anchor.diff:        if H is TKMHouseBarracks then
           Result := TKMHouseBarracks(H).RallyPoint.Y
         else
  -        LogError('States.PlayerRallyPointY: Specified house is not Barracks', [aBarracks]);
  +        LogError('States.RallyPointY: Specified house is not Barracks', [aBarracks]);
     end
     else
     begin
       Result := 0;
  -    LogError('States.PlayerRallyPointY', [aBarracks]);
  +    LogError('States.RallyPointY', [aBarracks]);
     end;
   end;
   
  
positive.code:       Result := H.GetEntrance.X;
    end
    else
      LogError('States.HouseX', [aHouseID]);
  end;
  
  
  
negative.code:       if H is TKMHouseBarracks then
          Result := TKMHouseBarracks(H).RallyPoint.X
        else
          LogError('States.RallyPointX: Specified house is not Barracks', [aBarracks]);
    end
    else
    begin
      Result := 0;
      LogError('States.RallyPointX', [aBarracks]);
    end;
  end;
  
  