 
     override func touchesBegan(_ touches: Set<UITouch>, with _: UIEvent?) {
         lockHandle(touches)
-        handleBack()
     }
 
     override func touchesMoved(_ touches: Set<UITouch>, with _: UIEvent?) {

        mainPath.removeAllPoints()
        shapeLayer?.path = mainPath.cgPath
        passwordContainer = ""
        setNeedsDisplay()
    }
}

        fatalError("init(coder:) has not been implemented")
    }

    private func drawLine() {

        if selectedItemViews.isEmpty { return }

