 #include "SPI.h"
 #include "display.h"
 #include "tetris.h"
+#include "bug.h"
 #include "utils.h"
 
 

  display.show();
}

void loop() {
  tetris.drawRandomTetrisGrid();
  delay(1000ul * 60 * 10);
}

const int powerPin = 11;
const int power = 20;

#define BUG_SPEED (100ul * 5)
#define TETRIS_SPEED (1000ul * 60 * 10)

DisplayWrapper display = DisplayWrapper(nLEDs, dataPin, clockPin, powerPin, power);
Tetris tetris;
environment_t environment;

void setup() {
  Serial.begin(9600);
