         }
     }
     
-    @IBInspectable
     public var style : ProgressStyle = .Circular {
         didSet {
             setup()

    }
    
    public override func prepareForInterfaceBuilder() {

        let contentLayer = CAShapeLayer()
        drawIndicatorToLayer(contentLayer)
        self.layer.addSublayer(contentLayer)
        super.prepareForInterfaceBuilder()
    }
}

        if style == .Circular {
            let diameter = diameterForCircularBorder()
            let radius = diameter / 2.0
            let centerX = CGPoint(x: 0.0, y: 0.0)
            let circle = UIBezierPath(arcCenter: centerX, radius: radius, startAngle: 0.0, endAngle: CGFloat(4.0 * M_PI / 2.125), clockwise: true)
            theLayer.opacity = 1.0
            theLayer.path = circle.CGPath
