 #define cs_2   7
 #define dc_2   8
 #define rst_2  9
-#define btn_1_interrupt 0
-#define btn_2_interrupt 1
 
 #include <SPI.h>
 #include <TFT.h>

    TFT(cs_1, dc_1, rst_1),
    "",
    0,
    btn_1_interrupt,
    handle_button_press_1
  },
  {
    INITIAL_TIME_MS,

  Serial.println("Initializing...");

  char timea[12];
  for(unsigned int i = 0; i < sizeof(players) / sizeof(players[0]); i++) {
    players[i].tft.begin();
    players[i].tft.background(0,0,0);
    players[i].tft.stroke(255,255,255);
