 					{
 						//find closest pixels value:
 						var height: int = sortedFlavorArray[i].height;
-					
+						
 						for (var j:int = 0; j < HEIGHT_ARRAY.length; j++)
 						{
 							if (height == HEIGHT_ARRAY[j])

					{
						label = roundedBitrate + bitratePostFix;
					}
		
					newDPArray.push( { label: label, value: height, bitrate: roundedBitrate} );
				}
				

		{
			_switchPausedMessage = value;
		}
		
		
		/**
		 * On mouse rollover remove redundant listeners 
		 * @param event
