         }
 
         playerView.player?.play()
+
+        controlUIStatus = .hidden
     }
 
      @objc private func sliderDidChangeValue(_ slider: UISlider) {

        #keyPath(AVPlayer.timeControlStatus),
    ]

    // MARK: Initializer

    override init(frame: CGRect) {

        translatesAutoresizingMaskIntoConstraints = false

        contentView.backgroundColor = backgroundColor

        playerView.backgroundColor = contentView.backgroundColor

        let recognizer = UITapGestureRecognizer(target: self, action: #selector(type(of: self).didTapControlView(_:)))
        controlView.addGestureRecognizer(recognizer)
        controlView.backgroundColor = UIColor.clear

        progressTimeLabel.textColor = UIColor.white
        slashLabel.textColor = UIColor.white
