     * @returns The modified result parameter.
     */
     static func computePerspectiveOffCenter (#left: Double, right: Double, bottom: Double, top: Double, near: Double, far: Double) -> Matrix4 {
-        
         let column0Row0 = 2.0 * near / (right - left)
         let column1Row1 = 2.0 * near / (top - bottom)
         let column2Row0 = (right + left) / (right - left)

            column0Row0, 0.0, column2Row0, 0.0,
            0.0, column1Row1, column2Row1, 0.0,
            0.0, 0.0, column2Row2, column3Row2,
            0.0, 0.0, column2Row3, 0.0
        )
    }

    /**

            0.0, 0.0, 1.0, 0.0,
            0.0, 0.0, 0.0, 1.0)
    }

/*
/**
* Duplicates the provided Matrix4 instance.
