   currentLightLevel = powercellLedCount;
   currentBootLevel = powercellIndexOffset;
   cyclotronRunningFadeIn = 0;
-  
+
   // shutoff the leds
   for ( int i = 0; i <= c4End; i++) {
     powerStick.setPixelColor(i, 0);
   }
   powerStick.show();
 
-  for ( int j=0; j<=3; j++ ){
+  for ( int j = 0; j <= 3; j++ ) {
     wandLights.setPixelColor(j, 0);
   }
   wandLights.show();
 
-  if( venting == true ){
+  if ( venting == true ) {
     setVentLightState(ventStart, ventEnd, 0);
-	// Set the relay to on while venting. If relay is off set the pin LOW
-    digitalWrite (relayPin, HIGH);
   }
 }
 

  int startup_switch = digitalRead(STARTUP_SWITCH);
  int safety_switch = digitalRead(SAFETY_SWITCH);
  int fire_button = digitalRead(FIRE_BUTTON);
  
  // while the startup switch is set on
  if (startup_switch == 1) {   
    // in general we always try to play the idle sound if started
    if (playing == 1 && startup == true) {
      playAudio(idleTrack, playing);
    }
    
    // choose the right powercell animation sequence for booted/on
    if ( powerBooted == true ) {
      // standard idle power sequence for the pack

      venting = false;
      setWandLightState(3, 0, 0); //set sloblow red
      setVentLightState(ventStart, ventEnd, 2);
      powerSequenceOne(currentMillis, pwr_interval, cyc_interval, cyc_fade_interval);
    } else {
      // boot up the pack. powerSequenceBoot will set powerBooted when complete
