      Spencer Mandrusiak
      */
     func make() {
-        guard let topView = UIApplication.topViewController()?.view else { return }
+        guard let topView = UIApplication.shared.windows.first else { return }
         if title == "" && message == "" { return }
         initialCenter = center
         center.x = topView.center.x

            self.transform = CGAffineTransform(scaleX: 1, y: 1)
            let velocity = sender.velocity(in: topView)
            let magnitude = sqrt((velocity.x * velocity.x) + (velocity.y * velocity.y))
            if magnitude > 1500 {
                let push = UIPushBehavior(items: [self], mode: .continuous)
                push.pushDirection = CGVector(dx: (velocity.x/10), dy: (velocity.y/10))
                push.magnitude = magnitude / 35



/*****************************************
             Default Values
 *****************************************/


//MARK: - String
extension String {
