anchor.diff:          ret += "<br><canvas id='${divID}' width='${canvasWidth.toString()}' height='${canvasHeight.toString()}'>  </canvas>";
   
           drawingMethods.add(new DrawMethodWithParameter(drawPoseAsTeam,divID, doomedTimeClones));
  -        print("gonna draw after i render");
           return ret;
   
       }
  
positive.code: 
      }
  
      //auto english tier someone who it will work for
      String exploitFate(Element div) {
          return "OMFG, THIS WOULD DO SOMETHING IF JR WASN'T A LAZY PIECE OF SHIT.";
      }
  
      //make doomed timeclone army
  
negative.code:         return ret;
      }
  
  
      void drawGodTiers(String canvasID, List<Player> players) {
          Drawing.drawGetTiger(querySelector("#${canvasID}"), players);
      }
  
      void drawPoseAsTeam(String canvasID, List<Player> players) {
          Drawing.poseAsATeam(querySelector("#${canvasID}"), players);
      }
  