anchor.diff:  
   
   procedure TKMMenuLobby.UpdateDescNOptionsUI;
  +const
  +  PAD_Y = 7;
   var
     diffHeight: Integer; //Difficulty panel height
   begin
  -  diffHeight := Panel_Difficulty.Height*Byte(Panel_Difficulty.IsSetVisible);
  +  diffHeight := Panel_Difficulty.Height * Byte(Panel_Difficulty.IsSetVisible);
     if Button_TabDesc.Visible then
     begin
       //Not enough space, so enabled tabbed view
  
positive.code:   KM_ServerSettings;
  
  const
    PANEL_SETUP_OPTIONS_TOP = 548;
    PANEL_SETUP_OPTIONS_HEIGHT = 170;
    RESET_BANS_COOLDOWN = 1000;
    ASK_READY_COOLDOWN = 1000;
    SPEED_STEP = 0.1;
  
negative.code:   begin
      //We have enough space, so stack Options below Desc
      Panel_SetupDesc.Top := fPanelDescBaseTop;
      Panel_SetupDesc.Height := Panel_Setup.Height - Panel_SetupDesc.Top - diffHeight - PANEL_SETUP_OPTIONS_HEIGHT - PAD_Y;
      Panel_SetupOptions.Top := Panel_SetupDesc.Bottom + PAD_Y;
    end;
    Panel_SetupOptions.Height := PANEL_SETUP_OPTIONS_HEIGHT + diffHeight;
    Panel_GameOptions.Top := diffHeight;
  end;
  
  
  