anchor.diff:    String id; //individual ID per territory
     String owner = "";
     int x, y; //coordinates of root tile for Territory
  +  int dices;
     List<String> tiles;
     Map<String, String> neighbourTiles;
     Map<String, String> neighbours;
  
positive.code:     this.neighbourTiles = new Map<String, String>();
      this.neighbours = new Map<String, String>();
    }
  }
  /**
   * Tile-Class for managing a single hexagon-tile
  
negative.code: part of DartyDiceWars;
  
  class DiceGame{
    int level;
  