 #define B23_PIN A7
 #define B24_PIN A8
 #define B25_PIN A9
-
 #define L101_PIN 24
 #define L102_PIN 23
 #define L103_PIN 26

#define SD_SS_PIN 53
#define LCD_SDA_PIN 20
#define LCD_SCL_PIN 21

#define B11_PIN A0
#define B12_PIN A1
#define B13_PIN A2

#include <Wire.h> //include  i2c library
#include <LiquidCrystal_I2C.h> //include library for work with lcd display via i2c
#include <MsTimer2.h>
#define GAME_START 0
#define GAME_PERFORMED 1
#define GAME_SIDE_OUT 2
#define GAME_END_OUT 3
#define GAME_OFFSIDE 4
#define GAME_GOAL 9
#define GREENS 1
#define REDS - 1
#define POT_PIN A15
#define RANDOMSEED_PIN A14
#define MODE_PIN 49
