     
     var useAlpha = false
     
-    var delay : TimeInterval = 1.0
+    var delay : TimeInterval = 0.5
     var timer : Timer?
     
     var views : [UIView] = Array()
     var currentView = 0
-    var viewCount = 4
+    var viewCount = 100
     
     func move() {
         if views.count < viewCount {

    }
    
    func getFrame() -> (CGRect) {
        let randX = getRandomFrom(min:0.0, thruMax:frame.size.width - 40)
        let randY = getRandomFrom(min:0.0, thruMax:frame.size.height - 40)
        let randWidth = getRandomFrom(min: 20, thruMax: 60)
        let randHeight = getRandomFrom(min: 30, thruMax: 80)
        
        let newFrame = CGRect(x: randX, y: randY, width: randWidth, height: randHeight)
        
        return (ul:newFrame)
    }

        }
        
        let newFrame = getFrame()
        let backgroundColor = getRandomColor()
        views[currentView].frame = newFrame
        views[currentView].backgroundColor = backgroundColor
        currentView += 1
        if currentView >= views.count {
            currentView = 0
