   score += (level*10);
   sprintf(text, "SCORE:%u", score);
   display.setCursor(80, 90);
-  display.print(text); 
+  display.print(text);
 }
 
 void newLevel(){

  initials[1] = ' ';
  initials[2] = ' ';

  while (true) 
  {
    display.display();
    display.clearDisplay();

                yb += dy;
                bounced = true;
                tone(A2, 261, 250);
              }
            }

            //Hoizontal collision
