 // roughly: anything that calls `digitalWrite();` is a scene
 
 void lettersAllOn() {
+    delay(none);
     log('lettersAllOn - START');
     for (int i = 0; i < sizeof(letters); i++) {
         log('lettersAllOn ', i);

}

void backgroundAllOff() {
    log('backgroundAllOff - START');
    for (int i = 0; i < sizeof(background); i++) {
        log('backgroundAllOff i: ', i);

}

void lettersOnLeftToRight() {
    delay(none);
    log('lettersOnLeftToRight - START');
    for (int i = 0; i < sizeof(letters); i++) {
        log('lettersOnLeftToRight i: ', i);
