         NORTHWEST | WEST | SOUTHWEST | SOUTH | SOUTHEAST | EAST | NORTHEAST,
 
         // all the directions!
-        NORTH | NORTHEAST | EAST | SOUTHEAST |
-                SOUTH | SOUTHWEST | WEST | NORTHWEST
+        NORTH | NORTHEAST | EAST | SOUTHEAST | SOUTH | SOUTHWEST | WEST | NORTHWEST
     ];
 
     // A reverse map of the above array, for quickly looking up which tile

    }

    protected function getTileImageHelper1 (img :Bitmap, hashValue :int, masks :Map,
        fringers :Array, fringerIdx :int, callback :Function)
    {
        var fringer :FringerRec = fringers[fringerIdx];
        var indexes :Array = getFringeIndexes(fringer.bits);

        return "[base=" + baseset + ", pri=" + priority + ", bits="
            + bits.toString(16) + "]";
    }
}
