      *  @see mx.core.UIComponent#layoutMatrix
      *  @see mx.core.UIComponent#layoutMatrix3D
      */
-    function getLayoutHeight(postTransform:Boolean=true):Number;
+    function getLayoutBoundsHeight(postTransform:Boolean=true):Number;
 
     /**
      *  Returns the x coordinate that the element uses to draw on screen.

     * @copy mx.core.IVisualElement#percentHeight
     */
    function get percentHeight():Number;

    /**
     *  A reference to the object in the layout tree
     *  represented by this interface.
     */
    function get target():Object;

    /**
     *  Indicates whether the layout should ignore this element or not.
     */     

     *  @see mx.core.UIComponent#layoutMatrix
     *  @see mx.core.UIComponent#layoutMatrix3D
     */
    function setLayoutBoundsSize(width:Number = Number.NaN,
                           height:Number = Number.NaN,
                           postTransform:Boolean=true):void;

