 			_width = width;
 			_height = height;
 			
-			_invalidBackBuffer = true;
+//			_invalidBackBuffer = true;
+			updateStage3D();
 			_resized.execute(this, width, height);
 		}
 		

		{
			_invalidBackBuffer = true;
			_context3d = new Context3DResource(_stage3d.context3D);
			dispatchEvent(new Event(Event.INIT));
		}
		

			
			if (_alwaysOnTop)
			{
				stage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);
				stage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);
				stage.addEventListener(MouseEvent.CLICK, stageEventHandler);
