 				removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
 			}
 		}
-		else
-		{
-			super.removeEventListener(type, listener, useCapture);
-		}
+        else
+        {
+            super.removeEventListener(type, listener, useCapture);
+        }
 	}
 
 	//--------------------------------------------------------------------------

	 *  into the stage area, and release the mouse button.
	 *  Without the mouseCatcher, the Button wouldn't return to its "up" state.
	 */
	 // VERSION_SKEW change from private to mx_internal so SystemManagerProxy can set.
	mx_internal var mouseCatcher:Sprite;

	/**
	 *  @private

	}
	
   /**
    *  @inheritdoc
    */  
    public function getVisibleApplicationRect(bounds:Rectangle = null):Rectangle
    {
        if (!bounds)
