-////////////////////////////////////////////////////////////////////////////////
-//
-//  ADOBE SYSTEMS INCORPORATED
-//  Copyright 2003-2008 Adobe Systems Incorporated
-//  All Rights Reserved.
-//
-//  NOTICE: Adobe permits you to use, modify, and distribute this file
-//  in accordance with the terms of the license agreement accompanying it.
-//
-////////////////////////////////////////////////////////////////////////////////
-
 package mx.filters
 {
-import flash.events.Event;
-import flash.events.EventDispatcher;
 import flash.filters.BitmapFilter;
-import flash.filters.BitmapFilterQuality;
 import flash.filters.GlowFilter;
-import mx.filters.IFlexBitmapFilter;
+import mx.filters.BaseDimensionFilter;
+import mx.filters.IBitmapFilter;
 
-/**
- *  @review 
- *  Dispatched when a property value has changed. 
- */ 
-[Event(name="change", type="flash.events.Event")]
-
-/**
- *  @review 
- * 
- * 	The mx.filters.GlowFilter class is based on flash.filters.GlowFilter but adds 
- *  support for dynamically updating property values. 
- *  When a property changes, it dispatches an event that tells the filter owner to
- *  reapply the filter. Use this class instead of flash.filters.GlowFilter if you plan
- *  to dynamically change the filter property values.  
- * 
- *  @see flash.filters.GlowFilter
- */
-public class GlowFilter extends EventDispatcher implements IFlexBitmapFilter
+public class GlowFilter extends BaseDimensionFilter implements IBitmapFilter
 {
-	include "../core/Version.as";
-
-    //--------------------------------------------------------------------------
-    //
-    //  Constructor
-    //
-    //--------------------------------------------------------------------------
-    	
-	/**
-	 * @copy flash.filters.GlowFilter
-	 */ 	
 	public function GlowFilter(color:uint = 0xFF0000, alpha:Number = 1.0, 
 							   blurX:Number = 6.0, blurY:Number = 6.0, 
 							   strength:Number = 2, quality:int = 1, 
 							   inner:Boolean = false, knockout:Boolean = false)
 	{
-		super();
-		
 		this.color = color;
 		this.alpha = alpha;
 		this.blurX = blurX;

		this.inner = inner;
		this.knockout = knockout;
	}

	//--------------------------------------------------------------------------
	//
	//  Properties
	//
	//--------------------------------------------------------------------------

	//----------------------------------
    //  alpha

		if (value != _alpha)
		{
			_alpha = value;
			notifyFilterChanged();
		}
	}
