anchor.diff:      fCommandIssued[Tick] := True;
     end;
     fSchedule[Tick, gGame.Networking.MyIndex].Add(aCommand);
  +//  gLog.AddTime(Format('Scheduled cmd Tick: %d, CMD_TYPE = %s',
  +//                      [Tick, GetEnumName(TypeInfo(TKMGameInputCommandType), Integer(aCommand.CommandType))]));
   end;
   
   
  
positive.code: 
  implementation
  uses
    SysUtils, Math, KromUtils,
    KM_GameApp, KM_Game, KM_HandsCollection,
    KM_ResTexts, KM_ResSound, KM_Sound, KM_CommonUtils,
  
negative.code: 
        fLastSentTick := I;
        SendCommands(I);
  //      gLog.AddTime(Format('fDelay = %d; Send Commands for Tick = %d', [fDelay, I]));
        fSent[I mod MAX_SCHEDULE] := True;
        fRecievedData[I mod MAX_SCHEDULE, gGame.Networking.MyIndex] := True; //Recieved commands from self
      end;
  