anchor.diff:  				jumpTimer = null;
   				audio.playSound('tripleJump');
   			}
  -			else
  -			{
  +			else {
   				// normal jump
   				jumpcount++;
   				yVel = -1000 * jumpMultiplier;
  
positive.code: 			..top = posY
  			..width = width
  			..height = height;
  	}
  
  	void render()
  
negative.code: 				jumpMultiplier = 1;
  			}
  
  			if(jumpTimer == null) {
  				// start timer
  				jumpTimer = new Timer(new Duration(seconds:3), () {
  				// normal jump
  				jumpcount = 0;
  				jumpTimer.cancel();
  				jumpTimer = null;
  				});
  			}
  			if(jumpcount == 2) {
  				// triple jump
  				if (querySelector("#buff-pie") == null && querySelector("#buff-spinach") == null) {
  					yVel = -1560;
  