anchor.diff:  
     @override
     void paint(PaintingContext context, ui.Offset offset) {
  -    context.canvas.translate(offset.dx, offset.dy);
       context.canvas.drawPicture(picture);
     }
   }
  
positive.code: }
  
  /// A widget that displays a vector_graphics formatted asset.
  class VectorGraphics extends StatefulWidget {
    const VectorGraphics({Key? key, required this.controller}) : super(key: key);
  
    final VectorGraphicsController controller;
  
    @override
    State<VectorGraphics> createState() => _VectorGraphicsWidgetState();
  }
  
  class _VectorGraphicsWidgetState extends State<VectorGraphics> {
    ui.Picture? _picture;
  
    @override
  
negative.code:   }
  
    void _loadAssetBytes() {
      widget.bytesLoader.loadBytes().then((ByteData data) {
        final ui.Picture picture = decodeVectorGraphics(data);
        setState(() {
          _picture?.dispose();
  