         }
         
         // Hero [Kevin/Tina]
+        var bradTexture = SKTexture(imageNamed: "hero.jpg") // Change 90x90 image
+        var bradJumpTexture = SKTexture(imageNamed: "")
+        var bradDuckTexture = SKTexture(imageNamed: "")
+
         bradTexture.filteringMode = SKTextureFilteringMode.Nearest
         bradJumpTexture.filteringMode = SKTextureFilteringMode.Nearest
         bradDuckTexture.filteringMode = SKTextureFilteringMode.Nearest

        //let craneHook = SKSpriteNode(imageNamed: "crane.gif")
        //brian notes
        let block1 = SKSpriteNode(imageNamed: "block1")
        
        

        // Swipe Up Recognizer  [Tuan/Vincent]
        var swipeUpRecognizer = UISwipeGestureRecognizer(target: self, action: "swipeUpAction:")
        swipeUpRecognizer.direction = UISwipeGestureRecognizerDirection.Up
        self.view?.addGestureRecognizer(swipeUpRecognizer)

    var road = SKSpriteNode()
    // Factor to set entry X position for hero
    let heroPositionX : CGFloat = 0.2
    
    // Background Movement [Tina]
    var backgroundSpeed : CGFloat = 1.0
    var roadSpeed : CGFloat = 3.0
    var roadSize : CGSize?
    
    // Score [Kevin]
    let scoreText = SKLabelNode(fontNamed: "Chalkduster")
    var score = 0

    // Jump Properties [Tuan/Vincent]
    var currentTime = 0.0
