                    completion: nil)
   }
   
-  static var rightLeft: BadgeAnimation = { badgeView in
+  public static var rightLeft: BadgeAnimation = { badgeView in
     let travelDistance = badgeView.frame.width * 1.5
     badgeView.center.x += travelDistance
     UIView.animate(withDuration: 0.5,

                   completion: nil)
  }
  
  static var leftRight: BadgeAnimation = { badgeView in
    let travelDistance = badgeView.frame.width * 1.5
    badgeView.center.x -= travelDistance
    UIView.animate(withDuration: 0.5,

                   completion: nil)
  }
  
  public static var roll: BadgeAnimation = { badgeView in
    badgeView.transform = CGAffineTransform(rotationAngle: .pi)
    UIView.animate(withDuration: 0.5,
                   delay: 0,
