             }
             return false
         }
-        
-        print("TO PREPARED", animatingFromViews)
     }
     
     /// Prepares the to view.

    
    /// Prepares the transition container.
    func prepareTransitionContainer() {
        transitionContainer?.isUserInteractionEnabled = false
    }
    
    /// Prepares the view that holds all the animating views.

    func prepareContext() {
        context = MotionContext(container: container)
        
        for v in preprocessors {
            v.motion = self
        }
        
        for v in animators {
            v.motion = self
        }
        
        guard let tv = toView else {
            return
        }
        
        guard let fv = fromView else {
            return
        }
        
