anchor.diff:    fHouses.SyncLoad;
     fDeliverList.SyncLoad;
     fBuildList.SyncLoad;
  +  fRepairList.SyncLoad;
     fAI.SyncLoad;
   end;
   
  
positive.code: begin
    fAI.Load(LoadStream);
    fBuildList.Load(LoadStream);
    fDeliverList.Load(LoadStream);
    fFogOfWar.Load(LoadStream);
    fGoals.Load(LoadStream);
  
negative.code: begin
    fAI.Save(SaveStream);
    fBuildList.Save(SaveStream);
    fRepairList.Save(SaveStream);
    fDeliverList.Save(SaveStream);
    fFogOfWar.Save(SaveStream);
    fGoals.Save(SaveStream);
  