 	 *  Constructor.
 	 *
 	 *  @param target The Object to animate with this effect.
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10
+	 *  @playerversion AIR 1.5
+	 *  @productversion Flex 4
 	 */
 	public function AddAction(target:Object = null)
 	{

 *  @see mx.states.AddChild
 *
 *  @includeExample ../states/examples/TransitionExample.mxml
 */
public class AddAction extends Effect
{

	 * Constant used to specify the position to add the item.
	 * 
	 * @see #position
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 10
	 *  @playerversion AIR 1.5
	 *  @productversion Flex 4
	 */ 
    public static const BEFORE:String = "before"; 
    /**
     * Constant used to specify the position to add the item.
     * 
     * @see #position
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */ 
    public static const AFTER:String = "after"; 
    /**
     * Constant used to specify the position to add the item.
     * 
     * @see #position
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */ 
    public static const FIRST_CHILD:String = "firstChild"; 
    /**
     * Constant used to specify the position to add the item.
     * 
     * @see #position
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */ 
    public static const LAST_CHILD:String = "lastChild"; 
    /**
     * Constant used to specify the position to add the item.
     * 
     * @see #position
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */ 
    public static const INDEX:String = "index";

