anchor.diff:  === SpotLight
   
   
  -image::jme3/advanced/spotlight.png[Spotlight,with="",height="",align="right"]
  +image::jme3/advanced/spotlight.png[Spotlight,width="",height="",align="right"]
   
   
   A SpotLight sends out a distinct beam or cone of light. A SpotLight has a direction, a position, distance (range) and two angles. The inner angle is the central maximum of the light cone, the outer angle the edge of the light cone. Everything outside the light cone's angles is not affected by the light.
  
positive.code: 
  [TIP]
  ====
  You can increase the brightness of a light source gradually by multiplying the light color to values greater than 1.0f. +Example: `mylight.setColor(ColorRGBA.White.mult(1.3f));`
  ====
  
  
  
negative.code: 
  *  a shadow renderer (which you apply to a viewport) and
  *  a shadow filter (which you can add to a viewport's filter post-processor).
  
  [cols="3", options="header"]
  |===
  
  