             linework.addLineToPoint(CGPointMake(CGFloat(addToPoint[i][0]), CGFloat(addToPoint[i][1])))
             Straightline.append(linework)
             Straightline[i].stroke()
-
+            
             lineShapeLayerwork.path = Straightline[i].CGPath
-            lineShapeLayerwork.strokeColor = UIColor.redColor().CGColor
+            lineShapeLayerwork.strokeColor = UIColor.clearColor().CGColor
             lineShapeLayerwork.lineWidth = 5.0
             lineShapeLayerwork.lineDashPattern = [2,3]
             lineShapeLayer.append(lineShapeLayerwork)

    var lineShapeLayer: [CAShapeLayer] = []
    var lineAnimation: [CABasicAnimation] = []
    
//    let ovalShapeLayer = CAShapeLayer()
    
    override func viewDidLoad() {
        super.viewDidLoad()

        //背景を設定
        //        backimageview.image = backimage
        //        backimageview.frame = CGRectMake(0.0, 0.0, self.view.frame.width, self.view.frame.height)

            lineAnimationwork.toValue = 0.0
            lineAnimationwork.duration = 15.0
            lineAnimation.append(lineAnimationwork)
            
        }
        
        //viewへの追加と前後関係の調整
