     public func isConnected() -> Bool {
         debugPrint("Remote Connection Status Asked")
         if let socket = socket {
-            return socket.status == SocketIOClientStatus.Connected ? true : false
+            return socket.status == SocketIOClientStatus.connected ? true : false
         } else {
             return false
         }

        socket = nil
    }
    
    private func setupHandlers() {
        socket?.on("draw dot") { [weak self] data, ack in
            debugPrint("Remote Connection Draw Dot \(data)")
            if let coords = data[0] as? NSDictionary, x = coords["x"] as? Double, y = coords["y"] as? Double  {
                self?.drawCircleOnOverlay(x, y: y)
            }
        }

        socket?.connect()
    }
    
    fileprivate func addRemotePresentationOverlay() {
        var window = UIApplication.shared.keyWindow
        if window == nil {
            window = UIApplication.shared.windows.first
        }
        
        if let overlay = remoteOverlay {
