 // stepper without PWM/speed input pins, don't use D0
 const int motorLeftA  = D5;
 const int motorLeftB  = D6;
-const int motorRightA = D2;
-const int motorRightB = D1;
+const int motorRightA = D3;
+const int motorRightB = D2;
 
 motorController motors(motorLeftA,motorLeftB,motorRightA,motorRightB);
 

  motors.setPWMFrequency(50);           // this setting is optional, depending on power supply and H-Bridge this option will alter motor noise and torque.
  //motors.setMinimumSpeed(0.25);         // this setting is optional, default is 0.1(10%) to prevent motor from stalling at low speed
    
  pixels.begin();
  pixels.show(); // Initialize all pixels to 'off'
     //////////////////////////
 for(int i=0;i<NUMPIXELS;i++){

    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255
    pixels.setPixelColor(i, pixels.Color(0,150,0)); // Moderately bright green color.

    pixels.show(); // This sends the updated pixel color to the hardware.

    delay(delayval); // Delay for a period of time (in milliseconds).

  }
  /////////////////////////////////////////////
  
  }

    //Blinker Addon
    //Only operates if enabled in RGB options above
    if(useBlinkers == true){
      updateBlinkers(dX,dY);
    }

  }else{
