         newGame()
     }
     
+    func gameTypeSuper(sender: UIAlertAction) {
+        superScrabble = true
+        newGame()
+    }
+    
+    func gameTypeNormal(sender: UIAlertAction) {
+        superScrabble = false
+        newGame()
+    }
+    
     @IBAction func action(sender: UIBarButtonItem) {
         let actionSheet = UIAlertController(title: nil, message: nil, preferredStyle: .ActionSheet)
         if game?.player is Human && !gameOver {
             actionSheet.addAction(UIAlertAction(title: "Shuffle", style: .Default, handler: shuffle))
             actionSheet.addAction(UIAlertAction(title: "Swap", style: .Default, handler: swap))
             actionSheet.addAction(UIAlertAction(title: "Skip", style: .Default, handler: skip))
+            if superScrabble {
+                actionSheet.addAction(UIAlertAction(title: "Play Scrabble", style: .Default, handler: gameTypeNormal))
+            } else {
+                actionSheet.addAction(UIAlertAction(title: "Play Super Scrabble", style: .Default, handler: gameTypeSuper))
+            }
         }
         actionSheet.addAction(UIAlertAction(title: gameOver ? "New Game" : "Restart", style: .Destructive, handler: restart))
         actionSheet.addAction(UIAlertAction(title: "Cancel", style: .Cancel, handler: nil))

    }
    
    func newGame() {
        let superScrabble = false
        submitButton.enabled = false
        resetButton.enabled = false
        gameOver = false

            let computer = Computer()
            let computer2 = Computer()
            let human = Human()
            let board = Board(config: strongSelf.superScrabble ? SuperScrabbleBoardConfig() : ScrabbleBoardConfig())
            let bag = Bag(distribution: strongSelf.superScrabble ? SuperScrabbleDistribution() : ScrabbleDistribution())
            strongSelf.game = Game.newGame(strongSelf.dictionary, board: board, bag: bag, players: [computer, computer2, human], eventHandler: strongSelf.handleEvent)
            NSOperationQueue.mainQueue().addOperationWithBlock {
                strongSelf.title = "Started"
