anchor.diff:  
       fFullScreen: Boolean;
       fResolution: TScreenRes;
  -
       fVSync: Boolean;
   
       function LoadFromINI(FileName: string): Boolean;
  
positive.code:     property Brightness: Byte read fBrightness write SetBrightness;
      property ScrollSpeed: Byte read fScrollSpeed write SetScrollSpeed;
      property AlphaShadows: Boolean read fAlphaShadows write SetAlphaShadows;
      property Locale: AnsiString read fLocale write SetLocale;
      property MusicOff: Boolean read fMusicOff write SetMusicOff;
      property ShuffleOn: Boolean read fShuffleOn write SetShuffleOn;
      property MusicVolume: Single read fMusicVolume write SetMusicVolume;
  
negative.code: 
      fAutosave       := F.ReadBool   ('Game', 'Autosave',       True); //Should be ON by default
      fScrollSpeed    := F.ReadInteger('Game', 'ScrollSpeed',    10);
      //We can get some unsupported LocaleCode, but that is fine, it will have Eng fallback anyway
      fLocale         := AnsiString(F.ReadString ('Game', 'Locale', DEFAULT_LOCALE));
      fSpeedPace      := F.ReadInteger('Game', 'SpeedPace',      100);
      fSpeedMedium    := F.ReadInteger('Game', 'SpeedMedium',    3);
      fSpeedFast      := F.ReadInteger('Game', 'SpeedFast',      6);
  