anchor.diff:          Chart_MPArmy: array[TKMChartArmyKind] of array[TKMChartWarriorType] of TKMChartArmyMP;
           Label_NoArmyData: TKMLabel;
           Panel_ChartArmy_Type: TKMPanel;
  -          Radio_ChartArmyStyle: TKMRadioGroup;
  +          Radio_ChartArmyType: TKMRadioGroup;
         Button_ResultsMPBack: TKMButton;
     public
       constructor Create(aParent: TKMPanel; aOnPageChange: TGUIEventText);
  
positive.code:           Label_ResultsPlayerName1, Label_ResultsPlayerName2: array [0 .. MAX_LOBBY_PLAYERS - 1] of TKMLabel;
            Bar_Results: array [0 .. MAX_LOBBY_PLAYERS - 1, 0 .. 9] of TKMPercentBar;
            Image_ResultsRosette: array [0 .. MAX_LOBBY_PLAYERS - 1, 0 .. 9] of TKMImage;
        Panel_ChartsMP: TKMPanel;
          Chart_MPCitizens: TKMChart;
          Chart_MPHouses: TKMChart;
        Panel_ChartsWares: TKMPanel;
          Columnbox_Wares: TKMColumnBox;
          Chart_MPWares: array [TWareType] of TKMChart; //One for each kind
  
negative.code: 
    Panel_Bars.Visible        := (Sender = Button_MPResultsBars);
  
    Panel_ChartsEconomy.Visible    := (Sender = Button_MPResultsEconomy) or
                                 (Sender = Button_MPResultsWares);
    Chart_MPCitizens.Visible  := Sender = Button_MPResultsEconomy;
    Chart_MPHouses.Visible    := Sender = Button_MPResultsEconomy;
  