anchor.diff:  [grid=none]
   [frame=none]
   |===
  -|image:images/StackingOptions.png[]+ |*Disable stacking:*  If checked, then pieces will never form stacks in this window
  +|image:images/StackingOptions.png[] |*Disable stacking:*  If checked, then pieces will never form stacks in this window
   
   *Horizontal Separation when expanded:*  The distance in pixels from the left edge (right edge if negative) of a piece in a stack to the edge of the piece above it when the stack is expanded.
   
  
positive.code: [#GamePieceLayers]
  ==== <<GamePieceLayers.adoc#top,Game Piece Layers>>
  
  
  [grid=none]
  [frame=none]
  |===
  |image:images/GamePieceLayers.png[]] |Allows you designate certain "layers" of Game Pieces to be drawn before others.
  Pieces in higher layers are always drawn on top of lower layers, and pieces never combine into stacks with pieces from other layers.
  
  See full <<GamePieceLayers.adoc#top,Game Piece Layers>> article for details.
  
negative.code: |Groups buttons in the toolbar into a single drop-down menu.
  See <<ToolbarMenu.adoc#top,full article>> for details.
  
  image:images/ToolbarMenuExample.png[] |image:images/ToolbarMenu.png[]
  |===
  
  [#HidePieces]
  