         
         [Test(description="Load audio asset")]
         public function testAudioLoad():void {
-            
+
             var audioPcmAsset:ByteArrayAsset = new AudioPcm();
             assertTrue("embedded bytesAvailable", audioPcmAsset.bytesAvailable > 0);
 

            assertTrue("outputLength = audioPcmAsset.length = " + audioPcmAsset.length, encoder.getOutputLength() == audioPcmAsset.length);
            assertTrue("output.length = audioPcmAsset.length = " + audioPcmAsset.length, output.length == audioPcmAsset.length);

            //give stdout buffer a chance to catch up before terminating
            sleep(1000);

            encoder.dispose(0);
        }
    
        [After]
        public function finalize():void {
            UIImpersonator.removeAllChildren();
            container = null;

            trace("");
            trace("test::complete " + new Date().toLocaleString());
            trace("=======================================================");
            sleep(1000);
        }

        private function sleep(ms:int):void {
