 
 void StartGame()
 {
-  p1.X = 1;
-  p1.Y = 1;
+  p1.X = maxX / 2;
+  p1.Y = (maxY / 2) + 10;
   GenerateFood();
 }
 
-//TODO only log move if location has changed.
 void LogMove()
 {
   if(p1.Moves[arrayPosition] == NULL)

Coords foodLocation;
Coords previousPosition;

int maxX = 127;
int minX = 0;
int maxY = 53;
int minY = 10;

int score = 0;
int arrayPosition = 0;



void DrawFrame()
{
  arduboy.drawRect(minX,minY, maxX +1, (maxY - minY) +1, WHITE);
}

// This function runs once in your game.
