   } else if (emg > 700) {
     allFingers(2300);
   }
-  
+
+  // delay to give the fingers time to move
   delay(1000);
 }
 
-// FUNCTIONS //
+// PRESETS //
 void allFingers(int pos) {
   // get all fingers in same position.
-  // 0 for open hand, 180 for fully closed hand
+  // With our servo's; 700 for open hand,
+  // 2300 for fully closed hand
   m1.writeMicroseconds(pos);
   m2.writeMicroseconds(pos);
   m3.writeMicroseconds(pos);
   m4.writeMicroseconds(pos);
   m5.writeMicroseconds(pos);
-  delay(1000);
+  delay(100);
 }
 
 void pinch() {

}

void thumbsUp() {
  m1.write(0);
  m2.write(180);
  m3.write(180);
  m4.write(180);
  m5.write(180);
  delay(100);
}

void middleFinger() {
  m1.write(180);
  m2.write(180);
  m3.write(0);
  m4.write(180);
  m5.write(180);
  delay(100);
}

// LIBRARIES //
#include <Servo.h>

// setting up servo's.
// m1 = finger 1 (thumb) etc.
Servo m1;
Servo m2;
Servo m3;
