anchor.diff:  1            |    80
   0            |   200
   
  -If this move is activated by another move, the activating move's [PP]{mechanic:pp} is used to calculate power.",
  -237,9,Prevents target from restoring its HP for five turns.,"For the next five turns, the target may not use any moves that only restore [HP]{mechanic:hp}, and move effects that heal the target are disabled.  Moves that steal [HP]{mechanic:hp} may still be used, but will only inflict damage and not heal the target.",
  -238,9,"Power increases against targets with more HP remaining, up to a maximum of 121 power.","Inflicts [regular damage]{mechanic:regular-damage}.  Power directly relates to the target's relative remaining [HP]{mechanic:hp}, given by `1 + 120 * current HP / max HP`, to a maximum of 121.",
  +If this move is activated by another move, the activating move's [PP]{mechanic:pp} is used to calculate power."
  +237,9,Prevents target from restoring its HP for five turns.,"For the next five turns, the target may not use any moves that only restore [HP]{mechanic:hp}, and move effects that heal the target are disabled.  Moves that steal [HP]{mechanic:hp} may still be used, but will only inflict damage and not heal the target."
  +238,9,"Power increases against targets with more HP remaining, up to a maximum of 121 power.","Inflicts [regular damage]{mechanic:regular-damage}.  Power directly relates to the target's relative remaining [HP]{mechanic:hp}, given by `1 + 120 * current HP / max HP`, to a maximum of 121."
   239,9,User swaps Attack and Defense.,"The user's original [Attack]{mechanic:attack} and [Defense]{mechanic:defense} are swapped.
   
  -This effect is passed on by []{move:baton-pass}.",
  +This effect is passed on by []{move:baton-pass}."
   240,9,Nullifies target's ability until it leaves battle.,"The target's ability is disabled as long as it remains on the [field]{mechanic:field}.
   
  -This effect is passed on by []{move:baton-pass}.",
  -241,9,Prevents the target from scoring critical hits for five turns.,"For five turns, opposing Pokémon cannot score [critical hits]{mechanic:critical-hit}.",
  +This effect is passed on by []{move:baton-pass}."
  +241,9,Prevents the target from scoring critical hits for five turns.,"For five turns, opposing Pokémon cannot score [critical hits]{mechanic:critical-hit}."
   242,9,"Uses the target's move against it before it attacks, with power increased by half.","If the target has selected a damaging move this turn, the user will copy that move and use it against the target, with a 50% increase in power.
   
   If the target moves before the user, this move will [fail]{mechanic:fail}.
   
  -This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}.",
  +This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}."
   243,9,Uses the target's last used move.,"Uses the last move that was used successfully by any Pokémon, including the user.
   
   This move cannot copy itself, nor []{move:roar} nor []{move:whirlwind}.
   
  -This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}.",
  -244,9,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic:attack} and [Special Attack]{mechanic:special-attack} [stat modifiers]{mechanic:stat-modifiers} modifiers with the target.,
  -245,9,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic:defense} and [Special Defense]{mechanic:special-defense} modifiers with the target.,
  -246,9,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic:regular-damage}.  Power starts at 60 and is increased by 20 for every [stage]{mechanic:stage} any of the target's stats has been raised, capping at 200.  [Accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers do not increase this move's power.",
  -247,9,Can only be used after all of the user's other moves have been used.,"Inflicts [regular damage]{mechanic:regular-damage}.  This move can only be used if each of the user's other moves has been used at least once since the user entered the [field]{mechanic:field}.  If this is the user's only move, this move will [fail]{mechanic:fail}.",
  +This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}."
  +244,9,User swaps Attack and Special Attack changes with the target.,User swaps its [Attack]{mechanic:attack} and [Special Attack]{mechanic:special-attack} [stat modifiers]{mechanic:stat-modifiers} modifiers with the target.
  +245,9,User swaps Defense and Special Defense changes with the target.,User swaps its [Defense]{mechanic:defense} and [Special Defense]{mechanic:special-defense} modifiers with the target.
  +246,9,"Power increases against targets with more raised stats, up to a maximum of 200.","Inflicts [regular damage]{mechanic:regular-damage}.  Power starts at 60 and is increased by 20 for every [stage]{mechanic:stage} any of the target's stats has been raised, capping at 200.  [Accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers do not increase this move's power."
  +247,9,Can only be used after all of the user's other moves have been used.,"Inflicts [regular damage]{mechanic:regular-damage}.  This move can only be used if each of the user's other moves has been used at least once since the user entered the [field]{mechanic:field}.  If this is the user's only move, this move will [fail]{mechanic:fail}."
   248,9,Changes the target's ability to Insomnia.,"Changes the target's ability to []{ability:insomnia}.
   
  -If the target's ability is []{ability:truant} or []{ability:multitype}, this move will [fail]{mechanic:fail}.",
  +If the target's ability is []{ability:truant} or []{ability:multitype}, this move will [fail]{mechanic:fail}."
   249,9,Only works if the target is about to use a damaging move.,"Inflicts [regular damage]{mechanic:regular-damage}.  If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will [fail]{mechanic:fail}.
   
