anchor.diff:  				if (succ) {
   					LiquidStack water = new LiquidStack(new LiquidWater(), 250);
   					(stack.item as ItemLiquidContainer).giveLiquid(stack, water);
  +					world.passTime(c, 2);
   					
   					String dialogText = "You manage to scoop up "+(250-water.amt).toString()+" millibuckets of water into your "+stack.name.toLowerCase()+".";
   					
  
positive.code: 				}
  				
  				world.player.inventory.addInventory(results);
  				
  				String dialogText = "You extend the tunnel, collecting resources along the way. You mined out:\n\n";
  				
  
negative.code: 	void addActions(List<ConsoleLink> actions) {
  		actions.add(new ConsoleLink(0, 0, "Enter " + name, null, (c, l) {
  			world.player.move(innerTile);
  			world.passTime(c);
  		}));
  	}
  	
  