     let fillLayer = CAShapeLayer()
     fillLayer.path = rectPath.cgPath
     fillLayer.fillRule = kCAFillRuleEvenOdd
-    fillLayer.fillColor = UIColor.white.cgColor
+//    fillLayer.fillColor = UIColor.white.cgColor
+    fillLayer.fillColor = UIColor(hexString: "#488AC6")?.cgColor
     fillLayer.opacity = 1
     
     alertView!.layer.addSublayer(fillLayer)

      firstButton.tag = 0
      
      let secondButton = UIButton(type: .system)
      secondButton.backgroundColor = UIColor.white
      secondButton.setTitle(buttonTitles![1], for: UIControlState())
      secondButton.addTarget(self, action: #selector(handleButton(_:)), for: .touchUpInside)
//      secondButton.titleLabel?.font = UIFont.systemFont(ofSize: 16, weight: UIFontWeightRegular)

      
    }else if(!hideAllButtons && numberOfButtons >= 2){
      let firstButton = UIButton(type: .system)
//      firstButton.backgroundColor = UIColor.white
      firstButton.backgroundColor = UIColor(hexString: "#488AC6")
      
      if hideDoneButton {
        firstButton.frame = CGRect(x: 0,
