      *  reservedItemRenderers map. Otherwise (or if no reserved renderer
      *  is found) it retrieves from the freeItemRenderers stack.
      *
-     *  @param data Object The data to be presented by the item renderer.
+     *  @param data The data to be presented by the item renderer.
      *  
      *  @langversion 3.0
      *  @playerversion Flash 9

     *  and selectedItems.
     */
    private var lastSelectionData:ListBaseSelectionData;
	
    /**
     *  The first proposed selectedItem.  Because the loop where it is used
     *  can be called several times becaouse of IPEs, we have to store stuff like

     *  A function used to compare selectedItems against items in the
     *  dataProvider.  If there is a match, the item in the dataProvider
     *  becomes part of the selection.
     *  By default, or if selectedItemsCompareFunction is set to null
     *  the default comparision function is used which uses
     *  strict equality (===).  Note that earlier releases of
     *  Flex used simple equality (==) so there could be behavioral
