             pwr_interval = 40;    // speed up the powercell animation
             firing_interval = 30; // speed up the bar graph animation
             cyc_interval = 300;   // speed up cyclotron
+            wandFlashInterval = 500;
             cyc_fade_interval = 10;
             if (playing == 1) {
               playTrack(blastTrack); // play the normal blast track

    } else {
      // if the safety is switched off play the click track
      if (safety == true) {
        safety = false;
        playTrack(clickTrack);
      }

  // find out of the audio board is playing audio
  int playing = digitalRead(ACT);

  // get the current switch states
  int theme_switch = digitalRead(THEME_SWITCH);
  int startup_switch = digitalRead(STARTUP_SWITCH);
  int safety_switch = digitalRead(SAFETY_SWITCH);
  int fire_button = digitalRead(FIRE_BUTTON);

  // if the theme switch has recently changed from off to on we 
  // should play the full ghostbusters theme song
  if (theme_switch == 1) {
    if (theme == false) {
      playTrack(themeTrack);
