     }
 
     /**
-     *  Similarly to the layoutMatrix3D property, sets the layout Matrix3D, but
-     *  doesn't trigger a layout pass.
+     *  @inheritDoc
+     *  
+     *  Similar to the <code>layoutMatrix3D</code> property. This property, however, 
+     *  does not trigger a layout pass.
      *
      *  @langversion 3.0
      *  @playerversion Flash 10

     *
     * @param localPosition The point to be transformed, specified in the
     * local coordinates of the object.
     * @position A Vector3D point that will hold the pre-layout
     * result. If null, the parameter is ignored.
     * @postLayoutPosition A Vector3D point that will hold the post-layout
     * result. If null, the parameter is ignored.
     *
     *  @langversion 3.0

    //----------------------------------

    /**
     *  @copy mx.core.IVisualElement#postLayoutTransformOffsets
     *
     *  @langversion 3.0
     *  @playerversion Flash 9
