anchor.diff:      SaveStream.Write(Integer(0));
     SaveStream.Write(fPointerCount);
     SaveStream.Write(fTicker);
  +  SaveStream.Write(fTargetFollowTicker);
     SaveStream.Write(fTimeSinceHungryReminder);
     SaveStream.Write(fUnitsPerRow);
     SaveStream.Write(fDisableHungerMessage);
  
positive.code:   LoadStream.Read(fOrderTargetUnit, 4); //subst on syncload
    LoadStream.Read(fPointerCount);
    LoadStream.Read(fTicker);
    LoadStream.Read(fTimeSinceHungryReminder);
    LoadStream.Read(fUnitsPerRow);
    LoadStream.Read(fDisableHungerMessage);
  
negative.code:                       end
                        else
                        begin
                          //Melee units must kill target unit and its Group
                          OrderExecuted := (OrderTargetUnit = nil) and (OrderTargetGroup = nil);
  
  