anchor.diff:    bool logedIn = false;
   
     //Shows if the user is logged in or not
  -  int pullAmount = 0;
  +  int pullAmount = 1;
   
     //Shows if the user activated the pull-ability for the next round
     bool isGameRunning = false;
  
positive.code:    */
    bool moveUp() {
      List<String> positions = ksModel.moveUp(pullAmount);
      if (positions.isEmpty == false) {
        String playerPos_old = positions.removeLast();
        String playerPos_new = positions.removeLast();
  
negative.code:    */
    bool moveDown() {
      List<String> positions = ksModel.moveDown(pullAmount);
      pullAmount = 0;
      if (positions.isEmpty == false) {
        String playerPos_old = positions.removeLast();
        String playerPos_new = positions.removeLast();
  