         return UIScreen.mainScreen().scale
     }
     /**
+    ScreenHeight
+    
+    :returns: CGFloat
+    */
+    class func ScreenHeight() -> CGFloat {
+        return UIScreen.mainScreen().bounds.height
+    }
+    /**
     ScreenWidth
 
     :returns: CGFloat


import UIKit

// iPhone4 iPhone4S iPhone5 iPhone5S
let kScreenWidth_Small: CGFloat = 320.0
// iPhone6

    */
    class func ScreenWidthPixel() -> Int {
        return Int(self.ScreenWidth() * self.ScreenScale())
    }
    
    /**
    iPhone4 iPhone4S
    
    :returns: Bool
    */
    class func ScreenHeightXsmall() -> Bool {
        if ScreenHeight() <= kScreenHeight_Xsmall && ScreenHeight() < kScreenHeight_Small {
            return true
        }else {
            return false
        }
    }

    /**
