anchor.diff:  open System.Runtime.Versioning
   
   open Internal.Utilities.FSharpEnvironment
  -
  -#if !(NETSTANDARD || NETCOREAPP)
  -open Microsoft.Build.Evaluation
  -open Microsoft.Build.Framework
  -#endif
   
   [<AttributeUsage(AttributeTargets.Assembly ||| AttributeTargets.Class , AllowMultiple = false)>]
   type DependencyManagerAttribute() = inherit System.Attribute()
  
positive.code:         let workingDir = Path.GetDirectoryName projectPath
  
          let succeeded =
  #if !(NETSTANDARD || NETCOREAPP)
              // The Desktop build uses "msbuild" to build
              executeBuild msbuildExePath (arguments "") workingDir
  #else
              // The coreclr uses "dotnet msbuild" to build
              executeBuild dotnetHostPath (arguments "msbuild") workingDir
  #endif
          let outputFile = projectPath + ".fsx"
          let resultOutFile = if succeeded && File.Exists(outputFile) then Some outputFile else None
          succeeded, resultOutFile
  
negative.code: 
      let sdks = "Sdks"
  
      let msbuildExePath =
          // Find msbuild.exe when invoked from desktop compiler.
          // 1. Look relative to F# compiler location                 Normal retail build
  