anchor.diff:  . Enter the values for the sheet as desired.
   . Save the module. Whenever a Game Piece of this type is drawn from the palette, the values you entered will be already defined in the Spreadsheet.
   
  -_*Sub-Menu*_
  +== Sub-Menu
   
   The Sub-menu Trait enables you to group menu items associated with other Traits into a sub-menu in the Game Piece's Command Menu. Use it to organize command menus for ease of use.
   
  
positive.code: 
  __A Restricted Command will not be fired as part of a Trigger Action or GKC if the Properties of the piece match the restricting conditions. For example, if a pieceʼs Clone command (Ctrl-C) is Restricted on a board named Battlefield, (__CurrentBoard _= Battlefield), then any Trigger using that Ctrl-C command will not work correctly for pieces on the Battlefield board._
  
  _*Restricted Access*_
  
  A Game Piece with Restricted Access can only be controlled by a specified Side. Other players will not see menu items corresponding to Traits appearing above the Restricted Access Trait in the list of Traits for the Game Piece, and the corresponding keyboard commands will do nothing.
  
  
negative.code: 
  _Movement Trails can be very useful in PBEM games, which may take days or longer between turns, to keep track of piece movement in detail._
  
  === Automatically Resetting Movement Trails
  
  Using several commands together, you can cause movement trails to be automatically reset on a Game Piece at the start of each turn.
  
  