                 {
                     node = ce.items[i];
                     if (node is XML)
-						startTrackUpdates(node);
+                        startTrackUpdates(node);
                     parent = getParentItem(node);
                     if (parent != null)
                         getVisibleNodes(node, parent, convertedEvent.items);

                {
                    node = ce.items[i];
                    if (node is XML)
						stopTrackUpdates(node);
                    getVisibleNodes(node, null, convertedEvent.items);
                }
                currentLength -= convertedEvent.items.length;

    }
    
    /**
     *  @private
     *  Called whenever an XML object contained in a list is updated
     *  in some way.  The initial implementation stab is very lenient,
     *  any changeType will cause an update no matter how much further down
     *  in a hierarchy.  
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
