anchor.diff:  
         fLastSentTick := I;
         SendCommands(I);
  +//      gLog.AddTime(Format('fDelay = %d; Send Commands for Tick = %d', [fDelay, I]));
         fSent[I mod MAX_SCHEDULE] := True;
         fRecievedData[I mod MAX_SCHEDULE, gGame.Networking.MyIndex] := True; //Recieved commands from self
       end;
  
positive.code: 
  implementation
  uses
    SysUtils, Math, KromUtils,
    KM_GameApp, KM_Game, KM_HandsCollection,
    KM_ResTexts, KM_ResSound, KM_Sound, KM_CommonUtils,
  
negative.code:     fCommandIssued[Tick] := True;
    end;
    fSchedule[Tick, gGame.Networking.MyIndex].Add(aCommand);
  //  gLog.AddTime(Format('Scheduled cmd Tick: %d, CMD_TYPE = %s',
  //                      [Tick, GetEnumName(TypeInfo(TKMGameInputCommandType), Integer(aCommand.CommandType))]));
  end;
  
  
  