      *  @private
      */
     private var ucCount:Number = 0;
-
+        
     //--------------------------------------------------------------------------
     //
     //  Overridden properties: UIComponent

    {
        dispatchEvent(new AIREvent(AIREvent.APPLICATION_DEACTIVATE));
        
        // Throttle framerate if appropriate when application is deactivated.
        // Ensure we've received an updateComplete on the chance our layout
        // manager is using phased instantiation (we don't wish to store a
        // maxed out (1000fps) framerate).
        if ((_backgroundFrameRate >= 0) && (ucCount > 0) && stage)
        {
            prevActiveFrameRate = stage.frameRate;
            stage.frameRate = _backgroundFrameRate; 

import mx.events.FlexNativeWindowBoundsEvent;
import mx.managers.DragManager;
import mx.managers.NativeDragManagerImpl;
import mx.managers.SystemManagerGlobals;
import mx.styles.CSSStyleDeclaration;
import mx.styles.StyleManager;
import mx.styles.StyleProxy;
