             return
         }
         
-        let h = baseSize.height
-        
         for i in 0..<views.count {
             let v = views[i]
             

               usingSpringWithDamping: usingSpringWithDamping,
               initialSpringVelocity: initialSpringVelocity,
               options: options,
               animations: { [s = self, first = first, v = v] in
                    v.alpha = 1
                    v.x = first.x - CGFloat(i) * s.itemSize.width - CGFloat(i) * s.interimSpace
                
                    animations?(v)
                }) { [weak self, v = v] _ in

                options: options,
                animations: { [first = first, v = v] in
                    v.alpha = 0
                    v.y = first.y
                            
                    animations?(v)
                }) { [weak self, v = v] _ in
