anchor.diff:      //``Helper with duplicate names``()
       //``Bad Helpers``()
       //``Helper with duplicate names``()
  -    ``Inline Inline``()
  +    ``Sampler Loop Inline``()
       0
positive.code:         }
  
      GLSL.shouldCompile [ Effect.ofFunction frag ]
  
  
  [<EntryPoint>]
  
negative.code: 
  [<Fact>]
  let ``Inline Inline`` () =
      Setup.Run()
  
      let frag (v : Vertex) =
          fragment {
              let x = inlineFun2 (v.pos.XYZ)
  