 {
     include "../core/Version.as";
 
-	//--------------------------------------------------------------------------
-	//
-	//  Class constants
-	//
-	//--------------------------------------------------------------------------
+    //--------------------------------------------------------------------------
+    //
+    //  Class constants
+    //
+    //--------------------------------------------------------------------------
 
-	/**
-	 *  The <code>ElementExistenceEvent.ELEMENT_ADD</code> constant 
-	 *  defines the value of the <code>type</code> property of the event 
-	 *  object for an <code>elementAdd</code> event.
-	 *
-     *	<p>The properties of the event object have the following values:</p>
-	 *  <table class="innertable">
-	 *     <tr><th>Property</th><th>Value</th></tr>
+    /**
+     *  The <code>ElementExistenceEvent.ELEMENT_ADD</code> constant 
+     *  defines the value of the <code>type</code> property of the event 
+     *  object for an <code>elementAdd</code> event.
+     *
+     *  <p>The properties of the event object have the following values:</p>
+     *  <table class="innertable">
+     *     <tr><th>Property</th><th>Value</th></tr>
      *     <tr><td><code>bubbles</code></td><td>false</td></tr>
      *     <tr><td><code>cancelable</code></td><td>false</td></tr>
      *     <tr><td><code>currentTarget</code></td><td>The Object that defines the 
      *       event listener that handles the event. For example, if you use 
      *       <code>myButton.addEventListener()</code> to register an event listener, 
      *       myButton is the value of the <code>currentTarget</code>. </td></tr>
-	 *     <tr><td><code>element</code></td><td>Contains a reference
+     *     <tr><td><code>element</code></td><td>Contains a reference
      *         to the visual element that was added.</td></tr>
      *     <tr><td><code>index</code></td><td>The index where the 
      *       visual element that was added.</td></tr>

     */
    public var index:int;

	//----------------------------------
	//  element
	//----------------------------------

	/**
	 *  Reference to the visual element that was added or removed.
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 10
	 *  @playerversion AIR 1.5
	 *  @productversion Flex 4
	 */
	public var element:IVisualElement;

	//--------------------------------------------------------------------------
	//
	//  Overridden methods: Event
	//
	//--------------------------------------------------------------------------

	/**
	 *  @private
	 */
    override public function clone():Event
    {
        return new ElementExistenceEvent(type, bubbles, cancelable,

     *       it is not always the Object listening for the event. 
     *       Use the <code>currentTarget</code> property to always access the 
     *       Object listening for the event.</td></tr>
     *  </table>
     *
     *  @eventType elementAdd
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const ELEMENT_ADD:String = "elementAdd";

    /**
     *  The <code>ElementExistenceEvent.ELEMENT_REMOVE</code> constant 
     *  defines the value of the <code>type</code> property of the event 
     *  object for an <code>elementRemove</code> event.
     *
     *  <p>The properties of the event object have the following values:</p>
     *  <table class="innertable">
     *     <tr><th>Property</th><th>Value</th></tr>
     *     <tr><td><code>bubbles</code></td><td>false</td></tr>
     *     <tr><td><code>cancelable</code></td><td>false</td></tr>
     *     <tr><td><code>currentTarget</code></td><td>The Object that defines the 
     *       event listener that handles the event. For example, if you use 
     *       <code>myButton.addEventListener()</code> to register an event listener, 
     *       myButton is the value of the <code>currentTarget</code>. </td></tr>
     *     <tr><td><code>element</code></td><td>A reference
     *        to the visual element that is about to be removed.</td></tr>
     *     <tr><td><code>index</code></td><td>The index of 
     *       visual element that is being removed.</td></tr>
     *     <tr><td><code>target</code></td><td>The Object that dispatched the event; 
     *       it is not always the Object listening for the event. 
     *       Use the <code>currentTarget</code> property to always access the 
     *       Object listening for the event.</td></tr>
     *  </table>
     *
     *  @eventType elementRemove
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const ELEMENT_REMOVE:String = "elementRemove";

    //--------------------------------------------------------------------------
    //
    //  Constructor
    //
    //--------------------------------------------------------------------------

    /**
     *  Constructor.
     *
     *  @param type The event type; indicates the action that caused the event.
     *
     *  @param bubbles Specifies whether the event can bubble up the display list hierarchy.
     *
     *  @param cancelable Specifies whether the behavior associated with the event can be prevented.
     *
     *  @param element Reference to the element that was added or removed.
     * 
     *  @param index The index where the element was added or removed.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function ElementExistenceEvent(
                                type:String, bubbles:Boolean = false,
                                cancelable:Boolean = false,
                                element:IVisualElement = null, 
                                index:int = -1)
    {
        super(type, bubbles, cancelable);

        this.element = element;
        this.index = index;
    }

    //--------------------------------------------------------------------------
    //
    //  Properties
    //
    //--------------------------------------------------------------------------
    
    //----------------------------------
    //  index
    //----------------------------------

    /**
     *  The index where the element was added or removed.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
