anchor.diff:  rmdir /s /q %WINSDK_OUTPUT_DEST%
   robocopy /NJS /NJH /MT:16 /S /NP %WINSDK_OUTPUT_SRC% %WINSDK_OUTPUT_DEST%
   
  -nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.WinRT.UWP.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
  +\\scratch2\scratch\jasonsa\tools\nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.WinRT.UWP.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
   rmdir /s /q %WINSDK_OUTPUT_DEST%
   
   rem create Xbox One XBL nuget packages
  -nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.Cpp.XboxOneXDK.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
  +\\scratch2\scratch\jasonsa\tools\nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.Cpp.XboxOneXDK.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
   
   rem setup the C++/WinRT headers for nuget
   set XDK_OUTPUT_SRC=%TFS_DropLocation%\CppWinRT\XSAPI_XDK_Headers\winrt
   set XDK_OUTPUT_DEST=%TFS_DropLocation%\include\cppwinrt\winrt
   rmdir /s /q %XDK_OUTPUT_DEST%
   robocopy /NJS /NJH /MT:16 /S /NP %XDK_OUTPUT_SRC% %XDK_OUTPUT_DEST%
  -nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.WinRT.XboxOneXDK.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
  +\\scratch2\scratch\jasonsa\tools\nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.WinRT.XboxOneXDK.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
   rmdir /s /q %XDK_OUTPUT_DEST%
   
   mkdir %TFS_DropLocation%\NuGetBinaries
  
positive.code: robocopy /NJS /NJH /MT:16 /S /NP %UWP_BUILD_SHARE%\Include %XDK_BINARIES_DROP%\cpp\include
  
  rem copy binaries to build output folder
  copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.dll %XDK_BINARIES_DROP%\winrt\binaries\CommonConfiguration\Microsoft.Xbox.Services.dll
  copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.dll %XDK_BINARIES_DROP%\winrt\binaries\Debug\Microsoft.Xbox.Services.dll
  copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.winmd %XDK_BINARIES_DROP%\winrt\binaries\CommonConfiguration\
  copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.winmd %XDK_BINARIES_DROP%\winrt\binaries\Debug\
  copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.pdb %XDK_BINARIES_DROP%\winrt\binaries\Debug\Microsoft.Xbox.Services.pdb
  copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.pdb %XDK_BINARIES_DROP%\winrt\binaries\CommonConfiguration\Microsoft.Xbox.Services.pdb
  
  copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\release\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib.remove
  copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\debug\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib.remove
  
negative.code: if "%skipNuget%" == "1" goto :finalize
  
  rem create UWP XBL nuget packages
  \\scratch2\scratch\jasonsa\tools\nuget pack %TFS_DropLocation%\Nuget\Microsoft.Xbox.Live.SDK.Cpp.UWP.nuspec -BasePath %TFS_DropLocation% -OutputDirectory %TFS_DropLocation% -Verbosity normal -version %NUGET_VERSION_NUMBER%
  
  rem setup the C++/WinRT headers for nuget
  set WINSDK_OUTPUT_SRC=%TFS_DropLocation%\CppWinRT\XSAPI_WinSDK_Headers\winrt
  