 {
 import flash.geom.Vector3D;
 
+import mx.core.mx_internal;
 import mx.effects.IEffectInstance;
 
 import spark.effects.animation.MotionPath;
 import spark.effects.supportClasses.AnimateTransformInstance;
+
+use namespace mx_internal;
+
+//--------------------------------------
+//  Excluded APIs
+//--------------------------------------
+
+[Exclude(name="motionPaths", kind="property")]
 
 /**
  *  The Move effect move the target object

     */
    override protected function initInstance(instance:IEffectInstance):void
    {
       if(affectLayout)
        {
            addMotionPath("translationX", xFrom, xTo, xBy);
            addMotionPath("translationY", yFrom, yTo, yBy);

    //--------------------------------------------------------------------------

    //----------------------------------
    //  yBy
    //----------------------------------

