    else
      digitalWrite(CruiseLED, LOW);
 
-  checkReverse();  
+  checkReverse();  //Logic to handle the reverse button.
 #endif  // TEST_MODE 
  // TODO: Check out loop speed;
  // make loop faster



volatile int Stop = TRUE;
volatile unsigned long TimeOfStopButton_ms;
volatile int Cruise = FALSE;
volatile unsigned long TimeOfCruiseButton_ms;
const int PauseTime_ms = 4000;

      Instrument[Brakes].StickMoved =  TRUE;
      Stop = FALSE;
    }
//This line appears to be changed in for testing
//read the steering pot in the joystick

    stick = 511; // 1023 - analogRead(SteerJoystick);
	//If the stick is still in the left-right deadband
    if (stick > tinyDown && stick <= tinyUp)
    {
      Instrument[Steering].Joystick = Straight;
