anchor.diff:  	querySelector('#story').style.backgroundColor ="#ff93e4";
   	for(num j = 0; j<curSessionGlobalVar.players.length; j++){
   		var p = curSessionGlobalVar.players[j];
  -		if(p.aspect != "Doom"){ //kr says it would be funny if doom plalyers completely immune.
  +		if(p.aspect != Aspects.DOOM){ //kr says it would be funny if doom plalyers completely immune.
   			p.hairColor = curSessionGlobalVar.rand.pickFrom(tricksterColors);
   			p.bloodColor = curSessionGlobalVar.rand.pickFrom(tricksterColors);
   			p.trickster  = true;
  
positive.code: 		player.bloodColor = "#ff0000";
  		player.class_name = SBURBClassManager.WITCH;
  		player.land = "Land of Frost and Frogs";
  		player.aspect = "Space";
  		player.hair  =9;
  		player.hairColor = "#3f1904";
  		player.chatHandle = "gardenGnostic";
  
negative.code:   for(num i = 0; i<curSessionGlobalVar.players.length; i++){
  		var p = curSessionGlobalVar.players[i];
  		var g = p.guardian;
  		if(p.aspect == Aspects.TIME){
  			session612IndexToTroll(p,4);
  			session612IndexToTrollAncestor(g,4);
  		}else if(p.aspect == Aspects.SPACE){
  			session612IndexToTroll(p,8);
  			session612IndexToTrollAncestor(g,8);
  		}else{
  