 CRGB leds[kMatrixWidth * kMatrixHeight];
 
 // x,y, & time values
-uint32_t x,y,time,hue_time;
+uint32_t x,y,v_time,hue_time;
 
 // Play with the values of the variables below and see what kinds of effects they
 // have!  More octaves will make things slower.

void loop() {
  // fill the led array 2/16-bit noise values
  fill_2dnoise16(LEDS.leds(), kMatrixWidth, kMatrixHeight, kMatrixSerpentineLayout,
                octaves,x,xscale,y,yscale,time,
                hue_octaves,x,hue_scale,y,hue_scale,hue_time, false);
  LEDS.show();
  LEDS.countFPS();


  x = (uint32_t)((uint32_t)random16() << 16) | random16();
  y = (uint32_t)((uint32_t)random16() << 16) | random16();
  v_time = (uint32_t)((uint32_t)random16() << 16) | random16();
  hue_time = (uint32_t)((uint32_t)random16() << 16) | random16();

}
