   motors.setPWMFrequency(50);           // this setting is optional, depending on power supply and H-Bridge this option will alter motor noise and torque.
   //motors.setMinimumSpeed(0.25);         // this setting is optional, default is 0.1(10%) to prevent motor from stalling at low speed
     
-  pixels.begin();
-  pixels.show(); // Initialize all pixels to 'off'
+  strip.Begin();
+  strip.Show(); // Initialize all pixels to 'off'
      //////////////////////////
  for(int i=0;i<NUMPIXELS;i++){
 
-    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255
-    pixels.setPixelColor(i, pixels.Color(0,150,0)); // Moderately bright green color.
-
-    pixels.show(); // This sends the updated pixel color to the hardware.
-
-    delay(delayval); // Delay for a period of time (in milliseconds).
-
-  }
+    // strip.Color takes RGB values, from 0,0,0 up to 255,255,255
+    strip.SetPixelColor(i, RgbColor(0,40,0)); // Moderately bright green color.
+
+  }
+  strip.Show(); // This sends the updated pixel color to the hardware.
+  //delay(delayval); // Delay for a period of time (in milliseconds).
+    
+
+  
   /////////////////////////////////////////////
   
   }

    //Blinker Addon
    //Only operates if enabled in RGB options above
    if(useBlinkers == true){
      updateBlinkers(dx,dy);
    }

  }else{

// stepper without PWM/speed input pins, don't use D0
const int motorLeftA  = D5;
const int motorLeftB  = D6;
const int motorRightA = D3;
const int motorRightB = D2;

motorController motors(motorLeftA,motorLeftB,motorRightA,motorRightB);

