 
         super.init(coder: aDecoder)
 
-        for _ in 0..<5 {
+        for _ in 0..<stars {
             addButton()
         }
     }

        var buttonFrame = CGRect(x: 0, y: 0, width: buttonSize, height: buttonSize)

        for (index, button) in ratingButtons.enumerate() {
            buttonFrame.origin.x = CGFloat(index * (buttonSize + 5))
            button.frame = buttonFrame
        }
        updateButtonSelectionStates()

        }
    }
    var ratingButtons = [UIButton]()

    var stars = 5
    var spacing = 5

    var filledStarImage: UIImage
    var emptyStarImage: UIImage

