anchor.diff:  
   type
     TTalentEnum = (tlNone, tlStrong {}, tlDextrous {}, tlMage {},
  -    tlTough {}, tlWealthy {}, tlMiser {});
  +    tlTough {}, tlWealthy {}, tlMiser {},
  +    tlAffWithSwords, tlAffWithAxes, tlAffWithPolearms, tlAffWithMaces);
   
   type
     TTalentBase = record
  
positive.code:       Result := Format(F, [StartSkill, _('Toughness')]);
      tlWealthy:
        Result := Format(F, [StartGold, _('Gold')]);
      tlMiser:
        Result := _('x2 to Gold');
      else
  
negative.code:       Result := _('Tough');
      tlWealthy:
        Result := _('Wealthy');
      tlAffWithSwords:
        Result := _('Affinity with Swords');
      tlAffWithAxes:
        Result := _('Affinity with Axes');
      tlAffWithPolearms:
        Result := _('Affinity with Spears');
      tlAffWithMaces:
        Result := _('Affinity with Maces');
      tlMiser:
        Result := _('Miser');
      else
  