 		Handy var to get whether the transition has cancelled
 	*/
 	var isInteractiveTransitionCancelled: Bool {
-		if case let .CancelInteractive = self {
+		if case .CancelInteractive = self {
 			return true
 		}
 		return false

		Handy var to get whether the transition has started
	*/
	var didTransitionStart: Bool {
		if case let .Start = self {
			return true
		}
		return false

		Handy var to get whether the transition state is none
	*/
	var isNone: Bool {
		if case .None = self {
			return true
		}
		return false
