         slider.tag = 54
         view?.addSubview(slider)
         
-        let subOrigin = convertPointToView(CGPoint(x: self.size.width * 11 / 21, y: self.size.height - self.size.width - self.size.width * 11 / 21))
+        let subOrigin = convertPointToView(CGPoint(x: self.size.width * 11 / 21, y: self.size.height - nodeSize.height * 16.5 / 10))
         let subSize = CGSize(width: self.size.width * 9 / 21, height: self.size.height * 0.5 / 21)
         let subFrame = CGRect(origin: subOrigin, size: subSize)
         let label = UILabel(frame: subFrame)

        
        backgroundColor = UIColor.whiteColor()
        
        nodeSize = CGSize(width: self.size.width - 10, height: self.size.width - 10)
        
        randomColorsButtonPressed()
        

    
    func setupFirstRadiusSlider () {
        
        let origin = convertPointToView(CGPoint(x: self.size.width * 11 / 21, y: self.size.height - nodeSize.height * 15.5 / 10))
        let size = CGSize(width: self.size.width * 9 / 21, height: self.size.height * 1 / 21)
        let frame = CGRect(origin: origin, size: size)
        let slider = UISlider(frame: frame)
