     {
         // Path always draws at bounds size
         var bounds:Rectangle = getBounds();
-    	return transformSizeForLayout(bounds.width, bounds.height, true /*actualMatrix*/);
+        return transformSizeForLayout(bounds.width, bounds.height, true /*actualMatrix*/);
     }
 
     /**

        if (!stroke)
        {
            _scaleX = w / bw;
            _scaleY = h / bh;	
        }
        else if (stroke.weight == 0 )
        {

     *  If one of the desired TBounds dimensions is left unspecified, it's size
     *  will be picked such that item can be optimally sized to fit the other
     *  TBounds dimension. This is useful when the layout doesn't want to 
     *  overconstrain the item in cases where the item TBounds width and height
     *  are dependent (text, components with complex transforms, etc.)
     * 
     *  If both TBounds dimensions are left unspecified, the item will have its
