 
         appliedInsets = insets
         scrollView.contentInset = targetInset
-        scrollView.contentOffset.y = -scrollView.contentInset.top
     }
     
     private func addInsets() {

        if animated {
            UIView.animateWithDuration(0.2, delay: 0, options: .BeginFromCurrentState | .CurveEaseInOut, animations: {
                self.revealed = revealed
            }, completion: nil)
        } else {
            self.revealed = revealed
        }

            if triggeringValue < value {
                setRevealed(!revealed, animated: true)
            } else if 0 < bounds.height && bounds.height < contentHeight  {
                UIView.animateWithDuration(0.3) {
                    self.scrollView.contentOffset.y = -self.scrollView.contentInset.top
                }
            }
