anchor.diff:  
     KAM_PORT              = '56789';      //Port used in TCP networking
   
  -  GAME_VERSION          = '2nd Fighting Demo r1580';       //Game version string displayed in menu corner
  -  SAVE_VERSION          = 'r1580';       //Should be updated for every release (each time save format is changed)
  +  GAME_VERSION          = '1st Multiplayer Demo r1711';       //Game version string displayed in menu corner
  +  SAVE_VERSION          = 'r1711';       //Should be updated for every release (each time save format is changed)
   
   var
     //These should be TRUE
  
positive.code:   FOG_OF_WAR_ENABLE     :boolean=false; //Whenever dynamic fog of war is enabled or not
    KAM_WATER_DRAW        :boolean=false; //Sketching Kam-like sand underwater
    ENABLE_MP_IN_MENU     :boolean=true; //Keep Multiplayer disabled until it's rigged
                         
    //These are debug things, should be FALSE
    {User interface options}
    SHOW_DEBUG_CONTROLS   :boolean=false; //Show debug panel / Form1 menu (F11)
  
negative.code: interface
  uses Classes, SysUtils, KromUtils, dglOpenGL, KM_CommonTypes;
  
  
  //Global const
  const
  //|===================| <- constant name length
    CELL_SIZE_PX          = 40;           //Single cell size in pixels (width)
    CELL_HEIGHT_DIV       = 33.333;       //Height divider, controlls terrains pseudo-3d look
    TOOLBAR_WIDTH         = 224;          //Toolbar width in game
  