     if(g1<0) g1=0;
     if(r1<0) r1=0;
     if(b1<0) b1=0;
-    strip.setPixelColor(i,r1,g1, b1);
+    leftStrip.setPixelColor(i,r1,g1, b1);
+    rightStrip.setPixelColor(i,r1,g1, b1);
   }
  
-  strip.show();
-
+  leftStrip.show();
+  rightStrip.show();
   //  Adjust the delay here, if you'd like.  Right now, it randomizes the 
   //  color switch delay to give a sense of realism
   delay(random(10,45));

  RGB currentColor = flameColors[currentColorIndex];

 //  Flicker, based on our initial RGB values. Check i=9; i<29 when setting up actual sign
  for(int i=9; i<29; i++) { 
    int flicker = random(0,85);
    int r1 = currentColor.r-flicker;
    int g1 = currentColor.g-flicker;

//  Tracks the current color
int currentColorIndex = 0;

Adafruit_NeoPixel leftStrip = Adafruit_NeoPixel(stripLength, leftPin, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel rightStrip = Adafruit_NeoPixel(stripLength, rightPin, NEO_GRB + NEO_KHZ800);


void setup() {
   #if defined (__AVR_ATtiny85__)
    if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
  #endif
  leftStrip.begin();
  leftStrip.setBrightness(225);
  leftStrip.show();
  rightStrip.begin();
  rightStrip.setBrightness(225);
  rightStrip.show();
}

void loop() {
