     lcd.print(blank_writer);
     delay(200);
     map_display();
-    delay(500);
+    delay(30);
 }
 
 //map display function

    lcd.print(blank_writer);
    lcd.print(blank_writer);
    lcd.setCursor(0,0);
    lcd.print("DONE! GAME OVER");
    lcd.setCursor(0,1);
    lcd.print(blank_writer);
    while(true){}
  }
  delay(10);
}

int val1 = 0;
int user0 = 0;
int user1 = 0;
boolean good = false;
int loop_count = 0;
boolean start_delay = true;

boolean correct_press();//checks to see if the user pressed the correct buttons
void map_display();//const unsigned int& map0, const unsigned int& map1, unsigned int& p0, unsigned int& p1);
