                     playerOneHpLbl.text = "\(playerHp) HP"
                     if playerHp <= 80 && playerHp >= 51 {
                         
+                        delayAttack(targetPlayer)
                         // slightly roughed up
                         playerOneImg.image = UIImage(named: "donald-trump-standing2")
                         
                     } else if playerHp <= 50 && playerHp > 0 {
                         
+                        delayAttack(targetPlayer)
                         // very hurt
                         playerOneImg.image = UIImage(named: "donald-trump-standing3")
                         

                    playerTwoHpLbl.text = "\(playerHp) HP"
                    if playerHp <= 80 && playerHp >= 51 {
                        
                        // slightly roughed up
                        playerTwoImg.image = UIImage(named: "donald-trump-standing2-flipped")
                        
                    } else if playerHp <= 50 && playerHp > 0 {
                        
                        // very hurt
                        playerTwoImg.image = UIImage(named: "donald-trump-standing3-flipped")
                        

    }
    
    func showAttackButtons() {
        showPlayerOneAttackBtn()
        showPlayerTwoAttackBtn()
    }
    
    func hideAttackButtons() {
