anchor.diff:  }
   
   Future initialize() {
  +  player = new Player();
     assetManager.loaders['image'] = new ImageLoader();
     assetManager.importers['image'] = new NoopImporter();
   
  
positive.code: import 'package:game_loop/game_loop_html.dart';
  import 'package:asset_pack/asset_pack.dart';
  import 'package:web_ui/web_ui.dart';
  
  part 'src/board_view.dart';
  part 'src/game.dart';
  
negative.code: part 'src/image_atlas.dart';
  part 'src/game_score.dart';
  part 'src/tile_set.dart';
  part 'src/player.dart';
  
  AssetManager assetManager = new AssetManager();
  Dictionary dictionary;
  ImageAtlas letterAtlas;
  Player player;
  
  @observable String currentPanel = 'login';
  
  void parseAssets() {
    if (assetManager['game.dictionary'] == null) {
  