     // width:height ratio is 0.66
     let cardHeight:CGFloat = 176
     let cardWidth:CGFloat = 116
-    
+
+    let sceneLight:SKLightNode
+
     let log:OSLog
 
     init(topView:SKView, scene:SKScene, numPlayers:Int, cards:[Card], playerNames:[String], log:OSLog) {


        setUpRemoteGameSlot()

        self.topView.presentScene(self.scene)

    }

        self.playerNames = playerNames
        self.log = log

        self.sceneLight = SKLightNode()

    }

    /*
