anchor.diff:    currentFixture: ITestFixture;
   begin
   //  WriteLn('Generating Tests for : ' + fixture.FullName);
  +
     if fixture.HasChildFixtures then
     begin
       for childFixture in fixture.Children do
  
positive.code:     end;
  
  
      if method.TryGetAttributeOfType<SetupAttribute>(setupAttrib) then
      begin
        setupMethod := TTestMethod(meth);
        currentFixture.SetSetupTestMethod(method.Name,setupMethod);
        continue;
      end;
  
      if method.TryGetAttributeOfType<TearDownAttribute>(tearDownAttrib) then
      begin
        tearDownMethod := TTestMethod(meth);
        currentFixture.SetTearDownTestMethod(method.Name,tearDownMethod);
  
negative.code:        continue;
      end;
  
      {$IFDEF DELPHI_XE_UP}
      //if there is a Destructor then we will use it as the fixture
      //Teardown method.
  