   gslc_Update(&m_gui);
 
   // Slow down updates
-  delay(100);
+  delay(10);
  
   // In a real program, we would detect the button press and take an action.
   // For this Arduino demo, we will pretend to exit by emulating it with an

  m_nCount++;

  // Update elements on active page
  snprintf(acTxt,MAX_STR,"%u",m_nCount);
  gslc_ElemSetTxtStr(m_pElemCnt,acTxt);

  gslc_ElemXGaugeUpdate(m_pElemProgress,((m_nCount/1)%100));

  }
}


