     }
 
     /**
-     * Requests that this client move the specified scene. A request will
-     * be made and when the response is received, the location observers
-     * will be notified of success or failure.
+     * Requests that this client move the specified scene. A request will be made and when the
+     * response is received, the location observers will be notified of success or failure.
      *
-     * @return true if the move to request was issued, false if it was
-     * rejected by a location observer or because we have another request
-     * outstanding.
+     * @return true if the move to request was issued, false if it was rejected by a location
+     * observer or because we have another request outstanding.
      */
     public function moveTo (sceneId :int) :Boolean
     {


        // sanity-check the destination scene id
        if (sceneId == _sceneId) {
            log.warning("Refusing request to move to the same scene " +
                        "[sceneId=" + sceneId + "].");
            return false;
        }


    }

    /**
     * Called when something breaks down in the process of performing a <code>moveTo</code>
     * request.
     */
    public function recoverFailedMove (placeId :int) :void
    {
