     
     /// This is a concrete implementation of an Event.
     // It defines everything that an event, as seen by the server
-    class Event {
+    internal class ShippableEvent {
         
         let version:String = "1.0.0"
         

}

public extension EventsTracker {
    func track(event:EventProtocol) {
        self.trackEvent(event.type, properties: event.properties)
    }
}



// Make the Event work with the pool
extension EventsTracker.ShippableEvent : PoolableObject {
    
    var poolId:String {
        return self.uuid
