         var bezier3Path = UIBezierPath()
         bezier3Path.moveToPoint(CGPointMake(0.5, 3.5))
         bezier3Path.addCurveToPoint(CGPointMake(3, 1), controlPoint1: CGPointMake(3, 1), controlPoint2: CGPointMake(3, 1))
-        stroke.setStroke()
+        color.setStroke()
         bezier3Path.lineWidth = 1
         bezier3Path.stroke()
     }

        UIRectClip(symbolRect)
        CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y)

        ElloDrawable.drawSubmitIconTemplate(stroke: ElloDrawable.white)
        CGContextRestoreGState(context)
    }

    public class func drawUndoIconTemplate(#stroke: UIColor) {

        //// Bezier Drawing
        var bezierPath = UIBezierPath()

        bezierPath.addCurveToPoint(CGPointMake(12.5, 7), controlPoint1: CGPointMake(9.5, 10.5), controlPoint2: CGPointMake(12.5, 10.5))
        bezierPath.addCurveToPoint(CGPointMake(9.5, 3.5), controlPoint1: CGPointMake(12.5, 3.5), controlPoint2: CGPointMake(9.5, 3.5))
        bezierPath.addLineToPoint(CGPointMake(0.5, 3.5))
        color.setStroke()
        bezierPath.lineWidth = 1
        bezierPath.stroke()

