      *  property, or <code>&lt;mx:states&gt;</code>tag that specifies the State
      *  object.
      */
-    public var relativeTo:UIComponent;
+    public var relativeTo:Object;
 
     //------------------------------------
     //  target

 *
 *  @includeExample examples/StatesExample.mxml
 */
 public class AddChild implements IOverride
{
    include "../core/Version.as";


{

import flash.display.DisplayObject;
import flash.display.DisplayObjectContainer;
import mx.containers.ApplicationControlBar;
import mx.containers.ControlBar;
import mx.containers.Panel;
import mx.core.Application;
import mx.core.ContainerCreationPolicy;
import mx.core.IDeferredInstance;
import mx.core.mx_internal;
import mx.core.UIComponent;
import mx.resources.IResourceManager;
import mx.resources.ResourceManager;

