anchor.diff:    Image_Message.HighlightOnMouseOver := True;
     Image_Message.OnClick := ExtraMessage_Switch;
     Image_Message.Hide; //Hidden by default, only visible when a message is shown
  -
  -  //dropdown list needs to be ontop other buttons created on Panel_Main
  -  Dropbox_PlayerFOW := TKMDropList.Create(Panel_Main, 8, 230, 160, 20, fnt_Metal, '', bsGame);
  -  Dropbox_PlayerFOW.Hint := fTextLibrary[TX_REPLAY_PLAYER_PERSPECTIVE];
  -  Dropbox_PlayerFOW.OnChange := Player_FOWChange;
   
     //Pages that need to be on top of everything
     Create_AttackPopUp;
  
positive.code: 
      Panel_Extra: TKMPanel;
        Image_ExtraClose: TKMImage;
  
      Panel_Message: TKMPanel;
        Label_Message: TKMLabel;
  
negative.code:     CheckBox_ShowDeposits := TKMCheckBox.Create(Panel_Extra, 250, 130, 180, 20, fTextLibrary[TX_MAPED_VIEW_DEPOSISTS], fnt_Antiqua);
      CheckBox_ShowDeposits.Checked := True; //Enabled by default
      CheckBox_ShowDeposits.OnClick := Extra_Change;
  
      //dropdown list needs to be ontop other buttons created on Panel_Main
      Dropbox_PlayerFOW := TKMDropList.Create(Panel_Extra, 460, 70, 160, 20, fnt_Metal, '', bsGame);
      Dropbox_PlayerFOW.Hint := fTextLibrary[TX_REPLAY_PLAYER_PERSPECTIVE];
      Dropbox_PlayerFOW.OnChange := Player_FOWChange;
      //todo: This feature isn't working properly yet so it's hidden. FOW should be set by
      //revealers list and current locations of units/houses (must update when they move)
      Dropbox_PlayerFOW.Hide;
  end;
  
  
  