 
     // MARK: 
     
-    fileprivate var assets: [VIMPHAsset] = []
-    fileprivate var cameraRollAssetHelper: PHAssetHelper?
-    fileprivate var operation: MeQuotaOperation?
-    fileprivate var me: VIMUser? // We store this in a property instead of on the operation itself, so that we can refresh it independent of the operation [AH]
-    fileprivate var meOperation: MeOperation?
-    fileprivate var selectedIndexPath: IndexPath?
+    private var assets: [VIMPHAsset] = []
+    private var cameraRollAssetHelper: PHAssetHelper?
+    private var operation: MeQuotaOperation?
+    private var me: VIMUser? // We store this in a property instead of on the operation itself, so that we can refresh it independent of the operation [AH]
+    private var meOperation: MeOperation?
+    private var selectedIndexPath: IndexPath?
     
     // MARK: Lifecycle
     

    
    // MARK: UI Presentation

    fileprivate func presentAssetErrorAlert(_ indexPath: IndexPath, error: NSError)
    {
        let alert = UIAlertController(title: "Asset Error", message: error.localizedDescription, preferredStyle: UIAlertControllerStyle.alert)
        alert.addAction(UIAlertAction(title: "OK", style: UIAlertActionStyle.default, handler: { [weak self] (action) -> Void in

        self.present(alert, animated: true, completion: nil)
    }

    private func finish(cameraRollAsset: VIMPHAsset)
    {
        let me = self.me!

