             maxFearValue.stringValue = "\(zplayer.maxFear)"
 
             magicValue.stringValue = "\(zplayer.magic)"
+            maxMagicValue.stringValue = "\(zplayer.initialMagic)"
+
             foodAmountField.stringValue = "\(zplayer.provisions)"
             goldAmountField.stringValue = "\(zplayer.gold)"
 

    @IBOutlet weak var goldStepper: NSStepper!
    @IBOutlet weak var citadelBox: NSBox!
    @IBOutlet weak var magicValue: NSTextField!
    @IBOutlet weak var hellBox: NSBox!
    @IBOutlet weak var fearValue: NSTextField!
    @IBOutlet weak var maxFearValue: NSTextField!

        luckValue.stringValue = ""
        staminaValue.stringValue = ""

        goldAmountField.stringValue = ""
        foodAmountField.stringValue = ""
        potionTypeLabel.stringValue = "None"
