anchor.diff:  
   ----
   
  -2. Providing a path to another Style map.
  -
  +. Providing a path to another Style map.
  ++
   [source,java]
   ----
   
  
positive.code:   * String UID,
    * Vector2f position
    */
   
  ButtonAdapter makeWindow = new ButtonAdapter( screen, “Btn1″, new Vector2f(15, 55) ) {
      @Override
      public void onButtonMouseLeftUp(MouseButtonEvent evt, boolean toggled) {
          createNewWindow(“New Window ” + winCount);
      }
  };
   
  // Add it to out initial window
  win.addChild(makeWindow);
  
  ----
  
  *NOTE:*+
  For layout purposes, it is suggested that you add all child Elements toa control PRIOR to adding the control to the screen… so, ceate a window, add a button, add window to screen.+
  +
  *A Bit More Info:*+
   All controls are based on the Element class which has access to all default behaviors. Behaviors can be enabled disabled on ANY control or primitive Element.
  
  
  == A Few of the Common Behaviors:
  
  
negative.code: 
  ----
  
  NOTE: There are far more behaviors, however, these are the most critical when creating custom controls to ensure that nested Elements react as you would like when a parent Element is altered.
  