anchor.diff:      procedure MultiPlayer_WWWShowLoginResult(Sender: TObject);
       procedure MultiPlayer_WWWLoginQuery(Sender: TObject);
       procedure MultiPlayer_WWWLoginResult(Sender: TObject);
  -    procedure MultiPlayer_LobbyPost(Sender: TObject);
  +    procedure MultiPlayer_LobbyPostClick(Sender: TObject);
  +    procedure MultiPlayer_LobbyPostKey(Sender: TObject; Key: Word);
       procedure MultiPlayer_LobbyReset;
       procedure MultiPlayer_LobbyMessage(const aData:string);
       procedure MultiPlayer_PlayersList(const aData:string);
  
positive.code: procedure TKMMainMenuInterface.Create_Lobby_Page;
  begin
    Panel_Lobby := MyControls.AddPanel(Panel_Main,0,0,ScreenX,ScreenY);
      //MyControls.AddLabel(Panel_Lobby, 100, 200, 100, 20, 'Rooms list:', fnt_Outline, kaLeft);
      //ListBox_LobbyRooms := MyControls.AddListBox(Panel_Lobby, 100, 220, 200, 150);
  
                            MyControls.AddLabel  (Panel_Lobby, 100, 200, 100, 20, 'Posts list:', fnt_Outline, kaLeft);
      ListBox_LobbyPosts := MyControls.AddListBox(Panel_Lobby, 100, 220, 600, 300);
                            MyControls.AddLabel  (Panel_Lobby, 100, 530, 100, 20, 'Post message:', fnt_Outline, kaLeft);
      Button_LobbyPost :=   MyControls.AddButton (Panel_Lobby, 100, 550, 30, 20, '>>', fnt_Metal);
      Edit_LobbyPost :=     MyControls.AddEdit   (Panel_Lobby, 130, 550, 570, 20, fnt_Metal);
      Button_LobbyPost.OnClick := MultiPlayer_LobbyPost;
  
  
                              MyControls.AddLabel  (Panel_Lobby, 720, 200, 100, 20, 'Players list:', fnt_Outline, kaLeft);
      ListBox_LobbyPlayers := MyControls.AddListBox(Panel_Lobby, 720, 220, 200, 250);
  
negative.code: end;
  
  
  procedure TKMMainMenuInterface.MultiPlayer_LobbyPostClick(Sender: TObject);
  begin
    fGame.fNetworking.PostMessage(Edit_LobbyPost.Text);
    Edit_LobbyPost.Text := '';
  end;
  
  
  procedure TKMMainMenuInterface.MultiPlayer_LobbyPostKey(Sender: TObject; Key: Word);
  begin
    if Key <> VK_RETURN then exit;
    MultiPlayer_LobbyPostClick(nil); //Let it handle the posting
  end;
  
  
  