         var bradTexture = SKTexture(imageNamed: "hero.jpg") // Change 90x90 image
         bradTexture.filteringMode = SKTextureFilteringMode.Nearest
         
-        var bradDuckTexture = SKTexture(imageNamed: "") // VINCENT - DUCK IMAGE NEEDED
         bradDuckTexture.filteringMode = SKTextureFilteringMode.Nearest
         
         //Tina/ brad jumping texture

        let originalHeight = hero.frame.height
        let duckHeight = originalHeight / 2
        
        self.hero.frame.height = 4.0
        
        let duck = SKAction.resizeToHeight(duckHeight, duration: 0.5)
        let duckMove = SKAction.moveToY(50.0, duration: 0.5)
        let wait = SKAction.waitForDuration(1.0)

        var bradJumpTexture = SKTexture(imageNamed: "")
        var bradDuckTexture = SKTexture(imageNamed: "")

        // Swipe Up Recognizer  [Tuan/Vincent]
        var swipeUpRecognizer = UISwipeGestureRecognizer(target: self, action: "swipeUpAction:")
        swipeUpRecognizer.direction = UISwipeGestureRecognizerDirection.Up
        self.view?.addGestureRecognizer(swipeUpRecognizer)
        
        //Swipe Down Recognizer
        var swipeDownRecognizer = UISwipeGestureRecognizer(target: self, action: "swipeDownAction:")
        swipeDownRecognizer.direction = UISwipeGestureRecognizerDirection.Down
        self.view?.addGestureRecognizer(swipeDownRecognizer)
        
        // Physics - setting gravity to game world

