anchor.diff:  
   
     //Colors available for selection in multiplayer
  -  MP_COLOR_COUNT = 7;
  +  MP_COLOR_COUNT = MAX_PLAYERS;
     MP_TEAM_COLORS: array[1..MP_COLOR_COUNT] of cardinal = (
     $FF0707FF, //Red
     $FFE3BB5B, //Cyan
  
positive.code:   'Magenta',
    'Yellow',
    'Grey',
    'White'
    );
  var
    //Indexes are the same as above. Contains the highest refresh rate for each resolution. If 0 then not supported.
  
negative.code:   $FFFF67FF, //Magenta
    $FF07FFFF, //Yellow
    $FF577B7B, //Grey
    $FFFFFFFF, //White
    $FF202010  //Black
    );
    MP_TEAM_COLOR_NAMES:array[1..MP_COLOR_COUNT]of shortstring = (
    'Red',
  