     
     private func durationRemaining() -> Double {
         
-        guard let timerElapsesOnDate = timerElapsesOnDate else { return 0 }
+        /*guard let timerElapsesOnDate = timerElapsesOnDate else { return 0 }
 
         let currentDate = Date()
         

    
    fileprivate func timerElapsedCheck() {
        
        if timerElapsed { return }
        
        guard let timerElapsesOnDate = timerElapsesOnDate else { return }
        
        if(Date() < timerElapsesOnDate) { return }
        
        DispatchQueue.main.async {
            AudioServicesPlaySystemSound(1006)
            
            UIView.animate(
                withDuration: 1.2,
                delay: 0.0,
                options: [.curveEaseInOut, .autoreverse, .repeat],
                animations: { [weak self] in self?.labelTimer.alpha = 0.0 },
                completion: { [weak self] _ in self?.labelTimer.alpha = 1.0 })
        }
        
        timerElapsed = true
    }
    
    fileprivate func updateTimer() {

            return DateInterval(start: timerElapsesOnDate, end: currentDate).duration * -1.0
        } else {
            return DateInterval(start: currentDate, end: timerElapsesOnDate).duration
        }*/
        return 0.0
    }
}

