anchor.diff:      for (int i = 0; i < territories.length; i++) {
         if (territories[i].dies > 1) {
           territories[i].neighbours.values.forEach((f) {
  -          if (territories[i].ownerRef.id != f.ownerRef.id) {
  +          if (territories[i].ownerRef.id != f.ownerRef.id && f.ownerRef.id !="whitefield") {
               list.add(territories[i]);
               list.add(f);
               return list;
  
positive.code: abstract class Player {
    String id;
    List<Territory> territories;
    /**
     * Constructor-class for player-object
     * 
  
negative.code:     for (int i = 0; i < territories.length; i++) {
        if (territories[i].dies > 2) {
          territories[i].neighbours.values.forEach((f) {
            if (territories[i].ownerRef.id  != f.ownerRef.id&& f.ownerRef.id !="whitefield" ) {
              if (territories[i].dies > f.dies + 1 || territories[i].dies == 8) {
                list.add(territories[i]);
                            list.add(f);
  