 					event.data.writeFloat(leftValue);
 					event.data.writeFloat(rightValue);
 				}
-
 			}
 
 		}

							playingData.dispose();
						}
					}



				}
			}



					if (playingData.status == SoundStatusType.PAUSED)
					{
						// 何もしない
					}
					else
					{
