 void highScoreScreen() {
   // TODO, this is placeholder
   arduboy.clear();
-  printText("HIGH SCORE", 5, 15, 1);
+  printText("HIGH SCORE ", 5, 15, 1);
   arduboy.print(highScore);
   arduboy.display();
   delay(3000);

Player spaceShip;



void printText(char *message, int x, int y, int textSize) {
  arduboy.setCursor(x, y);
  arduboy.setTextSize(textSize);

  score = 0;
  spaceShip.reset();
  // Random test to set score
  unsigned int randomScore = 5000;//random(65000, 99999);

  // Loop to simulate a game that ends with score being
  // close to value of randomScore
