 		public var Steamworks:FRESteamWorks = new FRESteamWorks();
 		public var tf:TextField;
 
+		private var _container:Sprite;
 		private var _buttonContainer:Sprite;
 		private var _enumerateContainer:Sprite;
+		private var _overlayContainer:Sprite;
 		private var _appId:uint;
+		private var _userId:String;
 
 		public function FRESteamWorksTest()
 		{

			Steamworks.dispose();
		}

		private function addButton(label:String, callback:Function, container:Sprite):void {
			var button:Sprite = new Sprite();
			button.graphics.beginFill(0xaaaaaa);
			button.graphics.drawRoundRect(0, 0, 150, 25, 5, 5);
			button.graphics.endFill();
			button.buttonMode = true;
			button.useHandCursor = true;
			button.addEventListener(MouseEvent.CLICK, callback);
			button.x = 5;
			button.y = container.height + 5;

			button.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {
				button.graphics.clear();

			tf.height = stage.stageHeight;
			addChild(tf);

			_container = new Sprite();
			addChild(_container);

			_buttonContainer = new Sprite();
			_enumerateContainer = new Sprite();
			_overlayContainer = new Sprite();
			_container.addChild(_buttonContainer);

			addButton("Check stats/achievements", checkAchievements, _buttonContainer);
			addButton("Toggle achievement", toggleAchievement, _buttonContainer);
