anchor.diff:              ..stats.setMap(<Stat, num>{Stats.MIN_LUCK: -10, Stats.MAX_LUCK: 10, Stats.SANITY: 10, Stats.HEALTH: 10, Stats.FREE_WILL: 0, Stats.POWER: 10})
               ..sylladex.add(new Item("'How to Have a Bad Time' Book",<ItemTrait>[ItemTraitFactory.UNBEATABLE, ItemTraitFactory.BOOK, ItemTraitFactory.IRONICSHITTYFUNNY]))
               ..makeViolent(100)
  -            ..description = ""
  +            ..description = "ME’s spiritual sibling. Meme brought to flesh and chitin. They are usually chilling, munching on the hotdogs somewhere you cannot reach them, or doing dumb things.<br><br>Oh, and when they go crowned their left eye lights up and Megalovania starts accompanying them everywhere. Who writes this crap???...oh right."
               ..bureaucraticBullshit = <String>["is having a bad time."]
               ..sideLoyalty = -1000
               ..makeCharming(100)
  
positive.code:             ..distractions = <String>["is eating a shit ton of sugar.","is just sort of generally being a dick.","is really emotionally invested in this game of Life being played."]
              ..sideLoyalty = -1000
              ..sylladex.add(new Item("Romance Novel",<ItemTrait>[ItemTraitFactory.UNBEATABLE, ItemTraitFactory.ROMANTIC, ItemTraitFactory.BOOK]))
              ..description = ""
              ..bureaucraticBullshit = <String>["wants to file a 'legitimate business' license.","wants to talk shop.","wants a license to practice 'legitimate business'."]
              ..specibus = new Specibus("Brass Knuckles", ItemTraitFactory.FIST, <ItemTrait>[ ItemTraitFactory.BLUNT, ItemTraitFactory.METAL])
              ..stats.setMap(<Stat, num>{Stats.MIN_LUCK: -10, Stats.MAX_LUCK: 10, Stats.SANITY: 10, Stats.HEALTH: 10, Stats.FREE_WILL: 0, Stats.POWER: 500})
  
negative.code:             ..bureaucraticBullshit = <String>["wants a permit to publicly display their rock collection.","would like a permit to throw the first stone."]
              ..sylladex.add(new Item("Lapis Lazuli Gem",<ItemTrait>[ItemTraitFactory.UNBEATABLE, ItemTraitFactory.CRYSTAL]))
              ..sylladex.add(new Item("Peridot Gem",<ItemTrait>[ItemTraitFactory.UNBEATABLE, ItemTraitFactory.CRYSTAL]))
              ..description = "She collects rocks. Especially shiny and sparkly ones. That’s all she is talking about. She even ships her rocks. She wants more of them. Give her more rocks, and she will follow you."
              ..specibus = new Specibus("Geode", ItemTraitFactory.BUST, <ItemTrait>[ ItemTraitFactory.STONE, ItemTraitFactory.GLASS])
              ..stats.setMap(<Stat, num>{Stats.MIN_LUCK: -10, Stats.MAX_LUCK: 10, Stats.SANITY: 10, Stats.HEALTH: 10, Stats.FREE_WILL: 0, Stats.POWER: 10})
              ..makeCharming(100)
  