     private var delegate: DebugViewControllerDelegate!
     private var environment: Environment
     private var debugMenu: UIView!
+    private var displayButton: UIButton!
     private var assetBundle: Bundle?
 
     init(delegate: DebugViewControllerDelegate, environment: Environment, assetBundle: Bundle? = nil, buttonTintColor: UIColor, buttonStartLocation: CGPoint) {


    func closePressed() {
        debugMenu.isHidden = true
        delegate.debugViewControllerHidMenu(debugViewController: self)
    }

    func displayPressed() {
        debugMenu.isHidden = false
        delegate.debugViewControllerDisplayedMenu(debugViewController: self)
    }


        stack.edgeAnchors == scrollView.edgeAnchors
        stack.widthAnchor == stackWidthSizingView.widthAnchor

        displayButton = UIButton.button(withImageSetName: "debug", emphasisSuffix: "-pressed", tintColor: buttonTintColor, target: self, selector: #selector(displayPressed), imageBundle: assetBundle)
        let size: CGFloat = 50
        displayButton.frame = CGRect(x: buttonStartLocation.x, y: buttonStartLocation.y, width: size, height: size)
        displayButton.layer.cornerRadius = size / 2
