anchor.diff:    final view = new DiceView();
     DiceGame game;
     XmlNode level;
  -  int maxlevel;
  +  int maxlevels;
     String last = "";
   
     DiceController() {
  
positive.code:     } catch (e) {
        print("How did you even get here?! oh also: " + e.toString());
      }
    }
    
  }
  
negative.code:     } else this.nextTurn();
    }
  
   loadLevelData(int levelnr) async {
      Future<XmlNode> ret = null;
      try {
        dynamic file = await HttpRequest.getString('levels.xml');
        var levels = parse(file);
        print(file);
        maxlevels = levels.firstChild.children.length;
        
        for (XmlNode x in levels.firstChild.children) {
          if (x.attributes[0].value == levelnr.toString()) {
            level = x;
  