      */
     public function setLayoutMatrix(value:Matrix):void
     {
+       	hasDeltaIdentityTransform = false;
         if (_layoutFeatures == null)
         {
             super.transform.matrix = value;

            if (prevValue == value)
                return;
    
            if(_layoutFeatures == null)
                super.scaleY = value;
            else

     */
    public function set layoutMatrix(value:Matrix):void
    {
   		hasDeltaIdentityTransform = false;
        if(_layoutFeatures == null)
        {
        	// flash will make a copy of this on assignment.
