anchor.diff:  			snowball.setDead();
   		}
   	}
  -
   }
   ----
   ====
  
positive.code: 			}
  		}
  	}
  
  }
  ----
  ====
  
negative.code: 		int y = (int) Math.floor(entity.posY);
  		int z = (int) Math.floor(entity.posZ);
  
  		if (!world.isRaining()) {
  			return;
  		}
  
  