   
   // IBActions
   func resetButtonPressed(button: UIButton) {
-    println("resetButtonPressed")
+    self.hardReset()
   }
   
   func betOneButtonPressed (button: UIButton) {

    self.spinButton.addTarget(self, action: "spinButtonPressed:", forControlEvents: UIControlEvents.TouchUpInside)
    containerView.addSubview(self.spinButton)
  }
}


    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    self.setupContainerViews()
    self.hardReset()
  }

  override func didReceiveMemoryWarning() {
