 	 *  Interrupts any effects that are currently playing, skips over
 	 *  any effects that haven't started playing, and jumps immediately
 	 *  to the end of the composite effect.
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 9
+	 *  @playerversion AIR 1.1
+	 *  @productversion Flex 3
 	 */
 	override public function end():void
 	{

     * start playing (if the seekTime is greater than their startDelay), or
     * come to an end (if the seekTime is greater than their startDelay plus
     * their duration).
     */
    override public function seek(seekTime:Number):void
    {

 *  you do not create one yourself.
 *
 *  @see mx.effects.Parallel
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion Flex 3
 */  
public class ParallelInstance extends CompositeEffectInstance
{
