           firing_interval = 40;
           cyc_interval = 1000;
           cyc_fade_interval = 15;
-          wandFlashInterval = 1000;
           fire = false;
 
           // see if we've been firing long enough to get the dialog or vent sounds

  } else {
    theme = false;
  }
 
  // while the startup switch is set on
  if (startup_switch == 1) {   
    // in general we always try to play the idle sound if started

    }

    if( startup == true && safety_switch == 1 ){
      setWandLightState(2, 3, 0);    //set body blue
    }
    
    // if the safety switch is set off then we can fire when the button is pressed
