 								quality:int = 1, type:String = "inner", 
 								knockout:Boolean = false)
 	{
-		super();
-		
 		this.distance = distance;
 		this.angle = angle;
 		this.highlightColor = highlightColor;

		}
	}
	
	//----------------------------------
    //  knockout
    //----------------------------------
	
	private var _knockout:Boolean = false;
	
	/**
	 *  Specifies whether the object has a knockout effect. A knockout effect
	 *  makes the object's fill transparent and reveals the background color 
	 *  of the document. The value true specifies a knockout effect; the 
	 *  default value is false (no knockout effect).
	 */
	public function get knockout():Boolean
	{
		return _knockout;
	}
	
	public function set knockout(value:Boolean):void
	{
		if (value != _knockout)
		{
			_knockout = value;
			notifyFilterChanged();
		}
	}
	
	//----------------------------------
    //  quality
    //----------------------------------
	
	private var _quality:int = BitmapFilterQuality.LOW;
	
	/**
	 *  The number of times to apply the filter. The default value is 
	 *  BitmapFilterQuality.LOW, which is equivalent to applying the filter 
	 *  once. The value BitmapFilterQuality.MEDIUM  applies the filter twice; 
	 *  the value BitmapFilterQuality.HIGH applies it three times. Filters 
	 *  with lower values are rendered more quickly. 
	 * 
	 *  For most applications, a quality value of low, medium, or high is 
	 *  sufficient. Although you can use additional numeric values up to 15 
	 *  to achieve different effects, higher values are rendered more slowly. 
	 *  Instead of increasing the value of quality, you can often get a similar 
	 *  effect, and with faster rendering, by simply increasing the values of 
	 *  the blurX and blurY properties.
	 */
	public function get quality():int
	{
		return _quality;
	}
	
	public function set quality(value:int):void
	{
		if (value != _quality)
		{
			_quality = value;
			notifyFilterChanged();
		}
	}
			
	//----------------------------------
    //  shadowAlpha
    //----------------------------------

		}
	}
	
	//----------------------------------
    //  type
    //----------------------------------
