anchor.diff:  		anim.listen((e, stage) {
   			// if (e.detial['uuid'] == anim.uuid) {
   				if (stage == AnimationStage.stopped) {
  -					log.info(_queue.length);
   					 if (_queue.length >= 1) _exitMsg = ResourceManager.getString('game.msg.help.continue');
   					 else _exitMsg = ResourceManager.getString('game.msg.help.close');
   				}
  
positive.code: 		next();
  	}
  
  	void _init([CanvasElement canvas]) {
  		_container = ResourceManager.getSprite('ui.glass.tr');
  		_guiWidth = (GameHost.width - (x * 2)).toInt();
  		_container.texture.onLoad.listen((e) {
  			_imgWidth = _container.width;
  			_imgHeight = _container.height;
  			_imgStep = (_imgWidth / 3).ceil();
  			_bounds = new Rectangle(x, y, _guiWidth, _imgHeight);
  		});
  
  		_exitMsg = ResourceManager.getString('game.msg.help.skip');
  
negative.code: 					context.fillText(outputLine, x + 10, y + (25 * l));
  				}
  			}
  			int width = Util.getTextMetrics(context, _exitMsg, context.font).width.round();
  			context.fillText(_exitMsg, x + _guiWidth - width - 10, y + _imgHeight - 20);
  		}
  