      */
     func moveCardToTableInModel(card:Card) {
 
-        // moves the card in the model
         self.addCardToTable(card: card)
         self.removeCardFromHand(card: card)
         

    func removeCardFromHand(card: Card) {

        self.player.removeCardFromHand(card: card)

    }


     */
    func moveCardToTable(card:Card) {

        moveCardToTableInModel(card: card)
        moveCardToTableInView(card: card)

    }

