     }
 }
 
+void drawButtonSheet(){
+      int butL1, butL2, butL3, butR1, butR2, butR3, butUp, butDn, pressed_button;
+    boolean default_colors = true, buttonState;
+    butL1 = multiButtons.addButton( 10, 240, 300,  70, "Trap",0,"right",true,true,false);
+    butL2 = multiButtons.addButton( 10, 320, 300,  70, "Ventilatie achter",0,"right",true,true,false);
+    butR3 = multiButtons.addButton( 10, 400, 300,  70, "Warm water",0,"right",true,false,false);
+    
+    butR1 = multiButtons.addButton( 490, 240, 300,  70, "LPG",0,"left",true,true,true);
+    butR2 = multiButtons.addButton( 490, 320, 300,  70, "Drinkwater",0,"left",true,true,true);
+    butR3 = multiButtons.addButton( 490, 400, 300,  70, "Afvalwater",0,"left",false,true,true);
+
+    butUp = multiButtons.addButton( 370, 240, 70,  70, "+",0,"center",false,false,false);
+    butDn = multiButtons.addButton( 370, 400, 70,  70, "-",0,"center",false,false,false);
+
+    
+    multiButtons.drawButtons();
+    multiButtons.disableButton(butR3,false);
+
+    //Set initial measurements
+     multiButtons.setPercentage(butR1,0);
+     multiButtons.setPercentage(butR2,0);
+     multiButtons.setPercentage(butR3,0);
+
+}
+
+
+void tempSetPoint(double dDelta){
+    dblTempSetPoint = dblTempSetPoint + dDelta;
+    myGLCD.printNumF(dblTempSetPoint, 1, CENTER, 340);
+    //myGLCD.print(dblTempSetPoint , CENTER, 340);  
+}
+


  Serial.println("init");

}

void loop()
{
    int butL1, butL2, butL3, butL4, butR1, butR2, butR3, butR4, pressed_button;
    boolean default_colors = true, buttonState;
    butL1 = multiButtons.addButton( 10, 160, 300,  70, "Trap",0,"right",true,true,false);
    butL2 = multiButtons.addButton( 10, 240, 300,  70, "Ventilatie achter",0,"right",true,true,false);
    butL3 = multiButtons.addButton( 10, 320, 300,  70, "Ventilatie dak",0,"right",true,false,false);
    butR4 = multiButtons.addButton( 10, 400, 300,  70, "Verwarming",0,"right",true,false,false);
    
    butR1 = multiButtons.addButton( 490, 160, 300,  70, "LPG",0,"left",true,true,true);
    butR2 = multiButtons.addButton( 490, 240, 300,  70, "Drinkwater",0,"left",true,true,true);
    butR3 = multiButtons.addButton( 490, 320, 300,  70, "Warm water",0,"left",true,false,false);
    butR4 = multiButtons.addButton( 490, 400, 300,  70, "Afvalwater",0,"left",false,true,true);
    multiButtons.drawButtons();
    multiButtons.disableButton(butR4,false);

    //Set initial measurements
     multiButtons.setPercentage(butR1,30);
     multiButtons.setPercentage(butR2,60);
     multiButtons.setPercentage(butR4,100);


//    myGLCD.print("You pressed:", CENTER, 10);

// Finally we set up multiButtons :)
multiButtons  multiButtons(&myGLCD, &myTouch);

//Prepare Globals
int butL1, butL2, butL3, butR1, butR2, butR3, butUp, butDn, pressed_button;
boolean default_colors = true, buttonState;
double dblTempSetPoint;

//Set up the interface
void setup()
{

