         
         self.setNeedsStatusBarAppearanceUpdate()
     }
-    
 
     // MARK: UI
 

        }

        customTitleView()

        if isFirstAppear {
            skillSet = preferedSkillSet ?? .Master

            isFirstAppear = false
        }
    }

    override func viewWillAppear(animated: Bool) {

        
        learningtTableView.frame = CGRect(x: masterTableView.frame.size.width, y: 0, width: YepConfig.getScreenRect().width, height: height)
        skillHomeScrollView.contentSize = CGSize(width: YepConfig.getScreenRect().width * 2, height: height)

        if isFirstAppear {
            skillSet = preferedSkillSet ?? .Master

            isFirstAppear = false
        }
    }
    
    override func preferredStatusBarStyle() -> UIStatusBarStyle {
