         if keyboardRect.origin.y != keyboard.frame.origin.y {
             let show = keyboardRect.origin.y < keyboard.frame.origin.y
             animationsHandler?(show: show, rect: keyboardRect)
-            keyboard.frame = keyboardRect
+            Keynode.Keyboard.frame = keyboardRect
         }
     }
     

            if inputAccessoryView == blankAccessoryView {
                inputAccessoryView = nil
            }
            keyboard?.hidden = false
        }
    }
}

        }
        func completion(finished: Bool) {
            if show == false {
                Keynode.Keyboard.hidden = true
                firstResponder?.responder?.resignFirstResponder()
            }
        }
