     } else {
         return  AudioFocusStrategy.None()
     }
-}
+}
                    }
                    
                    self?._playingPath = assetPath
                    self?.setBuffering(false)
                    
                    self?.addPostPlayingBufferListeners(item: item)
                    
                    result(nil)
                case .failed:

            // hide buffering
            self?.setBuffering(false)
        })
    }
    
    
    private func addPlayerStatusListeners(item : AVQueuePlayer){
        if #available(iOS 10.0, *){
            observerStatus.append( item.observe(\.timeControlStatus, options: [.new]) { [weak self] (value, _) in
                // show buffering
                if(value.timeControlStatus == AVPlayer.TimeControlStatus.playing){
                    self?.playing = true;
                    self?.updateNotifStatus(playing: true, stopped: false, rate: self?.player?.rate)
                }else if(value.timeControlStatus == AVPlayer.TimeControlStatus.paused){
                    self?.playing = false;
                    self?.updateNotifStatus(playing: false, stopped: false, rate: 0)
                }else{
                    self?.playing = false;
                    self?.updateNotifStatus(playing: false, stopped: false, rate: 0)
                }
            })
        }
    }
    
    func getMillisecondsFromCMTime(_ time: CMTime) -> Double {
