anchor.diff:  import "../model/Command.dart";
   import "../model/Playfield.dart";
   import "../model/Level.dart";
  -import "../View/View.dart" as TestView;
  +import "../View/View.dart";
   
   enum Platformtype
   {
  
positive.code: 
      // Load Config and Level Files
  
      print("Controller Constructor #3");
      //throw new Exception("not implemented yet");
    }
  
  
negative.code: 
      // Create View and GameKeyCom
      _gamekey = new GameKeyCommunicator();
      _view = new View(devicePlatform);
  
      print("Controller Constructor #2");
  
  