 
 //Method for turning the cube ClockWise
 void turnCubeCW() {
-  operateOrNot();
   turnMotor2(95, 5);
   delay(200);
   turnMotor1(5, 3);

  }
  
  else {
    operateFlag = false;
  }

}

byte maxAngleMotor4 = 98;  // maximum limit for turning

//Flags
//volatile boolean leftButtonIsPressed = false;
//volatile boolean rightButtonIsPressed = false;
volatile char pressedButton;
volatile boolean operateFlag = true;


//Data arrays and matrixes
