   // 20's -- 2nd puzzle message
   // -0   -- first message from this puzzle
   Serial.println(20);
-  // TODO(benkraft): Do nothing until we reset.
 }
 
 void sendCastleErrorMessage()

  {
    reset();
    return;
  }

  // TODO(benkraft): figure out whether there is a connection on current


  if (winning)
  {
    have_won = true;
    sendCastleSuccessMessage();
  }
}
