      *  switch statement of the keyDownHandler, map Keyboard.LEFT to
      *  Keyboard.RIGHT, and similiarly for Keyboard.RIGHT.  
      * 
-     *  Optionally, Keyboard.UP and can tied with Keyboard.LEFT and 
+     *  Optionally, Keyboard.UP can be tied with Keyboard.LEFT and 
      *  Keyboard.DOWN can be tied with Keyboard.RIGHT since some components 
      *  do this.
      * 

    /**
     *  @private
     *  Helper function to update the storage vairable _transform.
     *  Also updates the <code>target</code> proeprty of the new and the old
     *  values.
     */
    private function setTransform(value:flash.geom.Transform):void

        
        const mirror:Boolean = (parentElt) 
            ? (parentElt.layoutDirection != thisLayoutDirection)
            : (LayoutDirection.LTR != thisLayoutDirection);
      
        if ((_layoutFeatures) ? (mirror != _layoutFeatures.mirror) : mirror)
        {
