  *  @playerversion AIR 1.5
  *  @productversion Flex 4
  */   
-public class AnimateTransformRotate extends AnimateTransform
+public class Rotate extends AnimateTransform
 {
     include "../core/Version.as";
 

import spark.effects.supportClasses.AnimateTransformInstance;
    
/**
 *  The AnimateTransformRotate effect rotates a target object
 *  in the x, y plane around the transform center. 
 *
 *  <p>If you specify any two of the angle values (angleFrom, angleTo,

     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function Rotate(target:Object=null)
    {
        super(target);
        instanceClass = AnimateTransformInstance;
