         self.positionLabel = position
 */
         // UI control shadows
+        
         self.playButton.layer.shadowOpacity = 0.5
         self.playButton.layer.shadowOffset = CGSize(width: 2.0, height: 1.0)
         verse.shadowOpacity = 0.5
         verse.shadowOffset = CGSize(width: 1.0, height: 0.5)
         scrub.layer.shadowOpacity = 0.5
         scrub.layer.shadowOffset = CGSize(width: 2.0, height: 1.0)
-        
+ 
         self.initNotifications()
         print("***** Init AudioBibleView *****")
     }

    private func positionVersePopup() -> CGPoint {
        let slider = self.scrubSlider
        let sliderPct: Float = (slider.value - slider.minimumValue) / (slider.maximumValue - slider.minimumValue)
        let sliderValueToPixels: CGFloat = (CGFloat(sliderPct) * self.sliderRange) + self.sliderOrigin
        return CGPoint(x: sliderValueToPixels, y: self.verseLabelYPos)
    }
    

        self.scrubSlider = scrub
        
        self.scrubSlider.translatesAutoresizingMaskIntoConstraints = false
        self.scrubSlider.topAnchor.constraint(equalTo: self.audioPanel.topAnchor, constant: 40.0).isActive = true
        self.scrubSlider.leadingAnchor.constraint(equalTo: self.audioPanel.leadingAnchor,
                                                  constant: 20.0).isActive = true
        self.scrubSlider.trailingAnchor.constraint(equalTo: self.audioPanel.trailingAnchor,
