     associatedtype Model: ColorModelProtocol
     
     var colorSpace: ColorSpace<Model> { get }
-    
-    var renderingIntent: RenderingIntent { get set }
-    
-    var chromaticAdaptationAlgorithm: ChromaticAdaptationAlgorithm { get set }
-    
-    func setClip<P>(texture: Texture<P>, transform: SDTransform) where P.Model == GrayColorModel
     
     func draw<P>(texture: Texture<P>, transform: SDTransform) where P.Model == Model
     

    
    var resamplingAlgorithm: ResamplingAlgorithm { get set }
    
    func saveGraphicState()
    
    func restoreGraphicState()

    
    func setClip<Image: ImageProtocol>(image: Image, transform: SDTransform)
    
    func setClip<P>(texture: Texture<P>, transform: SDTransform) where P.Model == GrayColorModel
    
    func draw<Image: ImageProtocol>(image: Image, transform: SDTransform)
    
    func draw<C: ColorProtocol>(shape: Shape, winding: Shape.WindingRule, color: C)
