         o["dispatchEvent_v1"] = dispatch;
     }
 
+    /**
+     * Private method to post a PropertyChangedEvent.
+     */
     private function propertyWasSet_v1 (
         name :String, newValue :Object, oldValue :Object, index :int) :void
     {

        }
    }

    // from EZGame
    public function setCollection (collName :String, values :Array) :void
    {
        populateCollection(collName, values, true);
    }

    // from EZGame
    public function addToCollection (collName :String, values :Array) :void
    {
        populateCollection(collName, values, false);
    }

    // from EZGame
    public function pickFromCollection (
        collName :String, count :int, msgOrPropName :String,
        playerIndex :int = -1) :void

    }

    /**
     * Internal method that is called whenever the mouse clicks our root.
     */
    protected function handleRootClick (evt :MouseEvent) :void
    {
