anchor.diff:          setStat("choseGodTier", 0);
           setStat("waywardVagabondEnding", 0);
           setStat("mayorEnding", 0);
  -        setStat("badBreakDeath", 0);
  +        setStat("gnosisEnding", 0);
  +        setStat("loveEnding", 0);
  +        setStat("hateEnding", 0);
  +        setStat("mayorEnding", 0);
  +        setStat("monoTheismEnding", 0);
           setStat("timesAllLived", 0);
           setStat("ectoBiologyStarted", 0);
           setStat("denizenBeat", 0);
  
positive.code:         summary.setMiniPlayers(session.players);
          summary.setBoolStat("blackKingDead", session.king.dead || session.king.getStat("currentHP") <= 0);
          summary.setBoolStat("mayorEnding", session.mayorEnding);
          summary.setBoolStat("waywardVagabondEnding", session.waywardVagabondEnding);
          summary.setBoolStat("badBreakDeath", session.badBreakDeath);
          summary.setBoolStat("luckyGodTier", session.luckyGodTier);
  
negative.code: 
              if (ss.getBoolStat("badBreakDeath")) mss.incNumStat("badBreakDeath");
              if (ss.getBoolStat("mayorEnding")) mss.incNumStat("mayorEnding");
              if (ss.getBoolStat("gnosisEnding")) mss.incNumStat("gnosisEnding");
              if (ss.getBoolStat("loveEnding")) mss.incNumStat("loveEnding");
              if (ss.getBoolStat("hateEnding")) mss.incNumStat("hateEnding");
              if (ss.getBoolStat("monoTheismEnding")) mss.incNumStat("monoTheismEnding");
              if (ss.getBoolStat("waywardVagabondEnding")) mss.incNumStat("waywardVagabondEnding");
              if (ss.getBoolStat("choseGodTier")) mss.incNumStat("choseGodTier");
              if (ss.getBoolStat("luckyGodTier")) mss.incNumStat("luckyGodTier");
  