anchor.diff:  
   					}
   
  -					object.__webglMorphTargetInfluences[ m ] = 0;
  +					object.__webglMorphTargetInfluences[ m ] = 0.0;
   
   				}
   
  
positive.code: 
  			} else if ( type == "fv1" ) { // flat array of floats (JS or typed array)
  
  				_gl.uniform1fv( location, (value is List) ? new Float32List.fromList(value) : value );
  
  			} else if ( type == "fv" ) { // flat array of floats with 3 x N size (JS or typed array)
  
  				_gl.uniform3fv( location, (value is List) ? new Float32List.fromList(value) : value );
  
  			} else if ( type == "v2v" ) { // array of THREE.Vector2
  
  
negative.code: 
  					}
  
  					object.__webglMorphTargetInfluences[ m ] = influences[ influenceIndex ].toDouble();
  
  				} else {
  
  