 		
 		protected var m_stageInvalidationTimeout : int;
 		
+		protected var m_debuggingMode : Boolean;
+		protected var m_debugInterface : Sprite;
+		
 		/***************************************************************************
 		*							public methods								   *
 		***************************************************************************/

		{
			validateElements();
		}
	}
}

package reprise.ui
{ 
	import flash.display.DisplayObject;
	import flash.display.Sprite;
	import flash.display.StageScaleMode;
	import flash.events.Event;
	import flash.events.KeyboardEvent;
	import flash.events.MouseEvent;
	import flash.geom.Point;
	import flash.utils.clearTimeout;
	import flash.utils.getTimer;
	import flash.utils.setTimeout;
