     previousMillis = 0;
     start1stTimeMillis = 0;
     start2ndTimeMillis = 0;
-    ballkick = false;
-    tryCatch = false;
     newxy(4, 1, 0); // потушим светодиод, если горел
 }
 

            flagPress = !flagPress; // инверсия признака состояния
            _buttonCount = 0; // сброс счетчика подтверждений
            _stateChanged = true;
            if ((((uint16_t) (_currentMillis / 1000) % 60) < ((uint16_t) (_stateChangedMillis / 1000) % 60)) || ((_currentMillis - _stateChangedMillis) > 60000))
                minuteCount = 0;
            _stateChangedMillis = _currentMillis;
            totalCount++;
            minuteCount++;
            pressRate = (float) totalCount / ((float) (_currentMillis) / 1000.0);
            pressRateLastMinute = (float) minuteCount / ((float) ((uint16_t) (_currentMillis / 1000) % 60));
            if (flagPress == true)
                flagClick = true; // признак клика кнопки
        }

                    lcd.print(F("Greens fail!    "));
                    lcd.setCursor(0, 1);
                    lcd.print(F("Reds win!       "));
                    log("greensFalsestart," + String(vector1st) + ",,,");
                    game = GAME_PERFORMED;
                    newxy(6, 2, REDS);
                    vector1st = REDS;
