                 x = 0
             }
             
-            
             rect = CGRectMake(x + marginLeft, y , rect.width, rect.height)
             
             let rectanglePath = UIBezierPath(roundedRect: CGRectMake(rect.origin.x - marginLeft, rect.origin.y - marginTop , textTextWidth + marginLeft * 2, textRect.height + marginTop*2), cornerRadius: (textRect.height + marginTop*2)*0.5)
             
             UIColor.yepTintColor().setFill()
+            
             rectanglePath.fill()
             
             skillLabels.append(rect)

    func prepareSkillImage() {
        if let discoveredUser = self.discoveredUser {

            let image = self.genSkillImageWithSkills(discoveredUser.masterSkills)
                
            dispatch_async(dispatch_get_main_queue()) { [weak self] in
                self?.skillImageView.image = image
            }



        }
    }
    

            
            let textTextWidth: CGFloat = textTextContent.boundingRectWithSize(CGSizeMake(CGFloat.infinity, 12), options: NSStringDrawingOptions.UsesLineFragmentOrigin, attributes: textFontAttributes, context: nil).size.width
            
            var rect = CGRectMake(0, marginTop, textTextWidth, textRect.height)
            
            var lastLabel: CGRect = rect
            
