 		 * This is an array of functions with parameters that will be executed the next time handleEnterFrame() is called.
 		 * This array gets populated by callLater().
 		 */
-		private static var _callLaterSingleFrameDelayArray:Array = [];
+		private static var _callNextFrameArray:Array = [];
 		
 		/**
 		 * This is an array of functions with parameters that will be executed the next time handleEnterFrame() is called.

			}
		}
		
		public static function getSupportedEventTypes():Array
		{
			return _eventTypes.concat();

			var i:int;

			// first run the functions that cannot be delayed more than one frame.
			if (_callNextFrameArray.length > 0)
			{
				calls = _callNextFrameArray;
				_callNextFrameArray = [];
				for (i = 0; i < calls.length; i++)
				{
					// args: (relevantContext:Object, method:Function, parameters:Array = null, allowMultipleFrameDelay:Boolean = true)
