 
 /// Represents presence assets.
 public struct DiscordActivityAssets {
+    // MARK: Properties
+
     /// The id of the large image.
     public let largeImage: String?
 


/// Represents a presence status.
public enum DiscordPresenceStatus : String {
    /// User is idle.
    case idle = "idle"



/// Represents an activity type.
public enum DiscordActivityType : Int, Encodable {
    // MARK: Cases

    /// A regular game.
    case game

