         valueLabel.font = self.font
         valueLabel.textAlignment = .center
         valueLabel.textColor = fontColor
-        
+
         valueLabel.update(withValue: value,
                           valueIndicator: valueIndicator,
                           showsDecimal: showFloatingPoint,

        guard outerRingWidth > 0 else { return }
        
        let width = bounds.width
        let height = bounds.width
        let center = CGPoint(x: bounds.midX, y: bounds.midY)
        let outerRadius = max(width, height)/2 - max(outerRingWidth, innerRingWidth)/2
        let start = fullCircle ? 0 : startAngle.toRads
        let end = fullCircle ? CGFloat.pi * 2 : endAngle.toRads
        

            
        case .inside:
            let difference = outerRingWidth*2 - innerRingSpacing
            radiusIn = (min(bounds.width - difference,
                            bounds.height - difference)/2) - innerRingWidth/2
        default:
            radiusIn = (min(bounds.width, bounds.height)/2) - (max(outerRingWidth, innerRingWidth)/2)
        }
        
        // Start drawing
