anchor.diff:      mkReconnectionAccepted, //Host tells dropped player they are accepted back into the game
       mkClientReconnected, //Host tells other players the index of a reconnected client
   
  -    mkAskToSendCrashreport,
  -
       mkCommands,        //Clients exchange commands for next ticks
       mkTextTranslated,  //Clients exchange translated text (system messages)
       mkTextChat,        //Clients exchange chat messages
  
positive.code:     pfNoData,   //mkFileAck
      pfNoData,   //mkFileEnd
      pfBinary,   //mkFileProgress
      pfNoData    //mkVote
    );
  
  
  
negative.code:     pfNumber,   //mkResyncFromTick
      pfNoData,   //mkReconnectionAccepted
      pfNumber,   //mkClientReconnected
      pfBinary,   //mkCommands
      pfBinary,   //mkTextTranslated
      pfBinary,   //mkTextChat
  