anchor.diff:    {
       // Create View and GameKeyCom
       _gamekey = new GameKeyCommunicator();
  -    _view = new View();
  +    _view = new TestView.view(10,10,4);
   
       // GameKey Connection
   
  
positive.code:    */
    void gameOver()
    {
      print("Test Button");
      throw new Exception("not implemented yet");
    }
  
    /**
     * Called by Event handler after the Level was successful ended
     */
    void win()
    {
      throw new Exception("not implemented yet");
    }
  }
negative.code: import "view.dart";
  import "GameKeyCommunicator.dart";
  import "Config.dart";
  import "../View/ViewTest.dart" as TestView;
  
  class controller
  {
  