 
     _autorepeatCount = 0
 
-    updateValue(nil)
-
-    let newTimer = NSTimer(timeInterval: 0.1, target: self, selector: "updateValue:", userInfo: nil, repeats: true)
+    repeatTick(nil)
+
+    let newTimer = NSTimer(timeInterval: 0.1, target: self, selector: "repeatTick:", userInfo: nil, repeats: true)
     timer        = newTimer
 
     NSRunLoop.currentRunLoop().addTimer(newTimer, forMode: NSRunLoopCommonModes)

/*
 * SnappingStepper
 *
 * Copyright 2015-present Yannick Loriot.
 * http://yannickloriot.com
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */

import UIKit


    _autorepeatCount++

    if needsIncrement {
      let value = _value + stepValue * _factorValue

      updateValue(value, finished: false)
    }
  }

  func updateValue(value: Double, finished: Bool = true) {
    if !wraps {
      _value = max(minimumValue, min(value, maximumValue))
    }
    else {
      if value < minimumValue {
        _value = maximumValue
      }
      else if value > maximumValue {
        _value = minimumValue
      }
    }

    if continuous || finished {
      sendActionsForControlEvents(.ValueChanged)
    }
  }
}
