      *  result, the alpha channel of the source bitmap is irrelevant when part of a mask -- the bitmap 
      *  affects the mask in the same manner as solid filled rectangle of equivalent dimensions.</p>
      * 
-     *  <p>Alpha Masking</p>
+     *  <p><strong>Alpha Masking</strong></p>
      * 
      *  <p>In alpha mode, the opacity of each pixel in the source content is multiplied by the opacity 
      *  of the corresponding region of the mask.  i.e., a pixel in the source content with an opacity of 

     *  alpha channel, and will affect the final rendered content. This holds true for both BitmapGraphics 
     *  and bitmap filled shapes and paths.</p>
     * 
     *  <p>Luminosity Masking</p>
     * 
     *  <p>A luminosity mask, sometimes called a 'soft mask', works very similarly to an alpha mask
     *  except that both the opacity and RGB color value of a pixel in the source content is multiplied

 *
 *  <p>If you don't specify any kind of width for a RichText,
 *  then the longest line, as determined by these explicit line breaks,
 *  determines the width of the Label.</p>
 *
 *  <p>When you specify a width, the text wraps at the right
 *  edge of the component and the text is clipped when there is more
 *  text than fits.
 *  If you set the <code>lineBreak</code> style to <code>explicit</code>,
 *  new lines will start only at explicit lines breaks, such as
 *  if you use CR (<code>\r</code>), LF (<code>\n</code>),
 *  or CR+LF (<code>\r\n</code>) in <code>text</code>
 *  or if you use <code>&lt;p&gt;</code> and <code>&lt;br/&gt;</code>
 *  in TLF markup. In that case, lines that are wider than the control
 *  are clipped.</p>
 *
 *  <p>If you have more text than you have room to display it,
 *  RichText can truncate the text for you.
