anchor.diff:      
       //messy jquery style code YAY!
       dombutton.on.click.add((e)
  -    {
  -      main.style.opacity = "0.0";
  -      window.setTimeout(()
  -      {
  -        main.remove(); 
  -        startGame();
  -        }, 500);
  -    });
  -    
  +        {
  +        main.style.opacity = "0.0";
  +        window.setTimeout(()
  +          {
  +          main.remove(); 
  +          startGame();
  +          }, 500);
  +        });
       main.nodes.add(dombutton);
     }
     
  
positive.code: /**
  Platform game example
   
  @author Danny Hendrix
  **/
  
  #library('PlatformGame');
  
  #import ("dart:html");
  
  #import ("Render.dart");
  #import ("Camera.dart");
  #import ("MessageController.dart");
  #import ("level/Level.dart");
  #import ("renderobjects/gameobjects/Player.dart");
  #import ("renderobjects/gameobjects/GameObject.dart");
  
  #import ("../utils/PreLoader.dart");
  #import("../utils/JsonController.dart");
  #import("../utils/Vector.dart");
  
  /**
  Main Game class
  
negative.code: 
    //framerate
    int frames = 0;
    double lastTime;
    double time = 0.0;
    int fps = 0;
    
    static final int GRAVITY = 8;
  