 	/**
 	 *  The potential drop target in the other ApplicationDomain
      *  (which is why it is a DisplayObject and not some other class).
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 9
+	 *  @playerversion AIR 1.1
+	 *  @productversion Flex 3
 	 */
 	public var dropTarget:DisplayObject;
 

	 *  The receiving DragManager marshals the DragEvent and dispatches it
	 *  to the target specified in the <code>dropTarget</code> property.
	 *
	 */
    public static const DISPATCH_DRAG_EVENT:String =
        "dispatchDragEvent";

 *  that the other ApplicationDomain's DragManager listens
 *  for and it marshals the DragEvent and dispatches it to
 *  the potential dropTarget.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion Flex 3
 */
public class InterDragManagerEvent extends DragEvent
{
