anchor.diff:        gGameApp.StopGame(grMapEdEnd)
       else
         gGameApp.StopGame(grCancel);
  +
  +  ActiveControl := nil; //Do not allow to focus on anything on debug panel
   end;
   
   
  
positive.code:     end;
    end;
  
  end;
  
  
  
negative.code:     Exit;
  
    gGameApp.Game.SetGameSpeed(IfThen(chkSuperSpeed.Checked, DEBUG_SPEEDUP_SPEED, gGameApp.Game.GetNormalGameSpeed), False);
  
    ActiveControl := nil; //Do not allow to focus on anything on debug panel
  end;
  
  
  