anchor.diff:              player.deriveSpecibus = false;
               player.fraymotifs.clear();
               player.specibus = new Specibus("Dagger", ItemTraitFactory.DAGGER, [ ItemTraitFactory.METAL, ItemTraitFactory.EDGED]);
  -            player.object_to_prototype = new PotentialSprite("Cricketdad", s);
  +            player.object_to_prototype = new PotentialSprite("Hen", s);
               player.quirk.capitalization = Quirk.NOCAPS;
               player.quirk.punctuation = Quirk.PERFPUNC;
               player.quirk.lettersToReplace = <String>[];
  
positive.code:             player.land.name = "Land of Genesis and Heave";
              player.land.denizenFeature = new DenizenFeature('Ārohirohi');
  
          }else if(index == 4)
              player.copyFromOCDataString("b=%00%00%00%C2%98%C3%B6I%10Q%2F%2F-&s=,,Fitness,Heroes,aztecGroove&x=AQ==");
              player.deriveSprite = false;
              player.deriveSpecibus = false;
              player.fraymotifs.clear();
              player.specibus = new Specibus("Crossbow", ItemTraitFactory.BOW, [ ItemTraitFactory.METAL, ItemTraitFactory.POINTY]);
              player.object_to_prototype = new PotentialSprite("Magpie", s);
              player.quirk.capitalization = Quirk.NORMALCAPS;
              player.quirk.punctuation = Quirk.EXPUNC;
              player.quirk.favoriteNumber = 3;
  
negative.code:             player.deriveSpecibus = false;
              player.fraymotifs.clear();
              player.specibus = new Specibus("2x3dent", ItemTraitFactory.TRIDENT, [ ItemTraitFactory.METAL, ItemTraitFactory.BLUNT]);
              player.object_to_prototype = new PotentialSprite("Duck", s);
              player.quirk.capitalization = Quirk.INVERTCAPS;
              player.quirk.punctuation = Quirk.PERFPUNC;
              player.quirk.lettersToReplace = [];
  