anchor.diff:         80.00, // ARMY_PATHFINDING_AvoidEdges
          10.00, // ARMY_PATHFINDING_AvoidSpecEnemy
           3.00, // ARMY_PATHFINDING_AvoidTraffic
  +        1.00, // ATTACK_ArmyVectorField_EvalClusters_InPlace
  +        3.00, // ATTACK_ArmyVectorField_EvalClusters_AtAdvantage
  +        1.00, // ATTACK_ArmyVectorField_EvalClusters_Ambushed
  +        1.00, // ATTACK_ArmyVectorField_DivideForces_DefendCityAdv
          11.00, // ATTACK_COMPANY_AttackRadius
          10.00, // ATTACK_COMPANY_AttackRangedGain
           1.00, // ATTACK_COMPANY_DecreaseThreat_Prio1
  
positive.code: {$ENDIF}
  
  AI_Par: array[TAIPar] of Single = (
            7.0000000, // ARMY_MaxGgroupsInCompany
            3.0505981, // ARMY_PATHFINDING_AvoidEdges
            1.0583768, // ARMY_PATHFINDING_AvoidSpecEnemy
            0.1000000, // ARMY_PATHFINDING_AvoidTraffic
           14.0000000, // ATTACK_COMPANY_AttackRadius
            3.8477340, // ATTACK_COMPANY_AttackRangedGain
            0.6768462, // ATTACK_COMPANY_DecreaseThreat_Prio1
            0.6052376, // ATTACK_COMPANY_DecreaseThreat_Prio2
            0.9684158, // ATTACK_COMPANY_DecreaseThreat_Prio3
            0.4872158, // ATTACK_COMPANY_DecreaseThreat_Prio4
          157.0000000, // ATTACK_COMPANY_GroupTypePenalization
            3.0000000, // ATTACK_COMPANY_MinCombatSpacing
            3.0000000, // ATTACK_COMPANY_MinWalkSpacing
            5.0000000, // ATTACK_COMPANY_MinimumMovement
            1.0000000, // ATTACK_COMPANY_Positioning_InitPolyCnt
            4.0000000, // ATTACK_COMPANY_ProtectRangedAllInDist
            1.5641868, // ATTACK_COMPANY_ProtectRangedGain
            9.0000000, // ATTACK_COMPANY_ProtectRangedRadius
            3.0000000, // ATTACK_COMPANY_TimePerATile_Fast
            3.0000000, // ATTACK_COMPANY_TimePerATile_Slow
           15.0000000, // ATTACK_NMAP_BackwardFlood_MaxAllyInfluence
           30.0000000, // ATTACK_NMAP_BackwardFlood_MaxEnemyInfluence
            0.4369974, // ATTACK_NMAP_EvaluateLine_MinDist
            0.1092338, // ATTACK_NMAP_EvaluateLine_QueueCnt
           29.0000000, // ATTACK_NMAP_PrefillDistances_Groups
            5.0000000, // ATTACK_NMAP_PrefillDistances_Houses
            4.0000000, // ATTACK_NMAP_TArmyBackwardFF_EnemyInfluence
          697.0000000, // ATTACK_SQUAD_ChangeTarget_Delay
            6.1796260, // ATTACK_SQUAD_ChangeTarget_DistTolerance
            4.0000000, // ATTACK_SQUAD_MinWalkingDistance
            8.0000000, // ATTACK_SQUAD_TargetReached_House
            2.0000000, // ATTACK_SQUAD_TargetReached_Position
           14.0000000, // ATTACK_SQUAD_TargetReached_RangedSquad
           12.0000000, // ATTACK_SQUAD_TargetReached_Unit
           20.0000000, // ATTACK_SUPERVISOR_EvalTarget_DistanceGroup
            0.1000000, // ATTACK_SUPERVISOR_EvalTarget_OportunityDistGain
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_OportunityGain
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainAntiHorse
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainDist
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainMelee
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainMounted
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainRangDist
            1.0000000, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainRanged
            0.7455105, // ATTACK_SUPERVISOR_UpdateAttacks_AttackThreshold
            1.8951718, // BUILDER_BuildHouse_FieldMaxWork
            2.9132020, // BUILDER_BuildHouse_RTPMaxWork
           12.4373932, // BUILDER_BuildHouse_RoadMaxWork
            9.6050253, // BUILDER_ChHTB_AllWorkerCoef
           25.3080730, // BUILDER_ChHTB_FractionCoef
           11.5204000, // BUILDER_ChHTB_FreeWorkerCoef
            0.0000000, // BUILDER_ChHTB_TrunkBalance
           12.9446125, // BUILDER_ChHTB_TrunkFactor
            4.4201689, // BUILDER_CreateShortcuts_MaxWork
           23.8049297, // BUILDER_Shortage_Gold
           15.9659157, // BUILDER_Shortage_Stone
           30.3786564, // BUILDER_Shortage_StoneReserve
            1.2780044, // BUILDER_Shortage_Trunk
           15.6816044, // BUILDER_Shortage_Wood
          125.3064728, // EYE_GetForests_MaxAB
           71.5155640, // EYE_GetForests_MinRndSoil
            2.4918094, // EYE_GetForests_MinTrees
            5.8802500, // EYE_GetForests_Radius
          177.5274506, // EYE_GetForests_SPRndOwnLimMax
           59.4606705, // EYE_GetForests_SPRndOwnLimMin
            1.0000000, // MANAGEMENT_CheckUnitCount_SerfGoldCoef
