 	 *  falling on the object and determines the placement of the effect 
 	 *  relative to the object. If distance is set to 0, the effect is not 
 	 *  offset from the object, and therefore the angle property has no effect.
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10
+	 *  @playerversion AIR 1.5
+	 *  @productversion Flex 4
 	 */
 	public function get angle():Number
 	{

 	 *  BitmapFilterType.OUTER — Glow on the outer edge of the object
	 *  BitmapFilterType.INNER — Glow on the inner edge of the object; the default.
	 *  BitmapFilterType.FULL — Glow on top of the object
	 */
	public function get type():String
	{

	
	/**
	 *  The offset distance of the glow. The default value is 4.
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 10
	 *  @playerversion AIR 1.5
	 *  @productversion Flex 4
	 */
	public function get distance():Number
	{
