     end
   end
 
+  ########
+  # Prev #
+  ########
+
   describe "Server.handle_call(:prev, pid, state)" do
     test "suspends the game" do
       state = build(:state, status: :halted)

      assert state.status == :suspend
    end
  end

  describe "Server.handle_call(:resume, pid, state)" do
    test "continues the game" do

      assert {:reply, :ok, ^state} = Server.handle_call(:next, self(), state)
    end
  end

  #########
  # Pause #
  #########

  describe "Server.handle_call(:pause, pid, state)" do
    test "suspends the game" do
