anchor.diff:  			post('setusername', data).then((HttpRequest request) {
   				if(request.responseText == '{"ok":"yes"}') {
   					// now that the username has been set, start the game
  -					inputManager = new InputManager();
   					startGame(serverdata);
   				} else {
   //					print('name change failed');
  
positive.code: //			print('got success, firing back');
  			//fire acknowledgement event
  			transmit('loginAcknowledged',null);
  
  			inputManager = new InputManager();
  
  			Map serverdata = e.detail;
  
  
negative.code: 	}
  
  	startGame(Map serverdata) {
  		inputManager = new InputManager();
  		view.loggedIn();
  		audio.sc = new SC(SC_TOKEN);
  
  