         {
             // Calculate the vector from pre-transform top-left to
             // post-transform top-left:
-            MatrixUtil.transformBounds(new Point(_width, _height), m, topLeft);
+            computeTopLeft(topLeft, _width, _height, m);
         }
         else
         {

        size.y += strokeExtents.y;
        return size;
    }
    
    /**
     *  @private
     */

////////////////////////////////////////////////////////////////////////////////
//
//  ADOBE SYSTEMS INCORPORATED
//  Copyright 2003-2006 Adobe Systems Incorporated
//  All Rights Reserved.
//
//  NOTICE: Adobe permits you to use, modify, and distribute this file
//  in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////

package mx.graphics.graphicsClasses
{
