       let vol = 9.0 * min(abs(_variation)/5,1)
       
       if 0 < _variation {
-        longShotPlayers[0].volume = 0
-        longShotPlayers[1].volume = vol
+        players[0].volume = 0
+        players[1].volume = vol
       }
       else {
-        longShotPlayers[0].volume = vol
-        longShotPlayers[1].volume = 0
+        players[0].volume = vol
+        players[1].volume = 0
       }
       
       // TODO Konashi通信

    }
    
    // stop and remove players
    for player in oneShotPlayers {
      if player.playing {
        player.stop()
        engine.disconnectNodeInput(player)
      }
    }
    for player in longShotPlayers {
      if player.playing {
        player.stop()
        engine.disconnectNodeInput(player)
      }
    }
    // remove players
    oneShotPlayers.removeAll(keepCapacity: false)
    longShotPlayers.removeAll(keepCapacity: false)
    
    // ------------
    

          player.play()
          player.scheduleBuffer(audioFileBuffer, atTime: nil, options:.Loops, completionHandler: nil)
          
          players += [player]
          
          if format == nil {
            format = audioFile.processingFormat
