anchor.diff:  ====
   If you already know about Groovy and just curious about how to intergrate Groovy into JME3. Go straight to Part <<jme3/scripting#into_the_game,scripting>>
   ====
  -
   
   
   === WHAT IS GROOVY?
  
positive.code: ifdef::env-github,env-browser[:outfilesuffix: .adoc]
  
  
  *Monkeys*,+
  +
  For anyone who still ask for something like *“Scripting” with JME3*, here is it, about it at once!
  
  We nearly reach 3.0, i’m so excited about it and want to write something for it. In this post you will have a good run from Zero to Hero with Groovy and Monkey :p
  
negative.code: 
  ==== NEED OF POWERFUL SCRIPTING SYSTEM
  
  ++++
  <iframe src=https://docs.google.com/presentation/d/1Kc1ehI1qLbtEGe-6-q8NikY7Q77A6jvozDaX94BqX0g/embed?start=false&loop=false&delayms=3000 width="100%", height="850px", alt="", scroll="true",border="true",align="false"></iframe>
  ++++
  
  
  ==== DESIGN & ARCHITECTURE
  