         
         
         shapeLayer3.fillColor = UIColor.clear.cgColor
-        shapeLayer3.strokeColor = UIColor.black.cgColor
-        shapeLayer3.lineWidth = 2
+        shapeLayer3.strokeColor = self.lineColor
+        shapeLayer3.lineWidth = self.lineWidth
         
         shapeLayer3.frame = CGRect(x: (self.view.frame.size.width/2) - (circleRadius/2), y: (self.view.frame.size.height/2) - (circleRadius/2), width: circleRadius, height: circleRadius)
         shapeLayer3.bounds =  shapeLayer3.frame

        
        
        shapeLayer4.fillColor = UIColor.clear.cgColor
        shapeLayer4.strokeColor = UIColor.black.cgColor
        shapeLayer4.lineWidth = 2
        
        shapeLayer4.frame = CGRect(x: (self.view.frame.size.width/2) - (circleRadius/2), y: (self.view.frame.size.height/2) - (circleRadius/2), width: circleRadius, height: circleRadius)
        shapeLayer4.bounds =  shapeLayer4.frame

        
        
        shapeLayer3.fillColor = UIColor.clear.cgColor
        shapeLayer3.strokeColor = self.lineColor
        shapeLayer3.lineWidth = self.lineWidth
        
        shapeLayer3.frame = CGRect(x: (self.view.frame.size.width/2) - (circleRadius/2), y: (self.view.frame.size.height/2) - (circleRadius/2), width: circleRadius, height: circleRadius)
        shapeLayer3.bounds =  shapeLayer3.frame
