             drawBubbleRectRightHandSide()
         }
         CGPathAddLineToPoint(bubblePath, nil, targetPointC.x, targetPointC.y)
-            
+        
         CGPathCloseSubpath(bubblePath)
         
         CGContextSaveGState(c)

        customView = aView
        addSubview(customView!)
    }

    required init(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

            let startPoint = CGPointMake(0, 0)
            let endPoint = CGPointMake(0, bounds.maxY)
            
            CGContextDrawLinearGradient(c, myGradient, startPoint, endPoint, CGGradientDrawingOptions())
        }
        
        // Draw top hightlight and bottom shadow
