anchor.diff:      armor("Scale Mail", 30, lightGray, 21);
   
       group("(", "equipment/armor/robe");
  -    armor("Robe", 4, aqua, 4, equipSlot: "body");
  +    armor("Robe", 2, aqua, 4, equipSlot: "body");
       armor("Fur-lined Robe", 9, darkAqua, 6, equipSlot: "body");
   
       /*
  
positive.code: 
      // Bows.
      group("}", "equipment/weapon/bow");
      bow("Short Bow", 7, brown, "the arrow", damage: 3, range: 10);
      bow("Longbow", 13, lightBrown, "the arrow", damage: 5, range: 12);
      bow("Crossbow", 28, gray, "the bolt", damage: 8, range: 14);
    }
  
negative.code:   void foods() {
      group(CharCode.BLACK_HEART_SUIT, "food");
      food("Edible Mushroom",      1, lightGray,  20);
      food("Handful of Berries",   2, red,        30);
      food("Honeycomb",            3, gold,       40);
      food("Loaf of Bread",        4, lightBrown, 80);
      food("Berry Pie",            5, red,        100);
  