anchor.diff: +import 'dart:convert';
   import "dart:html";
   import "dart:math" as Math;
   import "../SBURBSim.dart";
  
positive.code:         json["canStrife"] = canStrife.toString();
          json["unconditionallyImmortal"] = unconditionallyImmortal.toString();
          json["serializableSceneStrings"] = serializableSceneStrings.toString();
          //TODO serialize an item and store it to specibus and array to sylladex
          //TODO write 'fromJSON' code
          //TODO have big bad call super
  
          List<JSONObject> sceneArray = new List<JSONObject>();
          for(Scene s in scenes) {
  
negative.code:         }
          json["stats"] = statArray.toString();
          return json;
      }
  
      void copyFromJSON(String jsonString) {
          JSONObject json = new JSONObject.fromJSONString(jsonString);
          name = json["name"];
          description = json["description"];
          canStrife = json["canStrife"] == "true"? true : false ;
          unconditionallyImmortal = json["unconditionallyImmortal"] == "true" ? true : false ;
          serializableSceneStrings = json["serializableSceneStrings"].split(",");
  
          String statString = json["stats"];
          loadStats(statString);
  
          String fraymotifString = json["fraymotifs"];
          loadFraymotifs(fraymotifString);
  
          String sylladexString = json["sylladex"];
          loadSylladex(sylladexString);
      }
  
      void loadStats(String weirdString) {
          if(weirdString == null) return;
          List<dynamic> what = JSON.decode(weirdString);
          for(dynamic d in what){
              JSONObject j = new JSONObject.fromJSONString(d);
              Stat stat = Stats.byName[j["name"]];
              setStat(stat, num.parse(j["value"]));
          }
      }
  
      void loadFraymotifs(String weirdString) {
          fraymotifs.clear();
          if(weirdString == null) return;
          List<dynamic> what = JSON.decode(weirdString);
          for(dynamic d in what) {
              Fraymotif ss = new Fraymotif("",0);
              ss.copyFromJSON(d);
              fraymotifs.add(ss);
          }
      }
  
      void loadSylladex(String weirdString) {
          sylladex.inventory.clear();
          if(weirdString == null) return;
          List<dynamic> what = JSON.decode(weirdString);
          for(dynamic d in what) {
              Item ss = new Item("",<ItemTrait>[]);
              ss.copyFromJSON(d);
              sylladex.add(ss);
          }
      }
  
      void addSerializableScenes() {
  