  int seqIndex;
  unsigned long timeOfLastChange;
  int seqArr[100];
+ int repeatArr[100];
  int seqSize;
+ boolean playerRepeating = false;
  boolean playerCreating = false;
  boolean prevBtns[] = {false, false, false, false};
  

/*
Created by Geoff Spielman on 2016-06-25.
Copyright (c) 2016 Geoff Spielman. All rights reserved.
*/

        seqIndex += 1;
        if (seqIndex == seqSize)
        {
          playerRepeating = true;
          for (int i = 0; i < 4; i ++)
            prevBtns[i] = false;
          seqIndex = 0;
        }
        timeOfLastChange = millis();        
