anchor.diff:  
   
   destructor TKMNetworking.Destroy;
  -var I: Integer;
   begin
     fNetPlayers.Free;
     fNetServer.Free;
  
positive.code: 
  { TKMNetworking }
  constructor TKMNetworking.Create(const aMasterServerAddress: string; aKickTimeout, aPingInterval, aAnnounceInterval: Word);
  var I: Integer;
  begin
    inherited Create;
  
  
negative.code:     procedure PlayerJoined(aServerIndex: Integer; aPlayerName: AnsiString);
      procedure ReturnToLobbyVoteSucceeded;
      procedure ResetReturnToLobbyVote;
      procedure TransferOnCompleted(aClientIndex: Integer);
      procedure TransferOnPacket(aClientIndex: Integer; aStream: TKMemoryStream; out SendBufferEmpty: Boolean);
  
  