anchor.diff:          return false;
       }
   
  +    //TODO actually use image data to get the real color
  +    Colour getColorAtCursor() {
  +        return ReferenceColours.RED;
  +    }
  +
   
       //TODO draw a square of size imageWidth where the color comes from the image buffer
       Future<Null> draw() async {
  
positive.code:         }
  
          move();
          canvas.context2D.drawImage(image,cursorX,cursorY);
          new Timer(new Duration(milliseconds: 100), () => draw());
      }
  
  
negative.code: import "dart:html";
  import "../navbar.dart";
  import "dart:async";
  import 'package:CommonLib/src/colours/colour.dart';
  import 'package:DollLibCorrect/DollRenderer.dart';
  import 'package:CommonLib/Random.dart';
  import 'package:LoaderLib/Loader.dart';
  