 screenbuffer[activebuffer][4][0] = 0x37BD1;
 screenbuffer[activebuffer][5][0] = 0x54631;
 screenbuffer[activebuffer][6][0] = 0x97BD1;*/
-  printChar('H',0);
+ /* printChar('M',0);
   printChar('a',5);
   printChar('a',10);
   printChar('k',15);

  // subtract the space character (converts the ASCII number to the font index number)
  ch -= 32;
  // step through each byte of the character array
  for (int i=0; i<5; i++) {
    byte b = font[ch][i];
    if (i+pos <= 31) {
      bufferpointer = 0;
      bufferlength = 31;
      bufferpos = pos;
    }
    else {
      bufferpointer = 1;
      bufferlength = 7;
      bufferpos = pos - 8;
    }
    
    // 0 1 2 3 4
    // 30
    
    //  0  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
    // 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0 
    //                                                                                                  7  6  5  4  3  2  1  0
    
    // bit shift through the byte, set it in the buffer
    for (int j=0; j<7; j++) {
      if (b & (1 << j)) {        
        bitSet(screenbuffer[activebuffer][j][bufferpointer], 31-i-bufferpos);
      }
      else {
        bitClear(screenbuffer[activebuffer][j][bufferpointer], 31-i-bufferpos);
      }
    }
  }
}

void updatebuffer() {
  for (i = 0; i < sizeof(source); i++){
    printf("%c", source[i]);
  }
}

  }
}

void printChar(char ch, byte charPos, byte bufferpointer)
{  
  // The display is 40 bits wide, the buffer only 32. Time to select the correct one.
  int bufferpos = 0;
  
  // make sure the character is within the alphabet bounds (defined by the font.h file)
  // if it's not, make it a blank character
