         
     }
 }
-func breakdownFleshHoldsBloodAndHoldsWorms(breakdownFlesh: String, holdsBlood: String, holdsWorms)
+func breakdownFleshHoldsBloodAndHoldsWorms(breakdownFlesh: String, holdsBlood: String, holdsWorms:String)
 {
     
 }

        
    }
}
func keepBodyUpProvideBalanceProvideProtection(keepBodyUp: String, provideBalance:String, provideProtection)
{
    
}

        
    }
}
func holdsTorsoHoldsAcidAndHoldsPantsUp(holdsTorso:String, holdsAcid:String, holdsPantsUp:String)
{
    
}
