 
 #define OOB_MOD_LENGTH       0.16   //Out of bound mod length for when ball is near edge of table   
 
-#define X_MIN_OFFSET         920  //Steps from min X end stop to edge of pool table
-#define X_MAX_OFFSET         940  //Steps from max X end stop to edge of pool table
+#define X_MIN_OFFSET         950  //Steps from min X end stop to edge of pool table
+#define X_MAX_OFFSET         885  //Steps from max X end stop to edge of pool table
 #define Y_MIN_OFFSET         2600 //Steps from min Y end stop to edge of pool table
-#define Y_MAX_OFFSET         2745 //Steps from max Y end stop to edge of pool table
-#define R_OFFSET             230  //Steps from R initialization point to zero angle
+#define Y_MAX_OFFSET         2785 //Steps from max Y end stop to edge of pool table
+#define R_OFFSET             242  //Steps from R initialization point to zero angle
 
 #define MICRODELAY           800  //Pause between stepper motor steps
 #define SLOWSTEP             300  //300 is normal slow, 0 is off 

void UserButton3() //User turn, machine turn
{

  if(userThreeHeld) return;
  
  userThreeHeld = true;

#define X1_STEP_PIN          54 //X1->X
#define X1_DIR_PIN           55
#define X1_ENABLE_PIN        38
 
#define X2_STEP_PIN          46 //X2->Z
#define X2_DIR_PIN           48
#define X2_ENABLE_PIN        62
