anchor.diff:    CheckOpenALError;
     if not fIsSoundInitialized then Exit;
   
  -  //Set default Listener orientation
  +  // Set default Listener orientation
     fListener.Ori[1] := 0; fListener.Ori[2] := 0; fListener.Ori[3] := -1; //Look-at vector
     fListener.Ori[4] := 0; fListener.Ori[5] := 1; fListener.Ori[6] := 0; //Up vector
     AlListenerfv(AL_ORIENTATION, @fListener.Ori);
  
positive.code:     Exit;
    end;
  
    //Open device
    fALDevice := alcOpenDevice(nil); // this is supposed to select the "preferred device"
    Set8087CW($133F); //Above OpenAL call messes up FPU settings
    if fALDevice = nil then begin
      gLog.AddNoTime('OpenAL warning. Device could not be opened.');
      //MessageDlg works better than Application.MessageBox or others, it stays on top and pauses here until the user clicks ok.
      MessageDlg('OpenAL device could not be opened. Please refer to Readme.html for solution', mtWarning, [mbOk], 0);
      fIsSoundInitialized := false;
      Exit;
    end;
  
    //Create context(s)
    context := alcCreateContext(fALDevice, nil);
    Set8087CW($133F); //Above OpenAL call messes up FPU settings
    if context = nil then begin
      gLog.AddNoTime('OpenAL warning. Context could not be created.');
      //MessageDlg works better than Application.MessageBox or others, it stays on top and pauses here until the user clicks ok.
      MessageDlg('OpenAL context could not be created. Please refer to Readme.html for solution', mtWarning, [mbOk], 0);
      fIsSoundInitialized := false;
      Exit;
    end;
  
    //Set active context
    I := alcMakeContextCurrent(context);
    Set8087CW($133F); //Above OpenAL call messes up FPU settings
    if I > 1 then begin //valid returns are AL_NO_ERROR=0 and AL_TRUE=1
      gLog.AddNoTime('OpenAL warning. Context could not be made current.');
      //MessageDlg works better than Application.MessageBox or others, it stays on top and pauses here until the user clicks ok.
      MessageDlg('OpenAL context could not be made current. Please refer to Readme.html for solution', mtWarning, [mbOk], 0);
      fIsSoundInitialized := false;
      Exit;
    end;
  
    CheckOpenALError;
    if not fIsSoundInitialized then Exit;
  
    //Set attenuation model
    alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
    gLog.AddTime('Pre-LoadSFX init', True);
  
  
negative.code: 
    fIsSoundInitialized := InitOpenAL;
    Set8087CW($133F); //Above OpenAL call messes up FPU settings
    if not fIsSoundInitialized then
    begin
      gLog.AddNoTime('OpenAL warning. OpenAL could not be initialized.');
      //MessageDlg works better than Application.MessageBox or others, it stays on top and pauses here until the user clicks ok.
      MessageDlg('OpenAL could not be initialized. Please refer to Readme.html for solution', mtWarning, [mbOk], 0);
  