anchor.diff:  
   This ability has no effect for any Pokémon other than :pokemon:`Castform`.
   
  -If the :mechanic:`weather` becomes anything other than these three, the weather ends, or a Pokémon with :ability:`Air Lock` or :ability:`Cloud Nine` enters battle, this Pokémon's type and form revert to their default.  If this ability is lost or disabled, this Pokémon cannot change its current type and form until it regains its ability.",Changes :pokemon:`Castform`'s type and form to match the :mechanic:`weather`.
  +If the :mechanic:`weather` ends or becomes anything that does not trigger this ability, or a Pokémon with :ability:`Air Lock` or :ability:`Cloud Nine` enters battle, this Pokémon's type and form revert to their default.  If this ability is lost or disabled, this Pokémon cannot change its current type and form until it regains its ability.",Changes :pokemon:`Castform`'s type and form to match the :mechanic:`weather`.
   60,Sticky Hold,3,"This Pokémon's hold item cannot be taken by :move:`Covet` or :move:`Thief`, nor removed by :move:`Knock Off`, nor traded by :move:`Switcheroo` or :move:`Trick`.
   
   Covet, Thief, and Knock Off still inflict damage against this Pokémon.  This Pokémon can still use :move:`Fling`, Switcheroo, or Trick to lose its hold item itself.
   
  -Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.",Protects against forced hold item removal.
  +Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.",Prevents a held item from being removed by other Pokémon.
   61,Shed Skin,3,"After each turn, this Pokémon has a 30% of being cured of any :mechanic:`major status ailment`.",Has a 30% chance of curing any :mechanic:`major status ailment` after each turn.
   62,Guts,3,"Whenever this Pokémon is :mechanic:`asleep`, :mechanic:`burned`, :mechanic:`paralyzed`, or :mechanic:`poisoned`, it has 1.5× its :mechanic:`Attack`.  This Pokémon is not affected by the usual Attack cut from a burn.
   
  
positive.code: * :move:`Sky Uppercut`
  * :move:`ThunderPunch`
  
  :move:`Sucker Punch` is unaffected, as its original, Japanese name only means ""surprise attack"".",Heightens punch-based moves' power to 1.2×.
  90,Poison Heal,4,"If this Pokémon is :mechanic:`poisoned` or :mechanic:`badly poisoned`, it will heal for 1/8 of its maximum :mechanic:`HP` after each turn rather than taking damage.
  
  Poison will still damage this Pokémon as usual out of battle.",Heals for 1/8 max :mechanic:`HP` after each turn when :mechanic:`poisoned` in place of damage.
  91,Adaptability,4,"This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual :mechanic:`same-type attack bonus` of 1.5×.",Heightens the :mechanic:`same-type attack bonus` from 1.5× to 2×.
  92,Skill Link,4,"This Pokémon always hits five times with two-to-five-hit moves, such as :move:`Icicle Spear`.
  
  Other multiple-hit moves, such as :move:`Triple Kick`, are unaffected.",Always extends two-to-five-hit moves to a full five hits.
  93,Hydration,4,This Pokémon is cured of any :mechanic:`major status ailment` after each turn during :mechanic:`rain`.,Cures any :mechanic:`major status ailment` after each turn during :mechanic:`rain`.
  94,Solar Power,4,"During :mechanic:`strong sunlight`, this Pokémon has 1.5× its :mechanic:`Special Attack` but takes 1/8 of its maximum :mechanic:`HP` in damage after each turn.",Heightens :mechanic:`Special Attack` to 1.5× and causes 1/8 max :mechanic:`HP` in damage after each turn during :mechanic:`strong sunlight`.
  95,Quick Feet,4,"Whenever this Pokémon has a :mechanic:`major status ailment`, it has 1.5× its :mechanic:`Speed`.  This Pokémon is not affected by the usual Speed cut from :mechanic:`paralysis`.
  
negative.code: 
  :item:`Full Incense` and :item:`Lagging Tail`\ s take precedence over this ability; that is, Pokémon holding these items will move after this Pokémon, and these items override this ability when held.
  
