anchor.diff:      pfNumber,   //mkResyncFromTick
       pfNoData,   //mkReconnectionAccepted
       pfNumber,   //mkClientReconnected
  -    pfStringW,  //mkAskToSendCrashreport
       pfBinary,   //mkCommands
       pfBinary,   //mkTextTranslated
       pfBinary,   //mkTextChat
  
positive.code:     mkReconnectionAccepted, //Host tells dropped player they are accepted back into the game
      mkClientReconnected, //Host tells other players the index of a reconnected client
  
      mkAskToSendCrashreport,
  
      mkCommands,        //Clients exchange commands for next ticks
      mkTextTranslated,  //Clients exchange translated text (system messages)
      mkTextChat,        //Clients exchange chat messages
  
negative.code:     pfNoData,   //mkFileAck
      pfNoData,   //mkFileEnd
      pfBinary,   //mkFileProgress
      pfNoData,   //mkVote
      pfStringW   //mkAskToSendCrashreport
    );
  
  
  