         hud.run(actionFade)
         menu.run(actionFade)
     }
-    
-    override func updateNodes()
-    {
-        hud.update(elapsedTime:elapsedTime)
-    }
 }

        showTitle()
    }
    
    //MARK: private
    
    private func spawnPots()

    
    override init(controller:COptionPollutedGarden)
    {
        petunias = []
        
        super.init(controller:controller)
        
        let background:MOptionPollutedGardenBackground = MOptionPollutedGardenBackground(
