     fileprivate var yScroll: UInt8 = 0 // Y Scroll
     fileprivate var rsel = true // (Rows selection)?
     fileprivate var den = true // Display Enable
-    fileprivate var bmm = false // Bit Map Mode
     fileprivate var ecm = false // Extended Color Mode
     fileprivate var raster: UInt16 = 0 // Raster Counter
     fileprivate var me: UInt8 = 0 // Sprite Enabled

            value |= (state.nextPipe.m_x[7] & 0xFF00) >> 1
            return UInt8(truncatingIfNeeded: value)
        case 0x11:
            return (state.yScroll & 0x07) | (state.rsel ? 0x08 : 0) | (state.den ? 0x10 : 0) | (state.bmm ? 0x20 : 0) | (state.ecm ? 0x40 : 0) | UInt8((state.raster & 0x100) >> 1)
        case 0x12:
            return UInt8(truncatingIfNeeded: state.raster)
        case 0x15:

    
    //MARK: Registers
    fileprivate var m_x = FixedArray8<UInt16>(repeating: 0) // X Coordinate Sprite
    fileprivate var bmm = false // Bit Map Mode
    fileprivate var mcm = false // Multi Color Mode
    fileprivate var mxe: UInt8 = 0 // Sprite X expansion
    //MARK: -
