anchor.diff:          Chart_MPArmy: TKMChart;
           Chart_MPCitizens: TKMChart;
           Chart_MPHouses: TKMChart;
  -        Chart_MPWares: array [WARE_MIN..WARE_MAX] of TKMChart; //One for each player
  +        Chart_MPWares: array [WARE_MIN..WARE_MAX] of TKMChart; //One for each ware
           Columnbox_Wares: TKMColumnBox;
         Button_ResultsMPBack: TKMButton;
     public
  
positive.code: 
  procedure TKMGUIMenuResultsMP.RefreshCharts;
  var
    I,K,Index: Integer;
    R: TResourceType;
    G: TKMCardinalArray;
    WareAdded: Boolean;
  
negative.code:     end;
    end;
  
    Columnbox_Wares.ItemIndex := 0;
    Columnbox_Wares.ItemHeight := Min(Columnbox_Wares.Height div 15, 20);
    WareChange(nil);
  end;
  
  
  