anchor.diff:    String get oldUserpassword =>
         (document.querySelector('#olduserpassword') as InputElement).value;
   
  -  /**
  -   * is used for scaling the gamefield.
  -   */
  +
   
     String get levelCode =>
         (document.querySelector('#levelCode') as InputElement).value;
  +
   
     getAbout() {
       querySelector("#about").innerHtml = "<about id=\"overlay\"><about>";
  
positive.code:     return formatlevel;
    }
  
    List<int> getPosition(String pos) {
      List<String> values = pos.split("_");
      List<int> positions = new List();
  
negative.code:     querySelector("#pullbutton").innerHtml = "Pull Gloves($amount)";
    }
  
    /**
     * Creates the level in html from a String
     */
    Future<String> generateLevelFromString(List<Map> levelList, int column,
        int row) async {
  