anchor.diff:  
       renderer.render( scene, camera );
   
  -  } 
  +  }
   
   }
   
  
positive.code:       null,
        null,
        0,
        1, 
        size,
        font,
        weight,
        style
      );
      
      textGeo.materials = material.materials;
  
      textGeo.computeBoundingBox();
  
negative.code: import 'package:three/extras/scene_utils.dart' as SceneUtils;
  
  class WebGL_Geometry_Text  {
  
    var container, stats, permalink, hex, color;
  
    var camera, cameraTarget, scene, renderer;
  