         for placeView in placeViews {
             placeView.center = center
             view.addSubview(placeView)
-            placeView.layer.rasterizationScale = scale
-            placeView.layer.shouldRasterize = true
+//            placeView.layer.rasterizationScale = scale
+//            placeView.layer.shouldRasterize = true
             placeView.alpha = 0
             let rotationTransform = CGAffineTransform(rotationAngle: CGFloat(-1*M_PI))
             let scale = placeView.groupDimension / placeView.imageDimension

                    placeView.center = CGPoint(x: center.x + CGFloat(x), y: center.y + CGFloat(y))
                    placeView.transform = CGAffineTransform.identity
            }) { (done) in
                placeView.layer.shouldRasterize = false
            }
            
            UIView.animate(withDuration: 0.15, delay: delay * TimeInterval(i), options: [.allowUserInteraction], animations: {

        }
        let scale = traitCollection.displayScale
        for placeView in placeViews {
//            placeView.layer.rasterizationScale = scale
//            placeView.layer.shouldRasterize = true
            guard placeView.isSelected else {
                continue
            }
