anchor.diff:        Ground := Check_Ground.Checked;
         Snow := Check_Snow.Checked;
         Sand := Check_Sand.Checked;
  -      FirstLayerStep :=TBar_Biomes1_Step.Position;
  -      FirstLayerLimit :=TBar_Biomes1_Limit.Position;
  -      SecondLayerStep :=TBar_Biomes2_Step.Position;
  -      SecondLayerLimit :=TBar_Biomes2_Limit.Position;
  +      FirstLayerStep := TBar_Biomes1_Step.Position;
  +      FirstLayerLimit := TBar_Biomes1_Limit.Position;
  +      SecondLayerStep := TBar_Biomes2_Step.Position;
  +      SecondLayerLimit := TBar_Biomes2_Limit.Position;
       end;
       with Obstacle do
       begin
  
positive.code: 
  { TKMGUIMapEdGoal }
  constructor TKMMapEdRMG.Create(aParent: TKMPanel);
  const
    POS_X = 300;
    POS_Y = 0;
  
negative.code:   Button_RMG_Generate.OnClick := RMG_Generate_Map;
    Button_RMG_Cancel := TKMButton.Create(Panel_RMG, SIZE_X-20-160, SIZE_Y - 50, 160, 30, gResTexts[TX_MAPED_CANCEL], bsMenu);
    Button_RMG_Cancel.OnClick := RMG_Close;
  
    //SetDebugSettings();
  end;
  
  
  