anchor.diff:    //}
     diff := GetTimeSince(diff);
   
  -  Str(diff,Sdiff);
  +  //Str(diff,Sdiff);
     //ShowMessage(Sdiff);
   
     SetLength(aTiles, fMapY * fMapX);
  
positive.code: {
  Random Map Generator
  @author: Martin Toupal
  @e-mail: poznamenany@gmail.com
  
negative.code:   Tr_Sand: array[0..2] of TBiomeType = (btGrassSand1,btGrassSand2,btGrassSand3);
    Tr_GroundSnow: array[0..2] of TBiomeType = (btGround,btGroundSnow,btSnow1);
  begin
    // Create Shapes (multiple layers)
    ShapeArr := LinearInterpolation((RMGSettings.Walkable.FirstLayerStep shl 4),1000);
    Shape2Arr := LinearInterpolation((RMGSettings.Walkable.FirstLayerStep shl 2),1000);
  