anchor.diff:      Exit;
     end;
   
  -  if (gGame.GameMode <> gmMultiSpectate) and gMySpectator.Hand.AI.HasLost
  -    and not (aCommand.CommandType in AllowedAfterDefeat) then
  +  if (gGame.GameMode <> gmMultiSpectate)
  +  and gMySpectator.Hand.AI.HasLost
  +  and not (aCommand.CommandType in AllowedAfterDefeat) then
     begin
       gSoundPlayer.Play(sfxCantPlace);
       Exit;
  
positive.code: 
  //Return CRC of the pack
  function TKMCommandsPack.CRC: Cardinal;
  var I: Integer;
  begin
    Result := 0;
    for I := 1 to fCount do
  
negative.code: 
  
  procedure TKMCommandsPack.Save(SaveStream: TKMemoryStream);
  var
    I: Integer;
  begin
    SaveStream.Write(fCount);
    for I := 1 to fCount do
  