 		public function set assets(value : AssetsLibrary):void
 		{
 			_assets = value;
+		}
+		
+		public function get interpolateAnimations():Boolean
+		{
+			return _interpolateAnimations;
+		}
+		
+		public function set interpolateAnimations(value:Boolean):void
+		{
+			_interpolateAnimations = value;
 		}
 
 		public function clone() : ParserOptions

				_vertexStreamUsage,
				_indexStreamUsage,
				_parser,
				_assets
			);
		}
		

									  vertexStreamUsage			: uint 			= 0,
									  indexStreamUsage			: uint 			= 0,
									  parser					: Class			= null,
									  assets					: AssetsLibrary	= null,
									  interpolateAnimations		: Boolean		= false)
		{
			_dependencyLoaderFunction	= dependencyLoaderFunction 	|| defaultDependencyLoaderFunction;
			_materialFunction			= materialFunction			|| defaultMaterialFunction;
