 
     /**
      * Map of login/logout message Ids to associated tokens.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     private var tokens:Object = {};
     

 *  target destination. The ChannelSet improves the quality of service on the 
 *  client by hunting through its Channels to send messages in the face of
 *  network failures or individual Channel problems.
 */
public class ChannelSet extends EventDispatcher
{    

     *  Handles a DISCONNECT ChannelEvent and redispatches the event.
     * 
     *  @param event The ChannelEvent.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public function channelDisconnectHandler(event:ChannelEvent):void
    {      
