 			}
 			else
 			{
-				if (Main.gamepad.fire2.isDown)//FlxG.keys.justPressed("SPACE")
+				if (Main.gamepad.fire2.isPressed)//FlxG.keys.justPressed("SPACE")
 				{
 					// increase dialog index
 					dialogIndex++;

		private var foreground:FlxGroup = new FlxGroup();
		private var background:FlxGroup = new FlxGroup();
		private var Inv:FlxGroup = new FlxGroup();
		//
		private var inventory:Array = new Array();
		private var inventory_items:Array = new Array();
		private var inventory_BG:FlxSprite;
		//----------------------------------
		// CONSTANTS
		//----------------------------------

			//Character list
			characterList.push(this.charactor);
			characterList.push(this.charactor_NPC);
			characterList.push(this.character_pencil);
			//Another FlxSprite-Tools
			this.tool_ball_b2 = new B2FlxSprite(100, 10, 97, 98, _world);
			this.tool_ball_b2.angle = 30;
