anchor.diff:      procedure Replay_JumpToPlayer(aPlayerIndex: Integer);
       procedure Replay_ViewPlayer(aPlayerIndex: Integer);
       procedure Replay_ListDoubleClick(Sender: TObject);
  +    procedure Replay_UpdatePlayerInterface;
     protected
       Sidebar_Top: TKMImage;
       Sidebar_Middle: TKMImage;
  
positive.code:     UpdateSelectedObject;
    end;
  
    if Checkbox_ReplayFOW.Checked then
      gMySpectator.FOWIndex := gMySpectator.HandIndex
    else
  
negative.code:       fViewport.Position := KMPointF(gHands[gMySpectator.HandIndex].CenterScreen); //By default set viewport position to hand CenterScreen
  
    gMySpectator.Selected := LastSelectedObj;  // Change selected object to last one for this hand or Reset it to nil
  
    UpdateSelectedObject;
    Replay_UpdatePlayerInterface;
  end;
  
  
  