 		public function get styleProperty() : int				{ return _styleProp;	}
 		public function get resource()		: Texture3DResource	{ return _resource;		}
 		public function get mipmapping()	: Boolean			{ return _mipmapping;	}
-		protected function get data() 			: BitmapData		{ return _data;			}
+		minko function get data() 			: BitmapData		{ return _data;			}
 		
 		protected function get bitmapData()	: BitmapData
 		{

package aerys.minko.scene.node.texture
{
	import aerys.minko.render.effect.basic.BasicStyle;
	import aerys.minko.render.resource.Texture3DResource;
	import aerys.minko.scene.action.texture.TextureAction;

	 * @author Jean-Marc Le Roux
	 *
	 */
	
	use namespace minko;
	
	public class BitmapTexture extends AbstractScene implements ITexture
	{
		private static const TMP_MATRIX : Matrix = new Matrix();
