 uint32_t minute_color      = strip.Color ( 20, 0, 0);
 uint32_t hour_color        = strip.Color (  0, 20,  0);
 
-uint32_t off_color    = strip.Color (  0,  0,  2);
-uint32_t off_color_strong    = strip.Color (  0,  0,  1);
+uint32_t off_color    = strip.Color (  1,  1,  1);
+uint32_t off_color_strong    = strip.Color (  0,  1,  0);
 
 
 /* TODO 0.0 to 1.0 percent between current and next value. for color fading */

  g = (uint8_t)(blended_color >>  8),
  b = (uint8_t)(blended_color >>  0);

  strip.setPixelColor (position, blended_color);
}




void ClockSegments::add_color (uint8_t position, uint32_t color)
{
  uint32_t blended_color = blend (strip.getPixelColor (LEDmap[position]), color);

  /* Gamma mapping */
  uint8_t r,b,g;
