     }
 
     /**
-     * @inheritDoc
-     * 
-     * <p>This function returns the result of the two RGB values added
-     * together in HSB space. Each value will be converted to HSB space
-     * first and then each component (hue, saturation, and brightness)
-     * will be treated individually. The saturation and brightness
-     * components will be clamped to lie within [0-1] and the hue degrees
-     * will be modulated by 360 to li within [0,360).</p>
+     *  Returns the result of the two RGB values added
+     *  together as HSB colors. Each value is converted to an HSB color
+     *  first, and then each component (hue, saturation, and brightness)
+     *  will be treated individually. 
+     *  The saturation and brightness
+     *  components are clamped to lie between 0 and 1, and the hue degrees
+     *  are modulated by 360 to lie between 0 and 360.
+     *
+     *  @param baseValue The start value of the interpolation.
+     *
+     *  @param incrementValue The change to apply to the <code>baseValue</code>.
+     *
+     *  @return The interpolated value.
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10

    }

    /**
     * @inheritDoc
     * 
     * <p>This function returns the result of the two RGB values added
     * together in HSB space. Each value will be converted to HSB space
     * first and then each component (hue, saturation, and brightness)
     * will be treated individually. The saturation and brightness
     * components will be clamped to lie within [0-1] and the hue degrees
     * will be modulated by 360 to lie within [0,360).</p>
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

    }

    /**
     *  The interpolation for the HSBInterpolator class takes the form of parametric
     *  calculations on each of the three values h (hue), s (saturation),
     *  and b (brightness) of HSB colors derived from the start and end RGB colors.
     *
     *  @param fraction The fraction elapsed of the 
     *  animation, between 0.0 and 1.0.
     *
     *  @param startValue The start value of the interpolation.
     *
     *  @param endValue The end value of the interpolation.
     *
     *  @return The interpolated value.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
