     CreateRootUIElement();
     // Load the initial scene if provided
     ParseArguments();
+    // Switch to real frame handler after initialization
+    SubscribeToEvent("Update", "HandleUpdate");
 }
 
 void Stop()

        return;
    }

    SubscribeToEvent("Update", "HandleUpdate");
    SubscribeToEvent(input, "ExitRequested", "HandleExitRequested");

    // Disable Editor auto exit, check first if it is OK to exit

    // Use system clipboard to allow transport of text in & out from the editor
    ui.useSystemClipboard = true;

}

void FirstFrame()
{
    // Create root scene node
    CreateScene();
    // Load editor settings and preferences
