      * <code>startValue</code> and <code>endValue</code>. This interpolates
      * each color channel separately if the start and end values represent
      * RGB colors.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public function interpolate(fraction:Number, startValue:Object, 
         endValue:Object):Object

    /**
     * Returns the <code>uint</code> type, which is the type of
     * object interpolated by RGBInterpolator
     */
    public function get interpolatedType():Class
    {

 * the start and end values as integers with color channel information in
 * the least-significant 3 bytes, interpolating each of those channels
 * separately.
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public class RGBInterpolator implements IInterpolator
{   
