anchor.diff:  
   
     TKMStabilityTest = class(TKMRunnerCommon)
  +  private
  +    fTime: Cardinal;
  +    fRuns: Integer;
     protected
       procedure SetUp; override;
       procedure TearDown(); override;
  
positive.code: begin
    inherited;
    // Do something before simulation
  end;
  
  
  procedure TKMStabilityTest.TearDown;
  begin
    // Do something after simulation
    inherited;
  end;
  
  
negative.code: var
    aIdx: Integer;
  begin
    Inc(fRuns);
    for aIdx := 0 to MAPS_COUNT - 1 do
    begin
  	  gGameApp.NewSingleMap(ExtractFilePath(ParamStr(0)) + '..\..\MapsMP\Cursed Ravine\Cursed Ravine.dat', 'GA');
  