anchor.diff:    begin
       SHOW_AI_WARE_BALANCE := chkShowBalance.Checked;
       OVERLAY_DEFENCES := chkShowDefences.Checked;
  +    OVERLAY_AI_BUILD := chkBuildAI.Checked;
  +    OVERLAY_AI_COMBAT := chkCombatAI.Checked;
       OVERLAY_AVOID := chkShowAvoid.Checked;
       OVERLAY_OWNERSHIP := chkShowOwnership.Checked;
       OVERLAY_NAVMESH := chkShowNavMesh.Checked;
  
positive.code: 
  
  type
    TFormMain = class(TForm)
      MenuItem1: TMenuItem;
      N2: TMenuItem;
  
negative.code:     Label5: TLabel;
      Label6: TLabel;
      chkShowDefences: TCheckBox;
      chkBuildAI: TCheckBox;
      chkCombatAI: TCheckBox;
      ResourceValues1: TMenuItem;
      GroupBox3: TGroupBox;
      chkUIControlsBounds: TCheckBox;
  