   //If ack -> notReceived = false
   //If wait_for_rival -> delay 1000
   while(notReceived){}
-    String res = sendAndWait(MSG_DO_MOVE + SEP_CHAR + player_id + SEP_CHAR  + player_move +  END_CHAR);
+    String res = sendAndWait(MSG_DO_MOVE + SEP_CHAR_COMMANDS + player_id + SEP_CHAR_PARAMETERS  + player_move +  END_CHAR);
     String command = getCommand(res);
     if (command = CMD_ACK){
       Serial.println("Sent");

  int rivalMove = -1;
  
  while(notMove){
    String res = sendAndWait(MSG_GET_MOVE + SEP_CHAR + player_id + END_CHAR);
    String command = getCommand(res);
    
    //if wait_for_move -> delay 1000

String MSG_DO_MOVE =  "DO_MOVE"; // id movement(0..8)
String MSG_GET_MOVE = "GET_MOVE"; // id
String END_CHAR = "\0d"; 
String SEP_CHAR_COMMANDS = " ";
String SEP_CHAR_PARAMETERS = ",";
// Server commands
String CMD_WAITING_PLAYERS = "WAITING_FOR_PLAYERS";
String CMD_RIVAL = "RIVAL"; // rival_id turn(0/1)
