+//  Copyright (c) 2016, Janusz Chudzynski - Felipe Neves Brito
+//  All rights reserved.
+//
+//  Redistribution and use in source and binary forms, with or without
+//  modification, are permitted provided that the following conditions are met:
+//
+//  * Redistributions of source code must retain the above copyright notice,
+//  this list of conditions and the following disclaimer.
+//  * Redistributions in binary form must reproduce the above copyright
+//  notice, this list of conditions and the following disclaimer in the
+//  documentation and/or other materials provided with the distribution.
+//  * Neither the name of  nor the names of its contributors may be used to
+//  endorse or promote products derived from this software without specific
+//  prior written permission.
+//
+//  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+//  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+//  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+//  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+//  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+//  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+//  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+//  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+//  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+//  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//  POSSIBILITY OF SUCH DAMAGE.
+
 //
 //  DataStructures.swift
 //  iBeaconManager
 //
 //  Created by Janusz Chudzynski on 6/21/16.
-//  Copyright © 2016 Janusz Chudzynski. All rights reserved.
-//
+
 
 import Foundation
 import CoreLocation


/**iBeacon*/
public class iBeacon : NSObject {
    let minor:UInt16?
    let major:UInt16?
    public var id:String // internal name //it will be used by firebase
    var readeableId:String = ""
    let UUID: String //Beacons uuid
    /**Default proximity*/
    public var proximity: CLProximity  = CLProximity.Unknown
    /**Default state*/
    var state:CLRegionState = CLRegionState.Unknown
    
    
    

        }
        return false
    }
}