            0.0000000, // MANAGEMENT_CheckUnitCount_SerfLimit1
           24.1052399, // MANAGEMENT_CheckUnitCount_SerfLimit2
           47.5112343, // MANAGEMENT_CheckUnitCount_SerfLimit3
            2.0000000, // MANAGEMENT_CheckUnitCount_WorkerGoldCoef
           11.6693602, // MANAGEMENT_GoldShortage
            4.1586037, // PLANNER_FARM_FieldCrit_FlatArea
            2.1674476, // PLANNER_FARM_FieldCrit_PolyRoute
            1.2326885, // PLANNER_FARM_FieldCrit_Soil
            5.3720713, // PLANNER_FARM_FindPlaceForHouse_CityCenter
           10.9907608, // PLANNER_FARM_FindPlaceForHouse_FlatArea
           15.0000000, // PLANNER_FARM_FindPlaceForHouse_HouseDist
            0.9715254, // PLANNER_FARM_FindPlaceForHouse_Route
           24.1469421, // PLANNER_FARM_PlanFields_CanBuild
           36.0424995, // PLANNER_FARM_PlanFields_Dist
           55.9481583, // PLANNER_FARM_PlanFields_ExistField
           28.2575283, // PLANNER_FindPlaceForHouse_CityCenter
            3.5627353, // PLANNER_FindPlaceForHouse_FlatArea
           35.0000000, // PLANNER_FindPlaceForHouse_HouseDist
            1.3955051, // PLANNER_FindPlaceForHouse_Route
           19.6486683, // PLANNER_FindPlaceForHouse_SeedDist
            0.8675106, // PLANNER_FindPlaceForHouse_SnapCrit
           34.3070984, // PLANNER_FindPlaceForQuary_DistCity
           11.2949514, // PLANNER_FindPlaceForQuary_DistStone
         8015.2954102, // PLANNER_FindPlaceForQuary_DistTimer
           76.5823975, // PLANNER_FindPlaceForQuary_Obstacle
           27.7126160, // PLANNER_FindPlaceForQuary_SnapCrit
            5.8761921, // PLANNER_FOREST_FindForestAround_MaxDist
            1.8089063, // PLANNER_FOREST_FindPlaceForWoodcutter_ABRange
           14.5632067, // PLANNER_FOREST_FindPlaceForWoodcutter_DistCrit
         6000.0000000, // PLANNER_FOREST_FindPlaceForWoodcutter_DistTimer
          343.1373596, // PLANNER_FOREST_FindPlaceForWoodcutter_ExistForest
            1.6290112, // PLANNER_FOREST_FindPlaceForWoodcutter_FlatArea
            3.7845192, // PLANNER_FOREST_FindPlaceForWoodcutter_FreeTiles
            3.2487717, // PLANNER_FOREST_FindPlaceForWoodcutter_Radius
           -0.1383822, // PLANNER_FOREST_FindPlaceForWoodcutter_Routes
            0.9846995, // PLANNER_FOREST_FindPlaceForWoodcutter_Soil
            7.1202245, // PLANNER_FOREST_FindPlaceForWoodcutter_TreeCnt
        18090.7851563, // PLANNER_FOREST_FindPlaceForWoodcutter_TreeCntTimer
            0.8367970, // PLANNER_FOREST_PlaceWoodcutter_DistFromForest
          270.3059387, // PLANNER_ObstaclesInHousePlan_Road
         1463.7581787, // PLANNER_ObstaclesInHousePlan_Tree
            4.8597693, // PLANNER_SnapCrit_Field
            0.0000000, // PLANNER_SnapCrit_HouseOrRoad
            1.5980277, // PLANNER_SnapCrit_NoBuild
           80.8171310, // PLANNER_SnapCrit_ObstacleInEntrance
           42.1028519, // PLANNER_SnapCrit_Road
           23.5304222, // PLANNER_SnapCrit_RoadInEntrance
           32.2860146, // PREDICTOR_SecondSchool_MinRequiredUnits
            0.6177850, // PREDICTOR_WareNeedPerAWorker_Stone
            9.1234436, // PREDICTOR_WareNeedPerAWorker_StoneOffset
            0.2996795, // PREDICTOR_WareNeedPerAWorker_Wood
           76.9573593, // SHORTCUTS_BasePrice
           46.9326172, // SHORTCUTS_Coal
           20.2574005, // SHORTCUTS_Field
           50.0000000, // SHORTCUTS_Forest
           33.8647118, // SHORTCUTS_OtherCase
           28.8288975, // SHORTCUTS_Road
           35.0000000, // SHORTCUTS_TurnPenalization
           60.3855667, // SHORTCUTS_noBuildArea
           39.2563820, // ROADS_BasePrice
           11.7151852, // ROADS_Coal
           45.0180473, // ROADS_Field
           61.4359550, // ROADS_Forest
           31.6459980, // ROADS_OtherCase
           31.1980190, // ROADS_Road
           47.1590500, // ROADS_TurnPenalization
           43.0059662  // ROADS_noBuildArea
  );
  
  
  
negative.code:        12.00, // ATTACK_SQUAD_TargetReached_RangedSquad
          8.00, // ATTACK_SQUAD_TargetReached_Unit
          0.00, // ATTACK_SUPERVISOR_EvalTarget_DistanceGroup
          0.00, // ATTACK_SUPERVISOR_EvalTarget_OpportunityDistGain
          0.00, // ATTACK_SUPERVISOR_EvalTarget_OpportunityGain
          0.00, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainAntiHorse
          0.00, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainDist
          0.00, // ATTACK_SUPERVISOR_EvalTarget_ThreatGainMelee
  