anchor.diff:          ()
   
        [<Test>]    
  -     member public this.it_should_do_a_pong_unit2() =
  +     member public this.``it should do a pong unit2``() =
           //Arrange
           this.ActorSystem.CreateActor<PingCoordinatorActor<AkkaTestBase.BlackHoleActor1, AkkaTestBase.BlackHoleActor2>>()  |> ignore
           //Act
           new PingMessage() |> this.ActorSystem.LocateActor(typedefof<PingCoordinatorActor<_,_>>).Tell  |> ignore
           //Assert
           let result = this.AwaitAssert  (fun ()->this.ExpectMsg<SorryImStashing>() |> ignore),TimeSpan.FromSeconds(5.0) 
  -        ()+        ()
  
positive.code:   inherit AkkaTestBase() 
  
       [<Test>]     
        member public  this.it_should_do_a_pong() =
          //Arrange
          this.ActorSystem.CreateActor<PingPongActor<BlackHoleActor>>()  |> ignore
          //Act
  
negative.code:         ()
  
       [<Test>]    
       member public this.``it should do a pong unit1``() =
          //Arrange
          this.ActorSystem.CreateActor<PingPongActor<BlackHoleActor>>() |> ignore
          //Act
          [1..10] |> List.iter (fun i->
                                 System.Threading.Thread.Sleep(1000) |> ignore
                                 new PingMessage() |> this.ActorSystem.LocateActor(typedefof<PingPongActor<_>>).Tell
                                 )
  