                 dy =- dy;
                 yb += dy;
                 bounced = true;
-                tone(A2, 261, 250);
+                arduboy.audio.tone(1, 261, 250);
               }
             }
 

    {
      dy = -dy;
      dx = ((xb-(xPaddle+6))/3); //Applies spin on the ball
      tone(A2, 200, 250);
    }

    //Bounce off Bricks

      released = false;
      lives--;
      drawLives();
      arduboy.audio.tone(1, 175, 250);
      if (random(0, 2) == 0)
      {
        dx = 1;
