 ✅1) add a collectionView to a card so that it's visible.
 ✅2) make the collectionView present the cardInfo.
 ✅3) add a voting mechanism
-4a) generate all 6 cards, piled atop one another,
-=== Curent Task: Modify produceCardView to take a CardID somewhere ===
+✅4a) generate all 6 cards, piled atop one another,
+✅ Curent Task: Modify produceCardView to take a CardID somewhere ===
 ✅4a.5) slightly rotated
 4b) make swiping rotate to the next card
 5) keep a **visual** tally of the votes.

        if currentCardKey == nil {return UICollectionView()}
        
        let layout = UICollectionViewFlowLayout()
        layout.minimumLineSpacing = 1.0
        layout.minimumInteritemSpacing = 1.0
        layout.sectionInset = UIEdgeInsets(top: 10.0, left: 10.0, bottom: 10.0, right: 10.0)
        layout.estimatedItemSize = CGSizeMake(30, 30)
        
        
        let collectionView = UICollectionView(frame: CGRectZero, collectionViewLayout: layout)
        collectionView.delegate = self
        collectionView.dataSource = self
        collectionView.registerClass(UICollectionViewCell.self, forCellWithReuseIdentifier:cellReuseID)
        collectionView.backgroundColor = FlatUIColors.randomFlatColor()


class AATrickViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate, UICollectionViewDelegateFlowLayout {
    // Properties
    private let cellReuseID:String = "cellReuseID"
    private let numCols = 4
    private let numRows = 8

