anchor.diff:  Have people look up and down to see the silo, and back and forth to see the feature.
   
   == Phase 3: Isolated product team
  +Learning objective: Product teams can collaborate in a different way.
   
  -Each product team takes 10 minutes to reform.
  -Within each team identify:
  +Each product team takes 10 minutes to reform. Remind them that within their team, they still need clear roles. Within each team identify:
   
   * Product owners (1 only)
  -* Developers (up to 2)
  -* QA staff (up to 2)
  -* Operations staff (up to 2)
  +* Sourcers
  +* Assemblers
  +* Integrators
   
   Project managers need to be something other than feature managers, just to mix things up.
   
  -In this iteration, anyone can move the sticky notes. Anyone can pull from the bin.
  -
  -Complication emerges: an operational concern that no red bricks be used. All structures must be retrofit. No new red bricks can be used.
  +The roles are suggestions but not enforced.
   
   3 x 10 minute sprints.
   
  +In sprint 2: Complication emerges: an operational concern that no red bricks be used. All structures must be retrofit. No new red bricks can be used.
  +
   == Phase 4: Product team with guilds
  -The old functional teams become guilds. Business rules are promoted by guild.
  +The roles meet across teams as guilds. Business rules are promoted by guild.
   
   Each team convenes and selects the work to perform. Then the guild briefly meets for the new rules.
   
   Sprint 1 guild rules:
   
  -Feature owners: Need to coordinate work with other feature owners
  -Sourcing: New rules on sourcing - no red OR black
  -Assembly: New rule: yellow and blue cannot be used in the same wall (no retrofits needed)
  -Integration: Wires can only be attached to blue parts
  +* Feature owners: Need to coordinate work with other feature owners
  +* Sourcing: New rules on sourcing - no red OR black
  +* Assembly: New rule: yellow and blue cannot be used in the same wall (no retrofits needed)
  +* Integration: Wires can only be attached to blue parts
   
   Sprint 2 & 3 guild rules:
   
  
positive.code: * Small post-it notes
  * Duct tape
  * String/twine
  * Name badges
  * Markers
  
  == Introduction
  
negative.code: 3 x 10 minute sprints
  
  == Phase 2: Virtual project team
  Learning objective: Breaking down the silo boundaries. But people still orient around who they are sitting with.
  
  In this model, people on each team are aligned to specific projects and can communicate with each other outside of the project manager. However, they still sit together in functional groups.
  
  