anchor.diff:  D23,078,StormRising/Conversations,1
   D24,078,StormRising/Conversations,1
   D25,078,StormRising/Conversations,1
  +1D6,078,EnemyKilled/DeadEye,1
  +11CE,078,EnemyKilled/CallMech,1
  +11D7,078,Elimination,1
  +; Voice line StateScript 01C ids,,,
  +A809,01C,LongDistance,1
  +A5FD,01C,NanoBoosted,1
  +A697,01C,EnemyNanoBoosted,1
  +A617,01C,UsingUltimate,1
  +A5B5,01C,EnemyUsingUltimate,1
  +9268,01C,EnemyInAir,1
  +A776,01C,InAir,1
  +A6FE,01C,MovingFast,1
  +A753,01C,Jumped,1
  +A81C,01C,LowHealth,1
  +A752,01C,Melee,1
  +A22A,01C,ZaryaUlt,1
  +A6B2,01C,SigmaUlt,1
  +9227,01C,Headshot,1
  +92A4,01C,ReinhardtCharging,1
   ; Each 'set' of voicelines seem to be in a separate group?,Contains 1 per hero,Kinda weird,?
   5A0,078,Voicelines,1
   5A1,078,Voicelines,1
  
positive.code: 7A82,01C,Blizzard,1
  40A1,01C,Competitive,1
  7ACD,01C,ESports,1
  ; Lobby map names,,,
  664,09F,Menu/Hanamura,1
  675,09F,Menu/Gibraltar,1
  
negative.code: 5A,078,Resurrected,1
  81,078,Ultimate,1
  82,078,Ultimate,1
  83,078,Ultimate,1
  85,078,Ultimate,1
  93,078,Ultimate,1
  B7,078,Stagger,1
  