anchor.diff:  When you have a mobile project in the “important files” section you have an “Android Properties” file. +
   There are 2 entries in this file : +
   key.store=path/to/your/keystore/on/your/drive/mykeystore.keystore +
  -key.alias=mykeystorealias 
  +key.alias=mykeystorealias
   
   If those entries are filled, the apk will be signed during the build. +
   You’ll be prompted when building to enter the password (twice). It will generate a signed apk in the dist folder of your project.
  
positive.code: The Android deployment option creates a separate sub-project for android and makes the main project and associated libraries available to the sub-project as libraries. The sub-project can be edited using NBAndroid (see below) or using Eclipse or any other IDE that supports standard android projects. Normally you do not need to edit the android project files. Exceptions are described further below. _The libraries are first added to the android sub-project when the main project is built for the first time._
  
  
  ==== Build and Run
  
  Open your game project in the jMonkeyEngine SDK.
  
  
negative.code: = Android Support in the jMonkeyEngine
  :author:
  :revnumber:
  :revdate: 2016/03/17 20:48
  :keywords: documentation, sdk, android, deployment, tool
  :relfileprefix: ../
  