 Player spaceShip;
 
 
-
 void printText(char *message, int x, int y, int textSize) {
   arduboy.setCursor(x, y);
   arduboy.setTextSize(textSize);

    arduboy.clear();
    sprintf(textBuf, "SCORE %u", score);
    printText(textBuf, 0, 0, 1);
    score += random(0, 50);

    drawPlayerShip();
    drawEnemies();

void updateStarFieldVals() {

  for (int i = 0; i < numStars; i++) {
     if (stars[i].x < -1) {
       stars[i].x = 128 + random(20);
       stars[i].y = random(100) + 10;
     } else {
         stars[i].x--;
     }
  } 
  
