anchor.diff:      {htWeaponWorkshop} [ htSawmill,        htBarracks,       htWeaponWorkshop                   ],
       {htWineyard}       [ htInn,            htQuary                                              ],
       {htWoodcutters}    [ htStore                                                                ]
  -  );
  +  ); 
   
   implementation
   uses
  
positive.code:     else         Output := False;
    end;
    Result := Output;
  end;
  
  
  // Find place for woodcutter
  
negative.code:     {htIronMine}       [ htStore                                                                ],
      {htIronSmithy}     [ htCoalMine,       htIronMine,       htWeaponSmithy,   htIronSmithy     ],
      {htMarketplace}    [ htStore,          htMetallurgists,  htBarracks,       htMarketplace    ],
      // Metallurgist must be only close to coal / gold because serfs are not able to support this extremely critical resources
      {htMetallurgists}  [ htGoldMine,       htCoalMine                                           ],// htSchool, htStore
      {htMill}           [ htBakery,         htInn,            htMill                             ],
      {htQuary}          [ htStore                                                                ],
      {htSawmill}        [ htArmorWorkshop,  htSawmill,        htWeaponWorkshop                   ],
  