anchor.diff:      14, Format('by Apromix v.%s', [Game.GetVersion]), TK_ALIGN_RIGHT);
     // Terminal.Print(CX, Screen.Height - 3, Format(_('Press %s to start...'),
     // [UI.KeyToStr('ENTER')]), TK_ALIGN_CENTER);
  +  Terminal.ForegroundColor(clWhite);
  +  Terminal.Print(L + 4, T, _('Which hero shall you play?'));
  +
  +  J := 1;
  +  for I := 'A'  to 'Z' do
  +  begin
  +    Terminal.Print(L, T + J + 1, Format('%s %s', [UI.KeyToStr(I), '-------------']));
  +    Inc(J);
  +    if (J > Max) then Break;
  +  end;
  +
   
     if Mode.Wizard then
     begin
       Self.AddKey('Z', _('Wizard Mode'), True);
     end
     else
  -    Self.AddKey('N', _('New game'), True);
  +    Self.AddKey('Space', _('Create a new hero'), True);
   end;
   
   procedure TSceneTitle.Update(var Key: Word);
  
positive.code:   case Key of
      TK_ESCAPE:
        Game.CanClose := True;
      TK_N:
        if not Mode.Wizard then
          Scenes.SetScene(scDifficulty);
      TK_ENTER, TK_KP_ENTER:
  
negative.code: { TSceneTitle }
  
  procedure TSceneTitle.Render;
  const
    L = 12;
    T = 15;
    Max = 10;
  var
    I: Char;
    J: Byte;
  begin
  //  UI.RenderTile(''); { ??? }
    Logo.Render(True);
  