 int soilValues[VALUE_COUNT];
 int counter = 0;
 bool watering_disabled = false;
-int watering_level = 5; // 1-5
-int text_left_padding = tft.TFTWIDTH/4;
+int watering_level = 1; // 1-5
 int button_padding = 10;
 //File root;
 char soilSensorPrintout[4];

  }
}

void water()
{
  println("Watering...");
  digitalWrite(PUMP_PWM_PIN, LOW);
  delay(1000);
  analogWrite(PUMP_PWM_PIN, 255-PWM_FAST); // PWM speed = fast
  delay(watering_level*1000);
  digitalWrite(PUMP_PWM_PIN, LOW);
}

void drawScreen()

  tft.fillScreen(BLACK);
  
  tft.drawRect(1, 1, tft.TFTWIDTH-2, tft.TFTHEIGHT/4, YELLOW);
  tft.drawString(6, 3, "Soil moisture:", CYAN, 2);
  tft.drawString(170, 3, soilSensorPrintout, WHITE, 2);

  
  float previous = soilValues[0];
