         self.view.bringSubview(toFront: self.sideContainerView)
         self.sideContainerView.hideShadow(animation: 0.0)
         
-        ///
         switch self.background {
         case .translucent:
-            self.sideContainerView.backgroundColor = UIColor(white: 1.0, alpha: 0.3)
+            self.sideContainerView.backgroundColor = .clear
             let blurEffect = UIBlurEffect(style: .light)
             self.blurView = UIVisualEffectView(effect: blurEffect)
-            let vibrancyEffect = UIVibrancyEffect(blurEffect: blurEffect)
-            self.vibrancyView = UIVisualEffectView(effect: vibrancyEffect)
             self.sideContainerView.insertSubview(self.blurView!, at: 0)
             self.pinIntoSideContainer(view: self.blurView!)
             self.addChildViewController(self.sideController)
-            self.vibrancyView?.contentView.addSubview(self.sideController.view)
+            self.blurView?.contentView.addSubview(self.sideController.view)
             self.pinIntoSuperView(view: self.sideController.view)
             self.sideController.didMove(toParentViewController: self)
-            blurView?.contentView.addSubview(vibrancyView!)
         case .opaque(_, _):
             self.addChildViewController(self.sideController)
             self.sideContainerView.addSubview(self.sideController.view)
             self.pinIntoSideContainer(view: self.sideController.view)
             self.sideController.didMove(toParentViewController: self)
         }
+    }
+}
+
+extension SimpleSideController: UIGestureRecognizerDelegate {
+    public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {
+        return gestureRecognizer == self.tapGestureRecognizer &&
+        !self.sideContainerView.frame.contains(touch.location(in: self.view))
     }
 }
 

        self.sideController = sideController
        self.sideContainerWidth = sideContainerWidth
        self.background = background
        
        self._state = .front
    
        super.init(nibName: nil, bundle: nil)

    fileprivate func setup() {
        self.panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePanGesture(gr:)))
        self.tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(handleTapGesture(gr:)))
        self.tapGestureRecognizer?.delegate = self
        self.view.addGestureRecognizer(self.panGestureRecognizer!)
        self.panGestureRecognizer?.maximumNumberOfTouches = 1
        self.view.addGestureRecognizer(self.tapGestureRecognizer!)
