         self.layoutSubviews()
         // Add layers
         self.view.layer.insertSublayer(self.pulseEffect, below: self.locationSymbolLabel.layer)
+        // Check orientation
+        self.checkOrientation()
         // Initial change place
         self.changePlace(timer: nil)
         // Start the timer for changing the place

        self.onEvent?(event)
    }
    
}

// MARK: Change/Rotate MapView Place

    
    override public func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
        super.viewWillTransition(to: size, with: coordinator)
        self.checkOrientation()
    }
    
}
