     super.viewDidLoad()
     // Do any additional setup after loading the view, typically from a nib.
     self.setupContainerViews()
+    self.hardReset()
   }
 
   override func didReceiveMemoryWarning() {

  
  // IBActions
  func resetButtonPressed(button: UIButton) {
    println("resetButtonPressed")
  }
  
  func betOneButtonPressed (button: UIButton) {

  var spinButton: UIButton!
  
  var slots: [[Slot]] = []
  var credits = 0
  var currentBet = 0
  var winnings = 0
  
  let kMarginForView: CGFloat = 10.0
  let kMarginForSlot:CGFloat = 2.0
