 		this.type = type;
 		this.knockout = knockout;	
 	}
-
-	//--------------------------------------------------------------------------
-	//
-	//  Properties
-	//
-	//--------------------------------------------------------------------------
 	
 	//----------------------------------
     //  angle

	}
	
	//----------------------------------
    //  blurX
    //----------------------------------
	
	private var _blurX:Number = 4.0;
	
	/**
	 *  The amount of horizontal blur. Valid values are 0 to 255. A blur of 1
	 *  or less means that the original image is copied as is. The default 
	 *  value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32) 
	 *  are optimized to render more quickly than other values.
	 */
	public function get blurX():Number
	{
		return _blurX;
	}
	
	public function set blurX(value:Number):void
	{
		if (value != _blurX)
		{
			_blurX = value;
			notifyFilterChanged();
		}
	}
	
	//----------------------------------
    //  blurY
    //----------------------------------
    
	private var _blurY:Number = 4.0;
	
	/**
	 *  The amount of vertical blur. Valid values are 0 to 255. A blur of 1 
	 *  or less means that the original image is copied as is. The default 
	 *  value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32)
	 *  are optimized to render more quickly than other values.
	 */
	public function get blurY():Number
	{
		return _blurY;
	}
	
	public function set blurY(value:Number):void
	{
		if (value != _blurY)
		{
			_blurY = value;
			notifyFilterChanged();
		}
	}
	
	//----------------------------------
    //  distance
    //----------------------------------
	

			notifyFilterChanged();
		}
	}
	
	public function clone():BitmapFilter 
	{
		return new flash.filters.BevelFilter(distance, angle, highlightColor, highlightAlpha,
											 shadowColor, shadowAlpha, blurX, blurY, strength,
