  *  Dispatched when an object's state changes from visible to invisible.
  *
  *  @eventType mx.events.FlexEvent.HIDE
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 9
+ *  @playerversion AIR 1.1
+ *  @productversion Flex 3
  */
 [Event(name="hide", type="mx.events.FlexEvent")]
 

 *  @see mx.controls.ProgressBarMode
 *
 *  @includeExample examples/SimpleProgressBar.mxml
 */
public class ProgressBar extends UIComponent implements IFontContextComponent
{

 *  Skin style for an indeterminate progress bar.
 *
 *  @default mx.skins.halo.ProgressIndeterminateSkin
 *  
 *  @langversion 3.0
 *  @playerversion Flash 9
 *  @playerversion AIR 1.1
 *  @productversion Flex 3
 */
[Style(name="indeterminateSkin", type="Class", inherit="no")]

