anchor.diff:  
   [<Fact>]
   let ``Inline Inline`` () =
  -    
  +    Setup.Run()
  +
       let frag (v : Vertex) =
           fragment {
               let x = inlineFun2 (v.pos.XYZ)
  
positive.code:         }
  
      GLSL.shouldCompile [ Effect.ofFunction frag ]
  
  
  [<EntryPoint>]
  
negative.code:     //``Helper with duplicate names``()
      //``Bad Helpers``()
      //``Helper with duplicate names``()
      ``Sampler Loop Inline``()
      0