                             card.getWord()
                         )
                     }
-                    attributedLength = SCStrings.player.localPlayer.rawValue.characters.count
                 } else {
                     if let correct = parameters[SCConstants.coding.correct.rawValue] as? Bool, correct {
                         // Local player (You)

            cell.teamIndicatorView.backgroundColor = .spycodesGrayColor()
        }

        if let hasRead = parameters[SCConstants.coding.hasRead.rawValue] as? Bool,
           !hasRead {
            // Not read
        } else {
            // Read
        }

        return cell
    }


            break
        }

        // Apply attributed string decorations here if applicable
        if let baseString = baseString {
            let attributedString = NSMutableAttributedString(
                string: baseString
            )

            if let hasRead = parameters[SCConstants.coding.hasRead.rawValue] as? Bool,
                !hasRead {
                attributedString.addAttribute(
                    NSFontAttributeName,
                    value: SCFonts.intermediateSizeFont(.bold) ?? 0,
                    range: NSMakeRange(0, baseString.characters.count - 1)
                )
            }

            cell.primaryLabel.attributedText = attributedString
        }

