     )
     
     static let Insight3 = Perk(     name: "Epiphany",
-                                    gameDescription: "You see many things others might not with the help of a friend.",
+                                    gameDescription: "You see many things others might not, with the help of a friend.",
                                     type: .visualizeColorValues, //types are strings that the game will look for when determining how to behave
         price: 250000, //250,000
         meta1: 3,

    )
    
    static let Study2 = Perk(     name: "Study Buddy",
                                  gameDescription: "You learn more at each encounter with the help of a friend.",
                                  type: .increasedXP, //types are strings that the game will look for when determining how to behave
        price: 85000,
        meta1: 1,

    )
    
    static let Study3 = Perk(     name: "Number Crunch",
                                  gameDescription: "Another source of learning, available with the help of a mechanical friend.",
                                  type: .increasedXP, //types are strings that the game will look for when determining how to behave
        price: 101010,
        meta1: 1,
