 
 // MARK: - Animation
 public extension CSSwift where Base: UIView {
-    public func pop(duration: TimeInterval = 0.5, completion: CS_ClosureWithBool? = nil) {
+    public func popAnimation(duration: TimeInterval = 0.5, completion: CS_ClosureWithBool? = nil) {
         base.alpha = 0
         base.transform = CGAffineTransform(scaleX: 0.01, y: 0.01)
         UIView.animate(withDuration: duration,

                       completion: completion)
    }
    
    public func raise(duration: TimeInterval = 0.5, completion: CS_ClosureWithBool? = nil) {
        let offsetY = CS_ScreenHeight - base.cs.top
        base.transform = CGAffineTransform(translationX: 0, y: offsetY)
        UIView.animate(withDuration: duration,

                       },
                       completion: completion)
    }
    
    public func breathAnimation() {
        let animation = CAKeyframeAnimation(keyPath: "transform.scale")
        animation.repeatCount = MAXFLOAT
        animation.values = [1, 0.9, 1]
        animation.keyTimes = [0, 0.5, 1]
        animation.duration = 1.0
        base.layer.add(animation, forKey: nil)
    }
    
    public func hideAnimation(duration: TimeInterval = 3.0, completion: CS_ClosureWithBool? = nil) {
        base.alpha = 1.0
        UIView.animate(withDuration: duration, animations: { 
            self.base.alpha = 0.0
        }, completion: completion)
    }
    
}

// MARK: - reuse
