         super.didReceiveMemoryWarning()
         // Dispose of any resources that can be recreated.
     }
+    
+
     
     func roatateOnce(){
         UIView.animate(withDuration: 2, delay: 0, options: .curveLinear, animations: {() -> Void in

    
    
    }



}

        view.addSubview(activityImg3)
        view.addSubview(activityImg4)
        
        drawCircle()
        
        roatateOnce()

