     if (tempBoard[i][j] == tempBoard[i2][j2]) {
         tempBoard[i][j] = 0;
         tempBoard[i2][j2]++;
+
+        // They won!
+        if (tempBoard[i2][j2] == 6) {
+            gameInProgress = false;
+            Serial.println("W");
+        }
+
         return true;
     }
 

    }
 }

 /****************************************
 ********** UTILITY METHODS *************
 ****************************************/

 /* Randomly returns either 0 or 1. */
int randomTile() {
    return random(0, 2);

}


        return false;
    }

    // TODO ~ Insert new tile

    return true;
}
