      *  (with the hostFormat applied to it)
      *  to create TextLines in this Sprite.
      */
-    public var textContainerManager:TextContainerManager;
+    private var textContainerManager:TextContainerManager;
     
     /**
      *  @private
      */
-    public var _htmlText:String = null;
+    mx_internal var htmlText:String = null;
     
     /**
      *  @private
      */
-    public var _styleSheet:StyleSheet = null;
+    mx_internal var styleSheet:StyleSheet = null;
     
     //----------------------------------
     //  htmlImporter

        public function get styleSheet():StyleSheet
        {
            // Note: TextField does NOT return a copy of the StyleSheet.
            return _htmlHelper ? _htmlHelper._styleSheet : null;
        }
        
        /**

        
        textFlow.addEventListener(
            StatusChangeEvent.INLINE_GRAPHIC_STATUS_CHANGE,
            textField.inlineGraphicStatusChangeHandler);
        
        if (!textContainerManager)
            textContainerManager = new FTETextFieldTextContainerManager(textField);
        
        // FixMe: remove when TLF gives us access to these methods.
        //
        // This is a HACK to get this code executed:
        //     clearContainerChildren(true);  <== true means recycle
        //     clearComposedLines();
        // If text is composed and there are textLines on the display list
        // we need to recycle them so container.numChildren is 0 and
        // _composedLines.length = 0.  Otherwise, when the lines that are
        // composed here are added to the display list only the lines at
        // indexes >= container.numChildren will be added.
        //
        // Note: this must preceed the call to setTextFlow to get the
        // behavior we desire.        
        textContainerManager.convertToTextFlowWithComposer();
        
        textContainerManager.compositionWidth = compositionWidth;
        textContainerManager.compositionHeight = compositionHeight;
