      *  @playerversion AIR 1.1
      *  @productversion Flex 3
      */  
-	public static function easeIn(t:Number, b:Number,
-								  c:Number, d:Number):Number
-	{
-		return c * (t /= d) * t + b;
-	}
+    public static function easeIn(t:Number, b:Number,
+                                  c:Number, d:Number):Number
+    {
+        return c * (t /= d) * t + b;
+    }
 
     /**
      *  The <code>easeOut()</code> method starts motion fast, 
      *  and then decelerates motion to a zero velocity as it executes. 
      *
      *  @param t Specifies time.
-	 *
+     *
      *  @param b Specifies the initial position of a component.
-	 *
+     *
      *  @param c Specifies the total change in position of the component.
-	 *
+     *
      *  @param d Specifies the duration of the effect, in milliseconds.
      *
      *  @return Number corresponding to the position of the component.

 */  
public class Quadratic
{
	include "../../core/Version.as";

	//--------------------------------------------------------------------------
	//
	//  Class methods
	//
	//--------------------------------------------------------------------------

    /**
     *  The <code>easeIn()</code> method starts motion from a zero velocity, 
     *  and then accelerates motion as it executes. 
     *
     *  @param t Specifies time.
	 *
     *  @param b Specifies the initial position of a component.
	 *
     *  @param c Specifies the total change in position of the component.
	 *
     *  @param d Specifies the duration of the effect, in milliseconds.
     *
     *  @return Number corresponding to the position of the component.

     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */  
    public static function easeInOut(t:Number, b:Number,
                                     c:Number, d:Number):Number
    {
        if ((t /= d / 2) < 1)
            return c / 2 * t * t + b;

        return -c / 2 * ((--t) * (t - 2) - 1) + b;
    }
}

}
