 Internal method for loggin, you don't need this method
 */
 public func logMessage(hardware: String) {
-  println("This is a device which is not listed in this category. Please visit https://github.com/InderKumarRathore/UIDeviceUtil and add a comment there.");
-  println("Your device hardware string is: %@", hardware);
-}
-
-
+  print("This is a device which is not listed in this category. Please visit https://github.com/InderKumarRathore/UIDeviceUtil and add a comment there.");
+  print("Your device hardware string is: %@", hardware);
+}
+
+

    return CGSizeMake (1536, 2048)
    
  default:
    println("We have no resolution for your device's camera listed in this category. Please, make photo with back camera of your device, get its resolution in pixels (via Preview Cmd+I for example) and add a comment to this repository (https://github.com/InderKumarRathore/UIDeviceUtil) on GitHub.com in format Device = Hpx x Wpx.") }
  println("Your device is: \(hardwareDescription())")
  
  return CGSizeZero
}

    
  case Hardware.SIMULATOR:                         return 100.0
  case Hardware.NOT_AVAILABLE:                     return 200.0
  }
}

