         direction -= 1;
     }
     if (PINB & 1) { //constant color
-        set_constant_1;
-        //DDRB |= (1<<2); //constant=1
-        
+        DDRB |= (1<<2); //constant=1
         constant_color_index++;
         constant_color_index = constant_color_index % 9; //8 is white
     }

    PCMSK |= (1<<constantButtonPin); //PCINT[5:0]: Pin Change Enable Mask 5:0
}

#define constant_color_index OCR0B
#define direction OCR0A
#define set_constant_1 DDRB |= (1<<2)
#define set_constant_0 DDRB &= ~(1<<2)
#define constant_eq_1 DDRB & (1<<2)
#define current_hue EEDR

void setup() {
    interruptSetup();
    ledsetup();
    direction = 1;
    constant_color_index = 0;
    set_constant_0;
}

const uint8_t delta = (256/PIXELS); //delta of hue between each pixel, spread out evenly
//boolean constant=0;
//int8_t direction = 1;
uint8_t led_colors[PIXELS][3];
//uint8_t constant_color_index=0;
//uint8_t current_hue=0;

ISR(PCINT0_vect) {
    cli();


// Change this to be at least as long as your pixel string (too long will work fine, just be a little slower)

#define PIXELS 12  // Number of pixels in the string

// These values depend on which pin your string is connected to and what board you are using 
// More info on how to find these at http://www.arduino.cc/en/Reference/PortManipulation
