anchor.diff:  - Use accept() and reject QtDialog slots instead of our own onValidate() and generic close()
   - In SCamera, check the result of exec dialog window to check if it's canceled and don't continue to configure the camera if so.
   
  -=== C++11 migration
  -
  -This is a big pass we started months ago to replace the usage `boost` in favor of standard C++11. We already made several passes, this is just an another one. Of course it concerns all repositories and MR are proposed everywhere.
  -
  -Here are the main replacements:
  -
  -- `::boost::thread` -> `std::thread`
  -- `::boost::function` -> `std::function`
  -- `::boost::*future` -> `std::*future`
  -- `::boost::packaged_task` -> `std::packaged_task`
  -- `::boost::ref` -> `std::ref`
  -- `::boost::bind` -> `std::bind`
  -- `::boost::chrono` -> `std::chrono`
  -- `boost/cstdint/*` -> `<cstdint>`
  -- `boost/type_traits/*` -> `<type_traits>`
  -
  -Exception handling on services slots (`start()`, `stop()`, `update`,...) has been improved. Now it is possible to catch an exception when a service fails to start for instance, and even better the service is in a valid stopped state and can be started again. This could help us for instance for network services when the connection fails, which avoid to code a specific internal state machine.
   
   
   
  -[source,xml]
  -----
  -<parameter replace="label" by="patientName" />
  -<parameter replace="subConfigChannel" uid="comChannel" />
  -<parameter replace="actionService" uid="actionStart" />
  -----
  -
  -Now, this ambiguity is removed and you can safely use `by` in any case:
  -
  -[source,xml]
  -----
  -<parameter replace="label" by="patientName" />
  -<parameter replace="subConfigChannel" by="comChannel" />
  -<parameter replace="actionService" by="actionStart" />
  -----
  -
  -
  -
  
positive.code: You can try Ex04SimpleARCV which uses the new design, but for now everything is backward compatible. But we strongly encourage to have a look at this
  very soon and try to port your application to benefit of this improvement.
  
  == Bug fixes
  
  === Do not crash when clicking on the distance button in VRRender
  
negative.code: 
  We are glad to announce the last major release https://github.com/fw4spl-org/fw4spl-git/releases/tag/17.0.0[*17.0.0* of *FW4SPL*] !
  
  In the following lines, we will describe what's inside. For a complete changelog, please refer to the changelog of each repository:
  
  - https://github.com/fw4spl-org/fw4spl/blob/master/CHANGELOG.md
  - https://github.com/fw4spl-org/fw4spl-ar/blob/master/CHANGELOG.md
  - https://github.com/fw4spl-org/fw4spl-ogre/blob/master/CHANGELOG.md
  - https://github.com/fw4spl-org/fw4spl-ext/blob/master/CHANGELOG.md
  - https://github.com/fw4spl-org/fw4spl-deps/blob/master/CHANGELOG.md
  - https://github.com/fw4spl-org/fw4spl-ext-deps/blob/master/CHANGELOG.md
  
  
  == Dependencies
  
  