     systemd_unit = if unit == nil do
       systemd_unit
     else
-      %{systemd_unit |
-        name: unit.name,
-        options: unit.options,
-        desiredState: unit.desiredState,
-        currentState: unit.currentState,
-        machineID: unit.machineID,
+      %{systemd_unit | name:         unit.name,
+                       options:      unit.options,
+                       desiredState: unit.desiredState,
+                       currentState: unit.currentState,
+                       machineID:    unit.machineID,
       }
     end
 
     systemd_unit = if unit_state == nil do
       systemd_unit
     else
-      systemd_unit = %{systemd_unit |
-        systemdLoadState: unit_state.systemdLoadState,
-        systemdActiveState: unit_state.systemdActiveState,
-        systemdSubState: unit_state.systemdSubState
+      systemd_unit = %{systemd_unit | systemdLoadState:   unit_state.systemdLoadState,
+                                      systemdActiveState: unit_state.systemdActiveState,
+                                      systemdSubState:    unit_state.systemdSubState
       }
 
       systemd_unit = if systemd_unit.name == nil do

  def is_launched?(unit) do
    case unit.currentState do
      "launched" -> true
      _ -> {false, unit.currentState}
    end
  end


  @spec spinup_unit(SystemdUnit.t) :: true | false
  def spinup_unit(unit) do
    fleet_unit = %FleetApi.Unit{
      name:          unit.name,
      options:       unit.options,
      desiredState:  unit.desiredState,
      currentState:  unit.currentState,
      machineID:     unit.machineID
    }

  	Logger.info ("Deploying unit #{unit.name}...")
