           recognizer.performTouch(location: colorPickerView.center, translation: nil, state: .began)
           recognizer.performTouch(location: nil, translation: nil, state: .ended)
 
-          expect(colorPickerView.sliderCircle.transform).toEventually(equal(CGAffineTransform.identity))
-          expect(colorPickerView.sliderCircle.backgroundColor).toEventually(equal(UIColor.white.withAlphaComponent(0.6)))
+          expect(colorPickerView.sliderCircle.transform).to(equal(CGAffineTransform.identity))
+          expect(colorPickerView.sliderCircle.backgroundColor).to(equal(UIColor.white.withAlphaComponent(0.6)))
         }
       }
     }


      context("when the gesture begins") {
        it("sets the correct saturation and brightness values") {
          recognizer.performTouch(location: colorPickerView.center, translation: nil, state: .changed)

          expect(colorPickerVC.currentColor.s).to(equal(0.5))

          // move 1/4 of the view width to the right
          let x = colorPickerView.bounds.width / 4
          let location = CGPoint(x: x, y: 0)

          recognizer.performTouch(location: .zero, translation: nil, state: .began)
          recognizer.performTouch(location: location, translation: nil, state: .changed)

          expect(colorPickerVC.currentColor.s).toEventually(equal(0.75))
