 					}
 					break;
 				case JSFLProxy.GENERATE_ARMATURE:
-					//逐个读取骨骼
+					//read next armature data
 					addAndReadNextArmature(_result != "false"?XML(_result):null);
 					break;
 				case JSFLProxy.CLEAR_TEXTURE_SWFITEM:

			if(isLoading){
				return;
			}
			//读取 Flash Pro 中符合骨骼结构的 element 列表
			jsflProxy.getArmatureList(_isSelected);
		}
		

					subTextureXMLList = textureAtlasXML.elements(ConstValues.SUB_TEXTURE);
					totalCount = subTextureXMLList.length();
					subTextureAddedIndex = totalCount - 1;
					//start to place texture
					addAndReadNextSubTexture();
					break;
				case JSFLProxy.ADD_TEXTURE_TO_SWFITEM:
					//place texture one by one
					addAndReadNextSubTexture(_result != "false"?XML(_result):null);
					break;
				case JSFLProxy.PACK_TEXTURES:
					//placed textures finished and then export
					MessageDispatcher.removeEventListener(JSFLProxy.PACK_TEXTURES, jsflProxyHandler);
					MessageDispatcher.addEventListener(JSFLProxy.EXPORT_SWF, jsflProxyHandler);
					jsflProxy.exportSWF();
					break;
				case JSFLProxy.EXPORT_SWF:
					//export swf finised, then load
					MessageDispatcher.removeEventListener(JSFLProxy.EXPORT_SWF, jsflProxyHandler);
					MessageDispatcher.dispatchEvent(MessageDispatcher.LOAD_SWF);
					urlLoader.addEventListener(Event.COMPLETE, onURLLoaderCompleteHandler);
