     //  compoundTransform
     //----------------------------------
     
-    /**
-     *  Holds the matrix and the convenience transform properties (<code>x</code>, <code>y</code>, and <code>rotation</code>).
-     *  The compoundTransform is only created when the <code>matrix</code> property is set. 
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 9
-     *  @playerversion AIR 1.1
-     *  @productversion Flex 3
-     */
     protected var compoundTransform:CompoundTransform;        
     
     //----------------------------------

        if (value == null)
        {
            compoundTransform = null;
        }   
        else
        {
            // Create the transform if none exists. 

    }
    
    //----------------------------------
	//  y
	//----------------------------------
    
    private var _y:Number;
    
