         return "\(minutes):\(spacer)\(seconds)"
     }
 }
+
+
 
 class ViewController: UIViewController {
     

        inactivePlayer.state = .Waiting
        gameState = .Active

        switch position {
        case .Top:
            // DRY this up -> The topButton and bottomButton should listen for state changes on the player
            // What is the cleanest way to do this? Make another controller for each half?

            topButton.backgroundColor = blueColor
            bottomButton.backgroundColor = blackColor
            topLabel.textColor = blackColor


import UIKit
import Darwin


// @Jack where do models and enums like to live?

enum PlayerPosition {
    case Top
