anchor.diff:  
     if fGame.Networking.ServerQuery.Rooms.Count = 0 then
     begin
  +    //Do not use 'Show' here as it will also make the parent panel visible
  +    //which could be already hidden if player switched pages
       Label_Servers_Status.Caption := fTextLibrary[TX_MP_MENU_NO_SERVERS];
  -    Label_Servers_Status.Show;
  +    Label_Servers_Status.Visible := True;
     end
     else
     begin
  
positive.code:         TrackBar_LobbyPeacetime: TKMTrackBar;
          Minimap_LobbyPreview: TKMMinimap;
  
        Button_LobbyBack:TKMButton;
        Button_LobbyStart:TKMButton;
        Memo_LobbyPosts:TKMMemo;
        Edit_LobbyPost:TKMEdit;
  
      Panel_Campaign:TKMPanel;
        Image_CampaignBG:TKMImage;
  
negative.code:   Label_MP_Players.Caption := '';
    Label_MP_GameTime.Caption := '';
    Label_MP_Map.Caption := '';
  
    //Do not use 'Show' here as it will also make the parent panel visible
    //which could be already hidden if player switched pages
    Label_Servers_Status.Caption := fTextLibrary[TX_MP_MENU_REFRESHING];
    Label_Servers_Status.Visible := True;
    Button_MP_GetIn.Disable;
  end;
  
  