 // MARK: DGRunkeeperSwitch
 
 public class DGRunkeeperSwitch: UIControl {
-
+    
     // MARK: -
     // MARK: Public vars
     

            selectedBackgroundView.frame = frame
        } else if gesture.state == .Ended || gesture.state == .Failed || gesture.state == .Cancelled {
            let velocityX = gesture.velocityInView(self).x
            
            if velocityX > 500.0 {
                setSelectedIndex(1, animated: true)
            } else if velocityX < -500.0 {

        
        finishInit()
    }
    
    required public init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        
