 
 void setup()
 {
-  display.start();
-  display.print("Hello World!");
-  display.display();
+  arduboy.start();
+  arduboy.print("Hello World!");
+  arduboy.display();
   intro();
 }
 

    for (byte column = 0; column < 13; column++)
    {
      isHit[row][column] = false;
      display.drawRect(10*column, 2+6*row, 8, 4, 1);
    }
  }


    drawPaddle();

    //Pause game if FIRE pressed
    pad = arduboy.pressed(B_BUTTON);

    if(pad >1 && oldpad==0 && released)
    {
