         self.addChild(gameOverLabel)
         self.addChild(share)
         self.addChild(replay)
+        self.addChild(gameCenter)
         highScoreLabel.text = NSLocalizedString("HIGHSCORE ", comment: "")+"\(Data.highScore)"
         self.addChild(highScoreLabel)
         let scene = (self.scene as GameScene)

        self.addChild(pauseLabel)
        self.addChild(reaperIcon)
        self.addChild(reaperNumLabel)
        self.addChild(gameCenter)
    }
    
    func setPosition() {

        gameOverLabel.removeFromParent()
        share.removeFromParent()
        replay.removeFromParent()
        gameCenter.removeFromParent()
        highScoreLabel.removeFromParent()
        (self.scene as GameScene).restartGame()
        (UIApplication.sharedApplication().keyWindow.rootViewController as GameViewController).addGestureRecognizers()
