             statsTabImage = image
 
             magicSpellsValue.stringValue = "\(player!.magic)"
+        }
+
+        if gameType == kGameForestDoom {
+            player!.gold = 30
+            player!.gameName = "Forest of Doom"
         }
 
         if gameType == kGameHouseHell {

        icons.append(image!)
        image = NSImage.init(named: NSImage.Name("icon_chainmail"))
        icons.append(image!)
        image = NSImage.init(named: NSImage.Name("icon_scroll"))
        icons.append(image!)
        image = NSImage.init(named: NSImage.Name("icon_book"))

        image = NSImage.init(named: NSImage.Name("icon_tankard"))
        icons.append(image!)
        image = NSImage.init(named: NSImage.Name("icon_fruit"))
        icons.append(image!)
        image = NSImage.init(named: NSImage.Name("icon_fungus"))
        icons.append(image!)

        // House of Hell specific icons
