 
 //color of the light
 //Order is GRB, not RGB
-//needs at least 02 for red
-#define projectY 0xFF00FF
+#define projectY 0xFF0099
 #define red 0x00FF00
 #define green 0xFF0000
 #define blue 0x0000FF
 #define yellow 0xFFFF00
 #define black 0x000000
+#define purple 0x00FFFF
 
 ///////////////////////////////////////////////////////////////////////////////////////////
 //

        leds[i] = black;
      }
    }
    else if (i < RIGHT_SIDE + LEFT_SIDE) { //Addressing RIGHT_SIDE
      if (i < LEFT_SIDE + TOP_LEDS) {
         leds[i] = color; 
      }

      allianceColor = red; 
  }
  
//sets the color of the elevator lights
//open arms:    green
//tote in arms: yellow
//closed arms:  red
  if (openArms) {
     color = green; 
  }
