 	/**
 	 *  The offset distance of the bevel. Valid values are in pixels (floating point). 
 	 * 	@default 4
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 10
+	 *  @playerversion AIR 1.5
+	 *  @productversion Flex 4
 	 */
 	public function get distance():Number
 	{

 	 *  BitmapFilterType.OUTER — Glow on the outer edge of the object
	 *  BitmapFilterType.INNER — Glow on the inner edge of the object; the default.
	 *  BitmapFilterType.FULL — Glow on top of the object
	 */
	public function get type():String
	{

	/**
	 *  The shadow color of the bevel. Valid values are in hexadecimal format, 0xRRGGBB. 
	 *  @default 0x000000
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 10
	 *  @playerversion AIR 1.5
	 *  @productversion Flex 4
	 */
	public function get shadowColor():uint
	{
