anchor.diff:      type ScriptContent = {
           Lang : ScriptType         
           Input : ReferenceType seq
  +        UseRelativePath : bool
           PartialPath : string
       } with
           /// use the provided directory to compute the relative paths for the script's contents
  
positive.code: 
              // create a relative pathReferenceType directory of the script to the dll or script to load
              let relativePath (scriptFile: FileInfo) (libFile: FileInfo) =
                  (Uri scriptFile.FullName).MakeRelativeUri(Uri libFile.FullName).ToString()
                  
              // create the approiate load string for the target resource
              let refString (reference:ReferenceType)  = 
                  match reference, self.Lang with
  
negative.code:                     let content = generateScriptContent {
                          Cache = depCache
                          ScriptType = scriptType  
                          LoadScriptRootDir = DirectoryInfo (lockFile.RootPath </> Constants.PaketFolderName </> "load")
                          Groups = groups
                          DefaultFramework = isDefaultFramework,framework
                      }
  