 void computed_bpm(uint8_t beat)
 {
   // colored stripes pulsing at a defined Beats-Per-Minute (BPM)
-  CRGBPalette16 palette = PartyColors_p;
+  //CRGBPalette16 palette = PartyColors_p;
+  CRGBPalette16 palette = CloudColors_p;
   //uint8_t beat = beatsin8( BeatsPerMinute, 64, 255);
   for( int i = 0; i < NUM_LEDS; i++) { //9948
     leds[i] = ColorFromPalette(palette, gHue+(i*2), beat-gHue+(i*10));

  
   bool didUpdate = accel.Update();
    phase.update(accel.getLinearAcceleration());
    FastLED.show();
    EVERY_N_MILLISECONDS ( 30)
    {
      gHue++;
    }
    if (accel.isDancing()) {
//      Single.SetIndex(phase.getPhasePercentage(), phase.getPhaseRatePercentage());
//      Single.Update();
//      //Single.ColorSet(Single.Wheel(random(255)));
//      //Stick.ColorSet(Stick.Color(255, 0, 0));
//      if (Stick.ActivePattern != FOLLOWER) {
//        Stick.Follower(Stick.Color(0,255,0),40,2);
        computed_bpm(phase.getPhasePercentage() * 256);
     }
    
//      Stick.Update();
     else if (digitalRead(9) == LOW) {
//      if(Stick.ActivePattern != FOLLOWER)
//      {
//        Stick.Follower(Stick.Color(255,0,255),200,5);
//      }
//      Stick.Update();
        sinelon();
        
    }
    // Update the rings.
    //Single.ActivePattern = RAINBOW_CYCLE;
    else if (digitalRead(10) == LOW)
    {
        confetti();
    }
    else
    { 
      //Quaternion device = accel.getDeviceOrientation(Quaternion(1, 0, 0));
      Quaternion device = accel.getAbsoluteOrientation(Quaternion(1, 0, 0));
      float x = device.b < 0 ? 0 : device.b;
      float y = device.c < 0 ? 0 : device.c;
      float z = device.d < 0 ? 0 : device.d;
      
//      Single.Color1 = Stick.Color(x*32,y*32, z*32);
//      Single.Update();
////      if(Stick.ActivePattern != SCANNER)
////      {
////        Stick.Scanner(Stick.Color(0,255,0),70);
////      }
//    //Stick.Interval = 20;
//    Stick.Color1=Stick.Color(x*32,y*32, z*32);
//      Stick.Update();
        rgb(x*64, y*64, z*64);
    }
}


  leds[pos] += CHSV( gHue + random8(64), 200, 255);
}

void sinelon()  
{
  // a colored dot sweeping back and forth, with fading trails
  fadeToBlackBy( leds, NUM_LEDS, 10);
    int pos = beatsin16(15,0,NUM_LEDS);
    //int pos = beat16(13);
  leds[pos] += CHSV( gHue, 255, 192);
  leds[NUM_LEDS-pos] += CHSV( gHue, 255, 192);
  
}

void bpm()
