 	 */
 	override public function get_accRole(childID:uint):uint
 	{
-		if (childID == 0)
-			return role;
-
-		return ROLE_SYSTEM_OUTLINEITEM;
+		return childID == 0 ? role : ROLE_SYSTEM_OUTLINEITEM;
 	}
 
 	/**

				childIDs[i] = i + 1;
			}
		}
		return childIDs;
	}
	

	{
		super(master);

		role = 0x23; // ROLE_SYSTEM_OUTLINE
	}

	//--------------------------------------------------------------------------
