anchor.diff:                  World.observe DownMouseLeftEventName address (CustomSub jumpHandler)
               (player, world)
   
  +[<AutoOpen>]
  +module StagePlayModule =
  +
       type StagePlayDispatcher () =
           inherit GroupDispatcher ()
   
  
positive.code:                 World.observe TickEventName address (CustomSub playerFallHandler)
              let world = adjustCamera address world
              (group, world)
  
      type StageScreenDispatcher () =
          inherit ScreenDispatcher ()
  
negative.code: open BlazeVector.BlazeConstants
  
  [<AutoOpen>]
  module BulletModule =
  
      type Entity with
  
          member entity.Age = entity?Age : int64
          static member setAge (value : int64) (entity : Entity) = entity?Age <- value
  
      type BulletDispatcher () =
          inherit EntityDispatcher ()
  