 const byte motorPins[] = {
   0,pinMotor1,pinMotor2,pinMotor3}; //A map for the solenoid pins
 const byte motorLevel[] = {
-  0,255,255,255}; //Individual PWM signal levels for each motor
+  0,motorLevel1,motorLevel2,motorLevel3}; //Individual PWM signal levels for each motor
 
 
 // Global Variables



  //Wait until 'Game Start' button is pressed

  //Set up the PWM DC motor control signals
  analogWrite(pinMotor1,motorLevel1);
  analogWrite(pinMotor2,motorLevel2);
  analogWrite(pinMotor3,motorLevel3);


}

#define angleLowest 30 //The minimum allowable angle
#define angleHighest 150 //The maximum allowable angle

#define motorLevel1 255 //PWM levls for the motors
#define motorLevel2 255
#define motorLevel3 255

// Libraries & Objects
/*******************************************************************************************/
#include <Servo.h>
