 }
 
 void playerWinsScreen() {
-  arduboy.tunes.stopScore();
+  playMusic(99);
   arduboy.clear();
 
   // Temp

        selectedItem = titleMenuRightButton(selectedItem);
        lastDebounceTime = currentMilliseconds; //set the current time
        delay(250);

      }
    }
  
    totalDelay ++;

  }
  arduboy.tunes.stopScore();

  
  return (totalDelay >= ATTRACT_MODE_TIMEOUT ? TITLE_TIMEOUT : selectedItem);
}

byte titleMenuLeftButton(byte selectedItem) {

     to navigate through main menu
     items.
  */

  switch (selectedItem) {
    case TITLE_PLAY_GAME:
//      arduboy.drawRect(2, 48, 28, 12, 0);
      drawRectAroundPlayMenuOption(0);

//      arduboy.drawRect(32, 48, 42, 12, 1);
      drawRectAroundSettingsMenuOption(1);
      arduboy.display();
      return TITLE_CREDITS;
      break;
