 
     /**
      *  Indicates whether the mouse is down and the mouse pointer was
-     *  over the button when MouseEvent.MOUSE_DOWN was first dispatched.
+     *  over the button when <code>MouseEvent.MOUSE_DOWN</code> was first dispatched.
      *  Used to determine the skin state.
      *  
      *  @langversion 3.0

     *  This method handles the mouse events, calls the <code>clickHandler</code> method 
     *  where appropriate and updates the <code>hovered</code> and
     *  <code>mouseCaptured</code> properties.
     *  <p>This method gets called to handle MouseEvent.ROLL_OVER, MouseEvent.ROLL_OUT,
     *  MouseEvent.MOUSE_DOWN, MouseEvent.MOUSE_UP, and MouseEvent.CLICK.</p>
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

 *
 *    <strong>Styles</strong>
 *    alignmentBaseline="USE_DOMINANT_BASELINE"
 *    cffHinting="HORIZONTAL_STEM"
 *    color="0"
 *    cornerRadius="4"
 *    digitCase="DEFAULT"
 *    digitWidth="DEFAULT"
 *    direction="LTR"
 *    dominantBaseline="AUTO"
 *    focusAlpha="0.5"
 *    focusColor="0x70B2EE"
 *    fontFamily="Times New Roman"
 *    fontLookup="DEVICE"
 *    fontSize="12"
