  * same time.
  *
  * @eventType mx.events.AnimationEvent.ANIMATION_START
+ *  
+ *  @langversion 3.0
+ *  @playerversion Flash 10
+ *  @playerversion AIR 1.5
+ *  @productversion Flex 4
  */
 [Event(name="animationStart", type="mx.events.AnimationEvent")]
 

     * Pauses the effect until the <code>resume()</code> method is called.
     * 
     * @see resume()
     */
    public function pause():void
    {

     * the animation. Must be a value >= 0.
     * 
     * @default 0
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public function set startDelay(value:Number):void
    {
