   	}
 };
 
-Machine coffee(IDLED, 300000); 
+Machine coffee(IDLED, 30000); 
 volatile int* volatile ptr = &coffee.state;
 
 void setup() {

#define VALV_CBR 6
#define VALV_ATM 5
#define PUMP	4
#define BTN 3
#define PRS_SEN 8

// Different states of the machine: Idle, Vacuum, Dwell, and Drain
enum states {IDLED, VACU, DWLL, DRIN};
Adafruit_NeoPixel ledStat = Adafruit_NeoPixel(1, 2, NEO_GRB + NEO_KHZ800);
unsigned long startTime;

// Machine of various 'states' and updating method

    public:
    // Class Member Variables
	volatile int state;						// Current state of the machine
	unsigned long vacDwlTime;    					// Time limit for Vacuum and Dwell state combined
	int updateInterval; 					// Update interval for checking for changed button state
 
 	// Constructor for Machine class
  	
  	Machine(int startState, unsigned long setTime, int interval = 200)
  	{
		state = startState;
  	  	vacDwlTime = setTime;
