anchor.diff:  *  <<jme3/advanced/update_loop#,Update Loop>>
   *  <<jme3/advanced/application_states#,Application States>>
   *  <<jme3/advanced/custom_controls#,Custom Controls>>
  -**  link:http://www.youtube.com/watch?v=MNDiZ9YHIpM[Video: How to control any scene node]
  +**  link:https://www.youtube.com/watch?v=MNDiZ9YHIpM[Video: How to control any scene node]
   ***  <<jme3/advanced/sourcecode#,Source Code>>    
  -**  link:http://www.youtube.com/watch?v=-OzRZscLlHY[Video: How to remote control a character in a scene]
  -***  <<jme3/advanced/sourcecode#how-to-control-a-character-in-a-scene-source-code#,Source Code>>    
  +**  link:https://www.youtube.com/watch?v=-OzRZscLlHY[Video: How to remote control a character in a scene]
  +*** <<jme3/advanced/sourcecode#how-to-control-a-character-in-a-scene-source-code#,Source Code>>    
   
   *  <<jme3/advanced/multithreading#,Multithreading>>
   
  
positive.code: 
  *  <<jme3/intermediate/multi-media_asset_pipeline#,Multi-Media Asset Pipeline>>
  *  <<jme3/scenegraph_for_dummies#,3D Scene Graph for Dummies>>
  **  <<jme3/beginner/hellovector#,Vector visualization &amp; vector operations>> –
  *  <<jme3/terminology#,3D Graphics Terminology>>
  *  <<jme3/intermediate/how_to_use_materials#,How to Use Materials>>
  *  <<jme3/intermediate/transparency_sorting#,Transparency Sorting>>
  
negative.code: 
  === Game Tutorials
  
  *  link:https://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-jmonkeyengine-the-basics--gamedev-11616[Neon Vector Shooter tutorial on Tuts+]
  
  === Video Use Case Tutorials
  
  