 	[Event(name="roomLeave", type="org.igniterealtime.xiff.events.RoomEvent")]
 	
 	/**
-	 * Dispatched when an affiliation list has been requested. The event object contains an 
+	 * Dispatched when an affiliation list has been requested. The event object contains an
 	 * array of <code>MUCItems</code> containing the JID and affiliation properties.
 	 *
-	 * <p>To grant or revoke permissions based on this list, only send the changes you wish to 
+	 * <p>To grant or revoke permissions based on this list, only send the changes you wish to
 	 * make, calling grant/revoke with the new affiliation and existing JID.</p>
-	 * 
+	 *
 	 * @eventType org.igniterealtime.xiff.events.RoomEvent
 	 */
 	[Event(name="affiliations", type="org.igniterealtime.xiff.events.RoomEvent")]

	[Event(name="lockedError", type="org.igniterealtime.xiff.events.RoomEvent")]
	
	/**
	 * Dispatched whenever an occupant joins the room. The <code>RoomEvent</code> instance will 
	 * contain an attribute <code>nickname</code> with the nickname of the occupant who joined.
	 *
	 * @eventType org.igniterealtime.xiff.events.RoomEvent

		// Used to store nicknames in pending status, awaiting change approval from server
		private var pendingNickname:String;

		private static var staticConstructorDependencies:Array = [
	        FormExtension,
	        MUC
		]
