  *  as a result of user interaction.
  *
  *  @eventType flash.events.Event.CHANGE
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 [Event(name="change", type="flash.events.Event")]
 
 /**
  *  @copy mx.components.baseClasses.GroupBase#focusColor
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */ 
 [Style(name="focusColor", type="uint", format="Color", inherit="yes")]
 
 /**
  *  @copy mx.components.baseClasses.GroupBase#symbolColor
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */ 
 [Style(name="symbolColor", type="uint", format="Color", inherit="yes")]
 
 /**
  *  Normal State
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 [SkinState("normal")]
 
 /**
  *  Disabled State
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 [SkinState("disabled")]
 


    /**
     *  @inheritDoc
     */
    override protected function getCurrentSkinState():String
    {

     *  A skin part that defines the  button that, 
     *  when pressed, increments the <code>value</code> property
     *  by <code>stepSize</code>.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public var incrementButton:FxButton;
    
