 		}
         final public function set translationZ(value : Number) : void
 		{
+			if (_invalidComponents)
+				updateComponents(COMPONENT_TRANSLATION);
 			setTranslation(_translation.x, _translation.y, value);
 		}
 		

		}
        final public function set rotationZ(value : Number) : void
		{
			setRotation(_rotation.x, _rotation.y, value);
		}
		

		}
        final public function set translationY(value : Number) : void
		{
			if (_invalidComponents)
				updateComponents(COMPONENT_TRANSLATION);
			setTranslation(_translation.x, value, _translation.z);
		}
		
