 import mx.graphics.shaderClasses.SoftLightShader;
 import mx.managers.ILayoutManagerClient;
 import mx.utils.MatrixUtil;
+import mx.utils.TransformUtil;
 
 import spark.components.ResizeMode;
 import spark.utils.MaskUtil;

                                           position:Vector3D,
                                           postLayoutPosition:Vector3D):void
    {
        if (_layoutFeatures != null)
        {
            _layoutFeatures.transformPointToParent(true, localPosition,
                position, postLayoutPosition);
        }
        else
        {
            if (xformPt == null)
                xformPt = new Point();
            if (localPosition)
            {
                xformPt.x = localPosition.x;
                xformPt.y = localPosition.y;
            }
            else
            {
                xformPt.x = 0;
                xformPt.y = 0;
            }
            var tmp:Point = (transform.matrix != null) ?
                transform.matrix.transformPoint(xformPt) :
                xformPt;
            if (position != null)
            {
                position.x = tmp.x;
                position.y = tmp.y;
                position.z = 0;
            }
            if (postLayoutPosition != null)
            {
                postLayoutPosition.x = tmp.x;
                postLayoutPosition.y = tmp.y;
                postLayoutPosition.z = 0;
            }
        }
    }

    /**

        _layoutFeatures = features;

        invalidateTransform();
        return features;
    }

    /**
