anchor.diff:    PRICE_AND_DATE_DESC
   }
   
  +type AuctionsArtsyBidder {
  +  id: ID!
  +  paddleNumber: ID!
  +  userId: ID
  +}
  +
  +# an online (Artsy) bidder, or an offline bidder in the auction
  +union AuctionsBidder = AuctionsArtsyBidder | AuctionsOfflineBidder
  +
  +# DateTime is a scalar value that represents an ISO8601 formatted date and time.
  +scalar AuctionsDateTime
  +
  +# A permanent schedule of increments to use in for upcoming asking prices for a lot.
  +type AuctionsIncrementPolicy {
  +  changes: [AuctionsIncrementPolicyChange!]!
  +  createdAt: AuctionsDateTime!
  +
  +  # Generate a list of asking prices across a given range.
  +  enumerate(
  +    from: Long = 0
  +
  +    # Defines treatment of off-increment `from` values.
  +    nextIncrementRule: AuctionsNextIncrementRule = SnapToPresetIncrements
  +    until: Long = 0
  +  ): [AuctionsMoney!]!
  +  groupTag: ID!
  +  id: ID!
  +  initialIncrementCents: Long!
  +  subgroupTag: ID!
  +}
  +
  +# Change thresholds and amounts for IncrementPolicy.
  +type AuctionsIncrementPolicyChange {
  +  increment: AuctionsMoney!
  +  incrementCents: Long!
  +  threshold: AuctionsMoney!
  +  thresholdCents: Long!
  +}
  +
  +# A change in increment amount, to take effect at the given threshold.
  +input AuctionsIncrementPolicyChangeInput {
  +  incrementCents: Long!
  +  thresholdCents: Long!
  +}
  +
  +# A groupTag and list of IncrementPolicySubgroups
  +type AuctionsIncrementPolicyGroup {
  +  groupTag: ID!
  +  subgroups: [AuctionsIncrementPolicySubgroup!]!
  +  subgroupTags: [ID!]!
  +}
  +
  +type AuctionsIncrementPolicySubgroup {
  +  group: AuctionsIncrementPolicyGroup!
  +  revisions: [AuctionsIncrementPolicy!]!
  +  subgroupTag: ID!
  +}
  +
  +# A user's position on a lot
  +type AuctionsLotStanding implements AuctionsNode {
  +  # The ID of an object
  +  id: ID!
  +
  +  # whether this user has the leading bid
  +  isHighestBidder: Boolean!
  +
  +  # The current leading bid on the lot, whether it is winning or not
  +  leadingBidAmount: AuctionsMoney!
  +
  +  # whether this user has the leading bid
  +  lotState: AuctionsLotState!
  +  rawId: String!
  +  saleArtwork: SaleArtwork
  +}
  +
  +# A connection to a list of items.
  +type AuctionsLotStandingConnection {
  +  # A list of edges.
  +  edges: [AuctionsLotStandingEdge]
  +
  +  # Information to aid in pagination.
  +  pageInfo: AuctionsPageInfo!
  +}
  +
  +# An edge in a connection.
  +type AuctionsLotStandingEdge {
  +  # A cursor for use in pagination.
  +  cursor: String!
  +
  +  # The item at the end of the edge.
  +  node: AuctionsLotStanding!
  +}
  +
  +# A lot in a sale
  +type AuctionsLotState {
  +  # total number of bids placed on the lot
  +  bidCount: Int!
  +
  +  # selling price on the live auction floor
  +  floorSellingPrice: AuctionsMoney
  +
  +  # The bidder currently winning the online portion of the auction
  +  floorWinningBidder: AuctionsBidder
  +
  +  # The Gravity Lot ID.
  +  id: ID!
  +
  +  # The Gravity Lot ID.
  +  internalID: ID!
  +
  +  # asking price for online bidders
  +  onlineAskingPrice: AuctionsMoney!
  +
  +  # The bidder currently winning the online portion of the auction
  +  onlineSellingToBidder: AuctionsBidder
  +
  +  # The current reserve status for the lot
  +  reserveStatus: AuctionsReserveStatus!
  +
  +  # The Gravity Sale ID.
  +  saleId: ID!
  +
  +  # Whether the lot is sold, for sale or passed
  +  soldStatus: AuctionsSoldStatus!
  +}
  +
  +# Represents currency units and formatting
  +type AuctionsMoney {
  +  # Formatted string version of currency amount
  +  displayAmount(
  +    # The decimal separator.
  +    decimalSeparator: String = "."
  +
  +    # Number of decimal places for the currency.
  +    fractionalDigits: Int = 2
  +
  +    # The 1000s separator.
  +    groupingSeparator: String = ","
  +
  +    # Whether to show the fractional units.
