 
 const int lenLanes = 6;
 const int targetsPerLane = 3;
-const float visibleTime = 2000;
-const float idleTime = 250;
+const float visibleTime = 5000;
+const float idleTime = 500;
 
 Lane* lanes[lenLanes];
 bool started = false;

	}

	delete *lanes;
}
	}

	srand (now());

	//Allow time for the targets to reset to original position
	delay(1000);
}

void loop()
{
	while (true) 
	{
		if (started) {
