      *  @productversion Flex 3
      */
     public static const DATA_CHANGE:String = "dataChange";
-
-    /**
-     *  The <code>FlexEvent.DEACTIVATE</code> constant defines the value of the
-     *  <code>type</code> property of the event object for an <code>deactivate</code> 
-     *  event.  This event is dispatched when a component is deactivated.
-     *
-     *  <p>The properties of the event object have the following values:</p>
-     * 
-     *  <table class="innertable">
-     *     <tr><th>Property</th><th>Value</th></tr>
-     *     <tr><td><code>bubbles</code></td><td>false</td></tr>
-     *     <tr><td><code>cancelable</code></td><td>false</td></tr>
-     *     <tr><td><code>returnValue</code></td><td>null</td></tr>
-     *     <tr><td><code>currentTarget</code></td><td>The Object that defines the 
-     *       event listener that handles the event. For example, if you use 
-     *       <code>myButton.addEventListener()</code> to register an event listener, 
-     *       myButton is the value of the <code>currentTarget</code>. </td></tr>
-     *     <tr><td><code>target</code></td><td>The Object that dispatched the event; 
-     *       it is not always the Object listening for the event. 
-     *       Use the <code>currentTarget</code> property to always access the 
-     *       Object listening for the event.</td></tr>
-     *     <tr><td><code>Type</code></td><td>FlexEvent.DEACTIVATE</td></tr>
-     *  </table>
-     *
-     *  @eventType deactivate
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 9
-     *  @playerversion AIR 1.1
-     *  @productversion Flex 3
-     */
-    public static const DEACTIVATE:String = "deactivate";
     
     /**
      *  The <code>FlexEvent.ENTER</code> constant defines the value of the

     *  @productversion Flex 3
     */
    public static const VALUE_COMMIT:String = "valueCommit";


    //--------------------------------------------------------------------------
    //

    //--------------------------------------------------------------------------

    /**
     *  The <code>FlexEvent.ADD</code> constant defines the value of the
     *  <code>type</code> property of the event object for an <code>add</code> event.
     *
