     var isAnimating = false
     var scoreLabel: SKLabelNode!
     var highScoreLabel: SKLabelNode!
+    var titleLabel: SKLabelNode!
     
     override func didMove(to view: SKView) {
         

        highScoreLabel = SKLabelNode(text: "High Score: \(HighScoreManager.currentHighScore())")
        highScoreLabel.fontColor = .white()
        highScoreLabel.fontSize = 32
        let highScorePosition = CGPoint(x: scoreLabel.position.x, y: scoreLabel.position.y - 35)
        highScoreLabel.position = highScorePosition
        self.addChild(highScoreLabel)
    }
    

    }
    
    func setupGrid() {

        titleLabel = SKLabelNode(text: "2049")
        titleLabel.fontColor = .white()
        titleLabel.fontSize = 60
        titleLabel.fontName = "DamascusBold"
        titleLabel.position = CGPoint(x: self.frame.midX, y: self.frame.height - 100)
        self.addChild(titleLabel)

        for (x, y) in gameManager.grid.gridIndexes() {
            // Setup grid squares
            let currentPoint = CGPoint(x: x, y: y)
