         bezier2Path.addLine(to: CGPoint(x: 48.1, y: 46.3))
         bezier2Path.addLine(to: CGPoint(x: 50.89, y: 42.28))
         bezier2Path.close()
-        fillColor3.setFill()
+        blackFill.setFill()
         bezier2Path.fill()
 
 

        bezier3Path.addCurve(to: CGPoint(x: 3.12, y: 39.69), controlPoint1: CGPoint(x: 1.73, y: 36.56), controlPoint2: CGPoint(x: 3.12, y: 37.96))
        bezier3Path.addCurve(to: CGPoint(x: -0, y: 42.81), controlPoint1: CGPoint(x: 3.12, y: 41.41), controlPoint2: CGPoint(x: 1.73, y: 42.81))
        bezier3Path.close()
        fillColor2.setFill()
        bezier3Path.fill()



        bezierPath.addLine(to: CGPoint(x: 34.17, y: 91.6))
        bezierPath.close()
        bezierPath.usesEvenOddFillRule = true
        whiteFill.setFill()
        bezierPath.fill()


