         
         // Frequencies when transpositionNote = C
         var baseTuning: [Float] = [
-            self.frequencyForPitch(pitch, order: 3.0)  / 16.0,  // C
-            self.frequencyForPitch(pitch, order: 4.0)  / 16.0,  // Db
-            self.frequencyForPitch(pitch, order: 5.0)  / 16.0,  // D
-            self.frequencyForPitch(pitch, order: 6.0)  / 16.0,  // Eb
-            self.frequencyForPitch(pitch, order: 7.0)  / 16.0,  // E
-            self.frequencyForPitch(pitch, order: 8.0)  / 16.0,  // F
-            self.frequencyForPitch(pitch, order: 9.0)  / 16.0,  // Gb
-            self.frequencyForPitch(pitch, order: 10.0) / 16.0,  // G
-            self.frequencyForPitch(pitch, order: 11.0) / 16.0,  // Ab
-            self.frequencyForPitch(pitch, order: 0.0)  / 8.0,   // A
-            self.frequencyForPitch(pitch, order: 1.0)  / 8.0,   // Bb
-            self.frequencyForPitch(pitch, order: 2.0)  / 8.0,   // B
+            frequencyForPitch(pitch, order: 3.0)  / 16.0,  // C
+            frequencyForPitch(pitch, order: 4.0)  / 16.0,  // Db
+            frequencyForPitch(pitch, order: 5.0)  / 16.0,  // D
+            frequencyForPitch(pitch, order: 6.0)  / 16.0,  // Eb
+            frequencyForPitch(pitch, order: 7.0)  / 16.0,  // E
+            frequencyForPitch(pitch, order: 8.0)  / 16.0,  // F
+            frequencyForPitch(pitch, order: 9.0)  / 16.0,  // Gb
+            frequencyForPitch(pitch, order: 10.0) / 16.0,  // G
+            frequencyForPitch(pitch, order: 11.0) / 16.0,  // Ab
+            frequencyForPitch(pitch, order: 0.0)  / 8.0,   // A
+            frequencyForPitch(pitch, order: 1.0)  / 8.0,   // Bb
+            frequencyForPitch(pitch, order: 2.0)  / 8.0,   // B
         ]
         
         let sounds: [SoundName] = [

        var tuning = [SoundName: Float]()
        let octaveRange = info.octaveRange
        for octave in octaveRange.start...octaveRange.end {
            let tuningForCurrentOctave = self.tuningForOctave(octave, tuningBase: tuningPureBase)
            for (soundName, Frequency) in tuningForCurrentOctave {
                tuning[soundName] = Frequency
            }

    }
    
    private class func pureMajorByInfo(info: TuningInfo) -> [SoundName: Float] {
        let centOffsetsPureMajor: [Float] = centOffsetsForPureMajor()
        let tuningPureMajorBase = pureBase(info, centOffsets: centOffsetsPureMajor)
        let tuning = wholePure(info, tuningPureBase: tuningPureMajorBase)
        return tuning
    }
    
    private class func pureMinorByInfo(info: TuningInfo) -> [SoundName: Float] {
        let centOffsetsPureMinor: [Float] = centOffsetsForPureMinor()
        let tuningPureMinorBase = pureBase(info, centOffsets: centOffsetsPureMinor)
        let tuning = wholePure(info, tuningPureBase: tuningPureMinorBase)
        return tuning
    }
    
