 		
 		if lodLevel != GeometryStreamer.shared.actualLodLevel {
 			lodLevel = GeometryStreamer.shared.actualLodLevel
+			print("Selection lod changed to \(lodLevel)")
 		}
-		self.outlineWidth = 1.0 / zoomLevel
+		self.outlineWidth = 3.0 / zoomLevel
 
 		frameSelectSemaphore.wait()
 			self.frameLineSegmentCount[bufferIndex] = selectionBuffer.count

	var b: simd_float2
}

fileprivate let kMaxLineSegments = 4096

class SelectionRenderer {
	let device: MTLDevice

	let vertices: [Vertex] = [
		Vertex(0.0, 0.0),
		Vertex(1.0, 0.0),
		Vertex(1.0, -1.0),
		Vertex(0.0, -1.0)
	]
	let indices: [UInt16] = [
		0, 1, 2, 0, 2, 3
