anchor.diff:  
   class Toast {
   	/// In-game toasts panel
  -	static final Element toastContainer = querySelector('#toastHolder');
  +	static final Element toastContainer = querySelector("#toastHolder");
   
   	/// Icon URL for system notifications
   	static const notifIconUrl = "http://childrenofur.com/assets/icon_72.png";
  
positive.code: 				..style.cursor = "pointer";
  		}
  	}
  	/// Display in toasts panel
  	void _sendToPanel() {
  		// Create node
  
negative.code: 
  	buffContainer.append(buff);
  	uStopwatch.start();
  }
  