             let tapwork = UITapGestureRecognizer()
             
             tapwork.addTarget(self, action: "onTap:")
-            GestureRecognizerViewwork.frame = CGRectMake(CGFloat(buttonarrayinfo[i][0]),CGFloat(buttonarrayinfo[i][1]),CGFloat(buttonarrayinfo[i][2]),CGFloat(buttonarrayinfo[i][2]))
+            GestureRecognizerViewwork.frame = CGRectMake(CGFloat(GesturePositionArray[i][0]),CGFloat(GesturePositionArray[i][1]),CGFloat(GesturePositionArray[i][2]),CGFloat(GesturePositionArray[i][2]))
 
             
             if(i == 3){

    func MenuButtontapped(sender: UIButton){
        
        if(menushow == 0){      //Menuが出てくる
            
            UIView.animateWithDuration(1.0, delay: 0.0, options: [UIViewAnimationOptions.Repeat,UIViewAnimationOptions.AllowUserInteraction], animations: { () -> Void in
                
                for(var i = 0; i < 4; i++){

                    self.GestureRecognizerViewArray[i].backgroundColor = UIColor.hex("00e6ff", alpha: 1.0)
                }
                
                }, completion: { _ in
            })
            
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in
                self.AnimationMenuView.backgroundColor = UIColor(red: 0.0, green: 0.0, blue: 0.0, alpha: 1.0)

            })
            
        }else{      //メニューが消える
            self.ovalShapeLayer.strokeColor = UIColor.clearColor().CGColor
            
            UIView.animateWithDuration(0.3, animations: { () -> Void in
                self.circleimageview.alpha = 0.0
