         alignCubeFaces(cachedNavigator, targetNavigator);
                         
         // Construct our animation sequence now that actors are configured.
-        return createCubeFlipAnimation(transitionGroup, vertical ? viewHeight : viewWidth); 
+        return createCubeFlipAnimation(vertical ? viewHeight : viewWidth); 
     }
     
     /**

        // an update listener so that we can hide the old view once it's out
        // of view.
        animation.motionPaths = vector;
        animation.target = flipTarget;
        animation.duration = duration;
        animation.addEventListener("effectUpdate", effectUpdateHandler);
        animation.easer = easer;
        
        return animation;  
    }

     *  Shared helper routine which serves as our effect factory for both standard
     *  and consolidated transitions.
     */  
    protected function createCardFlipAnimation(width:Number):IEffect
    {
        // Now offset our transform center as appropriate for the transition direction
        transitionGroup.transformX = viewWidth / 2;
