anchor.diff:              Authors = ["Digital Furnace Games "]
               Project = "OgvVideoPlayer"
               Description = "Plays ogv videos. Uses Fmod for the sound"                               
  -            OutputPath = "bin"
  +            OutputPath = deployDir
               Summary = "Plays ogv videos. Uses Fmod for the sound"            
               Version = buildVersion
               AccessKey = ""
  
positive.code:          Attribute.Product "OgvVideo"
           Attribute.Version version
           Attribute.FileVersion version]
  
      CreateCSharpAssemblyInfo "./src/app/CalculatorLib/Properties/AssemblyInfo.cs"
          [Attribute.Title "Calculator library"
           Attribute.Description "Sample project for FAKE - F# MAKE"
           Attribute.Guid "EE5621DB-B86B-44eb-987F-9C94BCC98441"
           Attribute.Product "Calculator"
           Attribute.Version version
           Attribute.FileVersion version]
  )
  let setParams defaults =
      { defaults with
          Verbosity = Some(Quiet)
          Targets = ["Build"]
          Properties =
              [
                  "Optimize", "True"
                  "DebugSymbols", "True"
                  "Configuration", "Release"
                  "AllowUnsafeBlocks", "True"
              ]
      }
  Target "CompileUnsafe" (fun _ ->       
      !! @"**\OgcPlayerCorePlugin.csproj"            
        |> MSBuildRelease buildDir "Build" 
        |> Log "AppBuild-Output: "
  )
  
  Target "Compile" (fun _ ->       
      !! @"**\EditorPlugin.csproj"      
        |> MSBuildRelease buildDir "Build" 
        |> Log "AppBuild-Output: "
  )
  
  Target "CompileTest" (fun _ ->
      !! @"**\*.Tests.csproj"
        |> MSBuildDebug testDir "Build"
        |> Log "TestBuild-Output: "
  )
  
negative.code: // Dependencies
  "Clean"
    ==> "SetVersions"
    ==> "CompileUnsafe"
  //  ==> "CompileTest"  
    //==> "NUnitTest"
    ==> "CreateNuget"
  
  // start build
  