anchor.diff:    Gristmas(Session session) : super(session);
   
     String gristmasContent() {
  +      playerSkill = getAlchemySkillNormalized(player);
         String ret = "<br><br>GRISTMAS: ";
         List<AlchemyResult> possibilities = doAlchemy();
         if(!possibilities.isEmpty) {
  
positive.code: 
    @override
    bool trigger(List<Player> playerList) { //god i hate that player list is still a thing, past jr fucked up.
        List<Player> availablePlayers = findLivingPlayers(session.getReadOnlyAvailablePlayers());
        //relative alchemy value matters too.
        //why the fuck is using the reversed list directly suddenly crashing everythign.
  
negative.code: 
    @override
    void renderContent(Element div) {
  
        String ret = gristmasContent();
        //okay alchemy is a free action otherwise the space players never fucking do anything.
        //session.removeAvailablePlayer(player);
  