anchor.diff:              match item.Item with 
               | :? FSharpLocalResolveResult as titem -> 
                   let tooltip = TipFormatter.formatTipWithHeader(titem.DataTip) 
  +#if MONODEVELOP_AT_MOST_3_1_1           
                   let result = new FSharpLanguageItemWindow (tooltip)
  +#else                
  +                let result = new TooltipInformationWindow(ShowArrow = true)
  +                let toolTipInfo = new TooltipInformation(SignatureMarkup = tooltip)
  +                result.AddOverload(toolTipInfo)
  +                result.RepositionWindow ()
  +#endif                    
                   result :> Gtk.Window
  -            | _ -> null
  -
  -    
  +            | _ -> Debug.WriteLine("** not a FSharpLocalResolveResult!"); null
  +
       override x.GetRequiredPosition (editor, tipWindow : Gtk.Window, requiredWidth : int byref, xalign : double byref) = 
               match tipWindow with 
  +#if MONODEVELOP_AT_MOST_3_1_1
               | :? FSharpLanguageItemWindow as win -> 
                   requiredWidth <- win.SetMaxWidth win.Screen.Width
  +#else
  +            | :? TooltipInformationWindow as win -> 
  +                requiredWidth <- win.Allocation.Width
  +#endif
                   xalign <- 0.5
               | _ -> ()
  -
  -    override x.IsInteractive (editor, tipWindow) =  
  -            false
  +#if MONODEVELOP_AT_MOST_3_1_1
  +    override x.IsInteractive (editor, tipWindow) = false
  +#endif
   
   #endif
       
  
positive.code: 
          if config = null then null else
  
          Debug.WriteLine (sprintf "Resolver: Getting results of type checking")
          // Try to get typed result - with the specified timeout
          let tyRes = LanguageService.Service.GetTypedParseResult(new FilePath(doc.Editor.FileName), docText, doc.Project, config, timeout = ServiceSettings.blockingTimeout)
              
  
negative.code: open Mono.TextEditor
  open MonoDevelop.Core
  open MonoDevelop.Ide
  open MonoDevelop.Ide.CodeCompletion
  open MonoDevelop.Ide.Gui
  open MonoDevelop.Ide.Gui.Content
  open MonoDevelop.Ide.TypeSystem
  