      *  Constructor.
      *
      *  @param target The Object to animate with this effect.
-     *  
+     *
      *  @langversion 3.0
      *  @playerversion Flash 10
      *  @playerversion AIR 1.5

     * @private
     */
    private var newX:Number;
    
    /**
     * @private
     */
    private var newY:Number;
    
    /**
     * @private
     */
    private var originalOffsetX:Number;
    
    /**
     * @private
     */

        // If somebody else has changed the rotation
        if (Math.abs(targetRotation - lastRotation) > 0.1)
        {
            var radValCurr:Number = Math.PI * target.rotation / 180;
            originalOffsetX = originX * Math.cos(radValCurr) -
                originY * Math.sin(radValCurr);
            originalOffsetY = originX * Math.sin(radValCurr) +
                originY * Math.cos(radValCurr);
        }

        // If somebody else has changed the position
        if (Math.abs(newX - targetX) > 0.1)
            centerX = targetX + originalOffsetX;
