anchor.diff:    Saga.UI.DrawKey(57, Saga.Engine.Window.Height - 6, __('Pickup all items'),
       'SPACE', (Saga.World.CurrentItems.Count(Saga.Player.Pos.X,
       Saga.Player.Pos.Y) > 0));
  -  inherited;
   end;
   
   procedure TStageItems.Timer;
  
positive.code:     Saga.Player.QuestItems.Count]), 'SPACE',
      (Saga.Player.QuestItems.Count > 0));
    Saga.UI.DrawKey(90, D, __('Equip'), 'ENTER');
    if UseNotifications then
      inherited;
  end;
  
  procedure TStageInv.Timer;
  
negative.code: const
    StageBG: array [TStageEnum] of TStageBackgroundEnum = (sbNone, sbDragon,
      sbDragon, sbGoblins, sbMinotaur, sbPaper, sbPaper, sbPaper, sbPaper,
      sbPaper, sbPaper, sbPaper, sbPaper, sbPaper, sbWitch, sbPaper, sbPaper,
      sbPaper, sbPaper);
  
  {$REGION ' TStages '}
  
  