 //
 //                rotateSprite(sandman, direction: velocity, rotateRadiansPerSec: sandmanRotateRadiansPerSec)
             }
+            
+//            if lastTouchLocation.x<= UIView.width/2
+//            {
+//                sandman.xScale = -1
+//            
+//            }
+            
         }
         
         boundsCheckSandman()

     
        //constant answer will always be n1+n2
        let equation = numberFirst + numberSecond
        let answer = equation
        
        //print values
        println("first value: \(numberFirst)")

        sheepLabel.text = "some text"
        sheepLabel.position = sheep.position
        addChild(sheepLabel)
        
   
    }
    
