         var currentRowView: UIView!
         var currentRowTagCount = 0
         var currentRowWidth: CGFloat = 0
-        for (index,tagView) in tagViews.enumerate() {
+        for (index, tagView) in tagViews.enumerate() {
             tagView.frame.size = tagView.intrinsicContentSize()
             tagViewHeight = tagView.frame.height
             

            case .Left:
                currentRowView.frame.origin.x = 0
            case .Center:
                currentRowView.frame.origin.x = (frame.size.width - (currentRowWidth - marginX)) / 2
            case .Right:
                currentRowView.frame.origin.x = frame.size.width - (currentRowWidth - marginX)
            }
            currentRowView.frame.size.width = currentRowWidth
            currentRowView.frame.size.height = max(tagViewHeight, currentRowView.frame.size.height)
        }
        rows = currentRow
    }

            tagBackgroundView.frame.origin = CGPoint(x: currentRowWidth, y: 0)
            tagBackgroundView.frame.size = tagView.bounds.size
            tagBackgroundView.layer.shadowColor = shadowColor.CGColor
            tagBackgroundView.layer.shadowPath = UIBezierPath(roundedRect: tagBackgroundView.bounds, cornerRadius: cornerRadius).CGPath
            tagBackgroundView.layer.shadowOffset = shadowOffset
            tagBackgroundView.layer.shadowOpacity = shadowOpacity
            tagBackgroundView.layer.shadowRadius = shadowRadius
