 #include "intf/spi/ssd1306_spi.h"
 
 // Uncomment if you have ssd1331 oled display
-//#define SSD1331_ACCELERATION
+#define SSD1331_ACCELERATION
 
 typedef NanoEngine<TILE_16x16_RGB8> GameEngine;
 


void showGameInfo()
{
    for (uint8_t i=0; i<goldCollection; i++)
    {
        engine.canvas.setColor(RGB_COLOR8(255,255,0));

            case BUTTON_RIGHT:
                if (isWalkable(rightBlock))
                {
                    player.moveBy( { 1, 0 } );
                    if (isPipe(centerBlock))
                        player.setBitmap( &playerFlyingImage[MAN_ANIM_RIGHT_PIPE][playerAnimation][0] );
