anchor.diff:      MaxDurability: 0; Level: 0; Defense: 0; Damage: (Min: 0; Max: 0;);
       Price: 50; Color: clYellow; Deep: [deDarkWood .. deDrom];),
   
  -    // == Dark Wood == //
  +    //// == Dark Wood == ////
   
       // Cap
       (Symbol: '^'; ItemType: itHeadgear; SlotType: stHead; MaxStack: 1;
  
positive.code:     MaxDurability: 0; Level: 0; Defense: 0; Damage: (Min: 0; Max: 0;);
      Price: 160; Color: clBlue; Deep: [deDeepCave .. deDrom]; Effects: [efHeal];
      Value: 200; ManaCost: 40;),
      // Scroll of healing
      (Symbol: '?'; ItemType: itScroll; SlotType: stNone; MaxStack: 16;
      MaxDurability: 0; Level: 0; Defense: 0; Damage: (Min: 0; Max: 0;);
      Price: 300; Color: clBlue; Deep: [deBloodCave .. deDrom];
  
negative.code: 
      // Horned Helmet
      (Symbol: '^'; ItemType: itHeadgear; SlotType: stHead; MaxStack: 1;
      MaxDurability: 45; Level: 7; Defense: 14; Damage: (Min: 0; Max: 0;);
      Price: 850; Color: clWhite; Deep: [deBloodCave];),
      // Spired Helm
      (Symbol: '^'; ItemType: itHeadgear; SlotType: stHead; MaxStack: 1;
      MaxDurability: 50; Level: 8; Defense: 16; Damage: (Min: 0; Max: 0;);
      Price: 1000; Color: clWhite; Deep: [deBloodCave];),
      // Diadem
      (Symbol: '^'; ItemType: itHeadgear; SlotType: stHead; MaxStack: 1;
      MaxDurability: 30; Level: 7; Defense: 7; Damage: (Min: 0; Max: 0;);
      Price: 1300; Color: clWhite; Deep: [deBloodCave];),
      // Tiara
      (Symbol: '^'; ItemType: itHeadgear; SlotType: stHead; MaxStack: 1;
      MaxDurability: 35; Level: 8; Defense: 8; Damage: (Min: 0; Max: 0;);
      Price: 1700; Color: clWhite; Deep: [deBloodCave];),
      // Chain Mail
      (Symbol: '&'; ItemType: itBodyArmor; SlotType: stChest; MaxStack: 1;
      MaxDurability: 175; Level: 7; Defense: 35; Damage: (Min: 0; Max: 0;);
  