 		SystemMethodsObject.SetDisplayNumber(11);
 		gameMode = new TestMode();
 		Serial.write("TestMode");
+		attachInterrupt(1,UserInterrupt,RISING);
 	}
 	else
 	{

	SystemMethodsObject.PlaySound(1000,1000);

	attachInterrupt(0,AdminInterrupt,RISING);
	attachInterrupt(1,UserInterrupt,RISING);
}

void loop()

			SystemMethodsObject.SetDisplayNumber(22);
			gameMode = new BrainRingMode();
			Serial.write("BrainMode");
			attachInterrupt(1,UserInterrupt,RISING);
		}
		else
		{
