anchor.diff:          let expected = @"
               int d = foo(5);
               return d;"
  -        Assert.EqualIgnoreWhitespace(expected, ShaderTranslator.methodBody expr)
  -
  -    [<Fact>]
  -    let ``Can get property of expression ``() =
  -
  -        let expr = <@ 
  -                      let dx = float3(1.0f,1.0f,1.0f)
  -                      let v = (dx + dx).x
  -                      v@>
  -
  -        let expected = @"
  -            
  -            return foo(x+(5));"
           Assert.EqualIgnoreWhitespace(expected, ShaderTranslator.methodBody expr)
   
       [<Fact>]
  
positive.code: PSInput vertex(VSInput input)
  {
      PSInput o;
      o.PositionHS = mul(input.Position,WorldViewProjection);
      return o;
  };"
          let expectedPS =  @"float4 pixel(PSInput input) : SV_TARGET
  
negative.code:                         x @>
          let expected = @"
              float3 v = float3(1.0f,1.0f,1.0f);
              float x = (v).x;
              return x;"
          Assert.EqualIgnoreWhitespace(expected, ShaderTranslator.methodBody expr)
  
  