                 self.circleimageview.frame = CGRectMake(0, 60, self.view.frame.width, 400)
                 self.circleimageview.alpha = 1.0
                 }, completion: { _ in
-                    for(var i = 0; i < 4; i++){
+                    for(var i = 0; i < 3; i++){
                         self.lineShapeLayer[i].addAnimation(self.lineAnimation[i], forKey: nil)
                         self.view.layer.addSublayer(self.lineShapeLayer[i])
                     }

            AnimationMenuView.addSubview(GestureRecognizerViewArray[i])
            AnimationMenuView.sendSubviewToBack(GestureRecognizerViewArray[i])
            self.AnimationMenuView.layer.addSublayer(self.ovalShapeLayerArray[i])
            
            //線のアニメーション
            let linework = UIBezierPath()
            let lineShapeLayerwork = CAShapeLayer()
            let lineAnimationwork = CABasicAnimation(keyPath: "strokeStart")

            
            lineShapeLayerwork.path = Straightline[i].CGPath
            lineShapeLayerwork.strokeColor = UIColor.clearColor().CGColor
            lineShapeLayerwork.lineWidth = 2.0
            lineShapeLayerwork.lineDashPattern = [2,3]
            lineShapeLayer.append(lineShapeLayerwork)
            
            lineAnimationwork.fromValue = 1.0
            lineAnimationwork.toValue = 0.0
            lineAnimationwork.duration = 0.3
            lineAnimation.append(lineAnimationwork)
            
        }
