  * The FxAnimateInstance class implements the instance class for the
  * FxAnimate effect. Flex creates an instance of this class when
  * it plays a FxAnimate effect; you do not create one yourself.
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 public class FxAnimateInstance extends EffectInstance
 {


    /**
     *  @copy mx.effects.IEffectInstance#finishEffect()
     */
    override public function finishEffect():void
    {

     * the targets. This can be useful in situations where values resolve to
     * pixel coordinates and snapping to pixels is desired over landing
     * on fractional pixels.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    protected var roundValues:Boolean;

