anchor.diff:        Result := _('Draconian');
       mOrc:
         Result := _('Orc');
  +    mOrcBrute:
  +      Result := _('Orc Brute');
       mOrcWarrior:
         Result := _('Orc Warrior');
       mOrcWarlord:
  
positive.code: 
      // Goblin
      (Symbol: 'g'; Boss: False; Maps: [deBloodCave]; MaxLife: 75; Level: 7;
      Armor: 8; DV: 44; MaxCount: 9; Damage: (Min: 15; Max: 20;);
      Color: $FF00AA00;),
      // Dark Goblin
      (Symbol: 'g'; Boss: False; Maps: [deBloodCave]; MaxLife: 75; Level: 7;
      Armor: 8; DV: 45; MaxCount: 7; Damage: (Min: 15; Max: 21;);
      Color: $FF116610;),
      // Black Goblin
      (Symbol: 'g'; Boss: False; Maps: [deBloodCave]; MaxLife: 78; Level: 7;
      Armor: 8; DV: 45; MaxCount: 5; Damage: (Min: 15; Max: 22;);
      Color: $FF445544;),
      // Gargoyle
      (Symbol: 'g'; Boss: False; Maps: [deBloodCave]; MaxLife: 80; Level: 7;
      Armor: 9; DV: 45; MaxCount: 1; Damage: (Min: 15; Max: 23;);
      Color: $FF445544;),
      // Warg
      (Symbol: 'w'; Boss: False; Maps: [deBloodCave]; MaxLife: 82; Level: 8;
      Armor: 10; DV: 50; MaxCount: 4; Damage: (Min: 16; Max: 24;);
      Color: $FF445544;),
      // Draconian
      (Symbol: 'd'; Boss: False; Maps: [deBloodCave]; MaxLife: 85; Level: 8;
      Armor: 10; DV: 50; MaxCount: 1; Damage: (Min: 17; Max: 24;);
      Color: $FF445544;),
      // Orc
      (Symbol: 'o'; Boss: False; Maps: [deBloodCave]; MaxLife: 88; Level: 8;
      Armor: 10; DV: 50; MaxCount: 5; Damage: (Min: 17; Max: 25;);
      Color: $FF445544;),
      // Orc Warrior
  
negative.code:     Color: $FF223333;),
      // Skeleton
      (Symbol: 'c'; Boss: False; Maps: [deDrom]; MaxLife: 100; Level: 10;
      Armor: 18; DV: 60; MaxCount: 9; Damage: (Min: 21; Max: 29;);
      Color: $FF223333;),
      // Wraith
      (Symbol: 'w'; Boss: False; Maps: [deDrom]; MaxLife: 100; Level: 10;
      Armor: 19; DV: 60; MaxCount: 9; Damage: (Min: 21; Max: 30;);
      Color: $FF22FFFF;),
      // Lich
      (Symbol: 'l'; Boss: False; Maps: [deDrom]; MaxLife: 100; Level: 10;
      Armor: 19; DV: 60; MaxCount: 1; Damage: (Min: 22; Max: 30;);
  