     /// 是否正在拖拽
     fileprivate var isDragging: Bool? = false
     /// 控制层View
-    fileprivate var controlView: UIView?
+    fileprivate var controlView: STPlayerControlView?
     fileprivate var playerModel: STPlayerModel! {
         didSet {
             if ((playerModel?.seekTime) != nil) {

        controlView?.playerBottomShrinkPlay()
    }
    
    
    /// 解锁屏幕锁定方向
    fileprivate func unLockTheScreen() {
        STBrightnessView.shared.isLockScreen = false

    func failButtonClick() {
        
    }
    func progressSliderTouchBegin() {
        
    }
    func progressSliderValueChange() {
        
    }
    func progressSliderTouchEnded() {
        
    }
    func tapSliderAction() {
        
    }
}

// MARK: - UIGestureRecognizerDelegate
