     else {
       cpuPos = cpuPos;
     }
-//    movePaddles = false;
+    movePaddles = false;
   } else {
     movePaddles = true;
   }


  display.drawLine(3, cpuPos-5, 3, cpuPos+5, WHITE);
  display.drawLine(124, playerPos-5, 124, playerPos+5, WHITE);
  display.display();
}

void buildField() {
  Serial.println("BUILDING");
  for (int i = 1; i < 63; i=i+2)
    display.drawPixel(63, i, WHITE);
}

int playerPos = 32;

int ballDir = 1;
float ballAngle = -1;
int stepCount = 0;

int ballC[] = {65, 62};
