     var road = SKSpriteNode()
     // Factor to set entry X position for hero
     let heroPositionX : CGFloat = 0.2
+    
+    // Background Movement [Tina]
+    var backgroundSpeed : CGFloat = 1.0
+    var roadSpeed : CGFloat = 3.0
+    var roadSize : CGSize?
+    
+    // Score [Kevin]
+    let scoreText = SKLabelNode(fontNamed: "Chalkduster")
+    var score = 0
 
     // Jump Properties [Tuan/Vincent]
     var currentTime = 0.0

        }
        
        // Hero [Kevin/Tina]
        bradTexture.filteringMode = SKTextureFilteringMode.Nearest
        bradJumpTexture.filteringMode = SKTextureFilteringMode.Nearest
        bradDuckTexture.filteringMode = SKTextureFilteringMode.Nearest

        //let craneHook = SKSpriteNode(imageNamed: "crane.gif")
        //brian notes
        let block1 = SKSpriteNode(imageNamed: "block1")
      
        // Swipe Recognizer Setup [Tuan/Vincent]
        var swipeUpRecognizer = UISwipeGestureRecognizer(target: self, action: "swipeUpAction:")
        swipeUpRecognizer.direction = UISwipeGestureRecognizerDirection.Up
        self.view?.addGestureRecognizer(swipeUpRecognizer)
