     
     func setupCenterLabel() {
         
-        let origin = convertPointToView(CGPoint(x: self.size.width * 1 / 21, y: self.size.height - self.size.width - self.size.width * 12 / 21))
+        let origin = convertPointToView(CGPoint(x: self.size.width * 1 / 21, y: self.size.height - nodeSize.height * 17 / 10))
         let size = CGSize(width: self.size.width * 9 / 21, height: self.size.height * 1 / 21)
         let frame = CGRect(origin: origin, size: size)
         let label = UILabel(frame: frame)

    
    func setupGamutGradientButton () {
        
        let origin = convertPointToView(CGPoint(x: self.size.width * 1 / 21, y: self.size.height - self.size.width))
        let size = CGSize(width: self.size.width * 4 / 21, height: self.size.height * 1 / 21)
        let frame = CGRect(origin: origin, size: size)
        setupButton(frame: frame, title: "Gamut", action: "gamutGradientButtonPressed")

        let currentType = gradientNode.gradientType
        gradientNode.removeFromParent()
        gradientNode = BDGradientNode(radialGradientWithTexture: currentTexture, colors: colors, locations: locations, firstCenter: gradientNode.firstCenter, firstRadius: gradientNode.firstRadius, secondCenter: gradientNode.secondCenter, secondRadius: gradientNode.secondRadius, blended: gradientNode.blended, size: nodeSize)
        gradientNode.position = CGPoint(x: self.size.width / 2, y: self.size.height - nodeSize.height / 2 - nodeSize.height * 1 / 10)
        addChild(gradientNode)
        
        if currentType == "radial" { return }
