 
     override func layoutSubviews() {
         super.layoutSubviews()
-
-        let loadingSize = StreamPageLoadingCell.Size.height
-        currLoadingLayer.frame.size = CGSize(width: loadingSize, height: loadingSize)
 
         let imageWidth = frame.width - 2 * Size.insets - 2 * Size.lilBits
         let imageHeight = frame.height - 2 * Size.insets

        }

        currLoadingLayer.position = currImageView.frame.center
    }

    @objc

        imagesContainer.addSubview(currImageView)
        imagesContainer.addSubview(nextImageView)

        let loadingSize = StreamPageLoadingCell.Size.height
        currLoadingLayer.frame.size = CGSize(width: loadingSize, height: loadingSize)
        currLoadingLayer.cornerRadius = loadingSize / 2
        currLoadingLayer.masksToBounds = true
        currLoadingLayer.zPosition = 1

        prevImageView.layer.zPosition = 2
        currImageView.layer.zPosition = 2
