 
 // Main program loop
 void loop() {
-  byte result;
+  byte result, newHiScorePos;
 
   result = titleScreen();
 

  return NOT_NEW_HI_SCORE;
}

void newHighScoreScreen() {
  long lastDebounceTime = millis();
  bool allDone = false;
  byte currPos = 0;

       }     
    }
  }

  // Store the new high score, newHiPos == 0 is highest score
  // TODO
}

void createStarFieldVals() {
