             return;
 
         _luminosityClip = value;
+		luminositySettingsChanged = true; 
     }
     
     //----------------------------------

                    drawnDisplayObject.mask = _mask;
                }
            }

            if (maskTypeChanged || displayObjectChanged)
            {

    /**
     *  <p>The maskType defines how the mask is applied to the GraphicElement.</p> 
     * 
     *  <p>The possible values are MaskType.CLIP, MaskType.ALPHA and 
	 *  MaskType.LUMINOSITY.</p>  
     * 
     *  <p>Clip Masking</p>
     * 
