 	import flash.utils.Timer;
 
 	public class SuiteRunner extends EventDispatcher {
+		/** Can be changed at runtime. */
+		public static var DEFAULT_TEST_RUNNER:Class = TestRunner;
+		
 		protected var testRunner:TestRunner;
 		protected var suiteRunner:SuiteRunner;
 		protected var testClasses:SuiteIterator;

		}
		
		protected function onSuiteCompleted():void {
			dispatchEvent(new Event(Event.COMPLETE));
		}
				

﻿package asunit4.runners
{
	import asunit4.framework.IResult;
	import asunit4.framework.SuiteIterator;

	import flash.events.Event;
