anchor.diff:  * []{move:shadow-force}
   * Moves that merely copy the user, such as []{move:transform} or []{move:psych-up}
   
  -This move cannot be selected by []{move:assist} or []{move:metronome}.",
  +This move cannot be selected by []{move:assist} or []{move:metronome}."
   113,9,"Scatters Spikes, hurting opposing Pokémon that switch in.","Scatters spikes around the opposing [field]{mechanic:field}, which damage opposing Pokémon that enter the [field]{mechanic:field} for 1/8 of their max [HP]{mechanic:hp}.  Pokémon immune to []{type:ground} moves are immune to this damage, except during []{move:gravity}.  Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max [HP]{mechanic:hp}, and three layers damage for 1/4 max [HP]{mechanic:hp}.
   
   []{ability:wonder-guard} does not block damage from this effect.
   
  -[]{move:rapid-spin} removes this effect from its user's side of the [field]{mechanic:field}.  []{move:defog} removes this effect from its target's side of the [field]{mechanic:field}.",
  -114,9,"Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.",Resets the target's [evasion]{mechanic:evasion} to normal and prevents any further boosting until the target leaves the [field]{mechanic:field}.  A []{type:ghost} under this effect takes normal damage from []{type:normal} and []{type:fighting} moves.  This move itself ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.,
  +[]{move:rapid-spin} removes this effect from its user's side of the [field]{mechanic:field}.  []{move:defog} removes this effect from its target's side of the [field]{mechanic:field}."
  +114,9,"Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.",Resets the target's [evasion]{mechanic:evasion} to normal and prevents any further boosting until the target leaves the [field]{mechanic:field}.  A []{type:ghost} under this effect takes normal damage from []{type:normal} and []{type:fighting} moves.  This move itself ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
   115,9,User and target both faint after three turns.,"Every Pokémon is given a counter that starts at 3 and decreases by 1 at the end of every turn, including this one.  When a Pokémon's counter reaches zero, that Pokémon [faint]{mechanic:faint}s.  A Pokémon that leaves the [field]{mechanic:field} will lose its counter; its replacement does not inherit the effect, and other Pokémon's counters remain.
   
   This effect is passed on by []{move:baton-pass}.
   
  -This move cannot be copied by []{move:mirror-move}.",
  +This move cannot be copied by []{move:mirror-move}."
   116,9,Changes the weather to a sandstorm for five turns.,"Changes the weather to a sandstorm for five turns.  Pokémon that are not []{type:ground}, []{type:rock}, or []{type:steel} take 1/16 their max [HP]{mechanic:hp} at the end of every turn.  Every []{type:rock} Pokémon's original [Special Defense]{mechanic:special-defense} is raised by 50% for the duration of this effect.
   
   []{move:solar-beam}'s power is halved.
   
  -[]{move:moonlight}, []{move:morning-sun}, and []{move:synthesis} only heal 1/4 the user's max [HP]{mechanic:hp}.",
  +[]{move:moonlight}, []{move:morning-sun}, and []{move:synthesis} only heal 1/4 the user's max [HP]{mechanic:hp}."
   117,9,Prevents the user's HP from lowering below 1 this turn.,"The user's [HP]{mechanic:hp} cannot be lowered below 1 by any means for the remainder of this turn.
   
   If the user successfully used []{move:detect}, []{move:endure}, []{move:protect}, []{move:quick-guard}, or []{move:wide-guard} on the last turn, this move has a 50% chance to [fail]{mechanic:fail}.
   
  -This move cannot be selected by []{move:assist} or []{move:metronome}.",
  +This move cannot be selected by []{move:assist} or []{move:metronome}."
   118,9,"Power doubles every turn this move is used in succession after the first, resetting after five turns.","Inflicts [regular damage]{mechanic:regular-damage}.  User is forced to use this move for five turns.  Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends.  If this move misses or becomes unusable, the lock-in ends.
   
