anchor.diff:        Image_MP_Host.Visible := False;
         for I := 1 to MAX_LOBBY_SLOTS do
         begin
  -        Label_MP_PlayersNames[I] := TKMLabel.Create(Panel_MPServerDetails, 8 + 22 + 156*((I-1) div 8), 170 + 20*((I-1) mod 8), 130, 20, '', fnt_Metal, taLeft);
  +        Label_MP_PlayersNames[I] := TKMLabel.Create(Panel_MPServerDetails, 8 + 22, 170 + 20*(I-1), 130, 20, '', fnt_Metal, taLeft);
           Label_MP_PlayersNames[I].Anchors := [anLeft, anTop, anBottom];
           Label_MP_PlayersTeams[I] := TKMLabel.Create(Panel_MPServerDetails, 8 + 22 + 166, 170 + 20*(I-1), 20, 20, '', fnt_Metal, taLeft);
           Image_MP_PlayerIcons[I] := TKMImage.Create(Panel_MPServerDetails, 8, 170 + 20*(I-1), 16, 11, 0, rxGuiMain);
  
positive.code:     Label_Servers_Status.Hide;
  
      //Server details area
      Panel_MPServerDetails := TKMPanel.Create(Panel_MultiPlayer, 675, 240, 320, 465);
      Panel_MPServerDetails.Anchors := [anLeft, anTop, anBottom];
        with TKMBevel.Create(Panel_MPServerDetails, 0, 0, 320, 465) do AnchorsStretch;
        Label_MP_ServerDetails_Header := TKMLabel.Create(Panel_MPServerDetails, 8, 6, 304, 20, gResTexts[TX_MP_MENU_HEADER_SERVER_DETAILS], fnt_Outline, taCenter);
        Label_MP_GameInfo_Header := TKMLabel.Create(Panel_MPServerDetails, 8, 30, 304, 20, gResTexts[TX_MP_MENU_GAME_INFORMATION], fnt_Outline, taLeft);
        Label_MP_Desc := TKMLabel.Create(Panel_MPServerDetails, 8, 50, 304, 40, '', fnt_Metal, taLeft);
  
negative.code:       Button_MP_CreateServer: TKMButton;
        Button_MP_FindServer: TKMButton;
  
        Panel_MPServerDetails: TKMScrollPanel;
          Label_MP_ServerDetails_Header, Label_MP_GameInfo_Header, Label_MP_Map_Header,
          Label_MP_PlayerList_Header, Label_MP_Team_Header,
          Label_MP_Desc, Label_MP_PT_Times, Label_MP_GameTime, Label_MP_MapName: TKMLabel;
  