anchor.diff:  ----
   
   
  +
   === Post-Processor Filter
   
   [source,java]
  
positive.code: *  There is one `com.jme3.effect.ParticleEmitter` class for all Particle Systems.
  *  There is one `com.jme3.post.FilterPostProcessor` class and several `com.jme3.post.filters.` (all Filters have `Filter` in their names).
  *  There are several `SceneProcessor` classes in various packages, including e.g. `com.jme3.shadow.` and `com.jme3.water.` (SceneProcessor have `Processor` or `Renderer` in their names).
  
  
  === Particle Emitter
  
negative.code: 
  === Depth of Field Blur
  
  [.right]
  image:jme3/advanced/dof-blur.png[dof-blur.png,width="150",height="100"] +
  image:jme3/advanced/light-scattering-filter.png[light-scattering-filter.png,width="150",height="100",align="right"]
  