             targetRemoved.add(targetRemovedHandler);
         }
         
-        private function renderingBeginHandler(scene			: Scene,
+        private function renderingBeginHandler(scene		: Scene,
                                                viewport		: Viewport,
                                                destination	: BitmapData,
                                                time			: Number) : void

                            if (childFlags & FLAG_LOCK_TRANSFORMS)
                                childWorldToLocal.unlock();
                        }
                    }
                }
                
                if (subtreeOnly && nodeId && nodeId >= subtreeMax)
                {
                    // jump to the first brother who has children
                    var parentId : uint = _parentId[nodeId];

            }
        }
        
        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void
        {
            var dirtyRoot : int = -1;
            var tmpNodeId : int = nodeId;
            
            while (tmpNodeId >= 0)
            {
                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged
                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))
                    dirtyRoot = tmpNodeId;
                
                tmpNodeId = _parentId[tmpNodeId];
            }
            
            if (dirtyRoot >= 0)
                updateLocalToWorld(dirtyRoot, nodeId);
        }
        
        private function targetAddedHandler(ctrl	: TransformController,
