anchor.diff:  ***  Returns the result as a new <<jme3/rotate.html#,Quaternion>> q1.
   ***  The involved objects q2 and q3 stay as they are and can be reused.
   
  -**  Example 2: `v.mult(b).add(b);` 
  +**  Example 2: `v.mult(b).add(b);`
   ***  *Watch out:* This calculates the expected result, but unless you actually use the return value, it is discarded!
   
   
  
positive.code: chaseCam = new ChaseCamera(cam, spatial, inputManager);
  ----
  
  *Learn more:* link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/input/ChaseCamera.java[com.jme3.input.ChaseCamera] +
  *Code sample:* link:https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-examples/src/main/java/jme3test/input/TestChaseCamera.java[jme3test/input/TestChaseCamera.java].
  
  
  
  === How do I increase camera speed?
  
negative.code: flyCam.setEnabled(false);
  ----
  
  === How do I switch between third-person and first-person view ?
  
  You can activate the FlyBy Cam as a first-person camera.
  