anchor.diff:  begin
     fAI.Load(LoadStream);
     fBuildList.Load(LoadStream);
  +  fRepairList.Load(LoadStream);
     fDeliverList.Load(LoadStream);
     fFogOfWar.Load(LoadStream);
     fGoals.Load(LoadStream);
  
positive.code:   fHouses.SyncLoad;
    fDeliverList.SyncLoad;
    fBuildList.SyncLoad;
    fAI.SyncLoad;
  end;
  
  
negative.code: begin
    fAI.Save(SaveStream);
    fBuildList.Save(SaveStream);
    fRepairList.Save(SaveStream);
    fDeliverList.Save(SaveStream);
    fFogOfWar.Save(SaveStream);
    fGoals.Save(SaveStream);
  