anchor.diff:  ----
   
   cd build
  -java -cp "../lib/eventbus-1.4.jar:../lib/j-ogg-oggd.jar:../lib/j-ogg-vorbisd.jar:../lib/jME3-lwjgl-natives.jar:../lib/jbullet.jar:../lib/jinput.jar:../lib/lwjgl.jar:../lib/stack-alloc.jar:../lib/vecmath.jar:../lib/xmlpull-xpp3-1.1.4c.jar:../lib/jME3-blender.jar:../lib/jME3-core.jar:../lib/jME3-desktop.jar:../lib/jME3-jogg.jar:../lib/jME3-plugins.jar:../lib/jME3-terrain.jar:../lib/jME3-testdata.jar:../lib/jME3-niftygui.jar:../lib/nifty-default-controls.jar:../lib/nifty-examples.jar:../lib/nifty-style-black.jar:../lib/nifty.jar:." hello/HelloJME3
  +java -cp "../lib/eventbus.jar:../lib/j-ogg-all.jar:../lib/jme3-lwjgl.jar:../lib/jme3-bullet.jar:../lib/jinput.jar:../lib/lwjgl.jar:../lib/stack-alloc.jar:../lib/vecmath.jar:../lib/xpp3.jar:../lib/jme3-blender.jar:../lib/jme3-core.jar:../lib/jme3-desktop.jar:../lib/jme3-jogg.jar:../lib/jme3-plugins.jar:../lib/jme3-terrain.jar:../lib/jme3-testdata.jar:../lib/jme3-niftygui.jar:../lib/nifty-default-controls.jar:../lib/nifty-examples.jar:../lib/nifty-style-black.jar:../lib/nifty.jar:." mygame/HelloJME3
   ----
   
   NOTE: If you use Windows, the classpath separator is kbd:[\ ]  instead of kbd:[/].
  
positive.code: mkdir jme3
  cd jme3
  unzip jME3.2-stable.zip
  
  ----
  
  Alternatively, you can build JME3 from the sources. (Recommended for JME3 developers.)
  
  [source]
  ----
  svn checkout https://jmonkeyengine.googlecode.com/svn/branches/3.0final/engine jme3
  cd jme3
  ant run
  cd ..
  ----
  
  If you see a Test Chooser application open now, the build was successful.
  
  TIP: Use just ant instead of ant run to build the libraries without running the demos.
  
  == Sample Project Directory Structure
  
  First we set up the directory and source package structure for your game project. Note that the game project directory `HelloJME3` is on the same level as your `jme3` checkout. In this example, we create a Java package that we call `hello` in the source directory.
  
  [source]
  ----
  
  mkdir HelloJME3
  mkdir HelloJME3/src
  mkdir HelloJME3/src/hello
  
  ----
  
  
negative.code: 
  ----
  
  
  === Sample Code
  
  To test your setup, create the file `HelloJME3/src/mygame/HelloJME3.java` with any text editor, paste the following sample code, and save.
  
  [source,java]
  ----
  
  package mygame;
  
  import com.jme3.app.SimpleApplication;
  import com.jme3.material.Material;
  