 {# fun Fl_Table_Destroy as tableDestroy' { id `Ptr ()' } -> `()' supressWarningAboutRes #}
 tableDestroy :: Table a -> IO ()
 tableDestroy table = withObject table $ \tablePtr -> tableDestroy' tablePtr
-tableHandle :: Table a -> Event -> IO Int
-tableHandle = groupHandle
 tableParent :: Table a -> IO (Group ())
 tableParent = groupParent
 tableSetParent :: Table a -> Group b -> IO ()

            if (cToBool result)
            then return $ Just $ toRectangle (x_pos', y_pos', width', height')
            else return $ Nothing

     tableSetSelection,
     tableMoveCursor,
     tableDraw,
     tableDrawSuper,
     tableInsertWithWidget,
     tableCallbackRow,
     tableCallbackCol,
     tableCallbackContext,
     tableDoCallback,
     tableFindCell,
     tableAsWindow,
     tableAsWindowSuper,
     tableAsGroup,
     tableAsGroupSuper,
     tableAsGlWindow,
     tableAsGlWindowSuper
    )
where
#include "Fl_ExportMacros.h"
