             scheduleNotification()
         }
 
-        if keyPath == #keyPath(AVPlayerItem.status) && context == &playerItemContext {
+        if keyPath == #keyPath(AVPlayerItem.status) {
             let status: AVPlayerItemStatus
             
             // Get the status change from the change dictionary

            switch status {
            case .readyToPlay:
                // Player item is ready to play.
                delegate?.jukeboxItemReadyToPlay(self)
                break
            case .failed:
                // Player item failed. See error.
            case .unknown:
                // Player item is not yet ready.
            }
        }


        // Add observers for metadata and item status, respectively.
        playerItem?.addObserver(self, forKeyPath: observedValue, options: NSKeyValueObservingOptions.new, context: nil)
        playerItem?.addObserver(self, forKeyPath: #keyPath(AVPlayerItem.status), options: [.old, .new], context: nil)

        // Update metadata.
        update()
