anchor.diff:  a|AMD/ATI Radeon 9500, NVIDIA GeForce 5 FX, Intel GMA 4500, or better +
   supporting OpenGL 2.0 or better (native libraries are included in download)
   
  -a|link:http://jmonkeyengine.org/groups/android/forum/topic/does-my-phone-meet-the-requirements-necessary-to-run-jmonkeyengine-3/[Android Devices]
  +a|link:https://hub.jmonkeyengine.org/t/does-my-phone-meet-the-requirements-necessary-to-run-jmonkeyengine-3/17231[Android Devices]
   a|(For mobile games only) Android 2.2 +++<abbr title="Operating System">OS</abbr>+++, graphics card supporting OpenGL 2
   
   a|Java Runtime
   a|Java 5 or higher +
   The Java Virtual Machine (JVM) is required to run jME games. +
  -The JVM is often preinstalled, if not, your users get it for free from link:http://www.java.com[http://www.java.com]; for Mac +++<abbr title="Operating System">OS</abbr>+++, see link:http://support.apple.com/kb/DL1421[apple.com]. 
  +The JVM is often preinstalled, if not, your users get it for free from link:http://www.java.com[http://www.java.com]; for Mac +++<abbr title="Operating System">OS</abbr>+++, see link:http://support.apple.com/kb/DL1421[apple.com].
   
   |===
   
  
positive.code: = jMonkeyEngine3 Requirements
  :author: 
  :revnumber: 
  :revdate: 2016/03/17 20:48
  :relfileprefix: ../
  :imagesdir: ..
  
negative.code: |===
  
  a|Operating system
  a|Mac +++<abbr title="Operating System">OS</abbr>+++ X, Windows, Linux, Solaris
  
  a|Memory (JVM heap size)
  a| &gt; 10 +++<abbr title="Megabyte">MB</abbr>+++ ++ memory for assets (models, textures, sounds, etc, of a particular game)
  
  a|CPU
  a|&gt; 1 +++<abbr title="Gigahertz">GHz</abbr>+++
  