 
 /**
  * Run the 'Simon Says' game.
+ *
+ * Args:
+ *     *pattern: a pointer to an integer array containing the game LED pattern.
  */
 void playGame(int *pattern) {
 


/**
 * Determine whether the player successfully matched the pattern.
 */
boolean verifyPlayerInput(int *pattern, int currentLevel) {



/**
 * Blinks all LEDs to signal a change in game state.
 *
 * Args:
 *     blinks: an integer containing the number of times to blink all LEDs.
 */
void signalGameChange(int blinks) {

