anchor.diff:              "Stream"
   
           member this.FSharpType =
  -            typeof<Stream<ChangeData, Game, World>>
  +            typeof<Stream<obj, Game, World>>
   
           member this.ToSymbol () =
               Symbols ([], None)
  
positive.code: 
  /// The Stream value that can be plugged into the scripting language.
  type [<Struct; CustomEquality; CustomComparison>] StreamPluggable =
      { Stream : Stream<ChangeData, Game, World> }
  
      static member equals _ _ = false
  
  
negative.code:             let context = World.getScriptContext world
              match World.tryResolveRelationOpt fnName relationOpt originOpt context world with
              | Right struct (simulant, world) ->
                  let stream = Stream.stream (atooa simulant.SimulantAddress ->>- Events.SimulantChange propertyName)
                  struct (Pluggable { Stream = stream }, world)
              | Left error -> error
  
  