 
 // Static Definition
 static ApplicationDefinition _app = {
-  3, // Total number of sensors
+  4, // Total number of sensors
   // Sensors
   {
-    // Sensor #1
+    // Sensor #0
     {
       "Inside Temp",
       1, // Sensor ID
       -99.0, // Initial Value
       "C"
     },
-    // Sensor #2
+    // Sensor #1
     {
       "Outside Temp",
       42, // Sensor ID
       -99.0, // Initial Value
       "C"
     },
-    // Sensor #3
+    // Sensor #2
     {
       "Pressure",
       2, // Sensor ID
       -99.0, // Initial Value
       "hPa"
+    },
+    // Sensor #3
+    {
+      "Power",
+      5, // Sensor ID
+      -99.0, // Initial Value
+      "W"
     }
   },
     // Render

// Main Application Structure
typedef struct ApplicationStruct {
  byte nbrSensors;
  SensorDefinition sensors[3]; // Sensors Definition
  RenderDefinition render; // LCD rendering
  ReceiverDefinition rx; // RX receiver
  EthernetDefinition eth; // Ethernet


  // Paint
  render();
  
}


