             GestureRecognizerViewArray.append(GestureRecognizerViewwork)
             tap.append(tapwork)
             ovalShapeLayerArray.append(ovalShapeLayerwork)
-            ovalShapeLayerArray[i].addAnimation(strokeAnimationGroup, forKey: nil)
             GestureRecognizerViewArray[i].tag = i+1
             GestureRecognizerViewArray[i].addGestureRecognizer(tap[i])
             AnimationMenuView.addSubview(GestureRecognizerViewArray[i])
             AnimationMenuView.sendSubviewToBack(GestureRecognizerViewArray[i])
-            self.AnimationMenuView.layer.addSublayer(self.ovalShapeLayerArray[i])
         }
         
         //線のアニメーション

        if(menushow == 0){      //Menuが出てくる
            
            for(var i = 0; i < 4; i++){         //ぐるぐる円
                self.ovalShapeLayerArray[i].strokeColor = UIColor.hex(ColorCode[i], alpha: 1.0).CGColor
            }
            

        let strokeEndAnimation = CABasicAnimation(keyPath: "strokeEnd")
        strokeEndAnimation.fromValue = 0.0
        strokeEndAnimation.toValue = 1.0
        strokeAnimationGroup.duration = 0.2
        strokeAnimationGroup.repeatDuration = CFTimeInterval.infinity
        strokeAnimationGroup.animations = [strokeStartAnimation,strokeEndAnimation]
