anchor.diff:          
   
           {
  +            csId            = hash
  +            csMethod        = meth
               csLocalSize     = localSize
               csBuffers       = buffers
               csImages        = images
  
positive.code: 
  
  
      let ofExpr (localSize : V3i) (body0 : Expr) =
          let body1, state = Preprocessor.preprocess localSize body0
          let body2 = Optimizer.ConstantFolding.evaluateConstants'' (fun m -> m.DeclaringType.FullName = "FShade.Primitives") body1
  
  
negative.code: 
  type ComputeShader =
      {
          csId            : string
          csMethod        : MethodBase
          csLocalSize     : V3i
          csBuffers       : Map<string, ComputeBuffer>
          csImages        : Map<string, ComputeImage>
  