      */
     func putCardOnTable() {
 
-        if self.getHand().count > 0 {
-
-            let topCard = self.getHand()[0]
+        if let topCard = getTopCardInHand() {
+
             moveCardToTable(card: topCard)
 
         }

            existingCardNode.run(moveAction)

        }

    }


     */
    func moveCardToTable(card:Card) {

        moveCardToTableInModel(card: card)
        moveCardToTableInView(card: card)

    }

