     internal var _playerView: PlayerView = PlayerView(frame: .zero)
     internal var _seekTimeRequested: CMTime?
     
-    internal var _lastBufferTime:Double = 0
+    internal var _lastBufferTime: Double = 0
     
     //Boolean that determines if the user or calling coded has trigged autoplay manually.
-    internal var _hasAutoplayActivated : Bool = true
+    internal var _hasAutoplayActivated: Bool = true
     
     // MARK: - object lifecycle
 

                
            }
        
        } else if (context == &PlayerLayerObserverContext) {
            if self._playerView.playerLayer.isReadyForDisplay {
                self.executeClosureOnMainQueueIfNecessary {
                    self.playerDelegate?.playerReady(self)


    // MARK: - properties
    
    override class var layerClass: AnyClass {
        get {
            return AVPlayerLayer.self
        }
