anchor.diff:        Label_VictoryChance : TKMLabel;
   
       Panel_Controls: TKMPanel;
  -      Button_Main: array[1..5]of TKMButton; //4 common buttons + Return
  +      Button_Main: array [TKMTabButtons] of TKMButton; //4 common buttons + Return
  +      Button_Back: TKMButton;
   
       Panel_Replay:TKMPanel; //Bigger Panel to contain Shapes to block all interface below
       Panel_ReplayCtrl:TKMPanel; //Smaller Panel to contain replay controls
  
positive.code: 
                  //Cancel build/join
                  if Panel_Build.Visible then
                    SwitchPage(Button_Main[5]);
                  if fJoiningGroups then
                    Army_HideJoinMenu(nil);
  
  
negative.code: 
  
  procedure TKMGamePlayInterface.Create_Controls_Page;
  const
    MainHint: array [TKMTabButtons] of Word = (TX_MENU_TAB_HINT_BUILD, TX_MENU_TAB_HINT_DISTRIBUTE,
                                               TX_MENU_TAB_HINT_STATISTICS, TX_MENU_TAB_HINT_OPTIONS);
  var
    T: TKMTabButtons;
  begin
    Panel_Controls := TKMPanel.Create(Panel_Main, 0, 368, 224, 376);
    Panel_Controls.Anchors := [akLeft, akTop];
  