 
     /**
      * Set the values in the given array on the properties held in our
-     * animationProperties array. This is called by the update and end 
+     * motionPaths array. This is called by the update and end 
      * functions, which are called by the Animation during the animation.
      *  
      *  @langversion 3.0

            startVal !== null && endVal !== null &&
            startVal != endVal)
        {
            animationProperties.push(new AnimationProperty(constraintName, startVal, endVal));
        }
    }

    /**
     * Handles start events from the animation.
     * If you override this method, ensure that you call the super method.
     *  
     *  @langversion 3.0

    /**
     * Utility function to handle situation where values may be queried or
     * set on the target prior to completely setting up the effect's
     * motionPaths data values (from which the styleMap is created)
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
