 import mx.geom.RoundedRectangle;
 import mx.geom.Transform;
 import mx.geom.TransformOffsets;
+import mx.graphics.shaderClasses.ColorBurnShader;
+import mx.graphics.shaderClasses.ColorDodgeShader;
+import mx.graphics.shaderClasses.ColorShader;
+import mx.graphics.shaderClasses.ExclusionShader;
+import mx.graphics.shaderClasses.HueShader;
+import mx.graphics.shaderClasses.LuminosityShader;
+import mx.graphics.shaderClasses.SaturationShader;
+import mx.graphics.shaderClasses.SoftLightShader;
 import mx.managers.CursorManager;
 import mx.managers.ICursorManager;
 import mx.managers.IFocusManager;

        {
            errorStringChanged = false;
            setBorderColorForErrorString();
        }
    }



import flash.accessibility.Accessibility;
import flash.accessibility.AccessibilityProperties;
import flash.display.BlendMode; 
import flash.display.DisplayObject;
import flash.display.DisplayObjectContainer;
import flash.display.GradientType;
import flash.display.Graphics;
import flash.display.InteractiveObject;
import flash.display.Loader;
import flash.display.Shader; 
import flash.display.Sprite;
import flash.display.Stage;
import flash.events.Event;
