     
     private var _quality:int = BitmapFilterQuality.LOW;
     
+    [Inspectable(minValue="1", maxValue="15")]        
+    
     /**
      *  The number of times to apply the filter. The default value is 
      *  BitmapFilterQuality.LOW, which is equivalent to applying the filter 

    //----------------------------------
    
    private var _blurY:Number = 4.0;
    
    /**
     *  The amount of vertical blur. Valid values are 0 to 255. A blur of 1 

    //----------------------------------
    
    private var _blurX:Number = 4.0;
    
    [Inspectable(minValue="0.0", maxValue="255.0")]    
    
    /**
     *  The amount of horizontal blur. Valid values are 0 to 255. A blur of 1
