             }
         }
 
-        public var outTaper: Double = Fade.exponentialTaper.out {
+        public var outTaper: Double = Fade.easeOutTaper.out {
             willSet {
                 if newValue != outTaper { needsUpdate = true }
             }

                if newValue != inTime { needsUpdate = true }
            }
        }
        public var inTaper: Double = Fade.exponentialTaper.in {
            willSet {
                if newValue != inTaper { needsUpdate = true }
            }


    public struct Fade {
        public static var linearTaper = (in: 1.0, out: 1.0)
        public static var easeInTaper = (in: 0.333, out: 3.0)
        public static var easeOutTaper = (in: 3.0, out: -3.0)

        /// So that the Fade struct can be used outside of AKPlayer
        // AKAbstractPlayer.Fade()
