 char textBuf[23];
 
 void playMusic(byte song) {
-  return; // SIMON
+//  return; // SIMON
     if (! soundOn) {
       return;
     }

  arduboy.tunes.stopScore();
  arduboy.clear();
  
  drawBitmap(0, 23, gameOver, 0);
  arduboy.drawFastHLine(0, 63, 128, 1);
  
  printText("GAME", 50, 5, 3);
  printText("OVER", 50, 33, 3);

     to navigate through main menu
     items.
  */

  switch (selectedItem) {
    case TITLE_PLAY_GAME:
//      arduboy.drawRect(2, 48, 28, 12, 0);
      drawRectAroundPlayMenuOption(0);

//      arduboy.drawRect(32, 48, 42, 12, 1);
      drawRectAroundSettingsMenuOption(1);
      arduboy.display();
      return TITLE_CREDITS;
      break;
