                     bombCounter = 1
                     GameState.shared.rightScore += 1
                     rightPointLbl.text = String(GameState.shared.rightScore)
-                    
-                    
+                    if(playerNumber == 1) {
+                        playerTurnLbl.text = "Du wurdest getroffen"
+                    } else {
+                        playerTurnLbl.text = "Treffer!"
+                    }
                     DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(2), execute: {
                         self.resetGameScene()
                     })

                    bombCounter = 1
                    GameState.shared.leftScore += 1
                    leftPointLbl.text = String(GameState.shared.leftScore)
                    DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(2), execute: {
                        self.resetGameScene()
                    })

            playerNumber = GameState.shared.playerNumber
        }
        
        playerNumber = GameState.shared.playerNumber
        
        if(playerNumber == 1) {
            playerTurnLbl.text = playerTurnTxt
        } else {
