anchor.diff:  GL glUnmapBuffer int (int) glUnmapBuffer
   GL glBindBuffer int int (void) glBindBuffer
   GL glBufferData int int ptr int (void) glBufferData
  +
  +GL glDrawArrays int int int (void) glDrawArrays
  
positive.code: GL glVertex3iv ptr (void) glVertex3iv
  GL glVertex2f sf sf (void) glVertex2f
  GL glTranslatef sf sf sf (void) glTranslatef
  
  GL glOrtho df df df df df df (void) glOrtho
  
  
negative.code: cconstant GL_LIGHTING
  cconstant GL_LIGHT0
  cconstant GL_FLOAT
  cconstant GL_INT
  cconstant GL_SHORT
  cconstant GL_VERTEX_ARRAY
  
  decimal
  
  