   }
   else {
   }
+  */
 }
 
 /*

    delay(1000); // wait for a second
  }
  else if (bouncer2.read() == 0) {
    digitalWrite(led2, HIGH); // turn on the red status LED so we know something is happening
    irsend.sendNEC(0x5EA1837C, 32); // send input DVD
    delay(100);
    irsend.sendNEC(0x5EA1A857, 32); // send input CD

#include <Bounce2.h>

IRsend irsend; // the IR transmit pin is 11, also requires a 50-150 ohm resistor
int serialMessage; // for data we'll receive from the serial port
// buttons can be connected to 3 through 10, 12 to 15, 18, and 19
// for a total of 14 (or 13 if we don't use pin 14 which is GREEN_LED)
// but if we use serial communication, we also can't use pins 3 and 4
const int button1 = 8; //The power button on this pin and ground
const int button2 = 9; //The NoShow button on this pin and ground

// debounce values are 20 milliseconds for each button
//Bounce bouncer1 = Bounce(button1, 20);
//Bounce bouncer2 = Bounce(button2, 20);

void setup() {
  pinMode(button1,INPUT_PULLUP);
  pinMode(button2,INPUT_PULLUP);
  pinMode(GREEN_LED,OUTPUT); // pin 14
  pinMode(RED_LED,OUTPUT); // pin 2
  // set up serial listen, so that we can receive "OSC" commands relayed from the computer
  Serial.begin(9600);
}



void loop() {
  // read from the serial port to see if the computer is talking
  while(Serial.available()) {
    serialMessage = Serial.read();
  }
  if (serialMessage == '1') 
  {
    digitalWrite(GREEN_LED, HIGH); // turn the LED on
  } else {
    digitalWrite(GREEN_LED, LOW); // otherwise turn it off
  }
  if (serialMessage == '2')
  {
    digitalWrite(RED_LED, HIGH);
  } else {
    digitalWrite(RED_LED, LOW);
  }
  
/* here's a bunch of code for physical buttons that we'll deal with later  
  // Update the debouncers
  bouncer1.update ( );
  bouncer2.update ( );

  if (bouncer1.read() == 0) {
    digitalWrite(RED_LED, HIGH); // turn on the red status LED so we know something is happening
    irsend.sendNEC(0x5EA1F807, 32); // send power toggle
    delay(100);
    irsend.sendNEC(0x5EA1EA15, 32); // send sleep (120 minutes is the default, send again to decrement)
