 	import tetragon.view.render2d.display.QuadBatch2D;
 	import tetragon.view.render2d.display.Sprite2D;
 	import tetragon.view.render2d.textures.Texture2D;
-	import tetragon.view.render2d.textures.TextureSmoothing2D;
 
 	import com.hexagonstar.constants.HAlign;
+	import com.hexagonstar.constants.TextureSmoothing;
 	import com.hexagonstar.constants.VAlign;
 
 	import flash.geom.Rectangle;
 	import flash.utils.Dictionary;
+
 
 	/** The BitmapFont class parses bitmap font files and arranges the glyphs 
 	 *  in the form of a text.

	{
		this.char = char;
	}
}

							currentX += char.xAdvance;
							lastCharID = charID;

							if (charLocation.x + char.width > containerWidth)
							{
