anchor.diff:    'Magenta',
     'Yellow',
     'Grey',
  -  'White'
  +  'White',
  +  'Black'
     );
   var
     //Indexes are the same as above. Contains the highest refresh rate for each resolution. If 0 then not supported.
  
positive.code:   $FFFF67FF, //Magenta
    $FF07FFFF, //Yellow
    $FF577B7B, //Grey
    $FFFFFFFF  //White
    );
    MP_TEAM_COLOR_NAMES:array[1..MP_COLOR_COUNT]of shortstring = (
    'Red',
  
negative.code: 
  
    //Colors available for selection in multiplayer
    MP_COLOR_COUNT = MAX_PLAYERS;
    MP_TEAM_COLORS: array[1..MP_COLOR_COUNT] of cardinal = (
    $FF0707FF, //Red
    $FFE3BB5B, //Cyan
  