     public static const NORMAL:String = "normal";
 
     /**
-     *  Resize by setting the <code>scaleX</code> 
+     *  Resizes by setting the <code>scaleX</code> 
      *  and <code>scaleY</code> properties.
      *
-     *  <p>The component always sizes itself, and then lays out 
-     *  Its children at its measured size. 
+     *  <p>The component always sizes itself and then lays out 
+     *  its children at its measured size. 
      *  The scale is adjusted to match the specified size by the layout or the user.</p>
      *  
      *  @langversion 3.0

 *  a component uses to resize its children in the dimensions
 *  specified by the layout system.
 *
 *  <p>The component can change it's own dimensions (<code>width</code> and <code>height</code>)
 *  and relayout its children appropriately (this is the default resize mode).</p>
 *
 *  <p>Alternative option for the component is to change its scale, in which case
 *  the children don't need to change at all. This is supported by <code>Group</code>.</p>
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10

public final class ResizeMode
{
    /**
     *  Resizes by changing the <code>width</code> and <code>height</code>.
     *
     *  <p>The component always sizes itself and then lays out 
     *  its children at the actual size specified by the layout or the user.</p>
     *  
     *  @langversion 3.0
