anchor.diff:  
   Specifically, :type:`Flying` Pokémon and those with :ability:`Levitate` or that have used :move:`Magnet Rise` are no longer immune to :type:`Ground` attacks, :move:`Arena Trap`, :move:`Spikes`, or :move:`Toxic Spikes`.
   
  -:move:`Bounce`, :move:`Fly`, :move:`Hi Jump Kick`, and :move:`Jump Kick` cannot be used while this move is in effect."
  +:move:`Bounce`, :move:`Fly`, :move:`Hi Jump Kick`, :move:`Jump Kick`, and :move:`Splash` cannot be used while this move is in effect."
   217,0,"Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.",Resets the target's :mechanic:`evasion` to normal and prevents any further boosting until the target leaves the :mechanic:`field`.  A :type:`Dark` Pokémon under this effect takes normal damage from :type:`Psychic` moves.  This move itself ignores :mechanic:`accuracy` and :mechanic:`evasion` modifiers.
   218,0,"If the target is asleep, has double power and wakes it up.","Inflicts :mechanic:`regular damage`.  If the target is :mechanic:`sleep`\ ing, this move has double power, and the target wakes up."
   219,0,Lowers user's Speed by one level.,"Inflicts :mechanic:`regular damage`, then :mechanic:`lowers` the user's :mechanic:`Speed` by one level."
  
positive.code: 45,0,Hits twice in one turn.,Inflicts :mechanic:`regular damage`.  Hits twice in one turn.
  46,0,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts :mechanic:`regular damage`.  If this move misses, is blocked by Protect or Detect, or has no effect, the user takes half the damage it would have inflicted in recoil.  This recoil damage will not exceed half the user's max HP.
  
  This move cannot be used when :move:`Gravity` is in effect."
  47,0,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the :mechanic:`field` are immune to stat-:mechanic:`lower`\ ing effects for five turns.
  
  :move:`Guard Swap`, :move:`Heart Swap`, and :move:`Power Swap` may still be used.
  
negative.code: 
  The user may be hit during its immune turn if under the effect of :move:`Lock-On`, :move:`Mind Reader`, or :ability:`No Guard`.
  
  This move cannot be used while :move:`Gravity` is in effect.
  
  This move cannot be selected by :move:`Sleep Talk`."
  157,0,Raises user's Defense by one level.,":mechanic:`Raises` user's :mechanic:`Defense` by one level.
  