anchor.diff:    KM_CommonUtils, KM_Log;
   
   
  -var
  -  LOG_EXTRA_FONTS: Boolean = False;
  +const
  +  LOG_FONTS_RAM_USAGE = False;
   
   
   function NameToFont(const aName: string): TKMFont;
  
positive.code:     if pX + Letters[I].Width + PAD > fTexSizeX then
      begin
        pX := PAD;
        Inc(pY, MaxHeight + PAD);
      end;
  
      //Fill in colors
  
negative.code: end;
  
  
  // Export texture atlas into bitmap (just for looks)
  procedure TKMFontSpec.ExportAtlasBmp(aBitmap: TBitmap; aIndex: Integer; aShowCells: Boolean);
  const
    BG: Integer = $AF6B6B;
  