   if (game.over()) return;
 
   if (p2Score > 0) {
-    Serial.println("Score decrement p2");
+    Serial.println("score: 2,-1");
     p2Score--;
   }
 }

  if (sleeping) return;
  if (game.over()) return;
  
  Serial.println("Score p1");
  p1Score++;
}


  // Show the score
  display.refresh(game);

  // Send game over event
  if (game.over() && !winSent) {
    Serial.print("win: ");
    Serial.print(p1Score);
    Serial.print(",");
    Serial.println(p2Score);
    winSent = true;
  }

  // Handle game reset
  if (requestReset > 0) {
    game.restart(requestReset);
    p1Score = p2Score = 0;
    requestReset = 0;
    winSent = false;
  }
  
  delay(20);
