             // stop any asynch operation:
             if (iconSetterDelayTimer)
             {
-				loadingIconSource = null
+                loadingIconSource = null
                 iconSetterDelayTimer.stop();
                 iconSetterDelayTimer.reset();
             }

 *  @default mobileIconItemRendererMessageStyle
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion Flex 3
 */
[Style(name="messageStyleName", type="String", inherit="no")]


            labelWidth = getElementPreferredWidth(labelDisplay);
            labelHeight = getElementPreferredHeight(labelDisplay);
        }
        
        if (messageDisplay)
        {
            // now we need to measure messageDisplay's height.  Unfortunately, this is tricky and 
            // is dependent on messageDisplay's width
            // if we have an estimated width, use it to calculate messageDisplay's width.  
            // Otherwise, we'll keep it the same width as it was before
            if (!isNaN(estimatedWidth))
                messageDisplay.width = estimatedWidth - paddingAndGapWidth - decoratorWidth - myIconWidth;
                
            messageWidth = getElementPreferredWidth(messageDisplay);
            messageHeight = getElementPreferredHeight(messageDisplay);
        }
        
        myMeasuredWidth += Math.max(labelWidth, messageWidth);
        myMeasuredHeight = Math.max(myMeasuredHeight, labelHeight + messageHeight + verticalGap);
        
        myMeasuredWidth += paddingAndGapWidth;
        myMeasuredMinWidth += paddingAndGapWidth;
        
        // verticalGap handled in label and message
        myMeasuredHeight += paddingHeight;
        myMeasuredMinHeight += paddingHeight;
        
        // now set the local variables to the member variables.  Make sure it means our
        // minimum height of 80
