     protected var useSymbolColor:Boolean = false;
     
     /**
+     *  @private
+     *  Toggles transparent, centered, hit-area if the unscaled size is less
+     *  than one-quarter inch square. Physical size is based on applicationDPI.
+     */
+    mx_internal var useMinimumHitArea:Boolean = false;
+    
+    /**
      *  Specifies a default width. <code>measuredWidth</code> returns this value
      *  when the computed <code>measuredWidth</code> is less than
      *  <code>measuredDefaultWidth</code>.

        if (useSymbolColor)
            applySymbolColor();
        
        drawBackground(unscaledWidth, unscaledHeight);
    }
    
    //--------------------------------------------------------------------------

    //  Class methods
    //
    //--------------------------------------------------------------------------
    
    mx_internal function drawMinimumHitArea(unscaledWidth:Number, unscaledHeight:Number):void
    {
        // minimum hit area is 0.25 inches square
        var minSize:Number = applicationDPI / 4;
        
        // skip if skin size is larger than minimum
        if ((unscaledWidth > minSize) && (unscaledHeight > minSize))
            return;
        
        // center a transparent hit area larger than the skin
        var hitAreaWidth:Number = Math.max(minSize, unscaledWidth);
        var hitAreaHeight:Number = Math.max(minSize, unscaledHeight);
        var hitAreaX:Number = (unscaledWidth - hitAreaWidth) / 2;
        var hitAreaY:Number = (unscaledHeight - hitAreaHeight) / 2;
        
        graphics.beginFill(0, 0);
        graphics.drawRect(hitAreaX, hitAreaY, hitAreaWidth, hitAreaHeight);
        graphics.endFill();
    }
    
    /**
     *  Positions the children for this skin.
