 	 * that named event. A null target is allowed for this effect since
 	 * a Pause effect with simply a <code>duration</code> property is
 	 * not acting on any specific target and therefore does not need one.
+	 *  
+	 *  @langversion 3.0
+	 *  @playerversion Flash 9
+	 *  @playerversion AIR 1.1
+	 *  @productversion Flex 3
 	 */
 	public function Pause(target:Object = null)
 	{

     * 
     * <p>This property is optional; the default
     * action is to play without waiting for any event.</p>
     */
    public var eventName:String


     * @default 500
     * 
     * @see mx.effects.IEffect#duration
     *  
     *  @langversion 3.0
     *  @playerversion Flash 9
     *  @playerversion AIR 1.1
     *  @productversion Flex 3
     */
    override public function get duration():Number
    {
