 import flash.display.BitmapData;
 import flash.display.DisplayObject;
 import flash.display.Graphics;
-import flash.display.Loader;
-import flash.display.LoaderInfo;
 import flash.events.Event;
 import flash.events.EventDispatcher;
 import flash.events.IOErrorEvent;

				var cls:Class = Class(value);
				value = new cls();
			}
            else if (value is String)
            {
                loadExternal(value as String);
            }
			
			if (value is BitmapData)
			{

	 *   and creates a bitmap rendering of it.</li>
	 *   <li>An instance of a DisplayObject.
	 *   The BitmapFill copies it into a Bitmap for filling.</li>
	 *  </ul>
	 *
	 *  @default null
