 class StarMapView: View {
 
     var tappedPoint: CGPoint?
-
     var centerPoint = CGPoint(x: 12.0, y: 10.0) {
         didSet {
             if centerPoint.x > ascensionRange {

        pixelRadii = CGPoint(x: radiusInPxH, y: radiusInPxV)
    }
    
    var magnification = 1.0
    
    var tappedStar: Star? = nil {
        didSet { xPlatformNeedsDisplay() }


        for star in self.stars ?? [] {
            let mag = star.starData?.value.mag ?? 0.0
            let dotSize = CGFloat(StarMapView.vegaSize) * magnification / CGFloat(exp(mag * rootValue))
            //            xcLog.debug("F(\(mag) = \(dotSize))")
            let relativePosition = pixelPosition(for: star.starPoint, radii: pixelRadii, dotSize: dotSize)
            let rect = CGRect(origin: relativePosition, size: CGSize(width: dotSize, height: dotSize))
