             this.percentHeight = 100;
 
             this.vbox = new VBox();
-            this.drawDominationBar = new DrawDominationBar(controller);
             this.drawMap = new DrawMap(controller);
             this.sideBoxA = new DrawHUD(controller, Team.A);
             this.sideBoxB = new DrawHUD(controller, Team.B);

        private var watchers:Vector.<ChangeWatcher>;

        private var vbox:VBox; // container for map
        private var drawDominationBar:DrawDominationBar;
        private var sideBoxA:VBox;
        private var sideBoxB:VBox;
        private var drawMap:DrawMap;

            if (width == 0 || height == 0) return;

            var containerWidth:Number = vbox.width;
            var containerHeight:Number = vbox.height;

            var mapWidth:uint = drawMap.getMapWidth();
            var mapHeight:uint = drawMap.getMapHeight();
