      *  autonomously, this effect uses only a single effect instance per target.
      *  So all objects of type AnimateTransform, or its subclasses, share this
      *  one global instance. If there is already an instance created for the effect,
-     *  the values from the new effect will be inserted as animation values into
+     *  the values from the new effect is inserted as animation values into
      *  the existing instance.
      *
      *  @param target The Object to animate with this effect.  

    
    [Inspectable(category="General", enumeration="true,false")]
    /** 
     *  This flag is used by the subclasses of AnimateTransform to specify
     *  whether the effect changes transform values used by the layout 
     *  manager, or whether it changes values used after layout is run.
     *

 *  in parallel to avoid any conflict when modifying overlapping property values. 
 *  This effect works by combining all current transform effects
 *  on a target into one single effect instance for that target. That is, multiple
 *  transform effects within the same Parallel effect are combined (transform
 *  effects within a Sequence run separately).
 * 
 *  <p>While this combination of multiple transform effects happens
 *  internally,
