 /* WARNING: untested */
+
+/* Some functional ideas
+  Single, double and triple tap.
+  Single and double tap and hold
+  Single tap = regular on/off
+  Single hold = dim up
+  Double tap = Unknown
+  Double tap and hold = dim down
+  Triple tap = toggle state of onboard relay
+*/
 
 #include <Homie.h>
 

}

void loopHandler() {
  int buttonState = debouncer.read();

  if (buttonState != lastbuttonState) {
     Serial.print("Button is now: ");
     Serial.println(buttonState ? "open" : "close");

     if (Homie.setNodeProperty(buttonNode, "open", buttonState ? "true" : "false", true)) {
       lastbuttonState = buttonState;
     } else {
       Serial.println("Sending failed");

const int PIN_LED = 13;
const int PIN_BUTTON = 0;

volatile unsigned long timestamp = 0;
volatile unsigned long singletimer = 0;
volatile unsigned long doubletimer = 0;
volatile unsigned long tripletimer = 0;


int lastbuttonState = -1;

Bounce debouncer = Bounce(); // Bounce is built into Homie, so you can use it without including it first

HomieNode relayNode("relay", "relay");
HomieNode buttonNode("button", "button");
