anchor.diff:  		player.quirk.suffix = "";
   		player.quirk.prefix = "";
   	}else if(index == 2){
  -		player.moon = curSessionGlobalVar.prospit;
  +		player.moon = session.prospit;
   		player.land = player.spawnLand();
   		player.land.name = "Land of Mirth and Tents";
   		player.aspect = Aspects.RAGE;
  
positive.code: 	querySelector('body').style.backgroundColor = "#0000ff";
  	querySelector('body').style.backgroundImage = "none";
  	querySelector('#story').style.backgroundColor = "#ff00ff";
  	curSessionGlobalVar.sbahj = true;
  	for(num j = 0; j<curSessionGlobalVar.players.length; j++){
  		Player p = curSessionGlobalVar.players[j];
  		p.sbahj = true;
  		p.quirk.lettersToReplaceIgnoreCase =sbahj_quirks;
  	}
  
negative.code: 
  //time player is dave space player is either jade
  //all else is 413 human.
  void homestuck(Session session){
  	//var savedSeed = session.session_id;
  	Random rand = new Random(session.session_id); //don't use session's rand cuz want to not eat seeds here but also don't allow true random
  	//copyPlayerFromTemplate(p,template);
  	for(num i = 0; i<session.players.length; i++){
  		var p = session.players[i];
  		var g = p.guardian;
  		if(p.aspect == Aspects.TIME){
  			session413IndexToHuman(p,2);
  