anchor.diff:  		}
   
   		if (level > 0) {
  -			mood *= level+1;
  -			imgMin *= level+1;
  +			mood *= level + 1;
  +			imgMin *= level + 1;
   			energy ~/= level;
   		}
   
  
positive.code: 
  		Item item = new Item.clone('piggy_plop');
  		item.metadata['seedType'] = itemType;
  		item.putItemOnGround(x,y,streetName);
  		setState('chew', repeat:2);
  		return true;
  	}
  
  
negative.code: 
  	Piggy(String id, num x, num y, num z, num rotation, bool h_flip, String streetName) : super(id, x, y, z, rotation, h_flip, streetName) {
  		ItemRequirements itemReq = new ItemRequirements()
  			..any = ['broccoli','cabbage','carrot','corn','cucumber','onion', 'parsnip','potato','pumpkin','rice','spinach','tomato','zucchini']
  			..error = "You don't have anything that looks good right now";
  		actions.addAll([
  			new Action.withName('nibble')
  				..timeRequired = actionTime
  				..actionWord = 'nibbling'
  				..description = 'Have a little nibble'
  				..energyRequirements = new EnergyRequirements(energyAmount: NIBBLE_ENERGY)
  				..associatedSkill = SKILL,
  			new Action.withName('pet')
  				..timeRequired = actionTime
  