 
     @IBAction func showHelp(_ sender: Any) {
 
+        // Read in the helptext.txt file and drop it into the Help panel's NSTextView
         if let helpTextPath = Bundle.main.path(forResource: "helptext", ofType: "txt") {
             do {
                 let helpText = try String.init(contentsOfFile: helpTextPath, encoding: String.Encoding.utf8)

        if gameType == kGameDeathtrap { player!.gameName = "Deathtrap Dungeon" }
        if gameType == kGameCityThieves { player!.gameName = "City of Thieves" }

        if gameType != kGameCitadel && gameType != kGameTempleTerror {
            // Remove the Magic tab for all but Citadel of Chaos and Temple of Terror
            heldTabs["magicTabItem"] = magicTabItem!


    func setPortPerilGameMenu() {

        // Set up the Game Menu for Port of Peril
        if let gmm = gameMenu.submenu {
            if (gmm.items.count > 0) { gmm.removeAllItems() }
            gmm.addItem(withTitle: "Take Yaztromo's Aid...", action: #selector(yazMagic), keyEquivalent: "y")
