anchor.diff:    return gradle;
   }
   
  -Future<Null> buildGradleProject(BuildMode buildMode, String target) async {
  -  // Create android/local.properties.
  +/// Create android/local.properties if needed.
  +File ensureLocalProperties() {
     final File localProperties = fs.file('android/local.properties');
     if (!localProperties.existsSync()) {
       localProperties.writeAsStringSync(
  
positive.code: 
  String get gradleAppOutDirV2 {
    final String gradle = ensureGradle();
    try {
      final String properties = runCheckedSync(
        <String>[gradle, 'app:properties'],
  
negative.code:         'flutter.sdk=${_escapePath(Cache.flutterRoot)}\n'
      );
    }
    return localProperties;
  }
  
  Future<Null> buildGradleProject(BuildMode buildMode, String target) async {
    final File localProperties = ensureLocalProperties();
    // Update the local.properties file with the build mode.
    // FlutterPlugin v1 reads local.properties to determine build mode. Plugin v2
    // uses the standard Android way to determine what to build, but we still
  