         let font = UIFont.systemFont(ofSize: 30)
         pickerButton.setTitleTextAttributes([NSFontAttributeName: font], for: .normal)
         
-        // turn emojis sideways
+        // turn emojis sideways/reversed
         playmoji.transform = CGAffineTransform(rotationAngle: CGFloat.pi / 2)
         compoji.transform = CGAffineTransform(rotationAngle: -CGFloat.pi / 2)
     }

            trolling = !trolling
            print(trolling)
    }
    
}

                    compPlaysThat = (weapon: Weapon.rock, emoji: Weapon.convertWeapon(toEmoji: Weapon.rock))
                }
                
            // 20% of the time, make the player tie
            case 8, 7:
                compPlaysThat = playerPlaysThis! as (weapon: Weapon, emoji: String)
                compsWeapon = compPlaysThat?.weapon
                
