anchor.diff:  
   == Analog, Pressed, or Released?
   
  -Technically, every input can be either an “analog or a “digital action. Here is how you find out which listener is the right one for which type of input.
  +Technically, every input can be either an "`analog`" or a "`digital`" action. Here is how you find out which listener is the right one for which type of input.
   
   Mappings registered to the *AnalogListener* are triggered repeatedly and gradually.
   
  
positive.code: 
  *  Example: Navigational events (e.g. Left, Right, Rotate, Run, Strafe), situations where you interact continuously.
  
  Mappings registered to the *ActionListener* are digital either-or actions – “Pressed or released? On or off?
  
  *  Parameters:
  ..  JME gives you access to the name of the triggered action.
  
negative.code: 
  Now you need to register your trigger mappings.
  
  .  You register the pause action to the ActionListener, because it is an "`on/off`" action.
  .  You register the movement actions to the AnalogListener, because they are gradual actions.
  +
  [source,java]
  