      *  Header name for the retryable hint header.
      *  This is used to indicate that the operation that generated the error
      *  may be retryable rather than fatal.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public static const RETRYABLE_HINT_HEADER:String = "DSRetryableErrorHint";
 

    /**
     *  If a message may not have been delivered, the <code>faultCode</code> will
     *  contain this constant. 
     */ 
    public static const MESSAGE_DELIVERY_IN_DOUBT:String = "Client.Error.DeliveryInDoubt";
     

 *  The ErrorMessage class is used to report errors within the messaging system.
 *  An error message only occurs in response to a message sent within the
 *  system.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion BlazeDS 4
 *  @productversion LCDS 3 
 */
public class ErrorMessage extends AcknowledgeMessage
{
