     // compare strings: strcmp( stringa, stringb), returns 0 if they are equal.
     // make a switch thing
     // reset the stack!
-    for( int i=0; i < 8; i++ ){
-      touch_array_touched_leg[ i ] = 0;
-    }
   }
 }


void clydeReleased( uint8_t l ){
#ifdef TOUCHY_FEELY_DEBUG
  Serial << "Callback- released!" << l << endl;
#endif
  //checkTouch( l );
  addToTouchArray( l );

	  //sprintf( num_str, "%d", lastleg );
	  //strcat( touch_string, num_str );
	}
	lastleg = 0;  // set that to 0, so we're looking for a new duplet.
      }
      // reset the value...
      touch_array_touched_leg[ i ] = 0;
    }
#ifdef TOUCHY_FEELY_DEBUG
    Serial << "evalTouchTimeArray: FINAL touch string: " << touch_string << endl;
#endif

    //    if( strcmp( touch_string, "1" )==0 ){
    //#ifdef TOUCHY_FEELY_DEBUG
      //Serial << "evalTouchArray! got 1: " << touch_string << endl;
