anchor.diff:    for(num i = 0; i<curSessionGlobalVar.players.length; i++){
   		var p = curSessionGlobalVar.players[i];
   		var g = p.guardian;
  -		if(p.aspect == "Time"){
  +		if(p.aspect == Aspects.TIME){
   			session612IndexToTroll(g,4);
   			session612IndexToTrollAncestor(p,4);
  -		}else if(p.aspect == "Space"){
  +		}else if(p.aspect == Aspects.SPACE){
   			session612IndexToTroll(g,8);
   			session612IndexToTrollAncestor(p,8);
   		}else{
  
positive.code: 		player.bloodColor = "#ff0000";
  		player.class_name = SBURBClassManager.HEIR;
  		player.godDestiny = true;
  		player.aspect = "Breath";
  		player.hair  =3;
  		player.hairColor = "#000000";
  		player.chatHandle = "ectoBiologist";
  
negative.code: 	querySelector('#story').style.backgroundColor = "#ff00ff";
  	curSessionGlobalVar.sbahj = true;
  	for(num j = 0; j<curSessionGlobalVar.players.length; j++){
  		Player p = curSessionGlobalVar.players[j];
  		p.sbahj = true;
  		p.quirk.lettersToReplaceIgnoreCase =sbahj_quirks;
  	}
  