anchor.diff:  end;
   
   
  -procedure TKMGUIMenuLobby.Lobby_OnMessage(const aData:string);
  +procedure TKMGUIMenuLobby.Lobby_OnMessage(const aData: string);
   begin
     Memo_LobbyPosts.Add(aData);
   end;
   
   
   //We were disconnected from Server. Either we were kicked, or connection broke down
  -procedure TKMGUIMenuLobby.Lobby_OnDisconnect(const aData:string);
  +procedure TKMGUIMenuLobby.Lobby_OnDisconnect(const aData: string);
   begin
     fNetworking.Disconnect;
     fSoundLib.Play(sfxn_Error);
  
positive.code:     Button_LobbyChangeSettings.Hide;
    end;
  end;
  
  
  
  procedure TKMGUIMenuLobby.Lobby_GameOptionsChange(Sender: TObject);
  
negative.code:               end;
      ngk_Save: begin
                  S := fNetworking.SaveInfo;
                  Label_LobbyMapName.Caption := S.FileName;
                  Memo_LobbyMapDesc.Text := S.Info.GetTitleWithTime;
                end;
      ngk_Map:  begin
                  M := fNetworking.MapInfo;
  
                  //Only load the minimap preview if the map is valid
                  if M.IsValid then
  