anchor.diff:        //But to normal player the dialog won't show.
         LoadError := Format(gResTexts[TX_MENU_PARSE_ERROR], [aMissionFile])+'||'+E.ClassName+': '+E.Message;
         Stop(gr_Error, LoadError);
  -      gLog.AddTime('Game creation Exception: ' + LoadError);
  +      gLog.AddTime('Game creation Exception: ' + LoadError + sLineBreak + E.StackTrace);
         Exit;
       end;
     end;
  
positive.code:       //But to normal player the dialog won't show.
        LoadError := Format(gResTexts[TX_MENU_PARSE_ERROR], [aFilePath])+'||'+E.ClassName+': '+E.Message;
        Stop(gr_Error, LoadError);
        gLog.AddTime('Game creation Exception: ' + LoadError);
        Exit;
      end;
    end;
  
negative.code:       //But to normal player the dialog won't show.
        LoadError := Format(gResTexts[TX_MENU_PARSE_ERROR], ['-'])+'||'+E.ClassName+': '+E.Message;
        Stop(gr_Error, LoadError);
        gLog.AddTime('Game creation Exception: ' + LoadError + sLineBreak + E.StackTrace);
        Exit;
      end;
    end;
  