anchor.diff:    ///
     /// See also:
     ///
  -  ///  * [MaterialApp.localeResolutionCallback], which sets the callback of the
  +  ///  * [MaterialApp.localeListResolutionCallback], which sets the callback of the
     ///    [WidgetsApp] it creates.
  +  ///  * [basicLocaleListResolution], a static method that implements the locale resolution
  +  ///    algorithm that is used when no custom locale resolution algorithm is provided.
     final LocaleListResolutionCallback localeListResolutionCallback;
   
     /// {@macro flutter.widgets.widgetsApp.localeListResolutionCallback}
  
positive.code:   /// This list must not null. Its default value is just
    /// `[const Locale('en', 'US')]`.
    ///
    /// The order of the list matters. By default, if the device's locale doesn't
    /// exactly match a locale in [supportedLocales] then the first locale in
    /// [supportedLocales] with a matching [Locale.languageCode] is used. If that
    /// fails then the first locale in [supportedLocales] is used. The default
    /// locale resolution algorithm can be overridden with [localeResolutionCallback].
    ///
    /// When supporting languages with more than one script, it is recommended
    /// to specify the [Locale.scriptCode] explicitly. Locales may also be defined without
  
negative.code:   ///    when the device's locale changes.
    ///  * [localizationsDelegates], which collectively define all of the localized
    ///    resources used by this app.
    ///  * [basicLocaleListResolution], a static method that implements the locale resolution
    ///    algorithm that is used when no custom locale resolution algorithm is provided.
    final Iterable<Locale> supportedLocales;
  
    /// Turns on a performance overlay.
  