anchor.diff:  				session413IndexToHuman(g,2);
   			}
   		}else if(p.aspect == "Space"){
  -			if(rand > 0.6){
  +			if(randNum > 0.6){
   				session612IndexToTroll(g,8);
   				session612IndexToTrollAncestor(p,8);
  -			}else if(rand > 0.3){
  +			}else if(randNum > 0.3){
   				session612IndexToTrollAncestor(p,8);
   				session612IndexToTroll(g,8);
   			}else{
  
positive.code: 	//will it be 12 nepetas roleplaying as their original players?
  	//or 12 canon trolls all roleplaying as nepeta?
  	//it's shrodinger's nepeta!!!
  	var actualRandomNumber = Math.random(); //no fucking seed.
  
  	for(num i = 0; i< curSessionGlobalVar.players.length ;i++){
  		player = curSessionGlobalVar.players[i];
  		guardian = player.guardian;
  		player.isTroll = true;
  		guardian.isTroll = true;
  		if(actualRandomNumber > .5 && player.aspect != "Time" && player.aspect != "Space"){ //just cause they are roleplaying as nepeta doesn't mean their claspect changes.
  
negative.code:   for(num i = 0; i<curSessionGlobalVar.players.length; i++){
  		var p = curSessionGlobalVar.players[i];
  		var g = p.guardian;
  		var randNum = rand.nextDouble();
  		if(p.aspect == "Time"){
  			if(randNum > 0.6){
  				session612IndexToTroll(g,4);
  				session612IndexToTrollAncestor(p,4);
  			}else if(randNum > 0.3){
  				session612IndexToTrollAncestor(p,4);
  				session612IndexToTroll(g,4);
  			}else{
  