anchor.diff:      procedure DoScanMods(AParentModID: AnsiString; AModRoot: TFilename);
   
       procedure ScanMods;
  +    procedure ResolveDeps;
   
       procedure LoadGameConfig;
   
  
positive.code:   FConfigMap.OnKeyCompare := @ComapreModId;
  
    FEnabledModList := TStringListUTF8.Create;
  
    FUnzipBuffer := TMemoryStream.Create;
  end;
  
negative.code:     //list of IDs
      property Conflicts: TStrings read GetConflicts;
  
      property Filesystem: TFilesystemConfig read FFilesystem;
  
    end;
  