     //calls the "maintain" function
     mntn(isParallel, rChange, pChange);
   }
+ 
 }
 
 void mntn(bool isPLL, byte rAdj, byte pAdj)

    }
  }

  if(rollAngle > currentRAngle)
  {
    for (int i = currentRAngle; i < rollAngle; i++)
    {

        rString += inC[count];
        count++;
      } while (inC[count] != ' ');

      do
      {
        pString += inC[count];
        count++;
      } while (inC[count] != ' ');

      rChange = rString.toInt();
      pChange = pString.toInt();

