 		public function set particles( value:Vector.<Particle> ):void
 		{
 			killAllParticles();
-			addExistingParticles( value, false );
+			addParticles( value, false );
 		}
 
 		/**

		{
		}
		
		/**
		 * Adds existing particles to the emitter. This enables users to create 
		 * particles externally to the emitter and then pass the particles to the

		 * @param applyInitializers Indicates whether to apply the emitter's
		 * initializer behaviours to the particle (true) or not (false).
		 */
		public function addParticles( particles:Vector.<Particle>, applyInitializers:Boolean = false ):void
		{
			var len:int = particles.length;
			var i:int;
