anchor.diff:  
   == Code Palette and Samples in the SDK
   
  -*  Type a keyword into the search box in the SDK or press F1 to search the built-in help for sample code.
  +*  Type a keyword into the search box in the SDK or press kbd:[F1] to search the built-in help for sample code.
   *  <<sdk/code_editor#,SDK code editor and palette>>
   
   
  
positive.code: :keywords: documentation, sdk, asset, project
  :relfileprefix: ../
  :imagesdir: ..
  ifdef::env-github,env-browser[:outfilesuffix: .adoc]
  
  
  
negative.code: 
  *  Open the AssetPackBrowser from the Windows menu
  *  In the AssetPackBrowser, click the Online AssetPacks button
  *  Click btn:[Install] on the AssetPack of your choice. The SDK downloads it and makes the assets accessible in your AssetPack Library.
  *  Click the btn:[View Library] button and open the Assets node. 
  *  btn:[R Mouse Btn] select an asset to
  **  Preview it
  **  Add it to the SceneComposer
  **  Add it to a game project's assets directory 
  