 private var defaultMinValue:CGFloat = 0.0
 private var defaultMaxValue:CGFloat = 1.0
 
-@IBDesignable class GVCenterSlider: UIControl {
-    
-    var actionBlock: ((slider: GVCenterSlider, value: CGFloat) -> Void)?
+@IBDesignable public class GVCenterSlider: UIControl {
+    
+    public var actionBlock: ((slider: GVCenterSlider, value: CGFloat) -> Void)?
     
     //MARK: Properties
-    @IBInspectable var selectedColor: UIColor = defaultSelectedColor {
+    @IBInspectable public var selectedColor: UIColor = defaultSelectedColor {
         didSet {
             _selectedTrackLayer.backgroundColor = self.selectedColor.CGColor
             _centerDotLayer.backgroundColor = self.selectedColor.CGColor
         }
     }
     
-    @IBInspectable var unselectedColor: UIColor = defaultUnselectedColor {
+    @IBInspectable public var unselectedColor: UIColor = defaultUnselectedColor {
         didSet {
             _unselectedTrackLayer.backgroundColor = self.unselectedColor.CGColor
         }
     }
     
-    @IBInspectable var value: CGFloat {
+    @IBInspectable public var value: CGFloat {
         get{ return _value }
         set{ self.setValue(newValue, animated:true) }
     }
     
-    func setValue(value: CGFloat, animated: Bool = true) {
+    public func setValue(value: CGFloat, animated: Bool = true) {
         _value = max(min(value, self.maximumValue), self.minimumValue)
         self.updateThumbPosition(animated: animated)
     }
     
-    @IBInspectable var minimumValue: CGFloat = defaultMinValue // default 0.0. the current value may change if outside new min value
-    @IBInspectable var maximumValue: CGFloat = defaultMaxValue // default 1.0. the current value may change if outside new max value
-    
-    @IBInspectable var minimumValueImage: UIImage? = nil { // default is nil. image that appears to left of control (e.g. speaker off)
+    @IBInspectable public var minimumValue: CGFloat = defaultMinValue // default 0.0. the current value may change if outside new min value
+    @IBInspectable public var maximumValue: CGFloat = defaultMaxValue // default 1.0. the current value may change if outside new max value
+    
+    @IBInspectable public var minimumValueImage: UIImage? = nil { // default is nil. image that appears to left of control (e.g. speaker off)
         didSet{
             if let img = self.minimumValueImage {
                 let imgLayer = _minTrackImageLayer ?? {

        }
    }
    
    var unselectedBorderWidth: CGFloat {
        set {
            _unselectedTrackLayer.borderWidth = newValue
        }

        return false
    }
    
    override public func continueTrackingWithTouch(touch: UITouch, withEvent event: UIEvent?) -> Bool {
        let pt = touch.locationInView(self)
        let newValue = valueForLocation(pt)
        self.setValue(newValue, animated: false)
