 		
 		protected const SUCCESS_SUFFIX:String = '-succ';
 		protected const RESET_SAVE:String = U.SAVE_DELIM + U.SAVE_DELIM + U.SAVE_DELIM + U.SAVE_DELIM;
-
-		[Embed(source = "../../lib/art/ui/module.png")] private const _module_sprite:Class;
-		[Embed(source = "../../lib/art/ui/wire.png")] private const _connect_sprite:Class;
-		[Embed(source = "../../lib/art/ui/remove.png")] private const _remove_sprite:Class;
-		[Embed(source = "../../lib/art/ui/delay.png")] private const _delay_sprite:Class;
-		private const MODE_SPRITES:Array = [_module_sprite, _connect_sprite, _remove_sprite, _delay_sprite];
-		private const MODE_NAMES:Array = ["module", "wire", "delete", "delay"];
-		private const MODE_DESCRIPTIONS:Array = ["Select modules to place from the drop-down menu; click to move or press DELETE to delete.",
-												 "Click and drag to place wires; place DELETE to delete them.",
-												 "Click to delete modules and wires.",
-												 "Mouse to see delay starting from modules; click to see delays along paths."];
 		
 		[Embed(source = "../../lib/art/ui/eye.png")] private const _view_normal_sprite:Class;
 		[Embed(source = "../../lib/art/ui/eye_delayb.png")] private const _view_delay_sprite:Class;

			
			checkCursorState();
			
			if (mode == MODE_MODULE)
				checkModuleState();
		}
		
		protected var cursorGraphic:Class;

			U.buttonManager.destroy();
		}
		
		public const VIEW_MODE_NORMAL:int = 0;
		public const VIEW_MODE_DELAY:int = 1;
		
		protected const LIST_NONE:int = 0;
		protected const LIST_CATEGORIES:int = 2;
		protected const LIST_MODULES:int = 3;
		protected const LIST_ZOOM:int = 4;
