anchor.diff:  
   procedure TKMGameResultsSP.UpdateState(aTick: Cardinal);
   begin
  -  if Visible
  -    and not gGame.ReadyToStop then
  +  if Visible and not gGame.ReadyToStop then
       Reinit;
   end;
   
  
positive.code:         Inc(Adv, 25);
          if I in [3,6,7] then inc(Adv, 15);
          if I = 9 then inc(Adv, 45); //Last one goes right at the bottom of the scroll
          TKMLabel.Create(Panel_Stats,20,Adv,240,20,gResTexts[StatText[I]],fntMetal,taLeft);
          Label_Stat[I] := TKMLabel.Create(Panel_Stats,260,Adv,80,20,'00',fntMetal,taRight);
        end;
  
  
negative.code: 
  procedure TKMGameResultsSP.RepeatClick(Sender: TObject);
  begin
    // Means replay last map
    gGameApp.NewRestartLast(fRepeatGameName, fRepeatMission, fRepeatSave, fGameMode, fRepeatCampName, fRepeatCampMap,
                            fRepeatLocation, fRepeatColor, fRepeatDifficulty, fRepeatAIType);
  end;
  