anchor.diff:      let processEvent event addLine =
           let historic = event.Sequence < startSequence
           if events.Add event.Sequence then
  +            match gameController with
  +            | Some gameController -> gameController.ProcessEvent(event);
  +            | _ -> ()
  +
               match event with
               | { Event = Notification message } -> 
                   addLine (notificationLine message) false
  
positive.code:                         apps <- result.Channel.Apps
  
                          if apps.Any(fun e -> appsAllowed.Contains(e)) then
                              gameController <- Some (new GameViewController(result.Channel.Slug, apps.First()))
  
                          this.NavigationItem.RightBarButtonItems <- barButtons()
  
  
negative.code:     let users = ConcurrentDictionary<string, UserProfile>()
      let mutable startSequence = 0L
      let nameplateImageSize = 21
      let appsAllowed = [| "Slots"; "Bingo" |]
  
      let mutable gameController:GameViewController option = None
  
  