     //  Methods
     //
     //--------------------------------------------------------------------------
-
-    public function seek(seekTime:Number):void
-    {
-        // Nothing to do for non-animated effects
-    }
 
     /**
      *  @copy mx.effects.IEffectInstance#initEffect()

    //----------------------------------
    //  playheadTime
    //----------------------------------
    
    // TODO (chaase): This property should be in an interface, to
    // allow it to be called easily through an interface instead of
    // having to import Effect just to call it
    // TODO (chaase): Consider renaming this property; playheadTime
    // is very video-specific
    /**
     *  The current position of the effect, in milliseconds. 
     *  This value is between 0 and the value of the
     *  <code>duration</code> property.
     *  Use the <code>seek()</code> method to change the position of the effect.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9

        return Math.max(playCount - 1, 0) * (duration + repeatDelay) +
               (playReversed ? 0 : startDelay);
    }

    /**
     * @private
     */
    public function set playheadTime(value:Number):void
    {
        // Nothing to do for non-animated effects: subclasses should override
    }

    
    //----------------------------------
    //  playReversed
