anchor.diff:  end;
   
   procedure TSaga.ClearLogs;
  +var
  +  L: TLogEnum;
   begin
     Saga.Quest.Clear;
  -  Saga.Log[lgGame].Clear;
  +  for L := Low(TLogEnum) to High(TLogEnum) do
  +    Saga.Log[L].Clear;
   end;
   
   {$REGION ' TSaga.TLog '}
  
positive.code:   if IsTag('pln') then
    begin
      S := GetLastCode('pln', Code);
      { if (Vars.Has(S)) then
        I := Vars.GetInt(S);
        Saga.Log[lgDialog].Add(I.ToString()); }
      Saga.Log[lgDialog].Add(S);
    end;
  
  
negative.code:     T := T + V;
      end;
      Flag.FList[I] := T;
      end;}
    // Load intro
    S := TStringList.Create;
    try
  