anchor.diff:  
       let mutable showObserver:NSObject = null
       let mutable hideObserver:NSObject = null
  +    let mutable activeObserver:NSObject = null
  +    let mutable inactiveObserver:NSObject = null
   
   
       let sendMessage (identity:Models.User) text =
  
positive.code:     let mutable starred = false
      let mutable loaded = false
      let mutable lastEvent = DateTime.UtcNow
          
      let nameplate (user:UserProfile) =     
          sprintf
  
negative.code: open Wireclub.Boundary.Chat
  open Wireclub.Boundary.Models
  open ChannelEvent
  
  open Utility
  
  
  [<Register ("GameViewController")>]
  