     
     func configureCell(cell:UITableViewCell, indexPath : NSIndexPath) {
         if let consoleCell = cell as? ConsoleCell {
-            consoleCell.commandField.text = "Cool it worked"
-            consoleCell.consoleView.text = "Sort of"
+            let info = self.sectionObjects[indexPath.section]
+            if let rowDictionary = info.rowObjects[indexPath.row] as? Dictionary <String,String> {
+                consoleCell.consoleView.text = rowDictionary["logText"]
+            }
         }
     }
 }

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Potentially incomplete method implementation.
        // Return the number of sections.
        return sectionCount
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete method implementation.
        // Return the number of rows in the section.
        return rowCount
    }
    
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {


import UIKit

class SectionInfo: NSObject {
    var rowObjects = [AnyObject]()
}

class DebugTableController: UITableViewController {
    
    var sectionObjects = [SectionInfo]()

    override func viewDidLoad() {
        super.viewDidLoad()
        self.tableView .registerNib(UINib(nibName: ConsoleCellIdentifier, bundle: nil), forCellReuseIdentifier: ConsoleCellIdentifier)
        var info = SectionInfo()
        info.rowObjects.append(["logText":"cool stuff is cool"])
        self.sectionObjects.append(info)
    }

    override func didReceiveMemoryWarning() {
