             self._currentColorPicker = nil
         
             UIView.animateWithDuration(
-                0.25,
+                0.2,
                 animations: { picker.alpha = 0.0 },
                 completion: { _ in picker.removeFromSuperview()
             })

        topView.addSubview(picker)
        _currentColorPicker = picker
        
        UIView.animateWithDuration(0.25) { picker.alpha = 1.0 }
    }
    
    var color = MtgColor.White {

        }
        
        let topView = self.view.window! // MUST be on screen or crash means a bug
        let size = CGFloat(300)
        let half = size/2
        
        let location = sender.locationInView(topView)
