anchor.diff:  
     SetLength(Colors, 0);
   
  -  if aWidth <> 0 then
  +  SetupClipXApplied := aWidth <> 0;
  +  if SetupClipXApplied then
       SetupClipX(aLeft, aLeft + aWidth);
   
     //Look for [$FFFFFF][] patterns that markup text color
  
positive.code:   glPopMatrix;
  end;
  
  end.
  
negative.code: end;
  
  
  class procedure TKMRenderUI.ApplyClipY(Y1,Y2: SmallInt);
  var
    cp: array[0..3] of Double; //Function uses 8byte floats //ClipPlane X+Y+Z=-D
  begin
    glEnable(GL_CLIP_PLANE2);
    glEnable(GL_CLIP_PLANE3);
  