 					LP._lastOn = mm;
 				}
 				for (p = A; p <= B; ++p) {
-					leds[p].setRGB(30 + flicker, 15 + flicker, 0);
+					leds[p].setRGB(150 + flicker, 100 + flicker, 0);
 				}
 			}
 			else {

// Required libs
//#include <EEPROM.h>
//#include <LiquidCrystal.h>
#define FASTLED_FORCE_SOFTWARE_SPI 0
#include "FastLED.h"
#include "I2Cdev.h"
#include "MPU6050.h"
#include "Wire.h"
#include "toneAC.h"
#include "iSin.h"
#include "RunningMedian.h"

// Included libs

	int A, B, p, i, brightness, flicker;
	long mm = millis();
	for (i = 0; i < lavaCount; ++i) {
		flicker = random8(5);
		Lava &LP = lavaPool[i];
		if (LP.Alive()) {
			A = getLED(LP._left);
