         self.playerNames = playerNames
         self.log = log
 
+        self.sceneLight = SKLightNode()
+
     }
 
     /*


        setUpRemoteGameSlot()

        self.topView.presentScene(self.scene)

    }

    // width:height ratio is 0.66
    let cardHeight:CGFloat = 176
    let cardWidth:CGFloat = 116

    let sceneLight:SKLightNode

    let log:OSLog

    init(topView:SKView, scene:SKScene, numPlayers:Int, cards:[Card], playerNames:[String], log:OSLog) {
