 
   // here we set the framerate to 15, we do not need to run at
   // default 60 and it saves us battery life
-  arduboy.setFrameRate(15);
+  arduboy.setFrameRate(10);
 
  StartGame(); 
 }

  arduboy.drawPixel(p1.X, p1.Y, 1);
  arduboy.drawPixel(foodLocation.X, foodLocation.Y, 1);
  DrawTail();
  LogMove();
  
  arduboy.setCursor(0, 0);  
  arduboy.print("Score ");
  arduboy.print(score);
  

  // then we finaly we tell the arduboy to display what we just wrote to the display


Player p1;
Coords foodLocation;
Coords previousPosition;

int maxX = 127;
int minX = 0;
int maxY = 53;
int minY = 10;

int score = 0;
int arrayPosition = 0;
