         rotateMenuButton(menuExpanded)
         if menuExpanded == false {
             showButtons()
-        }
-        else {
+        } else {
             hideButtons()
         }
+        
         menuExpanded = !menuExpanded
     }
     

    
    func centerMapOnLocation(location: CLLocation) {
        let regionRadius: CLLocationDistance = 500
        let coordinateRegion = MKCoordinateRegionMakeWithDistance(location.coordinate,
            regionRadius * 2.0, regionRadius * 2.0)
        mapView.setRegion(coordinateRegion, animated: true)
    }
    

            rotateAnimation.duration = 0.30
            menuButton.layer.addAnimation(rotateAnimation, forKey: nil)
            menuButton.transform = CGAffineTransformMakeRotation(CGFloat(M_PI + M_PI_4))
        } else {
            let rotateAnimation = CABasicAnimation(keyPath: "transform.rotation")
            rotateAnimation.fromValue = CGFloat(M_PI + M_PI_4)
            rotateAnimation.toValue = 0.0
