anchor.diff:    DatCRC := Adler32CRC(DatFile);
     //.map file CRC is the slowest, so only calculate it if necessary
     OthersCRC := 0; //Supresses incorrect warning by Delphi
  -  if fStrictParsing then
  +  if aStrictParsing then
       OthersCRC := Adler32CRC(MapFile) xor Adler32CRC(ScriptFile) xor Adler32CRC(TxtFile) xor GetLIBXCRC(LIBXFiles);
   
     //Does the map need to be fully rescanned? (.mi cache is outdated?)
     if (fVersion <> GAME_REVISION) or
        (fDatCRC <> DatCRC) or //In non-strict mode only DAT CRC matters (SP)
  -     (fStrictParsing and (fCRC <> DatCRC xor OthersCRC)) //In strict mode we check all CRCs (MP)
  +     (aStrictParsing and (fCRC <> DatCRC xor OthersCRC)) //In strict mode we check all CRCs (MP)
     then
     begin
       //Calculate OthersCRC if it wasn't calculated before
  -    if not fStrictParsing then
  +    if not aStrictParsing then
         OthersCRC := Adler32CRC(MapFile) xor Adler32CRC(ScriptFile) xor Adler32CRC(TxtFile);
   
       fCRC := DatCRC xor OthersCRC;
  
positive.code:   fFileName := aFolder;
    fMapFolder := aMapFolder;
  
    fStrictParsing := aStrictParsing;
  
    DatFile := fPath + fFileName + '.dat';
    MapFile := fPath + fFileName + '.map';
    ScriptFile := fPath + fFileName + '.script'; //Needed for CRC
  
negative.code:   private
      fPath: string;
      fFileName: UnicodeString; //without extension
      fCRC: Cardinal;
      fDatCRC: Cardinal; //Used to speed up scanning
      fVersion: AnsiString; //Savegame version, yet unused in maps, they always have actual version
  