anchor.diff:    String id; //individual ID per territory
     String owner = "";
     int x, y; //coordinates of root tile for Territory
  +  int dices;
     List<String> tiles;
     Map<String, String> neighbourTiles;
     Map<String, String> neighbours;
  
positive.code: part of DartyDiceWars;
  
  
  class DiceGame{
    int level;
  
negative.code:   }
  }
  
  
  
  /**
   * Player-class for managing player-properties 
   */
  abstract class Player{
    int id;
    Symbol type;
    List<Territory> territories;
    /**
     * Constructor-class for player-object
     * 
  