anchor.diff:      MaxDurability: 35; Level: 8; Defense: 8; Damage: (Min: 0; Max: 0;);
       Price: 1700; Color: clWhite; Deep: [deBloodCave];),
       // Chain Mail
  -    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stChest; MaxStack: 1;
  +    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
       MaxDurability: 175; Level: 7; Defense: 35; Damage: (Min: 0; Max: 0;);
       Price: 1300; Color: clWhite; Deep: [deBloodCave];),
       // Scale Mail
  -    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stChest; MaxStack: 1;
  +    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
       MaxDurability: 200; Level: 8; Defense: 40; Damage: (Min: 0; Max: 0;);
       Price: 1600; Color: clWhite; Deep: [deBloodCave];),
       // Thick Furs
  -    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stChest; MaxStack: 1;
  +    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
       MaxDurability: 120; Level: 7; Defense: 14; Damage: (Min: 0; Max: 0;);
       Price: 1900; Color: clWhite; Deep: [deBloodCave];),
       // Hard Robe
  -    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stChest; MaxStack: 1;
  +    (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
       MaxDurability: 150; Level: 8; Defense: 16; Damage: (Min: 0; Max: 0;);
       Price: 2100; Color: clWhite; Deep: [deBloodCave];),
   
  
positive.code:       Result := _('main hand');
      stOffHand:
        Result := _('off hand');
      stChest:
        Result := _('chest');
      stFeet:
        Result := _('feet');
    end;
  
negative.code:     MaxDurability: 25; Level: 6; Defense: 6; Damage: (Min: 0; Max: 0;);
      Price: 1200; Color: clWhite; Deep: [deDeepCave];),
      // Brigantine Armor
      (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
      MaxDurability: 125; Level: 5; Defense: 25; Damage: (Min: 0; Max: 0;);
      Price: 1000; Color: clWhite; Deep: [deDeepCave];),
      // Ring Mail
      (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
      MaxDurability: 150; Level: 6; Defense: 30; Damage: (Min: 0; Max: 0;);
      Price: 1200; Color: clWhite; Deep: [deDeepCave];),
      //
      (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
      MaxDurability: 85; Level: 5; Defense: 10; Damage: (Min: 0; Max: 0;);
      Price: 1500; Color: clWhite; Deep: [deDeepCave];),
      //
      (Symbol: '&'; ItemType: itBodyArmor; SlotType: stTorso; MaxStack: 1;
      MaxDurability: 100; Level: 6; Defense: 12; Damage: (Min: 0; Max: 0;);
      Price: 1700; Color: clWhite; Deep: [deDeepCave];),
  
  