 
   var times = [Double]()
 
-  // Play 100 games.
-  for _ in 1...1000 {
+  // Play 10000 games.
+  for _ in 1...10000 {
     let start = DispatchTime.now()
     f()
     let end = DispatchTime.now()

}


func playRandomGame() {
  let game = TexasHoldem(playerCount: 2)
  var state = game.initialState

/// This file executes repeated random play over the Texas Hold'em game.
///
/// It is used for profiling and benchmarking purposes.
///
/// On saeta@'s desktop machine, performance numbers are as follows (be sure to
/// build with optimizations on!):
///   - Random games: 115 +/- 51 usec per game
///   - Fixed games:  8.4 +/- 0.5 usec per game

import Dispatch
import Foundation
