     /*
      * hides the Dont Wait button
      */
-    func hideDontWaitButton () {
+    func hideDontWaitMessage () {
 
         os_log("removing dont wait button", log:self.log, type:.debug)
-        self.scene.removeChildren(in: [self.dontWaitButton])
+        self.scene.removeChildren(in: [self.dontWaitButton, self.statusLabel])
 
     }
 

            x: self.scene.size.width / 2,
            y: self.dontWaitButtonTop
        )
        self.dontWaitButton = ButtonNode(withText: "Don't Wait", position: buttonPosition)

        self.log = log

    func handleDontWaitButtonPressed () {

        os_log("dont wait button pressed", log:self.log, type:.debug)
        hideDontWaitMessage()
        self.makePlayer1(isPlayer1Local: true)

    }
