   } else {
     counter = 0;
   }
-  
+    
   pressed = now_pressed;
   return event;
 }

int Button::handle()
{
  int event;
  int now_pressed = digitalRead(pin);
  
  if (!now_pressed && pressed) {
    if (counter < longpress_time)

{
  p1Score = 0;
  p2Score = 0;
  gameOver = 0;
}


