anchor.diff:      }
       return out;
     }
  -
   
     void _ActivateUniforms(String group, Map<String, Object> inputs) {
       int count = 0;
  
positive.code:     _attributesInitialized.clear();
      for (String a in md.GetAttributes()) {
        _attributesInitialized.add(a);
      }
      if (stats != null) {
        stats.add(new DrawStats(
            name, md.GetNumInstances(), md.GetNumItems(), md.drawMode));
      }
      if (debug)
        print(
  
negative.code:   }
  
    int GetTransformBindingIndex(String canonical) {
      return _shaderObjectV.GetTransformBindingIndex(canonical);
    }
  
    MeshData MakeMeshData(String name, int drawMode) {
      return new MeshData(
          name, _cgl, drawMode, _shaderObjectV.GetAttributeLayoutMap());
    }
  
    bool HasCompatibleAttributesTo(RenderProgram other) {
  