     let restartButtonWidth:CGFloat = 80
     let statusTop:CGFloat = 100
     let statusWidth:CGFloat = 80
-    let gameTop:CGFloat = 160
+    let gameBottom:CGFloat
     let gameLeft:CGFloat = 20
     let playerHeight:CGFloat = 160
     

        self.statusText = ""
        self.wiggleAction = SKAction.follow(wigglePath, asOffset: true, orientToPath: false, speed: 600)

        let buttonPosition = CGPoint(
            x: self.scene.size.width / 2,
            y: self.restartButtonTop

    func makePlayer0 () {

        // makes player 0 view and controller
        gamePlayDelegate.makePlayerViewAndController(initializedPlayer: nil, playerNumber: 0, playerTop: self.gameBottom + self.playerHeight, playerName: "Fox")

        // distributes cards to player 0
        distributeCardsToAvailablePlayers()
