     LowPower.idle(SLEEP_1S, ADC_OFF, TIMER2_OFF, TIMER1_OFF, TIMER0_OFF, 
                 SPI_OFF, USART0_OFF, TWI_OFF);
               
-  }   // let's do another flash cycle because the for(;;) loop runs forever
+  }   // do another flash cycle if the LDR says it's still dark out 
+      
+  // if the LDR says it's light, nap 8 seconds and check again
 
+  LowPower.idle(SLEEP_8S, ADC_OFF, TIMER2_OFF, TIMER1_OFF, TIMER0_OFF, 
+                SPI_OFF, USART0_OFF, TWI_OFF);
 
-}   // end of the void loop()
+}   // end of the void loop(), go back and do it again...

void loop()   // Let's do this thing
{
    
  for(;;)   // this might be redundant with the void loop() above -- test later when I'm not waiting at the airport...
  {
    setLED(1);    // turn LED 1 on; low-pwr sleep for 60mS
    //delay(65);

#include "LowPower.h"   // RocketScream library so so we can use low-power sleep for timing delays
#include "charlieplexing.h"  //Charlieplexing library for a six LED display

const int lightThreshold = 200;  // LDR values > 200 indicate it's not dark out anymore
const int LDRinputpin = 0;  // make this a constant, so if we have to change it later, it'll be easy

void setup()
{
