anchor.diff:  
   
   procedure TKMGamePlayInterface.KeyDown(Key: Word; Shift: TShiftState);
  +var Rect: TKMRect;
   begin
     if fGame.IsPaused and not fReplay then Exit;
   
  
positive.code:     VK_RIGHT: fGame.Viewport.ScrollKeyRight := True;
      VK_UP:    fGame.Viewport.ScrollKeyUp    := True;
      VK_DOWN:  fGame.Viewport.ScrollKeyDown  := True;
  
      SC_SHOW_TEAMS: fGame.ShowTeamNames := True;
    end;
  end;
  
  
negative.code:       Label_TeamName.Paint;
      end;
    end;
    Label_TeamName.Visible := False; //Only visible while we're using it, otherwise it shows up in other places
  
    inherited;
  end;
  