anchor.diff:  			session413IndexToAncestor(g,index);
   		}
   	}
  -	Math.seed = savedSeed;
   }
   
   
  
positive.code: 	p.chatHandle = template.chatHandle;
  	p.interest1 = template.interest1;
  	p.interest2 = template.interest2;
  	p.levels = template.levels;
  }
  
  
  
negative.code: //time player is damara, space player is porrim
  //all else random beforan troll
  void openBound(){
    Random rand = new Random(curSessionGlobalVar.session_id); //don't use session's rand cuz want to not eat seeds here but also don't allow true random
  
    for(num i = 0; i<curSessionGlobalVar.players.length; i++){
  		var p = curSessionGlobalVar.players[i];
  		var g = p.guardian;
  		if(p.aspect == "Time"){
  