     )
     
     static let Study2 = Perk(     name: "Study Buddy",
-                                  gameDescription: "You learn more at each encounter with the help of a friend.",
+                                  gameDescription: "Another source of advanced learning, with the help of a friend.",
                                   type: .increasedXP, //types are strings that the game will look for when determining how to behave
         price: 85000,
         meta1: 1,

    )
    
    static let Stacks2 = Perk(     name: "Create",
                                      gameDescription: "You find a way to earn more from each encounter with the help of a friend.",
                                      type: .increasedScore, //types are strings that the game will look for when determining how to behave
                                        price: 30000,
                                        meta1: 2,

    )
    
    static let Study3 = Perk(     name: "Number Crunch",
                                  gameDescription: "Another source of learning, available with the help of a mechanical friend.",
                                  type: .increasedXP, //types are strings that the game will look for when determining how to behave
        price: 101010,
        meta1: 1,
