             layer.cornerRadius = cornerRadius
         }
     }
-    var position: PiPViewPosition = .bottomLeft
+    var position: PiPViewPosition = .bottomRight
     weak var delegate: PiPViewDelegate?
     
     private var originalCenter: CGPoint = .zero

    }
    
    func move(in view: UIView? = nil,
              to position: PiPViewPosition = .topRight,
              targetSize: CGSize? = nil,
              animated: Bool = false,
              completion: ((Bool) -> Void)? = nil) {


@objc enum PiPViewPosition: Int {
    case bottomLeft
    case bottomRight    //  default value
    case topRight
    case topLeft
}

