 
   public class Player extends Sprite {
     private var config:Object = {
-      'buffer' : 1,
-      'scaleUp' : false
+      'buffer': 1,
+      'scaleUp': false
     };
     private var video:Video;
     private var audioTransmit:AxisTransmit = new AxisTransmit();


    public function speakerVolume(volume:Number):void {
      this.savedSpeakerVolume = volume;
	    var transform:SoundTransform = new SoundTransform(volume);
	    flash.media.SoundMixer.soundTransform = transform;
    }

    public function muteSpeaker():void {
		  var transform:SoundTransform = new SoundTransform(0);
		  flash.media.SoundMixer.soundTransform = transform;
    }

    public function unmuteSpeaker():void {
		  var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume);
		  flash.media.SoundMixer.soundTransform = transform;
    }

    public function microphoneVolume(volume:Number):void {

    public function fullscreen(event:MouseEvent):void {
      if (this.fullscreenAllowed)
        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?
          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;
    }

    public function videoResize():void {
