      */
     private var _repeatCount:int = 1;
     /**
-     * Number of times that this animation will repeat. A value of
-     * 0 means that it will repeat indefinitely.
-     * 
-     * @param value Number of repetitions for this animation, with 0 being
-     * an infinitely repeating animation. This value must be >= 0.
-     * 
-     * @default 1
+     *  The number of times that this animation repeats. 
+     *  A value of 0 means that it repeats indefinitely.
+     * 
+     *  @default 1
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10

    //----------------------------------

    /**
     * The interpolator used by Animation to calculate values between
     * the start and end values. By default, interpolation is handled
     * by <code>NumberInterpolator</code> or, in the case of the start
     * and end values being arrays, by <code>NumberArrayInterpolator</code>.
     * Interpolation of other types, or of Numbers that should be interpolated
     * differently, such as <code>uint</code> values that hold color
     * channel information, can be handled by supplying a different
     * <code>interpolator</code>.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

        seek(value, true);
    }
    /**
     *  If <code>true</code>, the animation is currently playing.
     *  The value is <code>false</code> unless the animation
     *  has been played and not yet stopped (either programmatically or
     *  automatically) or paused.
     *
     *  @default false
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
