     /** 
      * Degrees by which to rotate the target object. Value
      * may be negative.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */
     public var angleBy:Number;
 

     * Constructor.
     *
     * @param target The Object to animate with this effect.
     */
    public function FxRotateInstance(target:Object)
    {

     * The x-position of the center point of rotation.
     * The target rotates around this point.
     * The valid values are between 0 and the width of the target.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public var originX:Number;
    
