         backgroundImageView.contentMode = .ScaleAspectFill
         backgroundImageView.backgroundColor = .whiteColor()
         
+        imageView.userInteractionEnabled = true
         imageView.contentMode = .ScaleAspectFill
         imageView.layer.cornerRadius = 12.0
         imageView.layer.masksToBounds = true
         imageView.backgroundColor = .whiteColor()
+        musPickerButton.tintColor = .redColor()
         
         self.view.addSubview(containerView) // add one so I can use constraints
         containerView.addSubview(backgroundImageView) // background image that is blurred

                self.albumListViewController.view.alpha = 1.0
                self.imageView.willMoveToSuperview(self.vibrancyEffectView)
            }) { _ in
                    self.albumListViewController.didMoveToParentViewController(self)
                    self.isPresentingAlbumListView = true
            }
        }
    }
    
    
    override func updateViewConstraints() {
        if self.view.traitCollection.verticalSizeClass == .Regular {
            horizontalConstraints.forEach   { $0.active = false }
            verticalConstraints.forEach     { $0.active = true }
        } else {
            verticalConstraints.forEach     { $0.active = false }
            horizontalConstraints.forEach   { $0.active = true }
        }
        super.updateViewConstraints()
    }
    
    func updateCurrentTrack() {
        guard let songItem = musicPlayer.nowPlayingItem else { return }
        

        prevTrackButton.addTarget(self, action: "togglePrevTrack", forControlEvents: .TouchUpInside)
        
        musPickerButton.setImage(UIImage.Asset.Music.image, forState: .Normal)
        musPickerButton.addTarget(self, action: "presentMusicPicker", forControlEvents: .TouchUpInside)
        
        songTitleLabel.font = .systemFontOfSize(20.0)
