anchor.diff:      destructor  Destroy; override;
       function    Execute(const ADropActions: TfpgDropActions; const ADefaultAction: TfpgDropAction = daCopy): TfpgDropAction; override;
     end;
  -  
  -  
  +
  +
     TfpgX11Timer = class(TfpgBaseTimer)
     end;
   
  
positive.code:     if not TfpgX11Window(awin).HasHandle then
        raise Exception.Create('Window doesn''t have a Handle');
    end;
    
    XGetGeometry(xapplication.display, TfpgX11Window(awin).FWinHandle, @rw, @x, @y, @w, @h, @bw, @d);
  
    if FDrawing and buffered and (FBufferPixmap > 0) then
  
negative.code:     input_mode: longint;
      status: culong;
    end;
  
  
  const
  // Motif window hints
    MWM_HINTS_FUNCTIONS     = 1 shl 0;
  