     case 2:
       tft.fillCircle(125, 8, 5, RED);
       digitalWrite(BKSSR, HIGH);
-      BKon = true;
+      //BKon = true;
       break;
   }
 }

  }
  
  
  //turn off elements regardless of mode

  delay(100);
}


const int tempInterval = 500; //Time in milliseconds to check temps
long previousMillis = 0;
long tempPrevMillis = 0;
//boolean BKon = false;
 
#define Neutral 0
#define Press 1
