anchor.diff:    RANGE_BOWMAN_MIN      = 4;
     RANGE_WATCHTOWER_MIN  = 0; //In KaM towers have no minimum range, they will shoot any unit less than the range
   
  +  LINK_RADIUS = 8; //Radius to search for groups to link to after being trained at the barracks
  +
     FIRING_DELAY = 0; //on which frame archer fires his arrow/bolt
     AIMING_DELAY_MIN = 4; //minimum time for archer to aim
     AIMING_DELAY_ADD = 8; //random component
  
positive.code:   //       the defaults. The first 5 are good but I dislike that the last 3 are fairly similar, so maybe for the map editor we should have
    //       different defaults? Give me your thoughts.
    //@Lewin: I guess dark-blue and orange-brown will be noticably different from existing colors
    //        tbh I don't like default colors that much, they are quite dull (greyish).  
    //Default IDs from KaM:
    {229, //Red
    36,  //Cyan
  
negative.code: //These are only for debug
  const
    TInteractionStatusNames: array[TInteractionStatus] of string = ('None', 'Pushing', 'Pushed', 'Trying', 'Waiting');
  
  const {Actions names}
    UnitAct:array[1..14]of string = ('ua_Walk', 'ua_Work', 'ua_Spec', 'ua_Die', 'ua_Work1',
  