                 
                 let registerX = Int(arg & 0x0F00) >> 8
                 let value = UInt8(arg & 0x00FF)
-                
+
                 self.V[registerX] = random & value
             }),
             

                let end = Int(self.I + spriteSize)
                
                // Get the part of the memory with the sprite
                let memorySlice = self.memory[start...end]
                
                // Draw the graphics
                

            
            // JP_ADDR (jump to a memory address)
            Opcode(code: 0x1000, callback: { arg in
                self.pc = arg & 0x0FFF
            }),

            // RET (return from a subroutine)
