         Player.instance.setIsHost(true)
         self.performSegueWithIdentifier("player-name", sender: self)
     }
-
+    
     @IBAction func onJoinGame(sender: AnyObject) {
         self.performSegueWithIdentifier("player-name", sender: self)
     }

        self.performSegueWithIdentifier("settings", sender: self)
    }
    
    @objc
    private func onTimeout() {
        self.linkCopiedLabel.hidden = true

    private var timer: NSTimer?
    
    @IBOutlet var linkCopiedLabel: SpycodesStatusLabel!
    
    // MARK: Actions
    @IBAction func unwindToMainMenu(sender: UIStoryboardSegue) {}
    
