  *  method to call on the remote object.
  *  The <code>destination</code> property indicates what object/service should be
  *  used.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion BlazeDS 4
+ *  @productversion LCDS 3 
  */
 public class RemotingMessage extends AbstractMessage
 {

    
    /**
     *  Constructs an uninitialized RemotingMessage.
     */
    public function RemotingMessage()
    {

    /**
     *  Provides access to the name of the remote method/operation that
     *  should be called.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public var operation:String;

