                 trans.rectValueToPixel(&_bodyRect)
                 
                 // draw body differently for increasing and decreasing entry
-                
+
                 if open > close
                 {
+                    accessibilityMovementDescription = "decreasing"
+
                     let color = dataSet.decreasingColor ?? dataSet.color(atIndex: j)
                     
                     if dataSet.isDecreasingFilled

        
        context.setLineWidth(dataSet.shadowWidth)
        
        for j in stride(from: _xBounds.min, through: _xBounds.range + _xBounds.min, by: 1)
        {
            // get the entry

                
                // draw the ranges
                var barColor: NSUIColor! = nil

                if open > close
                {
                    accessibilityMovementDescription = "decreasing"
                    barColor = dataSet.decreasingColor ?? dataSet.color(atIndex: j)
                }
                else if open < close
                {
                    accessibilityMovementDescription = "increasing"
                    barColor = dataSet.increasingColor ?? dataSet.color(atIndex: j)
                }
                else
