 #define FADE_TIMES 40
 
 // Standard colors
+#define BRIGHTNESS_DIVISOR 20.0
 rgb_color black = {0, 0, 0};
 rgb_color gray = {10, 10, 10};
 rgb_color white = {20, 20, 20};

      breathe_step = breathe_step + breathe_direction;
      should_flush = true;
    }
    
    if(should_flush){
      flush();

  }
}

void push_rgb_color(int red, int green, int blue){
  rgb_color color = (rgb_color){red, green, blue}; 
  color = unscale_color(color, DEFAULT_BRIGHTNESS_SCALE);
  push_color(color);
}

void push_hsl_color(int hue, int sat, int lit){
  rgb_color color = getRGB(hue, sat, lit);
  push_rgb_color(color.red, color.green, color.blue);
}

void reset(){
  pausing = false;
  paused = false;
  window = 0;
  blink_counter = 0;
