 	public function AddActionInstance(target:Object)
 	{
 		super(target);
-        try {
-            target.parent;
-            hasParent = true;
-        } catch (e:Error) {
-            hasParent = false;
-        }
 	}
 	
 	//--------------------------------------------------------------------------

	//  Properties
	//
	//--------------------------------------------------------------------------
	
	private var hasParent:Boolean;
	
	//----------------------------------
	//  index

	 */
	override public function play():void
	{
		// Dispatch an effectStart event from the target.
		super.play();	
		
