 int outer2_starts[] = {129, 147, 110};
 int outer2_lengths[] = {18, 18, 19};
 
-LEDs leds5 = LEDs(3, strips5, inner_starts, inner_lengths);
-LEDs leds6 = LEDs(3, strips5, outer1_starts, outer1_lengths);
-LEDs leds7 = LEDs(3, strips5, outer2_starts, outer2_lengths);
-
-LEDs* inner_leds[] = {&leds5};
-LEDs* outer_leds[] = {&leds6, &leds7};
+LEDs leds7 = LEDs(3, strips7, inner_starts, inner_lengths);
+LEDs leds8 = LEDs(3, strips7, outer1_starts, outer1_lengths);
+LEDs leds9 = LEDs(3, strips7, outer2_starts, outer2_lengths);
+
+LEDs* inner_leds[] = {&leds7};
+LEDs* outer_leds[] = {&leds8, &leds9};
 
 Visualization* viz;
 CurtainAnimation* anim1;
 CurtainAnimation* anim2;
 CurtainAnimation* anim3;
 CurtainAnimation* anim4;
-
-TriangleAnimation* anim5;
-TriangleAnimation* anim6;
+CurtainAnimation* anim5;
+CurtainAnimation* anim6;
+
+TriangleAnimation* anim7;
+TriangleAnimation* anim8;
 
 // Audio shield setup
 AudioInputI2S audio;

LEDStrip strip2 = LEDStrip(150);
LEDStrip strip3 = LEDStrip(150);
LEDStrip strip4 = LEDStrip(150);

// Triangles strips, group of 3 triangles, split in hardware to make 3 groups
LEDStrip strip5 = LEDStrip(165);

// Curtain LEDs
LEDs leds1 = LEDs(&strip1, 0, 150);
LEDs leds2 = LEDs(&strip2, 0, 150);
LEDs leds3 = LEDs(&strip3, 0, 150);
LEDs leds4 = LEDs(&strip4, 0, 150);

// Inner triangles
int inner_starts[] = {37, 0, 19};
int inner_lengths[] = {18, 19, 18};

LEDStrip* strips5[] = {&strip5, &strip5, &strip5};

// Outer triangles
int outer1_starts[] = {92, 55, 74};

    -0.7,   // y "
     0.0);  // z "

  // Far left curtain
  anim5->init(
     25,    // height in pixels
     6,     // width in pixels
     1.0,   // height in ratio of visualiation
     0.25,  // width in ratio of visualiation
     0.0,   // rotation in radians
    -0.7,   // x distance from visualization start in ratio of visualization
    -0.7,   // y "
     0.0);  // z "

  // Far left curtain
  anim6->init(
     25,    // height in pixels
     6,     // width in pixels
     1.0,   // height in ratio of visualiation
     0.25,  // width in ratio of visualiation
     0.0,   // rotation in radians
    -0.7,   // x distance from visualization start in ratio of visualization
    -0.7,   // y "
     0.0);  // z "

  anim7->init(1.0);
  anim8->init(0.6, true);

  FastLED.addLeds<WS2811, 21, RGB>(strip4.leds, 150);
  FastLED.addLeds<WS2811, 20, RGB>(strip3.leds, 150);
  FastLED.addLeds<WS2811, 14, RGB>(strip2.leds, 150);
  FastLED.addLeds<WS2811,  7, RGB>(strip1.leds, 150);

  FastLED.addLeds<WS2811,  2, GRB>(strip7.leds, 165);

  FastLED.setBrightness(255);

