      *  You do not call this method directly. 
      *  For static parts, Flex calls it automatically when it calls the <code>loadSkin()</code> method. 
      *  For dynamic parts, Flex calls it automatically when it calls 
-     *  the <code>createPartInstance()</code> method. 
+     *  the <code>createDynamicPartInstance()</code> method. 
      *
      *  <p>Override this function to attach behavior to the part. 
      *  If you want to override behavior on a skin part that is inherited from a base class, 

            }
            
            addChild(skin);
        }
        else
        {

     * 
     *  @return A string specifying the name of the state to apply to the skin.
     */
    protected function getCurrentSkinState():String 
    {
        return null; 
    }
    
    /**
     *  Marks the component so that the new state of the skin will get set
     *  during a later screen update.
     */
    protected function invalidateSkinState():void
    {
