anchor.diff:  :keywords: material, texture, file, sdk, wireframe, documentation
   :relfileprefix: ../../
   :imagesdir: ../..
  +:experimental:
   ifdef::env-github,env-browser[:outfilesuffix: .adoc]
   
   
  
positive.code: 
  [TIP]
  ====
  In the jMonkeyEngine SDK, open Windows&gt;Palette and drag the `JME Material: Set J3M` snippet into your code.
  ====
  
  
  
negative.code: 
  === Syntax for Additional Render States
  
  *  A Boolean can be "`On`" or "`Off`"
  *  Float is "`123.0`" etc
  *  Enum - values depend on the enum
  
  See the link:{link-javadoc}/com/jme3/material/RenderState.html[RenderState] javadoc for a detailed explanation of render states.
  