anchor.diff:      CheckBox_BlockTeamSelection.Disable;
       CheckBox_BlockPeacetime.Disable;
       CheckBox_BlockFullMapPreview.Disable;
  -  end else begin
  +  end else
  +  begin
       CheckBox_BlockTeamSelection.Enable;
       CheckBox_BlockPeacetime.Enable;
       CheckBox_BlockFullMapPreview.Enable;
  
positive.code:   gGame.MapTxtInfo.Version := Edit_Version.Text;
  
    case Radio_SmallDescType.ItemIndex of
      0:  gGame.MapTxtInfo.SmallDesc := Edit_SmallDesc.Text;
      1:  gGame.MapTxtInfo.SetSmallDescLibxAndTranslation(NumEdit_SmallDesc.Value, '');
    end;
  
    case Radio_BigDescType.ItemIndex of
      0:  gGame.MapTxtInfo.BigDesc     := Edit_BigDesc.Text;
      1:  gGame.MapTxtInfo.SetBigDescLibxAndTranslation(NumEdit_BigDesc.Value, '');
    end;
  
    gGame.MapTxtInfo.IsCoop         := CheckBox_Coop.Checked;
  
negative.code: 
  procedure TKMMapEdMissionMode.RadioMissionDesc_Changed(Sender: TObject);
  begin
    Edit_SmallDesc.Visible := Radio_SmallDescType.ItemIndex = 0;
    NumEdit_SmallDesc.Visible := Radio_SmallDescType.ItemIndex = 1;
  
    Edit_BigDesc.Visible := Radio_BigDescType.ItemIndex = 0;
    Memo_BigDesc.Visible := Radio_BigDescType.ItemIndex = 0;
    NumEdit_BigDesc.Visible := Radio_BigDescType.ItemIndex = 1;
  
    UpdateMapTxtInfo(nil);
  end;
  
  
  