anchor.diff:      description = "Real-time GPU shader editor";
       license = licenses.unfree;
       maintainers = with maintainers; [ prusnak ];
  -    platforms = [ "aarch64-linux" "armv7l-linux" "x86_64-darwin" "x86_64-linux" ];
  +    platforms = [ "aarch64-linux" "armv7l-linux" "x86_64-linux" ];
     };
   }
  
positive.code:       libGLU libGL
        xorg.libX11
      ];
    in lib.optionalString (!stdenv.isDarwin) ''
      patchelf \
        --set-interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \
        --set-rpath "${libPath}" \
  
negative.code:   preferLocalBuild = true;
  
    installPhase = ''
      runHook preInstall
      mkdir -p $out/bin
      mv KodeLife $out/bin
      runHook postInstall
    '';
  
    preFixup = let
  