         (textString as NSString).draw(in: CGRect(pointA: textInnerCorner, pointB: textOuterCorner), withAttributes: attributes)
     }
 
-    
+    // swiftlint:disable variable_name
     /// RGB <0,1> <- BV <-0.4,+2.0> [-]
     private func bv2ToRGB(for bv: CGFloat, spectralType: String? = nil, logging: Bool = false) -> Color {
-
         if let spectralType = spectralType {
             if spectralType.hasPrefix("M6") {
                 var r: CGFloat = 1.0; var g: CGFloat = 0.765; var b: CGFloat = 0.44

    }
    
    private func drawStarText(for star: Star, position: CGPoint, circleSize: CGFloat) {
        #if os(OSX)
            let verticalAdjustment = 1.0
        #else
            let verticalAdjustment = -1.0
        #endif
        
        guard let starData = star.starData?.value else { return }
        let glieseName: String? = starData.gl_id

    var tappedPoint: CGPoint?

    var centerPoint = CGPoint.zero
    var radius: CGFloat = 0.085
    
    var tappedStar: Star? = nil {
        didSet { xPlatformNeedsDisplay() }
