anchor.diff:    gRandomCheckLogger: TKMRandomCheckLogger;
   
   
  -
   implementation
   uses
     Math,
  
positive.code:   AddRecordToList(fGameTick, rec);
  end;
  
  procedure TKMRandomCheckLogger.AddToLog(const aCaller: AnsiString; aValue: Extended; aSeed: Integer);
  var
    rec: TKMRngLogRecord;
  
negative.code: 
    list.Add(aRec);
  end;
  
  
  procedure TKMRandomCheckLogger.AddRecordToList(aTick: Cardinal; const aRec: TKMRngLogRecord);
  