anchor.diff:  				(test-node variable-type-sym?
   					   (test-car-data "GameObject"))))))
   
  -(defparameter *code-test-variables-arrays-tokens*  (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "private" "int" "[" "]" "d" ";" "private" "int" "a" "=" "2" ";" "}"))
  +(defparameter *code-test-variables-arrays-tokens*
  +  (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class"
  +	"FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{"
  +	"private" "int" "[" "]" "d" ";" "private" "int" "a" "=" "2" ";" "}"))
   (defparameter *code-test-variables-arrays* 
   " 
   using UnityEngine;
  
positive.code: 				(test-node class-inheritances-sym?
  					   (test-data (list "BuildingEconomy" "IGUI")))))))
  
  (defparameter *code-test-variables-simple-tokens* (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public" "class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "int" "c" ";" "private" "int" "b" "=" "2" ";" "private" "int" "a" ";" "}" ))
  (defparameter *code-test-variables-simple* 
  " 
  using UnityEngine;
  
negative.code: 	     (and ,@(mapcar (lambda (sym) sym)
  			    symbols))))))))
  
  (defparameter *code-test-class-tokens*
    (list "using" "UnityEngine" ";" "using" "UnityEngine" ";" "partial" "public"
  	"class" "FactoryEconomy" ":" "BuildingEconomy" "," "IGUI" "{" "}"))
  (defparameter *code-test-class* 
  " 
  using UnityEngine;
  