             make.top.equalTo(9)
         }
         
-        skillLabel = UILabel()
-//        skillLabel.frame = CGRect(x: CGSSGlobal.width - 150, y: 10, width: 140, height: 10)
-        skillLabel.font = UIFont.systemFont(ofSize: 10)
-        skillLabel.textAlignment = .right
-        addSubview(skillLabel)
-        skillLabel.snp.makeConstraints { (make) in
-            make.right.equalTo(-10)
-            make.top.equalTo(rarityLabel)
-        }
-        
         cardNameLabel = UILabel()
-//        cardNameLabel.frame = CGRect(x: 68, y: 25, width: CGSSGlobal.width - 78, height: 16)
         cardNameLabel.font = UIFont.systemFont(ofSize: 16)
         cardNameLabel.adjustsFontSizeToFitWidth = true
         cardNameLabel.baselineAdjustment = .alignCenters

        }
        
        titleLabel = UILabel()
//        titleLabel.frame = CGRect(x: 98, y: 10, width: CGSSGlobal.width - 150, height: 10)
        titleLabel.font = UIFont.systemFont(ofSize: 10)
        addSubview(titleLabel)
        titleLabel.snp.makeConstraints { (make) in
            make.left.equalTo(rarityLabel.snp.right).offset(5)
            make.top.equalTo(rarityLabel)
            make.right.lessThanOrEqualTo(skillLabel.snp.left).offset(-5)
        }
        titleLabel.setContentCompressionResistancePriority(UILayoutPriority.defaultLow, for: .horizontal)
        skillLabel.setContentCompressionResistancePriority(UILayoutPriority.defaultHigh, for: .horizontal)
//        let width = (CGSSGlobal.width - 78) / 5
//        let fontSize: CGFloat = 12
//        let height: CGFloat = 12
//        let originX: CGFloat = 68
//        let originY: CGFloat = 46
        
        lifeLabel = UILabel()
//        lifeLabel.frame = CGRect(x: originX, y: originY, width: width, height: height)

        }
        
        rarityLabel = UILabel()
        rarityLabel.textAlignment = .left
        rarityLabel.font = UIFont.systemFont(ofSize: 10)
        addSubview(rarityLabel)
