 
     //--------------------------------------------------------------------------
     //
-    //  Class constants
-    //
-    //--------------------------------------------------------------------------
-
-    /**
-     *  @private
-     */
-    private static const STATE_SYSTEM_READONLY:uint = 0x00000040;
-
-    /**
-     *  @private
-     */
-    private static const STATE_SYSTEM_FOCUSABLE:uint = 0x00100000;
-
-    /**
-     *  @private
-     */
-    private static const EVENT_OBJECT_NAMECHANGE:uint = 0x800C;
-
-    //--------------------------------------------------------------------------
-    //
     //  Class methods
     //
     //--------------------------------------------------------------------------

    {
        var accState:uint = getState(childID);

        accState &= ~STATE_SYSTEM_FOCUSABLE;
        
        accState |= STATE_SYSTEM_READONLY;
        
        return accState;
    }

    {
        super(master);

        role = AccConst.ROLE_SYSTEM_STATICTEXT;
    }

    //--------------------------------------------------------------------------
