 
 /**
  *  The ChannelFaultEvent class is used to propagate channel fault events within the messaging system.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion BlazeDS 4
+ *  @productversion LCDS 3 
  */
 public class ChannelFaultEvent extends ChannelEvent
 {

     *
     *  @see #faultString
     *  @see #faultDetail
     */
    public var faultCode:String;


     *  is already connected.
     * 
     *  @return New ChannelFaultEvent.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    public static function createEvent(channel:Channel, reconnecting:Boolean = false, 
            code:String = null, level:String = null, description:String = null,
