     default:
       break;
   } 
+  
 }
 
 /**

  Serial.println("STOP!");
  action_state = A_STOPPED;
  motionStop();
  actionTimeoutDone();
  pingStop();
  whiskersStop();
}

    /* Received code is for the  PLAY/PAUSE button */
  case 0xFFC23D:
    strcpy (CodeName, "PL");
    if (action_state == A_STOPPED) {
      soundPower();
      actionTrundle();
    } else {
      soundPause();
      actionStop(); 
    }
    break;
    /* Received code is for the EQ button */
  case 0xFFE01F:
