anchor.diff:  = SimpleApplication
  -:author: 
  -:revnumber: 
  +:author:
  +:revnumber:
   :revdate: 2016/03/17 20:48
   :keywords: display, basegame, documentation, intro, intermediate, init, input, game, loop, rootnode, application, simpleapplication
   :relfileprefix: ../../
  
positive.code: a|A default SimpleApplication displays the framerate (frames per second) on the screen. You can choose to deactivate the FPS display using this command.
  
  a|setDisplayStatView(false);
  a|A default SimpleApplication displays mesh statistics on the screen using the com.jme3.app.StatsView class. The information is valuable during the development and debugging phase, but for the release, you should hide the statistics HUD.
  
  |===
  [cols="40,60", options="header"]
  
negative.code: a|assetManager +
  getAssetManager()
  a|An object that manages paths for loading models, textures, materials, sounds, etc. +
  By default the <<jme3/advanced/asset_manager#,Asset Manager>> paths are relative to your project's root directory.
  
  a|audioRenderer +
  getAudioRenderer()
  a|This object gives you access to the jME3 <<jme3/advanced/audio#,audio>> system.
  
  a|listener +
  getListener()
  a|This object represents the user's ear for the jME3 <<jme3/advanced/audio#,audio>> system.
  
  a|inputManager +
  getInputManager()
  