         }
         
         bitmap.bitmapData = bitmapData;
-        
-        // Restore original 3D matrix if applicable.
-        if (transform3D)
-            focusObject.transform.matrix3D = transform3D;
     }
     
     private static var classDefCache:Object = {};

        if (focusObject.focusObj)
            focusObject.focusObj.visible = false;
       
        // Ensure no 3D transforms apply, as this skews our snapshot bitmap.
        var transform3D:Matrix3D = null;
        if (focusObject.transform.matrix3D)
        {
            transform3D = focusObject.transform.matrix3D;  
            focusObject.transform.matrix3D = null;
        }
        
        // Temporary solution for focus drawing on CheckBox and RadioButton components.
        // Hide the label before drawing the focus. 
        // FIXME (gruehle): Figure out a better solution.

import flash.geom.Matrix;
import flash.geom.Point;
import flash.geom.Rectangle;

import mx.core.UIComponent;
import mx.core.mx_internal;
