     /**
      *  Constructor. 
      */    
-	public function FxTextInput()
-	{
-		super();
-	}
+    public function FxTextInput()
+    {
+        super();
+    }
 
-	//----------------------------------
-	//  widthInChars
+    //----------------------------------
+    //  widthInChars
     //----------------------------------
 
-	/**
-	 *  @private
-	 */
-	private var _widthInChars:int = 20;
+    /**
+     *  @private
+     */
+    private var _widthInChars:int = 20;
 
-	/**
-	 *  @private
-	 */
-	private var widthInCharsChanged:Boolean = false;
-	
-	/**
-	 *  The default width for the TextInput, measured in characters.
-	 *  The width of the "0" character is used for the calculation,
-	 *  since in most fonts the digits all have the same width.
-	 *  So if you set this property to 5, it will be wide enough
-	 *  to let the user enter 5 digits.
-	 *
-	 *  @default
-	 */
-	public function get widthInChars():int
-	{
-		return _widthInChars;
-	}
+    /**
+     *  @private
+     */
+    private var widthInCharsChanged:Boolean = false;
+    
+    /**
+     *  The default width for the TextInput, measured in characters.
+     *  The width of the "0" character is used for the calculation,
+     *  since in most fonts the digits all have the same width.
+     *  So if you set this property to 5, it will be wide enough
+     *  to let the user enter 5 digits.
+     *
+     *  @default
+     */
+    public function get widthInChars():int
+    {
+        return _widthInChars;
+    }
 
-	/**
-	 *  @private
-	 */
-	public function set widthInChars(value:int):void
-	{
-		if (value == _widthInChars)
-			return;
+    /**
+     *  @private
+     */
+    public function set widthInChars(value:int):void
+    {
+        if (value == _widthInChars)
+            return;
 
-		_widthInChars = value;
-		widthInCharsChanged = true;
+        _widthInChars = value;
+        widthInCharsChanged = true;
 
-		invalidateProperties();
-	}
+        invalidateProperties();
+    }
     
-	//--------------------------------------------------------------------------
+    //--------------------------------------------------------------------------
     //
     //  Overridden methods
     //
     //--------------------------------------------------------------------------
         
-	/**
-	 *  @private
-	 *  Pushes various TextInput properties down into the TextView. 
-	 */
+    /**
+     *  @private
+     *  Pushes various TextInput properties down into the TextView. 
+     */
     override protected function commitProperties():void
-	{
-		super.commitProperties();
+    {
+        super.commitProperties();
 
-		if (widthInCharsChanged)
-		{
-			textView.widthInChars = _widthInChars;
-			widthInCharsChanged = false;
-		}
-	}
+        if (widthInCharsChanged)
+        {
+            textView.widthInChars = _widthInChars;
+            widthInCharsChanged = false;
+        }
+    }
 
-	/**
-	 *  @private
-	 */
-	override protected function partAdded(partName:String, instance:Object):void
-	{
-		super.partAdded(partName, instance);
+    /**
+     *  @private
+     */
+    override protected function partAdded(partName:String, instance:Object):void
+    {
+        super.partAdded(partName, instance);
 
-		if (instance == textView)
-		{
-			// Set the TextView to allow only one line of input.
+        if (instance == textView)
+        {
+            // Set the TextView to allow only one line of input.
             textView.heightInLines = 1;
-			textView.multiline = false;
+            textView.multiline = false;
             textView.setStyle("lineBreak", "explicit");
-		}
-	}
+        }
+    }
 
-	/**
-	 *  @private
-	 */
-	override protected function getCurrentSkinState():String
-	{
-		return enabled ? "normal" : "disabled";
-	}
+    /**
+     *  @private
+     */
+    override protected function getCurrentSkinState():String
+    {
+        return enabled ? "normal" : "disabled";
+    }
 }
 
 }


package mx.components
{
	
import flash.events.Event;
import flash.events.FocusEvent;



/**
 *  Dispatched when the user pressed the Enter key.
 *
 *  @eventType mx.events.FlexEvent.ENTER
 */
[Event(name="enter", type="mx.events.FlexEvent")]

