 #include <GD2.h>
 
 #define GD3 ft8xx_model
+
+#define INIT_DATA  GD3_43__init
+// #define INIT_DATA  GD3_7__init
+// #define INIT_DATA  GD3_VGA__init
 
 #define UART_SPEED 115200
 


  if (GD3) {
    uint8_t stage[128];
    memcpy(stage, GD3_43__init, 128);

    load_flash(stage);


};
static const uint8_t GD3_VGA__init[128] = {
255, 255, 1, 2, 26, 255, 255, 255, 12, 32, 48, 0, 4, 0, 0, 0, 64, 210,
223, 3, 26, 255, 255, 255, 148, 32, 48, 0, 4, 0, 0, 0, 16, 0, 0, 0, 7,
0, 0, 38, 0, 0, 0, 0, 1, 255, 255, 255, 0, 255, 255, 255, 34, 255,
255, 255, 44, 32, 48, 0, 120, 156, 115, 96, 101, 96, 208, 96, 100, 96,
96, 96, 97, 0, 131, 14, 32, 86, 99, 102, 96, 80, 6, 113, 152, 33, 98,
108, 12, 8, 160, 2, 84, 203, 200, 128, 10, 64, 124, 0, 81, 19, 1, 119,
0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255,
255, 0, 255, 255, 255, 0, 255, 255, 255
};
#define FREQUENCY_OFFSET 16
#define CALIBRATION_OFFSET 32
