     //SPAWN SHEEP
     func spawnSheep()
     {
-        //spawn cat at random location
+        //spawn sheep at random location
         let sheep = SKSpriteNode(imageNamed: "sheep")
         sheep.name = "sheep"
         sheep.position = CGPoint(

        "Bloop.wav", waitForCompletion: false)
    let enemyCollisionSound: SKAction = SKAction.playSoundFileNamed(
        "hitCatLady.wav", waitForCompletion: false)
    
    
//    
//    func equations() {
//        
//        let path = NSBundle.mainBundle(),pathForResource("Math", ofType: "plist")
//        let dict = NSDictionary(contentsOfFile: path)
//    
//    }

    func setUpUI() {
        let backgroundSize = CGSize(width: size.width, height: hudHeight)

        let actions = [appear, groupWait, disappear, removeFromParent]
        sheep.runAction(SKAction.sequence(actions))
        
        
        let sheepLabel = SKLabelNode(fontNamed: "Arial")
        sheepLabel.name = "sheepmathproblem"
        sheepLabel.fontColor = SKColor.darkGrayColor()
