anchor.diff:          static member Facets =
               [typeof<BasicEmitter2dFacet>]
   
  +        static member Properties =
  +            [define Entity.Offset v3Zero]
  +
   [<AutoOpen>]
   module Effect2dDispatcherModule =
   
  
positive.code:             [typeof<Effect2dFacet>]
  
          static member Properties =
              [define Entity.Effect (scvalue<Effect> "[Effect None [] [Contents [Shift 0] [[StaticSprite [Resource Default Image] [] Nil]]]]")]
  
  [<AutoOpen>]
  module Block2dDispatcherModule =
  
negative.code:             (Cascade, world)
  
          static member Properties =
              [define Entity.Offset v3Zero
               define Entity.Size Constants.Engine.EntitySize2dDefault
               define Entity.SelfDestruct false
               define Entity.EmitterBlend Transparent
  