      *  have already been set and an authentication is in progress with the remote
      *  detination, or if authenticated and the credentials specified don't match
      *  the currently authenticated credentials.
+     *
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3      
      */
     public function setCredentials(username:String, password:String, charset:String=null):void
     {

     *
     *  @throws mx.messaging.errors.InvalidDestinationError If the destination is null or
     *                                  zero-length.
     */
    public function get destination():String
    {

     *  MessageAgents are assigned their client id by the remote destination
     *  and this value is used to route messages from the remote destination to
     *  the proper MessageAgent.
     *
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3           
     */
    public function get clientId():String
    {
