      *  and the <code>timeToLive</code> value is 5000, then this message will
      *  expire at 04/05/05 1:30:50 PST.
      *  Once a message expires it will not be delivered to any other clients.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     function get timeToLive():Number;
     

    /**
     *  The body of a message contains the specific data that needs to be 
     *  delivered to the remote destination.
     */
    function get body():Object;
    

    
    /**
     *  The clientId indicates which client sent the message.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */
    function get clientId():String;
    
