anchor.diff:  
       void restart() {
           active = true;
  +        statsPanel.remove();
           marquee.remove();
           int totalChars = number.valueAsNumber;
           marquee.text = generateText(totalChars: totalChars);
  
positive.code:         return text;
      }
  
      boolean hasFinished() {
        return typeTrainer.marquee.text.length === 1;
      }
  
  
negative.code:     int scrollAmount = 5;
      int scrollDelay = 1;
      DivElement container;
      DivElement statsPanel;
      bool active = true;
  
  
      void buildControls() {
          initFingerKeyMap();
  