     private let reuseIdentifier = "game-room-view-cell"
     private let edgeInset: CGFloat = 12
     private let endRoundButtonDefaultHeight: CGFloat = 50
+    private let animationAlpha: CGFloat = 0.4
     
     private var broadcastTimer: NSTimer?
     private var refreshTimer: NSTimer?

    }
    
    func textFieldDidBeginEditing(textField: UITextField) {
        if textField == self.clueTextField {
            if textField.text == Round.defaultClueGiverClue {
                textField.text = ""

                if Player.instance.isClueGiver() {
                    self.clueTextField.text = Round.defaultClueGiverClue
                    self.numberOfWordsTextField.text = Round.defaultNumberOfWords
                    
                    self.startTextFieldAnimations()
                    
                    self.confirmButton.hidden = false
                    self.clueTextField.enabled = true
