anchor.diff:                  cb.Build(
                       "Even the most unruly barbarians are still people.  I knew I could still talk my way out of this.",
                       "eresh-2-persuasion",
  -                    SkillCheckRequired (Will, Persuasion, 4, AlternatePage "eresh-2-persuasion-failed"))
  +                    SkillCheckRequired (Will, Persuasion, 3, AlternatePage "eresh-2-persuasion-failed"))
                   cb.Build(
                       """Money changes all minds, and I knew that if I gave them a small trinket they wanted, they would
                           let me pass in peace.""",
  
positive.code:                 cb.Build(
                      "I threw together a sleep spell, hoping that I wasn't too rushed to make the correct signs.",
                      "eresh-2-sleeping",
                      SkillCheckRequired (Will, Ritual, 4, AttributeDamage))
                  cb.Build(
                      "If I was going to die, I was going to die on my mount, sword in my hand.",
                      "eresh-2-fighting",
                      SkillCheckRequired (Might, Combat, 4, AttributeDamage))
                  cb.Build(
                      """At this point I'd seen enough.  I knew I had the fastest mount in the land, steered her around,
                          and retreated back the way I came.""",
  
negative.code:         pb.Build(
              "middle",
              ["You made it closer..."],
              [cb.Build("Go easter", "end", SkillCheckRequired (Will, Persuasion, 20, AlternatePage "middle2"))])
          pb.Build(
              "middle2",
              ["You made it closer, but then you fucked up."],
  