anchor.diff:        Image_Pause: TKMImage;
         Label_Pause1: TKMLabel;
         Label_Pause2: TKMLabel;
  +    Panel_PauseDebug: TKMPanel;
  +      Bevel_PauseDebug: TKMBevel;
  +      Label_PauseDebug: TKMLabel;
       Panel_PlayMore: TKMPanel;
         Bevel_PlayMore: TKMBevel;
         Panel_PlayMoreMsg: TKMPanel;
  
positive.code:   Label_Pause1.AnchorsCenter;
    Label_Pause2.AnchorsCenter;
    Image_Pause.AnchorsCenter;
    Panel_Pause.Hide
  end;
  
  
  
negative.code: 
  { Pause overlay page }
  procedure TKMGamePlayInterface.Create_Pause;
  const
    PAN_DEBUG_W = 70;
  begin
    Panel_Pause := TKMPanel.Create(Panel_Main, 0, 0, Panel_Main.Width, Panel_Main.Height);
    Panel_Pause.AnchorsStretch;
  