             }
         }
 
-		updateParentMap(currentNode);
+        updateParentMap(currentNode);
 
         currentIndex--; 
         return true;


    /**
     *  @inheritDoc
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9

                    try
                    {
                        currentNode = childCursor.current;
                        // update parent map
                        updateParentMap(currentNode);
                    }
                    catch (e:ItemPendingError)
                    {
