     }
     
     /**
-     * Returns a value that represents the eased fraction during the 
-     * ease-out part of the curve. The value returned by this class 
-     * is simply the fraction itself, which represents a linear 
-     * interpolation of the fraction. More interesting behavior is
-     * implemented by subclasses of <code>EaseInOutBase</code>.
+     *  Returns a value that represents the eased fraction during the 
+     *  ease out phase of the animation. The value returned by this class 
+     *  is simply the fraction itself, which represents a linear 
+     *  interpolation of the fraction. More interesting behavior is
+     *  implemented by subclasses of EaseInOutBase.
+     *  
+     *  @param fraction The fraction elapsed of the easing out phase
+     *  of the animation, between 0.0 and 1.0.
      * 
-     * @param fraction The fraction elapsed of the easing-out portion
-     * of the animation.
-     * @return A value that represents the eased value for this
-     * part of the animation.
+     *  @return A value that represents the eased value for this
+     *  phase of the animation.
      *  
      *  @langversion 3.0
      *  @playerversion Flash 10

package spark.effects.easing
{
/**
 * The superclass for classes that provide easing capability where there
 * is an easing-in portion of the animation followed by an easing-out portion.
 * The default behavior of this class will simply return a linear
 * interpolation for both easing phases; developers should create a subclass
 * of EaseInOutBase to get more interestion behavior.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10

{

    /**
     *  Constructor.
     * 
     *  @param easeInFraction Sets the value of
     *  the <code>easeInFraction</code> property. The default value is
     *  <code>EasingFraction.IN_OUT</code>, which eases in for the first half
     *  of the time and eases out for the remainder.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
