 					// Invalidate only when the arrow direction changes
 					var direction:String = determineArrowPosition(actualHorizontalPosition, actualVerticalPosition);
 					
-					trace("direction: "+direction);
-					trace("arrowDirection: "+arrowDirection);
+					// trace("direction: "+direction);
+					// trace("arrowDirection: "+arrowDirection);
 					
 					if (arrowDirection != direction)
 					{

		
		mx_internal function calculateArrowPosition():void
		{
			trace("horizontalPosition: " + horizontalPosition);
			
			trace("verticalPosition: " + verticalPosition);
		}
		
		/**

			
			regPoint.x += nudgeToFit(calloutBounds.left, calloutBounds.right, screenLeft, screenRight, concatScaleX);
			
			// trace("regpoint: " + regPoint.toString());
			
			calculateArrowPosition();
			
