 			return _isRunning;
 		}
 
-		public function get alwaysPreventDefault():Boolean {
-			return _alwaysPreventDefault;
-		}
-
 		/**
 		 * Whether to run <code>preventDefault()</code> on Keyboard events or not.
 		 *

		 * }
		 *
		 * // Check if a jump was activated (includes just before falling, for a more user-friendly control):
		 * if (isTouchingSurface && myBinder.isActionActivated("jump"), 0.1) {
		 *     player.performJump();
		 * }

		 *
		 * <p>The default is <code>true</code>.</p>
		 */
		public function get alwaysPreventDefault():Boolean {
			return _alwaysPreventDefault;
		}
		public function set alwaysPreventDefault(__value:Boolean):void {
			// TODO: this is a dumb getter/setter just for ASDocs reasons
			_alwaysPreventDefault = __value;
