     }
     
     /**
+     *  @private
      *  Handles <code>MouseEvent.MOUSE_DOWN</code> events from any mouse
      *  targets contained in the list including the renderers. This method
      *  finds the renderer that was pressed and prepares to receive

     */
    private var _selectedIndices:Vector.<int>;
    
	/**
     *  @private
     */
	private var _proposedSelectedIndices:Vector.<int> = new Vector.<int>(); 
    
	/**
     *  @private
     */
	private var multipleSelectionChanged:Boolean; 
    
    [Bindable("change")]
    
	/**
     *  A Vector of ints representing the indices of the currently selected  
     *  item or items. 
     *  If multiple selection is disabled by setting 

    //--------------------------------------------------------------------------
    
    /**
     *  @private
     *  The default handler for the <code>dragStart</code> event.
     *
     *  @param event The DragEvent object.
