anchor.diff:  
   ----
   
  -You will learn more about the asset manager and how to customize it later. For now feel free to structure your assets (images, textures, models) into further sub-directories, like in this example the `assets/models/Elephant` directory that contains the `elephant.meshxml` model and its materials.
  +You will learn more about the asset manager and how to customize it later. For now feel free to structure your assets (images, textures, models) into further sub-directories, like in this example the `assets/models/Elephant` directory that contains the `elephant.mesh.xml` model and its materials.
   
   
   == Next Steps
  
positive.code: 
  == Installing the JME3 Framework
  
  To install the development version of jme3, link:http://updates.jmonkeyengine.org/stable/3.0/engine[download the nightly build], unzip the folder into a directory named `jme3`. The filenames here are just an example, but they will always be something like `jME3_xx-xx-2011`. 
  
  [source]
  ----
  
  mkdir jme3
  cd jme3
  unzip jME3_01-18-2011.zip
  
  ----
  
  
negative.code: java -cp "../lib/eventbus-1.4.jar:../lib/j-ogg-oggd.jar:../lib/j-ogg-vorbisd.jar:../lib/jME3-lwjgl-natives.jar:../lib/jbullet.jar:../lib/jinput.jar:../lib/lwjgl.jar:../lib/stack-alloc.jar:../lib/vecmath.jar:../lib/xmlpull-xpp3-1.1.4c.jar:../lib/jME3-blender.jar:../lib/jME3-core.jar:../lib/jME3-desktop.jar:../lib/jME3-jogg.jar:../lib/jME3-plugins.jar:../lib/jME3-terrain.jar:../lib/jME3-testdata.jar:../lib/jME3-niftygui.jar:../lib/nifty-default-controls.jar:../lib/nifty-examples.jar:../lib/nifty-style-black.jar:../lib/nifty.jar:." hello/HelloJME3
  ----
  
  NOTE: If you use Windows, the classpath separator is kbd:[\ ]  instead of kbd:[/].
  
  If a settings dialog pops up, confirm the default settings. You should now see a simple window with a 3-D cube. Use the mouse and the WASD keys to move. It works!
  
  
  == Recommended Asset Directory Structure
  