   delay(100); 
 }
 
-void vader() {
+void empire() {
   //blink(3);
   colorPulse(255, 0, 0, 100, 100);
   clearRing();

  delay(100);
}

void vaderBreathing() {
  //blink(4);
  colorPulse(255, 0, 0, 100, 100);
  clearRing();
  strip.show();
  delay(100);
}

// Fill the dots one after the other with a color

     switch(var)
     {
        case 1:
          rebel();
          break;
        case 2:
          lightSide();
          break;
        case 3:
          empire();
          break;
        case 4:
          darkSide();
          break;
        case 5:
          logo();
          break; 
     }
  }
  else {
    blueRing();
  }
  delay(100);

  //colorWipe(strip.Color(255, 0, 0), 50); // Red
  //colorWipe(strip.Color(0, 255, 0), 50); // Green
