 		 */
 		public function TestMinimalComps():void 
 		{
+			
+			
+			SpriteFlexjs.wmode = "gpu batch";
+			SpriteFlexjs.renderer = new WebGLRenderer;
 			if (stage) init();
 			else addEventListener(Event.ADDED_TO_STAGE, init);
 		}

		private function onCheckBoxClick(e:MouseEvent):void 
		{
			if (checkBox.selected == false) {
				inputText.text = "チェックが消えました";
			} else {
				inputText.text = "チェックが付きました";
			}
		}
		

package 
{
	import com.bit101.components.*;
	import flash.__native.WebGLRenderer;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.MouseEvent;
