 		return Float(CGFloat.pi)
 	}
 	
+	public var ulp: Float {
+		return Float(self.value.ulp)
+	}
+	
 	public static var leastNormalMagnitude: Float {
 		return Float(CGFloat.leastNormalMagnitude)
 	}

		return Float(CGFloat.leastNonzeroMagnitude)
	}
	
	public static func /(lhs: Float, rhs: Float) -> Float {
		return Float(lhs.value / rhs.value)
	}

	
	public var isCanonical: Bool {
		return self.value.isCanonical
	}
	
}
