 import UIKit
 import SceneKit
 
-public class StereoViewController: UIViewController {
-    public let device: MTLDevice
+open class StereoViewController: UIViewController {
+    open let device: MTLDevice
 
-    public var scene: SCNScene? {
+    open var scene: SCNScene? {
         didSet {
             _stereoView?.scene = scene
         }
     }
 
-    public var stereoView: StereoView {
+    open var stereoView: StereoView {
         if !isViewLoaded {
             loadView()
         }

        fatalError("init(coder:) has not been implemented")
    }

    public override func loadView() {
        let stereoView = StereoView(device: device)
        stereoView.scene = scene
        stereoView.translatesAutoresizingMaskIntoConstraints = false

        }
    }

    open override var prefersStatusBarHidden: Bool {
        return true
    }

    open override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
        return .landscapeRight
    }

