                     if audioPlayer.play() {
                         println("do play audio")
 
-                        playingMessage = message
+                        playingItem = .MessageType(message)
 
                         UIDevice.currentDevice().proximityMonitoringEnabled = true
 


    // MARK: Audio Player

    var playingMessage: Message?
    var playingFeedAudio: FeedAudio?

    var playbackTimer: NSTimer? {
        didSet {

                    if audioPlayer.play() {
                        println("do play audio")

                        playingItem = .FeedAudioType(feedAudio)

                        success()
                    }
