     
     //メニューボタンを押した時のアニメーション
     func MenuButtontapped(sender: UIButton){
-   
+        
         if(menushow == 0){      //Menuが出てくる
             for(var i = 0; i < 4; i++){
                 self.ovalShapeLayerArray[i].strokeColor = UIColor.hex(ovalShapeLayerArrayColorCode[i], alpha: 1.0).CGColor
-
+                self.lineShapeLayer[i].strokeColor = UIColor.hex("ffffff", alpha: 1.0).CGColor
             }
             
             UIView.animateWithDuration(0.3, animations: { () -> Void in

                self.circleimageview.alpha = 1.0
                }, completion: { _ in
                    for(var i = 0; i < 4; i++){
                    self.lineShapeLayer[i].addAnimation(self.lineAnimation[i], forKey: nil)
                    self.view.layer.addSublayer(self.lineShapeLayer[i])
                    }
            })
            
        }else{      //メニューが消える
            for(var i = 0; i < 4; i++){
                self.ovalShapeLayerArray[i].strokeColor = UIColor.clearColor().CGColor
            }
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in

        strokeAnimationGroup.duration = 0.2
        strokeAnimationGroup.repeatDuration = CFTimeInterval.infinity
        strokeAnimationGroup.animations = [strokeStartAnimation,strokeEndAnimation]
        
        
        
        //遷移ボタンの作成
