     private var _shaderClass:Class;
     
     /**
-     * An object representing the Shader to use with this filter, either a Class 
+     * An object representing the Shader to use with this filter. Either a Class 
      * or Shader instance is allowed.
      *  
      *  @langversion 3.0


/**
 * The Flex ShaderFilter class abstracts away many of the details of using
 * the stock Flash ShaderFilter, Shader, and ShaderData classes to apply a
 * Pixel Bender shader as a filter.
 *
 * <p>The ShaderFilter class must be initialized with either an instance of a Shader 

     * by the constants in the ShaderPrecision class.
     * 
     *  @see flash.display.Shader
     *  @see flash.display.ShaderPrecision
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
