anchor.diff:    else
       SaveStream.Write(Integer(0));
     SaveStream.Write(fPlace);
  +  SaveStream.Write(fFeedCnt);
   end;
   
   
  
positive.code:         SetActionLockedStay(29*4, uaEat);
          Feed(UNIT_MAX_CONDITION * BREAD_RESTORE);
          fInn.UpdateEater(fPlace, wtBread);
        end else
          SetActionLockedStay(0, uaWalk);
     5: if (Condition < UNIT_MAX_CONDITION * UNIT_STUFFED_CONDITION_LVL)
  
negative.code:   fType := uttGoEat;
    fInn      := TKMHouseInn(aInn.GetHousePointer);
    fPlace    := -1;
    fFeedCnt  := 0;
  end;
  
  
  