anchor.diff:      //no longer valid (replaced by other bitmap or freed). Hence issues with transparency.
       {$IFDEF MSWindows}
         iconInfo.hbmMask  := bm2.Handle;
  -      Screen.Cursors[Byte(KMC) + COUNT_OFFSET] := CreateIconIndirect(iconInfo);
  +      Screen.Cursors[Byte(C) + COUNT_OFFSET] := CreateIconIndirect(iconInfo);
       {$ENDIF}
       {$IFDEF Unix}
         bm2.Mask(clWhite);
  
positive.code:   bm  := TBitmap.Create; bm.HandleType  := bmDIB; bm.PixelFormat  := pf32bit;
    bm2 := TBitmap.Create; bm2.HandleType := bmDIB; bm2.PixelFormat := pf32bit;
  
    for KMC := Low(TKMCursor) to kmcPaintBucket do
    begin
      // Special case for invisible cursor
      if KMC = kmcInvisible then
      begin
        bm.Width  := 1; bm.Height  := 1;
        bm2.Width := 1; bm2.Height := 1;
  
negative.code:     end
      else
      begin
        sx := fRXData.Size[CURSOR_SPRITE_INDEX[C]].X;
        sy := fRXData.Size[CURSOR_SPRITE_INDEX[C]].Y;
        bm.Width  := sx; bm.Height  := sy;
        bm2.Width := sx; bm2.Height := sy;
  
        for y := 0 to sy - 1 do
        begin
          Px := bm.ScanLine[y];
          for x := 0 to sx - 1 do
          begin
            if fRXData.RGBA[CURSOR_SPRITE_INDEX[C],y*sx+x] and $FF000000 = 0 then
              Px.rgbReserved := $00
            else
              Px.rgbReserved := $FF;
            // Here we have BGR, not RGB
            Px.rgbBlue  := (fRXData.RGBA[CURSOR_SPRITE_INDEX[C],y*sx+x] and $FF0000) shr 16;
            Px.rgbGreen := (fRXData.RGBA[CURSOR_SPRITE_INDEX[C],y*sx+x] and $FF00) shr 8;
            Px.rgbRed   :=  fRXData.RGBA[CURSOR_SPRITE_INDEX[C],y*sx+x] and $FF;
            Inc(Px);
          end;
        end;
        //Load hotspot offsets from RX file, adding the manual offsets (normally 0)
        iconInfo.xHotspot := Max(-fRXData.Pivot[CURSOR_SPRITE_INDEX[C]].x + CURSOR_OFFSET_X[C], 0);
        iconInfo.yHotspot := Max(-fRXData.Pivot[CURSOR_SPRITE_INDEX[C]].y + CURSOR_OFFSET_Y[C], 0);
      end;
  
      //Release the Mask, otherwise there is black rect in Lazarus
  