anchor.diff:  		}
   
   		chatText += Scene.chatLine(player2Start, player2,"Good, what's it like?");
  -		chatText += Scene.chatLine(player1Start, player1,"It's the " + player1.landOld +".");
  -		chatText += Scene.chatLine(player1Start, player1,"So, like, full of " + player1.landOld.split("Land of ")[1]+". Honestly, I'm a little disappointed in how literal it is.");
  +		chatText += Scene.chatLine(player1Start, player1,"It's the " + player1.land.name +".");
  +		chatText += Scene.chatLine(player1Start, player1,"So, like, full of " + player1.land.name.split("Land of ")[1]+". Honestly, I'm a little disappointed in how literal it is.");
   		chatText +=Scene.chatLine(player2Start, player2,"lol");
   		chatText += Scene.chatLine(player1Start, player1,"So... I prototyped my kernel with a " + player1.object_to_prototype.title() +".\n");
   		if(player1.object_to_prototype.player){
  
positive.code: 			chatText += Scene.chatLine(player2Start, player2,"I don't care.");
  			chatText += Scene.chatLine(player1Start, player1,"Um...");
  			chatText += Scene.chatLine(player2Start, player2,"Fine. Tell me about your Land.");
  			chatText += Scene.chatLine(player1Start, player1,"Oh. Um. It's the " + player1.landOld +".");
  			chatText += Scene.chatLine(player2Start, player2,"And your kernel?");
  			chatText += Scene.chatLine(player1Start, player1,"A " + player1.object_to_prototype.title() +".\n");
  			chatText += Scene.chatLine(player2Start, player2,"Social obligation complete. Goodbye.");
  			return chatText;
  	}
  	String lightChat(player1, player2){
  		var player1Start = player1.chatHandleShort()+ ": ";
  		var player2Start = player2.chatHandleShortCheckDup(player1.chatHandleShort())+ ": "; //don't be lazy and usePlayer1Start as input, there's a colon.
  		var r1 = player1.getRelationshipWith(player2);
  
negative.code: 		}
  
  		chatText += Scene.chatLine(player2Start, player2,"Good, what's it like?");
  		chatText += Scene.chatLine(player1Start, player1,"Oh, man, it's the " + player1.land.name +".");
  		chatText += Scene.chatLine(player1Start, player1,"It is so weird! Where even are we compared to our solar system? There's no sun! How does this work!?");
  		chatText +=Scene.chatLine(player2Start, player2,"Through bullshit hand-wavy game magic. ");
  		chatText += Scene.chatLine(player1Start, player1,"Oh! I prototyped my kernelsprite with a " + player1.object_to_prototype.title() +".\n");
  