anchor.diff:    GUI_SPEC_ITEM_SRLITE_H = 4;
     GUI_SPEC_ITEM_SPRITE_V = 4;
     GUI_SPEC_ITEM_TEAM = 14;
  -
     GUI_SPEC_HEADER_HEIGHT = 14;
  -
     GUI_SPEC_HEADER_FLAG = 1164;
     GUI_SPEC_HEADER_FLAG_FRAME = 5;
  +
   
   { TKMGUIGameSpectatorItem }
   constructor TKMGUIGameSpectatorItem.Create(aParent: TKMPanel; ATag: Integer; AImageID: Word; const AHint: String;
  
positive.code:     procedure Paint; override;
    end;
  
  implementation
  uses
    KM_InterfaceGame, KM_GameParams, KM_RenderUI, KM_ResFonts, KM_Resource, KM_ResTexts, KM_ResUnits,
    KM_ControlsTypes, KM_GUIGameSpectatorItemLines,
    KM_UnitGroup,
    KM_CommonUtils,
    KM_ResTypes;
  
  const
    GUI_SPEC_ITEM_WIDTH = 28;
  
negative.code: uses
    Classes, Math, StrUtils, SysUtils,
    KM_Controls, KM_ControlsBase, KM_ControlsDrop, KM_ControlsProgressBar,
    KM_HandsCollection, KM_Defaults,
    KM_CommonTypes, KM_Points;
  
  
  type
  