         //CGContextClipToRect(context, CGRectMake(0, 0, maxWidth, 50))
         //CGContextRestoreGState(context)
         
-        
         let backgroundImage = UIGraphicsGetImageFromCurrentImageContext()
         UIGraphicsEndImageContext()
         
         return backgroundImage
     }
-
-
-
 }
 

            var skillLocal = skill.localName
            
            if index == 5 {
                
                break
            }
            
            if index == 4 {
                
                if skills.count > 4 {
                    skillLocal = NSLocalizedString("\(skills.count-4) More...", comment: "")
                }
            }

            let rectanglePath = UIBezierPath(roundedRect: CGRectMake(rect.origin.x - marginLeft, rect.origin.y - marginTop , textTextWidth + marginLeft * 2, textRect.height + marginTop*2), cornerRadius: (textRect.height + marginTop*2)*0.5)
            
            let fillColor: UIColor = {
                if index == 4 && skills.count != 5 {
                   return UIColor(red: 234/255.0, green: 246/255.0, blue: 255/255.0, alpha: 1.0)
                } else {
                   return UIColor.yepTintColor()
