      * that eases in for the first half and eases out for the
      * remainder. This is equivalent
      * to simply using the <code>easeInFraction = .5</code>.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public static const IN_OUT:Number = .5;
 

 * The default behavior of this class will simply return a linear
 * interpolation for both easing phases; developers should create a subclass
 * of EaseInOut to get more interestion behavior.
 */
public class EaseInOut implements IEaser
{

     * <code>easeInFraction</code>, will create an easing instance
     * that spends the entire animation easing in. This is equivalent
     * to simply using the <code>easeInFraction = 1</code>.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const IN:Number = 1;

