anchor.diff:  
   The currently available JAR binaries are the nightly builds. 
   
  -.  Download the most recent zipped build from link:https://github.com/jMonkeyEngine/sdk/releases/tag/stable[http://updates.jmonkeyengine.org/stable/3.0/engine]
  -.  Unzip the file and save it as `jME3_2012-xx-xx` in your home directory ($HOME). You should see the following files and directories:
  +.  Download the most recent zipped build from link:https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.1.0-stable[https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.1.0-stable]
  +.  Unzip the file and save it as `jME3.1-stable` in your home directory ($HOME). You should see the following files and directories:
   **  `lib/` – The jMonkeyEngine binaries, and libraries used by the jMonkeyEngine. (Don't remove)
  -**  `TestChooser.exe` – Run this file to see various feature demos. (optional)
  +// **  `TestChooser.exe` – Run this file to see various feature demos. (optional)
   **  `javadoc/` – jME3 +++<abbr title="Application Programming Interface">API</abbr>+++ documentation. (optional)
   
   
   
   == Creating a New Game Project
   
  -*  In Eclipse, choose File &gt; New &gt; Java Project
  +*  In Eclipse, choose `menu:File[New>Java Project]`
   *  Project Name: HelloJME3
   *  Click Finish
   
  
positive.code: 
  Your project depends on the jMonkeyEngine libraries and needs to know where they are.
  
  .  Right-click the project in the explorer and choose `Build Path &gt; Add External Archives`
  .  In the “JAR selection dialog, browse to the `$HOME/jME3_2012-xx-xx` directory.
  .  Select all JARs in the `lib` directory and click Open.
  
  All necessary JAR libraries are now on the classpath and should appear in the Referenced Libraries list. For a detailed description of the separate jar files see <<jme3/jme3_source_structure#structure_of_jmonkeyengine3_jars,this list>>.
  
negative.code: 
  == Writing a Simple Application
  
  .  From the menu call `menu:File[New>New Package]`. Name the src package for example `hello`.
  .  From the menu call `menu:File[New>Class]`. 
  **  Select package `hello`.
  **  Name the class for example `MyGame`.
  **  Superclass: `com.jme3.app.SimpleApplication`
  **  Make sure that the checkbox to `Create the main() Method` is active.
  **  Make sure that the checkbox to `Inheriting Abstract Methods` is active.
  **  Click Finish.
  
  
  