anchor.diff:        KMImage_Clock:TKMImage; //Clock displayed when game speed is increased
         KMLabel_Clock:TKMLabel;
         KMLabel_MenuTitle: TKMLabel; //Displays the title of the current menu to the right of return
  +    KMPanel_Message:TKMPanel;
  +      KMImage_MessageBG:TKMImage;
       KMPanel_Pause:TKMPanel;
         KMBevel_Pause:TKMBevel;
         KMImage_Pause:TKMImage;
  
positive.code:     KMPanel_Pause.Hide
  end;
  
  
  {Build page}
  procedure TKMGamePlayInterface.Create_Build_Page;
  
negative.code:       KMImage_Barracks_Right,KMImage_Barracks_Train,KMImage_Barracks_Left:TKMImage;
        KMButton_Barracks_Right,KMButton_Barracks_Train,KMButton_Barracks_Left:TKMButton;
    private
      procedure Create_Message_Page;
      procedure Create_Pause_Page;
      procedure Create_Build_Page;
      procedure Create_Ratios_Page;
  