anchor.diff:  	 (funcall t-test #'*code-test-variables-custom-type-ast-tree* *code-test-variables-custom-type*)
   	 (funcall t-test #'*code-test-variables-arrays-ast-tree* *code-test-variables-arrays*)
   	 (funcall t-test #'*code-test-class-function-ast-tree* *code-test-class-function*))))
  -
  -"
  -
  -      private List<int> _playerGameObjectList;
  -      bool _haveConceded = false;
  -      private int a = 3;
  -      private int b = 3;
  -      var b = 2;
  -"
  -
  
positive.code: 		   ((test-node function-sym?(test-some-subnode (test-node function-declaration?(test-some-subnode (test-node function-name-sym? (test-car-data "add"))))))))
  
  (defparameter *code-test-expression-archimetic-simple-tokens* (list "using" "UnityEngine" ";" "public" "class" "FactoryEconomy" "{" "private" "int" "a" "=" "2" "+" "3" ";" "}"))
  (defparameter *code-test-expression-archimetic-simple-ast-tree* '((FILE "name") (USING "UnityEngine") (CLASS-DECLARATION (CLASS-VISIBILITY "public") (CLASS-NAME "FactoryEconomy")) (CLASS-VARIABLE (VISIBILITY "private") (VARIABLE-NAME "a") (TYPE "int") (VARIABLE-VALUE (EXPRESSION-VALUE (TYPE "number") (VALUE "2")) (EXPRESSION-VALUE (TYPE "math-operator") (VALUE "+")) (EXPRESSION-VALUE (TYPE "number") (VALUE "3"))))))
  (defparameter *code-test-expression-archimetic-simple*
  " 
  using UnityEngine;
  
negative.code: ")
  
  (defparameter *code-test-expression-archimetic-nested-minus-tokens* (list "using" "UnityEngine" ";" "public" "class" "FactoryEconomy" "{" "private" "int" "a" "=" "2" "+" "(" "-" "3" "+" "1" ")" "-" "5" ";" "private" "int" "b" "=" "10" ";" "}"))
  (defparameter *code-test-expression-archimetic-nested-minus*
  " 
  using UnityEngine;
  