 	private function rollOverHandler(event:MouseEvent):void
 	{
 		hovered = true;
-		currentState = getUpdatedSkinState();
+		currentState = getCurrentSkinState();
 	}
 	
 	/**

	private function rollOutHandler(event:MouseEvent):void
	{
		hovered = false;
		currentState = getUpdatedSkinState();
	}
	
	/**

		if (value != _selected)
		{
			_selected = value;
			currentState = getCurrentSkinState();
		}
	}
	
