anchor.diff:       (Sender=Button_LoadBack) then
       Panel_SinglePlayer.Show;
   
  +  {Return to MultiPlayerMenu}
  +  if (Sender=Button_WWWLoginBack) then
  +    Panel_MultiPlayer.Show;
  +
     {Return to MainMenu and restore resolution changes}
     if Sender=Button_Options_Back then begin
       fGame.fGlobalSettings.IsFullScreen := OldFullScreen;
  
positive.code:       Button_SinglePlayerSingle,
        Button_SinglePlayerLoad:TKMButton;
        Button_SinglePlayerBack:TKMButton;
      Panel_Campaign:TKMPanel;
        Image_CampaignBG:TKMImage;
        Campaign_Nodes:array[1..MAX_MAPS] of TKMImage;
  
negative.code:     procedure Create_Campaign_Page;
      procedure Create_Single_Page;
      procedure Create_Load_Page;
      procedure Create_MultiPlayer_Page;
      procedure Create_WWWLogin_Page;
      procedure Create_MapEditor_Page;
      procedure Create_Options_Page(aGameSettings:TGlobalSettings);
      procedure Create_Credits_Page;
  