         if !shown { ProgressLoader().showWithValue(0.0, onView: onView, progress: progress, completionBlock: completionBlock) }
     }
     
+    
     // MARK: Update Progress Loader
+    
     
     public static func updateWithProgress(value: CGFloat) {
         ProgressLoader.weakSelf?.progressValue = value

    
    public static var shown: Bool { return currentLoader != nil ? true : false }
    
    // MARK: Show Infinite Loader
    
    public static func show() {
        if !shown { InfiniteLoader().showOnView(nil, completionBlock: nil) }

        ProgressLoader.weakSelf?.cancelWithFailAnimation(showFail, completionBlock: completionBlock)
    }
    
    
    // MARK: Hide Loader
    
    
    public static func hide() {
        hideLoader(currentLoader, withCompletionBlock: nil)
