         }
     }      
     
+    /**
+     *  @private
+     */
     public function get depth():Number
     {
         return 0;
     }
     
+    /**
+     *  @private
+     */
     public function set depth(value:Number):void
     {
     }
     
+    /**
+     *  @private
+     */
     public function get designLayer():DesignLayer
     {
         return null;
     }
     
+    /**
+     *  @private
+     */
     public function set designLayer(value:DesignLayer):void
     {
     }
     
+    /**
+     *  @private
+     */
     public function get postLayoutTransformOffsets():TransformOffsets
     {
         return null;
     }
     
+    /**
+     *  @private
+     */
     public function set postLayoutTransformOffsets(value:TransformOffsets):void
     {
     }
     
+    /**
+     *  @private
+     */
     public function get is3D():Boolean
     {
         return false;

    }
        
    /**
     *  @copy mx.core.UIComponent#clearStyle()
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

    }
    
    /**
     *  @private
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10.2
