   
   // PololuLedStripBase::interruptFriendly = true;
 
-  for (uint16_t i = 0; i < STRIP_LENGTH; i++) {
-    colors[i] = GREEN;
-  }
-
-  lcd.begin(20, 4);
-  lcd.print("turn the lights on!  but do it right!");
+  // lcd.begin(20, 4);
+  // lcd.print("turn the lights on!  but do it right!");
 }
 
 //void loop() {

#define YELLOW rgb_color(255, 255, 0)
#define OFF rgb_color(0, 0, 0)

PololuLedStrip<2> leds;
rgb_color colors[STRIP_LENGTH];


#define SWITCH_WALL 3  // That's a wall, not a switch.

#define NO 98  // Represents no pin
const int SWITCH_PINS[] = {
   8,  7,  6,  5,  4, NO,  3,
  NO, 13, 12, NO, 11, 10,  9,
  20, 19, 18, 17, 16, 15, 14,
