     private let reuseIdentifier = "game-room-view-cell"
     private let edgeInset: CGFloat = 12
     private let endRoundButtonDefaultHeight: CGFloat = 50
+    private let animationAlpha: CGFloat = 0.4
     
     private var broadcastTimer: NSTimer?
     private var refreshTimer: NSTimer?

                if Player.instance.isClueGiver() {
                    self.clueTextField.text = Round.defaultClueGiverClue
                    self.numberOfWordsTextField.text = Round.defaultNumberOfWords
                    
                    self.confirmButton.hidden = false
                    self.clueTextField.enabled = true

        }
        
        if self.clueTextField.text?.characters.count > 0 && self.clueTextField.text != Round.defaultClueGiverClue && self.numberOfWordsTextField.text?.characters.count > 0 && self.numberOfWordsTextField.text != Round.defaultNumberOfWords {
            self.confirmButton.enabled = true
            self.startButtonAnimations()
        } else {
            self.stopButtonAnimations()
            self.confirmButton.enabled = false
        }
    }
