 
 void loop(){
   
-  startScreen(); /* TODO: pause until button is pressed */
-  
+  startScreen();
   /* Main brain game frame */
   while(!collision){
 

  myScreen.rect(3,2,screenWidth-6,screenHeight-4);

  /* The snake and food data before the game starts */
  for (int i = 11; i<=41; i+=6){
    addFirst(i,4);
    drawSegment(head->x, head->y);
  }
  /* TODO: "random placement, not on forbidden tiles"-function */
  foodTile.x = 5;
  foodTile.y = 4;
  drawFood(foodTile.x, foodTile.y);
}

/* Input the incremental move using the pushbuttons */

    
    if (millis()-timestamp > 300){
      /* Update, draw, and check things */
      coord movetemp;
      movetemp.x = head->x + moveTo.x;
      movetemp.y = head->y + moveTo.y;
      
      addFirst(movetemp.x,movetemp.y);
      
      /* Draw */
      drawSegment(head->x, head->y);
      if (growBy){
        growBy--;
        score += 1;    
