   upperRightRoom();
   secondDogCheck();
 
-  if(dog2){
-    //turn around and get to the lower right room the long way
+  if(dog2) {
+    turn(-90); //turn towards start
+    moveForward(60); //move back to start
+    turn(90); //turn downward
+    moveForward(36);  //move down past upperRightRoom
+    turn(90); //turn left
+    
   } else {
     //proceed forward and get to the lower right room the short way
   }

  while(followDirection == 8)
  {
    //void lowerRightRoom(){
    //ADD TURN(0) TO MOVE FUNCTION

    turn(-45);

    //moveForward(diagonalMove);  //this function is located on Alex's laptop, which is currently dead

    turn(-90);
    delay(1000);  //see if there's fire in the upper corner

  if(frontRightUltrasonic.getDistance() < dogDistance){
    dog2 = true;
  }
  delay(50);
}

void levelOneNav() {
