         craneHook.physicsBody?.contactTestBitMask = UInt32(self.heroCategory) | UInt32(self.obstacleCategory)
         vertical.addChild(craneHook)
         
-        let craneScoreContact = SKSpriteNode()
-        craneScoreContact.size = CGSize(width: 5, height: self.frame.size.height)
-        craneScoreContact.color = SKColor.blueColor()
+        let craneScoreContact = SKNode()
+        //craneScoreContact.size = CGSize(width: 5, height: self.frame.size.height)
+        //craneScoreContact.color = SKColor.blueColor()
         craneScoreContact.position = CGPointMake(CGRectGetMaxX(self.frame) + CGFloat(randX), CGRectGetMidY(self.frame))
         craneScoreContact.zPosition = 105
         craneScoreContact.physicsBody = SKPhysicsBody(rectangleOfSize: CGSize(width: 2, height: self.frame.size.height))

                self.hero.texture = self.bradJumpTexture
                self.jumpNumber += 1
            }
        }
        else if self.duckMode == true {
            self.hero.yScale = 2.0
            self.hero.texture = bradTexture
            self.duckMode = false

        trashCan.physicsBody?.node?.name = "trashCan"
        vertical.addChild(trashCan)
        
        let trashScoreContact = SKNode()
        //trashScoreContact.size = CGSize(width: 5, height: self.frame.size.height)
        //trashScoreContact.color = SKColor.blueColor()
        trashScoreContact.position = CGPointMake(CGRectGetMaxX(self.frame) + CGFloat(randX), CGRectGetMidY(self.frame))
        trashScoreContact.zPosition = 105
        trashScoreContact.physicsBody = SKPhysicsBody(rectangleOfSize: CGSize(width: 2, height: self.frame.size.height))
