 		super();
 	}
 
+    /**
+     *  @private
+     */
+    private static var commonMatrix:Matrix = new Matrix();
+    
 	//--------------------------------------------------------------------------
 	//
 	//

	//
	//--------------------------------------------------------------------------

    /**
     *  @inheritDoc
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
	private static var commonMatrix:Matrix = new Matrix();

	/**
	 *  @inheritDoc
	 *  

				else 
				{
					// Use either width or height based on the rotation
					length = (rotation % 180) == 0 ? targetBounds.width : targetBounds.height;
				}
	    	}
	    	
