                     self.view.sendSubview(toBack: self.imageView)
                 })
             }
+    
+            
+            showMetadataHUD()
+            showMap()
+            
+            // ADD menu recognizer for escaping
+      //      var m = UITapGestureRecognizer(target: self, action: #selector(menuPress(_:)) )
+            
+
+            view.addGestureRecognizer(menuRecognizer!)
+            
+            
+        case .standard:
+            print("standard display")
+            
+            // we don´t have a location
+            // just send back to NO overlay display
+            if(getAsset().location == nil){
+                print("no GPS available. send back to normal")
+                // go to previous mode mode
+                HUDMode = .none
+                hideMetadataHUD()
+                hideMap()
+                
+                // REMOVE MENU RECOGNIZER
+                view.removeGestureRecognizer(menuRecognizer!)
+                return
+            }
+            
+
+
+            
+            // next mode
+            HUDMode = .fullmap
+            
+            // backup the original location of the main image
+            mainImageFrameBackup = imageView.frame
+            
+
+            
+
+            
+            
+            // bring to front
+            self.view.bringSubview(toFront: self.imageView)
+            UIView.animate(withDuration: 0.5, animations: { () -> Void in
+                self.imageView.frame = CGRect(x: 0 , y: 20, width: 350  ,  height: 250  )
+                self.imageView.layer.shadowOffset = CGSize(width:15, height:15);
+                self.imageView.layer.shadowRadius = 5;
+                self.imageView.layer.shadowOpacity = 0.5;
+                
+                
+            })
+            
+            
+            
+            // hideMetadataHUD()
+            
+            mapView.isUserInteractionEnabled = true
+            mapView.isScrollEnabled = true
+            mapView.isZoomEnabled = true
+            
+            
+            /*
+             for rec in mapRecoginzerArray!{
+             
+             mapView.removeGestureRecognizer(rec)
+             }
+             */
+            
+            UIView.animate(withDuration: 0.5, animations: { () -> Void in
+                self.mapView.frame = CGRect(x: 0 , y: 0, width: self.screenWidth  ,  height: self.screenHeight  )
+                //    self.mapView.layoutIfNeeded()
+            })
+            
+            
+            
+        case .fullmap:
+            print("fullmap")
+            
+            // set to none as follower
+            // fade out mapview
+            // Back to basics
+            HUDMode = .none
+            
+            // restore the original location of the main image
+
+            if(getAsset().location != nil && mainImageFrameBackup != nil ){
+                // NILPOINTER BY MAINFRAME
+                UIView.animate(withDuration: 0.5, animations: { () -> Void in
+                    self.imageView.frame = self.mainImageFrameBackup!  // ERROR: MIGHT BE NIL!!!
+                    self.imageView.layer.shadowOffset = CGSize(width:15, height:15);
+                    self.imageView.layer.shadowRadius = 0;
+                    self.imageView.layer.shadowOpacity = 0.0;
+                    
+                }, completion: {
+                    (ended) -> Void in
+                    // send to back
+                    self.view.sendSubview(toBack: self.imageView)
+                })
+            }
 
             
             

                    mapView.removeGestureRecognizer(rec)
        }
 */

    }
    
    

            HUDMode = .standard
            
            
            // restore the original location of the main image
                view.sendSubview(toBack: self.imageView)
            if(getAsset().location != nil && mainImageFrameBackup != nil ){
                // NILPOINTER BY MAINFRAME
                UIView.animate(withDuration: 0.5, animations: { () -> Void in
