   // See if there were any button changes
   tilda.buttons.poll();
 
-  // Display some text on the GLCD
   tilda.glcd.firstPage();
   do
   {

    tilda.glcd.setFont(u8g_font_6x10);
    tilda.glcd.setFontPosTop();
    tilda.glcd.drawStr(0, 60, "Code");
    tilda.glcd.drawStr(0, 70, "moneky,");
    tilda.glcd.drawStr(0, 80, "electronics");
    tilda.glcd.drawStr(0, 90, "engineer,");
    tilda.glcd.drawStr(0, 100, "mad");


    // Toggle LEDs on B
    case BUTTON_B:
      // Require a 1 second press to turn on, any length press to turn off
      if(!torch && (time < 1000))
        break;

      torch = !torch;

      if(torch)
