 
 import mx.core.mx_internal;
 import mx.graphics.IStroke;
+import mx.utils.MatrixUtil;
 
 use namespace mx_internal;
 


    private var _segments:Array = [];
    
    [ArrayElementType("flex.graphics.PathSegment")]
    [Bindable("propertyChange")]
    [Inspectable(category="General")]
    /**

        if (tmpScaleX == 1 && tmpScaleY == 1 && rotation == 0)
            return null;

        return MatrixUtil.composeMatrix(x, y, tmpScaleX, tmpScaleY,
                                           rotation, transformX, transformY);
    }

