anchor.diff:      if FDown then
        OffsetRect(r, offset.x, offset.y);
   
  -    lTextFlags := [txtHCenter, txtVCenter{, txtWrap}];
  +    lTextFlags := [txtHCenter, txtVCenter];
       if not Enabled then
         lTextFlags += [txtDisabled];
       Canvas.DrawText(r, Text, lTextFlags);  { DrawText does use fpgStyle }
  
positive.code:   Canvas.ClearClipRect;
  
    r.SetRect(0, 0, Width, Height);
  
    lBtnFlags := [];
    if FDown then
  
negative.code: 
    if FFocused and (not FEmbedded) then
    begin
      InflateRect(r, -border.Left, -border.Top);
      fpgStyle.DrawFocusRect(Canvas, r);
    end;
  
  