 
 char scoreStr[64];
 int score = 0;
-
-// velocity into string storage
-
-char velocityStr[64];
-int velocity = 50;
 
 // individual color increments
 

// color value storage

int rval = 0;

  Spark.publish("currentColor", colorStr);
  sprintf(scoreStr, "%i", score);
  Spark.publish("currentScore", scoreStr);

  // console if needed

