anchor.diff:  D0E,078,Voicelines,1
   D68,078,Voicelines,1
   D77,078,Voicelines,1
  +DE5,078,Voicelines,1
  +E34,078,Voicelines,1
  +E89,078,Voicelines,1
   ; Note: Weapon models are often two entities, one for 1P, one for 3P, if they have different animations
   ; Ana,Classic,47,
   1610,003,Teabag,0
  
positive.code: A27,078,Karaoke,1
  A4A,078,Retribution/Conversations,1
  A4B,078,Retribution/Conversations,1
  D13,078,StormRising/Conversations,1
  D14,078,StormRising/Conversations,1
  D15,078,StormRising/Conversations,1
  
negative.code: 6BC,078,Junkenstein,1
  6BE,078,Junkenstein,1
  6C5,078,Junkenstein,1
  6E7,078,Uncloak,1
  743,078,ShieldGenerator/FoundEnemyShieldGen,1
  744,078,ShieldGenerator/EnemyHasShieldGen,1
  745,078,ShieldGenerator/EnemyShieldGenDestroyed,1
  