  *  </pre>
  *  
  *  @see mx.effects.effectClasses.SetActionInstance
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 public class SetAction extends Effect
 {

     *  Constructor.
     *
     *  @param target The Object to animate with this effect.
     */
    public function SetAction(target:Object = null)
    {

     *  The new value for the property.
     *  When run within a transition and value is not specified, Flex determines 
     *  the value based on that set by the new state.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public var value:*;
        
