         }
     }
     
-    func updateLabels(with statusMessage: String? = nil) {
+    func updateLabels(with statusMessage: String? = nil, animate: Bool = true) {
 
         guard let statusMessage = statusMessage else {
             // Radio is (hopefully) streaming properly

        switch playbackState {
        case .paused:
            updateLabels(with: "Station Paused...")
        case .playing, .stopped:
            updateLabels()
        }
        
        isPlayingDidChange(radioPlayer.isPlaying)

        
        songLabel.text = statusMessage
        artistLabel.text = currentStation.name
    
        if animate {
            songLabel.animation = "flash"
            songLabel.repeatCount = 3
            songLabel.animate()
        }
        
    }
    
    func playerStateDidChange(_ state: FRadioPlayerState) {
