 	import mx.core.IToolTip;
 	import mx.managers.ToolTipManager;
 	import mx.utils.ObjectUtil;
+	import mx.utils.StringUtil;
 	
 	import weave.Weave;
 	import weave.api.core.ILinkableHashMap;

			var yMin:Number = bounds.getYNumericMin();
			var xMax:Number = bounds.getXNumericMax() - probeToolTip.width;
			var yMax:Number = bounds.getYNumericMax() - probeToolTip.height;
			var b:Boolean = false;
			var yAxisToolTip:IToolTip = SimpleInteractiveVisualization.yAxisTooltipPtr ;
			var xAxisToolTip:IToolTip = SimpleInteractiveVisualization.xAxisTooltipPtr ;
			

			probeToolTip.visible = true;
			
			// make tooltip completely opaque because text + graphics on same sprite is slow
			setProbeToolTipAppearance();
			
			//this step is required to set the height and width of probeToolTip to the right size.
			(probeToolTip as ToolTip).validateNow();
