         dragBorder.position = IntVector2(hPos, vPos);
     }
 
-    // move all dependent borders
+    // Move all dependent borders
     Array<UIElement@> borders = viewportUI.GetChildren();
     for (uint i = 0; i < borders.length; ++i)
     {


void HandleViewportBorderDragMove(StringHash eventType, VariantMap& eventData)
{

    UIElement@ dragBorder = eventData["Element"].GetUIElement();
    if (dragBorder is null)
        return;

void HandleViewportBorderDragEnd(StringHash eventType, VariantMap& eventData)
{
    // Sets the new viewports by checking all the dependencies
    Array<UIElement@> children = viewportUI.GetChildren();
    Array<BorderImage@> borders;

