anchor.diff:            }
             break;
           case KeyCode.BACKSPACE:
  -          if (isGameRunning) {
  +          if (isGameRunning ||  finishedGame) {
               resetGame();
             }
             break;
  
positive.code:     });
    }
  
    /*
    listener to the buttons on the "edit user" layout
    */
    dynamic editUserListener() async {
      querySelector("#getuser").onMouseDown.listen((MouseEvent f) async {
        ksView.getUser();
  
negative.code:     });
    }
  
    /**
     * Listener for the Buttons which appear when the user has finished the level
     * [SAVE]
     * [NEXT]
     */
    nextListener() async {
      if (logedIn == true) {
        querySelector("#save").style.visibility = "visible";
  