  +    showFractionalDigits: Boolean = true
  +  ): String!
  +  units: Long!
  +}
  +
  +# A draft schedule of increments to use in for upcoming asking prices for a lot.
  +type AuctionsNewIncrementPolicy {
  +  changes: [AuctionsIncrementPolicyChange!]!
  +
  +  # A listing of increments by tier
  +  enumeratedIncrements: [[AuctionsMoney!]!]!
  +  groupTag: ID!
  +  id: ID
  +  initialIncrementCents: Long!
  +
  +  # The maximum percentage change between increments (~10% is typical).
  +  maxPercentChange: Float!
  +
  +  # The minimum percentage change between increments (~4% is typical).
  +  minPercentChange: Float!
  +
  +  # A listing of increments by tier
  +  prettyPrintedIncrements(
  +    # Number of decimal places for the currency.
  +    fractionalDigits: Int = 2
  +  ): [String!]!
  +  subgroupTag: ID!
  +
  +  # Any non-fatal warnings to check before committing the increment policy.
  +  warnings: [String!]!
  +}
  +
  +input AuctionsNewIncrementPolicyInput {
  +  changes: [AuctionsIncrementPolicyChangeInput!]!
  +  groupTag: ID!
  +  id: ID
  +  initialIncrementCents: Long!
  +  subgroupTag: ID!
  +}
  +
  +enum AuctionsNextIncrementRule {
  +  AddToPastValue
  +  SnapToPresetIncrements
  +}
  +
  +# An object with an ID
  +interface AuctionsNode {
  +  # The id of the object.
  +  id: ID!
  +}
  +
  +# An offline bidder (in the auction room)
  +type AuctionsOfflineBidder {
  +  singletonDummyField: String
  +}
  +
  +# Information about pagination in a connection.
  +type AuctionsPageInfo {
  +  # When paginating forwards, the cursor to continue.
  +  endCursor: String
  +
  +  # When paginating forwards, are there more items?
  +  hasNextPage: Boolean!
  +
  +  # When paginating backwards, are there more items?
  +  hasPreviousPage: Boolean!
  +
  +  # When paginating backwards, the cursor to continue.
  +  startCursor: String
  +}
  +
  +enum AuctionsReserveStatus {
  +  NoReserve
  +  ReserveMet
  +  ReserveNotMet
  +}
  +
  +# A collection of lots.
  +type AuctionsSaleState {
  +  # Users not allowed to participate in the sale
  +  bannedUsers: [AuctionsUser!]!
  +
  +  # The current lot on block.
  +  currentLot: AuctionsLotState
  +
  +  # The Gravity Sale ID.
  +  id: ID!
  +
  +  # The Gravity Lot ID.
  +  internalID: ID!
  +
  +  # Lot ids that had an Artsy bid that was the highest bid on the lot but did not win
  +  lotIdsWithHigherArtsyBidNotWon: [String!]!
  +
  +  # Lot ids without a FairWarning event
  +  lotIdsWithoutFairWarning: [String!]!
  +
  +  # Lot ids without a FinalCall event
  +  lotIdsWithoutFinalCall: [String!]!
  +
  +  # Lot ids that had an Artsy bid that was the same max bid as the hammer price on the lot but did not win
  +  lotIdsWithSameArtsyBidNotWon: [String!]!
  +
  +  # The lots belonging to this sale.
  +  lots: [AuctionsLotState!]!
  +
  +  # Passed lot ids with bids from Artsy bidders
  +  passedLotIdsWithArtsyBids: [String!]!
  +
  +  # Re-opened lots ids
  +  reopenedLotIds: [String!]!
  +
  +  # Total Artsy GMV for the sale
  +  totalSoldGMVCents: Long!
  +}
  +
  +enum AuctionsSoldStatus {
  +  ForSale
  +  Passed
  +  Sold
  +}
  +
  +# An Artsy User
  +type AuctionsUser implements AuctionsNode {
  +  # The ID of an object
  +  id: ID!
  +
  +  # The user's gravity id
  +  internalID: ID!
  +  rawId: String!
  +
  +  # The user's id
  +  userId: ID!
  +}
  +
   type Author {
     # A globally unique ID.
     id: ID!
  
positive.code: type Me implements Node {
    # A list of the current user’s inquiry requests
    artworkInquiriesConnection(after: String, before: String, first: Int, last: Int): ArtworkInquiryConnection
  
    # Returns a single bidder position
    bidderPosition(id: String!): BidderPositionResult
  
negative.code:   # The item at the end of the edge
    node: Location
  }
  
  scalar Long
  
  type LotStanding {
    # Your bid if it is currently winning
  