         drawFocusAnyway = false;
         
         // Destroy the dropIndicator instance
-		destroyDropIndicator();
+        destroyDropIndicator();
     }
     
     /**

            
            // Check to see if we're deselecting the currently selected item 
            if (event.ctrlKey && selectedIndex == newIndex)
			{
				pendingSelectionOnMouseUp = true;
				pendingSelectionCtrlKey = true;
				pendingSelectionShiftKey = event.shiftKey;
			}
            else
                selectedIndex = newIndex;
        }

    /**
     *  Creates an instance of a class that is used to display the visuals
     *  of the dragged items during a drag and drop operation.
     *  The default <code>DragEvent.DRAG_START</code> handler passes the
     *  instance to the <code>DragManager.doDrag()</code> method. 
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
