 import mx.effects.Effect;
 import mx.effects.IEffectInstance;
 import mx.events.EffectEvent;
-import mx.filters.IBitmapFilter;
+import mx.filters.IFlexBitmapFilter;
 import mx.styles.IStyleClient;
 
 use namespace mx_internal;

    /**
     *  IBitmapFilter instance to apply and animate.
     */
    public var bitmapFilter:IBitmapFilter;
    
    //--------------------------------------------------------------------------
    //

    /**
     *  Constructor. 
     */
    public function FxAnimateFilter(target:Object = null, filter:IFlexBitmapFilter = null)
    {
        super(target);
        instanceClass = FxAnimateFilterInstance;
