anchor.diff:  			}
   
   			_gl.bindBuffer( gl.ARRAY_BUFFER, geometry.__webglColorBuffer );
  -			_gl.bufferData( gl.ARRAY_BUFFER, colorArray, hint );
  +			_gl.bufferDataTyped( gl.ARRAY_BUFFER, colorArray, hint );
   
   		}
   
  
positive.code: 			}
  
  			_gl.bindBuffer( gl.ARRAY_BUFFER, geometryGroup.__webglTangentBuffer );
  			_gl.bufferData( gl.ARRAY_BUFFER, tangentArray, hint );
  
  		}
  
  
negative.code: 					}
  
  					_gl.bindBuffer( gl.ARRAY_BUFFER, customAttribute.buffer );
  					_gl.bufferDataTyped( gl.ARRAY_BUFFER, customAttribute.array, hint );
  
  				}
  
  