 	 *  The receiving DragManager marshals the DragEvent and dispatches it
 	 *  to the target specified in the <code>dropTarget</code> property.
 	 *
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 9
+	 *  @playerversion AIR 1.1
+	 *  @productversion Flex 3
 	 */
     public static const DISPATCH_DRAG_EVENT:String =
         "dispatchDragEvent";

	/**
	 *  The potential drop target in the other ApplicationDomain
     *  (which is why it is a DisplayObject and not some other class).
	 */
	public var dropTarget:DisplayObject;


	 *
	 *  @param draggedItem An object representing the item that was dragged.
	 *  
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 9
	 *  @playerversion AIR 1.1
	 *  @productversion Flex 3
	 */
	public function InterDragManagerEvent(type:String, bubbles:Boolean = false,
										cancelable:Boolean = false,
