				if (Capabilities.hasAccessibility)
-					Accessibility.updateProperties();
-			}
-			
-			accessibilityPropertiesChanged = false;
-		}
-	}
+                // Note: Calling updateProperties() on players that don't
+                // support accessibility will throw an RTE.
+                if (Capabilities.hasAccessibility)
+                    Accessibility.updateProperties();
+            }
+            
+            accessibilityPropertiesChanged = false;
+        }
+    }
 
     /**
      *  @private

     */
    private static const TEXT_FLOW_PROPERTY_FLAG:uint = 1 << 12;
    
	/**
	 *  @private
	 */
	private static const TYPICAL_TEXT_PROPERTY_FLAG:uint = 1 << 13;
	
    /**
     *  @private
     */

            newTextDisplayProperties.typicalText = richEditableText.typicalText;
        }
            
        if (BitFlagUtil.isSet(uint(textDisplayProperties), 
            WIDTH_IN_CHARS_PROPERTY_FLAG) && richEditableText)
        {
            newTextDisplayProperties.widthInChars = richEditableText.widthInChars;
        }
        
        // Switch from storing bit mask to storing properties.
        textDisplayProperties = newTextDisplayProperties;
    }
