anchor.diff:    (append (contents (location mobile))
   	  (inventory mobile)))
   
  -(defun bind-rest-of-sentence (player rest-of-sentence &key (scope :player))
  +(defun bind-rest-of-sentence (player rest-of-sentence &key scope)
     "Binds the rest-of-sentence part of the AST, returns a list of actual objects that
   player commands can then interpret, and execute based upon."
     ;; Example rest-of-sentence
  
positive.code:   
    )
  
  
negative.code: 
  ;; NOTE: Make this a method that specializes on different objects. The binder then uses scope
  ;;       based on that object to figure out exactly how to bind a descriptor-list. OOP. mmm.
  (defun bind-descriptor-list (player descriptor-list &key scope)
    "Binds a descriptor-list, which includes the name of an object, adjectives, pronouns,
  and possessives. Returns a single object (the object being referred to)."
    ;; Example descriptor-list using possessives 
  