anchor.diff:    case Key of
       TK_ESCAPE:
         Game.CanClose := True;
  -    TK_N:
  +    TK_SPACE:
         if not Mode.Wizard then
           Scenes.SetScene(scDifficulty);
       TK_ENTER, TK_KP_ENTER:
  
positive.code: { TSceneTitle }
  
  procedure TSceneTitle.Render;
  begin
  //  UI.RenderTile(''); { ??? }
    Logo.Render(True);
  
negative.code:     14, Format('by Apromix v.%s', [Game.GetVersion]), TK_ALIGN_RIGHT);
    // Terminal.Print(CX, Screen.Height - 3, Format(_('Press %s to start...'),
    // [UI.KeyToStr('ENTER')]), TK_ALIGN_CENTER);
    Terminal.ForegroundColor(clWhite);
    Terminal.Print(L + 4, T, _('Which hero shall you play?'));
  
    J := 1;
    for I := 'A'  to 'Z' do
    begin
      Terminal.Print(L, T + J + 1, Format('%s %s', [UI.KeyToStr(I), '-------------']));
      Inc(J);
      if (J > Max) then Break;
    end;
  
  
    if Mode.Wizard then
    begin
      Self.AddKey('Z', _('Wizard Mode'), True);
    end
    else
      Self.AddKey('Space', _('Create a new hero'), True);
  end;
  
  procedure TSceneTitle.Update(var Key: Word);
  