 				column = c;
 				row ++;
 			}
+			usePositions = u;
 		}
 		
 		/**

	 */
	public class Tilemap extends Canvas
	{
		/**
		 * Constructor.
		 * @param	tileset			The source tileset image.

		 */
		public function getTile(column:uint, row:uint):uint
		{
			if (usePositions)
			{
				column /= _tile.width;
				row /= _tile.height;
			}
			return _map.getPixel(column % _columns, row % _rows);
		}
		
