             if (c != robotMove) {
               strcpy(screen[0], "Cheat!");
               updateScreen();
+              gameOverAnimation(neoPixelColour[red]);
             }
             else {
               // Clear the led indicating the robot's move

    if (col == 0) {
      strcpy(screen[0], "Cheat!");
      updateScreen();
    }
    else {
      


const byte blue = 0;
const byte yellow = 1;
const byte red = 2;
const uint32_t neoPixelColour[3] = { strip.Color(0,0,64), strip.Color(32,32,0), strip.Color(64,0,0) };
byte playerColour[2] = {0, 0};
unsigned long lastUpdate;
byte animPos = 0;
char animDir = 1;

char board[42];
char screen[7][22];
