             let tapwork = UITapGestureRecognizer()
             let ovalShapeLayerwork = CAShapeLayer()
             
-            tapwork.addTarget(self, action: "onTap:")
+            tapwork.addTarget(self, action: "GestureRecognizerTap:")
             GestureRecognizerViewwork.frame = CGRectMake(CGFloat(GesturePositionArray[i][0]),CGFloat(GesturePositionArray[i][1]),CGFloat(GesturePositionArray[i][2]),CGFloat(GesturePositionArray[i][2]))
             
             ovalShapeLayerwork.strokeColor = UIColor.clearColor().CGColor

        
    }
    
    func onTap(gestureRecognizer: UITapGestureRecognizer){
        
        //メニューが出ているときのみ動作
        if(menushow == 1){
            print("tap")
        }else{
            //メニューが出ていない時は何も動作しない
        }
    }
    
    var finishedcount = 0

                ShowTransitionButton()
            }else{//生成している場合は表示だけ行う
                for(var i = 0; i < 3; i++){
                    self.transitionButton[i].setTitleColor(UIColor.hex(ColorCode[i], alpha: 1.0), forState: .Normal)
                }
            }
        }
