anchor.diff:  
       bool isDramaticProperty(String propertyName) {
           if (propertyName == "exiledJack" || propertyName == "plannedToExileJack" || propertyName == "exiledQueen" || propertyName == "jackGotWeapon" || propertyName == "jackScheme") return true;
  -        if (propertyName == "kingTooPowerful" || propertyName == "queenRejectRing" || propertyName == "murderMode" || propertyName == "grimDark" || propertyName == "denizenFought") return true;
  +        if (propertyName == "kingTooPowerful" || propertyName == "queenRejectRing" || propertyName == "murdersHappened" || propertyName == "grimDark" || propertyName == "denizenFought") return true;
           if (propertyName == "denizenBeat" || propertyName == "godTier" || propertyName == "questBed" || propertyName == "sacrificialSlab" || propertyName == "heroicDeath") return true;
           if (propertyName == "justDeath" || propertyName == "rapBattle" || propertyName == "sickFires" || propertyName == "hasLuckyEvents" || propertyName == "hasUnluckyEvents") return true;
           if (propertyName == "hasNoTier4Events" ||propertyName == "hasTier1GnosisEvents" || propertyName == "hasTier2GnosisEvents" || propertyName == "hasTier3GnosisEvents" || propertyName == "hasTier4GnosisEvents" || propertyName == "hasFreeWillEvents" || propertyName == "hasGhostEvents" || propertyName == "jackRampage" || propertyName == "democracyStarted") return true;
  
positive.code:             if (ss.getBoolStat("kingTooPowerful")) mss.incNumStat("kingTooPowerful");
              if (ss.getBoolStat("queenRejectRing")) mss.incNumStat("queenRejectRing");
              if (ss.getBoolStat("democracyStarted")) mss.incNumStat("democracyStarted");
              if (ss.getBoolStat("murderMode")) mss.incNumStat("murderMode");
              if (ss.getBoolStat("grimDark")) mss.incNumStat("grimDark");
              if (ss.getBoolStat("hasDiamonds")) mss.incNumStat("hasDiamonds");
              if (ss.getBoolStat("hasSpades")) mss.incNumStat("hasSpades");
  
negative.code:         setStat("kingTooPowerful", 0);
          setStat("queenRejectRing", 0);
          setStat("democracyStarted", 0);
          setStat("murdersHappened", 0);
          setStat("grimDark", 0);
          setStat("hasHearts", 0);
          setStat("hasDiamonds", 0);
  