anchor.diff:    {Gameplay cheats}
     FREE_ROCK_THROWING    :boolean=false; //Throwing a rock from Tower costs nothing. To debug throw algoritm
     REDUCE_SHOOTING_RANGE :boolean=false; //Reduce shooting range for debug
  -  {Multiplayer}
  -  MULTIPLE_COPIES       :boolean=true; //Are we running mutliple copies of KaM on the one PC to test multiplayer?
     {Data output}
     WRITE_DECODED_MISSION :boolean=false; //Save decoded mission as txt file 
     WRITE_DELIVERY_LOG    :boolean=false; //Write even more output into log + slows down game noticably
  
positive.code: interface
  uses Classes, SysUtils, KromUtils, dglOpenGL, KM_CommonTypes;
  
  //Global const
  const
  //|===================| <- constant name length                 
    CELL_SIZE_PX          = 40;           //Single cell size in pixels (width)
    CELL_HEIGHT_DIV       = 33.333;       //Height divider, controlls terrains pseudo-3d look
    TOOLBAR_WIDTH         = 224;          //Toolbar width in game
  
negative.code: 
    KAM_PORT              = '56789';      //Port used in TCP networking
  
    GAME_VERSION          = '1st Multiplayer Demo r1711';       //Game version string displayed in menu corner
    SAVE_VERSION          = 'r1711';       //Should be updated for every release (each time save format is changed)
  
  var
    //These should be TRUE
  