 			var panel = this;
 			
 			// チェックボックスの準備
-			checkBox = new CheckBox(this, 20, 20, "", onCheckBoxClick);
+			checkBox = new CheckBox(this, 80, 20, "", onCheckBoxClick);
 			checkBox.label = "チェックボックス";
+			
+			stage.addEventListener(flash.events.MouseEvent.CLICK, function():void{
+				trace(checkBox.x);
+				trace(checkBox.getChildAt(0).x);
+				for (var i:int = 0; i < checkBox.numChildren;i++ ){
+					trace(checkBox.getChildAt(i));
+					trace(checkBox.getChildAt(i).x);
+				}
+			});
+			//s.x = 20;
+			//s.y = 10;
+			
+			
+			
 			
 			// ラベルの準備
 			var label:Label = new Label(panel, 20, 40);

package 
{
	import com.bit101.components.*;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.MouseEvent;

		 */
		public function TestMinimalComps():void 
		{
			
			
			SpriteFlexjs.wmode = "gpu batch";
			SpriteFlexjs.renderer = new WebGLRenderer;
			if (stage) init();
			else addEventListener(Event.ADDED_TO_STAGE, init);
		}
