 }
 
 // Pretend to be a game controller
-// Send the same byte a few frames like a human user
+// Send the same byte a few frames, just like a human user
 void sendController(byte value, int n)
 {
   // Send controller code for n frames

#define buttonSelect 32
#define buttonB      64
#define buttonA      128
// Note: The kit's controller gives inverted signals.

/*
 *  Font data

  }

  // Start 'Loader' application on Gigatron
  sendController(~buttonA & 255, 2);

  // Wait for Loader to be running
  delay(1000);
