 	                                  clamp:Boolean = true, color:uint = 0, 
 	                                  alpha:Number = 0.0)
 	{
+		super();
+		
 		this.matrixX = matrixX;
 		this.matrixY = matrixY;
 		this.matrix = matrix;

			notifyFilterChanged();
		}
	}
	
	public function clone():BitmapFilter
	{
		return new flash.filters.ConvolutionFilter(matrixX, matrixY, matrix, divisor, 
												   bias, preserveAlpha, clamp, color,
												   alpha);
	}
	
}
}
////////////////////////////////////////////////////////////////////////////////
//
//  ADOBE SYSTEMS INCORPORATED
//  Copyright 2003-2008 Adobe Systems Incorporated
//  All Rights Reserved.
//
//  NOTICE: Adobe permits you to use, modify, and distribute this file
//  in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////

package mx.filters
{
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.filters.BitmapFilter;
import flash.filters.ConvolutionFilter;
import mx.filters.IFlexBitmapFilter;

/**
 *  @review 
 *  Dispatched when a property value has changed. 
 */ 
[Event(name="change", type="flash.events.Event")]

/**
 *  @review 
 * 
 * 	The mx.filters.ConvolutionFilter class is based on flash.filters.ConvolutionFilter but adds 
 *  support for dynamically updating property values. 
 *  When a property changes, it dispatches an event that tells the filter owner to
 *  reapply the filter. Use this class instead of flash.filters.ConvolutionFilter if you plan
 *  to dynamically change the filter property values.  
 * 
 *  @see flash.filters.ConvolutionFilter
 */
public class ConvolutionFilter extends EventDispatcher implements IFlexBitmapFilter
{
	include "../core/Version.as";

    //--------------------------------------------------------------------------
    //
    //  Constructor
    //
    //--------------------------------------------------------------------------
    	
	/**
	 * @copy flash.filters.ConvolutionFilter
	 */ 	
	public function ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, 
	                                  matrix:Array = null, divisor:Number = 1.0, 
	                                  bias:Number = 0.0, 
