 
 		opaque = false
 
+		layer.opaque = false
+
 		layoutManager.addTextContainer(textContainer)
 
 		textContainer.lineFragmentPadding = 0

		lastDrawnFinalizedText = finalizeText()

		UIGraphicsPushContext(context)

		let textContainerOrigin = originForTextContainer()
		let glyphRange = layoutManager.glyphRangeForTextContainer(textContainer)
		layoutManager.drawBackgroundForGlyphRange(glyphRange, atPoint: textContainerOrigin)
		layoutManager.drawGlyphsForGlyphRange(glyphRange, atPoint: textContainerOrigin)

		UIGraphicsPopContext()
	}



	}


	public final override func drawRect(rect: CGRect) {
		// drawLayer(_:inContext) will be called.
		// drawRect() must still be implemented so that setNeedsDisplay() will work.
	}


	public override func drawLayer(layer: CALayer, inContext context: CGContext) {
		guard let layer = layer as? LabelLayer else {
			return
