 
   // Paint
   render();
-
-  // Wait some time
-  //delay(20);
-
+  
 }
 
 


// Static Definition
static ApplicationDefinition _app = {
  3, // Total number of sensors
  // Sensors
  {
    // Sensor #1
    {
      "Inside Temp",
      1, // Sensor ID
      -99.0, // Initial Value
      "C"
    },
    // Sensor #2
    {
      "Outside Temp",
      42, // Sensor ID
      -99.0, // Initial Value
      "C"
    },
    // Sensor #3
    {
      "Pressure",
      2, // Sensor ID
      -99.0, // Initial Value
      "hPa"
    }
  },
    // Render

// Main Application Structure
typedef struct ApplicationStruct {
  byte nbrSensors;
  SensorDefinition sensors[4]; // Sensors Definition
  RenderDefinition render; // LCD rendering
  ReceiverDefinition rx; // RX receiver
  EthernetDefinition eth; // Ethernet
