 		 */		
 		public function get pitch() : Number
 		{
-			return _pitch;
+			return _newPitch;
 		}
 		public function set pitch(value : Number)	: void
 		{
-			_pitch = value;
+			_newPitch = value;
 			_update = true;
 		}
 		

		 */		
		public function get yaw() : Number
		{
			return _yaw;
		}
		public function set yaw(value : Number) : void
		{
			_yaw = value;
			_update = true;
		}
		

		private var _yawStep			: Number	= 0.01;
		private var _pitchStep			: Number	= 0.01;
		
		private var _inertia			: Number	= 1.0;
		private var _interpolationSpeed	: Number	= 1;
		
		public function get inertia() : Number
		{
			return _inertia;
		}

		public function set inertia(value : Number):void
		{
			_inertia = value;
		}

		public function get interpolationSpeed() : Number
		{
			return _interpolationSpeed;
		}

		public function set interpolationSpeed(value : Number):void
		{
			_interpolationSpeed = value;
		}

		public function get enabled() : Boolean
		{
			return _enabled;
