 		
 		public function getController(index : uint) : AbstractController
 		{
-			return _publicControllers[index];
+			return _controllers[index];
 		}
 		
 		public function getControllersByType(type			: Class,

		
		public function addController(controller : AbstractController) : ISceneNode
		{
			_publicControllers.push(controller);
			
			controller.addTarget(this);
			_controllerAdded.execute(this, controller);

		
		public function get numControllers() : uint
		{
			return _controllers.length;
		}
		
		public function get controllerAdded() : Signal
