     private let inactiveOffset: CGFloat = 25
     private var disableNotificationWarningShown = false
     
-    fileprivate let appSettings = AppSettings()
     fileprivate var sessionControl: Session?
     fileprivate let updateTimer = SystemTimer(durationInSeconds: 0.25, repeatWhenExpired: true)
     

        
    }
    
    private func updateDeveloperImages(activeDeveloper: Developer) {
        rightDeveloperImageView.image = developerStateImage(isActive: activeDeveloper == .right)
        leftDeveloperImageView.image = developerStateImage(isActive: activeDeveloper == .left)

    override func viewDidLoad() {
        super.viewDidLoad()
        
        initializeNotifications()
        initializeProgrammingSession()
        
        updateUserInterface(developer: sessionControl!.developer)
    }

    @IBAction func actionFlipDeveloper(_ sender: Any) {
