         playing = !playing
     }
     
-    @objc func fire(sender: AnyObject) {
+    @objc func updateViews(sender: AnyObject) {
         
         updateMediaSlider(currentTime: _currentTime)
     }

    }
    
    @IBAction func backTapped(sender: UIButton) {
        let newTime = _currentTime - 10 > 0 ? _currentTime - 10 : 0
        updatePlayer(currentTime: newTime)
    }

    @IBAction func forwardTapped(sender: UIButton) {
        let newTime = _currentTime + 10 < _totalTime ? _currentTime + 10 : 0
        updatePlayer(currentTime: newTime)
    }
    


class ViewController: UIViewController {

    let SeekTimeStep = 10.0
    
    var timer: NSTimer?
    
    var audioPlayer: AudioPlayer?
