anchor.diff:          0.00, // NAVMESH_PATHFINDING_START
           1.00, // NAVMESH_PATHFINDING_AvoidTraffic
           0.00, // NAVMESH_PATHFINDING_LineLength
  -        2.00, // NAVMESH_PATHFINDING_AvoidSpecEnemy
  +        5.00, // NAVMESH_PATHFINDING_AvoidSpecEnemy
           0.00, // NAVMESH_PATHFINDING_END
   
           0.00, // BUILDER_START
  
positive.code:          0.0000000  // ROADS_END
  
         );
  
  
  
  
negative.code: 
  
  
  
         AI_Par: array[TAIPar] of Single = (
           0.0000000, // ATTACK_ArmyVectorField_START
           8.0601425, // ATTACK_ArmyVectorField_FindPositions_DistEnemyOffset
          13.6067219, // ATTACK_ArmyVectorField_FindPositions_DistEnemyOffsetFF
           1.1517301, // ATTACK_ArmyVectorField_FindPositions_DistEnemyGainFF
           6.1063805, // ATTACK_ArmyVectorField_FindPositions_DistCloseToEnemy
           2.5668924, // ATTACK_ArmyVectorField_FindPositions_DistMaxWalk
          15.0436134, // ATTACK_ArmyVectorField_FindPositions_FollowEnemyVectorFieldUth
          24.6206589, // ATTACK_ArmyVectorField_FindPositions_FollowRallyVectorFieldUth
           9.0000000, // ATTACK_ArmyVectorField_FindPositions_AvoidTraffic
           1.6734661, // ATTACK_ArmyVectorField_FindPositions_RallyPointOffset
           0.7751327, // ATTACK_ArmyVectorField_EvalClusters_InPlace
           2.0712500, // ATTACK_ArmyVectorField_EvalClusters_AtAdvantage
           0.0474027, // ATTACK_ArmyVectorField_EvalClusters_Ambushed
           1.2200397, // ATTACK_ArmyVectorField_DivideForces_DefendCityAdv
           0.0000000, // ATTACK_ArmyVectorField_END
  
           0.0000000, // ATTACK_SQUAD_START
         420.7174988, // ATTACK_SQUAD_ChangeTarget_Delay
           5.0000000, // ATTACK_SQUAD_MinWalkingDistance
           8.0000000, // ATTACK_SQUAD_TargetReached_House
           1.7261932, // ATTACK_SQUAD_TargetReached_Position
           9.0640764, // ATTACK_SQUAD_TargetReached_RangedSquad
          31.7482128, // ATTACK_SQUAD_TargetReached_Unit
           1.0000000, // ATTACK_SQUAD_TrafficDetection_Limit
          10.0000000, // ATTACK_SQUAD_TrafficDetection_Threshold
           0.0000000, // ATTACK_SQUAD_END
  
           0.0000000, // ATTACK_SUPERVISOR_START
          23.2421970, // ATTACK_SUPERVISOR_EvalTarget_DistanceGroup
           2.0713634, // ATTACK_SUPERVISOR_EvalTarget_OpportunityDistGain
           1.0000000, // ATTACK_SUPERVISOR_EvalTarget_OpportunityGain
           0.5773205, // ATTACK_SUPERVISOR_EvalTarget_DecreaseRisk
           4.4429784, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainAntiHorse
          29.6554585, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainDist
           3.3574333, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainMelee
           2.0209789, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainMounted
           1.3686754, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainRangDist
           3.6909661, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainRanged
           0.0000000, // ATTACK_SUPERVISOR_END
  
           0.0000000, // NAVMESH_PATHFINDING_START
           1.0000000, // NAVMESH_PATHFINDING_AvoidTraffic
           2.7006221, // NAVMESH_PATHFINDING_LineLength
           6.0000000, // NAVMESH_PATHFINDING_AvoidSpecEnemy
           0.0000000, // NAVMESH_PATHFINDING_END
  
           0.0000000, // BUILDER_START
  