         return (_layoutFeatures == null) ? 1 : _layoutFeatures.layoutScaleY;
     }
 
+    /**
+     *  @private
+     */
     override public function set scaleY(value:Number):void
     {
         if (value == scaleY)

    }

    /**
     *  Similarly to the layoutMatrix3D property, sets the layout Matrix3D, but
     *  doesn't trigger a layout pass.
     *
     *  @langversion 3.0
     *  @playerversion Flash 10

     *
     * @param localPosition The point to be transformed, specified in the
     * local coordinates of the object.
     * @param position A Vector3D point that will hold the pre-layout
     * result. If null, the parameter is ignored.
     * @param postLayoutPosition A Vector3D point that will hold the post-layout
     * result. If null, the parameter is ignored.
     *
     *  @langversion 3.0
