anchor.diff:      return true;
     }
   
  +
  +  void _writeUserEditableFilesIfNecessary(String directory) {
  +    printStatus("Checking if user editable files need updates");
  +
  +    // Step 1: Check if the Info.plist exists and write one if not
  +    File infoPlist = new File(path.join(directory, "Info.plist"));
  +    if (!infoPlist.existsSync()) {
  +      printStatus("Did not find an existing Info.plist. Creating one.");
  +      infoPlist.writeAsStringSync(_infoPlistInitialContents);
  +    } else {
  +      printStatus("Info.plist present. Using existing.");
  +    }
  +
  +    // Step 2: Check if the LaunchScreen.storyboard exists and write one if not
  +    File launchScreen = new File(path.join(directory, "LaunchScreen.storyboard"));
  +    if (!launchScreen.existsSync()) {
  +      printStatus("Did not find an existing LaunchScreen.storyboard. Creating one.");
  +      launchScreen.writeAsStringSync(_launchScreenInitialContents);
  +    } else {
  +      printStatus("LaunchScreen.storyboard present. Using existing.");
  +    }
  +
  +    // Step 3: Check if the Assets.xcassets exists and write one if not
  +    Directory xcassets = new Directory(path.join(directory, "Assets.xcassets"));
  +    if (!xcassets.existsSync()) {
  +      printStatus("Did not find an existing Assets.xcassets. Creating one.");
  +      Directory iconsAssetsDir = new Directory(path.join(xcassets.path, "AppIcon.appiconset"));
  +      iconsAssetsDir.createSync(recursive: true);
  +      File iconContents = new File(path.join(iconsAssetsDir.path, "Contents.json"));
  +      iconContents.writeAsStringSync(_iconAssetInitialContents);
  +    } else {
  +      printStatus("Assets.xcassets present. Using existing.");
  +    }
  +  }
  +
     void _setupXcodeProjXcconfig(String filePath) {
       StringBuffer localsBuffer = new StringBuffer();
   
  
positive.code: 
    Future<int> _runInitCommand() async {
      // Step 1: Fetch the archive from the cloud
      String xcodeprojPath = path.join(Directory.current.path, "ios", "Generated");
      List<int> archiveBytes = await _fetchXcodeArchive();
  
      if (archiveBytes.isEmpty) {
  
negative.code:       return 1;
      }
  
      // Step 3: Setup default user editable files if this is the first run of
      //         the init command.
      _writeUserEditableFilesIfNecessary(iosFilesPath);
  
      // Step 3: Populate the Local.xcconfig with project specific paths
      _setupXcodeProjXcconfig(path.join(xcodeprojPath, "Local.xcconfig"));
  
  