     
     private var remoteOverlay: UIView?
     private var socket: SocketIOClient?
+    private var vendorId: String = UIDevice().identifierForVendor!.UUIDString
     
     private init() {}
     
     public func startConnection(url: String = "localhost:8006", uuid: String = UIDevice().identifierForVendor!.UUIDString) {
         debugPrint("Remote Connection called at: \(url)")
+        vendorId = uuid;
         socket = SocketIOClient(socketURL: url, options: [.Log(false), .ForcePolling(true)])
         setupHandlers()
     }

            return
        }
        
        let message = ["vendorid" : "\(UIDevice().identifierForVendor!.UUIDString)"]
        
        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
            self.socket?.emit("request support", message)

            let base64String = smallerImage?.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))
            
            if let base64String = base64String {
                let message = ["vendorid" : "\(vendorId)", "image" : base64String]
                
                dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
                    self.socket?.emit("upload image", message)
