 
   // configure nose jewel
   noseJewel.begin();
-  powerStick.setBrightness(80);
+  noseJewel.setBrightness(50);
   noseJewel.show(); // Initialize all pixels to 'off'
 
   // configure powercell/cyclotron
   powerStick.begin();
-  powerStick.setBrightness(20);
+  powerStick.setBrightness(10);
   powerStick.show(); // Initialize all pixels to 'off'
 
+  // configure wand lights
   wandLights.begin();
-  wandLights.setBrightness(40);
+  wandLights.setBrightness(10);
   wandLights.show();
 
   // set the modes for the switches/buttons

          fire = false;

          // see if we've been firing long enough to get the dialog or vent sounds
          long diff = millis() - startDialogMillis;

          if ( diff > warnWaitTime) { // if we are past the warning let's vent the pack
            playTrack(ventTrack);
            venting = true;
            clearPowerStrip(); // play the boot animation on the powercell
          } else if ( diff > dialogWaitTime) { // if in the dialog time play the dialog in sequence
            if( useDialogTracks == true ){
              switch (getRandomTrack())
              {
                case (1):
                  playTrack(choreTrack);
                  break;
                case (2):
                  playTrack(toolsTrack);
                  break;
                case (3):
                  playTrack(texTrack);
                  break;
                case (4):
                  playTrack(listenTrack);
                  break;
                case (5):
                  playTrack(goodTrack);
                  break;
                case (6):
                  playTrack(thatTrack);
                  break;
                case (8):
                  playTrack(neutronizedTrack);
                  break;
                case (9):
                  playTrack(boxTrack);
                  break;
                default: 
                  playTrack(endTrack);
                  break;
              }
            }else{
              playTrack(endTrack);
            }

bool flashState = false;
int wandFastFlashInterval = 100; // interval at which we flash the top led on the wand
int wandMediumFlashInterval = 500; // interval at which we flash the top led on the wand

void setWandLightState(int lednum, int state, int currentMillis){
  switch ( state ) {
    case 0: // set led red
