anchor.diff:  		speed = map['speed'];
   		ySpeed = map['ySpeed'] ?? 0;
   		type = map['type'];
  +		dontFlip = map['dontFlip'] ?? false;
   
   		nameOverride = map['nameOverride'];
   
  
positive.code: 	_setTranslate() {
  		canvas.attributes['translatex'] = left.toString();
  		canvas.attributes['translatey'] = top.toString();
  		if(facingRight) {
  			canvas.style.transform = "translateX(${left}px) translateY(${top}px) rotate(${rotation}deg) scale3d(1,1,1)";
  		} else {
  			canvas.style.transform = "translateX(${left}px) translateY(${top}px) rotate(${rotation}deg) scale3d(-1,1,1)";
  
negative.code: 		ySpeed = 0;
  	bool ready = false,
  		_facingRight = true,
  		dontFlip = false,
  		firstRender = true;
  	Animation animation;
  	ChatBubble chatBubble = null;
  