     
     func configureCell(cell:UITableViewCell, indexPath : NSIndexPath) {
         if let consoleCell = cell as? ConsoleCell {
-            consoleCell.commandField.text = "Cool it worked"
-            consoleCell.consoleView.text = "Sort of"
+            let info = self.sectionObjects[indexPath.section]
+            if let rowDictionary = info.rowObjects[indexPath.row] as? Dictionary <String,String> {
+                consoleCell.consoleView.text = rowDictionary["logText"]
+            }
         }
     }
 }


import UIKit

class DebugTableController: UITableViewController {
    
    let sectionCount = 1
    let rowCount = 1

    override func viewDidLoad() {
        super.viewDidLoad()
        self.tableView .registerNib(UINib(nibName: ConsoleCellIdentifier, bundle: nil), forCellReuseIdentifier: ConsoleCellIdentifier)
        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Potentially incomplete method implementation.
        // Return the number of sections.
        return self.sectionObjects.count
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete method implementation.
        // Return the number of rows in the section.
        let info = self.sectionObjects[section]
        return info.rowObjects.count
    }
    
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
