         
         let label = cell.viewWithTag(1000) as! UILabel
         
-        if indexPath.row % 5 == 0 {
+        if indexPath.row == 0 {
             label.text = "Walk the dog"
-        } else if indexPath.row % 5 == 1 {
+        } else if indexPath.row == 1 {
             label.text = "Brush my teeth"
-        } else if indexPath.row % 5 == 2 {
+        } else if indexPath.row == 2 {
             label.text = "Learn iOS development"
-        } else if indexPath.row % 5 == 3 {
+        } else if indexPath.row == 3 {
             label.text = "Soccer practice"
-        } else if indexPath.row % 5 == 4 {
+        } else if indexPath.row == 4 {
             label.text = "Eat ice cream"
         }
         

    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        return 100
    }
    
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {

import UIKit

class CheckListViewController: UITableViewController {
    var row0checked = false
    var row1checked = false
    var row2checked = false
    var row3checked = false
    var row4checked = false
    
    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
