anchor.diff:      if(alchemyShop.shopKeep == abGlitch) {
           if(ticksRemaining <=0) {
               alchemyShop.setShopKeep(shogun);
  +            alchemyShop.setQuip("I WAS HERE THE WHOLE TIME");
           }else if(item.traits.contains(ItemTraitFactory.HEALING) && item.traits.contains(ItemTraitFactory.ZAP)) {
               alchemyShop.setShopKeep(ab);
               alchemyShop.setQuip("Holy fuck, you actually fixed me.");
  
positive.code: Map<CombinedTrait, Achievement> achievements = <CombinedTrait, Achievement>{};
  Shop alchemyShop;
  
  int ticksRemaining = 10;
  Element storeDiv;
  Element buyDiv;
  Element sellDiv;
  
negative.code:     void quip(String text) {
          textElement.setInnerHtml(Zalgo.generate(text));
      }
      void setShopKeep() {
          super.setShopKeep();
          Random rand = new Random();
          quip("${rand.pickFrom(randomQuips)} I FUCKING WARNED YOU, DOG!");
      }
  
  }
  
  