anchor.diff:        _clearCanvas();
         _context
             ..font = fontSize.toString() + "px Monospace"
  +          ..fillStyle = _COLOR
             ..fillText(name.toUpperCase(), (_canvas.width / 2) - ((_FONT_SIZE / 2) * (name.length / 2)), (_canvas.height / 2) - (_FONT_SIZE / 2)); // Put text to canvas center by calculation from font size.
         _board = _getPointsFromCanvas();
         new Timer(new Duration(milliseconds: _INIT_TIME), () {
  
positive.code:     _context.canvas.height = window.innerHeight;
    }
  
    void _render(Set<Cell> points) {
      _clearCanvas();
      points.forEach((Cell point) => _context.fillRect(point.x * pixelWidth, point.y * pixelHeight, pixelWidth, pixelHeight));
    }
  
    /// Called when main-app has been fully prepared (Shadow DOM created,
  
negative.code: import 'package:paper_elements/paper_action_dialog.dart';
  import 'game_of_life.dart';
  import 'dart:async';
  import 'dart:math';
  
  // Helper class
  class Message {
  