                 // we still need to capture default start values, so let's initialize the offsets
                 // to a default set anyway.
             if(postLayoutTransformPropertiesSet && target.postLayoutTransformOffsets == null)
-                {
             	target.postLayoutTransformOffsets = new TransformOffsets();
-                }
                 
                 // if the target doesn't have any offsets, there's no need to capture
                 // offset values.

 *  <p>An additional constraint of this effect and its subclasses is that
 *  the target must be of type UIComponent or GraphicElement (or a subclass
 *  of those classes), or any other object which has similarly
 *  defined and implements the <code>transformAround()</code> and 
 *  <code>transformPointToParent()</code> functions.</p>
 *  
 *  @mxml
 *

 *  This effect works by combining all current transform effects
 *  on a target into one single effect instance for that target.
 * 
 *  <p>While this combination of multiple transform effects happens
 *  internally,
 *  it does force certain constraints that should be considered:</p>
