 	
 	//------------------------------------------------------------------------------
 	/**
-	 * @private
-	 * the transformX of the transform
+	 * the x value of the tansform center.  The transform center is kept fixed as rotation and scale are applied. 
 	 */
 	public function set transformX(value:Number):void
 	{

	}
	//------------------------------------------------------------------------------
	/**
	 * @private
	 * the transformZ of the transform
	 */
	public function set transformZ(value:Number):void
	{

	import flash.geom.Point;
	
	/**
	 *  A CompoundTransform represents a 2D or 3D matrix transform.  A compound transform represents a matrix that can be queried or set either as a 2D matrix,
	 *  a 3D matrix, or as individual convenience transform properties such as x, y, scaleX, rotationZ, etc. 
	 */
	public class CompoundTransform
	{
