     }
     /**
      Creates and SHOWS a progress based loader with the given path
-
+     
      :param: path Loader CGPath
-
+     
      :returns: The loader that's already being showed
      */
     open static func showProgressBasedLoader(with path: CGPath, on view: UIView? = nil) -> Self {

            loaderView.alpha = newValue
        }
    }

    /// Loader view corner radius (Default: 0.0)
    open var cornerRadius: CGFloat {
        get { return _cornerRadius }

            strokeLayer.lineWidth = newValue
        }
    }
    
    /// Loader view alpha (Default: 1.0)
    open var loaderAlpha: CGFloat {
        get { return _loaderAlpha }
