       let scaledClipRect = clipRect.scaling(scale)
       let drawOrigin = CGPoint(x: 0, y: offset).scaling(scale)
 
-      self.bridgeLogger.debug("bounds: \(self.bounds)")
-      self.bridgeLogger.debug("offset: \(offset), rectToScroll: \(rectToScroll), " +
-                              "clipRect: \(scaledClipRect), draw-at: \(drawOrigin)")
-
       bufferCtx.saveGState()
       defer { bufferCtx.restoreGState() }
 

    self.rectsToUpdate.insert(self.bounds)
  }

  func markForRender(region: Region) {
    // position could be out of range when the last put position of the grid is out of range
    if region.left < 0 || region.right >= self.grid.size.width

      bufferCtx.draw(bufferLayer, at: drawOrigin)

      self.setNeedsDisplay(clipRect)

      let rectToUpdate: CGRect
      if count > 0 {
        rectToUpdate = rectToScroll.divided(atDistance: offset, from: .minYEdge).slice
      } else {
        rectToUpdate = rectToScroll.divided(atDistance: abs(offset), from: .maxYEdge).slice
      }
      self.markForRender(rect: rectToUpdate)

      self.bridgeLogger.debug("offset: \(offset), rectToScroll: \(rectToScroll), " +
                              "clipRect: \(scaledClipRect), draw-at: \(drawOrigin), " +
                              "rect-to-update: \(rectToUpdate)")

      // Do not send msgs to agent -> neovim in the delegate method. It causes spinning
      // when you're opening a file with existing swap file.
