anchor.diff:      //Edges: array of array [0..1] of Word;
       fPolygons: array of record
         Indices: array [0..2] of Word;
  -      //Area: Word; //Area of this polygon
  -      {Neighbours: array of record //Neighbour polygons
  -        Index: Word; //Index of polygon
  -        Touch: Byte; //Length of border between
  -      end;}
  +      //Nearby: array of Word; //Neighbour polygons
       end;
       procedure InitConnectivity;
       function GetBestOwner(aIndex: Integer): TPlayerIndex;
  
positive.code: 
  implementation
  uses KM_Game, KM_Log, KM_PlayersCollection, KM_RenderAux;
  
  
  { TKMAIFields }
  
negative.code: end;
  
  
  end.
  