      *
      *  @playerversion Lite 4
      */
+    [cppcall]
     function get endian():String;
+    [cppcall]
     function set endian(type:String):void;
 }
 

     *
     *  @playerversion Lite 4
     */
    function readShort():int;



     *
     *  @playerversion Lite 4
     */
    [cppcall]
    function readUnsignedInt():uint;


