 // need a window on animations so later parts of buffer can remain untouched
 // separate velocities per type of animation
 // reset command
+// restrict flood, etc. to window
 
     if(is_command(str, "repeat")){
       int times = sub_args[0];

  window = width;
}

void loop(){ 
  char str[MAX_STRING_LENGTH];
  char arg[MAX_STRING_LENGTH];

  rgb_color color;

  if(Serial1.available() > 0){
    int c = Serial1.readBytesUntil(DELIMITER_CHAR, str, MAX_STRING_LENGTH);
    str[c] = 0;

    // reset the effects so the automatic render won't interfere
