 		{
 			return _mouseButtonDown;
 		}
-		private var _mouseButtonDown:Boolean = false; // returned by get mouseButtonDown()
 		
 		/**
 		 * @return true if the mouse moved since the last frame.

	 */
	public class StageUtils implements IStageUtils
	{
		[Bindable] public var enableThreadPriorities:Boolean = false;
		
		private const frameTimes:Array = [];
		private var debug_fps:Boolean = false;
		
		public function StageUtils()
		{
			initialize();
		}
		
		/**
		 * This is the last keyboard event that occurred on the stage.

	import weave.api.WeaveAPI;
	import weave.api.core.ICallbackCollection;
	import weave.api.core.IStageUtils;
	import weave.api.reportError;
	import weave.compiler.StandardLib;
	
	use namespace mx_internal;
	
