         guard !isMultiplayer else {
             return
         }
-        pauseButtonNode.zPosition = 997
+        pauseButtonNode.delegate = self
+        pauseButtonNode.zPosition = 990
         pauseButtonNode.position = CGPoint(x: pauseButtonNode.frame.width / 2 + 20,
                                            y: (-size.height / 2 + pauseButtonNode.frame.height))
         grid.addChild(pauseButtonNode)

        }
        logicEngine.handleEvent(.PlayerDidDuck, playerNumber: myPlayerNumber)
    }
}


// MARK: LogicEngineDelegate
extension GameScene: LogicEngineDelegate {

        countdownNode.fontName = "HelveticaNeue-Bold"
        countdownNode.position = CGPoint(x: size.width / 2, y: 0)
        countdownNode.fontSize *= 3
        countdownNode.zPosition = 995
        countdownNode.fontColor = UIColor.blackColor()
        grid.addChild(countdownNode)
    }
