anchor.diff:        //not all carapaces have 'seek ring' as an option. only ambitious ones
         //this quest can be GIVEN to someone, though.
         //for example, should a big bad have the ring, all players and allies should get this quest
  -      return false;
  +      return tactic != null && target != null;
     }
   }
positive.code: 
    @override
    bool trigger(List<Player> playerList) {
        GameEntity whiteRingOwner = session.prospit.queensRing.owner;
        GameEntity blackRingOwner = session.derse.queensRing.owner;
  
        GameEntity target = whiteRingOwner;
        print("i am $gameEntity, white is $whiteRingOwner and black is $blackRingOwner");
  
        Relationship prospitRel = gameEntity.getRelationshipWith(whiteRingOwner);
  
negative.code: 
    }
  
      void tryFighting() {
  
      }
  
      void tryStealing() {
  
      }
  
      void tryAsking() {
  
      }
  
      void tryFinding() {
  
      }
  
    String getText() {
  
  