 //the pin your spark is using to control neopixels
 #define PIXEL_PIN D2
 //the number of pixels you are controlling
-// #define PIXEL_COUNT 467 //giggle
-#define PIXEL_COUNT 150 //colossus
+#define PIXEL_COUNT 467 //giggle
+// #define PIXEL_COUNT 150 //colossus
 //the neopixel chip type
 #define PIXEL_TYPE WS2812B
 

        int d = stringToInt(loopArgs[6]);
        int blockSize = stringToInt(loopArgs[7]);
        
        buildBlocks(r1, g1, b1, r2, g2, b2, blockSize);
        delay(d);
        buildBlocks(r2, g2, b2, r1, g1, b1, blockSize);
        delay(d);
    }
    else if(loopRun.equals(FADECOLOR))
    {

        strip.show();
        delay(d);
    }
}

int animateBlocks(uint8_t r1, uint8_t g1, uint8_t b1, 
    uint8_t r2, uint8_t g2, uint8_t b2, uint8_t blockSize, int d, bool inBlock)
{
    for(int j=0; j<blockSize; j++)
    {
        for(int i=0; i<strip.numPixels(); i++) {
            if(i % blockSize == 0)
            {
                inBlock = !inBlock;
            }
            
            int pix = 0;
            if( (i + j) >= strip.numPixels())
            {
                pix = (i + j) - strip.numPixels();
            }
            else 
            {
                pix = i + j;
            }
            
            if(inBlock)
            {
                strip.setPixelColor(pix, strip.Color(r1, g1, b1));
            }
            else
            {
                strip.setPixelColor(pix, strip.Color(r2, g2, b2));
            }
        }
        strip.show();
        delay(d);
    }
    
    return 1;
}

int buildBlocks(uint8_t r1, uint8_t g1, uint8_t b1, 
