anchor.diff:  
   
   const
  -  BIG_TAB_W = 36;
  -  BIG_PAD_W = 38;
  +  BIG_TAB_W = 37;
  +  BIG_PAD_W = 37;
     BIG_TAB_H = 36;
  -  BIG_PAD_H = 40;
  -  SMALL_TAB_W = 36;
  -  SMALL_PAD_W = SMALL_TAB_W + 4;
  -  SMALL_TAB_H = 24;
  -  SMALL_PAD_H = SMALL_TAB_H + 4;
  +  //BIG_PAD_H = 40;
  +  SMALL_TAB_W = 32;
  +  SMALL_PAD_W = SMALL_TAB_W + 0;
  +  SMALL_TAB_H = 26;
  +  //SMALL_PAD_H = SMALL_TAB_H + 4;
   
   {Switch between pages}
   procedure TKMapEdInterface.SwitchPage(Sender: TObject);
  
positive.code: 
      Label_MissionName := TKMLabel.Create(Panel_Main, 230, 10, 184, 10, '<<<LEER>>>', fnt_Grey, taLeft);
      Label_Coordinates := TKMLabel.Create(Panel_Main, 230, 30, 'X: Y:', fnt_Grey, taLeft);
  
      TKMLabel.Create(Panel_Main,8,195,184,0,'Players:',fnt_Outline,taLeft);
      for I := 0 to MAX_PLAYERS - 1 do
      begin
        Button_PlayerSelect[I]         := TKMFlatButtonShape.Create(Panel_Main, 8 + I*23, 215, 21, 21, inttostr(I+1), fnt_Grey, $FF0000FF);
  
negative.code: var i,k:Integer;
  begin
    Panel_Mission := TKMPanel.Create(Panel_Common,0,60,196,28);
      Button_Mission[1] := TKMButton.Create(Panel_Mission, 8 + SMALL_PAD_W * 0, 0, SMALL_TAB_W, SMALL_TAB_H, 41, rxGui, bsGame);
      Button_Mission[2] := TKMButton.Create(Panel_Mission, 8 + SMALL_PAD_W * 1, 0, SMALL_TAB_W, SMALL_TAB_H, 41, rxGui, bsGame);
      for i:=1 to 2 do Button_Mission[i].OnClick := SwitchPage;
  
      Panel_Alliances := TKMPanel.Create(Panel_Mission,0,28,196,400);
  