         return RESOURCE_TYPE_TEXTURE_3D;
     else if (fileType == XML_TYPE_CUBEMAP)
         return RESOURCE_TYPE_CUBEMAP;
+    else if (fileType == XML_TYPE_SPRITER_DATA)
+        return RESOURCE_TYPE_2D_ANIMATION_SET;
 
     // extension fileTypes
     else if (fileType == EXTENSION_TYPE_TTF)

const StringHash XML_TYPE_2D_PARTICLE_EFFECT("particleEmitterConfig");
const StringHash XML_TYPE_TEXTURE_3D("texture3d");
const StringHash XML_TYPE_CUBEMAP("cubemap");

const StringHash BINARY_TYPE_SCENE("USCN");
const StringHash BINARY_TYPE_PACKAGE("UPAK");

const int RESOURCE_TYPE_TEXTURE_3D = 19;
const int RESOURCE_TYPE_CUBEMAP = 20;
const int RESOURCE_TYPE_PARTICLEEMITTER = 21;
const int RESOURCE_TYPE_2D_ANIMATION_SET = 22;

// any resource type > 0 is valid
const int NUMBER_OF_VALID_RESOURCE_TYPES = 22;

const StringHash XML_TYPE_SCENE("scene");
const StringHash XML_TYPE_NODE("node");
