anchor.diff:  
   module internal ANSIOutputWriter =
     let private colorForWhite =
  -    if Console.BackgroundColor = ConsoleColor.White then "\x1B[30m"
  -    else "\x1B[1;37m"
  -  let private colorReset = "\x1B[0m"
  +    if Console.BackgroundColor = ConsoleColor.White then "\u001b[30m"
  +    else "\u001b[1;37m"
  +  let private colorReset = "\u001b[0m"
     let private colorANSI = function
  -    | ConsoleColor.Black -> "\x1b[30m"
  -    | ConsoleColor.DarkBlue -> "\x1b[34m"
  -    | ConsoleColor.DarkGreen -> "\x1b[32m"
  -    | ConsoleColor.DarkCyan -> "\x1b[36m"
  -    | ConsoleColor.DarkRed -> "\x1b[31m"
  -    | ConsoleColor.DarkMagenta -> "\x1b[35m"
  -    | ConsoleColor.DarkYellow -> "\x1b[33m"
  -    | ConsoleColor.Gray -> "\x1b[37m"
  -    | ConsoleColor.DarkGray -> "\x1b[1;30m"
  -    | ConsoleColor.Blue -> "\x1b[1;34m"
  -    | ConsoleColor.Green -> "\x1b[1;32m"
  -    | ConsoleColor.Cyan -> "\x1b[1;36m"
  -    | ConsoleColor.Red -> "\x1b[1;31m"
  -    | ConsoleColor.Magenta -> "\x1b[1;35m"
  -    | ConsoleColor.Yellow -> "\x1b[1;33m"
  +    | ConsoleColor.Black -> "\u001b[30m"
  +    | ConsoleColor.DarkBlue -> "\u001b[34m"
  +    | ConsoleColor.DarkGreen -> "\u001b[32m"
  +    | ConsoleColor.DarkCyan -> "\u001b[36m"
  +    | ConsoleColor.DarkRed -> "\u001b[31m"
  +    | ConsoleColor.DarkMagenta -> "\u001b[35m"
  +    | ConsoleColor.DarkYellow -> "\u001b[33m"
  +    | ConsoleColor.Gray -> "\u001b[37m"
  +    | ConsoleColor.DarkGray -> "\u001b[1;30m"
  +    | ConsoleColor.Blue -> "\u001b[1;34m"
  +    | ConsoleColor.Green -> "\u001b[1;32m"
  +    | ConsoleColor.Cyan -> "\u001b[1;36m"
  +    | ConsoleColor.Red -> "\u001b[1;31m"
  +    | ConsoleColor.Magenta -> "\u001b[1;35m"
  +    | ConsoleColor.Yellow -> "\u001b[1;33m"
       | ConsoleColor.White -> colorForWhite
       | _ -> ""
   
  
positive.code: module internal ProgressIndicator =
    let originalStdout = stdout
    let originalStderr = stderr
    let private hideCursor = "\x1B[?25l"
    let private showCursor = "\x1B[?25h"
    let private animation = @"|/-\"
  
    let private color = "\x1b[1;30m"
    let private colorReset = "\x1B[0m"
    
    let mutable private textValue = String.Empty
    let private progressValue = Percent 0 |> ref
  
negative.code:       if !isRunning then
          isRunning := false
          if isEnabled then
            String(' ', currentLength) + backStart + showCursor
            |> originalStdout.Write
            originalStdout.Flush()
      )
  