 void drawMovingPile() {
   drawPile(&moving);
   Pile* pile = getActiveLocationPile();
+  byte yDelta = 2;
+  if (activeLocation >= tableau1) yDelta += 2 * pile->getCardCount();
   moving.x = updatePosition(moving.x, pile->x);
-  moving.y = updatePosition(moving.y, pile->y + 2 * pile->getCardCount() + 2);  
+  moving.y = updatePosition(moving.y, pile->y + yDelta);  
 }
 
 Pile* getActiveLocationPile() {

  }
  if (gb.buttons.pressed(BTN_DOWN)) {
    if (activeLocation == talon) activeLocation = tableau2;
    else if (activeLocation <= foundation3) activeLocation = activeLocation + 7;
  }
  if (gb.buttons.pressed(BTN_UP)) {
    if (activeLocation >= tableau4) activeLocation = activeLocation - 7;

      case tableau5:
      case tableau6:
      case tableau7:
        getActiveLocationPile()->addCard(moving.getCard(0));
        mode = selecting;
        break;
    }
