anchor.diff:                          
               
               let g = FSharp.FGL.Undirected.Graph.create vertexList edgeList 
  -            
  +
  +            let toBeDecomposed =
  +                //rnd.Next(0,5)
  +                3
  +
               let gDecomposed =
  -                FSharp.FGL.Graph.decompose 3 g
  +                FSharp.FGL.Graph.decompose toBeDecomposed g
                   |> snd
   
               let vertexListDecomposed =
  
positive.code:             let edgeListDecomposed =
                  Undirected.Edges.toEdgeList gDecomposed
  
              Expect.sequenceEqual
                  vertexList
                  vertexListDecomposed
                  "THIS IS SUPPOSED TO FAIL"
  
  
  
          )
  
  
negative.code: [<Tests>]
  let testFGLGraph =
  
      testList "FGL.Graph"[
  
          testCase "Decompose"(fun () ->
  
              let vertexList =
                  [
                      for i=0 to 5 do
  