   RGB currentColor = flameColors[currentColorIndex];
 
  //  Flicker, based on our initial RGB values
-  for(int i=4; i<13; i++) { 
+  for(int i=9; i<29; i++) { 
     int flicker = random(0,85);
     int r1 = currentColor.r-flicker;
     int g1 = currentColor.g-flicker;

#endif

#define PIN 6

//  The overall fire brightness
//  (this can affect both color levels and power consumption)

//   NEO_KHZ400  400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
//   NEO_GRB     Pixels are wired for GRB bitstream (most NeoPixel products)
//   NEO_RGB     Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(N_LEDS, PIN, NEO_GRB + NEO_KHZ800);

// IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across
// pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
