anchor.diff:                  else
                       let newList = new ResizableUsualOne<_>(z)
                       setP.Add(vertexKey, newList)
  -                let outEdges = edges.[slots.[int u.NontermLabel], u.Level]
  +                let outEdges = edges.[slots.[int u.NontermLabel]].[u.Level]
                   for edge in outEdges do
                       let sppfNodeOnEdge = edge.Key
                       for slotLevels in edge.Value do
  
positive.code:                 else
                      nonTerminalNodes.[pack3 nTerm lExt rExt]
              else
                  if intermidiateNodes.[lExt, rExt] = Unchecked.defaultof<SysDict<int<labelMeasure>, int<nodeMeasure>>>
                  then
                      let d = new SysDict<int<labelMeasure>, int<nodeMeasure>>(2)
                      let newNode = new IntermidiateNode(int label, (packExtension lExt rExt), 0)
                      sppfNodes.Add(newNode)
                      let num = (sppfNodes.Length - 1)*1<nodeMeasure>
                      d.Add(label, num)
                      intermidiateNodes.[lExt, rExt] <- d 
                      num
                  else
                      let dict = intermidiateNodes.[lExt, rExt] 
                      if dict.ContainsKey label
                      then
                          dict.[label]
  
negative.code:         let o = treeProc.printerAgent
  
          let nonTerminalNodes = new SysDict<int64,int<nodeMeasure>>()        
          let intermidiateNodes = Array.init input.VertexCount (fun _ -> Array.zeroCreate<SysDict<int<labelMeasure>, int<nodeMeasure>>> input.VertexCount)
          let edges = Array.init input.VertexCount (fun _ -> Array.zeroCreate<SysDict<int<nodeMeasure>, SysDict<int, ResizeArray<int>>>> slots.Count)
          let terminalNodes = 
              Array.init input.VertexCount (fun i -> Array.init input.VertexCount (fun i -> Array.zeroCreate<int<nodeMeasure>> parser.TermCount))
          let currentGSSNode = ref <| dummyGSSNode
          let currentContext = ref <| new Context(!currentVertexInInput, !structures.CurrentLabel, !currentGSSNode, structures.Dummy) //without *1<labelMeasure>
          
  