anchor.diff:  
   The tools can be downloaded from the following URLs:
   
  -*  MakeHuman: [link:http://www.makehuman.org/][http://www.makehuman.org/]]
  -*  Blender: [link:http://www.blender.org/][http://www.blender.org/]]
  +*  MakeHuman: link:http://www.makehuman.org/[http://www.makehuman.org/]
  +*  Blender: [link:http://www.blender.org/[http://www.blender.org/]
   *  OgreXML exporter for Blender: <<jme3/external/blender/blender_ogre_compatibility#,Working Blender and OgreXML Versions>>
   
   
  
positive.code: 
  == Creating Character Model with MakeHuman
  
  .  Create character model with MakeHuman. ([link:http://www.makehuman.org/documentation][http://www.makehuman.org/documentation]])
  **  NOTE: If you want to use JME3 Open Asset Pack animations without tweaking then use either male.mhm or female.mhm as preset and do not change the body proportions.
  
  .  Choose basic skeleton from Pose/Animate tab if you are not already using either of the presets.
  
negative.code: 
  Public domain seed project with some preset characters and animations:
  
  *  JME3 Open Asset Pack: link:https://github.com/bubblecloud/jme3-open-asset-pack[https://github.com/bubblecloud/jme3-open-asset-pack]
  
  
  == Preparation
  