     this.updatePlayStatus();
     this.__LZtracking = false;
     this.updatePlayDel.unregisterAll();
+    this.checkPlayStatusDel.unregisterAll();
 }
 
 

     if (('isaudio' in this.getMCRef()) && (this.getMCRef().isaudio == true)) this.__lzskipplaychecklimit = LzSprite.prototype.__lzskipplaychecklimitmax;
    
    //Debug.warn('checkPlayStatus %w %w %w %w', this.__lzcheckframe, this.frame, this.totalframes, this.__lzskipplaychecklimit);
    LzIdle.callOnIdle( this.checkPlayStatusDel );
}

/**

/**
  * LzSprite.as
  *
  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.
  *            Use is subject to license terms.
  *
  * @topic Kernel
