         
     }
     
-
+    
 }

    }
    
    //MARK: - Circle
    func constructCircle(percentage: Double, size: CGFloat,  duration: Double){
        
        let percentCircle = percentage
        let circleCenter = CGPoint(x:  (Indicate.currentView?.view.frame.size.width)!/2, y:  (Indicate.currentView?.view.frame.size.height)!/2)

    
    
    //MARK: - Back Drop
    private  func drawBackDrop(){
        
        let currentView = Indicate.currentView
        
