       else if (coolDownTicks == 0)
       {
         likes++; 
-        coolDownTicks = 2000;
+        coolDownTicks = coolDownTicksSet;
         eeprom_write_block((const void*)&likes, (void*)0, sizeof(likes));
       }
       else
       {
         // Cooldown wasn't done, restart cooldown as 'punishment' for pressing too soon.
-        coolDownTicks = 3000;
+        coolDownTicks = coolDownTicksSet * 1,5;
       }
       // There was an interaction, reset the sleep timer.
       timer = 0;

long coolDownTicks = 0;       // Hold delay before a new button press is registered.
long timer = 0;               // Tick counter, helps count.
int ignorePress = 0;          // Ignore the button press when coming out of sleep.

int dig1Min = 1;
int dig1Max = 1;

byte reset = 6;
byte resetWant = 6;
const byte divide = 1;
int coolDownTicksSet = 20;
long likes;                     // The number of button presses.
int num;
int value;                    // The number displayed on the LEDs.
