 class Window: UIWindow {
     
     override func sendEvent(event: UIEvent) {
-        print(self.dynamicType, __FUNCTION__, event.allTouches()!.first!.phase.description)
+        print(self.dynamicType, __FUNCTION__, event.allTouches()!.first!.phase)
         
         super.sendEvent(event)
     }

    }
    
    override func sendEvent(event: UIEvent) {
        print(self.dynamicType, __FUNCTION__, event.allTouches()!.first!.phase.description)
        
        super.sendEvent(event)
    }

    
}

extension UITouchPhase: CustomStringConvertible {
    
    public var description: String {
        switch self {
        case .Began:
            return "Touch Began"
