anchor.diff:  (in-package :csharp-parser) 
  -
   (declaim (optimize (debug 3)))
  -
   ;; (in-package :csharp-parser)
   ;; (defparameter test (parse-csharp (tokenize-csharp-code *code-test-class*)))
   ;; command for generating test matches (print-tokens (tokenize-csharp-code *code-test-variables-advanced* ))
   ;; (print-tokens (tokenize-csharp-code *code-test-variables-simple* ))
   ;; (parse-csharp (tokenize-csharp-code *code-test-variables-simple*))
  -
   ;;(match-shallow-ast-node (cadr(cadddr(parse-csharp(tokenize-csharp-code *code-test-variables-advanced*)))) '(class-visibility "partial" "public"))
  -;;(let ((parsed (parse-csharp(tokenize-csharp-code *code-test-variables-simple* ))))
  -;;(funcall (exist-node-in-tree #'*code-test-variables-simple-ast-tree*) (parse-csharp (tokenize-csharp-code *code-test-variables-simple*)))
  -
  -(defparameter *code-test* 
  -"public void Start(container as List){
  -     return \"ArmyEconomy\";} ")
  -
  -(defparameter *code-test-class-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "}"))
  -(defparameter *code-test-class-ast-tree* '((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI"))))
  -(defparameter *code-test-class* 
  -" 
  -using UnityEngine;
  -using UnityEngine;
  -
  -partial public class FactoryEconomy : BuildingEconomy, IGUI {}"
  -)
  -
   (defmacro with-is-symbol (binds &body body)
     (let ((symbols (mapcar #'(lambda (pair) (gensym)) binds)))
       `(let* (,@(mapcar #'(lambda (pair symbol)
  
positive.code:   (lambda (node) (some test (subnodes node))))
  (defun test-car-data (test-data)
    (lambda (node) (equal test-data (car (data-from-ast-node node)))))
  (defmacro test-and-set (place test node)
    `(when (not,place)
       (setf ,place (funcall ,test ,node))))
  
  (defun **Macro-template-function** ()
    (with-is-symbol ((variable-sym? "variable-name")
  		   (class-variable-sym? "class-variable"))
  
negative.code: 		       symbols)
  	     (and ,@(mapcar (lambda (sym) sym)
  			    symbols))))))))
  
  (defparameter *code-test* 
  "public void Start(container as List){
       return \"ArmyEconomy\";} ")
  (defparameter *code-test-class-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "}"))
  (defparameter *code-test-class-ast-tree* '((FILE "name") (USING "UnityEngine") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "partial" "public") (CLASS-NAME "FactoryEconomy") (CLASS-INHERITANCES "BuildingEconomy" "IGUI"))))
  (defparameter *code-test-class* 
  " 
  using UnityEngine;
  using UnityEngine;
  
  partial public class FactoryEconomy : BuildingEconomy, IGUI {}"
    )
  
  (defparameter *code-test-variables-simple-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "int" "c" ";" "private" "int" "b" "=" "2" ";" "private" "int" "a" ";" "}" ))
  (defparameter *code-test-variables-simple* 
  