 			player!.pack.append(dict)
 			dict = [ "name" : "Sword", "icon" : NSNumber.init(value: 1) ]
 			player!.pack.append(dict)
-            	dict = [ "name" : "Leather armour", "icon" : NSNumber.init(value: 2) ]
+            dict = [ "name" : "Leather armour", "icon" : NSNumber.init(value: 2) ]
 			player!.pack.append(dict)
         }
 

            player!.gameName = "Trial of Champions"
        }

        if gameType == kGamePortPeril {
            player!.provisions = 10
            player!.gold = 0


import Cocoa


@NSApplicationMain

