     func updateView() {
         
         layer.cornerRadius = cornerRadius
-        layer.backgroundColor = UIColor.init(red: 0.902, green: 0.73, blue: 0.25, alpha: 1).cgColor
+        layer.borderWidth = borderWidth
+        layer.borderColor = borderColor.cgColor
         layer.masksToBounds = true
         
         if shouldRasterize

        }
    }
    
    @IBInspectable var cornerRadius: CGFloat = 10 {
        
        didSet{
            updateView()
        }
    }

        }
    }
    
    @IBInspectable var borderColor: UIColor = UIColor.white {
        
        didSet
        {
