anchor.diff:  
   
   const
  -  BIG_TAB_W = 36;
  -  BIG_PAD_W = 38;
  +  BIG_TAB_W = 37;
  +  BIG_PAD_W = 37;
     BIG_TAB_H = 36;
  -  BIG_PAD_H = 40;
  -  SMALL_TAB_W = 36;
  -  SMALL_PAD_W = SMALL_TAB_W + 4;
  -  SMALL_TAB_H = 24;
  -  SMALL_PAD_H = SMALL_TAB_H + 4;
  +  //BIG_PAD_H = 40;
  +  SMALL_TAB_W = 32;
  +  SMALL_PAD_W = SMALL_TAB_W + 0;
  +  SMALL_TAB_H = 26;
  +  //SMALL_PAD_H = SMALL_TAB_H + 4;
   
   {Switch between pages}
   procedure TKMapEdInterface.SwitchPage(Sender: TObject);
  
positive.code: var i,k:Integer;
  begin
    Panel_Terrain := TKMPanel.Create(Panel_Common,0,60,196,28);
      Button_Terrain[1] := TKMButton.Create(Panel_Terrain, 8 + SMALL_PAD_W * 0, 0, SMALL_PAD_W, SMALL_TAB_H, 383, rxGui, bsGame);
      Button_Terrain[1].Hint := fTextLibrary[TX_MAPED_TERRAIN_HINTS_BRUSHES];
      Button_Terrain[2] := TKMButton.Create(Panel_Terrain, 8 + SMALL_PAD_W * 1, 0, SMALL_PAD_W, SMALL_TAB_H, 388, rxGui, bsGame);
      Button_Terrain[2].Hint := fTextLibrary[TX_MAPED_TERRAIN_HINTS_HEIGHTS];
      Button_Terrain[3] := TKMButton.Create(Panel_Terrain, 8 + SMALL_PAD_W * 2, 0, SMALL_PAD_W, SMALL_TAB_H, 382, rxGui, bsGame);
      Button_Terrain[3].Hint := fTextLibrary[TX_MAPED_TERRAIN_HINTS_TILES];
      Button_Terrain[4] := TKMButton.Create(Panel_Terrain, 8 + SMALL_PAD_W * 3, 0, SMALL_PAD_W, SMALL_TAB_H, 385, rxGui, bsGame);
      Button_Terrain[4].Hint := fTextLibrary[TX_MAPED_TERRAIN_HINTS_OBJECTS];
      for i:=1 to 4 do Button_Terrain[i].OnClick := SwitchPage;
  
  
negative.code:       Button_PlayerSelect[I].OnClick := Player_ChangeActive;
      end;
  
      Label_Hint := TKMLabel.Create(Panel_Main, 224 + 38, Panel_Main.Height - 16, 0, 0, '', fnt_Outline, taLeft);
      Label_Hint.Anchors := [akLeft, akBottom];
  
    Panel_Common := TKMPanel.Create(Panel_Main,0,255,224,768);
  