-////////////////////////////////////////////////////////////////////////////////
-//
-//  ADOBE SYSTEMS INCORPORATED
-//  Copyright 2003-2008 Adobe Systems Incorporated
-//  All Rights Reserved.
-//
-//  NOTICE: Adobe permits you to use, modify, and distribute this file
-//  in accordance with the terms of the license agreement accompanying it.
-//
-////////////////////////////////////////////////////////////////////////////////
-
 package mx.filters
 {
 	
-import flash.display.BitmapData;	
-import flash.events.Event;
-import flash.events.EventDispatcher;
+
 import flash.filters.BitmapFilter;
 import flash.filters.DisplacementMapFilterMode;
+import flash.display.BitmapData;
 import flash.geom.Point;
+import mx.filters.BaseFilter;
+import mx.filters.IBitmapFilter;
 
-import mx.filters.IFlexBitmapFilter;
-
-/**
- *  @review 
- *  Dispatched when a property value has changed. 
- */ 
-[Event(name="change", type="flash.events.Event")]
-
-/**
- *  @review 
- * 
- * 	The mx.filters.DisplacementMapFilter class is based on 
- *  flash.filters.DisplacementMapFilter but adds support for dynamically updating 
- *  property values. 
- *  When a property changes, it dispatches an event that tells the filter owner to
- *  reapply the filter. Use this class instead of flash.filters.DisplacementMapFilter
- *  if you plan to dynamically change the filter property values.  
- * 
- *  @see flash.filters.DisplacementMapFilter
- */
-public class DisplacementMapFilter extends EventDispatcher implements IFlexBitmapFilter
+public class DisplacementMapFilter extends BaseFilter implements IBitmapFilter
 {
-	include "../core/Version.as";
-
-    //--------------------------------------------------------------------------
-    //
-    //  Constructor
-    //
-    //--------------------------------------------------------------------------
-    	
-	/**
-	 * @copy flash.filters.DisplacementMapFilter
-	 */ 	
 	public function DisplacementMapFilter(mapBitmap:BitmapData = null, 
 										  mapPoint:Point = null, componentX:uint = 0, 
 										  componentY:uint = 0, scaleX:Number = 0.0, 
 										  scaleY:Number = 0.0, mode:String = "wrap", 
 										  color:uint = 0, alpha:Number = 0.0)
 	{
-		super();
-		
 		this.mapBitmap = mapBitmap;
 		this.mapPoint = mapPoint;
 		this.componentX = componentX;

		this.color = color;
		this.alpha = alpha;
	}

	//--------------------------------------------------------------------------
	//
	//  Properties
	//
	//--------------------------------------------------------------------------
	
	//----------------------------------
    //  alpha

			notifyFilterChanged();
		}
	}
	
	public function clone():BitmapFilter
	{
		return null;
	}
	
}
