anchor.diff:  +
   [source,java]
   ----
  -logger.log(Level.SEVERE, "MyGame error: {0} must not be {1} after {2}! Adjust flux generator settings.", 
  +LOGGER.log(Level.SEVERE, "MyGame error: {0} must not be {1} after {2}! Adjust flux generator settings.", 
                         new Object[]{a , b , c});
   ----
  -
  -
  -
   
   [IMPORTANT]
   ====
  
positive.code: +
  [source,java]
  ----
  logger.log(Level.WARNING, "why is {0} set to {1} again?!", 
                        new Object[]{a , b});
  ----
  
  
negative.code: +
  [source,java]
  ----
  private static final Logger LOGGER = Logger.getLogger(HelloWorld.class.getName());
  ----
  
  .  Declare the info that you want to include in the message. The variables (here `a, b, c`) can be any printable Java object. +
  