 };
  
 // Controller states
-word currentState[] = { 0, 0 };
-word lastState[] = { -1, -1 };
+int currentState[] = { 0, 0 };
+int lastState[] = { -1, -1 };
  
 // Default to three-button mode until six-button connects
 boolean sixButtonMode[] = { false, false };

/*
 * Sega Controller Reader
 * Author: Jon Thysell <thysell@gmail.com>
 * Version: 1.2
 * Date: 6/27/2017
 *
 * Reads buttons presses from Sega Genesis 3/6 button controllers
 * and reports their state via the Serial connection. Handles hot
 * swapping of controllers and auto-switches between 3 and 6 button
 * polling patterns.
 *
 */
 
const int PLAYERS = 2;
const int INPUT_PINS_PER_PLAYER = 6;


void setup()
{
  for (int player = 0; player < PLAYERS; player++)
  {
    // Setup select pin
    pinMode(SELECT[player], OUTPUT);
    digitalWrite(SELECT[player], HIGH);

    // Setup input pins
    for (int pin = 0; pin < INPUT_PINS_PER_PLAYER; pin++)
    {
      pinMode(inputPins[player][pin], INPUT);
      digitalWrite(inputPins[player][pin], HIGH);
    }
  }
  
  Serial.begin(9600);
