     matrix.addLayer(&fadecandyLayer);
     matrix.addLayer(&scrollingLayer);
     matrix.begin();
+
+    // print something so we aren't just greeted with a blank screen on start
     scrollingLayer.start("fadecandy",1);
 }
 

 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

// Requires SmartMatrix 3.0
// Compile with Teensy USB Type: "No USB" - error "multiple definition of `usb_isr'" means you forgot to set USB Type to "No USB"

#include <SmartMatrix3.h>
#include "Layer_Fadecandy.h"

static fcBuffers buffers;
fcLinearLUT fcBuffers::lutCurrent;

#define COLOR_DEPTH 24                  // In this sketch, COLOR_DEPTH only applies to scrollingLayer
const uint8_t kMatrixWidth = 32;        // known working: 32, 64, 96, 128
const uint8_t kMatrixHeight = 32;       // known working: 16, 32, 48, 64
const uint8_t kRefreshDepth = 36;       // known working: 24, 36, 48
