anchor.diff:      // Blade
       iMoonBlade:
         Result := _('Moon Blade');
  -    iSwordOfTheJackal:
  -      Result := _('Sword Of The Jackal');
  +    iScimitar:
  +      Result := _('Scimitar');
       // Axe
       iRubyAxe:
         Result := _('Ruby Axe');
  
positive.code:     // Moon Blade
      (Symbol: '/'; ItemType: itBlade; MaxStack: 1; MaxDurability: 50;
      Color: clDarkRed; Deep: deDeepCave;),
      // Sword Of The Jackal
      (Symbol: '/'; ItemType: itBlade; MaxStack: 1; MaxDurability: 55;
      Color: clDarkRed; Deep: deDeepCave;),
      // Ruby Axe
  
negative.code: type
    TItemEnum = (
      // All maps
      iGold, iPotionOfHealth, iPotionOfMana,
      // Dark Wood
      iRustySword, iShortSword, // Blade
      iHatchet, iBattleAxe, // Axe
  