anchor.diff:      KMPanel_Pause.Hide
   end;
   
  +
  +{Message page}
  +procedure TKMGamePlayInterface.Create_Message_Page;
  +begin
  +  KMPanel_Message:=MyControls.AddPanel(KMPanel_Main,TOOLBARWIDTH,fRender.GetRenderAreaSize.Y-190,fRender.GetRenderAreaSize.X-TOOLBARWIDTH,190);
  +    KMImage_MessageBG:=MyControls.AddImage(KMPanel_Message,0,20,fRender.GetRenderAreaSize.X-TOOLBARWIDTH,170,409);
  +
  +end;
   
   {Build page}
   procedure TKMGamePlayInterface.Create_Build_Page;
  
positive.code:       KMImage_Barracks_Right,KMImage_Barracks_Train,KMImage_Barracks_Left:TKMImage;
        KMButton_Barracks_Right,KMButton_Barracks_Train,KMButton_Barracks_Left:TKMButton;
    private
      procedure Create_Pause_Page;
      procedure Create_Build_Page;
      procedure Create_Ratios_Page;
  
negative.code:       KMImage_Clock:TKMImage; //Clock displayed when game speed is increased
        KMLabel_Clock:TKMLabel;
        KMLabel_MenuTitle: TKMLabel; //Displays the title of the current menu to the right of return
      KMPanel_Message:TKMPanel;
        KMImage_MessageBG:TKMImage;
      KMPanel_Pause:TKMPanel;
        KMBevel_Pause:TKMBevel;
        KMImage_Pause:TKMImage;
  