         
         //  The actionMargin is measured from the card's center x. Usually it can be set to a 
         //  bit less than half the deckView's width.
-        deckViewAnimationManager.actionMargin = self.deckView.frame.size.width / 2.2
+        deckViewAnimationManager.actionMargin = self.deckView.frame.size.width / 3.8
         
         //  The lower this rotationStrength gets, the faster the card rotates. This value is 
         //  also taken into account in the scaling of the card.
-        deckViewAnimationManager.rotationStrength = 300.0
+        deckViewAnimationManager.rotationStrength = 320.0
         
         //  This is the max angle allowed to the rotation while being dragged.
         deckViewAnimationManager.rotationMax = 360.0

    
    //  MARK: - EPDECKVIEW DATASOURCE & DELEGATE
    func numberOfCardsInDeckView(deckView: EPDeckView) -> Int {
        return 6
    }
    
    func deckView(deckView: EPDeckView, cardViewAtIndex index: Int) -> EPCardView {

        testView.layer.shadowRadius = 25;
        testView.layer.shadowOpacity = 0.25;
        
        if index%5 == 0 {
            testView.profileImageView.image = UIImage(named: "darth_vader")
            testView.displayNameLabel.text = "Darth Vader"
        } else if index%5 == 1 {
            testView.profileImageView.image = UIImage(named: "cthulhu")
            testView.displayNameLabel.text = "Cthulhu"
        } else if index%5 == 2 {
            testView.profileImageView.image = UIImage(named: "cylon")
            testView.displayNameLabel.text = "Cylon"
        } else if index%5 == 3 {
            testView.profileImageView.image = UIImage(named: "weeping_angel")
            testView.displayNameLabel.text = "Weeping Angel"
        } else if index%5 == 4 {
            testView.profileImageView.image = UIImage(named: "terminator")
            testView.displayNameLabel.text = "Terminator"
        }
        
        //  Keep a reference so you can pass the nib's buttons to the delegate functions.
