 		// If data read fails, go back to scan state
 		else {
       		red();
-      		//colorWipe(LED.Color(127, 0, 0));
 			playDeath();
 			state = 0;
 		}


		// LEDs stay off
		digitalWrite(ledPin, LOW);
		// redBeat(8, 64);
		// rainbow();
		rainbowCycle();

		// If a tag is detected, go to the next state


			// LEDs on
      		green();
			digitalWrite(ledPin, HIGH);
			playCoinSound();

