 
 extension SECLineSerie : SECEnumable {
     public enum Enums {
-        case name(String), coordinateSystem(CoordinateSystem), xAxisIndex(UInt), yAxisIndex(UInt), polarIndex(UInt), symbol(SECSymbol), symbolSize(Float), symbolRotate(Float), symbolOffset([Float]), showSymbol(Bool), showAllSymbol(Bool), hoverAnimation(Bool), legendHoverLink(Bool), stack(String), connectNulls(Bool), clipOverflow(Bool), step(Step), label(SECLabel), itemStyle(SECItemStyle), lineStyle(LineStyle), areaStyle(AreaStyle), smooth(Bool), smoothMonotone(SmoothMonotone), sampling(Sampling), data([Any]), markPoint(SECMarkPoint), animation(Bool), animationThreshold(Float), animationDuration(SECTime), animationEasing(SECAnimation), animationDelay(SECTime), animationDurationUpdate(SECTime), animationEasingUpdate(SECAnimation), animationDelayUpdate(SECTime)
+        case name(String), coordinateSystem(CoordinateSystem), xAxisIndex(UInt), yAxisIndex(UInt), polarIndex(UInt), symbol(SECSymbol), symbolSize(Float), symbolRotate(Float), symbolOffset([Float]), showSymbol(Bool), showAllSymbol(Bool), hoverAnimation(Bool), legendHoverLink(Bool), stack(String), connectNulls(Bool), clipOverflow(Bool), step(Step), label(SECLabel), itemStyle(SECItemStyle), lineStyle(LineStyle), areaStyle(AreaStyle), smooth(Bool), smoothMonotone(SmoothMonotone), sampling(Sampling), data([Any]), markPoint(SECMarkPoint), markLine(SECMarkLine), markArea(SECMarkArea), zlevel(Float), z(Float), silent(Bool), markPoint(SECMarkPoint), animation(Bool), animationThreshold(Float), animationDuration(SECTime), animationEasing(SECAnimation), animationDelay(SECTime), animationDurationUpdate(SECTime), animationEasingUpdate(SECAnimation), animationDelayUpdate(SECTime)
     }
     
     public typealias ContentEnum = Enums

    public var markPoint: SECMarkPoint?
    public var markLine: SECMarkLine?
    public var markArea: SECMarkArea?
    
    /// 是否开启动画。
    public var animation: Bool?

        map["sampling"] = sampling
        map["data"] = data
        map["markPoint"] = markPoint
        map["markLine"] = markLine
        map["markArea"] = markArea
        map["zlevel"] = zlevel
        map["z"] = z
        map["silent"] = silent
        map["markPoint"] = markPoint
        map["animation"] = animation
        map["animationThreshold"] = animationThreshold
        map["animationDuration"] = animationDuration
