anchor.diff:  
       terminal.clear();
   
  -    terminal.writeAt(0, 0,
  +    for (var y = 0; y < _CHARS.length; y++) {
  +      for (var x = 0; x < _CHARS[y].length; x++) {
  +        var color = _COLORS[_CHAR_COLORS[y][x]];
  +        terminal.writeAt(x + 3, y + 1, _CHARS[y][x], color);
  +      }
  +    }
  +
  +    terminal.writeAt(20, 18,
           'Which hero shall you play?');
       terminal.writeAt(0, terminal.height - 1,
           '[L] Select a hero, [↕] Change selection, [N] Create a new hero, [D] Delete hero',
           Color.GRAY);
   
       if (storage.heroes.length == 0) {
  -      terminal.writeAt(0, 2, '(No heroes. Please create a new one.)',
  +      terminal.writeAt(20, 20, '(No heroes. Please create a new one.)',
             Color.GRAY);
       }
   
  
positive.code:         back = Color.YELLOW;
        }
  
        terminal.writeAt(1, 2 + i, hero.name, fore, back);
        terminal.writeAt(20, 2 + i, "Level ${hero.level}", secondaryFore);
        terminal.writeAt(30, 2 + i, hero.heroClass.name, secondaryFore);
      }
    }
  
  
negative.code: import 'new_hero_screen.dart';
  import 'select_level_screen.dart';
  import 'storage.dart';
  
  
  const _CHARS = const [
    r"______   ______                          _____                                _____",
    r"\ .  /   \  . /                          \ . |                                \  .|",
    r" | .|     |. |                            | .|                                 |. |",
    r" |. |_____| .|    _______   _____  _____  |. | _____      _______  ____  ____  | .|   ____",
    r" |:::_____:::|    \::::::\  \:::|  \:::|  |::|/:::::\    /:::::::\ \:::|/::::\ |::|  /::/",
    r" |xx|     |xx|   _____ \xx|  |xx|   |xx|  |xx|    \xx\  |xx|___)xx| |xx|   \x| |xx|_/x/",
    r" |xx|     |xx|  /xxxxx\|xx|  |xx|   |xx|  |xx|     |xx| |xx|\xxxxx| |xx|       |xxxxxxx\",
    r" |XX|     |XX| |XX(____|XX|  |XX\___|XX|  |XX|____/XXX| |XX|______  |XX|       |XX|  \XX\_",
    r" |XX|     |XX|  \XXXXXX/\XX\  \XXXX/|XXX\/XXX/\XXXXXX/   \XXXXXXX/ /XXXX\     /XXXX\  \XXX\",
    r" |XX|     |XX| _____________________________________________________________________________",
    r" |XX|     |XX| |XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\",
    r"_|XX|     |XX|_",
    r"\XXX|     |XXX/",
    r" \XX|     |XX/",
    r"  \X|     |X/",
    r"   \|     |/",
  ];
  
  const _CHAR_COLORS = const [
    "LLLLLL   LLLLLL                          LLLLL                                LLLLL",
    "ERRRRE   ERRRRE                          ERRRE                                ERRRE",
    " ERRE     ERRE                            ERRE                                 ERRE",
    " ERRELLLLLERRE    LLLLLLL   LLLLL  LLLLL  ERRE LLLLL      LLLLLLL  LLLL  LLLL  ERRE   LLLL",
    " ERRREEEEERRRE    ERRRRRRL  ERRRE  ERRRE  ERREERRRRRL    LRRRRRRRL ERRRLLRRRRL ERRE  LRRE",
    " ERRE     ERRE   LLLLL ERRE  ERRE   ERRE  ERRE    ERRL  ERRELLLERRE ERRE   ERE ERRELLRE",
    " EOOE     EOOE  LOOOOOEEOOE  EOOE   EOOE  EOOE     EOOE EOOEEOOOOOE EOOE       EOOOOOOOL",
    " EGGE     EGGE EGGELLLLEGGE  EGGLLLLEGGE  EGGELLLLLGGGE EGGELLLLLL  EGGE       EGGE  EGGLL",
    " EYYE     EYYE  EYYYYYYEEYYE  EYYYY/EYYYLLYYYEEYYYYYYE   EYYYYYYYE LYYYYL     LYYYYL  EYYYL",
    " EYYE     EYYE LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL",
    " EYYE     EYYE EYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYL",
    "LEYYE     EYYEL",
    "EYYYE     EYYYE",
    " EYYE     EYYE",
    "  EYE     EYE",
    "   EE     EE",
  ];
  
  const _COLORS = const {
    "L": Color.LIGHT_GRAY,
    "E": Color.GRAY,
    "R": Color.RED,
    "O": Color.ORANGE,
    "G": Color.GOLD,
    "Y": Color.YELLOW
  };
  
  class MainMenuScreen extends Screen {
    final Content content;
  