anchor.diff:  
   Specifically, [Flying]{type} Pokémon and those with [Levitate]{ability} or that have used [Magnet Rise]{move} are no longer immune to [Ground]{type} attacks, [Arena Trap]{ability}, [Spikes]{move}, or [Toxic Spikes]{move}.
   
  -[Bounce]{move}, [Fly]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect."
  +[Bounce]{move}, [Fly]{move}, [freefall]{move}, [Hi Jump Kick]{move}, [Jump Kick]{move}, and [Splash]{move} cannot be used while this move is in effect."
   217,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's [evasion]{mechanic} to normal and prevents any further boosting until the target leaves the [field]{mechanic}.  A [Dark]{type} Pokémon under this effect takes normal damage from [Psychic]{type} moves.  This move itself ignores [accuracy]{mechanic} and [evasion]{mechanic} modifiers.
   218,"If the target is asleep, has double power and wakes it up.","Inflicts [regular damage]{mechanic}.  If the target is [sleep]{mechanic}ing, this move has double power, and the target wakes up."
   219,Lowers user's Speed by one stage.,"Inflicts [regular damage]{mechanic}, then lowers the user's [Speed]{mechanic} by one [stage]{mechanic}."
  
positive.code: 
  This effect is removed by [Gravity]{move}.  If Gravity is already in effect, this move will fail."
  287,Negates held items for five turns.,"For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items."
  288,Removes any immunity to Ground damage.,"Inflicts regular damage.  Removes the target's [immunity]{mechanic:immune} to [Ground]{mechanic} damage.  This effect removes any existing Ground immunity due to [Levitate]{ability}, [Magnet Rise]{move}, or [Telekinesis]{move}, and ignores the target's [Flying]{type} type when calculating damage it takes.
  
  If the target isn't immune to Ground damage, this move will fail."
  289,Always scores a critical hit.,Inflicts regular damage.  Always scores a [critical hit]{mechanic}.
  290,Deals splash damage to Pokémon next to the target.,"Inflicts regular damage.  If this move successfully hits the target, any Pokémon adjacent to the target are damaged for 1/16 their max [HP]{mechanic}."
  291,"Raises the user's Special Attack, Special Defense, and Speed by one stage each.","Raises the user's [Special Attack]{mechanic}, [Special Defense]{mechanic}, and [Speed]{mechanic} by one [stage]{mechanic} each."
  
negative.code: This move cannot be selected by [Sleep Talk]{move}."
  147,Has chance to make the target flinch.,"Inflicts [regular damage]{mechanic}.  Has a $effect_chance% chance to make each target [flinch]{mechanic}.
  
  If the target is under the effect of [Bounce]{move}, [Fly]{move}, or [freefall]{move}, this move will hit with double power."
  148,Inflicts regular damage and can hit Dig users.,"Inflicts [regular damage]{mechanic}.
  
  If the target is in the first turn of [Dig]{move}, this move will hit with double power."
  