 		 */
 		private function onEnterFrame(e:Event):void
 		{
+			if (_enterFrameSignal) _enterFrameSignal.dispatch();
+			
 			var time:uint = getTimer();
 			var ms:uint = time - _total;
 			var ticks:uint = 0;

		}
		
		
		public function get frameRateChangedSignal():Signal
		{
			if (!_frameRateChangedSignal) _frameRateChangedSignal = new Signal();

			}
			
			_renderSignal.dispatch(ticks, ms, _renderFPS);
			
			if (_exitFrameSignal) _exitFrameSignal.dispatch();
		}
	}
}
