     static let ascensionRange: CGFloat = 24.0
     static let declinationRange: CGFloat = 180
     
-    static let minSize: CGFloat = 1.0
+    static let minSize: CGFloat = 0.5
     static let maxSize: CGFloat = 12.0
     
     func currentRadii() -> CGSize {

    var tappedPoint: CGPoint?

    var centerPoint = CGPoint.zero
    var radius: CGFloat = 0.125
    
    var tappedStar: Star? = nil {
        didSet { xPlatformNeedsDisplay() }

    }
    
    private func drawStarText(for star: Star, position: CGPoint, circleSize: CGFloat) {
        let verticalAdjustment = 1.0
        
        guard let starData = star.starData?.value else { return }
        let glieseName: String? = starData.gl_id
