         newStation ? stationDidChange() : playerStateDidChange(radioPlayer.state)
         
         // Set defaults based on the player playbackState
-        playbackStateDidChange(radioPlayer.playbackState)
+        if radioPlayer.playbackState == .paused {
+            updateLabels(with: "Station Paused...", animate: false)
+        }
         
         // Setup volumeSlider
         setupVolumeSlider()

        
        songLabel.text = statusMessage
        artistLabel.text = currentStation.name
        
        // songLabel animate
        songLabel.animation = "flash"
        songLabel.repeatCount = 3
        songLabel.animate()
    }
    
    func playerStateDidChange(_ state: FRadioPlayerState) {

        }
    }
    
    func updateLabels(with statusMessage: String? = nil, animate: Bool = true) {

        guard let statusMessage = statusMessage else {
            // Radio is (hopefully) streaming properly
