      */
     public function setLayoutMatrix(value:Matrix):void
     {
+       	hasDeltaIdentityTransform = false;
         if (_layoutFeatures == null)
         {
             super.transform.matrix = value;

     * storage for advanced layout and transform properties.
     */
    private var _layoutFeatures:AdvancedLayoutFeatures;

    /**
     * @private

        if (rotation == value)
            return;

   		hasDeltaIdentityTransform = false;
        if(_layoutFeatures == null)
        {
            // clamp the rotation value between -180 and 180.  This is what 
