         return node
     }
 
-
-
     private func generateLetter() -> SKNode {
         let node = SKLabelNode(fontNamed:"Comic Sans MS")
         node.text = label

    let shape: Shape
    let label: String
    let point: CGPoint

    var node: SKNode {
        switch shape {

        let label = SKLabelNode(fontNamed:"Comic Sans MS")
        label.fontColor = NSColor.blackColor()
        label.fontSize = 75
        label.position = CGPoint(x: 50, y: 70)

        let eye = eyes[Int(generateRandom(Double(eyes.count)))]
        let mouth = mouths[Int(generateRandom(Double(mouths.count)))]
        label.text = "\(eye)\(mouth)"

        label.zRotation = -CGFloat(M_PI_2)
        node.addChild(label)
