anchor.diff:  
   == Next Steps
   
  -Now follow the <<jme3#,tutorials>> and write your first jMonkeyEngine game.
  +Now follow the xref:tutorials:beginner/beginner.adoc[tutorials] and write your first jMonkeyEngine game.
  
positive.code: 
  ----
  
  This directory structure will allow <<jme3/intermediate/simpleapplication#,SimpleApplication>>'s default <<jme3/advanced/asset_manager#,AssetManager>> to load media files from your `assets` directory, like in this example:
  
  [source]
  ----
  
negative.code: 
  == Libraries
  
  Next you copy the necessary JAR libraries from the download to your project. You only have to do this set of steps once every time you download a new JME3 build. For a detailed description of the separate jar files see xref:jme3/jme3_source_structure#structure_of_jmonkeyengine3_jars,this list].
  
  [source]
  ----
  