 	import aerys.minko.type.math.Vector4;
 	
 	import flash.display.BitmapData;
+	import flash.display.Stage;
 	import flash.events.IEventDispatcher;
 	import flash.events.MouseEvent;
 	import flash.geom.Point;

	public class FirstPersonCameraController extends AbstractScriptController
	{
		private static const TMP_MATRIX 	: Matrix4x4 = new Matrix4x4();

		private var _ghostMode				: Boolean	= true;
		private var _rotation				: Vector4	= new Vector4();

			_step = value;
		}
				
		public function FirstPersonCameraController(stage : Stage)
		{
			_stage = stage;
		}

		public function bindDefaultControls(dispatcher : IEventDispatcher) : FirstPersonCameraController
