     private var playerView: PlayerView!
     private var timeObserver: AnyObject!
     
-    // MARK: object lifecycle
+    // MARK: - object lifecycle
 
     public convenience init() {
         self.init(nibName: nil, bundle: nil)


}

extension Player {

    public func reset() {
    }

}

// MARK: - PlayerView

internal class PlayerView: UIView {

        }
    }

    // MARK: - private

    private func setupAsset(asset: AVAsset) {
        if self.playbackState == .Playing {
