anchor.diff:        Result := _('Fancy Clothes');
       iRobe:
         Result := _('Robe');
  +	// Shield
  +	iSmallShield:
  +	  Result := _('Small Shield');
  +	iKiteShield:
  +	  Result := _('Kite Shield');
       // Blade
       iBroadSword:
         Result := _('Broad Sword');
  
positive.code:     ManaCost: Byte;
    end;
  
    // Buckler, TargeShield,
    // SmallShield, KiteShield,
    // BoneShield, HeaterShield,
    // HeavyShield, LargeShield,
    // TowerShield, GothicShield,
  
  
    //    (Lesser Healing Potion)
    //   (Healing Potion)
    //    (Greater Healing Potion)
  
negative.code:     // Gray Cave
      iHelm, iGrandHelm, iLeatherCap, iMask, // Headgear
      iHardLeatherArmor, iBattleArmor, iFancyClothes, iRobe, // Body Armor
      iSmallShield, iKiteShield, // Shield
      iBroadSword, iLongSword, // Blade
      iMeatAxe, iFleshTearer, // Axe
      iJavelin, iFuscina, // Spear
  