 
             } catch (ioe :IOError) {
                 // complain first, then return null
-                log.warning("Error loading scene [scid=" + sceneId +
-                            ", error=" + ioe + "].");
+                log.warning("Error loading scene [scid=" + sceneId + ", error=" + ioe + "].");
             }
         }
 

    }

    /**
     * Returns the model loaded in preparation for a scene
     * transition. This is made available only for cooperating directors
     * which may need to coopt the scene transition process. The pending
     * model is only valid immediately following a call to {@link
     * #prepareMoveTo}.
     */
    public function getPendingModel () :SceneModel
    {

    // documentation inherited from interface SceneService_SceneMoveListener
    public function moveSucceeded (placeId :int, config :PlaceConfig) :void
    {
        // our move request was successful, deal with subscribing to our new place object
        _locdir.didMoveTo(placeId, config);

        // since we're committed to moving to the new scene, we'll parallelize and go ahead and
        // load up the new scene now rather than wait until subscription to our place object
        // succeeds

        // keep track of our previous scene info
        _previousSceneId = _sceneId;
