     ///Holds entire system items Dictionary-Dictionary-Araay of Items --Path To Root = String-String-Int
     var myCloset: CLOSET_TYPE = CLOSET_TYPE()
     var myWantsCloset: CLOSET_TYPE = CLOSET_TYPE()
+    var brandCollection: [String] = [String]()
     //var progress: NSProgress
     
     var closetSelectionString: String! = MY_CLOSET

        
        if item.model != ""{//Appends item to subCategory else throws
            self.selectedCloset[funcCategory]![funcSubCategory]!.append(item)
            print("Item Saved: \(item) \nTo: \(funcCategory)/\(funcSubCategory)")
        }else{throw ItemError.missingModelString}
        

        coder.encodeObject(self.myWantsCloset, forKey: "2")
        coder.encodeObject(self.closetSelectionString, forKey: "3")
        coder.encodeObject(self.path, forKey: "4")
        coder.encodeObject(self.brandCollection)
    }//Encodes data in class
    
    override init(){
