         var box :CheckBox = new CheckBox();
         box.selected = ("true" == startStr);
 
-        addXMLControl(spec.@ident, box);
+        addXMLControl(spec, box);
     }
 
     override protected function flushGameConfig () :void

        slider.liveDragging = true;
        slider.snapInterval = 1;

        addXMLControl(spec.@ident, new LabeledSlider(slider));
    }

    /**

        box.dataProvider = choices;
        box.selectedIndex = startDex;

        addXMLControl(spec, box);
    }

    /**
