anchor.diff:      fBlind: Boolean;
       fQuery: TKMRenderQuery;
     public
  -    constructor Create(aRenderControl: TKMRenderControl; ScreenX,ScreenY: Integer; aVSync: Boolean);
  +    constructor Create(aRenderControl: TKMRenderControl; aScreenX, aScreenY: Integer; aVSync: Boolean);
       destructor Destroy; override;
   
       procedure SetRenderMode(aRenderMode: TKMRenderMode); //Switch between 2D and 3D perspectives
  
positive.code: 
  
  { TRender }
  constructor TRender.Create(aRenderControl: TKMRenderControl; ScreenX,ScreenY: Integer; aVSync: Boolean);
  begin
    inherited Create;
  
  
negative.code: 
      SetupVSync(aVSync);
  
      Resize(aScreenX, aScreenY);
    end;
  end;
  
  