 TODO
   x Persist data to SVRAM
   * track more than one tap (pin)
-  * change LED color over range of full -> empty
+  x change LED color over range of full -> empty
+  x beer flowing animation
   * API endpoints:
     x reset
     x get data

//   pinVal(pin5, &pin5Value, pin5Name);
  pinVal(pin6, &pin6Value, pin6Name);

  EEPROM.update(EEPROM_ADDR_PULSE_COUNT, pulseCount);
  float percent = (float)pulseCount / (float)maxPulseCount;
  percentFull = (int)(percent * 100.0f);
  EEPROM.update(EEPROM_ADDR_PERCENT_FULL, percentFull);
}

int getPulseCount()

int percentFull = 0;
int currentSecond = 1;
int previousSecond = 0;
int animationStep = 0;

const char* pin0Name = "pin0Value";
const char* pin1Name = "pin1Value";
