anchor.diff:  
     }
   
  -  void tryFighting() {
  +    void tryFighting() {
   
  -  }
  +    }
  +
  +    void tryStealing() {
  +
  +    }
  +
  +    void tryAsking() {
  +
  +    }
  +
  +    void tryFinding() {
  +
  +    }
   
     String getText() {
   
  
positive.code:       //not all carapaces have 'seek ring' as an option. only ambitious ones
        //this quest can be GIVEN to someone, though.
        //for example, should a big bad have the ring, all players and allies should get this quest
        return false;
    }
  }
negative.code: 
        print("RING TEST: I want to steal the ring from ${target}. My relationship with prospit is ${prospitRel.value} vs ${derseRel.value} for the other one");
  
        if(gameEntity.violent && gameEntity.getStat(Stats.POWER) > target.getStat(Stats.POWER)) tactic = tryFighting;
        if(gameEntity.cunning && gameEntity.getStat(Stats.MOBILITY) > target.getStat(Stats.MOBILITY)) tactic = tryStealing;
        if(gameEntity.charming && gameEntity.getStat(Stats.RELATIONSHIPS) > target.getStat(Stats.RELATIONSHIPS)) tactic = tryAsking;
        if(gameEntity.lucky && gameEntity.getStat(Stats.MAX_LUCK) > target.getStat(Stats.MAX_LUCK)) tactic = tryFinding;
        
        //find who has each ring.
        //for each bearer, ask:
        //if i am stronger than the ring holder, and violent, i will try to strife it off them
  