 		public var debugScrollRect:Boolean = false
 		public function setScrollRect(rect:Rectangle):void{
 			if(!debugScrollRect){
-				this.contentPane.scrollRect = rect
+				this.contentPane.scrollRect = rect;
+				
 			}
 			else{
 				this.focusRectHolder.graphics.clear();

	 */ 
	public class UIContainer extends UIControl{
		
		public var contentPane:UIControl;
		public var focusRectHolder:Sprite;
		protected var _horizontalScrollPolicy:String = ScrollPolicy.AUTO;

				this.focusRectHolder.graphics.drawRect(rect.left, rect.top, rect.width, rect.height);
			}
		}
		
		/**
		 * Creates/removes a Sprite on which the drop shadow can be applied to. This is done
		 * since setting the dropShadow on the control itself may cause the control's
		 * bitmap to be generated and cached by the Flash Player before the control is 
		 * fully created.
		 */ 
		public function set dropShadowEnabled(val:Boolean):void{
			if(val){
				dropShadowSprite = new Sprite();
				dropShadowSprite.graphics.beginFill(0xffffff);
				dropShadowSprite.graphics.drawRect(0,0,100,100);
				$addChildAt(dropShadowSprite,0);
				dropShadowSprite.width = width;
				dropShadowSprite.height = height;
				dropShadowSprite.filters = [new DropShadowFilter(4,90,0,.4)];
			}
			else{
				dropShadowSprite.parent.removeChild(dropShadowSprite);
				dropShadowSprite = null;
			}
		}
	}
}
