anchor.diff:              SM := smBySizeAsc;
         else SM := smByNameAsc;
       end;
  -    fMapsMP.Sort(SM, Lobby_SortUpdate);
  +    fMapsMP.Sort(SM, MapList_SortUpdate);
     end
     else
     begin
  
positive.code: var
    OldMapType: Integer;
  begin
    Lobby_Reset(lpk_Host, True, True); //Will reset the lobby page into host mode, preserving messages/maps
    OldMapType := Radio_LobbyMapType.ItemIndex;
  
    //Pick correct position of map type selector
  
negative.code:         DropBox_LobbyColors[I].Add(MakeListRow([''], [$FFFFFFFF], [MakePic(rxGuiMain, 31)], 0));
          for K := Low(MP_TEAM_COLORS) to High(MP_TEAM_COLORS) do
            DropBox_LobbyColors[I].Add(MakeListRow([''], [MP_TEAM_COLORS[K]], [MakePic(rxGuiMain, 30)]));
          DropBox_LobbyColors[I].OnChange := PlayersSetupChange;
  
          Image_LobbyReady[I] := TKMImage.Create(Panel_LobbyPlayers, C5-8, OffY, 16, 16, 32, rxGuiMain);
          Label_LobbyPing[I] := TKMLabel.Create(Panel_LobbyPlayers, C6, OffY, '', fnt_Metal, taCenter);
  