anchor.diff:        fViewport.Position := KMPointF(gHands[gMySpectator.HandIndex].CenterScreen); //By default set viewport position to hand CenterScreen
   
     gMySpectator.Selected := LastSelectedObj;  // Change selected object to last one for this hand or Reset it to nil
  +
     UpdateSelectedObject;
  +  Replay_UpdatePlayerInterface;
   end;
   
   
  
positive.code:     procedure Replay_JumpToPlayer(aPlayerIndex: Integer);
      procedure Replay_ViewPlayer(aPlayerIndex: Integer);
      procedure Replay_ListDoubleClick(Sender: TObject);
    protected
      Sidebar_Top: TKMImage;
      Sidebar_Middle: TKMImage;
  
negative.code:     UpdateSelectedObject;
    end;
  
    Replay_UpdatePlayerInterface;
  end;
  
  
  procedure TKMGamePlayInterface.Replay_UpdatePlayerInterface;
  begin
    if Checkbox_ReplayFOW.Checked then
      gMySpectator.FOWIndex := gMySpectator.HandIndex
    else
  