  -This move is not affected by []{ability:iron-fist}.",
  +This move is not affected by []{ability:iron-fist}."
   250,9,"Scatters poisoned spikes, poisoning opposing Pokémon that switch in.","Scatters poisoned spikes around the opposing [field]{mechanic:field}, which [poison]{mechanic:poison} opposing Pokémon that enter the [field]{mechanic:field}.  A second layer of these spikes may be laid down, in which case Pokémon will be [badly poison]{mechanic:badly-poison}ed instead.  Pokémon immune to either []{type:ground} moves or being [poison]{mechanic:poison}ed are immune to this effect.  Pokémon otherwise immune to []{type:ground} moves are affected during []{move:gravity}.
   
   If a []{type:poison} Pokémon not immune to []{type:ground} moves enters a [field]{mechanic:field} covered with poisoned spikes, the spikes are removed.
  
positive.code: 
  The doll is passed on by []{move:baton-pass}.  It keeps its existing [HP]{mechanic:hp}, but uses the replacement Pokémon's stats and types for damage calculation.
  
  All other effects work as normal.",
  81,9,User foregoes its next turn to recharge.,"Inflicts [regular damage]{mechanic:regular-damage}.  User loses its next turn to ""recharge"", and cannot attack or [switch]{mechanic:switch} out during that turn.",
  82,9,"If the user is hit after using this move, its Attack rises by one stage.","Inflicts [regular damage]{mechanic:regular-damage}.  Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic:attack} raises by one [stage]{mechanic:stage}.",
  83,9,Copies the target's last used move.,"This move is replaced by the target's last successfully used move, and its PP changes to 5.  If the target hasn't used a move since entering the field, if it tried to use a move this turn and [failed]{mechanic:fail}, or if the user already knows the targeted move, this move will fail.  This effect vanishes when the user leaves the field.
  
  If []{move:chatter}, []{move:metronome}, []{move:mimic}, []{move:sketch}, or []{move:struggle} is selected, this move will [fail]{mechanic:fail}.
  
  This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist} or []{move:metronome}, nor forced by []{move:encore}.",
  84,9,Randomly selects and uses any move in the game.,"Selects any move at random and uses it.  Moves the user already knows are not eligible.  Assist, meta, protection, and reflection moves are also not eligible; specifically, []{move:assist}, []{move:chatter}, []{move:copycat}, []{move:counter}, []{move:covet}, []{move:destiny-bond}, []{move:detect}, []{move:endure}, []{move:feint}, []{move:focus-punch}, []{move:follow-me}, []{move:helping-hand}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:protect}, []{move:quick-guard}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:struggle}, []{move:switcheroo}, []{move:thief}, []{move:trick}, and []{move:wide-guard} will not be selected by this move.
  
  This move cannot be copied by []{move:mimic} or []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}.",
  85,9,"Seeds the target, stealing HP from it every turn.","Plants a seed on the target that [drains]{mechanic:drain} 1/8 of its max [HP]{mechanic:hp} at the end of every turn and heals the user for the amount taken.  Has no effect on []{type:grass} Pokémon.  The seed remains until the target leaves the field.
  
  The user takes damage instead of being healed if the target has []{ability:liquid-ooze}.
  
  []{move:rapid-spin} will remove this effect.
  
  This effect is passed on by []{move:baton-pass}.",
  86,9,Does nothing.,"Does nothing.
  
  This move cannot be used while []{move:gravity} is in effect.",
  87,9,Disables the target's last used move for 1-8 turns.,"Disables the target's last used move, preventing its use for 4–7 turns, selected at random, or until the target leaves the [field]{mechanic:field}.  If the target hasn't used a move since entering the [field]{mechanic:field}, if it tried to use a move this turn and [failed]{mechanic:failed},  if its last used move has 0 PP remaining, or if it already has a move disabled, this move will fail.",
  88,9,Inflicts damage equal to the user's level.,"Inflicts damage equal to the user's level.  Type immunity applies, but other type effects are ignored.",
  89,9,Inflicts damage between 50% and 150% of the user's level.,"Inflicts [typeless]{mechanic:typeless} damage between 50% and 150% of the user's level, selected at random in increments of 10%.",
  90,9,Inflicts twice the damage the user received from the last physical hit it took.,"Targets the last opposing Pokémon to hit the user with a [physical]{mechanic:physical} move this turn.  Inflicts twice the damage that move did to the user.  If there is no eligible target, this move will [fail]{mechanic:fail}.  Type immunity applies, but other type effects are ignored.
  
