 
             remove()
         }
-
-        print("didEnter")
     }
 
     func applicationWillEnterForeground(notification: NSNotification) {

            }

            if playerLayer.readyForDisplay {
                
                self.delegate?.playerViewControllerDidReadyForDisplay(self)
            }


                    return
                }

                dispatch_async(

                    dispatch_get_main_queue(), { [weak self] in

                        self.setupPlayerItem(asset)
                    }
                )
            }
        )
    }
