             self.addChild(badGuys)
         }
         
-        if let musicURL = Bundle.main.url(forResource: "music", withExtension: "m4a") {
-            backgroundMusic = SKAudioNode(url: musicURL)
-            addChild(backgroundMusic)
-        }
-        
         backgroundMusic = SKAudioNode(fileNamed: "GameOff_Odyssey.mp3")
         self.addChild(backgroundMusic)
         backgroundMusic.run(SKAction.play())

            for _ in 0 ... enemyArray.count - 1 {
                enemyArray.remove(at: 0)
            }
        }
        
        self.playerDied = false

            if !(enemy?.intersects(self))! {
                enemyArray.remove(at: enemyArray.index(where: { $0 == enemy })!)
                enemy?.removeFromParent()
                spawnEnemies()
            }
        }

