 }
 
 /**
- * Called whenever an updated colour is received from the controlling 
+ * Called whenever an updated colour is received from the controlling
  * software.
  */
 void on_colour(char* topic, uint8_t* payload, unsigned int length)

Animation* ANIM_TYPES[] = {
    new Blink(16, CRGB::Black),
    new Blink(16, CRGB::White),
    new Chase(CRGB::Black), 
    new Chase(CRGB::White),
    new RandomWipe(255, 255),
    new RandomSolidFade(255, 255),

    FastLED.show();

}
