     
     var animationDelegate: AnyObject?
     var animationDuration: Double
-    let green: Bool
+    let willFillColor: Bool
+    
+    let innerColor: UIColor = UIColor.clearColor()
+    let outerColor: UIColor = UIColor.cyanColor()
+    
+    let fillColor: UIColor = UIColor.greenColor()
     
     // Values to generate random numbers
     var lowRandomValue: Float = 0.1

    
    func addCircleAnimation() {
        
        let randomNumber = DYUtil.randomBetweenNumbers(0.1, secondNum: 4.0)
        
        let circleAnimation = CABasicAnimation(keyPath: "transform.scale")
        circleAnimation.duration = self.animationDuration

    
    func addFadeOut() {
        
        if(!self.willFillColor) {
            UIView.animateWithDuration(self.animationDuration, animations: { () -> Void in
                self.alpha = 0.0
            })
