 		super();
 	}
 
+    /**
+     *  @private
+     */
+    private static var commonMatrix:Matrix = new Matrix();
+    
 	//--------------------------------------------------------------------------
 	//
 	//

				else 
				{
					// Use either width or height based on the rotation
					length = (rotation % 180) == 0 ? bounds.width : bounds.height;
				}
	    	}
	    	

import flash.display.GradientType;
import flash.display.Graphics;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.geom.Rectangle;

import mx.core.mx_internal;
    
use namespace mx_internal;

/**
