 boolean waitRelease(uint8_t button) {
   showInfo();
   delay(debounceWait);
-  while (aboy.not_pressed(button) == false) {
+  while (aboy.notPressed(button) == false) {
     if (((button == BTN_SLOWER) || (button == BTN_FASTER)) &&
          aboy.pressed(BTN_SLOWER + BTN_FASTER)) {
       return false;

void genGrid(long seed) {
  int numChars;

  aboy.clearDisplay();
  randomSeed(seed);
  numChars = random(10, 100);
  for (int c = 0; c <= numChars; c++) {

// Conway's Game Of Life for the Arduboy
// -------------------------------------

#include <Arduboy.h>

// Width and height of the screen in pixels (one pixel per cell)
