anchor.diff:      //auto english tier someone be lucky enough or hopeful enough that it works for EVERYONE
       String exploitFate(Element div) {
           String ret = "The ${player.htmlTitle()} exploits the rules of SBURB.  They know what it takes to reach god tier, and whoever they can't convince, they ambush. ";
  -        if(this.player.aspect == Aspects.HOPE) {
  +        if(this.player.aspect.isThisMe(Aspects.HOPE)) {
               ret += " They believe with all their heart that this plan will work.  It helps that they don't even have a clue that whole 'god tier destiny' bullshit exists.  ";
  -        }else if (this.player.aspect == Aspects.LIGHT){
  +        }else if (this.player.aspect.isThisMe(Aspects.LIGHT)){
               ret += " Regardless of what destiny says, they are lucky enough bastards that the plan goes off without a hitch. ";
           }
   
  
positive.code:     }
  
      String processTier3(Element div) {
          if(player.aspect == Aspects.TIME || player.aspect == Aspects.BREATH || player.aspect == Aspects.LAW) return exploitMobility(div);
          if(player.aspect == Aspects.HOPE || player.aspect == Aspects.LIGHT) return exploitFate(div);
          if(player.aspect == Aspects.RAGE || player.aspect == Aspects.MIND) return exploitTime(div);
          if(player.aspect == Aspects.SPACE || player.aspect == Aspects.VOID) return exploitGlitches(div);
          if(player.aspect == Aspects.HEART || player.aspect == Aspects.BLOOD) return exploitFriendship(div);
          if(player.aspect == Aspects.LIFE || player.aspect == Aspects.DOOM) return exploitDoom(div);
          if(player.aspect == Aspects.DREAM ) return exploitAlchemy(div);
  
          return "OMFG, THIS WOULD DO SOMETHING IF JR WASN'T A LAZY PIECE OF SHIT.";
      }
  
negative.code:     //set up teleporters or flying mounts so quests are WAY easier to do
      String exploitMobility(Element div) {
          String ret = "The ${player.htmlTitle()} exploits the rules of SBURB. ";
          if(player.aspect.isThisMe(Aspects.BREATH)) {
              ret = "They alchemize a series of game breaking as fuck flying items and pass them out to everyone";
              ret += " , allowing all players to basically ignore their gates entirely and skip all the boring walking parts of their land quests. ";
  
          }else if(player.aspect.isThisMe(Aspects.TIME)) {
              ret = " They set up a frankly scandalous series of time shenanigans";
              ret += " , allowing all players to basically spam multiple quests 'at the same time'. ";
  
          }else if(player.aspect.isThisMe(Aspects.LAW)) {
              ret = " They enforce the rules, requiring all players to do their main quests and not lollygag.";
          }else {
              ret = "";
  