 		else
 			return 0;
 	}
+
+    /**
+     * @private
+     */
+    override public function set playheadTime(value:Number):void
+    {
+        if (tween)
+            tween.seek(value);
+        else
+            _seekTime = value;
+    } 
+    
 	
   	//----------------------------------
 	//  tween

	//----------------------------------

	/**
	 *  The current position of the effect, in milliseconds. 
	 *  This value is between 0 and the value of the
	 *  <code>duration</code> property.
	 *  Use the <code>seek()</code> method to change the position of the effect.
	 *  
	 *  @langversion 3.0
	 *  @playerversion Flash 9

		
		super.playReversed = !playReversed;	
	}
	
	/**
	 *  Interrupts an effect that is currently playing,
