      */
     public var y:Number;
 }
-

     */
    private function contextMenu_menuSelectHandler(event:ContextMenuEvent):void
    {
    	showCustomCursor = true; // Restore the custom cursor
    	// Standalone player doesn't initially send mouseMove when the contextMenu is closed,
    	// so we need to listen for mouseOver as well.   	
    	systemManager.stage.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);

                cursorHolder = new FlexSprite();
                cursorHolder.name = "cursorHolder";
                cursorHolder.mouseEnabled = false;

                initialized = true;
            }
