anchor.diff:  .Audio
   |===
   
  -a|Settings Property 
  +a|Settings Property
   a|Description
   a|Default
   
   a|setAudioRenderer(AppSettings.LWJGL_OPENAL)
  -a|Switch Audio Renderer. Currently there is only one option. 
  +a|Switch Audio Renderer. Currently there is only one option.
   a|OpenAL
   
   a|setStereo3D(true)
  
positive.code:   AppSettings settings = new AppSettings(true);
    settings.setResolution(640,480);
    // ... other properties, see below
    MyGame app = new MyGame(); 
    app.setSettings(settings);
    app.start();
  }
  
negative.code: = jME3 Application Display Settings
  :author:
  :revnumber:
  :revdate: 2016/03/17 20:48
  :relfileprefix: ../../
  :imagesdir: ../..
  ifdef::env-github,env-browser[:outfilesuffix: .adoc]
  
  
  Every class that extends jme3.app.SimpleApplication has properties that can be configured by customizing a `com.jme3.system.AppSettings` object.
  
  
  [IMPORTANT]
  