anchor.diff:  * :move:`Sky Uppercut`
   * :move:`ThunderPunch`
   
  -:move:`Sucker Punch` is unaffected, as its original, Japanese name only means ""surprise attack"".",Heightens punch-based moves' power to 1.2×.
  +:move:`Sucker Punch` is unaffected, as its original, Japanese name only means ""surprise attack"".",Strengthens punch-based moves to 1.2× their power.
   90,Poison Heal,4,"If this Pokémon is :mechanic:`poisoned` or :mechanic:`badly poisoned`, it will heal for 1/8 of its maximum :mechanic:`HP` after each turn rather than taking damage.
   
   Poison will still damage this Pokémon as usual out of battle.",Heals for 1/8 max :mechanic:`HP` after each turn when :mechanic:`poisoned` in place of damage.
   91,Adaptability,4,"This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual :mechanic:`same-type attack bonus` of 1.5×.",Heightens the :mechanic:`same-type attack bonus` from 1.5× to 2×.
   92,Skill Link,4,"This Pokémon always hits five times with two-to-five-hit moves, such as :move:`Icicle Spear`.
   
  -Other multiple-hit moves, such as :move:`Triple Kick`, are unaffected.",Always extends two-to-five-hit moves to a full five hits.
  +Other multiple-hit moves, such as :move:`Triple Kick`, are unaffected.",Extends two-to-five-hit moves to a full five hits every time.
   93,Hydration,4,This Pokémon is cured of any :mechanic:`major status ailment` after each turn during :mechanic:`rain`.,Cures any :mechanic:`major status ailment` after each turn during :mechanic:`rain`.
   94,Solar Power,4,"During :mechanic:`strong sunlight`, this Pokémon has 1.5× its :mechanic:`Special Attack` but takes 1/8 of its maximum :mechanic:`HP` in damage after each turn.",Heightens :mechanic:`Special Attack` to 1.5× and causes 1/8 max :mechanic:`HP` in damage after each turn during :mechanic:`strong sunlight`.
   95,Quick Feet,4,"Whenever this Pokémon has a :mechanic:`major status ailment`, it has 1.5× its :mechanic:`Speed`.  This Pokémon is not affected by the usual Speed cut from :mechanic:`paralysis`.
  
positive.code: ===== ==============================================================================================================================================================================================================================================================================================================================================================
  Power                                                                                                                                                                             Moves
  ===== ==============================================================================================================================================================================================================================================================================================================================================================
  160   :move:`Fissure`, :move:`Guillotine`, :move:`Horn Drill`, and :move:`Sheer Cold`
  120   :move:`Counter`, :move:`Metal Burst`, and :move:`Mirror Coat`
  80    :move:`Crush Grip`, :move:`Dragon Rage`, :move:`Endeavor`, :move:`Flail`, :move:`Frustration`, :move:`Grass Knot`, :move:`Gyro Ball`, :move:`Hidden Power`, :move:`Low Kick`, :move:`Natural Gift`, :move:`Night Shade`, :move:`Psywave`, :move:`Return`, :move:`Reversal`, :move:`Seismic Toss`, :move:`SonicBoom`, :move:`Trump Card`, and :move:`Wring Out`
  0     Any such move not listed
  ===== ==============================================================================================================================================================================================================================================================================================================================================================",Reveals the opponents' strongest move upon entering battle.
  109,Unaware,4,"This Pokémon ignores other Pokémon's :mechanic:`stat modifiers` for damage calculations, both attacking and defending.
  
  :mechanic:`Speed` modifiers are thus not ignored.  :move:`Punishment`\ 's power is calculated as usual.  When this Pokémon hurts itself out of :mechanic:`confusion`, its stat modifiers affect damage as usual.",Ignores other Pokémon's stat modifiers for damage calculations.
  110,Tinted Lens,4,This Pokémon deals twice as much damage with moves that are :mechanic:`not very effective` against the target.,Doubles damage inflicted with :mechanic:`not-very-effective` moves.
  111,Filter,4,"This Pokémon takes 0.75× as much damage from moves that are :mechanic:`super effective` against it.
  
  This ability functions identically to :ability:`Solid Rock`.",Lets the Pokémon take 0.75× as much damage from :mechanic:`super-effective` moves.
  112,Slow Start,4,"This Pokémon's :mechanic:`Attack` and :mechanic:`Speed` are halved for five turns upon entering battle.
  
  This ability also takes effect when acquired during battle.  If this Pokémon loses its ability before the five turns are up, its Attack and Speed return to normal; if it then regains this ability without leaving battle, its Attack and Speed are halved again, but the counter keeps counting from where it was.",Halves :mechanic:`Attack` and :mechanic:`Speed` for five turns upon entering battle.
  
negative.code: This ability functions identically to :ability:`Battle Armor`.",Protects against :mechanic:`critical hits`.
  76,Air Lock,3,"While this Pokémon is in battle, :mechanic:`weather` can still be in play, but will not have any of its effects.
  
  This ability functions identically to :ability:`Cloud Nine`.","Negates all effects of :mechanic:`weather`, but does not prevent the weather itself."
  77,Tangled Feet,4,"When this Pokémon is :mechanic:`confused`, moves used against it have half their :mechanic:`accuracy`.",Halves the :mechanic:`accuracy` of moves used against the Pokémon when it is :mechanic:`confused`.
  78,Motor Drive,4,"Whenever an :type:`Electric`\ -type move hits this Pokémon, its :mechanic:`Speed` rises one :mechanic:`stage` instead.
  
  