         }
     }
     
+    // MARK: In game calculations
+    override func update(_ currentTime: TimeInterval) {
+        // Called before each frame is rendered
+        playerDeter()
+        checkDeath()
+        
+        self.mobSizeLabel?.text = "Mob Count: \(Int(badGuys!.particleBirthRate*100))"
+        
+    }
+    
     // MARK: Platform conditional SKView initialization
     #if os(watchOS)
         override func sceneDidLoad() {

        })
    }
    
    // MARK: In game calculations
    override func update(_ currentTime: TimeInterval) {
        // Called before each frame is rendered
        playerDeter()
        
        self.mobSizeLabel?.text = "Mob Count: \(Int(badGuys!.particleBirthRate*100))"
        
        if (Int(badGuys!.particleBirthRate*100) == 0) {
            badGuys!.particleBirthRate = 0
            

        pLabel.fontSize = 45;
        pLabel.setScale(0.33);
        pLabel.fontColor = UIColor.black
        pLabel.fontName = "menlo"
        pLabel.position = CGPoint(x: 0,y: 20)
        self.overScreen?.addChild(pLabel)
        
