      *  </table>
      *
      *  @eventType complete
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion Flex 3
      */
     public static const COMPLETE:String = "complete";
     

 *  by calling the <code>loadResourceModule()</code> method.
 *
 *  @see mx.resources.ResourceManager
 */
public class ResourceEvent extends ProgressEvent
{

    /**
     *  The error message if the <code>type</code> is <code>ERROR</code>;
     *  otherwise, it is <code>null</code>.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
    public var errorText:String;
    
