     //----------------------------------
 
     /** 
-     *  Initial transparency level between 0.0 and 1.0, 
-     *  where 0.0 means transparent and 1.0 means fully opaque. 
+     *  @copy spark.effects.Fade#alphaFrom
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10

    //----------------------------------

    /** 
     *  Final transparency level between 0.0 and 1.0, 
     *  where 0.0 means transparent and 1.0 means fully opaque.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

import mx.managers.LayoutManager;
import mx.effects.effectClasses.PropertyChanges;

/**
 *  The FadeInstance class implements the instance class
 *  for the Fade effect.
 *  Flex creates an instance of this class when it plays a Fade
 *  effect; you do not create one yourself.
 *
 *  @see spark.effects.Fade
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */  
public class FadeInstance extends AnimateInstance
{
    /**
     *  Constructor.
     *
     *  @param target The Object to animate with this effect.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function FadeInstance(target:Object)
    {
        super(target);
