         if (st > 0 && node.tags.length > 0)
         {
             result = result + "\n[";
-            for (int i=0;i<node.tags.length; i++) 
+            for (int i=0;i<node.tags.length; i++)
             {
                 result = result + " " + node.tags[i];
             }

        Viewport@ vp = activeViewport.viewport;
        Vector2 sp = activeViewport.camera.WorldToScreenPoint(node.worldPosition);
        //originsIcons[index].position = IntVector2(10+int(vp.rect.left + sp.x * vp.rect.right), -5 + int(vp.rect.top + sp.y* vp.rect.bottom));
        originsIcons[index].position = IntVector2(int(vp.rect.left + sp.x * vp.rect.right) - ORIGINOFFSETICON.x, int(vp.rect.top + sp.y* vp.rect.bottom) - ORIGINOFFSETICON.y);
        originsNames[index].color = ORIGIN_COLOR_SELECTED_TEXT;

        if (originsNodes[index].enabled)

const bool DEFAULT_SHOW_NAMES_FOR_ALL = false;
const int ORIGIN_STEP_UPDATE = 10;
const int NAMES_SIZE = 11;
const StringHash ORIGIN_NODEID_VAR("OriginNodeID");
const Color ORIGIN_COLOR(1.0f,1.0f,1.0f,1.0f);
const Color ORIGIN_COLOR_SELECTED(0.0f,1.0f,1.0f,1.0f);
const Color ORIGIN_COLOR_DISABLED(1.0f,0.0f,0.0f,1.0f);
const Color ORIGIN_COLOR_TEXT(1.0f,1.0f,1.0f,0.3f);
const Color ORIGIN_COLOR_SELECTED_TEXT(1.0f,1.0f,1.0f,1.0f);
const IntVector2 ORIGIN_ICON_SIZE(14,14);
const IntVector2 ORIGIN_ICON_SIZE_SELECTED(18,18);
const float ORIGINS_VISIBLITY_RANGE = 32.0f;
const IntVector2 ORIGINOFFSETICON(8,8);
const IntVector2 ORIGINOFFSETICONSELECTED(10,8);

bool showNamesForAll = DEFAULT_SHOW_NAMES_FOR_ALL;
bool EditorOriginShow = false;
