         stopSelectRendererAfterDelayTimer();
         
         // cancel the rollover/clickdown on and go back to a normal state
-        setHovered(false);
+        hovered = false;
         mouseCaptured = false;
     }
     

        // System mouse handlers are not needed when the renderer is not mouse captured
        if (!value)
            removeSystemMouseHandlers();
    }
    
    //--------------------------------------------------------------------------

     *  @private
     *  Storage for the hovered property 
     */
    private var _hovered:Boolean = false; 
    
    /**
     *  @private
     */
    private function get hovered():Boolean
    {
        return _hovered;
    }
    
    /**
     *  @private
     */
    private function set hovered(value:Boolean):void
    {
        if (value == _hovered)
            return;
        
        _hovered = value;
        invalidateState();
    }
    
    //----------------------------------
