   score = 0;
   spaceShip.reset();
   // Random test to set score
-  unsigned int randomScore = random(65000, 99999);
+  unsigned int randomScore = 5000;//random(65000, 99999);
 
   // Loop to simulate a game that ends with score being
   // close to value of randomScore

void highScoreScreen() {
  // TODO, this is placeholder
  arduboy.clear();
  printText("HIGH SCORE", 5, 15, 1);
  arduboy.print(highScore);
  arduboy.display();
  delay(3000);

Player spaceShip;


void printText(char *message, int x, int y, int textSize) {
  arduboy.setCursor(x, y);
  arduboy.setTextSize(textSize);