  This ability works as usual during :move:`Trick Room`: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.",Makes the Pokémon move last within its move's priority bracket.
  101,Technician,4,"This Pokémon inflicts 1.5× as much damage with moves whose base power is 60 or less.
  
  This includes moves of variable power, such as :move:`Hidden Power` and :move:`Magnitude`, when their power is 60 or less.",Strengthens moves of 60 base power or less to inflict 1.5× damage.
  102,Leaf Guard,4,"This Pokémon cannot be given a :mechanic:`major status ailment` during :mechanic:`strong sunlight`.
  
  This ability does not heal prior status ailments.  :move:`Yawn` will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.  :mechanic:`Sleep` from :move:`Rest` is unaffected.",Protects against :mechanic:`major status ailments` during :mechanic:`strong sunlight`.
  103,Klutz,4,"This Pokémon's held item has no effect, positive or negative.
  
  The :mechanic:`Speed` cut from the :item:`Iron Ball` and the effort items—the :item:`Macho Brace`, :item:`Power Weight`, :item:`Power Bracer`, :item:`Power Belt`, :item:`Power Lens`, :item:`Power Band`, and :item:`Power Anklet`\ —is unaffected.  The experience from the :item:`Exp. Share` and the effort from the effort items are unaffected.",Negates all effects of the Pokémon's held item.
  104,Mold Breaker,4,"This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target.
  
  This Pokémon's moves ignore abilities that would prevent them, such as :ability:`Levitate`, :ability:`Soundproof`, and :ability:`Water Absorb`; abilities that would prevent their effects, such as :ability:`Clear Body`, :ability:`Shell Armor`, and :ability:`Sticky Hold`; abilities that grant any protective benefit, such as :ability:`Simple`, :ability:`Snow Cloak`, and :ability:`Thick Fat`; and abilities that would prevent them from hitting the intended target, i.e. :ability:`Lightningrod` and :ability:`Storm Drain`.  If an ability could either hinder or help this Pokémon's moves, e.g. :ability:`Dry Skin` or :ability:`Unaware`, the ability is ignored either way.
  
  An ability ignored by this ability is only nullified for the duration of the move.  For example, this Pokémon's moves can :mechanic:`paralyze` a Pokémon with :ability:`Limber`, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's :move:`Spikes` are not affected by this ability after they have been placed.
  
  This ablity does not in any way ignore type changes granted by abilities such as :ability:`Color Change` or :ability:`Forecast`; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from :ability:`Drizzle`; nor abilities that hinder moves' effects on the user but not the target, such as :ability:`Liquid Ooze`.  This ability cannot ignore :ability:`Multitype`.
  
  When this Pokémon enters battle, all participating trainers are notified that it has this ability.",Makes moves ignore targets' abilities if they could hinder or prevent them.
  105,Super Luck,4,This Pokémon's moves have their :mechanic:`critical hit` rate raised one level.,Raises moves' :mechanic:`critical hit` rates one level.
  106,Aftermath,4,"When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum :mechanic:`HP` in damage.",Damages the attacker for 1/4 its max :mechanic:`HP` when knocked out by a contact move.
  107,Anticipation,4,"When this Pokémon enters battle, if one of its opponents has a move that is :mechanic:`super effective` against it, :move:`Selfdestruct`, :move:`Explosion`, or a one-hit knockout move, all participating trainers are notified.
  
  Moves that inflict :mechanic:`typeless damage` and moves of variable type count as their listed types.  The move itself is not revealed; only that there is such a move.","Notifies all trainers upon entering battle if an opponent has a :mechanic:`super-effective` move, :move:`Selfdestruct`, :move:`Explosion`, or a one-hit KO move."
  108,Forewarn,4,"When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers.
  
  In the event of a tie, one is chosen at random.
  
  