   //delay(1000);
   //ring.randomize();
   // first, update all inputs - switches, knobs, etc - 
-  // updateComponents();
+  updateComponents();
   
   // Finally, update the ring itself, which should now have all current state, and will be able to determine if it needs to refresh
   ring.update();

#include <Switch.h>

// have to include libraries referenced within libraries in the sketch as well!


//button on pin 0, debounce 30 ms
Switch randomButton(0, 30);

// test pot
Potentiometer pot(A0);



/* 
  initialize the ring
