     /// Initialize the `ServerSocketChannel` with `initializer`. The most common task in initializer is to add
     /// `ChannelHandler`s to the `ChannelPipeline`.
     ///
+    /// The `ServerSocketChannel` uses the accepted `Channel`s as inbound messages.
+    ///
     /// - note: To set the initializer for the accepted `SocketChannel`s, look at `ServerBootstrap.childChannelInitializer`.
     ///
     /// - parameters:

///     try channel.closeFuture.wait()  // Wait until the channel un-binds.
/// ```
///
public final class DatagramBootstrap {

    private let group: EventLoopGroup


    /// Initialize the connected `SocketChannel` with `initializer`. The most common task in initializer is to add
    /// `ChannelHandler`s to the `ChannelPipeline`.
    ///
    /// The connected `Channel` will operate on `ByteBuffer` as inbound and `IOData` as outbound messages.
    ///
    /// - parameters:
    ///     - handler: A closure that initializes the provided `Channel`.
