       TargetSteer = HalfRight /* 159 */ - (steer - 468);
   }
   Change = TargetSteer - Servos[STEER].OutputValue;
-  if (Servos[STEER].mAmp > 4700)
+/*  if (Servos[STEER].mAmp > 4700)
   { // ease back to keep from blowing fuse
       if (Servos[STEER].OutputValue < HalfRight)
         Change = 2;

  {
      Change = (Change>0)? 2: -2;
  }
  else if (Change > BigChange)
  {
      Change = BigChange;
  }
  else if (Change < -BigChange)
  {
      Change = -BigChange;
  }
  Servos[STEER].OutputValue += Change;
  Servos[STEER].OutputValue = max(HardRight /*128 */, Servos[STEER].OutputValue);

  {
      ChangeBrake = (ChangeBrake>0)? 2: -2;
  }
  else */
  if (ChangeBrake > MaxBrakeChange)
  {
      ChangeBrake = MaxBrakeChange;
  }
