   var spinButton: UIButton!
   
   var slots: [[Slot]] = []
+  var credits = 0
+  var currentBet = 0
+  var winnings = 0
   
   let kMarginForView: CGFloat = 10.0
   let kMarginForSlot:CGFloat = 2.0

  
  // IBActions
  func resetButtonPressed(button: UIButton) {
    println("resetButtonPressed")
  }
  
  func betOneButtonPressed (button: UIButton) {

    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    self.setupContainerViews()
    self.hardReset()
  }

  override func didReceiveMemoryWarning() {
