 		_fill.offsetX = 0;
 		_fill.offsetY = 0;
 		_fill.repeat = repeat;
+		_fill.smooth = smooth;
 		_fill.begin(g, new Rectangle(drawWidth, drawHeight));
 		g.drawRect(0, 0, drawWidth, drawHeight);
 		_fill.end(g);

/**
 *  The BitmapGraphic class is a graphic element that draws a bitmap.
 */
public class BitmapGraphic extends GraphicElement implements IAssignableDisplayObjectElement
{
	include "../core/Version.as";


	}
	
	//----------------------------------
	//  smooth
	//----------------------------------

	private var _smooth:Boolean = false;

	[Inspectable(category="General")]	
	
	/**
	 *  A flag indicating whether to smooth the bitmap data
	 *  when filling with it.
	 *
	 *  @default false
	 */
	public function set smooth(value:Boolean):void
	{
		if (value != _smooth)
		{
			_smooth = value;
			notifyElementChanged();
		}
	}
	
	public function get  smooth():Boolean
	{
		return _smooth;
	}
	
	//----------------------------------
	//  height
	//----------------------------------
	
