anchor.diff:  
   { Pause overlay page }
   procedure TKMGamePlayInterface.Create_Pause;
  +const
  +  PAN_DEBUG_W = 70;
   begin
     Panel_Pause := TKMPanel.Create(Panel_Main, 0, 0, Panel_Main.Width, Panel_Main.Height);
     Panel_Pause.AnchorsStretch;
  
positive.code:   Label_Pause1.AnchorsCenter;
    Label_Pause2.AnchorsCenter;
    Image_Pause.AnchorsCenter;
    Panel_Pause.Hide
  end;
  
  
  
negative.code:       Image_Pause: TKMImage;
        Label_Pause1: TKMLabel;
        Label_Pause2: TKMLabel;
      Panel_PauseDebug: TKMPanel;
        Bevel_PauseDebug: TKMBevel;
        Label_PauseDebug: TKMLabel;
      Panel_PlayMore: TKMPanel;
        Bevel_PlayMore: TKMBevel;
        Panel_PlayMoreMsg: TKMPanel;
  