         pressed_button = multiButtons.checkButtons();
 
         switch(pressed_button){
-          case 0:
+          case 1:
               //myGLCD.print("Button 1", CENTER, 30 );
           break;
-          case 1:
+          case 2:
               //myGLCD.print("Button 2", CENTER, 30 );
           break;
-          case 2:
+          case 3:
               //myGLCD.print("Button 3", CENTER, 30 );         
           break;
-          case 3:
+          case 4:
               //myGLCD.print("Button 4", CENTER, 30 );
 
           break;
-          case 4:
+          case 5:
               //myGLCD.print("Button 5", CENTER, 30 );
           break;
-          case 5:
-                //myGLCD.print("Button 6", CENTER, 30 );
+          case 6:
+                tempSetPoint(0.5);          
           break;        
+          case 7:
+                tempSetPoint(-0.5);          
+          break;        
+
           case -1:
                 //myGLCD.print("Button 0", CENTER, 30 );
           break;


  Serial.println("init");

}

void loop()
{
    int butL1, butL2, butL3, butL4, butR1, butR2, butR3, butR4, pressed_button;
    boolean default_colors = true, buttonState;
    butL1 = multiButtons.addButton( 10, 160, 300,  70, "Trap",0,"right",true,true,false);
    butL2 = multiButtons.addButton( 10, 240, 300,  70, "Ventilatie achter",0,"right",true,true,false);
    butL3 = multiButtons.addButton( 10, 320, 300,  70, "Ventilatie dak",0,"right",true,false,false);
    butR4 = multiButtons.addButton( 10, 400, 300,  70, "Verwarming",0,"right",true,false,false);
    
    butR1 = multiButtons.addButton( 490, 160, 300,  70, "LPG",0,"left",true,true,true);
    butR2 = multiButtons.addButton( 490, 240, 300,  70, "Drinkwater",0,"left",true,true,true);
    butR3 = multiButtons.addButton( 490, 320, 300,  70, "Warm water",0,"left",true,false,false);
    butR4 = multiButtons.addButton( 490, 400, 300,  70, "Afvalwater",0,"left",false,true,true);
    multiButtons.drawButtons();
    multiButtons.disableButton(butR4,false);

    //Set initial measurements
     multiButtons.setPercentage(butR1,30);
     multiButtons.setPercentage(butR2,60);
     multiButtons.setPercentage(butR4,100);


//    myGLCD.print("You pressed:", CENTER, 10);

// Finally we set up multiButtons :)
multiButtons  multiButtons(&myGLCD, &myTouch);

//Prepare Globals
int butL1, butL2, butL3, butR1, butR2, butR3, butUp, butDn, pressed_button;
boolean default_colors = true, buttonState;
double dblTempSetPoint;

//Set up the interface
void setup()
{

