     }
     
     //MARK: - Circle
-    func constructCircle(percentage: Double, size: CGFloat,  duration: Double){
+    private func constructCircle(percentage: Double, size: CGFloat,  duration: Double){
         
         let percentCircle = percentage
         let circleCenter = CGPoint(x:  (Indicate.currentView?.view.frame.size.width)!/2, y:  (Indicate.currentView?.view.frame.size.height)!/2)

        
    }
    

}

    
    
    //MARK: - Back Drop
    private  func drawBackDrop(){
        
        let currentView = Indicate.currentView
        
