 					textureGroup.addChild(texture = new BitmapTexture((info.content as Bitmap).bitmapData));
 			});
 			loader.loadBytes(bytes);
-			
-			//throw new Error("Unable to find a proper data parser.");
 			
 			return new Group(textureGroup);
 		}

	 * @author Jean-Marc Le Roux
	 * 
	 */
	public class Loader3D extends EventDispatcher implements IScene
	{
		private static const FORMATS	: RegExp	= /^.*\.(swf|jpg|png)$/s
		private static const PARSERS	: Object	= new Object();
		
		private var _loaderToURI		: Dictionary	= new Dictionary(true);
		private var _content			: Group			= new Group();
		
		public function get name()	 	: String			{ return _content.name; }
		public function get content() 	: Group				{ return _content; }
		public function get actions()	: Vector.<IAction>	{ return _content.actions; }
		
		public static function registerParser(extension : String,
											  parser 	: IParser3D) : void

												  : null;
			var length		: int				= data ? data.length : 0;
			
			//_content.removeAllChildren();
			for (var i : int = 0; i < length; ++i)
//				_content.addChild(data[i]);
				addChild(data[i]);

			dispatchEvent(new Event(Event.COMPLETE));
		}
