 	}
 
 	srand (now());
+
+	//Allow time for the targets to reset to original position
+	delay(1000);
 }
 
 void loop()
 {
-	delay(1000);
 	while (true) 
 	{
 		if (started) {


const int lenLanes = 6;
const int targetsPerLane = 3;
const float visibleTime = 2000;
const float idleTime = 250;

Lane* lanes[lenLanes];
bool started = false;

	}

	delete *lanes;
}
