anchor.diff:    LoadStream.Read(fOrderTargetUnit, 4); //subst on syncload
     LoadStream.Read(fPointerCount);
     LoadStream.Read(fTicker);
  +  LoadStream.Read(fTargetFollowTicker);
     LoadStream.Read(fTimeSinceHungryReminder);
     LoadStream.Read(fUnitsPerRow);
     LoadStream.Read(fDisableHungerMessage);
  
positive.code:                         begin
                            //See if target is escaping
                            if not KMSamePoint(OrderTargetUnit.NextPosition, fOrderLoc.Loc) then
                              OrderAttackUnit(fOrderTargetUnit, False);
  
                            for I := 0 to Count - 1 do
                              if Members[I].IsIdle then
  
negative.code:                       end
                        else
                        begin
                          //Melee units must kill target unit and its Group
                          OrderExecuted := (OrderTargetUnit = nil) and (OrderTargetGroup = nil);
  
  