anchor.diff:  end;
   
   
  -procedure TKMRandomMapGenerator.SaveSettings();
  +procedure TKMRandomMapGenerator.SaveSettings;
   begin
   
   end;
   
   
  -procedure TKMRandomMapGenerator.LoadSettings();
  +procedure TKMRandomMapGenerator.LoadSettings;
   begin
   
   end;
  
positive.code:     procedure MineFinalFixer(var TilesPartsArr: TTileParts; var A: TKMByte2Array);
    public
      RMGSettings: TKMRMGSettings;
      constructor Create();
      destructor Destroy(); override;
      procedure SaveSettings();
      procedure LoadSettings();
  
      property Resources: TKMBalancedResources read fRes;
    // Random number generators
  
negative.code:   end;
  
  
  const
    len_BIOME = 24;
    BT: array[0..len_BIOME-1,0..len_BIOME-1] of Integer = (
    //  0  1  2  3  4   5  6  7  8  9  10 11 12 13 14  15 16 17 18 19  20 21 22 23
  