 void setupDDR() 
 {
   gameOver = false;
+  score = 0;
   initCapacitiveSensor();
  
   pinMode(PIEZO, OUTPUT);

  playDDR();
}

// allow the player to choose a song to play
void mainMenu()
{
  displayOptions();

         break;
       case 5:   // 1 0 1 (magenta)
         if (danceMoveArray[i]->isSteppedOn(MAGENTA))
          playNextNote();
         break;
       default:  // 0 0 0
         break;
