             // the skin's styles should be the same as the components
             skin.styleName = this;
              
-			// Note: The Spark PanelAccImpl adds a child Sprite at index 0.
-			// The skin should be in front of that.
+            // Note: The Spark PanelAccImpl adds a child Sprite at index 0.
+            // The skin should be in front of that.
             super.addChild(skin);
             
             skin.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, skin_propertyChangeHandler);

     */
    protected function partAdded(partName:String, instance:Object):void
    {
		// Dispatch a partAdded event.
		// This event is an internal implementation detail subject to change.
		// The accessibility implementation classes listen for this to know
		// when to add their event listeners to skin parts being added.
		var event:SkinPartEvent = new SkinPartEvent(SkinPartEvent.PART_ADDED);
		event.partName = partName;
		event.instance = instance;
		dispatchEvent(event);
    }

    /**

     *  @inheritDoc
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    override public function get baselinePosition():Number
    {
