anchor.diff:    }
   }
   class GameInformationMessage extends Message {
  +  String get type => 'GameInformationMessage';
     final GameState state;
     final String leader;
     final User me;
  
positive.code: import 'package:risk/world/world.dart';
  import 'package:risk/user.dart';
  import 'package:risk/game.dart' show GameState;
  
  class Message {
    Message() {
  
    }
  
negative.code:   }
  
    Map toObject() {
      return {'type':type};
    }
  }
  
  class StartGameMessage extends Message {
    bool random;
  
    String get type => 'StartGameMessage';
  
    StartGameMessage(this.random) : super();
  
  