anchor.diff:  
   This guide requires:
   
  -*  link:https://www.blender.org/download/[Blender version 2.78c] with its default settings.
  +*  link:https://www.blender.org/download/[Blender version 2.78c] with its default settings. The exception being `Select With:`, under `menu:File[User Preferences >  Input]` is set to `Left Click`.
   *  Blender Ogre exporter 0.6.0, found <<jme3/advanced/ogrecompatibility#,here>>, enabled. 
  -*  Blender FBX file Importing and Exporting enabled.
  +*  Blender FBX file Importing and Exporting, enabled.
   *  A Modest amount of Blender knowledge.
   *  A link:https://www.mixamo.com/[Mixamo]  account.
   
  
positive.code: You clear Blender buffers as follows: 
  
  .  Select the btn:[Browse] button located next to the material, texture or UV Image name to load the item to be cleared.
  .  While holding the kbd:[Shift] button down, click the btn:[X] button, also known as the btn:[Unlink datablock] button, located next to the loaded item. A item that is unlinked will show a `0` before it when viewed by selecting the btn:[Browse] button and will not be saved if you exit Blender.
  .  Save your file and then from the `Info` header select `menu:File[Open Recent > Saved File]`.
  
  The exception to this rule is the `Linked Action` buffer for animations. To clear this buffer see <<jme3/advanced/mixamo#clearing-the-linked-action-buffer#,Clearing The Linked Action Buffer>> in this tutorial.
  
negative.code: - [ ] Overwrite Current
  -  Bake Data = Pose
  .  When ready click btn:[OK].
  .  The `Linked Action` in the `Dope Sheet` editor will change to the newly baked action and is named `Action`. Rename this to the name of the imported animation. In this instance it was TPose.
  . Click the btn:[F] button to save the action.
  .  Save your file with the same name as the action.
  
  