anchor.diff:        Result := _('Big Spider');
       mFireCrab:
         Result := _('Fire Crab');
  +    mPan:
  +      Result := _('Pan');
   
       // == Blood Cave == //
                
  
positive.code:     // Fire Crab
      (Symbol: 's'; Boss: False; Deep: [deDeepCave]; MaxLife: 70; Level: 6; Armor: 7;
      DV: 40; Damage: (Min: 15; Max: 20;); Color: $FF992233;),
  
      // == Blood Cave == //
  
      // Goblin
      (Symbol: 'g'; Boss: False; Deep: [deBloodCave]; MaxLife: 72; Level: 7; Armor: 8;
      DV: 40; Damage: (Min: 15; Max: 20;); Color: $FF00AA00;),
      // Dark Goblin
      (Symbol: 'g'; Boss: False; Deep: [deBloodCave]; MaxLife: 75; Level: 7; Armor: 8;
      DV: 45; Damage: (Min: 15; Max: 21;); Color: $FF116610;),
  
negative.code:     DV: 10; Damage: (Min: 7; Max: 9;); Color: $FF331155;),
      // Wolf
      (Symbol: 'w'; Boss: False; Deep: [deDarkWood]; MaxLife: 22; Level: 3; Armor: 2;
      DV: 11; Damage: (Min: 8; Max: 9;); Color: $FF331155;),
      // Hound
      (Symbol: 'h'; Boss: False; Deep: [deDarkWood]; MaxLife: 23; Level: 3; Armor: 2;
      DV: 12; Damage: (Min: 8; Max: 9;); Color: $FF249988;),
  
      // == Gray Cave == //
  
  