anchor.diff:      fAnnounceServer: Boolean;
       fHTMLStatusFile: UnicodeString;
       fServerWelcomeMessage: UnicodeString;
  +
  +    fServerLimitPTFrom, fServerLimitPTTo: Integer;
  +    fServerLimitSpeedFrom, fServerLimitSpeedTo: Single;
  +    fServerLimitSpeedAfterPTFrom, fServerLimitSpeedAfterPTTo: Single;
   
       //Menu
       fMenu_FavouriteMapsStr: UnicodeString;
  
positive.code:     fPingInterval           := F.ReadInteger('Server','PingMeasurementInterval',1000);
      fHTMLStatusFile         := F.ReadString ('Server','HTMLStatusFile','KaM_Remake_Server_Status.html');
      fServerWelcomeMessage   := {$IFDEF FPC} UTF8Decode {$ENDIF} (F.ReadString ('Server','WelcomeMessage',''));
  
      fMenu_FavouriteMapsStr   := F.ReadString('Menu', 'FavouriteMaps', '');
      fFavouriteMaps.LoadFromString(fMenu_FavouriteMapsStr);
  
negative.code:     property HTMLStatusFile: UnicodeString read fHTMLStatusFile write SetHTMLStatusFile;
      property ServerWelcomeMessage: UnicodeString read fServerWelcomeMessage write SetServerWelcomeMessage;
  
      property ServerLimitPTFrom: Integer read fServerLimitPTFrom;
      property ServerLimitPTTo: Integer read fServerLimitPTTo;
      property ServerLimitSpeedFrom: Single read fServerLimitSpeedFrom;
      property ServerLimitSpeedTo: Single read fServerLimitSpeedTo;
      property ServerLimitSpeedAfterPTFrom: Single read fServerLimitSpeedAfterPTFrom;
      property ServerLimitSpeedAfterPTTo: Single read fServerLimitSpeedAfterPTTo;
  
      //Menu
      property MenuMapSPType: Byte read fMenu_MapSPType write SetMenuMapSPType;
      property MenuReplaysType: Byte read fMenu_ReplaysType write SetMenuReplaysType;
  