   byte selectedItem = TITLE_PLAY_GAME;
   unsigned short totalDelay = 0;
   long lastDebounceTime = 0;  // the last time the button was pressed
+  
   arduboy.clear();
   printText("TITLE", 25, 20, 2);
   arduboy.drawRect(2, 47, 26, 13, 1);


Player spaceShip;

void printText(char *message, int x, int y, int textSize) {
  arduboy.setCursor(x, y);
  arduboy.setTextSize(textSize);
  arduboy.print(message);

  printText("CREDITS", 32, 50, 1);
  printText("SETTINGS", 78, 50, 1);

  arduboy.display();

  while (totalDelay < ATTRACT_MODE_TIMEOUT) {  
