                 var tmpPosition:Vector3D;
                 var tmpRotation:Vector3D;
                 
-	    	    var tmpOffsetTranslation:Vector3D;
-    	    	var tmpOffsetRotation:Vector3D;
-		        var tmpOffsetScale:Vector3D;
-		        
-		        var currentXFormPositionComputed:Boolean = false;
+                var tmpOffsetTranslation:Vector3D;
+                var tmpOffsetRotation:Vector3D;
+                var tmpOffsetScale:Vector3D;
+                
+                var currentXFormPositionComputed:Boolean = false;
 
                 if (!isNaN(transitionValues.scaleX) ||
                     !isNaN(transitionValues.scaleY) || 

     */
    private var _postLayoutTranslationZ:MotionPath;
    /**
     * The MotionPath describing the change in <code>z</code> during the effect
     */
    public function get postLayoutTranslationZ():MotionPath
    {
        return _postLayoutTranslationZ;
    }
    public function set postLayoutTranslationZ(value:MotionPath):void
    {
        _postLayoutTranslationZ = value;

    /**
     *  The MotionPath object describing the change in scale in the y direction
     *  during the effect.
     *  Setting this property as part of an effect modifies the target, 
     *  and can cause the parent container to update its layout.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
