anchor.diff:      FMaxLength: integer;
       FSelecting: Boolean;
       FReadOnly: Boolean;
  +    FIgnoreMouseCursor: Boolean;
       procedure   Adjust(UsePxCursorPos: boolean = false); virtual;
       procedure   AdjustTextOffset(UsePxCursorPos: boolean); virtual;
       procedure   AdjustDrawingInfo; virtual;
  
positive.code:   inherited HandleMouseEnter;
    if (csDesigning in ComponentState) then
      Exit;
    if Enabled then
      MouseCursor := mcIBeam;
  end;
  
  
negative.code:     property    BorderStyle: TfpgEditBorderStyle read FBorderStyle write SetBorderStyle default ebsDefault;
      property    FontDesc: String read GetFontDesc write SetFontDesc;
      property    HideSelection: Boolean read FHideSelection write SetHideSelection default True;
      property    IgnoreMouseCursor: Boolean read FIgnoreMouseCursor write FIgnoreMouseCursor default False;
      property    MaxLength: Integer read FMaxLength write FMaxLength;
      property    PasswordMode: Boolean read FPasswordMode write SetPasswordMode default False;
      property    PopupMenu: TfpgPopupMenu read FPopupMenu write FPopupMenu;
  