         }
         let scale = traitCollection.displayScale
         for placeView in placeViews {
-            placeView.layer.rasterizationScale = scale
-            placeView.layer.shouldRasterize = true
+//            placeView.layer.rasterizationScale = scale
+//            placeView.layer.shouldRasterize = true
             guard placeView.isSelected else {
                 continue
             }

                    placeView.center = CGPoint(x: center.x + CGFloat(x), y: center.y + CGFloat(y))
                    placeView.transform = CGAffineTransform.identity
            }) { (done) in
                placeView.layer.shouldRasterize = false
            }
            
            UIView.animate(withDuration: 0.15, delay: delay * TimeInterval(i), options: [.allowUserInteraction], animations: {

        for placeView in placeViews {
            placeView.center = center
            view.addSubview(placeView)
//            placeView.layer.rasterizationScale = scale
//            placeView.layer.shouldRasterize = true
            placeView.alpha = 0
            let rotationTransform = CGAffineTransform(rotationAngle: CGFloat(-1*M_PI))
            let scale = placeView.groupDimension / placeView.imageDimension
