             background.drawing = StyleKit.drawing(forStyleKitName: styleKit,
                                                   drawingName: drawingName)
             background.contentMode = .redraw
-            setBackgroundDrawingView(background,
-                                     for: UIControlState(rawValue: stateInt))
+            setBackgroundDrawView(background,
+                                  for: UIControlState(rawValue: stateInt))
         }
     }
     

        return backgroundDrawViewForStateDict[state.rawValue]
    }
    
    open func setIconDrawingView(_ drawingView: DrawingView?, for state: UIControlState) {
        iconDrawViewForStateDict.setValueOrRemoveNil(drawingView,
                                                     forKey: state.rawValue)
        setImage(drawingView?.image, for: state)
    }
    
    open func setBackgroundDrawingView(_ drawingView: DrawingView?, for state: UIControlState) {
        backgroundDrawViewForStateDict.setValueOrRemoveNil((drawingView?.canDraw ?? false) ? drawingView : nil,
                                                           forKey: state.rawValue)
    }

                icon.drawing = drawing
                icon.tintColor = tintColor
                icon.contentMode = .redraw
                setIconDrawView(icon, for: UIControlState(rawValue: stateInt))
            }
        }
    }
