  *  for their custom effects.</p>
  *
  *  @see mx.effects.Effect
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
  */
 public class EffectInstance extends EventDispatcher implements IEffectInstance
 {

    
    /**
     *  @copy mx.effects.IEffectInstance#end()
     */
    public function end():void
    {


    /**
     *  @copy mx.effects.IEffectInstance#target
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
    public function get target():Object
    {
