 int xStick;
 int yStick;
 
+unsigned char volumeLeft;
+unsigned char volumeRight;
+unsigned char volumePitch;
+
 int play = 0;
 
 void setup(){
   uint8_t error;
   
   error = Nunchuck.begin ();
+  
+  //Serial.begin(19200);
   
   /*if ( error )
   {


   Nunchuck.update(); 
   
   if ( !Nunchuck.getZButton() )
   { 
     bumpy_input = constrain(Nunchuck . getRoll(), -180, -1);
     bumpy_input = map(-bumpy_input, 0, 180, 0, 800);
     rollLeft = rollLAverage.next(bumpy_input);
     bumpy_input = constrain(Nunchuck . getRoll(), 0, 180);
     bumpy_input = map(bumpy_input, 0, 180, 0, 800);
     rollRight = rollRAverage.next(bumpy_input);
     bumpy_input = constrain(Nunchuck . getPitch(), 100, 174);
     bumpy_input = map(bumpy_input, 100, 174, 0, 800);
     pitch = pitchAverage.next(bumpy_input);

     aSin.setFreq(rollLeft);
     aTri.setFreq(rollRight);
     aSaw.setFreq(pitch);
     
     play = 1;
   }

  startMozzi(CONTROL_RATE); // set a control rate of 64 (powers of 2 please)
  
  // set the frequency
  aSin.setFreq(0);
  aTri.setFreq(0);
  aSaw.setFreq(0);
}

void updateControl(){
