anchor.diff:  
       // Create heap used dataset.
       frameDurationsSet = BarDataSet(_frameDurations, 'Durations')
  -      ..setColors1([mainGpuColorLight, mainUiColorLight])
  +      ..setColors1([mainGpuColor, mainUiColor])
         ..setDrawValues(false);
   
       // Create a data object with all the data sets - stacked bar.
  
positive.code:     const paddingAroundText = 5;
      const rectangleCurve = 5.0;
  
      final frameIndex = _entry.x.toInt();
      final yValues = (_entry as BarEntry).yVals;
  
      final num uiDuration = yValues[1];
  
negative.code:       drawBarShadow: false,
        description: desc,
        highLightPerTapEnabled: true,
        marker: SelectedDataPoint(onSelected: onBarSelected),
        selectionListener: this,
      );
  
  