         if isVisible {
             guard animated else {
                 badge.isHidden = false
+                badgeContainer.isHidden = false
                 return
             }
             
             badge.alpha = 0.0
             badge.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
             badge.isHidden = false
+            badgeContainer.isHidden = false
 
             UIView.animate(withDuration: 0.2) {
                 self.badge.transform = .identity

        } else {
            guard animated else {
                badge.isHidden = true
                return
            }
            

    /// - Parameter item: Item to populate.
    open func populate(for item: TMBarItemable) {
        let showBadge = item.badgeValue != nil
        if showBadge {
            badge.value = item.badgeValue
        }
        updateBadgeVisibility(showBadge, animated: true)
    }
    
    /// Update the button for a new selection state.
