     // <rdar://problem/26756207> SKColor typealias does not seem to be exposed on watchOS SpriteKit
     typealias SKColor = UIColor
 #endif
-var x = 0
+
 
 class GameScene: SKScene {
     

            
        }
    }
}

        for t in touches {
            let tlocation = t.location(in: self)
            
            
            
            if tlocation.x > UIScreen.main.bounds.width && projArray.count < maxFireRate {
                didFire()
