anchor.diff:  
   ----
   
  -Any parameters not specified are derived from the defaults specified in the Window style information.+
  -+
  -*NOTE:*+
  -The occasional control extends this contructor format, adding an additional Orientation parameter or possibly a boolean flag for controls that provide multiple configurable layouts.+
  -+
  -So, now lets add a button to the window that will create more windows!+
  -+
  -The Button class is one of the only +++<abbr title="Graphical User Interface">GUI</abbr>+++ control classes that implements JME’s Control interface. The Control only becomes active if setInterval is called because the Button requires the use of stillPressed events. This and much more will be cover in later documentation. Again, you ave the three options above for creating an instance of the button control.+
  -+
  -*NOTE:*+
  -The button control (like many controls) is abstract and provides methods for handling user input. All events can be consumed by using evt.setConsumed(); First, lets setup a method to create new windows:
  +Any parameters not specified are derived from the defaults specified in the Window style information.
  +
  +NOTE: The occasional control extends this contructor format, adding an additional Orientation parameter or possibly a boolean flag for controls that provide multiple configurable layouts.
  +
  +So, now lets add a button to the window that will create more windows!
  +
  +The Button class is one of the only +++<abbr title="Graphical User Interface">GUI</abbr>+++ control classes that implements JME’s Control interface. The Control only becomes active if setInterval is called because the Button requires the use of stillPressed events. This and much more will be cover in later documentation. Again, you ave the three options above for creating an instance of the button control.
  +
  +NOTE: The button control (like many controls) is abstract and provides methods for handling user input. All events can be consumed by using evt.setConsumed();
  +
  +First, lets setup a method to create new windows:
   
   [source,java]
   ----
   
   private int winCount = 0;
  - 
  +
   public final void createNewWindow(String someWindowTitle) {
       Window nWin = new Window(
           screen,
  
positive.code: = tonegodgui_quickstart
  :author: 
  :revnumber: 
  :revdate: 2016/03/17 20:48
  :relfileprefix: ../../
  :imagesdir: ../..
  
negative.code: 
  == Quick Start Guide:
  
  For anyone who just wants to jump right in and read as you go, here are the basics for getting a UI up and running in minutes.
  
  The first step is to create the screen control. This can be done one of two ways.
  
  . Using the provided default style information:
  +
  [source,java]
  ----
  
  