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   |===
   
  -a| Source Package 
  -a| Description 
  -
  -<a| src/test      
  -a| Small sample Applications that demo individual jME3 features. ←- jme3_test-data.jar 
  -
  -a| src/test-data 
  -a| Data assets (jme3_test-data.jar) required by jme3_test samples. 
  -
  -<a| src/tools     
  -a| Tools and programs that help you use jme3. 
  +a| Source Package
  +a| Description
  +
  +<a| src/test
  +a| Small sample Applications that demo individual jME3 features. ←- jme3_test-data.jar
  +
  +a| src/test-data
  +a| Data assets (jme3_test-data.jar) required by jme3_test samples.
  +
  +<a| src/tools
  +a| Tools and programs that help you use jme3.
   
   |===
   
   
   == Structure of lib directory
   
  -JME3 depends on the following JARs and native libraries in the `lib` directory. The JAR libraries must be on the classpath. 
  +JME3 depends on the following JARs and native libraries in the `lib` directory. The JAR libraries must be on the classpath.
   
   
   [NOTE]
  
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  |===
  
  a| Source Package 
  a| Description 
  
  <a| src/ogre       
  a| Ogre3D model and scene loader. Supports skeletal and vertex animation, scene loading, and materials. 
  
  <a| src/xml        
  <a| Provides an XML im/exporter.  
  
  <a| src/jogg       
  <a| OGG/Vorbis loader to play .ogg sound files.   
  
  <a| src/niftygui   
  a| Support for custom Graphical User Interfaces. 
  
  <a| src/blender    
  a| Blender model importer 
  
  a| src/networking 
  a| SpiderMonkey networking package 
  
  <a| src/terrain    
  a| Terrain generation tools
  
  |===
  
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  |===
  
  a| Path
  a| File types
  a| purpose
  
  a| /Common/MatDefs/*/
  l| .glsllib
  a| Standard ShaderLibs
  
  a| /Common/MatDefs/*/
  l| .j3md
  a| Standard Material Definitions
  
  a| /Common/Materials/*/
  l| .j3m
  a| Standard Material
  
  a| /Interface/Fonts/
  l| .fnt + .png
  a| Standard Fonts
  
  |===
  
  