         // 4. Add two listeners to an event type
         // -> The event count should be 1!
         //
-        // 5. Use the removelAllEventsForListener() with one of the listeners
+        // 5. Use the removeListener() with one of the listeners
         // -> The event count should still be 1!
         
         let receiv1 = EventReceiverTestClass()

        super.tearDown()
    }
    
    func testMultiEventAdd() {
        // Test multiple event hooking
        //
        // 1. Add one listener to two events

        // Test the removeListener(_:)
        // 
        // 1. Add one listener to two different event types
        // 2. Use the removeListener() with that listener
        // -> The event count should be 0!
        
        let receiv = EventReceiverTestClass()
