     /// PulseEffect
 	fileprivate var pulseEffect = LFTPulseAnimation(radius: 0, position: CGPoint(x: 0,y: 0))
     
+    /// PulseEffect Radius
+    fileprivate var pulseRadius : CGFloat = 180.0
+    
     /// Variable for Timer that is changing the current place
     fileprivate var placeChangeTimer : Timer?
     

    /// Adding the pulse effect under the Location-Symbol in the middle of the STLocationRequest Screen
    fileprivate func addPulseEffect() {
        // Setting the Pulse Effect
        self.pulseEffect = LFTPulseAnimation(repeatCount: Float.infinity, radius:180, position:self.view.center)
        self.pulseEffect.backgroundColor = self.pulseEffectColor.cgColor
        self.view.layer.insertSublayer(self.pulseEffect, below: self.locationSymbolLabel.layer)
    }

            self.fireEventAndDismissViewController(.locationRequestDenied)
			break
		default:
            print("STLocationRequestController_WARNING☝️: For CLAuthorizationStatus: \(status) is no logic configured")
            self.fireEventAndDismissViewController(.locationRequestDenied)
			break
		}
	}
