 @objc public class ARNodeView: SCNNode {
 
     var modelNode: SCNNode?
+    var modelScale: SCNVector3?
 
     override public init() {
         super.init()


        if size["scale"] != nil {
            let s: Float = Float(size["scale"] as! CGFloat)
            self.scale = SCNVector3Make(s, s, s)
        }
    }


        let urlParts = source.components(separatedBy: ":")
        let geoScene = SCNScene(named: urlParts[0])

        guard let newModelNode: SCNNode = urlParts.count > 1 ? geoScene?.rootNode.childNode(withName: urlParts[1], recursively: true) : geoScene?.rootNode else {
            print("Asset url could not be resolved")
            return
        }

        self.modelNode = newModelNode
