 	public var nameFilter:String;							// Filter for device.name
 
 	public var controls:Object;								// AutoGamepadControlInfo, key is the control.id
+	public var controlsSplit:Object;						// Vector.<AutoGamepadControlInfo>, key is the control.id
 	public var keys:Vector.<AutoGamepadControlKeyInfo>;		// List of keys that double as controls
 
 


	// Properties
	public var id:String;
	public var min:Number;
	public var max:Number;


	// ================================================================================================================


	public function AutoGamepadInfo() {
		controls = {};
		controlsSplit = {};
		keys = new Vector.<AutoGamepadControlKeyInfo>();
	}
}
