 
 
 public struct Window {
-    var size  : (length : Int32, width : Int32)
-    var pos   : (x : Int32, y : Int32)
+    var size  : (length : Int32, width : Int32) = (0, 0)
+    var pos   : (x : Int32, y : Int32) = (0, 0)
 }
 
 



let  smc = SMC()
smc.open()

// TODO check if laptop
let battery = Battery()
let isLaptop = battery.isLaptop()
battery.open()


widgets.append(TMPWidget(win: Window(size: (length: 0, width: 1), pos: (x: 0, y: 0))))
widgets.append(FanWidget(win: Window(size: (length: 0, width: 1), pos: (x: 0, y: 0))))
widgets.append(BatteryWidget(win: Window(size: (length: 0, width: 1), pos: (x: 0, y: 0))))

var widgetLength = computeWidgetLength()


*/
let VERSION = "0.0.1"
let MAX_WIDTH = 20.0

var HAS_BATTERY = false
var HAS_SMC     = false


// TODO: This should probably be a serial queue
