 			g.clear();
 			lineStyle.beginLineStyle(null, g);
 			
-			for (var i:int = 0; i < normalizedCircleRadiuses.length; i++)
+			for (i = 0; i < normalizedCircleRadiuses.length; i++)
 			{
 				tempPoint.y = yPosition;				
 				

			if (absoluteValueColorEnabled.value)
			{
				var absMax:Number = Math.max(Math.abs(valueMin), Math.abs(valueMax));
				for (var i:int = 0; i < circleRadiuses.length; i++)
					normalizedCircleRadiuses.push(StandardLib.normalize(Math.abs(circleRadiuses[i]), 0, absMax) * maxScreenRadius.value);
			}
			else
			{
				for (var i:int = 0; i < circleRadiuses.length; i++)
					normalizedCircleRadiuses.push(minScreenRadius.value + (StandardLib.normalize(circleRadiuses[i], valueMin, valueMax) * (maxScreenRadius.value - minScreenRadius.value)));
			}
			

		private var yInterval:Number;
		override public function drawBackground(dataBounds:IBounds2D, screenBounds:IBounds2D, destination:BitmapData):void
		{
			var i:int;
			valueMax = radiusColumnStats.getMax();
			valueMin = radiusColumnStats.getMin();
			
