   //  The Arduino then sends Reconnect Successful to tell the computer Connection is working as intended
   //  Or:
   //  Computer sends Disconnect to the Arduino in case of PING timeout (The Arduino didn't respond with PONG in time)
-  //  The Arduino then sends Disconnect Understood back to the Computer, both close connections on their ends, then start connection again
+  //  The Arduino then sends Disconnect Ungderstood back to the Computer, both close connections on their ends, then start connection again
   //  The Computer then sends Reconnect Successful to tell the Arduino Connection is working as intended
   if (Serial.available() > 0) {
 

      for (serial_rx_buffer_counter = 0; serial_rx_buffer_counter < sizeof(serial_rx_buffer_pong_in); serial_rx_buffer_counter++) {
        //  Pass Serial Buffer to Pong Input Buffer
        serial_rx_buffer_pong_in[serial_rx_buffer_counter] = serial_rx_buffer[serial_rx_buffer_counter];
      }
      getPong();
    }
    else if ((serial_rx_buffer[0] == 0xA0) && (serial_rx_buffer[11] == 0xA0)) {

  //  << PING 3000  // This is data sent from the Arduino
  //  >> PONG 3000  // This is data the Arduino received

  //  Preamble/Postamble = 0x04 for PONG for BOTH ways
  //  PING/PONG System where PING is sent from the Computer and PONG is sent from the Arduino:
  //  Where ">>" is incoming data and "<<" is outgoing data
  //  >> PING 1487568769420  // This is data the Arduino received
