      *  Called by the Effect class.
      *  Use this function instead of the <code>play()</code> method
      *  when starting an EffectInstance.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
      */
     function startEffect():void;
     

     *  This property has a value between 0 and the actual duration 
     *  (which includes the value of the <code>startDelay</code>, 
     *  <code>repeatCount</code>, and <code>repeatDelay</code> properties).
     */
    function get playheadTime():Number;
    

     *  to trigger the effect.
     *  For example, if the trigger was a mouseDownEffect, the event
     *  would be a MouseEvent with type equal to MouseEvent.MOUSEDOWN. 
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
    function initEffect(event:Event):void;

