 					LP._lastOn = mm;
 				}
 				for (p = A; p <= B; ++p) {
-					leds[p].setRGB(30 + flicker, 15 + flicker, 0);
+					leds[p].setRGB(150 + flicker, 100 + flicker, 0);
 				}
 			}
 			else {

// Required libs
//#include <EEPROM.h>
//#include <LiquidCrystal.h>
#define FASTLED_FORCE_SOFTWARE_SPI 0
#include "FastLED.h"
#include "I2Cdev.h"
#include "MPU6050.h"
#include "Wire.h"
#include "toneAC.h"
#include "iSin.h"
#include "RunningMedian.h"

// Included libs

#define DATA_PIN                   3
#define LED_TYPE                   WS2812B
#define LED_COLOR_ORDER            GRB
#define BRIGHTNESS                 250
#define DIRECTION                  1         // 0 = right to left, 1 = left to right
#define MIN_REDRAW_INTERVAL        20        // Min redraw interval (ms) 33 = 30fps / 16 = 63fps
#define USE_GRAVITY                0         // 0/1 use gravity (LED strip going up wall)
