anchor.diff:  *  Non-shiny objects have a black specular color.
   
   
  -image::jme3/tanlglow2.png[tanlglow2.png,with="400",height="234",align="center"]
  +image::jme3/tanlglow2.png[tanlglow2.png,400,234,align="center"]
   
   
   
  
positive.code: ==== Specular Map
  
  
  image::https://raw.githubusercontent.com/jMonkeyEngine/jmonkeyengine/master/jme3-testdata/src/main/resources/Models/HoverTank/tank_specular.jpg[tank_specular.jpg,with="128",height="128",align="right"]
  
  
  *  A Specular Map further improves the realism of an object's surface: It contains extra information about shininess and makes the shape appear more realistically illumated.
  
negative.code: ==== Color Map / Diffuse Map
  
  
  image::https://raw.githubusercontent.com/jMonkeyEngine/jmonkeyengine/master/jme3-testdata/src/main/resources/Models/HoverTank/tank_diffuse.jpg[tank_diffuse.jpg,128,128,align="right"]
  
  
  *  A plain image file or a procedural texture that describes an object's visible surface.
  