anchor.diff:    KM_GUIMapEdMissionAlliances in 'src\gui\pages_maped\mission\KM_GUIMapEdMissionAlliances.pas',
     KM_GUIMapEdMissionMode in 'src\gui\pages_maped\mission\KM_GUIMapEdMissionMode.pas',
     KM_GUIMapEdMissionPlayers in 'src\gui\pages_maped\mission\KM_GUIMapEdMissionPlayers.pas',
  -	
  +
  +  KM_GUIMapEdRMG in 'src\gui\pages_maped\terrain\KM_GUIMapEdRMG.pas',
     KM_GUIMapEdTerrain in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrain.pas',
     KM_GUIMapEdTerrainBrushes in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrainBrushes.pas',
     KM_GUIMapEdTerrainHeights in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrainHeights.pas',
     KM_GUIMapEdTerrainTiles in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrainTiles.pas',
     KM_GUIMapEdTerrainObjects in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrainObjects.pas',
     KM_GUIMapEdTerrainSelection in 'src\gui\pages_maped\terrain\KM_GUIMapEdTerrainSelection.pas',
  -  KM_GUIMapEdRMG in 'src\gui\pages_maped\terrain\KM_GUIMapEdRMG.pas',
   	
     KM_GUIMapEdTown in 'src\gui\pages_maped\town\KM_GUIMapEdTown.pas',
     KM_GUIMapEdTownUnits in 'src\gui\pages_maped\town\KM_GUIMapEdTownUnits.pas',
  
positive.code: 	KM_SoftShadows in 'src\KM_SoftShadows.pas',
    KM_Sound in 'src\KM_Sound.pas',
  
    KM_Terrain in 'src\terrain\KM_Terrain.pas',
    KM_TerrainDeposits in 'src\terrain\KM_TerrainDeposits.pas',
    KM_TerrainFinder in 'src\terrain\KM_TerrainFinder.pas',
    KM_TerrainPainter in 'src\terrain\KM_TerrainPainter.pas',
    KM_TerrainSelection in 'src\terrain\KM_TerrainSelection.pas',
    KM_TerrainWalkConnect in 'src\terrain\KM_TerrainWalkConnect.pas',
    KM_RandomMapGenerator in 'src\terrain\KM_RandomMapGenerator.pas',
    KM_RMGUtils in 'src\terrain\KM_RMGUtils.pas',
  
    KM_UnitActionAbandonWalk in 'src\units\actions\KM_UnitActionAbandonWalk.pas',
    KM_UnitActionFight in 'src\units\actions\KM_UnitActionFight.pas',
  
negative.code:   KM_AIAttacks in 'src\ai\KM_AIAttacks.pas',
    KM_AICityPlanner in 'src\ai\KM_AICityPlanner.pas',
    KM_AIDefensePos in 'src\ai\KM_AIDefensePos.pas',
    KM_AIFields in 'src\ai\KM_AIFields.pas',
    KM_AIGeneral in 'src\ai\KM_AIGeneral.pas',
    KM_AIGoals in 'src\ai\KM_AIGoals.pas',
    KM_AIInfluences in 'src\ai\KM_AIInfluences.pas',
    KM_AIMayor in 'src\ai\KM_AIMayor.pas',
    KM_AIMayorBalance in 'src\ai\KM_AIMayorBalance.pas',
    KM_AISetup in 'src\ai\KM_AISetup.pas',
  
    KM_ArmyAttack in 'src\ai\newAI\KM_ArmyAttack.pas',
    KM_ArmyDefence in 'src\ai\newAI\KM_ArmyDefence.pas',
    KM_ArmyManagement in 'src\ai\newAI\KM_ArmyManagement.pas',
    KM_Eye in 'src\ai\newAI\KM_Eye.pas',
    KM_CityBuilder in 'src\ai\newAI\KM_CityBuilder.pas',
    KM_CityManagement in 'src\ai\newAI\KM_CityManagement.pas',
    KM_CityPlanner in 'src\ai\newAI\KM_CityPlanner.pas',
    KM_CityPredictor in 'src\ai\newAI\KM_CityPredictor.pas',
    KM_Supervisor in 'src\ai\newAI\KM_Supervisor.pas',
  
    KM_Alerts in 'src\KM_Alerts.pas',
    KM_BuildList in 'src\KM_BuildList.pas',
  