     
     /** 
      *  The name of the property being changed.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public var property:String;
     

     *  Constructor.
     *
     *  @param target The Object to animate with this effect.
     */
    public function SetAction(target:Object = null)
    {

     *  The new value for the property.
     *  When run within a transition and value is not specified, Flex determines 
     *  the value based on that set by the new state.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public var value:*;
        
