+! Copyright (C) 2008 Doug Coleman, Joe Groff.
+! See http://factorcode.org/license.txt for BSD license.
 USING: accessors arrays byte-arrays kernel math namespaces
 opengl.gl sequences math.vectors ui graphics.bitmap graphics.viewer
-models opengl.framebuffers ui.gadgets.worlds ui.gadgets fry ;
+models opengl.framebuffers ui.gadgets.worlds ui.gadgets fry alien.syntax ;
 IN: cap
 
 : screenshot-array ( world -- byte-array )

: gl-screenshot ( gadget -- byte-array )
    [
        GL_BACK glReadBuffer
        GL_PACK_ALIGNMENT 1 glPixelStorei
        0 0
    ] dip
    [ dim>> first2 GL_BGR GL_UNSIGNED_BYTE ]

    [ screenshot ] dip save-bitmap ;

: screenshot. ( window -- )
    [ screenshot <graphics-gadget> ] [ title>> ] bi open-window ; 