  This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist} or []{move:metronome}.",
  91,9,Forces the target to repeat its last used move every turn for 2 to 6 turns.,"The next 4–8 times (selected at random) the target attempts to move, it is forced to repeat its last used move.  If the selected move allows the trainer to select a target, an opponent will be selected at random each turn.  If the target is prevented from using the selected move by some other effect, []{move:struggle} will be used instead.  This effect ends if the selected move runs out of [PP]{mechanic:pp}.
  
  If the target hasn't used a move since entering the [field]{mechanic:field}, if it tried to use a move this turn and [failed]{mechanic:failed}, if it does not know the selected move, or if the selected move has 0 [PP]{mechanic:pp} remaining, this move will fail.  If the target's last used move was []{move:encore}, []{move:mimic}, []{move:mirror-move}, []{move:sketch}, []{move:struggle}, or []{move:transform}, this move will fail.",
  92,9,Sets the user's and targets's HP to the average of their current HP.,"Changes the user's and target's remaining [HP]{mechanic:hp} to the average of their current remaining [HP]{mechanic:hp}.  Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.  This effect does not count as inflicting damage for other moves and effects that respond to damage taken.
  
  This effect [fail]{mechanic:fail}s against a []{move:substitute}.",
  93,9,Has a $effect_chance% chance to make the target flinch.  Only works if the user is sleeping.,Only usable if the user is [sleep]{mechanic:sleep}ing.  Inflicts [regular damage]{mechanic:regular-damage}.  Has a $effect_chance% chance to make the target []{mechanic:flinch}.,
  94,9,Changes the user's type to a random type either resistant or immune to the last move used against it.,"Changes the user's type to a type either resistant or immune to the last damaging move that hit it.  The new type is selected at random and cannot be a type the user already is.  If there is no eligible new type, this move will [fail]{mechanic:fail}.",
  95,9,Ensures that the user's next move will hit the target.,"If the user targets the same target again before the end of the next turn, the move it uses is guaranteed to hit.  This move itself also ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
  
  One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target.  This effect also allows the user to hit Pokémon that are off the field due to moves such as []{move:dig} or []{move:fly}.
  
  If the target uses []{move:detect} or []{move:protect} while under the effect of this move, the user is not guaranteed to hit, but has a (100 - accuracy)% chance to break through the protection.
  
  This effect is passed on by []{move:baton-pass}.",
  96,9,Permanently becomes the target's last used move.,"Permanently replaces itself with the target's last used move.  If that move is []{move:chatter} or []{move:struggle}, this move will [fail]{mechanic:fail}.
  
  This move cannot be copied by []{move:mimic} or []{move:mirror-move}, nor selected by []{move:assist} or []{move:metronome}, nor forced by []{move:encore}.",
  98,9,Randomly uses one of the user's other three moves.  Only works if the user is sleeping.,"Only usable if the user is [sleep]{mechanic:sleep}ing.  Randomly selects and uses one of the user's other three moves.  Use of the selected move requires and costs 0 [PP]{mechanic:pp}.
  
  This move will not select []{move:assist}, []{move:bide}, []{move:bounce}, []{move:chatter}, []{move:copycat}, []{move:dig}, []{move:dive}, []{move:fly}, []{move:focus-punch}, []{move:me-first}, []{move:metronome}, []{move:mirror-move}, []{move:shadow-force}, []{move:skull-bash}, []{move:sky-attack}, []{move:sky-drop}, []{move:sleep-talk}, []{move:solar-beam}, []{move:razor-wind}, or []{move:uproar}.
  
  If the selected move requires a recharge turn—i.e., one of []{move:blast-burn}, []{move:frenzy-plant}, []{move:giga-impact}, []{move:hydro-cannon}, []{move:hyper-beam}, []{move:roar-of-time}, or []{move:rock-wrecker}—and the user is still [sleep]{mechanic:sleep}ing next turn, then it's forced to use this move again and pay another [PP]{mechanic:pp} for the recharge turn.
  
  This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}.",
  99,9,"If the user faints this turn, the target automatically will, too.","If the user [faints]{mechanic:faints} before its next move, the Pokémon that [faint]{mechanic:faint}ed it will automatically [faint]{mechanic:faint}.  End-of-turn damage is ignored.
  
  This move cannot be selected by []{move:assist} or []{move:metronome}.",
  100,9,"Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.","Inflicts [regular damage]{mechanic:regular-damage}.  Power varies inversely with the user's proportional remaining [HP]{mechanic:hp}.
  
  64 * current HP / max HP | Power
  
negative.code: Up to 4× the target's weight     |    80
  Up to 5× the target's weight     |   100
  More than 5× the target's weight |   120
  "
  293,9,Hits any Pokémon that shares a type with the user.,Inflicts [regular damage]{mechanic:regular-damage}.  Only Pokémon that share a type with the user will take damage from this move.
  294,9,"Power is higher when the user has greater Speed than the target, up to a maximum of 150.","Inflicts [regular damage]{mechanic:regular-damage}.  The greater the user's [Speed]{mechanic:speed} compared to the target's, the higher power this move has, to a maximum of 150.
  
  User's Speed                     | Power
  