 			var numControllers 	: int 		= _ctrlTargets.length;
 			var time			: Number	= new Date().time - TIME_OFFSET;
 			
-//			_globalData.setProperty("time", time);
+			_globalData.setProperty("time", time);
 			
 			for (var ctrlIndex : int = numControllers - 1; ctrlIndex >= 0; --ctrlIndex)
 			{

				var target : IControllerTarget = child as IControllerTarget;
				
				target.controllerChanged.add(controllerChangedHandler);
				if (target.controller)
					_ctrlTargets.push(target);
			}

				_globalBindings.add(newProviders[providerId] as IDataProvider);
			
			// add controllers
			TMP_SCENE_VECTOR.length = 0;
			var newTargets	: Vector.<ISceneNode>	= group.getDescendantsByType(
				IControllerTarget,
				TMP_SCENE_VECTOR
			);
			var numTargets	: int					= newTargets.length;
			
