      * 
      *  @param connected Indicates whether the Channel that generated this event 
      *  is already connected.
+     *  
+     *  @langversion 3.0
+     *  @playerversion Flash 9
+     *  @playerversion AIR 1.1
+     *  @productversion BlazeDS 4
+     *  @productversion LCDS 3 
      */
     public function ChannelEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, 
             channel:Channel = null, reconnecting:Boolean = false, rejected:Boolean = false, 

    
    /**
     *  The Channel that generated this event.
     */
    public var channel:Channel;

    /**
     * Indicates whether the Channel that generated this event is already connected.
     */  
    public var connected:Boolean;
        
    /**
     *  Indicates whether the Channel that generated this event is reconnecting.
     */
    public var reconnecting:Boolean;
    

     *       failover or connect on an alternate channel.</td></tr>   
     *  </table>
     *  @eventType channelConnect 
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion BlazeDS 4
     *  @productversion LCDS 3 
     */     
    public static const CONNECT:String = "channelConnect";

