   gslc_ElemSetTxtMargin(&m_gui, pElemRef, 5);
   gslc_ElemSetClickEn(&m_gui, pElemRef, true);
   gslc_ElemSetTouchFunc(&m_gui, pElemRef, &CbBtnCommon);
-
-  // Create E_TXT7 modifiable text label
-  static char m_strtxt7[11] = "";
-  pElemRef = gslc_ElemCreateTxt(&m_gui, E_TXT7, E_PG_MAIN, (gslc_tsRect) { 150, 200, 62, 12 },
-    (char*)m_strtxt7, 11, E_FONT_TXT1);
+  m_pElemVal2 = pElemRef; // Save for later
+
+  // Create E_TXT_RESULT modifiable text label
+  static char m_strResult[11] = "";
+  pElemRef = gslc_ElemCreateTxt(&m_gui, E_TXT_RESULT, E_PG_MAIN, (gslc_tsRect) { 150, 200, 62, 12 },
+    (char*)m_strResult, 11, E_FONT_TXT1);
   gslc_ElemSetTxtCol(&m_gui, pElemRef, GSLC_COL_GREEN);
+  m_pElemResult = pElemRef; // Save for later
 
   // create E_BTN_ADD button with text label
   pElemRef = gslc_ElemCreateBtnTxt(&m_gui, E_BTN_ADD, E_PG_MAIN,

  gslc_tsGui* pGui = (gslc_tsGui*)pvGui;

  char acTxtNum[11];
  int16_t nVal1, nVal2, nResult;

  if (eTouch == GSLC_TOUCH_UP_IN) {
    // From the element's ID we can determine which button was pressed.

  // Save some element references for quick access
  // ------------------------------------------------
  //<Quick_Access !Start!>
  //<Quick_Access !End!>

  //<Startup !Start!>
