             soundOn = !soundOn;
             printsoundOnOff();
             break;
-            
-          case SETTINGS_RESET_HIGH_SCORE:
-            exit_settings_menu = true;
-            break;
-
+        
           default: break;
-        }
-      }
-      lastDebounceTime = currentMilliseconds; //set the current time
-    }
+        }  
+        
+        lastDebounceTime = currentMilliseconds; //set the current time
+
+      }
+      
+    }
+     
   }
 }
 


    if (!isBossAlive) {
      boolean spawnedBoss = false;
      byte arduboyWidth = arduboy.width();
      if ((score >= 500) && (!spawnedBossOne)) {
        boss.set(arduboyWidth + 1, 10, 1);
        spawnedBossOne = true;
        spawnedBoss = true;
      } else if ((score >= 12000) && (!spawnedBossTwo)) {
        boss.set(arduboyWidth + 1, 24, 2);
        spawnedBossTwo = true;
        spawnedBoss = true;
      }

    printText("SOUND  OFF", 20, 25, 1);
    arduboy.drawRect(17, 22, 35, 13, 1);
  }
  
  arduboy.display();
}

void playGame() {
  arduboy.tunes.stopScore();

  inGameFrame = 0;
  inGameAButtonLastPress = 0;
  inGameBButtonLastPress = 0;
