       }
     }
   }
-  
+
   override public func drawRect(rect: CGRect) {
     super.drawRect(rect)
     var arrow = UIBezierPath()

    frame.size.height += self.arrowSize.height
    self.frame = frame
  }
  
  public func show(contentView: UIView, fromView: UIView) {
    let point: CGPoint
    switch self.popoverType {

      }
    }
    self.frame = frame

    var arrowPoint = self.containerView.convertPoint(self.arrowShowPoint, toView: self)
    let anchorPoint: CGPoint
    switch self.popoverType {
