                 self.gameMenu.isEnabled = false
             }
 
+            // Set up the bookmark
             if zplayer.bookmark != -1 {
                 self.bookmark.place = zplayer.bookmark
                 self.bookmark.needsDisplay = true

            player!.provisions = 0
            player!.gameName = "House of Hell"
            hellBox.isHidden = false

            // Place an image in the gap to the left of the stats pnel
            let image: NSImageView = NSImageView.init(frame: NSMakeRect(12, 78, 146, 102))
            image.image = NSImage.init(named: NSImage.Name("hoh"))
            statsTabView.addSubview(image)
            statsTabImage = image
        }

        if gameType != kGameHouseHell && gameType != kGameCitadel {
            let image: NSImageView = NSImageView.init(frame: NSMakeRect(10, 56, 416, 85))
            image.image = NSImage.init(named: NSImage.Name("scroll"))
            statsTabView.addSubview(image)
            statsTabImage = image
        }

        if gameType == kGameForestDoom {

            if !tabs.tabViewItems.contains(magicTabItem) { tabs.insertTabViewItem(heldTabs["magicTabItem"]!, at: 4) }
        }

        // Hide the game menu
        self.gameMenu.isHidden = true
        self.gameMenu.isEnabled = false
