 #define TRIGGER_SERVO_ANGLE 90
 #define RESET_SERVO_ANGLE 0
 
-// Should be a PWM pin
+                                // Should be a PWM pin
 uint8_t servoPin = 5;
 Servo actuationServo;
 #endif

#if !defined(DISABLE_DISPLAY) && ROLE == ROLE_GROUND
LiquidCrystal display(10, 9, 5, 4, 3, 2);
#endif
byte addresses[][6] = { *(byte*)"1Node", *(byte*)"2Node" };
byte primaryPipeIndex = 1;

// TODO: Choose numbers that make sense
const byte triggerVal = 0b11111111;
const byte resetVal = 0b10101010;
const byte heightInitialVal = 0b01010101;
const byte ackVal = 0b11110000;

#if ROLE == ROLE_GROUND
#define HEARTBEAT_THRESH_MILLIS 1000
#define DISPLAY_TIME_MILLIS 1000

uint8_t triggerButtonPin = A0;
uint8_t resetButtonPin = A1;


    actuationServo.attach(servoPin);
    actuationServo.write(RESET_SERVO_ANGLE);
#endif
}

void loop()
