  *  @see mx.effects.effectClasses.PauseInstance
  *
  *  @includeExample examples/PauseEffectExample.mxml
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
  */
 public class Pause extends TweenEffect
 {

     * 
     * <p>This property is optional; the default
     * action is to play without waiting for any event.</p>
     */
    public var eventName:String


	 * that named event. A null target is allowed for this effect since
	 * a Pause effect with simply a <code>duration</code> property is
	 * not acting on any specific target and therefore does not need one.
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 9
	 *  @playerversion AIR 1.1
	 *  @productversion Flex 3
	 */
	public function Pause(target:Object = null)
	{
