 	 * @author Jean-Marc Le Roux
 	 *
 	 */
+	
+	use namespace minko;
+	
 	public class BitmapTexture extends Texture
 	{
 		private static const TMP_MATRIX : Matrix = new Matrix();
 
-		private var _data		: BitmapData	= null;
+		minko var _data		: BitmapData	= null;
 		private var _mipmapping	: Boolean		= false;
 
 		protected function get bitmapData()	: BitmapData
 		{
 			return _data;
+		}
+		
+		public function get mipmapping():Boolean
+		{
+			return _mipmapping;
 		}
 
 		public function updateFromBitmapData(value 		: BitmapData,

package aerys.minko.scene.node.texture
{
	import flash.display.BitmapData;
	import flash.display.DisplayObject;
	import flash.geom.Matrix;


			return new BitmapTexture(bmp);
		}


	}
}