anchor.diff:      //maven { url "http://dl.bintray.com/jmonkeyengine/org.jmonkeyengine" }
   }
   
  -def jme3 = [v:'3.1.0-beta1', g:'org.jmonkeyengine']
  +def jme3 = [v:'3.1.0-stable', g:'org.jmonkeyengine']
   dependencies {
   	compile "${jme3.g}:jme3-core:${jme3.v}"
   	runtime "${jme3.g}:jme3-desktop:${jme3.v}"
  
positive.code: * link:https://bintray.com/jmonkeyengine/org.jmonkeyengine[Bintray repo: org.jmonkeyengine] every artifacts of the group org.jmonkeyengine (same as jcenter + few artifacts not eligible for jcenter), click on the `SET ME UP` button to view instruction for Gradle, Maven,...
  
  The group id for all jME3 libraries is `org.jmonkeyengine`.
  The following artifacts are currently available (version `3.1.0-beta1`):
  
  *  jme3-core - Core libraries needed for all jME3 projects
  *  jme3-effects - Effects libraries for water and other post filters
  *  jme3-networking - jME3 networking libraries (aka spidermonkey)
  *  jme3-plugins - Loader plugins for OgreXML and jME-XML
  *  jme3-jogg - Loader for jogg audio files
  *  jme3-terrain - Terrain generation +++<abbr title="Application Programming Interface">API</abbr>+++
  *  jme3-blender - Blender file loader, only works on desktop renderers
  *  jme3-jbullet - Physics support using jbullet (desktop only, not available in JCenter) *Only jme3-jbullet OR jme3-bullet can be used*
  *  jme3-bullet - Physics support using native bullet, needs jme3-bullet-native or jme3-bullet-native-android (beta)
  *  jme3-bullet-native - Native libraries needed for bullet (not jbullet) on desktop (beta)
  *  jme3-bullet-native-android - Native libraries needed for bullet (not jbullet) on android (beta)
  *  jme3-niftygui - NiftyGUI support for jME3 (Not available in JCenter)
  *  jme3-desktop - Parts of the jME3 +++<abbr title="Application Programming Interface">API</abbr>+++ that are only compatible with desktop renderers, needed for image loading on desktop
  *  jme3-lwjgl - Desktop renderer for jME3
  *  jme3-lwjgl3 - NEW in jME3.1! LWJGL3-based desktop renderer for jME3 (beta)
  *  jme3-jogl - JOGL based renderer (optional replacement for lwjgl / lwjgl3)
  *  jme3-android - Android renderer for jME3
  *  jme3-android-native - Native libraries needed for Android
  *  jme3-ios - iOS renderer for jME3 (Not available in JCenter)
  
  For a basic desktop application to work you need to import at least
  
negative.code: ----
    <properties>
      <jme3_g>org.jmonkeyengine</jme3_g>
      <jme3_v>3.1.0-stable</jme3_v>
    </properties>
  
    <repositories>
  