             else if (event.property == "perspectiveProjection")
             {
                 super.transform.perspectiveProjection = _transform.perspectiveProjection;
-                if(maintainProjectionCenter)
+                if (maintainProjectionCenter)
                     applyPerspectiveProjection();
             }
             else if (event.property == "colorTransform")

     */
    override public function get transform():flash.geom.Transform
    {
        if(_transform == null)
        {
            setTransform(new mx.geom.Transform(this));
        }

     */
    override public function get scaleY():Number
    {
        // if it's been set, layoutFeatures won't be null.  Otherwise, return 1 as
        // super.scaleX might be some other value since we change the width/height 
        // through scaling
        return ((_layoutFeatures == null)? 1:_layoutFeatures.layoutScaleY);
    }
    
    override public function set scaleY(value:Number):void
    {
        if (value == scaleY)
            return;
        
        if(_layoutFeatures == null) initAdvancedLayoutFeatures();
        var prevValue:Number = _layoutFeatures.layoutScaleY;
        if (prevValue == value)
            return;
            
        hasDeltaIdentityTransform = false;

        // trace("set scaleY:" + this + "value = " + value); 
        
        _layoutFeatures.layoutScaleY = value;
        invalidateTransform();

        // If we're not compatible with Flex3 (measuredWidth is pre-scale always)
        // and scaleY is changing we need to invalidate parent size and display list
        // since we are not going to detect a change in measured sizes during measure.
        invalidateParentSizeAndDisplayList();
    }
    
    /**
     *  The actual scaleY of the component.  Because scaling is used
     *  to resize the component, this is considerred an internal 
     *  implementation detail, whereas scaleY is the user-set scale
     *  of the component.
     *
     *  @private
     */
    mx_internal function get $scaleY():Number
    {
        return super.scaleY;
    }

   //----------------------------------
