 			_hoverCtrl.minTiltAngle = -60;
 			_hoverCtrl.maxTiltAngle = 60;
 			
+			_defDirLight = new DirectionalLight(1, -3, 1);
+			_defCamLight = new PointLight();
+			_defLightPicker = new StaticLightPicker([_defDirLight,_defCamLight]);
+			
 			stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageMouseDown);
 			stage.addEventListener(MouseEvent.MOUSE_MOVE, onStageMouseMove);
 			stage.addEventListener(MouseEvent.MOUSE_WHEEL, onStageMouseWheel);

		private function onEnterFrame(ev : Event) : void
		{
			_hoverCtrl.update();
			_view.render();
		}
	}

	import away3d.library.AssetLibrary;
	import away3d.library.assets.AssetType;
	import away3d.library.utils.AssetLibraryIterator;
	import away3d.lights.DirectionalLight;
	import away3d.lights.PointLight;
	import away3d.loaders.Loader3D;
	import away3d.loaders.misc.AssetLoaderContext;
	import away3d.loaders.parsers.AWD2Parser;
	import away3d.materials.ColorMaterial;
	import away3d.materials.DefaultMaterialBase;
	import away3d.materials.TextureMaterial;
	import away3d.materials.lightpickers.StaticLightPicker;
	
	import flash.display.Sprite;
	import flash.events.Event;
