anchor.diff:      repo = "pcsx2";
       fetchSubmodules = true;
       rev = "v${version}";
  -    hash = "sha256-FdLmLZLpS8zPmHVn4k0nE6vS/omYVIOal9ej0h3bE/Y=";
  +    hash = "sha256-0RcmBMxKj/gnkNEjn2AUSSO1DzyNSf1lOZWPSUq6764=";
     };
   
     cmakeFlags = [
  
positive.code:     zlib
    ];
  
    # Wayland doesn't seem to work right now (crashes when booting a game).
    # Try removing `--prefix GDK_BACKEND : x11` on the next update.
    # (This may be solved when the project finshes migrating to Qt)
    preFixup = ''
      gappsWrapperArgs+=(
        --prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ vulkan-loader ]}
        --prefix GDK_BACKEND : x11
      )
    '';
  
  
negative.code: 
  stdenv.mkDerivation rec {
    pname = "pcsx2";
    version = "1.7.3331";
    # nixpkgs-update: no auto update
  
    src = fetchFromGitHub {
  