anchor.diff:      // draw Hud
       context.fillStyle = 'black';
       context.font = '24px normal calibri';
  -    
  -    context.fillText("Current Score: ${score - currentTime.elapsed.inMilliseconds}", 20, 35);
  +    context.fillText("Current Score: ${score}", 20, 35);
       context.fillText("High Score: ${highScore}", 700, 35);
       
       context.fillText("Time: ${currentTime.elapsed.inSeconds}", 240, 35);
  
positive.code:        if (click) {
           board.click(x,y);
         }
          if (board.matchesRequired == 0) {
            if (score > highScore) {
              highScore = score - currentTime.elapsed.inMilliseconds;
            }
            finishGame();  
          }
  
negative.code: 
  
  class Game {
    int startingScore =  0;
    int highScore = 0;
    int score = 0;
    Stopwatch currentTime = new Stopwatch();
    
    int gameState;
  