anchor.diff:      UpdateSelectedObject;
     end;
   
  +  Replay_UpdatePlayerInterface;
  +end;
  +
  +
  +procedure TKMGamePlayInterface.Replay_UpdatePlayerInterface;
  +begin
     if Checkbox_ReplayFOW.Checked then
       gMySpectator.FOWIndex := gMySpectator.HandIndex
     else
  
positive.code:     procedure Replay_JumpToPlayer(aPlayerIndex: Integer);
      procedure Replay_ViewPlayer(aPlayerIndex: Integer);
      procedure Replay_ListDoubleClick(Sender: TObject);
    protected
      Sidebar_Top: TKMImage;
      Sidebar_Middle: TKMImage;
  
negative.code:   Button_ReplayResume.Enabled := not aPaused;
  end;
  
  
  procedure TKMGamePlayInterface.Replay_JumpToPlayer(aPlayerIndex: Integer);
  var LastSelectedObj: TObject;
  begin
  