     }
     
     func buildLeftBar(var transform transform: CGAffineTransform) -> SKShapeNode {
+        // TODO: Extract size and color
         let path = CGPathCreateMutable()
         CGPathMoveToPoint(path, nil, -100, 2)
         CGPathAddLineToPoint(path, nil, 0, 2)

        CGPathAddLineToPoint(path, nil, -4, -2)
        CGPathAddLineToPoint(path, nil, -100, -2)
        CGPathAddLineToPoint(path, nil, -100, 2)

        let transformedPath = withUnsafeMutablePointer(&transform) {
            CGPathCreateMutableCopyByTransformingPath(path, $0)

    }
    
    func buildCenterBar() -> SKShapeNode {
        // TODO: Extract size and color
        let path = CGPathCreateMutable()
        CGPathMoveToPoint(path, nil, -5, 2)
        CGPathAddLineToPoint(path, nil, 5, 2)
        CGPathAddLineToPoint(path, nil, 5, -2)
        CGPathAddLineToPoint(path, nil, -5, -2)
        CGPathAddLineToPoint(path, nil, -5, 2)
        CGPathCloseSubpath(path)
        
        let shape = SKShapeNode(path: path)
        shape.fillColor = SKColor.whiteColor()
