     }
     
     override func viewDidLayoutSubviews() {
-        if(UIScreen.main.bounds.size.width < UIScreen.main.bounds.size.height){
+        if(UIScreen.main.bounds.size.width < UIScreen.main.bounds.size.height) {
             // Keyboard is in Portrait
             let screenSize: CGRect = UIScreen.main.bounds
             selectionDisplay.frame = CGRect(x: 0, y: 0, width: screenSize.width, height: 216)

    
    func pressEnter() {
        (textDocumentProxy as UIKeyInput).insertText("\n")
    }
    
    func enterDelete() {

        (textDocumentProxy as UIKeyInput).insertText(" ")
    }
    
    // Say the content of the text field.
    // TODO: test this
    func speakContent() {
        var content = ""
        for view in self.view.subviews {
            if (view.isFirstResponder) {
                let textView = view as! UITextView
                content = textView.text
                break
            }
        }
        
        UIAccessibilityPostNotification(UIAccessibilityAnnouncementNotification, NSLocalizedString(content, comment: ""))
    }
    
    // Stop any and all currently playing audio.
    func stopSpeaking() {
        // Pause and resume VoiceOver. Not sure if this works as intended.
        UIAccessibilityPostNotification(UIAccessibilityPauseAssistiveTechnologyNotification, nil);
        UIAccessibilityPostNotification(UIAccessibilityResumeAssistiveTechnologyNotification, nil);
    }
    
    /*
