anchor.diff:  
   procedure TfpgListView.HandlePaint;
   var
  - ClipRect: TfpgRect;
  +  ClipRect: TfpgRect;
   begin
     //if FScrollBarNeedsUpdate then
       UpdateScrollBarPositions;
     fpgStyle.DrawControlFrame(Canvas, 0, 0, Width, Height);
     
  -  ClipRect.Top    := 2;
  -  ClipRect.Left   := 2;
  -  ClipRect.Width  := Width -4;
  -  ClipRect.Height := Height -4;
  -  
  +  ClipRect.SetRect(2, 2, Width-4, Height-4);
  +
     if ShowHeaders then
     begin
       PaintHeaders;
  
positive.code:     Dec(vBottom, FHScrollBar.Height);
      
    // the painted items haven't fully covered the visible area
    if vBottom > cBottom then begin
      ItemRect.Left := 2;
      ItemRect.Top := cBottom;
      ItemRect.SetBottom(vBottom);
  
negative.code: {
      fpGUI  -  Free Pascal GUI Toolkit
  
      Copyright (C) 2006 - 2009 See the file AUTHORS.txt, included in this
      distribution, for details of the copyright.
  
      See the file COPYING.modifiedLGPL, included in this distribution,
  