anchor.diff:      ...
   }
   ----
  +
  +=== Unfolding move selectors for multiple entity classes or multiple planning variables
  +
  +With multiple planning variables, it's no longer needed to specify each variable name:
  +
  +[source,xml]
  +----
  +      <changeMoveSelector>
  +        <valueSelector>
  +          <variableName>period</variableName>
  +        </valueSelector>
  +      </changeMoveSelector>
  +      <changeMoveSelector>
  +        <valueSelector>
  +          <variableName>room</variableName>
  +        </valueSelector>
  +      </changeMoveSelector>
  +----
  +
  +Instead, this now works:
  +
  +[source,xml]
  +----
  +      <changeMoveSelector/>
  +----
  +
  +With multiple entity classes, it's no longer needed to specify each entity class:
  +
  +[source,xml]
  +----
  +      <changeMoveSelector>
  +        <entitySelector>
  +          <entityClass>...CoachEntity</entityClass>
  +        </entitySelector>
  +      </changeMoveSelector>
  +      <changeMoveSelector>
  +        <entitySelector>
  +          <entityClass>...ShuttleEntity</entityClass>
  +        </entitySelector>
  +      </changeMoveSelector>
  +      <swapMoveSelector>
  +        <entitySelector>
  +          <entityClass>...CoachEntity</entityClass>
  +        </entitySelector>
  +      </swapMoveSelector>
  +      <swapMoveSelector>
  +        <entitySelector>
  +          <entityClass>...ShuttleEntity</entityClass>
  +        </entitySelector>
  +      </swapMoveSelector>
  +----
  +
  +Instead, this now works:
  +
  +[source,xml]
  +----
  +      <changeMoveSelector/>
  +      <swapMoveSelector/>
  +----
  +
  +This applies to the programmatic API too, of course.
   
   === New Benchmarker bluePrints
   
  
positive.code: [[NewAndNoteWorthy]]
  == New and noteworthy
  
  === Easier configuration
  
  Defining the optimization algorithms and their parameters is now optional (but still possible and desirable for power users).
  If you don't define any solver phases, a default Construction Heuristic followed by a default Local Search is used.
  
negative.code: ----
  <solver>
    ...
    <scoreDirectorFactory>
      ...
    </scoreDirectorFactory>
  
    <!-- No longer required to configure <constructionHeuristic> and <localSearch> -->
  </solver>
  ----
  