anchor.diff:  cconstant GL_LIGHTING
   cconstant GL_LIGHT0
   cconstant GL_FLOAT
  +cconstant GL_INT
  +cconstant GL_SHORT
  +cconstant GL_VERTEX_ARRAY
   
   decimal
   
  
positive.code: GL glVertex3iv ptr (void) glVertex3iv
  GL glVertex2f sf sf (void) glVertex2f
  GL glTranslatef sf sf sf (void) glTranslatef
  
  GL glOrtho df df df df df df (void) glOrtho
  
  
negative.code: GL glUnmapBuffer int (int) glUnmapBuffer
  GL glBindBuffer int int (void) glBindBuffer
  GL glBufferData int int ptr int (void) glBufferData
  
  GL glDrawArrays int int int (void) glDrawArrays
  