anchor.diff:      // add text
       text(new TextBuilder() {{
           text("Here goes some text describing the game and the rules and stuff. "
  -                + "Incidentally, the text is quite long and needs to wrap at the end of lines. ");
  +           + "Incidentally, the text is quite long and needs to wrap at the end of lines.");
           font("Interface/Fonts/Default.fnt");
           wrap(true);
           height("100%");
  
positive.code: a| Nifty Method
  a| Description
  
  a| registerSound("`mysound`", "`Interface/abc.wav`");
  a|
  
  a| registerMusic("`mymusic`", "`Interface/xyz.ogg`");
  a|
  
  a| registerMouseCursor("`mypointer`", "`Interface/abc.png`", 5, 4);
  a|
  
  a| registerEffect(?);
  
negative.code: 
  ----
  
  == Nifty Java Settings
  
  Before initializing the nifty screens, you set up properties and register media.
  