   arduboy.tunes.stopScore();
   arduboy.clear();
   
-  drawBitmap(0, 23, gameOver, 0);
-  arduboy.drawFastHLine(0, 63, 128, 1);
+//  drawBitmap(0, 23, gameOver, 0);
+//  arduboy.drawFastHLine(0, 63, 128, 1);
   
   printText("GAME", 50, 5, 3);
   printText("OVER", 50, 33, 3);

  drawChrs(4, 51, titleScreenText1, 30);
  drawChrs(34, 51, titleScreenText2, 30);
  drawChrs(79, 51, titleScreenText3, 30);
  arduboy.drawRect(2, 48, 28, 12, 1);
  arduboy.display();

//  playMusic(5);

char textBuf[23];

void playMusic(byte song) {
//  return; // SIMON
    if (! soundOn) {
      return;
    }
