anchor.diff:  					switchContent("rwc-revive");
   					open();
   					// Enable inventory
  -					querySelector("#inventory /deep/ #disableinventory").hidden = true;
  +					_setInventoryEnabled(true);
   					// Save state
   					reviveConvoDone = true;
   				}
  
positive.code: 		});
  	}
  
  	/**
  	 * Set up the conversations
  	 */
  
negative.code: 		prepare();
  
  		// Lock/unlock inventory on game load
  		new Service(["gameLoaded"], (_) => _setInventoryEnabled(metabolics.energy != 0));
  
  		// Toggle window by clicking rock
  		setupUiButton(querySelector("#petrock"));
  