anchor.diff:                  registerTileMapPhysics tileMap
   
           override dispatcher.Actualize (tileMap, world) =
  -            match Metadata.tryGetTileMapMetadata (tileMap.GetTileMapAsset world) world.State.AssetMetadataMap with
  +            match Metadata.tryGetTileMapMetadata (tileMap.GetTileMapAsset world) (World.getAssetMetadataMap world) with
               | Some (_, images, map) ->
                   let camera = World.getCamera world
                   let layers = List.ofSeq map.Layers
  
positive.code:                 world
  
          override dispatcher.GetQuickSize (toggle, world) =
              match Metadata.tryGetTextureSizeAsVector2 (toggle.GetOffImage world) world.State.AssetMetadataMap with
              | Some size -> size
              | None -> Constants.Engine.DefaultEntitySize
  
  
negative.code:             | None -> world
  
          override dispatcher.GetQuickSize (tileMap, world) =
              match Metadata.tryGetTileMapMetadata (tileMap.GetTileMapAsset world) (World.getAssetMetadataMap world) with
              | Some (_, _, map) -> Vector2 (single ^ map.Width * map.TileWidth, single ^ map.Height * map.TileHeight)
              | None -> Constants.Engine.DefaultEntitySize