 
 const int splinePathResolution = 16;
 bool debugIconsShow = true;
+bool supressDebugIconsShow = false;
 Vector2 debugIconsSize = Vector2(0.025, 0.025);
 Vector2 debugIconsSizeSmall = debugIconsSize / 2.0;
 

    
    if (debugIconsSetSoundListeners !is null) 
    {
        debugIconsSetSoundListeners.enabled = debugIconsShow;
        Array<Node@> nodes = editorScene.GetChildrenWithComponent("SoundListener" , true);

        if (nodes.length > 0) 

        timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;
    }
    
    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;
}