         self.frame = self.loaderMask.frame
         self.loaderMask.superview?.addSubview(self)
         self.loaderMask.removeFromSuperview()
-        
+
         // todo: get animation loader view and then process on the view
         self.animationLoader(width: width, center: center, view: self)
-        self.resetFrameLoaderMask()
+        self.loaderStatus = false
     }
     
     fileprivate func animationLoader(width: CGFloat, center: CGFloat, view: UIView? = nil){

        
        self.addTarget(self, action: #selector(self.tapButton), for: .touchUpInside)
    }
}

extension AZButton {


open class AZButton: UIButton{
    
    // MARK: Public
    public var loader: Bool = false
    
    // MARK: Private
    fileprivate var loaderStatus: Bool = false {
        didSet{
            self.resetFrameLoaderMask()
        }
    }
    fileprivate var loaderMask: UIView = UIView()
    
    override open var frame: CGRect {
