      *       event listener that handles the event. For example, if you use
      *       <code>myButton.addEventListener()</code> to register an event listener,
      *       myButton is the value of the <code>currentTarget</code>. </td></tr>
-     *     <tr><td><code>reason</code></td><td>The reason for the gesture capture event.  See 
-     *       <code>mx.events.GestureCaptureReason</code>.</td></tr>
-     *     <tr><td><code>relatedObject</code></td><td>The object associated with this gesture capture event.</td></tr>
+     *     <tr><td><code>reason</code></td><td>The reason for the touch interaction event.  See 
+     *       <code>mx.events.TouchInteractionReason</code>.</td></tr>
+     *     <tr><td><code>relatedObject</code></td><td>The object associated with this touch interaction event.</td></tr>
      *     <tr><td><code>target</code></td><td>The Object that dispatched the event;
      *       it is not always the Object listening for the event.
      *       Use the <code>currentTarget</code> property to always access the
      *       Object listening for the event.</td></tr>
      *  </table>
      *
-     *  @eventType gestureCaptureEnd
-     *  @see mx.events.GestureCaptureReason
-     *  
-     *  @langversion 3.0
-     *  @playerversion Flash 10
-     *  @playerversion AIR 2.5
-     *  @productversion Flex 4.5
-     */
-    public static const GESTURE_CAPTURE_END:String = "gestureCaptureEnd";
+     *  @eventType touchInteractionEnd
+     *  @see mx.events.TouchInteractionReason
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 2.5
+     *  @productversion Flex 4.5
+     */
+    public static const TOUCH_INTERACTION_END:String = "touchInteractionEnd";
     
     //--------------------------------------------------------------------------
     //

    /**
     *  The reason for this geture capture event.
     * 
     *  @see mx.events.GestureCaptureReason
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

     *  @playerversion AIR 2.5
     *  @productversion Flex 4.5
     */
    public function TouchInteractionEvent(type:String, bubbles:Boolean = false,
                                        cancelable:Boolean = false)
    {
        super(type, bubbles, cancelable);
