anchor.diff:          if (propertyName == "crashedFromPlayerActions" || propertyName == "ectoBiologyStarted" || propertyName == "comboSessions" || propertyName == "threeTimesSessionCombo") return true;
           if (propertyName == "fourTimesSessionCombo" || propertyName == "fiveTimesSessionCombo" || propertyName == "holyShitMmmmmonsterCombo" || propertyName == "numberFullFrog") return true;
           if (propertyName == "numberPurpleFrog" || propertyName == "numberFullFrog" || propertyName == "numberSickFrog" || propertyName == "numberNoFrog" || propertyName == "rocksFell" || propertyName == "opossumVictory") return true;
  -        if (propertyName == "blackKingDead" || propertyName == "mayorEnding" || propertyName == "waywardVagabondEnding") return true;
  +        if (propertyName == "blackKingDead"|| propertyName == "gnosisEnding" || propertyName == "loveEnding" || propertyName == "hateEnding" || propertyName == "monoTheismEnding" || propertyName == "mayorEnding" || propertyName == "waywardVagabondEnding") return true;
           return false;
       }
   
  
positive.code:         setStat("choseGodTier", 0);
          setStat("waywardVagabondEnding", 0);
          setStat("mayorEnding", 0);
          setStat("badBreakDeath", 0);
          setStat("timesAllLived", 0);
          setStat("ectoBiologyStarted", 0);
          setStat("denizenBeat", 0);
  
negative.code:         summary.setMiniPlayers(session.players);
          summary.setBoolStat("blackKingDead", session.king.dead || session.king.getStat("currentHP") <= 0);
          summary.setBoolStat("mayorEnding", session.mayorEnding);
          summary.setBoolStat("gnosisEnding", session.gnosisEnding);
          summary.setBoolStat("loveEnding", session.loveEnding);
          summary.setBoolStat("hateEnding", session.hateEnding);
          summary.setBoolStat("monoTheismEnding", session.monoTheismEnding);
          summary.setBoolStat("waywardVagabondEnding", session.waywardVagabondEnding);
          summary.setBoolStat("badBreakDeath", session.badBreakDeath);
          summary.setBoolStat("luckyGodTier", session.luckyGodTier);
  