         return AppRating.manager.daysBeforeReminding;
     }
     
+    /**
+     * Sets the number of days needed before the app asks the user
+     * to rate the app again (after the user has pressed 'remind me
+     * later'
+     *
+     * - Parameter daysBeforeReminding: Number of days before asking again
+     */
     open static func daysBeforeReminding(_ daysBeforeReminding: Int) {
         AppRating.manager.daysBeforeReminding = daysBeforeReminding
     }
     
-    /*
+    /**
      * A significant event can be anything you want to be in your app. In a
      * telephone app, a significant event might be placing or receiving a call.
      * In a game, it might be beating a level or a boss. This is just another

    open static func significantEventsUntilPrompt() -> Int {
        return AppRating.manager.significantEventsUntilPrompt
    }
    open static func significantEventsUntilPrompt(significantEventsUntilPrompt: Int) {
        AppRating.manager.significantEventsUntilPrompt = significantEventsUntilPrompt
    }
    
    /*
     * By default, AppRating tracks all new bundle versions.
     * When it detects a new version, it resets the values saved for usage,
     * significant events, popup shown, user action etc...

    open static func useMainAppBundleForLocalizations(_ useMainAppBundleForLocalizations: Bool) {
        AppRating.manager.useMainAppBundleForLocalizations = useMainAppBundleForLocalizations
    }
    
    
    /**
     * Enables the debug mode, so a lot of information is printed out to
     * the console
     * Default => false.
     */
