     - parameter time: The time to seek to.
     */
     public func seekToTime(time: NSTimeInterval) {
-        let time = CMTime(seconds: time, preferredTimescale: 1)
+        let time = CMTime(seconds: time, preferredTimescale: 600)
         let seekableRange = player?.currentItem?.seekableTimeRanges.last?.CMTimeRangeValue
         let seekableStart = seekableRange!.start
         let seekableEnd = seekableRange!.end

        let seekableRange = player?.currentItem?.seekableTimeRanges.last?.CMTimeRangeValue
        let seekableStart = seekableRange!.start
        
        player?.seekToTime(seekableStart)
        updateNowPlayingInfoCenter()
    }


    }
    
    /**
     Seeks forward as far as possible
     
     */
    public func seekToLive() {
        let seekableRange = player?.currentItem?.seekableTimeRanges.last?.CMTimeRangeValue
        let seekableEnd = seekableRange!.end
        
        player?.seekToTime(seekableEnd)
        updateNowPlayingInfoCenter()
    }

