      *  Storage for the blendMode property.
      */
     private var _blendMode:String = "auto"; 
-	
-	/**
+    
+    /**
      *  @private
      */
     private var blendModeChanged:Boolean;
-	private var blendShaderChanged:Boolean; 
+    private var blendShaderChanged:Boolean; 
     private var blendModeExplicitlySet:Boolean = false;
 
     [Inspectable(category="General", enumeration="auto,add,alpha,darken,difference,erase,hardlight,invert,layer,lighten,multiply,normal,subtract,screen,overlay,colordodge,colorburn,exclusion,softlight,hue,saturation,color,luminosity", defaultValue="auto")]

    
    /**
     *  A property that controls whether the luminosity 
	 *  mask clips the masked content. This property can 
	 *  only have an effect if the graphic element has a 
	 *  mask applied to it that is of type 
	 *  MaskType.LUMINOSITY.  
	 * 
	 *  @default false 
	 *  @see #maskType 
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10

    /**
     *  @private
     *  Enables clipping, alpha or luminosity, depending on the 
     *  type of mask being applied.
     */
    mx_internal function applyMaskType():void
    {
