anchor.diff:              // ;
               statsMap[key] = num.parse(json[key]);
           }
  -        name = json["exampleName"];
  +        name = json["name"];
           activeSessions  = JSONObject.jsonStringToIntArray(json["activeSessions"]);
   
       }
  
positive.code:             if (bigBad.active) activeSessions.add(bigBad.session.session_id);
          }
          //;
          print("done loading big bad");
          for(String key in statsMap.keys) {
              print("key $key is ${statsMap[key]}");
          }
      }
  
      void turnPage() {
  
negative.code: 
  
      void loadBigBad(GameEntity bigBad) {
          //print("loading a big bad $bigBad, it wasn't default");
          this.name = bigBad.name;
          this.description = bigBad.description;
          statsMap["Times Activated"] = bigBad.active ? 1 : 0;
  