             sm.stage.colorCorrection = value;
     }
     
-    /**
-     *  @private
-     *  Several properties are proxied to controlGroup.  However, when controlGroup
-     *  is not around, we need to store values set on SkinnableContainer.  This object 
-     *  stores those values.  If controlGroup is around, the values are stored 
-     *  on the controlGroup directly.  However, we need to know what values 
-     *  have been set by the developer on the SkinnableContainer (versus set on 
-     *  the controlGroup or defaults of the controlGroup) as those are values 
-     *  we want to carry around if the controlGroup changes (via a new skin). 
-     *  In order to store this info effeciently, controlGroupProperties becomes 
-     *  a uint to store a series of BitFlags.  These bits represent whether a 
-     *  property has been explicitely set on this SkinnableContainer.  When the 
-     *  controlGroup is not around, controlGroupProperties is a typeless 
-     *  object to store these proxied properties.  When controlGroup is around,
-     *  controlGroupProperties stores booleans as to whether these properties 
-     *  have been explicitely set or not.
-     */
-    private var controlGroupProperties:Object = {};
-
-    //----------------------------------
-    //  controlGroup
-    //---------------------------------- 
-    
-    [SkinPart(required="false")]
-
-    /**
-     *  The skin part that defines the appearance of the 
-     *  control bar in the container.
-     *
-     *  @see spark.skins.spark.PanelSkin
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 10
-     *  @playerversion AIR 1.5
-     *  @productversion Flex 4
-     */
-    public var controlGroup:Group;
-
-    //----------------------------------
-    //  controls
-    //---------------------------------- 
-    
-    [ArrayElementType("mx.core.IVisualElement")]
-    
-    /**
-     *  The set of items that become the content of
-     *  the controlGroup
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 10
-     *  @playerversion AIR 1.5
-     *  @productversion Flex 4
-     */
-    public function set controls(value:Array):void
-    {
-        if (controlGroup)
-        {
-            controlGroup.mxmlContent = value;
-            controlGroupProperties = BitFlagUtil.update(controlGroupProperties as uint, 
-                                                        CONTROLS_PROPERTY_FLAG, true);
-        }
-        else
-            controlGroupProperties.controls = value;
-    }
-
-    //----------------------------------
-    //  controlLayout
-    //---------------------------------- 
-    
-    /**
-     *  An optional Layout assigned to the control bar.
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 10
-     *  @playerversion AIR 1.5
-     *  @productversion Flex 4
-     */
-    public function get controlLayout():LayoutBase
-    {
-        return (controlGroup) 
-            ? controlGroup.layout 
-            : controlGroupProperties.layout;
-    }
-
-    public function set controlLayout(value:LayoutBase):void
-    {
-        if (controlGroup)
-        {
-            controlGroup.layout = value;
-            controlGroupProperties = BitFlagUtil.update(controlGroupProperties as uint, 
-                                                        LAYOUT_PROPERTY_FLAG, true);
-        }
-        else
-            controlGroupProperties.layout = value;
-    }
-
     //--------------------------------------------------------------------------
     //
     //  Compile-time pseudo-properties


    //--------------------------------------------------------------------------
    //
    //  Class constants
    //
    //--------------------------------------------------------------------------
    
    /**
     *  @private
     */
    private static const CONTROLS_PROPERTY_FLAG:uint = 1 << 0;

    /**
     *  @private
     */
    private static const LAYOUT_PROPERTY_FLAG:uint = 1 << 1;

    //--------------------------------------------------------------------------
    //
    //  Class properties
    //
    //--------------------------------------------------------------------------

        }
    }
    
    //----------------------------------
    //  unscaledHeight
    //----------------------------------
