anchor.diff:    Radio_MapType.ItemIndex := gGameSettings.MenuMapEdMapType;
     NumEdit_MapSizeX.Value := gGameSettings.MenuMapEdNewMapX;
     NumEdit_MapSizeY.Value := gGameSettings.MenuMapEdNewMapY;
  +  NewMapEnsureNumEdValues;
     UpdateRadioMapEdSizes;
   
     ListUpdate;
  
positive.code:       NumEdit_MapSizeY.AutoFocusable := False;
        NumEdit_MapSizeX.OnChange := SizeChangeByEdit;
        NumEdit_MapSizeY.OnChange := SizeChangeByEdit;
  
        Button_Create := TKMButton.Create(Panel_NewMap, 0, 278, 220, 30, gResTexts[TX_MENU_MAP_CREATE_NEW_MAP], bsMenu);
        Button_Create.Anchors := [anLeft, anBottom];
  
negative.code: begin
    UpdateRadioMapEdSizes;
    
    gGameSettings.MenuMapEdNewMapX := EnsureRange(NumEdit_MapSizeX.Value, MIN_MAP_SIZE, MAX_MAP_SIZE);
    gGameSettings.MenuMapEdNewMapY := EnsureRange(NumEdit_MapSizeY.Value, MIN_MAP_SIZE, MAX_MAP_SIZE);
  end;
  
  
  