                 }) { (finished) -> Void in
 
                     self.imageView.stopAnimating()
+                    self.imageView.index = 0
 
             }
         }


    override func stopAnimating() {
        if animating {
            displayLink.removeFromRunLoop(NSRunLoop.mainRunLoop(), forMode: NSRunLoopCommonModes)
            displayLink.paused = true

            animating = false
        }
    }


    override func startAnimating() {
        if !animating {
            displayLink.paused = false
            animating = true
        }
    }
