anchor.diff:  
   == Menu Class
   
  -The Menu class extends ScrollArea as Menu’s can be resizable and scrollable if the behaviors are enabled.+
  -+
  -Menus contain a list of MenuItems, which provide mapping for sub-menus. This implementation of menu’s negates the need for any form of Menu Manager as the Screen, by default, handles delegating Mouse Events and therefore is (in a sense) a Menu Manager. Menus utilize a single text element with separate highlight element, to keep the rendered meshes to count of 3 for any length menu.+
  -+
  +The Menu class extends ScrollArea as Menu’s can be resizable and scrollable if the behaviors are enabled.
  +
  +Menus contain a list of MenuItems, which provide mapping for sub-menus. This implementation of menu’s negates the need for any form of Menu Manager as the Screen, by default, handles delegating Mouse Events and therefore is (in a sense) a Menu Manager. Menus utilize a single text element with separate highlight element, to keep the rendered meshes to count of 3 for any length menu.
  +
   Features:
   
   *  Unlimited menu item list
  
positive.code: *  isScrollable – appended to the end of the parameter list in each constructor
  
  
  === Abstract Event Methods:
  
  [source,java]
  
negative.code: public void onMenuItemClicked(int index, Object value);
  
  ----
  
  
  
  === Methods specific to the Menu Class:
  