 #include <Wire.h>
 #include "rgb_lcd.h"
 #include "hp_game.h"
+#include <Servo.h>
+Servo servoMain; // Define our Servo
 
 rgb_lcd lcd;
 hp_game game;

    // set up the LCD's number of columns and rows:
    lcd.begin(16, 2);
    game.begin();

    delay(1000);
}

      lcd.setCursor(0, 1);
      lcd.print(game.getState());
      delay(9000);
      servoMain.write(180);
      delay(1000);
    } else {
      lcd.print("Try Harder!");
      lcd.setCursor(0, 1);
