             super.init(texture: nil, color: color, size: size)
             if let tile = self.square?.tile {
                 // For Testing
-                var newTileSprite = TileSprite(tile: tile, edge: edge, scale: 1.0)
+                var newTileSprite = TileSprite(tile: tile, edge: edge, scale: 0.5)
                 self.dropTileSprite(newTileSprite, originalPoint:CGPointZero)
                 newTileSprite.movable = false
             }

        func pickupTileSprite() -> TileSprite? {
            if let tileSprite = self.tileSprite {
                if tileSprite.movable {
                    tileSprite.xScale = 2.0
                    tileSprite.yScale = 2.0
                    tileSprite.position = self.position
                    tileSprite.removeFromParent()
                    self.tileSprite = nil

            var size = CGSizeMake(edge, edge)
            var label = SKLabelNode(text: tile.letter)
            label.fontColor = UIColor.blackColor()
            label.fontSize = 27
            label.horizontalAlignmentMode = SKLabelHorizontalAlignmentMode.Center
            label.verticalAlignmentMode = SKLabelVerticalAlignmentMode.Baseline
            label.fontName = "AppleSDGothicNeo-Light"
            label.position = CGPointMake(0, -8)
            var points = SKLabelNode(text: String(tile.value))
            points.fontColor = UIColor.blackColor()
            points.fontSize = 12
            points.fontName = "AppleSDGothicNeo-Light"
            points.horizontalAlignmentMode = SKLabelHorizontalAlignmentMode.Left
            points.verticalAlignmentMode = SKLabelVerticalAlignmentMode.Top
            points.position = CGPointMake(8, -7)
            super.init(texture: nil, color: color, size: size)
            self.addChild(label)
            self.addChild(points)
