 #include "SerialCommand.h"
 
 // Set to 1 to start in debug mode
-#define DEBUG_MODE 0
+#define DEBUG_MODE 1
 
 #define SOLENOID_PIN 4
 #define PIEZO_PIN 1

    Serial.println();
  }

  // FIXME: Manage playback of ECHO
  digitalWrite(LED1_PIN, 1);
  digitalWrite(LED2_PIN, 0);
  knocker.playPattern(knock_pattern, knock_pattern_count);
  digitalWrite(LED1_PIN, 0);
  digitalWrite(LED2_PIN, 1);
}

  else if (!strcmp(gamearg, KNOCK_STR)) {
    global_state &= ~STATE_KNOCK;
    digitalWrite(LED2_PIN, 0);
  }

  if (global_debug) {
    Serial.print("DEBUG Exited ");
    Serial.println(gamearg);
  }
}

