anchor.diff:              player.land.name = "Lilypads and Surge";
               player.land.denizenFeature = new DenizenFeature('Ananke');
           }else if(index == 1){
  +
               player.copyFromOCDataString("b=%00%00%00%C2%A7%C3%B8!%10%16HH7&s=,,Fine Art,Dance,gisellesAnatidae&x=AQ==");
  -            player.fraymotifs.clear();
  -            player.quirk.capitalization = Quirk.NORMALCAPS;
  -            player.quirk.punctuation = Quirk.PERFPUNC;
  -            player.quirk.lettersToReplace = <String>[];
  +            player.deriveSprite = false;
  +            player.deriveSpecibus = false;
  +            player.fraymotifs.clear();
  +            player.specibus = new Specibus("Whip", ItemTraitFactory.WHIP, [ ItemTraitFactory.CLOTH, ItemTraitFactory.EDGED]);
  +            player.object_to_prototype = new PotentialSprite("Cob", s);
  +            player.quirk.capitalization = Quirk.NORMALCAPS;
  +            player.quirk.punctuation = Quirk.PERFPUNC;
  +            player.quirk.lettersToReplace = [["x","XV"]];
               player.quirk.lettersToReplaceIgnoreCase = [];
               player.quirk.prefix = "";
               player.quirk.suffix = "";
  
positive.code:     //from contest winner twilightvelvet
      static void session9(Session session) {
          int numPlayers = 6;
          makeASessionFromSource(session,session9IndexToPlayer, numPlayers);
          session.players.length = numPlayers; //no more, no less.
      }
  
negative.code:         player.deriveChatHandle = false;
          player.deriveLand = false;
          if(index == 0){
  
              player.copyFromOCDataString("b=%00%00%00S%C3%B9s%10%19F6H&s=,,Mermaids,Fan Fiction,theriansAwaken&x=AQ==");
              player.deriveSprite = false;
              player.deriveSpecibus = false;
              player.fraymotifs.clear();
              player.specibus = new Specibus("Fan", ItemTraitFactory.CLOTH, [ ItemTraitFactory.BLUNT, ItemTraitFactory.WINGED]);
              player.object_to_prototype = new PotentialSprite("Gander", s);
              player.quirk.capitalization = Quirk.NORMALCAPS;
              player.quirk.punctuation = Quirk.PERFPUNC;
              player.quirk.lettersToReplace = <String>[];
  