anchor.diff:      //set up teleporters or flying mounts so quests are WAY easier to do
       String exploitMobility(Element div) {
           String ret = "The ${player.htmlTitle()} exploits the rules of SBURB. ";
  -        if(player.aspect == Aspects.BREATH) {
  +        if(player.aspect.isThisMe(Aspects.BREATH)) {
               ret = "They alchemize a series of game breaking as fuck flying items and pass them out to everyone";
               ret += " , allowing all players to basically ignore their gates entirely and skip all the boring walking parts of their land quests. ";
   
  -        }else if(player.aspect == Aspects.TIME) {
  +        }else if(player.aspect.isThisMe(Aspects.TIME)) {
               ret = " They set up a frankly scandalous series of time shenanigans";
               ret += " , allowing all players to basically spam multiple quests 'at the same time'. ";
   
  -        }else if(player.aspect == Aspects.LAW) {
  +        }else if(player.aspect.isThisMe(Aspects.LAW)) {
               ret = " They enforce the rules, requiring all players to do their main quests and not lollygag.";
           }else {
               ret = "";
  
positive.code:     }
  
      String processTier3(Element div) {
          if(player.aspect == Aspects.TIME || player.aspect == Aspects.BREATH || player.aspect == Aspects.LAW) return exploitMobility(div);
          if(player.aspect == Aspects.HOPE || player.aspect == Aspects.LIGHT) return exploitFate(div);
          if(player.aspect == Aspects.RAGE || player.aspect == Aspects.MIND) return exploitTime(div);
          if(player.aspect == Aspects.SPACE || player.aspect == Aspects.VOID) return exploitGlitches(div);
          if(player.aspect == Aspects.HEART || player.aspect == Aspects.BLOOD) return exploitFriendship(div);
          if(player.aspect == Aspects.LIFE || player.aspect == Aspects.DOOM) return exploitDoom(div);
          if(player.aspect == Aspects.DREAM ) return exploitAlchemy(div);
  
          return "OMFG, THIS WOULD DO SOMETHING IF JR WASN'T A LAZY PIECE OF SHIT.";
      }
  
negative.code:     //skaian magicent kinda deal
      String exploitGlitches(Element div) {
          String ret = "The ${player.htmlTitle()} exploits the rules of SBURB.";
          if(player.aspect.isThisMe(Aspects.VOID)) {
              ret += " Uh.  Where did they go? <div class = 'void'> ";
          }
          ret += " They discover a glitchy, half finished area. I didn't even know it was there???  Wow, look at all that grist and fraymotifs they come out with. What the fuck?<br>";
  