     while (!Serial) {}
     Serial.println("setup started");
   }
-  Bridge.begin();  
+  Bridge.begin();
+  FileSystem.begin();
   for (int i = 0; i < NUM_BUTTONS; i++) {
     pinMode(button_pins[i], INPUT_PULLUP);
   }

Adafruit_DotStar pixel_strip1 = Adafruit_DotStar(NUM_PIXELS, PIN_DATA1, PIN_CLK1, DOTSTAR_BGR);
Adafruit_DotStar pixel_strip2 = Adafruit_DotStar(NUM_PIXELS, PIN_DATA2, PIN_CLK2, DOTSTAR_BGR);

#define DEBUG 0

void setup() {
  if (DEBUG) {

const char*   button_names[]      = {"B0", "B1", "B2", "B3"};
int           button_values[]     = {HIGH, HIGH, HIGH, HIGH};
elapsedMillis network_timer;
elapsedMillis score_timer;
Process       game_proc;
Process       score_proc;
HttpClient    button_client;
