anchor.diff:  				});
   			}));
   		} else {
  -			c.labels.add(new ConsoleLabel(actX, 4, ".) Discard Some...", ConsoleColor.SILVER));
  +			c.labels.add(new ConsoleLabel(actX, 5, ".) Discard Some...", ConsoleColor.SILVER));
   		}
   	}
   }
  
positive.code: 	c.labels.add(new ConsoleLabel(c.rightJustified(sizeText), 0,  sizeText));
  	
  	int i = 0;
  	for (ItemStack stack in world.player.inventory.items) {
  		c.labels.add(new ConsoleLink(0, i+2,  getKeyForInt(i+1) + ") " + stack.name, getKeyForInt(i+1), (c, l) {
  			selected = stack;
  		}, stack.color));
  		i++;
  	}
  	
  
negative.code: 		c.labels.addAll(new ConsoleLabel(selX, 5, fitToWidth(selected.desc, actX-selX-2)).as2DLabel());
  		
  		c.labels.add(new ConsoleLabel(actX, 2, "Actions:"));
  		c.labels.add(new ConsoleLabel(actX, 3, key + ") Use", ConsoleColor.SILVER));
  		c.labels.add(new ConsoleLink(actX, 4, ",) Discard", 188, (c, l) {
  			world.player.inventory.items.remove(selected);
  			selected = null;
  		}));
  		
  		if (selected.amt > 1) {
  			c.labels.add(new ConsoleLink(actX, 5, ".) Discard Some...", 190, (c, l) {
  				c.onRefresh = handlePickAmount(c, selected.amt, selected.amt, (c, toDrop) {
  					selected.take(toDrop);
  					if (!world.player.inventory.items.contains(selected)) {
  