 		
 		private function targetAddedHandler(ctrl	: WireframeDebugController,
 											target	: Mesh) : void
-		{
+		{			
 			if (target.scene)
 				addedHandler(target, target.parent);
 			else

package aerys.minko.scene.controller.debug
{
	import aerys.minko.render.geometry.primitive.LineGeometry;
	import aerys.minko.render.geometry.stream.iterator.TriangleIterator;
	import aerys.minko.render.geometry.stream.iterator.TriangleReference;
	import aerys.minko.render.material.line.LineMaterial;
	import aerys.minko.scene.controller.AbstractController;
	import aerys.minko.scene.node.Group;
	import aerys.minko.scene.node.Mesh;
	
	import flash.utils.Dictionary;
	

	{
		private var _wireframeMaterial	: LineMaterial;
		private var _targetToWireframe	: Dictionary	= new Dictionary();
		private var _geometryToMesh		: Dictionary 	= new Dictionary();
		
		public function get material() : LineMaterial
		{
