anchor.diff:      property    BackgroundColor;
       property    FontDesc;
       property    Layout;
  +    property    LineSpace;
       property    Text;
       property    TextColor;
       property    Width;
  
positive.code:                 fpgStyle.DrawString(Canvas, 0, (Font.Height + LineSpace) * i, FWrappedText[i], Enabled);
                tlBottom:
                  fpgStyle.DrawString(Canvas, 0,
                      Height - ((Font.Height + LineSpace) * FWrappedText.Count)+ ((Font.Height + LineSpace) * i),
                      FWrappedText[i], Enabled);
                tlCenter:
                  fpgStyle.DrawString(Canvas, 0,
                      ((Height - (Font.Height + LineSpace) * FWrappedText.Count) div 2) + ((Font.Height + LineSpace) * i),
                      FWrappedText[i], Enabled);
                end;
  
  
negative.code:                     (Font.Height + LineSpace) * i, FWrappedText[i], Enabled);
                tlBottom:
                  fpgStyle.DrawString(Canvas, Width - Font.TextWidth(FWrappedText[i]),
                      Height - (Font.Height * FWrappedText.Count) - (LineSpace * Pred(FWrappedText.Count)) + ((Font.Height + LineSpace) * i),
                      FWrappedText[i], Enabled);
                tlCenter:
                  fpgStyle.DrawString(Canvas, Width - Font.TextWidth(FWrappedText[i]),
                      ((Height - (Font.Height * FWrappedText.Count) - (LineSpace * Pred(FWrappedText.Count))) div 2) + ((Font.Height + LineSpace) * i),
                      FWrappedText[i], Enabled);
                end;
  
  