anchor.diff:  
   '''
   
  -See also: <<jme3/advanced/effects_overview#,Effects Overview>>
  +See also: xref:jme3/advanced/effects_overview.adoc[Effects Overview]
  
positive.code: 
  [TIP]
  ====
  Use the <<sdk/scene_explorer#,Scene Explorer>> in the <<sdk#,SDK>> to design and preview effects.
  ====
  
  
  
negative.code: = Particle Emmitter Settings
  :revnumber: 2.0
  :revdate: 2020/04/15
  :keywords: documentation, effect
  :uri-jmonkeyengine: https://github.com/jMonkeyEngine/jmonkeyengine/tree/master/
  :uri-forum: https://hub.jmonkeyengine.org/
  
  
  You cannot create a 3D model for delicate things like fire, smoke, or explosions. Particle Emitters are quite an efficient solution to create these kinds of effects: The emitter renders a series of flat orthogonal images and manipulates them in a way that creates the illusion of a anything from a delicate smoke cloud to individual flames, etc.
  