anchor.diff:  type
     TMobEnum = ( 
       // Dark Wood
  -    mRat, mSpinyFrog,
  +    mBigRat, mSpinyFrog, mJackal,
       // Gray Cave
  -    mKobold,
  +    mKobold, mBigKobold, mRedKobold,
       // Deep Cave
  -    mScorpion,
  +    mScorpion, mWasp, mAnt,
       // Blood Cave
  -    mGoblin,
  +    mGoblin, mDarkGoblin, mBlackGoblin,
       // Dungeon of Doom
  -    mZombie,
  -    mOgre,
  +    mZombie, mOgre, mMummy,
       // Boss
       mTrollKing);
   
  -// Black Bear (B), Grizzly Bear (B),
  +// Black Bear (B), Grizzly Bear (B), {Big Rat (R)}
   // Black Viper (S), Ball Python (S), Anaconda (S),
  -// Jackal (J), Hound (H), Wolf (W),
  -// Spiny Frog (F), Giant Toad (F), Giant Newt (N), Iguana (I), Giant Gecko (G), Komodo Dragon (K)
  +// {Jackal (J)}, Hound (H), Wolf (W),
  +// {Spiny Frog (F)}, Giant Toad (F), Giant Newt (N), Iguana (I), Giant Gecko (G), Komodo Dragon (K)
   // Pan (P), Satyr (S), Faun (F), Centaur (C),
   
  -// Kobold (K), Big Kobold (K), Black Kobold (K), Gnoll (G), Basilisk (B)
  +// {Kobold (K)}, {Big Kobold (K)}, {Red Kobold} (K), Gnoll (G), Basilisk (B)
   // Worm (W), Swamp Worm (W), Wisp (W), Fire Vortex (V), Giant Slug (S)
   // Naga (N), Greater Naga (N), Naga Warrior (N), Jelly (J), Acid Blob (B)
   
   //
  -// Scorpion (S), Wasp (W),
  -// Ant (A), Soldier Ant (A), Scarab (S), Fire Crab (C), Big Spider (S)
  -
  -// Goblin (G), Dark Goblin (G), Black Goblin (G), Gargoyle (G), Warg (W)
  -// Air Elemental (E), Fire Elemental (E), Air Elemental (E), Air Elemental (E),
  +// {Scorpion (S)}, {Wasp (W)},
  +// {Ant (A)}, Soldier Ant (A), Scarab (S), Fire Crab (C), Big Spider (S)
  +
  +// {Goblin (G)}, {Dark Goblin (G)}, {Black Goblin (G)}, Gargoyle (G), Warg (W)
  +// Air Elemental (E), Fire Elemental (E), Water Elemental (E), Earth Elemental (E),
   // Orc (O), Orc Warrior (O), Orc Warlord (O), Draconian (D),
   
  -// Mummy (M), Ghoul (G), Vampire (V), Zombie (Z), Skeleton (S), Lich (L), Phantom (P)
  +// {Mummy (M)}, Ghoul (G), Vampire (V), {Zombie (Z)}, Skeleton (S), Lich (L), Phantom (P)
   // Stone Golem (G), Fire Golem (G), Frost Golem (G), Hill Giant (G), Stone Giant (G)
  -// Titan (T), Ogre (O), Two-Headed Ogre (O), Cyclops (C), Troll King (T)
  +// Titan (T), {Ogre (O)}, Two-Headed Ogre (O), Cyclops (C), {Troll King (T)}
   
   const
     MobBase: array [TMobEnum] of TMobBase = (
       // == Dark Wood == //
   
  -    // Rat
  +    // Big Rat
       (Symbol: 'r'; Boss: False; Deep: deDarkWood; MaxLife: 5; Level: 1; Armor: 0;
       DV: 4; Damage: 2; Color: $FF249988;),
       // Spiny Frog
       (Symbol: 'f'; Boss: False; Deep: deDarkWood; MaxLife: 7; Level: 1; Armor: 0;
       DV: 5; Damage: 2; Color: $FF33FF66;),
  +    // Jackal
  +    (Symbol: 'j'; Boss: False; Deep: deDarkWood; MaxLife: 7; Level: 1; Armor: 0;
  +    DV: 5; Damage: 2; Color: $FF9955FF;),
   
