anchor.diff:  
   ===== Game
   
  -A Game start with basic pieces: Players attented, a Level(Map), a GameplayType and Goal. 
  +A Game start with basic pieces: Players attented, a Level(Map), a GameplayType and Goal.
   
   
   ===== Level (Map)
  
positive.code: === GameplayType - Objectives & Goals
  
  
  ===== Defeat enemies
  
  By default, a game normally ended when a team defeat all it enemies, as they killed and destroyed all/every or almost opponents units/constructions. Or in some games, win-lose declared as the MainHouse is destroyed.
  
  
negative.code: === More Gameplay aspects
  
  
  ==== Economy
  
  In Age of Empire (few others), when you just focus in expanding your empire without fighting and the game said that you reach a limit, where you can not expand your economic base futher. Consider this point, you will see the different between RTS game and the game genre just focus in building things in long term like civilazation and city tycoons.
  
  