anchor.diff:      }
     }
   
  +  /**
  +   * TODO: Need to be changed. Load from GameKey Server
  +   */
     bool loadConfig()
     {
       // Load Config
  
positive.code: 
    Playfield _currentField;
  
    TestView.view _view;
  
    GameKeyCommunicator _gamekey;
  
  
negative.code: import "../model/Command.dart";
  import "../model/Playfield.dart";
  import "../model/Level.dart";
  import "../View/View.dart";
  
  enum Platformtype
  {
  