     override func viewDidLoad() {
         super.viewDidLoad()
         
-        // let doubleTapGesture = UITapGestureRecognizer(target: self, action:#selector(self.doubleTap))
-        // doubleTapGesture.numberOfTapsRequired = 2
-        // contentView.addGestureRecognizer(doubleTapGesture)
-
         let screenSize = UIScreen.main.bounds.size
         let center = CGPoint(x: screenSize.width * 3 / 2, y: screenSize.height * 3 / 2)
-        setupRoundedViews(center: center,screenSize: screenSize)
+        setupRoundedViews(center: center, screenSize: screenSize)
         setupScrollView(to: center, screenSize: screenSize)
         setupViewsLocation(to: center)
     }
-
+    
     private enum Direction {
         case up
         case right

    }
}

extension BraveInfectionVC {
    /*
    // http://qiita.com/yonezawaizumi/items/bd3f53b2f4d80f815357
    func doubleTap(gesture: UITapGestureRecognizer) -> Void {
        if (scrollView.zoomScale < scrollView.maximumZoomScale ) {
            let newScale:CGFloat = scrollView.zoomScale * 3
            let zoomRect:CGRect = zoomRectForScale(scale: newScale, center: gesture.location(in: gesture.view))
            scrollView.zoom(to: zoomRect, animated: true)
        } else {
            scrollView.setZoomScale(1.0, animated: true)
        }
    }
    
    func zoomRectForScale(scale: CGFloat, center: CGPoint) -> CGRect{
        var zoomRect: CGRect = CGRect()
        zoomRect.size.height = scrollView.frame.size.height / scale
        zoomRect.size.width = scrollView.frame.size.width / scale
        
        zoomRect.origin.x = center.x - zoomRect.size.width / 2.0
        zoomRect.origin.y = center.y - zoomRect.size.height / 2.0
        return zoomRect
    }*/
}

/*
extension BraveInfectionVC: UIScrollViewDelegate {
    func viewForZooming(in scrollView: UIScrollView) -> UIView? {
        return contentView
    }
}
 */

extension BraveInfectionVC: StoryboardInstantiatable {
    struct Dependency {
        let title: String

    }
    
    private func setupScrollView(to point: CGPoint, screenSize: CGSize) {
        scrollView.zoomScale = 1.0
        
        let 謎のズレ: CGFloat = 57.0
        scrollView.setContentOffset(CGPoint(x: point.x - screenSize.width * 3 / 2,
