anchor.diff:  )
   
   (defparameter *code-test-variables-simple-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "int" "c" ";" "private" "int" "a" ";" "private" "int" "b" "=" "2" ";" "}" ))
  -;;((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI")) (CLASS-VARIABLE (VISIBILITY) (VARIABLE-NAME "c") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "a") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "b") (TYPE "int") (VALUE "2")))
  +
  +(defparameter *code-test-variables-simple-ast-tree* '((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI")) (CLASS-VARIABLE (VISIBILITY) (VARIABLE-NAME "c") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "a") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "b") (TYPE "int") (VALUE "2"))))
   
   ;;(test-ast-tree (parse-csharp(tokenize-csharp-code *code-test-variables-simple*)) '((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI")) (CLASS-VARIABLE (VISIBILITY) (VARIABLE-NAME "c") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "a") (TYPE "int") (VALUE)) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "b") (TYPE "int") (VALUE "2"))))
   
  
positive.code: 	 (funcall t-fn *code-test-variables-simple* *code-test-variables-simple-tokens*)
  	 (funcall t-fn *code-test-variables-advanced* *code-test-variables-advanced-tokens*))))
  
  "
  
        private List<int> _playerGameObjectList;
  
negative.code: 
  
  (defparameter *code-test-class-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "}"))
  (defparameter *code-test-class-ast-tree* '((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI"))))
  (defparameter *code-test-class* 
  " 
  using UnityEngine;
  