   if (sleeping) return;
   if (game.over()) return;
   
-  Serial.println("Score p2");
+  Serial.println("score: 2,1");
   p2Score++;
 }
 

  if (game.over()) return;

  if (p1Score > 0) {
    Serial.println("Score decrement p1");
    p1Score--;
  }
}

  lastActivityTime = millis();
  if (sleeping) return;

  Serial.println("reset: 1");
  requestReset = 1;
}

