   menu.addUsrNav(readButtons, 4);
 
   // show a splash screen
-  char splash[] = "Simon v2 Wand\n(by Mike)";
+  char splash[] = " Simon v2 Wand\n      -Magister";
   menu.addSplash(splash, 1000);
 
   // After a inactivity, show custom screen with real-time information
-  menu.addUsrScreen(printInstruction, INTERACTIVE_TIMEOUT);
+//  menu.addUsrScreen(printInstruction, INTERACTIVE_TIMEOUT);
 
   // load settings
   menu.readEeprom();

// include the library code:
#include <Streaming.h> // <<-style printing
#include <Metro.h> // timers
#include <EEPROM.h> // saving and loading radio and menu settings
#include <avr/eeprom.h> // eeprom block r/w
#include <SPI.h> // radio board is a SPI device
#include <RFM69.h> // RFM12b radio transmitter module

#include <Simon_Common.h> // sizes, indexing and comms common to Towers and Console

// LCD
#include <Wire.h>
#include <Adafruit_MCP23017.h>
#include <Adafruit_RGBLCDShield.h>
//#include <LiquidCrystal_I2C.h>
//#include <buttons.h>
#include <MENWIZ.h>

// this is where the lights and fire instructions from Console are placed

#define BLUE 0x4
#define VIOLET 0x5
#define WHITE 0x7

void menuSetup() {

