     if player do
       socket.assigns[:game]
       |> Tanx.GameSwarm.game_process
-      |> Tanx.ContinuousGame.rename_player(game, player, name)
+      |> Tanx.ContinuousGame.rename_player(player, name)
     end
 
     {:noreply, socket}

    if player do
      socket.assigns[:game]
      |> Tanx.GameSwarm.game_process
      |> Tanx.ContinuousGame.destruct_tank(game, player)
    end

    {:noreply, socket}

    if player do
      socket.assigns[:game]
      |> Tanx.GameSwarm.game_process
      |> Tanx.ContinuousGame.start_tank(player, entry_point)
    end

    {:noreply, socket}
