     else if (type == 1)
     {
       TempLayer = val;
-<<<<<<< HEAD
       //ReleaseAllKey();
-=======
-      ReleaseAllKey();
->>>>>>> refs/remotes/origin/master
     }
     else if (type == 2) // DEPRECIATED
     {
       PressedKey = false;
       TempLayer = val;
-<<<<<<< HEAD
       //ReleaseAllKey();  // DEPRECIATED END
-=======
-      ReleaseAllKey();  // DEPRECIATED END
->>>>>>> refs/remotes/origin/master
     }
     else if (type == 3)
     {

        Keyboard.write(44);
      }
      TempLayer = KeyLayer;
<<<<<<< HEAD
      //ReleaseAllKey(); // DEPRECIATED END
=======
      ReleaseAllKey(); // DEPRECIATED END
>>>>>>> refs/remotes/origin/master
    }
    else if (type == 11)
    {

      {
        TempLayer = val;
      }
      //ReleaseAllKey();
    }
    else if (type == 11)
    {
