anchor.diff:  
   To create a blank scene file do the following:
   
  -.  Right click the “Scenes folder in your Project Assets and select “New→Other
  -.  Select “Scene to the left then select “Empty jME3 Scene and press “Next
  -.  Enter a file name for your scene like “MyScene and press “OK
  +.  Right click the "`Scenes`" folder in your Project Assets and select menu:New[Other]
  +.  Select "`Scene`" to the left then select "`Empty jME3 Scene`" and press "`Next`"
  +.  Enter a file name for your scene like "`MyScene`" and press "`OK`"
   
   
   == Loading the scene
  
positive.code: 
  .  Select root Node in the SceneExplorer
  .  Select the object type in the list displayed in the SceneComposer window
  .  Press the “+ cursor button in the SceneComposer window
  
  
  == Adding Models to the scene
  
  [.right]
  image::sdk/jmonkeyplatform-docu-3.png[jmonkeyplatform-docu-3.png,width="421",height="298",align="right"]
  
  
  You can directly import 3d models to your scene so that they will be part of your scene file. To be able to import for example an OgreXML file, first export it from your 3D editor to a separate folder in the assets folder of your project (e.g. assets/Models/MyModel/).
  
negative.code: == Adding light to the scene
  
  .  Select the root node in the SceneExplorer
  .  Select "Directional Light" in the SceneComposer window
  .  Press the "`+`" button in the SceneComposer window
  
  A directional light has been added to your scene, you can see it in the SceneExplorer.
  
  