     }
     
     private func configureImage() {
-        guard let image = image else { return }
+        guard let image = image else {
+            return
+        }
+        
         imageView.image = image
         leftImageView.image = image
         rightImageView.image = image

        let minOffset = width - bounds.width
        if xOffset < minOffset {
            let diff = minOffset - xOffset
            let newOffset = CGPoint(x: width + minOffset - diff, y: 0)
            UIView.performWithoutAnimation {
                setContentOffset(newOffset, animated: false)
            }

        let maxOffset = width * 2
        if xOffset > maxOffset {
            let diff = xOffset - maxOffset
            let newX = width + diff
            let newOffset = CGPoint(x: newX, y: 0)
            UIView.performWithoutAnimation {
                setContentOffset(newOffset, animated: false)
            }
