anchor.diff:                      then createProject (Some project.ProjectOptions) project.ProjectFile
                       else project
                   // Set file as already compiled
  -                fileInfo.IsCompiled <- true
  +                project.FileInfos.[sourceFile].IsCompiled <- true
                   Some project
               | None -> None)
       let addOrUpdateProject (project: Project) state =
  
positive.code:         |> Seq.map (fun file -> file.FileName, FSharp2Fable.Compiler.getRootModuleFullName file)
          |> Map
      let fableCoreJsDir =
          #if FABLE_COMPILER
              Some "fable-core"
          #else
  
negative.code: type FileInfo =
      { mutable IsCompiled: bool }
  
  type Project(projectOptions: FSharpProjectOptions, checkedProject: FSharpCheckProjectResults, ?fableCoreJsDir) =
      let entities = ConcurrentDictionary<string, Fable.Entity>()
      let inlineExprs = ConcurrentDictionary<string, InlineExpr>()
      let fileInfos =
  