 // clear out the Position of the block, now there will be background color again and the block has to be showed again
 boolean clearBlock() {
   for (int i = 0; i < 4; i++) {
-    ledtable.fill(mPosX + blocks[mThisBlock][mRotation][i][0],mPosY + blocks[mThisBlock][mRotation][i][1],RGB(0,0,64));
+    ledtable.fill(getX(i),getY(i),RGB(0,0,64));
   }
 }
 

void manifest() {

  for (int i = 0; i < 4; i++) {
    fieldmap[mPosX + blocks[mThisBlock][mRotation][i][0]][mPosY + blocks[mThisBlock][mRotation][i][1]] = mThisBlock;
  }
  clearLines();
  cycles++;

 * ===========================
 */

// Check if there are lines that are to clear, if there are: clear them and show the new score
 void clearLines() {

  boolean lLineClear = true;