       // == Gray Cave == //
   
       // Kobold
       (Symbol: 'k'; Boss: False; Deep: deGrayCave; MaxLife: 15; Level: 1; Armor: 1;
       DV: 6; Damage: 4; Color: $FF777700;),
  +    // Big Kobold
  +    (Symbol: 'k'; Boss: False; Deep: deGrayCave; MaxLife: 25; Level: 1; Armor: 1;
  +    DV: 12; Damage: 6; Color: $FF777700;),
  +    // Red Kobold
  +    (Symbol: 'k'; Boss: False; Deep: deGrayCave; MaxLife: 30; Level: 1; Armor: 1;
  +    DV: 17; Damage: 9; Color: $FF777700;),
   
       // == Deep Cave == //
   
       // Scorpion
       (Symbol: 's'; Boss: False; Deep: deDeepCave; MaxLife: 15; Level: 1; Armor: 1;
       DV: 6; Damage: 4; Color: $FF992233;),
  +    // Wasp
  +    (Symbol: 'w'; Boss: False; Deep: deDeepCave; MaxLife: 18; Level: 1; Armor: 1;
  +    DV: 6; Damage: 4; Color: $FF992233;),
  +    // Ant
  +    (Symbol: 'a'; Boss: False; Deep: deDeepCave; MaxLife: 20; Level: 1; Armor: 1;
  +    DV: 6; Damage: 4; Color: $FF992233;),
   
       // == Blood Cave == //
   
       // Goblin
       (Symbol: 'g'; Boss: False; Deep: deBloodCave; MaxLife: 20; Level: 2; Armor: 2;
       DV: 12; Damage: 5; Color: $FF00AA00;),
  +    // Dark Goblin
  +    (Symbol: 'g'; Boss: False; Deep: deBloodCave; MaxLife: 22; Level: 2; Armor: 2;
  +    DV: 15; Damage: 7; Color: $FF116610;),
  +    // Black Goblin
  +    (Symbol: 'g'; Boss: False; Deep: deBloodCave; MaxLife: 28; Level: 2; Armor: 2;
  +    DV: 20; Damage: 9; Color: $FF445544;),
   
       // == Dungeon of Doom == //
   
  
positive.code:     (Symbol: 'z'; Boss: False; Deep: deDungeonOfDoom; MaxLife: 25; Level: 2; Armor: 2;
      DV: 9; Damage: 3; Color: $FF00BB00;),
      // Ogre
      (Symbol: 'O'; Boss: False; Deep: deDungeonOfDoom; MaxLife: 80; Level: 10; Armor: 12;
      DV: 60; Damage: 30; Color: $FF559977;),
  
      // == Bosses == //
  
  
negative.code:   case AMob of
      // == Dark Wood == //
  
      mBigRat:
        Result := _('Big Rat');
      mSpinyFrog:
        Result := _('Spiny Frog');
      mJackal:
        Result := _('Jackal');
  
      // == Gray Cave == //
  
      mKobold:
        Result := _('Kobold');
      mBigKobold:
        Result := _('Big Kobold');
      mRedKobold:
        Result := _('Red Kobold');
  
      // == Deep Cave == //
  
      mScorpion:
        Result := _('Scorpion');
      mWasp:
        Result := _('Wasp');
      mAnt:
        Result := _('Ant');
  
      // == Blood Cave == //
               
      mGoblin:
        Result := _('Goblin');
      mDarkGoblin:
        Result := _('Dark Goblin');
      mBlackGoblin:
        Result := _('Black Goblin');
  
      // == Dungeon of Doom == //
  
  