      */
     public function get playReversed():Boolean
     {
-        return _invertValues;
+        return _playReversed;
     }
     /**
      *  @private


            if (currentTime >= duration && !_doSeek)
            {
                end();
                animationEnded = true;
            }
            else
            {

                    }
                }
            }
            if (!isPlayingTmp)
            {
                // start/end values only valid after animation starts 
                sendAnimationEvent(EffectEvent.EFFECT_START);
                setupInterpolation();
            }
            startTime = cycleStartTime = intervalTime - playheadTime;
        }
        doInterval();
