anchor.diff:                  world
   
           override dispatcher.GetQuickSize (text, world) =
  -            match Metadata.tryGetTextureSizeAsVector2 (text.GetBackgroundImage world) world.State.AssetMetadataMap with
  +            match Metadata.tryGetTextureSizeAsVector2 (text.GetBackgroundImage world) (World.getAssetMetadataMap world) with
               | Some size -> size
               | None -> Constants.Engine.DefaultEntitySize
   
  
positive.code:         member this.SetParallax (value : single) world = this.UpdateXtension (fun xtension -> xtension?Parallax <- value) world
  
          static member makeTileMapData (tileMapAsset : AssetTag) world =
              let map = __c ^ Metadata.getTileMapMetadata tileMapAsset world.State.AssetMetadataMap
              let mapSize = Vector2i (map.Width, map.Height)
              let tileSize = Vector2i (map.TileWidth, map.TileHeight)
              let tileSizeF = Vector2 (single tileSize.X, single tileSize.Y)
  
negative.code:                 registerTileMapPhysics tileMap
  
          override dispatcher.Actualize (tileMap, world) =
              match Metadata.tryGetTileMapMetadata (tileMap.GetTileMapAsset world) (World.getAssetMetadataMap world) with
              | Some (_, images, map) ->
                  let camera = World.getCamera world
                  let layers = List.ofSeq map.Layers
  