anchor.diff:  
   === Shadow
   
  -[.right]
  -image:effect/shadow.png[shadow.png,width="150",height="100"] +
  +image:effect/shadow.png[shadow.png,width="150",height="100"]
   image:light/light-sources.png[light-sources.png,width="150",height="100",align="right"]
   
   //*  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/light/TestShadow.java[TestShadow.java] – BasicShadowRenderer. (SceneProcessor)
  
positive.code: 
  === Depth of Field Blur
  
  [.float-group]
  --
  [.right.text-left]
  image:effect/dof-blur.png[dof-blur.png,width="150",height="100"] +
  image:effect/light-scattering-filter.png[light-scattering-filter.png,width="150",height="100"]
  
  *  link:{uri-jmonkeyengine}jme3-examples/src/main/java/jme3test/post/TestDepthOfField.java[TestDepthOfField.java] – DepthOfFieldFilter.
  --
  
  
  === Fog
  
negative.code: 
  Filters in a nutshell.
  
  See also:
  
  *  xref:jme3/advanced/particle_emitters.adoc[Particle Emitters]
  