     super.viewDidLoad()
     // Do any additional setup after loading the view, typically from a nib.
     self.configureAudioSession()
+    self.configureAudioPlayer()
   }
   
   override func didReceiveMemoryWarning() {

      println("Error making audio session active \(activeError)")
    }
  }
}


  }
  
  @IBAction func playButtonPressed(sender: UIButton) {
    self.playMusic()
  }

  @IBAction func playPreviousButtonPressed(sender: UIButton) {