  -If the user has used []{move:defense-curl} since entering the field, this move has double power.",
  -119,9,Raises the target's Attack by two stages and confuses the target.,"Raises the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}, then [confuses]{mechanic:confuses} it.  If the target's [Attack]{mechanic:attack} cannot be [raised]{mechanic:raised} by two [stages]{mechanic:stage}, the [confusion]{mechanic:confusion} is not applied.",
  -120,9,"Power doubles every turn this move is used in succession after the first, maxing out after five turns.","Inflicts [regular damage]{mechanic:regular-damage}.  Power doubles after every time this move is used, whether consecutively or not, maxing out at 16x.  If this move misses or the user leaves the [field]{mechanic:field}, power resets.",
  -121,9,"Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.","Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn.  If the user and target are the same gender, or either is genderless, this move will [fail]{mechanic:fail}.  If either Pokémon leaves the [field]{mechanic:field}, this effect ends.",
  -122,9,"Power increases with happiness, up to a maximum of 102.","Inflicts [regular damage]{mechanic:regular-damage}.  Power increases with [happiness]{mechanic:happiness}, given by `happiness * 2 / 5`, to a maximum of 102.  Power bottoms out at 1.",
  +If the user has used []{move:defense-curl} since entering the field, this move has double power."
  +119,9,Raises the target's Attack by two stages and confuses the target.,"Raises the target's [Attack]{mechanic:attack} by two [stages]{mechanic:stage}, then [confuses]{mechanic:confuses} it.  If the target's [Attack]{mechanic:attack} cannot be [raised]{mechanic:raised} by two [stages]{mechanic:stage}, the [confusion]{mechanic:confusion} is not applied."
  +120,9,"Power doubles every turn this move is used in succession after the first, maxing out after five turns.","Inflicts [regular damage]{mechanic:regular-damage}.  Power doubles after every time this move is used, whether consecutively or not, maxing out at 16x.  If this move misses or the user leaves the [field]{mechanic:field}, power resets."
  +121,9,"Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.","Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn.  If the user and target are the same gender, or either is genderless, this move will [fail]{mechanic:fail}.  If either Pokémon leaves the [field]{mechanic:field}, this effect ends."
  +122,9,"Power increases with happiness, up to a maximum of 102.","Inflicts [regular damage]{mechanic:regular-damage}.  Power increases with [happiness]{mechanic:happiness}, given by `happiness * 2 / 5`, to a maximum of 102.  Power bottoms out at 1."
   123,9,Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.,"Randomly uses one of the following effects.
   
   Effect                                             | Chance
  
positive.code: 
  Neither the user nor the target can recover its item with []{move:recycle}.
  
  This move cannot be selected by []{move:assist} or []{move:metronome}.",
  179,9,Copies the target's ability.,"User's ability is replaced with the target's until the user leaves the [field]{mechanic:field}.  Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
  
  If the target has []{ability:flower-gift}, []{ability:forecast}, []{ability:illusion}, []{ability:imposter}, []{ability:multitype}, []{ability:stance-change}, []{ability:trace}, []{ability:wonder-guard}, or []{ability:zen-mode}, this move will [fail]{mechanic:fail}.
  
  This move cannot be copied by []{move:mirror-move}.",
  180,9,User will recover half its max HP at the end of the next turn.,"At the end of the next turn, user will be healed for half its max [HP]{mechanic:hp}.  If the user is [switched out]{mechanic:switched-out}, its replacement will be healed instead for half of the user's max HP.  If the user [faint]{mechanic:faint}s or is forcefully switched by []{move:roar} or []{move:whirlwind}, this effect will not activate.",
  181,9,Randomly selects and uses one of the trainer's other Pokémon's moves.,"Uses a move from another Pokémon in the user's party, both selected at random.  Moves from fainted Pokémon can be used.  If there are no eligible Pokémon or moves, this move will [fail]{mechanic:fail}.
  
  This move will not select []{move:assist}, []{move:chatter}, []{move:circle-throw}, []{move:copycat}, []{move:counter}, []{move:covet}, []{move:destiny-bond}, []{move:detect}, []{move:dig}, []{move:dive}, []{move:dragon-tail}, []{move:endure}, []{move:feint}, []{move:fly} []{move:focus-punch}, []{move:follow-me}, []{move:helping-hand}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:phantom-force} []{move:protect}, []{move:quick-guard}, []{move:roar} []{move:shadow-force}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:struggle}, []{move:switcheroo}, []{move:thief}, []{move:trick}, []{move:whirlwind}, or []{move:wide-guard}.
  
  This move cannot be copied by []{move:mirror-move}, nor selected by []{move:metronome} or []{move:sleep-talk}.",
  182,9,Prevents the user from leaving battle.  User regains 1/16 of its max HP every turn.,"Prevents the user from [switching out]{mechanic:switching-out}.  User regains 1/16 of its max [HP]{mechanic:hp} at the end of every turn.  If the user was immune to []{type:ground} attacks, it will now take normal damage from them.
  
  []{move:roar} and []{move:whirlwind} will not affect the user.  The user cannot use []{move:magnet-rise}.
  
  The user may still use []{move:u-turn} to leave the [field]{mechanic:field}.
  
  This effect can be passed with []{move:baton-pass}.",
  183,9,Lowers the user's Attack and Defense by one stage after inflicting damage.,"Inflicts [regular damage]{mechanic:regular-damage}, then lowers the user's [Attack]{mechanic:attack} and [Defense]{mechanic:defense} by one [stage]{mechanic:stage} each.",
  184,9,Reflects back the first effect move used on the user this turn.,"The first non-damaging move targeting the user this turn that inflicts [major status effect]{mechanic:major-status-effect}s, [stat change]{mechanic:stat-change}s, or [trap]{mechanic:trap}ping effects will be reflected at its user.
  
  []{move:defog}, []{move:memento}, and []{move:teeter-dance} are not reflected.
  
  []{move:attract}, []{move:flatter}, []{move:gastro-acid}, []{move:leech-seed}, []{move:swagger}, []{move:worry-seed}, and []{move:yawn} are reflected.
  
