             if (currObj && currObj is IContainer)
             {
                 var fm:IFocusManager = IContainer(currObj).focusManager;
-				if (!fm)
-					return;
+                if (!fm)
+                    return;
                 var defButton:IButton = IContainer(currObj).defaultButton as IButton;
                 if (defButton)
                 {

import flash.display.InteractiveObject;
import mx.managers.IFocusManager;

public class ContainerGlobals
{
    /**

     */
    public static var focusedContainer:InteractiveObject;

    /**
     *  @private
     *  Support for defaultButton.
     */
