     var circleimageview = UIImageView()
     
     let GesturePositionArray: [[Int]] = [[225,171,50],[75,260,50],[200,330,50],[145,217,90]] //右上,左下,右下,真ん中
+    var GestureRecognizerViewArray: [UIView] = []
+    let ovalShapeLayerArrayColorCode: [String] = ["6648ff","6648ff","6648ff","6648ff"]                                          //ぐるぐる円のRGBカラーコード
+    var ovalShapeLayerArray: [CAShapeLayer] = []
     var tap: [UITapGestureRecognizer] = []
-    var GestureRecognizerViewArray: [UIView] = []
-    let ovalShapeLayer = CAShapeLayer()
+//    let ovalShapeLayer = CAShapeLayer()
     
     override func viewDidLoad() {
         super.viewDidLoad()

        circleimageview.image = circleimage
        circleimageview.alpha = 0.0
        
        //遷移ボタンの作成
        for(var i = 0; i < 4; i++){
            let GestureRecognizerViewwork = UIView()
            let tapwork = UITapGestureRecognizer()
            
            tapwork.addTarget(self, action: "onTap:")
            GestureRecognizerViewwork.frame = CGRectMake(CGFloat(GesturePositionArray[i][0]),CGFloat(GesturePositionArray[i][1]),CGFloat(GesturePositionArray[i][2]),CGFloat(GesturePositionArray[i][2]))

            
            if(i == 3){
                GestureRecognizerViewwork.layer.cornerRadius = 45

            })
            
        }else{      //メニューが消える
            for(var i = 0; i < 4; i++){
                self.ovalShapeLayerArray[i].strokeColor = UIColor.clearColor().CGColor
            }
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in
                self.circleimageview.alpha = 0.0
                self.menushow = 0
            })
            
