     /**
      *  <code>true</code> if the button should display
      *  as if it has focus even if it doesn't.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 10
+     *  @playerversion AIR 1.5
+     *  @productversion Flex 4
      */    
     public function get showFocusIndicator():Boolean
     {


    /**
     *  Constructor. 
     */    
    public function FxToggleButton()
    {

 *  user interacts with the control by using the mouse.
 *
 *  @eventType flash.events.Event.CHANGE
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
[Event(name="change", type="flash.events.Event")]

/**
 *  Up State of the Button when it's selected
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
[SkinState("upAndSelected")]

/**
 *  Over State of the Button when it's selected
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
[SkinState("overAndSelected")]

/**
 *  Down State of the Button when it's selected
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
[SkinState("downAndSelected")]

/**
 *  Disabled State of the Button when it's selected
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
[SkinState("disabledAndSelected")]