  This move cannot be copied by []{move:mirror-move}.",
  185,9,User recovers the item it last used up.,"User recovers the last item consumed by the user or a Pokémon in its position on the [field]{mechanic:field}.  The item must be used again before it can be recovered by this move again.  If the user is holding an item, this move [fail]{mechanic:fail}s.
  
  Items taken or given away by []{move:covet}, []{move:knock-off}, []{move:switcheroo}, []{move:thief}, or []{move:trick} may not be recovered.",
  186,9,Inflicts double damage if the user takes damage before attacking this turn.,"Inflicts [regular damage]{mechanic:regular-damage}.  If the target damaged the user this turn and was the last to do so, this move has double power.
  
  []{move:pain-split} does not count as damaging the user.",
  187,9,Destroys Reflect and Light Screen.,"Destroys any []{move:light-screen} or []{move:reflect} on the target's side of the [field]{mechanic:field}, then inflicts [regular damage]{mechanic:regular-damage}.",
  188,9,Target sleeps at the end of the next turn.,"Puts the target to [sleep]{mechanic:sleep} at the end of the next turn.  Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.  If the target leaves the [field]{mechanic:field}, this effect is canceled.  If the target has a status effect when this move is used, this move will [fail]{mechanic:fail}.
  
  If the target is protected by []{move:safeguard} when this move is used, this move will [fail]{mechanic:fail}.
  
  []{ability:insomnia} and []{ability:vital-spirit} prevent the [sleep]{mechanic:sleep} if the target has either at the end of the next turn, but will not cause this move to [fail]{mechanic:fail} on use.",
  189,9,Target drops its held item.,"Inflicts [regular damage]{mechanic:regular-damage}.  Target loses its [held item]{mechanic:held-item}.
  
  Neither the user nor the target can recover its item with []{move:recycle}.
  
  If the target has []{ability:multitype} or []{ability:sticky-hold}, it will take damage but not lose its item.",
  190,9,Lowers the target's HP to equal the user's.,"Inflicts exactly enough damage to lower the target's [HP]{mechanic:hp} to equal the user's.  If the target's HP is not higher than the user's, this move has no effect.  Type immunity applies, but other type effects are ignored.  This effect counts as damage for moves that respond to damage.",
  191,9,"Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.","Inflicts [regular damage]{mechanic:regular-damage}.  Power increases with the user's remaining [HP]{mechanic:hp} and is given by `150 * HP / max HP`, to a maximum of 150 when the user has full HP.",
  192,9,User and target swap abilities.,"User and target switch abilities.  Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
  
  If either Pokémon has []{ability:multitype} or []{ability:wonder-guard}, this move will [fail]{mechanic:fail}.",
  193,9,Prevents the target from using any moves that the user also knows.,"Prevents any Pokémon on the opposing side of the [field]{mechanic:field} from using any move the user knows until the user leaves the [field]{mechanic:field}.  This effect is live; if the user obtains new moves while on the [field]{mechanic:field}, these moves become restricted.  If no opposing Pokémon knows any of the user's moves when this move is used, this move will [fail]{mechanic:fail}.",
  194,9,"Cleanses the user of a burn, paralysis, or poison.","Removes a [burn]{mechanic:burn}, [paralysis]{mechanic:paralysis}, or [poison]{mechanic:poison} from the user.",
  195,9,"If the user faints this turn, the PP of the move that fainted it drops to 0.","If the user [faint]{mechanic:faint}s before it next acts, the move that fainted it will have its [PP]{mechanic:pp} dropped to 0.  End-of-turn damage does not trigger this effect.",
  196,9,"Steals the target's move, if it's self-targeted.","The next time a Pokémon uses a beneficial move on itself or itself and its ally this turn, the user of this move will steal the move and use it itself.  Moves which may be stolen by this move are identified by the ""snatchable"" flag.
  
  If two Pokémon use this move on the same turn, the faster Pokémon will steal the first beneficial move, and the slower Pokémon will then steal it again—thus, only the slowest Pokémon using this move ultimately gains a stolen move's effect.
  
  If the user steals []{move:psych-up}, it will target the Pokémon that used []{move:psych-up}.  If the user was the original target of []{move:psych-up}, and the Pokémon that originally used it's affected by []{ability:pressure}, it will only lose 1 [PP]{mechanic:pp}.
  
  This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist} or []{move:metronome}.",
  197,9,"Inflicts more damage to heavier targets, with a maximum of 120 power.","Inflicts [regular damage]{mechanic:regular-damage}.  Power increases with the target's weight in kilograms, to a maximum of 120.
  
  Target's weight | Power
  
negative.code:         9 |   110 |    10%
         10 |   150 |     5%
  
  This move has double power against Pokémon currently underground due to []{move:dig}."
  128,9,Allows the trainer to switch out the user and pass effects along to its replacement.,"User [switches out]{mechanic:switches-out}, and the trainer selects a replacement Pokémon from the party.  [Stat]{mechanic:stat} changes, [confusion]{mechanic:confusion}, and persistent move effects are passed along to the replacement Pokémon.
  
  The following move effects are passed:
  