anchor.diff:        Step := 4;
         Slope := 40;
         Height := 70;
  -      SmoothOutMountainPeaks := 5;
  +      SmoothOutMountainPeaks := DEF_SMOOTH_OUT_MOUNT_PEAKS;
         HideNonSmoothTransition := True;
       end;
       with Objects do
  
positive.code:   SysUtils, KM_HandsCollection, KM_CommonClasses, KM_Game, KM_ResMapElements, KM_Hand,
    KM_ResTypes, KM_TerrainTypes;
  
  
  { TKMRandomMapGenerator }
  constructor TKMRandomMapGenerator.Create;
  
negative.code:     end;
      Height: record
        Active, HideNonSmoothTransition: Boolean;
        Step,Slope,Height: Integer;
        SmoothOutMountainPeaks: Integer; // Range values from 1 to 9
      end;
      OnePath: record
        NoGoZones, ReplaceTerrain: Boolean;
  