      0.0);  // z "
 
   anim5->init(1.0);
+  anim6->init(0.6, true);
 
   FastLED.addLeds<WS2811, 6, RGB>(strip1.leds, 150);
   FastLED.addLeds<WS2811, 7, RGB>(strip2.leds, 150);
   FastLED.addLeds<WS2811, 8, RGB>(strip3.leds, 150);
   FastLED.addLeds<WS2811, 9, RGB>(strip4.leds, 150);
   FastLED.addLeds<WS2811, 10, GRB>(strip5.leds, 57);
+  FastLED.addLeds<WS2811, 11, GRB>(strip6.leds, 57);
 
   Looper* looper = Looper::instance();
   looper->addInput(input);

LEDStrip strip3 = LEDStrip(150);
LEDStrip strip4 = LEDStrip(150);
LEDStrip strip5 = LEDStrip(57);

LEDs leds1 = LEDs(&strip1, 0, 150);
LEDs leds2 = LEDs(&strip2, 0, 150);
LEDs leds3 = LEDs(&strip3, 0, 150);
LEDs leds4 = LEDs(&strip4, 0, 150);
LEDs leds5 = LEDs(&strip5, 0, 57);

Visualization* viz;
CurtainAnimation* anim1;

CurtainAnimation* anim3;
CurtainAnimation* anim4;
TriangleAnimation* anim5;
TriangleAnimation* anim6;

void setup() {
  Log.Init(LOGLEVEL, 9600);
