         {
             if percent - kPercentHalf >= kPercentThreshold
             {
-                animation = Animation.increase
                 newPercent = kPercentThreeQuarters
             }
             else
             {
-                animation = Animation.decrease
                 newPercent = kPercentHalf
             }
         }

        {
            if percent - kPercentThreeQuarters >= kPercentThreshold
            {
                animation = Animation.increase
                newPercent = 1
            }
            else
            {
                animation = Animation.decrease
                newPercent = kPercentThreeQuarters
            }
        }

    private var currentDelta:CGFloat
    private var previousDelta:CGFloat
    private var maxMove:CGFloat
    private let kAnimationDelta:CGFloat = 3
    private let kTimerDuration:TimeInterval = 0.02
    private let kTotalRotation:CGFloat = CGFloat(M_PI + M_PI)
    private let kPercentThreeQuarters:CGFloat = 0.75
    private let kPercentHalf:CGFloat = 0.5
