         bezier4Path.addCurve(to: CGPoint(x: -21.05, y: -33.76), controlPoint1: CGPoint(x: -20.42, y: -30.75), controlPoint2: CGPoint(x: -20.14, y: -32.5))
         bezier4Path.addCurve(to: CGPoint(x: -24.98, y: -34.38), controlPoint1: CGPoint(x: -21.97, y: -35.02), controlPoint2: CGPoint(x: -23.72, y: -35.3))
         bezier4Path.close()
-        fillColor3.setFill()
+        blackFill.setFill()
         bezier4Path.fill()
 
         context.restoreGState()

}

public struct CriticalMapsLoader {
    static func drawCMLogo(rotation angle: CGFloat = 0) {
        //// General Declarations
        let context = UIGraphicsGetCurrentContext()!

        //// Color Declarations
        let yellowFill = UIColor(red: 1.000, green: 0.835, blue: 0.192, alpha: 1.000)
        let fillColor2 = UIColor.white
        let fillColor3 = UIColor.black

        //// cm-logo.ai Group
        //// Oval Drawing

        bezierPath.addLine(to: CGPoint(x: 34.17, y: 91.6))
        bezierPath.close()
        bezierPath.usesEvenOddFillRule = true
        whiteFill.setFill()
        bezierPath.fill()


