 const char field[12][5][2] =
 {
     {
-        {- 1, 0}, {-1,0}, {l109, 1}, {-1, 0},  {-1, 0}
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        },
+        {
+            l109, 1
+        },
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {1,0}, {l108,1},  {3,0}, {-1, 0}
+        {
+            - 1, 0
+        },
+        {
+            1, 0
+        },
+        {
+            l108, 1
+        },
+        {
+            3, 0
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l210, -1}, {l204,-1}, {l201,-1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l210, -1
+        },
+        {
+            l204, -1
+        },
+        {
+            l201, -1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l103,1}, {l107,1}, {l112,1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l103, 1
+        },
+        {
+            l107, 1
+        },
+        {
+            l112, 1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l211,-1}, {l205,-1}, {l202,-1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l211, -1
+        },
+        {
+            l205, -1
+        },
+        {
+            l202, -1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {-1,0}, {l106,1}, {-1,0}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        },
+        {
+            l106, 1
+        },
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {-1,0}, {l206,-1}, {-1,0}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        },
+        {
+            l206, -1
+        },
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l102,1}, {l105,1}, {l111,1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l102, 1
+        },
+        {
+            l105, 1
+        },
+        {
+            l111, 1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l212,-1}, {l207,-1}, {l203,-1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l212, -1
+        },
+        {
+            l207, -1
+        },
+        {
+            l203, -1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {l101,1}, {l104,1}, {l110,1}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            l101, 1
+        },
+        {
+            l104, 1
+        },
+        {
+            l110, 1
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {2,0}, {l208,-1}, {4,0}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            2, 0
+        },
+        {
+            l208, -1
+        },
+        {
+            4, 0
+        },
+        {
+            - 1, 0
+        }
     },
     {
-        {- 1,0}, {-1,0}, {l209,-1}, {-1,0}, {-1,0}
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        },
+        {
+            l209, -1
+        },
+        {
+            - 1, 0
+        },
+        {
+            - 1, 0
+        }
     }
 };
 

        }
    }
}


void goalline()
{

            }
        }
    }
    if (field[x][y][1] == GREENS)
    {
        if (button11.flagClick == 1)
        {
            reset_buttons_flagClick();
            ballkick = false;
            vector == GREENS;
            return;
        }
    }
    if (field[x][y][1] == REDS)
    {
        if (button21.flagClick == 1)
        {
            reset_buttons_flagClick();
            ballkick = false;
            vector == REDS;
            return;
        }
    }
}

void goal()
{
