         imagesContainer.addSubview(currImageView)
         imagesContainer.addSubview(nextImageView)
 
+        let loadingSize = StreamPageLoadingCell.Size.height
+        currLoadingLayer.frame.size = CGSize(width: loadingSize, height: loadingSize)
+        currLoadingLayer.cornerRadius = loadingSize / 2
+        currLoadingLayer.masksToBounds = true
         currLoadingLayer.zPosition = 1
-        currLoadingLayer.startAnimating()
 
         prevImageView.layer.zPosition = 2
         currImageView.layer.zPosition = 2

        }

        currLoadingLayer.position = currImageView.frame.center
    }

    @objc


    override func layoutSubviews() {
        super.layoutSubviews()

        let imageWidth = frame.width - 2 * Size.insets - 2 * Size.lilBits
        let imageHeight = frame.height - 2 * Size.insets
