 	public final class ParserOptions
 	{
 		private var _loadDependencies			: Boolean	= false;
-		private var _dependencyLoaderClosure	: Function	= defaultDependencyLoaderClosure;
+		private var _dependencyLoaderFunction	: Function	= defaultDependencyLoaderFunction;
         private var _loadSkin                   : Boolean   = false;
 		private var _skinningMethod				: uint		= SkinningMethod.SHADER_DUAL_QUATERNION;
 		private var _mipmapTextures				: Boolean	= true;

		{
			return new ParserOptions(
				_loadDependencies,
				_dependencyLoaderClosure,
                _loadSkin,
				_skinningMethod,
				_mipmapTextures,

									  parser					: Class 	= null)
		{
			_loadDependencies			= loadDependencies;
			_dependencyLoaderFunction	= dependencyLoaderClosure || _dependencyLoaderFunction;
            _loadSkin                   = loadSkin;
			_skinningMethod				= skinningMethod;
			_mipmapTextures				= mipmapTextures;
