     {
       p1.Len += 1;
     }
-    
+    arduboy.tunes.tone(987, 160);
     score += 1;
     LogMove();
     GenerateFood();


  if(p1.X >= maxX || p1.X <= minX || p1.Y >= maxY || p1.Y <= minY)
  {
    gameRunning = false; 
  }

  //Check if hit tail

        {
        if(p1.Moves[i].X == p1.X && p1.Moves[i].Y == p1.Y)
        {
          EndGame();
        }
      }
  }
