     }
     
     return null;
-}
-
+}
+
 void AssignModel(StaticModel@ assignee, String modelPath)
 {
     Model@ model = cache.GetResource("Model", modelPath);


Node@ CreateNode(CreateMode mode)
{
    Node@ newNode = null;
    if (editNode !is null)
        newNode = editNode.CreateChild("", mode);
    else
        newNode = editorScene.CreateChild("", mode);
    // Set the new node a certain distance from the camera
    newNode.position = GetNewNodePosition();

    SaveEditAction(action);
    SetSceneModified();
    FocusComponent(model); 
}

void UpdateSceneMru(String filename)
{
    while (uiRecentScenes.Find(filename) > -1)
