 class PeekPopGestureRecognizer: UIGestureRecognizer
 {
     
-    var thresholds = [0.33, 0.66, 1.0]
-    
-    var interpolationStep = 0.006
+    var interpolationSpeed = 0.022
 
     var target: PeekPop?
     

    override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent)
    {
        super.touchesMoved(touches, withEvent: event)
        if let touch = touches.first
        {
            if #available(iOS 9.0, *) {
                if traitCollection?.forceTouchCapability == UIForceTouchCapability.Available && TARGET_OS_SIMULATOR != 1 {
                    handleTouch(touch)
                }
                else {
                    testMajorRadiusChange(touch.majorRadius)
                }
            }

        guard let initialMajorRadius = initialMajorRadius else {
            return
        }
        if initialMajorRadius/majorRadius < 0.5  {
            targetForceValue = 1.0
        }
    }
    
