 								quality:int = 1, type:String = "inner", 
 								knockout:Boolean = false)
 	{
+		super();
+		
 		this.distance = distance;
 		this.angle = angle;
 		this.highlightColor = highlightColor;

package mx.filters
{
import flash.events.IEventDispatcher;
import flash.filters.BevelFilter;
import flash.filters.BitmapFilter;
import flash.filters.BitmapFilterType;
import mx.filters.BaseDimensionFilter;
import mx.filters.IBitmapFilter;

public class BevelFilter extends BaseDimensionFilter implements IBitmapFilter
{
	public function BevelFilter(distance:Number = 4.0, angle:Number = 45, 
								highlightColor:uint = 0xFFFFFF, highlightAlpha:Number = 1.0, 
								shadowColor:uint = 0x000000, shadowAlpha:Number = 1.0, 

		}
	}
	
	//----------------------------------
    //  strength
    //----------------------------------
	
	private var _strength:Number = 1;
	
	/**
	 *  The strength of the imprint or spread. The higher the value, the more 
	 *  color is imprinted and the stronger the contrast between the glow and 
	 *  the background. Valid values are 0 to 255. A value of 0 means that the 
	 *  filter is not applied. The default value is 1. 
	 */
	public function get strength():Number
	{
		return _strength;
	}
	
	public function set strength(value:Number):void
	{
		if (value != _strength)
		{
			_strength = value;
			notifyFilterChanged();
		}
	}	
		
	//----------------------------------
    //  type
    //----------------------------------
