     /**
      *  @private 
      */
-    mx_internal var isSoftKeyboardActivated:Boolean = false;
+    mx_internal var preventThrows:Boolean = false;
 
     //--------------------------------------------------------------------------
     //

        adjustScrollPositionAfterSoftKeyboardDeactivate();
        oldSoftKeyboardHeight = NaN;
        oldSoftKeyboardWidth = NaN;
        isSoftKeyboardActivated = false;
    }
    
    /**

     */  
    private function softKeyboardActivateHandler(event:SoftKeyboardEvent):void
    {
        preventThrows = true;

        // Size of app has changed, so run this logic again
        var keyboardRect:Rectangle = stage.softKeyboardRect;
