      */
     public func setupGameScene(_ scene: SCNScene, view: MMDView) {
         
+        //let _mmdScene = MMDSceneSource(named: "art3.scnassets/そのまま保存.pmm")
+        //return
         //let vpdData = MMDSceneSource(named: "art5.scnassets/右手グー.vpd")!.getMotion()!
         //return
         
-        //let mmdScene = MMDSceneSource(named: "art3.scnassets/サンプル（きしめんAllStar).pmm")!.getScene()!
+        //let mmdScene2 = MMDSceneSource(named: "art3.scnassets/サンプル（きしめんAllStar).pmm")!.getScene()!
+        //return
         
         /*
         #if !os(watchOS)

        return
         */
        
        let scene = SCNScene()
        
        let miku = MMDSceneSource(named: "art3.scnassets/Model/初音ミク イミテーションｖ1ミニマム2.pmx")!.getModel()!

        #endif

        return
        */
        
        // create and add a camera to the scene
        let cameraNode = MMDCameraNode()
        scene.rootNode.addChildNode(cameraNode)
        
