     var lineShapeLayer: [CAShapeLayer] = []
     var lineAnimation: [CABasicAnimation] = []
     
-//    let ovalShapeLayer = CAShapeLayer()
+    //    let ovalShapeLayer = CAShapeLayer()
     
     override func viewDidLoad() {
         super.viewDidLoad()
-
+        
         //背景を設定
         //        backimageview.image = backimage
         //        backimageview.frame = CGRectMake(0.0, 0.0, self.view.frame.width, self.view.frame.height)

    
    //メニューボタンを押した時のアニメーション
    func MenuButtontapped(sender: UIButton){
   
        if(menushow == 0){      //Menuが出てくる
            for(var i = 0; i < 4; i++){
                self.ovalShapeLayerArray[i].strokeColor = UIColor.hex(ovalShapeLayerArrayColorCode[i], alpha: 1.0).CGColor

            }
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in

                self.circleimageview.alpha = 1.0
                }, completion: { _ in
                    for(var i = 0; i < 4; i++){
                        self.lineShapeLayer[i].addAnimation(self.lineAnimation[i], forKey: nil)
                        self.view.layer.addSublayer(self.lineShapeLayer[i])
                    }
            })
            
        }else{      //メニューが消える
            for(var i = 0; i < 4; i++){
                self.ovalShapeLayerArray[i].strokeColor = UIColor.clearColor().CGColor
                self.lineShapeLayer[i].strokeColor = UIColor.clearColor().CGColor
            }
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in
