anchor.diff:        KMImage_Barracks_Right,KMImage_Barracks_Train,KMImage_Barracks_Left:TKMImage;
         KMButton_Barracks_Right,KMButton_Barracks_Train,KMButton_Barracks_Left:TKMButton;
     private
  +    procedure Create_Message_Page;
       procedure Create_Pause_Page;
       procedure Create_Build_Page;
       procedure Create_Ratios_Page;
  
positive.code:     KMPanel_Pause.Hide
  end;
  
  
  {Build page}
  procedure TKMGamePlayInterface.Create_Build_Page;
  
negative.code:       KMImage_Clock:TKMImage; //Clock displayed when game speed is increased
        KMLabel_Clock:TKMLabel;
        KMLabel_MenuTitle: TKMLabel; //Displays the title of the current menu to the right of return
      KMPanel_Message:TKMPanel;
        KMImage_MessageBG:TKMImage;
      KMPanel_Pause:TKMPanel;
        KMBevel_Pause:TKMBevel;
        KMImage_Pause:TKMImage;
  