      *  @playerversion AIR 1.5
      *  @productversion Flex 4
      */
-    public function AnimateTransformRotate(target:Object=null)
+    public function Rotate(target:Object=null)
     {
         super(target);
         instanceClass = AnimateTransformInstance;

import spark.effects.supportClasses.AnimateTransformInstance;
    
/**
 *  The AnimateTransformRotate effect rotates a target object
 *  in the x, y plane around the transform center. 
 *
 *  <p>If you specify any two of the angle values (angleFrom, angleTo,

 *  
 *  @mxml
 *
 *  <p>The <code>&lt;mx:Rotate&gt;</code> tag
 *  inherits all of the tag attributes of its of its superclass,
 *  and adds the following tag attributes:</p>
 *  
 *  <pre>
 *  &lt;mx:Rotate
 *    id="ID"
 *    angleBy="val"
 *    angleFrom="val"
