                 prevIdentifier = 0x68;
                 break;
             
-            case 0x76:	// v
-            case 0x56:	// V
+            case 0x76:  // v
+            case 0x56:  // V
                 x = prevX;
                 y = getNumber(useRelative, prevY, value);
                 newSegments.push(new LineSegment(x, y));

        // Is this a start of a number? 
        // The RegExp for a float is /[+-]?\d*\.?\d+([Ee][+-]?\d+)?/
        if ((c >= 0x30 && c < 0x3A) ||   // A digit
            (c == 0x2B || c == 0x2D) ||	 // '+' & '-'
            (c == 0x2E)) 				 // '.'
        {
            c = prevIdentifier;
            _charPos--;

    
    /**
     *  Fill rule for intersecting or overlapping path segments. 
     *  Possible values are <code>GraphicsPathWinding.EVEN_ODD</code> or <code>GraphicsPathWinding.NON_ZERO</code>.
     *
     *  @default evenOdd
     *  
