anchor.diff:        }
       }
     }
  +
  +  Map<String, dynamic> _toMap() {
  +    Map<String, dynamic> map = new Map<String, dynamic>();
  +    map['name'] = this.name;
  +    map['type'] = this.type;
  +    map['url'] = this.url;
  +    return map;
  +  }
   }
  
positive.code:   /// The game URL, if provided.
    String url;
  
    Game._new(Client client, Map<String, dynamic> data) : super(client) {
      this.name = data['name'];
      this.url = data['url'];
      if (data['type'] is int) {
        this.type = data['type'];
      } else if (data['type'] is String) {
  
negative.code: part of discord;
  
  /// A game.
  class Game {
    /// The game name.
    String name;
  
  