-////////////////////////////////////////////////////////////////////////////////
-//
-//  ADOBE SYSTEMS INCORPORATED
-//  Copyright 2003-2008 Adobe Systems Incorporated
-//  All Rights Reserved.
-//
-//  NOTICE: Adobe permits you to use, modify, and distribute this file
-//  in accordance with the terms of the license agreement accompanying it.
-//
-////////////////////////////////////////////////////////////////////////////////
-
 package mx.filters
 {
-import flash.events.Event;
-import flash.events.EventDispatcher;
 import flash.filters.BitmapFilter;
 import flash.filters.ConvolutionFilter;
-import mx.filters.IFlexBitmapFilter;
+import mx.filters.BaseFilter;
+import mx.filters.IBitmapFilter;
 
-/**
- *  @review 
- *  Dispatched when a property value has changed. 
- */ 
-[Event(name="change", type="flash.events.Event")]
-
-/**
- *  @review 
- * 
- * 	The mx.filters.ConvolutionFilter class is based on flash.filters.ConvolutionFilter but adds 
- *  support for dynamically updating property values. 
- *  When a property changes, it dispatches an event that tells the filter owner to
- *  reapply the filter. Use this class instead of flash.filters.ConvolutionFilter if you plan
- *  to dynamically change the filter property values.  
- * 
- *  @see flash.filters.ConvolutionFilter
- */
-public class ConvolutionFilter extends EventDispatcher implements IFlexBitmapFilter
+public class ConvolutionFilter extends BaseFilter implements IBitmapFilter
 {
-	include "../core/Version.as";
-
-    //--------------------------------------------------------------------------
-    //
-    //  Constructor
-    //
-    //--------------------------------------------------------------------------
-    	
-	/**
-	 * @copy flash.filters.ConvolutionFilter
-	 */ 	
 	public function ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, 
 	                                  matrix:Array = null, divisor:Number = 1.0, 
 	                                  bias:Number = 0.0, 

	                                  clamp:Boolean = true, color:uint = 0, 
	                                  alpha:Number = 0.0)
	{
		super();
		
		this.matrixX = matrixX;
		this.matrixY = matrixY;
		this.matrix = matrix;

			notifyFilterChanged();
		}
	}
	
	public function clone():BitmapFilter
	{
		return new flash.filters.ConvolutionFilter(matrixX, matrixY, matrix, divisor, 
												   bias, preserveAlpha, clamp, color,
												   alpha);
	}
	
}
}