anchor.diff:      MUSICAL = new ItemFunctionTrait(["musical", "melodic", "harmonious", "tuneful", "euphonious", "mellifluous,"], 0.1,ItemTrait.OPINION);
       LOUD = new ItemFunctionTrait(["loud", "ear splitting", "noisy", "deafening", "thundering"], 0.3,ItemTrait.OPINION);
       FAKE = new ItemFunctionTrait(["fake", "false", "imitation", "simulated", "replica"], -0.3,ItemTrait.OPINION);
  -    REAL = new ItemFunctionTrait(["real", "actual", "believable", "geniune", "guaranteed","veritable"], 0.3,,ItemTrait.OPINION);
  +    REAL = new ItemFunctionTrait(["real", "actual", "believable", "geniune", "guaranteed","veritable"], 0.3,ItemTrait.OPINION);
   
     }
   }
  
positive.code:     STRADIVARIUS = new CombinedTrait(<String>["stradivarius"], 0.0,ItemTrait.ORIGIN, <ItemTrait>[CLASSY, VALUABLE, WOOD, MUSICAL]);
      SCIENTISTIC = new CombinedTrait(<String>["scientistic"], 0.0,ItemTrait.OPINION, <ItemTrait>[SMART,FAKE]); //<3 you fallout
      AI = new CombinedTrait(<String>["AI"], 0.0,ItemTrait.PURPOSE, <ItemTrait>[ZAP, SENTIENT]);
      ROBOTIC2 = new CombinedTrait(<String>["robotic"], 0.0, ItemTrait.CONDITION,,<ItemTrait>[METAL, ZAP, SENTIENT]);
      SHRAPNEL = new CombinedTrait(<String>["shrapnel"], 0.0,ItemTrait.PURPOSE, <ItemTrait>[WOOD, EXPLODEY]);
      VOCALOID = new CombinedTrait(<String>["vocaloid"], 0.0,ItemTrait.PURPOSE, <ItemTrait>[SENTIENT,ZAP, MUSICAL]);
      HYUNAE = new CombinedTrait(<String>["*Hyun-ae"], 0.0, ItemTrait.ORIGIN,<ItemTrait>[SENTIENT,ZAP, ROMANTIC]); //is it a reference?
  
negative.code:     LOYAL = new CombinedTrait(<String>["loyal"], 0.0, ItemTrait.OPINION,<ItemTrait>[BLUNT, ROMANTIC]);
      PORCELAIN = new CombinedTrait(<String>["porcelain"], 0.0,ItemTrait.MATERIAL, <ItemTrait>[PRETTY, CERAMIC]);
      PORKHOLLOW = new CombinedTrait(<String>["pork hollow", "piggy bank"], 0.0, ItemTrait.SHAPE,<ItemTrait>[VALUABLE, CERAMIC]);
      KATANA = new CombinedTrait(<String>["n1nj4","katana"], 0.0,ItemTrait.PURPOSE, <ItemTrait>[COOLK1D, EDGED]);
      CHOCOLATES = new CombinedTrait(<String>["chocolate"], 0.0,ItemTrait.MATERIAL, <ItemTrait>[ROMANTIC, EDIBLE]);
      FOILCHOCOLATES = new CombinedTrait(<String>["wrapped chocolate"], 0.0,ItemTrait.MATERIAL, <ItemTrait>[ROMANTIC, EDIBLE,PAPER,METAL]);
      SCRATCHNSNIFF = new CombinedTrait(<String>["scratch-n-sniff"], 0.0, ItemTrait.MATERIAL, <ItemTrait>[COOLK1D, PAPER]);
  