anchor.diff:          MetadataStore.getMetadataForType('Windows.Gaming.Input.IGamepad');
   
       final projection = WinRTInterfaceProjection(winTypeDef!);
  -    expect(projection.importHeader, contains("import 'structs.g.dart"));
  +    expect(projection.importHeader,
  +        contains("import '../../../winrt/gaming/input/structs.g.dart"));
     });
   
     test('WinRT GetDateTime returns a DateTime', () {
  
positive.code:         'Windows.Gaming.Input.IGamepadStatics2');
  
      final projection = WinRTInterfaceProjection(winTypeDef!);
      expect(projection.importHeader, contains("import 'igamepadstatics.dart'"));
    });
  
    test('WinRT class includes correct import file for structs', () {
  
negative.code:         MetadataStore.getMetadataForType('Windows.Gaming.Input.Gamepad');
  
      final projection = WinRTClassProjection(winTypeDef!);
      expect(projection.importHeader,
          contains("import '../../../winrt/gaming/input/structs.g.dart'"));
    });
  
    test('WinRT interface includes correct import file for structs', () {
  